Hundred Fists

From FFXI Wiki

A secret technique that pummels through the enemies defenses with repeated blows that are quicker than the eye can follow. It can even be used while wielding a club or staff.

Job Ability Information
Job Monk
Type SP Ability
Description Speeds up Attacks.
Duration 00:00:45
Recast 01:00:00
Cumulative Enmity 0 Volatile Enmity 320
Command /ja "Hundred Fists" <me> 
Job Points
Category Hundred Fists Effect Ranks Available 20
Effect of each Rank Increase physical accuracy by 2.

Notes

  • Reduces delay by 75% after calculated delay.
    • Calculated delay is delay after including Weapon Delay and Martial Arts traits and gear.
    • Because your post-Arts delay is used, it is possible to break the normal 80% Attack Speed cap with this ability when using Hand-to-Hand weapons.
  • Works with any weapon a monk can equip.
  • If any Job Abilities, items, or ranged weapons are used, or spells cast, by a Monk while under the Hundred Fists effect it will be interrupted - there will be one "round" of normal-delay attacks before the ability takes effect again.
  • Kick attacks will proc at normal rate during Hundred Fists. This can be observed while wearing 100% KA rate equip and using Footwork while Hundred Fists is active.

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
This modifier is the result of an augment Melee Hose +2 90 Legs Increases duration by 15 seconds.
This modifier is the result of an augment Hes. Hose 99 Legs Increases duration by 15 seconds.
This modifier is the result of an augment Hes. Hose +1 99 Legs Increases duration by 15 seconds.
This modifier is the result of an augment Hes. Hose +2 99 Legs Increases duration by 15 seconds.
This modifier is the result of an augment Hes. Hose +3 99 Legs Increases duration by 15 seconds.

References