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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alexxus</id>
	<title>FFXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alexxus"/>
	<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/ffxi/Special:Contributions/Alexxus"/>
	<updated>2026-09-17T13:16:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fall_of_the_Hawk&amp;diff=748361</id>
		<title>Fall of the Hawk</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fall_of_the_Hawk&amp;diff=748361"/>
		<updated>2025-10-12T23:58:41Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Fall of the Hawk&lt;br /&gt;
|Expansion=Wings of the Goddess&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=Mission Orders: Cast out of both Kingdom and Alliance in disgrace, Sir Ragelise has disappeared with Portia in tow...but not before making known his trepidation at the ominous vortex that appeared above Castle Zvahl.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Flight of the Lion&lt;br /&gt;
|Next=Darkness Descends&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Enter [[Castle Zvahl Baileys (S)]] to see a cutscene.&lt;br /&gt;
** Fastest way here is the [[Castle Zvahl Baileys (S)]] [[Survival Guide]] warp. &lt;br /&gt;
[[Category:Wings of the Goddess Missions]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings of the Goddess Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Into_the_Beast%27s_Maw&amp;diff=748360</id>
		<title>Into the Beast&#039;s Maw</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Into_the_Beast%27s_Maw&amp;diff=748360"/>
		<updated>2025-10-12T23:57:07Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Into the Beast&#039;s Maw&lt;br /&gt;
|Expansion=Wings of the Goddess&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=Mission Orders: With Bastok&#039;s strategic blasting of the caverns, the groundwork has been set for Operation Snowstorm to commence in earnest. Hasten back to the San d&#039;Orian encampment as they make ready to besiege Castle Zvahl.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Storm&#039;s Crescendo&lt;br /&gt;
|Next=The Hunter Ensnared&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Examine the &#039;&#039;&#039;Rally Point: Red&#039;&#039;&#039; at (F-8) in [[Xarcabard (S)]] for a cutscene.&lt;br /&gt;
* Enter [[Castle Zvahl Baileys (S)]] for a cutscene.&lt;br /&gt;
**If you have not yet, be sure to pick up the [[Castle Zvahl Baileys (S)]] [[Survival Guide]] while you&#039;re here. &lt;br /&gt;
[[Category:Wings of the Goddess Missions]]&lt;br /&gt;
* Examine the &#039;&#039;&#039;Peculiar Glint&#039;&#039;&#039; at (G-7) for a cutscene and receive the {{KI}} [[Distress signal flare]].&lt;br /&gt;
* Examine the &#039;&#039;&#039;Peculiar Glint&#039;&#039;&#039; again to enter the BC [[Into the Beast&#039;s Maw]].&lt;br /&gt;
** In this BC you will fight [[Count Bifrons]] and 4 Orcs.  Count Bifrons casts Sleepga II and other BLM spells.&lt;br /&gt;
** You only need to defeat Count Bifrons to end the BC. The Orcs are susceptible to Sleep, so you may wish to Sleep them somehow as you start the fight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings of the Goddess Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Scent_of_Battle&amp;diff=748359</id>
		<title>The Scent of Battle</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Scent_of_Battle&amp;diff=748359"/>
		<updated>2025-10-12T23:22:14Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Scent of Battle&lt;br /&gt;
|Expansion=Wings of the Goddess&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=Mission Orders: Sir Ragelise has entrusted to you and Lilisette a role of great import in the Battle of Xarcabard. Attend the strategy meeting in Jeuno to learn the full details of your duty.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Fate in Haze&lt;br /&gt;
|Next=Another World&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Examine the &#039;&#039;&#039;Lion Springs Tavern&#039;&#039;&#039; in [[Southern San d&#039;Oria (S)]] (K-6) for a cutscene that begins the mission.&lt;br /&gt;
* Examine the &#039;&#039;&#039;Bulwark Gate&#039;&#039;&#039; in [[Sauromugue Champaign (S)]] (F-6) for a cutscene.&lt;br /&gt;
**Fastest path here is through the Maws [[Rolanberry Fields]] [[Survival Guide]] warp. &lt;br /&gt;
[[Category:Wings of the Goddess Missions]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings of the Goddess Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Template:Alexxus_Mythic_Weapon_Progress_Checklist&amp;diff=747539</id>
		<title>Template:Alexxus Mythic Weapon Progress Checklist</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Template:Alexxus_Mythic_Weapon_Progress_Checklist&amp;diff=747539"/>
		<updated>2025-09-30T17:43:05Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mythic Weapon Progress Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
|Weapon= &lt;br /&gt;
|Captain Rank= &lt;br /&gt;
|Gulool Ja Ja= &lt;br /&gt;
|Gurfurlur the Menacing= &lt;br /&gt;
|Medusa= &lt;br /&gt;
|Armored Chariot= &lt;br /&gt;
|Battleclad Chariot= &lt;br /&gt;
|Long-Armed Chariot= &lt;br /&gt;
|Long-Bowed Chariot= &lt;br /&gt;
|Odin= Complete&lt;br /&gt;
|Alexandrite Obtained= 0&lt;br /&gt;
|Tokens Obtained= 0&lt;br /&gt;
|Ichor Obtained= 0&lt;br /&gt;
|Tinnin Fang= &lt;br /&gt;
|Sarameya Hide= &lt;br /&gt;
|Tyger Tail= &lt;br /&gt;
|Level 80= &lt;br /&gt;
|Level 85= &lt;br /&gt;
|ZNM Trial Wins= 0&lt;br /&gt;
|Salvage Trial Wins= 0&lt;br /&gt;
|Scoria Obtained= 0&lt;br /&gt;
|Beitetsu Obtained 119 I= 0&lt;br /&gt;
|Beitetsu Obtained 119 III= 0&lt;br /&gt;
|Galka Mask of Light=&lt;br /&gt;
|Detritus Obtained 119 Aug= 0&lt;br /&gt;
&lt;br /&gt;
|Assaults= &lt;br /&gt;
|Leujaoam Sanctum= &lt;br /&gt;
|Leujaoam Cleansing=&lt;br /&gt;
|Orichalcum Survey=&lt;br /&gt;
|Escort Professor Chanoix = &lt;br /&gt;
|Shanarha Grass Conservation =&lt;br /&gt;
|Counting Sheep =&lt;br /&gt;
|Supplies Recovery =&lt;br /&gt;
|Azure Experiments =&lt;br /&gt;
|Imperial Code =&lt;br /&gt;
|Red Versus Blue =&lt;br /&gt;
|Bloody Rondo =&lt;br /&gt;
&lt;br /&gt;
|Mamool Ja Training Grounds = &lt;br /&gt;
|Imperial Agent Rescue = &lt;br /&gt;
|Preemptive Strike = &lt;br /&gt;
|Sagelord Elimination = &lt;br /&gt;
|Breaking Morale = &lt;br /&gt;
|The Double Agent = &lt;br /&gt;
|Imperial Treasure Retrieval = &lt;br /&gt;
|Blitzkrieg = &lt;br /&gt;
|Marids in the Mist = &lt;br /&gt;
|Azure Ailments = &lt;br /&gt;
|The Susanoo Shuffle =&lt;br /&gt;
 &lt;br /&gt;
|Lebros Cavern= &lt;br /&gt;
|Excavation Duty =&lt;br /&gt;
|Lebros Supplies = &lt;br /&gt;
|Troll Fugitives = &lt;br /&gt;
|Evade and Escape = &lt;br /&gt;
|Siegemaster Assassination = &lt;br /&gt;
|Apkallu Breeding = &lt;br /&gt;
|Wamoura Farm Raid = &lt;br /&gt;
|Egg Conservation = &lt;br /&gt;
|Operation: Black Pearl = &lt;br /&gt;
|Better Than One = &lt;br /&gt;
&lt;br /&gt;
|Periqia= &lt;br /&gt;
|Seagull Grounded = &lt;br /&gt;
|Requiem =&lt;br /&gt;
|Saving Private Ryaaf =&lt;br /&gt;
|Shooting Down the Baron =&lt;br /&gt;
|Building Bridges =&lt;br /&gt;
|Stop the Bloodshed =&lt;br /&gt;
|Defuse the Threat =&lt;br /&gt;
|Operation: Snake Eyes =&lt;br /&gt;
|Wake the Puppet =&lt;br /&gt;
|The Price is Right =&lt;br /&gt;
&lt;br /&gt;
|Ilrusi Atoll= &lt;br /&gt;
|Golden Salvage = &lt;br /&gt;
|Lamia No.13 = &lt;br /&gt;
|Extermination =&lt;br /&gt;
|Demolition Duty = &lt;br /&gt;
|Searat Salvation = &lt;br /&gt;
|Apkallu Seizure =&lt;br /&gt;
|Lost and Found = &lt;br /&gt;
|Deserter =&lt;br /&gt;
|Desperately Seeking Cephalopods = &lt;br /&gt;
|Bellerophon&#039;s Bliss = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Template:Alexxus_Mythic_Weapon_Progress_Checklist&amp;diff=747538</id>
		<title>Template:Alexxus Mythic Weapon Progress Checklist</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Template:Alexxus_Mythic_Weapon_Progress_Checklist&amp;diff=747538"/>
		<updated>2025-09-30T17:42:29Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: Created page with &amp;quot;{{Mythic Weapon Progress Checklist |Complete-Color = green |Default-Color = black |Weapon=  |Captain Rank= Complete |Gulool Ja Ja= Complete |Gurfurlur the Menacing= Complete |Medusa= Complete |Armored Chariot= Complete |Battleclad Chariot= Complete |Long-Armed Chariot= Complete |Long-Bowed Chariot= Complete |Odin= Complete |Alexandrite Obtained= 0 |Tokens Obtained= 0 |Ichor Obtained= 0 |Tinnin Fang=  |Sarameya Hide=  |Tyger Tail=  |Level 80=  |Level 85=  |ZNM Trial Wins=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mythic Weapon Progress Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
|Weapon= &lt;br /&gt;
|Captain Rank= Complete&lt;br /&gt;
|Gulool Ja Ja= Complete&lt;br /&gt;
|Gurfurlur the Menacing= Complete&lt;br /&gt;
|Medusa= Complete&lt;br /&gt;
|Armored Chariot= Complete&lt;br /&gt;
|Battleclad Chariot= Complete&lt;br /&gt;
|Long-Armed Chariot= Complete&lt;br /&gt;
|Long-Bowed Chariot= Complete&lt;br /&gt;
|Odin= Complete&lt;br /&gt;
|Alexandrite Obtained= 0&lt;br /&gt;
|Tokens Obtained= 0&lt;br /&gt;
|Ichor Obtained= 0&lt;br /&gt;
|Tinnin Fang= &lt;br /&gt;
|Sarameya Hide= &lt;br /&gt;
|Tyger Tail= &lt;br /&gt;
|Level 80= &lt;br /&gt;
|Level 85= &lt;br /&gt;
|ZNM Trial Wins= 0&lt;br /&gt;
|Salvage Trial Wins= 0&lt;br /&gt;
|Scoria Obtained= 0&lt;br /&gt;
|Beitetsu Obtained 119 I= 0&lt;br /&gt;
|Beitetsu Obtained 119 III= 0&lt;br /&gt;
|Galka Mask of Light=&lt;br /&gt;
|Detritus Obtained 119 Aug= 0&lt;br /&gt;
&lt;br /&gt;
|Assaults= &lt;br /&gt;
|Leujaoam Sanctum= &lt;br /&gt;
|Leujaoam Cleansing=&lt;br /&gt;
|Orichalcum Survey=&lt;br /&gt;
|Escort Professor Chanoix = &lt;br /&gt;
|Shanarha Grass Conservation =&lt;br /&gt;
|Counting Sheep =&lt;br /&gt;
|Supplies Recovery =&lt;br /&gt;
|Azure Experiments =&lt;br /&gt;
|Imperial Code =&lt;br /&gt;
|Red Versus Blue =&lt;br /&gt;
|Bloody Rondo =&lt;br /&gt;
&lt;br /&gt;
|Mamool Ja Training Grounds = &lt;br /&gt;
|Imperial Agent Rescue = &lt;br /&gt;
|Preemptive Strike = &lt;br /&gt;
|Sagelord Elimination = &lt;br /&gt;
|Breaking Morale = &lt;br /&gt;
|The Double Agent = &lt;br /&gt;
|Imperial Treasure Retrieval = &lt;br /&gt;
|Blitzkrieg = &lt;br /&gt;
|Marids in the Mist = &lt;br /&gt;
|Azure Ailments = &lt;br /&gt;
|The Susanoo Shuffle =&lt;br /&gt;
 &lt;br /&gt;
|Lebros Cavern= &lt;br /&gt;
|Excavation Duty =&lt;br /&gt;
|Lebros Supplies = &lt;br /&gt;
|Troll Fugitives = &lt;br /&gt;
|Evade and Escape = &lt;br /&gt;
|Siegemaster Assassination = &lt;br /&gt;
|Apkallu Breeding = &lt;br /&gt;
|Wamoura Farm Raid = &lt;br /&gt;
|Egg Conservation = &lt;br /&gt;
|Operation: Black Pearl = &lt;br /&gt;
|Better Than One = &lt;br /&gt;
&lt;br /&gt;
|Periqia= &lt;br /&gt;
|Seagull Grounded = &lt;br /&gt;
|Requiem =&lt;br /&gt;
|Saving Private Ryaaf =&lt;br /&gt;
|Shooting Down the Baron =&lt;br /&gt;
|Building Bridges =&lt;br /&gt;
|Stop the Bloodshed =&lt;br /&gt;
|Defuse the Threat =&lt;br /&gt;
|Operation: Snake Eyes =&lt;br /&gt;
|Wake the Puppet =&lt;br /&gt;
|The Price is Right =&lt;br /&gt;
&lt;br /&gt;
|Ilrusi Atoll= &lt;br /&gt;
|Golden Salvage = &lt;br /&gt;
|Lamia No.13 = &lt;br /&gt;
|Extermination =&lt;br /&gt;
|Demolition Duty = &lt;br /&gt;
|Searat Salvation = &lt;br /&gt;
|Apkallu Seizure =&lt;br /&gt;
|Lost and Found = &lt;br /&gt;
|Deserter =&lt;br /&gt;
|Desperately Seeking Cephalopods = &lt;br /&gt;
|Bellerophon&#039;s Bliss = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747537</id>
		<title>User:Alexxus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747537"/>
		<updated>2025-09-30T17:42:11Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Alexxus Mythic Weapon Progress Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
|Weapon= &lt;br /&gt;
|Captain Rank= &lt;br /&gt;
|Gulool Ja Ja= &lt;br /&gt;
|Gurfurlur the Menacing= &lt;br /&gt;
|Medusa= &lt;br /&gt;
|Armored Chariot= &lt;br /&gt;
|Battleclad Chariot= &lt;br /&gt;
|Long-Armed Chariot= &lt;br /&gt;
|Long-Bowed Chariot= &lt;br /&gt;
|Odin= Complete&lt;br /&gt;
|Alexandrite Obtained= 0&lt;br /&gt;
|Tokens Obtained= 0&lt;br /&gt;
|Ichor Obtained= 0&lt;br /&gt;
|Tinnin Fang= &lt;br /&gt;
|Sarameya Hide= &lt;br /&gt;
|Tyger Tail= &lt;br /&gt;
|Level 80= &lt;br /&gt;
|Level 85= &lt;br /&gt;
|ZNM Trial Wins= 0&lt;br /&gt;
|Salvage Trial Wins= 0&lt;br /&gt;
|Scoria Obtained= 0&lt;br /&gt;
|Beitetsu Obtained 119 I= 0&lt;br /&gt;
|Beitetsu Obtained 119 III= 0&lt;br /&gt;
|Galka Mask of Light=&lt;br /&gt;
|Detritus Obtained 119 Aug= 0&lt;br /&gt;
&lt;br /&gt;
|Assaults= &lt;br /&gt;
|Leujaoam Sanctum= &lt;br /&gt;
|Leujaoam Cleansing=&lt;br /&gt;
|Orichalcum Survey=&lt;br /&gt;
|Escort Professor Chanoix = &lt;br /&gt;
|Shanarha Grass Conservation =&lt;br /&gt;
|Counting Sheep =&lt;br /&gt;
|Supplies Recovery =&lt;br /&gt;
|Azure Experiments =&lt;br /&gt;
|Imperial Code =&lt;br /&gt;
|Red Versus Blue =&lt;br /&gt;
|Bloody Rondo =&lt;br /&gt;
&lt;br /&gt;
|Mamool Ja Training Grounds = &lt;br /&gt;
|Imperial Agent Rescue = &lt;br /&gt;
|Preemptive Strike = &lt;br /&gt;
|Sagelord Elimination = &lt;br /&gt;
|Breaking Morale = &lt;br /&gt;
|The Double Agent = &lt;br /&gt;
|Imperial Treasure Retrieval = &lt;br /&gt;
|Blitzkrieg = &lt;br /&gt;
|Marids in the Mist = &lt;br /&gt;
|Azure Ailments = &lt;br /&gt;
|The Susanoo Shuffle =&lt;br /&gt;
 &lt;br /&gt;
|Lebros Cavern= &lt;br /&gt;
|Excavation Duty =&lt;br /&gt;
|Lebros Supplies = &lt;br /&gt;
|Troll Fugitives = &lt;br /&gt;
|Evade and Escape = &lt;br /&gt;
|Siegemaster Assassination = &lt;br /&gt;
|Apkallu Breeding = &lt;br /&gt;
|Wamoura Farm Raid = &lt;br /&gt;
|Egg Conservation = &lt;br /&gt;
|Operation: Black Pearl = &lt;br /&gt;
|Better Than One = &lt;br /&gt;
&lt;br /&gt;
|Periqia= &lt;br /&gt;
|Seagull Grounded = &lt;br /&gt;
|Requiem =&lt;br /&gt;
|Saving Private Ryaaf =&lt;br /&gt;
|Shooting Down the Baron =&lt;br /&gt;
|Building Bridges =&lt;br /&gt;
|Stop the Bloodshed =&lt;br /&gt;
|Defuse the Threat =&lt;br /&gt;
|Operation: Snake Eyes =&lt;br /&gt;
|Wake the Puppet =&lt;br /&gt;
|The Price is Right =&lt;br /&gt;
&lt;br /&gt;
|Ilrusi Atoll= &lt;br /&gt;
|Golden Salvage = &lt;br /&gt;
|Lamia No.13 = &lt;br /&gt;
|Extermination =&lt;br /&gt;
|Demolition Duty = &lt;br /&gt;
|Searat Salvation = &lt;br /&gt;
|Apkallu Seizure =&lt;br /&gt;
|Lost and Found = &lt;br /&gt;
|Deserter =&lt;br /&gt;
|Desperately Seeking Cephalopods = &lt;br /&gt;
|Bellerophon&#039;s Bliss = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747536</id>
		<title>User:Alexxus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747536"/>
		<updated>2025-09-30T17:41:53Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Alexxus&#039; Mythic Weapon Progress Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
|Weapon= &lt;br /&gt;
|Captain Rank= &lt;br /&gt;
|Gulool Ja Ja= &lt;br /&gt;
|Gurfurlur the Menacing= &lt;br /&gt;
|Medusa= &lt;br /&gt;
|Armored Chariot= &lt;br /&gt;
|Battleclad Chariot= &lt;br /&gt;
|Long-Armed Chariot= &lt;br /&gt;
|Long-Bowed Chariot= &lt;br /&gt;
|Odin= Complete&lt;br /&gt;
|Alexandrite Obtained= 0&lt;br /&gt;
|Tokens Obtained= 0&lt;br /&gt;
|Ichor Obtained= 0&lt;br /&gt;
|Tinnin Fang= &lt;br /&gt;
|Sarameya Hide= &lt;br /&gt;
|Tyger Tail= &lt;br /&gt;
|Level 80= &lt;br /&gt;
|Level 85= &lt;br /&gt;
|ZNM Trial Wins= 0&lt;br /&gt;
|Salvage Trial Wins= 0&lt;br /&gt;
|Scoria Obtained= 0&lt;br /&gt;
|Beitetsu Obtained 119 I= 0&lt;br /&gt;
|Beitetsu Obtained 119 III= 0&lt;br /&gt;
|Galka Mask of Light=&lt;br /&gt;
|Detritus Obtained 119 Aug= 0&lt;br /&gt;
&lt;br /&gt;
|Assaults= &lt;br /&gt;
|Leujaoam Sanctum= &lt;br /&gt;
|Leujaoam Cleansing=&lt;br /&gt;
|Orichalcum Survey=&lt;br /&gt;
|Escort Professor Chanoix = &lt;br /&gt;
|Shanarha Grass Conservation =&lt;br /&gt;
|Counting Sheep =&lt;br /&gt;
|Supplies Recovery =&lt;br /&gt;
|Azure Experiments =&lt;br /&gt;
|Imperial Code =&lt;br /&gt;
|Red Versus Blue =&lt;br /&gt;
|Bloody Rondo =&lt;br /&gt;
&lt;br /&gt;
|Mamool Ja Training Grounds = &lt;br /&gt;
|Imperial Agent Rescue = &lt;br /&gt;
|Preemptive Strike = &lt;br /&gt;
|Sagelord Elimination = &lt;br /&gt;
|Breaking Morale = &lt;br /&gt;
|The Double Agent = &lt;br /&gt;
|Imperial Treasure Retrieval = &lt;br /&gt;
|Blitzkrieg = &lt;br /&gt;
|Marids in the Mist = &lt;br /&gt;
|Azure Ailments = &lt;br /&gt;
|The Susanoo Shuffle =&lt;br /&gt;
 &lt;br /&gt;
|Lebros Cavern= &lt;br /&gt;
|Excavation Duty =&lt;br /&gt;
|Lebros Supplies = &lt;br /&gt;
|Troll Fugitives = &lt;br /&gt;
|Evade and Escape = &lt;br /&gt;
|Siegemaster Assassination = &lt;br /&gt;
|Apkallu Breeding = &lt;br /&gt;
|Wamoura Farm Raid = &lt;br /&gt;
|Egg Conservation = &lt;br /&gt;
|Operation: Black Pearl = &lt;br /&gt;
|Better Than One = &lt;br /&gt;
&lt;br /&gt;
|Periqia= &lt;br /&gt;
|Seagull Grounded = &lt;br /&gt;
|Requiem =&lt;br /&gt;
|Saving Private Ryaaf =&lt;br /&gt;
|Shooting Down the Baron =&lt;br /&gt;
|Building Bridges =&lt;br /&gt;
|Stop the Bloodshed =&lt;br /&gt;
|Defuse the Threat =&lt;br /&gt;
|Operation: Snake Eyes =&lt;br /&gt;
|Wake the Puppet =&lt;br /&gt;
|The Price is Right =&lt;br /&gt;
&lt;br /&gt;
|Ilrusi Atoll= &lt;br /&gt;
|Golden Salvage = &lt;br /&gt;
|Lamia No.13 = &lt;br /&gt;
|Extermination =&lt;br /&gt;
|Demolition Duty = &lt;br /&gt;
|Searat Salvation = &lt;br /&gt;
|Apkallu Seizure =&lt;br /&gt;
|Lost and Found = &lt;br /&gt;
|Deserter =&lt;br /&gt;
|Desperately Seeking Cephalopods = &lt;br /&gt;
|Bellerophon&#039;s Bliss = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747535</id>
		<title>User:Alexxus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747535"/>
		<updated>2025-09-30T17:40:26Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mythic Weapon Progress Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
|Weapon= &lt;br /&gt;
|Captain Rank= &lt;br /&gt;
|Gulool Ja Ja= &lt;br /&gt;
|Gurfurlur the Menacing= &lt;br /&gt;
|Medusa= &lt;br /&gt;
|Armored Chariot= &lt;br /&gt;
|Battleclad Chariot= &lt;br /&gt;
|Long-Armed Chariot= &lt;br /&gt;
|Long-Bowed Chariot= &lt;br /&gt;
|Odin= Complete&lt;br /&gt;
|Alexandrite Obtained= 0&lt;br /&gt;
|Tokens Obtained= 0&lt;br /&gt;
|Ichor Obtained= 0&lt;br /&gt;
|Tinnin Fang= &lt;br /&gt;
|Sarameya Hide= &lt;br /&gt;
|Tyger Tail= &lt;br /&gt;
|Level 80= &lt;br /&gt;
|Level 85= &lt;br /&gt;
|ZNM Trial Wins= 0&lt;br /&gt;
|Salvage Trial Wins= 0&lt;br /&gt;
|Scoria Obtained= 0&lt;br /&gt;
|Beitetsu Obtained 119 I= 0&lt;br /&gt;
|Beitetsu Obtained 119 III= 0&lt;br /&gt;
|Galka Mask of Light=&lt;br /&gt;
|Detritus Obtained 119 Aug= 0&lt;br /&gt;
&lt;br /&gt;
|Assaults= &lt;br /&gt;
|Leujaoam Sanctum= &lt;br /&gt;
|Leujaoam Cleansing=&lt;br /&gt;
|Orichalcum Survey=&lt;br /&gt;
|Escort Professor Chanoix = &lt;br /&gt;
|Shanarha Grass Conservation =&lt;br /&gt;
|Counting Sheep =&lt;br /&gt;
|Supplies Recovery =&lt;br /&gt;
|Azure Experiments =&lt;br /&gt;
|Imperial Code =&lt;br /&gt;
|Red Versus Blue =&lt;br /&gt;
|Bloody Rondo =&lt;br /&gt;
&lt;br /&gt;
|Mamool Ja Training Grounds = &lt;br /&gt;
|Imperial Agent Rescue = &lt;br /&gt;
|Preemptive Strike = &lt;br /&gt;
|Sagelord Elimination = &lt;br /&gt;
|Breaking Morale = &lt;br /&gt;
|The Double Agent = &lt;br /&gt;
|Imperial Treasure Retrieval = &lt;br /&gt;
|Blitzkrieg = &lt;br /&gt;
|Marids in the Mist = &lt;br /&gt;
|Azure Ailments = &lt;br /&gt;
|The Susanoo Shuffle =&lt;br /&gt;
 &lt;br /&gt;
|Lebros Cavern= &lt;br /&gt;
|Excavation Duty =&lt;br /&gt;
|Lebros Supplies = &lt;br /&gt;
|Troll Fugitives = &lt;br /&gt;
|Evade and Escape = &lt;br /&gt;
|Siegemaster Assassination = &lt;br /&gt;
|Apkallu Breeding = &lt;br /&gt;
|Wamoura Farm Raid = &lt;br /&gt;
|Egg Conservation = &lt;br /&gt;
|Operation: Black Pearl = &lt;br /&gt;
|Better Than One = &lt;br /&gt;
&lt;br /&gt;
|Periqia= &lt;br /&gt;
|Seagull Grounded = &lt;br /&gt;
|Requiem =&lt;br /&gt;
|Saving Private Ryaaf =&lt;br /&gt;
|Shooting Down the Baron =&lt;br /&gt;
|Building Bridges =&lt;br /&gt;
|Stop the Bloodshed =&lt;br /&gt;
|Defuse the Threat =&lt;br /&gt;
|Operation: Snake Eyes =&lt;br /&gt;
|Wake the Puppet =&lt;br /&gt;
|The Price is Right =&lt;br /&gt;
&lt;br /&gt;
|Ilrusi Atoll= &lt;br /&gt;
|Golden Salvage = &lt;br /&gt;
|Lamia No.13 = &lt;br /&gt;
|Extermination =&lt;br /&gt;
|Demolition Duty = &lt;br /&gt;
|Searat Salvation = &lt;br /&gt;
|Apkallu Seizure =&lt;br /&gt;
|Lost and Found = &lt;br /&gt;
|Deserter =&lt;br /&gt;
|Desperately Seeking Cephalopods = &lt;br /&gt;
|Bellerophon&#039;s Bliss = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747534</id>
		<title>User:Alexxus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Alexxus&amp;diff=747534"/>
		<updated>2025-09-30T17:39:49Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: Mythic Progress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mythic Weapon Progress Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
|Weapon= &lt;br /&gt;
|Captain Rank= Complete&lt;br /&gt;
|Gulool Ja Ja= Complete&lt;br /&gt;
|Gurfurlur the Menacing= Complete&lt;br /&gt;
|Medusa= Complete&lt;br /&gt;
|Armored Chariot= Complete&lt;br /&gt;
|Battleclad Chariot= Complete&lt;br /&gt;
|Long-Armed Chariot= Complete&lt;br /&gt;
|Long-Bowed Chariot= Complete&lt;br /&gt;
|Odin= Complete&lt;br /&gt;
|Alexandrite Obtained= 0&lt;br /&gt;
|Tokens Obtained= 0&lt;br /&gt;
|Ichor Obtained= 0&lt;br /&gt;
|Tinnin Fang= &lt;br /&gt;
|Sarameya Hide= &lt;br /&gt;
|Tyger Tail= &lt;br /&gt;
|Level 80= &lt;br /&gt;
|Level 85= &lt;br /&gt;
|ZNM Trial Wins= 0&lt;br /&gt;
|Salvage Trial Wins= 0&lt;br /&gt;
|Scoria Obtained= 0&lt;br /&gt;
|Beitetsu Obtained 119 I= 0&lt;br /&gt;
|Beitetsu Obtained 119 III= 0&lt;br /&gt;
|Galka Mask of Light=&lt;br /&gt;
|Detritus Obtained 119 Aug= 0&lt;br /&gt;
&lt;br /&gt;
|Assaults= &lt;br /&gt;
|Leujaoam Sanctum= &lt;br /&gt;
|Leujaoam Cleansing=&lt;br /&gt;
|Orichalcum Survey=&lt;br /&gt;
|Escort Professor Chanoix = &lt;br /&gt;
|Shanarha Grass Conservation =&lt;br /&gt;
|Counting Sheep =&lt;br /&gt;
|Supplies Recovery =&lt;br /&gt;
|Azure Experiments =&lt;br /&gt;
|Imperial Code =&lt;br /&gt;
|Red Versus Blue =&lt;br /&gt;
|Bloody Rondo =&lt;br /&gt;
&lt;br /&gt;
|Mamool Ja Training Grounds = &lt;br /&gt;
|Imperial Agent Rescue = &lt;br /&gt;
|Preemptive Strike = &lt;br /&gt;
|Sagelord Elimination = &lt;br /&gt;
|Breaking Morale = &lt;br /&gt;
|The Double Agent = &lt;br /&gt;
|Imperial Treasure Retrieval = &lt;br /&gt;
|Blitzkrieg = &lt;br /&gt;
|Marids in the Mist = &lt;br /&gt;
|Azure Ailments = &lt;br /&gt;
|The Susanoo Shuffle =&lt;br /&gt;
 &lt;br /&gt;
|Lebros Cavern= &lt;br /&gt;
|Excavation Duty =&lt;br /&gt;
|Lebros Supplies = &lt;br /&gt;
|Troll Fugitives = &lt;br /&gt;
|Evade and Escape = &lt;br /&gt;
|Siegemaster Assassination = &lt;br /&gt;
|Apkallu Breeding = &lt;br /&gt;
|Wamoura Farm Raid = &lt;br /&gt;
|Egg Conservation = &lt;br /&gt;
|Operation: Black Pearl = &lt;br /&gt;
|Better Than One = &lt;br /&gt;
&lt;br /&gt;
|Periqia= &lt;br /&gt;
|Seagull Grounded = &lt;br /&gt;
|Requiem =&lt;br /&gt;
|Saving Private Ryaaf =&lt;br /&gt;
|Shooting Down the Baron =&lt;br /&gt;
|Building Bridges =&lt;br /&gt;
|Stop the Bloodshed =&lt;br /&gt;
|Defuse the Threat =&lt;br /&gt;
|Operation: Snake Eyes =&lt;br /&gt;
|Wake the Puppet =&lt;br /&gt;
|The Price is Right =&lt;br /&gt;
&lt;br /&gt;
|Ilrusi Atoll= &lt;br /&gt;
|Golden Salvage = &lt;br /&gt;
|Lamia No.13 = &lt;br /&gt;
|Extermination =&lt;br /&gt;
|Demolition Duty = &lt;br /&gt;
|Searat Salvation = &lt;br /&gt;
|Apkallu Seizure =&lt;br /&gt;
|Lost and Found = &lt;br /&gt;
|Deserter =&lt;br /&gt;
|Desperately Seeking Cephalopods = &lt;br /&gt;
|Bellerophon&#039;s Bliss = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=When_One_Man_Is_Not_Enough&amp;diff=604189</id>
		<title>When One Man Is Not Enough</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=When_One_Man_Is_Not_Enough&amp;diff=604189"/>
		<updated>2020-09-22T16:29:31Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=Wings of the Goddess&lt;br /&gt;
|Start=[[Dhea Prandoleh]], [[Windurst Waters (S)]] - (H-10)&lt;br /&gt;
|Description= The Mithran mercenary majors are feuding over exclusive rights to Lehko Habhoka who is now presumed to be hiding out in Sarutabaruta. Find and bring back the heartthrob before things get out of hand.&lt;br /&gt;
|Fame=Wings of the Goddess&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=[[A Manifest Problem]]&lt;br /&gt;
|Next=[[A Feast for Gnats]]&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=12 x [[Red Rose]]&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
*Begin the quest by speaking to [[Dhea Prandoleh]] at H-10. Several fish are noted in this cutscene: [[Blackened Siredon]], [[Forest Carp]], [[Greedie]], and [[Pipira]].&lt;br /&gt;
*The next cutscene is located at the magic tower at F-10 in [[West Sarutabaruta (S)]]. Touch the Sealed Entrance.&lt;br /&gt;
*Touch it again for a second cutscene.&lt;br /&gt;
*Speak with Dhea again and you will be suggested to trade one of the items listed in the previous cutscene.&lt;br /&gt;
*Return to the Sealed Entrance and trade fish to satisfy Lehko&#039;s hunger.  &lt;br /&gt;
**[[Pipira]] and [[Greedie]] may be purchased at the [[Fisherman&#039;s Guild]] in [[Windurst]].&lt;br /&gt;
**Trading any non-Siredon fish listed above and then selecting &amp;quot;no&amp;quot; is enough to progress with the mission but results in a slightly shorter cutscene&lt;br /&gt;
**&#039;&#039;&#039;(Optional)&#039;&#039;&#039; Feeding him one [[Blackened Siredon]] or any combination of three non-Siredon fish will &#039;&#039;fully&#039;&#039; sate his hunger.&lt;br /&gt;
*A long cutscene with that will discuss many topics will start. In what order you talk about the topics do not matter.&lt;br /&gt;
*Once the cutscene is over you will be given 12 [[Red Rose]]s and the quest will be complete.&lt;br /&gt;
*Zoning back into [[Windurst Waters (S)]] will start the next quest, [[A Feast for Gnats]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crystal War Quests]] [[Category:Windurst Waters (S) Quests]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_7-2&amp;diff=603808</id>
		<title>Promathia Mission 7-2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_7-2&amp;diff=603808"/>
		<updated>2020-09-12T18:44:19Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Flames in the Darkness&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=[[Misareaux Coast]] - Dilapidated Gate - (F-7)&lt;br /&gt;
|Description=Tenzen is nowhere to be found. You must locate him before returning to Jeuno to meet with Esha&#039;ntarl.&lt;br /&gt;
|Level=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Promathia Mission 7-1{{!}}Chains and Bonds&lt;br /&gt;
|Next=Promathia Mission 7-3{{!}}Fire in the Eyes of Men&lt;br /&gt;
|Title=Esha&#039;ntarl&#039;s Comrade-in-Arms&lt;br /&gt;
|Reward=None&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
*Make your way toward the north Dilapidated Gate in [[Misareaux Coast]] (F-7) and check it for a cutscene.&lt;br /&gt;
**The Level 122 Unity warp to [[Misareaux Coast]] will put you just south of the the gate.&lt;br /&gt;
*Return to Sealion&#039;s Den and speak with Sueleen for a cutscene.&lt;br /&gt;
*Travel all the way to Ru&#039;Lude Gardens and head toward the Palace for a cutscene.&lt;br /&gt;
*Travel to Upper Jeuno and check the door of the Marble Bridge Tavern for a final cutscene. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Links== &lt;br /&gt;
*[http://promathia.runtimerepairs.com/Missions/7-1.html For Glory - Erecia&#039;s Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_7-1&amp;diff=603542</id>
		<title>Promathia Mission 7-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_7-1&amp;diff=603542"/>
		<updated>2020-09-08T23:44:16Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Chains and Bonds&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=[[Tavnazian Safehold]]&lt;br /&gt;
|Description=You have escaped the wrath of Bahamut, but what of your companions? Could they already be back within the safehold?&lt;br /&gt;
|Level=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Promathia Mission 6-4{{!}}One to be Feared&lt;br /&gt;
|Next=Promathia Mission 7-2{{!}}Flames in the Darkness&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=None&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
*After the scene in [[Lufaise Meadows]] and recieving your [[Dcl.Grd. Ring|Ducal Guard&#039;s Ring]], head toward [[Tavnazian Safehold]] and zone in for a cutscene.&lt;br /&gt;
*Zone into [[Sealion&#039;s Den]] for another cutscene. &lt;br /&gt;
*Exit [[Sealion&#039;s Den]] and run straight ahead to the entrance to [[Phomiuna Aqueducts]]. Check the door for a cutscene that completes the mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Links== &lt;br /&gt;
*[http://promathia.runtimerepairs.com/Missions/7-1.html For Glory - Erecia&#039;s Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Promathia_Mission_7-1&amp;diff=603541</id>
		<title>Promathia Mission 7-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Promathia_Mission_7-1&amp;diff=603541"/>
		<updated>2020-09-08T23:43:54Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Chains and Bonds&lt;br /&gt;
|Expansion=Chains of Promathia&lt;br /&gt;
|Start=[[Tavnazian Safehold]]&lt;br /&gt;
|Description=You have escaped the wrath of Bahamut, but what of your companions? Could they already be back within the safehold?&lt;br /&gt;
|Level=None&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Promathia Mission 6-4{{!}}One to be Feared&lt;br /&gt;
|Next=Promathia Mission 7-2{{!}}Flames in the Darkness&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=None&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
*After the scene in [[Lufaise Meadows]] and recieving your [[Dcl.Grd. Ring|Ducal Guard&#039;s Ring]], head toward [[Tavnazian Safehold]] and zone in for a cutscene.&lt;br /&gt;
*Zone into [[Sealion&#039;s Den]] for another cutscene. &lt;br /&gt;
*Exit [[Sealion&#039;s Den]] and run straight ahead to the entrance to [[Phomiuna Aqueducts]]. Check the door for a cutscene.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Links== &lt;br /&gt;
*[http://promathia.runtimerepairs.com/Missions/7-1.html For Glory - Erecia&#039;s Guide]&lt;br /&gt;
&lt;br /&gt;
[[Category:Promathia Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Good,_the_Bad,_the_Clement&amp;diff=603410</id>
		<title>The Good, the Bad, the Clement</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Good,_the_Bad,_the_Clement&amp;diff=603410"/>
		<updated>2020-09-04T16:09:23Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion= Adoulin&lt;br /&gt;
|Start= [[Zaffeld]], [[Eastern Adoulin]] - (J-8)&lt;br /&gt;
|Description= Nashu has gone to return the catalyst the Blackthorn Coven gave him and convince the trio to end their involvement with the Velkk. Accompany him to the showdown in Yorcia Weald.&lt;br /&gt;
|Fame= Seekers of Adoulin&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable= No&lt;br /&gt;
|Previous= [[Velkkovert_Operations|Velkkovert Operations]]&lt;br /&gt;
|Next= [[The Weatherspoon Inquisition]]&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward= 500 EXP, 1,000 [[Bayld]]&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Speak to [[Zaffeld]] in [[Eastern Adoulin]] (J-8).&lt;br /&gt;
* Head to (I-6) / (J-6) border in [[Yorcia Weald]] and check the &#039;&#039;&#039;Occultist Footprints&#039;&#039;&#039; (North of the [[Frontier Station]]) for a cutscene.&lt;br /&gt;
* Proceed to (G-10) in [[Marjami Ravine]] and check the &#039;&#039;&#039;Hostage Tent&#039;&#039;&#039; for a short cutscene.&lt;br /&gt;
**Warp to Bivouac #2 and head south east over the river.&lt;br /&gt;
**When you come to a small watch tower, enter the tunnel there at J-9/10.&lt;br /&gt;
**Climb up the vine when you reach the tent/reive (there&#039;s a small cave to your left, SE corner of I-10) and then head north west through to a tunnel that leads under the waterfall.&lt;br /&gt;
**Follow the tunnel and the &#039;&#039;&#039;Hostage Tent&#039;&#039;&#039; will be ahead of you shortly.&lt;br /&gt;
* Buff up and check it again to spawn a [[Velkk Sentinel]].&lt;br /&gt;
* Defeat the [[Velkk Sentinel]] and check the &#039;&#039;&#039;Hostage Tent&#039;&#039;&#039; again for another cutscene.&lt;br /&gt;
* Head to (I-10) (back from where you just came) and check the &#039;&#039;&#039;Seat of Gramk-Droog&#039;&#039;&#039; for another cutscene and your reward.&lt;br /&gt;
&lt;br /&gt;
[[Category:Adoulin Quests]] [[Category:Eastern Adoulin Quests]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-1&amp;diff=600474</id>
		<title>Windurst Mission 2-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-1&amp;diff=600474"/>
		<updated>2020-07-30T21:48:23Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Lost for Words&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=There are reports that the Cat Burglar has her paws on a &amp;quot;Book of the Gods,&amp;quot; a restricted book that was lost twenty years ago. Assist the [[Optistery]] in investigating the reports, and attempt to retrieve the priceless, but dangerous, tome.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 1-3{{!}}The Price of Peace&lt;br /&gt;
|Next=Windurst Mission 2-2{{!}}A Testing Time &lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=Rank Points&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trading 1 crystal to the Conquest NPC (the one that gives Signet) unlocks this mission.&lt;br /&gt;
*Accept the mission and then head for the [[Optistery]] on the northern map of [[Windurst Waters]]. Speak to [[Tosuka-Porika]] at (G-8). &lt;br /&gt;
*Head to (J-3) in [[Windurst Woods]] and speak to [[Nanaa Mihgo]]. She will lend you her {{KI}}[[Lapis monocle]].&lt;br /&gt;
** You may need to talk to her twice if you have a Windurst Trust permit&lt;br /&gt;
*Now make your way to the [[Maze of Shakhrami]], which is in at (K-5) in the northeast corner of [[Tahrongi Canyon]]. &lt;br /&gt;
**The [[Survival Guide]] places you at the entrance of [[Maze of Shakrami]] so long as you have it unlocked.&lt;br /&gt;
*Inside, head for (G-6) on Map 1, where you can transition to Map 2 (the lower map). Then, head to (H-5) on Map 2. &lt;br /&gt;
*In this room, there are four &#039;&#039;&#039;Fossil Rocks&#039;&#039;&#039;. Check each rock until you receive the {{KI}}[[Lapis coral]].&lt;br /&gt;
**There are also two additional &#039;&#039;&#039;Fossil Rocks&#039;&#039;&#039; at (I-8). &lt;br /&gt;
**All mobs aggro sound, so keep [[Sneak]] up if you are a lower-level player. &lt;br /&gt;
*Make your way back to Nanaa Mihgo, who will give you the {{KI}}[[Hideout key]].&lt;br /&gt;
*Head to [[Inner Horutoto Ruins]] entering from the tower at (J-7) in [[East Sarutabaruta]].&lt;br /&gt;
** The [[Survival Guide]] places you at the right tower if you have it unlocked already.&lt;br /&gt;
*Enter the room off of the main room. At (G-9), there is a cracked wall. Open it to proceed to Inner Horuoto Ruins Map 2. Now head for (G-8) again. There are a few ways to get there, but ultimately that is your destination.&lt;br /&gt;
** You will need [[Sneak]] and [[Invisible]] due to high level (90+) monsters in the area.&lt;br /&gt;
** This also includes potential blood aggro, so be sure you are full HP.&lt;br /&gt;
*Check the &#039;&#039;&#039;Mahogany Door&#039;&#039;&#039; for a cutscene. &lt;br /&gt;
*Head to the &#039;&#039;&#039;House of the Hero&#039;&#039;&#039; at [[Windurst Walls]] (G-3). Check the door for a cutscene. &lt;br /&gt;
*Make your way back to Tosuka-Porika to complete the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-1&amp;diff=600472</id>
		<title>Windurst Mission 2-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-1&amp;diff=600472"/>
		<updated>2020-07-30T21:44:37Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Lost for Words&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=There are reports that the Cat Burglar has her paws on a &amp;quot;Book of the Gods,&amp;quot; a restricted book that was lost twenty years ago. Assist the [[Optistery]] in investigating the reports, and attempt to retrieve the priceless, but dangerous, tome.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 1-3{{!}}The Price of Peace&lt;br /&gt;
|Next=Windurst Mission 2-2{{!}}A Testing Time &lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=Rank Points&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trading 1 crystal to the Conquest NPC (the one that gives Signet) unlocks this mission.&lt;br /&gt;
*Accept the mission and then head for the [[Optistery]] on the northern map of [[Windurst Waters]]. Speak to [[Tosuka-Porika]] at (G-8). &lt;br /&gt;
*Head to (J-3) in [[Windurst Woods]] and speak to [[Nanaa Mihgo]]. She will lend you her {{KI}}[[Lapis monocle]].&lt;br /&gt;
** You may need to talk to her twice if you have a Windurst Trust permit&lt;br /&gt;
*Now make your way to the [[Maze of Shakhrami]], which is in at (K-5) in the northeast corner of [[Tahrongi Canyon]]. &lt;br /&gt;
**The quickest way would be warping to the [[Survival Guide]] located at the entrance of [[Maze of Shakrami]].&lt;br /&gt;
*Inside, head for (G-6) on Map 1, where you can transition to Map 2 (the lower map). Then, head to (H-5) on Map 2. &lt;br /&gt;
*In this room, there are four &#039;&#039;&#039;Fossil Rocks&#039;&#039;&#039;. Check each rock until you receive the {{KI}}[[Lapis coral]].&lt;br /&gt;
**There are also two additional &#039;&#039;&#039;Fossil Rocks&#039;&#039;&#039; at (I-8). &lt;br /&gt;
**All mobs aggro sound, so keep [[Sneak]] up if you are a lower-level player. &lt;br /&gt;
*Make your way back to Nanaa Mihgo, who will give you the {{KI}}[[Hideout key]].&lt;br /&gt;
*Head to [[Inner Horutoto Ruins]] entering from the tower at (J-7) in [[East Sarutabaruta]].&lt;br /&gt;
** The [[Survival Guide]] places you at the right tower if you have it unlocked already.&lt;br /&gt;
*Enter the room off of the main room. At (G-9), there is a cracked wall. Open it to proceed to Inner Horuoto Ruins Map 2. Now head for (G-8) again. There are a few ways to get there, but ultimately that is your destination.&lt;br /&gt;
** You will need [[Sneak]] and [[Invisible]] due to high level (90+) monsters in the area.&lt;br /&gt;
** This also includes potential blood aggro, so be sure you are full HP.&lt;br /&gt;
*Check the &#039;&#039;&#039;Mahogany Door&#039;&#039;&#039; for a cutscene. &lt;br /&gt;
*Head to the &#039;&#039;&#039;House of the Hero&#039;&#039;&#039; at [[Windurst Walls]] (G-3). Check the door for a cutscene. &lt;br /&gt;
*Make your way back to Tosuka-Porika to complete the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-1&amp;diff=600471</id>
		<title>Windurst Mission 2-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-1&amp;diff=600471"/>
		<updated>2020-07-30T21:43:42Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Lost for Words&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=There are reports that the Cat Burglar has her paws on a &amp;quot;Book of the Gods,&amp;quot; a restricted book that was lost twenty years ago. Assist the [[Optistery]] in investigating the reports, and attempt to retrieve the priceless, but dangerous, tome.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 1-3{{!}}The Price of Peace&lt;br /&gt;
|Next=Windurst Mission 2-2{{!}}A Testing Time &lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=Rank Points&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trading 1 crystal to the Conquest NPC (the one that gives Signet) unlocks this mission.&lt;br /&gt;
*Accept the mission and then head for the [[Optistery]] on the northern map of [[Windurst Waters]]. Speak to [[Tosuka-Porika]] at (G-8). &lt;br /&gt;
*Head to (J-3) in [[Windurst Woods]] and speak to [[Nanaa Mihgo]]. She will lend you her {{KI}}[[Lapis monocle]].&lt;br /&gt;
** You may need to talk to her twice if you have a Windurst Trust permit&lt;br /&gt;
*Now make your way to the [[Maze of Shakhrami]], which is in at (K-5) in the northeast corner of [[Tahrongi Canyon]]. &lt;br /&gt;
**The quickest way would be warping to the [[Survival Guide]] which will take you to the entrance of [[Maze of Shakrami]].&lt;br /&gt;
*Inside, head for (G-6) on Map 1, where you can transition to Map 2 (the lower map). Then, head to (H-5) on Map 2. &lt;br /&gt;
*In this room, there are four &#039;&#039;&#039;Fossil Rocks&#039;&#039;&#039;. Check each rock until you receive the {{KI}}[[Lapis coral]].&lt;br /&gt;
**There are also two additional &#039;&#039;&#039;Fossil Rocks&#039;&#039;&#039; at (I-8). &lt;br /&gt;
**All mobs aggro sound, so keep [[Sneak]] up if you are a lower-level player. &lt;br /&gt;
*Make your way back to Nanaa Mihgo, who will give you the {{KI}}[[Hideout key]].&lt;br /&gt;
*Head to [[Inner Horutoto Ruins]] entering from the tower at (J-7) in [[East Sarutabaruta]].&lt;br /&gt;
** The [[Survival Guide]] places you at the right tower if you have it unlocked already.&lt;br /&gt;
*Enter the room off of the main room. At (G-9), there is a cracked wall. Open it to proceed to Inner Horuoto Ruins Map 2. Now head for (G-8) again. There are a few ways to get there, but ultimately that is your destination.&lt;br /&gt;
** You will need [[Sneak]] and [[Invisible]] due to high level (90+) monsters in the area.&lt;br /&gt;
** This also includes potential blood aggro, so be sure you are full HP.&lt;br /&gt;
*Check the &#039;&#039;&#039;Mahogany Door&#039;&#039;&#039; for a cutscene. &lt;br /&gt;
*Head to the &#039;&#039;&#039;House of the Hero&#039;&#039;&#039; at [[Windurst Walls]] (G-3). Check the door for a cutscene. &lt;br /&gt;
*Make your way back to Tosuka-Porika to complete the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600463</id>
		<title>Windurst Mission 3-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600463"/>
		<updated>2020-07-30T20:03:37Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=A New Journey&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=As requested by the [[Star Sibyl]], you are to render service at the Embassy of [[Windurst]] in [[Jeuno]]. Great responsibility and tact are required.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 3-2{{!}}Written in the Stars&lt;br /&gt;
|Next=Windurst Mission 4-1{{!}}Magicite&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=*Rank 4&lt;br /&gt;
*5,000 [[gil]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This Mission is Required. Mission 3-3 to 5-2 can be done with any nation, as they are all ultimately the same.&lt;br /&gt;
:*They will require cutscenes in their own cities, but the bulk of the work is identical for each.&lt;br /&gt;
*Trade 3 crystals to the Conquest Overseer if you skipped the previous mission.&lt;br /&gt;
*Accept the mission from any gate guard. You will receive the {{KI}}[[Star crested summons]].&lt;br /&gt;
*Check the &#039;&#039;&#039;Vestal Chamber door&#039;&#039;&#039; at the top of [[Heavens Tower]] for a cutscene with the [[Star Sibyl]]. You will receive {{KI}}[[Letter to the ambassador]].&lt;br /&gt;
*Speak with [[Pakh Jatalfih]] at the &#039;&#039;&#039;Windurstian Embassy&#039;&#039;&#039; in [[Ru&#039;Lude Gardens]] for a cutscene.&lt;br /&gt;
*If you already have the [[Delkfutt key]] then head to (E-8) in [[Lower Delkfutt&#039;s Tower]], Map 1 and enter the basement by clicking the Cermet Door.  Once in the basement, proceed to (L-7) and click the Cermet Door for a cutscene. Return to the Windurstian Embassy in [[Jeuno]] and click the &amp;quot;Door: Windurstian Emb.&amp;quot; for a cutscene to &#039;&#039;&#039;complete the mission&#039;&#039;&#039;.&lt;br /&gt;
*You will now likely need to climb to the 10th floor of [[Upper Delkfutt&#039;s Tower|Delkfutt&#039;s Tower]] in order to gain a [[Delkfutt Key]] in order to access the basement of the tower.&lt;br /&gt;
:*&#039;&#039;&#039;Note&#039;&#039;&#039;: If you already have a [[File:Delkfutt Key icon.png|25px|link=]][[Delkfutt Key]] or the {{KI}}[[Delkfutt key]] then you may skip this climb.&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] using the [[Survival Guide]] teleportation, [[Outpost]] warp, or [[Homepoint]] warp.&lt;br /&gt;
:*When inside if you possess the Delkfutt Key, head to (E-8) and continue down the stairs to enter the basement. Otherwise start the climb process detailed below.&lt;br /&gt;
::*You may also be [[Tractor]]ed through this basement door without the key.&lt;br /&gt;
:::*If you decide to go this route, proceed to the &amp;quot;Obtaining Kelkfutt Key Short Way&amp;quot; section. Otherwise, read the &amp;quot;Obtaining Delkfutt Key&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Short Way===&lt;br /&gt;
*This is the shortest route. You may be [[Tractor]]ed through the door to the basement at E-8 without the key if a party member already has it. Next you can open the door at J-8. Click it to travel too [[Upper Delkfutt&#039;s Tower]]. Walk forward then click the ??? at the bottom of the stairs to be teleported directly to [[Porphyrion]], kill this NM then trade the key it drops to the Elevator directly beside it, press onward and you will receive the key item needed too receive the cutscene at your nations door, and to open the door you were Tractored through. &lt;br /&gt;
*You may now discard the key.&lt;br /&gt;
**There may be people farming this NM to desynth the keys into Spheres so you may want to ask them to team up.&lt;br /&gt;
*Head to the bottom of the stairs then East and pass through the door to reach the basement.&lt;br /&gt;
*Skip to &amp;quot;Finishing the Mission&amp;quot; below.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Long Way===&lt;br /&gt;
*This process involves a VERY long climb with lots of dangerous monsters. If you are below level 50, bring someone high level with you or a party of at least 6. [[Sneak]]/[[Invisible (Status)]] or [[Prism Powder]]/[[Silent Oil]] are also recommended.  Some form of [[Reraise]] and [[Warp]] is also helpful.&lt;br /&gt;
**Set your [[Home Point]] in [[Jeuno]] if you plan on warping out after the Mission.&lt;br /&gt;
**A map of [[Qufim Island]] and a [[Map of Delkfutt&#039;s Tower]] may be purchased from [[Promurouve]] at H-7 in [[Lower Jeuno]] (inside the building) or [[Rusese]] at H-6 in [[Upper Jeuno]] for 3,000 Gil each.&lt;br /&gt;
*Make your way to [[Port Jeuno]] and zone into [[Qufim Island]].&lt;br /&gt;
:*Enter [[Lower Delkfutt&#039;s Tower]] at  F-6.&lt;br /&gt;
*Once inside prepare for a long walk. [[:Category:Bat|Bat]]s and [[Dancing Weapon]]s will aggro to Sound and [[:Category:Goblin|Goblin]]s and [[:Category:Gigas|Giants]] will aggro to Sight. [[:Category:Magic Pot|Pots]] and [[:Category:Doll|Doll]]s are Aggressive to Magic.&lt;br /&gt;
*Floor 1&lt;br /&gt;
**Enter and follow the right wall until you reach the stairs at E/F-6.&lt;br /&gt;
*Floor 2&lt;br /&gt;
**Follow the left wall until you reach the stairs at I-9.&lt;br /&gt;
*Floor 3&lt;br /&gt;
**Follow the right wall until you reach the teleporter at G-6.&lt;br /&gt;
*[[Middle Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 4&lt;br /&gt;
**Follow the right wall past 2 teleporters and go up the stairs at J-6.&lt;br /&gt;
*Floor 5 half way there.&lt;br /&gt;
**Enter the door into a hallway on your right at I-7 then follow the left wall until you see a stairway leading north at H-10.&lt;br /&gt;
*Floor 6&lt;br /&gt;
**At the top of the stairs follow the right wall to a teleporter at J-10.&lt;br /&gt;
*Floor 7&lt;br /&gt;
** In this big room head northwest to a stairway at G-7.&lt;br /&gt;
*Floor 8&lt;br /&gt;
**Follow the left wall to another stairway at J-7.&lt;br /&gt;
*Floor 9&lt;br /&gt;
**Head south to a stairway that leads back down at J-10.&lt;br /&gt;
*Floor 8 again&lt;br /&gt;
**Head west to a stairway leading back up at G-10. Do *not* fall down the hole in the floor!&lt;br /&gt;
*Floor 9 again&lt;br /&gt;
**Follow the left wall until you reach a teleporter at F-6.&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 10&lt;br /&gt;
**When you zone in head through the door to the southeast and down a hallway.  You will find a door on your right at H-7.  This door is guarded by [[Mimas]] a Gigas NM that uses [[Hundred Fists]].  After killing [[Mimas]] and clearing the hallway enter the door at H-7 into a large room.  This room will be filled with Gigas and a NM named [[Porphyrion]].  &lt;br /&gt;
***Try to pull [[Porphyrion]] out into the hallway without linking any of the other Gigas.  [[Summoner]] or a high level helper is useful for this.  &lt;br /&gt;
*Kill [[Porphyrion]] and any aggro you may have. [[Porphyrion]] will drop 6 [[Delkfutt Key]]s. If you need more then 6 you will have to wait 10 minutes for him to repop.&lt;br /&gt;
*Once you have your key trade it to the elevator on the floor at H-8 inside [[Porphyrion]]s room.&lt;br /&gt;
*Walk down the LONG staircase after using the elevator to get to the basement.&lt;br /&gt;
&lt;br /&gt;
===Finishing the Mission===&lt;br /&gt;
*Once you reach the basement head east into a large room and trade your [[Delkfutt Key]] (or interact if you have the {{KI}}[[Delkfutt key]]) on the door at the border of (L/M-7) for a cutscene. If you do not get the cutscene you are probably at the wrong door.&lt;br /&gt;
*After the cutscene warp out or head South West and down a long hallway, this will take you back to the first floor of the tower.  Follow the right wall until you zone back into [[Qufim Island]].&lt;br /&gt;
**You may also use the [[Survival Guide]] to travel to [[Ru&#039;Lude Gardens]] which is right beside the zone to [[Qufim Island]] if you have it unlocked.&lt;br /&gt;
*Return to the embassy in [[Ru&#039;Lude Gardens]] and examine the &amp;quot;Door: Windurstian Emb.&amp;quot; to complete the mission.&lt;br /&gt;
**You must pass through 2 other doors then click the 3rd one.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You do not have to be on this mission to receive a Delkfutt Key from Porphyrion. &lt;br /&gt;
* If you already possess a key from defeating Porphyrion before you activated the mission, from completing the mission for another nation, or from having the {{KI}}[[Delkfutt key]], you can access the basement without traversing to the top of the tower.&lt;br /&gt;
** On the first floor, trade your Delkfutt Key to the door at (E-8) on the first floor. If you possess the Key Item variant, simply examine the door. This will give you access to the basement where the ambassador is being held. &lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600459</id>
		<title>Windurst Mission 3-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600459"/>
		<updated>2020-07-30T19:07:55Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=A New Journey&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=As requested by the [[Star Sibyl]], you are to render service at the Embassy of [[Windurst]] in [[Jeuno]]. Great responsibility and tact are required.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 3-2{{!}}Written in the Stars&lt;br /&gt;
|Next=Windurst Mission 4-1{{!}}Magicite&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=*Rank 4&lt;br /&gt;
*5,000 [[gil]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This Mission is Required. Mission 3-3 to 5-2 can be done with any nation, as they are all ultimately the same.&lt;br /&gt;
:*They will require cutscenes in their own cities, but the bulk of the work is identical for each.&lt;br /&gt;
*Trade 3 crystals to the Conquest Overseer if you skipped the previous mission.&lt;br /&gt;
*Accept the mission from any gate guard. You will receive the {{KI}}[[Star crested summons]].&lt;br /&gt;
*Check the &#039;&#039;&#039;Vestal Chamber door&#039;&#039;&#039; at the top of [[Heavens Tower]] for a cutscene with the [[Star Sibyl]]. You will receive {{KI}}[[Letter to the ambassador]].&lt;br /&gt;
*Speak with [[Pakh Jatalfih]] at the &#039;&#039;&#039;Windurstian Embassy&#039;&#039;&#039; in [[Ru&#039;Lude Gardens]] for a cutscene.&lt;br /&gt;
*If you already have the [[Delkfutt key]] then head to (E-8) in [[Lower Delkfutt&#039;s Tower]], Map 1 and enter the basement by clicking the Cermet Door.  Once in the basement, proceed to (L-7) and click the Cermet Door for a cutscene. Return to the Windurstian Embassy in [[Jeuno]] for a cutscene to &#039;&#039;&#039;complete the mission&#039;&#039;&#039;.&lt;br /&gt;
*You will now likely need to climb to the 10th floor of [[Upper Delkfutt&#039;s Tower|Delkfutt&#039;s Tower]] in order to gain a [[Delkfutt Key]] in order to access the basement of the tower.&lt;br /&gt;
:*&#039;&#039;&#039;Note&#039;&#039;&#039;: If you already have a [[File:Delkfutt Key icon.png|25px|link=]][[Delkfutt Key]] or the {{KI}}[[Delkfutt key]] then you may skip this climb.&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] using the [[Survival Guide]] teleportation, [[Outpost]] warp, or [[Homepoint]] warp.&lt;br /&gt;
:*When inside if you possess the Delkfutt Key, head to (E-8) and continue down the stairs to enter the basement. Otherwise start the climb process detailed below.&lt;br /&gt;
::*You may also be [[Tractor]]ed through this basement door without the key.&lt;br /&gt;
:::*If you decide to go this route, proceed to the &amp;quot;Obtaining Kelkfutt Key Short Way&amp;quot; section. Otherwise, read the &amp;quot;Obtaining Delkfutt Key&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Short Way===&lt;br /&gt;
*This is the shortest route. You may be [[Tractor]]ed through the door to the basement at E-8 without the key if a party member already has it. Next you can open the door at J-8. Click it to travel too [[Upper Delkfutt&#039;s Tower]]. Walk forward then click the ??? at the bottom of the stairs to be teleported directly to [[Porphyrion]], kill this NM then trade the key it drops to the Elevator directly beside it, press onward and you will receive the key item needed too receive the cutscene at your nations door, and to open the door you were Tractored through. &lt;br /&gt;
*You may now discard the key.&lt;br /&gt;
**There may be people farming this NM to desynth the keys into Spheres so you may want to ask them to team up.&lt;br /&gt;
*Head to the bottom of the stairs then East and pass through the door to reach the basement.&lt;br /&gt;
*Skip to &amp;quot;Finishing the Mission&amp;quot; below.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Long Way===&lt;br /&gt;
*This process involves a VERY long climb with lots of dangerous monsters. If you are below level 50, bring someone high level with you or a party of at least 6. [[Sneak]]/[[Invisible (Status)]] or [[Prism Powder]]/[[Silent Oil]] are also recommended.  Some form of [[Reraise]] and [[Warp]] is also helpful.&lt;br /&gt;
**Set your [[Home Point]] in [[Jeuno]] if you plan on warping out after the Mission.&lt;br /&gt;
**A map of [[Qufim Island]] and a [[Map of Delkfutt&#039;s Tower]] may be purchased from [[Promurouve]] at H-7 in [[Lower Jeuno]] (inside the building) or [[Rusese]] at H-6 in [[Upper Jeuno]] for 3,000 Gil each.&lt;br /&gt;
*Make your way to [[Port Jeuno]] and zone into [[Qufim Island]].&lt;br /&gt;
:*Enter [[Lower Delkfutt&#039;s Tower]] at  F-6.&lt;br /&gt;
*Once inside prepare for a long walk. [[:Category:Bat|Bat]]s and [[Dancing Weapon]]s will aggro to Sound and [[:Category:Goblin|Goblin]]s and [[:Category:Gigas|Giants]] will aggro to Sight. [[:Category:Magic Pot|Pots]] and [[:Category:Doll|Doll]]s are Aggressive to Magic.&lt;br /&gt;
*Floor 1&lt;br /&gt;
**Enter and follow the right wall until you reach the stairs at E/F-6.&lt;br /&gt;
*Floor 2&lt;br /&gt;
**Follow the left wall until you reach the stairs at I-9.&lt;br /&gt;
*Floor 3&lt;br /&gt;
**Follow the right wall until you reach the teleporter at G-6.&lt;br /&gt;
*[[Middle Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 4&lt;br /&gt;
**Follow the right wall past 2 teleporters and go up the stairs at J-6.&lt;br /&gt;
*Floor 5 half way there.&lt;br /&gt;
**Enter the door into a hallway on your right at I-7 then follow the left wall until you see a stairway leading north at H-10.&lt;br /&gt;
*Floor 6&lt;br /&gt;
**At the top of the stairs follow the right wall to a teleporter at J-10.&lt;br /&gt;
*Floor 7&lt;br /&gt;
** In this big room head northwest to a stairway at G-7.&lt;br /&gt;
*Floor 8&lt;br /&gt;
**Follow the left wall to another stairway at J-7.&lt;br /&gt;
*Floor 9&lt;br /&gt;
**Head south to a stairway that leads back down at J-10.&lt;br /&gt;
*Floor 8 again&lt;br /&gt;
**Head west to a stairway leading back up at G-10. Do *not* fall down the hole in the floor!&lt;br /&gt;
*Floor 9 again&lt;br /&gt;
**Follow the left wall until you reach a teleporter at F-6.&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 10&lt;br /&gt;
**When you zone in head through the door to the southeast and down a hallway.  You will find a door on your right at H-7.  This door is guarded by [[Mimas]] a Gigas NM that uses [[Hundred Fists]].  After killing [[Mimas]] and clearing the hallway enter the door at H-7 into a large room.  This room will be filled with Gigas and a NM named [[Porphyrion]].  &lt;br /&gt;
***Try to pull [[Porphyrion]] out into the hallway without linking any of the other Gigas.  [[Summoner]] or a high level helper is useful for this.  &lt;br /&gt;
*Kill [[Porphyrion]] and any aggro you may have. [[Porphyrion]] will drop 6 [[Delkfutt Key]]s. If you need more then 6 you will have to wait 10 minutes for him to repop.&lt;br /&gt;
*Once you have your key trade it to the elevator on the floor at H-8 inside [[Porphyrion]]s room.&lt;br /&gt;
*Walk down the LONG staircase after using the elevator to get to the basement.&lt;br /&gt;
&lt;br /&gt;
===Finishing the Mission===&lt;br /&gt;
*Once you reach the basement head east into a large room and trade your [[Delkfutt Key]] (or interact if you have the {{KI}}[[Delkfutt key]]) on the door at the border of (L/M-7) for a cutscene. If you do not get the cutscene you are probably at the wrong door.&lt;br /&gt;
*After the cutscene warp out or head South West and down a long hallway, this will take you back to the first floor of the tower.  Follow the right wall until you zone back into [[Qufim Island]].&lt;br /&gt;
**You may also use the [[Survival Guide]] to travel to [[Ru&#039;Lude Gardens]] which is right beside the zone to [[Qufim Island]] if you have it unlocked.&lt;br /&gt;
*Return to the embassy in [[Ru&#039;Lude Gardens]] and examine the &amp;quot;Door: Windurstian Emb.&amp;quot; to complete the mission.&lt;br /&gt;
**You must pass through 2 other doors then click the 3rd one.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You do not have to be on this mission to receive a Delkfutt Key from Porphyrion. &lt;br /&gt;
* If you already possess a key from defeating Porphyrion before you activated the mission, from completing the mission for another nation, or from having the {{KI}}[[Delkfutt key]], you can access the basement without traversing to the top of the tower.&lt;br /&gt;
** On the first floor, trade your Delkfutt Key to the door at (E-8) on the first floor. If you possess the Key Item variant, simply examine the door. This will give you access to the basement where the ambassador is being held. &lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600458</id>
		<title>Windurst Mission 3-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600458"/>
		<updated>2020-07-30T19:06:25Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=A New Journey&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=As requested by the [[Star Sibyl]], you are to render service at the Embassy of [[Windurst]] in [[Jeuno]]. Great responsibility and tact are required.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 3-2{{!}}Written in the Stars&lt;br /&gt;
|Next=Windurst Mission 4-1{{!}}Magicite&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=*Rank 4&lt;br /&gt;
*5,000 [[gil]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This Mission is Required. Mission 3-3 to 5-2 can be done with any nation, as they are all ultimately the same.&lt;br /&gt;
:*They will require cutscenes in their own cities, but the bulk of the work is identical for each.&lt;br /&gt;
*Trade 3 crystals to the Conquest Overseer if you skipped the previous mission.&lt;br /&gt;
*Accept the mission from any gate guard. You will receive the {{KI}}[[Star crested summons]].&lt;br /&gt;
*Check the &#039;&#039;&#039;Vestal Chamber door&#039;&#039;&#039; at the top of [[Heavens Tower]] for a cutscene with the [[Star Sibyl]]. You will receive {{KI}}[[Letter to the ambassador]].&lt;br /&gt;
*Speak with [[Pakh Jatalfih]] at the &#039;&#039;&#039;Windurstian Embassy&#039;&#039;&#039; in [[Ru&#039;Lude Gardens]] for a cutscene.&lt;br /&gt;
*If you already have the [[Delkfutt key]] then head to (E-8) in [[Lower Delkfutt&#039;s Tower]], Map 1 and enter the basement by clicking the Cermet Door.  Once in the basement, proceed to (L/M-7) for a cutscene. Return to the Windurstian Embassy in [[Jeuno]] for a cutscene to &#039;&#039;&#039;complete the mission&#039;&#039;&#039;.&lt;br /&gt;
*You will now likely need to climb to the 10th floor of [[Upper Delkfutt&#039;s Tower|Delkfutt&#039;s Tower]] in order to gain a [[Delkfutt Key]] in order to access the basement of the tower.&lt;br /&gt;
:*&#039;&#039;&#039;Note&#039;&#039;&#039;: If you already have a [[File:Delkfutt Key icon.png|25px|link=]][[Delkfutt Key]] or the {{KI}}[[Delkfutt key]] then you may skip this climb.&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] using the [[Survival Guide]] teleportation, [[Outpost]] warp, or [[Homepoint]] warp.&lt;br /&gt;
:*When inside if you possess the Delkfutt Key, head to (E-8) and continue down the stairs to enter the basement. Otherwise start the climb process detailed below.&lt;br /&gt;
::*You may also be [[Tractor]]ed through this basement door without the key.&lt;br /&gt;
:::*If you decide to go this route, proceed to the &amp;quot;Obtaining Kelkfutt Key Short Way&amp;quot; section. Otherwise, read the &amp;quot;Obtaining Delkfutt Key&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Short Way===&lt;br /&gt;
*This is the shortest route. You may be [[Tractor]]ed through the door to the basement at E-8 without the key if a party member already has it. Next you can open the door at J-8. Click it to travel too [[Upper Delkfutt&#039;s Tower]]. Walk forward then click the ??? at the bottom of the stairs to be teleported directly to [[Porphyrion]], kill this NM then trade the key it drops to the Elevator directly beside it, press onward and you will receive the key item needed too receive the cutscene at your nations door, and to open the door you were Tractored through. &lt;br /&gt;
*You may now discard the key.&lt;br /&gt;
**There may be people farming this NM to desynth the keys into Spheres so you may want to ask them to team up.&lt;br /&gt;
*Head to the bottom of the stairs then East and pass through the door to reach the basement.&lt;br /&gt;
*Skip to &amp;quot;Finishing the Mission&amp;quot; below.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Long Way===&lt;br /&gt;
*This process involves a VERY long climb with lots of dangerous monsters. If you are below level 50, bring someone high level with you or a party of at least 6. [[Sneak]]/[[Invisible (Status)]] or [[Prism Powder]]/[[Silent Oil]] are also recommended.  Some form of [[Reraise]] and [[Warp]] is also helpful.&lt;br /&gt;
**Set your [[Home Point]] in [[Jeuno]] if you plan on warping out after the Mission.&lt;br /&gt;
**A map of [[Qufim Island]] and a [[Map of Delkfutt&#039;s Tower]] may be purchased from [[Promurouve]] at H-7 in [[Lower Jeuno]] (inside the building) or [[Rusese]] at H-6 in [[Upper Jeuno]] for 3,000 Gil each.&lt;br /&gt;
*Make your way to [[Port Jeuno]] and zone into [[Qufim Island]].&lt;br /&gt;
:*Enter [[Lower Delkfutt&#039;s Tower]] at  F-6.&lt;br /&gt;
*Once inside prepare for a long walk. [[:Category:Bat|Bat]]s and [[Dancing Weapon]]s will aggro to Sound and [[:Category:Goblin|Goblin]]s and [[:Category:Gigas|Giants]] will aggro to Sight. [[:Category:Magic Pot|Pots]] and [[:Category:Doll|Doll]]s are Aggressive to Magic.&lt;br /&gt;
*Floor 1&lt;br /&gt;
**Enter and follow the right wall until you reach the stairs at E/F-6.&lt;br /&gt;
*Floor 2&lt;br /&gt;
**Follow the left wall until you reach the stairs at I-9.&lt;br /&gt;
*Floor 3&lt;br /&gt;
**Follow the right wall until you reach the teleporter at G-6.&lt;br /&gt;
*[[Middle Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 4&lt;br /&gt;
**Follow the right wall past 2 teleporters and go up the stairs at J-6.&lt;br /&gt;
*Floor 5 half way there.&lt;br /&gt;
**Enter the door into a hallway on your right at I-7 then follow the left wall until you see a stairway leading north at H-10.&lt;br /&gt;
*Floor 6&lt;br /&gt;
**At the top of the stairs follow the right wall to a teleporter at J-10.&lt;br /&gt;
*Floor 7&lt;br /&gt;
** In this big room head northwest to a stairway at G-7.&lt;br /&gt;
*Floor 8&lt;br /&gt;
**Follow the left wall to another stairway at J-7.&lt;br /&gt;
*Floor 9&lt;br /&gt;
**Head south to a stairway that leads back down at J-10.&lt;br /&gt;
*Floor 8 again&lt;br /&gt;
**Head west to a stairway leading back up at G-10. Do *not* fall down the hole in the floor!&lt;br /&gt;
*Floor 9 again&lt;br /&gt;
**Follow the left wall until you reach a teleporter at F-6.&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 10&lt;br /&gt;
**When you zone in head through the door to the southeast and down a hallway.  You will find a door on your right at H-7.  This door is guarded by [[Mimas]] a Gigas NM that uses [[Hundred Fists]].  After killing [[Mimas]] and clearing the hallway enter the door at H-7 into a large room.  This room will be filled with Gigas and a NM named [[Porphyrion]].  &lt;br /&gt;
***Try to pull [[Porphyrion]] out into the hallway without linking any of the other Gigas.  [[Summoner]] or a high level helper is useful for this.  &lt;br /&gt;
*Kill [[Porphyrion]] and any aggro you may have. [[Porphyrion]] will drop 6 [[Delkfutt Key]]s. If you need more then 6 you will have to wait 10 minutes for him to repop.&lt;br /&gt;
*Once you have your key trade it to the elevator on the floor at H-8 inside [[Porphyrion]]s room.&lt;br /&gt;
*Walk down the LONG staircase after using the elevator to get to the basement.&lt;br /&gt;
&lt;br /&gt;
===Finishing the Mission===&lt;br /&gt;
*Once you reach the basement head east into a large room and trade your [[Delkfutt Key]] (or interact if you have the {{KI}}[[Delkfutt key]]) on the door at the border of (L/M-7) for a cutscene. If you do not get the cutscene you are probably at the wrong door.&lt;br /&gt;
*After the cutscene warp out or head South West and down a long hallway, this will take you back to the first floor of the tower.  Follow the right wall until you zone back into [[Qufim Island]].&lt;br /&gt;
**You may also use the [[Survival Guide]] to travel to [[Ru&#039;Lude Gardens]] which is right beside the zone to [[Qufim Island]] if you have it unlocked.&lt;br /&gt;
*Return to the embassy in [[Ru&#039;Lude Gardens]] and examine the &amp;quot;Door: Windurstian Emb.&amp;quot; to complete the mission.&lt;br /&gt;
**You must pass through 2 other doors then click the 3rd one.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You do not have to be on this mission to receive a Delkfutt Key from Porphyrion. &lt;br /&gt;
* If you already possess a key from defeating Porphyrion before you activated the mission, from completing the mission for another nation, or from having the {{KI}}[[Delkfutt key]], you can access the basement without traversing to the top of the tower.&lt;br /&gt;
** On the first floor, trade your Delkfutt Key to the door at (E-8) on the first floor. If you possess the Key Item variant, simply examine the door. This will give you access to the basement where the ambassador is being held. &lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600457</id>
		<title>Windurst Mission 3-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_3-3&amp;diff=600457"/>
		<updated>2020-07-30T19:06:07Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=A New Journey&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=As requested by the [[Star Sibyl]], you are to render service at the Embassy of [[Windurst]] in [[Jeuno]]. Great responsibility and tact are required.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 3-2{{!}}Written in the Stars&lt;br /&gt;
|Next=Windurst Mission 4-1{{!}}Magicite&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=*Rank 4&lt;br /&gt;
*5,000 [[gil]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*This Mission is Required. Mission 3-3 to 5-2 can be done with any nation, as they are all ultimately the same.&lt;br /&gt;
:*They will require cutscenes in their own cities, but the bulk of the work is identical for each.&lt;br /&gt;
*Trade 3 crystals to the Conquest Overseer if you skipped the previous mission.&lt;br /&gt;
*Accept the mission from any gate guard. You will receive the {{KI}}[[Star crested summons]].&lt;br /&gt;
*Check the &#039;&#039;&#039;Vestal Chamber door&#039;&#039;&#039; at the top of [[Heavens Tower]] for a cutscene with the [[Star Sibyl]]. You will receive {{KI}}[[Letter to the ambassador]].&lt;br /&gt;
*Speak with [[Pakh Jatalfih]] at the &#039;&#039;&#039;Windurstian Embassy&#039;&#039;&#039; in [[Ru&#039;Lude Gardens]] for a cutscene.&lt;br /&gt;
*If you already have the [[Delkfutt key]] then head to (E-8) in in [[Lower Delkfutt&#039;s Tower]], Map 1 and enter the basement by clicking the Cermet Door.  Once in the basement, proceed to (L/M-7) for a cutscene. Return to the Windurstian Embassy in [[Jeuno]] for a cutscene to &#039;&#039;&#039;complete the mission&#039;&#039;&#039;.&lt;br /&gt;
*You will now likely need to climb to the 10th floor of [[Upper Delkfutt&#039;s Tower|Delkfutt&#039;s Tower]] in order to gain a [[Delkfutt Key]] in order to access the basement of the tower.&lt;br /&gt;
:*&#039;&#039;&#039;Note&#039;&#039;&#039;: If you already have a [[File:Delkfutt Key icon.png|25px|link=]][[Delkfutt Key]] or the {{KI}}[[Delkfutt key]] then you may skip this climb.&lt;br /&gt;
*Head to [[Lower Delkfutt&#039;s Tower]] using the [[Survival Guide]] teleportation, [[Outpost]] warp, or [[Homepoint]] warp.&lt;br /&gt;
:*When inside if you possess the Delkfutt Key, head to (E-8) and continue down the stairs to enter the basement. Otherwise start the climb process detailed below.&lt;br /&gt;
::*You may also be [[Tractor]]ed through this basement door without the key.&lt;br /&gt;
:::*If you decide to go this route, proceed to the &amp;quot;Obtaining Kelkfutt Key Short Way&amp;quot; section. Otherwise, read the &amp;quot;Obtaining Delkfutt Key&amp;quot; section.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Short Way===&lt;br /&gt;
*This is the shortest route. You may be [[Tractor]]ed through the door to the basement at E-8 without the key if a party member already has it. Next you can open the door at J-8. Click it to travel too [[Upper Delkfutt&#039;s Tower]]. Walk forward then click the ??? at the bottom of the stairs to be teleported directly to [[Porphyrion]], kill this NM then trade the key it drops to the Elevator directly beside it, press onward and you will receive the key item needed too receive the cutscene at your nations door, and to open the door you were Tractored through. &lt;br /&gt;
*You may now discard the key.&lt;br /&gt;
**There may be people farming this NM to desynth the keys into Spheres so you may want to ask them to team up.&lt;br /&gt;
*Head to the bottom of the stairs then East and pass through the door to reach the basement.&lt;br /&gt;
*Skip to &amp;quot;Finishing the Mission&amp;quot; below.&lt;br /&gt;
&lt;br /&gt;
===Obtaining Delkfutt Key Long Way===&lt;br /&gt;
*This process involves a VERY long climb with lots of dangerous monsters. If you are below level 50, bring someone high level with you or a party of at least 6. [[Sneak]]/[[Invisible (Status)]] or [[Prism Powder]]/[[Silent Oil]] are also recommended.  Some form of [[Reraise]] and [[Warp]] is also helpful.&lt;br /&gt;
**Set your [[Home Point]] in [[Jeuno]] if you plan on warping out after the Mission.&lt;br /&gt;
**A map of [[Qufim Island]] and a [[Map of Delkfutt&#039;s Tower]] may be purchased from [[Promurouve]] at H-7 in [[Lower Jeuno]] (inside the building) or [[Rusese]] at H-6 in [[Upper Jeuno]] for 3,000 Gil each.&lt;br /&gt;
*Make your way to [[Port Jeuno]] and zone into [[Qufim Island]].&lt;br /&gt;
:*Enter [[Lower Delkfutt&#039;s Tower]] at  F-6.&lt;br /&gt;
*Once inside prepare for a long walk. [[:Category:Bat|Bat]]s and [[Dancing Weapon]]s will aggro to Sound and [[:Category:Goblin|Goblin]]s and [[:Category:Gigas|Giants]] will aggro to Sight. [[:Category:Magic Pot|Pots]] and [[:Category:Doll|Doll]]s are Aggressive to Magic.&lt;br /&gt;
*Floor 1&lt;br /&gt;
**Enter and follow the right wall until you reach the stairs at E/F-6.&lt;br /&gt;
*Floor 2&lt;br /&gt;
**Follow the left wall until you reach the stairs at I-9.&lt;br /&gt;
*Floor 3&lt;br /&gt;
**Follow the right wall until you reach the teleporter at G-6.&lt;br /&gt;
*[[Middle Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 4&lt;br /&gt;
**Follow the right wall past 2 teleporters and go up the stairs at J-6.&lt;br /&gt;
*Floor 5 half way there.&lt;br /&gt;
**Enter the door into a hallway on your right at I-7 then follow the left wall until you see a stairway leading north at H-10.&lt;br /&gt;
*Floor 6&lt;br /&gt;
**At the top of the stairs follow the right wall to a teleporter at J-10.&lt;br /&gt;
*Floor 7&lt;br /&gt;
** In this big room head northwest to a stairway at G-7.&lt;br /&gt;
*Floor 8&lt;br /&gt;
**Follow the left wall to another stairway at J-7.&lt;br /&gt;
*Floor 9&lt;br /&gt;
**Head south to a stairway that leads back down at J-10.&lt;br /&gt;
*Floor 8 again&lt;br /&gt;
**Head west to a stairway leading back up at G-10. Do *not* fall down the hole in the floor!&lt;br /&gt;
*Floor 9 again&lt;br /&gt;
**Follow the left wall until you reach a teleporter at F-6.&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]]&lt;br /&gt;
*Floor 10&lt;br /&gt;
**When you zone in head through the door to the southeast and down a hallway.  You will find a door on your right at H-7.  This door is guarded by [[Mimas]] a Gigas NM that uses [[Hundred Fists]].  After killing [[Mimas]] and clearing the hallway enter the door at H-7 into a large room.  This room will be filled with Gigas and a NM named [[Porphyrion]].  &lt;br /&gt;
***Try to pull [[Porphyrion]] out into the hallway without linking any of the other Gigas.  [[Summoner]] or a high level helper is useful for this.  &lt;br /&gt;
*Kill [[Porphyrion]] and any aggro you may have. [[Porphyrion]] will drop 6 [[Delkfutt Key]]s. If you need more then 6 you will have to wait 10 minutes for him to repop.&lt;br /&gt;
*Once you have your key trade it to the elevator on the floor at H-8 inside [[Porphyrion]]s room.&lt;br /&gt;
*Walk down the LONG staircase after using the elevator to get to the basement.&lt;br /&gt;
&lt;br /&gt;
===Finishing the Mission===&lt;br /&gt;
*Once you reach the basement head east into a large room and trade your [[Delkfutt Key]] (or interact if you have the {{KI}}[[Delkfutt key]]) on the door at the border of (L/M-7) for a cutscene. If you do not get the cutscene you are probably at the wrong door.&lt;br /&gt;
*After the cutscene warp out or head South West and down a long hallway, this will take you back to the first floor of the tower.  Follow the right wall until you zone back into [[Qufim Island]].&lt;br /&gt;
**You may also use the [[Survival Guide]] to travel to [[Ru&#039;Lude Gardens]] which is right beside the zone to [[Qufim Island]] if you have it unlocked.&lt;br /&gt;
*Return to the embassy in [[Ru&#039;Lude Gardens]] and examine the &amp;quot;Door: Windurstian Emb.&amp;quot; to complete the mission.&lt;br /&gt;
**You must pass through 2 other doors then click the 3rd one.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*You do not have to be on this mission to receive a Delkfutt Key from Porphyrion. &lt;br /&gt;
* If you already possess a key from defeating Porphyrion before you activated the mission, from completing the mission for another nation, or from having the {{KI}}[[Delkfutt key]], you can access the basement without traversing to the top of the tower.&lt;br /&gt;
** On the first floor, trade your Delkfutt Key to the door at (E-8) on the first floor. If you possess the Key Item variant, simply examine the door. This will give you access to the basement where the ambassador is being held. &lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-3&amp;diff=600234</id>
		<title>Windurst Mission 2-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-3&amp;diff=600234"/>
		<updated>2020-07-27T15:43:04Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Windurst to San d&amp;#039;Oria */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Three Kingdoms&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=Determine the state of affairs in [[San d&#039;Oria]] and [[Bastok]], and render assistance on behalf of [[Heavens Tower]]. Inquire at our consulate in each country for more information. Traveling by ship from [[Mhaura]] to [[Selbina]] is recommended.&lt;br /&gt;
|Level=25&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 2-2{{!}}A Testing Time&lt;br /&gt;
|Next=Windurst Mission 3-1{{!}}To Each His Own Right&lt;br /&gt;
|Title=Dread Dragon Slayer or Dark Dragon Slayer, Warchief Wrecker, Certified Adventurer&lt;br /&gt;
|Reward=*Rank 3&lt;br /&gt;
*3,000 gil&lt;br /&gt;
*{{KI}}[[Adventurer&#039;s Certificate]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trading 3 crystals to the Conquest NPC or repeating 2-2 multiple times unlocks this mission.&lt;br /&gt;
*This mission can be long if you do not have Homepoints, and is broken down in to two legs. Whichever nation you choose first determines how the next plays out. The Bastok path progression is typically easier and faster.&lt;br /&gt;
*Speak with [[Kupipi]] in [[Heavens Tower]]. She is inside the Clerical Chamber. She will give you a {{KI}}[[Letter to the consuls]]. &lt;br /&gt;
**You may receive [[Cipher: Semih]] if you don&#039;t already have it and are participating in [[Trust]].&lt;br /&gt;
&lt;br /&gt;
==Option 1: Bastok Path==&lt;br /&gt;
===Windurst to Bastok===&lt;br /&gt;
*Speak to [[Patt-Pott]] in [[Bastok]] [[Metalworks]]. He is inside the Windurstian Consulate top floor (I-7).&lt;br /&gt;
*Speak to [[Pius]] in the President&#039;s Office Department of Industry (J-8).&lt;br /&gt;
*Speak to [[Grohm]] at (H-9) in the Craftsmen&#039;s Eatery. He will give you 3 [[Pickaxe]]s. Consider buying more, as they can break, although 3 should be sufficient. &lt;br /&gt;
*Make your way to [[Palborough Mines]] in [[North Gustaberg]], at the very north of the zone. You will need to mine [[Mine Gravel]] from the Mythril Seams located throughout the zone. There is one on the first floor at (I-8), and one on the top floor at (I-9). Trade the Pickaxe to the Seam until you receive some [[Mine Gravel]]. You CAN purchase Mine Gravel from the Auction House, check it in Bastok before you leave. &lt;br /&gt;
*Once you receive the [[Mine Gravel]], head to the second floor, and make your way to (I-6). Trade the gravel to the refiner and then pull the lever. Drop off the ledge to the level below and pull another lever. You will receive [[Mythril Sand]].&lt;br /&gt;
*Trade the [[Mythril Sand]] to [[Patt-Pott]]. Talk to him once more. This is the end of the Bastok leg. &lt;br /&gt;
===Bastok to San d&#039;Oria===&lt;br /&gt;
*Speak to [[Kasaroro]] in the Windurstian Consulate in [[Northern San d&#039;Oria]] (H-9).&lt;br /&gt;
*Speak to [[Halver]] in [[Chateau d&#039;Oraguille]].&lt;br /&gt;
**You will receive [[Cipher: Halver]] if you don&#039;t already have it.&lt;br /&gt;
*Go to [[Horlais Peak]] and clear the BCNM &amp;quot;The Rank 2 Final Mission&amp;quot;.&lt;br /&gt;
**If you are low level consider forming a party of level 25 or higher, but make sure everyone has gear for a level 25 fight. A [[BLM]] or [[RDM]] is ideal for this fight, as you&#039;ll want sleep.&lt;br /&gt;
**To get to [[Horlais Peak]] use the Homepoint to [[Yughott Grotto]] or make your way to [[Ghelsba Outpost]] from [[West Ronfaure]], it is in the northwestern corner. Inside, follow the left wall until you zone in to [[Yughott Grotto]]. Follow it all the way to the end, around (K-5). You should exit to [[Fort Ghelsba]]. &lt;br /&gt;
**Outside, head straight and stick to the left wall. You should start going up hill. Follow it around. At the top, there will be a large hut to your right. Enter it and go to the back, there is a hidden entrance here. It returns to [[Yughott Grotto]]. Head for (J-6) to enter [[Horlais Peak]].&lt;br /&gt;
**Prepare and enter. Buffs will wear on zone, so buff up inside. Make your way to the top to face off against two NMs, an [[:Category:Ahriman|Ahriman]] called [[Seeker]] and a [[:Category:Dragon|Dragon]] called [[Dread Dragon]].&lt;br /&gt;
**Sleep the Dragon and then defeat the Seeker, who is weak. Attack the dragon and take it down. This fight is really easy with a full party.&lt;br /&gt;
**If you are low level it can easily be defeated with a [[MNK]]/[[WAR]] and [[WHM]]/[[BLM]]. Can be soloed by some jobs with a lot of meds, and duoed by almost any melee job with a [[WHM]] healer. &lt;br /&gt;
*Return to [[Kasaroro]] after clearing the BCNM. &lt;br /&gt;
*Return to [[Kupipi]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==Option 2: San d&#039;Oria Path==&lt;br /&gt;
===Windurst to San d&#039;Oria===&lt;br /&gt;
*Make your way to [[San d&#039;Oria]] and visit the Windurstian Consulate in [[Northern San d&#039;Oria]]. Speak to [[Heruze-Moruze]] and then [[Kasaroro]], both at (H-9).&lt;br /&gt;
*Head over to [[Chateau d&#039;Oraguille]] and speak to [[Halver]]. He will send you to [[Ghelsba Outpost]]. &lt;br /&gt;
*[[Ghelsba Outpost]] is located to the far northwestern corner of [[West Ronfaure]]. Inside, head for (H-7) and look for the NM [[Warchief Vatgit]] (its only purpose is for this mission, and is usually up and wandering around. If not, wait a short time, it doesn&#039;t take long). Defeat him and return to [[Halver]] in [[Chateau d&#039;Oraguille]]. If [[Halver]] responds with &amp;quot;Don&#039;t make me repeat myself. Get going.&amp;quot;, then simply proceed to the next step.&lt;br /&gt;
*Speak to [[Kasaroro]] again. You are now finished with the San d&#039;Oria half of this mission.&lt;br /&gt;
&lt;br /&gt;
===San d&#039;Oria to Bastok===&lt;br /&gt;
*Make your way to [[Bastok]]. Enter the [[Metalworks]] from [[Bastok Markets]]. Make your way to the top and speak with [[Patt-Pott]] inside the Windurstian Consulate, around (I-7). &lt;br /&gt;
*Speak to [[Pius]] in the President&#039;s Office. He will send you to the Craftsmen&#039;s Eatery to speak to [[Grohm]]. &lt;br /&gt;
*Form a party of level 25 or higher, but make sure everyone has gear for a level 25 fight. A [[BLM]] or [[RDM]] is ideal for this fight, as you&#039;ll want sleep.&lt;br /&gt;
*Make your way to [[Palborough Mines]], in the very far north of [[North Gustaberg]]. Inside, make your way to (I-8) and head upstairs. Here, make your way to (H-10) and zone in to [[Waughroon Shrine]].&lt;br /&gt;
*Prepare and enter. Buffs will wear on zone, so buff up inside. Make your way to the top to face off against two NMs, an [[:Category:Ahriman|Ahriman]] called [[Seeker]] and a [[:Category:Dragon|Dragon]] called [[Dark Dragon]].&lt;br /&gt;
*Sleep the Dragon and then defeat the Seeker, who is weak. Attack the dragon and take it down. This fight is really easy with a full party.&lt;br /&gt;
*It can easily be defeated with a [[MNK]]/[[WAR]] and [[WHM]]/[[BLM]]. Can be soloed by some jobs with a lot of meds, and duoed by almost any melee job with a [[WHM]] healer. &lt;br /&gt;
*Once cleared, return to [[Patt-Pott]] in [[Metalworks]]. &lt;br /&gt;
*Your journey is almost complete, head back to [[Heavens Tower]] in [[Windurst Walls]] and speak to [[Kupipi]] to complete the mission and receive your rewards. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission is essentially identical for all 3 nations. While each nation requires you to travel to the other two, they all follow the same path. San d&#039;Orians and Windurstians who choose Bastok first will do the same things. Therefore, it IS possible to group people together from different nations to ultimately end up on the same BCNM fight. A Windurstian may choose to do the Bastok portion first, and San d&#039;Orian portion second, while a Bastokan can do the Windurstian portion first, and the San d&#039;Orian portion second. In this scenario, Windurstians and Bastokans can enter the same BCNM for the San d&#039;Orian portion. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; Players who have already completed this mission (for any nation) may enter any of the BC, except for the one associated with their nation (A Windurstian who has completed 2-3 is unable to enter the Giddeus BCNM to help others, unless they have completed this battle through another nation&#039;s 2-3 mission).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; As of the May 2015 version update, Halver now gives out [[Cipher: Halver]] to any qualified Trust participants as a part of his dialog when doing Bastok to San d&#039;Oria.  You MUST be able to accept the trust cipher (not already have one in your inventory) when speaking to him in order to be able to enter the battlefield at Horlais Peak.&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-3&amp;diff=600233</id>
		<title>Windurst Mission 2-3</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Windurst_Mission_2-3&amp;diff=600233"/>
		<updated>2020-07-27T15:42:35Z</updated>

		<summary type="html">&lt;p&gt;Alexxus: /* Windurst to San d&amp;#039;Oria */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Three Kingdoms&lt;br /&gt;
|Expansion=None&lt;br /&gt;
|Start=Any Windurst Gate Guard&lt;br /&gt;
|Description=Determine the state of affairs in [[San d&#039;Oria]] and [[Bastok]], and render assistance on behalf of [[Heavens Tower]]. Inquire at our consulate in each country for more information. Traveling by ship from [[Mhaura]] to [[Selbina]] is recommended.&lt;br /&gt;
|Level=25&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Windurst Mission 2-2{{!}}A Testing Time&lt;br /&gt;
|Next=Windurst Mission 3-1{{!}}To Each His Own Right&lt;br /&gt;
|Title=Dread Dragon Slayer or Dark Dragon Slayer, Warchief Wrecker, Certified Adventurer&lt;br /&gt;
|Reward=*Rank 3&lt;br /&gt;
*3,000 gil&lt;br /&gt;
*{{KI}}[[Adventurer&#039;s Certificate]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Trading 3 crystals to the Conquest NPC or repeating 2-2 multiple times unlocks this mission.&lt;br /&gt;
*This mission can be long if you do not have Homepoints, and is broken down in to two legs. Whichever nation you choose first determines how the next plays out. The Bastok path progression is typically easier and faster.&lt;br /&gt;
*Speak with [[Kupipi]] in [[Heavens Tower]]. She is inside the Clerical Chamber. She will give you a {{KI}}[[Letter to the consuls]]. &lt;br /&gt;
**You may receive [[Cipher: Semih]] if you don&#039;t already have it and are participating in [[Trust]].&lt;br /&gt;
&lt;br /&gt;
==Option 1: Bastok Path==&lt;br /&gt;
===Windurst to Bastok===&lt;br /&gt;
*Speak to [[Patt-Pott]] in [[Bastok]] [[Metalworks]]. He is inside the Windurstian Consulate top floor (I-7).&lt;br /&gt;
*Speak to [[Pius]] in the President&#039;s Office Department of Industry (J-8).&lt;br /&gt;
*Speak to [[Grohm]] at (H-9) in the Craftsmen&#039;s Eatery. He will give you 3 [[Pickaxe]]s. Consider buying more, as they can break, although 3 should be sufficient. &lt;br /&gt;
*Make your way to [[Palborough Mines]] in [[North Gustaberg]], at the very north of the zone. You will need to mine [[Mine Gravel]] from the Mythril Seams located throughout the zone. There is one on the first floor at (I-8), and one on the top floor at (I-9). Trade the Pickaxe to the Seam until you receive some [[Mine Gravel]]. You CAN purchase Mine Gravel from the Auction House, check it in Bastok before you leave. &lt;br /&gt;
*Once you receive the [[Mine Gravel]], head to the second floor, and make your way to (I-6). Trade the gravel to the refiner and then pull the lever. Drop off the ledge to the level below and pull another lever. You will receive [[Mythril Sand]].&lt;br /&gt;
*Trade the [[Mythril Sand]] to [[Patt-Pott]]. Talk to him once more. This is the end of the Bastok leg. &lt;br /&gt;
===Bastok to San d&#039;Oria===&lt;br /&gt;
*Speak to [[Kasaroro]] in the Windurstian Consulate in [[Northern San d&#039;Oria]] (H-9).&lt;br /&gt;
*Speak to [[Halver]] in [[Chateau d&#039;Oraguille]].&lt;br /&gt;
**You will receive [[Cipher: Halver]] if you don&#039;t already have it.&lt;br /&gt;
*Go to [[Horlais Peak]] and clear the BCNM &amp;quot;The Rank 2 Final Mission&amp;quot;.&lt;br /&gt;
**If you are low level consider forming a party of level 25 or higher, but make sure everyone has gear for a level 25 fight. A [[BLM]] or [[RDM]] is ideal for this fight, as you&#039;ll want sleep.&lt;br /&gt;
**To get to [[Horlais Peak]] use the Homepoint to [[Yughott Grotto]] or make your way to [[Ghelsba Outpost]] from [[West Ronfaure]], it is in the northwestern corner. Inside, follow the left wall until you zone in to [[Yughott Grotto]]. Follow it all the way to the end, around (K-5). You should exit to [[Fort Ghelsba]]. &lt;br /&gt;
**Outside, head straight and stick to the left wall. You should start going up hill. Follow it around. At the top, there will be a large hut to your right. Enter it and go to the back, there is a hidden entrance here. It returns to [[Yughott Grotto]]. Head for (J-6) to enter [[Horlais Peak]].&lt;br /&gt;
**Prepare and enter. Buffs will wear on zone, so buff up inside. Make your way to the top to face off against two NMs, an [[:Category:Ahriman|Ahriman]] called [[Seeker]] and a [[:Category:Dragon|Dragon]] called [[Dread Dragon]].&lt;br /&gt;
**Sleep the Dragon and then defeat the Seeker, who is weak. Attack the dragon and take it down. This fight is really easy with a full party.&lt;br /&gt;
**If you are low level it can easily be defeated with a [[MNK]]/[[WAR]] and [[WHM]]/[[BLM]]. Can be soloed by some jobs with a lot of meds, and duoed by almost any melee job with a [[WHM]] healer. &lt;br /&gt;
*Return to [[Kasaroro]] after clearing the BCNM. &lt;br /&gt;
*Return to [[Kupipi]] to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==Option 2: San d&#039;Oria Path==&lt;br /&gt;
===Windurst to San d&#039;Oria===&lt;br /&gt;
*Make your way to [[San d&#039;Oria]] and visit the Windurstian Consulate in [[Northern San d&#039;Oria]]. Speak to [[Heruze-Moruze]] and then [[Kasaroro]], both at (H-9).&lt;br /&gt;
*Head over to [[Chateau d&#039;Oraguille]] and speak to [[Halver]]. He will send you to [[Ghelsba Outpost]]. &lt;br /&gt;
*[[Ghelsba Outpost]] is located to the far northwestern corner of [[West Ronfaure]]. Inside, head for (H-7) and look for the NM [[Warchief Vatgit]] (its only purpose is for this mission, and is usually up and wandering around. If not, wait a short time, it doesn&#039;t take long). Defeat him and return to [[Halver]] in [[Chateau d&#039;Oraguille]]. If [[Halver]] responds with &amp;quot;Don&#039;t make me repeat myself. Get Going.&amp;quot;, then simply proceed to the next step.&lt;br /&gt;
*Speak to [[Kasaroro]] again. You are now finished with the San d&#039;Oria half of this mission.&lt;br /&gt;
&lt;br /&gt;
===San d&#039;Oria to Bastok===&lt;br /&gt;
*Make your way to [[Bastok]]. Enter the [[Metalworks]] from [[Bastok Markets]]. Make your way to the top and speak with [[Patt-Pott]] inside the Windurstian Consulate, around (I-7). &lt;br /&gt;
*Speak to [[Pius]] in the President&#039;s Office. He will send you to the Craftsmen&#039;s Eatery to speak to [[Grohm]]. &lt;br /&gt;
*Form a party of level 25 or higher, but make sure everyone has gear for a level 25 fight. A [[BLM]] or [[RDM]] is ideal for this fight, as you&#039;ll want sleep.&lt;br /&gt;
*Make your way to [[Palborough Mines]], in the very far north of [[North Gustaberg]]. Inside, make your way to (I-8) and head upstairs. Here, make your way to (H-10) and zone in to [[Waughroon Shrine]].&lt;br /&gt;
*Prepare and enter. Buffs will wear on zone, so buff up inside. Make your way to the top to face off against two NMs, an [[:Category:Ahriman|Ahriman]] called [[Seeker]] and a [[:Category:Dragon|Dragon]] called [[Dark Dragon]].&lt;br /&gt;
*Sleep the Dragon and then defeat the Seeker, who is weak. Attack the dragon and take it down. This fight is really easy with a full party.&lt;br /&gt;
*It can easily be defeated with a [[MNK]]/[[WAR]] and [[WHM]]/[[BLM]]. Can be soloed by some jobs with a lot of meds, and duoed by almost any melee job with a [[WHM]] healer. &lt;br /&gt;
*Once cleared, return to [[Patt-Pott]] in [[Metalworks]]. &lt;br /&gt;
*Your journey is almost complete, head back to [[Heavens Tower]] in [[Windurst Walls]] and speak to [[Kupipi]] to complete the mission and receive your rewards. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission is essentially identical for all 3 nations. While each nation requires you to travel to the other two, they all follow the same path. San d&#039;Orians and Windurstians who choose Bastok first will do the same things. Therefore, it IS possible to group people together from different nations to ultimately end up on the same BCNM fight. A Windurstian may choose to do the Bastok portion first, and San d&#039;Orian portion second, while a Bastokan can do the Windurstian portion first, and the San d&#039;Orian portion second. In this scenario, Windurstians and Bastokans can enter the same BCNM for the San d&#039;Orian portion. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 2:&#039;&#039;&#039; Players who have already completed this mission (for any nation) may enter any of the BC, except for the one associated with their nation (A Windurstian who has completed 2-3 is unable to enter the Giddeus BCNM to help others, unless they have completed this battle through another nation&#039;s 2-3 mission).&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note 3:&#039;&#039;&#039; As of the May 2015 version update, Halver now gives out [[Cipher: Halver]] to any qualified Trust participants as a part of his dialog when doing Bastok to San d&#039;Oria.  You MUST be able to accept the trust cipher (not already have one in your inventory) when speaking to him in order to be able to enter the battlefield at Horlais Peak.&lt;br /&gt;
[[Category:Windurst Missions]]&lt;/div&gt;</summary>
		<author><name>Alexxus</name></author>
	</entry>
</feed>