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	<updated>2026-09-28T01:35:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=San_d%27Oria_Mission_9-1&amp;diff=649151</id>
		<title>San d&#039;Oria Mission 9-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=San_d%27Oria_Mission_9-1&amp;diff=649151"/>
		<updated>2022-07-25T19:12:53Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Breaking Barriers&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Any San d&#039;Oria Gate Guard&lt;br /&gt;
|Description=Darkness looms over [[San d&#039;Oria]]. Report to the Audience Chamber in [[Chateau d&#039;Oraguille]] for further details.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=San d&#039;Oria Mission 8-2{{!}}Lightbringer&lt;br /&gt;
|Next=San d&#039;Oria Mission 9-2{{!}}The Heir to the Light&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=Rank Points&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak to a Gate Guard to start the mission.&lt;br /&gt;
**Trading 6 [[:Category:Crystal|crystals]] to a Conquest NPC will unlock this mission.&lt;br /&gt;
*&#039;&#039;&#039;(Optional)&#039;&#039;&#039; : Interact with the two doors to the Princes&#039; quarters for short cutscenes.&lt;br /&gt;
**Speak with [[Curilla]] and [[Rahal]] for small talk about the previous mission. They will also have different dialogue after the KIs are obtained but before the mission is completed.&lt;br /&gt;
*Go to the Chateau and check the Great Hall for a cutscene. &lt;br /&gt;
*You must now travel to three &#039;&#039;&#039;???&#039;&#039;&#039;s and obtain 3 [[Key Item]]s. They {{color|red|must}} be done in order. &lt;br /&gt;
*&#039;&#039;&#039;Valley of Sorrows:&#039;&#039;&#039;&lt;br /&gt;
:*Go to [[Cape Teriggan]] and head to the (J-8) entrance to [[Valley of Sorrows]]. This is the same entrance used for [[Adamantoise]]/[[Aspidochelone]]. [[Sneak]] and [[Invisible (Status)]] across to (I-8) and check the &#039;&#039;&#039;???&#039;&#039;&#039; to receive the {{KI}}[[Figure of Titan]].&lt;br /&gt;
:**The [[Survival Guide]] in [[Valley of Sorrows]] is the same entrance.&lt;br /&gt;
*&#039;&#039;&#039;Xarcabard:&#039;&#039;&#039;&lt;br /&gt;
:*Head for [[Xarcabard]] and go to (H-7) upper level. The &#039;&#039;&#039;???&#039;&#039;&#039; is in a group of 3 trees to the west of the ramp. Select the &#039;&#039;&#039;???&#039;&#039;&#039; to obtain the {{KI}}[[Figure of Garuda]].&lt;br /&gt;
*&#039;&#039;&#039;Batallia Downs:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Note: Purchase a [[Magicked astrolabe]] from [[Churano-Shurano]] in [[Windurst Waters]] (F-8) to open the doors in the [[Eldieme Necropolis]] by yourself.&lt;br /&gt;
:*Head for the southern [[Eldieme Necropolis]] entrance at (I-10) (or take the Survival Guide to Eldieme Necropolis, located just inside this entrance.) Make your way to the southern room, and then to the &#039;&#039;&#039;center&#039;&#039;&#039; hole at (G-9). You will likely need [[Sneak]] in the basement, do so before dropping down. Go east and then south, and take a right at the intersection, and start heading up a hill. You will eventually zone back out to [[Batallia Downs]]. &lt;br /&gt;
:*If [[Ahtu]] is up, kill it first, it should not pose a problem to anyone in the party. &lt;br /&gt;
:*Check the &#039;&#039;&#039;???&#039;&#039;&#039; near the cliff to spawn two [[:Category:Greater Bird|Greater Bird]] NMs: [[Suparna]] ([[WAR]]) and [[Suparna Fledgling]] ([[WHM]]).&lt;br /&gt;
:** Note: There are multiple &#039;&#039;&#039;???&#039;&#039;&#039; on this island. Check the one near the [[Stone Monument]] at the rear of this island. &lt;br /&gt;
:*They can both use [[Horde Lullaby]] and [[Massacre Elegy]] as well as their own respective abilities, such as [[Mighty Strikes]] and [[Benediction]], and typical Greater Bird TP attacks. &lt;br /&gt;
:*You can pull just one, but it is difficult. Recommended that you kite one NM and kill the other, then finish the kited one off. &lt;br /&gt;
:*Defeat both NMs and check the &#039;&#039;???&#039;&#039; again to receive a cutscene and the {{KI}}[[Figure of Leviathan]]. &lt;br /&gt;
*Head back to the Chateau and check the Great Hall for a final cutscene that completes the mission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]]&lt;br /&gt;
[[Category:San d&#039;Oria Missions]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:High-Tier_Mission_Battlefields/WakingTheBeast&amp;diff=643174</id>
		<title>Category:High-Tier Mission Battlefields/WakingTheBeast</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:High-Tier_Mission_Battlefields/WakingTheBeast&amp;diff=643174"/>
		<updated>2022-05-04T16:47:11Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: /* Very Difficult */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Very Difficult==&lt;br /&gt;
&#039;&#039;&#039;BLU/RUN&#039;&#039;&#039;: Trivial solo using Tenebrae ×2, Vallation/Pflug, Mighty Guard, Saline Coat, Barrier Tusk, and Occultation. Tizona/Thibron with standard TP gear, but Naegling should be fine. Have Magic Fruit and/or Sanguine Blade ready after eating a Blood Pact. Shadows rarely fell. If you lack Tizona, make sure to use King of Hearts or another Trust that will Refresh you, Koru-Moru does not Refresh BLUs. --[[User:Cordyfox|Cordyfox]] ([[User talk:Cordyfox|talk]]) 12:47, 4 May 2022 (EDT) &lt;br /&gt;
&lt;br /&gt;
-------------------------------------&lt;br /&gt;
&#039;&#039;&#039;PUP/RUN&#039;&#039;&#039; Solo with trusts：Iroha II、Sylive、Joachim、Arciela、Monberaux &lt;br /&gt;
&lt;br /&gt;
Took ~8 min. Weapon is Sakpata&#039;s Fists(R0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attachments&#039;&#039;&#039;：Strobe1&amp;amp;2、Magniplug2、Mana Jammer4、Armor Plate4、Barrier Module2、Turbo Charger1&amp;amp;2、Auto Repair4、Optic Fiber1&amp;amp;2、Flashbulb&lt;br /&gt;
&lt;br /&gt;
Keep Vallation -&amp;gt; Pflug -&amp;gt; Vallation and x2 Tenebrae because I don&#039;t have 21% -MDT on my TP set(and that was Lightsday).&lt;br /&gt;
&lt;br /&gt;
Fire Earth Light Maneuver at fight start, then keep Fire Light Water.&lt;br /&gt;
&lt;br /&gt;
When automaton about to use Provoke (every 30s~40s?), sawp to Firex2 Light. Almost overloaded once so I had to Cooldown.&lt;br /&gt;
&lt;br /&gt;
Master fight with automaton. I used Schere Earring in my TP/-DT set so I hardly got hate over my automaton, but still 1 or 2 times. When so, use Ventriloquy and swap to pet enmity set.&lt;br /&gt;
&lt;br /&gt;
==Difficult==&lt;br /&gt;
Be the first to contribute!&lt;br /&gt;
&lt;br /&gt;
==Normal==&lt;br /&gt;
Easy solo on SMN, Buff up and just Predator Claws your way down. &lt;br /&gt;
Trusts: Sakura, Moogle, Yoran, Mnejing, Amchuchu&lt;br /&gt;
&lt;br /&gt;
==Easy==&lt;br /&gt;
Be the first to contribute!&lt;br /&gt;
&lt;br /&gt;
==Very Easy==&lt;br /&gt;
Be the first to contribute!&lt;br /&gt;
&lt;br /&gt;
[[Category:High-Tier Mission Battlefields]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Warrior_Guide&amp;diff=631359</id>
		<title>Community Warrior Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Warrior_Guide&amp;diff=631359"/>
		<updated>2021-12-01T18:03:49Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: fixing a link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Warrior is one of the premier damage-dealing jobs, with access to a huge array of weapon types and supporting armor. It also has the tools to function as a back-up tank, but in its current state this guide focuses primarily on damage output.&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Warrior is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Savagery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Aggressive Aim]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Crit. Atk. Bonus|Crit. Atk. Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Crit. Atk. Bonus|Crit. Atk. Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;88&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;93&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Warrior is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;7&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Provoke]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Berserk]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Defender]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Warcry]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Aggressor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Warrior is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Retaliation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Warrior&#039;s Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Tomahawk (Ability)|Tomahawk]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Restraint]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Blood Rage]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Brazen Rush]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*[[File:Myochin_Kabuto_icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
**The standard subjob for two-handed weapons.  [[Hasso]], [[Zanshin]], [[Store TP]], and [[Meditate]] provide powerful benefits when wielding a [[Great Axe]] or [[Great Sword]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[File:Ninja Hatsuburi icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
**The premier defensive subjob against enemies which utilize physical damage, thanks to [[Utsusemi]]. Also provides the fastest attacks when [[Dual Wield|Dual Wielding]]. Preferred subjob for [[Decimation]]-focused builds.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
**With a wide variety of valuable Job Traits, this subjob features excellent damage output in exchange for limited utility. Preferred subjob for [[Savage Blade]]-focused builds. [[High Jump]] provides a welcome way to reduce enmity in protracted fights.&lt;br /&gt;
&lt;br /&gt;
*[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
**A high-utility subjob which provides [[Dual Wield]] and Job Ability Haste in the form of [[Haste Samba]]; survivability via [[Curing Waltz]] and [[Healing Waltz]]; debuffs such as [[Quickstep]] and [[Box Step]]; Sneak and Invisible via [[Spectral Jig]], and self-Skillchains with [[Reverse Flourish]]. A good pick for content which doesn&#039;t allow Trusts or subjects you to frequent debuffs.&lt;br /&gt;
&lt;br /&gt;
*[[File:Temple_Crown_icon.png|link=]] &#039;&#039;&#039;[[Monk]]:&#039;&#039;&#039;&lt;br /&gt;
**A solid subjob when starting out fresh. Upgrade to one of the other subjobs mentioned after reaching level 30.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;37%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;3%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Berserk]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| No brainer. This substantially raises your Berserk uptime.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Defender]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Doesn&#039;t get much use.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Warcry]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Falls short of the other categories, even with Savagery.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aggressor]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You may choose to merit this to align the recasts of Berserk and Aggressor, but Double Attack is usually more valuable.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Double Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase dobule attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Typically the best category, but with current gear it is possible to reach 100% Double Attack rate without these merits.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;37%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;3%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Warrior&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will double your next attack. Recast: 5min. Increase chance of triple attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~1/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Only Resolution and Decimation scale well on Double Attack, and high Double Attack rate renders this skill&#039;s benefits marginal.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Tomahawk (Ability)|Tomahawk]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends a throwing tomahawk to inflict a special defense down effect on an enemy. Recast: 3min. Increase duration of effect by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Rarely useful, but indispensable when needed.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Savagery]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds TP bonus effect to Warcry. Increase weapon skill TP bonus by 100.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Affects your entire party, and synergizes well with many strong Weapon Skills.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aggressive Aim]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds ranged accuracy bonus to Aggressor. Increase ranged accuracy bonus by 4.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Warrior does not utilize ranged attacks in any meaningful capacity.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
Warrior can use a wide variety of weapon types quite well, allowing you to take advantage of an enemy&#039;s weakness and work around their strengths. While leveling, stick to Great Axes and just try to upgrade your weapon every 5-10 levels to increase your DPS. We&#039;ll be focusing on gear for level 99 and beyond in this guide.&lt;br /&gt;
&lt;br /&gt;
===Great Axes===&lt;br /&gt;
&lt;br /&gt;
The Great Axe is Warrior&#039;s bread and butter. It is your primary weapon when skillchaining matters and also features the Break line of weaponskills that weaken the enemy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Eminent Voulge icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Eminent Voulge]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Eminent Voulge description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Babby&#039;s first Great Axe if you haven&#039;t been to Adoulin yet, otherwise skip to a weapon below. Purchased from a [[Sparks]] NPC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Home. Labrys icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Homestead Labrys]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Home. Labrys description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Newer players only. As soon as you can raise enough Bayld and get to Adoulin, make your way to the [[Peacekeepers&#039; Coalition]] in [[Eastern Adoulin]] where [[Craggy Bluff]] is to buy this. You can convert previously gained Copper Vouchers to at least 3,000 Bayld in order to buy this swiftly. You probably want some of the [[Gorney_Armor_Set_+1]] from [[Vesca]] as well, so raise 12,100 Bayld if this applies to you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Minos icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Minos]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Minos description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from [[Oboro]] and will require some resources to put together and augment, where it becomes a more significant upgrade from the Homestead Labrys. It is entirely possible (and preferable) to skip this one by doing lower tier [[Ambuscade]] or qualifying to use the [[Hepatizon Axe]], but I&#039;ll leave it here for the time being for those operating at a different pace.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Voluspa Chopper icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Voluspa Chopper]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Voluspa Chopper description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - If you started collecting Domain Points from Domain Invasion, this is an easy iLvl 119 Great Axe. An added bonus is Volupsa Chopper gains large stat increases during Domain Invasion. Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Hepatizon Axe icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Hepatizon Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - If you have more Job Points than you know what to do with, but have yet somehow avoided [[Ambuscade]], this or the [[Hepatizon Axe +1|HQ version]] of it is a nice pick up until you advance through some of the [[Lycurgos]] stages. Note that this is a su2 piece of equipment, which requires 100 [[Job Points]] spent for Warrior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Lycurgos icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lycurgos]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Lycurgos description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - More established players can start here. The final form of the [[Ambuscade]] Great Axe. Note that you can probably upgrade from the an earlier weapon once it&#039;s this weapon is at [[Ajja Chopper]] stage. At the time of this writing, you can use this Great Axe until you make one of the two options below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Chango icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Chango]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chango description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Aeonic]] Great Axe that unlocks the ability to perform Ultimate Skillchains. This will require grouping with others for some more difficult content, which might even require you leveling additional jobs to partake in. If you have access to the help, a great weapon to work on as an upgrade from your Lycurgos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Ukonvasara icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ukonvasara (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Ukonvasara (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Empyrean]] Great Axe is a white damage beast. Making this weapon will require accumulating more resources over a large number of stages, but a person with fewer connections with others could work on this more easily over time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The other Great Axe Ultimate Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Bravura (Level 119 III) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bravura (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bravura (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Most of the [[Relic Weapons]] are lagging behind at the time of this writing. Hopefully something is done with them eventually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Conqueror (Level 119 III) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Conqueror (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Conqueror (Level 119 III)description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Mythic]] Great Axe. Not worth the effort at this time either.&lt;br /&gt;
&lt;br /&gt;
===Great Swords===&lt;br /&gt;
&lt;br /&gt;
Great Swords were once the &amp;quot;me too!&amp;quot; Bandwagon Warriors&#039; weapon of choice for zerging, but Resolution has been outshined by a new hotness. Good.&lt;br /&gt;
&lt;br /&gt;
Regardless, Resolution is still a perfectly fine weapon skill and Shockwave enables a Warrior to land Sleep on a group of mobs themselves. Useful for some scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Montante +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Montante +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Montante +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from the [[Unity Concord]] NM [[Sarama]], which you&#039;ll need some help with. A fantastic Great Sword that saw a life extension thanks to augmenting through [[Lustreless Wing]]s. If you already have this one from earlier, you may consider sticking with it augmented rather than making the next option. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Nandaka icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nandaka]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nandaka description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Great Sword. I&#039;d imagine these days, most Warriors will just start with this line of Great Swords when expanding their armory.&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
&lt;br /&gt;
Sword-and-board Warrior has come back in style -- it&#039;s not just for newbies in the Dunes anymore!&lt;br /&gt;
&lt;br /&gt;
Thanks to Warrior&#039;s [[Fencer]] trait and some relatively newer gear, Savage Blade is the new defacto Warrior weaponskill of choice for mindless zerging with others. Swords should only be used when skillchaining doesn&#039;t matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Naegling icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Naegling description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Sword. As of the time of this writing, this is basically a must have for Warriors at this point and really the only sword you need for now. The [[Kaja Sword]] and earlier stages of the weapon will do fine as you work towards it, but the boost to [[Savage Blade]] doesn&#039;t kick in until the Kaja Sword.&lt;br /&gt;
&lt;br /&gt;
Dual Wield option(s):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Sangarius +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sangarius +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Sangarius +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - A weapon introduced with Unity Wanted fights from [Lumbering Jill]]. Updated with augmented stats (DMG +35, Accuracy &amp;amp; Magic Accuracy +30 , and Quadruple Attack +3%) making it a fun offhand option.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Zantetsuken icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Zantetsuken]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Zantetsuken description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The better version of an augmented [[Sangarius +1]]. Your mileage may vary on droprate as it obtained as a chance droprate from [[Odin Prime]] High Tier Mission Battle, via a [[Stygian Pact phantom gem]].&lt;br /&gt;
&lt;br /&gt;
===Axes===&lt;br /&gt;
&lt;br /&gt;
Remember Axes? Warrior can use them, and use them well! They don&#039;t get a lot of press these days, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Dolichenus icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dolichenus]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dolichenus description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Axe. Like the other Ambuscade weapons, you get a boost to a weapon skill starting at the [[Kaja Axe|Kaja]] stage. Some very respectable numbers can be seen from [[Decimation]] using it.&lt;br /&gt;
&lt;br /&gt;
Dual Wield option(s):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Barbarity icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Barbarity]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Barbarity description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Barbarity icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Barbarity +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Barbarity +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Warrior&#039;s Superior 2 (SU2) weapon. Sporting a rather large increase in HP, STR, Attack as well as Weapon Skill Damage +5/+8, makes for a great companion weapon for big-hitter one-hit weapon skills. Craftable &amp;amp; purchasable on the Auction House.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Renaud&#039;s Axe +2 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Renaud&#039;s Axe +2]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Renaud&#039;s Axe +2 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Fernagu icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Fernagu]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Fernagu description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - A relic (pun not intended) of the pre-Adoulin, level cap 99 days courtesy of the [[Trial of the Magians]] upgrading &amp;amp; augmenting system. Where it fall short in base damage and accuracy, if you follow the correct upgrade path, you gain a massive TP Bonus +1,000. Essentially closing the gap between a single wield Fencer build and a Dual Wield build.&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
&lt;br /&gt;
A Warrior&#039;s best piercing weapon choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Shining One icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Shining One description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Polearm. Like the other Ambuscade weapons, you get a boost to a weaponskill starting at the [[Kaja Lance|Kaja]] stage. You&#039;ll want one of these in your toolkit, especially if doing [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
===Clubs===&lt;br /&gt;
&lt;br /&gt;
Clubs provide a source of Blunt damage for Warriors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Loxotic Mace +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Loxotic Mace +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Loxotic Mace +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from the [[Unity Concord]] NM [[Grand Grenade]]. This can be augmented through the Odyssey item [[Lustreless Hide]]s. Fully Augmented, Loxotic Mace +1 sports an additional DMG +33, Accuracy &amp;amp; Magic Accuracy +40, and Weapon Skill Damage +10%. With this Mace, you&#039;re capable of putting out some really nice numbers through Judgement or Black Halo. Part of a Warrior&#039;s expected toolkit for [[Odyssey]], allowing you to beat down the undead and other slashing resistant monsters. When /DRG and doing any Slashing-resistant monsters, just swap from Naegling to this.&lt;br /&gt;
&lt;br /&gt;
==Equipment Sets==&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
&#039;&#039;Last updated: 2021 July 26&#039;&#039;&lt;br /&gt;
====Great Axe====&lt;br /&gt;
{| style=&amp;quot;padding:8px;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Absolute&lt;br /&gt;
|CaptionBottom = Beginner&lt;br /&gt;
|Main = Eminent Voulge&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo =  Fire Bomblet&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Outrider Mask&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Outrider Mail&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Outrider Mittens&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Legs = Outrider Hose&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Outrider Greaves&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck =  Ishtar&#039;s Collar&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Ghillie Earring &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Ghillie Earring &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Keen Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Enlivened Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cuchulain&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Baby Steps&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Home. Labrys&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo =  Fire Bomblet&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Pumm. Mufflers +1&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Ishtar&#039;s Collar&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Mache Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Tyrant&#039;s Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = iLVL Content&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Minos&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Ginsen &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Otomi Helm&lt;br /&gt;
|HeadAug = STR +8 Haste +2%&lt;br /&gt;
|Body = Emicho Haubert&lt;br /&gt;
|BodyAug = HP+50, DEX+10, Accuracy+15 &lt;br /&gt;
|Hands = Emicho Gauntlets&lt;br /&gt;
|HandsAug = HP+50, DEX+10, Accuracy+15 &lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Steelflash Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Bladeborn Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 =  K&#039;ayres Ring &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*This set can all be built straight from the AH for cheap or from sparks to get you started at level 99. This is suitable for a fresh character as they begin running around to advance. Players who have leveled other jobs should be able to piece together a better set immediately.&lt;br /&gt;
*Feel free to make general substitutions as needed or due to availability. You shouldn&#039;t be stuck in this gear for very long, so don&#039;t get too hung up on it.&lt;br /&gt;
*If you can&#039;t get some of these items, look at the stats that are on them and try to get something similar that&#039;s available to you. Try to hit a total of 26% [[Haste]] first to cap gear haste, then other stats like Accuracy and Attack.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*As soon as you can raise enough Bayld, make your way to the [[Peacekeepers&#039; Coalition]] in [[Eastern Adoulin]] where [[Vesca]] is to buy the [[Gorney_Armor_Set_%2B1]]. You can convert previously gained Copper Vouchers to at least 12,100 Bayld in order to buy the whole set along with a [[Homestead Labrys]] from [[Craggy Bluff]] near him. Unless you&#039;re getting a free ride from friends to better gear, do it without thinking about it. These items will set you at i119, improving your effectiveness as well as your trusts.&lt;br /&gt;
*You&#039;ll be able to get your [[Reforged Artifact Armor]] swiftly by getting the [[Kupon_I-AF109]] from doing the Repelling an Ambuscade [[Records_of_Eminence#Intermediate|Records of Eminence-&amp;gt;Intermediate]] quest. Simply do a Very Easy Volume 2 [[Ambuscade]] and clear it. This would be 109 level content, something a strapping young i119 Warrior like yourself can definitely manage.&lt;br /&gt;
*New players should be doing some basic content like missions to get access to easily available gear. Much of it won&#039;t cost you anything but time. Some items like [[Brutal Earring]] and [[Rajas Ring]] will take more time than others, but it will last an honest player quite some time and you&#039;ll want other items unlocked by completing [[Chains of Promathia]]. Don&#039;t feel rushed and just take your time to enjoy the story and learning the game.&lt;br /&gt;
*You will probably want to pick up a newbie friendly linkshell from the [[Linkshell Concierge]] to meet appropriate people to do this stuff with.&lt;br /&gt;
*Any augment on your Mauler&#039;s Mantle is fine. Give it a few spins on the augment wheel via [[Detrovio]] until you find something you like. You&#039;ll likely use this until you start making Ambuscade capes.&lt;br /&gt;
*If you can afford to grab the [[Ioskeha Belt]] now, do it. You&#039;ll be more than capped on Haste, but it adds some needed Accuracy as well as 8% Double Attack. You&#039;ll likely use it until you buy the HQ version.&lt;br /&gt;
*Be mindful of your ilvl if you&#039;re using trusts as you consider gear to swap to. Your ilvl influences their strength.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*By this point, you should have progressed through most of [[RoV]] (at least through 3-1) and most missions. If not, keep grinding.&lt;br /&gt;
*Now you&#039;ve begun to do more ilvl content and advance through the game. Players with other 99 jobs should probably aim to start here, if not the next tier if they&#039;ve done a lot of [[Ambuscade]].&lt;br /&gt;
*This is the bare minimum you should strive for to do simple things with absolute strangers like lower difficulty [[Ambuscade]], [[Domain Invasion]], [[Gaeas Fate]] NMs, [[HTBF]]s, some higher level [[Unity]] NMs, and more. A lot of shout groups may snub you at this stage of your development if you try to join their runs, don&#039;t take it personal, just keep moving forward.&lt;br /&gt;
*The [[Hervor Haubert]] set is a very easy to get new baseline of gear to give you a boost. It&#039;s not impressive at all, but you can basically earn up to 2 pieces a day by just showing up and beating on stuff in [[Domain Invasion]]. The set has more accuracy than your AF+1 119 pieces, so they&#039;re definitely useful swaps when necessary. When you don&#039;t need the accuracy, the Double Attack bonuses are better.&lt;br /&gt;
*The set above will give you more than enough for a 5-hit build with a 504 delay Great Axe, assuming you&#039;re /SAM. Be mindful of the recommended helm, which will drop you from i119 if using Trusts. You can swap in any 119 piece in it&#039;s place in that case.&lt;br /&gt;
|-&lt;br /&gt;
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|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ambuscade Junkie&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Flam. Zucchetto +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Flamma Korazin +1&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Emicho Gauntlets&lt;br /&gt;
|HandsAug = HP+50, DEX+10, Accuracy+15&lt;br /&gt;
|Legs =  Flamma Dirs +1&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Flam. Gambieras +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Accuracy/Attack+20, Double Attack +10%, Physical Damage Taken -10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Omen&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = Double Attack +5%&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs =  Pumm. Cuisses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet =  Pumm. Calligae +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck =  War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist =  Ioskeha Belt +1&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Accuracy/Attack+20, Double Attack +10%, Physical Damage Taken -10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High End&lt;br /&gt;
|CaptionBottom = Not Scary Content&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Tatena. Harama. +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Tatena. Gote +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Legs =  Tatena. Haidate +1&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet =  Tatena. Sune. +1&lt;br /&gt;
|FeetAug = Path A&lt;br /&gt;
|Neck =  Vim Torque +1&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist =  Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Accuracy/Attack+20, Double Attack +10%, Physical Damage Taken -10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
*Get ready to spam a lot of [[Ambuscade]], hopefully mostly with others. +2 your Flamma and Sulevia as you go along. The Flamma head&#039;s pretty great, as are the Sulevia hands. You&#039;ll probably be using both for a while. &lt;br /&gt;
*At this point, you can start doing more content with others with reasonable expectations. Don&#039;t burn out and try a bit of everything. Start looking into ways to farm gil, because you&#039;ll need a lot of it soon.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
*At this point, you&#039;re ready to do [[Omen]] and other more recent content. Accuracy needs vary wildly here depending on event and target, so keep an eye on it or a parse running. Especially when you don&#039;t have quality buffs. Realize it&#039;s possible you may end up having to level another job to do some of this content. It&#039;s the price to pay to advance further sometimes.&lt;br /&gt;
*You may start experiencing some real sticker shock at the expenses required to start buying new gear or continue to upgrade your existing gear. It definitely starts to hurt here and many casual players will slowly work their way to this point and not get much further. Progress will start to slow down as your gear improves and that&#039;s okay. Don&#039;t pull out papa&#039;s plastic just to try to rush it. That&#039;s just pathetic.&lt;br /&gt;
*Valorous Mail should have 5 Double Attack here and hopefully a decent bit of Accuracy and Attack. This should provide you with a 5-hit build and ton of Double Attack altogether.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
*This set should be used on less dangerous prey.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Higher End&lt;br /&gt;
|CaptionBottom = Ukon Set&lt;br /&gt;
|Main = Ukonvasara (Level 119 III)&lt;br /&gt;
|MainAug = Path A&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Path A&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Accuracy/Attack+20, Double Attack +10%, Physical Damage Taken -10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Extra Accuracy&lt;br /&gt;
|CaptionBottom = Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|AmmoAug = Path A &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Subtle Blow&lt;br /&gt;
|CaptionBottom = 65 SB Total&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Schere Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
*An Ukon-specific set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
*Some options to swap in. Pick and choose as needed.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Note: [[Chango]] is pretty nearly a drop-in replacement for Ukonvasara, with minor modifications to Store TP. Depending on the groups available to you it may be significantly easier to obtain.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Sword====&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Sword TP&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Path A&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Accuracy/Attack+20, Double Attack +10%, Physical Damage Taken -10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Sword TP&lt;br /&gt;
|CaptionBottom = Easier&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Sword TP&lt;br /&gt;
|CaptionBottom = Extra Accuracy&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Note: Sword build is not recommended for beginners due to the high cost and difficulty of obtaining a strong WS set.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Axe====&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Axe TP&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Dolichenus&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Zantetsuken&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Path A&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Suppanomimi&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Accuracy/Attack+20, Double Attack +10%, Physical Damage Taken -10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Axe TP&lt;br /&gt;
|CaptionBottom = Easier&lt;br /&gt;
|Main = Kaja Axe&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Demers. Degen +1&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Axe TP&lt;br /&gt;
|CaptionBottom = Extra Accuracy&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Great Sword====&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Great Sword TP&lt;br /&gt;
|CaptionBottom = Please contribute!&lt;br /&gt;
|Main = Montante +1&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Great Sword TP&lt;br /&gt;
|CaptionBottom = Easier&lt;br /&gt;
|Main = Kaja Claymore&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Great Sword TP&lt;br /&gt;
|CaptionBottom = Alternative &amp;amp; Acc&lt;br /&gt;
|Main = Nandaka&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weaponskill Sets===&lt;br /&gt;
&#039;&#039;Last updated: 2021 July 26th&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Great Axe Weaponskills====&lt;br /&gt;
=====Upheaval=====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|Main = Minos&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Oneiros Pebble &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Otomi Helm&lt;br /&gt;
|HeadAug = STR +8, Haste +2%&lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Agoge Mufflers +1&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Titan Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Titan Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Middle&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = Path A&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Higher&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Path A&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Gather what you can. Everyone starts somewhere.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Weapon skill damage augments on the Odyssean pieces.&lt;br /&gt;
*[[Lugra Earring +1]] augmented is decent alternative for [[Thrud Earring]] here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Uncapped Attack&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Path A&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attack Capped&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = Path A&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Waist = Sailfi Belt +1 &lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mighty Strikes&lt;br /&gt;
|CaptionBottom= Upheaval&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet = Boii Calligae +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Waist = Fatality Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Ukko&#039;s Fury=====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Middle&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Accuracy&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Misc Great Axe WS=====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fell Cleave&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Breaks&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = Flamma Korazin +2&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = Flamma Dirs +2&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = Eschan Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Steel Cyclone&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Shove all of the STR and Weapon Skill Damage gear you have available into your set.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Load up on Magic Accuracy. Can save some space and gil by using a Flamma Ring.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = King&#039;s Justice&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Metatron Torment&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|SubAug = &lt;br /&gt;
|Range = &lt;br /&gt;
|RangeAug = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Legs = &lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|Neck = &lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Ear2Aug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring1Aug = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sword Weaponskills====&lt;br /&gt;
=====Savage Blade=====&lt;br /&gt;
[[Savage Blade]] is the current weaponskill of choice for pure zerging with other melee when skillchaining doesn&#039;t matter or might be detrimental (like when skillchain elements can heal the target). This is largely in part thanks to the overpowered Ambuscade Sword weapon, with [[Naegling]] being it&#039;s final form. Most front-line jobs can spam Savage Blade without a care currently and contribute fairly well. Warrior, with access to it&#039;s job abilities and SP, does this very well.&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Lower&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Accuracy/Attack+20, Weapon Skill Damage +10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Middle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = Weapon Skill Damage +4~5%, STR or MND +10~15&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Accuracy/Attack+20, Weapon Skill Damage +10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = Weapon Skill Damage +4~5%, STR or MND +10~15&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Higher&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Accuracy/Attack+20, Weapon Skill Damage +10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = Path A&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Struggled a bit here with how beginner-friendly to go and what to include. If anyone has recommendations that are easier for a newer WAR, feel free to make edits.&lt;br /&gt;
*Agoge Mask +2 is a great boost here, even more so when you can take it to +3. Can use Flam. Zucchetto +2 probably until you get it.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*This is assuming full, quality buffs. Otherwise, throw the Pumm. Lorica +3 back on with the rest of this set.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Axe Weaponskills====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; line-height:20px; padding:5px&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Decimation&lt;br /&gt;
|CaptionBottom = Max&lt;br /&gt;
|Main = Dolichenus&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug = &lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear1Aug =&lt;br /&gt;
|Ear2 = Lugra Earring +1&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Accuracy/Attack+20, Double Attack +10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Decimation&lt;br /&gt;
|CaptionBottom = Easier&lt;br /&gt;
|Main = Kaja Axe&lt;br /&gt;
|Sub = Demers. Degen +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trusts ==&lt;br /&gt;
&lt;br /&gt;
A quick note on some recommended trusts for leveling and general purpose solo play. When you are by yourself, you should be doing enough damage that most of the time you will be the de-facto tank. So we want to lean heavily on healers and support trusts that boost your DPS and keep you alive. For standard gameplay, the following easily obtainable trusts are recommended:&lt;br /&gt;
*Apururu or Yoran-Oran unity as healer&lt;br /&gt;
*Koru-Moru (gives Haste, Phalanx II, Refreshes healer, Dispels and enfeebles mobs)&lt;br /&gt;
*Ulmia and Joachim (these two BRDs will generally provided double Marches along with Minuet, Madrigal, and Ballads as needed)&lt;br /&gt;
*Qultada or Mayakov&lt;br /&gt;
&lt;br /&gt;
Occasionally, your battle target may be a mob that does a devastating single-target TP move (instant KO, Charm, etc.). That&#039;s when you want to call a tank trust and let them eat them, holding back your DPS enough for them to keep hate most of the time.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_3-4&amp;diff=625517</id>
		<title>The Voracious Resurgence Mission 3-4</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_3-4&amp;diff=625517"/>
		<updated>2021-09-02T19:50:38Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Run, Excenmille, Run!&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start=[[Halver]], [[Chateau d&#039;Oraguille]] &lt;br /&gt;
|Description=Mission Orders: The ball was a rousing success. However, there have been reports dispatched to the north. Follow Prince Trion to where Rahal waits in the Royal Knights&#039; Quarters.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Curilla Unleashed&lt;br /&gt;
|Next=Of Knights and Orcs&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=[[File:Hi-Elixir Tank icon.png|20px|link=Hi-Elixir Tank]][[Hi-Elixir Tank]]&lt;br /&gt;
|Image=&lt;br /&gt;
}} &lt;br /&gt;
[[Category: The Voracious Resurgence Missions]]&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak with [[Halver]] for a cutscene to begin the mission.&lt;br /&gt;
**One in-game day wait from previous mission.&lt;br /&gt;
*Speak with [[Rahal]] in the Royal Knight&#039;s quarters for another cutscene.&lt;br /&gt;
*Head to [[Beaucedine Glacier]] fastest way is by Survival Guide warp.&lt;br /&gt;
*Touch the &#039;&#039;Ferric Stench&#039;&#039; (H-8) next to the East side of the tower to begin a confrontation with Orcish Atlatl, Orcish Axeman, Orcish Praetor and Harnessed Smilodon.&lt;br /&gt;
** You will receive {{KI}}[[Carmine Swallows&#039; map]] after the fight.&lt;br /&gt;
*Touch the &#039;&#039;Ferric Stench&#039;&#039; again for a cutscene.&lt;br /&gt;
*Touch the &#039;&#039;Point of Interest&#039;&#039; at (J-6) for a final cutscene.&lt;br /&gt;
**This is located next to the &#039;&#039;Mirror Pond&#039;&#039; on the same level toward [[Fei&#039;Yin]] past the [[Gargantua]] tower.&lt;br /&gt;
** You will receive [[Hi-Elixir Tank]] after the cutscene.&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_3-4&amp;diff=625516</id>
		<title>The Voracious Resurgence Mission 3-4</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_3-4&amp;diff=625516"/>
		<updated>2021-09-02T19:45:54Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Previous location tip was misleading and incorrect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Run, Excenmille, Run!&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start=[[Halver]], [[Chateau d&#039;Oraguille]] &lt;br /&gt;
|Description=Mission Orders: The ball was a rousing success. However, there have been reports dispatched to the north. Follow Prince Trion to where Rahal waits in the Royal Knights&#039; Quarters.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Curilla Unleashed&lt;br /&gt;
|Next=Of Knights and Orcs&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=[[File:Hi-Elixir Tank icon.png|20px|link=Hi-Elixir Tank]][[Hi-Elixir Tank]]&lt;br /&gt;
|Image=&lt;br /&gt;
}} &lt;br /&gt;
[[Category: The Voracious Resurgence Missions]]&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak with [[Halver]] for a cutscene to begin the mission.&lt;br /&gt;
**One in-game day wait from previous mission.&lt;br /&gt;
*Speak with [[Rahal]] in the Royal Knight&#039;s quarters for another cutscene.&lt;br /&gt;
*Head to [[Beaucedine Glacier]] fastest way is by Survival Guide warp.&lt;br /&gt;
*Touch the &#039;&#039;Ferric Stench&#039;&#039; (H-8) next to the East side of the tower to begin a confrontation with Orcish Atlatl, Orcish Axeman, Orcish Praetor and Harnessed Smilodon.&lt;br /&gt;
** You will receive {{KI}}[[Carmine Swallows&#039; map]] after the fight.&lt;br /&gt;
*Touch the &#039;&#039;Ferric Stench&#039;&#039; again for a cutscene.&lt;br /&gt;
*Touch the &#039;&#039;Point of Interest&#039;&#039; at (J-6) for a final cutscene.&lt;br /&gt;
**This is located next to the &#039;&#039;Mirror Pond&#039;&#039; on the same level as [[Fei&#039;Yin]] past the [[Gargantua]] tower.&lt;br /&gt;
** You will receive [[Hi-Elixir Tank]] after the cutscene.&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Zoredonite&amp;diff=625509</id>
		<title>Zoredonite</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Zoredonite&amp;diff=625509"/>
		<updated>2021-09-02T15:55:56Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Uragnite&lt;br /&gt;
|Main.Job=Paladin&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Water&lt;br /&gt;
|Detects=Sound&lt;br /&gt;
|Notes=&lt;br /&gt;
*Aggressive regardless of level. &lt;br /&gt;
*Uses [[Invincible]].&lt;br /&gt;
*Can be difficult to defeat solo before docking.&lt;br /&gt;
[[Category:Aquans]]}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Manaclipper&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns=&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Appears randomly on the [[Manaclipper]] every few hours &lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Healing Mace]]&lt;br /&gt;
*[[Kosshin]]&lt;br /&gt;
*[[Nebimonite Belt]]&lt;br /&gt;
*[[Zoredonite Ring]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 62&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{question}}&lt;br /&gt;
|Resists={{question}}&lt;br /&gt;
|Immune={{question}}&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;br /&gt;
[[Category:Aquans]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Nocuous_Weapon&amp;diff=620199</id>
		<title>Nocuous Weapon</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Nocuous_Weapon&amp;diff=620199"/>
		<updated>2021-05-29T21:21:36Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: The &amp;quot;Sealed Portal&amp;quot; is the three mage gate itself. Sentence was confusing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Evil Weapon&lt;br /&gt;
|Main.Job=Red Mage&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Wind&lt;br /&gt;
|Detects=Magic, Sound&lt;br /&gt;
|Notes= Lottery Spawn from a [[Boggart]] located near the Three Mage Gate on Map 3, around (I-9).&lt;br /&gt;
* Placeholder ID is: 95 and 97, of which only one will be up at a time.&lt;br /&gt;
* Fastest route is via the Toraimarai Canal Survival Guide and then use the warp at (H-6) placing you in front of the Three Mage Gate.&lt;br /&gt;
* Seems to be fairly quick to respawn, it is possible to get all three kills for trial in an hour&lt;br /&gt;
[[Category:Arcana]]}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Inner Horutoto Ruins&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType= Lottery&lt;br /&gt;
|SpawnCondition= &lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Disciple Grip]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 22-26&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP= ~500&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{question}}&lt;br /&gt;
|Resists={{question}}&lt;br /&gt;
|Immune={{question}}&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;br /&gt;
[[Category:Arcana]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Shadow_Lord&amp;diff=617333</id>
		<title>Talk:Shadow Lord</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Shadow_Lord&amp;diff=617333"/>
		<updated>2021-04-15T19:44:24Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Created page with &amp;quot;Successful run on VD with BLU/RUN, WHM, and GEO. Unda runes, Saline Coat, and Barwatera. BLU had Tizona and required a Devotion during physical immunity phase, but it was a co...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Successful run on VD with BLU/RUN, WHM, and GEO. Unda runes, Saline Coat, and Barwatera. BLU had Tizona and required a Devotion during physical immunity phase, but it was a comfortable fight. —[[User:Cordyfox|Cordyfox]] ([[User talk:Cordyfox|talk]]) 15:44, 15 April 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Perih_Vashai&amp;diff=616023</id>
		<title>Perih Vashai</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Perih_Vashai&amp;diff=616023"/>
		<updated>2021-04-01T02:30:20Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation|Perih Vashai (S)}}&lt;br /&gt;
{{NPC&lt;br /&gt;
|Name={{PAGENAME}}&lt;br /&gt;
|Type=Quest NPC&lt;br /&gt;
|Location=Windurst Woods&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Starts Quests====&lt;br /&gt;
*[[The Fanged One]]&lt;br /&gt;
*[[Sin Hunting]] ([[RNG]] AF1)&lt;br /&gt;
*[[Fire and Brimstone]] ([[RNG]] AF2)&lt;br /&gt;
*[[Unbridled Passion]] ([[RNG]] AF3)&lt;br /&gt;
*[[From Saplings Grow]] ([[Empyreal Arrow]] quest)&lt;br /&gt;
&lt;br /&gt;
[[category:characters]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Even_More_Gullible%27s_Travels&amp;diff=613849</id>
		<title>Even More Gullible&#039;s Travels</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Even_More_Gullible%27s_Travels&amp;diff=613849"/>
		<updated>2021-03-10T11:46:12Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Description was incomplete.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Magriffon, Kazham&lt;br /&gt;
|Description= Magriffon has spent all of his (your?) money to save a maiden in distress. Now he needs someone to save him (again) from getting kicked out of the bed &amp;amp; breakfast before he has completed his &amp;quot;top-secret&amp;quot; mission.&lt;br /&gt;
|Fame=k&lt;br /&gt;
|FLevel=7&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
*15,000 - 35,000 gil&lt;br /&gt;
*[[Treasure map]] ([[Key Item]])&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=no&lt;br /&gt;
|Previous=[[Gullible&#039;s Travels]]&lt;br /&gt;
|Next=[[The Opo-opo and I]]&lt;br /&gt;
|Title=Even More Gullible&#039;s Travels &lt;br /&gt;
|Reward=[[Rafflesia Nectar]] x3&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Magriffon]] and trade him the gil he asks for.&lt;br /&gt;
*Zone, then return to [[Magriffon]] who will give you [[Treasure map]] ([[Key Item]]).&lt;br /&gt;
*Go to the three places in [[Yuhtunga Jungle]] on the [[Treasure map]]: (F-7) (H-10) and (I-12). &lt;br /&gt;
*At each spot on the map you will find a &#039;&#039;&#039;Blue Rafflesia&#039;&#039;&#039;.&lt;br /&gt;
**Examining each &#039;&#039;&#039;Blue Rafflesia&#039;&#039;&#039; will give you a [[Rafflesia Nectar]].&lt;br /&gt;
*Return to [[Magriffon]] to finish the quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
*You must zone after completing [[Gullible&#039;s Travels]] before you can flag this quest. &lt;br /&gt;
*After completing this quest, all [[Mithra]] in [[Kazham]] will be repulsed by you, but Opo-opos will be attracted to you.&lt;br /&gt;
**The only way to fix this is by completing [[Personal Hygiene]], however it is recommended that you finish [[The Opo-opo and I]] quest first so you can get an [[Opo-opo Crown]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Outlands Quests]] [[Category:Kazham Quests]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Even_More_Gullible%27s_Travels&amp;diff=613848</id>
		<title>Even More Gullible&#039;s Travels</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Even_More_Gullible%27s_Travels&amp;diff=613848"/>
		<updated>2021-03-10T11:28:44Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Asked me for 35k today.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=Rise of the Zilart&lt;br /&gt;
|Start=Magriffon, Kazham&lt;br /&gt;
|Description= Magriffon has spent all of his&lt;br /&gt;
|Fame=k&lt;br /&gt;
|FLevel=7&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
*15,000 - 35,000 gil&lt;br /&gt;
*[[Treasure map]] ([[Key Item]])&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=no&lt;br /&gt;
|Previous=[[Gullible&#039;s Travels]]&lt;br /&gt;
|Next=[[The Opo-opo and I]]&lt;br /&gt;
|Title=Even More Gullible&#039;s Travels &lt;br /&gt;
|Reward=[[Rafflesia Nectar]] x3&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
*Speak to [[Magriffon]] and trade him the gil he asks for.&lt;br /&gt;
*Zone, then return to [[Magriffon]] who will give you [[Treasure map]] ([[Key Item]]).&lt;br /&gt;
*Go to the three places in [[Yuhtunga Jungle]] on the [[Treasure map]]: (F-7) (H-10) and (I-12). &lt;br /&gt;
*At each spot on the map you will find a &#039;&#039;&#039;Blue Rafflesia&#039;&#039;&#039;.&lt;br /&gt;
**Examining each &#039;&#039;&#039;Blue Rafflesia&#039;&#039;&#039; will give you a [[Rafflesia Nectar]].&lt;br /&gt;
*Return to [[Magriffon]] to finish the quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Notes:====&lt;br /&gt;
*You must zone after completing [[Gullible&#039;s Travels]] before you can flag this quest. &lt;br /&gt;
*After completing this quest, all [[Mithra]] in [[Kazham]] will be repulsed by you, but Opo-opos will be attracted to you.&lt;br /&gt;
**The only way to fix this is by completing [[Personal Hygiene]], however it is recommended that you finish [[The Opo-opo and I]] quest first so you can get an [[Opo-opo Crown]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Outlands Quests]] [[Category:Kazham Quests]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Nyzul_Isle_Uncharted_Area_Survey&amp;diff=612236</id>
		<title>Nyzul Isle Uncharted Area Survey</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Nyzul_Isle_Uncharted_Area_Survey&amp;diff=612236"/>
		<updated>2021-02-15T09:08:53Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Updates from recent NNI spam.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation|Nyzul Isle Investigation}}[[Category:Assault]]&lt;br /&gt;
{{Nyzul Header&lt;br /&gt;
|Assault Area= Nyzul Isle&lt;br /&gt;
|Badge Rank=Private Second Class&lt;br /&gt;
|Description= You are to scout unexplored regions in preparation for the arrival of the A.A.R.I. research team. No rewards are offered for this classified operation.&lt;br /&gt;
|Orders=Complete on-site objectives.&lt;br /&gt;
|Time=30 minutes&lt;br /&gt;
|Level=99&lt;br /&gt;
|Points3=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Nyzul Isle Uncharted Area is a 100 floor tower with boss floors yielding increasingly powerful armor located every 20 floors. Progression within the tower is separate for each run; however, players have the option to skip ahead a random amount of floors in the hopes of rapidly ascending towards the higher levels.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Entry==&lt;br /&gt;
&lt;br /&gt;
===Entry Qualifications===&lt;br /&gt;
As with other [[:Category:Assault|Assault]] runs, you must be in possession of an [[Imperial Army I.D. Tag]] and speak with the appropriate NPC ([[Sorrowful Sage]]) in order to participate.&lt;br /&gt;
&lt;br /&gt;
===Selecting a Floor===&lt;br /&gt;
Unlike [[Nyzul Isle Investigation]], regardless of your previous progress you will only be able to start on Floor 1. However, upon starting the run, players will be asked to choose one of the five boss floors as the ultimate destination (20, 40, 60, 80, or 100). It will not be possible to travel beyond the floor selected on that run.&lt;br /&gt;
&lt;br /&gt;
===Tokens===&lt;br /&gt;
With a party of six members, this assault awards approximately 90 tokens per floor completed (+10% for the assault leader) less 100 tokens for each &amp;quot;potential token yield reduced&amp;quot; penalty on Archaic Gear floors. Tokens are awarded only when the group chooses to exit the assault area at the Rune of Transfer upon completion of a floor.&lt;br /&gt;
&lt;br /&gt;
===Vendor Box===&lt;br /&gt;
&lt;br /&gt;
At the beginning of each [[Assault]], players will have the opportunity to use their accumulated tokens to purchase various temporary items, obtained from a chest in the initial lobby. To save time once inside, a preferred list of temporary items can be created at [[Sorrowful Sage]] and items can be purchased individually or all at once from this list.&lt;br /&gt;
* 50 Token Items: [[Barbarian&#039;s Drink]], [[Fighter&#039;s Drink]], [[Oracle&#039;s Drink]], [[Assassin&#039;s Drink]], [[Spy&#039;s Drink]], [[Gnostic&#039;s Drink]], [[Shepherd&#039;s Drink]], [[Dusty Reraise|Dusty Scroll of Reraise]], [[Strange Milk]], [[Strange Juice]], [[Vicar&#039;s Drink]], [[Sprinter&#039;s Drink]]&lt;br /&gt;
* 100 Token Items: [[Braver&#039;s Drink]], [[Soldier&#039;s Drink]], [[Champion&#039;s Drink]], [[Monarch&#039;s Drink]], [[Cleric&#039;s Drink]], [[Dusty Potion]], [[Dusty Ether]], [[Fanatic&#039;s Drink]], [[Fool&#039;s Drink]], [[Dusty Wing]], [[Body Boost]], [[Mana Boost]]&lt;br /&gt;
* 150 Token Item: [[Dusty Elixir]]&lt;br /&gt;
&lt;br /&gt;
==Floor Objectives==&lt;br /&gt;
&lt;br /&gt;
Except for boss floors (20, 40, 60, 80, and 100), each floor will randomly assign players to an objective from the list below. The floor objective is announced once upon entering the floor, and can be checked by touching the unactivated &#039;&#039;&#039;Rune of Transfer&#039;&#039;&#039;. Once this objective is completed, the &#039;&#039;&#039;Rune of Transfer&#039;&#039;&#039; will activate and allow players to move on or exit the Assault. Two consecutive floors cannot have the same objective (except moving from a boss leader to NM leader floor or vice versa). Possible objectives appear with the similar probability, although all enemies floors are somewhat more common than the other types; free floors appear very infrequently (~1% chance per floor). [http://www.bluegartr.com/threads/109245-Neo-Nyzul-Isle?p=5061449&amp;amp;viewfull=1#post5061449] Floor layouts and monster types, quantities, and positioning are loaded randomly for each non-boss floor. Some layouts are considerably larger than others, so movement speed gear, prudent usage of the [[Sprinter&#039;s Drink]] temporary item, and/or [[Powder Boots]] are highly recommended for &amp;quot;specified enemy&amp;quot; and lamps floors.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Eliminate all enemies.&#039;&#039;&#039; Must defeat every enemy on the floor, including notorious monsters, but not including [[Archaic Gear]] or [[Archaic Gears]]. There can be anywhere from 5 to ~15 monsters, including 0-3 notorious monsters.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Eliminate specified enemy.&#039;&#039;&#039; A single normal monster that checks as [[Impossible to Gauge]] needs to be defeated. There will typically be several of that monster which check normally; only the one that checks as [[Impossible to Gauge]] needs to be defeated. Note that [[Notorious Monster]]s may still appear and check as [[Impossible to Gauge]]; the specified monster will be a normal (not notorious) monster.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Eliminate specified enemies.&#039;&#039;&#039; 2-5 monsters in a certain family that all check as [[Impossible to Gauge]] need to be defeated. Note that [[Psycheflayer]]s can appear normally and are not always the family which needs to be killed (they will not check as [[Impossible to Gauge]] if this is the case). The possible families of monsters are:&lt;br /&gt;
** [[Racing Chariot]]&lt;br /&gt;
** [[Ebony Pudding]] &lt;br /&gt;
** [[Heraldic Imp]]&lt;br /&gt;
** [[Poroggo Gent]]&lt;br /&gt;
** [[Psycheflayer]]&lt;br /&gt;
** [[Qiqirn Treasure Hunter]] and [[Qiqirn Archaeologist]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Eliminate enemy leader.&#039;&#039;&#039; (NM Floors) One special [[Notorious Monsters|Notorious Monster]] unique to the assault and from the following list will be present and must be defeated.&lt;br /&gt;
:* &#039;&#039;&#039;[[:Category:Chariot|Chariots]]&#039;&#039;&#039;: [[Scutum Chariot]], [[Bellum Chariot]], [[Pistolium Chariot]], [[Cornum Chariot]].&lt;br /&gt;
:* &#039;&#039;&#039;[[:Category:Flan|Flans]]&#039;&#039;&#039;: [[Groaty Custard]], [[Caramel Custard]], [[Cardamom Custard]]&lt;br /&gt;
:* &#039;&#039;&#039;[[:Category:Imp|Imps]]&#039;&#039;&#039;: [[Nukku]], [[Nokko]], [[Nekke]]&lt;br /&gt;
:* &#039;&#039;&#039;[[:Category:Poroggo|Poroggos]]&#039;&#039;&#039;: [[Uroro Samaroro]], [[Iroro Samaroro]], [[Aroro Samaroro]]&lt;br /&gt;
:* &#039;&#039;&#039;[[:Category:Soulflayer|Soulflayers]]&#039;&#039;&#039;: [[Abject Awiija]], [[Abject Farzahd]], [[Abject Kharoub]]&lt;br /&gt;
:* &#039;&#039;&#039;[[:Category:Qiqirn|Qiqirns]]&#039;&#039;&#039;: [[Nerve Render Yiyiroon]], [[Eye Piercer Fafaroon]], [[Mad Miner Boboroon]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Eliminate enemy leader.&#039;&#039;&#039; (Boss Floors) On floors 20, 40, 60, 80, and 100 the floor layout will not be random (it will be one large open room) and the enemy leader will be a [[HNM]]. There will also be an [[Archaic Rampart]] that does not need to be defeated.&lt;br /&gt;
:* Floors 20, 40, and 60 will contain [[Stealthlord Haraal Ja]], [[Dabargar the Stoic]], or [[Stheno]].&lt;br /&gt;
:* Floor 80 contains [[Lord Vryko]].&lt;br /&gt;
:* Floor 100 contains [[Dvali Jonah]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Activate all lamps.&#039;&#039;&#039; This objective is further split into three possibilities which can only be confirmed once a &#039;&#039;&#039;Runic Lamp&#039;&#039;&#039; is found.&lt;br /&gt;
:* All party members must touch a single lamp to register their &amp;quot;certification code.&amp;quot;&lt;br /&gt;
:* All lamps (3-5 total) must be activated at the same time (within a ~3 minute window).&lt;br /&gt;
:* All lamps (3-5 total) must be activated in a specific order (no restriction on time window).&lt;br /&gt;
:** For lamp order, after all lamps are activated, every lamp will light. Several seconds later, lamps which were lit in the correct position in the sequence will remain lit, while lamps lit in incorrect positions will turn off. The order must be modified and retried until the correct sequence is found.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Free floor.&#039;&#039;&#039; Significantly rarer than the other possibilities, allows advancement immediately without completing any objective.&lt;br /&gt;
&lt;br /&gt;
==Floor Bonuses and Restrictions==&lt;br /&gt;
On any given floor, an objective restriction can be placed on top of normal objectives. Additionally, there are several kinds of stat and ability related bonuses and restrictions that can appear in addition to the normal floor goals. These are only in effect for one floor and a related message will be displayed when entering the floor.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avoid discovery by archaic gears!&#039;&#039;&#039; Being aggroed by [[Archaic Gear]] or [[Archaic Gears]] will result in a [[Pathos]] applied to the party, the token yield reduced by 100, or time remaining reduced by 1 minute. Archaic Gears can still be defeated without penalty. If an Archaic Gear is attacked first without being aggroed, you will not receive the penalty. Linking gears counts as being discovered.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Do not destroy archaic gears!&#039;&#039;&#039; Defeating [[Archaic Gear]] or [[Archaic Gears]] will result in a [[Pathos]] applied to the party, the token yield reduced by 100, or time remaining reduced by 1 minute. Archaic Gears can still be aggroed without penalty.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stat Bonuses and Pathos&#039;&#039;&#039;  Occasionally upon entering a floor, one random stat bonus or pathos will be applied. Potential bonuses are status related, such as [[Regen]], [[Refresh]], [[Regain]], increased attack or casting speed, or a single attribute boost. Pathos can be a debuff, such as decreased attack or casting speed, an attribute reduction, or a complete lock on a specific magic type, job abilities, or weapon skills.&lt;br /&gt;
&lt;br /&gt;
==Advancement==&lt;br /&gt;
*After completing the floor objectives, there are two methods of advancement which must be chosen at the Rune of Transfer:&lt;br /&gt;
** &#039;&#039;&#039;Advance one floor&#039;&#039;&#039;: Ascends one floor.&lt;br /&gt;
** &#039;&#039;&#039;Advance ??? floors&#039;&#039;&#039;: Randomly ascends between 2 and 11 floors (will not advance beyond the destination floor chosen at the start of the run).&lt;br /&gt;
*** The probabilities of each jump are evenly distributed, so the average floor jump when you are 11 or further floors from your destination is 6.5.&lt;br /&gt;
*Once you have completed your objectives for the entire run, you can choose to exit the area completely rather than advancing after completing the objectives on any floor. You can only receive tokens if you exit the area in this manner.&lt;br /&gt;
&lt;br /&gt;
==Armoury Crates==&lt;br /&gt;
*After defeating monsters, a blue armoury crate may spawn containing one temporary item. The item can be any of the items which can be purchased from the Vendor Box and additionally has a small chance of being a [[Revitalizer]].&lt;br /&gt;
*After defeating notorious monsters which normally spawn elsewhere in Vana&#039;diel, a brown armoury crate will spawn containing a [[:Category:??? Item|??? Item]] corresponding to one of the NM&#039;s normal drops outside of [[Nyzul Isle]]. This item has a very small chance of being [[:Category:Appraisal NPC|appraised]] as one of the actual NM drops (see the complete list below).&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Floor 20, 40, 60, 80, and 100 have [[HNM]] type monsters that drop Nyzul Isle specific armor from each of the three sets.&lt;br /&gt;
&lt;br /&gt;
===Armor Sets===&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width: 1200px; text-align: center; vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width: 33%;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Euxine Attire Set|Euxine]]/[[Euxine Attire Set +1|+1]]/[[Euxine Attire Set +2|+2]]/[[Euxine Attire Set +3|+3]]/[[Thaumas Attire Set|Thaumas Set]]&lt;br /&gt;
|-style=&amp;quot;background:#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[MNK]]/[[THF]]/[[RNG]]/[[NIN]]/[[BLU]]/[[COR]]/[[PUP]]/[[DNC]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Head&lt;br /&gt;
| [[Euxine Hat]]&lt;br /&gt;
| [[Euxine Hat +1|+1]]&lt;br /&gt;
| [[Euxine Hat +2|+2]]&lt;br /&gt;
| [[Euxine Hat +3|+3]]&lt;br /&gt;
| [[Thaumas Hat]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Body&lt;br /&gt;
| [[Euxine Coat]]&lt;br /&gt;
| [[Euxine Coat +1|+1]]&lt;br /&gt;
| [[Euxine Coat +2|+2]]&lt;br /&gt;
| [[Euxine Coat +3|+3]]&lt;br /&gt;
| [[Thaumas Coat]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Hands&lt;br /&gt;
| [[Euxine Gloves]]&lt;br /&gt;
| [[Euxine Gloves +1|+1]]&lt;br /&gt;
| [[Euxine Gloves +2|+2]]&lt;br /&gt;
| [[Euxine Gloves +3|+3]]&lt;br /&gt;
| [[Thaumas Gloves]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Legs&lt;br /&gt;
| [[Euxine Kecks]]&lt;br /&gt;
| [[Euxine Kecks +1|+1]]&lt;br /&gt;
| [[Euxine Kecks +2|+2]]&lt;br /&gt;
| [[Euxine Kecks +3|+3]]&lt;br /&gt;
| [[Thaumas Kecks]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Feet&lt;br /&gt;
| [[Euxine Nails]]&lt;br /&gt;
| [[Euxine Nails +1|+1]]&lt;br /&gt;
| [[Euxine Nails +2|+2]]&lt;br /&gt;
| [[Euxine Nails +3|+3]]&lt;br /&gt;
| [[Thaumas Nails]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width: 33%;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Rheic Armor Set|Rheic]]/[[Rheic Armor Set +1|+1]]/[[Rheic Armor Set +2|+2]]/[[Rheic Armor Set +3|+3]]/[[Phorcys Armor Set|Phorcys Set]]&lt;br /&gt;
|-style=&amp;quot;background:#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[WAR]]/[[PLD]]/[[DRK]]/[[BST]]/[[SAM]]/[[DRG]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Head&lt;br /&gt;
| [[Rheic Salade]]&lt;br /&gt;
| [[Rheic Salade +1|+1]]&lt;br /&gt;
| [[Rheic Salade +2|+2]]&lt;br /&gt;
| [[Rheic Salade +3|+3]]&lt;br /&gt;
| [[Phorcys Salade]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Body&lt;br /&gt;
| [[Rheic Korazin]]&lt;br /&gt;
| [[Rheic Korazin +1|+1]]&lt;br /&gt;
| [[Rheic Korazin +2|+2]]&lt;br /&gt;
| [[Rheic Korazin +3|+3]]&lt;br /&gt;
| [[Phorcys Korazin]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Hands&lt;br /&gt;
| [[Rheic Mitts]]&lt;br /&gt;
| [[Rheic Mitts +1|+1]]&lt;br /&gt;
| [[Rheic Mitts +2|+2]]&lt;br /&gt;
| [[Rheic Mitts +3|+3]]&lt;br /&gt;
| [[Phorcys Mitts]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Legs&lt;br /&gt;
| [[Rheic Dirs]]&lt;br /&gt;
| [[Rheic Dirs +1|+1]]&lt;br /&gt;
| [[Rheic Dirs +2|+2]]&lt;br /&gt;
| [[Rheic Dirs +3|+3]]&lt;br /&gt;
| [[Phorcys Dirs]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Feet&lt;br /&gt;
| [[Rheic Schuhs]]&lt;br /&gt;
| [[Rheic Schuhs +1|+1]]&lt;br /&gt;
| [[Rheic Schuhs +2|+2]]&lt;br /&gt;
| [[Rheic Schuhs +3|+3]]&lt;br /&gt;
| [[Phorcys Schuhs]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width: 33%;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Tethyan Saio Set|Tethyan]]/[[Tethyan Saio Set +1|+1]]/[[Tethyan Saio Set +2|+2]]/[[Tethyan Saio Set +3|+3]]/[[Nares Saio Set|Nares Set]]&lt;br /&gt;
|-style=&amp;quot;background:#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Head&lt;br /&gt;
| [[Tethyan Cap]]&lt;br /&gt;
| [[Tethyan Cap +1|+1]]&lt;br /&gt;
| [[Tethyan Cap +2|+2]]&lt;br /&gt;
| [[Tethyan Cap +3|+3]]&lt;br /&gt;
| [[Nares Cap]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Body&lt;br /&gt;
| [[Tethyan Saio]]&lt;br /&gt;
| [[Tethyan Saio +1|+1]]&lt;br /&gt;
| [[Tethyan Saio +2|+2]]&lt;br /&gt;
| [[Tethyan Saio +3|+3]]&lt;br /&gt;
| [[Nares Saio]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Hands&lt;br /&gt;
| [[Tethyan Cuffs]]&lt;br /&gt;
| [[Tethyan Cuffs +1|+1]]&lt;br /&gt;
| [[Tethyan Cuffs +2|+2]]&lt;br /&gt;
| [[Tethyan Cuffs +3|+3]]&lt;br /&gt;
| [[Nares Cuffs]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Legs&lt;br /&gt;
| [[Tethyan Trews]]&lt;br /&gt;
| [[Tethyan Trews +1|+1]]&lt;br /&gt;
| [[Tethyan Trews +2|+2]]&lt;br /&gt;
| [[Tethyan Trews +3|+3]]&lt;br /&gt;
| [[Nares Trews]]&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#CEE0F2&amp;quot; | Feet&lt;br /&gt;
| [[Tethyan Clogs]]&lt;br /&gt;
| [[Tethyan Clogs +1|+1]]&lt;br /&gt;
| [[Tethyan Clogs +2|+2]]&lt;br /&gt;
| [[Tethyan Clogs +3|+3]]&lt;br /&gt;
| [[Nares Clogs]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The items for each set drop in a specific pattern from the bosses on the floors divisible by 20. There are 15 possible armor drops for each floor, and the boss can drop 0-3 pieces at random upon defeat, with more pieces dropping more frequently at higher boss levels.&lt;br /&gt;
* Floor 20: Base set NQ armor&lt;br /&gt;
* Floor 40: Base set +1 armor&lt;br /&gt;
* Floor 60: Base set +2 armor&lt;br /&gt;
* Floor 80: Base set +3 armor&lt;br /&gt;
* Floor 100: HQ set armor&lt;br /&gt;
&lt;br /&gt;
===Astraria===&lt;br /&gt;
Upon defeating a boss from a specific floor a set number of times, players will be rewarded with a part of an astrarium which can be redeemed for one piece of armor from the next higher boss floor (except Platinum Astrarium). Astraria can be redeemed for the associated rewards at the NPC [[Berangere]] in [[Aht Urhgan Whitegate]] (L-9). One part of an astrarium is obtained in addition to the armor which normally drops from boss battles. After defeating a boss, a message will be displayed showing how many parts of that floor&#039;s astrarium you have in possession, and this can also be checked at Berangere. Astraria must be redeemed before they can be re-acquired (you can only possess one of each).&lt;br /&gt;
&lt;br /&gt;
* [[Bronze astrarium]] (+1 armor): Defeat floor 20 boss 5 times.&lt;br /&gt;
* [[Silver astrarium]] (+2 armor): Defeat floor 40 boss 5 times.&lt;br /&gt;
* [[Mythril astrarium]] (+3 armor): Defeat floor 60 boss 5 times.&lt;br /&gt;
* [[Gold astrarium]] (HQ armor): Defeat floor 80 boss 5 times.&lt;br /&gt;
* [[Platinum astrarium]] (HQ armor): Defeat floor 100 boss once.&lt;br /&gt;
&lt;br /&gt;
===Alexandrite===&lt;br /&gt;
* Notorious monsters defeated on any floor except boss floors have a chance of dropping one [[Alexandrite]].&lt;br /&gt;
* Boss monsters located on floors 20, 40, and 60 have a ~25% chance of dropping a [[Cotton Coin Purse]].&lt;br /&gt;
* [[Lord Vryko]] on floor 80 will always drop a [[Cotton Coin Purse]].&lt;br /&gt;
* [[Dvali Jonah]] on floor 100 will always drop a [[Linen Coin Purse]].&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
In addition to the above armor sets and monsters, there are select [[Notorious Monster]]s from around Vana&#039;diel that appear in the Uncharted Regions, much as they did in [[Nyzul Isle Investigation]]. Unless the floor objective is &amp;quot;defeat all enemies,&amp;quot; there is no need to kill these NMs. Be aware that they are often aggressive even if they are not outside of Nyzul Isle and the levels and HP are adjusted (up or down depending on the NM) for the assault.&lt;br /&gt;
&lt;br /&gt;
These Notorious Monsters can drop a single [[Alexandrite]] and leave behind a chest with a [[:Category:??? Item|??? Item]] when defeated. This [[:Category:??? Item|??? Item]] can be taken to an [[:Category:Appraisal NPC|Appraisal NPC]] and potentially turned into an item that the non-[[Nyzul Isle]] version of the Notorious Monster would drop. Though monsters may have multiple drops outside of Nyzul isle, they typically only have one potential drop inside it.&lt;br /&gt;
&lt;br /&gt;
Most notorious monsters only appear in blocks of 20 levels, except for certain HNMs which can appear anywhere from floor 50 to 99. Within each floor range, particular NMs will only appear on odd or even floors.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width: 1200px; vertical-align:top; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; margin: auto;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Floor 1~19&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Amanita]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; | [[Tenax Strap]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Tococo]]&lt;br /&gt;
| [[Armiger&#039;s Lace]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Duke Decapod]]&lt;br /&gt;
| [[Pelte]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Rambukk]]&lt;br /&gt;
| [[Bukktooth]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Numbing Norman]]&lt;br /&gt;
| [[Pike]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Yara Ma Yha Who]]&lt;br /&gt;
| [[Fasting Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Barbastelle]]&lt;br /&gt;
| [[Felling Axe]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Doppelganger Gog]]&lt;br /&gt;
| [[Cruel Spear]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Nocuous Weapon]]&lt;br /&gt;
| [[Disciple Grip]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ghillie Dhu]]&lt;br /&gt;
| [[Estramacon]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Slumbering Samwell]]&lt;br /&gt;
| [[Samwell&#039;s Shank]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Habrok]]&lt;br /&gt;
| [[Besieger Mantle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Teporingo]]&lt;br /&gt;
| [[Succubus Grip]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Desmodont]]&lt;br /&gt;
| [[Fidelity Mantle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Maltha]]&lt;br /&gt;
| [[Trailer&#039;s Tunica]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Wake Warder Wanda]]&lt;br /&gt;
| [[Melampus Staff]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Chocoboleech]]&lt;br /&gt;
| [[Gassan]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Doppelganger Dio]]&lt;br /&gt;
| [[Cruel Scythe]]&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top; margin: auto;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Floors 21~39&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Gwyllgi]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; | [[Gosha Sarashi]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Hercules Beetle]]&lt;br /&gt;
| [[Black Hose]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Yal-un Eke]]&lt;br /&gt;
| [[Beacon Cuffs]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skewer Sam]]&lt;br /&gt;
| [[Wind Spear]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Edacious Opo-opo]]&lt;br /&gt;
| [[Nanban Kariginu]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Hippomaritimus]]&lt;br /&gt;
| [[Channeling Robe]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Kirata]]&lt;br /&gt;
| [[Boreas Cesti]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Mucoid Mass]]&lt;br /&gt;
| [[Spellcaster&#039;s Ecu]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Sekhmet]]&lt;br /&gt;
| [[Layqa Seraweels]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Patripatan]]&lt;br /&gt;
| [[Nous Arbalest]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Dosetsu Tree]]&lt;br /&gt;
| [[Raikiri]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Mycophile]]&lt;br /&gt;
| [[Mycophile Cuffs]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Koropokkur]]&lt;br /&gt;
| [[Aega&#039;s Doublet]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Serra]]&lt;br /&gt;
| [[Volans Greaves]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Noble Mold]]&lt;br /&gt;
| [[Rain Hat]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Megalobugard]]&lt;br /&gt;
| [[Hercules&#039; Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Waraxe Beak]]&lt;br /&gt;
| [[Monsoon Tekko]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Herbage Hunter]]&lt;br /&gt;
| [[Precision Bandana]]&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;width:33%; vertical-align:top;margin: auto;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Floors 41~59&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Hazmat]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; | [[Promptitude Solea]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Death from Above]]&lt;br /&gt;
| [[Hornetneedle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Hovering Hotpot]]&lt;br /&gt;
| [[Sleight Kukri]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Gluttony]]&lt;br /&gt;
| [[Gluttony Sword]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Sloth]]&lt;br /&gt;
| [[Sloth Wand]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Pride]]&lt;br /&gt;
| [[Pride Staff]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Diamond Daig]]&lt;br /&gt;
| [[Protecting Bangles]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Nussknacker]]&lt;br /&gt;
| [[Sand Gloves]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Cwn Cyrff]]&lt;br /&gt;
| [[Swan Bilbo]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Okyupete]]&lt;br /&gt;
| [[Shepherd&#039;s Chain]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Boroka]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Habetrot]]&lt;br /&gt;
| [[Twincoon]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Greed]]&lt;br /&gt;
| [[Greed Scimitar]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Lust]]&lt;br /&gt;
| [[Lust Dagger]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Envy]]&lt;br /&gt;
| [[Envy Spear]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Skull of Wrath]]&lt;br /&gt;
| [[Wrath Tabar]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Demonic Tiphia]]&lt;br /&gt;
| [[Tiphia Sting]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Woodland Sage]]&lt;br /&gt;
| [[Sunlight Pole]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Floors 50~99&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Genbu]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; | [[Genbu&#039;s Kabuto]] {{verification}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Seiryu]]&lt;br /&gt;
| [[Seiryu&#039;s Kote]] {{verification}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Fafnir]]&lt;br /&gt;
| [[Ridill]] {{verification}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Behemoth]]&lt;br /&gt;
| [[Comet Tail]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Adamantoise]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Suzaku]]&lt;br /&gt;
| [[Suzaku&#039;s Sune-Ate]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Byakko]]&lt;br /&gt;
| [[Byakko&#039;s Haidate]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Khimaira]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Cerberus]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Hydra]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Floor 61~79&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Picolaton]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; | [[Thrakon Breastplate]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Amemet]]&lt;br /&gt;
| [[Amemet Skin]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Rogue Receptacle]]&lt;br /&gt;
| [[Lyricist&#039;s Gonnelle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Arachne]]&lt;br /&gt;
| [[Arachne Web]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Oni Carcass]]&lt;br /&gt;
| [[Onikiri]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Splacknuck]]&lt;br /&gt;
| [[Knack Pendant]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Shii]]&lt;br /&gt;
| [[Sukesada]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Yowie]]&lt;br /&gt;
| [[Yowie Skin]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Drexerion the Condemned]]&lt;br /&gt;
| [[Flagellant&#039;s Crossbow]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Lizardtrap]]&lt;br /&gt;
| [[Fenrir&#039;s Crown]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Phanduron the Condemned]]&lt;br /&gt;
| [[Ascalon]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Gloom Eye]]&lt;br /&gt;
| [[Wit Pendant]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Barbaric Weapon]]&lt;br /&gt;
| [[Rover&#039;s Gloves]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Calchas]]&lt;br /&gt;
| [[Fuchingiri]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ose]]&lt;br /&gt;
| [[Assault Jerkin]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Lumber Jack]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Elel]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Lindwurm]]&lt;br /&gt;
| [[Valiant Knife]]&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; width:100%; max-width: 400px; vertical-align:top;&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Floors 81~99&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! width=&amp;quot;150px&amp;quot; BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Narasimha]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; | [[Narasimha Hide]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Lord of Onzozo]]&lt;br /&gt;
| [[Octave Club]]{{verification}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Nis Puk]]&lt;br /&gt;
| [[Tempest Belt]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ancient Goobbue]]&lt;br /&gt;
| [[Daihannya]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Voluptuous Vivian]]&lt;br /&gt;
| [[Vivian Ring]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Kreutzet]]&lt;br /&gt;
| [[Sirocco Kukri]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ogama]]&lt;br /&gt;
| [[Amanojaku]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Tarasque]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ash Dragon]]&lt;br /&gt;
| [[Murasame]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Charybdis]]&lt;br /&gt;
| [[Joyeuse]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Copper Borer]]&lt;br /&gt;
| [[Wayang Kulit Mantle]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Bune]]&lt;br /&gt;
| [[Enhancing Sword]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Mahishasura]]&lt;br /&gt;
| [[Veuglaire]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Gharial]]&lt;br /&gt;
| [[Tartaglia]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Aynu-kaysey]]&lt;br /&gt;
| [[Cinquedea]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Killer Jonny]]&lt;br /&gt;
| [[Fendoir]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ignamoth]]&lt;br /&gt;
| [[Octant]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#dfe4ff&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[King Arthro]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[Nyzul Isle Uncharted Area Survey/Strategy]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/109245-Neo-Nyzul-Isle Neo Nyzul Isle (BG)]&lt;br /&gt;
* [http://www.ffxiah.com/forum/topic/28700/nyzul-isle-uncharted Nyzul Isle : Uncharted (FFXIAH)]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Clemency_Grip&amp;diff=612233</id>
		<title>Clemency Grip</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Clemency_Grip&amp;diff=612233"/>
		<updated>2021-02-15T07:06:42Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=MP+30 &amp;quot;[[Divine Veil]]&amp;quot;+1%&lt;br /&gt;
|type=Weapon&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=clemency grip&lt;br /&gt;
|ffxiah=21413/clemency-grip&lt;br /&gt;
|ffxidb=21413&lt;br /&gt;
}}&lt;br /&gt;
{{weapon&lt;br /&gt;
|races=All Races&lt;br /&gt;
|weapon skill=Grips&lt;br /&gt;
|damage=0&lt;br /&gt;
|delay=0&lt;br /&gt;
|damage per second=0&lt;br /&gt;
|tp per hit=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Type=redeem&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Dealer Moogle&lt;br /&gt;
|Zone=Port San d&#039;Oria{{!}}Port San d&#039;Oria (I-9){{mi}}Port Bastok{{!}}Port Bastok (L-8){{mi}}Port Windurst{{!}}Port Windurst (F-6){{mi}}Chocobo Circuit{{!}}Chocobo Circuit (H-8)&lt;br /&gt;
|Notes=Trade a [[Kupon AW-GF]], [[Kupon AW-GFII|GF II]], [[Kupon AW-GFIII|GFIII]], [[Kupon AW-GeIV|GeIV]]&amp;lt;br /&amp;gt;or&amp;lt;br /&amp;gt;{{KI}} [[Mog Kupon AW-GF]], [[Mog Kupon AW-GFII|GF II]], [[Mog Kupon AW-GFIII|GFIII]], [[Mog Kupon AW-GeIV|GeIV]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table 2&lt;br /&gt;
|Insert Monster 2 List Template=&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Wepwawet&lt;br /&gt;
|Level=119&lt;br /&gt;
|Zone=Escha - Zi&#039;Tah&lt;br /&gt;
|Rate={{udrop}}&lt;br /&gt;
|Notes=Via [[Geas Fete]] with a [[Wepwawet&#039;s tooth]] {{KI}}&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Decimation&amp;diff=610976</id>
		<title>Decimation</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Decimation&amp;diff=610976"/>
		<updated>2021-02-07T03:01:47Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Standard WS&lt;br /&gt;
|description=Delivers an aerial attack comprised of three hits. Accuracy varies with [[TP]].&lt;br /&gt;
|type=Axe          &amp;lt;!-- Weapon Type --&amp;gt;&lt;br /&gt;
|class=Physical         &amp;lt;!-- Magical or Physical --&amp;gt;&lt;br /&gt;
&amp;lt;!-- For magical WSs, NOT additional effects --&amp;gt;&lt;br /&gt;
|element=&lt;br /&gt;
|dstat=&lt;br /&gt;
|cap=&lt;br /&gt;
&amp;lt;!-- For all WSs --&amp;gt;&lt;br /&gt;
|target=Single        &amp;lt;!-- AoE, single, or self --&amp;gt;&lt;br /&gt;
|tpmod=Accuracy         &amp;lt;!-- The quantity modified by TP. Use &amp;quot;fTP&amp;quot; for &amp;quot;Damage varies with TP&amp;quot; --&amp;gt;&lt;br /&gt;
|fTP=1.75           &amp;lt;!-- Base fTP if damage doesn&#039;t vary with TP --&amp;gt;&lt;br /&gt;
|100TP={{question}}         &amp;lt;!-- Modifier text for 100 TP --&amp;gt;&lt;br /&gt;
|200TP={{question}}         &amp;lt;!-- Modifier text for 200 TP --&amp;gt;&lt;br /&gt;
|300TP={{question}}         &amp;lt;!-- Modifier text for 300 TP --&amp;gt;&lt;br /&gt;
|statmod=50% [[STR]]&lt;br /&gt;
|atkmod=&lt;br /&gt;
|sc1=Fusion           &amp;lt;!-- Top priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc2=Reverberation           &amp;lt;!-- Secondary priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc3=           &amp;lt;!-- Tertiary priority Skillchain element --&amp;gt;&lt;br /&gt;
|cumulative=    &amp;lt;!-- Cumulative enmity --&amp;gt;&lt;br /&gt;
|volatile=      &amp;lt;!-- Volatile enmity --&amp;gt;&lt;br /&gt;
|reqskill=240&lt;br /&gt;
|quest=Axe the Competition         &amp;lt;!-- Quest required to obtain --&amp;gt;&lt;br /&gt;
|Insert WS Job Level Template=&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[WAR]], [[BST]]&lt;br /&gt;
|level=70&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[DRK]], [[RNG]], [[RUN]]&lt;br /&gt;
|level=75&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[WAR]], [[DRK]], [[BST]], [[RNG]], [[RUN]] via [[Kaja Axe]] in the main hand only&lt;br /&gt;
|level=99&lt;br /&gt;
}}&lt;br /&gt;
|Insert Merit WS Template=     &amp;lt;!-- Can be left null --&amp;gt;&lt;br /&gt;
|Insert Equipment Ability Modified Template= &amp;lt;!-- Use the Equipment Ability Modified Template here --&amp;gt;&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Kaja Axe&lt;br /&gt;
|modifier=Main hand: &amp;quot;Decimation&amp;quot; damage +120%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Dolichenus&lt;br /&gt;
|modifier=Main hand: &amp;quot;Decimation&amp;quot; damage +120%&lt;br /&gt;
}}&lt;br /&gt;
|notes=*{{PAGENAME}} is only unlockable to the jobs listed above, regardless of the axe skill level another job may attain; due to the necessity of equipping [[Pick of Trials]] to complete the trial.&lt;br /&gt;
**Warriors and Beastmasters can not start the quest [[Axe the Competition]] before level 71 due to the necessity of equipping [[Pick of Trials]].&lt;br /&gt;
**Any job, regardless of skill level or completion of [[Axe the Competition]], may use this Weapon Skill while equipped with [[Kaja Axe]] in the main hand.&lt;br /&gt;
***The &amp;quot;{{PAGENAME}}&amp;quot; damage boost applies to all hits in the Weapon Skill.&lt;br /&gt;
* This weaponskill has its [[fTP]] transferred across all hits, making [[:Category:Elemental Gorgets|Elemental Gorgets]] and [[:Category:Elemental Belts|Elemental Belts]] excellent neck and waist gear options.[[Category:fTP Replicating WS]]&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/124376-December-10th-Update-Weaponskill-Adjustments-testing?p=6292137&amp;amp;viewfull=1#post6292137 December 2014 re-testing (Dasva, BG)]&lt;br /&gt;
[[Category:WSNM]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Brass_Borer&amp;diff=610839</id>
		<title>Brass Borer</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Brass_Borer&amp;diff=610839"/>
		<updated>2021-02-04T23:18:25Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Approaching the ??? from any direction will leave you in (J-7) according to the compass. It&amp;#039;s very, very close to (I-7), but... it&amp;#039;s not.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Wamouracampa&lt;br /&gt;
|Main.Job=Paladin&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Earth&lt;br /&gt;
|Detects=Sound&lt;br /&gt;
|Notes= &lt;br /&gt;
* Has higher magic defense when curled up.&lt;br /&gt;
[[Category:Vermin]]&lt;br /&gt;
[[Category:Zeni NM System]]}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Mount Zhayolm&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns=&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Forced spawn by trading a [[Shadeleaf]] to the ??? at (J-7)&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[B. Borer&#039;s Cocoon|Brass Borer&#039;s Cocoon]]&lt;br /&gt;
*[[Lion Tamer]]&lt;br /&gt;
*[[Ritterhentzes]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= 83&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible={{water}}&lt;br /&gt;
|Resists={{fire}}&lt;br /&gt;
|Immune={{question}}&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;br /&gt;
[[Category:Vermin]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Rider_Cometh&amp;diff=610762</id>
		<title>The Rider Cometh</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Rider_Cometh&amp;diff=610762"/>
		<updated>2021-02-04T07:28:28Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=Treasues of Aht Urhgan&lt;br /&gt;
|Start=Nashmeira, Imperial Ward&lt;br /&gt;
|Description= Ominous rumors circulating among the mercenary ranks speak of Dark Rider sightings deep within the Hazhalm Testing Grounds. Could this occurrence bear any connection to the unsealed spatial distortion? It falls to you to investigate.&lt;br /&gt;
|Fame=Treasures of Aht Urhgan&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=[[Aht Urhgan Mission 48|Eternal Mercenary]] (Complete all [[ToAU Mission]]s)&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=[[Unwavering Resolve]]&lt;br /&gt;
|Title=Heir of the Blighted Gloom&lt;br /&gt;
|Reward=&lt;br /&gt;
*[[File: Imp. Gold Piece icon.png|25px|link=]] [[Imperial Gold Piece]]&lt;br /&gt;
*Choice of one:&lt;br /&gt;
:*[[File:Odin GUI.png|25px|link=]] [[Odin|Pact with Odin]]&lt;br /&gt;
:*[[File:Aesir Torque icon.png|25px|link=]] {{imgpop|[[Aesir Torque]]|Aesir Torque description.png}}&lt;br /&gt;
:*[[File:Aesir Mantle icon.png|25px|link=]] {{imgpop|[[Aesir Mantle]]|Aesir Mantle description.png}}&lt;br /&gt;
:*[[File:Aesir Ear Pendant icon.png|25px|link=]] {{imgpop|[[Aesir Ear Pendant]]|Aesir Ear Pendant description.png}}&lt;br /&gt;
:*[[File:Counterfeit Gil icon.png|25px|link=]] 10,000 gil&lt;br /&gt;
*Access to {{KI}}[[Stygian Pact phantom gem]]&lt;br /&gt;
|Image=[[File:Odin 1.png|300px|link=]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{color|red|NOTE:}} If you are having difficulties flagging this quest, it might just not appear as flagged in your quest log.&amp;lt;br /&amp;gt;Carry on by skipping the [[Walahra Temple]] cutscene as well as the first cutscene with [[Totoroon]] and see if you can progress when trading a [[Timeworn Talisman]] and food item.&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Enter the [[Walahra Temple]] in [[Aht Urhgan Whitegate]] at (J/K-8) for a cutscene.&lt;br /&gt;
* Speak to [[Yoyoroon]] in [[Nashmau]] in (G-6).  If you speak to Yoyoroon as a [[Blue Mage]], you will have to change jobs and speak to him again.&lt;br /&gt;
* Obtain a [[Timeworn Talisman]] from [[Ephramadian Shade]]s in [[Arrapago Reef]] or [[Caedarva Mire]].&lt;br /&gt;
:* Talismans obtained prior to starting this quest can be used.&lt;br /&gt;
:* Shades may be found west of the [[Dvucca Isle Staging Point]], around (G-10).&lt;br /&gt;
:* Shades may also be found near the [[Survival Guide]] for Caedarva Mire.&lt;br /&gt;
* Trade the Timeworn Talisman and either a [[Sutlac]] or an [[Irmik Helvasi]] to Yoyoroon in Nashmau.  There is a chance that his appraisal of the item will fail. &lt;br /&gt;
:* The food can be purchased from the Sharat Teahouse in Whitegate.&lt;br /&gt;
:* Yoyoron will not accept [[Sutlac +1]] or [[Irmik Helvasi +1]].&lt;br /&gt;
:* Should the appraisal fail, you will have to obtain another Timeworn Talisman as well as any food items that you traded him.&lt;br /&gt;
* Should your appraisal succeed, you will have to zone and talk to Yoyoroon again to receive the {{KI}}[[Talisman of the rebel gods]].&lt;br /&gt;
* Enter the Walahra Temple in Aht Urhgan Whitegate at (J/K-8) for a cutscene to receive the {{KI}}[[Talisman key]].&lt;br /&gt;
* Enter [[Hazhalm Testing Grounds]] and examine the &#039;&#039;&#039;Entry Gate&#039;&#039;&#039; to view a cutscene.&lt;br /&gt;
** This is the same area as [[Einherjar]]. The quickest way is to use the [[Caedarva Mire]] [[Home Point]].&lt;br /&gt;
* Examine the Entry Gate again to enter a BCNM.&lt;br /&gt;
:* Your opponent will be [[Odin Prime]], he can cast spells like Paralyze, Dispelga, and elemental magic.&lt;br /&gt;
:* Odin Prime can also spawn up to 3 [[Odin Image]]s.&lt;br /&gt;
:* At a low percentage, Odin can use Zantetsuken if he stays alive for an extended period of time.&lt;br /&gt;
* After winning the battle, you will enter a cutscene where you will choose your reward.&lt;br /&gt;
* Examine [[Imperial Whitegate]] at [[Aht Urhgan Whitegate]] (L-8/9) for a cutscene.&lt;br /&gt;
* Speak to Naja Salaheem in Aht Urhgan Whitegate (I-10) for a cutscene to complete the quest.  (And to feel very dirty on the inside.)&lt;br /&gt;
[[Category:Aht Urhgan Quests]] [[Category:Imperial Ward Quests]] [[Category:Avatar Quests]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Aurix&amp;diff=610199</id>
		<title>Aurix</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Aurix&amp;diff=610199"/>
		<updated>2021-01-27T06:46:08Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Undo revision 610195 by Spicyryan (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name={{PAGENAME}}&lt;br /&gt;
|Type=Dynamis-Divergence NPC&lt;br /&gt;
|Location=Ru&#039;Lude Gardens&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Description= Mysterious Goblin that grants access to [[Dynamis - Divergence]] areas and deals with upgrading Relic Armor 119 to their respective [[Reforged Relic Armor +2|+2]] and [[Reforged Relic Armor +3|+3]] versions.&lt;br /&gt;
}}&lt;br /&gt;
==Divergence Entry==&lt;br /&gt;
{{Category:Dynamis - Divergence|transcludesection=Entry Requirements}}&lt;br /&gt;
==Currency Exchange==&lt;br /&gt;
{{Category:Dynamis - Divergence|transcludesection=Currencies}}&lt;br /&gt;
==Notorious Monster==&lt;br /&gt;
{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type= Beastmen&lt;br /&gt;
|Family=Goblin&lt;br /&gt;
|Main Job=thf&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns from statues with colorless eyes in Dynamis-Divergence zones from wave 1 and 2. Will also spawn randomly from any elemental circle during wave 3.&lt;br /&gt;
**May use &#039;&#039;&#039;Bomb Toss&#039;&#039;&#039;, &#039;&#039;&#039;Frypan&#039;&#039;&#039;, &#039;&#039;&#039;Goblin Rush&#039;&#039;&#039;, &#039;&#039;&#039;Smokebomb&#039;&#039;&#039;, &#039;&#039;&#039;Paralysis Shower&#039;&#039;&#039; and &#039;&#039;&#039;Crispy Candle&#039;&#039;&#039;. He favors &#039;&#039;&#039;Bomb Toss&#039;&#039;&#039; the most.&lt;br /&gt;
**Runs away after a set period of time 2-3 minutes if left idle and may run after a certain amount of HP has been lost.&lt;br /&gt;
***The conditions for running away seem inconsistent. {{Information Needed}}.&lt;br /&gt;
***In the event he is not defeated and runs away, Aurix may spawn from another random colorless eye statue or elemental circle. If no other statues or circles are up at the time of despawn, he will no longer spawn for that wave. &lt;br /&gt;
****If Aurix runs away and spawns from another colorless eye statue or elemental circle, he will respawn with its previous HP remaining from the last despawn.&lt;br /&gt;
**There are 3 possible [[Aurix]]s in the zone: 1 pre mid-boss defeat,  1 post mid-boss defeat and 1 post wave 2 boss defeat. &lt;br /&gt;
***[[Aurix]] may not spawn again from a statue or elemental circle if he has been defeated for each of the previously mentioned instances. &lt;br /&gt;
**Drops are dependent upon which Aurix is defeated.&lt;br /&gt;
}}&lt;br /&gt;
===Listings===&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Zone=Dynamis - Divergence&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;:&lt;br /&gt;
*[[Rusted I. Card]]&lt;br /&gt;
*[[Beastmen&#039;s Medal]]&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;:&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;:&lt;br /&gt;
*[[Old Identification Card]]&lt;br /&gt;
*[[Demon&#039;s Medal]]&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=All Divergence Zones&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition=Colorless Statue or Elemental Circle will spawn&lt;br /&gt;
|Abilities= Bomb Toss, Frypan, Goblin Rush, Paralysis Shower, Smokebomb, Crispy Candle&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=n&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Dynamis - Divergence]] [[Category:Notorious Monster]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User_talk:Cordyfox&amp;diff=610198</id>
		<title>User talk:Cordyfox</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User_talk:Cordyfox&amp;diff=610198"/>
		<updated>2021-01-27T05:30:54Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Goblins with names ending in -ix are female and those ending -ox are male. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 22:58, 26 January 2021 (EST)&lt;br /&gt;
&lt;br /&gt;
Incorrect. See also: [[Fickblix]], [[Legalox Heftyhind]]. --&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Aurix&amp;diff=610194</id>
		<title>Aurix</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Aurix&amp;diff=610194"/>
		<updated>2021-01-27T03:19:01Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: -ix = he/him, -ox = she/her&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name={{PAGENAME}}&lt;br /&gt;
|Type=Dynamis-Divergence NPC&lt;br /&gt;
|Location=Ru&#039;Lude Gardens&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Description= Mysterious Goblin that grants access to [[Dynamis - Divergence]] areas and deals with upgrading Relic Armor 119 to their respective [[Reforged Relic Armor +2|+2]] and [[Reforged Relic Armor +3|+3]] versions.&lt;br /&gt;
}}&lt;br /&gt;
==Divergence Entry==&lt;br /&gt;
{{Category:Dynamis - Divergence|transcludesection=Entry Requirements}}&lt;br /&gt;
==Currency Exchange==&lt;br /&gt;
{{Category:Dynamis - Divergence|transcludesection=Currencies}}&lt;br /&gt;
==Notorious Monster==&lt;br /&gt;
{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type= Beastmen&lt;br /&gt;
|Family=Goblin&lt;br /&gt;
|Main Job=thf&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns from statues with colorless eyes in Dynamis-Divergence zones from wave 1 and 2. Will also spawn randomly from any elemental circle during wave 3.&lt;br /&gt;
**May use &#039;&#039;&#039;Bomb Toss&#039;&#039;&#039;, &#039;&#039;&#039;Frypan&#039;&#039;&#039;, &#039;&#039;&#039;Goblin Rush&#039;&#039;&#039;, &#039;&#039;&#039;Smokebomb&#039;&#039;&#039;, &#039;&#039;&#039;Paralysis Shower&#039;&#039;&#039; and &#039;&#039;&#039;Crispy Candle&#039;&#039;&#039;. He favors &#039;&#039;&#039;Bomb Toss&#039;&#039;&#039; the most.&lt;br /&gt;
**Runs away after a set period of time 2-3 minutes if left idle and may run after a certain amount of HP has been lost.&lt;br /&gt;
***The conditions for running away seem inconsistent. {{Information Needed}}.&lt;br /&gt;
***In the event he is not defeated and runs away, Aurix may spawn from another random colorless eye statue or elemental circle. If no other statues or circles are up at the time of despawn, he will no longer spawn for that wave. &lt;br /&gt;
****If Aurix runs away and spawns from another colorless eye statue or elemental circle, he will respawn with its previous HP remaining from the last despawn.&lt;br /&gt;
**There are 3 possible [[Aurix]]s in the zone: 1 pre mid-boss defeat,  1 post mid-boss defeat and 1 post wave 2 boss defeat. &lt;br /&gt;
***[[Aurix]] may not spawn again from a statue or elemental circle if he has been defeated for each of the previously mentioned instances. &lt;br /&gt;
**Drops are dependent upon which Aurix is defeated.&lt;br /&gt;
}}&lt;br /&gt;
===Listings===&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Zone=Dynamis - Divergence&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
&#039;&#039;&#039;Wave 1&#039;&#039;&#039;:&lt;br /&gt;
*[[Rusted I. Card]]&lt;br /&gt;
*[[Beastmen&#039;s Medal]]&lt;br /&gt;
&#039;&#039;&#039;Wave 2&#039;&#039;&#039;:&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
&#039;&#039;&#039;Wave 3&#039;&#039;&#039;:&lt;br /&gt;
*[[Old Identification Card]]&lt;br /&gt;
*[[Demon&#039;s Medal]]&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=All Divergence Zones&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition=Colorless Statue or Elemental Circle will spawn&lt;br /&gt;
|Abilities= Bomb Toss, Frypan, Goblin Rush, Paralysis Shower, Smokebomb, Crispy Candle&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=n&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Dynamis - Divergence]] [[Category:Notorious Monster]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Cordyfox&amp;diff=610188</id>
		<title>User:Cordyfox</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Cordyfox&amp;diff=610188"/>
		<updated>2021-01-27T01:30:56Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Initial setup.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Cordyfox&lt;br /&gt;
|User Sex=F&lt;br /&gt;
|Character Name=Cordyfox&lt;br /&gt;
|Race=Mithra&lt;br /&gt;
|Sex=&lt;br /&gt;
|Face Number=b5&lt;br /&gt;
|Server=Asura&lt;br /&gt;
|Playing Since=2007&lt;br /&gt;
|Mules=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99&lt;br /&gt;
|MNK Level=99&lt;br /&gt;
|WHM Level=50&lt;br /&gt;
|BLM Level=50&lt;br /&gt;
|RDM Level=99&lt;br /&gt;
|THF Level=99&lt;br /&gt;
|PLD Level=&lt;br /&gt;
|DRK Level=10&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=&lt;br /&gt;
|RNG Level=99&lt;br /&gt;
|SAM Level=50&lt;br /&gt;
|NIN Level=99&lt;br /&gt;
|DRG Level=50&lt;br /&gt;
|SMN Level=&lt;br /&gt;
|BLU Level=99m&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=50&lt;br /&gt;
|DNC Level=50&lt;br /&gt;
|SCH Level=99&lt;br /&gt;
|GEO Level=&lt;br /&gt;
|RUN Level=99&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=&lt;br /&gt;
|Bonecraft Level=&lt;br /&gt;
|Clothcraft Level=&lt;br /&gt;
|Cooking Level=&lt;br /&gt;
|Fishing Level=&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=94&lt;br /&gt;
|Leathercraft Level=&lt;br /&gt;
|Smithing Level=&lt;br /&gt;
|Synergy Level=&lt;br /&gt;
|Woodworking Level=&lt;br /&gt;
|Chocobo Digging Rank=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=&lt;br /&gt;
|Bastok Rank=8&lt;br /&gt;
|Windurst Rank=10&lt;br /&gt;
|Zilart=[[The Last Verse]]&lt;br /&gt;
|Promathia=[[The Last Verse]]&lt;br /&gt;
|Aht Urhgan=[[Eternal Mercenary]]&lt;br /&gt;
|Assault Rank=Captain&lt;br /&gt;
|Altana=[[Lest We Forget]]&lt;br /&gt;
|Campaign Rank=4&lt;br /&gt;
|Adoulin=[[The Light Within]]&lt;br /&gt;
|Rhapsodies=[[Rhapsodies_of_Vanadiel_Mission_3-35|A Rhapsody For the Ages]]&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=complete&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=&lt;br /&gt;
|Coastal Fishing Net=&lt;br /&gt;
|Garden Furrows=&lt;br /&gt;
|Mineral Vein=&lt;br /&gt;
|Monster Rearing=&lt;br /&gt;
|Pond Dredger=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=&lt;br /&gt;
|Inventors&#039; Coalition=&lt;br /&gt;
|Mummers&#039; Coalition=&lt;br /&gt;
|Peacekeepers&#039; Coalition=&lt;br /&gt;
|Pioneers&#039; Coalition=&lt;br /&gt;
|Scouts&#039; Coalition=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=&lt;br /&gt;
|Unafraid of the Dark=&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
&lt;br /&gt;
|Nation=Windurst&lt;br /&gt;
|Allied Forces=Windurst&lt;br /&gt;
|Unity=Apururu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=no &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=Cordula#4756&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=https://www.ffxiah.com/player/Asura/Cordyfox&lt;br /&gt;
|Twitter=@cordy_fox&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=yes &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Orcfeltrap&amp;diff=610186</id>
		<title>Orcfeltrap</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Orcfeltrap&amp;diff=610186"/>
		<updated>2021-01-27T00:37:21Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Spelling, grammar. Testimonials should go in discussion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Plantoids&lt;br /&gt;
|Family=Flytrap&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=&lt;br /&gt;
*Uses the following special attacks: [[Soporific]], Palsy Pollen and Gloeosuccus.&lt;br /&gt;
*Has extremely high Regain and favors Soporific a good amount of time.&lt;br /&gt;
*Range on Soporific is very large (seems to be around 20-25 yalm AOE)&lt;br /&gt;
*Sleep is similar to Nightmare as being hit while under the sleep&#039;s affect will not wake you up.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Carpenters&#039; Landing&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns=&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= &lt;br /&gt;
*Spawn at Ethereal Junction (H-9), (I-9), (I-11),&lt;br /&gt;
*1,500 Unity Accolades&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Orcfeltrap&#039;s Coffer]] ({{Gdrop}})&lt;br /&gt;
:*[[Orcfeltrap&#039;s Leaf]]&lt;br /&gt;
:*[[Shinjutsu-no-Obi|Shinjutsu-No-Obi]]&lt;br /&gt;
:*[[Shinjutsu-no-Obi +1|Shinjutsu-No-Obi +1]]&lt;br /&gt;
:*[[Tancho]]&lt;br /&gt;
:*[[Tancho +1]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=119&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
&#039;&#039;&#039;[[Soporific]]&#039;&#039;&#039; - 20.0&#039; AoE Sleep that resets hate and has a low chance of being waken by damage (including from poison potions). Sleep lasts around 30 seconds unresisted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Palsy Pollen&#039;&#039;&#039; - Single-target damage and paralysis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloeosuccus&#039;&#039;&#039; - AoE damage and slow.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unity Concord]]&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Warder_of_Temperance&amp;diff=609443</id>
		<title>Warder of Temperance</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Warder_of_Temperance&amp;diff=609443"/>
		<updated>2021-01-10T09:04:09Z</updated>

		<summary type="html">&lt;p&gt;Cordyfox: Additional information about TP moves.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=Zdei 1.png&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Zdei&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes= *Occasionally spawns when defeating [[Eschan Zdei]].&lt;br /&gt;
*To kill this, you need three damage types: {{slashing}} Slashing, {{piercing}} {{ranged}} Piercing, and {{blunt}} {{H2H}} Blunt.&lt;br /&gt;
**When he is just a plain jar, he only takes blunt damage.&lt;br /&gt;
**When he has green bars around him, he only takes piercing damage.&lt;br /&gt;
**When he has 3 pink rings around him, he only takes slashing damage.&lt;br /&gt;
***Non-elemental damage and magical damage of any kind do not work to damage this Warder in any form, including damage from Skillchains. &lt;br /&gt;
*&amp;quot;Reactor Cool&amp;quot; grants a defense boost and ice spikes which have a potent [[Paralyze]] effect.&lt;br /&gt;
*Uses &amp;quot;Optic Induration&amp;quot; which is a conal petrify attack with a 15 yalms range. Will use this and &amp;quot;Reactor Overload&amp;quot; at least 2 times in succession.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Escha - Ru&#039;Aun&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= &lt;br /&gt;
|SpawnType= &lt;br /&gt;
|SpawnCondition= &lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Speaker&#039;s Ring]]&lt;br /&gt;
*[[Carnal Torque]]&lt;br /&gt;
*[[Darraigner&#039;s Brais]]&lt;br /&gt;
*[[Eschalixir]] 0-4&lt;br /&gt;
*[[Primary nazar]] (Key Item)&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells= &lt;br /&gt;
|Traits= &lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune= Magic damage&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Cordyfox</name></author>
	</entry>
</feed>