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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eithin</id>
	<title>FFXI Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eithin"/>
	<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/ffxi/Special:Contributions/Eithin"/>
	<updated>2026-10-06T21:03:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Triangular_frigicite&amp;diff=686370</id>
		<title>Triangular frigicite</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Triangular_frigicite&amp;diff=686370"/>
		<updated>2023-07-21T15:33:33Z</updated>

		<summary type="html">&lt;p&gt;Eithin: Fixed location&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Key Item Header &lt;br /&gt;
|Name=Triangular frigicite &lt;br /&gt;
|Type=Temporary Key Items &lt;br /&gt;
|Description=A piece of frigicite found in a dark&amp;lt;br /&amp;gt; cave in Xarcabard. &lt;br /&gt;
}} &lt;br /&gt;
{{Key Item Usage Table &lt;br /&gt;
|Insert Key Item Acquisition Instance Template= &lt;br /&gt;
{{Key Item Acquisition Instance &lt;br /&gt;
|npcname= &#039;&#039;&#039;???&#039;&#039;&#039; target&lt;br /&gt;
|zone= [[Xarcabard]] (G-10)&lt;br /&gt;
|cost= &lt;br /&gt;
}} &lt;br /&gt;
|Insert Key Item Use Instance Template= &lt;br /&gt;
{{Key Item Use Instance &lt;br /&gt;
|usage= [[Quest]]&lt;br /&gt;
|name= [[Atop the Highest Mountains]]&lt;br /&gt;
}} &lt;br /&gt;
}} &lt;br /&gt;
==Notes==&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Mephitas&amp;diff=638346</id>
		<title>Talk:Mephitas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Mephitas&amp;diff=638346"/>
		<updated>2022-02-15T20:30:55Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Testimonials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Testimonials==&lt;br /&gt;
Annoying solo with a solidly geared BLU and trusts. Only fought him a few times, so I didn&#039;t really develop any special tactics. I use Selh&#039;teus, Iroha II (both for AE healing), Yoran, King and Qultada. My health regularly spikes (and I require self-healing) as Yoran&#039;s attention is on the rest of the party, even with the AE heals from TP moves helping out. He seems to use Poison Storm a lot! [[User:Ulgar|Ulgar]] ([[User talk:Ulgar|talk]]) 20:05, 26 November 2018 (EST)&lt;br /&gt;
&lt;br /&gt;
The above advice is still great if you want to solo Mephitas. I fought him a number of times as BLU/WAR, though with Apururu (UC) instead of Yoran and Joachim instead of Qultada, for some extra healing and Poisona ability. Apart from that, I found these things to be helpful:&lt;br /&gt;
* Bring a few stacks of Antidotes and put a &amp;lt;code&amp;gt;/item &amp;quot;Antidote&amp;quot; &amp;lt;me&amp;gt;&amp;lt;/code&amp;gt; macro somewhere easily accessible. A few antidotes per fight will greatly reduce the poison hazard, especially of the powerful Venom Breath;&lt;br /&gt;
* Engage a nearby mob before fighting, to ensure that you and your trusts are fully buffed;&lt;br /&gt;
* Selh&#039;teus and Iroha both have TP moves that will thwart attempts to self-skillchain. They will usually create Fusion, L3 Light or L4 Light. It&#039;s worth awaiting the skillchain animation and continuing it if possible, for even better damage.&lt;br /&gt;
--[[User:Eithin|Eithin]] ([[User talk:Eithin|talk]]) 15:30, 15 February 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
6 man, very easy fight.  Near BiS BLU, WAR and Semi geared NIN.  Had BRD and GEO Buffs.  Had a WHM with a Yagrush with us but wasn&#039;t really needed as the mob died in under 20 seconds.  BLU spammed Expaicion and War Spammed Upheaval.  --[[User:Dagna|Dagna]] ([[User talk:Dagna|talk]]) 01:37, 15 May 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Talk==&lt;br /&gt;
Basing the resistances on the main page off of [[Serket]]&#039;s. Which is the most likely case. Scorpions/Scolopendrids/Scorpion NMs vary in their resistances more often than other mobs tend to. For instance Serket compared to normal Scoprions or the yellow Scolopendrid sub species between WotG and Adoulin to [[Selkit]] in Escha, all have differences. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 10:31, 28 November 2018 (EST)&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=631566</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=631566"/>
		<updated>2021-12-05T02:38:12Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =Complete&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =Complete&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =Complete&lt;br /&gt;
| Analyze: Yorcia Weald =Complete&lt;br /&gt;
| Analyze: Kamihr Drifts =Complete&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =Complete&lt;br /&gt;
| Research: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=631221</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=631221"/>
		<updated>2021-11-29T01:49:00Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =Complete&lt;br /&gt;
| Analyze: Yorcia Weald =Complete&lt;br /&gt;
| Analyze: Kamihr Drifts =Complete&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =Complete&lt;br /&gt;
| Research: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=630991</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=630991"/>
		<updated>2021-11-26T01:39:51Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =Complete&lt;br /&gt;
| Analyze: Yorcia Weald =Complete&lt;br /&gt;
| Analyze: Kamihr Drifts =Complete&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =Complete&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=630659</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=630659"/>
		<updated>2021-11-19T00:26:56Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =Complete&lt;br /&gt;
| Analyze: Yorcia Weald =Complete&lt;br /&gt;
| Analyze: Kamihr Drifts =Complete&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=630207</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=630207"/>
		<updated>2021-11-14T00:18:07Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =Complete&lt;br /&gt;
| Analyze: Yorcia Weald =Complete&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629676</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629676"/>
		<updated>2021-11-07T22:38:12Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629472</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629472"/>
		<updated>2021-11-04T20:14:00Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =Complete&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =Complete&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629331</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629331"/>
		<updated>2021-10-31T14:21:08Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =Complete&lt;br /&gt;
| Preserve: Marjami Ravine =Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =Complete&lt;br /&gt;
| Patrol: Dho Gates =Complete&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629035</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=629035"/>
		<updated>2021-10-22T22:09:26Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =Complete&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628795</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628795"/>
		<updated>2021-10-18T21:34:13Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =Complete&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628761</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628761"/>
		<updated>2021-10-17T22:39:50Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =Complete&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628644</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628644"/>
		<updated>2021-10-13T20:48:42Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =Complete&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628356</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628356"/>
		<updated>2021-10-08T17:28:07Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =Complete&lt;br /&gt;
| Gather: Marjami Ravine =Complete&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628098</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=628098"/>
		<updated>2021-10-02T19:57:18Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =Complete&lt;br /&gt;
| Gather: Morimar Basalt Fields =Complete&lt;br /&gt;
| Gather: Cirdas Caverns =Complete&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Reja_Ygridhi&amp;diff=628039</id>
		<title>Reja Ygridhi</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Reja_Ygridhi&amp;diff=628039"/>
		<updated>2021-09-29T18:58:53Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Eastern Ulbuka Quests */ These quests can be mixed (see talk page)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name=Reja Ygridhi&lt;br /&gt;
|Type=Quest NPC&lt;br /&gt;
|Location=Celennia Memorial Library&lt;br /&gt;
|Position=F-9) (Next to the Scouts&#039; Coalition&lt;br /&gt;
|Description=Offers the quest [[Order Up]] and provides item rewards for certain achievements after completion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Starts Quests/Missions====&lt;br /&gt;
* [[Order Up]]&lt;br /&gt;
&lt;br /&gt;
====Rewards====&lt;br /&gt;
After completing the quest [[Order Up]], rewards are available for completing the achievements below.&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;Note: Each achievement may only be completed once.&#039;&#039;&lt;br /&gt;
=====&#039;&#039;&#039;[[Naakual|Naakuals]]&#039;&#039;&#039;=====&lt;br /&gt;
*Tier I&lt;br /&gt;
**Defeating the first three [[Naakual|Naakuals]] ([[Colkhab]], [[Achuka]], and [[Tchakka]]) will allow you to choose one of the following rewards:&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Achuka]]&lt;br /&gt;
! [[Colkhab]]&lt;br /&gt;
! [[Tchakka]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Tlalpoloani]]&lt;br /&gt;
*[[Camatlatia]]&lt;br /&gt;
*[[Quauhpilli Helm]]&lt;br /&gt;
*[[Quauhpilli Gloves]]&lt;br /&gt;
|&lt;br /&gt;
*[[Icoyoca]]&lt;br /&gt;
*[[Tlamini]]&lt;br /&gt;
*[[Xux Hat]]&lt;br /&gt;
*[[Xux Trousers]]&lt;br /&gt;
|&lt;br /&gt;
*[[Macoquetza]]&lt;br /&gt;
*[[Suijingiri Kanemitsu]]&lt;br /&gt;
*[[Zoquittihuitz]]&lt;br /&gt;
*[[Chocaliztli Mask]]&lt;br /&gt;
*[[Chocaliztli Boots]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
*30,000 [[Bayld]]&lt;br /&gt;
*20,000 [[Kinetic Units]]&lt;br /&gt;
|}&lt;br /&gt;
*Tier II&lt;br /&gt;
**Defeating the next two [[Naakual|Naakuals]] ([[Yumcax]] and [[Hurkan]]) after choosing a reward from the prior three will allow you to choose one of the following rewards:&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Hurkan]]&lt;br /&gt;
! [[Yumcax]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Hunahpu]]&lt;br /&gt;
*[[Xbalanque]]&lt;br /&gt;
*[[Animikii Bullet]]&lt;br /&gt;
*[[Tzacab Grip]]&lt;br /&gt;
*[[Uk&#039;uxkaj Cap]]&lt;br /&gt;
*[[Uk&#039;uxkaj Boots]]&lt;br /&gt;
|&lt;br /&gt;
*[[Ixtab (Weapon)|Ixtab]]&lt;br /&gt;
*[[Tamaxchi]]&lt;br /&gt;
*[[Buremte Hat]]&lt;br /&gt;
*[[Buremte Gloves]]&lt;br /&gt;
*[[Ocachi Gorget]]&lt;br /&gt;
*[[Pahtli Cape]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
*30,000 [[Bayld]]&lt;br /&gt;
*20,000 [[Kinetic Units]]&lt;br /&gt;
|}&lt;br /&gt;
*Tier III&lt;br /&gt;
**After defeating [[Kumhau]]&amp;lt;sup&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;/sup&amp;gt;, allows you to select one of the following rewards:&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Achuka]]&lt;br /&gt;
! [[Colkhab]]&lt;br /&gt;
! [[Tchakka]]&lt;br /&gt;
! [[Kumhau]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Maochinoli]]&lt;br /&gt;
*[[Xiutleato]]&lt;br /&gt;
*[[Otomi Helm]]&lt;br /&gt;
*[[Otomi Gloves]]&lt;br /&gt;
|&lt;br /&gt;
*[[Hatxiik]]&lt;br /&gt;
*[[Kuakuakait]]&lt;br /&gt;
*[[Kaabanax Hat]]&lt;br /&gt;
*[[Kaabnax Trousers]]&lt;br /&gt;
|&lt;br /&gt;
*[[Atoyac]]&lt;br /&gt;
*[[Azukinagamitsu]]&lt;br /&gt;
*[[Atetepeyorg]]&lt;br /&gt;
*[[Ejekamal Mask]]&lt;br /&gt;
*[[Ejekamal Boots]]&lt;br /&gt;
|&lt;br /&gt;
*[[Kaquljaan]]&lt;br /&gt;
*[[Ajjub Bow]]&lt;br /&gt;
*[[Baqil Staff]]&lt;br /&gt;
*[[Quiahuiz Helm]]&lt;br /&gt;
*[[Quiahuiz Leggings]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=4 style=&amp;quot;text-align: center;&amp;quot; |&lt;br /&gt;
*50,000 [[Bayld]]&lt;br /&gt;
*30,000 [[Kinetic Units]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;sup&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; &#039;&#039;Re-defeating [[Colkhab]], [[Achuka]], and [[Tchakka]] may be needed if a player&#039;s only win was attained before [[November_2013_Version_Update_Notes|November 2013]].&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;[[Quests|Eastern Ulbuka Quests]]&#039;&#039;&#039;=====&lt;br /&gt;
* Completing 15 of the following quests rewards you with 10,000 [[Bayld]] and an &#039;&#039;&#039;[[Ivory wing talisman]]&#039;&#039;&#039; key item.&lt;br /&gt;
* Completing all of them rewards you with another 10,000 [[Bayld]] and a second &#039;&#039;&#039;[[Ivory wing talisman]]&#039;&#039;&#039;.&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Ceizak Battlegrounds]]&lt;br /&gt;
! [[Foret de Hennetiel]]&lt;br /&gt;
! [[Morimar Basalt Fields]]&lt;br /&gt;
! [[Yahse Hunting Grounds]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[Empty Nest]]&lt;br /&gt;
*[[Grind to Sawdust]]&lt;br /&gt;
*[[To Catch a Predator]]&lt;br /&gt;
*[[Twitherym Dust]]&lt;br /&gt;
|&lt;br /&gt;
*[[I&#039;m on a Boat]]&lt;br /&gt;
*[[Orobon Appetit]]&lt;br /&gt;
*[[Poisoning the Well]]&lt;br /&gt;
*[[Unsullied Lands]]&lt;br /&gt;
|&lt;br /&gt;
*[[A Geothermal Expedition]]&lt;br /&gt;
*[[A Stone&#039;s Throw Away]]&lt;br /&gt;
*[[No Rime Like the Present]]&lt;br /&gt;
|&lt;br /&gt;
*[[Boiling Over]]&lt;br /&gt;
*[[Don&#039;t Clam Up on Me Now]]&lt;br /&gt;
*[[Hop to It]]&lt;br /&gt;
*[[The Whole Place Is Abuzz]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Rala Waterways]]&lt;br /&gt;
! [[Morimar Basalt Fields]]&lt;br /&gt;
! [[Marjami Ravine]]&lt;br /&gt;
! [[Yorcia Weald]]&lt;br /&gt;
! [[Kamihr Drifts]]&lt;br /&gt;
! [[Outer Ra&#039;Kaznar]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*[[It Sets My Heart Aflutter]]&lt;br /&gt;
|&lt;br /&gt;
*[[Talk About Wrinkly Skin]]&lt;br /&gt;
|&lt;br /&gt;
*[[Did You Feel That?]]&lt;br /&gt;
*[[Hide and Go Peak]]&lt;br /&gt;
*[[It Never Goes Out of Style]]&lt;br /&gt;
*[[Water, Water, Everywhere]]&lt;br /&gt;
|&lt;br /&gt;
*[[Dirt Cheap]]&lt;br /&gt;
*[[Flower Power]]&lt;br /&gt;
|&lt;br /&gt;
*[[Breaking the Ice]]&lt;br /&gt;
*[[No Love Lost]]&lt;br /&gt;
|&lt;br /&gt;
*[[Lerene&#039;s Lament]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;[[Quests|City of Adoulin and Mog Garden Quests]]&#039;&#039;&#039;=====&lt;br /&gt;
*Completing these quests inside the city of Adoulin and Mog Garden rewards you with 10,000 [[Kinetic Units]]. (Note: completing all these quests is necessary, but not sufficient to receive the reward. There are other unknown requirements, most likely in Coalition progress)&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Western Adoulin]]&lt;br /&gt;
! [[Eastern Adoulin]]&lt;br /&gt;
! [[Rala Waterways]]&lt;br /&gt;
! [[Mog Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[A Certain Substitute Patrolman]]&lt;br /&gt;
* [[A Pioneer&#039;s Best (Imaginary) Friend]]&lt;br /&gt;
* [[&amp;quot;Always more,&amp;quot; Quoth the Ravenous]]&lt;br /&gt;
* [[Exotic Delicacies]]&lt;br /&gt;
* [[Hunger Strikes]]&lt;br /&gt;
* [[No Laughing Matter]]&lt;br /&gt;
* [[The Old Man and the Harpoon]]&lt;br /&gt;
* [[Raptor Rapture]]&lt;br /&gt;
* [[Scaredy-Cats]]&lt;br /&gt;
* [[The Starving]]&lt;br /&gt;
* [[Transporting]]&lt;br /&gt;
* [[Vegetable Vegetable Revolution]]&lt;br /&gt;
* [[Western Waypoints, Ho!]]&lt;br /&gt;
|&lt;br /&gt;
* [[A Good Pair of Crocs]]&lt;br /&gt;
* [[A Shot in the Dark]]&lt;br /&gt;
* [[A Thirst for the Ages]]&lt;br /&gt;
* [[Cafe...teria]]&lt;br /&gt;
* [[Don&#039;t Ever Leaf Me]]&lt;br /&gt;
* [[Keep Your Bloomers On, Erisa]]&lt;br /&gt;
* [[The Longest Way Round...]]&lt;br /&gt;
* [[Meg-alomaniac]]&lt;br /&gt;
* [[Open the Floodgates]]&lt;br /&gt;
* [[Wes...Eastern Waypoints, Ho!]]&lt;br /&gt;
|&lt;br /&gt;
* [[Fertile Ground]]&lt;br /&gt;
|&lt;br /&gt;
* [[Full Fields]]&lt;br /&gt;
* [[Green Groves]]&lt;br /&gt;
* [[Mining Missive]]&lt;br /&gt;
* [[Pond Probing]]&lt;br /&gt;
* [[Coastal Chaos]]&lt;br /&gt;
* [[Seed Sowing]]&lt;br /&gt;
* [[Flotsam Finding]]&lt;br /&gt;
* [[Courtesy Crustacean]]&lt;br /&gt;
* [[Trinket for the Tyrant]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Completing these quests, in addition to the ones above, inside the city of Adoulin and Mog Garden rewards you with 15,000 [[Kinetic Units]].&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Western Adoulin]]&lt;br /&gt;
! [[Eastern Adoulin]]&lt;br /&gt;
! [[Mog Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[All the Way to the Bank]]&lt;br /&gt;
* [[Do Not Go Into the Light]]&lt;br /&gt;
* [[F.A.I.L.ure Is Not an Option]]&lt;br /&gt;
* [[Flavors of Our Lives]]&lt;br /&gt;
* [[Flowers for Svenja]]&lt;br /&gt;
* [[Granddaddy Dearest]]&lt;br /&gt;
* [[Hypocritical Oath]]&lt;br /&gt;
* [[Vegetable Vegetable Evolution]]&lt;br /&gt;
|&lt;br /&gt;
* [[The Good, the Bad, the Clement]]&lt;br /&gt;
* [[One Good Turn...]]&lt;br /&gt;
* [[The Secret to Success]]&lt;br /&gt;
* [[Thorn in the Side]]&lt;br /&gt;
* [[Velkkovert Operations]]&lt;br /&gt;
* [[Wayward Waypoints]]&lt;br /&gt;
|&lt;br /&gt;
* [[Hypnotic Hospitality]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Completing these quests, in addition to the ones above, inside the city of Adoulin and Mog Garden rewards you with 20,000 [[Kinetic Units]] and 30,000 [[Bayld]].&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Western Adoulin]]&lt;br /&gt;
! [[Eastern Adoulin]]&lt;br /&gt;
! [[Mog Garden]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[A Barrel of Laughs]]&lt;br /&gt;
* [[Dances with Luopans]]&lt;br /&gt;
* [[Not-So-Clean Bill]]&lt;br /&gt;
* [[Sick and Tired]]&lt;br /&gt;
* [[To Laugh Is to Love]]&lt;br /&gt;
* [[Vegetable Vegetable Crisis]]&lt;br /&gt;
* [[Vegetable Vegetable Frustration]]&lt;br /&gt;
|&lt;br /&gt;
* [[A Thirst Before Time]]&lt;br /&gt;
* [[A Thirst for Eternity]]&lt;br /&gt;
* [[A Thirst for the Eons]]&lt;br /&gt;
* [[Children of the Rune]]&lt;br /&gt;
* [[The Curious Case of Melvien]]&lt;br /&gt;
* [[Eye of the Beholder]]&lt;br /&gt;
* [[In the Land of the Blind]]&lt;br /&gt;
* [[Mistress of Ceremonies]]&lt;br /&gt;
* [[No Mercy for the Wicked]]&lt;br /&gt;
* [[The Weatherspoon Inquisition]]&lt;br /&gt;
* [[The Weatherspoon War]]&lt;br /&gt;
|&lt;br /&gt;
* [[Titillating Tomes]]&lt;br /&gt;
* [[Release the Fleece]]&lt;br /&gt;
* [[Feeding Frenzy]]&lt;br /&gt;
* [[Chacharoon&#039;s Cheer]]&lt;br /&gt;
* [[Cry Not, Caretaker]]&lt;br /&gt;
* [[Trial of the Chacharoon]]&lt;br /&gt;
* [[Doctor Chacharoon]]&lt;br /&gt;
* [[Rowing Together]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;[[Coalition Assignments]]&#039;&#039;&#039;=====&lt;br /&gt;
*Completing 68 unique [[Coalition Assignments]] at any rank (excluding Provide: assignments for the [[Couriers&#039; Coalition]])&#039;&#039; rewards you with the &#039;&#039;&#039;[[Bronze mattock cordon]]&#039;&#039;&#039; and 10,000 [[Bayld]].&lt;br /&gt;
*Completing all [[Coalition Assignments]] up to &#039;&#039;&#039;and&#039;&#039;&#039; including the Advisor rank &#039;&#039; (excluding Provide: assignments for the [[Couriers&#039; Coalition]])&#039;&#039;, rewards you with the &#039;&#039;&#039;[[Bronze shovel cordon]]&#039;&#039;&#039; and 20,000 [[Bayld]].&lt;br /&gt;
:*&#039;&#039;&#039;Note:&#039;&#039;&#039; You must have earned an [[Ivory wing talisman]] as well as the 10,000 Kinetic Units reward for completing quests inside the city of Adoulin to obtain the Bronze shovel.&lt;br /&gt;
::*&#039;&#039;&#039;Note:&#039;&#039;&#039; The above information is not quite correct. It is possible, for example, to receive the Bronze shovel cordon without having completed all assignments up to and including the Advisor rank, but the exact requirements remain unknown.&lt;br /&gt;
*Completing all [[Coalition Assignments]] at the Legendary rank &#039;&#039;(excluding Provide: assignments for the [[Couriers&#039; Coalition]])&#039;&#039; rewards you with the &#039;&#039;&#039;[[Silver mattock cordon]]&#039;&#039;&#039; and 10,000 [[Bayld]].&lt;br /&gt;
*Completing all [[Coalition Assignments]] through the Legendary rank &#039;&#039;(including previous ranks but excluding Provide: assignments for the [[Couriers&#039; Coalition]])&#039;&#039; rewards you with the &#039;&#039;&#039;[[Silver shovel cordon]]&#039;&#039;&#039; and 20,000 [[Bayld]].&lt;br /&gt;
:*&#039;&#039;&#039;Note&#039;&#039;&#039;: You must have earned both [[Ivory wing talisman]]s from above the quest completion as well as the 15,000 [[Kinetic Units]] reward for completing quests inside the city of Adoulin.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;&amp;lt;span style=color:#0645AD&amp;gt;Golden Rank Key Item&amp;lt;/span&amp;gt;&#039;&#039;&#039;=====&lt;br /&gt;
*Obtain all of the following to be rewarded with the &#039;&#039;&#039;[[Golden shovel cordon]]&#039;&#039;&#039; and 100,000 [[Bayld]]:&lt;br /&gt;
**All [[Naakual]] reward tiers.&lt;br /&gt;
**[[Bronze mattock cordon|Bronze mattock]] and [[Bronze shovel cordon|shovel cordons]].&lt;br /&gt;
**[[Silver mattock cordon|Silver mattock]] and [[Silver shovel cordon|shovel cordons]].&lt;br /&gt;
**Both [[Ivory wing talisman]]s.&lt;br /&gt;
**The 20,000 [[Kinetic Units]] reward for completing quests inside the city of Adoulin.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Reja_Ygridhi&amp;diff=628038</id>
		<title>Talk:Reja Ygridhi</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Reja_Ygridhi&amp;diff=628038"/>
		<updated>2021-09-29T18:53:48Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Ivory wing talisman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==  About obtaining the [[Silver shovel cordon]] ==&lt;br /&gt;
Note about obtaining the [[Silver shovel cordon]] : &lt;br /&gt;
After completing all the Coalition Assignments available up to the Legend rank, she gave me the [[Silver mattock cordon]] but she didn&#039;t give me the other one. After that, I cleared a few quests that I hadn&#039;t done, checking the Mithra after each quest. After clearing [[The Secret to Success]], she gave me the Kinetic Units reward for clearing all quests, then I finally got my KI after talking to her again. So, if you can&#039;t get the [[Silver shovel cordon]] although you have finished all the assignments, try to finish all the older quests as well. --[[User:Soily|Soily]] ([[User talk:Soily|talk]]) 08:22, 14 December 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;So they added a &#039;&#039;&#039;Golden scope inginia&#039;&#039;&#039;, which is basically a &amp;quot;Gold shovel cordon&amp;quot;... having done every quest in Adoulin areas (save [[Saved by the Bell]], the Idris quest... cause I don&#039;t want to cancel my Epeolatry)... Reja just tells me that I&#039;ve done all I can...&amp;lt;br /&amp;gt;&lt;br /&gt;
Here&#039;s all the remaining quests unused as a requirement for the previous tiers:&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! [[Western Adoulin]]&lt;br /&gt;
! [[Eastern Adoulin]]&lt;br /&gt;
! [[Mog Garden]]&lt;br /&gt;
! Rune Fencer Related&lt;br /&gt;
! Geomancer Related&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[A Barrel of Laughs]]&lt;br /&gt;
* [[Not-So-Clean Bill]]&lt;br /&gt;
* [[Sick and Tired]]&lt;br /&gt;
* [[To Laugh Is to Love]]&lt;br /&gt;
* [[Vegetable Vegetable Crisis]]&lt;br /&gt;
* [[Vegetable Vegetable Frustration]]&lt;br /&gt;
|&lt;br /&gt;
* [[A Thirst Before Time]]&lt;br /&gt;
* [[A Thirst for Eternity]]&lt;br /&gt;
* [[A Thirst for the Eons]]&lt;br /&gt;
* [[The Curious Case of Melvien]]&lt;br /&gt;
* [[Eye of the Beholder]]&lt;br /&gt;
* [[In the Land of the Blind]]&lt;br /&gt;
* [[Mistress of Ceremonies]]&lt;br /&gt;
* [[No Mercy for the Wicked]]&lt;br /&gt;
* [[The Weatherspoon Inquisition]]&lt;br /&gt;
* [[The Weatherspoon War]]&lt;br /&gt;
|&lt;br /&gt;
* [[Titillating Tomes]]&lt;br /&gt;
* [[Release the Fleece]]&lt;br /&gt;
* [[Feeding Frenzy]]&lt;br /&gt;
* [[Chacharoon&#039;s Cheer]]&lt;br /&gt;
* [[Cry Not, Caretaker]]&lt;br /&gt;
* [[Trial of the Chacharoon]]&lt;br /&gt;
* [[Doctor Chacharoon]]&lt;br /&gt;
* [[Rowing Together]]&lt;br /&gt;
|&lt;br /&gt;
* [[Children of the Rune]]&lt;br /&gt;
* [[Destiny&#039;s Device]]&lt;br /&gt;
* [[Endeavoring to Awaken]]&lt;br /&gt;
* [[Epiphany]]&lt;br /&gt;
* [[Forging New Bonds]]&lt;br /&gt;
* [[Legacies Lost and Found]]&lt;br /&gt;
* [[Quiescence]]&lt;br /&gt;
* [[Rune Fencing the Night Away]]&lt;br /&gt;
|&lt;br /&gt;
* [[The Bloodline of Zacariah]]&lt;br /&gt;
* [[The Communion]]&lt;br /&gt;
* [[Dances with Luopans]]&lt;br /&gt;
* [[Elementary, My Dear Sylvie]]&lt;br /&gt;
* [[For Whom the Bell Tolls]]&lt;br /&gt;
* [[Geomancerrific]]&lt;br /&gt;
* [[Saved by the Bell]]&lt;br /&gt;
* [[Treasures of the Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
I doubt they&#039;d include the RUN and GEO stuff, as for the previous two tiers those are excluded.&amp;lt;br /&amp;gt;&lt;br /&gt;
But the Amchuchu+Junior Vegetable Vegetable questline is unfinished, so hopefully that&#039;s what is missing and they just added the KI early.&amp;lt;br /&amp;gt;&lt;br /&gt;
Could also have a final Chacharoon quest tied to rank 7 monster rearing... either way, neither of those potential quests are available, so I don&#039;t believe the &#039;&#039;&#039;Golden scope inginia&#039;&#039;&#039; is either. -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 21:24, 16 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
R7 Mog Garden quest, and finale VeggieVeggie confirmed in November update. Cleaned up the chart in prep to add it. -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 19:51, 17 October 2015 (UTC)&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Golden shovel cordon]] added and obtained in the expected manner. Only RUN and GEO quests can be the trigger for the scope. -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 14:46, 13 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have completed all RUN and GEO quests except the mythic weapons. Still no Gold Scope. I sincerely doubt (hope) completion of the mythic weapon quests are (not) the trigger. Perhaps Sinister Reign victory and defeating the Vagary bosses, much like the WKR tiers, are the key -- [[User:Knyte|Knyte]] ([[User talk:Knyte|talk]]) 17:09, 23 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope.&amp;lt;br /&amp;gt;&lt;br /&gt;
I&#039;ve got all Legendary coalitions, all missions cleared, all 9 NMs killed in SR, and all Vagary wins. And no Scope for me either. Literally the only thing I&#039;ve not done is the GEO ergon quest. (cause I&#039;m halfway to a Epeolatry and would have to reset/ditch that just to do the quest to the point wherein it&#039;s registered as &amp;quot;finished&amp;quot;. Neither quest make you have to 100% finish the weapon, both are filed under &amp;quot;completed&amp;quot; after you finish the first stage...) So I&#039;m pretty sure that they are the condition required. -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 18:37, 24 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is likely to require the completion of these additional Adoulin quests:&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! Rune Fencer Related&lt;br /&gt;
! Geomancer Related&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Children of the Rune]]&lt;br /&gt;
* [[Destiny&#039;s Device]]&lt;br /&gt;
* [[Endeavoring to Awaken]]&lt;br /&gt;
* [[Epiphany]]&lt;br /&gt;
* [[Forging New Bonds]]&lt;br /&gt;
* [[Legacies Lost and Found]]&lt;br /&gt;
* [[Quiescence]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Rune Fencing the Night Away]]&lt;br /&gt;
|&lt;br /&gt;
* [[The Bloodline of Zacariah]]&lt;br /&gt;
* [[The Communion]]&lt;br /&gt;
* [[Dances with Luopans]]&lt;br /&gt;
* [[Elementary, My Dear Sylvie]]&lt;br /&gt;
* [[For Whom the Bell Tolls]]&lt;br /&gt;
* [[Geomancerrific]]&lt;br /&gt;
* [[Saved by the Bell]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Treasures of the Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
‡&amp;lt;sup&amp;gt;&#039;&#039;These are the Mythic-equivalent quests to obtain Rune Fencer and Geomancer&#039;s [[Ergon Weapons]]. They are mutually exclusive and one can not be completed while the other is active.&#039;&#039;&amp;lt;/sup&amp;gt;&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
Sadly... this isn&#039;t true. Just tested that you can complete each stage of an Ergon without being forced to start the next stage (eg, finished stage 3 of Epeolatry, did stage 1 of Idris before starting stage 4 Epeolatry). Golden scope not given even though both Ergon quests show up in the completed list.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It might very well be 100% useless and require full creation of both Ergon weapons... or maybe just the creation of one. (less useless, but mostly useless since most people wouldn&#039;t want to make a second Ergon... unless their first was Epeolatry.) -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 19:28, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Y&#039;know, thinking about it... I never did any of the provide assignments.... so.... it&#039;s highly possible that they are required too. Which would make this reward nigh unobtainable. (since pretty much every server is populated enough for provide assignments to never be accessible again.) -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 12:31, 20 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
I also can&#039;t get this last KI. I have every piece of RUN/GEO AF and all quests done except Epeolatry ([[Quiescence]]). I only have one Provide quest complete, and the menu is resistant to hacking (can&#039;t force the quest.) Some options that I see for this KI:&lt;br /&gt;
* All 5 Provide quests&lt;br /&gt;
** Did Kamihr. Going to be impossible to do the other 4.&lt;br /&gt;
* Epeolatry and Idris&lt;br /&gt;
** Completed Idris and 2 stage into Epeolatry.&lt;br /&gt;
* cLevel 143 Incursion win (I think I&#039;m at 133)&lt;br /&gt;
* All &amp;quot;Optional&amp;quot; quest scenes, including ones we might not know about &amp;lt;-- hopefully none of which can be missed&lt;br /&gt;
** The only remaining Adoulin temp KI I have that I don&#039;t expect is the [[F.A.I.L. badge]]. Completing the SOB questlines and talking to all known SOB members was a bust. I&#039;m not sure how to get rid of it. I&#039;ve talked to everyone in Adoulin twice, so it&#039;s probably in Windurst somewhere? Or it could be the map of the Mhuara -&amp;gt; Selbina Ferry or some stupid crap like that.&lt;br /&gt;
* All non-exclusive Titles from Adoulin?&lt;br /&gt;
** We don&#039;t really have a list for this.&lt;br /&gt;
* Buy all permanent KIs from Coalitions&lt;br /&gt;
** Did this.&lt;br /&gt;
* Obtain all Monster Rearing Cheers&lt;br /&gt;
Those are all the ideas I have right now. --[[User:Byrthnoth|Byrthnoth]] ([[User talk:Byrthnoth|talk]]) 00:42, 29 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Golden scope insignia does not exist ==&lt;br /&gt;
I checked out the resources and they renamed it to [[Golden shovel cordon]]. I have subsequently purged all mentions of it from the wiki. --[[User:Byrthnoth|Byrthnoth]] ([[User talk:Byrthnoth|talk]]) 15:32, 30 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Damn it, Byrth. Why do you break my heart. (Was really hoping that it would be the final reward for the Ygnas Directive... reducing imprimabluhs to 10~30min.... Hell, even 1hr would be good...) -- [[User:FaeQueenCory|FaeQueenCory]] ([[User talk:FaeQueenCory|talk]]) 20:16, 25 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
== Bronze Shovel Cordon requirements ==&lt;br /&gt;
&lt;br /&gt;
So, I just got the bronze shovel cordon with a rank of Partner in Pioneer, and Contributor in Peacekeeper. There is more to the story than simply clearing through Advisor. Perhaps it&#039;s based on average rank since I am Legend/Magnatex2/Advisor in the others. I have also finished all quests up to Titillating Tomes (but not the mount ones). --[[User:Mudcake|Mudcake]] ([[User talk:Mudcake|talk]]) 19:47, 28 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Like Mudcake, I just obtained both the [[Bronze mattock cordon]] and [[Bronze shovel cordon]] with&#039;&#039;&#039;OUT&#039;&#039;&#039; getting to the advisor rank in all 6 coalitions.  I am a legend in 4 of them, advisor in 1, and a partner in the 6th.  Additionally, I have all of the coalition assignments completed at and through the legend in the 4 coalitions, plus at and through the advisor in 1, and at and through the partner in the 6th, but NOT for all 6 coalitions.&lt;br /&gt;
&lt;br /&gt;
Just saying I got them without being an advisor or having all assignments done through and at the advisor level. --[[User:Ibhalliwell|Ibhalliwell]] ([[User talk:Ibhalliwell|talk]]) 11:26, 14 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Perhaps it is based on number of unique assignment missions completed in your log. When Advisor rank came out there were no additional ranks and therefore no other available assignments past that rank. With the release of the extra assignments, that could make up for some coalitions not being advisor and some being legend that both of you experienced. If someone were to count the total number of missions up to then thru Advisor for all coalitions, those might be the magic numbers. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 00:11, 15 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Counted my number of unique completed coalition assignments and the number is 80. --[[User:Ibhalliwell|Ibhalliwell]] ([[User talk:Ibhalliwell|talk]]) 03:15, 16 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Given we know the information on the main page is incorrect about both the [[Bronze mattock cordon]] and [[Bronze shovel cordon]], what should it say (for those looking to obtain these two KI)? --[[User:Ibhalliwell|Ibhalliwell]] ([[User talk:Ibhalliwell|talk]]) 21:12, 16 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
When I get home from work, I&#039;ll check my unique assignments and check if I can get the KIs. I know I have Legend in Pioneer and Advisor in 2 others. But I was making a point of doing every assignment at least once. If I am under 80 (say like 50) and I don&#039;t get the KI then we know it&#039;s probably in the 50-80 unique assignments range etc. The wording will probably be similar to: Completing xx number of unique Coalition Assignments awards you the KIs. --[[User:Ohgami|Ohgami]] ([[User talk:Ohgami|talk]]) 12:32, 17 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
I currently have 63 completed. All coalitions are done thru advisor with the exception of Mummers which I am working on now. My Inventors is at legend with all of them done. I checked yesterday and did not receive any additional KI. I will complete one assignment at a time to get a count on how many are required. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 12:42, 17 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
So I now have 67 unique assignments completed (NONE of that number are Provide: assignments) and I cannot get the key item. JP Wiki says 67 is the magic number, so something else is needed. I am guessing all coalitions must be at least Partner. My last coalition I need to do is Mummers which is Contributor. I need 13 more imprimatures to test this theory. Ill give it a shot. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 15:15, 17 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Yesterday I ranked up to Partner in my last coalition, and also did not get it. This morning I tried obtaining it figuring I needed to wait until after jp midnight, and nothng. I then completed an assignment at the Partner rank in Mummers, causing me to then have 68 unique assignments completed. I then received the item. We are going to assume 68 is the magic number. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 12:59, 21 May 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
I just got both mattock and shovel while having only 67 unique completions. It happens to be the 67 up to and including Advisor rank in all coalitions (no Provide). Either there are multiple completions states, or something is still missing. [[User:Raylinn|Raylinn]] ([[User talk:Raylinn|talk]]) 08:58, 1 July 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
Did you have any &amp;quot;Provide&amp;quot; assignments completed? I am wondering if Provide counts towards the total but is not necessary to get the Gold KI. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 10:32, 7 July 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
In my case, I have / ad no Provide assignments, but they should count towards the 67, IMHO.  What the main page is saying is they aren&#039;t required.  Why?  Once the station exists, the Provide assignments are no longer available to do (they help create the station).&lt;br /&gt;
--[[User:IBHalliwell|IBHalliwell]] ([[User talk:IBHalliwell|talk]]) 05:09, 8 July 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Have both Bronze and Silver KI (all four KI), but . . . ==&lt;br /&gt;
&lt;br /&gt;
I have the four key items!  I still don&#039;t have all of the quests completed, though.  Fortunately, I have copies of my logs and can say I do have from Raja the 10,000 Kinetic Units reward, but can&#039;t get the 15K Kinetic Units.&lt;br /&gt;
&lt;br /&gt;
So, I checked my completed quest list and I have all the listed quests completed.  I know it says all of the following and above quests to get the 15K KU.  As I read it, though, having the 10K KU reward means I have all of the above quests, plus my completed list says I have all of the following, so what could I be missing?&lt;br /&gt;
&lt;br /&gt;
(Anyone on Ragnarok want to help with the several fights at the end of those quest chains?)&lt;br /&gt;
&lt;br /&gt;
Anyway, any suggestions on getting the 15K KU (and then 20K KU) would be helpful and I&#039;d appreciate it!  Thanks.&lt;br /&gt;
--[[User:IBHalliwell|IBHalliwell]] ([[User talk:IBHalliwell|talk]]) 22:11, 10 June 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Bronze Mattock Cordon ==&lt;br /&gt;
&lt;br /&gt;
I finished 67 unique assignments (no Provides, since I can&#039;t even pick those up) and spoke to Reja several times over the course of several days, but no KI until I completed a 68th assignment. Can anyone verify that 67 is the correct number? Or has anyone else had a similar issue? [[User:Hawkfangor|--Aviance (Sylph)]] ([[User talk:Hawkfangor|talk]]) 04:13, 28 January 2019 (EST)&lt;br /&gt;
&lt;br /&gt;
I just did this and I needed 68 assignments as well. --[[User:Suteru|Suteru]] ([[User talk:Suteru|talk]]) 18:10, 6 October 2019 (EDT)&lt;br /&gt;
&lt;br /&gt;
I also just did this, I was at 67 missions completed yesterday, checked Reja no Ki.&lt;br /&gt;
So I ranked up to Partner in Mummers today and I spent 1 imprimature on one of the newly available assignments, I immediately ran and checked Reja afterwards and got both the Bronze Mattock and the Bronze Shovel Ki items.&lt;br /&gt;
I was Legend in Inventors, Partner in Mummers, and Advisor in all the others with 1 imprimature spent on all advisor missions up to this point. (with the exception of what I had in Inventors of course.)&lt;br /&gt;
Also worth noting I have done all quests required to get the 2 Ivory Wing Talisman KI as well as all the other rewards Reja offers up to this point.&lt;br /&gt;
I have not done the GEO or RUN Weapon skill quests. &lt;br /&gt;
I have done the GEO Artifact quests. &lt;br /&gt;
I have not started the RUN Artifact quests.&lt;br /&gt;
--[[User:Hamhand|Hamhand]] ([[User talk:Hamhand|talk]]) 9:54, 3 September 2020 (MDT)&lt;br /&gt;
&lt;br /&gt;
==Ivory wing talisman==&lt;br /&gt;
&lt;br /&gt;
I got the first Ivory wing talisman without completing [[Hop to It]], however I could not get the 2nd until I had completed it --[[User:Dibstaru|Dibstaru]] ([[User talk:Dibstaru|talk]]) 04:27, 25 November 2020 (EST)&lt;br /&gt;
&lt;br /&gt;
I was going over my completed quests the other day and found the same thing... I already had one talisman, while still missing quests from both listings on this page. It looks like the quests form a single pool and you simply get the first talisman after completing a certain number. I&#039;ll edit the text to reflect this, though I wasn&#039;t able to verify whether 15 out of 26 quests is enough for the first talisman. --[[User:Eithin|Eithin]] ([[User talk:Eithin|talk]]) 14:53, 29 September 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627860</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627860"/>
		<updated>2021-09-26T21:15:33Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =Complete&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627858</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627858"/>
		<updated>2021-09-26T19:21:06Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =Complete&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627459</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627459"/>
		<updated>2021-09-21T19:43:41Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =Complete&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627457</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627457"/>
		<updated>2021-09-21T19:14:57Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =Complete&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Voso&amp;diff=627454</id>
		<title>Voso</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Voso&amp;diff=627454"/>
		<updated>2021-09-21T16:42:32Z</updated>

		<summary type="html">&lt;p&gt;Eithin: Added monster ability info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Beasts&lt;br /&gt;
|Family=Coeurl&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=&lt;br /&gt;
* Moderate strength En-Paralyze&lt;br /&gt;
* The paralyze effect from Blaster is incredibly potent.&lt;br /&gt;
* Gains access to &#039;&#039;&#039;Blink of Peril&#039;&#039;&#039; under 50%.&lt;br /&gt;
** Resets hate.&lt;br /&gt;
* May use multiple abilities in quick succession.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone=Labyrinth of Onzozo&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns=&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= &lt;br /&gt;
*Spawn at Ethereal Junction (G-6), (H-7), (I-5)&lt;br /&gt;
*1,800 Unity Accolades&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Voso&#039;s Coffer]] ({{Gdrop}})&lt;br /&gt;
:*[[Voso&#039;s Hide]]&lt;br /&gt;
:*[[Agony Jerkin]]&lt;br /&gt;
:*[[Agony Jerkin +1]]&lt;br /&gt;
:*[[Refined Grip]]&lt;br /&gt;
:*[[Refined Grip +1]]&lt;br /&gt;
|Abilities=&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
Chaotic Eye&amp;lt;br /&amp;gt;&lt;br /&gt;
Charged Whisker&amp;lt;br /&amp;gt;&lt;br /&gt;
Blink of Peril&lt;br /&gt;
|Spells=&lt;br /&gt;
&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=122&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=Stun&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone=Escha - Zi&#039;Tah&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns=&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= *Possible spawn from [[Eschan Coeurl]]&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Agony Jerkin]]&lt;br /&gt;
*[[Agony Jerkin +1]]&lt;br /&gt;
*[[Refined Grip]]&lt;br /&gt;
*[[Refined Grip +1]]&lt;br /&gt;
*[[Eschalixir]]&lt;br /&gt;
*[[Eschalixir +1]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
&lt;br /&gt;
|Spells=&lt;br /&gt;
&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=122&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unity Concord]]&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Blaster&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= 1P&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=ice&lt;br /&gt;
|Abilities.Effect= Paralysis&lt;br /&gt;
|Abilities.Shadows=B&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= [[Chaotic Eye]]&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= 1P Gaze&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=wind&lt;br /&gt;
|Abilities.Effect= Silence&lt;br /&gt;
|Abilities.Shadows=B&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= [[Charged Whisker]]&lt;br /&gt;
|Abilities.Yalms= 15&#039; {{Information Needed}}&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=Monster&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=lightning&lt;br /&gt;
|Abilities.Effect= Damage&lt;br /&gt;
|Abilities.Shadows=R&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Blink of Peril&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= 1P Gaze&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class= Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Critical damage, enmity reset&lt;br /&gt;
|Abilities.Shadows=B&lt;br /&gt;
|Abilities.Condition= HP &amp;lt; 50%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627028</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=627028"/>
		<updated>2021-09-19T21:31:57Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =Complete&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =Complete&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626963</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626963"/>
		<updated>2021-09-18T22:23:19Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =Complete&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626915</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626915"/>
		<updated>2021-09-16T20:19:23Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626914</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626914"/>
		<updated>2021-09-16T20:09:22Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Research: Foret de Hennetiel =Complete&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =Complete&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626910</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626910"/>
		<updated>2021-09-16T15:50:03Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =Complete&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626797</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626797"/>
		<updated>2021-09-14T16:43:45Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =Complete&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626789</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626789"/>
		<updated>2021-09-14T15:43:16Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =Complete&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =Complete&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626786</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626786"/>
		<updated>2021-09-14T15:20:51Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626762</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626762"/>
		<updated>2021-09-13T22:29:01Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =Complete&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626665</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626665"/>
		<updated>2021-09-12T23:03:48Z</updated>

		<summary type="html">&lt;p&gt;Eithin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =Complete&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626659</id>
		<title>User:Eithin/Coalition</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Coalition&amp;diff=626659"/>
		<updated>2021-09-12T21:04:39Z</updated>

		<summary type="html">&lt;p&gt;Eithin: Created page with &amp;quot;{{Coalition Assignments Checklist | Complete-Color = green | Default-Color = black &amp;lt;!--Pioneer&amp;#039;s Coalition--&amp;gt; &amp;lt;!--Procuring Resources--&amp;gt; | Procure: Ceizak Battlegrounds = Comp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =Complete&lt;br /&gt;
| Procure: Cirdas Caverns =Complete&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Clear: Foret de Hennetiel =Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields =Complete&lt;br /&gt;
| Clear: Cirdas Caverns =Complete&lt;br /&gt;
| Clear: Marjami Ravine =&lt;br /&gt;
| Clear: Yorcia Weald =&lt;br /&gt;
| Clear: Kamihr Drifts =&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel =Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =Complete&lt;br /&gt;
| Preserve: Cirdas Caverns =Complete&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine =&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways =Complete&lt;br /&gt;
| Patrol: Sih Gates =Complete&lt;br /&gt;
| Patrol: Moh Gates =Complete&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates =&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel =Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields =Complete&lt;br /&gt;
| Deliver: Marjami Ravine =Complete&lt;br /&gt;
| Deliver: Yorcia Weald =Complete&lt;br /&gt;
| Deliver: Kamihr Drifts =Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Support: Foret de Hennetiel =&lt;br /&gt;
| Support: Morimar Basalt Fields =Complete&lt;br /&gt;
| Support: Marjami Ravine =Complete&lt;br /&gt;
| Support: Yorcia Weald =&lt;br /&gt;
| Support: Kamihr Drifts =Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Survey: Sih Gates =Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =Complete&lt;br /&gt;
| Survey: Morimar Basalt Fields =Complete&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates =&lt;br /&gt;
| Survey: Marjami Ravine =&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =Complete&lt;br /&gt;
| Recover: Marjami Ravine =Complete&lt;br /&gt;
| Recover: Yorcia Weald =Complete&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways =&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =Complete&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel =Complete&lt;br /&gt;
| Boost: Marjami Ravine =Complete&lt;br /&gt;
| Boost: Kamihr Drifts =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways =&lt;br /&gt;
| Gather: Ceizak Battlegrounds =Complete&lt;br /&gt;
| Gather: Yahse Hunting Grounds =Complete&lt;br /&gt;
| Gather: Sih Gates =&lt;br /&gt;
| Gather: Moh Gates =Complete&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine =&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User_talk:Eithin/Sandbox2&amp;diff=621512</id>
		<title>User talk:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User_talk:Eithin/Sandbox2&amp;diff=621512"/>
		<updated>2021-07-03T23:00:24Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Raw data and theorycrafting */ More numbers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Raw data and theorycrafting==&lt;br /&gt;
Using this page to store some data out of curiosity.&lt;br /&gt;
&lt;br /&gt;
===Cooking Set 70===&lt;br /&gt;
Here is some data from a batch of Cooking Set 70, for which I can reach the max HQ rate.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[Cooking Set 70]]&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 51 53 49 46 52 49 48 54 52 55 52 52 46 54 46 50 49 51 51 51 50 47 52&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 73 74 74 77 73 71 77 70 77 72 75 71 70 72 74 73 69 69 73 71&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 89 85 87&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 103 108&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Statistics&lt;br /&gt;
! Tier !! Min !! Avg !! Max&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 46 (65.71%) || 50.43 (72.05%) || 55 (78.57%)&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 69 (98.57%) || 72.75 (103.9%) || 77 (110.0%)&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 85 (121.7%) || 87 (124.3%) || 89 (127.1%)&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 103 (147.1%) || 105.5 (150.7%) || 108 (154.3%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Set 90===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[Cooking Set 90]]&lt;br /&gt;
|-&lt;br /&gt;
| NQ ||&lt;br /&gt;
62 69 62 68 59 58 62 65 68 59 67 67 69 62 62 58 60 59 68 63 63 68&amp;lt;br /&amp;gt;&lt;br /&gt;
60 58 59 61 64 60 63 62 58 63 60 64 59 60 67 60 59 59 66 62 67 63&amp;lt;br /&amp;gt;&lt;br /&gt;
61 66 65 66 62 60 64 69 59 60 64 60 60 67 67 67 62 61 66 59 60&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 98 91 97 95 94 91 97 98 96 98 89 95 88 91 98 94&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 ||&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 128&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Discussion===&lt;br /&gt;
The cooking set 70 data could fit a formula of the form &lt;br /&gt;
:Value = floor(fHQ * L),&lt;br /&gt;
where fHQ represents a certain ratio of integers and L the level of the set. The table below uses lists the numerator ranges of fHQ for the Cooking Set 70 data, for a fixed denominator of 256.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ fHQ * 256&lt;br /&gt;
! Tier !! Min !! Avg !! Max&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 170 || 186 || 202&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 250 || 266 || 282&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 312 || 320 || 328&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 375 || 384 || 393&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621460</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621460"/>
		<updated>2021-07-02T19:24:14Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Improving your Craftsmanship */ Some more info and recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Planning ahead ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. The following things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to fulfil the Guildmaster&#039;s requests for the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
As you can see, spaghetti marinara will be quite a hassle. You will need to synth a HQ2 or HQ3 result 5 times to please the guildmaster, which has a probability of 1/4 * 1/2 = 1/8. Therefore you should expect to need approximately 40 successful synths to get there, which is expected to require 40 / 0.95 = 42.1 synthesis attempts. No guarantees can be given about random processes though, so it&#039;s wise to prepare for more than this.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. This bonus comes in three different tiers, even if the synthesis does not yield different items.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types for fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale.&lt;br /&gt;
&lt;br /&gt;
Note that the recipes in this section also include some Cooking Sets. While I don&#039;t recommend risking the special crystals when your success rate is impaired, they count just like regular crystals and this can be used to your advantage on the later shield stages.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes for various crystal types, up to the Artisan/Adept requirement. Many of these use only ingredients available from NPCs. The salmon recipes are included because salmon is easy to catch and a popular ingredient due to Sublime Sushi. Ikra Gunkan is relatively cheap to make (no wasabi) and lets you get the most out of your salmon for a third crystal type and a second skill category. Honey is used in au laits and white bread and is one of the &amp;quot;expensive&amp;quot; ingredients in these recipes, at 200 gil from the guild. You can craft it yourself for a fraction of that price, using Beehive Chips bought from the Alchemy guild or your Green Thumb Moogle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey]] || {{Wind Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Insect Ball]] || {{Earth Crystal}} || Recruit/Initiate || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking Kit 15]]/[[Slice of Bluetail]] || {{Wind Crystal}} || Recruit/Initiate || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Eggs]] || {{Lightning Crystal}} || Novice/Apprentice || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Roe]] || {{Dark Crystal}} || Novice/Apprentice || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bread]] || {{Fire Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Bread]] || {{Fire Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange au Lait]] || {{Water Crystal}} || Journeyman/Craftsman || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikra Gunkan]] || {{Earth Crystal}} || Journeyman/Craftsman || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Pear au Lait]] || {{Water Crystal}} || Artisan/Adept || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking Set 80]] || [[Image:Pyre Crystal icon.png]] || Artisan/Adept || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and higher level recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, along with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots. You can of course substitute any recipe you prefer or ignore these conditions altogether, which may be wiser on the first two shield stages.&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below) || 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M) || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert or higher===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M) || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]* || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M) || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Some other recipes that do not fit any rank condition, but could be used for &amp;quot;Use X+ ingredients&amp;quot;. Cinna-cookies and Pamama tarts are guild point items, the NQ tarts can additionally be traded for [[Escha - Ru&#039;Aun]] grisly trinkets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking Set 90]] || [[Image:Fluid Crystal icon.png]] || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking Set 70]] || [[Image:Pyre Crystal icon.png]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || 5&lt;br /&gt;
|-&lt;br /&gt;
| Various sushi || {{Earth Crystal}} || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Bubble Chocolate]] || {{Fire Crystal}} || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Cinna-cookie]] || {{Fire Crystal}} || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Chocomilk]] || {{Fire Crystal}} || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama Tart]] || {{Fire Crystal}} || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621320</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621320"/>
		<updated>2021-06-28T17:13:39Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Prerequisites */ More info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Planning ahead ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. The following things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to fulfil the Guildmaster&#039;s requests for the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
As you can see, spaghetti marinara will be quite a hassle. You will need to synth a HQ2 or HQ3 result 5 times to please the guildmaster, which has a probability of 1/4 * 1/2 = 1/8. Therefore you should expect to need approximately 40 successful synths to get there, which is expected to require 40 / 0.95 = 42.1 synthesis attempts. No guarantees can be given about random processes though, so it&#039;s wise to prepare for more than this.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types for fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes for various crystal types, up to the Artisan/Adept requirement. Most of these can be made without leaving Windurst Waters. The salmon recipes are included because salmon is easy to catch and a popular ingredient due to Sublime Sushi. Ikra Gunkan is relatively cheap to make (no wasabi) and lets you get the most out of your salmon for a third crystal type and a second skill category. Honey is used in au laits and white bread and is one of the &amp;quot;expensive&amp;quot; ingredients in these recipes, at 200 gil from the guild. You can craft it yourself for a fraction of that price, using Beehive Chips bought from the Alchemy guild or your Green Thumb Moogle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey]] || {{Wind Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Insect Ball]] || {{Earth Crystal}} || Recruit/Initiate || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Eggs]] || {{Lightning Crystal}} || Novice/Apprentice || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Roe]] || {{Dark Crystal}} || Novice/Apprentice || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bread]] || {{Fire Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Bread]] || {{Fire Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange au Lait]] || {{Water Crystal}} || Journeyman/Craftsman || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikra Gunkan]] || {{Earth Crystal}} || Journeyman/Craftsman || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and higher level recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, along with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots. You can of course substitute any recipe you prefer or ignore these conditions altogether, which may be wiser on the first two shield stages.&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below) || 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M) || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert or higher===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M) || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]* || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M) || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621285</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621285"/>
		<updated>2021-06-27T20:11:38Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Improving your Craftsmanship */ Pie dough does not count either&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types for fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes for various crystal types, up to the Artisan/Adept requirement. Most of these can be made without leaving Windurst Waters. The salmon recipes are included because salmon is easy to catch and a popular ingredient due to Sublime Sushi. Ikra Gunkan is relatively cheap to make (no wasabi) and lets you get the most out of your salmon for a third crystal type and a second skill category. Honey is used in au laits and white bread and is one of the &amp;quot;expensive&amp;quot; ingredients in these recipes, at 200 gil from the guild. You can craft it yourself for a fraction of that price, using Beehive Chips bought from the Alchemy guild or your Green Thumb Moogle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey]] || {{Wind Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Insect Ball]] || {{Earth Crystal}} || Recruit/Initiate || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Eggs]] || {{Lightning Crystal}} || Novice/Apprentice || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Roe]] || {{Dark Crystal}} || Novice/Apprentice || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Bread]] || {{Fire Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Bread]] || {{Fire Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange au Lait]] || {{Water Crystal}} || Journeyman/Craftsman || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikra Gunkan]] || {{Earth Crystal}} || Journeyman/Craftsman || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and higher level recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, along with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots. You can of course substitute any recipe you prefer or ignore these conditions altogether, which may be wiser on the first two shield stages.&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below) || 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M) || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert or higher===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M) || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]* || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M) || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621282</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621282"/>
		<updated>2021-06-27T19:55:03Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Improving your Craftsmanship */ Apple au lait does not count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types for fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes for various crystal types, up to the Artisan/Adept requirement. Most of these can be made without leaving Windurst Waters. The salmon recipes are included because salmon is easy to catch and a popular ingredient due to Sublime Sushi. Ikra Gunkan is relatively cheap to make (no wasabi) and lets you get the most out of your salmon for a third crystal type and a second skill category. Honey is used in au laits and white bread and is one of the &amp;quot;expensive&amp;quot; ingredients in these recipes, at 200 gil from the guild. You can craft it yourself for a fraction of that price, using Beehive Chips bought from the Alchemy guild or your Green Thumb Moogle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey]] || {{Wind Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Insect Ball]] || {{Earth Crystal}} || Recruit/Initiate || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Eggs]] || {{Lightning Crystal}} || Novice/Apprentice || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Roe]] || {{Dark Crystal}} || Novice/Apprentice || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Orange au Lait]] || {{Water Crystal}} || Journeyman/Craftsman || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikra Gunkan]] || {{Earth Crystal}} || Journeyman/Craftsman || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and higher level recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, along with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots. You can of course substitute any recipe you prefer or ignore these conditions altogether, which may be wiser on the first two shield stages.&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below) || 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M) || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert or higher===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M) || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]* || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M) || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Escutcheons&amp;diff=621269</id>
		<title>Category talk:Escutcheons</title>
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		<updated>2021-06-27T15:08:39Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Synth Suggestions */ Cooking!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=100% colspan=2|&lt;br /&gt;
| width=25%|__ToC__&lt;br /&gt;
| &amp;lt;big&amp;gt;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:&amp;lt;big&amp;gt;&#039;&#039;&#039;Please&#039;&#039;&#039; sign your comments here with either the pencil icon or the following: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Discussion== &lt;br /&gt;
I&#039;ve seen both 0.0 and 1.0 as possible craftmanship results for NQ and HQ. The 0.0s even happened when rotating 3 synths, but by then I had done a load of geodes so maybe it has a memory past that (or it&#039;s just RNG). &lt;br /&gt;
&lt;br /&gt;
It definitely feels like the NQ gives a result in the range 0.0-0.5 and trends lower as you do more of that synths, while HQ is 0.5-1.0. I&#039;m seeing a lot of 0.0 as I continue to make NQ geodes while rotating 3 recipes. --[[User:Mudcake|Mudcake]] ([[User talk:Mudcake|talk]]) 19:26, 10 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Go ahead and add that info to the page. I just threw this together for people to have a reference. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 22:51, 10 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Done, needs some verification but it seems both phases treat and reward HQ1/2/3 appropriately (i.e. HQ3 is better than HQ1 for both types of points). Even for things like ingots that don&#039;t get a different result. --[[User:Mudcake|Mudcake]] ([[User talk:Mudcake|talk]]) 00:06, 11 February 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Phase 2: It&#039;s late so just some notes in case someone is wondering. 1) You simply need to zone after trading your shield to the Mithra and talk to her again to start Phase 2, no new game day BS. 2) Your shield reverts to 0.0% Craftmanship, BUT retains skill+1 and does NOT have an increased break rate. It seems that it will be more useful to use during typical crafting instead of having to rotate junk synths to get points. Since you probably need a bunch of crafter points it&#039;ll go well with that. --[[User:Mudcake|Mudcake]] ([[User talk:Mudcake|talk]]) 07:10, 10 March 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
Small note - I only did enough to get to 9.56% but noticed I gained success rate -1 on the shield. It probably gets worse as we go higher this time, the opposite of before. --[[User:Mudcake|Mudcake]] ([[User talk:Mudcake|talk]]) 07:56, 10 March 2017 (EST)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I removed the following text from the phase 2 part of the article :&lt;br /&gt;
: (Note - For those attempting Woodworking line, it is the only craft that needs another crafter over the lv.70 subcraft limit for an ingredient item. Dark ore &amp;gt; Dark Bead (Gold lv.87) for Pluto&#039;s Staff, or buying beads from AH, or ores for someone to make into beads.)&lt;br /&gt;
=&amp;gt; This is not true. For example, for Goldsmithing : For [[Sha&#039;ir Manteel]], you need [[Cashmere Cloth]] (Clothcraft 95), and for [[Brass Jadagna]] you need a [[Jadagna]] which is a level 91 Smithing synth. --[[User:Soily|Soily]] ([[User talk:Soily|talk]]) 18:01, 16 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
That is stuff from silly Danallen. It wasn&#039;t terribly relevant anyway, so I am completely fine with its removal. Thank you for your time to do that. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 20:02, 16 April 2017 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Synth Suggestions==&lt;br /&gt;
===Alchemy===&lt;br /&gt;
So, since we can&#039;t really ignore the shield objectives and spam [[Holy Water]]s from stage 3 onwards here are some easy or cheap things I have been making to meet them. Given how easy it is to hold on to or HP around to get these items. It is worth doing for craftsmanship % on stage 2 as well.&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|[[File:Fire Crystal icon.png|link=]] Fire:&lt;br /&gt;
| [[Beeswax]]&lt;br /&gt;
|Chips from the NPC, and distilled water is around the corner in the Bat&#039;s Lair Inn upstairs.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Crystal icon.png|link=]] Earth: &lt;br /&gt;
|[[Alchemy Kit 15]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Water Crystal icon.png|link=]] Water: &lt;br /&gt;
|[[Yellow Textile Dye]]&lt;br /&gt;
|Just one item (Turmeric), and it is ~400 gil from the Tenshodo in Lower Jeuno/Norg/Nashmau.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Crystal icon.png|link=]] Wind:&lt;br /&gt;
|[[Alchemy Kit 10]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Ice Crystal icon.png|link=]] Ice: &lt;br /&gt;
|[[Tsurara]]&lt;br /&gt;
|Salt and Water from the cooking guild or bridge in Western Adoulin.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightning Crystal icon.png|link=]] Lightning: &lt;br /&gt;
|[[Carbon Fiber]]&lt;br /&gt;
|You can buy bomb ash in the metalworks or you can just get a few stacks of djinn ash and carry 4xs less. The ashes drop 50% of the time in [[Abyssea - Grauberg]] (#08). I spent ~20 minutes here then never had to go back.&amp;lt;br /&amp;gt;&lt;br /&gt;
You can also do [[Cornstarch]] which is instant and cheap. However it takes twice the inventory, and is not a Novice/Apprentice synth.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Light Crystal icon.png|link=]] Light: &lt;br /&gt;
|[[Holy Water]]s&lt;br /&gt;
| Spam these for any other objectives.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Crystal icon.png|link=]] Dark: &lt;br /&gt;
|[[Alchemy Kit 5]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|Recruit/Initiate&lt;br /&gt;
|[[Alchemy Kit 15]]&lt;br /&gt;
|-&lt;br /&gt;
|Novice/Apprentice&lt;br /&gt;
|[[Carbon Fiber]]&lt;br /&gt;
|-&lt;br /&gt;
|Journeyman/Craftsman&lt;br /&gt;
|[[Holy Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Artisan/Adept&lt;br /&gt;
|[[Holy Maul]] - Use for some of the holy waters. Mauls are level 31 from the Sparks NPC.&lt;br /&gt;
|-&lt;br /&gt;
|Veteran and Expert&lt;br /&gt;
|Skip, no1curr, same for material #s.&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 16:15, 10 September 2017 (EDT)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Spamming Holy Water synths is still a viable option all the way through stage 4.  It&#039;ll just be slower and you&#039;ll almost never get gains from NQ synths that don&#039;t meet a special objective.  I was able to go from 50% to 100% on roughly 1200 Holy Water synths. --Zachery.&lt;br /&gt;
&lt;br /&gt;
===Bonecraft===&lt;br /&gt;
&#039;&#039;&#039;GPS:&#039;&#039;&#039; (gil per synth, not including crystal cost or the amount of gil you receive for reselling to an NPC)&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|[[File:Fire Crystal icon.png|link=]] Fire:&lt;br /&gt;
| [[Gelatin]] ([[Bone Chip]] x4 recipe)&lt;br /&gt;
| [[Bone Chip]]s from your [[Green Thumb Moogle]] are 40%~ cheaper than at the Guild.&lt;br /&gt;
&lt;br /&gt;
Est Cost: 374 GPS&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Earth Crystal icon.png|link=]] Earth: &lt;br /&gt;
| [[Fang Necklace]] (Set lv 15 synth)&lt;br /&gt;
| NPC results&lt;br /&gt;
&lt;br /&gt;
Est Cost: 650 GPS&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lightning Crystal icon.png|link=]] Lightning: &lt;br /&gt;
| Not worth doing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Wind Crystal icon.png|link=]] Wind:&lt;br /&gt;
| [[Bone Hairpin]]&lt;br /&gt;
| Results NPC for more than the bone chip costs. Pure profit if you farm the wind crystals.&lt;br /&gt;
&lt;br /&gt;
Est Cost: 91 GPS&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Dark Crystal icon.png|link=]] Dark: &lt;br /&gt;
| Not worth doing&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|Recruit/Initiate&lt;br /&gt;
| [[Bone Hairpin]]&lt;br /&gt;
&lt;br /&gt;
Results NPC for more than the bone chip costs. Pure profit if you farm the wind crystals.&lt;br /&gt;
Est Cost: 91 GPS&lt;br /&gt;
|-&lt;br /&gt;
|Novice/Apprentice&lt;br /&gt;
| [[Beetle Mask]] (Set 30 recipe)&lt;br /&gt;
&lt;br /&gt;
NPC results for more than half of your cost (not including crystals) back&lt;br /&gt;
Est Cost: 2,300 GPS&lt;br /&gt;
|-&lt;br /&gt;
|Journeyman/Craftsman&lt;br /&gt;
| [[Scorpion Ring]] ([[Scorpion Shell]] recipe)&lt;br /&gt;
&lt;br /&gt;
Buy the [[Scorpion Shell]]s from the auction house if they are a decent price (under 20kish per stack) Rings NPC for 450~ gil.&lt;br /&gt;
Est Cost: 800~1,400 GPS&lt;br /&gt;
|-&lt;br /&gt;
|Artisan/Adept&lt;br /&gt;
| [[Bonecraft Set 70]] (only if you do not have synthesis success down, its stupid to attempt it otherwise)&lt;br /&gt;
Be sure you are at T3 for maximum CP&lt;br /&gt;
|-&lt;br /&gt;
|Veteran and Expert&lt;br /&gt;
| Not worth doing&lt;br /&gt;
|}&lt;br /&gt;
--[[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 20:37, 12 September 2017 (EDT)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Cooking===&lt;br /&gt;
I wrote some discussion about the Escutcheon process for chefs, including recipe suggestions, at [[User:Eithin/Sandbox2]].&lt;br /&gt;
--[[User:Eithin|Eithin]] ([[User talk:Eithin|talk]]) 11:08, 27 June 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Goldsmithing===&lt;br /&gt;
* Copper ingots will be the primary route most take for Craftsmanship.&lt;br /&gt;
* This is because it is a low crafting skill synth, which means you will likely be 51+ skill over for higher HQ chances, meaning more Craftsmanship bonuses, but also the materials can be bought infinitely from [[Teerth]].&lt;br /&gt;
* Your primary cost on the synth will be your supply of [[Fire Crystal]]s.&lt;br /&gt;
** My recollection is that phase 3 shield was about 1000 synths for Craftsmanship stage, and phase 4 shield was about 2000-2200 synths.&lt;br /&gt;
** You will need plenty of crystals for this journey.&lt;br /&gt;
* For long crafting sessions with Macaron or Rusk buff, you can take advantage of Sanction in Aht Urghan Whitegate or Sigil in Bastok/Sandy/Windy [S] with meal duration bonus, and pop your food for 1 hour instead of 30 minutes.&lt;br /&gt;
** Sigil meal duration boost appears to be better/longer than Sanction&lt;br /&gt;
* The table below is merely suggestions for what you could use to meet the bonus conditions, and is not the end-all-be-all choice one has to make to do it the &amp;quot;right way&amp;quot;&lt;br /&gt;
** If it helps paint a better picture, I personally only did the tier objectives if I could meet it with geodes or avatarites, else I kept on doing ingots&lt;br /&gt;
** My worst shield penalty was at -13 as a result of this, but your mileage may vary&lt;br /&gt;
{|class=wikitable&lt;br /&gt;
|Craftsmanship Bonus Tier&lt;br /&gt;
|Synth&lt;br /&gt;
|Comments&lt;br /&gt;
|-&lt;br /&gt;
|Amateur (1-10)&lt;br /&gt;
|[[Copper Ingot]]&lt;br /&gt;
|Keep on crafting with what you&#039;re already using.&lt;br /&gt;
|-&lt;br /&gt;
|Recruit (11-20)&lt;br /&gt;
|[[Brass Zaghnal]]&lt;br /&gt;
|Buy [[Goldsmithing Kit 15]] from [[Teerth]]&lt;br /&gt;
|-&lt;br /&gt;
|Initiate (21-30)&lt;br /&gt;
|[[Silver Belt]]&lt;br /&gt;
|Buy [[Goldsmithing Kit 25]] from [[Teerth]]&lt;br /&gt;
|-&lt;br /&gt;
|Novice (31-40)&lt;br /&gt;
|[[Tigereye Ring]]&lt;br /&gt;
|Buy [[Goldsmithing Kit 35]] from [[Teerth]]&lt;br /&gt;
|-&lt;br /&gt;
|Apprentice (41-50)&lt;br /&gt;
|[[Peridot Earring]]&lt;br /&gt;
|Buy [[Goldsmithing Kit 45]] from [[Teerth]]&lt;br /&gt;
|-&lt;br /&gt;
|Journeyman (51-60)&lt;br /&gt;
|Geode synths (Flame, Snow, Breeze, Soil, Thunder, Aqua, Light, Shadow)&lt;br /&gt;
|Buy from auction house, or save up from various XP/CP/BCNM type activities&lt;br /&gt;
|-&lt;br /&gt;
|Craftsman (61-70)&lt;br /&gt;
|[[Clear Topaz]], [[Platinum Ring]], [[Platinum Earring]], [[Platinum Chain]]&lt;br /&gt;
|Goldsmithing Kits stock is no longer guaranteed at higher levels, so simple synths are likely your best bet.&lt;br /&gt;
|-&lt;br /&gt;
|Artisan (71-80)&lt;br /&gt;
|[[Translucent Rock]], [[Fusion Bolt Heads]]&lt;br /&gt;
|Buy from AH, otherwise I&#039;d ignore this bonus.&lt;br /&gt;
|-&lt;br /&gt;
|Adept (81-90)&lt;br /&gt;
|Avatarite synths (Ifritite, Shivite, Garudite, Titanite, Ramuite, Leviatite, Carbite, Fenrite)&lt;br /&gt;
|Buy from AH or saved up from XP/CP/BCNM type activities.&lt;br /&gt;
|-&lt;br /&gt;
|Veteran (91-100)&lt;br /&gt;
|Not worth it.&lt;br /&gt;
|Not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|Expert (101-110)&lt;br /&gt;
|Not worth it.&lt;br /&gt;
|Not worth it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--[[User:Spt703|Spt703]] ([[User talk:Spt703|talk]]) 17:34, 18 April 2019 (EDT) Asura.Technicz&lt;br /&gt;
&lt;br /&gt;
== Completing Stage 4 and Infusing Craftsman Crystal with Spirit ==&lt;br /&gt;
&lt;br /&gt;
Has anyone figured out how much spirit you need to infuse?  I&#039;ve put 128 in and no luck yet.  This could be a good, long grind. -- Zachery&lt;br /&gt;
&lt;br /&gt;
Feel foolish to be answering my own question, but according to discussion on [http://www.ffxiah.com/forum/topic/51439/escutcheons-final-stage FFXIAH.com forum], the requirement may be as high as 128,000 spirit points.  This is based on estimates from people measuring the increase in the filling of the Transmutation bar after obtaining a known amount of spirit. - Zach (please sign your posts with the pencil or four ~ s)&lt;br /&gt;
&lt;br /&gt;
===Stage 4 Spheres===&lt;br /&gt;
&lt;br /&gt;
== Cards ==&lt;br /&gt;
===Drops===&lt;br /&gt;
I am starting this spreadsheet to track card drops. Please feel free to confirm/deny/add further questions that might be important.&lt;br /&gt;
&lt;br /&gt;
Also, assistance in drop info is greatly appreciated. &#039;&#039;&#039;Add all monsters that you kill, whether they drop cards or not.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Answered Questions:&#039;&#039;&#039;&lt;br /&gt;
*Having shield equipped is &#039;&#039;&#039;NOT&#039;&#039;&#039; required to obtain a card.&lt;br /&gt;
**[https://www.ffxiah.com/forum/topic/51439/escutcheons-final-stage/12/#3331447 Source]&lt;br /&gt;
*Cards drop for everyone into the loot pool. You do &#039;&#039;&#039;NOT&#039;&#039;&#039; need to be on the last stage/in possession of [[Reassembling technique]] to get a card.&lt;br /&gt;
**[https://www.ffxiah.com/forum/topic/51439/escutcheons-final-stage/12/#3331450 Source]&lt;br /&gt;
*[[Ionis]] not required to obtain cards. &lt;br /&gt;
**[https://www.ffxiah.com/forum/topic/51439/escutcheons-final-stage/13/#3331482 Source]&lt;br /&gt;
*Regions seem to have no difference on drops, only mob families. &lt;br /&gt;
**Cards are not exclusive to certain mobs families. Multiple families drop Light cards, for instance.&lt;br /&gt;
***[https://www.ffxiah.com/forum/topic/51439/escutcheons-final-stage/13/#3331563 Source]&lt;br /&gt;
**Each family seems to be unique though. Example: Matamata only drop Light cards, no other card type.&lt;br /&gt;
***[http://forum.square-enix.com/ffxi/threads/353-%E6%95%99%E3%81%88%E3%81%A6%EF%BC%81%E9%96%8B%E7%99%BA%E3%81%95%E3%82%93%EF%BC%81?p=605692#post605692 Confirmed on the Official Forum] that card types are fixed to different monster families.&lt;br /&gt;
*Weather does not seem to be a factor.&lt;br /&gt;
*NOT able to be [[Steal|Stolen]] or [[Despoil]]ed.&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/353-%E6%95%99%E3%81%88%E3%81%A6%EF%BC%81%E9%96%8B%E7%99%BA%E3%81%95%E3%82%93%EF%BC%81?p=605692#post605692 Confirmed on the Official Forum] that [[Treasure Hunter]] works for card drop rate.&lt;br /&gt;
*There have been no reports that cards drop from monsters in &amp;quot;outdoor&amp;quot; areas. So far, we have only found them in dungeons.&lt;br /&gt;
**Furthermore, [[Outer Ra&#039;Kaznar]] has not had any drops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! width=1200px colspan=4 | &amp;lt;div style=&amp;quot;{{linear-gradient|top|#acb7ff, #EFF1FE}}&amp;quot;&amp;gt;&amp;lt;font color=000000&amp;gt;Tchakka&#039;s Reign ~ Element: Water / Aquans&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| bgcolor=&amp;quot;EFF1FE&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Monster Name/Family&lt;br /&gt;
| bgcolor=&amp;quot;EFF1FE&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Card Drop&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;EFF1FE&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=200px | [[Sih Gates]]&lt;br /&gt;
| &lt;br /&gt;
*[[Unrelenting Dullahan]]&lt;br /&gt;
*[[Choleric Umbril]]&lt;br /&gt;
*[[Tortured Diremite]]&lt;br /&gt;
*[[Sprightly Acuex]]&lt;br /&gt;
*[[Hemorraghic Bats]]&lt;br /&gt;
*[[Quiescent Leech]]&lt;br /&gt;
*[[Lyngbakr]]&lt;br /&gt;
*[[Esurient Bat]]&lt;br /&gt;
| &lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Dark Emblem Card]]&lt;br /&gt;
*[[Fire Emblem Card]]&lt;br /&gt;
*[[Ice Emblem Card]]&lt;br /&gt;
*[[Lightning Emblem Card]]&lt;br /&gt;
*[[Water Emblem Card]]&lt;br /&gt;
*[[Water Emblem Card]]&lt;br /&gt;
*[[Wind Emblem Card]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! width=1200px colspan=4 | &amp;lt;div style=&amp;quot;{{linear-gradient|top|#ff988c, #FFEEEC}}&amp;quot;&amp;gt;&amp;lt;font color=000000&amp;gt;Achuka&#039;s Reign ~ Element: Fire / Lizards&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Monster Name/Family&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Card Drop&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=200px | [[Moh Gates]]&lt;br /&gt;
| &lt;br /&gt;
*[[Somatophylax Dullahan]]&lt;br /&gt;
*[[Groundstomp Matamata]]&lt;br /&gt;
*[[Murkmoan Umbril]]&lt;br /&gt;
*[[Gelatinous Clot]]&lt;br /&gt;
*[[Splotched Acuex]]&lt;br /&gt;
*[[Liquidbone Leech]]&lt;br /&gt;
*[[Rank Eft]]&lt;br /&gt;
| &lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Dark Emblem Card]]&lt;br /&gt;
*[[Fire Emblem Card]]&lt;br /&gt;
*[[Ice Emblem Card]]&lt;br /&gt;
*[[Water Emblem Card]]&lt;br /&gt;
*[[Earth Emblem Card]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! width=1200px colspan=4 | &amp;lt;div style=&amp;quot;{{linear-gradient|top|#f9f394, #FEFDED}}&amp;quot;&amp;gt;&amp;lt;font color=000000&amp;gt;Yumcax&#039;s Reign ~ Element: Earth / Plantoid&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Monster Name/Family&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Card Drop&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;FEFDED&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=200px | [[Cirdas Caverns]]&lt;br /&gt;
| &lt;br /&gt;
*[[Imposing Dullahan]]&lt;br /&gt;
*[[Shadowshiver Umbril]]&lt;br /&gt;
*[[Obstinate Clot]]&lt;br /&gt;
*[[Plodding Funguar]]&lt;br /&gt;
*[[Coagulum Acuex]]&lt;br /&gt;
*[[Drearyeyed Bat]]&lt;br /&gt;
*[[Snippy Rafflesia]]&lt;br /&gt;
*[[Fulvous Bats]]&lt;br /&gt;
*[[Moldmouth Attercop]]&lt;br /&gt;
*[[Wetscale Toad]]&lt;br /&gt;
| &lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Dark Emblem Card]]&lt;br /&gt;
*[[Fire Emblem Card]]&lt;br /&gt;
*[[Fire Emblem Card]]&lt;br /&gt;
*[[Ice Emblem Card]]&lt;br /&gt;
*[[Wind Emblem Card]]&lt;br /&gt;
*[[Earth Emblem Card]]&lt;br /&gt;
*[[Lightning Emblem Card]]&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! width=1200px colspan=4 | &amp;lt;div style=&amp;quot;{{linear-gradient|top|#fdabe8, #FFEBFA}}&amp;quot;&amp;gt;&amp;lt;font color=000000&amp;gt;Hurkan&#039;s Reign ~ Element: Thunder / Birds&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Monster Name/Family&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Card Drop&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;FFEBFA&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=200px | [[Dho Gates]]&lt;br /&gt;
| &lt;br /&gt;
*[[Plagueborn Dullahan]]&lt;br /&gt;
*[[Fetid Umbril]]&lt;br /&gt;
*[[Peevish Acuex]]&lt;br /&gt;
*[[Irascible Tarichuk]]&lt;br /&gt;
*[[Rancidclaw Crab]]&lt;br /&gt;
*[[Fleshrending Obdella]]&lt;br /&gt;
*[[Slinking Slug]]&lt;br /&gt;
*[[Bloodspattered Fly]]&lt;br /&gt;
*[[Surgy Craklow]]&lt;br /&gt;
| &lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Dark Emblem Card]]&lt;br /&gt;
*[[Ice Emblem Card]]&lt;br /&gt;
*[[Earth  Emblem Card]]&lt;br /&gt;
*[[Water Emblem Card]]&lt;br /&gt;
*[[Water Emblem Card]]&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! width=1200px colspan=4 | &amp;lt;div style=&amp;quot;{{linear-gradient|top|#9bf4ff, #ECFDFF}}&amp;quot;&amp;gt;&amp;lt;font color=000000&amp;gt;Kumhau&#039;s Reign ~ Element: Ice / Beasts&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Monster Name/Family&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Card Drop&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;ECFDFF&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=200px | [[Woh Gates]]&lt;br /&gt;
| &lt;br /&gt;
*[[Wayward Dullahan]]&lt;br /&gt;
*[[Schorl Umbril]]&lt;br /&gt;
*[[Pestiferous Acuex]]&lt;br /&gt;
*[[Soundsplitter Bat]]&lt;br /&gt;
*[[Nesting Hippogryph]]&lt;br /&gt;
*[[Malodorous Tarichuk]]&lt;br /&gt;
*[[Bound Twitherym]]&lt;br /&gt;
*[[Slabspitter Jagil]]&lt;br /&gt;
| &lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Dark Emblem Card]]&lt;br /&gt;
*[[Ice Emblem Card]]&lt;br /&gt;
*[[Wind Emblem Card]]&lt;br /&gt;
*[[Wind Emblem Card]]&lt;br /&gt;
*[[Earth Emblem Card]]&lt;br /&gt;
*[[Lightning Emblem Card]]&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! width=1200px colspan=4 | &amp;lt;div style=&amp;quot;{{linear-gradient|top|#CCCCCC, #FFFFFF}}&amp;quot;&amp;gt;&amp;lt;font color=000000&amp;gt;Ra&#039;Kaznar ~ Element: Dark (Light?) / Undead&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp;&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Monster Name/Family&lt;br /&gt;
| bgcolor=&amp;quot;FFEEEC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=300px align=center | Card Drop&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor=&amp;quot;#CCCCCC&amp;quot; style=&amp;quot;border: 1px solid #acb7ff;&amp;quot; width=200px | [[Ra&#039;Kaznar Inner Court]]&lt;br /&gt;
| &lt;br /&gt;
*[[Spurned Valiant]]&lt;br /&gt;
*[[Spurned Nightstalker]]&lt;br /&gt;
*[[Spurned Hexer]]&lt;br /&gt;
*[[Spurned Elementalist]]&lt;br /&gt;
*[[Spurned Engraver]]&lt;br /&gt;
*[[Spurned Saboteur]]&lt;br /&gt;
*[[Spurned Deeparrow]]&lt;br /&gt;
*[[Spurned Flutesinger]]&lt;br /&gt;
*[[Dullahan Axegrinder]]&lt;br /&gt;
*[[Shadowshiver Umbril]]&lt;br /&gt;
*[[Boilridden Umbril]]&lt;br /&gt;
*[[Bilespouting Acuex]]&lt;br /&gt;
*[[Slimeskin Obdella]]&lt;br /&gt;
*[[Scowling Vodoriga]]&lt;br /&gt;
| &lt;br /&gt;
*[[Light Emblem Card]]&lt;br /&gt;
*[[Dark Emblem Card]]&lt;br /&gt;
*[[Fire Emblem Card]]&lt;br /&gt;
*[[Ice Emblem Card]]&lt;br /&gt;
*[[Wind Emblem Card]]&lt;br /&gt;
*[[Earth Emblem Card]]&lt;br /&gt;
*[[Lightning Emblem Card]]&lt;br /&gt;
*[[Water Emblem Card]]&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
*none{{verification}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Desynth===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Moved [[:Category:Escutcheons#Spirit_Sphere_Synths|onto the main page]], thank you everyone for the contributions.&#039;&#039;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621267</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621267"/>
		<updated>2021-06-27T14:17:49Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Improving your Craftsmanship */ More info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types for fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes for various crystal types, up to the Artisan/Adept requirement. Most of these can be made without leaving Windurst Waters. The salmon recipes are included because salmon is easy to catch and a popular ingredient due to Sublime Sushi. Ikra Gunkan is relatively cheap to make (no wasabi) and lets you get the most out of your salmon for a third crystal type and a second skill category. Honey is used in au laits and white bread and is one of the &amp;quot;expensive&amp;quot; ingredients in these recipes, at 200 gil from the guild. You can craft it yourself for a fraction of that price, using Beehive Chips bought from the Alchemy guild or your Green Thumb Moogle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Honey]] || {{Wind Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Insect Ball]] || {{Earth Crystal}} || Recruit/Initiate || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Eggs]] || {{Lightning Crystal}} || Novice/Apprentice || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Roe]] || {{Dark Crystal}} || Novice/Apprentice || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple au Lait]] || {{Water Crystal}} || Journeyman/Craftsman || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikra Gunkan]] || {{Earth Crystal}} || Journeyman/Craftsman || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and higher level recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, along with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots. You can of course substitute any recipe you prefer or ignore these conditions altogether, which may be wiser on the first two shield stages.&lt;br /&gt;
&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below) || 7&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M) || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert or higher===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s) !! # of ingredients&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M) || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]* || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M) || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M) || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621259</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621259"/>
		<updated>2021-06-26T21:22:10Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Improving your Craftsmanship */ Some more recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types and fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale. This may be too risky, especially with a large reduction in success rate, so in those cases you can make cheaper intermediate products like White Bread.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes up to the Artisan/Adept requirement. Most of these can be made without leaving Windurst Waters. The salmon recipes are included because salmon is easy to catch and a popular ingredient due to Sublime Sushi. Ikra Gunkan is relatively cheap to make (no wasabi) and lets you use the salmon for a third crystal type and a second skill category.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Insect Ball]] || {{Earth Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Eggs]] || {{Lightning Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Salmon Roe]] || {{Dark Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple au Lait]] || {{Water Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Ikra Gunkan]] || {{Earth Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and Expert (or higher) recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots.&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M)&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below)&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]*&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User_talk:Eithin/Sandbox2&amp;diff=621246</id>
		<title>User talk:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User_talk:Eithin/Sandbox2&amp;diff=621246"/>
		<updated>2021-06-26T15:58:28Z</updated>

		<summary type="html">&lt;p&gt;Eithin: Some data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Raw data and theorycrafting==&lt;br /&gt;
Here is some data from a batch of Cooking Set 70, for which I can reach the max HQ rate.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[Cooking Set 70]]&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 51 53 49 46 52 49 48 54 52 55 52 52 46 54 46 50 49 51 51 51 50 47 52&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 73 74 74 77 73 71 77 70 77 72 75 71 70 72 74 73 69 69 73 71&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 89 85 87&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 103 108&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Statistics&lt;br /&gt;
! Tier !! Min !! Avg !! Max&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 46 (65.71%) || 50.43 (72.05%) || 55 (78.57%)&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 69 (98.57%) || 72.75 (103.9%) || 77 (110.0%)&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 85 (121.7%) || 87 (124.3%) || 89 (127.1%)&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 103 (147.1%) || 105.5 (150.7%) || 108 (154.3%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These data could fit a formula of the form &lt;br /&gt;
:Value = floor(fHQ * L),&lt;br /&gt;
where fHQ represents a certain ratio of integers and L the level of the set. The table below uses lists the numerator ranges of fHQ for the Cooking Set 70 data, for a fixed denominator of 256.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ fHQ * 256&lt;br /&gt;
! Tier !! Min !! Avg !! Max&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 170 || 186 || 202&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 250 || 266 || 282&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 312 || 320 || 328&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 375 || 384 || 393&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621228</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621228"/>
		<updated>2021-06-25T19:49:23Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Obtaining Crafter Points */ Add/update HQ data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types and fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale. This may be too risky, especially with a large reduction in success rate, so in those cases you can make cheaper intermediate products like White Bread.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes up to the Artisan/Adept requirement. All of these can be crafted without leaving the cooking guild.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple au Lait]] || {{Water Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and Expert (or higher) recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots.&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M)&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below)&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]*&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ probability&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.56% (1/64)&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 6.25% (1/16)&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 25% (1/4)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50% (1/2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Furthermore, HQ results come in 3 tiers, with respective probabilities of 12/16 (75%), 3/16 (18.75%) and 1/16 (6.25%). Combining these results with those shown on the Escutcheons category page gives the following table, where pHQ represents the HQ probability from the previous table and L the level of the cooking set:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Probability !! Average reward&lt;br /&gt;
|-&lt;br /&gt;
| NQ || 1 - pHQ || 0.7 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ1 || 12/16 * pHQ || 1.05 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ2 || 3/16 * pHQ || 1.25 * L&lt;br /&gt;
|-&lt;br /&gt;
| HQ3 || 1/16 * pHQ || 1.5 * L&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 25% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621206</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621206"/>
		<updated>2021-06-25T17:19:53Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Obtaining Crafter Points */ Some content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types and fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale. This may be too risky, especially with a large reduction in success rate, so in those cases you can make cheaper intermediate products like White Bread.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes up to the Artisan/Adept requirement. All of these can be crafted without leaving the cooking guild.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple au Lait]] || {{Water Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and Expert (or higher) recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots.&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M)&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below)&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]*&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;br /&gt;
Crafter points are described in greater detail on the [[:Category:Escutcheons|Escutcheons page]]. This section focuses on the pros and cons of each option you are given as a chef. In general, the system does somewhat reward the selection of lower level recipes by giving you more points for high quality results. However, your HQ rate will never exceed 50% of all synths, at 51 or more skill levels above that of the recipe. The rate grows in tiers with the gap between your skill level and that of the synth, as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill gap !! HQ rate&lt;br /&gt;
|-&lt;br /&gt;
| 0 - 10 || 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 11 - 30 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 31 - 50 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;51 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cooking Sets===&lt;br /&gt;
See also: [[Cooking#Cooking_Crafted_Sets|Cooking Sets]]. Cooking Set 95 is the highest level recipe, so due to the mechanics described above, all cooking sets fall into three brackets, with a minimum HQ rate of 10%. A cooking skill of 121 or higher is quite achievable for the expert chef, which places Cooking Sets 75 through 90 at a rate of 30% and 70 and below at 50%. Unfortunately though, many of the recipes we have to choose from are cumbersome, requiring the full 8 ingredients and using those I&#039;d rather save for real synths, like Wild Onions and even Dragon Meat. For these reasons, my preferred synths are just these three:&lt;br /&gt;
* [[Cooking Set 70]]: All ingredients available from two NPCs.&lt;br /&gt;
* [[Cooking Set 80]]: Shall shells have multiple sources and uses, so they are commonly traded on the AH. They are a level 53 catch.&lt;br /&gt;
* [[Cooking Set 90]]: Red terrapin have the same skill level as shall shells, but no other sources than fishing and (rarely) the Mog Graden pond. They are typically more expensive per synth.&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621197</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621197"/>
		<updated>2021-06-24T22:57:32Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Improving your Craftsmanship */ small improvements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. The bonus applies even if the item has no high quality counterparts.&lt;br /&gt;
&lt;br /&gt;
I prefer to use water crystals, as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. There are many equally simple recipes of various crystal types and fish, which you can catch yourself, buy or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption and sale. This may be too risky, especially with a large reduction in success rate, so in those cases you can make cheaper intermediate products like White Bread.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes up to the Artisan/Adept requirement. All of these can be crafted without leaving the cooking guild.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple au Lait]] || {{Water Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and Expert (or higher) recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots.&lt;br /&gt;
===Veteran===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sweet Rice Cake]] || {{Fire Crystal}} || [[Fresh Mugwort]] (M)&lt;br /&gt;
|-&lt;br /&gt;
|[[Miso Ramen]] || {{Fire Crystal}} || [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below)&lt;br /&gt;
|-&lt;br /&gt;
|[[Tropical Crepe]] || {{Fire Crystal}} || [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Special ingredient(s)&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Fruit au Lait]] || {{Water Crystal}} || [[Dragon Fruit]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Miso Ramen Soup]] || {{Fire Crystal}} || [[Chicken Bone]]*&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut Cookie]] || {{Fire Crystal}} || [[Apkallu Egg]], [[Walnut]] (M)&lt;br /&gt;
|-&lt;br /&gt;
| [[Omelette Sandwich]] || {{Fire Crystal}} || Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621194</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621194"/>
		<updated>2021-06-24T20:57:36Z</updated>

		<summary type="html">&lt;p&gt;Eithin: More recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill. At a level of 25 to 30, you&#039;ll easily be able to catch the fish you&#039;ll need for the Marinara +1 request. Although it should also be possible to reel in [[Red Terrapin]] for the [[Cooking Set 90]] at these levels, it is a level 53 catch that will be easier at higher levels. Since these are also a popular target for skilling up, you may have luck finding stacks on auction;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant, especially from the Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. I prefer to use water crystals as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. Wind crystals are also common, and there are many equally simple water/wind recipes for fish, which you can catch yourself or get from your Mog Garden. Fire crystals are not as common, so I mostly reserve these for dishes I make for consumption. This may be too risky, especially with a large reduction in success rate, so in those cases you can make cheaper intermediate products like White Bread.&lt;br /&gt;
&lt;br /&gt;
Below is a list of my preferred recipes up to the Artisan/Adept requirement. All of these can be crafted without leaving the cooking guild.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple Juice]] || {{Water Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Selbina Butter]] || {{Ice Crystal}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| [[Pie Dough]] || {{Water Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[White Bread]] || {{Fire Crystal}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| [[Apple au Lait]] || {{Water Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cheese]] || {{Dark Crystal}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| [[Pamama au Lait]] || {{Water Crystal}} || Artisan/Adept&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Veteran and Expert recipes call for more exclusive ingredients that are not available from NPCs. Some of the simpler recipes are listed below, with the ingredients you&#039;ll need to procure yourself or buy from other players. Items denoted M can be obtained from your Mog Garden and/or grown in pots.&lt;br /&gt;
===Veteran===&lt;br /&gt;
* [[Sweet Rice Cake]] {{Fire Crystal}}: [[Fresh Mugwort]] (M)&lt;br /&gt;
* [[Miso Ramen]] {{Fire Crystal}}: [[Porxie Pork]], [[Bamboo Shoots]], Miso Ramen Soup (see below)&lt;br /&gt;
* [[Tropical Crepe]] {{Fire Crystal}}: [[Kitron]] (M), [[Persikos]] (M), [[Felicifruit]] (M)&lt;br /&gt;
&lt;br /&gt;
===Expert===&lt;br /&gt;
* [[Dragon Fruit au Lait]] {{Water Crystal}}: [[Dragon Fruit]] (M)&lt;br /&gt;
* [[Miso Ramen Soup]] {{Fire Crystal}}: [[Chicken Bone]]*&lt;br /&gt;
* [[Walnut Cookie]] {{Fire Crystal}}: [[Apkallu Egg]], [[Walnut]] (M)&lt;br /&gt;
* [[Omelette Sandwich]] {{Fire Crystal}}: Apkallu Egg, [[Puk Egg]], [[Grauberg Lettuce]] (M)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Available from NPCs if certain requirements are met.&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621192</id>
		<title>User:Eithin/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Eithin/Sandbox2&amp;diff=621192"/>
		<updated>2021-06-24T16:52:20Z</updated>

		<summary type="html">&lt;p&gt;Eithin: Initial stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Chef&#039;s Escutcheon notes =&lt;br /&gt;
This is a selection of information I found useful while working on the Chef&#039;s Escutcheon. The [[:Category:Escutcheons]] page already has all the information about the general process for all Escutcheons, so this one will focus on a listing of useful recipes for the various Craftsmanship upgrade bonuses. It may eventually become more of a guide specific for chefs.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
While maximum cooking skill is obviously required in order to obtain the starting shield, the journey ahead is long and will demand much more of you. These things are &#039;&#039;mandatory&#039;&#039;, you will need them in order to progress to the [[Chef&#039;s Scutum]]:&lt;br /&gt;
* [[Clothcrafting]] skill close to 50, for the [[Humpty Dumpty Effigy]] (and [[Silk Cloth]]);&lt;br /&gt;
* The [[Noodle Kneading]] key item, for [[Marinara +1]].&lt;br /&gt;
&lt;br /&gt;
Other achievements are merely very helpful:&lt;br /&gt;
* [[Fishing]] skill of ~30 - 50 allows you to catch two types of fish for the Marinara +1 request, as well as [[Red Terrapin]] for the [[Cooking Set 90]]. The latter is level 53 and easier to catch at higher skill, but is also a popular skillup target and ;&lt;br /&gt;
* The [[Hyacinth stratum abyssite II]] allows [[Atmacite Refiner]]s to teleport you directly to [[Bibiki Bay - Purgonorgo Isle]], where you can find [[Jacknife]]s, the third seafood in Marinara;&lt;br /&gt;
* The [[Chocobo Whistle]] allows you to go chocobo digging in [[Misareaux Coast]] for [[Misareaux Parsley]]. This may be your only option if you cannot source either the parsley or the [[Pomodoro Sauce]] from someone else, since the region is frequently controlled by Beastmen;&lt;br /&gt;
* The [[Mog Garden]] furrows and grove as well as the [[Gardening]] hobby are good sources of uncommon ingredients that you would otherwise have to buy or farm in the field. Examples: [[Burdock]] (needed for Humpty Dumpty effigy), [[Dogwood Log]] (for [[Yogurt]]) and [[Wild Onion]] (for Pomodoro Sauce). Start stocking up these items ahead of time to save yourself time and/or gil later.&lt;br /&gt;
&lt;br /&gt;
== Improving your Craftsmanship ==&lt;br /&gt;
This is a necessary step in each of the phases. While you may choose to ignore the conditions given by your shield, the resulting slowdown will become significant from the Chef&#039;s Scutum stage onward. Since high-quality results give an extra bonus, it&#039;s best to synth low level recipes whenever possible. Below is a list of my preferred recipes for a given skill level requirement. I prefer to use water crystals as they are common drops at exping camps and have simple recipes with cheap ingredients from the cooking guild. Wind crystals are also common, and there are many equally simple water/wind recipes for fish, which you can catch yourself or get from your Mog Garden.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Recipe !! Crystal !! Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| Apple Juice || {{Water}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| Selbina Butter || {{Ice}} || Recruit/Initiate&lt;br /&gt;
|-&lt;br /&gt;
| Apple Vinegar || {{Dark}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| Grape Juice || {{Dark}} || Novice/Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| Apple au Lait || {{Water}} || Journeyman/Craftsman&lt;br /&gt;
|-&lt;br /&gt;
| Pamama au Lait || {{Water}} || Artisan/Adept&lt;br /&gt;
|-&lt;br /&gt;
| || || Veteran&lt;br /&gt;
|-&lt;br /&gt;
| || || Expert&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Obtaining Crafter Points ==&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Template_talk:JugPet&amp;diff=620837</id>
		<title>Template talk:JugPet</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Template_talk:JugPet&amp;diff=620837"/>
		<updated>2021-06-12T16:13:58Z</updated>

		<summary type="html">&lt;p&gt;Eithin: Wish to edit this protected page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some information is missing from certain jug pets, for example the recently added &amp;quot;yellow beetle&amp;quot; (Zestful sap) has the new ability Rhinowrecker, while the porter crab (Rancid broth) has Mega Scissors and Venom Shower instead of Big Scissors and Bubble Shower. Can editing be enabled so that I may correct this information? --[[User:Eithin|Eithin]] ([[User talk:Eithin|talk]]) 12:13, 12 June 2021 (EDT)&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Selkit&amp;diff=620654</id>
		<title>Selkit</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Selkit&amp;diff=620654"/>
		<updated>2021-06-08T21:10:01Z</updated>

		<summary type="html">&lt;p&gt;Eithin: /* Listings */ update vorseal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=escha&lt;br /&gt;
|Type=&lt;br /&gt;
|Family=Scorpion&lt;br /&gt;
|Main Job=Warrior&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=*Takes drastically reduced magic damage.&lt;br /&gt;
*Hell Scissors reduces the target&#039;s HP to 5-10% of its current value and will reset [[enmity]] on the target.&lt;br /&gt;
**Will use Hell Scissors in response to [[Weapon Skills]].&lt;br /&gt;
**The amount of HP reduced can be mitigated with high magic evasion. Element, if any, is unknown. &lt;br /&gt;
**Using frequent [[Weapon Skills]] or [[Trusts]] whose auto-attacks count as a [[Weapon Skill]] can lock Selkit to use only Hell Scissors.&lt;br /&gt;
***[[Trusts]] that have special auto-attacks include August, Balamor, Teodor &amp;amp; Arciela.&lt;br /&gt;
*Earth Breaker is a 40&#039; AoE with very high damage and potent [[Stun]].&lt;br /&gt;
*Venom Storm, is a 40&#039; AoE with potent [[Poison]] effect.&lt;br /&gt;
*Can use [[Mighty Strikes]] multiple times below 50%.&lt;br /&gt;
**MS followed by Earth Breaker will easily 1-hit players not using damage reduction armor or abilities.&lt;br /&gt;
*Using TP move Evasion grants the NM a 25% [[Slow]] Aura, overrides [[Haste]] for 120 seconds.&lt;br /&gt;
*Using TP move Sharp Strike grants the NM an Evasion Down aura, for 120 seconds.&lt;br /&gt;
*Under 25%, will use TP move Telsonic Tempest which inflicts [[Encumbrance]] on targets in range.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Reisenjima&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Leader must examine ??? and pop with [[Selkit&#039;s pincer]]. All members require [[Tribulens]].&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*1 of: {{gdrop}}&lt;br /&gt;
**[[Apate Ring]]&lt;br /&gt;
**[[Herculean Trousers]]&lt;br /&gt;
**[[Merlinic Crackows]]&lt;br /&gt;
*1-2 of: {{gdrop}}&lt;br /&gt;
**[[Pellucid Stone]]&lt;br /&gt;
**[[Fern Stone]]&lt;br /&gt;
**[[Taupe Stone]]&lt;br /&gt;
*1-3 of: {{gdrop}}&lt;br /&gt;
**[[Frayed Sack (Pel)]]&lt;br /&gt;
**[[Frayed Sack (Fer)]]&lt;br /&gt;
**[[Frayed Sack (Tau)]]&lt;br /&gt;
*Unlocks DEF+ Vorseal&lt;br /&gt;
|Abilities=Hell Scissors, Earth Breaker, Venom Storm, Numbing Breath, Cold Breath, Evasion, Sharp Strike, Telsonic Tempest&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=[[Double Attack]]&lt;br /&gt;
|Level= 129&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Eithin</name></author>
	</entry>
</feed>