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	<title>FFXI Wiki - User contributions [en]</title>
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	<updated>2026-06-03T22:39:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Call_Wyvern&amp;diff=701958</id>
		<title>Call Wyvern</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Call_Wyvern&amp;diff=701958"/>
		<updated>2024-06-11T16:57:35Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Dragoon&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=1   &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Calls a [[Wyvern (Dragoon Pet)|wyvern]] to fight by your side. &lt;br /&gt;
|duration= &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast=00:20:00&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=300&lt;br /&gt;
|command=/ja &amp;quot;Call Wyvern&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=    &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|ranks=   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|effect=  &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|notes=*Call Wyvern was the Dragoon&#039;s two-hour ability until it was replaced by [[Spirit Surge]].&lt;br /&gt;
*The Wyvern&#039;s job traits can be modified with equipment equipped at the time of use.&lt;br /&gt;
*Any job trait modifications will persist even if the equipment is removed until the wyvern dies or is [[Dismiss|dismissed]], or the dragoon zones.&lt;br /&gt;
**If the modifying equipment is worn while zoning, the job traits will persist.&lt;br /&gt;
*If [[Dismiss]] is used while the Wyvern is at 100% HP, Call Wyvern&#039;s recast timer is reset to 00:00:00.&lt;br /&gt;
*Only one Wyvern can be out at any time.&lt;br /&gt;
*If the Dragoon is under the effect of [[Spirit Surge]] a Wyvern cannot be summoned until the effect wears off.&lt;br /&gt;
*While alive the Wyvern gives a variety of effects to the [[Dragoon]].&lt;br /&gt;
**20% [[Attack Bonus]] &lt;br /&gt;
**20% [[Defense Bonus]]&lt;br /&gt;
**10% [[Job Ability Haste]]&lt;br /&gt;
**15% [[Double Attack]] (Only possible though [[Job Points]])&lt;br /&gt;
*[[Attack Bonus]] and [[Defense Bonus]] potency begins at 10% but increases by 2% each time the Wyvern&#039;s &#039;attributes increase&#039; for a maximum of 20%, the [[Haste]] effect begins at 0% but likewise increases in increments of 2% until it reaches 10%.&lt;br /&gt;
*Source: http://forum.square-enix.com/ffxi/threads/43912-dev1229-Job-Adjustments&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Wyrm Mail&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Wyrm Mail +1&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Wyrm Mail +2&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pteroslaver Mail&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pteroslaver Mail +1&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pteroslaver Mail +2&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pteroslaver Mail +3&lt;br /&gt;
|modifier=Adds support job traits to wyvern.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[category:Job Ability]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_5-2&amp;diff=687885</id>
		<title>The Voracious Resurgence Mission 5-2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_5-2&amp;diff=687885"/>
		<updated>2023-08-22T18:18:29Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Revelation&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start=[[Abda-Lurabda]], [[Aht Urhgan Whitegate]] (I-7)&lt;br /&gt;
|Description=Mission Orders: Ghatsad&#039;s apprentices are concerned with his demeanor of late, as he is completely engrossed with learning more about Olduum. Head to Aydeewa Subterrane to assist with the investigation. The exact location: right past the area connecting the northern Wajaom Woodlands with Aydeewa Subterrane.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Ghatsad&#039;s Quandary&lt;br /&gt;
|Next=Tateeya&#039;s Worries&lt;br /&gt;
|Title=None&lt;br /&gt;
|Reward=*20,000 Gil&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1600px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; flex: 1 1 auto&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;max-width: 100%; height: 100%;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Speak with [[Abda-Lurabda]] in the Automaton Workshop (I-7) in [[Aht Urhgan Whitegate]] for a cutscene to begin the mission.&lt;br /&gt;
**Optional: Speak with Dkhaaya (G-9) for dialogue in regards of Olduum. You need to have finished the quest [[Olduum]] since he&#039;ll repeat dialogue related to it instead.&lt;br /&gt;
* Zone into [[Aydeewa Subterrane]] from the (I-6) entrance from [[Wajaom Woodlands]] for a cutscene.&lt;br /&gt;
**The Wajoam survival guide warp puts you at the other exit. &lt;br /&gt;
**You can take the survival guide to [[Aydeewa Subterrane]] and Escape. This will put you at the (I-6) entrance.&lt;br /&gt;
**Otherwise, simply walking out of [[Al Zahbi]] or [[Aht Urhgan Whitegate]] is a great way to reach the objective.&lt;br /&gt;
*Head to and examine the &#039;&#039;&#039;Survey Point&#039;&#039;&#039; at (K-7) of map 2 of Aydeewa Subterrane for a cutscene.&lt;br /&gt;
*Head south then hug the wall west to examine the &#039;&#039;&#039;Survey Point&#039;&#039;&#039; at the intersection of (I-9)/(J-9) for another cutscene.&lt;br /&gt;
**You should unlock the [[Survival Guide]] before proceeding further if you do not have it as it is a very convenient time to do so.&lt;br /&gt;
* Proceed to (E-9), and then west down the ramp (marked as D). This room is full of aggressive Chigoes.&lt;br /&gt;
**You will be on Map 5 of Aydeewa Subterrane. Examine &#039;&#039;&#039;Survey Point&#039;&#039;&#039; at (F-8) for another cutscene.&lt;br /&gt;
* After the cutscene, head south west towards the exit marked as F to transition to map 3.&lt;br /&gt;
{{color|red|Note}}: The game may freeze during the upcoming cutscene depending on your windower settings. If it does, you can run `//lua unloadall` then `//exec autoload/autoload`, and it should recover from the frozen cutscene.&lt;br /&gt;
*After the map changes, drop down, follow the path, and make your way south to (G-10).&lt;br /&gt;
*Once you approach the stairs you&#039;ll see a brief cutscene. After this inspect the &#039;&#039;&#039;Final Survey Point&#039;&#039;&#039;.&lt;br /&gt;
** This cutscene may not happen under certain conditions (such as Sneak/Invis). If this happens, examine the final survey point again.&lt;br /&gt;
** The FastCS addon crashes this cutscene.&lt;br /&gt;
** FPS needs to be capped at 30 (if you changed it). If using Windower, us //config FrameRateDivisor 2. &lt;br /&gt;
***Failing to do this will soft lock the game during the cutscene.&lt;br /&gt;
*** Pressing Print Screen Key may possibly break you out of soft lock.&lt;br /&gt;
* Examine the &#039;&#039;&#039;Final Survey Point&#039;&#039;&#039; again to begin a confrontation with [[Missabikong]], a [[Marolith]].&lt;br /&gt;
**Missabikong has undispellable Shock Spikes and tends to spam &#039;&#039;Subduction&#039;&#039;, &#039;&#039;Metamorphic Blast&#039;&#039;, and &#039;&#039;Enervating Grasp&#039;&#039;.&lt;br /&gt;
** Suscpetible to Darkness and absorbs {{Thunder}} Thunder, including associated skillchains.&lt;br /&gt;
** Vulnerable to {{blunt}} Blunt Damage&lt;br /&gt;
** Absorbs all forms of Lightning damage, including skillchains.&lt;br /&gt;
* Examine the &#039;&#039;&#039;Final Survey Point&#039;&#039;&#039; after the fight for another cutscene.&lt;br /&gt;
*Return to [[Abda-Lurabda]] at Aht Urhgan Whitegate (I-7) for the final cutscene and your reward.&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; flex: 1 1 auto&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;max-width: 100%; height: 100%; margin: left; text-align: center;&amp;quot;&lt;br /&gt;
|{{tooltip|text=[[File:Wajaom Woodlands-map-additional-markers.jpg|190px]]|id=Wajaom Woodlands-map-additional-markers.jpg|tooltip=[[File:Wajaom Woodlands-map-additional-markers.jpg|600px]]}}&amp;lt;br /&amp;gt;Wajaom&lt;br /&gt;
|{{tooltip|text=[[File:Aydeewa Subterrane-map2-with-additional-markers.jpg|190px]]|id=Aydeewa Subterrane-map2-with-additional-markers.jpg|tooltip=[[File:Aydeewa Subterrane-map2-with-additional-markers.jpg|600px]]}}&amp;lt;br /&amp;gt;Map 2&lt;br /&gt;
|-&lt;br /&gt;
|{{tooltip|text=[[File:Aydeewa Subterrane-map5.jpg|190px]]|id=Aydeewa Subterrane-map5.jpg|tooltip=[[File:Aydeewa Subterrane-map5.jpg]]}}&amp;lt;br /&amp;gt;Map 5&lt;br /&gt;
|{{tooltip|text=[[File:Aydeewa Subterrane-map3.jpg|190px]]|id=Aydeewa Subterrane-map3.jpg|tooltip=[[File:Aydeewa Subterrane-map3.jpg]]}}&amp;lt;br /&amp;gt;Map 3&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
Art gallery of images used in the cutscenes of this mission. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:show}}&amp;quot; data-collapsetext=&amp;quot;{{int:hide}}&amp;quot; style=&amp;quot;min-width:800px&amp;quot;&lt;br /&gt;
! WARNING: MAY CONTAIN PLOT SPOILERS!&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Voracious Resurgence5-2-1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category: The Voracious Resurgence Missions]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_2-1&amp;diff=682828</id>
		<title>The Voracious Resurgence Mission 2-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_2-1&amp;diff=682828"/>
		<updated>2023-06-02T16:48:19Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Kupipi&#039;s Dilemma&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start= [[Kupipi]], [[Heavens Tower]]&lt;br /&gt;
|Description=Mission Orders: A conflict between Shantotto and Kupipi is coming to a head. Shantotto asked Kupipi to fix an old outfit, but Kupipi doesn&#039;t recall such a request. Ask Sassa-Kotassa, Sheelala, and Habida-Jubida in Heavens Tower to find out who is right.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=The Destiny Destroyers&lt;br /&gt;
|Next=The Cardian&#039;s Duty&lt;br /&gt;
|Title=Fully-Baked Hero&lt;br /&gt;
|Reward=*20,000 [[Gil]]&lt;br /&gt;
|Image=&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Speak to [[Kupipi]] in [[Heavens Tower]] for a cutscene.&lt;br /&gt;
*Speak to the 3 [[Tarutaru]] outside her office in the lobby area of Heavens Tower, and trade them the items they request:&lt;br /&gt;
** [[Sassa-Kotassa]] - {{ItemIcon|Red Grass Cloth|22}} {{tooltip|text=[[Red Grass Cloth]]|tooltip=[[File:Red Grass Cloth description.png]]}} - ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Clothcraft)&lt;br /&gt;
** [[Sheelala]] - {{ItemIcon|Yagudo Drink|22}} {{tooltip|text=[[Yagudo Drink]]|tooltip=[[File:Yagudo Drink description.png]]}} - ([[File:Auction House 16.png|link=]] ➞ Food ➞ Meals ➞ Drinks)&lt;br /&gt;
** [[Habida-Jubida]] - {{ItemIcon|Dream Fl. Petal|22}} {{tooltip|text=[[Dream Fl. Petal|Dream Flower Petal]]|tooltip=[[File:Dream Fl. Petal description.png]]}} - ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Alchemy 1)&lt;br /&gt;
*** You can obtain this flower by killing [[Alraune]] in [[Bibiki Bay|Bibiki Bay - Purgonorgo Isle]] &#039;&#039;&#039;&amp;lt;u&amp;gt;after&amp;lt;/u&amp;gt;&#039;&#039;&#039; it has used the move [[Dream Flower]]. This Mission is not required to be active for the petal to drop.&lt;br /&gt;
*** Drop the mob&#039;s HP to 20% and spamming [[Dia]] will speed up the process.&lt;br /&gt;
&lt;br /&gt;
* Return to [[Kupipi]] for another cutscene. She will ask for a {{ItemIcon|Wh. Rolanberry|22}} {{tooltip|text=[[Wh. Rolanberry|White Rolanberry]]|tooltip=[[File:Wh. Rolanberry description.png]]}}. (Alternatively, a {{ItemIcon|Ri. Wh. Rolan.|22}} {{tooltip|text=[[Ri. Wh. Rolan.|Ripe White Rolanberry]]|tooltip=[[File:Ri. Wh. Rolan. description.png]]}} will also work.)&lt;br /&gt;
&lt;br /&gt;
===Obtaining the Rolanberries===&lt;br /&gt;
The {{ItemIcon|Wh. Rolanberry|22}} {{tooltip|text=[[Wh. Rolanberry|White]]|tooltip=[[File:Wh. Rolanberry description.png]]}}, {{ItemIcon|Ri. Wh. Rolan.|22}} {{tooltip|text=[[Ri. Wh. Rolan.|Ripe White]]|tooltip=[[File:Ri. Wh. Rolan. description.png]]}} and {{ItemIcon|Rolanberry 854|22}} {{tooltip|text=[[Rolanberry 854]]|tooltip=[[File:Rolanberry 854 description.png]]}} can be purchased from the [[Auction House]] ([[File:Auction House 16.png|link=]] ➞ Food ➞ Ingredients) if you wish to skip the NM farm, or can be farmed from the chain of force pop [[Crawler]] NMs within [[Crawler&#039;s Nest]].&lt;br /&gt;
{{ItemIcon|Rolanberry|22}} {{tooltip|text=[[Rolanberry|Rolanberries]]|tooltip=[[File:Rolanberry description.png]]}} can be purchased from NPCs in [[Jeuno]]: {{:Rolanberry}}&lt;br /&gt;
* Each of the types of Rolanberries can be bought and sold on the [[Auction House]]. ([[File:Auction House 16.png|link=]] ➞ Food ➞ Ingredients)&lt;br /&gt;
**It is not recommended to buy the base [[Rolanberry|Rolanberries]] from the Auction House if you decide to do the [[Crawler]] NM climb.&lt;br /&gt;
* All types of Rolanberry stack to 12.&lt;br /&gt;
* The spawn system used to involve random chance, but it was patched to 100% spawn and drop rates.&lt;br /&gt;
* For the progression of the [[Crawler]] NMs within [[Crawler&#039;s Nest]] and their appropriate pop items:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- class=&amp;quot;outlined&amp;quot;&lt;br /&gt;
!style=&amp;quot;background: #C473CC;&amp;quot;|Pop Item&lt;br /&gt;
!style=&amp;quot;background: #C473CC;&amp;quot;|NM&lt;br /&gt;
!style=&amp;quot;background: #C473CC;&amp;quot;|&amp;quot;Upgraded&amp;quot; Rolanberry Drop&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry icon.png|20px|link=]] [[Rolanberry]]&lt;br /&gt;
|[[File:Normal Crawler.png|26px|link=]] [[Guardian Crawler]]&lt;br /&gt;
|[[File:Rolanberry 881 icon.png|20px|link=]] [[Rolanberry 881]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:180%;&amp;quot;|⇓ ⇓&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry 881 icon.png|20px|link=]] [[Rolanberry 881]]&lt;br /&gt;
|[[File:Normal Crawler.png|26px|link=]] [[Drone Crawler]]&lt;br /&gt;
|[[File:Rolanberry 874 icon.png|20px|link=]] [[Rolanberry 874]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:180%;&amp;quot;|⇓ ⇓&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry 874 icon.png|20px|link=]] [[Rolanberry 874]]&lt;br /&gt;
|[[File:Normal Crawler.png|26px|link=]] [[Matron Crawler]]&amp;lt;br /&amp;gt;&#039;&#039;-or-&#039;&#039;&amp;lt;br /&amp;gt;[[File:Normal Crawler.png|26px|link=]] [[Queen Crawler]]&lt;br /&gt;
|[[File:Rolanberry 864 icon.png|20px|link=]] [[Rolanberry 864]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:180%;&amp;quot;|⇓ ⇓&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry 864 icon.png|20px|link=]] [[Rolanberry 864]]&lt;br /&gt;
|[[File:Green Crawler.png|26px|link=]] [[Awd Goggie]]&lt;br /&gt;
|[[File:Rolanberry 854 icon.png|20px|link=]] [[Rolanberry 854]]&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
{| Class=&amp;quot;collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!class=&amp;quot;outlined&amp;quot; style=&amp;quot;background: #C473CC;&amp;quot;|Map with NM Pop Locations&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Crawlers Nest Full.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background: #C473CC;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;outlined&amp;quot;|Obtaining a [[File:Wh. Rolanberry icon.png|20px|link=]] White Rolanberry&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| [[Pellio]] in [[Rolanberry Fields]] at (F-11) exchanges [[File:Rolanberry 854 icon.png|20px|link=]] [[Rolanberry 854]]s for [[File:Wh. Rolanberry icon.png|20px|link=]] White Rolanberries.&lt;br /&gt;
*Fastest way to reach Pellio is the [[Crawler&#039;s Nest]] [[Survival Guide]] warp, then immediately exit to Rolanberry Fields.&lt;br /&gt;
*When traded a [[File:Rolanberry 854 icon.png|20px|link=]] [[Rolanberry 854]], he will reward you with either a [[File:Wh. Rolanberry icon.png|20px|link=]] [[White Rolanberry]] or [[File:Ri. Wh. Rolan. icon.png|20px|link=]] [[Ripe White Rolanberry]].&lt;br /&gt;
**The chance for getting either the NQ or the HQ White Rolanberry is an equal 50:50.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Pellio will not accept a Rolanberry 854 until after the cutscene where Kupipi mentions the White Rolanberry.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
* Return to [[Kupipi]] and trade her either a [[File:Wh. Rolanberry icon.png|20px|link=]] [[White Rolanberry]] or [[File:Ri. Wh. Rolan. icon.png|20px|link=]] [[Ripe White Rolanberry]] for a cutscene.&lt;br /&gt;
**The cutscene dialogue is slightly different based on which Rolanberry you bring. The cutscene you would receive by bringing a [[Ripe White Rolanberry]] can be viewed via [[Mashua]] near the fountain. It is called &#039;&#039;&#039;Kupipi&#039;s Dilemma (pt.3)&#039;&#039;&#039; under Additional Stories.&lt;br /&gt;
* Speak to [[Shantotto]] in [[Windurst Walls]] (K-7) for the final cutscene and your reward of 20,000 [[Gil]].&lt;br /&gt;
** You may not receive the title automatically by completing the Mission, but you should still unlock it. You can verify that it is obtained by speaking to [[Burute-Sorute]] in [[Windurst Walls]] at (H-10), and look under the 400 [[Gil]] option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:The Voracious Resurgence Missions]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_2-1&amp;diff=682827</id>
		<title>The Voracious Resurgence Mission 2-1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_2-1&amp;diff=682827"/>
		<updated>2023-06-02T16:47:43Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: The system was changed to 100% spawn and drop rates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Kupipi&#039;s Dilemma&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start= [[Kupipi]], [[Heavens Tower]]&lt;br /&gt;
|Description=Mission Orders: A conflict between Shantotto and Kupipi is coming to a head. Shantotto asked Kupipi to fix an old outfit, but Kupipi doesn&#039;t recall such a request. Ask Sassa-Kotassa, Sheelala, and Habida-Jubida in Heavens Tower to find out who is right.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=The Destiny Destroyers&lt;br /&gt;
|Next=The Cardian&#039;s Duty&lt;br /&gt;
|Title=Fully-Baked Hero&lt;br /&gt;
|Reward=*20,000 [[Gil]]&lt;br /&gt;
|Image=&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Speak to [[Kupipi]] in [[Heavens Tower]] for a cutscene.&lt;br /&gt;
*Speak to the 3 [[Tarutaru]] outside her office in the lobby area of Heavens Tower, and trade them the items they request:&lt;br /&gt;
** [[Sassa-Kotassa]] - {{ItemIcon|Red Grass Cloth|22}} {{tooltip|text=[[Red Grass Cloth]]|tooltip=[[File:Red Grass Cloth description.png]]}} - ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Clothcraft)&lt;br /&gt;
** [[Sheelala]] - {{ItemIcon|Yagudo Drink|22}} {{tooltip|text=[[Yagudo Drink]]|tooltip=[[File:Yagudo Drink description.png]]}} - ([[File:Auction House 16.png|link=]] ➞ Food ➞ Meals ➞ Drinks)&lt;br /&gt;
** [[Habida-Jubida]] - {{ItemIcon|Dream Fl. Petal|22}} {{tooltip|text=[[Dream Fl. Petal|Dream Flower Petal]]|tooltip=[[File:Dream Fl. Petal description.png]]}} - ([[File:Auction House 16.png|link=]] ➞ Materials ➞ Alchemy 1)&lt;br /&gt;
*** You can obtain this flower by killing [[Alraune]] in [[Bibiki Bay|Bibiki Bay - Purgonorgo Isle]] &#039;&#039;&#039;&amp;lt;u&amp;gt;after&amp;lt;/u&amp;gt;&#039;&#039;&#039; it has used the move [[Dream Flower]]. This Mission is not required to be active for the petal to drop.&lt;br /&gt;
*** Drop the mob&#039;s HP to 20% and spamming [[Dia]] will speed up the process.&lt;br /&gt;
&lt;br /&gt;
* Return to [[Kupipi]] for another cutscene. She will ask for a {{ItemIcon|Wh. Rolanberry|22}} {{tooltip|text=[[Wh. Rolanberry|White Rolanberry]]|tooltip=[[File:Wh. Rolanberry description.png]]}}. (Alternatively, a {{ItemIcon|Ri. Wh. Rolan.|22}} {{tooltip|text=[[Ri. Wh. Rolan.|Ripe White Rolanberry]]|tooltip=[[File:Ri. Wh. Rolan. description.png]]}} will also work.)&lt;br /&gt;
&lt;br /&gt;
===Obtaining the Rolanberries===&lt;br /&gt;
The {{ItemIcon|Wh. Rolanberry|22}} {{tooltip|text=[[Wh. Rolanberry|White]]|tooltip=[[File:Wh. Rolanberry description.png]]}}, {{ItemIcon|Ri. Wh. Rolan.|22}} {{tooltip|text=[[Ri. Wh. Rolan.|Ripe White]]|tooltip=[[File:Ri. Wh. Rolan. description.png]]}} and {{ItemIcon|Rolanberry 854|22}} {{tooltip|text=[[Rolanberry 854]]|tooltip=[[File:Rolanberry 854 description.png]]}} can be purchased from the [[Auction House]] ([[File:Auction House 16.png|link=]] ➞ Food ➞ Ingredients) if you wish to skip the NM farm, or can be farmed from the chain of force pop [[Crawler]] NMs within [[Crawler&#039;s Nest]].&lt;br /&gt;
{{ItemIcon|Rolanberry|22}} {{tooltip|text=[[Rolanberry|Rolanberries]]|tooltip=[[File:Rolanberry description.png]]}} can be purchased from NPCs in [[Jeuno]]: {{:Rolanberry}}&lt;br /&gt;
* Each of the types of Rolanberries can be bought and sold on the [[Auction House]]. ([[File:Auction House 16.png|link=]] ➞ Food ➞ Ingredients)&lt;br /&gt;
**It is not recommended to buy the base [[Rolanberry|Rolanberries]] from the Auction House if you decide to do the [[Crawler]] NM climb.&lt;br /&gt;
* All types of Rolanberry stack to 12.&lt;br /&gt;
* The spawn system used to involve random chance, but it was patched to 100% spawn and drop rates.&lt;br /&gt;
* For the progression of the [[Crawler]] NMs within [[Crawler&#039;s Nest]] and their appropriate pop items:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- class=&amp;quot;outlined&amp;quot;&lt;br /&gt;
!style=&amp;quot;background: #C473CC;&amp;quot;|Pop Item&lt;br /&gt;
!style=&amp;quot;background: #C473CC;&amp;quot;|NM&lt;br /&gt;
!style=&amp;quot;background: #C473CC;&amp;quot;|&amp;quot;Upgraded&amp;quot; Rolanberry Drop&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry icon.png|20px|link=]] [[Rolanberry]] (30%)&lt;br /&gt;
|[[File:Normal Crawler.png|26px|link=]] [[Guardian Crawler]]&lt;br /&gt;
|[[File:Rolanberry 881 icon.png|20px|link=]] [[Rolanberry 881]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:180%;&amp;quot;|⇓ ⇓&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry 881 icon.png|20px|link=]] [[Rolanberry 881]]&lt;br /&gt;
|[[File:Normal Crawler.png|26px|link=]] [[Drone Crawler]]&lt;br /&gt;
|[[File:Rolanberry 874 icon.png|20px|link=]] [[Rolanberry 874]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:180%;&amp;quot;|⇓ ⇓&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry 874 icon.png|20px|link=]] [[Rolanberry 874]]&lt;br /&gt;
|[[File:Normal Crawler.png|26px|link=]] [[Matron Crawler]]&amp;lt;br /&amp;gt;&#039;&#039;-or-&#039;&#039;&amp;lt;br /&amp;gt;[[File:Normal Crawler.png|26px|link=]] [[Queen Crawler]]&lt;br /&gt;
|[[File:Rolanberry 864 icon.png|20px|link=]] [[Rolanberry 864]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;font-size:180%;&amp;quot;|⇓ ⇓&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|[[File:Rolanberry 864 icon.png|20px|link=]] [[Rolanberry 864]]&lt;br /&gt;
|[[File:Green Crawler.png|26px|link=]] [[Awd Goggie]]&lt;br /&gt;
|[[File:Rolanberry 854 icon.png|20px|link=]] [[Rolanberry 854]]&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
{| Class=&amp;quot;collapsible collapsed&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!class=&amp;quot;outlined&amp;quot; style=&amp;quot;background: #C473CC;&amp;quot;|Map with NM Pop Locations&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Crawlers Nest Full.png|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|- style=&amp;quot;background: #C473CC;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; class=&amp;quot;outlined&amp;quot;|Obtaining a [[File:Wh. Rolanberry icon.png|20px|link=]] White Rolanberry&lt;br /&gt;
|- style=&amp;quot;background: #E8CAEC;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| [[Pellio]] in [[Rolanberry Fields]] at (F-11) exchanges [[File:Rolanberry 854 icon.png|20px|link=]] [[Rolanberry 854]]s for [[File:Wh. Rolanberry icon.png|20px|link=]] White Rolanberries.&lt;br /&gt;
*Fastest way to reach Pellio is the [[Crawler&#039;s Nest]] [[Survival Guide]] warp, then immediately exit to Rolanberry Fields.&lt;br /&gt;
*When traded a [[File:Rolanberry 854 icon.png|20px|link=]] [[Rolanberry 854]], he will reward you with either a [[File:Wh. Rolanberry icon.png|20px|link=]] [[White Rolanberry]] or [[File:Ri. Wh. Rolan. icon.png|20px|link=]] [[Ripe White Rolanberry]].&lt;br /&gt;
**The chance for getting either the NQ or the HQ White Rolanberry is an equal 50:50.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Pellio will not accept a Rolanberry 854 until after the cutscene where Kupipi mentions the White Rolanberry.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
* Return to [[Kupipi]] and trade her either a [[File:Wh. Rolanberry icon.png|20px|link=]] [[White Rolanberry]] or [[File:Ri. Wh. Rolan. icon.png|20px|link=]] [[Ripe White Rolanberry]] for a cutscene.&lt;br /&gt;
**The cutscene dialogue is slightly different based on which Rolanberry you bring. The cutscene you would receive by bringing a [[Ripe White Rolanberry]] can be viewed via [[Mashua]] near the fountain. It is called &#039;&#039;&#039;Kupipi&#039;s Dilemma (pt.3)&#039;&#039;&#039; under Additional Stories.&lt;br /&gt;
* Speak to [[Shantotto]] in [[Windurst Walls]] (K-7) for the final cutscene and your reward of 20,000 [[Gil]].&lt;br /&gt;
** You may not receive the title automatically by completing the Mission, but you should still unlock it. You can verify that it is obtained by speaking to [[Burute-Sorute]] in [[Windurst Walls]] at (H-10), and look under the 400 [[Gil]] option.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:The Voracious Resurgence Missions]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Regen_Spell&amp;diff=658645</id>
		<title>Category:Regen Spell</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Regen_Spell&amp;diff=658645"/>
		<updated>2022-09-14T00:48:34Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Regen_GUI.png]] Regen spells are a form of [[:Category:Enhancing Magic|enhancing magic]] that gradually restores a target&#039;s HP over time. They are typically much more MP efficient than [[:Category:Cure Spell|Cure Spell]]s (especially for [[Scholar]]) and have the added benefit being castable in advance of the damage taken. &lt;br /&gt;
&lt;br /&gt;
Regen spells are a mainstay of [[Scholar]] healing. All forms of Regen stack with [[Accession]] and [[Perpetuance]], and receive large level-dependent bonuses from [[Light Arts]] (with Scholar main job only) and [[Tabula Rasa]] to both duration and potency.&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=&amp;quot;border: 1px solid #6ea9e5; max-width:695px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=1 |&lt;br /&gt;
! colspan=3 | Base Regen&lt;br /&gt;
! colspan=3 | Level 99 [[Scholar]] with [[Light Arts]]*&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=10% | Spell&lt;br /&gt;
! width=15% | HP/tick&lt;br /&gt;
! width=15% | Duration&lt;br /&gt;
! width=15% | Total HP Restored&lt;br /&gt;
! width=15% | HP/tick&lt;br /&gt;
! width=15% | Duration&lt;br /&gt;
! width=15% | Total HP Restored&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Regen]]&lt;br /&gt;
| 5/tick&lt;br /&gt;
| 75 seconds&lt;br /&gt;
| 125 HP&lt;br /&gt;
| 29/tick&lt;br /&gt;
| 123 seconds&lt;br /&gt;
| 1189 HP&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Regen II]]&lt;br /&gt;
| 12/tick&lt;br /&gt;
| 60 seconds&lt;br /&gt;
| 240 HP&lt;br /&gt;
| 36/tick&lt;br /&gt;
| 108 seconds&lt;br /&gt;
| 1272 HP&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Regen III]]&lt;br /&gt;
| 20/tick&lt;br /&gt;
| 60 seconds&lt;br /&gt;
| 400 HP&lt;br /&gt;
| 44/tick&lt;br /&gt;
| 108 seconds&lt;br /&gt;
| 1584 HP&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Regen IV]]&lt;br /&gt;
| 30/tick&lt;br /&gt;
| 60 seconds&lt;br /&gt;
| 600 HP&lt;br /&gt;
| 54/tick&lt;br /&gt;
| 108 seconds&lt;br /&gt;
| 1944 HP&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Regen V]]&lt;br /&gt;
| 40/tick&lt;br /&gt;
| 60 seconds&lt;br /&gt;
| 800 HP&lt;br /&gt;
| 64/tick&lt;br /&gt;
| 108 seconds&lt;br /&gt;
| 2304 HP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
: * At level 99, [[Tabula Rasa]] adds an additional 12 HP/tick beyond the normal [[Light Arts]] Regen amounts and extends duration by a further 48 seconds.&lt;br /&gt;
&lt;br /&gt;
== Enhancing Regen ==&lt;br /&gt;
The effect of Regen spells can be enhanced in two ways:&lt;br /&gt;
* Increasing duration: Any equipment or abilities that increase Enhancing Magic duration in general (like [[Estoqueur&#039;s Houseaux Plus 2|Estoqueur&#039;s Houseaux +2]], [[Composure]], or [[Perpetuance]]) will also increase Regen&#039;s duration, and upgraded versions of [[Orison Mitts]] specifically increase Regen spell duration.&lt;br /&gt;
**For more reference check [[Enhancing Magic Duration]] for the specific formula.&lt;br /&gt;
* Increasing potency: Regen spell potency can be enhanced through [[Merit#White_Mage|White Mage tier 1 merit points]] (+1 HP/tick per merit level) and [[White Mage]] 550 Gifts (+5 HP/tick), [[Light Arts]] (from SCH main only), [[Tabula Rasa]], or the below equipment.&lt;br /&gt;
**Specifically the formula to enhance potency is the following:&lt;br /&gt;
**&#039;&#039;&#039;(((Base Regen) + (Base Regen x [[Arbatel Bonnet +1]] bonus)) x Embolden) + Regen Potency from Armor + Morgelai and Musa bonus.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;(floor(40 + (Floor(40 x 0.15) +1) x 1.7) +22) + 25 + 25 = 175 HP/tic Regen&#039;&#039;&#039;&lt;br /&gt;
*175 HP/tic is the &#039;&#039;&#039;maximum Non-Tabula Rasa&#039;&#039;&#039; [[Regen V]] attainable.&lt;br /&gt;
**&#039;&#039;&#039;With Tabula Rasa&#039;&#039;&#039; 189 HP/tic is the maximum.&lt;br /&gt;
&lt;br /&gt;
{| width=100% style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Modified by equipment&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=30% | Equipment&lt;br /&gt;
! width=10% | [[Jobs]]&lt;br /&gt;
! width=12% | [[Regen]]&lt;br /&gt;
! width=12% | [[Regen II]]&lt;br /&gt;
! width=12% | [[Regen III]]&lt;br /&gt;
! width=12% | [[Regen IV]]&lt;br /&gt;
! width=12% | [[Regen V]]&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Cleric&#039;s Briault]] &amp;amp; [[Cleric&#039;s Briault +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +1 HP/tick&lt;br /&gt;
| +2 HP/tick&lt;br /&gt;
| +3 HP/tick&lt;br /&gt;
| +4 HP/tick&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Cleric&#039;s Briault +2]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| +2 HP/tick&lt;br /&gt;
| +3 HP/tick&lt;br /&gt;
| +5 HP/tick&lt;br /&gt;
| +7 HP/tick&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Piety Briault]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | +23% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Piety Briault +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | +36% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Piety Briault +2]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | +44% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Piety Briault +3]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | +52% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Marduk&#039;s Tiara +1]]&lt;br /&gt;
| [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| +1 HP/tick&lt;br /&gt;
| +1 HP/tick&lt;br /&gt;
| +2 HP/tick&lt;br /&gt;
| +3 HP/tick&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Inyanga Tiara]]&lt;br /&gt;
| [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| colspan=4 | +8% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Inyanga Tiara +1]]&lt;br /&gt;
| [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| colspan=4 | +12% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Inyanga Tiara +2]]&lt;br /&gt;
| [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
| colspan=4 | +14% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Savant&#039;s Bonnet +2]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| +1 HP/tick&lt;br /&gt;
| +2 HP/tick&lt;br /&gt;
| +3 HP/tick&lt;br /&gt;
| +4 HP/tick&lt;br /&gt;
| +5 HP/tick&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Arbatel Bonnet]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | +10% HP/tick (all regen spells)&lt;br /&gt;
|-  &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Arbatel Bonnet +1]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | +15% HP/tick (all regen spells)&lt;br /&gt;
|-  &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Arbatel Bonnet +2]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | +20% HP/tick (all regen spells)&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Bolelabunga]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[SMN]] / [[BLU]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| colspan=5 | +10% HP/tick (all regen spells)&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Bookworm&#039;s Cape]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | {{augment}}: +1~10 HP/tick (all regen spells)&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Orison Mitts +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +9 seconds (3 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Orison Mitts +2]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +18 seconds (6 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ebers Mitts]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +20 seconds (6~7 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ebers Mitts +1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +22 seconds (7 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Runeist Bandeau]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=4 | Regen duration +20 seconds (6~7 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Runeist Bandeau +1]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=4 | Regen duration +21 seconds (7 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Rune. Bandeau +2]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=4 | Regen duration +24 seconds (8 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Rune. Bandeau +3]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=4 | Regen duration +27 seconds (9 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Telchine Chas.]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| colspan=4 | Regen duration +12 seconds (4 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Theophany Pantaloons]] / [[Theophany Pantaloons +1|+1]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +18 seconds (6 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Theophany Pantaloons +2]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +21 seconds (7 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Theophany Pantaloons +3]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen duration +24 seconds (8 ticks)&lt;br /&gt;
| N/A&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Coeus]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | Regen duration +12 seconds (4 ticks)&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Scholar]] [[Job Points]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | Regen duration +3 seconds per level during [[Light Arts]] (before [[Perpetuance]])&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[White Mage]] [[Gifts]] 550 [[Job Points]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=4 | Regen +5 HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[White Mage]] [[Job Points]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| colspan=5 | Regen duration +3 seconds per level &lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Lugh&#039;s Cape]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | Regen duration +15 seconds (5 ticks)&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Alluvion_Skirmish_Armor#Telchine_Armor_Set | Telchine Armor]]&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| colspan=5 | {{augment}}: +1~3 regen potency (Shares slot with Enhancing magic duration)&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Musa]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| colspan=5 | {{augment}}Path C: Regen potency +25&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Morgelai]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=5 | {{augment}}Path C: Potency of &amp;quot;Regen&amp;quot; effects received +25&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Sacro Gorget]]&lt;br /&gt;
| [[PLD]] / [[RUN]] &lt;br /&gt;
| colspan=4 | +10% HP/tick (all regen spells)&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Erilaz Earring]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=5 | Potency of &amp;quot;Regen&amp;quot; effects received +10&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Erilaz Earring +1]]&lt;br /&gt;
| [[PLD]] / [[RUN]] &lt;br /&gt;
| colspan=5 | Potency of &amp;quot;Regen&amp;quot; effects received +11&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Erilaz Earring +2]]&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
| colspan=5 | Potency of &amp;quot;Regen&amp;quot; effects received +12&lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/109412-Regen-Spells-and-their-Enhancements Regen testing thread (Slycer, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/109412-Regen-Spells-and-their-Enhancements?p=5665726&amp;amp;viewfull=1#post5665726 Gear Enhancements (nivlakian and Lyramion, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/109412-Regen-Spells-and-their-Enhancements?p=6060218&amp;amp;viewfull=1#post6060218 Scholar Job Points and further gear testing (CDF, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enhancing Magic]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Odyssey&amp;diff=647323</id>
		<title>Category:Odyssey</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Odyssey&amp;diff=647323"/>
		<updated>2022-07-06T15:00:17Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: /* Sheol C Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Odyssey Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=&lt;br /&gt;
|Float=&lt;br /&gt;
|Image=Odyssey.jpg&lt;br /&gt;
|Image Size=384&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Odyssey&#039;&#039;&#039;, introduced in the March 2020 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56575-March-10-2020-%28JST%29-Version-Update?p=625237&amp;amp;viewfull=1#post625237]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an area of [[Walk of Echoes]] known as a Sheol.&amp;lt;br /&amp;gt;Materials you acquire in Sheol instances can be used to {{icon|aug}} [[:Category:Unity Rewards|&#039;&#039;&#039;augment&#039;&#039;&#039; UCNM equipment]]. &lt;br /&gt;
&lt;br /&gt;
[[:Category:Odyssey Rewards|&#039;&#039;&#039;Odyssey Rewards&#039;&#039;&#039;]] include{{ItemIcon|Lustreless Scale|26}} [[Lustreless Scale]]s, {{ItemIcon|Lustreless Hide|26}} [[Lustreless Hide]]s, and {{ItemIcon|Lustreless Wing|26}} [[Lustreless Wing]]s and gil from Sheol A, B, and C.&amp;lt;br /&amp;gt;Emerging triumphant from Sheol - Gaol instances will unlock powerful weapons and armor available for purchase.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
| __TOC__	&lt;br /&gt;
|}&lt;br /&gt;
==Odyssey Overview==&lt;br /&gt;
This section is a basic introduction of the Odyssey content. Each Odyssey area has special rules and restrictions that apply. Be sure to overview the Sheol section on this page for limitations unique to that area before partaking in the content.&lt;br /&gt;
&lt;br /&gt;
===Sheol A, B and C Overview===&lt;br /&gt;
*To enter, each player needs to be in possession of a {{keyItem}} [[Moglophone (Key Item)|Moglophone]].&lt;br /&gt;
:*Examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) allows you to speak with the [[Pilgrim Moogle]].&lt;br /&gt;
:*This moogle will grant the player the temporary {{KeyItem}} [[Moglophone (Key Item)|Moglophone]] upon request.&amp;lt;br /&amp;gt;[[Home Point|Nearest Home Point]]: [[Kuzotz]] &amp;gt; [[Rabao]] (#2)&lt;br /&gt;
::*You may receive another {{keyItem}} [[Moglophone (Key Item)|Moglophone]] once &#039;&#039;&#039;&#039;&#039;twenty hours&#039;&#039;&#039;&#039;&#039; have passed from when you received the previous one.&lt;br /&gt;
::*Only 1 {{keyItem}} [[Moglophone (Key Item)|Moglophone]] may be held at a time.&lt;br /&gt;
:::*It is possible to be able to do 2 runs in one day if you collect a {{keyItem}} [[Moglophone (Key Item)|Moglophone]], then wait 20 hours before using it. This will allow you to pick up a new {{keyItem}} [[Moglophone (Key Item)|Moglophone]] right after you exit your run.&lt;br /&gt;
*Examining the [[Veridical Conflux]] in [[Rabao]] at (G-6) and selecting a Sheol instance will transport all party members to [[Walk of Echoes]].&lt;br /&gt;
:*All held {{keyItem}} [[Moglophone (Key Item)|Moglophone]]s by party members will be consumed upon entry. &lt;br /&gt;
::*Once inside, each player will be given a {{Tmp}} [[Moglophone]] in their inventory. This is used to exit the instanced area before time expires.&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within any Sheol instance.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
::*Trusts are enhanced by the effect of &amp;quot;&#039;&#039;&#039;[[Moogle Mastery]]&#039;&#039;&#039;&amp;quot; after it is unlocked.&lt;br /&gt;
*Sheol locations must be completed in order for the first time using a [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] to unlock the next one.&lt;br /&gt;
:*Clearing Sheol A with the objective set will unlock access to Sheol B, Sheol B will unlock Sheol C, and Sheol C will unlock Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
===Sheol Gaol Overview===&lt;br /&gt;
*To enter, each player needs to be in possession of all &#039;&#039;&#039;three&#039;&#039;&#039; {{keyItem}} [[Moglophone II]]s.&lt;br /&gt;
:*By talking to the Pilgrim Moogle by examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) after clearing the ROE for Sheol C, it will mumble something about the Darkness then eventually give you 3 [[Moglophone II]] Key Items for free.&lt;br /&gt;
:*Subsequent Moglophone IIs will cost 3000 [[Moogle Segments]] each, purchased from the Pilgrim Moogle. &lt;br /&gt;
::*[[Moogle Segments]] can be earned by defeating foes or opening chests successfully within Sheol A, B, and C.&lt;br /&gt;
:*Each Boss attempt will exhaust 1 [[Moglophone II]].&lt;br /&gt;
*Additionally all party members must have at least 3 jobs at 99 in order to enter.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
*Battle the various foes and Notorious Monsters among the multiple floors of the instance as you make your way to the exit.&lt;br /&gt;
:*Examining the [[Veridical Conflux|Otherworldly Vortex]] of each Odyssey will complete the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]. You do not need to kill any mobs or NMs to complete this objective. The [[Veridical Conflux|Otherworldly Vortex]] is located on a different floor of each Sheol Zone and should not be confused with the [[Veridical Conflux]], which allows you to ascend or descend floors within the Sheol Zone.&lt;br /&gt;
::*See the individual Sheol sections on this page for the [[Veridical Conflux|Otherworldly Vortex]] locations and maps.&lt;br /&gt;
::*Sheol A, B and C have Translocators within them. These are essentially warps in order to easily access different areas of that Sheol. They cannot be used until you interact with each one in order to activate it for your character. See each Sheol area below on this page for locations of these Translocators. Many players may expect you to have all of these unlocked, so be sure to do this on your own.&lt;br /&gt;
*All Nostos enemies in Sheol A, B or C have a chance to drop [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items.&lt;br /&gt;
:*Monsters increase in level and difficulty for each consecutively higher floor within a Sheol. Higher level enemies on higher floors have a higher drop rate of Lustreless items.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items to a max of 3 per Nostos.&lt;br /&gt;
*All foes in Odyssey are aggressive.&lt;br /&gt;
:*They come in two varieties, and all generally behave accordingly to their [[Bestiary|real world brethren]] with a few exceptions such as Flans aggroing magic.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Odyssey. &lt;br /&gt;
::*[[Hide]] will work to shed aggro/enmity on nearly all foes except ones who track by scent.&lt;br /&gt;
:*While weaknesses such as {{Piercing}} damage to Birds have not been changed. Foes in Sheol B and C gain a specific resistance which is detailed below.&lt;br /&gt;
*All monsters take reduced AoE damage similar to mobs in [[Domain Invasion]] and [[Dynamis Divergence]].&lt;br /&gt;
&lt;br /&gt;
===Area Progression===&lt;br /&gt;
Initially, players have access to only Sheol A. In order to progress to higher level areas, the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] pertaining to each Sheol needs to be completed:&lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol A will unlock the ability to augment Unity Equipment where [[file:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also rewards a [[Large Lustreless Scale Box]] and unlocks access to Sheol B. &lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol B will unlock the ability to augment Unity Equipment where [[file:Lustreless Hide icon.png|26px|link=]] [[Lustreless Hide]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also  rewards a [[Large Lustreless Hide Box]] and unlocks access to Sheol C. &lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol C will unlock the ability to augment Unity Equipment where [[file:Lustreless Wing icon.png|26px|link=]] [[Lustreless Wing]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also  rewards a [[Large Lustreless Wing Box]] and unlocks access to Sheol - Gaol.&lt;br /&gt;
&lt;br /&gt;
===Moogle Mastery Effects===&lt;br /&gt;
Moogle Mastery is an effect that is granted within all Odyssey areas, including Sheol - Gaol.&lt;br /&gt;
&lt;br /&gt;
Moogle Mastery will increase the strength of [[Trusts]], but doesn&#039;t increase their HP/MP as per +Level. Benefits include:&lt;br /&gt;
*iLvl +1 for every 5 tiers of Mastery for a max of +9.&lt;br /&gt;
:*This does not stack with the {{KI}} [[Filled memory gem]] from [[Marjory]].&lt;br /&gt;
*A -Damage Taken benefit to trusts of -2% per every 3 tiers for a max of -15%.&lt;br /&gt;
&lt;br /&gt;
====Increasing Moogle Mastery====&lt;br /&gt;
One&#039;s Moogle Mastery effect is increased:&lt;br /&gt;
*When certain totals of Nostos enemies of that wing are defeated, starting at 100+.&lt;br /&gt;
*When defeating Notorious Monsters.&lt;br /&gt;
*When opening [[:Category:Odyssey#Izzat|Aurum Strongboxes]].&lt;br /&gt;
&lt;br /&gt;
When a player&#039;s Moogle Mastery increases within Sheol, a message will be displayed stating that &amp;quot;your Moogle Mastery is now &#039;&#039;XX&#039;&#039;&amp;quot;.&lt;br /&gt;
*Only the player opening the [[:Category:Odyssey#Izzat|Chest/Coffer/Aurum Strongbox]] will receive the message should their Moogle Mastery upgrade.&lt;br /&gt;
:*Other players will rank up even if they don&#039;t see this message if they meet the same prerequisites below. &lt;br /&gt;
*Moogle Mastery caps at 15 per zone for a total of 45.&lt;br /&gt;
&lt;br /&gt;
Additionally, each zone has requirements to unlock possible levels (similar to the [[Limit Break]] system). The specifics are challenging to determine exactly, but the total requirements involve defeating 1,600 Nostos foes, opening 16 Coffers, 16 Aurum Strongboxes, and defeating each Unity Notorious Monster a certain number of times separately per zone.&lt;br /&gt;
*Sheol A requires the defeat of every NM 6 times.&lt;br /&gt;
*Sheol B requires the defeat of every NM 3 times.&lt;br /&gt;
*Sheol C requires the defeat of every NM 9 times.&lt;br /&gt;
&lt;br /&gt;
===Izzat===&lt;br /&gt;
Players earn izzat, a special currency unique to Odyssey, as they vanquish monsters within Sheol A, B or C.&lt;br /&gt;
*Izzat is shared among all party members.&lt;br /&gt;
*All Izzat will be lost once you leave the zone, it is only a temporary currency.&lt;br /&gt;
*Players will receive 1 izzat for every 5 monsters defeated and 10 izzat for fully clearing an Agon Halo and all its surrounding beastmen.&lt;br /&gt;
*Izzat is also used to spawn [[:Category:Odyssey#Additional_Objectives|various Notorious Monsters]] from &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; that appear after defeating [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and all their accompanying Beastmen]], for a cost of 10 izzat.&lt;br /&gt;
&lt;br /&gt;
===Moogle Segments===&lt;br /&gt;
Moogle Segments are a form of points, which are used for Odyssey. They were introduced in the [https://forum.square-enix.com/ffxi/threads/57421-November-10-2020-%28JST%29-Version-Update November 2020 Version Update]. The main purpose of Moogle Segments is to purchase the {{KI}} [[Moglophone II (Key Item)|Moglophone II]] to enter Sheol - Gaol, but lustreless items are also available for purchase. See the [[Pilgrim Moogle]] page for details.&lt;br /&gt;
&lt;br /&gt;
Segments are earned throughout Odyssey, in each of Sheol A, B and C. The total amount of Segments earned increases with the difficulty of the content. Accordingly, the most segments can be earned within Sheol C. Each Sheol section on this page details the amount of Moogle Segments that can be earned within that area.&lt;br /&gt;
&lt;br /&gt;
As of the [https://forum.square-enix.com/ffxi/threads/58129-May-10-2021-%28JST%29-Version-Update May 2021 Version Update], a bonus amount of segments is rewarded upon examining the &#039;&#039;&#039;Otherworldly Vortex&#039;&#039;&#039; at the end of Sheol A, B, or C. This bonus is dependent on the amount of moogle segments earned during that foray of Odyssey. The bonus appears to be around 25% of the segments earned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol A&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;5&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;17&#039;&#039;&#039; Segments per mob on floor 7.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;50&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;75&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;100&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only 10%  of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from 50~410 based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from 80~200 based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol B&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;13&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;23&#039;&#039;&#039; Segments per mob on floor 6.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;75&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;100&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;150&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only &#039;&#039;&#039;10%&#039;&#039;&#039; of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from &#039;&#039;&#039;220~520&#039;&#039;&#039; based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from &#039;&#039;&#039;150~250&#039;&#039;&#039; based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol C&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;25&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;31&#039;&#039;&#039; Segments per mob on floor 4.&lt;br /&gt;
:*A Coffer grants &#039;&#039;&#039;100&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;150&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;200&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only &#039;&#039;&#039;10%&#039;&#039;&#039; of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from &#039;&#039;&#039;450~630&#039;&#039;&#039; based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from &#039;&#039;&#039;280~340&#039;&#039;&#039; based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Nostos&amp;quot; type===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
Common enemies. All aggro by their [[Bestiary|family&#039;s]] typical detection method, &#039;&#039;&#039;plus Sight&#039;&#039;&#039;.&lt;br /&gt;
*They cluster in groups of 10 mobs.&lt;br /&gt;
**Each Sheol has a fixed set of enemy types, but their placement is randomized on each run.&lt;br /&gt;
*They do not link.&lt;br /&gt;
*They are susceptible to [[Charm]].&lt;br /&gt;
*For every 5 defeated, the party will be granted 1 izzat.&lt;br /&gt;
*[[Hide]] may be used to shed hate in emergency, except on foes that track by scent.&lt;br /&gt;
&lt;br /&gt;
===[[File:Earth Gyve.png|38px|link=]]&amp;quot;Agon&amp;quot; [[Beastmen]] type [[File:Thunder Gyve.png|38px|link=]]===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Agon Halos do not have fixed spawn locations, and differ each entry to Sheol areas. Around each Agon Halo, semi-invisible enemies spawn that cannot be interacted with until their appropriate [[Fetter|Agon Halo]] is destroyed.&lt;br /&gt;
*Although they cannot be targeted, Nostos can &#039;&#039;and will&#039;&#039; aggro players &#039;&#039;before&#039;&#039; the [[Fetter|Agon Halo]] is destroyed.&lt;br /&gt;
:*Agon Beastmen will link with each other, but &#039;&#039;not&#039;&#039; with the [[Fetter|Agon Halo]].&lt;br /&gt;
:*Agon Beastmen possess both &#039;&#039;&#039;True Sight&#039;&#039;&#039; and &#039;&#039;&#039;True Sound&#039;&#039;&#039;.&lt;br /&gt;
*Agon Beastmen cannot be slept, enfeebled or acted on via AoE or any spells/actions in any way until the [[Fetter|Agon Halo]] has been destroyed.&lt;br /&gt;
:*Using an AoE ability or spell, however, &#039;&#039;&#039;will&#039;&#039;&#039; generate hate on all Angon foes as if they were affected by it normally, so a tank could hold the aggro while the party destroys the [[Fetter|Agon Halo]].&lt;br /&gt;
*Halos emit elemental damage corresponding to its element, similar to [[Dynamis - Divergence]] wave 3. Halos also take 50% additional damage to the element strong to its element, and 5% damage from the same element.&lt;br /&gt;
*Destroying the Halo makes all Agon Beastmen around it targetable.&lt;br /&gt;
*Agon Beastmen in Sheol B and C have resistances to specific damage types.&lt;br /&gt;
:*See tables in the corresponding Sheol sections of the page.&lt;br /&gt;
*When &#039;&#039;&#039;all&#039;&#039;&#039; Beastmen around an [[Fetter|Agon Halo]] are defeated, the player will be granted 10 izzat, a number of Segments depending on which Sheol and what floor it is on, and an &#039;&#039;&#039;&#039;&#039;Ethereal Junction&#039;&#039;&#039;&#039;&#039; will spawn in the location of [[Fetter|Agon Halo]]. If the player successfully examines that Sheol&#039;s [[Veridical Conflux|Otherworldly Vortex]] before time runs out, they will also be granted a Lustreless Item Box in their personal reward issuance. &lt;br /&gt;
:*The Ethereal Junction that spawns after clearing the Agon Halo and its surrounding beastmen may be used pop a random Notorious Monster at a cost of 10 izzat. This is different from any Ethereal Junctions that were already in the instance before the Agon Halo was cleared; those Junctions will spawn NMs only if you trade it the appropriate amount of UNM pop items.&lt;br /&gt;
::*See the Notorious Monster section in each Sheol area on this page for details.&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
*Trading UNM materials to a numbered &#039;&#039;&#039;&#039;&#039;Ethereal Junction&#039;&#039;&#039;&#039;&#039; (one that was not spawned by defeating an Agon Halo and its Beastmen) will spawn a matching NM to the UNM whose materials were traded. The number of materials required permanently decreases with each NM popped.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; spawned from Agon Halos and their accompanying Beastmen demand an [[izzat]] payment of 10, and will spawn any one of the Notorious Monsters of that Sheol wing at random.&lt;br /&gt;
*All Notorious Monsters have access to various [[SP Abilities]].&lt;br /&gt;
**Notorious Monsters will reset enmity upon using their SP Ability. {{verification}}&lt;br /&gt;
*All Notorious Monsters can drop the Lustreless item of that Sheol with the possibility to also drop a [[File:Lu. Scale Box icon.png|22px|link=]] a Lustreless Box of the corresponding Sheol when defeated.&lt;br /&gt;
*Once a specific Notorious Monster has been spawned, it may not be spawned again in that same Odyssey run.&lt;br /&gt;
&lt;br /&gt;
===Chests===&lt;br /&gt;
*In Sheol A, B and C, 3 Chests spawn per floor.&lt;br /&gt;
:*There are fixed Chest spawn locations on each floor, three of which are selected randomly each time.&lt;br /&gt;
::*None of these locations are on stairs.&lt;br /&gt;
*Successfully opening a Chest can cause a Coffer to spawn in the same location where the Chest spawned.&lt;br /&gt;
*Successfully opening a Coffer can cause an Aurum Strongbox to spawn in the same location where the Coffer spawned.&lt;br /&gt;
*Chests, coffers, and strongboxes can be opened using [[Izzat]] or by a [[Thief]] main with [[file:Thief&#039;s Tools icon.png|26px|link=]] [[Thief&#039;s Tools]], [[file:Living Key icon.png|26px|link=]] [[Living Key]], or [[file:Skeleton Key icon.png|26px|link=]] [[Skeleton Key]].&lt;br /&gt;
:*Opening a chest with Izzat will grant a number of segments depending on which Sheol zone it is.&lt;br /&gt;
:*Opening a chest with Izzat will greatly increase the chance of a higher tier coffer spawning (relative to using Thief, where it is about a 10% chance).&lt;br /&gt;
::*This may be proportional to the number of that tier of chest you have opened.&lt;br /&gt;
:::*I.e. the more Chests you have opened (regardless of method), the higher your odds of spawning a Coffer when you open a Chest with izzat.&lt;br /&gt;
*The contents of chests, coffers, and strongboxes are added to the party&#039;s treasure pool, not to individual rewards or to the person opening the chest.&lt;br /&gt;
*Chests ([[file:Basic Chest.png|35px|link=]]) contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items and possibly [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes.&lt;br /&gt;
:*Chests can be opened by spending 10 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Basic Chest.png|35px|link=]] chests is reduced by &#039;&#039;1 for every 10 chests&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*This reduction caps at -5 izzat.&lt;br /&gt;
:::*E.g. the 10th chest you open in Sheol A will cost 10 Izzat, but the 11th chest you open will cost 9. All chests after the 51st would cost 5 izzat.&lt;br /&gt;
*Coffers ([[file:Gold Lined Chest.png|35px|link=]]) also contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items and have a higher chance of containing [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes than normal chests.&lt;br /&gt;
:*Coffers can be opened by spending 15 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Gold Lined Chest.png|35px|link=]] coffers is reduced &#039;&#039;irregularly for every 10 coffers&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*The 11th coffer costs 14, the 21st coffer costs 13, the 31st coffer costs 12, the 41st coffer costs 10, and the 51st coffer costs 8.&lt;br /&gt;
::*This reduction caps at -7 izzat.&lt;br /&gt;
*Aurum Strongboxes ([[file:Gold Chest.png|35px|link=]]) contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items, [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes, and can contain [[File:L. Lu. Scale Box icon.png|26px|link=]] Large Lustreless Boxes.&lt;br /&gt;
:*Aurum Strongboxes can be opened by spending 20 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Gold Chest.png|35px|link=]] strongboxes is reduced by &#039;&#039;2 for every 10 strongbox&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*This reduction caps at -10 izzat.&lt;br /&gt;
*Opening chests using keys will yield one of three results: &lt;br /&gt;
:*1) The chest will open.&lt;br /&gt;
:*2) The key or tool will be lost with the message &amp;quot;However, it has no effect.&amp;quot;&lt;br /&gt;
:*3) The key or tool is lost, and the chest turns into a [[:Category:Mimic|Mimic NM]].&lt;br /&gt;
::*The more times a key or tool fails, the higher the chance it has to become a Mimic.&lt;br /&gt;
::*[[Skeleton Key]]s have the lowest failure rate, followed by [[Living Key]]s, then [[Thief&#039;s Tools]].&lt;br /&gt;
&lt;br /&gt;
===Mimics===&lt;br /&gt;
*Mimics posses high attack and defense, and take reduced damage from magic and skillchains.&lt;br /&gt;
*Mimics will use draw in and have rapid hate decay. This causes them to shift targets regularly and draw them in.&lt;br /&gt;
*Mimics have an aggro range of 20&#039;, and will reaggro the Thief which spawned it, even after a full party wipe and reraise.&lt;br /&gt;
:*The Thief must never return to within 20&#039; of an idle Mimic or it will reaggro.&lt;br /&gt;
::*Mimics will not reaggro other party members after a wipe, regardless of their range, unless the party member is within sight aggro of the mimic.&lt;br /&gt;
:*A Thief may place a party member or Trusts on a Mimic and run away to be defeated by other foes out of range. The Thief will then be able to safely reraise afterwards, but will still gain aggro if they come within 20&#039; of the Mimic again. &lt;br /&gt;
:*If a Thief is able to use a pillar or other environmental assets (such as the &amp;quot;spike&amp;quot; found at each corner of the fountains) to block line of sight prior to opening a chest, if that chest turns into a Mimic then it will not aggro. This is dependent on luck as the chest locations are randomized each time. &lt;br /&gt;
&lt;br /&gt;
:*The stun effect from these moves may be resisted by increasing ones Magic Evasion and with thunder resistance enhancements such as Carols, Runes, and Barthunder.&lt;br /&gt;
:*Successfully defeating a Mimic will grant a Large Lustreless Box to a player&#039;s personal pool upon successfully examining the Otherworldly Vortex. &lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
*Successfully reaching the end of Sheol A, B, or C, examining the [[Veridical Conflux|Otherworldly Vortex]] rewards the player with an amount of {{ItemIcon|Counterfeit Gil|26}} Gil (based on amount of Nostos mobs killed) and possible [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes (based on amount of Agon Halos and their surrounding beastmen cleared, and/or NMs+{{question}}), or [[File:L. Lu. Scale Box icon.png|26px|link=]] Large Lustreless Boxes (based on amount of mimics killed or clearing the RoE quest for the first time) of the Sheol wing. &lt;br /&gt;
*&#039;&#039;&#039;Examining&#039;&#039;&#039; the Otherworldly Vortex will issue individual rewards, you do not have to leave the instance. &#039;&#039;Each character&#039;&#039; must examine it themselves in order to receive their personal pool reward. Once you receive your individual reward you may no longer receive any additional individual rewards for that session, even if you kill more Nostos mobs or clear more agon halos and beastmen afterwards. For this reason, it is advised to save claiming individual rewards until the very end of your run. &lt;br /&gt;
:*Players may not examine the Portal if they &#039;&#039;or anyone else&#039;&#039; in their party has aggro.&lt;br /&gt;
&lt;br /&gt;
====Upgrading UNM Equipment====&lt;br /&gt;
*To begin [[:Category:Unity Rewards|augmenting UCNM equipment]], you must complete the item&#039;s corresponding Sheol wing&#039;s [[:Category:Records_of_Eminence#Content_.28Odyssey.29|RoE Quest]] by examining the Otherworldly Vortex.&lt;br /&gt;
:*You will need &#039;&#039;&#039;1,190 &#039;&#039;&#039; Lustreless items (12 stacks and 3 singles) to fully upgrade to {{aug|15}}.&lt;br /&gt;
::*Trade 1 of the corresponding Lustreless item, the equipment, and pay the one-time fee of 30,000 Accolades. Unlike the +1 upgrade, there is no game day wait.&lt;br /&gt;
:::*Sheol A related items are [[File:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]] based.&lt;br /&gt;
:::*Sheol B related items are [[File:Lustreless Hide icon.png|26px|link=]] [[Lustreless Hide]] based.&lt;br /&gt;
:::*Sheol C related items are [[File:Lustreless Wing icon.png|26px|link=]] [[Lustreless Wing]] based.&lt;br /&gt;
::::*See the &#039;&#039;&#039;[[Unity Rewards]]&#039;&#039;&#039; page for which equipment requires which Lustreless item to upgrade it.&lt;br /&gt;
&lt;br /&gt;
==Sheol A==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Odyssey2.jpg|325px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol A Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -75%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol A Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: Topmost (7th) level. &lt;br /&gt;
**Examining it will complete the RoE Objective, Content → Odyssey → Sheol A.&lt;br /&gt;
*All Nostos enemies in Sheol A have a chance to drop [[file:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]]s.&lt;br /&gt;
**See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol A mob HP: ~30,000 to ~65,000.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*Each Nostos Enemy defeated in Sheol A will grant 5 [[Moogle Segments]] starting on the first floor, and scale up 2 segments per floor up to 17 [[Moogle Segments]] per Nostos Mob defeated on the last (7th) floor. &lt;br /&gt;
::*Each successfully opened Chest in Sheol A will grant 50 [[Moogle Segments]] regardless of Floor. Coffers will grant 75 [[Moogle Segments]], and Aurum Strongboxes will grant 100. &lt;br /&gt;
::*Each successfully lockpicked Chest in Sheol A will grant 5 [[Moogle Segments]] regardless of Floor. Coffers will grant 7 [[Moogle Segments]], and Aurum Strongboxes will grant 10.&lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +5,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds 1 [[File:Lu. Scale Box icon.png|26px|link=]] [[Lustreless Scale Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds 1 [[File:L. Lu. Scale Box icon.png|26px|link=]] [[Large Lustreless Scale Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol A will exclusively use &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which is an AoE Stun and Poison.&lt;br /&gt;
&lt;br /&gt;
*[[Fetter|Agon Halo]]s will only appear on floors: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;, and &#039;&#039;&#039;7&#039;&#039;&#039; in Sheol A.&lt;br /&gt;
:*These Halos are guarded by [[Quadav]], [[Orc]], and [[Yagudo]] beastmen.&lt;br /&gt;
:*All of the Agon Beastmen can be slept or lullabied, unlike in Sheols B and C where they are immune.&lt;br /&gt;
:*Floor 7 Agon Beastmen in Sheol A contain &#039;&#039;&#039;Beastmen Leader&#039;&#039;&#039; type variants in their groups.&lt;br /&gt;
::*These Beastmen Leaders will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*3 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol A. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed, and may be used to gain access to the Otherwordly Portal more quickly.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if you or anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the third floor, close to the western side of the large main area.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#3:&#039;&#039;&#039; On the fifth floor, past the giant doors south of the starting point, and all the way down the stairs.&lt;br /&gt;
&lt;br /&gt;
===Sheol A Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-1_Map.png|128px]]|Sheol_A_Perdition_A-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-2_Map.png|128px]]|Sheol_A_Perdition_A-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-3_Map.png|128px]]|Sheol_A_Perdition_A-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-4_Map.png|128px]]|Sheol_A_Perdition_A-4_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-5_Map.png|128px]]|Sheol_A_Perdition_A-5_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-6_Map.png|128px]]|Sheol_A_Perdition_A-6_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-7_Map.png|128px]]|Sheol_A_Perdition_A-7_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol A Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&lt;br /&gt;
&lt;br /&gt;
Sheol A NMs begin emitting their aura upon the use of their listed SP.&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! NM&lt;br /&gt;
! Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Aura&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Aegypius]]&amp;lt;br /&amp;gt;([[Lesser Bird]])&lt;br /&gt;
|[[file:Abyssdiver Feather icon.png|22px|link=Abyssdiver&#039;s Feather]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Encumbrance&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ailuros]]&amp;lt;br /&amp;gt;([[:Category:Coeurl|Coeurl]])&lt;br /&gt;
|[[file:Voso&#039;s Hide icon.png|22px|link=Voso&#039;s Hide]] [[Voso&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Magic Accuracy Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Brachys]]&amp;lt;br /&amp;gt;([[Crab]])&lt;br /&gt;
|[[file:Arthro&#039;s Shell icon.png|22px|link=Arthro&#039;s Shell]] [[Arthro&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Cynara]]&amp;lt;br /&amp;gt;([[:Category:Sabotender|Sabotender]])&lt;br /&gt;
|[[file:Veloz&#039;s Needle icon.png|22px|link=Veloz&#039;s Needle]] [[Veloz&#039;s Needle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Avoidance Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Damysus]]&amp;lt;br /&amp;gt;([[:Category:Goobbue|Goobbue]])&lt;br /&gt;
|[[file:Joyous&#039;s Moss icon.png|22px|link=Joyous&#039;s Moss]] [[Joyous&#039;s Moss]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Dione]]&amp;lt;br /&amp;gt;([[:Category:Flytrap|Flytrap]])&lt;br /&gt;
|[[file:Orcfeltrap&#039;s Leaf icon.png|22px|link=Orcfeltrap&#039;s Leaf]] [[Orcfeltrap&#039;s Leaf]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Eurytus]]&amp;lt;br /&amp;gt;([[:Category:Goobbue|Goobbue]])&lt;br /&gt;
|[[file:Heiligtum&#039;s Moss icon.png|22px|link=Heiligtum&#039;s Moss]] [[Heiligtum&#039;s Moss]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gloios]]&amp;lt;br /&amp;gt;([[Slime]])&lt;br /&gt;
|[[file:G. Gel&#039;s Mucus icon.png|22px|link=Garbage Gel&#039;s Mucus]] [[Garbage Gel&#039;s Mucus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Harpe (Notorious Monster)|Harpe]]&amp;lt;br /&amp;gt;([[Evil Weapon]])&lt;br /&gt;
|[[file:Malatrix&#039;s Shard icon.png|22px|link=Malatrix&#039;s Shard]] [[Malatrix&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Chainspell]]&lt;br /&gt;
|Magic Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kusarikku]]&amp;lt;br /&amp;gt;([[:Category:Bugard|Bugard]])&lt;br /&gt;
|[[file:Immani. Hide icon.png|22px|link=Immanibugard&#039;s Hide]] [[Immanibugard&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Leucippe]]&amp;lt;br /&amp;gt;([[Bat]])&lt;br /&gt;
|[[file:Tiyanak&#039;s Fang icon.png|22px|link=Tiyanak&#039;s Fang]] [[Tiyanak&#039;s Fang]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Megaera]]&amp;lt;br /&amp;gt;([[:Category:Cockatrice|Cockatrice]])&lt;br /&gt;
|[[file:Warblade&#039;s Hide icon.png|22px|link=Warblade&#039;s Hide]] [[Warblade&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Physis]]&amp;lt;br /&amp;gt;([[:Category:Morbol|Morbol]])&lt;br /&gt;
|[[file:Samantha&#039;s Vine icon.png|22px|link=Samantha&#039;s Vine]] [[Samantha&#039;s Vine]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ptelea]]&amp;lt;br /&amp;gt;([[:Category:Treant|Treant]])&lt;br /&gt;
|[[file:Mender&#039;s Log icon.png|22px|link=Mender&#039;s Log]] [[Mender&#039;s Log]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Slow&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Salamandra]]&amp;lt;br /&amp;gt;([[:Category:Eft|Eft]])&lt;br /&gt;
|[[file:Intuila&#039;s Hide icon.png|22px|link=Intuila&#039;s Hide]] [[Intuila&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Paralyze&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tipuli]]&amp;lt;br /&amp;gt;([[Fly]])&lt;br /&gt;
|[[file:Imperator&#039;s Wing icon.png|22px|link=Imperator&#039;s Wing]] [[Imperator&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Magic Defense Down&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol A Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! NM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 119&lt;br /&gt;
| 122&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 124&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 121&lt;br /&gt;
| 124&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 126&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 7&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 123&lt;br /&gt;
| 126&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 128&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 9&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 125&lt;br /&gt;
| 128&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 130&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 11&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 127&lt;br /&gt;
| 130&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 132&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 13&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 15&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 134&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 136&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol B==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol A.&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol B Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -85%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol B Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
*Spawned NMs are not resistant to AoE damage or Indiclosures, however.&lt;br /&gt;
*All monsters have a particular -25% resistance to a specific damage type, and NMs a 37.5% see table below.&lt;br /&gt;
:*These resistances are not defined by typical family values.&lt;br /&gt;
::*For instance, Crabs and Pugil aren&#039;t ordinarily slashing resistant.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;R-Highlight-Purple&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; {{!}} Sheol B Monster Resistances&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Slashing}} Slashing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Aquan&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Crab&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Pugil&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sea Monk&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Undead&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Skeleton&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Ghost&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Corse&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Doomed&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Hound&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Blunt}} Blunt Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Lizard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Lizard&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Raptor&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bugard&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Bird&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Lesser Bird&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bat&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Cockatrice &lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Roc&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Apkallu&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Dragon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Wyvern&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Puk&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Piercing}} Piercing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Beast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Dhalmel&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sheep&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Ram&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Tiger&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Coeurl&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Manticore&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Marid&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Buffalo&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Opo-opo&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Arcana&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bombs&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Weapons&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Magic Pot&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Demon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Ahriman&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Taurus&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -25% {{Magic}} Magical Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Amorph&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Worm&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Leech&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Slime&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Flan&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Hecteye&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Plantoid&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Cactuar&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Treant&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sapling&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Goobbue&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Morbol&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Vermin&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bee&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Beetle&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Crawler&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Fly&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Scorpion&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} Spider&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Wamoura&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} colspan=&amp;quot;11&amp;quot; {{!}} Susceptible to [[Cruel Joke|&amp;lt;span style=&amp;quot;color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Cruel Joke&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] {{Icon|Yes}} or {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot;{{!}} Beastmen Resistances&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Tonberry&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Breath}} &#039;&#039;&#039;Breath&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}-style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #AF8BAF&amp;quot; {{!}} Sahagin&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} &lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Antica&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Blunt}} &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -37.5% {{Breath}} &#039;&#039;&#039;Breath&#039;&#039;&#039; &lt;br /&gt;
{{!}} colspan=&amp;quot;6&amp;quot; {{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: 5th level. (NOT the top floor)&lt;br /&gt;
**There is a floor 6, but there is no exit on this floor. Pay attention to the Conflux you use.&lt;br /&gt;
**Examining it will complete the RoE Objective, Content → Odyssey → Sheol B.&lt;br /&gt;
*All Nostos enemies in Sheol B have a chance to drop {{ItemIcon|Lustreless Hide|26}} [[Lustreless Hide]]s.&lt;br /&gt;
**See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol B mob HP: ~{{Information Needed}} to ~{{Information Needed}}.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*Each Nostos Enemy defeated in Sheol B will grant 13 [[Moogle Segments]] starting on the first floor, and scaling up 2 segments per floor up to 23 [[Moogle Segments]] per Nostos Mob defeated on the last (6th) floor. &lt;br /&gt;
::*Each successfully opened Chest in Sheol B will grant 75 [[Moogle Segments]] regardless of Floor. Coffers will grant 100 [[Moogle Segments]] and Aurum Strongboxes will grant 150. &lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +6,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Every Notorious Monster defeated, regardless of floor, adds +{{question}} gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds 1 [[File:Lu. Hide Box icon.png|26px|link=]] [[Lustreless Hide Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds 1 [[File:L. Lu. Hide Box icon.png|26px|link=]] [[Large Lustreless Hide Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol B will exclusively use &#039;&#039;&#039;Hell Trap&#039;&#039;&#039;, an enhanced version of &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which also reduces players TP by 50%.&lt;br /&gt;
&lt;br /&gt;
*[[Fetter|Agon Halo]]s will only appear on floors: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;, and &#039;&#039;&#039;6&#039;&#039;&#039; in Sheol B.&lt;br /&gt;
*These Halos are guarded by [[Antica]], [[Sahagin]], and [[Tonberry]] beastmen.&lt;br /&gt;
:*Floor 7 Agon Beastmen in Sheol A and all Angon Beastmen in Sheol C may contain &#039;&#039;&#039;Beastmen Leader&#039;&#039;&#039; type variants in their groups.&lt;br /&gt;
::*These Beastmen Leaders will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*3 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol B. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed, and may be used to gain access to the Otherworldly Vortex to unlock personal rewards faster. For example, it is quicker to warp to Floor 6 then run back down to Floor 5, vs starting at the very bottom Floor 5 and having to run up all 6 flights of stairs to access the Otherworldly Vortex.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the third floor, south of where you start, hug the right wall.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#3:&#039;&#039;&#039; On the sixth floor, north of where you start, hug the right wall.&lt;br /&gt;
&lt;br /&gt;
===Sheol B Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-1_Map.png|128px]]|Sheol_B_Perdition_B-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-2_Map.png|128px]]|Sheol_B_Perdition_B-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-3_Map.png|128px]]|Sheol_B_Perdition_B-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-4_Map.png|128px]]|Sheol_B_Perdition_B-4_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-5_Map.png|128px]]|Sheol_B_Perdition_B-5_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-6_Map.png|128px]]|Sheol_B_Perdition_B-6_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The following are additionally marked up maps that visualize the placing of mobs, halos and roughly that of chests.&amp;lt;br&amp;gt;&lt;br /&gt;
The actual positions of mob &#039;&#039;types&#039;&#039;, halos, chests and junctions are randomized on entry! Do not use these maps to try to locate chests and/or NMs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;!--It was agreed that the &amp;quot;information&amp;quot; of former maps should be conserved.--&amp;gt;&lt;br /&gt;
&amp;lt;!--These were also redrawn to fit with the new set of maps and a request to the former uploader has been sent to replace these.--&amp;gt;&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F1.png|64px]]|Sheol B Map F1.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F2.png|64px]]|Sheol B Map F2.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F3.png|64px]]|Sheol B Map F3.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F4.png|64px]]|Sheol B Map F4.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F5.png|64px]]|Sheol B Map F5.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F6.png|64px]]|Sheol B Map F6.png|width=320px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol B Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&amp;lt;br /&amp;gt;Each possess a -37.5% resistance. Which is of the same type as their family for the zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Sheol B NMs will spawn adds on the use of their SP. While the adds are alive, the NM possesses the listed aura. Defeating the adds removes the aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:720px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Aura&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Akidu]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fly]]&lt;br /&gt;
|[[file:Vermillion&#039;s Wing icon.png|22px|link=Vermillion&#039;s Wing]] [[Vermillion Fishfly&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Allergorhai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Worm]]&lt;br /&gt;
|[[file:Specter&#039;s Ore icon.png|22px|link=Specter&#039;s Ore]] [[Chunk Of Specter&#039;s Ore]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Apollinaris VII-II]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Antica]]&lt;br /&gt;
|[[file:Centurio&#039;s Armor icon.png|22px|link=Centurio&#039;s Armor]] [[Centurio&#039;s Armor]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Azdaha]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Wyvern|Wyvern]]&lt;br /&gt;
|[[file:Coca&#039;s Wing icon.png|22px|link=Coca&#039;s Wing]] [[Coca&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
| Regain&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bendigeidfran]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Golem]]&lt;br /&gt;
|[[file:Largantua&#039;s Shard icon.png|22px|link=Largantua&#039;s Shard]] [[Largantua&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bes]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
|[[file:Azrael&#039;s Eye icon.png|22px|link=Azrael&#039;s Eye]] [[Azrael&#039;s Eye]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Chainspell]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chelamma]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Scorpion]]&lt;br /&gt;
|[[file:Mephitas&#039;s Claw icon.png|22px|link=Mephitas&#039;s Claw]] [[Mephitas&#039;s Claw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chnubis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manticore]]&lt;br /&gt;
|[[file:Glazemane&#039;s Fang icon.png|22px|link=Glazemane&#039;s Fang]] [[Glazemane&#039;s Fang]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Count Malefis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Vampyr]]&lt;br /&gt;
|[[file:Vidmapire&#039;s Claw icon.png|22px|link=Vidmapire&#039;s Claw]] [[Vidmapire&#039;s Claw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Fleet-footed Lokberry]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Tonberry]]&lt;br /&gt;
|[[file:Clawberry&#039;s Coat icon.png|22px|link=Clawberry&#039;s Coat]] [[Clawberry&#039;s Coat]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Astral Flow]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Fornax]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Cluster|Cluster]]&lt;br /&gt;
|[[file:V. Cluster&#039;s Ash icon.png|22px|link=V. Cluster&#039;s Ash]] [[Pinch of Volatile Cluster&#039;s Ash|Volatile Cluster&#039;s Ash]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gandji]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Arke&#039;s Wing icon.png|22px|link=Arke&#039;s Wing]] [[Arke&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gravehaunter]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Corse|Corse]]&lt;br /&gt;
|[[file:Muut&#039;s Vestment icon.png|22px|link=Muut&#039;s Vestment]] [[Muut&#039;s Vestment]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ishum]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Bomb|Bomb]]&lt;br /&gt;
|[[file:G. Grenade&#039;s Ash icon.png|22px|link=G. Grenade&#039;s Ash]] [[Pinch of Grand Grenade&#039;s Ash|Grand Grenade&#039;s Ash]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kuk]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Dragon|Dark Dragon]]&lt;br /&gt;
|[[file:Beist&#039;s Blood icon.png|22px|link=Beist&#039;s Blood]] [[Beist&#039;s Blood]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
| Regain&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Langmeidong]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Vedrfolnir&#039;s Wing icon.png|22px|link=Vedrfolnir&#039;s Wing]] [[Vedrfolnir&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Man-kheper-re]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Beetle]]&lt;br /&gt;
|[[file:Jill&#039;s Spittle icon.png|22px|link=Jill&#039;s Spittle]] [[Vial Of Lumber Jill&#039;s Spittle|Lumber Jill&#039;s Spittle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Maverick Maude]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Morbol|Morbol]]&lt;br /&gt;
|[[file:Celine&#039;s Vine icon.png|22px|link=Celine&#039;s Vine]] [[Celine&#039;s Vine]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Nerites]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Crab]]&lt;br /&gt;
|[[file:Ayapec&#039;s Shell icon.png|22px|link=Ayapec&#039;s Shell]] [[Ayapec&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ptesan Wi]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
|[[file:Camahueto&#039;s Fur icon.png|22px|link=Camahueto&#039;s Fur]] [[Camahueto&#039;s Fur]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Shara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Evil Weapon]]&lt;br /&gt;
|[[file:Douma&#039;s Shard icon.png|22px|link=Douma&#039;s Shard]] [[Douma&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Simir]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Colibri|Colibri]]&lt;br /&gt;
|[[file:Mhuufya&#039;s Beak icon.png|22px|link=Mhuufya&#039;s Beak]] [[Mhuufya&#039;s Beak]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Spyrysyon]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fomor]]&lt;br /&gt;
|[[file:Ethereal Incense icon.png|22px|link=Ethereal Incense]] [[Ethereal Incense]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tabitjet]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Scorpion]]&lt;br /&gt;
|[[file:Uropygid&#039;s Needle icon.png|22px|link=Uropygid&#039;s Needle]] [[Uropygid&#039;s Needle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Taniwha]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Sea Monk|Sea Monk]]&lt;br /&gt;
|[[file:Bakunawa&#039;s Ink icon.png|22px|link=Bakunawa&#039;s Ink]] [[Bakunawa&#039;s Ink]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tripix]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Goblin]]&lt;br /&gt;
|[[file:Bambrox&#039;s Shawl icon.png|22px|link=Bambrox&#039;s Shawl]] [[Bambrox&#039;s Shawl]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Eagle Eye Shot]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Zacatzontli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Strix&#039;s Tailfeather icon.png|22px|link=Strix&#039;s Tailfeather]] [[Strix&#039;s Tailfeather]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Benediction]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol B Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! NM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 124&lt;br /&gt;
| 127&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129 &lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 13&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 126&lt;br /&gt;
| 129&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 15&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 128&lt;br /&gt;
| 131&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 133&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 17&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 130&lt;br /&gt;
| 133&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 135&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 19&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 132&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 137&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 21&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 139&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol C==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol B.&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol C Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -95%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol C Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
*All monsters have a particular -50% resistance to a specific damage type, and NMs a 62.5% see table below.&lt;br /&gt;
:*These resistances are not defined by typical family values.&lt;br /&gt;
::*For instance, Crabs and Pugil aren&#039;t ordinarily slashing resistant.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;R-Highlight-Purple&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
{{!}}- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; {{!}} Sheol C Monster Resistances&lt;br /&gt;
{{!}}-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Slashing}} Slashing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Aquan&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Crab&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Pugil&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Undead&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Skeleton&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Ghost&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Qutrub&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Blunt}} Blunt Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Lizard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Raptor&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bugard&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Bird&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Lesser Bird&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Bat&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Cockatrice &lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Roc&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Colibri&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Apkallu&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Dragon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Dahak&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Wyvern&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Puk&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- &lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Piercing}} Piercing Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Beast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Rabbit&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sheep&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Ram&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Tiger&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Coeurl&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Manticore&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Marid&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Arcana&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bomb Cluster&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Weapons&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Demon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Imp&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Soulflayer&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} colspan=&amp;quot;4&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} &#039;&#039;&#039;&#039;&#039;Amorph&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Worm&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Leech&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Slime&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Flan&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}}-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; {{!}} -50% {{Magic}} Magical Damage&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Plantoid&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Funguar&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Treant&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Sapling&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Mandragora&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} Goobbue&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Morbol&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Flytrap&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} rowspan=&amp;quot;2&amp;quot; {{!}} &#039;&#039;&#039;&#039;&#039;Vermin&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{!}} Bee&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Chigoe&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Crawler&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}} Fly&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
{{!}} Scorpion&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Spider&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Diremite&lt;br /&gt;
{{!}} {{Icon|No}}&lt;br /&gt;
{{!}} Wamouras&lt;br /&gt;
{{!}} {{Icon|Yes}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
{{!}} colspan=&amp;quot;9&amp;quot; {{!}} Susceptible to [[Cruel Joke|&amp;lt;span style=&amp;quot;color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Cruel Joke&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] {{Icon|Yes}} or {{Icon|No}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;{{!}} Beastmen Resistances&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Lamiae&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Breath}} Breath&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Magical}} &#039;&#039;&#039;Magic&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}-style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #AF8BAF&amp;quot; {{!}} Mamool&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Breath}} Breath&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; {{!}} Trolls&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Blunt}} &#039;&#039;&#039;Blunt&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -62.5% {{Breath}} Breath&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}} -12.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
{{!}} colspan=&amp;quot;2&amp;quot; {{!}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: Floor 4.&lt;br /&gt;
:*Examining it will complete the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]], Content → Odyssey → Sheol C.&lt;br /&gt;
::*This is a one time objective and will unlock Sheol - Gaol.&lt;br /&gt;
*All Nostos enemies in Sheol C have a chance to drop {{ItemIcon|Lustreless Wing|26}} [[Lustreless Wing]]s.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol C mob HP: ~60,000 to ~{{Information Needed}}.&lt;br /&gt;
*Each Nostos Enemy defeated in Sheol C will grant 25 [[Moogle Segments]] starting on the first floor, and scaling up 2 segments per floor up to 31 [[Moogle Segments]] per Nostos Mob defeated on the last (4th) floor. &lt;br /&gt;
:*Each successfully opened Chest will grant 100 [[Moogle Segments]] regardless of Floor. Coffers will grant 150 [[Moogle Segments]] and Aurum Strongboxes will grant 200. &lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +7,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Every Nostos Enemy defeated will grant 25 [[Moogle Segments]] to all players starting on Floor 1, and scaling by 2 pts per floor up to 31 [[Moogle Segments]] per enemy defeated on the top floor.&lt;br /&gt;
*Every Notorious Monster defeated, regardless of floor, adds +{{question}} gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds [[File:L. Wing Box icon.png|26px|link=]] [[Lustreless Wing Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds [[File:L. Lu. Wing Box icon.png|26px|link=]] [[Large Lustreless Wing Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol C will exclusively use &#039;&#039;&#039;Hell Trap&#039;&#039;&#039;, an enhanced version of &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which also reduces players TP by 50%.&lt;br /&gt;
*[[Fetter|Agon Halo]]s appear on every floor in Sheol C.&lt;br /&gt;
:*These Halos are guarded by [[Lamia]], [[Troll]], and [[Mamool Ja]] beastmen.&lt;br /&gt;
:*All Angon Beastmen Leaders in Sheol C on floor 4 will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*2 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol C. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the second floor, east then north of where you start, hug the left wall up the stairs.&lt;br /&gt;
&lt;br /&gt;
===Sheol C Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-1_Map.png|128px]]|Sheol_C_Perdition_C-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-2_Map.png|128px]]|Sheol_C_Perdition_C-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-3_Map.png|128px]]|Sheol_C_Perdition_C-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-4_Map.png|128px]]|Sheol_C_Perdition_C-4_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol C Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&lt;br /&gt;
&lt;br /&gt;
Shoel C NMs reset enmity upon the use of their listed SP and when they Level Up. The mechanics of Level Up are unknown, but either time or TP move related.&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Resists&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Asena]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Cerberus]]&lt;br /&gt;
|[[file:Sarama&#039;s Hide icon.png|22px|link=Sarama&#039;s Hide]] [[Sarama&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
| {{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bygul]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Khimaira|Khimaira]]&lt;br /&gt;
|[[file:Shedu&#039;s Mane icon.png|22px|link=Shedu&#039;s Mane]] [[Shedu&#039;s Mane]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chaos Steward]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Dvergr|Dvergr]]&lt;br /&gt;
|[[file:Tumult&#039;s Blood icon.png|22px|link=Tumult&#039;s Blood]] [[Tumult&#039;s Blood]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Dabbat al-Ard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Behemoth|Behemoth]]&lt;br /&gt;
|[[file:Sovereign&#039;s Hide icon.png|22px|link=Sovereign&#039;s Hide]] [[Sovereign&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kurmajara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Adamantoise|Adamantoise]]&lt;br /&gt;
|[[file:Tolba&#039;s Shell icon.png|22px|link=Tolba&#039;s Shell]] [[Tolba&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|{{Slashing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Lotanu]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Wyrm]]&lt;br /&gt;
|[[file:Hidhaegg&#039;s Scale icon.png|22px|link=Hidhaegg&#039;s Scale]] [[Hidhaegg&#039;s Scale]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|{{Blunt}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Wayra Tata]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hydra]]&lt;br /&gt;
|[[file:Thu&#039;ban&#039;s Scale icon.png|22px|link=Thu&#039;ban&#039;s Scale]] [[Thu&#039;ban&#039;s Scale]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|{{Blunt}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol C Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:700px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! UCNM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 25&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 134&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 136&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 27&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 133&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 138&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 29&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 135&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 140&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol Gaol==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol C.&lt;br /&gt;
*All party members must have at least 3 jobs at 99 in order to enter.&lt;br /&gt;
*Sheol Gaol is a boss gauntlet area. Each Boss battle has a hard 15 minute time limit, with the ability to challenge up to three bosses in each entry. This results in a maximum of 45 minutes within the instance.&lt;br /&gt;
*Players must have 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]] to enter the battlefield. &lt;br /&gt;
:*By talking to the Pilgrim Moogle by examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) after clearing the ROE for Sheol C, it will mumble something about the Darkness then eventually give you 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]] Key Items for free.&lt;br /&gt;
:*Unlike the {{KI}} [[Moglophone (Key Item)|Moglophone]], There is no timer on obtaining a {{KI}} [[Moglophone II (Key Item)|Moglophone II]]. The only requirement is that you have the 3,000 [[Moogle Segments]] on hand in order to purchase the Key Item.&lt;br /&gt;
:*Subsequent Moglophone IIs will cost 3000 [[Moogle Segments]] each, purchased from the Pilgrim Moogle. &lt;br /&gt;
:*Each Boss attempt will exhaust 1 {{KI}} [[Moglophone II (Key Item)|Moglophone II]].&lt;br /&gt;
:*As mentioned, each player needs 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]]s to &#039;&#039;enter&#039;&#039; Sheol Gaol, but you do not need to spend all three each time you enter. Leftover {{KI}} [[Moglophone II (Key Item)|Moglophone II]]s will be retained if players exit after one fight.&lt;br /&gt;
:**&#039;&#039;&#039;NOTE:&#039;&#039;&#039; If one player chooses to leave the area after expending a {{KI}} [[Moglophone II (Key Item)|Moglophone II]], the rest of the party will be unable to enter any further fights due to the party composition changing.&lt;br /&gt;
{| style=&amp;quot;min-width: 400px; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol Limitations&#039;&#039;&#039;&lt;br /&gt;
*[[Support Job]]s are restricted.&lt;br /&gt;
*[[Trust]] magic can be used regardless of enmity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon entering, players arrive into a Waiting Area with a 15 minute time limit to prepare for the various boss battles. The 15 minute Waiting Area timer starts counting down as soon as you zone in and will continue from where it stopped after you kill each boss and get sent back. &lt;br /&gt;
*For this reason, it is advised that you have job assignments worked out in advance with all the equipment you need already on you, so that you spend as little time as possible preparing for each boss. &lt;br /&gt;
Upon defeating a boss, players are warped back to the Waiting Area (with the remainder of the 15 minute Waiting Area time limit) to change jobs and prep gear. &#039;&#039;&#039;The 15 minute Waiting Area timer will not reset.&#039;&#039;&#039; E.g. If you take 5 minutes prepping and then your party enters the battlefield killing a chosen boss, you will be sent back to the Waiting Area with 10 minutes remaining to job change and prepare for the next boss. &lt;br /&gt;
*Access is given to your main inventory and Mog Wardrobes, as well as Mog Satchel, Sack, Case, Safe and Locker, but &#039;&#039;&#039;not&#039;&#039;&#039; Mog Storage. &lt;br /&gt;
*&#039;&#039;&#039;Note: As of the May 2021 update there is now a Porter Moogle available.&#039;&#039;&#039;&lt;br /&gt;
*Players cannot use the same main job used in a previous fight. Players cannot be the same job during the same fight. Sub-jobs are not available/restricted.&lt;br /&gt;
**For example, if the setup PLD RDM COR GEO is used to fight one boss, then when you return to the waiting room, you cannot enter the next fight with any of those jobs present.&lt;br /&gt;
**A simlar universal rule is applied to Trusts: Once a trust is called, they are locked out from reuse for the present or remaining two battles.&lt;br /&gt;
***Trusts can be summoned mid-fight even if the player has enmity on the target.&lt;br /&gt;
At the opposite end of the room, there is a Veridical Conflux; examining it will warp you to the boss area.&lt;br /&gt;
*You will need to select which NM to warp to.&lt;br /&gt;
*For each Atonement, you do not have to kill the NMs in any particular order.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There is only one known reason to stay in the zone and use more than one Key Item, which means dealing with job and trust restrictions. If your group fails to defeat any NM, you can change your jobs and re-challenge the NM at significantly reduced HP. It regenerates slightly from where you were defeated, though.&lt;br /&gt;
&lt;br /&gt;
Otherwise, players have been warping out after defeating one boss in order to reset their restrictions, as the other two {{KI}} [[Moglophone II (Key Item)|Moglophone II]] are retained. The theory that players may have earn more RP for Boss #2 and #3 has been pretty much debunked.&amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/79/#3564883&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters &amp;amp; Rewards===&lt;br /&gt;
Atonement 1 monsters can be fought immediately upon unlocking Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width: 800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 1}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width:100%; max-width: 800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Dealan-dhe]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Twitherym|Twitherym]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Hesperiidae|25}} [[Hesperiidae]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Sgili]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Epitaph|25}} [[Epitaph]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[U Bnai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Acuex|Acuex]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Neo Animator|25}} [[Neo Animator]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Gogmagog]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Dullahan|Dullahan]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Coiste Bodhar|25}} [[Coiste Bodhar]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 2 monsters can be fought only once the party leader has defeated all four NMs in Atonement 1.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===={{color|white|style=normal|Atonement 2}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:1000px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Aristaeus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Chapuli|Chapuli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Acrontica|25}} [[Acrontica]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Raskovniche]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Snapweed|Snapweed]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Beithir Ring|25}} [[Beithir Ring]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Marmorkrebs]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Craklaw|Craklaw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Tsuru|25}} [[Tsuru]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Gigelorum]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Matamata|Matamata]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Schere Earring|25}} [[Schere Earring]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Procne]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Tulfaires|Tulfaire]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Tellen Belt|25}} [[Tellen Belt]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Henwen]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Raaz|Raaz]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Obstin. Sash|25}} [[Obstinate Sash]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 3 monsters can be fought only once the party leader has defeated all six NMs in Atonement 2.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 3}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Xevioso]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Bztavian]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Ikenga&#039;s Hat|25}} [[Ikenga&#039;s Attire Set|Ikenga&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Ikenga&#039;s Axe|25}} [[Ikenga&#039;s Axe]] &amp;amp;middot; {{ItemIcon|Ikenga&#039;s Lance|25}} [[Ikenga&#039;s Lance]] &amp;amp;middot; {{ItemIcon|Kunimitsu|25}} [[Kunimitsu]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Ngai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Rockfin]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Gleti&#039;s Mask|25}} [[Gleti&#039;s Armor Set|Gleti&#039;s Armor]] &amp;amp;middot; {{ItemIcon|Gleti&#039;s Crossbow|25}} [[Gleti&#039;s Crossbow]] &amp;amp;middot; {{ItemIcon|Gleti&#039;s Knife|25}} [[Gleti&#039;s Knife]] &amp;amp;middot; {{ItemIcon|Gekkei|25}} [[Gekkei]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Kalunga]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Gabbrath]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Sakpata&#039;s Helm|25}} [[Sakpata&#039;s Armor Set|Sakpata&#039;s Armor]] &amp;amp;middot; {{ItemIcon|Sakpata&#039;s Fists|25}} [[Sakpata&#039;s Fists]] &amp;amp;middot; {{ItemIcon|Sakpata&#039;s Sword|25}} [[Sakpata&#039;s Sword]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Ongo]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Waktza]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Agwu&#039;s Cap|25}} [[Agwu&#039;s Attire Set|Agwu&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Axe|25}} [[Agwu&#039;s Axe]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Claymore|25}} [[Agwu&#039;s Claymore]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Scythe|25}} [[Agwu&#039;s Scythe]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Mboze]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Yggdreant]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Bunzi&#039;s Hat|25}} [[Bunzi&#039;s Attire Set|Bunzi&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Bunzi&#039;s Chopper|25}} [[Bunzi&#039;s Chopper]] &amp;amp;middot; {{ItemIcon|Bunzi&#039;s Rod|25}} [[Bunzi&#039;s Rod]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Arebati]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Cehuetzi]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Mpaca&#039;s Cap|25}} [[Mpaca&#039;s Attire Set|Mpaca&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Mpaca&#039;s Bow|25}} [[Mpaca&#039;s Bow]] &amp;amp;middot; {{ItemIcon|Mpaca&#039;s Staff|25}} [[Mpaca&#039;s Staff]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 4 monsters can be fought only once the party leader has defeated all six NMs in Atonement 3.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===={{color|white|style=normal|Atonement 4}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Bumba]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Wyrm]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Nyame Helm|25}} [[Nyame Armor Set|Nyame Armor]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol Gaol Rewards===&lt;br /&gt;
*Defeating NMs in Sheol - Gaol provides the corresponding {{KI}} &amp;quot;Information on ...&amp;quot; key items from the corresponding foe and allows players to purchase the equipment.&lt;br /&gt;
**The starting price for all equipment is fixed, see below for the initial costs. Subsequent world kills lowers the price.&lt;br /&gt;
***Price reductions are tied directly to server win count and are not bound to a period of time check.&lt;br /&gt;
**Atonement 1 equipment starts at 2,000,000 [[Gil]].&lt;br /&gt;
**Atonement 2 equipment starts at 3,000,000 [[Gil]].&lt;br /&gt;
**Atonement 3 weapons start at 4,500,000 [[Gil]], and armor starts at 6,000,000 [[Gil]].&lt;br /&gt;
**Atonement 4 equipment starts at 7,500,000 [[Gil]].&lt;br /&gt;
&lt;br /&gt;
===Augmenting Rewards===&lt;br /&gt;
Before players can spend Reinforcement Points on an item, they must unlock rank tiers on each piece of equipment.&lt;br /&gt;
&lt;br /&gt;
To increase an item&#039;s maximum augment rank, players must defeat the corresponding NM (where said equipment originated from) at a higher &amp;quot;Vengeance&amp;quot; difficulty than the current max rank of said item.&amp;lt;br /&amp;gt;Although this sounds confusing, it is quite simple:&lt;br /&gt;
*You may not augment an item with an &amp;quot;Vengeance+0&amp;quot; clear.{{Verification}}&lt;br /&gt;
*To unlock the rank of 15, you must defeat the NM anywhere from &amp;quot;Vengeance+1&amp;quot; to &amp;quot;Vengeance+14&amp;quot;.{{Verification}}&lt;br /&gt;
*To unlock the rank of 20, you must defeat the NM anywhere from &amp;quot;Vengeance+15&amp;quot; to &amp;quot;Vengeance+19&amp;quot;.&lt;br /&gt;
*To unlock the rank of 25, you must defeat the NM on &amp;quot;Vengeance+20&amp;quot;. Refer to the table below:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! NM Vengeance !! Item Maximum Rank&lt;br /&gt;
|-&lt;br /&gt;
| +0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| +15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| +20 || 25&lt;br /&gt;
&amp;lt;!-- Ranks beyond 25 are currently not implemented as of the January 2022 update. Commenting them out for now.&lt;br /&gt;
|-&lt;br /&gt;
| +25 || 30&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
====Modifying &amp;quot;Vengeance&amp;quot;====&lt;br /&gt;
The Vengeance level of a NM determines its strength and the abilities it can use. After &#039;&#039;all&#039;&#039; initial defeats of the Atonement Tier NMs, &amp;quot;&#039;&#039;&#039;Vengeance+1-5&#039;&#039;&#039;&amp;quot; difficulties are then accessible for each NM in the specific tier cleared.&lt;br /&gt;
*Defeating an NM on &amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot; unlocks &amp;quot;&#039;&#039;&#039;Vengeance+6&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+10&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
*Defeating an NM on &amp;quot;&#039;&#039;&#039;Vengeance+10&#039;&#039;&#039;&amp;quot; then unlocks &amp;quot;&#039;&#039;&#039;Vengeance+11&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+15&#039;&#039;&#039;&amp;quot;, and so on.&lt;br /&gt;
*Defeating all Atonement 1 NMs on &amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot; or greater unlocks Atonement 2&#039;s &amp;quot;&#039;&#039;&#039;Vengeance+1&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
:*Similarly, by defeating all 4 types of &amp;quot;Vengeance+10&amp;quot;-&amp;quot;Vengeance+15&amp;quot; bosses in Atonement 1, &amp;quot;Vengeance+6&amp;quot;-&amp;quot;Vengeance+10&amp;quot; and &amp;quot;Vengeance+11&amp;quot;-&amp;quot;Vengeance+15&amp;quot; of the Atonement 2 bosses will be unlocked.&lt;br /&gt;
::*The same rules apply to Atonement 3 bosses and adjusting their &amp;quot;Vengeance&amp;quot; according to progress made on Atonement 2 &amp;quot;Vengeance&amp;quot;.&lt;br /&gt;
::*It is possible to take along another player with no progress in any Atonement area  or &amp;quot;Vengeance&amp;quot; ranks to skip their grind.&lt;br /&gt;
:::*E.g. A player may clear all T3s on V15 then go back and climb T1/T2 and will then automatically have access to the T3 V15s without clearing them all over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The rules above are applied the same way to Atonement 2, 3 and 4 areas.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Earning RP====&lt;br /&gt;
[[Reinforcement Points]] are earned when you fight an NM of Vengeance +1 or higher, whether or not you successfully defeat the NM. RP earned is based on the Vengeance level, the amount of damage dealt, and the use of [[Moogle Amplifier]]s.&lt;br /&gt;
* You must deal at least 5% of the NM&#039;s HP before timing out in order to earn RP.&lt;br /&gt;
* You will not earn RP if you leave the zone before winning or timing out, e.g. by using [[Warp]] or a [[Moglophone II]].&lt;br /&gt;
* You do not need to own armor in order to accumulate RP.&lt;br /&gt;
* There is cap of 50,000 RP stored per NM. Spending down RP by augmenting equipment will allow you to continue earning RP.&lt;br /&gt;
&lt;br /&gt;
RP can be used by interacting with the &#039;&#039;&#039;???&#039;&#039;&#039; ([[Pilgrim Moogle]]) in Rabao at (G-6), and then trading your desired piece of gear in order to enhance the augment.&lt;br /&gt;
* RP earned is unique per NM, and can only be spent on that NM&#039;s corresponding equipment.&lt;br /&gt;
* The [[Pilgrim Moogle]] can also tell you which Vengeance level you&#039;ve defeated and how many RP you are holding from each NM.&lt;br /&gt;
* Unneeded RP can be exchanged at a 1:1 ratio for Moogle Segments.&lt;br /&gt;
&lt;br /&gt;
RP is earned with the following formula: 40% * Total RP needed for previous rank (See RP Allocation table below) = RP Earned for successful kill &lt;br /&gt;
&lt;br /&gt;
The following is an example for Vengeance +10: &lt;br /&gt;
&lt;br /&gt;
 0.4*480=192 &amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/69/#3560115&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Vengeance !! RP Earned&lt;br /&gt;
|-&lt;br /&gt;
| +0  || 0&lt;br /&gt;
|-&lt;br /&gt;
| +1  || 0&lt;br /&gt;
|-&lt;br /&gt;
| +2  || 20&lt;br /&gt;
|-&lt;br /&gt;
| +3  || 32&lt;br /&gt;
|-&lt;br /&gt;
| +4  || 48&lt;br /&gt;
|-&lt;br /&gt;
| +5  || 68&lt;br /&gt;
|-&lt;br /&gt;
| +6  || 88&lt;br /&gt;
|-&lt;br /&gt;
| +7  || 112&lt;br /&gt;
|-&lt;br /&gt;
| +8  || 136&lt;br /&gt;
|-&lt;br /&gt;
| +9  || 164&lt;br /&gt;
|-&lt;br /&gt;
| +10 || 192&lt;br /&gt;
|-&lt;br /&gt;
| +11 || 224&lt;br /&gt;
|-&lt;br /&gt;
| +12 || 260&lt;br /&gt;
|-&lt;br /&gt;
| +13 || 300&lt;br /&gt;
|-&lt;br /&gt;
| +14 || 344&lt;br /&gt;
|-&lt;br /&gt;
| +15 || 392&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 444&lt;br /&gt;
|-&lt;br /&gt;
| +17 || 500&lt;br /&gt;
|-&lt;br /&gt;
| +18 || 564&lt;br /&gt;
|-&lt;br /&gt;
| +19 || 632&lt;br /&gt;
|-&lt;br /&gt;
| +20 || 704&lt;br /&gt;
&amp;lt;!-- Vengeance beyond 20 are currently not implemented as of the January 2022 update. Commenting them out for now.&lt;br /&gt;
|-&lt;br /&gt;
| +21 || 784&lt;br /&gt;
|-&lt;br /&gt;
| +22 || 868&lt;br /&gt;
|-&lt;br /&gt;
| +23 || 960&lt;br /&gt;
|-&lt;br /&gt;
| +24 || 1060&lt;br /&gt;
|-&lt;br /&gt;
| +25 || 1164&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you are unsuccessful at defeating an NM, you will still earn RP. Earned RP depends on how much damage was dealt to the NM that was not successfully defeated. There appears to be a 95% HP minimum qualifier to earn said RP.&lt;br /&gt;
 &lt;br /&gt;
As an example, a Vengeance +15 NM taken down to 20% would earn 156 RP with the following formula: &lt;br /&gt;
&lt;br /&gt;
 floor(0.4*980*.8/2 = 156.8) &amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/69/#3560115&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====RP Allocation====&lt;br /&gt;
The following table specifies how many [[Reinforcement Points]] need to be allocated to reach each rank for an item.&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Rank !! RP To Next Level !! Total RP &lt;br /&gt;
|-&lt;br /&gt;
| 1  || 49   || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2  || 80   || 50&lt;br /&gt;
|-&lt;br /&gt;
| 3  || 120  || 130&lt;br /&gt;
|-&lt;br /&gt;
| 4  || 170  || 250&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039;  || 220  || &#039;&#039;&#039;420&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6  || 280  || 640&lt;br /&gt;
|-&lt;br /&gt;
| 7  || 340  || 920&lt;br /&gt;
|-&lt;br /&gt;
| 8  || 410  || 1260&lt;br /&gt;
|-&lt;br /&gt;
| 9  || 480  || 1670&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039; || 560  || &#039;&#039;&#039;2150&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 650  || 2710&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 750  || 3360&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 860  || 4110&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 980  || 4970&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || 1110 || &#039;&#039;&#039;5950&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1250 || 7060&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1410 || 8310&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1580 || 9720&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1760 || 11300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;20&#039;&#039;&#039; || 1960 || &#039;&#039;&#039;13060&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 2170 || 15020&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2400 || 17190&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2650 || 19590&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2910 || 22240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039; || &amp;lt;!-- 3190{{Verification}} --&amp;gt; || &#039;&#039;&#039;25150&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;!-- Nothing after Rank 25 yet, commenting out for now.&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 3490{{Verification}} || 28340{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 3810{{Verification}} || 31830{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4150{{Verification}} || 35640{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 4510{{Verification}} || 39790{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;30&#039;&#039;&#039; ||      || &#039;&#039;&#039;44300{{Verification}}&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://forum.square-enix.com/ffxi/threads/56549-Announcing-the-March-Version-Update?p=624983&amp;amp;highlight=trash+mobs#post624983 Naming Designation of nonNM Type Enemies (Akihiko_Matsui, Oficial Forums)]&lt;br /&gt;
*[https://twitter.com/long_horned/status/1237846673793015812 Level Growth of Nostos mobs (ごまだら, 日本語 Twitter)]&lt;br /&gt;
*[https://twitter.com/long_horned/status/1238231004155760642 Lv131 (Sheol A Floor 7) Nostos Flytrap HP (ごまだら, 日本語 Twitter)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/45830/killer-instinct-the-beastmaster-compendium/99/#3494561 Nostos Mobs are Charmable (shamgi, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/11/#3494804 Agon Beastmen kill Rewards (Bahamut.Lexouritis, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/16/#3495931 Killing Mimics rewards Boxes at the end of a successful Odyssey (Carbuncle.Papesse, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/12/#3495033 Moogle Mastery Requires NM wins (Ragnarok.Inx, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/20/#3497362 Moogle Master goes up to V (Asura.Geriond, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/21/#3497802 Moogle Mastery VI with only 500 Nostos (Siren.Codegen, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/24/#3499118 UCNM Material Cost to pop NMs (alamihgo, FFXIAH)]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Odyssey&amp;diff=644646</id>
		<title>Category:Odyssey</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Odyssey&amp;diff=644646"/>
		<updated>2022-05-28T17:35:47Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: /* Moogle Mastery Effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Odyssey Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=&lt;br /&gt;
|Float=&lt;br /&gt;
|Image=Odyssey.jpg&lt;br /&gt;
|Image Size=384&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Odyssey&#039;&#039;&#039;, introduced in the March 2020 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56575-March-10-2020-%28JST%29-Version-Update?p=625237&amp;amp;viewfull=1#post625237]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an area of [[Walk of Echoes]] known as a Sheol.&amp;lt;br /&amp;gt;Materials you acquire in Sheol instances can be used to {{icon|aug}} [[:Category:Unity Rewards|&#039;&#039;&#039;augment&#039;&#039;&#039; UCNM equipment]]. &lt;br /&gt;
&lt;br /&gt;
[[:Category:Odyssey Rewards|&#039;&#039;&#039;Odyssey Rewards&#039;&#039;&#039;]] include{{ItemIcon|Lustreless Scale|26}} [[Lustreless Scale]]s, {{ItemIcon|Lustreless Hide|26}} [[Lustreless Hide]]s, and {{ItemIcon|Lustreless Wing|26}} [[Lustreless Wing]]s and gil from Sheol A, B, and C.&amp;lt;br /&amp;gt;Emerging triumphant from Sheol - Gaol instances will unlock powerful weapons and armor available for purchase.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;float: right&amp;quot;&lt;br /&gt;
| __TOC__	&lt;br /&gt;
|}&lt;br /&gt;
==Odyssey Overview==&lt;br /&gt;
This section is a basic introduction of the Odyssey content. Each Odyssey area has special rules and restrictions that apply. Be sure to overview the Sheol section on this page for limitations unique to that area before partaking in the content.&lt;br /&gt;
&lt;br /&gt;
===Sheol A, B and C Overview===&lt;br /&gt;
*To enter, each player needs to be in possession of a {{keyItem}} [[Moglophone (Key Item)|Moglophone]].&lt;br /&gt;
:*Examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) allows you to speak with the [[Pilgrim Moogle]].&lt;br /&gt;
:*This moogle will grant the player the temporary {{KeyItem}} [[Moglophone (Key Item)|Moglophone]] upon request.&amp;lt;br /&amp;gt;[[Home Point|Nearest Home Point]]: [[Kuzotz]] &amp;gt; [[Rabao]] (#2)&lt;br /&gt;
::*You may receive another {{keyItem}} [[Moglophone (Key Item)|Moglophone]] once &#039;&#039;&#039;&#039;&#039;twenty hours&#039;&#039;&#039;&#039;&#039; have passed from when you received the previous one.&lt;br /&gt;
::*Only 1 {{keyItem}} [[Moglophone (Key Item)|Moglophone]] may be held at a time.&lt;br /&gt;
:::*It is possible to be able to do 2 runs in one day if you collect a {{keyItem}} [[Moglophone (Key Item)|Moglophone]], then wait 20 hours before using it. This will allow you to pick up a new {{keyItem}} [[Moglophone (Key Item)|Moglophone]] right after you exit your run.&lt;br /&gt;
*Examining the [[Veridical Conflux]] in [[Rabao]] at (G-6) and selecting a Sheol instance will transport all party members to [[Walk of Echoes]].&lt;br /&gt;
:*All held {{keyItem}} [[Moglophone (Key Item)|Moglophone]]s by party members will be consumed upon entry. &lt;br /&gt;
::*Once inside, each player will be given a {{Tmp}} [[Moglophone]] in their inventory. This is used to exit the instanced area before time expires.&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within any Sheol instance.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
::*Trusts are enhanced by the effect of &amp;quot;&#039;&#039;&#039;[[Moogle Mastery]]&#039;&#039;&#039;&amp;quot; after it is unlocked.&lt;br /&gt;
*Sheol locations must be completed in order for the first time using a [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] to unlock the next one.&lt;br /&gt;
:*Clearing Sheol A with the objective set will unlock access to Sheol B, Sheol B will unlock Sheol C, and Sheol C will unlock Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
===Sheol Gaol Overview===&lt;br /&gt;
*To enter, each player needs to be in possession of all &#039;&#039;&#039;three&#039;&#039;&#039; {{keyItem}} [[Moglophone II]]s.&lt;br /&gt;
:*By talking to the Pilgrim Moogle by examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) after clearing the ROE for Sheol C, it will mumble something about the Darkness then eventually give you 3 [[Moglophone II]] Key Items for free.&lt;br /&gt;
:*Subsequent Moglophone IIs will cost 3000 [[Moogle Segments]] each, purchased from the Pilgrim Moogle. &lt;br /&gt;
::*[[Moogle Segments]] can be earned by defeating foes or opening chests successfully within Sheol A, B, and C.&lt;br /&gt;
:*Each Boss attempt will exhaust 1 [[Moglophone II]].&lt;br /&gt;
*Additionally all party members must have at least 3 jobs at 99 in order to enter.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
*Battle the various foes and Notorious Monsters among the multiple floors of the instance as you make your way to the exit.&lt;br /&gt;
:*Examining the [[Veridical Conflux|Otherworldly Vortex]] of each Odyssey will complete the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]. You do not need to kill any mobs or NMs to complete this objective. The [[Veridical Conflux|Otherworldly Vortex]] is located on a different floor of each Sheol Zone and should not be confused with the [[Veridical Conflux]], which allows you to ascend or descend floors within the Sheol Zone.&lt;br /&gt;
::*See the individual Sheol sections on this page for the [[Veridical Conflux|Otherworldly Vortex]] locations and maps.&lt;br /&gt;
::*Sheol A, B and C have Translocators within them. These are essentially warps in order to easily access different areas of that Sheol. They cannot be used until you interact with each one in order to activate it for your character. See each Sheol area below on this page for locations of these Translocators. Many players may expect you to have all of these unlocked, so be sure to do this on your own.&lt;br /&gt;
*All Nostos enemies in Sheol A, B or C have a chance to drop [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items.&lt;br /&gt;
:*Monsters increase in level and difficulty for each consecutively higher floor within a Sheol. Higher level enemies on higher floors have a higher drop rate of Lustreless items.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items to a max of 3 per Nostos.&lt;br /&gt;
*All foes in Odyssey are aggressive.&lt;br /&gt;
:*They come in two varieties, and all generally behave accordingly to their [[Bestiary|real world brethren]] with a few exceptions such as Flans aggroing magic.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Odyssey. &lt;br /&gt;
::*[[Hide]] will work to shed aggro/enmity on nearly all foes except ones who track by scent.&lt;br /&gt;
:*While weaknesses such as {{Piercing}} damage to Birds have not been changed. Foes in Sheol B and C gain a specific resistance which is detailed below.&lt;br /&gt;
*All monsters take reduced AoE damage similar to mobs in [[Domain Invasion]] and [[Dynamis Divergence]].&lt;br /&gt;
&lt;br /&gt;
===Area Progression===&lt;br /&gt;
Initially, players have access to only Sheol A. In order to progress to higher level areas, the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] pertaining to each Sheol needs to be completed:&lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol A will unlock the ability to augment Unity Equipment where [[file:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also rewards a [[Large Lustreless Scale Box]] and unlocks access to Sheol B. &lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol B will unlock the ability to augment Unity Equipment where [[file:Lustreless Hide icon.png|26px|link=]] [[Lustreless Hide]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also  rewards a [[Large Lustreless Hide Box]] and unlocks access to Sheol C. &lt;br /&gt;
*Completing the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]] for Sheol C will unlock the ability to augment Unity Equipment where [[file:Lustreless Wing icon.png|26px|link=]] [[Lustreless Wing]]s are used to {{Aug}} augment that equipment.&lt;br /&gt;
:*This also  rewards a [[Large Lustreless Wing Box]] and unlocks access to Sheol - Gaol.&lt;br /&gt;
&lt;br /&gt;
===Moogle Mastery Effects===&lt;br /&gt;
Moogle Mastery is an effect that is granted within all Odyssey areas. The benefits from this effect include:&lt;br /&gt;
*Moogle Mastery will increase the strength of [[Trusts]].&lt;br /&gt;
:*It is currently unknown how this specifically boosts Trusts, as it doesn&#039;t increase their HP/MP as per +Level. It is thought to increase their ilevel, DT-,. [[Base Stat]]s and/or their [[Derived Stat]]s by increasing amounts by tier.&lt;br /&gt;
:*Moogle Mastery and its benefits are carried into Sheol - Gaol.&lt;br /&gt;
&lt;br /&gt;
====Increasing Moogle Mastery====&lt;br /&gt;
One&#039;s Moogle Mastery effect is increased:&lt;br /&gt;
*When certain totals of Nostos enemies of that wing are defeated, starting at 100+.&lt;br /&gt;
*When defeating Notorious Monsters.&lt;br /&gt;
*When opening [[:Category:Odyssey#Izzat|Aurum Strongboxes]].&lt;br /&gt;
&lt;br /&gt;
When a player&#039;s Moogle Mastery increases within Sheol, a message will be displayed stating that &amp;quot;your Moogle Mastery is now &#039;&#039;XX&#039;&#039;&amp;quot;.&lt;br /&gt;
*Only the player opening the [[:Category:Odyssey#Izzat|Chest/Coffer/Aurum Strongbox]] will receive the message should their Moogle Mastery upgrade.&lt;br /&gt;
:*Other players will rank up even if they don&#039;t see this message if they meet the same prerequisites below. &lt;br /&gt;
*Moogle Mastery caps at 15 per zone for a total of 45.&lt;br /&gt;
&lt;br /&gt;
Additionally, each zone has requirements to unlock possible levels (similar to the [[Limit Break]] system). The specifics are hard to determine, but the total requirements involve defeating 1,600 Nostos foes, opening 16 Coffers, 16 Aurum Strongboxes, and defeating each Unity Notorious Monster a certain number of times.&lt;br /&gt;
*Sheol A requires the defeat of every NM 6 times.&lt;br /&gt;
*Sheol B requires the defeat of every NM 3 times.&lt;br /&gt;
*Sheol C requires the defeat of every NM 9 times.&lt;br /&gt;
&lt;br /&gt;
===Izzat===&lt;br /&gt;
Players earn izzat, a special currency unique to Odyssey, as they vanquish monsters within Sheol A, B or C.&lt;br /&gt;
*Izzat is shared among all party members.&lt;br /&gt;
*All Izzat will be lost once you leave the zone, it is only a temporary currency.&lt;br /&gt;
*Players will receive 1 izzat for every 5 monsters defeated and 10 izzat for fully clearing an Agon Halo and all its surrounding beastmen.&lt;br /&gt;
*Izzat is also used to spawn [[:Category:Odyssey#Additional_Objectives|various Notorious Monsters]] from &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; that appear after defeating [[:Category:Odyssey#.22Agon.22_Beastmen_type|Agon Halos and all their accompanying Beastmen]], for a cost of 10 izzat.&lt;br /&gt;
&lt;br /&gt;
===Moogle Segments===&lt;br /&gt;
Moogle Segments are a form of points, which are used for Odyssey. They were introduced in the [https://forum.square-enix.com/ffxi/threads/57421-November-10-2020-%28JST%29-Version-Update November 2020 Version Update]. The main purpose of Moogle Segments is to purchase the {{KI}} [[Moglophone II (Key Item)|Moglophone II]] to enter Sheol - Gaol, but lustreless items are also available for purchase. See the [[Pilgrim Moogle]] page for details.&lt;br /&gt;
&lt;br /&gt;
Segments are earned throughout Odyssey, in each of Sheol A, B and C. The total amount of Segments earned increases with the difficulty of the content. Accordingly, the most segments can be earned within Sheol C. Each Sheol section on this page details the amount of Moogle Segments that can be earned within that area.&lt;br /&gt;
&lt;br /&gt;
As of the [https://forum.square-enix.com/ffxi/threads/58129-May-10-2021-%28JST%29-Version-Update May 2021 Version Update], a bonus amount of segments is rewarded upon examining the &#039;&#039;&#039;Otherworldly Vortex&#039;&#039;&#039; at the end of Sheol A, B, or C. This bonus is dependent on the amount of moogle segments earned during that foray of Odyssey. The bonus appears to be around 25% of the segments earned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol A&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;5&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;17&#039;&#039;&#039; Segments per mob on floor 7.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;50&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;75&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;100&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only 10%  of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from 50~410 based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from 80~200 based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol B&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;13&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;23&#039;&#039;&#039; Segments per mob on floor 6.&lt;br /&gt;
:*A Chest grants &#039;&#039;&#039;75&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;100&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;150&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only &#039;&#039;&#039;10%&#039;&#039;&#039; of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from &#039;&#039;&#039;220~520&#039;&#039;&#039; based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from &#039;&#039;&#039;150~250&#039;&#039;&#039; based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sheol C&#039;&#039;&#039;&lt;br /&gt;
:*All Nostos mobs will grant &#039;&#039;&#039;25&#039;&#039;&#039; Moogle Segments each on the first floor, scaling up by 2 per floor up to a max of &#039;&#039;&#039;31&#039;&#039;&#039; Segments per mob on floor 4.&lt;br /&gt;
:*A Coffer grants &#039;&#039;&#039;100&#039;&#039;&#039;, Coffer grants &#039;&#039;&#039;150&#039;&#039;&#039;, and an Aurum Strongbox will grant &#039;&#039;&#039;200&#039;&#039;&#039;. Opening a Chest using keys or tools will grant only &#039;&#039;&#039;10%&#039;&#039;&#039; of the Moogle Segments you would have gotten opening it with Izzat.&lt;br /&gt;
:*While the Halo and the individual beastmen themselves will not grant Moogle Segments, successfully clearing an Agon Halo and all its surrounding Beastmen will grant Segments ranging from &#039;&#039;&#039;450~630&#039;&#039;&#039; based on the floor you are on.&lt;br /&gt;
:*Defeating an NM will grant a number of Segments ranging from &#039;&#039;&#039;280~340&#039;&#039;&#039; based on the floor it is spawned on.&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Nostos&amp;quot; type===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;width: 100%&amp;quot;&amp;gt;&lt;br /&gt;
Common enemies. All aggro by their [[Bestiary|family&#039;s]] typical detection method, &#039;&#039;&#039;plus Sight&#039;&#039;&#039;.&lt;br /&gt;
*They cluster in groups of 10 mobs.&lt;br /&gt;
**Each Sheol has a fixed set of enemy types, but their placement is randomized on each run.&lt;br /&gt;
*They do not link.&lt;br /&gt;
*They are susceptible to [[Charm]].&lt;br /&gt;
*For every 5 defeated, the party will be granted 1 izzat.&lt;br /&gt;
*[[Hide]] may be used to shed hate in emergency, except on foes that track by scent.&lt;br /&gt;
&lt;br /&gt;
===[[File:Earth Gyve.png|38px|link=]]&amp;quot;Agon&amp;quot; [[Beastmen]] type [[File:Thunder Gyve.png|38px|link=]]===&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Agon Halos do not have fixed spawn locations, and differ each entry to Sheol areas. Around each Agon Halo, semi-invisible enemies spawn that cannot be interacted with until their appropriate [[Fetter|Agon Halo]] is destroyed.&lt;br /&gt;
*Although they cannot be targeted, Nostos can &#039;&#039;and will&#039;&#039; aggro players &#039;&#039;before&#039;&#039; the [[Fetter|Agon Halo]] is destroyed.&lt;br /&gt;
:*Agon Beastmen will link with each other, but &#039;&#039;not&#039;&#039; with the [[Fetter|Agon Halo]].&lt;br /&gt;
:*Agon Beastmen possess both &#039;&#039;&#039;True Sight&#039;&#039;&#039; and &#039;&#039;&#039;True Sound&#039;&#039;&#039;.&lt;br /&gt;
*Agon Beastmen cannot be slept, enfeebled or acted on via AoE or any spells/actions in any way until the [[Fetter|Agon Halo]] has been destroyed.&lt;br /&gt;
:*Using an AoE ability or spell, however, &#039;&#039;&#039;will&#039;&#039;&#039; generate hate on all Angon foes as if they were affected by it normally, so a tank could hold the aggro while the party destroys the [[Fetter|Agon Halo]].&lt;br /&gt;
*Halos emit elemental damage corresponding to its element, similar to [[Dynamis - Divergence]] wave 3. Halos also take 50% additional damage to the element strong to its element, and 5% damage from the same element.&lt;br /&gt;
*Destroying the Halo makes all Agon Beastmen around it targetable.&lt;br /&gt;
*Agon Beastmen in Sheol B and C have resistances to specific damage types.&lt;br /&gt;
:*See tables in the corresponding Sheol sections of the page.&lt;br /&gt;
*When &#039;&#039;&#039;all&#039;&#039;&#039; Beastmen around an [[Fetter|Agon Halo]] are defeated, the player will be granted 10 izzat, a number of Segments depending on which Sheol and what floor it is on, and an &#039;&#039;&#039;&#039;&#039;Ethereal Junction&#039;&#039;&#039;&#039;&#039; will spawn in the location of [[Fetter|Agon Halo]]. If the player successfully examines that Sheol&#039;s [[Veridical Conflux|Otherworldly Vortex]] before time runs out, they will also be granted a Lustreless Item Box in their personal reward issuance. &lt;br /&gt;
:*The Ethereal Junction that spawns after clearing the Agon Halo and its surrounding beastmen may be used pop a random Notorious Monster at a cost of 10 izzat. This is different from any Ethereal Junctions that were already in the instance before the Agon Halo was cleared; those Junctions will spawn NMs only if you trade it the appropriate amount of UNM pop items.&lt;br /&gt;
::*See the Notorious Monster section in each Sheol area on this page for details.&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
*Trading UNM materials to a numbered &#039;&#039;&#039;&#039;&#039;Ethereal Junction&#039;&#039;&#039;&#039;&#039; (one that was not spawned by defeating an Agon Halo and its Beastmen) will spawn a matching NM to the UNM whose materials were traded. The number of materials required permanently decreases with each NM popped.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; spawned from Agon Halos and their accompanying Beastmen demand an [[izzat]] payment of 10, and will spawn any one of the Notorious Monsters of that Sheol wing at random.&lt;br /&gt;
*All Notorious Monsters have access to various [[SP Abilities]].&lt;br /&gt;
**Notorious Monsters will reset enmity upon using their SP Ability. {{verification}}&lt;br /&gt;
*All Notorious Monsters can drop the Lustreless item of that Sheol with the possibility to also drop a [[File:Lu. Scale Box icon.png|22px|link=]] a Lustreless Box of the corresponding Sheol when defeated.&lt;br /&gt;
*Once a specific Notorious Monster has been spawned, it may not be spawned again in that same Odyssey run.&lt;br /&gt;
&lt;br /&gt;
===Chests===&lt;br /&gt;
*In Sheol A, B and C, 3 Chests spawn per floor.&lt;br /&gt;
:*There are fixed Chest spawn locations on each floor, three of which are selected randomly each time.&lt;br /&gt;
::*None of these locations are on stairs.&lt;br /&gt;
*Successfully opening a Chest can cause a Coffer to spawn in the same location where the Chest spawned.&lt;br /&gt;
*Successfully opening a Coffer can cause an Aurum Strongbox to spawn in the same location where the Coffer spawned.&lt;br /&gt;
*Chests, coffers, and strongboxes can be opened using [[Izzat]] or by a [[Thief]] main with [[file:Thief&#039;s Tools icon.png|26px|link=]] [[Thief&#039;s Tools]], [[file:Living Key icon.png|26px|link=]] [[Living Key]], or [[file:Skeleton Key icon.png|26px|link=]] [[Skeleton Key]].&lt;br /&gt;
:*Opening a chest with Izzat will grant a number of segments depending on which Sheol zone it is.&lt;br /&gt;
:*Opening a chest with Izzat will greatly increase the chance of a higher tier coffer spawning (relative to using Thief, where it is about a 10% chance).&lt;br /&gt;
::*This may be proportional to the number of that tier of chest you have opened.&lt;br /&gt;
:::*I.e. the more Chests you have opened (regardless of method), the higher your odds of spawning a Coffer when you open a Chest with izzat.&lt;br /&gt;
*The contents of chests, coffers, and strongboxes are added to the party&#039;s treasure pool, not to individual rewards or to the person opening the chest.&lt;br /&gt;
*Chests ([[file:Basic Chest.png|35px|link=]]) contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items and possibly [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes.&lt;br /&gt;
:*Chests can be opened by spending 10 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Basic Chest.png|35px|link=]] chests is reduced by &#039;&#039;1 for every 10 chests&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*This reduction caps at -5 izzat.&lt;br /&gt;
:::*E.g. the 10th chest you open in Sheol A will cost 10 Izzat, but the 11th chest you open will cost 9. All chests after the 51st would cost 5 izzat.&lt;br /&gt;
*Coffers ([[file:Gold Lined Chest.png|35px|link=]]) also contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items and have a higher chance of containing [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes than normal chests.&lt;br /&gt;
:*Coffers can be opened by spending 15 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Gold Lined Chest.png|35px|link=]] coffers is reduced &#039;&#039;irregularly for every 10 coffers&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*The 11th coffer costs 14, the 21st coffer costs 13, the 31st coffer costs 12, the 41st coffer costs 10, and the 51st coffer costs 8.&lt;br /&gt;
::*This reduction caps at -7 izzat.&lt;br /&gt;
*Aurum Strongboxes ([[file:Gold Chest.png|35px|link=]]) contain multiple [[file:Lustreless Scale icon.png|26px|link=]] [[file:Lustreless Hide icon.png|26px|link=]] [[file:Lustreless Wing icon.png|26px|link=]] Lustreless items, [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes, and can contain [[File:L. Lu. Scale Box icon.png|26px|link=]] Large Lustreless Boxes.&lt;br /&gt;
:*Aurum Strongboxes can be opened by spending 20 izzat.&lt;br /&gt;
:*The izzat cost for opening [[file:Gold Chest.png|35px|link=]] strongboxes is reduced by &#039;&#039;2 for every 10 strongbox&#039;&#039; the player has opened in that Sheol wing.&lt;br /&gt;
::*This reduction caps at -10 izzat.&lt;br /&gt;
*Opening chests using keys will yield one of three results: &lt;br /&gt;
:*1) The chest will open.&lt;br /&gt;
:*2) The key or tool will be lost with the message &amp;quot;However, it has no effect.&amp;quot;&lt;br /&gt;
:*3) The key or tool is lost, and the chest turns into a [[:Category:Mimic|Mimic NM]].&lt;br /&gt;
::*The more times a key or tool fails, the higher the chance it has to become a Mimic.&lt;br /&gt;
::*[[Skeleton Key]]s have the lowest failure rate, followed by [[Living Key]]s, then [[Thief&#039;s Tools]].&lt;br /&gt;
&lt;br /&gt;
===Mimics===&lt;br /&gt;
*Mimics posses high attack and defense, and take reduced damage from magic and skillchains.&lt;br /&gt;
*Mimics will use draw in and have rapid hate decay. This causes them to shift targets regularly and draw them in.&lt;br /&gt;
*Mimics have an aggro range of 20&#039;, and will reaggro the Thief which spawned it, even after a full party wipe and reraise.&lt;br /&gt;
:*The Thief must never return to within 20&#039; of an idle Mimic or it will reaggro.&lt;br /&gt;
::*Mimics will not reaggro other party members after a wipe, regardless of their range, unless the party member is within sight aggro of the mimic.&lt;br /&gt;
:*A Thief may place a party member or Trusts on a Mimic and run away to be defeated by other foes out of range. The Thief will then be able to safely reraise afterwards, but will still gain aggro if they come within 20&#039; of the Mimic again. &lt;br /&gt;
:*If a Thief is able to use a pillar or other environmental assets (such as the &amp;quot;spike&amp;quot; found at each corner of the fountains) to block line of sight prior to opening a chest, if that chest turns into a Mimic then it will not aggro. This is dependent on luck as the chest locations are randomized each time. &lt;br /&gt;
&lt;br /&gt;
:*The stun effect from these moves may be resisted by increasing ones Magic Evasion and with thunder resistance enhancements such as Carols, Runes, and Barthunder.&lt;br /&gt;
:*Successfully defeating a Mimic will grant a Large Lustreless Box to a player&#039;s personal pool upon successfully examining the Otherworldly Vortex. &lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
*Successfully reaching the end of Sheol A, B, or C, examining the [[Veridical Conflux|Otherworldly Vortex]] rewards the player with an amount of {{ItemIcon|Counterfeit Gil|26}} Gil (based on amount of Nostos mobs killed) and possible [[File:Lu. Scale Box icon.png|26px|link=]] Lustreless Boxes (based on amount of Agon Halos and their surrounding beastmen cleared, and/or NMs+{{question}}), or [[File:L. Lu. Scale Box icon.png|26px|link=]] Large Lustreless Boxes (based on amount of mimics killed or clearing the RoE quest for the first time) of the Sheol wing. &lt;br /&gt;
*&#039;&#039;&#039;Examining&#039;&#039;&#039; the Otherworldly Vortex will issue individual rewards, you do not have to leave the instance. &#039;&#039;Each character&#039;&#039; must examine it themselves in order to receive their personal pool reward. Once you receive your individual reward you may no longer receive any additional individual rewards for that session, even if you kill more Nostos mobs or clear more agon halos and beastmen afterwards. For this reason, it is advised to save claiming individual rewards until the very end of your run. &lt;br /&gt;
:*Players may not examine the Portal if they &#039;&#039;or anyone else&#039;&#039; in their party has aggro.&lt;br /&gt;
&lt;br /&gt;
====Upgrading UNM Equipment====&lt;br /&gt;
*To begin [[:Category:Unity Rewards|augmenting UCNM equipment]], you must complete the item&#039;s corresponding Sheol wing&#039;s [[:Category:Records_of_Eminence#Content_.28Odyssey.29|RoE Quest]] by examining the Otherworldly Vortex.&lt;br /&gt;
:*You will need &#039;&#039;&#039;1,190 &#039;&#039;&#039; Lustreless items (12 stacks and 3 singles) to fully upgrade to {{aug|15}}.&lt;br /&gt;
::*Trade 1 of the corresponding Lustreless item, the equipment, and pay the one-time fee of 30,000 Accolades. Unlike the +1 upgrade, there is no game day wait.&lt;br /&gt;
:::*Sheol A related items are [[File:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]] based.&lt;br /&gt;
:::*Sheol B related items are [[File:Lustreless Hide icon.png|26px|link=]] [[Lustreless Hide]] based.&lt;br /&gt;
:::*Sheol C related items are [[File:Lustreless Wing icon.png|26px|link=]] [[Lustreless Wing]] based.&lt;br /&gt;
::::*See the &#039;&#039;&#039;[[Unity Rewards]]&#039;&#039;&#039; page for which equipment requires which Lustreless item to upgrade it.&lt;br /&gt;
&lt;br /&gt;
==Sheol A==&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right;&amp;quot;&amp;gt;[[File:Odyssey2.jpg|325px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol A Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -75%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol A Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: Topmost (7th) level. &lt;br /&gt;
**Examining it will complete the RoE Objective, Content → Odyssey → Sheol A.&lt;br /&gt;
*All Nostos enemies in Sheol A have a chance to drop [[file:Lustreless Scale icon.png|26px|link=]] [[Lustreless Scale]]s.&lt;br /&gt;
**See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol A mob HP: ~30,000 to ~65,000.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*Each Nostos Enemy defeated in Sheol A will grant 5 [[Moogle Segments]] starting on the first floor, and scale up 2 segments per floor up to 17 [[Moogle Segments]] per Nostos Mob defeated on the last (7th) floor. &lt;br /&gt;
::*Each successfully opened Chest in Sheol A will grant 50 [[Moogle Segments]] regardless of Floor. Coffers will grant 75 [[Moogle Segments]], and Aurum Strongboxes will grant 100. &lt;br /&gt;
::*Each successfully lockpicked Chest in Sheol A will grant 5 [[Moogle Segments]] regardless of Floor. Coffers will grant 7 [[Moogle Segments]], and Aurum Strongboxes will grant 10.&lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +5,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds 1 [[File:Lu. Scale Box icon.png|26px|link=]] [[Lustreless Scale Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds 1 [[File:L. Lu. Scale Box icon.png|26px|link=]] [[Large Lustreless Scale Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol A will exclusively use &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which is an AoE Stun and Poison.&lt;br /&gt;
&lt;br /&gt;
*[[Fetter|Agon Halo]]s will only appear on floors: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;, and &#039;&#039;&#039;7&#039;&#039;&#039; in Sheol A.&lt;br /&gt;
:*These Halos are guarded by [[Quadav]], [[Orc]], and [[Yagudo]] beastmen.&lt;br /&gt;
:*All of the Agon Beastmen can be slept or lullabied, unlike in Sheols B and C where they are immune.&lt;br /&gt;
:*Floor 7 Agon Beastmen in Sheol A contain &#039;&#039;&#039;Beastmen Leader&#039;&#039;&#039; type variants in their groups.&lt;br /&gt;
::*These Beastmen Leaders will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*3 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol A. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed, and may be used to gain access to the Otherwordly Portal more quickly.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if you or anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the third floor, close to the western side of the large main area.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#3:&#039;&#039;&#039; On the fifth floor, past the giant doors south of the starting point, and all the way down the stairs.&lt;br /&gt;
&lt;br /&gt;
===Sheol A Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-1_Map.png|128px]]|Sheol_A_Perdition_A-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-2_Map.png|128px]]|Sheol_A_Perdition_A-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-3_Map.png|128px]]|Sheol_A_Perdition_A-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-4_Map.png|128px]]|Sheol_A_Perdition_A-4_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-5_Map.png|128px]]|Sheol_A_Perdition_A-5_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-6_Map.png|128px]]|Sheol_A_Perdition_A-6_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_A_Perdition_A-7_Map.png|128px]]|Sheol_A_Perdition_A-7_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol A Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&lt;br /&gt;
&lt;br /&gt;
Sheol A NMs begin emitting their aura upon the use of their listed SP.&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Aura&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Aegypius]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Lesser Bird]]&lt;br /&gt;
|[[file:Abyssdiver Feather icon.png|22px|link=Abyssdiver&#039;s Feather]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Encumbrance&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ailuros]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Coeurl|Coeurl]]&lt;br /&gt;
|[[file:Voso&#039;s Hide icon.png|22px|link=Voso&#039;s Hide]] [[Voso&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Magic Accuracy Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Brachys]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Crab]]&lt;br /&gt;
|[[file:Arthro&#039;s Shell icon.png|22px|link=Arthro&#039;s Shell]] [[Arthro&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Cynara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Sabotender|Sabotender]]&lt;br /&gt;
|[[file:Veloz&#039;s Needle icon.png|22px|link=Veloz&#039;s Needle]] [[Veloz&#039;s Needle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Avoidance Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Damysus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Goobbue|Goobbue]]&lt;br /&gt;
|[[file:Joyous&#039;s Moss icon.png|22px|link=Joyous&#039;s Moss]] [[Joyous&#039;s Moss]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Dione]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Flytrap|Flytrap]]&lt;br /&gt;
|[[file:Orcfeltrap&#039;s Leaf icon.png|22px|link=Orcfeltrap&#039;s Leaf]] [[Orcfeltrap&#039;s Leaf]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Eurytus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Goobbue|Goobbue]]&lt;br /&gt;
|[[file:Heiligtum&#039;s Moss icon.png|22px|link=Heiligtum&#039;s Moss]] [[Heiligtum&#039;s Moss]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gloios]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Slime]]&lt;br /&gt;
|[[file:G. Gel&#039;s Mucus icon.png|22px|link=Garbage Gel&#039;s Mucus]] [[Garbage Gel&#039;s Mucus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Harpe (Notorious Monster)|Harpe]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Evil Weapon]]&lt;br /&gt;
|[[file:Malatrix&#039;s Shard icon.png|22px|link=Malatrix&#039;s Shard]] [[Malatrix&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Chainspell]]&lt;br /&gt;
|Magic Defense Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kusarikku]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Bugard|Bugard]]&lt;br /&gt;
|[[file:Immani. Hide icon.png|22px|link=Immanibugard&#039;s Hide]] [[Immanibugard&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Leucippe]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Bat]]&lt;br /&gt;
|[[file:Tiyanak&#039;s Fang icon.png|22px|link=Tiyanak&#039;s Fang]] [[Tiyanak&#039;s Fang]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Megaera]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Cockatrice|Cockatrice]]&lt;br /&gt;
|[[file:Warblade&#039;s Hide icon.png|22px|link=Warblade&#039;s Hide]] [[Warblade&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Attack Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Physis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Morbol|Morbol]]&lt;br /&gt;
|[[file:Samantha&#039;s Vine icon.png|22px|link=Samantha&#039;s Vine]] [[Samantha&#039;s Vine]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Evasion Down&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ptelea]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Treant|Treant]]&lt;br /&gt;
|[[file:Mender&#039;s Log icon.png|22px|link=Mender&#039;s Log]] [[Mender&#039;s Log]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Slow&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Salamandra]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Eft|Eft]]&lt;br /&gt;
|[[file:Intuila&#039;s Hide icon.png|22px|link=Intuila&#039;s Hide]] [[Intuila&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Paralyze&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tipuli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fly]]&lt;br /&gt;
|[[file:Imperator&#039;s Wing icon.png|22px|link=Imperator&#039;s Wing]] [[Imperator&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Magic Defense Down&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol A Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! UCNM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 119&lt;br /&gt;
| 122&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 124&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 5&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 121&lt;br /&gt;
| 124&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 126&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 7&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 123&lt;br /&gt;
| 126&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 128&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 9&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 125&lt;br /&gt;
| 128&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 130&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 11&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 127&lt;br /&gt;
| 130&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 132&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 13&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 15&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 134&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 136&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol B==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol A.&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol B Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -85%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol B Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
*Spawned NMs are not resistant to AoE damage or Indiclosures, however.&lt;br /&gt;
*All monsters have a particular -25% resistance to a specific damage type, and NMs a 37.5% see table below.&lt;br /&gt;
:*These resistances are not defined by typical family values.&lt;br /&gt;
::*For instance, Crabs and Pugil aren&#039;t ordinarily slashing resistant.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Sheol B Monster Resistances&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -25% {{Slashing}} Slashing Damage&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Aquan&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Crab&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Pugil&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Sea Monk&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Undead&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Skeleton&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Corse&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Doomed&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Hound&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -25% {{Blunt}} Blunt Damage&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Lizard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Lizard&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Raptor&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Bugard&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Bird&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Lesser Bird&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Bat&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Cockatrice &lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Roc&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Apkallu&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Dragon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Wyvern&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Puk&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -25% {{Piercing}} Piercing Damage&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&#039;&#039;Beast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Dhalmel&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Sheep&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Ram&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Tiger&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Coeurl&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Manticore&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Marid&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| Buffalo&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Opo-opo&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;109&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Arcana&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Bombs&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Weapons&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Magic Pot&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Demon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Ahriman&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Taurus&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -25% {{Magic}} Magical Damage&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Amorph&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Worm&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Leech&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Slime&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Flan&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Hecteye&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Plantoid&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Cactuar&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Treant&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Sapling&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Goobbue&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Morbol&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Vermin&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Bee&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Beetle&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Crawler&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Fly&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Scorpion&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Spider&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Wamoura&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;16&amp;quot;| Beastmen Resistances&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; | Tonberry&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: left&amp;quot; | &amp;amp;ensp; -37.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039; and -37.5% to {{Breath}} &#039;&#039;&#039;Breath&#039;&#039;&#039;&lt;br /&gt;
|-style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #AF8BAF&amp;quot; | Sahagin&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: left&amp;quot; | &amp;amp;ensp; -37.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; | Antica&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: left&amp;quot; | &amp;amp;ensp; -37.5% {{Blunt}} &#039;&#039;&#039;Blunt&#039;&#039;&#039; and -37.5% to {{Breath}} &#039;&#039;&#039;Breath&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: right;&amp;quot; | Susceptible to [[Cruel Joke|&amp;lt;span style=&amp;quot;color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Cruel Joke&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] {{Icon|Yes}} or {{Icon|No}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: 5th level. (NOT the top floor)&lt;br /&gt;
**There is a floor 6, but there is no exit on this floor. Pay attention to the Conflux you use.&lt;br /&gt;
**Examining it will complete the RoE Objective, Content → Odyssey → Sheol B.&lt;br /&gt;
*All Nostos enemies in Sheol B have a chance to drop {{ItemIcon|Lustreless Hide|26}} [[Lustreless Hide]]s.&lt;br /&gt;
**See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol B mob HP: ~{{Information Needed}} to ~{{Information Needed}}.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*Each Nostos Enemy defeated in Sheol B will grant 13 [[Moogle Segments]] starting on the first floor, and scaling up 2 segments per floor up to 23 [[Moogle Segments]] per Nostos Mob defeated on the last (6th) floor. &lt;br /&gt;
::*Each successfully opened Chest in Sheol B will grant 75 [[Moogle Segments]] regardless of Floor. Coffers will grant 100 [[Moogle Segments]] and Aurum Strongboxes will grant 150. &lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +6,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Every Notorious Monster defeated, regardless of floor, adds +{{question}} gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds 1 [[File:Lu. Hide Box icon.png|26px|link=]] [[Lustreless Hide Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds 1 [[File:L. Lu. Hide Box icon.png|26px|link=]] [[Large Lustreless Hide Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol B will exclusively use &#039;&#039;&#039;Hell Trap&#039;&#039;&#039;, an enhanced version of &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which also reduces players TP by 50%.&lt;br /&gt;
&lt;br /&gt;
*[[Fetter|Agon Halo]]s will only appear on floors: &#039;&#039;&#039;1&#039;&#039;&#039;, &#039;&#039;&#039;3&#039;&#039;&#039;, &#039;&#039;&#039;5&#039;&#039;&#039;, and &#039;&#039;&#039;6&#039;&#039;&#039; in Sheol B.&lt;br /&gt;
*These Halos are guarded by [[Antica]], [[Sahagin]], and [[Tonberry]] beastmen.&lt;br /&gt;
:*Floor 7 Agon Beastmen in Sheol A and all Angon Beastmen in Sheol C may contain &#039;&#039;&#039;Beastmen Leader&#039;&#039;&#039; type variants in their groups.&lt;br /&gt;
::*These Beastmen Leaders will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*3 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol B. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed, and may be used to gain access to the Otherworldly Vortex to unlock personal rewards faster. For example, it is quicker to warp to Floor 6 then run back down to Floor 5, vs starting at the very bottom Floor 5 and having to run up all 6 flights of stairs to access the Otherworldly Vortex.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the third floor, south of where you start, hug the right wall.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#3:&#039;&#039;&#039; On the sixth floor, north of where you start, hug the right wall.&lt;br /&gt;
&lt;br /&gt;
===Sheol B Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-1_Map.png|128px]]|Sheol_B_Perdition_B-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-2_Map.png|128px]]|Sheol_B_Perdition_B-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-3_Map.png|128px]]|Sheol_B_Perdition_B-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-4_Map.png|128px]]|Sheol_B_Perdition_B-4_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-5_Map.png|128px]]|Sheol_B_Perdition_B-5_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_B_Perdition_B-6_Map.png|128px]]|Sheol_B_Perdition_B-6_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The following are additionally marked up maps that visualize the placing of mobs, halos and roughly that of chests.&amp;lt;br&amp;gt;&lt;br /&gt;
The actual positions of mob &#039;&#039;types&#039;&#039;, halos, chests and junctions are randomized on entry! Do not use these maps to try to locate chests and/or NMs&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;!--It was agreed that the &amp;quot;information&amp;quot; of former maps should be conserved.--&amp;gt;&lt;br /&gt;
&amp;lt;!--These were also redrawn to fit with the new set of maps and a request to the former uploader has been sent to replace these.--&amp;gt;&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F1.png|64px]]|Sheol B Map F1.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F2.png|64px]]|Sheol B Map F2.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F3.png|64px]]|Sheol B Map F3.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F4.png|64px]]|Sheol B Map F4.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F5.png|64px]]|Sheol B Map F5.png|width=320px}}&lt;br /&gt;
{{imgpop|[[File:Sheol B Map F6.png|64px]]|Sheol B Map F6.png|width=320px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol B Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&amp;lt;br /&amp;gt;Each possess a -37.5% resistance. Which is of the same type as their family for the zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All Sheol B NMs will spawn adds on the use of their SP. While the adds are alive, the NM possesses the listed aura. Defeating the adds removes the aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Aura&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Akidu]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fly]]&lt;br /&gt;
|[[file:Vermillion&#039;s Wing icon.png|22px|link=Vermillion&#039;s Wing]] [[Vermillion Fishfly&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Allergorhai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Worm]]&lt;br /&gt;
|[[file:Specter&#039;s Ore icon.png|22px|link=Specter&#039;s Ore]] [[Chunk Of Specter&#039;s Ore]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Apollinaris VII-II]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Antica]]&lt;br /&gt;
|[[file:Centurio&#039;s Armor icon.png|22px|link=Centurio&#039;s Armor]] [[Centurio&#039;s Armor]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Azdaha]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Wyvern|Wyvern]]&lt;br /&gt;
|[[file:Coca&#039;s Wing icon.png|22px|link=Coca&#039;s Wing]] [[Coca&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
| Regain&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bendigeidfran]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Golem]]&lt;br /&gt;
|[[file:Largantua&#039;s Shard icon.png|22px|link=Largantua&#039;s Shard]] [[Largantua&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bes]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
|[[file:Azrael&#039;s Eye icon.png|22px|link=Azrael&#039;s Eye]] [[Azrael&#039;s Eye]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Chainspell]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chelamma]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Scorpion]]&lt;br /&gt;
|[[file:Mephitas&#039;s Claw icon.png|22px|link=Mephitas&#039;s Claw]] [[Mephitas&#039;s Claw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chnubis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manticore]]&lt;br /&gt;
|[[file:Glazemane&#039;s Fang icon.png|22px|link=Glazemane&#039;s Fang]] [[Glazemane&#039;s Fang]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Count Malefis]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Vampyr]]&lt;br /&gt;
|[[file:Vidmapire&#039;s Claw icon.png|22px|link=Vidmapire&#039;s Claw]] [[Vidmapire&#039;s Claw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Fleet-footed Lokberry]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Tonberry]]&lt;br /&gt;
|[[file:Clawberry&#039;s Coat icon.png|22px|link=Clawberry&#039;s Coat]] [[Clawberry&#039;s Coat]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Astral Flow]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Fornax]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Cluster|Cluster]]&lt;br /&gt;
|[[file:V. Cluster&#039;s Ash icon.png|22px|link=V. Cluster&#039;s Ash]] [[Pinch of Volatile Cluster&#039;s Ash]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Blood Weapon]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gandji]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Arke&#039;s Wing icon.png|22px|link=Arke&#039;s Wing]] [[Arke&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Gravehaunter]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Corse|Corse]]&lt;br /&gt;
|[[file:Muut&#039;s Vestment icon.png|22px|link=Muut&#039;s Vestment]] [[Muut&#039;s Vestment]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ishum]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Bomb|Bomb]]&lt;br /&gt;
|[[file:G. Grenade&#039;s Ash icon.png|22px|link=G. Grenade&#039;s Ash]] [[Pinch of Grand Grenade&#039;s Ash]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kuk]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Dragon|Dark Dragon]]&lt;br /&gt;
|[[file:Beist&#039;s Blood icon.png|22px|link=Beist&#039;s Blood]] [[Beist&#039;s Blood]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
| Regain&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Langmeidong]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Vedrfolnir&#039;s Wing icon.png|22px|link=Vedrfolnir&#039;s Wing]] [[Vedrfolnir&#039;s Wing]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Man-kheper-re]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Beetle]]&lt;br /&gt;
|[[file:Jill&#039;s Spittle icon.png|22px|link=Jill&#039;s Spittle]] [[Vial Of Lumber Jill&#039;s Spittle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Maverick Maude]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Morbol|Morbol]]&lt;br /&gt;
|[[file:Celine&#039;s Vine icon.png|22px|link=Celine&#039;s Vine]] [[Celine&#039;s Vine]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Nerites]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Crab]]&lt;br /&gt;
|[[file:Ayapec&#039;s Shell icon.png|22px|link=Ayapec&#039;s Shell]] [[Ayapec&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Ptesan Wi]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Buffalo|Buffalo]]&lt;br /&gt;
|[[file:Camahueto&#039;s Fur icon.png|22px|link=Camahueto&#039;s Fur]] [[Camahueto&#039;s Fur]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Shara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Evil Weapon]]&lt;br /&gt;
|[[file:Douma&#039;s Shard icon.png|22px|link=Douma&#039;s Shard]] [[Douma&#039;s Shard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Magic Absorption&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Simir]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Colibri|Colibri]]&lt;br /&gt;
|[[file:Mhuufya&#039;s Beak icon.png|22px|link=Mhuufya&#039;s Beak]] [[Mhuufya&#039;s Beak]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Spyrysyon]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Fomor]]&lt;br /&gt;
|[[file:Ethereal Incense icon.png|22px|link=Ethereal Incense]] [[Ethereal Incense]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tabitjet]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Scorpion]]&lt;br /&gt;
|[[file:Uropygid&#039;s Needle icon.png|22px|link=Uropygid&#039;s Needle]] [[Uropygid&#039;s Needle]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|Defense Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Taniwha]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Sea Monk|Sea Monk]]&lt;br /&gt;
|[[file:Bakunawa&#039;s Ink icon.png|22px|link=Bakunawa&#039;s Ink]] [[Bakunawa&#039;s Ink]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|Regen&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Tripix]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Goblin]]&lt;br /&gt;
|[[file:Bambrox&#039;s Shawl icon.png|22px|link=Bambrox&#039;s Shawl]] [[Bambrox&#039;s Shawl]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Eagle Eye Shot]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Zacatzontli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Greater Bird]]&lt;br /&gt;
|[[file:Strix&#039;s Tailfeather icon.png|22px|link=Strix&#039;s Tailfeather]] [[Strix&#039;s Tailfeather]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Benediction]]&lt;br /&gt;
|Attack Up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol B Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! UCNM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 124&lt;br /&gt;
| 127&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129 &lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 13&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 126&lt;br /&gt;
| 129&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 15&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 128&lt;br /&gt;
| 131&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 133&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 17&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 130&lt;br /&gt;
| 133&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 135&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 19&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 132&lt;br /&gt;
| 135&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 137&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 21&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 137&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 139&lt;br /&gt;
| 20&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol C==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol B.&lt;br /&gt;
*The time limit is &#039;&#039;&#039;30 minutes&#039;&#039;&#039; per entry. This cannot be increased.&lt;br /&gt;
:*Running out of time will eject all party members.&lt;br /&gt;
:*Using the {{Tmp}} [[Moglophone]] temporary item will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol C Adjustments&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Notorious Monsters (including Mimics):&#039;&#039;&#039;&lt;br /&gt;
*Offensive [[Indicolure]] effects are reduced by: -95%. {{Verification}}&lt;br /&gt;
&#039;&#039;&#039;All Sheol C Monsters:&#039;&#039;&#039;&lt;br /&gt;
*AoE offensive spells and damage to secondary targets are reduced by: -90%. {{Verification}}&lt;br /&gt;
*All monsters have a particular -50% resistance to a specific damage type, and NMs a 62.5% see table below.&lt;br /&gt;
:*These resistances are not defined by typical family values.&lt;br /&gt;
::*For instance, Crabs and Pugil aren&#039;t ordinarily slashing resistant.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; | Sheol C Monster Resistances&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -50% {{Slashing}} Slashing Damage&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Aquan&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Crab&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Pugil&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Undead&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Skeleton&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Ghost&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Qutrub&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -50% {{Blunt}} Blunt Damage&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Lizard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Raptor&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Bugard&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Bird&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Lesser Bird&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Bat&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Cockatrice &lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Roc&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Colibri&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Apkallu&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Dragon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Dahak&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Wyvern&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Puk&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -50% {{Piercing}} Piercing Damage&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Beast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Rabbit&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Sheep&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Ram&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Tiger&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Coeurl&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Manticore&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Marid&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Arcana&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Bomb Cluster&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Weapons&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Demon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Imp&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Soulflayer&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Amorph&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Worm&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Leech&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Slime&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Flan&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;background: #A67EA6&amp;quot; | -50% {{Magic}} Magical Damage&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Plantoid&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Funguar&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Treant&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Sapling&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Mandragora&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Goobbue&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Morbol&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Flytrap&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&#039;&#039;Vermin&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| Bee&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Chigoe&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Crawler&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Fly&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Scorpion&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Spider&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
| Diremite&lt;br /&gt;
| {{Icon|No}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| Wamouracampa&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| Wamoura&lt;br /&gt;
| {{Icon|Yes}}&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;16&amp;quot;| Beastmen Resistances&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; | Lamiae&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: left&amp;quot; | &amp;amp;ensp; -62.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;, -62.5% {{Breath}} Breath, and -12.5% {{Magical}} &#039;&#039;&#039;Magic&#039;&#039;&#039;&lt;br /&gt;
|-style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #AF8BAF&amp;quot; | Mamool&lt;br /&gt;
| colspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: left&amp;quot; | &amp;amp;ensp; -62.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;, -12.5% {{Breath}} Breath, and -12.5% {{Slashing}} &#039;&#039;&#039;Slashing&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #C0A2C0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #A67EA6&amp;quot; | Trolls&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; style=&amp;quot;text-align: left&amp;quot; | &amp;amp;ensp; -62.5% {{Blunt}} &#039;&#039;&#039;Blunt&#039;&#039;&#039;, -62.5% {{Breath}} Breath, and -12.5% {{Piercing}} &#039;&#039;&#039;Piercing&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align: right;&amp;quot; | Susceptible to [[Cruel Joke|&amp;lt;span style=&amp;quot;color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Cruel Joke&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] {{Icon|Yes}} or {{Icon|No}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Veridical Conflux|Otherworldly Vortex]] location: Floor 4.&lt;br /&gt;
:*Examining it will complete the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]], Content → Odyssey → Sheol C.&lt;br /&gt;
::*This is a one time objective and will unlock Sheol - Gaol.&lt;br /&gt;
*All Nostos enemies in Sheol C have a chance to drop {{ItemIcon|Lustreless Wing|26}} [[Lustreless Wing]]s.&lt;br /&gt;
:*Higher level enemies on higher floors have a higher drop rate.&lt;br /&gt;
:*[[Treasure Hunter]] increases the drop rate of Lustreless items up to a max of 3 Lustreless items dropped per Nostos mob.&lt;br /&gt;
:*See the [[Unity Rewards]] page to see which armor pieces they are used to upgrade, and for further details.&lt;br /&gt;
*The HP of foes depends on their level, which increases with each level climbed. Sheol C mob HP: ~60,000 to ~{{Information Needed}}.&lt;br /&gt;
*Each Nostos Enemy defeated in Sheol C will grant 25 [[Moogle Segments]] starting on the first floor, and scaling up 2 segments per floor up to 31 [[Moogle Segments]] per Nostos Mob defeated on the last (4th) floor. &lt;br /&gt;
:*Each successfully opened Chest will grant 100 [[Moogle Segments]] regardless of Floor. Coffers will grant 150 [[Moogle Segments]] and Aurum Strongboxes will grant 200. &lt;br /&gt;
*Every Nostos Enemy defeated, regardless of floor, adds +7,000 gil to each player&#039;s individual reward.&lt;br /&gt;
*Every Nostos Enemy defeated will grant 25 [[Moogle Segments]] to all players starting on Floor 1, and scaling by 2 pts per floor up to 31 [[Moogle Segments]] per enemy defeated on the top floor.&lt;br /&gt;
*Every Notorious Monster defeated, regardless of floor, adds +{{question}} gil to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Agon Halo and all its accompanying Agon Beastemen adds [[File:L. Wing Box icon.png|26px|link=]] [[Lustreless Wing Box]] to each player&#039;s individual reward.&lt;br /&gt;
*Defeating 1 Mimic spawned from a chest adds [[File:L. Lu. Wing Box icon.png|26px|link=]] [[Large Lustreless Wing Box]] to each player&#039;s individual reward.&lt;br /&gt;
**Mimics in Sheol C will exclusively use &#039;&#039;&#039;Hell Trap&#039;&#039;&#039;, an enhanced version of &#039;&#039;&#039;Death Trap&#039;&#039;&#039; which also reduces players TP by 50%.&lt;br /&gt;
*[[Fetter|Agon Halo]]s appear on every floor in Sheol C.&lt;br /&gt;
:*These Halos are guarded by [[Lamia]], [[Troll]], and [[Mamool Ja]] beastmen.&lt;br /&gt;
:*All Angon Beastmen Leaders in Sheol C on floor 4 will have access to their appropriate [[SP Abilities]].&lt;br /&gt;
&lt;br /&gt;
===Translocator Locations===&lt;br /&gt;
*2 &#039;&#039;&#039;Translocators&#039;&#039;&#039; are located in Sheol C. Once registered by examining one, you may warp between them at any point.&lt;br /&gt;
:*This is not lost or reset when an Odyssey is completed.&lt;br /&gt;
::*&#039;&#039;&#039;You are unable to use the Translocators if anyone in your party currently has aggro&#039;&#039;&#039;.&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#1:&#039;&#039;&#039; Near the start on the first floor&lt;br /&gt;
:[[File:Translocator.png|22px|link=]] &#039;&#039;&#039;#2:&#039;&#039;&#039; On the second floor, east then north of where you start, hug the left wall up the stairs.&lt;br /&gt;
&lt;br /&gt;
===Sheol C Maps===&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-1_Map.png|128px]]|Sheol_C_Perdition_C-1_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-2_Map.png|128px]]|Sheol_C_Perdition_C-2_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-3_Map.png|128px]]|Sheol_C_Perdition_C-3_Map.png|width=512px}}&lt;br /&gt;
{{imgpop|[[File:Sheol_C_Perdition_C-4_Map.png|128px]]|Sheol_C_Perdition_C-4_Map.png|width=512px}}&lt;br /&gt;
&lt;br /&gt;
===Sheol C Notorious Monsters===&lt;br /&gt;
Various Notorious Monsters may be spawned by trading [[UCNM Materials]] to various &#039;&#039;&#039;&#039;&#039;Ethereal Junctions&#039;&#039;&#039;&#039;&#039; within the instance.&lt;br /&gt;
&lt;br /&gt;
Shoel C NMs reset enmity upon the use of their listed SP.&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Notorious Monster&lt;br /&gt;
! Family&lt;br /&gt;
! UCNM Pop Item&lt;br /&gt;
! SP Ability&lt;br /&gt;
! Resists&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Asena]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Cerberus]]&lt;br /&gt;
|[[file:Sarama&#039;s Hide icon.png|22px|link=Sarama&#039;s Hide]] [[Sarama&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
| {{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Bygul]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Khimaira|Khimaira]]&lt;br /&gt;
|[[file:Shedu&#039;s Mane icon.png|22px|link=Shedu&#039;s Mane]] [[Shedu&#039;s Mane]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Perfect Dodge]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Chaos Steward]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Dvergr|Dvergr]]&lt;br /&gt;
|[[file:Tumult&#039;s Blood icon.png|22px|link=Tumult&#039;s Blood]] [[Tumult&#039;s Blood]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Manafont]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Dabbat al-Ard]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Behemoth|Behemoth]]&lt;br /&gt;
|[[file:Sovereign&#039;s Hide icon.png|22px|link=Sovereign&#039;s Hide]] [[Sovereign&#039;s Hide]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hundred Fists]]&lt;br /&gt;
|{{Piercing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Kurmajara]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[:Category:Adamantoise|Adamantoise]]&lt;br /&gt;
|[[file:Tolba&#039;s Shell icon.png|22px|link=Tolba&#039;s Shell]] [[Tolba&#039;s Shell]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|{{Slashing}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Lotanu]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Wyrm]]&lt;br /&gt;
|[[file:Hidhaegg&#039;s Scale icon.png|22px|link=Hidhaegg&#039;s Scale]] [[Hidhaegg&#039;s Scale]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|{{Blunt}}&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|[[Wayra Tata]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Hydra]]&lt;br /&gt;
|[[file:Thu&#039;ban&#039;s Scale icon.png|22px|link=Thu&#039;ban&#039;s Scale]] [[Thu&#039;ban&#039;s Scale]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| [[Invincible]]&lt;br /&gt;
|{{Blunt}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol C Floor Statistics===&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple C1-Bold&amp;quot; cellpadding=4 style=&amp;quot;text-align: center; width: 100%; max-width:800px; border-collapse: collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595; color: white&amp;quot;&lt;br /&gt;
! Floor&lt;br /&gt;
! Foe Level&lt;br /&gt;
! NM Level&lt;br /&gt;
! Mimic Level&lt;br /&gt;
! UCNM Pop Items Required&lt;br /&gt;
! Segments Per Kill&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 129&lt;br /&gt;
| 132&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 134&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 25&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 131&lt;br /&gt;
| 134&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 136&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 27&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 133&lt;br /&gt;
| 136&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 138&lt;br /&gt;
| 5&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 29&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 135&lt;br /&gt;
| 138&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 140&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;| 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sheol Gaol==&lt;br /&gt;
&#039;&#039;&#039;The requirements to enter are as follows:&#039;&#039;&#039;&lt;br /&gt;
*Players must have completed the [[:Category:Records_of_Eminence#Content_.28Odyssey.29|Records of Eminence Objective]]; Content → Odyssey → Sheol C.&lt;br /&gt;
*All party members must have at least 3 jobs at 99 in order to enter.&lt;br /&gt;
*Sheol Gaol is a boss gauntlet area. Each Boss battle has a hard 15 minute time limit, with the ability to challenge up to three bosses in each entry. This results in a maximum of 45 minutes within the instance.&lt;br /&gt;
*Players must have 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]] to enter the battlefield. &lt;br /&gt;
:*By talking to the Pilgrim Moogle by examining the ??? in [[Rabao]] near the [[Veridical Conflux]] at (G-6) after clearing the ROE for Sheol C, it will mumble something about the Darkness then eventually give you 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]] Key Items for free.&lt;br /&gt;
:*Unlike the {{KI}} [[Moglophone (Key Item)|Moglophone]], There is no timer on obtaining a {{KI}} [[Moglophone II (Key Item)|Moglophone II]]. The only requirement is that you have the 3,000 [[Moogle Segments]] on hand in order to purchase the Key Item.&lt;br /&gt;
:*Subsequent Moglophone IIs will cost 3000 [[Moogle Segments]] each, purchased from the Pilgrim Moogle. &lt;br /&gt;
:*Each Boss attempt will exhaust 1 {{KI}} [[Moglophone II (Key Item)|Moglophone II]].&lt;br /&gt;
:*As mentioned, each player needs 3 {{KI}} [[Moglophone II (Key Item)|Moglophone II]]s to &#039;&#039;enter&#039;&#039; Sheol Gaol, but you do not need to spend all three each time you enter. Leftover {{KI}} [[Moglophone II (Key Item)|Moglophone II]]s will be retained if players exit after one fight.&lt;br /&gt;
:**&#039;&#039;&#039;NOTE:&#039;&#039;&#039; If one player chooses to leave the area after expending a {{KI}} [[Moglophone II (Key Item)|Moglophone II]], the rest of the party will be unable to enter any further fights due to the party composition changing.&lt;br /&gt;
{| style=&amp;quot;min-width: 400px; max-width: 600px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFEEEC; border:2px dashed #FFA99F; line-height:10x; padding:2px;&amp;quot; | &lt;br /&gt;
:&#039;&#039;&#039;Unique Sheol Limitations&#039;&#039;&#039;&lt;br /&gt;
*[[Support Job]]s are restricted.&lt;br /&gt;
*[[Trust]] magic can be used regardless of enmity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon entering, players arrive into a Waiting Area with a 15 minute time limit to prepare for the various boss battles. The 15 minute Waiting Area timer starts counting down as soon as you zone in and will continue from where it stopped after you kill each boss and get sent back. &lt;br /&gt;
*For this reason, it is advised that you have job assignments worked out in advance with all the equipment you need already on you, so that you spend as little time as possible preparing for each boss. &lt;br /&gt;
Upon defeating a boss, players are warped back to the Waiting Area (with the remainder of the 15 minute Waiting Area time limit) to change jobs and prep gear. &#039;&#039;&#039;The 15 minute Waiting Area timer will not reset.&#039;&#039;&#039; E.g. If you take 5 minutes prepping and then your party enters the battlefield killing a chosen boss, you will be sent back to the Waiting Area with 10 minutes remaining to job change and prepare for the next boss. &lt;br /&gt;
*Access is given to your main inventory and Mog Wardrobes, as well as Mog Satchel, Sack, Case, Safe and Locker, but &#039;&#039;&#039;not&#039;&#039;&#039; Mog Storage. &lt;br /&gt;
*&#039;&#039;&#039;Note: As of the May 2021 update there is now a Porter Moogle available.&#039;&#039;&#039;&lt;br /&gt;
*Players cannot use the same main job used in a previous fight. Players cannot be the same job during the same fight. Sub-jobs are not available/restricted.&lt;br /&gt;
**For example, if the setup PLD RDM COR GEO is used to fight one boss, then when you return to the waiting room, you cannot enter the next fight with any of those jobs present.&lt;br /&gt;
**A simlar universal rule is applied to Trusts: Once a trust is called, they are locked out from reuse for the present or remaining two battles.&lt;br /&gt;
***Trusts can be summoned mid-fight even if the player has enmity on the target.&lt;br /&gt;
At the opposite end of the room, there is a Veridical Conflux; examining it will warp you to the boss area.&lt;br /&gt;
*You will need to select which NM to warp to.&lt;br /&gt;
*For each Atonement, you do not have to kill the NMs in any particular order.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There is only one known reason to stay in the zone and use more than one Key Item, which means dealing with job and trust restrictions. If your group fails to defeat any NM, you can change your jobs and re-challenge the NM at significantly reduced HP. It regenerates slightly from where you were defeated, though.&lt;br /&gt;
&lt;br /&gt;
Otherwise, players have been warping out after defeating one boss in order to reset their restrictions, as the other two {{KI}} [[Moglophone II (Key Item)|Moglophone II]] are retained. The theory that players may have earn more RP for Boss #2 and #3 has been pretty much debunked.&amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/79/#3564883&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters &amp;amp; Rewards===&lt;br /&gt;
Atonement 1 monsters can be fought immediately upon unlocking Sheol Gaol.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width: 800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 1}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width:100%; max-width: 800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Dealan-dhe]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|  [[:Category:Twitherym|Twitherym]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Hesperiidae|25}} [[Hesperiidae]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Sgili]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Epitaph|25}} [[Epitaph]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[U Bnai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Acuex|Acuex]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Neo Animator|25}} [[Neo Animator]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Gogmagog]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Dullahan|Dullahan]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Coiste Bodhar|25}} [[Coiste Bodhar]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 2 monsters can be fought only once the party leader has defeated all four NMs in Atonement 1.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 2}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:1000px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Aristaeus]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Chapuli|Chapuli]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Acrontica|25}} [[Acrontica]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Raskovniche]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Snapweed|Snapweed]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Beithir Ring|25}} [[Beithir Ring]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Marmorkrebs]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Craklaw|Craklaw]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Tsuru|25}} [[Tsuru]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Gigelorum]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Matamata|Matamata]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Schere Earring|25}} [[Schere Earring]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Procne]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Tulfaires|Tulfaire]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Tellen Belt|25}} [[Tellen Belt]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Henwen]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[:Category:Raaz|Raaz]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Obstin. Sash|25}} [[Obstinate Sash]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 3 monsters can be fought only once the party leader has defeated all six NMs in Atonement 2.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
===={{color|white|style=normal|Atonement 3}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Xevioso]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Bztavian]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Ikenga&#039;s Hat|25}} [[Ikenga&#039;s Attire Set|Ikenga&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Ikenga&#039;s Axe|25}} [[Ikenga&#039;s Axe]] &amp;amp;middot; {{ItemIcon|Ikenga&#039;s Lance|25}} [[Ikenga&#039;s Lance]] &amp;amp;middot; {{ItemIcon|Kunimitsu|25}} [[Kunimitsu]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Ngai]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Rockfin]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Gleti&#039;s Mask|25}} [[Gleti&#039;s Armor Set|Gleti&#039;s Armor]] &amp;amp;middot; {{ItemIcon|Gleti&#039;s Crossbow|25}} [[Gleti&#039;s Crossbow]] &amp;amp;middot; {{ItemIcon|Gleti&#039;s Knife|25}} [[Gleti&#039;s Knife]] &amp;amp;middot; {{ItemIcon|Gekkei|25}} [[Gekkei]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Kalunga]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Gabbrath]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0;&amp;quot;|&amp;amp;ensp;{{ItemIcon|Sakpata&#039;s Helm|25}} [[Sakpata&#039;s Armor Set|Sakpata&#039;s Armor]] &amp;amp;middot; {{ItemIcon|Sakpata&#039;s Fists|25}} [[Sakpata&#039;s Fists]] &amp;amp;middot; {{ItemIcon|Sakpata&#039;s Sword|25}} [[Sakpata&#039;s Sword]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Ongo]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Waktza]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Agwu&#039;s Cap|25}} [[Agwu&#039;s Attire Set|Agwu&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Axe|25}} [[Agwu&#039;s Axe]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Claymore|25}} [[Agwu&#039;s Claymore]] &amp;amp;middot; {{ItemIcon|Agwu&#039;s Scythe|25}} [[Agwu&#039;s Scythe]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Mboze]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Yggdreant]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Bunzi&#039;s Hat|25}} [[Bunzi&#039;s Attire Set|Bunzi&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Bunzi&#039;s Chopper|25}} [[Bunzi&#039;s Chopper]] &amp;amp;middot; {{ItemIcon|Bunzi&#039;s Rod|25}} [[Bunzi&#039;s Rod]]&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Arebati]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Cehuetzi]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;{{ItemIcon|Mpaca&#039;s Cap|25}} [[Mpaca&#039;s Attire Set|Mpaca&#039;s Attire]] &amp;amp;middot; {{ItemIcon|Mpaca&#039;s Bow|25}} [[Mpaca&#039;s Bow]] &amp;amp;middot; {{ItemIcon|Mpaca&#039;s Staff|25}} [[Mpaca&#039;s Staff]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Atonement 4 monsters can be fought only once the party leader has defeated all six NMs in Atonement 3.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;BorderlessStandard R1-White&amp;quot; style=&amp;quot;padding-left: 20px; background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #3a1d23&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===={{color|white|style=normal|Atonement 4}}====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-Purple sortable C1-Bold&amp;quot; style=&amp;quot;background: #A379A3; width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #956595&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Monster&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot;| Family&lt;br /&gt;
! Corresponding Equipment&lt;br /&gt;
|- style=&amp;quot;background: #B592B5&amp;quot;&lt;br /&gt;
|&amp;amp;ensp;[[Bumba]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0&amp;quot;|&amp;amp;ensp;[[Wyrm]]&lt;br /&gt;
| style=&amp;quot;background: #C0A2C0; text-align: center&amp;quot;| {{ItemIcon|Nyame Helm|25}} [[Nyame Armor Set|Nyame Armor]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sheol Gaol Rewards===&lt;br /&gt;
*Defeating NMs in Sheol - Gaol provides the corresponding {{KI}} &amp;quot;Information on ...&amp;quot; key items from the corresponding foe and allows players to purchase the equipment.&lt;br /&gt;
**The starting price for all equipment is fixed, see below for the initial costs. Subsequent world kills lowers the price.&lt;br /&gt;
***Price reductions are tied directly to server win count and are not bound to a period of time check.&lt;br /&gt;
**Atonement 1 equipment starts at 2,000,000 [[Gil]].&lt;br /&gt;
**Atonement 2 equipment starts at 3,000,000 [[Gil]].&lt;br /&gt;
**Atonement 3 weapons start at 4,500,000 [[Gil]], and armor starts at 6,000,000 [[Gil]].&lt;br /&gt;
**Atonement 4 equipment starts at 7,500,000 [[Gil]].&lt;br /&gt;
&lt;br /&gt;
===Augmenting Rewards===&lt;br /&gt;
Before players can spend Reinforcement Points on an item, they must unlock rank tiers on each piece of equipment.&lt;br /&gt;
&lt;br /&gt;
To increase an item&#039;s maximum augment rank, players must defeat the corresponding NM (where said equipment originated from) at a higher &amp;quot;Vengeance&amp;quot; difficulty than the current max rank of said item.&amp;lt;br /&amp;gt;Although this sounds confusing, it is quite simple:&lt;br /&gt;
*You may not augment an item with an &amp;quot;Vengeance+0&amp;quot; clear.{{Verification}}&lt;br /&gt;
*To unlock the rank of 15, you must defeat the NM anywhere from &amp;quot;Vengeance+1&amp;quot; to &amp;quot;Vengeance+14&amp;quot;.{{Verification}}&lt;br /&gt;
*To unlock the rank of 20, you must defeat the NM anywhere from &amp;quot;Vengeance+15&amp;quot; to &amp;quot;Vengeance+19&amp;quot;.&lt;br /&gt;
*To unlock the rank of 25, you must defeat the NM on &amp;quot;Vengeance+20&amp;quot;. Refer to the table below:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! NM Vengeance !! Item Maximum Rank&lt;br /&gt;
|-&lt;br /&gt;
| +0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| +1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| +15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| +20 || 25&lt;br /&gt;
&amp;lt;!-- Ranks beyond 25 are currently not implemented as of the January 2022 update. Commenting them out for now.&lt;br /&gt;
|-&lt;br /&gt;
| +25 || 30&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
====Modifying &amp;quot;Vengeance&amp;quot;====&lt;br /&gt;
The Vengeance level of a NM determines its strength and the abilities it can use. After &#039;&#039;all&#039;&#039; initial defeats of the Atonement Tier NMs, &amp;quot;&#039;&#039;&#039;Vengeance+1-5&#039;&#039;&#039;&amp;quot; difficulties are then accessible for each NM in the specific tier cleared.&lt;br /&gt;
*Defeating an NM on &amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot; unlocks &amp;quot;&#039;&#039;&#039;Vengeance+6&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+10&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
*Defeating an NM on &amp;quot;&#039;&#039;&#039;Vengeance+10&#039;&#039;&#039;&amp;quot; then unlocks &amp;quot;&#039;&#039;&#039;Vengeance+11&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+15&#039;&#039;&#039;&amp;quot;, and so on.&lt;br /&gt;
*Defeating all Atonement 1 NMs on &amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot; or greater unlocks Atonement 2&#039;s &amp;quot;&#039;&#039;&#039;Vengeance+1&#039;&#039;&#039;&amp;quot;-&amp;quot;&#039;&#039;&#039;Vengeance+5&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
:*Similarly, by defeating all 4 types of &amp;quot;Vengeance+10&amp;quot;-&amp;quot;Vengeance+15&amp;quot; bosses in Atonement 1, &amp;quot;Vengeance+6&amp;quot;-&amp;quot;Vengeance+10&amp;quot; and &amp;quot;Vengeance+11&amp;quot;-&amp;quot;Vengeance+15&amp;quot; of the Atonement 2 bosses will be unlocked.&lt;br /&gt;
::*The same rules apply to Atonement 3 bosses and adjusting their &amp;quot;Vengeance&amp;quot; according to progress made on Atonement 2 &amp;quot;Vengeance&amp;quot;.&lt;br /&gt;
::*It is possible to take along another player with no progress in any Atonement area  or &amp;quot;Vengeance&amp;quot; ranks to skip their grind.&lt;br /&gt;
:::*E.g. A player may clear all T3s on V15 then go back and climb T1/T2 and will then automatically have access to the T3 V15s without clearing them all over.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The rules above are applied the same way to Atonement 2, 3 and 4 areas.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Earning RP====&lt;br /&gt;
Reinforcement Points are earned whether or not you successfully defeat the NM chosen. RP accumulates based on the Vengeance level that you partake. &#039;&#039;&#039;Note:&#039;&#039;&#039; You do not need to own armor in order to accumulate RP. Also there is a 50,000 RP storage cap per NM.&lt;br /&gt;
*RP earned can be used by interacting with the &#039;&#039;&#039;???&#039;&#039;&#039; ([[Pilgrim Moogle]]) in Rabao at (G-6), and then trading your desired piece of gear in order to enhance the augment.&lt;br /&gt;
**RP earned is unique per NM, and can only be spent on that NM&#039;s corresponding equipment.&lt;br /&gt;
**After unlocking an item&#039;s maximum rank, it is then possible to grind lower difficulties to earn RP. Naturally, more RP is gained on higher difficulties though.&lt;br /&gt;
**Unneeded RP can be exchanged at a 1:1 ratio for Moogle Segments.&lt;br /&gt;
&lt;br /&gt;
RP is earned with the following formula: 40% * Total RP needed for previous rank (See RP Allocation table below) = RP Earned for successful kill &lt;br /&gt;
&lt;br /&gt;
The following is an example for Vengeance +10: &lt;br /&gt;
&lt;br /&gt;
 0.4*480=192 &amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/69/#3560115&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Vengeance !! RP Earned&lt;br /&gt;
|-&lt;br /&gt;
| +0  || 0&lt;br /&gt;
|-&lt;br /&gt;
| +1  || 0&lt;br /&gt;
|-&lt;br /&gt;
| +2  || 20&lt;br /&gt;
|-&lt;br /&gt;
| +3  || 32&lt;br /&gt;
|-&lt;br /&gt;
| +4  || 48&lt;br /&gt;
|-&lt;br /&gt;
| +5  || 68&lt;br /&gt;
|-&lt;br /&gt;
| +6  || 88&lt;br /&gt;
|-&lt;br /&gt;
| +7  || 112&lt;br /&gt;
|-&lt;br /&gt;
| +8  || 136&lt;br /&gt;
|-&lt;br /&gt;
| +9  || 164&lt;br /&gt;
|-&lt;br /&gt;
| +10 || 192&lt;br /&gt;
|-&lt;br /&gt;
| +11 || 224&lt;br /&gt;
|-&lt;br /&gt;
| +12 || 260&lt;br /&gt;
|-&lt;br /&gt;
| +13 || 300&lt;br /&gt;
|-&lt;br /&gt;
| +14 || 344&lt;br /&gt;
|-&lt;br /&gt;
| +15 || 392&lt;br /&gt;
|-&lt;br /&gt;
| +16 || 444&lt;br /&gt;
|-&lt;br /&gt;
| +17 || 500&lt;br /&gt;
|-&lt;br /&gt;
| +18 || 564&lt;br /&gt;
|-&lt;br /&gt;
| +19 || 632&lt;br /&gt;
|-&lt;br /&gt;
| +20 || 704&lt;br /&gt;
&amp;lt;!-- Vengeance beyond 20 are currently not implemented as of the January 2022 update. Commenting them out for now.&lt;br /&gt;
|-&lt;br /&gt;
| +21 || 784&lt;br /&gt;
|-&lt;br /&gt;
| +22 || 868&lt;br /&gt;
|-&lt;br /&gt;
| +23 || 960&lt;br /&gt;
|-&lt;br /&gt;
| +24 || 1060&lt;br /&gt;
|-&lt;br /&gt;
| +25 || 1164&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you are unsuccessful at defeating an NM, you will still earn RP. Earned RP depends on how much damage was dealt to the NM that was not successfully defeated. There appears to be a 95% HP minimum qualifier to earn said RP.&lt;br /&gt;
 &lt;br /&gt;
As an example, a Vengeance +15 NM taken down to 20% would earn 156 RP with the following formula: &lt;br /&gt;
&lt;br /&gt;
 floor(0.4*980*.8/2 = 156.8) &amp;lt;ref&amp;gt;https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/69/#3560115&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====RP Allocation====&lt;br /&gt;
The following table specifies how many [[Reinforcement Points]] need to be allocated to reach each rank for an item.&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Rank !! RP To Next Level !! Total RP &lt;br /&gt;
|-&lt;br /&gt;
| 1  || 49   || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2  || 80   || 50&lt;br /&gt;
|-&lt;br /&gt;
| 3  || 120  || 130&lt;br /&gt;
|-&lt;br /&gt;
| 4  || 170  || 250&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;5&#039;&#039;&#039;  || 220  || &#039;&#039;&#039;420&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6  || 280  || 640&lt;br /&gt;
|-&lt;br /&gt;
| 7  || 340  || 920&lt;br /&gt;
|-&lt;br /&gt;
| 8  || 410  || 1260&lt;br /&gt;
|-&lt;br /&gt;
| 9  || 480  || 1670&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;10&#039;&#039;&#039; || 560  || &#039;&#039;&#039;2150&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 650  || 2710&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 750  || 3360&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 860  || 4110&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 980  || 4970&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;15&#039;&#039;&#039; || 1110 || &#039;&#039;&#039;5950&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 1250 || 7060&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 1410 || 8310&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 1580 || 9720&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 1760 || 11300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;20&#039;&#039;&#039; || 1960 || &#039;&#039;&#039;13060&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 21 || 2170 || 15020&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 2400 || 17190&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 2650 || 19590&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 2910 || 22240&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;25&#039;&#039;&#039; || &amp;lt;!-- 3190{{Verification}} --&amp;gt; || &#039;&#039;&#039;25150&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;!-- Nothing after Rank 25 yet, commenting out for now.&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 3490{{Verification}} || 28340{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 3810{{Verification}} || 31830{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 4150{{Verification}} || 35640{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 4510{{Verification}} || 39790{{Verification}}&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;30&#039;&#039;&#039; ||      || &#039;&#039;&#039;44300{{Verification}}&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://forum.square-enix.com/ffxi/threads/56549-Announcing-the-March-Version-Update?p=624983&amp;amp;highlight=trash+mobs#post624983 Naming Designation of nonNM Type Enemies (Akihiko_Matsui, Oficial Forums)]&lt;br /&gt;
*[https://twitter.com/long_horned/status/1237846673793015812 Level Growth of Nostos mobs (ごまだら, 日本語 Twitter)]&lt;br /&gt;
*[https://twitter.com/long_horned/status/1238231004155760642 Lv131 (Sheol A Floor 7) Nostos Flytrap HP (ごまだら, 日本語 Twitter)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/45830/killer-instinct-the-beastmaster-compendium/99/#3494561 Nostos Mobs are Charmable (shamgi, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/11/#3494804 Agon Beastmen kill Rewards (Bahamut.Lexouritis, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/16/#3495931 Killing Mimics rewards Boxes at the end of a successful Odyssey (Carbuncle.Papesse, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/12/#3495033 Moogle Mastery Requires NM wins (Ragnarok.Inx, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/20/#3497362 Moogle Master goes up to V (Asura.Geriond, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/21/#3497802 Moogle Mastery VI with only 500 Nostos (Siren.Codegen, FFXIAH)]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/54555/the-odyssey-strategy-and-discussion/24/#3499118 UCNM Material Cost to pop NMs (alamihgo, FFXIAH)]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Feast_of_Swords_Guide&amp;diff=643261</id>
		<title>Feast of Swords Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Feast_of_Swords_Guide&amp;diff=643261"/>
		<updated>2022-05-06T17:20:06Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: You don&amp;#039;t need to sign your name on the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|width 100%&lt;br /&gt;
|valign=top width=&amp;quot;20%&amp;quot;| __TOC__&lt;br /&gt;
|valign=top|&lt;br /&gt;
[[Image:Feast of Swords 2017 Guide.png|450px|right|link=Feast of Swords 2017]]&lt;br /&gt;
==Event Period==&lt;br /&gt;
Thursday, April 28, at 1:00 a.m. (PDT) to Thursday, May 12, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
==Participating==&lt;br /&gt;
How to Partake of the Feast:&lt;br /&gt;
&lt;br /&gt;
===Acquire an [[Ibushi Shinai]] [[File:Ibushi Shinai icon.png|25px|link=]]===&lt;br /&gt;
&lt;br /&gt;
Speak with one of the event moogles stationed in the following areas to procure one.&lt;br /&gt;
&lt;br /&gt;
*[[Southern San d&#039;Oria]] (J-9) / [[Northern San d&#039;Oria]] (D-8)&lt;br /&gt;
*[[Bastok Mines]] (H-9) / [[Bastok Markets]] (G-8)&lt;br /&gt;
*[[Windurst Waters]] (north side) (F-5) / [[Windurst Woods]] (K-10)&lt;br /&gt;
&lt;br /&gt;
===Imbue your [[Ibushi Shinai]] with moogle magic===&lt;br /&gt;
&lt;br /&gt;
Speak with one of your friendly neighborhood moogles in one of the areas listed below.&lt;br /&gt;
&lt;br /&gt;
*[[West Ronfaure]] (I-6) / [[East Ronfaure]] (G-6)&lt;br /&gt;
*[[La Theine Plateau]] (J-8) / [[Jugner Forest]] (I-8) / [[Batallia Downs]] (K-8)&lt;br /&gt;
*[[North Gustaberg]] (J-8) / [[South Gustaberg]] (L-8)&lt;br /&gt;
*[[Konschtat Highlands]] (I-6) / [[Pashhow Marshlands]] (K-6) / [[Rolanberry Fields]] (K-5)&lt;br /&gt;
*[[West Sarutabaruta]] (J-8) / [[East Sarutabaruta]] (G-11)&lt;br /&gt;
*[[Tahrongi Canyon]] (I-6) / [[Meriphataud Mountains]] (E-5) / [[Sauromugue Champaign]] (E-5)&lt;br /&gt;
&lt;br /&gt;
You will be synced to level 1 after this and gain flee.&lt;br /&gt;
&lt;br /&gt;
===Seek out the armor-thieving brigands===&lt;br /&gt;
&lt;br /&gt;
The thieves will do their utmost to evade your clutches, so join forces with your comrades to put a stop to their shenanigans!&lt;br /&gt;
&lt;br /&gt;
The enemy Armor will patrol the zone. Each have a certain area they will roam around in. The exception is the Omodaka Armor. Which roams the entire zone.&lt;br /&gt;
&lt;br /&gt;
Beware the Omodaka Armor (mithra) as it has a 40&#039; aggro range and an even further linking range.&lt;br /&gt;
*Aggroing an Armor with an [[Automaton]] then running back to the safety of the zone line may be a safer way to handle pulling. You can not use [[Retrieve]] at this level so you must rest then stand back up.&lt;br /&gt;
The Omodaka Armor is vastly stronger than the other armors. While the others will attack for 1-4 damage the Omodaka will one shot players with ~50+ damage a hit.&amp;lt;br /&amp;gt;Fighting the Omodaka Armor grants a special message when absorbing malice, but does not actually grant any bonus. Avoid the Omodaka unless you and an alliance are bored.&lt;br /&gt;
&lt;br /&gt;
===Absorb foes&#039; malicious auras===&lt;br /&gt;
&lt;br /&gt;
Foes equipped with Genji equipment will unleash terrifying weaponskills upon you, so counter them with the enchantment of your [[Ibushi Shinai]] at just the right moment!&lt;br /&gt;
&lt;br /&gt;
You must have your [[Ibushi Shinai]] on and use it as an item in order to stop the Armor&#039;s TP moves (40&#039; AoE). The following macro may be of use:&lt;br /&gt;
:/item &amp;quot;Ibushi Shinai&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TP Moves:&lt;br /&gt;
* &#039;&#039;&#039;Aetheral Toxin&#039;&#039;&#039; - Use your Ibushi Shinai immediately.&lt;br /&gt;
* &#039;&#039;&#039;Edge of Death&#039;&#039;&#039; - Use your Ibushi Shinai in ~5 seconds after the move starts readying.&lt;br /&gt;
&lt;br /&gt;
If you accidentally start using your Shinai you may move quickly to interrupt it.&lt;br /&gt;
&lt;br /&gt;
===Vanquish the Villains!===&lt;br /&gt;
&lt;br /&gt;
When the battle has been won, trade your shinai to the ??? that has appeared in place of your vanquished foe. You just might be awarded a fabled blade for your feats of valor!&lt;br /&gt;
&lt;br /&gt;
The ??? only remains briefly so don&#039;t dawdle.&lt;br /&gt;
&lt;br /&gt;
===Tips===&lt;br /&gt;
*Regen from the [[Field Manual]] after synching to level 1 helps tremendously.&lt;br /&gt;
**As a last resort players may use food such as [[Selbina Milk]].&lt;br /&gt;
*Subbing [[PUP]] and using a [[Strobe]] and [[Auto-Repair Kit]] may also be a helpful choice.&lt;br /&gt;
**Note: the [[automaton]] (and players in general) must take damage for the Armor to gain TP.&lt;br /&gt;
*Being defeated removes the event status so reraise is worthless. Simply [[homepoint]] back and pick up where you left off.&lt;br /&gt;
*To avoid Omodaka its a good strat to pull the Armors to the City zone. Its very rare that Omodqka will roam near those areas. This makes the fight more easy to do.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The more points you receive the greater quality the item is. If only a few malice have been absorbed you will receive a lesser item such as a mochi.&lt;br /&gt;
&lt;br /&gt;
Zoning and dying will not change your point tally. You may build points over multiple mobs. There is no message for your running point tally. &lt;br /&gt;
&lt;br /&gt;
Possessing ~5+ points should be sufficient to obtain the higher quality items.&lt;br /&gt;
* 10+ Points seems to give a granted &#039;&#039;&#039;Shobuhouou Kabuto&#039;&#039;&#039; &lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Feast of Swords Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Ibushi Shinai description.png|link=Ibushi Shinai]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with the event Moogle in town.&lt;br /&gt;
|-&lt;br /&gt;
| 8 pieces of&amp;lt;br /&amp;gt;[[File:Elvaan Mochi description.png|link=Elvaan Mochi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Costume [[Elvaan]] child.&lt;br /&gt;
|-&lt;br /&gt;
| 8 pieces of&amp;lt;br /&amp;gt;[[File:Galka Mochi description.png|link=Galka Mochi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Costume: [[Galka]] child.&lt;br /&gt;
|-&lt;br /&gt;
| 8 pieces of&amp;lt;br /&amp;gt;[[File:Hume Mochi description.png|link=Hume Mochi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Costume: [[Hume]] child.&lt;br /&gt;
|-&lt;br /&gt;
| 8 pieces of&amp;lt;br /&amp;gt;[[File:Tarutaru Mochi description.png|link=Tarutaru Mochi]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Costume: [[Tarutaru]] child.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fed. Stable Scarf description.png|link=Fed. Stable Scarf]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kgd. Stable Collar description.png|link=Kgd. Stable Collar]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rep. Stable Medal description.png|link=Rep. Stable Medal]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shobuhouou Kabuto description.png|link=Shobuhouou Kabuto]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ibushi Shinai +1 description.png|link=Ibushi Shinai +1]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
Fellow refers to [[Adventuring Fellow]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shinai description.png|link=Shinai]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lotus Katana description.png|link=Lotus Katana]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hardwood Katana description.png|link=Hardwood Katana]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
Will first receive the Lotus Katana&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kabuto-kazari description.png|link=Kabuto-kazari]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Katana-kazari description.png|link=Katana-kazari]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Black_Halo&amp;diff=638421</id>
		<title>Black Halo</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Black_Halo&amp;diff=638421"/>
		<updated>2022-02-17T02:38:05Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Standard WS&lt;br /&gt;
|description=Delivers a twofold attack. Damage varies with [[TP]].&lt;br /&gt;
|type=Club          &amp;lt;!-- Weapon Type --&amp;gt;&lt;br /&gt;
|class=Physical         &amp;lt;!-- Magical or Physical --&amp;gt;&lt;br /&gt;
&amp;lt;!-- For magical WSs, NOT additional effects --&amp;gt;&lt;br /&gt;
|element=&lt;br /&gt;
|dstat=&lt;br /&gt;
|cap=&lt;br /&gt;
&amp;lt;!-- For all WSs --&amp;gt;&lt;br /&gt;
|target=Single        &amp;lt;!-- AoE, single, or self --&amp;gt;&lt;br /&gt;
|tpmod=fTP         &amp;lt;!-- The quantity modified by TP. Use &amp;quot;fTP&amp;quot; for &amp;quot;Damage varies with TP&amp;quot; --&amp;gt;&lt;br /&gt;
|fTP=           &amp;lt;!-- Base fTP if damage doesn&#039;t vary with TP --&amp;gt;&lt;br /&gt;
|100TP=3.0         &amp;lt;!-- Modifier text for 100 TP --&amp;gt;&lt;br /&gt;
|200TP=7.25         &amp;lt;!-- Modifier text for 200 TP --&amp;gt;&lt;br /&gt;
|300TP=9.75         &amp;lt;!-- Modifier text for 300 TP --&amp;gt;&lt;br /&gt;
|statmod=70% [[MND]] / 30% [[STR]]&lt;br /&gt;
|atkmod=&lt;br /&gt;
|sc1=Fragmentation           &amp;lt;!-- Top priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc2=Compression           &amp;lt;!-- Secondary priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc3=           &amp;lt;!-- Tertiary priority Skillchain element --&amp;gt;&lt;br /&gt;
|cumulative=    &amp;lt;!-- Cumulative enmity --&amp;gt;&lt;br /&gt;
|volatile=      &amp;lt;!-- Volatile enmity --&amp;gt;&lt;br /&gt;
|reqskill=230&lt;br /&gt;
|quest=Orastery Woes         &amp;lt;!-- Quest required to obtain --&amp;gt;&lt;br /&gt;
|Insert WS Job Level Template=&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[PLD]]&lt;br /&gt;
|level=67&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[WHM]], [[GEO]]&lt;br /&gt;
|level=70&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[WAR]], [[BLU]]&lt;br /&gt;
|level=73&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[MNK]], [[BLM]], [[SMN]]&lt;br /&gt;
|level=75&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[WHM]], [[BLM]], [[RDM]], [[SMN]], [[BLU]], [[SCH]], [[GEO]] via [[Kaja Rod]] or [[Maxentius]] in the main hand only&lt;br /&gt;
|level=99&lt;br /&gt;
}}&lt;br /&gt;
|Insert Merit WS Template=     &amp;lt;!-- Can be left null --&amp;gt;&lt;br /&gt;
|Insert Equipment Ability Modified Template= &amp;lt;!-- Use the Equipment Ability Modified Template here --&amp;gt;&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Kaja Rod&lt;br /&gt;
|modifier=Main hand: &amp;quot;Black Halo&amp;quot; damage +50%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Maxentius&lt;br /&gt;
|modifier=Main hand: &amp;quot;Black Halo&amp;quot; damage +50%&lt;br /&gt;
}}&lt;br /&gt;
|notes=*{{PAGENAME}} is only unlockable to the jobs listed above, regardless of the club skill level another job may attain; due to the necessity of equipping [[Club of Trials]] to complete the trial.&lt;br /&gt;
**Paladins, White Mages, and Geomancers can not start the quest [[Orastery Woes]] before level 71 due to the necessity of equipping [[Club of Trials]].&lt;br /&gt;
**Any job, regardless of skill level or completion of [[Orastery Woes]], may use this Weapon Skill while equipped with [[Kaja Rod]]/[[Maxentius]] in the main hand.&lt;br /&gt;
***The &amp;quot;{{PAGENAME}}&amp;quot; damage boost applies to all hits in the Weapon Skill.&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/121610-Rehauled-Weapon-Skills-tier-lists?p=6143265&amp;amp;viewfull=1#post6143265 June 2014 fTP Testing (Motenten, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/124376-December-10th-Update-Weaponskill-Adjustments-testing?p=6295754&amp;amp;viewfull=1#post6295754 December 2014 fTP re-testing (dasva, BG)]&lt;br /&gt;
[[Category:WSNM]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Aggressor&amp;diff=638016</id>
		<title>Aggressor</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Aggressor&amp;diff=638016"/>
		<updated>2022-02-11T15:36:52Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Warrior&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=45    &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Enhances [[accuracy]] but impairs [[evasion]] &lt;br /&gt;
|duration=00:03:00 &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast=00:05:00 (Base)&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=80&lt;br /&gt;
|command=/ja &amp;quot;Aggressor&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=1    &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|ranks=5   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|effect=Decreases recast by 00:00:10 for every rank.   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|jobpoint=Increase physical accuracy by 1.     &amp;lt;!-- Fill in if is augmented by Job Points --&amp;gt;&lt;br /&gt;
|category={{PAGENAME}} Effect&lt;br /&gt;
|notes=*Raises 25 accuracy and lowers evasion by 25.&lt;br /&gt;
*Aggressor natively used to enhance [[Ranged Accuracy]]. The effect on Ranged Accuracy was removed. The [[merit]] [[:Category:Job Traits|Job Trait]] [[Aggressive Aim]] allows Ranged Accuracy to partially be effected by Aggressor.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Lorica&lt;br /&gt;
|modifier=Reduces Evasion penalty by 10 when worn.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Lorica +1&lt;br /&gt;
|modifier=Reduces Evasion penalty by 10 when worn.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Lorica +2&lt;br /&gt;
|modifier=Reduces Evasion penalty by 10 when worn and increases duration by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Lorica&lt;br /&gt;
|modifier=Increases duration by 15 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Lorica +1&lt;br /&gt;
|modifier=Increases duration by 20 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Lorica +2&lt;br /&gt;
|modifier=Increases duration by 25 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Lorica +3&lt;br /&gt;
|modifier=Increases duration by 30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Mask&lt;br /&gt;
|modifier=Increases duration by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Mask +1&lt;br /&gt;
|modifier=Increases duration by 14 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Mask +2&lt;br /&gt;
|modifier=Increases duration by 16 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Mask +3&lt;br /&gt;
|modifier=Increases duration by 18 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Instigator&lt;br /&gt;
|modifier=Increases duration by 20 seconds.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=6034981&amp;amp;viewfull=1#post6034981 Evasion reduction (Darvamos, BG)]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fotia_Belt&amp;diff=614224</id>
		<title>Fotia Belt</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fotia_Belt&amp;diff=614224"/>
		<updated>2021-03-17T20:35:35Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:7 &amp;quot;Conserve TP&amp;quot;+7 TP not depleted when weapon skill used +1% Latent effect: Weapon Skill Accuracy+10 Weapon skill damage +10%&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=fotia belt&lt;br /&gt;
|ffxiah=28420/fotia-belt&lt;br /&gt;
|ffxidb=28420&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|latent=Using a [[Weapon Skill]] with &#039;&#039;&#039;ANY&#039;&#039;&#039; [[Skillchain]] property.&lt;br /&gt;
* Adds approximately 0.1 fTP (exactly 25/256) to [[:Category:Weapon Skills|Weapon Skill]] [[fTP]].&lt;br /&gt;
** +25/256 is +0.09765625; hence the listed &amp;quot;+10%&amp;quot;, as 10% = 0.1.&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Waist&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=87&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fotia Belt]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Craftsman&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Wind Balance}}&lt;br /&gt;
50 {{Water Balance}}&lt;br /&gt;
20 {{Light Balance}}&lt;br /&gt;
20 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Flame Belt]]&lt;br /&gt;
*[[Snow Belt]]&lt;br /&gt;
*[[Breeze Belt]]&lt;br /&gt;
*[[Soil Belt]]&lt;br /&gt;
*[[Thunder Belt]]&lt;br /&gt;
*[[Aqua Belt]]&lt;br /&gt;
*[[Light Belt]]&lt;br /&gt;
*[[Shadow Belt]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*This is not [[Weapon Skill Damage]] proper, as it is the same as the old [[Elemental Belts]] in that it adds 25/256 [[TP_Multiplier|ƒTP]]; making it great for [[:Category:FTP_Replicating_WS|ƒTP Replicating WSes]].&lt;br /&gt;
[[Category:Elemental Belts]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fotia_Gorget&amp;diff=614221</id>
		<title>Fotia Gorget</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fotia_Gorget&amp;diff=614221"/>
		<updated>2021-03-17T20:10:13Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=TP not depleted when weapon skill used +1% Latent effect: Weapon Skill Accuracy+10 Weapon skill damage +10%&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=fotia gorget&lt;br /&gt;
|ffxiah=27510/fotia-gorget&lt;br /&gt;
|ffxidb=27510&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|latent=Using a [[Weapon Skill]] with &#039;&#039;&#039;ANY&#039;&#039;&#039; [[Skillchain]] property.&lt;br /&gt;
* Adds approximately 0.1 fTP (exactly 25/256) to [[:Category:Weapon Skills|Weapon Skill]] [[fTP]].&lt;br /&gt;
** +25/256 is +0.09765625; hence the listed &amp;quot;+10%&amp;quot;, as 10% = 0.1.&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Neck&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=72&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fotia Gorget]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Craftsman&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
20 {{Light Balance}}&lt;br /&gt;
20 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Flame Gorget]]&lt;br /&gt;
*[[Snow Gorget]]&lt;br /&gt;
*[[Breeze Gorget]]&lt;br /&gt;
*[[Soil Gorget]]&lt;br /&gt;
*[[Thunder Gorget]]&lt;br /&gt;
*[[Aqua Gorget]]&lt;br /&gt;
*[[Light Gorget]]&lt;br /&gt;
*[[Shadow Gorget]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*This is not [[Weapon Skill Damage]] proper, as it is the same as the old [[Elemental Gorgets]] in that it adds 25/256 [[TP_Multiplier|ƒTP]]; making it great for [[:Category:FTP_Replicating_WS|ƒTP Replicating WSes]].&lt;br /&gt;
* &#039;&#039;&#039;Farming list:&#039;&#039;&#039;&lt;br /&gt;
** 36 [[Phuabo Organ]]&lt;br /&gt;
** 30 [[Aern Organ]]&lt;br /&gt;
** 20 [[Hpemde Organ]]&lt;br /&gt;
** 15 [[Xzomit Organ]]&lt;br /&gt;
** 10 [[Yovra Organ]]&lt;br /&gt;
** 8 [[Gorget]]&lt;br /&gt;
** 8 multi-color chips.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[In the Name of Science]]&lt;br /&gt;
[[Category:Elemental Gorgets]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Fotia_Gorget&amp;diff=614220</id>
		<title>Fotia Gorget</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Fotia_Gorget&amp;diff=614220"/>
		<updated>2021-03-17T20:09:46Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=TP not depleted when weapon skill used +1% Latent effect: Weapon Skill Accuracy+10 Weapon skill damage +10%&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=fotia gorget&lt;br /&gt;
|ffxiah=27510/fotia-gorget&lt;br /&gt;
|ffxidb=27510&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|latent=Using a [[Weapon Skill]] with &#039;&#039;&#039;ANY&#039;&#039;&#039; [[Skillchain]] property.&lt;br /&gt;
* Adds approximately 0.1 fTP (exactly 25/256) to [[:Category:Weapon Skills|Weapon Skill]] [[fTP]].&lt;br /&gt;
** +25/256 is +0.09765625; hence the listed &amp;quot;+10%&amp;quot;, as 10% = 0.1.&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Neck&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=72&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fotia Gorget]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Craftsman&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
20 {{Light Balance}}&lt;br /&gt;
20 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Flame Gorget]]&lt;br /&gt;
*[[Snow Gorget]]&lt;br /&gt;
*[[Breeze Gorget]]&lt;br /&gt;
*[[Soil Gorget]]&lt;br /&gt;
*[[Thunder Gorget]]&lt;br /&gt;
*[[Aqua Gorget]]&lt;br /&gt;
*[[Light Gorget]]&lt;br /&gt;
*[[Shadow Gorget]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*This is not [[Weapon Skill Damage]] proper, as it is the same as the old [[Elemental Gorgets]] in that it adds 25/256 [[TP_Multiplier|ƒTP]]; making it great for [[:Category:FTP_Replicating_WS|ƒTP Replicating WSes]].&lt;br /&gt;
* &#039;&#039;&#039;Farmling list:&#039;&#039;&#039;&lt;br /&gt;
** 36 [[Phuabo Organ]]&lt;br /&gt;
** 30 [[Aern Organ]]&lt;br /&gt;
** 20 [[Hpemde Organ]]&lt;br /&gt;
** 15 [[Xzomit Organ]]&lt;br /&gt;
** 10 [[Yovra Organ]]&lt;br /&gt;
** 8 [[Gorget]]&lt;br /&gt;
** 8 multi-color chips.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[In the Name of Science]]&lt;br /&gt;
[[Category:Elemental Gorgets]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Rayke&amp;diff=609655</id>
		<title>Rayke</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Rayke&amp;diff=609655"/>
		<updated>2021-01-13T16:39:02Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Rune Fencer&lt;br /&gt;
|type=Merit&lt;br /&gt;
|level=    &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Expends runes to reduce elemental resistance of the target.&lt;br /&gt;
|duration= 30 seconds &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast= 5 minutes&lt;br /&gt;
|ce=640&lt;br /&gt;
|ve=1260&lt;br /&gt;
|command=/ja &amp;quot;Rayke&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=2     &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|ranks=5    &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|effect=Each additional merit increases duration by 3 seconds.   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|notes=* Reduces an enemy&#039;s Elemental [[resist]]ance which has/can have a variety of effects such as affecting [[SDT]], skillchain damage, magic burst damage and magic evasion.&lt;br /&gt;
**Resistance lowered is based on the element of the runes used. Ignis lowers fire resistance, Sulpor lowers thunder resistance, etc.&lt;br /&gt;
**Enemy specific elemental resistance will fall 1 tier per rune harbored while Rayke is in effect. See [[SDT|the Resist page]] for tiers.&lt;br /&gt;
***This means Rayke may be used not only to increase skillchain damage of the corresponding element(s) and potentially boost magic burst damage, but to remove guaranteed 1/2 resists from any enemy if it can raise their SDT tier above 50%. &lt;br /&gt;
**Separate from the previous effects such as SDT, Rayke serves as a counter to the magic damage penalty for consecutive elemental spells also known as the [[Nuke Wall]].&lt;br /&gt;
***Rayke will  reduce the penalty for this by 50% (-60% → -30%) regardless of the number of corresponding runes used; the same is gained from used x1 rune or x3 of the same runes in this case.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots +1&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots +2&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Futhark Boots +3&lt;br /&gt;
|modifier=[[Image:Augment-Icon.png]]: Enhances the duration of Rayke by 1 second per merit point, for a maximum of +5s.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/108199-Random-Facts-Thread-Other?p=6032571&amp;amp;viewfull=1#post6032571 Enmity Testing (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/115399-Rune-Fencer-Findings?p=6338760&amp;amp;viewfull=1#post6338760 Rayke Testing (dasva, BG) (outdated)]&lt;br /&gt;
* [https://www.bluegartr.com/threads/126954-Magic-Burst-Bonus?p=6573982&amp;amp;viewfull=1#post6573982 Ejin&#039;s Nuke Wall Testing]&lt;br /&gt;
* [https://www.bluegartr.com/threads/130595-Legends-of-the-Hidden-jp-testing?p=6957667 Recent discoveries about monster&#039;s resistances (Tarowyn, dasva, BG)]&lt;br /&gt;
[[category:Job Ability]]&lt;br /&gt;
[[Category:2014 Enmity]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Trial_3257&amp;diff=608054</id>
		<title>Trial 3257</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Trial_3257&amp;diff=608054"/>
		<updated>2020-12-07T04:53:12Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Trial of the Magians&lt;br /&gt;
|NPC= Magian Moogle&lt;br /&gt;
|Location= Ru&#039;Lude Gardens&lt;br /&gt;
|Position= H-5&lt;br /&gt;
|Previous Trial=[[Trial 2794]]&lt;br /&gt;
|Next Trial=&lt;br /&gt;
|Requirements= [[File:Machaera +3 description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
|Reward= [[File:Thibron description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Weapon Skills dealing 401+ damage 500 times on experience-yielding [[:Category:Vermin|Vermin]].&lt;br /&gt;
&lt;br /&gt;
===== Suggested Locations =====&lt;br /&gt;
* [[Sih Gates]] -- [[Apex Chapuli]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Trial_3257&amp;diff=608053</id>
		<title>Trial 3257</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Trial_3257&amp;diff=608053"/>
		<updated>2020-12-07T04:51:34Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Trial of the Magians&lt;br /&gt;
|NPC= Magian Moogle&lt;br /&gt;
|Location= Ru&#039;Lude Gardens&lt;br /&gt;
|Position= H-5&lt;br /&gt;
|Previous Trial=[[Trial 2794]]&lt;br /&gt;
|Next Trial=&lt;br /&gt;
|Requirements= [[File:Machaera +3 description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
|Reward= [[File:Thibron description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Weapon Skills dealing 401+ damage 500 times on experience-yielding [[:Category:Vermin|Vermin]].&lt;br /&gt;
&lt;br /&gt;
===== Suggested Locations =====&lt;br /&gt;
* [[Sih Gates]] -- [[Apex Mandragora]].&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Trial_2794&amp;diff=607966</id>
		<title>Trial 2794</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Trial_2794&amp;diff=607966"/>
		<updated>2020-12-06T00:44:52Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: /* Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Trial of the Magians&lt;br /&gt;
|NPC= Magian Moogle&lt;br /&gt;
|Location= Ru&#039;Lude Gardens&lt;br /&gt;
|Position= H-5&lt;br /&gt;
|Previous Trial=[[Trial 2361]]&lt;br /&gt;
|Next Trial=[[Trial 3257]]&lt;br /&gt;
|Requirements= [[File:Machaera +2 description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
|Reward= [[File:Machaera +3 description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Weapon Skills dealing 401+ damage 500 times on experience-yielding [[:Category:Birds|Birds]].&lt;br /&gt;
&lt;br /&gt;
===== Suggested Locations =====&lt;br /&gt;
* [[Dho Gates]] -- [[Apex Bats]]&lt;br /&gt;
** Use [[Red Lotus Blade]] with a decent Magic Attack Bonus set.&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Trial_3257&amp;diff=607642</id>
		<title>Trial 3257</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Trial_3257&amp;diff=607642"/>
		<updated>2020-12-02T21:27:36Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Trial of the Magians&lt;br /&gt;
|NPC= Magian Moogle&lt;br /&gt;
|Location= Ru&#039;Lude Gardens&lt;br /&gt;
|Position= H-5&lt;br /&gt;
|Previous Trial=[[Trial 2794]]&lt;br /&gt;
|Next Trial=&lt;br /&gt;
|Requirements= [[File:Machaera +3 description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
|Reward= [[File:Thibron description.png|link=]]&amp;lt;br /&amp;gt;{{icon|aug}} TP Bonus +1000&lt;br /&gt;
}}&lt;br /&gt;
==Objectives==&lt;br /&gt;
*Weapon Skills dealing 401+ damage 500 times on experience-yielding [[:Category:Vermin|Vermin]].&lt;br /&gt;
&lt;br /&gt;
===== Suggested Locations =====&lt;br /&gt;
* [[Ceizak Battlegrounds]] -- Spawn [[Tax&#039;et]] at the northwest corner of (G-10) with a [[Celadon Yggrete Shard V]]. Make sure your [[Trust]] won&#039;t stack more than two enfeebling effects (Flash counts). The [[Fernfelling Chapuli]]s that have the shard also count towards the objective. Tax&#039;et takes almost no damage so long as it doesn&#039;t use [[Exuviation]], which is triggered by being enfeebled.&lt;br /&gt;
** One verified safe Trust combination is Trion, Joachim, Ulmia, Apururu, and Moogle.&lt;br /&gt;
** Alternatively, go into Ceizak [[Delve]]. Everything inside counts. After [[Unfettered Twitherym]], use your real gear to kill the other two NMs to get to [[Tax&#039;et]].&lt;br /&gt;
* [[Reisenjima]] -- [[Agitated Chapuli]] by the entrance.&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Imprimatur&amp;diff=605391</id>
		<title>Imprimatur</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Imprimatur&amp;diff=605391"/>
		<updated>2020-10-16T15:22:16Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Item Usage==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;90%&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Obtained From...&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E2E1E1&amp;quot; style=&amp;quot;color: #4b4d4f;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | NPC&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Zone&lt;br /&gt;
! width=&amp;quot;45%&amp;quot; | Regeneration Time&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#EFEEEE&amp;quot; | [[Task Delegator]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#EFEEEE&amp;quot; | [[Eastern Adoulin]], [[Western Adoulin]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#EFEEEE&amp;quot; | 6 Hours&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;40%&amp;quot;|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Used in&amp;lt;/span&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E2E1E1&amp;quot; style=&amp;quot;color: #4b4d4f;&amp;quot;&lt;br /&gt;
! width=&amp;quot;40%&amp;quot;| Type&lt;br /&gt;
! width=&amp;quot;60%&amp;quot;| Location&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#EFEEEE&amp;quot; | [[:Category:Coalition Assignments|Coalition Assignments]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#EFEEEE&amp;quot; | [[Couriers&#039; Coalition]], [[Pioneers&#039; Coalition]], [[Mummers&#039; Coalition]], [[Inventors&#039; Coalition]], [[Peacekeepers&#039; Coalition]], [[Scouts&#039; Coalition]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* &#039;&#039;&#039;Imprimaturs&#039;&#039;&#039; are required for participating in any [[:Category:Coalition Assignments|Coalition Assignment]]. One to three imprimaturs can be utilized per assignment, with increasing rewards and coalition standing rewarded from more imprimaturs (reference the [[:Category:Coalition Assignments|Coalition Assignments]] page for more information).&lt;br /&gt;
* When a [[Coalition]] has not yet reached its maximum rank, its ability to rank up for the following week (Sunday at 0:00 JST) is dependent on total the number of Imprimaturs expended by adventurers during the current week.&lt;br /&gt;
* Imprimaturs are stored with the Task Delegator and a maximum of 15 can be stored. However, once a task is assigned, those Imprimaturs will be used up and you have an unlimited amount of time to complete the assignment.&lt;br /&gt;
**Utilized imprimaturs can also be retrieved if an assignment is cancelled, but will be lost if your total would exceed 15 stored imprimaturs upon retrieval. You can &amp;quot;store&amp;quot; imprimaturs for later use this way.&lt;br /&gt;
&lt;br /&gt;
==Key Items==&lt;br /&gt;
The following key items obtained from [[Reja Ygridhi]] for completing Coalition Assignments and Adoulin quests can beneficially affect the accumulation of imprimaturs.&lt;br /&gt;
*[[Bronze shovel cordon]]: Increases the accumulation rate of imprimaturs by reducing the generation time to 5.5 hours.&lt;br /&gt;
*[[Bronze mattock cordon]]: Increases the maximum number of imprimaturs which can be stored by 1, for a maximum of 16.&lt;br /&gt;
*[[Silver shovel cordon]]: Increases the accumulation rate of imprimaturs by reducing the generation time to 5 hours.&lt;br /&gt;
*[[Silver mattock cordon]]: Increases the maximum number of imprimaturs which can be stored by 2, for a maximum of 18.&lt;br /&gt;
*[[Golden shovel cordon]]: Increases the accumulation rate of imprimaturs by reducing the generation time to 4.5 hours.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&amp;lt;!--List of links--&amp;gt;&lt;br /&gt;
[[Category:Coalition Assignments]]&lt;br /&gt;
[[Category:Coalitions]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Mog_Garden&amp;diff=605342</id>
		<title>Category:Mog Garden</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Mog_Garden&amp;diff=605342"/>
		<updated>2020-10-14T20:24:52Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Disambiguation|Monster Rearing}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=MogGardenHeader.png&lt;br /&gt;
|Image Size=450&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=Little slices of pastoral paradise, mog gardens are parcels of land apportioned to pioneers for their service to Adoulin. They sit upon the various tiny islets that dot the Senroh Sea, but do not be deceived by their size.&lt;br /&gt;
&lt;br /&gt;
Moogle caretakers dispatched from the MHMU watch over these island plots to ensure the bounty of each adventurer&#039;s sanctum, providing opportunities such as mining, logging, and fishing. All a greenhorn gardener needs do is impart the proper instructions to the moogle and all is tended to.&lt;br /&gt;
&lt;br /&gt;
The Mog Garden is unique in that you do not need any tools that would be required to [[HELM]] normally.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
== Entry Requirements ==&lt;br /&gt;
You need one of the following requirements in order to enter your Mog Garden:&lt;br /&gt;
*Installation and Registration of [[Seekers of Adoulin]] expansion pack, and be in possession of a [[Pioneer&#039;s Badge]].&lt;br /&gt;
&#039;&#039;&#039;OR&#039;&#039;&#039;&lt;br /&gt;
*Acquisition of Rank 3 in any nation.&lt;br /&gt;
&lt;br /&gt;
== Accessing your Mog Garden ==&lt;br /&gt;
There are multiple ways to access your Mog Garden:&lt;br /&gt;
*Speak to either [[Cunegonde]] in [[Eastern Adoulin]] (G-11)&lt;br /&gt;
*Speak to either [[Dangueubert]] in [[Western Adoulin]] (H-11)&lt;br /&gt;
*Use of a Mog Dinghy.&lt;br /&gt;
**These Dinghies are located at the following locations: [[Port San d&#039;Oria]] (I-8) / [[Port Bastok]] (K-11) / [[Port Windurst]] (C-8)&lt;br /&gt;
*By selecting &amp;quot;Mog Garden&amp;quot; upon leaving your [[Mog House]] or any [[Rent-a-Room]]&lt;br /&gt;
**This method is only usable if you have completed the [[Mog House Exit]] quest in the city you are currently exiting your [[Rent-a-Room]] from.&lt;br /&gt;
}}&lt;br /&gt;
== Quest Line ==&lt;br /&gt;
As soon as you access your Mog Garden for the first time, you will begin quest line that will teach you the basics about how to use your Mog Garden and all of its features.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width: 800px; text-align: center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;25%&amp;quot; | Quest Number&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;75%&amp;quot; | Quest Name&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Full Fields]]&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| [[Green Groves]]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| [[Mining Missive]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| [[Pond Probing]]&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Coastal Chaos]]&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| [[Seed Sowing]]&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| [[Flotsam Finding]]&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| [[Courtesy Crustacean]]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| [[Trinket for the Tyrant]]&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Hypnotic Hospitality]]&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| [[Titillating Tomes]]&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| [[Glittering Gals]]&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| [[Sally Forth!]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Interactable Locations ==&lt;br /&gt;
{| width=100%&lt;br /&gt;
| valign=top | {{Mog Gardens Navigation}}&lt;br /&gt;
=== Upgrading Locations ===&lt;br /&gt;
* Using a location a number of times (i.e. obtaining all possible materials you can from each location for that day) will allow you to eventually upgrade the location by purchasing the book Key Items using [[gil]] from the [[Skipper Moogle]] in either [[Port San d&#039;Oria]], [[Port Bastok]] or [[Port Windurst]]. You can also purchase the Key Item books using [[Bayld]] from [[Zenicca]] near Homepoint #1 in [[Western Adoulin]].&lt;br /&gt;
** At 7 GPS Crystals and daily interactions, KI were available from [[Zenicca]] NPC. After purchasing the KI, the non-&amp;quot;Garden Furrow&amp;quot; nodes were level 3, so presumably KI could be purchased earlier.&lt;br /&gt;
=== Monster Rearing ===&lt;br /&gt;
Monster Rearing is a feature of the [[Mog Gardens]] in which players can raise their own creatures from babe to brute. Revel in the joys of feeding time as you laugh, cry, and bond with your bestial buddies. As they grow, watch them metamorphose into majestic creatures. Adventurers can even receive certain items from their charges, but the beasts will be less willing to part with anything of note should they be dissatisfied with their lot.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;For information on Monster Rearing, please see the main article here: [[Monster Rearing]] &#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| align=right | [[Image:CaringforMonsters.png|right|thumb|200px|You should always pet your little lamb.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Green Thumb Moogle ==&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Upon zoning into your Mog Garden for the first time, your Green Thumb Moogle will greet you and start the mini-questline. See below for more information on these quests. Your moogle functions very similarly to your moogle in your [[Mog House]], but has a couple unique perks.&lt;br /&gt;
Your Green Thumb Moogle can do the following:&lt;br /&gt;
*Access to normal mog house services (Mog Safe, Storage, Mog Locker, Delivery Box, and Job Change).&lt;br /&gt;
*Can be used as a vendor to purchase certain seeds used for your Furrows (items can also be sold to the Moogle).&lt;br /&gt;
**More items can be unlocked for sale from Key Items earned through [[Monster Rearing]].&lt;br /&gt;
*Offers advice about your garden and teaches you aspects of managing it.&lt;br /&gt;
*Transports you from your Garden to Eastern or Western Adoulin.&lt;br /&gt;
*The connection between you and your assistants.&lt;br /&gt;
**Hiring Assistants&lt;br /&gt;
**Extending Assistant Contracts (all methods extend their contract by one earth week)&lt;br /&gt;
&#039;&#039;See [[#Assistants|below]] for more information on Assistants&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== GPS Crystals ==&lt;br /&gt;
Adventurers collect one star on their [[GPS crystal]]s (Garden Positioning System) on their first entry into their [[Mog Garden]] on each earth day (after 0:00 JST). Stars can be expended for various services, items, and key items:&lt;br /&gt;
*One Star:&lt;br /&gt;
**Teleportation services:&lt;br /&gt;
***Trip to Bastok&lt;br /&gt;
***Trip to Windurst&lt;br /&gt;
***Trip to San d&#039;Oria&lt;br /&gt;
*Five Stars&lt;br /&gt;
**[[Gil repository]] (adds a gil storage chest near the Mineral Vein)&lt;br /&gt;
***Upon depositing 10,000,000 gil or more, the chest turns gold.&lt;br /&gt;
****The chest can hold up to 1,000,000,000 gil.&lt;br /&gt;
****Removing any gil so that there is less than 10,000,000 in the chest returns it to its original form.&lt;br /&gt;
**One earth week of work from [[#Kuyin_Hathdenna|Kuyin]]&lt;br /&gt;
**One earth week of work from [[#Yeestog|Yeestog]]&lt;br /&gt;
**One earth week of work from [[#Susuroon|Susuroon]]&lt;br /&gt;
*Ten Stars&lt;br /&gt;
**[[Clump of Coalition Humus]]&lt;br /&gt;
**[[Super Baitball]]&lt;br /&gt;
**[[Ponze of Coalition Chum]]&lt;br /&gt;
*Fifteen Stars&lt;br /&gt;
**{{KI}} [[Crab caller]] &lt;br /&gt;
***Adds one additional &#039;&#039;&#039;Crabauble&#039;&#039;&#039; to the beach&lt;br /&gt;
**[[Onz of Coalition Fertilizer]]&lt;br /&gt;
**[[Vial of Coalition Serum]]&lt;br /&gt;
**{{KI}} [[Shimmering invitation]]&lt;br /&gt;
***Places an [[Ephemeral Moogle]] on the beach&lt;br /&gt;
*Thirty Stars&lt;br /&gt;
**[[Overalls]]&lt;br /&gt;
***Note that both a Male and Female version of the Overalls are in the game. You are only allowed to purchase the same version as your current character that is buying the item. Please note that they are deliverable to other characters on the same account, but if your other character is the opposite gender, they will not be able to wear them.&lt;br /&gt;
&lt;br /&gt;
One star can also obtained for every bottle of [[Star Sprinkles]] that you trade to your [[Green Thumb Moogle]].  The maximum number of stars is equal to or more than 1,010.&lt;br /&gt;
&lt;br /&gt;
== Fertilizer, Bait &amp;amp; Serum ==&lt;br /&gt;
Once the [[Inventors&#039; Coalition]] has been edified with a Second Floor, [[Ceciliotte]] will appear, offering bait, serum, and fertilizer, which can be used to temporarily enhance the geological locations within the Mog Garden. Each geological feature can only be under the effect of one enhancer at a time. Adding a new enhancer before the old one has worn off will overwrite any effects the first enhancer used had on the location. Enhancements from Assistants will not be overwritten by an Enhancer item, and stack with any item currently in use.&lt;br /&gt;
&lt;br /&gt;
The effect of each item varies greatly, and is explained further on the individual geological location&#039;s page. Each item is designed to enhance only one geological location. For instance, [[Coalition Humus]] can only be used on the Garden Furrows, and cannot be used on the Mineral Veins.&lt;br /&gt;
&lt;br /&gt;
== Assistants ==&lt;br /&gt;
You are able to command assistants to specifically target certain aspects of your Mog Garden. This is useful in case you are trying to focus on obtaining certain items. There are three different assistants who will come to your aid by being convinced to do so with certain items. This process is explained below under each assistant&#039;s name. You are able to extend your contracts with your assistant through your [[Green Thumb Moogle]], see [[:Category:Mog_Garden#Rehiring_Your_Assistants|&#039;&#039;below&#039;&#039;]] for further details.&lt;br /&gt;
&lt;br /&gt;
Assistant&#039;s efforts stack with other Assistants, and also with any fertilizer, bait, or serum currently in use. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Petting your assistants does not increase their work ethic.&#039;&#039;&#039;&lt;br /&gt;
[[Image:KuyinMogGarden.png|right|thumb|200px|&amp;quot;Mommy said it&#039;s dangerrrous for kids to go out alone meowadays&amp;quot;]]&lt;br /&gt;
=== Kuyin Hathdenna ===&lt;br /&gt;
This mithra assists you with your [[Furrows]] and your [[Pond Dredger]]&lt;br /&gt;
==== Recruiting ====&lt;br /&gt;
To recruit Kuyin, trade a [[Dragoneye]] to your [[#Green Thumb Moogle|Green Thumb Moogle]].&lt;br /&gt;
*&#039;&#039;[[Dragoneye|Dragoneyes]] can be obtained by using a [[Super Baitball]] on your [[Pond Dredger]], then collecting from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
*Furrow Fiats&lt;br /&gt;
**&amp;quot;Harvest a lot of crops.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases likelihood that you will receive more items from your [[Furrows]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Look for seeds.&amp;quot;&lt;br /&gt;
***&#039;&#039;Keeps her on the lookout for extra seeds&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Dredging Decrees&lt;br /&gt;
**&amp;quot;Catch something.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases amount of fish caught in your [[Pond Dredger]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Go after a whopper.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increased likelihood of catching bigger fish in your [[Pond Dredger]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Aim for a minnow.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increased likelihood of catching smaller fish in your [[Pond Dredger]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Yeestog.png|right|thumb|200px|&amp;quot;Let mee work and mee make yee face light up brighter&#039;n an orobon&#039;s orb!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=== Yeestog ===&lt;br /&gt;
This meeble assists you with your [[Groves]] and [[Mineral Vein|Mineral Veins]]&lt;br /&gt;
==== Recruiting ====&lt;br /&gt;
To recruit Yeestog, trade a [[Fat Burrow Worm]] to your [[#Green Thumb Moogle|Green Thumb Moogle]].&lt;br /&gt;
*&#039;&#039;[[Fat Burrow Worm|Fat Burrow Worms]] can be obtained by using a [[Coalition Humus ]] on your [[Furrows]], then collecting from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
*Grove Guidance&lt;br /&gt;
**&amp;quot;Make gathering easier.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases likelihood that you will receive more items from your [[Groves]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Repair the tools.&amp;quot;&lt;br /&gt;
***&#039;&#039;Occasionally grants you more gathering opportunities in your [[Groves]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Mining Mandates&lt;br /&gt;
**&amp;quot;Make excavating easier.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases likelihood that you will receive more items from your [[Mineral Vein|Mineral Veins]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Repair the tools.&amp;quot;&lt;br /&gt;
***&#039;&#039;Occasionally grants you more gathering opportunities in your [[Mineral Vein|Mineral Veins]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Susuroon.png|right|thumb|200px|Susuroon work get biiig catch.]]&lt;br /&gt;
&lt;br /&gt;
=== Susuroon ===&lt;br /&gt;
This qiqirn assists you with your [[Furrows]] and [[Coastal Fishing Net]]&lt;br /&gt;
==== Recruiting ====&lt;br /&gt;
To recruit Susuroon, trade a [[Rusted Coin]] to your [[#Green Thumb Moogle|Green Thumb Moogle]].&lt;br /&gt;
*&#039;&#039;[[Rusted Coin|Rusted Coins]] can be obtained by using a [[Coalition Chum]] on your [[Coastal Fishing Net]], then collecting from it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
*Furrow Fiats&lt;br /&gt;
**&amp;quot;Harvest a lot of crops.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases likelihood that you will receive more items from your [[Furrows]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Grow me something good.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases likelihood of obtaining rare crops from your [[Furrows]].&lt;br /&gt;
&lt;br /&gt;
*Coastal Commands&lt;br /&gt;
**&amp;quot;Catch something.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increases likelihood that you will receive more items from your [[Coastal Fishing Net]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Go after a whopper.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increased likelihood of catching bigger fish in your [[Coastal Fishing Net]]&#039;&#039;&lt;br /&gt;
**&amp;quot;Aim for a minnow.&amp;quot;&lt;br /&gt;
***&#039;&#039;Increased likelihood of catching smaller fish in your [[Coastal Fishing Net]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:Chacharoon.png|right|thumb|200px|Chacharoon has a reputation of being a &amp;quot;world-class bodyguard&amp;quot; according to Susuroon.]]&lt;br /&gt;
&lt;br /&gt;
=== Chacharoon ===&lt;br /&gt;
This qiqirn is responsible for assisting to care for the [[:Category:Mog_Garden#Monster_Rearing|monsters]] in your garden.&lt;br /&gt;
==== Recruiting ====&lt;br /&gt;
*To recruit Chacharoon complete the quest [[Release the Fleece]].&lt;br /&gt;
&lt;br /&gt;
==== Commands ====&lt;br /&gt;
*Monster Rearing&lt;br /&gt;
**&amp;quot;Raise a new creature.&amp;quot;&lt;br /&gt;
***Raises a new creature. This may only be done once per real life day.&lt;br /&gt;
**&amp;quot;Choose a parenting style&amp;quot;&lt;br /&gt;
***Available once raising a creature. &lt;br /&gt;
****&amp;quot;Personal growth.&amp;quot;&lt;br /&gt;
****&amp;quot;Enjoying the moment.&amp;quot;&lt;br /&gt;
*****See [[Monster Rearing]] for information on parenting styles.&lt;br /&gt;
**&amp;quot;Part with your creature.&amp;quot;&lt;br /&gt;
***Available once raising a creature.&lt;br /&gt;
****&amp;quot;Send it back home.&amp;quot;&lt;br /&gt;
*****Sends your creature off to live its life.&lt;br /&gt;
****&amp;quot;Put it down.&amp;quot;&lt;br /&gt;
*****Euthanize your creature and collect rewards from it.&lt;br /&gt;
******See [[Monster Rearing]] for more information on the rewards.&lt;br /&gt;
**&amp;quot;View &amp;quot;Boss&#039;s Advice.&amp;quot;&amp;quot;&lt;br /&gt;
***Ask Chacharoon various questions about [[Monster Rearing]].&lt;br /&gt;
&lt;br /&gt;
=== Rehiring Your Assistants ===&lt;br /&gt;
After a week (Earth time) your assistants time is up in your Mog Garden.&lt;br /&gt;
&lt;br /&gt;
You may rehire them in one of the following ways:&lt;br /&gt;
*Trading their recruitment item to the [[Green Thumb Moogle]] again.&lt;br /&gt;
*Selecting the assistants option at the Green Thumb Moogle and paying 10,000 gil.&lt;br /&gt;
*Trading 5 [[Shining Star]]s to the [[Green Thumb Moogle]].&lt;br /&gt;
|[[Image:greenthumb.jpg|thumb|200px|link=Green Thumb Moogle|kupo]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;{{:Green Thumb Moogle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Flotsam ==&lt;br /&gt;
Once per Earth Day (after 0:00 JST), an object appears on the beach of your Mog Garden and it is yours to keep. The items obtainable range from food all the way to Notorious Monster trigger items.&lt;br /&gt;
&lt;br /&gt;
===Confirmed Flotsam Items===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width:800px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |{{Flotsam General Items Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mannequin Head&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mannequin Hands&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mannequin Body&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mannequin Legs&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mannequin Feet&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=One Byne Bill&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Smoldering Lamp&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Tukuku Whiteshell&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Yorcia Visage I&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Yorcia Visage II&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam Pop Items Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Autumnstone&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Beastly Shank&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Blue Pondweed&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Brigand&#039;s Chart&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Buffalo Corpse&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gem of the East&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gem of the North&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gem of the South&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gem of the West&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gnat Pellets&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gnole Pellets&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Honey Wine&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Moldy Buckler&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Monkey Wine&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Singed Buffalo&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Pandemonium Key&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Peiste Pellets&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Pirate&#039;s Chart&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Savory Shank&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Shrimp Lantern&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Smoky Flask&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Springstone&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Summerstone&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Sweet Tea&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Winterstone&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Flotsam Scrolls Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Absorb-STR&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Burst&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Erase&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Fire IV&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Flood&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Freeze&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Quake&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Refresh&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Tornado&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam Food Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Ambrosia&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Apple Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Buffalo Jerky&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Coeurl Sautee&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Dhalmel Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Dhalmel Stew&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Fish Mithkabob&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Flint Caviar&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hedgehog Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Melon Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mushroom Sautee&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Pot-au-feu&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Pumpkin Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Rabbit Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Roast Mushroom&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Rolanberry Pie&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Salted Hare&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Yayla Corbasi&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam Drinks Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Amrita&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Melon Juice&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Orange Juice&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Tomato Juice&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Vampire Juice&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Yagudo Drink&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Flotsam Fish Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Aurora Bass&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Dwarf Pugil&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Lik&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mola Mola&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Nebimonite&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam Consumables Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Antacid&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Antidote&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Dawn Mulsum&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Echo Drops&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Elixir&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Ether&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Holy Water&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hi-Ether&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hi-Ether +2&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hi-Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hi-Potion +2&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hi-Reraiser&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Hyper Ether&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Miratete&#039;s Memoirs&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Panacea&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Potion +2&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Pro-Ether&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Super Ether&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Super Ether +2&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Super Reraiser&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Vile Elixir&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Water Cluster&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=X-Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=X-Potion +2&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Flotsam Automaton Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Attuner&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Condenser&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Dynamo&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Drum Magazine&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Eraser&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mana Channeler&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Optic Fiber&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Target Marker&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Tranquilizer&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Turbo Charger&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam Craft Table&lt;br /&gt;
|List Color=709bcc&lt;br /&gt;
|Insert Flotsam List Template=&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Adamantoise Shell&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Arrowwood Log&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Beastcoin&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Black Tiger Fang&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Black Tiger Hide&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Bone Chip&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Chestnut Log&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Darksteel Ore&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Dhalmel Hide&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Durium Ore&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Elm Log&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Flint Stone&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Giant Stinger&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Gold Beastcoin&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Grass Thread&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Karugo Clay&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Khroma Ore&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Linen Thread&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Marid Hide&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Mythril Beastcoin&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Rabbit Hide&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Rock Salt&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Sheepskin&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Silk Thread&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Silver Beastcoin&lt;br /&gt;
}}&lt;br /&gt;
{{Flotsam List&lt;br /&gt;
|Item=Umbril Ooze&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Monthly Adventurer Campaigns==&lt;br /&gt;
There are two types of campaigns that may run any given month. They offer multiple bonuses to all aspects of your Mog Garden:&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=MogGarden&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
[http://forum.square-enix.com/ffxi/threads/35236 Official forum thread]&lt;br /&gt;
[[Category:Other Activities]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Returning_to_Vana%27diel&amp;diff=605341</id>
		<title>Returning to Vana&#039;diel</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Returning_to_Vana%27diel&amp;diff=605341"/>
		<updated>2020-10-14T20:24:32Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;min-width: 550px; max-width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
{{disambiguation|Quickstart 1-119 Guide{{!}}The guide for going from level 1 to endgame|The History of Final Fantasy XI}}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; max-width: 25%; min-width: 240px;&amp;quot;| __TOC__ &lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; vertical-align: top;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[Image:Returning to Vana Header.jpg|1000px|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Returning to Vana’diel v3&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
An era to end all eras. Until the next one of course.&lt;br /&gt;
:- A community collaborative semi-friendly guide to changes in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;V.1&#039;&#039;&#039;: Created by Byrthnoth, updated by Slycer, Funkworkz and others.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;V.2 re-released&#039;&#039;&#039; by [[User Talk:Spicyryan|Spicyryan]] in June 2016, with updates by Funkworks and minor edits by the members of BG wiki.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;V.3 Updated/Rewritten&#039;&#039;&#039; by [[User Talk:Spicyryan|Spicyryan]] in September 2020.&lt;br /&gt;
*This progress note will be removed upon completion.&lt;br /&gt;
:*Everything until the &amp;quot;--&amp;quot; mark on the page has been updated.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;This guide is kept up to date&#039;&#039;&#039;, but please look over for anything that might be needed.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Foreword==&lt;br /&gt;
This guide has been rewritten after the previous jewel of BG (v.1) fell out of maintenance right before the launch of [[Seekers of Adoulin]].&lt;br /&gt;
&lt;br /&gt;
Now with the end of major content updates and closure to the PS2 and Xbox era behind us as of March 2016. Things are not as turbulent. That is right, the game is now PC only.&lt;br /&gt;
*&#039;&#039;&#039;Final Fantasy XI is &#039;&#039;STILL&#039;&#039; running&#039;&#039;&#039;. This is &#039;&#039;not&#039;&#039; going to change for the foreseeable future.&lt;br /&gt;
&lt;br /&gt;
:While everything indeed ends, playing in Vana&#039;diel for even a day is worth it. FFXI is a one of a kind experience and an unparalleled diamond in the rough world of gaming. There is nothing like it now and there is no mobile version that will &#039;&#039;ever&#039;&#039; capture what it has.&lt;br /&gt;
&lt;br /&gt;
Final Fantasy XI is a revolving door. Many “quit”, get banned, or delete their character only to come back years (or &#039;&#039;days&#039;&#039;) later. Only to find themselves completely overwhelmed by a game which has changed, perhaps in every way. Dramatically even, where people may feel uneasy in how to even tackle this vast virtual world anymore.&amp;lt;br /&amp;gt;Which is fair as Vana&#039;diel contains a massive amount of information and [[The History of Final Fantasy XI|&#039;&#039;&#039;history&#039;&#039;&#039;]].&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
However, some simply won&#039;t care to read through the information compiled for their benefit or curiosity. Only to bemoan they don’t know &amp;quot;X&amp;quot;, &amp;quot;Y&amp;quot;, or &amp;quot;Z&amp;quot; or that they aren&#039;t socially accepted.&amp;lt;br /&amp;gt;&lt;br /&gt;
Nonetheless, for those reading now from what hopefully is the comfort of a toilet or a cockroach motel with a desire to learn. Welcome home to Vana’diel, we missed you.&lt;br /&gt;
&lt;br /&gt;
Many of whom are coming back have either likely played at some point from around the [[Treasures of Aht Urhgan]], roughly some time in the last 15 years. This guide will cover from that era onwards as did previous versions before it.&lt;br /&gt;
&lt;br /&gt;
For those returning from only a year or two of absence. Little has changed for you. All you need do is reference the table below and read up on any newer content.&lt;br /&gt;
&lt;br /&gt;
===Introduction=== &lt;br /&gt;
While we are at it then lets cover all the eras and their activities since then:&lt;br /&gt;
{| style=&amp;quot;text-align: center; width: 100%; max-width: 1400px; border: 2px solid #0966A7; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;| [[Treasures of Aht Urhgan|&amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;Treasures of Aht Urhgan&amp;lt;/span&amp;gt;]] (ToAU) era: &#039;&#039;2006~2008&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Besieged]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Blue Mage]], [[Puppetmaster]], and [[Corsair]] jobs &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Einherjar]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Missions]] and quests &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Mythic Weapon]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Nyzul Isle]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; lol[[Pankration]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Salvage]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[ZNM]]s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;| [[Wings of the Goddess|&amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;Wings of the Goddess&amp;lt;/span&amp;gt;]] (WotG) era: &#039;&#039;2008~2010&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[ANNM]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Campaign]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Evolith|Evolith System]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Missions]] and quests &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Moblin Maze Mongers]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Scholar]] and [[Dancer]] jobs &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Stronghold Invasion]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Succor to the Sidhe]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt;  [[Synergy]] crafting &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[VNM]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; Zone roaming [[HNM]]s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;|[[Abyssea|&amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;Abyssea&amp;lt;/span&amp;gt;]] era: &#039;&#039;2010~2011&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Empyrean Weapon]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; level cap increase from 75 to 99 over time &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Merit Weaponskills]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Stagger]]ing system for monsters &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Tatter and Scrap Synergy]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;| &amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;Post Abyssea&amp;lt;/span&amp;gt; era: &#039;&#039;2011~2013&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynamis]] revamp &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Legion]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Meeble Burrows]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Monstrosity]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Neo Nyzul]] Isle &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Salvage II]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Two-Hour]] abilities become One-Hours &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; new One-Hours introduced &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Voidwatch]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; High level versions of [[Odin]], [[Omega]], [[Ultima]], [[Central Apollyon II]], and [[Central Temenos - Basement II]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;| [[Seekers of Adoulin|&amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;Seekers of Adoulin&amp;lt;/span&amp;gt;]] (SoA) era: &#039;&#039;2013~2015&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Equipment item level increases from 99 to 119; frequent gear replacements until  [[Escha]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Coalition Assignments]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Delve]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Geomancer]] and [[Rune Fencer]] and their [[Ergon Weapons]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Hard Mode Mission Battles]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Incursion]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Job Points]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Merit Point]] expansion &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Missions]] and quests &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Mog Garden]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Reforged Armor|ilvl 109/119 Artifact, Relic, and Empyrean armor]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Reive]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Sinister Reign]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Skirmish]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Trust]] NPC companions &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Vagary]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; ilvl 119ing of [[Ultimate Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;| [[Escha|&amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;Escha&amp;lt;/span&amp;gt;]] era: &#039;&#039;2015~2018&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Abjurations#Abjuration_Sets_(Escha_-_Ru&#039;Aun)|119 Abjurations]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Aeonic Weapon]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Ambuscade]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt;  [[Escutcheons]] (Crafting Shields) &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Reforged Armor|Reforged Artifact and Relic Armor 119 +2/+3]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Rhapsodies of Vana&#039;diel]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Master Trials]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Mounts]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Omen]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; 119 &amp;quot; III &amp;quot; [[Ultimate Weapons|Relic, Empyrean, and Mythic weapons]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #136FB0; color: #FFFFFF; padding: 3px;&amp;quot;| &amp;lt;span style=&amp;quot;color: #FF9529;&amp;quot;&amp;gt;The Calm&amp;lt;/span&amp;gt; era &#039;&#039;2018~Now&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Dynamis - Divergence]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; New Avatar [[High-Tier Mission Battlefields]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[JSE Necks]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; New [[Master Trial]] ([[Letter from Reisenjima (Battlefield)|Heroine&#039;s Combat II]]) &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Odyssey]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Su]] 4 and 5 &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[The Voracious Resurgence]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Ultimate Weapon Augments]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Should I Come Back?==&lt;br /&gt;
In the infamous words of Draylo, &amp;quot;Yes, it is worth it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here are some of the changes that have occurred since the end of the ToAU era to get you up to speed.&lt;br /&gt;
*See also the returning players thread on the [https://www.bluegartr.com/threads/111484-New-or-Returning-Players-Discussion-2-SoA-Homeless-Veterans-Edition BG Forums].&lt;br /&gt;
&lt;br /&gt;
===Changes to Characters===&lt;br /&gt;
The level cap is now 99 with 5 newer [[Limit Break]] quests.This has a dramatic impact on the damage dealt to L75 monsters, a large impact on [[Evasion]] rates against L75 content, and smaller impact on the damage taken from L75 monsters. A level 99 [[Warrior]] has more evasion than a level 75 [[Thief]]. These growth changes make old events which were once difficult, like [[Salvage]], trivial to solo. If you remember about how difficult L75 [[Nyzul Isle]] monsters were, now all monsters from that era are a cakewalk. Duoing [[Byakko]] is no longer a challenge and a wipe to him would see you greeted with ridicule.&lt;br /&gt;
&lt;br /&gt;
As of the [https://forum.square-enix.com/ffxi/threads/41117 April 2014 update] the gap for HP and MP differences between the races has been reduced. The hierarchy remains the same, but now Larry the BLM Galka has a smaller disadvantage than the significant gap in ye days of old.&amp;lt;br /&amp;gt;&lt;br /&gt;
The attribute (STR, etc) hierarchy and gap also remains the same and has not been adjusted, but is rather irrelevant. The largest gap between the best and the worst of a stat of one race to another is still ≤10. However, with equipment having upwards of +30, +40, or even +50 of an attribute it is almost completely irrelevant which race you are unlike at level 75.&lt;br /&gt;
&lt;br /&gt;
Finally, there are also new [[Merit|merit point]] caps and categories. For example, some of the [[:Category:Merit_Weapon_Skill|Merit Weapon Skills]] represent the best available option for their weapon type such as (situationally!) [[Resolution]] for Great Sword or [[Stardiver]] for Polearm.&lt;br /&gt;
&lt;br /&gt;
===Changes to Experience Points===&lt;br /&gt;
Another massive change to the game has been to the acquisition of experience points.&lt;br /&gt;
&lt;br /&gt;
A solo player may now easily obtain EXP faster than any party or merit party could at level 75. If you are using a higher tier [[Dedication|EXP band]] this translates to ‘’roughly’’ ~5,500 XP from a decent challenge monster per kill. A solo player running around is able to rapidly defeat weak Easy Prey mobs for ~500 xp a kill.&amp;lt;br /&amp;gt;&lt;br /&gt;
There are many more [[Experience_Points#Experience_Point_Bonuses|&#039;&#039;&#039;EXP Bonuses&#039;&#039;&#039;]] available now to go along with the standard XP ring or [[Corsair&#039;s Roll]]. There are even regular double EXP campaigns or double or double EXP chain point campaigns too throughout the year.&amp;lt;br /&amp;gt;&lt;br /&gt;
All of these changes accumulate into massive EXP gains. Leveling your first 99 job will not be nearly as fast as your second or third. On your march to a first level 99 many doors will begin to open which expedite future job leveling. Most notable are the key items from doing [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies of Vanadiel Missions]].&lt;br /&gt;
 &lt;br /&gt;
Almost all partying is done solo with [[Trust]] NPCs or with friends now. That or Players/RMT constantly offer power leveling (PL) services. Where you stand around AFK in a zone like [[Escha - Zi&#039;Tah]] and players defeat foes for you in exchange for gil. Which, while I despise for the decay it causes to the social structure of the game among other reasons. It is still a choice players are provided with now. Overall, waiting for groups, tanks, healers, etc for 15-60+ minutes is finally over.&amp;lt;br /&amp;gt;&lt;br /&gt;
The reward is that you may simply play at your own pace on any job or any role. No more forever alone PUPs and BSTs. [[Trust]] magic allow you to call competent NPC tanks, healers, support jobs, etc to your party and fill any empty spots.&amp;lt;br /&amp;gt;&lt;br /&gt;
For those not in the know, [[Trust]]s are intelligent NPCs the player acquires for use. These Trusts made everyone realize and then entirely forget about the garbage the old [[Adventuring Fellow]]s were.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While Abyssea parties of the past were great for providing an entire alliance with EXP they varied in quality from ~80k hour up to ~600k an hour. There is now less of a demand for experience and fewer people to party with than back in the day. Not only that, but experience bands, [[Corsair&#039;s Roll]], and the RoV key items don’t work in Abyssea. So these camps are now empty. Which is fair because a lot of [[Greater Colibri]] became lonely in [[Bhaflau Thickets]] after [[Abyssea]] parties became a thing.&lt;br /&gt;
&lt;br /&gt;
During the ToAU era [[Level Sync]] was the big XP party feature of the day. Now it is just a means for playing with a friend&#039;s lower level job.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It has also been long since the introduction of [[Fields of Valor]] and [[Grounds of Valor]]. These are floating book NPCs in various zones which grant additional EXP after defeating and then repeating the objectives they provide. These objectives are to just defeat EXP monsters in the area. They are still relevant today, and making good use of them while you level will still help you out.&lt;br /&gt;
&lt;br /&gt;
All in all, leveling is no longer a time sink. Rather, it is a leisure activity the player is provided with. A convenience which helps opens the game up to any casual experiences and remove artificial barriers. Which while certainly all positive, it is not without drawbacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
The obsoletion of parties eroded a once very social element of the game. While it is beyond naive to state that &amp;quot;leveling teaches you how to play your job&amp;quot;, it was a significant means of meeting people and socializing. That isn&#039;t to say such is impossible, but certain players may not enjoy the isolation that is now leveling. Despair not though, for while socialization doesn&#039;t simply fall into your lap anymore. It is certainly there if you are willing to try and meet people.&lt;br /&gt;
&lt;br /&gt;
====Capacity Points====&lt;br /&gt;
&#039;&#039;&#039;[[Capacity Points]]&#039;&#039;&#039; or CPs, also refereed to as &amp;quot;Job Points&amp;quot; or JPs are a new and separate type of point added to the game. Unlike merits which were 1 for every 10,000 and may be spent on any job. 1 JP is gained for every 30,000 CPs, and are only able to be spent on the job earning them.&lt;br /&gt;
&lt;br /&gt;
Capacity points primarily accumulate from defeating monsters level 96+ after you easily [[Job_Points#Unlocking_Job_Points|unlock them]]. They are also awarded from various events and repeatable quest objectives (more on this system later).&lt;br /&gt;
&lt;br /&gt;
Think of this all as [[Merit Points]] 2.0. Every job has 10 categories in which they spend their points to enhance existing abilities.&amp;lt;br /&amp;gt;&lt;br /&gt;
This is nice in itself, but the real bonus comes from Job [[Gifts]]. As you spend more job points unlock tiers of gifts. These start off as small boosts such as accuracy +5 or defense +10, but they all stack and the gifts get greater over time.&amp;lt;br /&amp;gt;&lt;br /&gt;
For example, while there are several benefits for every job. A [[Blue Mage]] gains 26 accuracy, 60 attack, and extra spell point limits from gifts. While a [[Dancer]] receives 64 accuracy and the ability to hold four extra finishing moves (9). Certain jobs which use magic also unlock spells such as tier 6 nukes or [[Death]] on [[Black Mage]], exclusively from gaining Job Points.&lt;br /&gt;
&lt;br /&gt;
Meripos (old slang for merit pts) may be gone, but CP parties are here to replace them. While gaining EXP might be very easy nowadays, gaining capacity points is not, and you will spend more time to cap than you ever did for merit points.&lt;br /&gt;
&lt;br /&gt;
====Superior Level====&lt;br /&gt;
&#039;&#039;&#039;[[Superior Level]]&#039;&#039;&#039; (Su) is a form of item level gear beyond simply being 119. Now, that does not mean Su equipment is better than non Su equipment. As always, it depends on the stats of the equipment. Superior simply means that a player must have spent a certain number of Job Points for that job in order to equip the piece. There is no damage calculation bonus or any benefit to Superior Level.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Su1&amp;quot;, &amp;quot;Su2&amp;quot;, &amp;quot;Su3&amp;quot;, &amp;quot;Su4&amp;quot;, or &amp;quot;Su5&amp;quot; is displayed on the item description near the top middle if a piece requires a Superior Level to use. The Job Points required for the corresponding tiers are 50, 100, 500, 1200, and 2,100 respectively. Yes, 2,100 is the cap for Job Points.&lt;br /&gt;
&lt;br /&gt;
*See [[Superior Level]] for Su gear and further details.&lt;br /&gt;
&lt;br /&gt;
===Economic Changes===&lt;br /&gt;
The economy has changed several times over since the ToAU era. Where it was once centralized on crafting and consumables it transitioned to a farming based economy. Players began solo/lowman farmed [[Dynamis]] or [[Salvage]] into the current day, and were primarily buying pop items or weapon upgrade currencies around the Abyssea and Voidwatch eras. Around those times, Gil was generally mocked as unimportant for most activities aside from upgrading Relics, Mythics, or Empyreans. Most of Abyssea was something a MNK with a dualboxed WHM, small group of friends, or shout (3-6+) could reasonably obtain.&lt;br /&gt;
&lt;br /&gt;
The non-rare/ex sellable equipment of the past on the Auction House was steadily replaced by a torrent of rare/ex equipment. Which had started taking place as the new direction in the Dev&#039;s minds mid-2008 with the introduction of [[ZNM|Zeni Notorious Monsters]] in Aht Urhgan as well as other new content rewards around that time such as [[Moblin Maze Mongers]] and Wings of the Goddess related events. Rare/ex items then exploded into the dominant majority from 2010-2014, within a period of Abyssea to Adoulin.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sure, there were crafted or auctionable equipment during the Abyssea era, but it was essentially inferior, niche, or soon to be replaced items created as a tribute to the economy and the new crafting system of [[Synergy]]. There were a few of the typical stat+ rings and earrings you would imagine though. As well as a quick blip on the radar from March 2012 to March 2013 of [[Abjurations#Abjuration_Sets_.28Voidwatch.2FLegion.29|level 99 abjurations]] being crafted. Until Adoulin ceased that brief comeback.&amp;lt;br /&amp;gt;&lt;br /&gt;
Seemingly from around 2015 onward though, SE decided to start implementing a rebalancing of the scales to the focus of the economy. Except, instead of summoning their inner Tanaka, they actually delivered an admirable performance with this by 2018. The first of these milestone marking a shift back to players buying their equipment from the auction house was to reboot of those aforementioned level 99 abjurations in the form of, wait for it, [[:Category:Abjurations#Abjuration_Sets_.28Escha_-_Ru.27Aun.29|119 Abjurations]]. Leading ultimately in the end to some valuable Su3/4/5 equipment as well as crafted [[JSE Necks]] which tend to represent in one way or another the best a job may use for that slot. Now players are buying items of upwards of over 100m again on the auction house which were created via [[HQ3]] synths.&lt;br /&gt;
&lt;br /&gt;
As for consumables, in mid-2015 the [[Curio Moogle]] was introduced. Long story short, everyone gets their ammo, ninja tools, medicine, and a chunk of their food from an NPC now instead of from crafting.&lt;br /&gt;
&lt;br /&gt;
Throughout the game, it has become easier to farm events such as [[Dynamis]] or [[Salvage]]. Players may now immediately reenter such events (with the aid of some [[RoV KI|key items)]] with the lockout reduced to the point of being all but removed. These currency items ([[Alexandrite]], [[Heavy Metal Plate]], etc) are also now available to be sold on the auction house. Where they were once only distributed via shouts or bazaars. Bazaaring is still somewhat commonplace due to the space limitations on the number of items you may list at once, which is still 7. Although, the days where entire zonelines would be filled with mule bazaars are over.&amp;lt;br /&amp;gt;&lt;br /&gt;
In general, upgrade items for weapons and armor are widespread and in even greater variety. At this point they are arguably the most dominant segment of the market, and are more available than ever. [[Ambuscade Rewards|Ambuscade]] has been providing players another avenue to obtain currencies ever since its introduction in late 2016. Despite this, the prices for these items remain steady as everyone makes multiple [[Ultimate Weapons]] now. To see a Dragoon with [[Gungnir]] in early 2010 was a big deal. Nowadays the same weapon while still good, but not the best of the choices; would be see as taking the easy way out.&lt;br /&gt;
&lt;br /&gt;
Finally, there is a relatively newer culture dominating the game, mercenaries. While mercs are a concept which has always existed. A player from 2005-2013 would likely be stunned at its prevalence today. Leveling, job points, any equipment, any content clears, et cetera is widely /yell spammed, forum posted, and otherwise advertised in exchange for gil payment.&amp;lt;br /&amp;gt;&lt;br /&gt;
Now, there is much which could be said about this, how it came to be; what its existence means for the community, game, and how we play it. Many of these yells, especially job points, are RMTs. Many more of them are ordinary players trying to temporarily buy and bypass their way into the game and all its fake prestige.&amp;lt;br /&amp;gt;&lt;br /&gt;
In the end though since I am the author. Naturally, I will declare it as an undeniably negative, but undeniable fact of life which should be discussed. This is not some whimsical [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop] of romanticized bounty hunting by some likable cast of players. Instead, an exploitation of the ignorant, lazy, and the lowest common denominators; furthermore, causing the gil gating of trivial or dated content, and a deterioration of the game&#039;s social cohesion. Players who gear up only to turn around and &amp;quot;help&amp;quot; others solely for their own benefit. In the end, players today are able to clear any content &amp;quot;frustrating&amp;quot; them simply by paying another to do it for them. It is optional, but widespread.&lt;br /&gt;
&lt;br /&gt;
In synopsis, Gil is more important than ever. It is now used to fast-track obtaining, upgrading, or augmenting equipment; crafting is also back with a vengeance. Once again creating important items in the game.&lt;br /&gt;
&lt;br /&gt;
====Gil Fountains====&lt;br /&gt;
There have been many of these through the ages. Each time an old favorite like [[File:Wisteria Lumber icon.png|23px|link=]] [[Wisteria Lumber]] eventually has its NPC price reduced. A new one seemingly seems destined into being.&lt;br /&gt;
&lt;br /&gt;
Back in the Abyssea era before a relatively quick patch ended the practice. Players were converting all of their [[Cruor]] (Abyssea currency similar to conquest points) into gil. Entire mule armies were constructed to exchange Cruor for [[File:Chocobo Blnk. icon.png|23px|link=]] [[Chocobo Blinkers]] and countless millions of gil. Something reminiscent to the days of fish bots in Rabao with rusty items or defeating leeches or bugards for NPCable items, and so forth.&lt;br /&gt;
&lt;br /&gt;
This idea was brought back by the Devs in December 2013 via the form of [[sparks]]. A new currency rewarded to players from completing various [[Records of Eminence]] (RoE) activities (simple repeatable quests flagged only in your menu) such as gaining exp points, defeating monsters, dealing damage, buffing players, crafting, and other common activities.&amp;lt;br /&amp;gt;&lt;br /&gt;
The idea arguably was to create a new system which occupied players. Especially newer players which would be able to buy old low level armor and weapons such as the [[File:Seer&#039;s Crown icon.png|23px|link=]] [[Seer&#039;s Crown]] or [[File:Eisenbrust icon.png|23px|link=]] [[Eisenbrust]] which were no longer really circulated on the auction house. As well as providing players a way to purchase usable items which gave weapon skill increases they may miss out on from faster leveling, their first set of iLvl equipment, or [[Rem&#039;s Tale]]s for upgrading their Artifact Equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
All which one would imagine was there to remove some barriers from newer players breaking into the endgame scene where most of the playerbase was participating.&amp;lt;br /&amp;gt;&lt;br /&gt;
Despite this, it was poorly planned. Everyone simply turned around in mass and would buy NPCable items, for example [[File:Acheron Shield icon.png|23px|link=]] [[Acheron Shield]]s. Then sell these repetitively to the NPC for a sum of upwards of 1 million gil in a single exchange before needing to gain more sparks. Which could be rapidly recapped during &amp;quot;Gain EXP&amp;quot; time phases of the weekly RoE schedule. This did also allow newer players get rolling as they often did not really know what to farm yet in order to make some easy gil.&amp;lt;br /&amp;gt;&lt;br /&gt;
All in all, while this SE sanctioned and unparalleled gil fountain benefited all players. It started a seven year stretch of eventual hyperinflation, rampant gil botting, and the rise in free capital which fueled the rise of mercs and RMT. For when the gil is unlimited, why not buy any rare/ex item you want? This all was finally patched in June 2020 with the weekly limit of one single max Spark exchange of 100,000 Sparks. Time will tell what happens with the merc scene though, but it is a safe bet that it is here to stay.&lt;br /&gt;
&lt;br /&gt;
Aside from sparks, there remains a vast variety of upgrade items farmed, sold, and bought by players. In fact, crafting materials across the market are sometimes left in unfilled or underutilized niches on the AH. Arguably though, while the economy has been opened up to be more diverse than the previous eras. It seems players will never cease to copy each other&#039;s money making methods rather than explore their own.&amp;lt;br /&amp;gt;&lt;br /&gt;
In the end, the devs seem be trying to exercise a little more caution in how gil is generated and removed from the economy.&lt;br /&gt;
&lt;br /&gt;
===Crafting Changes===&lt;br /&gt;
Around the [[Wings of the Goddess]] era a new type of craft was introduced named [[File:Portafurnace icon.png|25px|link=]] [[Synergy]]. It is very different and more involved than typical synthesis. Players feed a temperamental furnace with consumable items called Fewell to the correct elemental levels to create items. Some synths even require multiple people or crafts working with the furnace to complete. Fortunately, materials are never lost when failing a Synergy attempt.&lt;br /&gt;
&lt;br /&gt;
Synergy is required to create certain important items. For instance, the [[File:Hachirin-no-Obi icon.png|25px|link=]] [[Hachirin-no-Obi]], which is all of the old school [[Elemental Obi]]s in one piece. Yes, the [[Elemental Gorgets]] and [[Elemental Belts]] were also condensed into a single item created through synergy, the [[File:Fotia Gorget icon.png|25px|link=]] [[Fotia Gorget]] and [[File:Fotia Belt icon.png|25px|link=]] [[Fotia Belt]].&lt;br /&gt;
&lt;br /&gt;
The crafting cap for main crafts was raised to level 110 with the subcrafts being raised to 70. It is now possible to Tier 1 every synth from the 75 era. &lt;br /&gt;
&lt;br /&gt;
Additionally, [[File:Weavers&#039; Stall icon.png|25px|link=]] crafter stalls were added which provide [[Crafting#Mega_Moglification|Mega-Moglification]] (+5 skill). [[File:Weaver&#039;s Torque icon.png|25px|link=]] [[Crafting#Crafting_Torques|Crafting Torques]] were also added. Allowing a player another +2 skill. Unlike the stalls, which require a high rank in your main craft to unlock. Torques may be obtained for any craft which enables certain synths with sub crafts to be brought to a higher HQ tier.&lt;br /&gt;
&lt;br /&gt;
Quality-of-life wise, SE recently addressed several major crafting annoyances:&lt;br /&gt;
*The synthesis delay between synths has been reduced, compared to the waiting times of old. &lt;br /&gt;
*There is almost no delay between buying ingredients from the guild. &lt;br /&gt;
*The command /lastsynth was added. This allows a player to instantly repeat the last synthesis was performed.&lt;br /&gt;
:*A player must be in possession of the correct ingredients in order to commence the process.&lt;br /&gt;
*A &amp;quot;Synthesis&amp;quot; entry in the main menu was introduced, which allows a user to look through the last ten crafted recipes.&lt;br /&gt;
:*This menu will also tell the player which items they are missing, and allows them to repeat a previous synth without re-entering the ingredients.&lt;br /&gt;
*Guilds no longer are closed on certain days of the week to observe their holiday.&lt;br /&gt;
*A player may now skillup on any item up to 11 levels past its cap.&lt;br /&gt;
:*For example, this means any 99 cap synth can level players up to 110.&lt;br /&gt;
::*However, the higher above the natural cap of an item you go the progressive slower skillups become.&lt;br /&gt;
&lt;br /&gt;
Conveniently, more items have been added to the guild NPCs sales list. The higher you rank up, the more items become available for you to purchase. These items are not like some of the junk the guilds used to have. Rather, they are often important items or ones which used to be uncommon.&amp;lt;br /&amp;gt;&lt;br /&gt;
For, example [[File:Chicken Bone icon.png|25px|link=]] [[Chicken Bone]]s are now available for purchase whereas they were once something you had to procure primarily via [[Excavation]]. Other convenient items such as [[File:Animal Glue icon.png|25px|link=]] [[Animal Glue]] is purchasable now rather than needing to be synthed. These rank items also never run out of stock.&lt;br /&gt;
&lt;br /&gt;
Added in the June 2014 Version Update, purchasable crafting &amp;quot;kits&amp;quot; now allow players a guild bought option to more easily level their skills. Appropriate crystals are still required, but the kit is the only ingredient required to synth.&amp;lt;br /&amp;gt;&lt;br /&gt;
Level 5 through 50 kits are purchasable from Guild NPCs. Level 55 and 60 kits are &amp;quot;EX&amp;quot; and are only obtained via events, such as [[Login Campaign]]s.&amp;lt;br /&amp;gt;&lt;br /&gt;
Crafting kits are unique in that they are always consumed regardless if a synthesis succeeds or fails. Also it is important to note that no High-Quality results can be made when using a kit. A lot of the time is is cheaper to level up using the actual ingredients due to the price of the kits, but some people rather throw gil at something in order to finish it faster.&lt;br /&gt;
&lt;br /&gt;
Introduced in the February 2017 Version Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/52095-Feb.-10-2017-%28JST%29-Version-Update?p=591912&amp;amp;viewfull=1#post591912]&amp;lt;/sup&amp;gt;, &#039;&#039;&#039;[[Escutcheons]]&#039;&#039;&#039; or &amp;quot;Crafting Shields&amp;quot;, which directly increase ones crafting skill in their main craft. They are earned after going through various synthesis trials. They are tied into earning [[Guild Points]], and take quite a long time to finish.&amp;lt;br /&amp;gt;&lt;br /&gt;
There are four total upgrades to the shields, with the fourth stage being much more demanding than the previous stages combined. However, the reward of increasing High-Quality synthesis rates from this final stage is a big deal.&lt;br /&gt;
&lt;br /&gt;
If you were primarily a crafter or just enjoyed crafting then this is potentially an exciting time for you.&lt;br /&gt;
&lt;br /&gt;
=== Social and Event Changes ===&lt;br /&gt;
21-24 hour HNM camping is gone and there are no more HNMLSs. [[King Behemoth]], [[Nidhogg]], and [[Aspidochelone]] are now forced pops using items that you indirectly get from their respective [[Themis Orb]] BCNM fights or [[Login Campaign]]s, even then they are mostly irrelevant now.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Tiamat]], [[Dark Ixion]], [[Sandworm]], [[Vrtra]], and various other HNMs have not had their conditions changed, but there is little incentive to camp them. Aside from Cashmere, their drops are not worth much if any gil. Even Tiamat’s {{ItemIcon|Herald&#039;s Gaiters|25px}} [[Herald&#039;s Gaiters]] were replaced by a [[Crier&#039;s Gaiters|rare/ex version]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Some people love these changes and some are still itching for the Fafnir ToD that will never come, but this  is a new age. Every large shell that exists is an event or social shell. That being said, you may now equip and talk to two linkshells at once. Using either Cntrl + X or /l2 allows you speak to the second shell while cntrl + l or /l remains the first.&lt;br /&gt;
&lt;br /&gt;
[[Abyssea]] was the expansion set which accompanied the level cap increase and dramatically restructured linkshells. Everything in Abyssea may be soloed nowadays though, but the event was overall always friendly to a good party rather than demanding an alliance. Which further lead to the downsizing of the average linkshell size. The level cap went up and old content became easier. There was less justification for linkshells that could pull more a full alliance of players since it was not needed. Some managed to adapt and hang on, but they were the exception rather than the rule. This has also led to a lot of multiboxing, which is more prevalent than ever before.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abyssea was followed by [[Voidwatch]], which is an event that required an alliance of specific jobs for maximum efficiency. This is soloable now, but was done either by an event shell or more popularly by shout groups.&amp;lt;br /&amp;gt;&lt;br /&gt;
Shout groups? Those things that wipe to [[Hakutaku]] five times after two mages Sneak and Invis a full alliance through the [[Den of Rancor]] because no one has powders or oils? &amp;lt;br /&amp;gt;&lt;br /&gt;
Well, the world has changed. There will always be subpar players responding to shouts. Just as there will always be content that you won&#039;t want to do with just any bum off the street. Nevertheless, most of the content in game can be and is done by a group of friends or strangers. Depending on the population of your server. All of this PUGing is aided by the newer /yell command which functions as a multizone shout.&amp;lt;br /&amp;gt;&lt;br /&gt;
Moreover, recruiting linkshells are still something seen in /yells, but with the addition of [[Linkshell Concierge]] NPCs, players may now store their shell in these NPCs for others to pick up.&lt;br /&gt;
&lt;br /&gt;
Introduced in 2012, [[Legion]] was the arguably the last event created which catered to the hardcore event linkshell. Where upwards of 18-36 people could contribute to fights against serious Notorious Monsters.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Seekers of Adoulin]] saw alliance content brought back initially in the form of [[Delve]]. Players would have to fight their way through notorious and lesser monsters to get to a very challenging mega boss. This was the norm for awhile as players were grabbing drastically stronger equipment from this content. Once obtained, linkshells and even shouts were running with less than an alliance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Not too long after, SE started scaling Delve and other events by the number of players. This essentially rewarded players more for forming smaller parties. Generally, it became counterintuitive to bring larger groups. This HP scaling has cascaded into many, but not all newer events. Anymore, content is designed with a focus around six players or less.&lt;br /&gt;
&lt;br /&gt;
Today the content in focus would be [[Odyssey]], [[Omen]], [[Escha]], [[:Category:High-Tier Mission Battlefields|High-Tier Mission Battlefields]], [[Dynamis - Divergence]], [[Unity]], and other older events like [[Vagary]], [[Delve]], [[Alluvion Skirmish]], and [[Sacred Kindred&#039;s Crest]] fights. There is a lot of things to do as SE continues to tie older content like [[Legion]], and [[VNM]]s into important synthesis recipies or item upgrades. Moreover, SE regularly releases [[:Category:Adventurer Campaigns|Adventurer Campaigns]] each month. Which tend to incentivize players into participating in older content.&lt;br /&gt;
&lt;br /&gt;
For those unfamiliar with those previously stated events. They will be discussed further in the events section.&lt;br /&gt;
&lt;br /&gt;
=== Job Balance ===&lt;br /&gt;
The opening of the [http://forum.square-enix.com/ffxi/forum.php Offical Forums] has led to more direct conversation between the players and the Developers, at least for the Japanese players. Yet, it has not been very useful when it comes to fixing things other than spelling errors; as the Localization subforum is rather outstanding. Nevertheless, there is an inevitable conflict between the Devs&#039; job concepts and the players&#039; job concepts. The Devs have been entirely unyielding, and I cannot think of a single player suggestion which would affect game balance that has been implemented, at least from the NA community. The official forums opening did herald a new level of communication between the Dev team and the playerbase, but it was mostly so they could tell us to screw off more directly.&amp;lt;br /&amp;gt;&lt;br /&gt;
Despite all of this, the forums have been useful in understanding what the Developer&#039;s ideas for different jobs are. Their goal is not to balance the damage these jobs do, but rather to &amp;quot;&#039;&#039;balance&#039;&#039;&amp;quot; their utility. SE has long been taking the stance of emphasizing on and creating differences between the jobs. &lt;br /&gt;
&lt;br /&gt;
For instance, the Devs seem content to give [[Thief]] relatively little unique utility besides [[Treasure Hunter]]. This is intentional as they feel Treasure Hunter and a some enmity control is the real deal. Sorry Thieves, but to be fair the job is now capable of putting out an impressive amount of DPS. Especially when closing a skillchain with a [[Sneak Attack]] or [[Trick Attack]] stacked weapon skill. Which is the point, the Devs are not aiming for everyone to posses similar damage potential. Although often being in futility, they are attempting to encourage certain jobs to be preferred or accepted for certain content, situations, or setups.&amp;lt;br /&amp;gt;&lt;br /&gt;
Overall between Damage Dealers, SE seems to be aiming to contrast the generally higher damage potential of 2H DDs, with their increased need for buffs and abilities to reach this potential. While 1H DDs tend to have a higher floor but a lower damage ceiling potential. For other jobs with less utility, the waters get a bit murky. Version 2 of this guide saw BLMs magic bursting NMs to be one of the most in demand tactics for the time, but now as of Version 3, BLMs are arguably forgotten, unnecessary, and without any real unique value.&lt;br /&gt;
&lt;br /&gt;
Philosophy on how to achieve balance has shifted in other ways as well. SE judiciously introduces equipment for certain jobs and not others. While also adding &amp;quot;gimmicks&amp;quot; into content to encourage or mandate the inclusion of certain jobs. Such as, a Thief could be seen as mandatory for an [[Odyssey]] group. Not only for Treasure Hunter, but to also for the use of Thief&#039;s Tools to open chests/spawn mimics.&lt;br /&gt;
&lt;br /&gt;
In order to keep the level cap at 99 the choice was made to give armor [[item level]]s, and progressively over time the stats have creeped up. At level 75 the stats on the {{imgpop|[[Ares&#039; Cuirass]]|Ares&#039; Cuirass description.png|link=}} was considered to be in the top tier. Nowadays, the remake of it, {{imgpop|[[Sulevia&#039;s Platemail +2]]|Sulevia&#039;s Plate. +2 description.png|link=}}, is situational at best despite massive stat increases. Generally, outside of certain job specific armor, there is a &#039;&#039;general&#039;&#039; pattern of lower Haste, Accuracy, Dexterity, and Physical or Magical Evasion on 2H DD equipment compared to 1H DD armor which will comparatively lack STR, VIT, Attack, and so on.&lt;br /&gt;
&lt;br /&gt;
Finally, there is the eternal discrepancy between job balance, game balance, and player strategies. Common endgame strategies for right now, as always, focus on efficiency or often simply just cheesing content. That is to say rather than deal with monster mechanics players rather choose to avoid them whenever possible. For example, players creating [[Aeonic Weapons]] simply just gather some well enough equipped Summoners, buff up their avatars, {{icon|SP}} [[Astral Conduit]] with a Geomancer {{icon|SP}} [[Bolster]]ing, and spam blood pacts for a win in about a minute or so. Subsequently, it is rather rare to see players tackle certain content in any way besides this anymore. Now this does not work for all battles, but the point stands.  Meanwhile, Summoners are held in little esteem or consideration outside of these tactics when they do have a good deal to offer towards alliances or certain content.&amp;lt;br /&amp;gt;&lt;br /&gt;
As a result, many players find themselves excluded because of popular strategy. There is nothing truly wrong with &#039;&#039;almost&#039;&#039; any job in this game for most fights, but it would be fair to say players are simple followers when it comes to strategy. They do not bother with valid or superior substitutes in their setups, and want to simply churn and burn. This leads to players without a solid grasp to feel insecure or intimidated at forming groups. Furthermore, it causes others to decry balance or false exclusion when the issue is not the jobs themselves, but how they are used or abused against certain content. Players do need to be aware of their contributions or lack there of to a group. Otherwise, do not let the common absolutism of the community stop you from succeeding or enjoying.&lt;br /&gt;
&lt;br /&gt;
=== Quality of Life Adjustments ===&lt;br /&gt;
SE has changed many things for the better and relieved various annoyances. Many of these changes are to the nature of, &amp;quot;Why didn&#039;t you do that before?&amp;quot; adjustments.&amp;lt;br/&amp;gt;&lt;br /&gt;
While some of the changes are a result a smaller server populations or to please more casual players, keeping them subscribed. Depending when you quit, any of these may be new:&lt;br /&gt;
&lt;br /&gt;
* There are now &#039;&#039;10&#039;&#039; different storage locations, all with a maximum capacity of 80. Five of them are available to you when you are in the field; though you may only equip items from five: Inventory, Wardrobe, Wardrobe 2, 3, and 4. &lt;br /&gt;
:*Refer to the brief &#039;&#039;&#039;[[Inventory 101]]&#039;&#039;&#039; guide for more details.&lt;br /&gt;
* As of July 2016, Wardrobe 3 and Wardrobe 4 are available as a paid feature. The cost is an additional $2 per month for each of these wardrobes, with the total cost being $4 per month for both.&lt;br /&gt;
:* If purchased, the wardrobes are unlocked for all characters on that Square-Enix Account.&lt;br /&gt;
::*If an inactive player has items in Wardrobe 3 or 4 and returns during a free campaign. They will be unable to access Wardrobe 3 and 4 unless they resubscribe.&lt;br /&gt;
:*As of the [https://forum.square-enix.com/ffxi/threads/57010 July 2020 Final Fantasy XI Digest], more inventory expansion is planned, but as a paid feature.&lt;br /&gt;
* The &amp;quot;Storage&amp;quot; location is now accessible from any [[Mog House]]. You no longer need return to your home nation to access it.&lt;br /&gt;
:*Unfortunately, you may not access it at Nomad Moogles.&lt;br /&gt;
* [[Porter Moogle]]s will hold your equipment, as long as it isn&#039;t augmented.&lt;br /&gt;
:*Storable items have the corresponding slip listed on the item&#039;s page here on BG.&lt;br /&gt;
*[[Ephemeral Moogle]]s which store your crystals.&lt;br /&gt;
* Items such as ores and logs now stack up to 12. Some items now also stack to 99 instead of only 12.&lt;br /&gt;
* All auction houses now connect to the same AH.&lt;br /&gt;
:*Listing fees are now capped at 10,000 gil as well.&lt;br /&gt;
:*There is still a item listing limit of seven.&lt;br /&gt;
* Items now stay on the auction house for a week instead of days before being sent back to your delivery box.&lt;br /&gt;
*When Ahing an item, the recent sales window will now pop up to reference.&lt;br /&gt;
* Currencies for upgrading [[Ultimate Weapons]] are now available on the auction house instead of only via Bazaaring.&lt;br /&gt;
* [[Shemo]], [[Shami]]&#039;s new friend next to him in [[Port Jeuno]] will allow you to convert various seals at a 3:1 ratio. E.g. 3 [[Beastmen&#039;s Seal]]s are now 1 [[Kindred&#039;s Seal]].&lt;br /&gt;
:*Either of them also store your unused seals. Yes, for those newer returnees, stacks of seals used to clog up inventories for years.&lt;br /&gt;
* [[Curio Vendor Moogles]]! These little guys sell most of the consumables you ever wanted. From Ninja Tools and ammunition to foods, medicines, and even keys for coffers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* /lockstyle. Now you can have the appearance of your favorite subligar anytime while not actually wearing it. Located within the macros submenu.&lt;br /&gt;
* Equipment sets. SE has given everyone the ability to create 100 different sets of gear which can then be called within macros.&lt;br /&gt;
:*This is no &amp;quot;Spellcast” (a relic of the past) or “Gearswap” (replaced it), but it provides players without Windower the ability to equip whole sets in a single macro line.&lt;br /&gt;
* You may compare a piece of equipment in your inventory to the one you are wearing one for a side-by-side comparison.&lt;br /&gt;
:*Highlight the desired slot and press the right &amp;quot;Ctrl&amp;quot; key while in your equipment menu to do this.&lt;br /&gt;
* They&#039;ve added some new emotes. Specifically, [[Job Emotes]] (obtained upon hitting level 30), [[/sitchair]], and dances you may do (/dance1, /dance2, /dance3, /dance4).&lt;br /&gt;
* You may now turn off your head armor (I think the JPs wanted it?) and look at maps to zones you aren&#039;t in.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Geomagnetic [[Waypoint]] teleports have been added from Jeuno, Norg, Rabao, Selbina, and Mhaura to each other and to Waypoints in many outdoor and dungeon areas from the core game, Zilart, and Promathia areas. You spend kinetic points to use this, obtained from crystals and clusters exchanged to the town Waypoints.&lt;br /&gt;
:* [[Seekers of Adoulin]] added more Waypoints into the mix for teleportation throughout the expansion, to and from Jeuno, and to the starter nations.&lt;br /&gt;
* [[Home Point]] warps! Waypoints were great in their own right until SE later allowed for warping directly between any of these all over the game. Simply walk up and select one to unlock the location for warping.&lt;br /&gt;
:*Home Points were even added outside every battlefield so you can quickly return to places like the [[Chamber of Oracles]], [[Sky]], or [[Caedarva Mire]]. There are currently 100+ throughout the game.&lt;br /&gt;
:*Teleportation is free within the same city, 500 gil to farther points, and 1,000 gil to Home Points in dungeons/field areas.&lt;br /&gt;
* [[Mount]]s have been introduced which consume no inventory, run at Chocobo speeds, and may be called from anywhere in the field, but not in dungeon areas.&lt;br /&gt;
* Maps previously only obtainable via quests have now been added to each city&#039;s [[Map Vendor]]. No more getting lost!&lt;br /&gt;
* The Runic Portal in Whitegate no longer requires a permit. You can pay to use it right at the portal.&lt;br /&gt;
* [[Widescan]] can now be used by all jobs/levels. It is not as large as the widescan RNG or BST has, but it works for most purposes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Many missions and quests such as the ones for AF, CoP, or ToAU have had their real day waits changed to a game day wait.&lt;br /&gt;
* [[Sagheera]] now takes one game day to upgrade armor now instead of a full conquest update.&lt;br /&gt;
*Players no longer need to rent a room with the NPC outside, simply run inside.&lt;br /&gt;
* No more trips to Nashmau to exchange Imperial currency! You can select how many coins you want directly at the coin NPC.&lt;br /&gt;
* Crafting delay and guild salesroom delay have both been eliminated.&lt;br /&gt;
* Skilling up has been made easier from [various items, Skill Up Food, trusts, and key item rewards. Skill up parties are only a memory.&lt;br /&gt;
:*On top of that, Parry and Guard now skill up from evaded hits, and not only from occurring.&lt;br /&gt;
:*See the [[Skill Increase Rate]] page for some more info.&lt;br /&gt;
* [[Besieged]]&#039;s rewards were substantially increased, and is now a monthly [[RoE]] objective related to [[A.M.A.N. Trove]].&lt;br /&gt;
* Elemental Staves, Gorgets, Belts, and Obis all now have a single universal item; four things to carry instead of 32.&lt;br /&gt;
* Help texts have been added to certain items. Examples include the exact effects to foods to the text and [[Automaton]] Attachments now list their powers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*UI changes! Cursor colors over a monster when selecting a sub target for a spell or ability will glow purple, yellow, or red depending on if you are in range, almost in range, or out of range.&lt;br /&gt;
:*Chat logs can be split into two windows either vertically or horizontally and are resizable.&lt;br /&gt;
:*The area of effect for self targeting abilities may also be displayed for players.&lt;br /&gt;
:** New high definition icons are accessed by going to the Config Misc. window. &lt;br /&gt;
::*Icon Type should be set to 1 in order to use the new icons.&lt;br /&gt;
:*Timestamps, for those that do not use Windower.&lt;br /&gt;
:*The ability to send a tell or invite someone in the chat log directly.&lt;br /&gt;
::*Expand the chat log as you normally would to read through it, highlight over the speaking player, press enter to display the new submenu, and select the desired option.&lt;br /&gt;
:*The ability for a player, especially a Mage to a Tank or DD to see a players buffs/debuffs at all times with /focustarget &amp;lt;name&amp;gt;.&lt;br /&gt;
:*Most important is the addition of game timers to status icons. This will display the time left on a buff like players always had with Windower. However, it also shows the remaining time on a debuff such as Terror, Stun, Sleep, Charm, etc.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Base movement speed was increased by 25% in the December 2013 update. &lt;br /&gt;
:*Movement speed equipment now increases speed relative to the new base.&lt;br /&gt;
* There are now more sources of Movement Speed.&lt;br /&gt;
:*{{imgpop|[[Sprinter&#039;s Shoes]]|Sprinter&#039;s Shoes description.png|link=}}.&lt;br /&gt;
:*[[Fleet Wind]] from a [[Summoner]] (overwrites those shoes) and [[Bolter&#039;s Roll]] from a [[Corsair]], which stack with gear.&lt;br /&gt;
:*There are now +12~18% equipment options for all jobs. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Party NPCs named [[Trust]]s have been added. These summonable NPCs fill up party slots when you are with less than six players.&lt;br /&gt;
:*Unlockable at level 5. They cost 0 MP to summon, and may be summoned in most areas except for most instanced zones like [[Salvage]]. &lt;br /&gt;
:*You may have 3-5 of them out at once (more are rewarded for completing [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies Missions]]), and they fill tanking, healing, support, and damage dealing roles. There are 100+ NPCs which may be unlocked.&lt;br /&gt;
:*Trusts can be used in many mission battlefields, including limit break battlefields.&lt;br /&gt;
:*The patches in June and July 2014 made Trusts summonable in parties (including Level Sync), but only the party leader may summon them and they can not be used in Alliances.&lt;br /&gt;
:*The AI of even the same jobs for Trusts has been customized by the Devs. So trusts like [[Mihli Aliapoh]] uses Afflatus Solace and [[Ayame]] will open skillchains based on your last Weapon Skill.&lt;br /&gt;
&lt;br /&gt;
==Returning==&lt;br /&gt;
&lt;br /&gt;
If you choose to return to the game, before you read any further you will need to do these things:&lt;br /&gt;
*[http://www.playonline.com/ff11us/download/media/install_win.html Download the game]&lt;br /&gt;
* Buy [https://store.na.square-enix-games.com/en_US/product/280817/final-fantasy-xi-ultimate-collection-seekers-edition-pcdownload The Ultimate Collection Seekers Edition] of the game.&lt;br /&gt;
:*[[Rhapsodies of Vana&#039;diel]] and [[The Voracious Resurgence]] are included free with the game.&lt;br /&gt;
* Create [http://www.square-enix.com/na/account/ a Square Enix ID].&lt;br /&gt;
*Log In to with your SE ID to the Account Management, and register your game.&lt;br /&gt;
:*Yes, the download is free, but the game must be bought and registered. &lt;br /&gt;
* Log In. Welcome back! Now the fun begins.&lt;br /&gt;
:*&#039;&#039;&#039;See Sekuroon/Sekundes [[Install Guide]] for a visual walk-through.&#039;&#039;&#039;&lt;br /&gt;
::*This guide also covers any other related details as well as creating a trial account.&lt;br /&gt;
&lt;br /&gt;
*Read the &#039;&#039;&#039;[[Quickstart 1-119]]&#039;&#039;&#039; guide for recommendations on how to get back into the swing of things. This Returning to Vana&#039;diel guide is more about examining the changes and newer content to the game; in order to avoid overlap between the guides.&lt;br /&gt;
&lt;br /&gt;
===Records of Eminence===&lt;br /&gt;
[[Records of Eminence]] was released in the December 2013 update. It is an extensive series of &amp;quot;Objectives&amp;quot; you are able to activate in your Quest Menu after completing the &#039;&#039;&#039;[[Records of Eminence (Quest)]]&#039;&#039;&#039;. Experience Points, Merit Points, [[Capacity Points]], and a currency called [[Sparks]] are the general rewards. Sometimes {{ItemIcon|Copper Voucher|26}} [[Copper Voucher]]s are also rewarded, which function as a means to exchange for other currencies in the game such as Conquest Points, Imperial Standing, Assault Points, etc. Some objectives are repeatable, while some are not and provide one time rewards.&lt;br /&gt;
&lt;br /&gt;
Objectives range widely, from healing HP, taking damage, and dealing damage; to defeating enemies in certain zones, leveling jobs, passively obtaining crystals, to [[HELM]] activity in certain zones. You may have up to 30 different objectives active at a time. Sparks may also be traded for low level armor or weapons, as well as item level 117 weapons and armor for new players. Not to mention a set of level 115 armor which increases skillup rates for magic and combat skills which also may come in handy.&lt;br /&gt;
&lt;br /&gt;
Most important for new and returning players are the Tutorials objectives. Through a range of activities you will receive upgrade items, equipment, Trusts, Kupons (trade these for equipment), and currencies which significantly help you along the way. If you are a returning player that made progress through the game you can earn an enormous amount of EXP and Sparks instantly by flagging mission objectives. Which will reward you with free EXP to the job you are on as well as a Merit Points as well as a bonus to future [[Capacity Points]] earned.&lt;br /&gt;
&lt;br /&gt;
More specifically, new/returning players should reference the &#039;&#039;&#039;[[Intermediate RoE]] Guide&#039;&#039;&#039;. Completing the Intermediate Records of Eminence Objectives will reward a new player with a full set of 119 [[Reforged Artifact Armor +1]]. Don&#039;t stress over which job you exchange it for. After you get up to speed, it is vastly easier to obtain further reforged +1 sets for any other job.&lt;br /&gt;
&lt;br /&gt;
===Where to Start===&lt;br /&gt;
Be sure to reference the &#039;&#039;&#039;[[Quickstart 1-119 Guide]]&#039;&#039;&#039; for an overall path to take right after creating your character.&lt;br /&gt;
&lt;br /&gt;
You will want to unlock &#039;&#039;&#039;[[Trust|Trusts]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Records of Eminence]]&#039;&#039;&#039; (RoE) first thing. They are quick and easy to unlock.&lt;br /&gt;
&lt;br /&gt;
Once that is unlocked, simply running through the &#039;&#039;Tutorial&#039;&#039; section in RoE (under quests → objective list) will start awarding you Trusts in the form of items you trade to one of the Trust Initiative NPCs to unlock. RoE will be your main squeeze, complete the basics section under tutorial in RoE. You will be glad that you did later.&amp;lt;br /&amp;gt;&lt;br /&gt;
As mentioned before, you can buy and NPC items like the [[Acheron Shield]] for quick gil to fund your adventures. Be mindful of the weekly Spark limit. You may spend 100,000 a week, and it resets on Sunday JP Midnight.&lt;br /&gt;
&lt;br /&gt;
There are [[Linkshell Concierge]] NPCs around which hold different stocks of linkpearls from mostly social LSs seeking members. These NPCs each have their own inventory of pearls so you may need to go to area like Jeuno or Adoulin to find more. Also, any server maintenance clears the stock from the NPC which must then be traded again. Otherwise, /yell ing for a shell may yield results too. Don&#039;t be afraid to get out there as this is not a single player game.&lt;br /&gt;
&lt;br /&gt;
=== XPing===&lt;br /&gt;
If you are starting over fresh with the Ultimate Seekers Edition, I recommend entering your {{ItemIcon|Destrier Beret|27}} {{imgpop|[[Destrier Beret]]|Destrier Beret description.png|link=}} code to speed up your 1-30 travels.&amp;lt;br /&amp;gt;&lt;br /&gt;
You can do this by going to the SquareEnix Account Management system (see above), logging in, clicking &amp;quot;Select Service&amp;quot; (lower left) -&amp;gt; FFXI -&amp;gt; &amp;quot;Add a service account&amp;quot; (mid-right). Alternatively, [https://secure.square-enix.com/account/app/svc/accPol this link] might work if you&#039;ve logged in recently. &lt;br /&gt;
&lt;br /&gt;
What&#039;s that? &amp;quot;Add a service account&amp;quot; doesn&#039;t sound like the button you&#039;d hit to input a code for an in-game item? Ladies and Germs, this is Square Enix! &lt;br /&gt;
&lt;br /&gt;
At any rate, this is a really neat head armor, but don&#039;t worry too much about it. Take this Beret, your Trusts, RoE objectives, and go find [[Fields of Valor]] or [[Grounds of Valor]] missions appropriate for your level (or weaker, as long as you still get XP), then grind through them and hit level 30!&lt;br /&gt;
&lt;br /&gt;
As for where to level, see the &#039;&#039;&#039;[[Fantastic EXPs and Where to Find Them]]&#039;&#039;&#039; guide.&lt;br /&gt;
&lt;br /&gt;
===And then?===&lt;br /&gt;
Once you have leveled up you can get some level 99 ilvl 117 gear with [[Sparks]]. These are great for holding you over, and anyone familiar with the [[Abyssea]] era will remember the pink gear. You may not be getting it in the pink this time, but this starter gear still would not win any awards for looks. At least you can make lockstyle sets this time.&lt;br /&gt;
&lt;br /&gt;
As mentioned, it would then be a good idea to complete the RoE &amp;quot;Intermediate&amp;quot; category. See: [[Fresh_99/RoE_Intermediate_Quest/119_Gear_Guide|This Intermediate RoE Guide]] for a walk through. From there [[Ambuscade]] weapons and armor will likely be any players next best bet. As well as working on your job spefic [[Reforged Armor]]s. Make friends. Do stuff. Play the game. &lt;br /&gt;
&lt;br /&gt;
Overall, the 1-119 guide covers &amp;quot;endgame&amp;quot; progression better as that is outside the scope of this guide. While it is also putting everything in a nutshell; reference the &#039;&#039;&#039;[[Job Guides]]&#039;&#039;&#039; section of the wiki. It includes a list of job specific guides which will hopefully give you a better idea of what to put your time towards.&lt;br /&gt;
&lt;br /&gt;
Next, lets discuss content additions and changes over the years.&lt;br /&gt;
&lt;br /&gt;
==Current / Relevant Events==&lt;br /&gt;
---End of V3 updates thus far---&lt;br /&gt;
===Abyssea===&lt;br /&gt;
&#039;&#039;&#039;[[Abyssea]]&#039;&#039;&#039; was released in 2010 alongside the level cap increase and became the most popular event in the game as it displaced almost all old content. It is a set of 10 zones connected to Bizarro-Vana&#039;diel by [[Cavernous Maw]]s. There&#039;s not actually much more to the story than that.&amp;lt;br /&amp;gt;&lt;br /&gt;
Players set ridiculously buffs compared to what they had ever seen in the past, named Atmas. For example, [[Atma of the Razed Ruins]] grants 50 DEX, +30% Crit Rate, and +30% Crit Damage, and players may set up to three Atmas at a time.&amp;lt;br /&amp;gt;&lt;br /&gt;
Here is also where we saw equipment start to gain bigger and more unusual stats. Haste and Store TP on the same {{imgpop|[[Goading Belt|belt]]|Goading Belt description.png|link=}} was remarkable to veteran 2H DDs who were still running around with {{imgpop|[[Swift Belt]]s|Swift Belt description.png|link=}}. Cure potency +5% and auto refresh as a set bonus on a pair of hands and feet? Woah there buster, keep those stats in your pants. Yes, while nothing compared to equipment of today. These were big and scary changes to players after so many years of smaller stats and horizontal progression.&lt;br /&gt;
&lt;br /&gt;
There were several new mechanics introduced in that era such as [[Staggering]] which required players to perform specific actions to significantly increase drop rates of items and key items. This mechanic carried over into future events such as [[Voidwatch]].&amp;lt;br /&amp;gt; &lt;br /&gt;
Abyssea was once the best way of gaining EXP. With 18 man parties running around defeating a field of monsters. If you can picture that, but if you never experienced it then you likely never will as EXP boosts don’t function in Abyssea so players no longer go there for XP.&amp;lt;br&amp;gt;&lt;br /&gt;
While the equipment from Abyssea was once the endgame goal for many it is now outdated. However, Abyssea always remains as part of the process of creating [[Empyrean Weapons]] and for the base Empyrean Armor which is [[:Category:Reforged Empyrean Armor|upgradable to iLvl 119]].&lt;br /&gt;
&lt;br /&gt;
===A.M.A.N. Trove===&lt;br /&gt;
[[A.M.A.N. Trove]], sometimes SE gets some strange ideas, and sometimes they just recycle them. For anyone old enough to remember the old BCNM 50, [[Treasure and Tribulations]], SE essentially made it into an event of Russian roulette.&amp;lt;br /&amp;gt;&lt;br /&gt;
Eight boxes load with one in the middle. Players may run right in and open the middle chest, but they will almost never get anything of value. Each chest opened disappears adds spoils to the middle spoils chest. Players are clued to the value of these spoils by one of three noises the chest makes. Meanwhile, one of the chests is a mimic, and it does cast the spell Death. With a great deal of effort, players may beat the mimic and the spoils chest will reload, but most players just do this solo or with their mules and homepoint if one pops.&lt;br /&gt;
&lt;br /&gt;
Players must preform monthly A.M.A.N. Trove related [[Records of Eminence]] objectives to be rewarded [[Silver Voucher]]s which are exchanged with [[Greyson]] for an entry orb. One such &#039;&#039;fun&#039;&#039; objective is to participate in not one, but two [[Besieged]]. Yup. Besieged. Others are simple, such as putting an item on the Auction House.&lt;br /&gt;
&lt;br /&gt;
Rewards include Gil, Capacity Points, various upgrade materials, weapons, and armor. Including rare items such as {{imgpop|[[Shamash Robe]]|Shamash Robe description.png|link=}} and others such as Reisenjima rewards.&lt;br /&gt;
&lt;br /&gt;
===Ambuscade===&lt;br /&gt;
&#039;&#039;&#039;[[Ambuscade]]&#039;&#039;&#039; was released in 2016. Unlike other content the monsters and certain rewards change every month with the version update. Additionally,   accumulated points do not carry over and are reset each month. Players may obtain [[Ambuscade Weapons|weapons]], a variety of item level 119 armor (up to +2 versions), and items through this event such as [[JSE Capes]].&amp;lt;br /&amp;gt;&lt;br /&gt;
The final version of the ambuscade weapons are rather easy to complete with the only issue being the need of a [[Pulse Weapon]]. Once completed, many of these weapons represent the best option players have aside from completed [[Ultimate Weapons]]. Newer or returning players will find that the second to last stage of these weapons is also going to be better than anything else they have access to, and there is no barrier in building those outside of completing Ambuscades.&amp;lt;br /&amp;gt;&lt;br /&gt;
The armor rewards are also going to be upgrades for new players, and certain pieces for certain jobs represent the best options they have access to for certain sets. For a random example, the {{imgpop|[[Jhakri Cuffs +2]]|Jhakri Cuffs +2 description.png|link=}} are the best [[Savage Blade]] hands available for a [[Blue Mage]] outside of some ultra rare [[Dark Matter]] augment on [[Herculean Gloves]].&lt;br /&gt;
&lt;br /&gt;
Ambuscade is also one of the more popular forms of accumulating [[Gil]]. Healthy quantities of [[Ultimate Weapon]] creation materials may be purchased through the event. Predictably, you are limited, in the amount of each material that you may purchase each month. Some materials even cycle, and are not available every month.&lt;br /&gt;
&lt;br /&gt;
See: [[Ambuscade Rewards]].&lt;br /&gt;
&lt;br /&gt;
===Battlefields===&lt;br /&gt;
New battlefields have been added using orbs obtained from [[Sacred Kindred&#039;s Crest]]. These are reissues of several of the old BCNMs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Old era end game fights such as the Ark Angels and Divine Might have been updated with level 99-119+ versions known as &#039;&#039;&#039;[[High-Tier Mission Battlefields]]&#039;&#039;&#039;. Entry into these BCNMs simply require a Key Items purchasable for a mere 10-15 merit points. These fights have 5 difficulty levels, with a higher chance at better rewards for harder difficulties. These battlefields drop items called Rem’s Chapters which are required to turn in for [[Reforged Armor]]. These battlefields also are the main source for [[Beitetsu]], [[Riftborn Boulder|Riftborn Boulders]] and [[Pluton|Plutons]] which are required items for upgrading [[Ultimate Weapons]].&lt;br /&gt;
&lt;br /&gt;
===Delve===&lt;br /&gt;
&#039;&#039;&#039;[[Delve]]&#039;&#039;&#039; was released in 2013 and induced an exciting world of butthurt. Players could easily obtain weapons better than every Relic, Empyrean, and Mythic in the game (at the time) in several runs not actually doing the content. It drops a currency known as [[Plasm]] which can be used to buy any item from a monster you have previously defeated once. Players would go in and just kill weak normal mobs as a shout alliance before people became knowledgeable and strong enough to do the content. In several runs of killing mobs for 50 plasm a kill out of the 30,000 needed, players all killed the dreams and hopes of the old school elite. &amp;lt;br&amp;gt;&lt;br /&gt;
SE eventually remedied this by allowing upgrades to the [[Ultimate Weapons]] much later and then remedied it again some time later by properly powering these weapons through one last upgrade.&amp;lt;br&amp;gt;&lt;br /&gt;
Nowadays Delve is useful for newer players to gear up and for the materials/gil it provides. Gathering plasm is also required for making the powerful [[Ergon Weapons]].&lt;br /&gt;
&lt;br /&gt;
=== Dynamis ===&lt;br /&gt;
&#039;&#039;&#039;[[Dynamis]]&#039;&#039;&#039; was re-worked dramatically in 2011.&lt;br /&gt;
*Instead of the zones being reserved for one entry at a time, all Dynamis zones are now shared without a limit on concurrent participants.&lt;br /&gt;
**As such, the [[Timeless Hourglass]] is no longer used. Instead, a Key Item is now required called the [[Prismatic hourglass]].&lt;br /&gt;
***This permanent key item can be purchased for 50,000g from a Goblin near the entrance of [[Davoi]], [[Beadeaux]], or [[Castle Oztroja]].&lt;br /&gt;
***Maps are also purchasable from these goblins.&lt;br /&gt;
*With all of the available level increases, Dynamis is typically now a solo event.&lt;br /&gt;
*A player may now &amp;quot;[[Weakness Targeting|Proc]]&amp;quot; a weakness on every dynamis monster which raises the drop rate of currency and items when successfully done.&lt;br /&gt;
**Proc information can be found on the [[Dynamis]] page.&lt;br /&gt;
*The time limit per entry is one hour, with up to one additional hour available with 4 available time extensions similar to before.&lt;br /&gt;
*Monsters are no longer pulled in waves causing subsequent spawns. They are now all roaming and are on typical respawn timers of five minutes.&lt;br /&gt;
**All monster positioning has been changed due to this.&lt;br /&gt;
*The following armor sets have been added, which require base pieces to enhance.&lt;br /&gt;
**[[Reforged Relic Armor]] (iLevel 109 and iLevel 119 versions)&lt;br /&gt;
*Progression in the [[Rhapsodies of Vana&#039;diel]] storyline allows a player to enter Dynamis once per real life earth hour instead of the three day earth time wait.&lt;br /&gt;
*Zone bosses have been changed and &amp;quot;Arch&amp;quot; versions have been added, see the [[Dynamis]] page for more details.&lt;br /&gt;
&lt;br /&gt;
==== Dynamis - Divergence ====&lt;br /&gt;
Remember when SE had an event named Dynamis? Then they decided to completely rework the event so that it was nothing like the original? Yeah, well now they brought back the original with a few twists as a new event. Statues have eyes which change every few moments now, These eyes determine the resistances of the foes they spawn, which is different in each zone. For example, in Divergence - San d&#039;Oria, pulling a blue eyed statue will see all spawned mobs with -75% physical damage taken and +25% magical damage taken. Green eyed statues do the opposite.&lt;br /&gt;
&lt;br /&gt;
The following armor sets have been added for this event, which require the iLvl 119 +1 before upgrading:&lt;br /&gt;
*[[Reforged Relic Armor +2]]&lt;br /&gt;
*[[Reforged Relic Armor +3]]&lt;br /&gt;
&lt;br /&gt;
Other details include:&lt;br /&gt;
*Zones are not &amp;quot;Reserved&amp;quot; like before; instead they are instanced and private to your alliance.&lt;br /&gt;
*Level 95 or higher with parties between 3 and 18 players.&lt;br /&gt;
*Players must have completed the mission [[A Rhapsody for the Ages]] in order to participate.&lt;br /&gt;
:* A player may enter once every 60 hours (Earth Time). The 60 hour lockout begins after entering into Dynamis-Divergence, when the Key Item [[Empty hourglass]] is exhausted.&lt;br /&gt;
:* [[Trusts]] may be called in individual parties.&lt;br /&gt;
:*It is possible to have up to 3 separate parties in Dynamis-Divergence with trusts.&lt;br /&gt;
*New [[JSE Neck]] pieces were added, some of which generally offer some impressive stats.&lt;br /&gt;
*New [[Superior Level]] 4 and 5 weapons were implemented, and must be crafted with similar drops from Dynamis - Divergence. A player must have a completed [[Escutcheon]] in order to craft them, but they may be traded back and forth.&lt;br /&gt;
:*These necks and weapons are augmented either by defeating foes in Divergence with the item equipped to build Rank Points. Otherwise, players may trade in crystals which drop in the event and may be sold on the AH.&lt;br /&gt;
:*New crafting materials for these items were added to Dynamis Divergence as rare drops, and the recipes are level 110.&lt;br /&gt;
::*They may also be exchanged for at Divergence Goblin, [[Aurix]] for currency which drops in the event or may be purchased on the AH.&lt;br /&gt;
&lt;br /&gt;
These reborn Dynamis zones only encompass the four cities. There are no outlands or dreamlands. Running around the sprawling Beaucedine Glacier sucked—up time anyway.&lt;br /&gt;
&lt;br /&gt;
Similar to the old Dynamis, there are waves where new statues spawn, and stranger enemies emerge from them. Wave 1 ends after defeating that fancy big tombstone. However, unlike the old Dyanmis, there is a Wave 3. Which starts after defeating the Beastmen Megaboss for that zone. These are no pushover, and will easily stomp over unprepared groups. Wave 3 features even stronger foes in the form of Fomors. These all use their respective {{icon|SP}} 1-Hours, and once again can stomp an unprepared group. If a player pulls hate and is not in defensive equipment, and the right weaponskill is used by the foe then they will likely hit the floor. A notable instance would the slick combo of a Fomor WAR using [[Mighty Strikes]] and then [[Fell Cleave]]. Wave 3 foes also drop items which augment [[Ultimate Weapon Augments|REAMD weapons]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Aside from Divergence weapons which have no barrier to begin; Relic, Empyrean, Aeonic, and Mythic are only* able to be augmented after beating their respective Divergence Wave 3 zone boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;small&amp;gt;Nitpickers beware, yes you may also begin augmenting one of these weapons if you trade 10,000 job points to [[Oboro]]. There is an exchange limit of 700 per month. So yes, wave 3 bosses are the &amp;quot;only&amp;quot; way as you are going to have to wait 15 months otherwise.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Escha===&lt;br /&gt;
&#039;&#039;&#039;[[Escha]]&#039;&#039;&#039; is essentially [[Abyssea]] done right in the eyes of Square Enix who once declared [http://ffxi.allakhazam.com/story.html?story=28416&amp;amp;storypage=1 Abyssea was a mistake]. Powerups unique to the zone are less potent, key items are less frequent with [[Primeval Brew]]s and [[Super Revitalizer]]s being harder to come by. Brews are expensive and Revits have a kill barrier to entry as well as not restoring 1-Hours.&lt;br /&gt;
All the pop items with the exception of [[Kouryu]] are from existing materials from crafts.&lt;br /&gt;
&lt;br /&gt;
Many of the best armor and weapons in the game come from Escha. As well a the introduction of [[Aeonic Weapons]], which are in the category of [[Ultimate Weapon]]. Aeonics are often a primary player focus. Especially for Bards, as they once again get stuck feeling more of a need to get their special weapons, compared to other jobs. [[Honor March]], which is a combination of haste, accuracy, and attack in one song slot is exclusive to the Aeonic horn, [[Marsyas]].&lt;br /&gt;
&lt;br /&gt;
As you start gaining some better equipment, you will find yourself steadily breaking into Escha for further improvements.&lt;br /&gt;
&lt;br /&gt;
===Einherjar / Limbus===&lt;br /&gt;
&#039;&#039;&#039;[[Einherjar]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Limbus]]&#039;&#039;&#039; both received a light addition in mid 2012 right before SoA. All of the existing zones/chambers are still the same, but the entrance conditions for [[Odin&#039;s Chamber]] was fast tracked. Players may now purchase [[Einherjar Feathers]] from the Auction House in order to skip right to [[Odin&#039;s Chamber]] or the newer and stronger [[Odin&#039;s Chamber II]], complete with new drops. There is also no longer a penalty for taking less than six players to Einherjar.&lt;br /&gt;
&lt;br /&gt;
Overall, the additions mostly consisted of a few new drops, Odin II, Altima II, and Omega II:&lt;br /&gt;
* &#039;&#039;&#039;[[Temenos|Temenos Expansion]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Apollyon|Apollyon Expansion]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Odin&#039;s Chamber II]]&#039;&#039;&#039;&lt;br /&gt;
For Limbus, now you may use {{ItemIcon|Metal Chip|26}} [[Metal Chip]]s to enter a newer zone in Temenos and Apollyon. Defeating this new zone yields a [[Sagheera|Key Item]]. Which exchange along with 150 {{ItemIcon|Anct. Beastcoin|26}} [[Ancient Beastcoin]]s for the entrance item to these (Arch) boss fights. These newer boss fights can be done solo now though. The [[&amp;quot;Rhapsody in Mauve&amp;quot;]] {{KI}} KI reduces the cost of soap to enter Limbus to 1,000 gil and reduces the entry time delay to one hour.&lt;br /&gt;
&lt;br /&gt;
For Einherjar, there is only one new chamber where you fight a powered up version of Odin. It should also be noted that they dropped the cost of [[Smoldering Lamp]]s used to enter [[Einherjar]] to 60,000 gil from 180,000. This is further reduced to 1,000 gil with the [[&amp;quot;Rhapsody in Azure&amp;quot;]] {{KI}} key item from [[RoV Missions]]. Furthermore that key item allows you to re-enter every 1 hour. Couple this with the joint reduction of assault tags to 10 minutes from the Azure KI and you may farm your own mythic at your own pace. Granted this is still no easy task newer upgrades to them have  added to the work.&lt;br /&gt;
&lt;br /&gt;
Overall, just about all of the items from the revamps are useless now despite a few exceptions, such as the {{ItemIcon|Eihwaz Ring|26}} [[Eihwaz Ring]] for an enmity set.. These revamps were short lived as they occurred right before item level was introduced with SoA. The relevance of the events remains solely for the fact that Einherjar will always be needed for [[Mythic Weapons]]. As for Limbus the {{ItemIcon|Brutal Earring|26}} [[Brutal Earring]] and {{ItemIcon|Loquac. Earring|26}} [[Loquacious Earring]] still hold value.&lt;br /&gt;
&lt;br /&gt;
===Incursion===&lt;br /&gt;
&#039;&#039;&#039;[[Incursion]]&#039;&#039;&#039; was rather short lived in its direct usefulness. Originally it was the only way to get some pretty good items, and augmented [[JSE Capes]]. The event is simply a series of NMs spread across [[Cirdas Caverns]]. Which is essentially a giant maze of a zone and you are not allowed a map. Various far range aggro and linking [[Velkk]] stand between you and these NMs.&amp;lt;br /&amp;gt;&lt;br /&gt;
Every NM provides you with its key item so you may either warp to it directly after and farm it or use all of the key items to level the content up a level. Increasing the content a level provides extra drops in the form of usable coffers, similar to Unity. Nifty system huh? Well, elite players prided themselves on beating the mega boss on level 143 (cap level) just because they could. Shortly after, SE added the ability to get the same augments on the capes from [[Detrovio]] which put quite a damper on people&#039;s desire to farm or repeat the content. As time passed the [[:Category:Incursion#Rewards|Incursion Rewards]], some mediocre at launch, was almost all replaced. Outside of a niche piece, the only lasting item players would seek from this event is the {{ItemIcon|Mecisto. Mantle|26}} [[Mecistopins Mantle]], which receives a random augment of upwards of +50% [[Capacity Points]] gained.&lt;br /&gt;
&lt;br /&gt;
Finally, the real standing tie in of Incursion to the game is for farming the unused (and untradable) NM coffers. These are used to spawn all [[Reisenjima]] T2 NM. Which means eventually, you will probably get that Mecisto. Mantle if you are farming pops.&lt;br /&gt;
&lt;br /&gt;
===Legion===&lt;br /&gt;
&#039;&#039;&#039;[[Legion]]&#039;&#039;&#039; was once a difficult event for the likes of 18 to 36 people. There was a short lived time where the abjurations were the best in the game, and the content the hardest.&amp;lt;br /&amp;gt;&lt;br /&gt;
Now the event serves little use aside from a few important synthesis materials for [[:Category:Abjurations#Abjuration_Sets_.28Escha_-_Ru.27Aun.29|119 abjuration armor]].&lt;br /&gt;
&lt;br /&gt;
===Master Trials===&lt;br /&gt;
&#039;&#039;&#039;[[Master Trials]]&#039;&#039;&#039; are newer endgame battles for a party of six accomplished and seasoned players. The fights have a time limit of 60 minutes, and their only reward aside from the challenge and satisfaction, are vanity items for your lockstyle sets.&amp;lt;br /&amp;gt;&lt;br /&gt;
Depending on the fight, as [[Afraid of the Dark]] is compartively much easier than all the others. This event requires participating jobs have capped 2,100 [[Capacity Points]], and the entry item costs a mere 250 merit points per group attempt. There are four different battlefields, including [[Alexander]]/[[Odin]], and the Valkyries; [[Shadow Lord]], and the three [[Beastmen]] leaders; Ultima and Omega; and the Heroines, including Prishe, Lion, Iroha, Arciella, Lilisette, and Nasheira.&lt;br /&gt;
&lt;br /&gt;
More battles are announced and expected in future version updates. However, the last fight with the Heroines was released two years ago in August 2018. Which was roughly a year so or (without checking) since the first three in a closer succession. I would like to believe it is likely  that SE will introduce another some time as they seem to be reusing classic fights as the basis. They still have those old Mog Bonanza last place reward ones to work with at least, time will tell.&lt;br /&gt;
&lt;br /&gt;
===Mog Garden===&lt;br /&gt;
The &#039;&#039;&#039;[[Mog Garden]]&#039;&#039;&#039;, while not technically an event is an activity of interest. Initially it served little purpose at launch aside from from little quests and being a nifty time sink, and to collect some random materials in small quantities. That all changed when the Fire Nation attacked.&lt;br /&gt;
 &lt;br /&gt;
With the addition of [[Monster Rearing]] to the gardens. Now you may name and raise your own monsters. This requires rank 4 or higher in your gardens. These monsters provide actual benefits aside from just having cute names you can make up like &amp;quot;Quincy&amp;quot;, “Butts”, or &amp;quot;Oneinthestink&amp;quot;. They provide [[Momento]]s {{KI}}, which do everything from granting a minor increase to craft skillups, to extra XP and CP points, and minor stats boosts. Every monster also adds its own item to the mog garden for purchase. Items which were hard to come by such as [[Imperial Tea Leaves]] are now accessible if you put the work in.&amp;lt;br /&amp;gt;&lt;br /&gt;
On top of this players now have access to a [[Porter Moogle]],  [[Ephemeral Moogle]], and a start nation warp. Players may also go from their home nation into the Mog Garden and exit to Adoulin. Making it a useful zone for players to use or relax in.&lt;br /&gt;
&lt;br /&gt;
Furthermore, players who level all areas and Monster Rearing to the cap of Rank 7, complete every [[Coalition Assignment]], and complete every [[Adoulin Quests]] will gain access to [[The Ygnas Directive]] questline. Which upgrade the ring from completing the [[Adoulin Missions]] to a +1 version. Just as well, players will see more Adoulin story if that is your sort of thing.&lt;br /&gt;
&lt;br /&gt;
Overall, with the use of certain fertilizer items from [[Ceciliotte]] and/or the help of unlockable garden NPCs, players may passively make money or gather some annoying crafting items.&amp;lt;br /&amp;gt;&lt;br /&gt;
Which ways you ask? Off the top of my head,[[Adaman Ore]] and [[Darksteel Ore]] are market movers for various reasons. You will receive more of these, especially a ton of Darksteel with the use of [[Coalition Serum]]s. Well, if you count over a stack as a &amp;quot;ton&amp;quot;, that is a bit of hyperbole. Crafting these would result in larger gains.&amp;lt;br /&amp;gt;&lt;br /&gt;
Another random example be by setting Kuyin on seed collection, players may passively farm [[Revival Tree Root]]s. Plant the root, harvest the root, and get equal or more roots, every hour. So on and so forth.&lt;br /&gt;
&lt;br /&gt;
===Odyssey===&lt;br /&gt;
&#039;&#039;&#039;[[Odyssey]]&#039;&#039;&#039; is the latest event to the game, and just about the only reason to visit [[Rabao]]. You enter a [[Walk of Echoes]] instance with multiple floors, clusters of mobs, confluxes to force spawn NMs via unity drops, scattered chests, and fetters with Beastmen guarding them. All of which you must tackle within a time limit of 30 minutes.&amp;lt;br /&amp;gt;&lt;br /&gt;
The goal is to farm as efficiently as possible and obtain [[:Category:Odyssey Rewards|Lustreless]] items for upgrading (augment) [[Unity Rewards]].&lt;br /&gt;
&lt;br /&gt;
In an SE-esque twist, Thief was really thrown a bone here for a change. Yes, the traditional &amp;quot;TH makez moar dropz&amp;quot; applies, but Thief tools made a comeback. Yes, that means Mimics are a thing in Odyssey if you fail to open a chest with them, and yes they are a pain, but it is a minority of the time they spawn. So, I think that gives you a gist without getting too much into this.&amp;lt;br /&amp;gt;&lt;br /&gt;
The event is still not fully implemented either so this will be amended. While Sheol C is the final wing of UNM equipment, SE has said there are still further additions (wings?) coming to the event after Sheol C.&lt;br /&gt;
&lt;br /&gt;
===Omen===&lt;br /&gt;
[[Omen]] is a 1-18 person endgame event which takes place in a unique part of [[Reisenjima]] This is accessible after completing [[Rhapsodies of Vana&#039;diel]].&amp;lt;br /&amp;gt;&lt;br /&gt;
The event is straightforward, and players may take two different paths. One, of ordinary monster floors without bosses. Two, of ordinary monsters until facing a midboss floor. After clearing one of three randomly loaded midbosses you then select one of five bosses, clear one last fodder floor, and then proceed to a final floor boss.&lt;br /&gt;
&lt;br /&gt;
[[Omen Rewards|Worthwhile items]] are dropped from the bosses found within, but in general you will be facing random unexceptional foes on three of the floors. Meanwhile you are also presented with optional objectives. Completing these optional objectives against fodder foes, such as a multistep skillchaining, magic bursting, curing a certain amount, critical hits, etc within a time limit will reward you with an extra amount Paragon Cards. Which are used to create [[Reforged Artifact Armor +2]] / [[Reforged Artifact Armor +3|+3]].&amp;lt;br /&amp;gt;&lt;br /&gt;
With the later addition of augmented [[Ultimate Weapons]] to the game, {{ItemIcon|S. Astral Detritus|26}} [[S. Astral Detritus|Astral Detritus]] were added as a potential drop from fodder in Omen. Making this the only place players may solo farm them as they primarily drop in [[Dynamis - Divergence]].&lt;br /&gt;
&lt;br /&gt;
===Salvage===&lt;br /&gt;
&#039;&#039;&#039;[[Salvage]]&#039;&#039;&#039; was expanded back in December 2012, and now includes a [[:Category:Salvage (Level 99)|series of newer zones]] that target level 99 characters. Though they are soloable by characters with decent iLvl gear.&amp;lt;br /&amp;gt;&lt;br /&gt;
These zones potentially yield more [[Alexandrite]] per run than the original Salvage zones, so they are the preferred source of Alexandrite if you are interested in farming. Thus [[Mythic]]s far more obtainable than ever before.&lt;br /&gt;
&lt;br /&gt;
SE has finally abolished the clunky [[:Category:Imbued Items|&amp;quot;cell&amp;quot;]] system for these newer Salvage zones. Though you are still locked at the start of each zone, there is a starting &amp;quot;pole&amp;quot; that you may touch and unlock 10 random slots; analogous to the starting chest in level 75 salvage zones. Further unlocks are awarded automatically as you defeat monsters rather than needing to use items. Each monster awards an unlock differently in the same way the original salvage did.&lt;br /&gt;
&lt;br /&gt;
The zones are ultimately the same:&lt;br /&gt;
* &#039;&#039;&#039;[[Arrapago Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Bhaflau Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Silver Sea Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Zhayolm Remnants II]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On the flip side, [[:Category:Salvage (Level 75)|original Salvage zones]] remain untouched, although the drop rates on level 35 armors has been substantially increased. The complete [[:Category:Salvage/Rewards_(Level_75)|level 75 armors]] are a necessary component in the creation of some [[:Category:Salvage/Rewards_(Level_75)|level 99 armors]]. In spite of this, none of the 75 or 99 Salvage armor has any use. Not even for lockstyle, as [[Ambuscade Rewards|Ambuscade Armor]] uses the same model.&amp;lt;br /&amp;gt;&lt;br /&gt;
All in all, Salvage exists exclusively for the creation of [[Mythic Weapons]]. The [[&amp;quot;Rhapsody in Azure&amp;quot;]] key item now allowing players to enter every game day.&lt;br /&gt;
&lt;br /&gt;
===Sinister Reign===&lt;br /&gt;
&#039;&#039;&#039;[[Sinister Reign]]&#039;&#039;&#039; is fun, if not repetitive. You either select a single opponent at a decreased drop rate or enter an area for three rounds against a random story line hero of Adoulin.&amp;lt;br /&amp;gt;&lt;br /&gt;
Sinister Reign is an enjoyable event, that provides unenjoyable random augment values for equipment rewards. The drawback is that if you want some of the still valuable items from the event then you will be spamming it a lot and hoping for capped augments, let alone the correct item.&lt;br /&gt;
&lt;br /&gt;
This content is lower on the difficulty scale, but you still will want to team up if possible.&lt;br /&gt;
&lt;br /&gt;
===Skirmish===&lt;br /&gt;
&#039;&#039;&#039;[[Skirmish]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Alluvion Skirmish]]&#039;&#039;&#039; are mostly outdated, but still serve as a place players can get some great armor to hold them over until better pieces. There are also niche pieces and augments such as Spell Interruption Rate, mostly sought after by Rune Fencers; Cure Potency Received, for jobs such as Blue Mage; Enhancing Magic Duration, for mages; and pet based ones, such a Regen for GEOs Loupons or Breath+ for DRGs; etc are still desired. &lt;br /&gt;
&lt;br /&gt;
Within Skirmish you will find yourself scouring the map for monsters, defeating NMs, summoning NPC monsters to fight other attacking monsters, or defending a tent depending on the Skirmish chosen. Admittedly though, it is a nice tent so don&#039;t mock the tent. A Galka would consider themselves lucky to own such a tent. Overall though, the event is rather enjoyable as a change of pace if nothing else.&lt;br /&gt;
&lt;br /&gt;
Armor and weapons in this event are augmentable, and make lasting niche or good stopgap pieces until they are ultimately replaced by armor and weapons from Escha and other events with the proper augments. This is especially true for pet jobs as the gear they receive here is comparatively stronger upgrades to those jobs over previous armor and weapons options compared to that of non-pet jobs.&amp;lt;br /&amp;gt;&lt;br /&gt;
With the addition of the [[:Category:Alluvion_Skirmish_Armor#Augmenting|the augment stones]] to [[A.M.A.N. Trove]] the price of the items required to augment have decreased, and their availability have increased. Making this a lasting event players will find themselves in outside of BLUs looking to learn spells. Hint-hint, recruit aspiring BLUs for your runs if you need bodies.&lt;br /&gt;
&lt;br /&gt;
=== Sky and Kings ===&lt;br /&gt;
Various changes were been made to &#039;&#039;&#039;[[Sky]]&#039;&#039;&#039; Gods and Ground NMs in May 2011. First and foremost, [[Tatter and Scrap Synergy]] was introduced, an~nd then forgotten. At least the scraps are used now to spawn the re-released sky gods in [[Escha - Ru&#039;Aun]].&amp;lt;br/&amp;gt;&lt;br /&gt;
In order to accommodate the new tatter and scrap system, SE increased the number of pop items and seals that drop when defeating Sky monsters with 1 guaranteed, and 1 additional depending on TH. The items are still marked Rare, so only one may be held at a time.&lt;br /&gt;
&lt;br /&gt;
Kings have also been altered slightly. All NQs are a 21-24 timed spawn no longer. Instead force spawned using items that drop from their respective KS99s, and also obtained through various events such as [[Login Campaign]]s. These NQs Kings have a ~15% chance to drop the HQ King pop item. As follows&lt;br /&gt;
* [[Early Bird Catches the Wyrm]] → {{ItemIcon|Honey Wine|26}} [[Honey Wine]] → [[Fafnir]] → {{ItemIcon|Sweet Tea|26}} [[Sweet Tea]] → [[Nidhogg]]&lt;br /&gt;
* [[Horns of War]] → {{ItemIcon|Beastly Shank|26}} [[Beastly Shank]]) → [[Behemoth]] → {{ItemIcon|Savory Shank}} [[Savory Shank]] → [[King Behemoth]]&lt;br /&gt;
* [[The Hills Are Alive]] → {{ItemIcon|Blue Pondweed|26}} [[Blue Pondweed]] → [[Adamantoise]] → {{ItemIcon|Red Pondweed|26}} [[Red Pondweed]] → [[Aspidochelone]]&lt;br /&gt;
Additionally, [[Adamantoise Egg]], [[Wyrm Beard]], and [[Behemoth Tongue]] have been removed from the respective NQs and now are only obtainable from the HQ Kings or KSNM99s. As you may have guessed though, {{ItemIcon|Black Belt|26}} [[Black Belt]] is just a relic of the past. Say hello to the {{ItemIcon|Moonbow Belt|26}} [[Moonbow Belt]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Don&#039;t worry though as {{ItemIcon|Defending Ring|26p}} [[Defending Ring]] is still the best. That being said, it is not hard to get your hands on these pop items. They have been available through the [[Login Campaigns]] pretty much every month. They may be found in bazaars for a few hundred thousand gil or less.&lt;br /&gt;
&lt;br /&gt;
===Synergy===&lt;br /&gt;
&#039;&#039;&#039;[[Synergy]]&#039;&#039;&#039; is not an event, but a crafting system that was introduced [[Version Update (12/07/2009)|December 2009]], and briefly updated, but has now been mostly abandoned in favor of higher crafting recipes. It was envisioned to rely on bringing together various crafters in a party to undertake a more difficult synth. Then your party members with Synergy skill play a minigame of sorts to obtain the proper elemental balance for the group&#039;s synth.&amp;lt;br /&amp;gt;&lt;br /&gt;
That may sound like a decent idea, but in practice it isn&#039;t nearly as successful or enjoyable. Profit sharing is not something crafters prefer, and none of the synths are really hard enough to really require two players. So Synergy devolved into a lone crafter in a party with their level 100 crafting mules. Now newer synergy recipes or the ones most sought after generally only require one craft or simply only having Synergy leveled.&lt;br /&gt;
&lt;br /&gt;
There are some items which can be made both through their native craft and through synergy. Most notably Beastmaster Jugs or ranged ammunition. Synergy also typically has a higher HQ rate than normal synths; assuming you have the right elemental balance, and it does not follow the classic T0/1/2/3 HQ structure.&lt;br /&gt;
&lt;br /&gt;
I would not recommend spending any time on this as a fresh player regardless how much you like crafting. Leveling this skill is neither difficult nor expensive, but it takes a lot of time, and has rather limited rewards. There are some things which are essential like the {{ItemIcon|Fotia Gorget|26}} [[Fotia Gorget]], {{ItemIcon|Fotia Belt|26}} [[Fotia Belt]], {{ItemIcon|Hachirin-no-Obi|26}} [[Hachirin-no-Obi]], {{ItemIcon|Incanter&#039;s Torque|26}} [[Incanter&#039;s Torque]], or even the {{ItemIcon|Combatant&#039;s Torque|26}} [[Combatant&#039;s Torque]]. However, you can shout and find a Synergist if you offer gil. Which is worth the time saved.&lt;br /&gt;
&lt;br /&gt;
===Trial of the Magians===&lt;br /&gt;
&#039;&#039;&#039;[[Trial of the Magians]]&#039;&#039;&#039; was a lovely (well..) system that SE introduced which allowed players to upgraded equipment from the ground up through several trials and tribulations. Including defeating XP yielding foes during weather, but we don&#039;t talk about that.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SE now has completely moved away from this system. The only reason it has any relevance nowadays is for forging Relic, Empyreans, Mythics, and Walk of Echoes weapons are forever upgraded through their old trials. However, Relic and Mythic kill trials now only require 200 to 400 kills per.&lt;br /&gt;
&lt;br /&gt;
===Unity===&lt;br /&gt;
&#039;&#039;&#039;[[Unity]]&#039;&#039;&#039; is a battle system where players pop NMs at various confluxes located in older zones throughout Vana’diel. Unity is tied into RoE in the fact players must spend the Unity currency, [[Accolades]], to initiate these fights. Accolades are directly awarded from completing [[RoE]] Objectives. Upon victory every participating player receives a coffer item as a direct reward. This coffer is then used and rewards various spoils.&amp;lt;br /&amp;gt;&lt;br /&gt;
Every monster fought in Unity is an upgraded version of a previous NM. In essence you now will fight endgame versions of everything from [[Sovereign Behemoth|Behemoth]] to [[Azrael|Hakutaku]] to [[Tumult Curator|Pandemonium Warden]], and everything in-between. Adversaries in Unity range from level 75 to 99, and all the way to 145.&lt;br /&gt;
&lt;br /&gt;
Rewards come in an NQ and a +1 version from each monster. Either the NQ or the +1 can come from the reward coffer, but the +1 is rare. There is a trophy item which is commonly dispensed from the coffer as well. Several of these trophies are required to upgrade the NQ item to the +1 version along with an Accolade charge. &amp;lt;br /&amp;gt;&lt;br /&gt;
All T2 NMs in [[Escha - Ru&#039;Aun]] also require the trophy items of several Unity NMs in order to spawn them. Additionally, all of these trophies are used to spawn NMs within [[Odyssey]].&amp;lt;br /&amp;gt;Overall, Unity is objectively a balanced and rewarding event. Many of the [[Unity Rewards|&#039;&#039;&#039;rewards&#039;&#039;&#039;]] are still relevant to this day, and may be enhanced even further with augments from items obtained in [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
===Vagary===&lt;br /&gt;
&#039;&#039;&#039;[[Vagary]]&#039;&#039;&#039; was the last major content added to Adoulin, two years after its launch. There are three wings filled with lesser mobs and NMs as you fight your way to one of the Xol Triumvirate. Which is a fancy title for the loyal servants of the antagonist in the Adoulin storyline. See, no spoilers.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each Xol boss unlocks the ability to upgrade a specific slot of [[Reforged Empyrean Armor +1]] as you can not upgrade past the [[Item Level]] 109 (NQ) version without defeating the corresponding NM. Two of the Xol NMs require preforming specific actions in order to pop in any of the zones; as they do not have a zone of their own. This includes requirements such as no player being KOed and a certain number of steps to a continued skillchain, etc before they will spawn.&amp;lt;br /&amp;gt;&lt;br /&gt;
As events tend to, once Vagary lost most of it&#039;s initial popularity it became more of an obstacle to players trying to unlock their +1s. As a result, in October 2018 SE added alternative battlefields where players may unlock their +1s as well as learn Blue Magic. Oh, yeah, some BLU spells come from these bosses too— &#039;&#039;surprise&#039;&#039;. These battles are simply 1-on-1 fights with a selected boss, require no farming outside of the ordinary prototype entry item, and may be entered solo; unlike Vagary which requires at least three players in order to enter.&amp;lt;br /&amp;gt;&lt;br /&gt;
It would also seem prudent to mention that just because you may enter solo doesn&#039;t mean that you should. As a new or returning player you will need help. Though it is still much easier to unlock +1 this way instead of going through the motions in Vagary otherwise. &lt;br /&gt;
&lt;br /&gt;
Overall, this event will always be important for unlocking 119 Empyrean Armor. The additional materials which the Xol drop are also used to upgrade your Empyrean Armor, and to craft other desirable pieces of gear. Some of the armor from Vagary is still of use despite this content being released before Escha, notably the accessories.&lt;br /&gt;
&lt;br /&gt;
=== Voidwatch ===&lt;br /&gt;
&#039;&#039;&#039;[[Voidwatch]]&#039;&#039;&#039; was introduced May 2011 at level 90 cap and was fully rolled out by April 2012, four months after level 99 cap. It signaled the start of a shift to a post Abyssea world. Some had forgotten what the light of a sky outside of a maw looked like. Others were simply wondering how a cat has anything to do with the limited story they were skipping over. By and large, VW was a good event, but a very frustrating system and far from perfect. In fact the {{xdrop}} tag was made specifically because of Voidwatch. To give you an idea on how many hundreds of runs some people spammed to get an item.&lt;br /&gt;
&lt;br /&gt;
Overall, Voidwatch will always remain relevant. The armor may be bunk now, but [[Empyrean Weapons]] will always live on and require drops from the event. [[Serica Cloth]] drops almost exclusively from [[Provenance]], and is used to craft various pieces of cursed gear for 119 abjurations.&lt;br /&gt;
&lt;br /&gt;
Additionally, there have been a couple QoL changes to Voidwatch. First, you may now set Voidstones to stock via a menu with the VW NPC. So instead of running back and forth every 3-6 fights to the NPC for more stones, you can simply spawn as many times as you still have stones in stock. You must also be holding at least one voidstone though in your key items in order to do this.&amp;lt;br /&amp;gt;&lt;br /&gt;
The other change is that cells are three times as potent now. Meaning one {{ItemIcon|Rubicund Cell|26}} [[Rubicund Cell]] maxes out light gains. This is nice for the fact you have to carry three times less, but also you can macro a cell and be done now.&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[&amp;quot;Rhapsody in Mauve&amp;quot;]] KI reduces the cost of {{ItemIcon|Phase Displacer|26}} [[Phase Displacer]]s (weakening items) to 1,000 gil each. Outside of that KI you may buy as many as you wish now and not 5 per conquest tally like when they were introduced. Displacers also stack to 99 now.&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;&#039;[[Voidwatch Guide]]&#039;&#039;&#039; may be of use.&lt;br /&gt;
&lt;br /&gt;
===Walk of Echoes===&lt;br /&gt;
&#039;&#039;&#039;[[Walk of Echoes]]&#039;&#039;&#039; has faded from the limelight. With almost none of the original [[Walk of Echoes Battlefield Rewards]] being of use since they were added before ilvl gear. Nonetheless, Walk of Echoes holds relevance as players are able to permanently learn the Empyrean WSs via [[:Category:Kupofried&#039;s Weapon Skill Moogle Magic|Kupofried&#039;s Weapon Skill Moogle Magic]].&lt;br /&gt;
&lt;br /&gt;
If you have been away for awhile, here are the adjustments since 75 over time:&lt;br /&gt;
* Normal monsters no longer drop coins or other [[Magian Trial]] upgrade items and all drops are obtained through the chests.&lt;br /&gt;
:*There are no longer bonus rewards to the top 5 players.&lt;br /&gt;
:* There are Frayed Pouches of upgrade items that can be obtained.&lt;br /&gt;
* Coins and all other upgrade items may now be Bazaared.&lt;br /&gt;
*Additional Fluxes&lt;br /&gt;
:*Surged walks for level 99 players&lt;br /&gt;
* You&#039;re automatically raised after ~30 seconds of death.&lt;br /&gt;
* You can now skill up in battlefields.&lt;br /&gt;
* You receive 5 random temporary items whenever you enter the battlefield, potentially including the ever-powerful {{ItemIcon|Primeval Brew|26}} [[Primeval Brew]].&lt;br /&gt;
*Players no loner have to rezone to purchase a KI to enter one of the battlefields now. Speak with the flux at the entrance.&lt;br /&gt;
&lt;br /&gt;
===Wildskeeper Reives===&lt;br /&gt;
[[Wildskeeper Reive]]s are battles which pit adventurers against the [[Naakual]]s, fearsome beasts of the SoA expansion. These monsters are weaker than their [[Delve]] equivalents, and so are their rewards at iLvl 115. The combat takes place in a [[Walk of Echoes]] style field where anyone can participate once they unlock access after completing [[Life on the Frontier]].&amp;lt;br /&amp;gt;&lt;br /&gt;
The weapons and armor here are of use either exchanging for [[Bayld]] with [[Runje Desaali]] or for new players to use and augment with [[Prah Janimhar]].&amp;lt;br /&amp;gt;&lt;br /&gt;
WKRs are also the primary source of {{ItemIcon|H-P Bayld|26}} [[H-P Bayld]], used in forging [[Ergon Weapons]] for [[RUN]] and [[GEO]].&lt;br /&gt;
&lt;br /&gt;
Despite all of this, players will have two other reasons to complete all of the WKRs. First, each individual WKR has an [[RoE]] objective which provides a permanent 2% boost to [[Capacity Points]] gained for each on all jobs. Second, they are part of the [[Intermediate RoE]] objectives which provide new players with a number of rewards, including free 119 AF pieces.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ZNM ===&lt;br /&gt;
&#039;&#039;&#039;[[ZNM]]s&#039;&#039;&#039; were hit with two major patches. First of all, Tier 4 trophies (to pop [[Pandemonium Warden]] or complete [[Forging a New Myth]]) are now a 100% drop off the respective Tier 4 NMs, [[Sarameya]], [[Tinnin]], and [[Tyger]]. Second, [[Sanraku]] now gives approximately 15x the [[Zeni]] per picture that he used to. [[Naul]]s in[[Abyssea - Tahrongi]] grant ~1,500 points per picture at low HP. Which means that you can crank out a PW worth of Zeni in two trips; almost a Tier 4 pop worth of Zeni per hour.&amp;lt;br/ &amp;gt;&lt;br /&gt;
The [[&amp;quot;Rhapsody in Azure&amp;quot;]] KI from [[RoV missions]] removes the cap on accepted pictures from [[Sanraku]].&lt;br /&gt;
&lt;br /&gt;
In short, ZNMs are only for creating [[Mythic Weapons]].&lt;br /&gt;
&lt;br /&gt;
=Content Tiers/Progression=&lt;br /&gt;
[[File:Adventuring Primer.png|690px|right|center|link=http://www.playonline.com/ff11us/contguide/|Square Enix&#039;s [http://www.playonline.com/ff11us/contguide/ Adventuring Primer] is an official and general, but incomplete list of content progression.]]&lt;br /&gt;
===Tier 1===&lt;br /&gt;
[[Abyssea]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Reive]]s &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Sparks]]&amp;lt;br&amp;gt;and any older content &amp;lt;br&amp;gt; E.g.[[Limbus]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Dynamis]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Nyzul Isle Uncharted]] etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I already just mentioned spark armor, but you can also mix and match bayld armor +1 from [[Vesca]]. &amp;lt;br&amp;gt;&lt;br /&gt;
You will want to eventually pick up some pieces of armor +2 from [[Abyssea]] as well as your AF quests and [[Dynamis]]. All of this armor from level 50s, 70s, and 90s are able to be [[:Category:Armor#Reforged_Armors|reforged]] to 99 ilvl 109 and 119. The 109s are much cheaper and easier to obtain than the 119s. Which means they are your new friends. You just need to get some cheap synthesis materials and some Rem’s Chapters from [[Macrocosmic Orb]] fights. You may also gain some freebee upgrade items to help you along the process from simply leveling your job to 99 and flagging the [[:Category:Records_of_Eminence#Achievements|Job Levels RoE]] objective under “Achievements”.&lt;br /&gt;
&lt;br /&gt;
XI now is all about progression. It exists in a nice way now compared to the eras of old.&lt;br /&gt;
&lt;br /&gt;
Ilvl 109 armor is one of the best and easiest way to start improving your gear outside of having friends get you better stuff. However, there are quick ways of gaining stronger starter weapons. Bayld homestead weapons from [[Craggy Bluff]], and [[Sparks]]. If you have obtained 50 [[Job Points]] (to unlock SU1 or superior 1 equipment) you can also purchase quick 119 weapons for 100k from [[Antonia]].&lt;br /&gt;
&lt;br /&gt;
If you don’t know what to do or wear then you can always try the [https://www.bluegartr.com/forums/53-FFXI-Everything?s=ec338dafa03bcac45c621489cf03190a BG XI Forums] or [http://www.ffxiah.com/forum FFXIAH.com]. We also house every notable job guide from around the web on our [[Job Guides]] page. Don’t be afraid to make some judgement calls either. Afterall, it is your character.&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
[[Ambuscade]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Alluvion Skirmish]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Delve]]&amp;lt;br&amp;gt;[[:Category:High-Tier Mission Battlefields|High-Tier Mission Battlefields]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Incursion]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[JSE Capes]] &amp;lt;br&amp;gt; [[Oboro|JSE Weapons]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[:Category:Records_of_Eminence#Intermediate|intermediate RoE objectives]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Wildskeeper Reive]]s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Wildskeeper Reive]]s (WKR) are a good collaborative way to start getting and augmenting some better items from your tier 1 days. See [[Prah Janimhar]] for that. You may have to shout for some like the [[Kumhau|lion]] or [[Yumcax|tree]], but they are popular enough during certain extra WKR drop events SE occasionally does. Don’t forget to flag those RoE objectives for them either.&lt;br /&gt;
&lt;br /&gt;
[[Delve]] requires three people to enter and you are allowed to use trusts for the last three spots if you feel confident enough. Here you will nab [[Delve Rewards|more upgrades]] to your equipment and accessories.  You will notice the content is starting to get more difficult now. Especially until you continue to improve your equipment, and then it becomes easier.&lt;br /&gt;
&lt;br /&gt;
[[Alluvion Skirmish Armor]] is better than and replaces most pieces (including Delve) of gear you have IF you augment them. That is the issue as stones are not in mass supply (players moved on) and are expensive for the high quality augmenting stones. The [[Alluvion Skirmish Weapons]] can also be a great improvement for you, and the best you have come by so far, but they can also be a real dog to augment to that strength. It is your choice how long you want to stay at the alluvion phase as this equipment is what will allow you to transition into the next levels of content.&amp;lt;br&amp;gt;&lt;br /&gt;
Don’t be discouraged though as you can still burn the cheap crappy stones on the gear for lower quality augments. E.g. Triple Attack +1 on each piece of Taeon instead of TA+2. That still makes a big difference as a set.&lt;br /&gt;
&lt;br /&gt;
[[Ambuscade]] is the newest to the list, and you can start picking up some [[ambuscade rewards|easy improvements]] in the form of the the NQ gear for that month as a weaker player. However, these are rather watered down compared to the HQ pieces. You can however obtain a whole NQ set in 11 runs on normal difficulty compared to the 145 it would take for the HQ set on that difficulty. This is why I only find it worthwhile to spam on harder difficulties as doing the frequently done “very difficult” setting primer two runs rewards three times as many points. While those runs are not hard (especially compared to primer one) it does require some decent gear for tanks and DDs to be proficient in their roles.&lt;br /&gt;
&lt;br /&gt;
[[Oboro|JSE Weapons]] provide you with some great potential too once you gain access to them from [[Oboro]]. Some like the [[Dunna]]  (GEO) or [[Aettir]] (RUN) are just about the best you can use. Others like the [[Mimesis]] (BLU) are very “meh” and are too costly to really be worth your time and the millions of gil.&amp;lt;br&amp;gt;&lt;br /&gt;
Meanwhile, [[JSE Capes]] come from reives and [[Incursion]]. You are likely to see them in the WKRs too.&lt;br /&gt;
&lt;br /&gt;
[[Incursion]] once again drops the JSE capes which can be augmented with some nice perks either from getting them as a reward from the NM coffers in the event or trading [[Refractive Crystal]] to [[Detrovio]] in [[Western Adoulin]]. The crystals come from [[Unity]] coffers, [[Accolades]], or the auction house. &amp;lt;br&amp;gt;&lt;br /&gt;
There is also a piece or two from here that is still good, but otherwise this event is for farming [[Mecisto. Mantle]]s (back that grant 10-50% extra [[Capacity Points]]) and the [[:Category:Escha#Reisenjima_4|pop items]] for tier 2 [[Reisenjima]] NMs.&lt;br /&gt;
&lt;br /&gt;
As for [[High-Tier Mission Battlefields]], all of your favorite nostalgia is back. Every big fight from Ouryu to Promathia to Fenrir has pretty much been re-released for higher levels with various new rewards. These fights also drop Rem’s Ch. 6-10 which are used for all of your [[Reforged Armor]] ilvl119. Not to mention being the best farmable source of JSE or Relic, Empyrean, Ergon, and Mythic weapon items for [[Oboro]].&lt;br /&gt;
&lt;br /&gt;
====A word on Intermediate RoE objectives====&lt;br /&gt;
This is an amazing thing SE added for newer players, and it is entirely possible for people to miss it. It does not show in your RoE log until you complete all of the very simple [[:Category:Records_of_Eminence#Basics|Basics]] RoE objectives I mentioned earlier. It is also under the tier 2 category because more than half of it is tier 2 content. I take it as a safe bet you didn’t stop reading this at T1 and figured you come back at the same time next week.&lt;br /&gt;
&lt;br /&gt;
Completing the Intermediate RoE objectives will grant you the following items (in order of reward) to redeem at a [[Dealer Moogle]]:&lt;br /&gt;
*[[Kupon A-PK109]] x5 - Five free pieces of 109 armor that [[Craggy Bluff]] sells&lt;br /&gt;
*[[Kupon W-EMI]] - A free [[Sparks_Of_Eminence#Equipment_.28Lv.99.29|eminence weapon]].&lt;br /&gt;
*[[Kupon A-EMI]] x2 - A free piece of [[Sparks_Of_Eminence#Equipment_.28Lv.99.29|eminence armor]].&lt;br /&gt;
*[[Cipher: Koru-Moru]] - a RDM [[Trust]] who will make a good addition to your team.&lt;br /&gt;
*[[Kupon AW-WK]] - A pick of any one item dropped from a [[Wildskeeper Reive]] NM.&lt;br /&gt;
*[[Kupon W-SRW]] - A free pick from one of the  [[Skirmish Weapons]] from Rala Waterways.&lt;br /&gt;
*[[Kupon W-SCC]] - A free pick from one of the [[Skirmish Weapons]] from Cirdas Caverns.&lt;br /&gt;
*[[Kupon A-SYW]] - A free pick from any piece of [[Skirmish Armor]] +1.&lt;br /&gt;
*[[Kupon I-AF109]] - 12 Chapters of Rem’s Chapters 1-10 for [[Reforged Armor|reforged 109 and 119 armor]].&lt;br /&gt;
*[[Maliyakaleya Orb]] - [[:Category:Reforged Artifact Armor +1|119 AF head material]]&lt;br /&gt;
*[[Kupon W-ASRW]] - A free pick from one of the  [[Alluvion Skirmish Weapons]] from Rala Waterways.&lt;br /&gt;
*[[Kupon W-ASCC]] - A free pick from one of the [[Alluvion Skirmish Weapons]] from Cirdas Caverns.&lt;br /&gt;
*[[Kupon A-ASYW]] - A free pick from any piece of [[Alluvion Skirmish Armor]].&lt;br /&gt;
&lt;br /&gt;
Thats a lot of stuff!&amp;lt;br /&amp;gt;&lt;br /&gt;
“That is the whole meaning of life, isn’t it? Trying to find a place for your stuff.” - George Carlin.&lt;br /&gt;
&lt;br /&gt;
As for the objectives you will have to do various things from [[Skirmish]] to a [[Wildskeeper Reive]] to [[Ambuscade]] to some [[Alluvion Skirmish]]. I would recommend doing the Ambuscade objective on very easy so you can run in with trusts and complete the objective easily. As for the other objectives later on that require you to kill monsters in Skirmish. You can just kill the requisite number and warp out. You don’t need to complete them and you can find your [[:Category:Simulacrum Segment|simulacrum segments]] on the AH under misc.&lt;br /&gt;
&lt;br /&gt;
For completing the last of the objectives which occurs in  [[Alluvion Skirmish]] Yorcia. You may speak to one of the [[RoE]] NPCs and trade them a copper voucher for 1,000 obsidian fragments. Then you can trade the Alluvion Skirmish Yorcia book the fragments and either summon five colibri and crabs or if you entered with a sash [[Eudaemon Item]] then you may summon Kirin who can solo the first floor by himself. Just swoop in for the kill on the stronghold since the pets take it to 1hp.&lt;br /&gt;
&lt;br /&gt;
The wiki pages have the rest of the information on the events for you. &lt;br /&gt;
*For a detailed Intermediate RoE guide see [[Fresh 99/RoE Intermediate Quest/119 Gear Guide|&#039;&#039;&#039;this&#039;&#039;&#039;.]]&lt;br /&gt;
&lt;br /&gt;
Once you are done with the older bayld armor from the Kupons, [[Runje Desaali]] will exchange them for bayld.&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
[[Sinister Reign]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Unity]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Vagary]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Escha]] &amp;lt;big&amp;gt;&#039;&#039;&#039;/&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[Omen]]&lt;br /&gt;
&lt;br /&gt;
[[Sinister Reign]] is the easiest and shortest lived endgame of the bunch, but you will certainly find it very fun for awhile. A chunk of the gear was knocked down the totem pole when Escha came out, but certain pieces like fully augmented [[Samnuha Tights]] are still the best thing certain jobs can wear. Other pieces still hold value for the situations they apply to in your sets. Aside from that this is the easiest of the tier three content in the list. You can easily start here with a group and pick up some upgrades. Especially if you are still in alluvion skirmish equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
If you don’t seek equipment then the [[Cipher: August]] trust comes from this event too. He is probably one of the most important trusts to have as he tanks most content the best. To the point where you can even use him for lowman setups on level 129 or 135 content.&lt;br /&gt;
&lt;br /&gt;
[[Unity]] is a mixed bag of rewards. It is rather fun to do, and certain monsters are even required as their trophies pop more important tier 2 monsters in [[Escha - Ru&#039;Aun]]. More important pieces like [[Loricate Torque +1]] generally come from harder content like the 135 [[Sovereign Behemoth]] which requires a good party. That is not to say most of the weaker monsters that fall firmly into tier 2 territory are garbage. Just that the rewards people go after most of the time are from the harder monsters. The 135s firmly fall into the endgame territory of difficulty (especially for pick up groups) and thus is why I list it here. Check the weaker [[Unity]] monsters though for good [[Unity Rewards]] for your character.&lt;br /&gt;
&lt;br /&gt;
You may or may not have noticed [[Vagary]] by now, but if you haven’t you soon will. Clearing the five bosses of Vagary is more than just a fun achievement or a hunt for a piece of ridiculously rare [[Tartarus Platemail|armor]]. Defeating each is required for being able to upgrade [[Empyrean Armor +1|Empy Armor +1]]. Otherwise, you are stuck at 109. You also get some upgrade materials for having the one time Vagary RoE objectives set for the first three bosses.&lt;br /&gt;
&lt;br /&gt;
[[Escha]] and it’s [[Escha rewards|rewards]] is certainly one of the events you will eventually find yourself in the most. From [[RoV missions]] to most of the best equipment and [[Aeonic Weapons]] with their level 4 skillchains. Yes, that is not a typo. Even if you managed to obtain all the amazing equipment from Escha then you still would have [[:Category:Aeonic_Weapons#Acquisition|Aeonic Weapons]] to unlock. These are the fourth wheel in the rank of [[Ultimate Weapons]] and require some work, but at least there are no trials to upgrade them afterwards.&lt;br /&gt;
&lt;br /&gt;
Finally, [[Omen]] is the newest event, and it is located separately within [[Escha]] inside [[Reisenjima]]. It is a 6 person endgame event in which you face off against three floors of enemies to face a midboss, and then choose the last two floors based on which boss wing is chosen after the third floor. Some very powerful items are dropped from these bosses, but in general you will face random and quickly timed objectives against average foes on three of the floors. Completing these objectives such as a powerful magic burst, curing a certain amount within the time limit, a certain number of critical hits, etc. Will reward you with an extra amount of the other main reason to do this event. Paragon Cards, which are used to upgrade your [[Reforged Artifact Armor]] to +2 and +3 versions.&lt;br /&gt;
&lt;br /&gt;
===Tier 4===&lt;br /&gt;
[[Ultimate Weapons]]&lt;br /&gt;
&lt;br /&gt;
Please, don’t be ‘that guy’ with unchecked ambition who starts or comes back. Then goes balls deep farming up a Relic, Empyrean, Ergon, Aeonic, or Mythic weapon before getting better equipment to first wear. Once you are situated well this should be your step. It is not hard to get geared up a bit first.&amp;lt;br /&amp;gt;&lt;br /&gt;
It takes a lot of time and resources to develop one of these weapons. You are also fairly useless and missing out on the fun if you come back only to burn out from engrossing yourself in the process of doing this. The gain you receive pales in comparison to the power of your armor for just about all of the weapons. For additional perspective, there are 13 to 15 other equipment slots for newer players to improve compared to one of these weapons so just pace yourself.  &amp;lt;br /&amp;gt;&lt;br /&gt;
You can of course, do whatever you wish since Vana’diel is your oyster, but don’t turn around when the guy with normal weapons ends up being the better performer if you didn’t properly gear first and they did. That being said most of the final stage [[Ultimate Weapons]] are superior to anything out there, and give certain jobs a wide advantage over normal weapons.&amp;lt;br /&amp;gt;&lt;br /&gt;
Despite player perceptions with the exception of perhaps [[Aegis]] for [[Paladin]] (Ochain is no longer as valuable on high level content or required, see [[Priwen]]), and [[Bard]] with its several ultimate instruments, no [[Ultimate Weapon]] is required for anyone to play their job.&lt;br /&gt;
&lt;br /&gt;
Bards for example now receive 3 songs without an empyrean through [[Oboro|JSE Weapons]] and a lesser (75% strength) [[Gjallarhorn]] effect is possible through [[Linos]]. So, anything you do should be because you really like the job or want to benefit your linkshell.&lt;br /&gt;
&lt;br /&gt;
=== Event List of Shame ===&lt;br /&gt;
These events haven&#039;t been successful or no longer have a real use.&lt;br /&gt;
&lt;br /&gt;
* [[ANNM]] - This briefly-implemented BCNM-style fight was popular for a month or two and has not been done since. It offers no unique gear but some unique augments on old equipment.&lt;br /&gt;
&lt;br /&gt;
* [[Chocobo Raising]] / [[Chocobo Racing]] - We can tell that entirely too much effort went into creating these events. Nobody does them anymore except for a couple good pieces of gear and for a Vorseal from the Racing.&lt;br /&gt;
&lt;br /&gt;
* [[Campaign]] / [[Campaign Ops]] - Though this system always had motivation issues (for instance, encouraging people to spam bard songs on themselves instead of actually fighting), it now has the ultimate motivation issue because there&#039;s effectively no reason to do it. It used to be a minorly acceptable source of XP for low level jobs, but now there are better ways to get the same XP. It has precisely two desireable drops, [[Rose Strap]] (can be soloed by increasing your campaign rank) and [[Roundel Earring]] (requires effort of many players to open the BCNM and campaign rank too). This is still an okay place to get [[Voiddust]] as well, if you need it for some reason.&lt;br /&gt;
&lt;br /&gt;
* [[Evolith|Evolith System]] - Really, this was almost unarguably the single worst thought out system that was ever implemented in FFXI. I refuse to explain it further because it would be too painful for you to hear of the intricacies and obvious extreme amounts of planning that went into making such a totally useless system.&lt;br /&gt;
&lt;br /&gt;
* Equipment Augment System - This system allowed players to augment non-Rare gear that was level 75 or less with random (often useless) augments. People briefly blew ungodly amounts of gil getting Dex+4 on their Dusk Gloves +1, and then the system totally folded with the release of Abyssea and Trial of the Magians.&lt;br /&gt;
&lt;br /&gt;
*[[Gardening]] - Oh please, stay dead.&lt;br /&gt;
&lt;br /&gt;
*[[Meeble Burrows]] - This was a great and fun event at the time it was released. Unfortunately it has fallen to the wayside with no updates to it since around mid 2013.&lt;br /&gt;
&lt;br /&gt;
* [[Moblin Maze Mongers]] - This was briefly a way to get comparable XP to a Lolibri party, but it took a substantial time investment to get the runes to really make the system work, and they nerfed the major way to obtain runes. Now it has one or two pieces ([[Antica Ring]]) that people find useful and is empty 99% of the time. Its current usage is primarily relegated to restoring 2-hour abilities by obtaining a [[Revitalizer]] temp item in a MMM Revitalization Team type maze.&lt;br /&gt;
&lt;br /&gt;
*[[Monstrosity]] - The greatest let down that ever was. This event was one of the most highly praised ever. It allows you to play as a monster. Many different monsters were added to the event and it is really fun. SE went as far as to start adding unique items to it and a system of belligerency which allowed players to fight the monsters. It was was one of the most fun things ever, and then SE just dropped the ball. SoA took priority, and then they just never came back to this. It had the makings of a long lasting and great event. We were getting updates to it every month or so, and then poof.&amp;lt;br&amp;gt;&lt;br /&gt;
:Sure, players can still have a lot of fun in it for a bit, but the fun stops eventually when the highest level players fighting you can go is 90, not 99, and when all there is to really do is level various monsters. On top of that it it is impossible for you and your friend to just go at each other in this event because the monsters are powered to the point players need multiple members to fight one, at level 90. However, if you wanted to be a behemoth or a cerberus then you can still realize that dream and then never really touch monstrosity again. It is a solo grind event for no reward the way SE left it.&lt;br /&gt;
&lt;br /&gt;
* [[Pankration]] - This event has not been updated and is done even less frequently now that Zeni exchange rates were increased.&lt;br /&gt;
&lt;br /&gt;
* [[Stronghold Invasion]] - There is still a single piece of useful equipment from this system of 27 NMs with pretty unique AIs (for the time), and that is [[Stone Mufflers]]. Enhancing your [[Stoneskin]] potency by 30 is probably not a very high priority for a recent returnee given the wealth of other equipment out there.&lt;br /&gt;
&lt;br /&gt;
* [[Succor to the Sidhe]] - A briefly tolerated set of BCNM-like fights used to augment level 75 weapons. The fights were fairly difficult at the time and often offered only minor improvements over other dramatically easier to obtain options.&lt;br /&gt;
&lt;br /&gt;
* [[VNM|Voidwalker Notorious Monster]]s outside Abyssea - This was always an annoying system, which required many kills of a previous tier to advance to the next tier (upgrading your abyssite). Popping a monster of the third tier reset your progress to the start and only occasionally yielded a Tier 4 pop item. To top it off, the Tier 4 monster was incredibly annoying and didn&#039;t drop anything. Luckily for all players, it&#039;s now irrelevant because all of the associated armor has been outdated. Unfortunately, the mechanism was re-used in Abyssea and those monsters are still in demand; thankfully though, the Key Item [[&amp;quot;Rhapsody in Mauve&amp;quot;]] from [[Rhapsodies of Vana&#039;diel Missions]] forces the Abyssean variants to always upgrade their Key Items.&amp;lt;br&amp;gt;&lt;br /&gt;
:Furthermore, SE brought the synthesis materials unique to VNMs back into importance with their use in the 119 abjuration synths. At least you can purchase them for a premium on the auction house. Also VNMs are used for Empyrean Weapon Trials.&lt;br /&gt;
&lt;br /&gt;
=Dedication=&lt;br /&gt;
For the community, by the community. There is no substitute for this game so enjoy it.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
However, I won&#039;t lie that I can&#039;t deny. I did it all for the wiki, come on, the wiki, come on. So you can join the wiki or stick it up your (yeah). Stick it up your (yeah). Stick it up your (yeah).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Guides]] [[Category:Gameplay Guides]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Odin%27s_Chamber_II&amp;diff=605340</id>
		<title>Odin&#039;s Chamber II</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Odin%27s_Chamber_II&amp;diff=605340"/>
		<updated>2020-10-14T20:24:07Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Odin&#039;s Chamber|Einherjar Feathers}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;text-align: center; width: 400px; margin: auto;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Einherjar Chambers&lt;br /&gt;
|-&lt;br /&gt;
| [[Einherjar Wing One Chambers|Wing One]]&lt;br /&gt;
| [[Einherjar Wing Two Chambers|Wing Two]]&lt;br /&gt;
| [[Einherjar Wing Three Chambers|Wing Three]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Odin&#039;s Chambers&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| [[Odin&#039;s Chamber]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| [[Odin&#039;s Chamber II]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=500 &lt;br /&gt;
! width=10%; style=&amp;quot;background:#3E718A; padding:0.3em; text-align:center;&amp;quot;| {{color|white|Slot}}&lt;br /&gt;
! width=70%; style=&amp;quot;background:#3E718A; padding:0.3em; text-align:center;&amp;quot;| {{color|white|Item}}&lt;br /&gt;
! width=20%; style=&amp;quot;background:#3E718A; padding:0.3em; text-align:center;&amp;quot;| {{color|white|Drop Rate}}&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|HNM Body Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|2&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|HNM Non-Body Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|3&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|Any Einherjar Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|4&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|HNM or Einherjar Body Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|&amp;lt;100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|Odin Weapon (0-1) or Armor (0-2)&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|&amp;lt;100%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|6&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|Odin Accessory&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|&amp;lt;100%&lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
{{BCNMv2&lt;br /&gt;
|Image=File:Odin.jpg   &lt;br /&gt;
|Size=400&lt;br /&gt;
|Type=Einjerjar&lt;br /&gt;
|Zone=Hazhalm Testing Grounds&lt;br /&gt;
|EntryItemImage=Smoldering Lamp&lt;br /&gt;
|EntryItem=Smoldering Lamp&lt;br /&gt;
|EntryCurrencyImage=&lt;br /&gt;
|EntryCurrencyAmmount=1 wing from each tier:&amp;lt;br /&amp;gt;&lt;br /&gt;
|EntryCurrencyType=Einherjar Feathers&lt;br /&gt;
|Level= None&lt;br /&gt;
|Time=30&lt;br /&gt;
|Members=1-18&lt;br /&gt;
|Title=&lt;br /&gt;
|PrimaryDrops=&#039;&#039;&#039;Odin Drops&#039;&#039;&#039;:&lt;br /&gt;
*[[File:Heimdall&#039;s Doom icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Heimdall&#039;s Doom]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Heimdall&#039;s Doom description.png|link=Heimdall&#039;s Doom]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Herja&#039;s Fork icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Herja&#039;s Fork]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Herja&#039;s Fork description.png|link=Herja&#039;s Fork]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Laeradr Helm icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laeradr Helm]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laeradr Helm description.png|link=Laeradr Helm]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Laeradr Breastplate icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laeradr Breastplate]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laeradr Breastplate description.png|link=Laeradr Breastplate]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Eihwaz Ring icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Eihwaz Ring]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Eihwaz Ring description.png|link=Eihwaz Ring]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Dagaz Ring icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Dagaz Ring]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dagaz Ring description.png|link=Dagaz Ring]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Othila Sash icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Othila Sash]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Othila Sash description.png|link=Othila Sash]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|DropsA=&lt;br /&gt;
&#039;&#039;&#039;HNM Abjurations&#039;&#039;&#039;:&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[A.Abjuration: Bd.|Aquarian Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[E.Abjuration: Bd.|Earthen Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[M.Abjuration: Bd.|Martial Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[W.Abjuration: Bd.|Wyrmal Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[A.Abjuration: Hn.|Aquarian Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[A.Abjuration: Ft.|Aquarian Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[D.Abjuration: Ft.|Dryadic Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[E.Abjuration: Hn.|Earthen Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[E.Abjuration: Lg.|Earthen Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[M.Abjuration: Lg.|Martial Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[M.Abjuration: Ft.|Martial Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[N.Abjuration: Hd.|Neptunal Abjuration: Head]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[N.Abjuration: Lg.|Neptunal Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[W.Abjuration: Hd.|Wyrmal Abjuration: Head]]&lt;br /&gt;
|DropsB=&lt;br /&gt;
&#039;&#039;&#039;Einherjar-specific Abjurations&#039;&#039;&#039;:&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Hd.|Hadean Abjuration: Head]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Bd.|Hadean Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Hn.|Hadean Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Lg.|Hadean Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Ft.|Hadean Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Hd.|Phantasmal Abjuration: Head]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Bd.|Phantasmal Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Hn.|Phantasmal Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Lg.|Phantasmal Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Ft.|Phantasmal Abjuration: Feet]]&lt;br /&gt;
|DropsC=&lt;br /&gt;
|PrimaryPersonal= &lt;br /&gt;
|PersonalA=&lt;br /&gt;
|PersonalB= &lt;br /&gt;
|PersonalC=&lt;br /&gt;
|PrimaryEvent=    &amp;lt;!--If items drop from a special event. State the event in bold before the drops --&amp;gt;&lt;br /&gt;
|EventA=&lt;br /&gt;
|EventB= &lt;br /&gt;
|EventC=&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Entry by each member requires one of the [[Einherjar Feathers]] from each tier. Key items are all lost upon entry.&lt;br /&gt;
*Upon entry, [[Odin (Notorious Monster)|Odin]] is the only enemy.&lt;br /&gt;
**Odin casts various AoE enfeebling spells (Paralyga, Slowga, Silencega, Blindga, Breakga, Sleepga II) as well as AoE [[Drain]] and [[Aspir]].&lt;br /&gt;
*** &amp;lt;50% HP: Odin also casts AoE [[Kaustra]] (extremely powerful DoT, cannot be erased).&lt;br /&gt;
**Odin utilizes the following special attacks:&lt;br /&gt;
***&#039;&#039;&#039;HP-Based&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Zantetsuken Kai&#039;&#039;&#039;: Heavy short range frontal AoE damage, hate reset (~95% maximum HP)&lt;br /&gt;
*****Used immediately when Odin drops below 90%, 70%, 50%, and 30% HP.&lt;br /&gt;
*****Odin speaks in the chat log before using Zantetsuken Kai: &amp;quot;My blade shall cleave through thy hollow shell of valor!&amp;quot;&lt;br /&gt;
****&#039;&#039;&#039;Yggr&#039;&#039;&#039;: Temporary intimidation effect against players.&lt;br /&gt;
***** Used immediately when Odin drops below 80%, 60%, 40%, and 20% HP.&lt;br /&gt;
***** Adds are spawned immediately following utilization of this move at 80%, 60%, and 40% HP (no additional adds at 20%).&lt;br /&gt;
****&#039;&#039;&#039;Zantetsuken&#039;&#039;&#039;: AoE instant KO.&lt;br /&gt;
***** This move is used if all nine adds are killed as well as when Odin drops below 10% HP.&lt;br /&gt;
***** A three line message is displayed in the chat log approximately five seconds before this move is used, starting with &amp;quot;My blade shall feed full on your flesh...&amp;quot;&lt;br /&gt;
***** If a player uses the /kneel command (while disengaged) just as the move is about to go off, it will have no effect on them.&lt;br /&gt;
***&#039;&#039;&#039;Normally used TP moves&#039;&#039;&#039;&lt;br /&gt;
****&#039;&#039;&#039;Sanngetall&#039;&#039;&#039;: AoE full dispel (including food, but not including [[Embrava]])&lt;br /&gt;
****&#039;&#039;&#039;Gagnrath&#039;&#039;&#039;: Frontal AoE physical damage &amp;amp; Terror&lt;br /&gt;
****&#039;&#039;&#039;Valfodr&#039;&#039;&#039;: AoE damage, [[Curse]], [[Silence]]&lt;br /&gt;
****&amp;lt;50% HP: &#039;&#039;&#039;Geirrothr&#039;&#039;&#039;: AoE distributed {{physical}} damage (scales from 10,000 to over 20,000 total as Odin&#039;s HP drops)&lt;br /&gt;
***** Damage is best blocked by combinations of damage mitigation such as [[Earthen Armor]], [[Sentinel&#039;s Scherzo]], DT-, and PDT-.&lt;br /&gt;
***** Also used once automatically when Odin falls below 25% HP.&lt;br /&gt;
*Odin will, during the fight, summon the valkyries below in sets of three beginning at 80% HP. Valkyries are spawned with Yggr at 80%, 60%, and 40% HP.&lt;br /&gt;
**[[Grimgerde]] (BRD)&lt;br /&gt;
**[[Schwertleite]] (RDM)&lt;br /&gt;
**[[Siegrune]] (DRG)&lt;br /&gt;
**[[Waltraute]] (BRD)&lt;br /&gt;
**[[Helmwige]] (RDM)&lt;br /&gt;
**[[Rossweisse]] (DRG)&lt;br /&gt;
**[[Ortlinde]] (BRD)&lt;br /&gt;
**[[Brunhilde (monster)|Brunhilde]] (DRG)&lt;br /&gt;
**[[Gerhilde]] (DRG)&lt;br /&gt;
*Valkyries have approximately 30-40,000 HP each and &#039;&#039;do not&#039;&#039; despawn.&lt;br /&gt;
*Valkyrie hate is independent of Odin once an offensive action is performed on them after spawning.&lt;br /&gt;
*Valkyries have significantly increased movement speed (over +18%).&lt;br /&gt;
*Valkyries will cast various enfeebles and songs (both buffing and debuffing), use their job&#039;s 2-hour ability, can hit for 250-400+ damage on normal attacks, and utilize various single target and AoE weapon skills of their weapon type. Jobs can be identified by weapon type (sword: RDM, polearm: DRG, scythe: BRD).&lt;br /&gt;
&lt;br /&gt;
===Abilities by Health Percentage ===&lt;br /&gt;
* 89% Zantetsuken Kai&lt;br /&gt;
* 79% Yggr/Spawns Adds (Set 1)&lt;br /&gt;
* 69% Zantetsuken Kai&lt;br /&gt;
* 59% Yggr/Spawns Adds (Set 2)&lt;br /&gt;
* 49% Zantetsuken Kai | Gains access to Geirrothr and Kaustra&lt;br /&gt;
* 39% Yggr/Spawns Adds (Set 3)&lt;br /&gt;
* 29% Zantetsuken Kai&lt;br /&gt;
* 24% Geirrothr&lt;br /&gt;
* 19% Yggr (No Adds)&lt;br /&gt;
* 9% Zantetsuken&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.bluegartr.com/threads/111231-6-13-12-Update-.DAT-Mining-Discussion?p=5276494&amp;amp;viewfull=1#post5276494 TP moves (Slycer, BG)]&lt;br /&gt;
*[http://www.bluegartr.com/threads/111231-6-13-12-Update-.DAT-Mining-Discussion?p=5271218&amp;amp;viewfull=1#post5271218 TP moves order (Yugl, BG)]&lt;br /&gt;
*[http://www.bluegartr.com/threads/111518-Random-Question-Thread-XXVII-Okay-this-roman-numerals-bullshit-is-getting-ridiculous?p=5417353&amp;amp;viewfull=1#post5417353 Strategy (Yugl, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Einherjar]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Odin%27s_Chamber&amp;diff=605339</id>
		<title>Odin&#039;s Chamber</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Odin%27s_Chamber&amp;diff=605339"/>
		<updated>2020-10-14T20:23:40Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Odin Prime|Odin&#039;s Chamber II|Einherjar Feathers}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;default1&amp;quot; style=&amp;quot;text-align: center; width: 400px; margin: auto;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Einherjar Chambers&lt;br /&gt;
|-&lt;br /&gt;
| [[Einherjar Wing One Chambers|Wing One]]&lt;br /&gt;
| [[Einherjar Wing Two Chambers|Wing Two]]&lt;br /&gt;
| [[Einherjar Wing Three Chambers|Wing Three]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Odin&#039;s Chambers&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| [[Odin&#039;s Chamber]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| [[Odin&#039;s Chamber II]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=500 &lt;br /&gt;
! width=10%; style=&amp;quot;background:#3E718A; padding:0.3em; text-align:center;&amp;quot;| {{color|white|Slot}}&lt;br /&gt;
! width=70%; style=&amp;quot;background:#3E718A; padding:0.3em; text-align:center;&amp;quot;| {{color|white|Item}}&lt;br /&gt;
! width=20%; style=&amp;quot;background:#3E718A; padding:0.3em; text-align:center;&amp;quot;| {{color|white|Drop Rate}}&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|1&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|HNM Body Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|100%&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|2&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|HNM Non-Body Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|3&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|Any Einherjar Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|4&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|HNM or Einherjar Body Abjuration&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|&amp;lt;100%&lt;br /&gt;
|- &lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;C6C6C6&amp;quot;|5&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|Odin Item&lt;br /&gt;
|align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;F5F5F5&amp;quot;|&amp;lt;100%&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{{BCNMv2&lt;br /&gt;
|Image=File:Odin.jpg   &lt;br /&gt;
|Size=400&lt;br /&gt;
|Type=Einjerjar&lt;br /&gt;
|Zone=Hazhalm Testing Grounds&lt;br /&gt;
|EntryItemImage=Smoldering Lamp&lt;br /&gt;
|EntryItem=Smoldering Lamp&lt;br /&gt;
|EntryCurrencyImage=&lt;br /&gt;
|EntryCurrencyAmmount=1 wing from each tier:&amp;lt;br /&amp;gt;&lt;br /&gt;
|EntryCurrencyType=Einherjar Feathers&lt;br /&gt;
|Level= None&lt;br /&gt;
|Time=30&lt;br /&gt;
|Members=1-18&lt;br /&gt;
|Title=Elite Einherjar&lt;br /&gt;
|PrimaryDrops=&#039;&#039;&#039;Odin Drops&#039;&#039;&#039;:&lt;br /&gt;
*[[File:Hofud icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Hofud]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Hofud description.png|link=Hofud]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Valkyrie&#039;s Fork icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Valkyrie&#039;s Fork]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Valkyrie&#039;s Fork description.png|link=Valkyrie&#039;s Fork]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Valhalla Helm icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Valhalla Helm]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Valhalla Helm description.png|link=Valhalla Helm]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[File:Valhalla Breastplate icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Valhalla Breastplate]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Valhalla Breastplate description.png|link=Valhalla Breastplate]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|DropsA=&lt;br /&gt;
&#039;&#039;&#039;HNM Abjurations&#039;&#039;&#039;:&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[A.Abjuration: Bd.|Aquarian Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[E.Abjuration: Bd.|Earthen Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[M.Abjuration: Bd.|Martial Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[W.Abjuration: Bd.|Wyrmal Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[A.Abjuration: Hn.|Aquarian Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[A.Abjuration: Ft.|Aquarian Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[D.Abjuration: Ft.|Dryadic Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[E.Abjuration: Hn.|Earthen Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[E.Abjuration: Lg.|Earthen Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[M.Abjuration: Lg.|Martial Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[M.Abjuration: Ft.|Martial Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[N.Abjuration: Hd.|Neptunal Abjuration: Head]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[N.Abjuration: Lg.|Neptunal Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[W.Abjuration: Hd.|Wyrmal Abjuration: Head]]&lt;br /&gt;
|DropsB=&lt;br /&gt;
&#039;&#039;&#039;Einherjar-specific Abjurations&#039;&#039;&#039;:&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Hd.|Hadean Abjuration: Head]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Bd.|Hadean Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Hn.|Hadean Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Lg.|Hadean Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[H.Abjuration: Ft.|Hadean Abjuration: Feet]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Hd.|Phantasmal Abjuration: Head]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Bd.|Phantasmal Abjuration: Body]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Hn.|Phantasmal Abjuration: Hands]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Lg.|Phantasmal Abjuration: Legs]]&lt;br /&gt;
*[[File:A.Abjuration- Bd. icon.png|22px|link=]] [[P.Abjuration: Ft.|Phantasmal Abjuration: Feet]]&lt;br /&gt;
|DropsC=&lt;br /&gt;
|PrimaryPersonal= &lt;br /&gt;
|PersonalA=&lt;br /&gt;
|PersonalB= &lt;br /&gt;
|PersonalC=&lt;br /&gt;
|PrimaryEvent=    &amp;lt;!--If items drop from a special event. State the event in bold before the drops --&amp;gt;&lt;br /&gt;
|EventA=&lt;br /&gt;
|EventB= &lt;br /&gt;
|EventC=&lt;br /&gt;
}}&lt;br /&gt;
==Enemies==&lt;br /&gt;
{{BCNMv2 Enemies Table&lt;br /&gt;
|Insert BCNMv2 Enemies Row Template =&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Odin (Notorious Monster){{!}}Odin&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Avatar&lt;br /&gt;
|Job=BLM&lt;br /&gt;
|Notes=Has around 100,000-110,000 HP&lt;br /&gt;
&lt;br /&gt;
Casts Breakga, Blindga, Bindga, Blizzard IV, Blizzaga III, Blizzaga IV, Sleepga II, Slowga, Paralyga, and [[Dread Spikes]]&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Brunhilde (NM){{!}}Brunhilde&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=DRG&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Gerhilde&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=DRG&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Grimgerde&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=BRD&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Helmwige&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Ortlinde&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=BRD&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Rossweisse&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=DRG&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Schwertleite&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Siegrune&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=DRG&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Waltraute&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Fomor&lt;br /&gt;
|Job=BRD&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Entry by each member requires one of the [[Einherjar Feathers]] from each tier. Key items are all lost upon entry.&lt;br /&gt;
*Upon entry, Odin is the only enemy present. Odin will, during the fight, summon the fomors below in sets of three.&lt;br /&gt;
**First set will spawn at 90~60%.&lt;br /&gt;
**Second set will spawn at 50~20%.&lt;br /&gt;
**Third set will spawn after &#039;&#039;&#039;Zantetsuken&#039;&#039;&#039; is used (at &amp;lt;10%)&lt;br /&gt;
*Valkyrie hate is independent of Odin once an offensive action is performed on them after spawning.&lt;br /&gt;
&lt;br /&gt;
*Odin uses the following Abilities:&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Ofnir&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=1P&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Defense Down]], and Magical Defense Down on players.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Valfodr&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=1P&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=Inflicts damage, [[Curse]], and silence.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Gagnrath&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=1P&lt;br /&gt;
|Abilities.Class=physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts damage and [[Terror]].&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Geirrothr&lt;br /&gt;
|Abilities.Yalms=20&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Inflicts 10,000 damage divided by any players in range.&amp;lt;br /&amp;gt;Additional effect: Bind.&lt;br /&gt;
|Abilities.Condition=HP: 74%, 49%, 24%&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Sanngetall&lt;br /&gt;
|Abilities.Yalms=15&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=Full dispel including food.&amp;lt;br /&amp;gt;Changes the mode Odin is in.&lt;br /&gt;
|Abilities.Condition=HP: 89%, 79%, 69%, 59%, 49%, 39%, 29%, 19%&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Yggr&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=1P&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=none&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=Odin gains an intimidation effect.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Zantetsuken&lt;br /&gt;
|Abilities.Yalms=30&#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Self&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect=Will K.O. any players in range who are not using the /heal command.&amp;lt;br /&amp;gt;Resting players will instead take magical damage instead of death.&lt;br /&gt;
|Abilities.Condition=HP: 9%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Odin speaks in the chat log before using the following abilities:&lt;br /&gt;
**&#039;&#039;&#039;Geirrothr&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Sanngetall&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Zantetsuken&#039;&#039;&#039;&lt;br /&gt;
***Speaks three times before using.&lt;br /&gt;
&lt;br /&gt;
*After every use of &#039;&#039;&#039;Sanngetall&#039;&#039;&#039; Odin will change modes, each eventually happening twice:&lt;br /&gt;
**Mode Type 1:&lt;br /&gt;
***Stops using TP moves and instead focuses on casting spells.&lt;br /&gt;
**Mode Type 2:&lt;br /&gt;
***Will use &#039;&#039;&#039;Ofnir&#039;&#039;&#039; and cast spells.&lt;br /&gt;
**Mode Type 3:&lt;br /&gt;
***Will use &#039;&#039;&#039;Valfodr&#039;&#039;&#039;.&lt;br /&gt;
**Mode Type 4:&lt;br /&gt;
***Will use &#039;&#039;&#039;Gagnrath&#039;&#039;&#039;.&lt;br /&gt;
**&#039;&#039;&#039;Geirrothr&#039;&#039;&#039; is used before &#039;&#039;&#039;Sanngetall&#039;&#039;&#039; at 49%&lt;br /&gt;
&lt;br /&gt;
*In the event of a wipe if no DoT is left on Odin, he will not reuse any HP dependent moves over again.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Talk:{{PAGENAME}}|Testimonials]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Einherjar]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Kilusha&amp;diff=605338</id>
		<title>Kilusha</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Kilusha&amp;diff=605338"/>
		<updated>2020-10-14T20:22:57Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name=Kilusha&lt;br /&gt;
|Type=Other NPC&lt;br /&gt;
|Location=Nashmau&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Description=NPC for [[:Category:Einherjar|Einherjar]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Kilusha has two main purposes, both involving [[:Category:Einherjar|Einherjar]] in the [[Hazhalm Testing Grounds]].&lt;br /&gt;
&lt;br /&gt;
First, she allows you to purchase the [[Smoldering Lamp]] required to enter Einherjar for 60,000 gil (this is not purchased through a dialogue option; simply trade 60,000 gil to Kilusha to receive the lamp).&lt;br /&gt;
*Reduced to 1,000 [[Gil]] with [[&amp;quot;Rhapsody in Azure&amp;quot;]].&lt;br /&gt;
&lt;br /&gt;
Second, she allows you to purchase the following equipment and crafting material with [[Therion Ichor|ampoules of Therion Ichor]] won from completing various chambers of Einherjar.&lt;br /&gt;
{{NPC Vendor Table&lt;br /&gt;
|Condition=&lt;br /&gt;
|Currency=ti&lt;br /&gt;
|Insert NPC Vendor Wares Template=&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Animator +1&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Aslan Cape&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Gleeman&#039;s Cape&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Ritter Gorget&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Kubira Beads{{!}}Kubira Bead Necklace&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Morgana&#039;s Choker&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Buccaneer&#039;s Belt&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Iota Ring&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Omega Ring&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Delta Earring&lt;br /&gt;
|Lowest Price=15,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Rubber Cap&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Rubber Harness&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Rubber Gloves&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Rubber Chausses&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Rubber Soles&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Nethereye Chain&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Netherfield Chain&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Netherspirit Chain&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Nethercant Chain&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Netherpact Chain&lt;br /&gt;
|Lowest Price=5,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Balrahn&#039;s Eyepatch&lt;br /&gt;
|Lowest Price=100,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Valkyrie&#039;s Tear&lt;br /&gt;
|Lowest Price=1,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=Key Item: [[Mark of the Einherjar]]&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Valkyrie&#039;s Wing&lt;br /&gt;
|Lowest Price=2,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=Key Item: [[Mark of the Einherjar]]&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Valkyrie&#039;s Soul&lt;br /&gt;
|Lowest Price=3,000&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=Key Item: [[Mark of the Einherjar]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Arrapago Islands NPCs]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Glowing_Lamp&amp;diff=605337</id>
		<title>Glowing Lamp</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Glowing_Lamp&amp;diff=605337"/>
		<updated>2020-10-14T20:22:37Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=An eerie light radiates forth from the dark flame within this ornate bronze lamp.&lt;br /&gt;
|type=Usable Item&lt;br /&gt;
|flags=Not auctionable, NPC tradable, Not vendorable, Not sendable&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=glowing lamp&lt;br /&gt;
|ffxiah=5414/glowing-lamp&lt;br /&gt;
|ffxidb=5414&lt;br /&gt;
}} &lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=BF&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Name=Einherjar&lt;br /&gt;
|Notes=Transformed from a [[Smoldering Lamp]] upon chamber reservation. Can then be duplicated and handed out to participants.&lt;br /&gt;
&lt;br /&gt;
Inscribed with your reservation time information. &lt;br /&gt;
&lt;br /&gt;
Trade to the &#039;&#039;&#039;Entry Gate&#039;&#039;&#039; participate in the event.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Scintillant_Ingot&amp;diff=605336</id>
		<title>Scintillant Ingot</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Scintillant_Ingot&amp;diff=605336"/>
		<updated>2020-10-14T20:22:11Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|ah listing=Goldsmithing&lt;br /&gt;
|description=An ingot of refined luminium ore. &lt;br /&gt;
|type=Item &lt;br /&gt;
|flags= &lt;br /&gt;
|stack size=12 &lt;br /&gt;
|singular log name=Scintillant Ingot&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synth Table&lt;br /&gt;
|Insert Item Synth Template=&lt;br /&gt;
{{Item Synth&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Craft Level=98&lt;br /&gt;
|Sub Craft=&lt;br /&gt;
|Key Item=&lt;br /&gt;
|Crystal=Fire&lt;br /&gt;
|Recipe=&lt;br /&gt;
*[[Orichalcum Ore]]&lt;br /&gt;
*[[Luminium Ore]] x3&lt;br /&gt;
|NQ=[[Scintillant Ingot]]&lt;br /&gt;
|HQ=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table 2 &lt;br /&gt;
|Insert Monster 2 List Template= &lt;br /&gt;
{{Item Monster 2  &lt;br /&gt;
|Monster Name=Buarainech&lt;br /&gt;
|Level=??-??&lt;br /&gt;
|Zone=Garlaige Citadel (S)&lt;br /&gt;
|Notes={{cdrop}}&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}  &lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Elatha&lt;br /&gt;
|Level=??-??&lt;br /&gt;
|Zone=Garlaige Citadel (S)&lt;br /&gt;
|Notes={{cdrop}}&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Ethniu&lt;br /&gt;
|Level=??-??&lt;br /&gt;
|Zone=The Eldieme Necropolis (S)&lt;br /&gt;
|Notes={{cdrop}}&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Lugh&lt;br /&gt;
|Level=??-??&lt;br /&gt;
|Zone=Crawlers&#039; Nest (S)&lt;br /&gt;
|Notes={{cdrop}}&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster 2&lt;br /&gt;
|Monster Name=Tethra‎&lt;br /&gt;
|Level=??-??&lt;br /&gt;
|Zone=The Eldieme Necropolis (S)&lt;br /&gt;
|Notes={{cdrop}}&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Instance Table&lt;br /&gt;
|Insert Item Instance Template=&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Rossweisse&#039;s Chamber&lt;br /&gt;
|Entry Item=[[Smoldering Lamp]]&lt;br /&gt;
|Level=None&lt;br /&gt;
|Battle Name=Einherjar&lt;br /&gt;
}}&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Siegrune&#039;s Chamber&lt;br /&gt;
|Entry Item=[[Smoldering Lamp]]&lt;br /&gt;
|Level=None&lt;br /&gt;
|Battle Name=Einherjar&lt;br /&gt;
}}&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Grimgerde&#039;s Chamber&lt;br /&gt;
|Entry Item=[[Smoldering Lamp]]&lt;br /&gt;
|Level=None&lt;br /&gt;
|Battle Name=Einherjar&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Obtain Desynth Table&lt;br /&gt;
|Insert Obtain Desynth Template=&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Lamian Armlet&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=64{{verification}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Medusa&#039;s Armlet&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level={{Question}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Gurfurlur&#039;s Helmet&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level={{Question}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=Q&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Name=Rune Fencer Relic Armor&lt;br /&gt;
|Notes=[[Futhark Bandeau]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other Table&lt;br /&gt;
|Insert Item Other Template=&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Crystal Rose&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Level=100&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Gold Algol&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Level=101&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Naigama&lt;br /&gt;
|Craft Name=Bonecraft&lt;br /&gt;
|Level=88&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Jambiya&lt;br /&gt;
|Craft Name=Bonecraft&lt;br /&gt;
|Level=91&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Blutkrallen&lt;br /&gt;
|Craft Name=Bonecraft&lt;br /&gt;
|Level=105&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Mitts&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=92&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Slops&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=95&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Beret&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=97&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Frock&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=100&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Kyudogi&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=100&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Shirogatana&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=94&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Thurible&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=97&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Dark Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Earth Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Fire Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ice Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Light Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Lightning Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Water Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Wind Lamp&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=98&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Shining Ring&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=99&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Amood&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=101&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ugol Salade&lt;br /&gt;
|Craft Name=Goldsmithing&lt;br /&gt;
|Level=103&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Corselet&lt;br /&gt;
|Craft Name=Leathercraft&lt;br /&gt;
|Level=101&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Pak Corselet&lt;br /&gt;
|Craft Name=Leathercraft&lt;br /&gt;
|Level=104&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Hayabusa&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=88&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Leggings&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=91&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Gauntlets&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=93&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Adaman Kilij&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=95&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Armet&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=95&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Tomonari&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=96&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Ebon Hose&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=97&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Cursed Sabatons&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=101&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Winged Plaque&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=101&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Sasanuki&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=102&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Cursed Gauntlets&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=103&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Cursed Breastplate&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=104&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Wootz Amood&lt;br /&gt;
|Craft Name=Smithing&lt;br /&gt;
|Level=105&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Grim Cuirass&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Artisan&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Orchestrion&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Fazheluo Helm&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Mekira-oto&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Fazheluo Mail&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Mekira Toshugai&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Engetsuto&lt;br /&gt;
|Craft Name=Woodworking&lt;br /&gt;
|Level=90&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Dabo&lt;br /&gt;
|Craft Name=Woodworking&lt;br /&gt;
|Level=102&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Thalassocrat&lt;br /&gt;
|Craft Name=Woodworking&lt;br /&gt;
|Level=106&lt;br /&gt;
}}&lt;br /&gt;
{{Item Other&lt;br /&gt;
|Item Name=Flete Pole&lt;br /&gt;
|Craft Name=Woodworking&lt;br /&gt;
|Level=108&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Item]] &lt;br /&gt;
[[Category:Goldsmithing Materials]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Einherjar&amp;diff=605335</id>
		<title>Category:Einherjar</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Einherjar&amp;diff=605335"/>
		<updated>2020-10-14T20:20:09Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: It was renamed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Einherjar.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Einherjar&#039;&#039;&#039; &#039;&#039;(&amp;quot;ɪəŋ[E-yhn]-hair[h~er]-yar&amp;quot;)&#039;&#039;, meaning &amp;quot;army of one&amp;quot; or &amp;quot;those who fight alone&amp;quot;, is a battlefield event which occurs in the [[Hazhalm Testing Grounds]].&amp;lt;br /&amp;gt;&lt;br /&gt;
The ultimate goal is to gain entry to [[Valgrind]] and defeat the dark rider [[Odin (Notorious Monster)|Odin]].&lt;br /&gt;
&lt;br /&gt;
The testing grounds are divided into three separate wings, with each wing consisting of three large chambers. Each chamber houses a horde of enemies and a boss-type character known as a Guardian of Asgarth.&amp;lt;br /&amp;gt;&lt;br /&gt;
All the monsters in a chamber must be defeated within a certain time limit to clear the area.&lt;br /&gt;
&lt;br /&gt;
Once the three chambers in wing I have been cleared, the path to wing II will open.&amp;lt;br /&amp;gt;&lt;br /&gt;
Only after all three wings have been cleared will players be given the opportunity to enter Valgrind and learn the secret the forbidden chamber holds.&lt;br /&gt;
}}&lt;br /&gt;
=Details=&lt;br /&gt;
&lt;br /&gt;
===Can I participate?===&lt;br /&gt;
Only the following can participate in Einherjar:&lt;br /&gt;
&lt;br /&gt;
*1. Players who have installed the Aht Urhgan Expansion disc and registered its contents.&lt;br /&gt;
*2. Players who are level 60 or higher.&lt;br /&gt;
*3. Solo/Parties/Alliances with 1-36 members.&lt;br /&gt;
&lt;br /&gt;
Note: Players need not have completed any Aht Urhgan missions or mercenary promotion quests to participate.&lt;br /&gt;
&lt;br /&gt;
===How do I get in?===&lt;br /&gt;
Players are required to take the following steps to enter the Hazhalm Testing Grounds:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1. Obtain a [[File:Smoldering Lamp icon.png|22px|link=]] [[Smoldering Lamp]]:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Smoldering lamps can be purchased from [[Kilusha]] in [[Nashmau]] for 60,000 gil. Only one smoldering lamp is necessary for an entire group to enter the battlefield. &lt;br /&gt;
*Upon completion of [[Rhapsodies of Vanadiel Mission 1-16]] and obtaining the Key Item [[&amp;quot;Rhapsody in Azure&amp;quot;]], the cost is lowered to 1,000 gil and the entry time is reduced to once every Earth hour.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2. Make a reservation:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Reservations can only be made for wing 2 and 3 battlefields if one of the following qualifications is met:&lt;br /&gt;
** Reserving player possesses all feathers from each of the individual lower tier battlefields.&lt;br /&gt;
** Reserving player possesses the [[Mark of the Einherjar]] key item.&lt;br /&gt;
*Reservations may only be made for [[Valgrind]] by players who possess at least one feather from each of wings 1, 2, and 3.&lt;br /&gt;
** All players entering [[Valgrind]] will also need at least one feather from each of wings 1, 2, and 3.&lt;br /&gt;
*Reservations last 30 minutes from the moment they are made.&lt;br /&gt;
*A reservation&#039;s time limit can be viewed in the glowing lamp&#039;s help window.&lt;br /&gt;
*If another party already occupies the selected chamber, the smoldering lamp will not light, and players can either select another chamber or wait for the one they chose to open. Note: [[Odin&#039;s Chamber]] and [[Odin&#039;s Chamber II]] occupy the same space, so only one or the other may be accessed by a group at any given time.&lt;br /&gt;
*There are no longer any time limitations placed on parties smaller then 6 as of September 2015.&lt;br /&gt;
&lt;br /&gt;
Trading a [[Smoldering Lamp]] to the &#039;&#039;&#039;Entry Gate&#039;&#039;&#039; in the [[Hazhalm Testing Grounds]] will open a dialogue with several options, including the option to reserve a particular chamber. Upon making the chamber reservation, the Smoldering Lamp will be replaced with a [[File:Glowing Lamp icon.png|22px|link=]] [[Glowing Lamp]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Copy and distribute glowing lamps:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
By using the glowing lamp, players can create replicas. These replicas can be traded to other players, allowing them entry into the chamber indicated on the lamp. Up to 36 players can enter the same chamber at once. An unlimited number of glowing lamps can be produced, however, entry into the reserved chamber is limited to the first 36 players to trade their lamp to the gate. Once 36 people have entered the chamber, all remaining lamps will become void, even if players inside the chamber choose to exit. Glowing lamps can be sold on bazaars as well as traded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Enter the chamber:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To enter the reserved chamber, players need only trade their glowing lamp to the Entry Gate and select &amp;quot;yes&amp;quot; from the query window. Note that the player who made the area reservation must enter before any others may enter.&lt;br /&gt;
&lt;br /&gt;
===What happens if I leave the area?===&lt;br /&gt;
If players leave the area via magic or by returning to their Home Points, they will not be allowed re-entry into the chamber, regardless of time remaining on the reservation. After entering a chamber, players will be required to wait at least &#039;&#039;&#039;20 Earth hours&#039;&#039;&#039; before they can enter the training grounds again. &lt;br /&gt;
*Upon completion of [[Rhapsodies of Vanadiel Mission 1-16]] and obtaining the Key Item &#039;&#039;&#039;[[&amp;quot;Rhapsody in Azure&amp;quot;]]&#039;&#039;&#039;, the lockout period is reduced to just one Earth hour.&lt;br /&gt;
&lt;br /&gt;
Players can check the amount of time remaining (in Vana&#039;diel days) before they may re-enter Hazhalm by checking the Entry Gate in [[Hazhalm Testing Grounds]].&lt;br /&gt;
&lt;br /&gt;
If all players in a chamber remain KO&#039;d for more than 3 minutes, everyone will be teleported out of the area.&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note}}: If a player leaves their reserved chamber by Teleporting, Returning to their Home Point, or any forms of Warp, any ampoules of viscous [[Therion Ichor]] is forfeit. &lt;br /&gt;
&lt;br /&gt;
*A player &#039;&#039;&#039;teleported out of the area to the entrance&#039;&#039;&#039; in order to be compensated with earned Ichor. This can be done the following ways:&lt;br /&gt;
*Dropping your [[Glowing Lamp]].&lt;br /&gt;
*Being teleported out of the area upon all participants being KO&#039;d for 3 minutes.&lt;br /&gt;
*Time expiration.&lt;br /&gt;
&lt;br /&gt;
===What do I do inside?===&lt;br /&gt;
Players do not need to be in the same party and/or alliance to participate in battles fought within the chambers. In addition, all players will be allowed to lot on any items found via a chamber-wide loot pool. The name of the player with the current highest lot number will be displayed next to the item in the treasure window.&lt;br /&gt;
&lt;br /&gt;
Upon clearing a chamber, an armoury crate will appear in the center of the area. The chamber&#039;s feather will be obtained once the crate is opened, and players in the chamber will have five minutes to lot on all items, regardless of the amount of time remaining on the chamber reservation. However, the armoury crate must be opened before the original reservation ends (defeating the boss does not stop the timer).&lt;br /&gt;
&lt;br /&gt;
=Einherjar Wings and Enemies=&lt;br /&gt;
&lt;br /&gt;
===Monster Appearance System===&lt;br /&gt;
With the exception of Valgrind, monster appearances in Einherjar are randomly chosen from a set unique to each wing. See the Einherjar Wing pages for more information on possible monsters and bosses.&lt;br /&gt;
&lt;br /&gt;
===Special Monsters===&lt;br /&gt;
While fighting in the wing one, two, and three chambers, one of four special monsters will appear several minutes into the battle.  Defeating (or not defeating) the monster will have one of several effects as listed below. [[Heithrun]] is significantly rarer than the other three.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #6ea9e5; max-width: 800px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=0&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Effect of killing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#EAF0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Muninn]]&lt;br /&gt;
| [[:Category:Birds|Dark Bird]]&lt;br /&gt;
| Weakens monsters in the zone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;The chamber&#039;s stagnant aura has somewhat cleared...&amp;lt;br /&amp;gt;&lt;br /&gt;
The creatures lurking in the shadows have calmed...&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Huginn]]&lt;br /&gt;
| [[:Category:Birds|Red Bird]]&lt;br /&gt;
| Creates a chest containing many temporary items upon defeat.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#EAF0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Saehrimnir]]&lt;br /&gt;
| [[:Category:Tiger|Tiger]]&lt;br /&gt;
| When &#039;&#039;&#039;not&#039;&#039;&#039; killed, monsters in the zone become more powerful.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Heithrun]]&lt;br /&gt;
| [[:Category:Sheep|Sheep]]&lt;br /&gt;
| Increases the drop rates of items in the final Item Chest, such as crafting materials and abjurations.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Einherjar Wings===&lt;br /&gt;
{| style=&amp;quot;border: 1px solid white; max-width: 800px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=0&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ADBDCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;&#039;[[Einherjar Wing One Chambers]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFCCCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#FF9999&amp;quot; | [[Grimgerde&#039;s Chamber]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#FF9999&amp;quot; | [[Rossweisse&#039;s Chamber]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#FF9999&amp;quot; | [[Siegrune&#039;s Chamber]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ADBDCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;&#039;[[Einherjar Wing Two Chambers]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#C5C8FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Helmwige&#039;s Chamber]]&lt;br /&gt;
| [[Schwertleite&#039;s Chamber]]&lt;br /&gt;
| [[Waltraute&#039;s Chamber]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ADBDCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;&#039;[[Einherjar Wing Three Chambers]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#CCFFCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Brunhilde&#039;s Chamber]]&lt;br /&gt;
| [[Gerhilde&#039;s Chamber]]&lt;br /&gt;
| [[Ortlinde&#039;s Chamber]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ADBDCC&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 | &#039;&#039;&#039;[[Valgrind]]&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FF77FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Odin&#039;s Chamber]]&lt;br /&gt;
| [[Odin&#039;s Chamber II]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#FFFFFF&amp;quot; |&lt;br /&gt;
| BGCOLOR=&amp;quot;#FFFFFF&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
[[File:Einherjar Rewards.jpg|right|link=]] &lt;br /&gt;
&lt;br /&gt;
In wings one through three, after defeating all the enemies in a chamber, an armoury crate will appear in the middle of the room. Odin will drop items immediately upon defeat. After exiting a chamber by dropping the [[Glowing Lamp]] or timing out, Ichor will also be received, which may be exchanged for various rewards.&lt;br /&gt;
===[[Key Items]]: [[Einherjar Feathers]]===&lt;br /&gt;
Upon clearing a chamber and opening the armoury crate, all players will receive a key item feather. There is one for each chamber, and the run leader will need at least one from each rank to enter into either of Odin&#039;s Chambers in [[Valgrind]]. All of the feathers from all players will vanish at the moment of entry into Valgrind. Players who either possess one feather from each tier or have defeated Odin (level 75) in the past (obtaining the title &amp;quot;Elite Einherjar&amp;quot;) can obtain a [[Mark of the Einherjar]] by clicking the ??? spot in [[Hazhalm Testing Grounds]]. This allows them to reserve entry into any wing 2 or 3 chambers without having to clear chambers from previous wings and most importantly allows them to spend ichor to purchase items which can be traded for feathers (see below).&lt;br /&gt;
&lt;br /&gt;
===[[Therion Ichor]]===&lt;br /&gt;
Upon exiting the chamber, players will also receive ampoules of Therion Ichor depending on the chamber tier and what percentage of the base (non-boss) monsters were defeated. These can be used to purchase various items from [[Kilusha]] in Nashmau. Killing the boss (with the exception of [[Odin]]) awards no extra Ichor. Note that a chamber MUST be exited by dropping the [[Glowing Lamp]] or timing out in order to receive ichor. Players who warp or home point away from the battlefield will not receive ichor.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; width=&amp;quot;400px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=0 cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; | Chamber&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Ichor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#EAF0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | Wing 1&lt;br /&gt;
| 960 Ichor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | Wing 2&lt;br /&gt;
| 1440 Ichor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#EAF0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | Wing 3&lt;br /&gt;
| 1920 Ichor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Odin&#039;s Chamber]]&lt;br /&gt;
| 2880 Ichor&lt;br /&gt;
|- BGCOLOR=&amp;quot;#EAF0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Odin&#039;s Chamber II]]&lt;br /&gt;
| 3600 Ichor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following unique items can be purchased with Therion Ichor:&lt;br /&gt;
* These items can only be purchased with the [[Mark of the Einherjar]] in possession. They can be exchanged at the ??? in [[Hazhalm Testing Grounds]] for one of the KI feathers corresponding to each wing.&lt;br /&gt;
** &#039;&#039;&#039;1,000 Ichor&#039;&#039;&#039;: [[File:Valkyrie&#039;s Tear icon.png|22px|link=]] [[Valkyrie&#039;s Tear]] (wing one feather)&lt;br /&gt;
** &#039;&#039;&#039;2,000 Ichor&#039;&#039;&#039;: [[File:Valkyrie&#039;s Wing icon.png|22px|link=]] [[Valkyrie&#039;s Wing]] (wing two feather)&lt;br /&gt;
** &#039;&#039;&#039;3,000 Ichor&#039;&#039;&#039;: [[File:Valkyrie&#039;s Soul icon.png|22px|link=]] [[Valkyrie&#039;s Soul]] (wing three feather)&lt;br /&gt;
* These items may be purchased at any time.&lt;br /&gt;
** &#039;&#039;&#039;5,000 Ichor&#039;&#039;&#039; (Cursed Item Materials): [[Rubber Cap]], [[Rubber Harness]], [[Rubber Gloves]], [[Rubber Chausses]], [[Rubber Soles]], [[Nethereye Chain]], [[Netherfield Chain]], [[Netherspirit Chain]], [[Nethercant Chain]], [[Netherpact Chain]]&lt;br /&gt;
** &#039;&#039;&#039;15,000 Ichor&#039;&#039;&#039; (Accessory Equipment): [[Animator +1]], [[Aslan Cape]], [[Gleeman&#039;s Cape]], [[Ritter Gorget]], [[Kubira Bead Necklace]], [[Morgana&#039;s Choker]], [[Buccaneer&#039;s Belt]], [[Iota Ring]], [[Omega Ring]], [[Delta Earring]]&lt;br /&gt;
** &#039;&#039;&#039;100,000 Ichor&#039;&#039;&#039; ([[Mythic Weapon]] Requirement): [[Balrahn&#039;s Eyepatch]]&lt;br /&gt;
&lt;br /&gt;
===[[Abjurations]]===&lt;br /&gt;
Original (sky/land HNM) abjurations as well as Einherjar-specific abjurations can be obtained from the reward crates in tiers 1 through 3 while multiple abjurations drop from Odin in [[Valgrind]]. Note that not all sky/land HNM abjurations (those that are obtained from [[Kirin]], for instance) can be obtained from Einherjar. All cursed items and abjurations should be taken to [[Alphollon C Meriard]] for &amp;quot;spiritual cleansing.&amp;quot; The two abjuration sets unique to Einherjar are the [[Abjurations#Phantasmal (Shadow/Valkyrie&#039;s)|Phantasmal Abjuration]] Set and the [[Abjurations#Hadean (Shadow/Valkyrie&#039;s)|Hadean Abjuration]] Set.&lt;br /&gt;
&lt;br /&gt;
===Odin Equipment===&lt;br /&gt;
Aside from the Einherjar-specific abjuration sets, the only other drops unique to Einherjar are exclusively obtained by defeating Odin in [[Valgrind]]. Upon defeat, there is a chance that Odin will drop one of the unique items from the list below, depending on the version of Odin which was battled.&lt;br /&gt;
* &#039;&#039;&#039;[[Odin&#039;s Chamber]]&#039;&#039;&#039; (Level 75)&lt;br /&gt;
**[[File:Hofud icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Hofud]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Hofud description.png|link=Hofud]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Valkyrie&#039;s Fork icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Valkyrie&#039;s Fork]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Valkyrie&#039;s Fork description.png|link=Valkyrie&#039;s Fork]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Valhalla Helm icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Valhalla Helm]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Valhalla Helm description.png|link=Valhalla Helm]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Valhalla Breastplate icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Valhalla Breastplate]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Valhalla Breastplate description.png|link=Valhalla Breastplate]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Odin&#039;s Chamber II]]&#039;&#039;&#039; (Level 99)&lt;br /&gt;
**[[File:Heimdall&#039;s Doom icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Heimdall&#039;s Doom]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Heimdall&#039;s Doom description.png|link=Heimdall&#039;s Doom]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Herja&#039;s Fork icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Herja&#039;s Fork]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Herja&#039;s Fork description.png|link=Herja&#039;s Fork]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Laeradr Helm icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laeradr Helm]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laeradr Helm description.png|link=Laeradr Helm]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Laeradr Breastplate icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laeradr Breastplate]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laeradr Breastplate description.png|link=Laeradr Breastplate]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Eihwaz Ring icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Eihwaz Ring]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Eihwaz Ring description.png|link=Eihwaz Ring]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Dagaz Ring icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Dagaz Ring]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dagaz Ring description.png|link=Dagaz Ring]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
**[[File:Othila Sash icon.png|22px|link=]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Othila Sash]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Othila Sash description.png|link=Othila Sash]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Reforged_Artifact_Armor_%2B2&amp;diff=604799</id>
		<title>Category:Reforged Artifact Armor +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Reforged_Artifact_Armor_%2B2&amp;diff=604799"/>
		<updated>2020-10-11T03:26:28Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Job Armor Navigation}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=&lt;br /&gt;
|Image Size=&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=Reforged Artifact Armor +2 is a category of armor and garb that is further upgraded [[Reforged Artifact Armor]] via the NPC [[Coelestrox]] in [[Reisenjima]] to past the initial item level 119 version. In order to access the system, you need to have entered [[Omen]] at least once.&lt;br /&gt;
&lt;br /&gt;
This page shows the items required to upgrade your [[Reforged Artifact Armor +1|Item Level 119 AF1+1 Armor]] to its Item Level 119 +2 version using items from [[:Category:Omen|Omen]], introduced in the December 2016 version update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/51767-Dec.-13-2016-%28JST%29-Version-Update?p=588648&amp;amp;viewfull=1#post588648]&amp;lt;/sup&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It takes one game day to complete the reforging process at a cost of 10 beads. This wait can be made instant by spending 500 beads instead.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of the March 2017 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/52281-Mar.-10-2017-%28JST%29-Version-Update?p=593662&amp;amp;viewfull=1#post593662]&amp;lt;/sup&amp;gt;, Reforged AF +2 and +3 have set bonuses. &lt;br /&gt;
&lt;br /&gt;
*These bonuses apply even when +2 and +3 set pieces are mixed together, and include the three [[:Category:Omen_Rewards#Accessories_3|Regal Accessories]] that have set bonuses on them. - All bonuses are the same for each job&#039;s set:&amp;lt;br /&amp;gt;&lt;br /&gt;
**2 pieces = +15 to Accuracy, Ranged Accuracy, and Magic Accuracy&amp;lt;br /&amp;gt;&lt;br /&gt;
**3 pieces = +30 to Accuracy, Ranged Accuracy, and Magic Accuracy&amp;lt;br /&amp;gt;&lt;br /&gt;
**4 pieces = +45 to Accuracy, Ranged Accuracy, and Magic Accuracy&amp;lt;br /&amp;gt;&lt;br /&gt;
**5+ pieces = +60 to Accuracy, Ranged Accuracy, and Magic Accuracy&amp;lt;br /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
== Warrior==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Pummeler&#039;s Armor Set +2}}}|Pummeler&#039;s Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Pummeler&#039;s Armor Set +2&lt;br /&gt;
|af base 1=Pummeler&#039;s Mask +1&lt;br /&gt;
|af required item 1=P. WAR Card&lt;br /&gt;
|af job ingredient 1=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Pummeler&#039;s Mask +2&lt;br /&gt;
|af base 2=Pummeler&#039;s Lorica +1&lt;br /&gt;
|af required item 2=Paragon Warrior Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=S. Faulpie Leather&lt;br /&gt;
|af base + 2=Pummeler&#039;s Lorica +2&lt;br /&gt;
|af base 3=Pummeler&#039;s Mufflers +1&lt;br /&gt;
|af required item 3=Paragon Warrior Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3=Pummeler&#039;s Mufflers +2&lt;br /&gt;
|af base 4=Pummeler&#039;s Cuisses +1&lt;br /&gt;
|af required item 4=Paragon Warrior Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4=Pummeler&#039;s Cuisses +2&lt;br /&gt;
|af base 5=Pummeler&#039;s Calligae +1&lt;br /&gt;
|af required item 5=Paragon Warrior Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5=Pummeler&#039;s Calligae +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monk==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Anchorite&#039;s Attire Set +2}}}|Anchorite&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Anchorite&#039;s Attire Set +2&lt;br /&gt;
|af base 1=Anchorite&#039;s Crown +1&lt;br /&gt;
|af required item 1=P. MNK Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Cypress Log&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Anchorite&#039;s Crown +2&lt;br /&gt;
|af base 2=Anchorite&#039;s Cyclas +1&lt;br /&gt;
|af required item 2=Paragon Monk Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2=Anchorite&#039;s Cyclas +2&lt;br /&gt;
|af base 3=Anchorite&#039;s Gloves +1&lt;br /&gt;
|af required item 3=Paragon Monk Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3=Anchorite&#039;s Gloves +2&lt;br /&gt;
|af base 4=Anchorite&#039;s Hose +1&lt;br /&gt;
|af required item 4=Paragon Monk Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4=Anchorite&#039;s Hose +2&lt;br /&gt;
|af base 5=Anchorite&#039;s Gaiters +1&lt;br /&gt;
|af required item 5=Paragon Monk Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5=Anchorite&#039;s Gaiters +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== White Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Theophany Attire Set +2}}}|Theophany Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Theophany Attire Set +2&lt;br /&gt;
|af base 1=Theophany Cap +1&lt;br /&gt;
|af required item 1=P. WHM Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Khoma Thread&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Theophany Cap +2&lt;br /&gt;
|af base 2=Theophany Briault +1&lt;br /&gt;
|af required item 2=Paragon White Mage Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2=Theophany Briault +2&lt;br /&gt;
|af base 3=Theophany Mitts +1&lt;br /&gt;
|af required item 3=Paragon White Mage Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3=Theophany Mitts +2&lt;br /&gt;
|af base 4=Theophany Pantaloons +1&lt;br /&gt;
|af required item 4=Paragon White Mage Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4=Theophany Pantaloons +2&lt;br /&gt;
|af base 5=Theophany Duckbills +1&lt;br /&gt;
|af required item 5=Paragon White Mage Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5=Theophany Duckbills +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Black Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Spaekona&#039;s Attire Set +2}}}|Spaekona&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Spaekona&#039;s Attire Set +2&lt;br /&gt;
|af base 1=Spaekona&#039;s Petasos +1&lt;br /&gt;
|af required item 1=P. BLM Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Azure Leaf&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Spaekona&#039;s Petasos +2&lt;br /&gt;
|af base 2=Spaekona&#039;s Coat +1&lt;br /&gt;
|af required item 2=Paragon Black Mage Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2=Spaekona&#039;s Coat +2&lt;br /&gt;
|af base 3=Spaekona&#039;s Gloves +1&lt;br /&gt;
|af required item 3=Paragon Black Mage Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3=Spaekona&#039;s Gloves +2&lt;br /&gt;
|af base 4=Spaekona&#039;s Tonban +1&lt;br /&gt;
|af required item 4=Paragon Black Mage Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4=Spaekona&#039;s Tonban +2&lt;br /&gt;
|af base 5=Spaekona&#039;s Sabots +1&lt;br /&gt;
|af required item 5=Paragon Black Mage Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5=Spaekona&#039;s Sabots +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Red Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Atrophy Armor Set +2}}}|Atrophy Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Atrophy Armor Set +2&lt;br /&gt;
|af base 1= Atrophy Chapeau +1&lt;br /&gt;
|af required item 1=P. RDM Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Cyan Coral&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Atrophy Chapeau +2&lt;br /&gt;
|af base 2= Atrophy Tabard +1&lt;br /&gt;
|af required item 2=Paragon Red Mage Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Atrophy Tabard +2&lt;br /&gt;
|af base 3= Atrophy Gloves +1&lt;br /&gt;
|af required item 3=Paragon Red Mage Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Atrophy Gloves +2&lt;br /&gt;
|af base 4= Atrophy Tights +1&lt;br /&gt;
|af required item 4=Paragon Red Mage Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Atrophy Tights +2&lt;br /&gt;
|af base 5= Atrophy Boots +1&lt;br /&gt;
|af required item 5=Paragon Red Mage Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Atrophy Boots +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Thief==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Pillager&#039;s Attire Set +2}}}|Pillager&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Pillager&#039;s Attire Set +2&lt;br /&gt;
|af base 1= Pillager&#039;s Bonnet +1&lt;br /&gt;
|af required item 1=P. THF Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Cypress Log&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Pillager&#039;s Bonnet +2&lt;br /&gt;
|af base 2= Pillager&#039;s Vest +1&lt;br /&gt;
|af required item 2=Paragon Thief Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Pillager&#039;s Vest +2&lt;br /&gt;
|af base 3= Pillager&#039;s Armlets +1&lt;br /&gt;
|af required item 3=Paragon Thief Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Pillager&#039;s Armlets +2&lt;br /&gt;
|af base 4= Pillager&#039;s Culottes +1&lt;br /&gt;
|af required item 4=Paragon Thief Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Pillager&#039;s Culottes +2&lt;br /&gt;
|af base 5= Pillager&#039;s Poulaines +1&lt;br /&gt;
|af required item 5=Paragon Thief Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Pillager&#039;s Poulaines +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paladin==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Reverence Armor Set +2}}}|Reverence Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Reverence Armor Set +2&lt;br /&gt;
|af base 1= Reverence Coronet +1&lt;br /&gt;
|af required item 1=P. PLD Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Ruthenium Ore&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Reverence Coronet +2&lt;br /&gt;
|af base 2= Reverence Surcoat +1&lt;br /&gt;
|af required item 2=Paragon Paladin Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Reverence Surcoat +2&lt;br /&gt;
|af base 3= Reverence Gauntlets +1&lt;br /&gt;
|af required item 3=Paragon Paladin Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Reverence Gauntlets +2&lt;br /&gt;
|af base 4= Reverence Breeches +1&lt;br /&gt;
|af required item 4=Paragon Paladin Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Reverence Breeches +2&lt;br /&gt;
|af base 5= Reverence Leggings +1&lt;br /&gt;
|af required item 5=Paragon Paladin Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Reverence Leggings +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dark Knight==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Ignominy Armor Set +2}}}|Ignominy Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Ignominy Armor Set +2&lt;br /&gt;
|af base 1= Ignominy Burgeonet +1&lt;br /&gt;
|af required item 1=P. DRK Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Niobium Ore&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Ignominy Burgonet +2&lt;br /&gt;
|af base 2= Ignominy Cuirass +1&lt;br /&gt;
|af required item 2=Paragon Dark Knight Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Ignominy Cuirass +2&lt;br /&gt;
|af base 3= Ignominy Gauntlets +1&lt;br /&gt;
|af required item 3=Paragon Dark Knight Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Ignominy Gauntlets +2&lt;br /&gt;
|af base 4= Ignominy Flanchard +1&lt;br /&gt;
|af required item 4=Paragon Dark Knight Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Ignominy Flanchard +2&lt;br /&gt;
|af base 5= Ignominy Sollerets +1&lt;br /&gt;
|af required item 5=Paragon Dark Knight Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Ignominy Sollerets +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beastmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Totemic Armor Set +2}}}|Totemic Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Totemic Armor Set +2&lt;br /&gt;
|af base 1= Totemic Helm +1&lt;br /&gt;
|af required item 1=P. BST Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Totemic Helm +2&lt;br /&gt;
|af base 2= Totemic Jackcoat +1&lt;br /&gt;
|af required item 2=Paragon Beastmaster Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Totemic Jackcoat +2&lt;br /&gt;
|af base 3= Totemic Gloves +1&lt;br /&gt;
|af required item 3=Paragon Beastmaster Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Totemic Gloves +2&lt;br /&gt;
|af base 4= Totemic Trousers +1&lt;br /&gt;
|af required item 4=Paragon Beastmaster Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Totemic Trousers +2&lt;br /&gt;
|af base 5= Totemic Gaiters +1&lt;br /&gt;
|af required item 5=Paragon Beastmaster Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Totemic Gaiters +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bard==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Brioso Attire Set +2}}}|Brioso Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Brioso Attire Set +2&lt;br /&gt;
|af base 1= Brioso Roundlet +1&lt;br /&gt;
|af required item 1=P. BRD Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Khoma Thread&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Brioso Roundlet +2&lt;br /&gt;
|af base 2= Brioso Justaucorps +1&lt;br /&gt;
|af required item 2=Paragon Bard Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Brioso Justaucorps +2&lt;br /&gt;
|af base 3= Brioso Cuffs +1&lt;br /&gt;
|af required item 3=Paragon Bard Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Brioso Cuffs +2&lt;br /&gt;
|af base 4= Brioso Cannions +1&lt;br /&gt;
|af required item 4=Paragon Bard Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Brioso Cannions +2&lt;br /&gt;
|af base 5= Brioso Slippers +1&lt;br /&gt;
|af required item 5=Paragon Bard Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Brioso Slippers +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ranger==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Orion Attire Set +2}}}|Orion Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Orion Attire Set +2&lt;br /&gt;
|af base 1= Orion Beret +1&lt;br /&gt;
|af required item 1=P. RNG Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Orion Beret +2&lt;br /&gt;
|af base 2= Orion Jerkin +1&lt;br /&gt;
|af required item 2=Paragon Ranger Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Orion Jerkin +2&lt;br /&gt;
|af base 3= Orion Bracers +1&lt;br /&gt;
|af required item 3=Paragon Ranger Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Orion Bracers +2&lt;br /&gt;
|af base 4= Orion Braccae +1&lt;br /&gt;
|af required item 4=Paragon Ranger Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Orion Braccae +2&lt;br /&gt;
|af base 5= Orion Socks +1&lt;br /&gt;
|af required item 5=Paragon Ranger Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=S. Faulpie Leather&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Orion Socks +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Samurai==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wakido Armor Set +2}}}|Wakido Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Wakido Armor Set +2&lt;br /&gt;
|af base 1= Wakido Kabuto +1&lt;br /&gt;
|af required item 1=P. SAM Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Niobium Ore&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Wakido Kabuto +2&lt;br /&gt;
|af base 2= Wakido Domaru +1&lt;br /&gt;
|af required item 2=Paragon Samurai Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Wakido Domaru +2&lt;br /&gt;
|af base 3= Wakido Kote +1&lt;br /&gt;
|af required item 3=Paragon Samurai Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Wakido Kote +2&lt;br /&gt;
|af base 4= Wakido Haidate +1&lt;br /&gt;
|af required item 4=Paragon Samurai Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Wakido Haidate +2&lt;br /&gt;
|af base 5= Wakido Sune-Ate +1&lt;br /&gt;
|af required item 5=Paragon Samurai Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Wakido Sune-Ate +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ninja==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hachiya Garb Set +2}}}|Hachiya Garb Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Hachiya Garb Set +2&lt;br /&gt;
|af base 1= Hachiya Hatsuburi +1&lt;br /&gt;
|af required item 1=P. NIN Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Niobium Ore&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Hachiya Hatsuburi +2&lt;br /&gt;
|af base 2= Hachiya Chainmail +1&lt;br /&gt;
|af required item 2=Paragon Ninja Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Hachiya Chainmail +2&lt;br /&gt;
|af base 3= Hachiya Tekko +1&lt;br /&gt;
|af required item 3=Paragon Ninja Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Hachiya Tekko +2&lt;br /&gt;
|af base 4= Hachiya Hakama +1&lt;br /&gt;
|af required item 4=Paragon Ninja Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Hachiya Hakama +2&lt;br /&gt;
|af base 5= Hachiya Kyahan +1&lt;br /&gt;
|af required item 5=Paragon Ninja Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Hachiya Kyahan +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dragoon==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Vishap Armor Set +2}}}|Vishap Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Vishap Armor Set +2&lt;br /&gt;
|af base 1= Vishap Armet +1&lt;br /&gt;
|af required item 1=P. DRG Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Ruthenium Ore&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Vishap Armet +2&lt;br /&gt;
|af base 2= Vishap Mail +1&lt;br /&gt;
|af required item 2=Paragon Dragoon Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=Ruthenium Ore&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Vishap Mail +2&lt;br /&gt;
|af base 3= Vishap Finger Gauntlets +1&lt;br /&gt;
|af required item 3=Paragon Dragoon Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=Ruthenium Ore&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Vishap Finger Gauntlets +2&lt;br /&gt;
|af base 4= Vishap Brais +1&lt;br /&gt;
|af required item 4=Paragon Dragoon Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=Ruthenium Ore&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Vishap Brais +2&lt;br /&gt;
|af base 5= Vishap Greaves +1&lt;br /&gt;
|af required item 5=Paragon Dragoon Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=Ruthenium Ore&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Vishap Greaves +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summoner==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Convoker&#039;s Attire Set +2}}}|Convoker&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Convoker&#039;s Attire Set +2&lt;br /&gt;
|af base 1= Convoker&#039;s Horn +1&lt;br /&gt;
|af required item 1=P. SMN Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Cyan Coral&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Convoker&#039;s Horn +2&lt;br /&gt;
|af base 2= Convoker&#039;s Doublet +1&lt;br /&gt;
|af required item 2=Paragon Summoner Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Convoker&#039;s Doublet +2&lt;br /&gt;
|af base 3= Convoker&#039;s Bracers +1&lt;br /&gt;
|af required item 3=Paragon Summoner Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Convoker&#039;s Bracers +2&lt;br /&gt;
|af base 4= Convoker&#039;s Spats +1&lt;br /&gt;
|af required item 4=Paragon Summoner Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Convoker&#039;s Spats +2&lt;br /&gt;
|af base 5= Convoker&#039;s Pigaches +1&lt;br /&gt;
|af required item 5=Paragon Summoner Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Convoker&#039;s Pigaches +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blue Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Assimilator&#039;s Attire Set +2}}}|Assimilator&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Assimilator&#039;s Attire Set +2&lt;br /&gt;
|af base 1= Assimilator&#039;s Keffiyeh +1&lt;br /&gt;
|af required item 1=P. BLU Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Khoma Thread&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Assimilator&#039;s Keffiyeh +2&lt;br /&gt;
|af base 2= Assimilator&#039;s Jubbah +1&lt;br /&gt;
|af required item 2=Paragon Blue Mage Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Assimilator&#039;s Jubbah +2&lt;br /&gt;
|af base 3= Assimilator&#039;s Bazubands +1&lt;br /&gt;
|af required item 3=Paragon Blue Mage Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Assimilator&#039;s Bazubands +2&lt;br /&gt;
|af base 4= Assimilator&#039;s Shalwar +1&lt;br /&gt;
|af required item 4=Paragon Blue Mage Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Assimilator&#039;s Shalwar +2&lt;br /&gt;
|af base 5= Assimilator&#039;s Charuqs +1&lt;br /&gt;
|af required item 5=Paragon Blue Mage Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Assimilator&#039;s Charuqs +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Corsair==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Laksamana&#039;s Attire Set +2}}}|Laksamana&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Laksamana&#039;s Attire Set +2&lt;br /&gt;
|af base 1= Laksamana&#039;s Hat +1&lt;br /&gt;
|af required item 1=P. COR Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Azure Leaf&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Laksamana&#039;s Tricorne +2&lt;br /&gt;
|af base 2= Laksamana&#039;s Frac +1&lt;br /&gt;
|af required item 2=Paragon Corsair Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Laksamana&#039;s Frac +2&lt;br /&gt;
|af base 3= Laksamana&#039;s Gants +1&lt;br /&gt;
|af required item 3=Paragon Corsair Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3=Laksa. Gants +2{{!}}Laksamana&#039;s Gants +2&lt;br /&gt;
|af base 4= Laksamana&#039;s Trews +1&lt;br /&gt;
|af required item 4=Paragon Corsair Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Laksamana&#039;s Trews +2&lt;br /&gt;
|af base 5= Laksamana&#039;s Bottes +1&lt;br /&gt;
|af required item 5=Paragon Corsair Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Laksamana&#039;s Boots +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Puppetmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Foire Attire Set +2}}}|Foire Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Foire Attire Set +2&lt;br /&gt;
|af base 1= Foire Taj +1&lt;br /&gt;
|af required item 1=P. PUP Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Azure Leaf&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Foire Taj +2&lt;br /&gt;
|af base 2= Foire Tobe +1&lt;br /&gt;
|af required item 2=Paragon Puppetmaster Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=Azure Leaf&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Foire Tobe +2&lt;br /&gt;
|af base 3= Foire Dastanas +1&lt;br /&gt;
|af required item 3=Paragon Puppetmaster Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=Azure Leaf&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Foire Dastanas +2&lt;br /&gt;
|af base 4= Foire Churidars +1&lt;br /&gt;
|af required item 4=Paragon Puppetmaster Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=Azure Leaf&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Foire Churidars +2&lt;br /&gt;
|af base 5= Foire Babouches +1&lt;br /&gt;
|af required item 5=Paragon Puppetmaster Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=Azure Leaf&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Foire Babouches +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Maxixi Attire Set +2}}}|Maxixi Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Maxixi Attire Set +2&lt;br /&gt;
|af base 1= Maxixi Tiara +1&lt;br /&gt;
|af required item 1=P. DNC Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Cypress Log&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Maxixi Tiara +2&lt;br /&gt;
|af base 2= Maxixi Casaque +1&lt;br /&gt;
|af required item 2=Paragon Dancer Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=Cypress Log&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Maxixi Casaque +2&lt;br /&gt;
|af base 3= Maxixi Bangles +1&lt;br /&gt;
|af required item 3=Paragon Dancer Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=Cypress Log&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Maxixi Bangles +2&lt;br /&gt;
|af base 4= Maxixi Tights +1&lt;br /&gt;
|af required item 4=Paragon Dancer Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=Cypress Log&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Maxixi Tights +2&lt;br /&gt;
|af base 5= Maxixi Toeshoes +1&lt;br /&gt;
|af required item 5=Paragon Dancer Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=Cypress Log&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Maxixi Toeshoes +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Scholar==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Academic&#039;s Attire Set +2}}}|Academic&#039;s Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Academic&#039;s Attire Set +2&lt;br /&gt;
|af base 1= Academic&#039;s Mortarboard +1&lt;br /&gt;
|af required item 1=P. SCH Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Cyan Coral&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Academic&#039;s Mortarboard +2&lt;br /&gt;
|af base 2= Academic&#039;s Gown +1&lt;br /&gt;
|af required item 2=Paragon Scholar Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=Cyan Coral&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Academic&#039;s Gown +2&lt;br /&gt;
|af base 3= Academic&#039;s Bracers +1&lt;br /&gt;
|af required item 3=Paragon Scholar Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=Cyan Coral&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Academic&#039;s Bracers +2&lt;br /&gt;
|af base 4= Academic&#039;s Pants +1&lt;br /&gt;
|af required item 4=Paragon Scholar Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=Cyan Coral&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Academic&#039;s Pants +2&lt;br /&gt;
|af base 5= Academic&#039;s Loafers +1&lt;br /&gt;
|af required item 5=Paragon Scholar Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=Cyan Coral&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Academic&#039;s Loafers +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Geomancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Geomancy Attire Set +2}}}|Geomancy Attire Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Geomancy Attire Set +2&lt;br /&gt;
|af base 1= Geomancy Galero +1&lt;br /&gt;
|af required item 1=P. GEO Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Khoma Thread&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1= Geomancy Galero +2&lt;br /&gt;
|af base 2= Geomancy Tunic +1&lt;br /&gt;
|af required item 2=Paragon Geomancer Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=Khoma Thread&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2= Geomancy Tunic +2&lt;br /&gt;
|af base 3= Geomancy Mitaines +1&lt;br /&gt;
|af required item 3=Paragon Geomancer Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=Khoma Thread&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Geomancy Mitaines +2&lt;br /&gt;
|af base 4= Geomancy Pants +1&lt;br /&gt;
|af required item 4=Paragon Geomancer Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=Khoma Thread&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4= Geomancy Pants +2&lt;br /&gt;
|af base 5= Geomancy Sandals +1&lt;br /&gt;
|af required item 5=Paragon Geomancer Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=Khoma Thread&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Geomancy Sandals +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rune Fencer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Runeist Armor Set +2}}}|Runeist Armor Set +2|{{Reforged AF +2&lt;br /&gt;
|af set name=Runeist Armor Set +2&lt;br /&gt;
|af base 1= Runeist Bandeau +1&lt;br /&gt;
|af required item 1=P. RUN Card&lt;br /&gt;
|af need 1=8&lt;br /&gt;
|af job ingredient 1= Niobium Ore&lt;br /&gt;
|af slot ingredient 1=Emperor Arthro&#039;s Shell&lt;br /&gt;
|af base + 1=Runeist&#039;s Bandeau +2&lt;br /&gt;
|af base 2= Runeist Coat +1&lt;br /&gt;
|af required item 2=Paragon Rune Fencer Card&lt;br /&gt;
|af need 2=10&lt;br /&gt;
|af job ingredient 2=Niobium Ore&lt;br /&gt;
|af slot ingredient 2=Clump Of Joyous Green&#039;s Moss&lt;br /&gt;
|af base + 2=Runeist&#039;s Coat +2&lt;br /&gt;
|af base 3= Runeist Mitons +1&lt;br /&gt;
|af required item 3=Paragon Rune Fencer Card&lt;br /&gt;
|af need 3=7&lt;br /&gt;
|af job ingredient 3=Niobium Ore&lt;br /&gt;
|af slot ingredient 3=Imperator&#039;s Wing&lt;br /&gt;
|af base + 3= Runeist&#039;s Mitons +2&lt;br /&gt;
|af base 4= Runeist Trousers +1&lt;br /&gt;
|af required item 4=Paragon Rune Fencer Card&lt;br /&gt;
|af need 4=9&lt;br /&gt;
|af job ingredient 4=Niobium Ore&lt;br /&gt;
|af slot ingredient 4=Warblade Beak&#039;s Hide&lt;br /&gt;
|af base + 4=Rune. Trousers +2{{!}}Runeist&#039;s Trousers +2&lt;br /&gt;
|af base 5= Runeist Bottes +1&lt;br /&gt;
|af required item 5=Paragon Rune Fencer Card&lt;br /&gt;
|af need 5=6&lt;br /&gt;
|af job ingredient 5=Niobium Ore&lt;br /&gt;
|af slot ingredient 5=Abyssdiver&#039;s Feather&lt;br /&gt;
|af base + 5= Runeist&#039;s Boots +2&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
[[Category:Armor]][[Category:Reforged Armor]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Drill_Calamary&amp;diff=604538</id>
		<title>Drill Calamary</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Drill_Calamary&amp;diff=604538"/>
		<updated>2020-10-03T18:14:02Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=A small cephalopod with a characteristic pointed shell. Bait.&lt;br /&gt;
|type=Weapon&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=99&lt;br /&gt;
|singular log name=drill calamary&lt;br /&gt;
|ffxiah=17006/drill-calamary&lt;br /&gt;
|ffxidb=17006&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Type=redeem&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Port San d&#039;Oria{{!}}Port San d&#039;Oria (J-10){{mi}}Port Bastok{{!}}Port Bastok (J-13){{mi}}Windurst Walls{{!}}Windurst Walls (C-13){{mi}}Chocobo Circuit{{!}}Chocobo Circuit (H-8)&lt;br /&gt;
|Notes=Purchasable only during appropriate [[Repeat Login Campaign]]s via spending accrued [[Login Points]].&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note:}} Cost varies across login campaigns.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=Q&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Notes=Possibility of obtaining when turning in [[Sea Zombie]] - {{cdrop}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=Q&lt;br /&gt;
|Insert Quest Usage List Template = &lt;br /&gt;
{{Item Quest Usage&lt;br /&gt;
|Name=Titillating Tomes&lt;br /&gt;
|Notes=[[Green Thumb Moogle]] - [[Mog Garden]]&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* Used for fishing up [[Gugrusaurus]], [[Matsaya]], and [[Sea Zombie]]. Significantly reduces the stamina of [[Gugrusaurus]]. See also: [[Dwarf Pugil]].&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dwarf_Pugil&amp;diff=604537</id>
		<title>Dwarf Pugil</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dwarf_Pugil&amp;diff=604537"/>
		<updated>2020-10-03T18:12:38Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=An extremely rare species of tiny pugil. Bait.&lt;br /&gt;
|type=Weapon&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=99&lt;br /&gt;
|singular log name=dwarf pugil&lt;br /&gt;
|ffxiah=17007/dwarf-pugil&lt;br /&gt;
|ffxidb=17007&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Type=redeem&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Port San d&#039;Oria{{!}}Port San d&#039;Oria (J-10){{mi}}Port Bastok{{!}}Port Bastok (J-13){{mi}}Windurst Walls{{!}}Windurst Walls (C-13){{mi}}Chocobo Circuit{{!}}Chocobo Circuit (H-8)&lt;br /&gt;
|Notes=Purchasable only during appropriate [[Repeat Login Campaign]]s via spending accrued [[Login Points]].&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note:}} Cost varies across login campaigns.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=Q&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Notes=Possibility of obtaining when turning in [[Cave Cherax]] - {{cdrop}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* Used for fishing up [[Lik]], [[Matsya]], and [[Cave Cherax]]. Significantly reduces the stamina of [[Lik]]. See also: [[Drill Calamary]].&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dwarf_Pugil&amp;diff=604536</id>
		<title>Dwarf Pugil</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dwarf_Pugil&amp;diff=604536"/>
		<updated>2020-10-03T18:11:40Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=An extremely rare species of tiny pugil. Bait.&lt;br /&gt;
|type=Weapon&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=99&lt;br /&gt;
|singular log name=dwarf pugil&lt;br /&gt;
|ffxiah=17007/dwarf-pugil&lt;br /&gt;
|ffxidb=17007&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Type=redeem&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Greeter Moogle&lt;br /&gt;
|Zone=Port San d&#039;Oria{{!}}Port San d&#039;Oria (J-10){{mi}}Port Bastok{{!}}Port Bastok (J-13){{mi}}Windurst Walls{{!}}Windurst Walls (C-13){{mi}}Chocobo Circuit{{!}}Chocobo Circuit (H-8)&lt;br /&gt;
|Notes=Purchasable only during appropriate [[Repeat Login Campaign]]s via spending accrued [[Login Points]].&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note:}} Cost varies across login campaigns.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=Q&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Notes=Possibility of obtaining when turning in [[Cave Cherax]] - {{cdrop}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* Used for fishing up [[Lik]], [[Matsaya]], and [[Cave Cherax]]. Significantly reduces the stamina of [[Lik]]. See also: [[Drill Calamary]].&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Undying_Juju&amp;diff=604132</id>
		<title>Undying Juju</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Undying_Juju&amp;diff=604132"/>
		<updated>2020-09-20T17:08:20Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=A primitive talisman fashioned from an indeterminate mineral. A foreboding growl resonates from within...&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Sendable within PoL account, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=undying juju&lt;br /&gt;
|ffxiah=3458/undying-juju&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table&lt;br /&gt;
|Insert Monster List Template=&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Diremite&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=F-5&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Gaylas&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G~H-8&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Kraken&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=F-8&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Raptor&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-8&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Roc&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-5&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Snoll&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G/E-6&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Stirge&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=H-6~7&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Tiger&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Weapon&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-6~7&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Used to pop [[Antaeus]]&lt;br /&gt;
** &#039;&#039;&#039;Make sure you get an [[Undying Moiety]] from [[Suttung]] or [[Sea Monk Venom]] from [[Scolopendra]] before spawning Antaeus.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Antaeus&amp;diff=604131</id>
		<title>Antaeus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Antaeus&amp;diff=604131"/>
		<updated>2020-09-20T17:07:12Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Gigas&lt;br /&gt;
|Main.Job=Ranger&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Ice&lt;br /&gt;
|Detects=Sight&lt;br /&gt;
|Notes=&lt;br /&gt;
* Has a substantial amount of Auto-Regen unless it is removed with [[Sea Monk Venom]]&lt;br /&gt;
* Has a soft cap for damage/hit unless it is removed with [[Undying Moiety]]. &lt;br /&gt;
**&#039;&#039;&#039;It is effectively impossible to defeat Antaeus without removing Auto-Regen or damage resistance.&#039;&#039;&#039;&lt;br /&gt;
* Has increased damage dealt unless it is removed with [[Perforated Wing]]&lt;br /&gt;
* Uses Trebuchet for substantial, target-center, AoE damage if his target is out of range.}}&lt;br /&gt;
==Listings=={{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Dynamis - Qufim&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Forced, [[Undying Juju]] at (F-6)&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Fnd. Tome II (10)|Fiendish Tome II (Chapter 10)]] {{gdrop}}&lt;br /&gt;
*[[100 Byne Bill]] {{xdrop}}&lt;br /&gt;
*[[L. Jadeshell]] {{xdrop}}&lt;br /&gt;
*[[M. Silverpiece]] {{xdrop}}&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= ~85&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Undying_Juju&amp;diff=604074</id>
		<title>Undying Juju</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Undying_Juju&amp;diff=604074"/>
		<updated>2020-09-19T19:57:56Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=A primitive talisman fashioned from an indeterminate mineral. A foreboding growl resonates from within...&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Sendable within PoL account, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=undying juju&lt;br /&gt;
|ffxiah=3458/undying-juju&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table&lt;br /&gt;
|Insert Monster List Template=&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Diremite&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=F-5&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Gaylas&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G~H-8&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Kraken&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=F-8&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Raptor&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-8&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Roc&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-5&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Snoll&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G/E-6&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Stirge&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=H-6~7&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Tiger&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-6&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Nightmare Weapon&lt;br /&gt;
|Zone=Dynamis - Qufim&lt;br /&gt;
|position=G-6~7&lt;br /&gt;
|Notes=Level ~78~80 versions&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Used to pop [[Antaeus]]&lt;br /&gt;
** &#039;&#039;&#039;Make sure you get an [[Undying Moiety]] from [[Suttung]] before spawning Antaeus.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Antaeus&amp;diff=604073</id>
		<title>Antaeus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Antaeus&amp;diff=604073"/>
		<updated>2020-09-19T19:55:25Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Gigas&lt;br /&gt;
|Main.Job=Ranger&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=Ice&lt;br /&gt;
|Detects=Sight&lt;br /&gt;
|Notes=&lt;br /&gt;
* Has a substantial amount of Auto-Regen unless it is removed with [[Sea Monk Venom]]&lt;br /&gt;
* Has a soft cap for damage/hit unless it is removed with [[Undying Moiety]]. &#039;&#039;&#039;It is effectively impossible to defeat Antaeus without this.&#039;&#039;&#039;&lt;br /&gt;
* Has increased damage dealt unless it is removed with [[Perforated Wing]]&lt;br /&gt;
* Uses Trebuchet for substantial, target-center, AoE damage if his target is out of range.}}&lt;br /&gt;
==Listings=={{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone= Dynamis - Qufim&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= Forced, [[Undying Juju]] at (F-6)&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Fnd. Tome II (10)|Fiendish Tome II (Chapter 10)]] {{gdrop}}&lt;br /&gt;
*[[100 Byne Bill]] {{xdrop}}&lt;br /&gt;
*[[L. Jadeshell]] {{xdrop}}&lt;br /&gt;
*[[M. Silverpiece]] {{xdrop}}&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= ~85&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ethereal_Droplet&amp;diff=604016</id>
		<title>Ethereal Droplet</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ethereal_Droplet&amp;diff=604016"/>
		<updated>2020-09-18T17:50:39Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=Strange glass-like granules secreted from an etheeral ingress.&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=ethereal droplet&lt;br /&gt;
|ffxiah=9202/ethereal-droplet&lt;br /&gt;
|ffxidb=9202&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Obtained at a ??? near Ethereal Ingress #7, #8, #9, and #10 in [[Reisenjima]].&lt;br /&gt;
* Gives a free single-use warp to Ethereal Ingress #1. This is to prevent somebody from getting themselves stuck without a way to leave.&lt;br /&gt;
{{Item Info}}&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Savage_Blade&amp;diff=602076</id>
		<title>Savage Blade</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Savage_Blade&amp;diff=602076"/>
		<updated>2020-08-16T18:51:13Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Standard WS&lt;br /&gt;
|description=Delivers an aerial attack comprised of two hits. Damage varies with [[TP]].&lt;br /&gt;
|type=Sword          &amp;lt;!-- Weapon Type --&amp;gt;&lt;br /&gt;
|class=Physical         &amp;lt;!-- Magical or Physical --&amp;gt;&lt;br /&gt;
&amp;lt;!-- For magical WSs, NOT additional effects --&amp;gt;&lt;br /&gt;
|element=&lt;br /&gt;
|dstat=&lt;br /&gt;
|cap=&lt;br /&gt;
&amp;lt;!-- For all WSs --&amp;gt;&lt;br /&gt;
|target=Single        &amp;lt;!-- AoE, single, or self --&amp;gt;&lt;br /&gt;
|tpmod=fTP         &amp;lt;!-- The quantity modified by TP. Use &amp;quot;fTP&amp;quot; for &amp;quot;Damage varies with TP&amp;quot; --&amp;gt;&lt;br /&gt;
|fTP=           &amp;lt;!-- Base fTP if damage doesn&#039;t vary with TP --&amp;gt;&lt;br /&gt;
|100TP=4.0         &amp;lt;!-- Modifier text for 100 TP --&amp;gt;&lt;br /&gt;
|200TP=10.25         &amp;lt;!-- Modifier text for 200 TP --&amp;gt;&lt;br /&gt;
|300TP=13.75         &amp;lt;!-- Modifier text for 300 TP --&amp;gt;&lt;br /&gt;
|statmod=50% [[STR]] / 50% [[MND]]&lt;br /&gt;
|atkmod=&lt;br /&gt;
|sc1=Fragmentation           &amp;lt;!-- Top priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc2=Scission           &amp;lt;!-- Secondary priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc3=           &amp;lt;!-- Tertiary priority Skillchain element --&amp;gt;&lt;br /&gt;
|cumulative=    &amp;lt;!-- Cumulative enmity --&amp;gt;&lt;br /&gt;
|volatile=      &amp;lt;!-- Volatile enmity --&amp;gt;&lt;br /&gt;
|reqskill=240&lt;br /&gt;
|quest=Old Wounds         &amp;lt;!-- Quest required to obtain --&amp;gt;&lt;br /&gt;
|Insert WS Job Level Template=&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[PLD]], [[BLU]]&lt;br /&gt;
|level=68&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[RUN]]&lt;br /&gt;
|level=70&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[RDM]], [[WAR]]&lt;br /&gt;
|level=73&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[COR]], [[DRK]]&lt;br /&gt;
|level=75&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[WAR]], [[RDM]], [[PLD]], [[DRK]], [[BLU]], [[COR]], [[RUN]], &#039;&#039;[[THF]], [[BST]], [[BRD]], [[RNG]], [[NIN]], [[DRG]]&#039;&#039; via [[Kaja Sword]] or [[Naegling]] in the main hand only (italicized jobs can&#039;t get it any other way)&lt;br /&gt;
|level=99&lt;br /&gt;
}}&lt;br /&gt;
|Insert Merit WS Template=     &amp;lt;!-- Can be left null --&amp;gt;&lt;br /&gt;
|Insert Equipment Ability Modified Template= &amp;lt;!-- Use the Equipment Ability Modified Template here --&amp;gt;&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Kaja Sword&lt;br /&gt;
|modifier=Main hand: &amp;quot;Savage Blade&amp;quot; damage +15%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Naegling&lt;br /&gt;
|modifier=Main hand: &amp;quot;Savage Blade&amp;quot; damage +15%&lt;br /&gt;
}}&lt;br /&gt;
|notes=*Savage Blade is only unlockable to the jobs listed above, regardless of the sword skill level another job may attain; due to the necessity of equipping [[Sapara of Trials]] to complete the trial.&lt;br /&gt;
**Paladins, Blue Mages, and Rune Fencers can not start the quest [[Old Wounds]] before level 71 due to the necessity of equipping [[Sapara of Trials]].&lt;br /&gt;
**Any job, regardless of skill level or completion of [[Old Wounds]], may use this Weapon Skill while equipped with [[Kaja Sword]] or [[Naegling]] in the main hand.&lt;br /&gt;
***The &amp;quot;{{PAGENAME}}&amp;quot; damage boost applies to all hits in the Weapon Skill.&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/124376-December-10th-Update-Weaponskill-Adjustments-testing?p=6293120&amp;amp;viewfull=1#post6293120 December 2014 re-testing (dasva, BG)]&lt;br /&gt;
[[Category:WSNM]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Rune_Fencer_Guide&amp;diff=601991</id>
		<title>Community Rune Fencer Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Rune_Fencer_Guide&amp;diff=601991"/>
		<updated>2020-08-14T21:33:40Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: It is possible to hit maximum Phalanx cap.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Rune Fencer.jpg|400px|right|link=]]&lt;br /&gt;
==Forum Discussion==&lt;br /&gt;
Feel free to ask questions about Thief or the guide in the [https://www.bluegartr.com/threads/131000-Runefencer!-CC-Guide-Discussion &#039;&#039;&#039;Forum Discussion&#039;&#039;&#039;].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
You tank stuff, and you DD stuff. Yes, you can even do both simultaneously. &lt;br /&gt;
&lt;br /&gt;
Nothing holds hate better off DDs than the tank being a DD with enmity spells and abilities.&lt;br /&gt;
&lt;br /&gt;
==Food to Eat==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Reccomended:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[File:Miso Ramen icon.png|link=Miso Ramen]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP +100&#039;&#039;&#039;, STR +5, VIT +5, &#039;&#039;&#039;DEF +10% (Cap: 170)&#039;&#039;&#039;, &amp;quot;Magic Def. Bonus&amp;quot;+5, Magic Evasion +10% (Cap: 50),&amp;quot;Resist Slow&amp;quot; +10&lt;br /&gt;
**The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.&lt;br /&gt;
***Purchased from the Auction House, crafted only.&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[File:Black Curry Bun icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Stats:&#039;&#039;&#039; (DEX+2, VIT+4, INT+1, Accuracy+5, Ranged Accuracy+5, Evasion+5, &#039;&#039;&#039;DEF+15% (Max. 180)&#039;&#039;&#039;, &amp;quot;Resist Sleep&amp;quot;+3, HP recovered while healing +2, MP recovered while healing +1)&lt;br /&gt;
**The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
*[[File:Tavnazian Taco icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP+20&#039;&#039;&#039;, MP+20, DEX+4, VIT+6, AGI+4, CHR+4, &#039;&#039;&#039;DEF+25% (Max. 150)&#039;&#039;&#039;, HP and MP recovered while healing +1)&lt;br /&gt;
**The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
*[[File:Fried Popoto icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Fried Popoto]]&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP +30&#039;&#039;&#039;, VIT +2, {{fire}} +20, &#039;&#039;&#039;Defense +20% (Cap:145)&#039;&#039;&#039;, Subtle Blow +8)&lt;br /&gt;
**This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for [[Ambuscade]] spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of [[Fried Popoto]]s.&lt;br /&gt;
***Purchased from the Auction House, crafted only.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;Job traits and abilities here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tanking /BLU===&lt;br /&gt;
{{:Out of the BLU}}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Sets By Kingkitt===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
====&amp;lt;big&amp;gt;Endgame Tanking Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
Last updated January 2019 by [[User Talk:Kingkitt|Kingkitt]].&lt;br /&gt;
*These sets would have seen no possible changes from newer equipment until mid 2020, and are thus still up to date sets.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Engaged Tanking&lt;br /&gt;
|CaptionBottom =PDT&amp;lt;br /&amp;gt; PDT-76/MDT-28/DT-28&amp;lt;br /&amp;gt;657 M.Eva.&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Mensch Strap +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Runeist&#039;s Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP +60, M.Eva. +20, Eva. +20, Enmity +10, M.Eva +10, Phys. dmg. taken -10&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Turms Leggings +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Hybrid Tanking/DD&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= STR +30, Acc +20, Attk +20, Double Attk +10, PDT -10&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Samnuha Tights&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =MEVA/Resist&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Aettir&lt;br /&gt;
|MainAug = Magic Evasion +50&lt;br /&gt;
|Sub = Irenic Strap +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Hearty Earring&lt;br /&gt;
|Body =Runeist&#039;s Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP +60, M.Eva. +20, Eva. +20, Enmity +10, M.Eva +10, Occ. inc. resist stat. alignments +10&lt;br /&gt;
|Waist= Engraved Belt&lt;br /&gt;
|Legs = Rune. Trousers +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Turms Leggings +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Sets by Spicyryan===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
Last updated: --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 13:38, 30 July 2020 (EDT)&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note on Shell/MDT&#039;&#039;&#039;:&lt;br /&gt;
*You only need 21% MDT after [[Shell V]].&lt;br /&gt;
====&amp;lt;big&amp;gt;New Player Tanking Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking&lt;br /&gt;
|CaptionBottom =New RUN&amp;lt;br /&amp;gt; -55% PDT&amp;lt;br /&amp;gt;-23% MDT&amp;lt;br /&amp;gt;337 MEva&lt;br /&gt;
|Main = Aettir&lt;br /&gt;
|MainAug = Magic Evasion +50&lt;br /&gt;
|Sub = Mensch Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Futhark Bandeau&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Cassie Earring&lt;br /&gt;
|Body = Futhark Coat&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Buremte Gloves&lt;br /&gt;
|HandsAug = PDT -4% MDT -2%&lt;br /&gt;
|Ring1 = Ayanmo Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Evasionist&#039;s Cape&lt;br /&gt;
|BackAug= DT -1%-5%&lt;br /&gt;
|Waist= Flume Belt&lt;br /&gt;
|Legs = Erilaz Leg Guards&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Erilaz Greaves&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking&lt;br /&gt;
|CaptionBottom =No D Ring/[[Su]]3&amp;lt;br /&amp;gt; -54% PDT&amp;lt;br /&amp;gt;-23% MDT&amp;lt;br /&amp;gt;473 MEva&lt;br /&gt;
|Main = Aettir&lt;br /&gt;
|MainAug = Magic Evasion +50&lt;br /&gt;
|Sub = Refined Grip +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Fu. Bandeau +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Futhark Coat +1&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Aya. Manopolas +1&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Ayanmo Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= INT, MND, VIT, or HP, Magic Eva +30, Enmity+&lt;br /&gt;
|Waist= Flume Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Erilaz Greaves +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking&lt;br /&gt;
|CaptionBottom =Seasoned w/o [[Su]]3&amp;lt;br /&amp;gt; -55% PDT&amp;lt;br /&amp;gt;-22/25% MDT&amp;lt;br /&amp;gt;~515 MEva&lt;br /&gt;
|Main = Aettir&lt;br /&gt;
|MainAug = Magic Evasion +50&lt;br /&gt;
|Sub = Refined Grip +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Meghanada Visor +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Sanare Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Erilaz Surcoat +1&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = PDT or DT -3%+&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, Parry +5&lt;br /&gt;
|Waist= Engraved Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Erilaz Greaves +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*If you don&#039;t have most of these pieces then you aren&#039;t ready to tank most things.&lt;br /&gt;
*This set is based off of ease of access to certain pieces of gear. Nothing here is really hard to get.&lt;br /&gt;
**None of it is a waste of time to get either outside of [[Ayanmo Ring]], but that is easy.&lt;br /&gt;
*[[Evasionist&#039;s Cape]] is assumed at a 3% DT augment.&lt;br /&gt;
**See [[Detrovio]].&lt;br /&gt;
*[[Moonbeam Ring]] would be better than [[Ayanmo Ring]], but costs a chunk of money you should just spend on the tathlum instead.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Again focusing on excluding harder NMs or expensive items like [[Moonbeam Ring]], there are a lot of options.&lt;br /&gt;
*Use [[Meghanada Visor +2]] to cap PDT over the posted Bandeau.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Just an idea there are plenty of tanking sets you can make. See below.&lt;br /&gt;
:*Flume Belt and Genmei Earring are options for more PDT.&lt;br /&gt;
*Futhark Coat +1 has less magic evasion than Erilaz +1 (64 vs 80), 24 less HP, and the Surcoat replaces the MP to damage of Flume Belt (6% vs 4%).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Endgame Tanking Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking NQ&lt;br /&gt;
|CaptionBottom =Inquartata Based&amp;lt;br /&amp;gt; -75% PDT&amp;lt;br /&amp;gt;-25% MDT&amp;lt;br /&amp;gt;569 MEva&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Mensch Strap +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Turms Cap&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +1&lt;br /&gt;
|NeckAug=HP +45, STR/MND +12, DT -6%&lt;br /&gt;
|Ear1 = Sanare Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Genmei Earring&lt;br /&gt;
|Body = Futhark Coat +2&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, Parry +5&lt;br /&gt;
|Waist= Flume Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Turms Leggings&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking HQ&lt;br /&gt;
|CaptionBottom =Inquartata Based&amp;lt;br /&amp;gt; -75% PDT&amp;lt;br /&amp;gt;-30% MDT&amp;lt;br /&amp;gt;629 MEva&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Refined Grip +1&lt;br /&gt;
|SubAug = DEF +20, Parrying Skill +10&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|NeckAug=HP +60, STR/MND +15, DT -7%&lt;br /&gt;
|Ear1 = Sanare Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug=DEF +30, DT -3%&lt;br /&gt;
|Body = Futhark Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug= DEF +30, HP +100&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, Parry +5&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Turms Leggings +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking HQ&lt;br /&gt;
|CaptionBottom =Magic Focus&amp;lt;br /&amp;gt; -55% PDT&amp;lt;br /&amp;gt;-26% MDT&amp;lt;br /&amp;gt;~742 MEva&lt;br /&gt;
|Main = Aettir&lt;br /&gt;
|MainAug = Magic Evasion +50&lt;br /&gt;
|Sub = Irenic Strap +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|NeckAug=HP +60, STR/MND +15, DT -7%&lt;br /&gt;
|Ear1 = Genmei Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug=DEF +30, DT -3%&lt;br /&gt;
|Body = Runeist&#039;s Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, PDT -10%&lt;br /&gt;
|Waist= Engraved Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Erilaz Greaves +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*It is an endgame based set, but an easy endgame based set that you can grow into/out of.&lt;br /&gt;
*HQ strap is cheap and easy. Yes, your mind went there.&lt;br /&gt;
*[[Sanare Earring]] alternative: {{imgpop|[[Eabani Earring]]|Eabani Earring description.png|link=}}. Other options (neck!) are in earlier sets.&lt;br /&gt;
*Parry +5 on Ogma&#039;s is essentially Inquartata +5.&lt;br /&gt;
*This should be somewhere around the quickest build for any RUN to be ready for any endgame without getting crazy.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NO MOONLIGHT RINGS?!?!&lt;br /&gt;
:*IMO, Save Moonlight for DD related purposes. It is very good for that.&lt;br /&gt;
*STAUNCH?!&lt;br /&gt;
:*&amp;quot;Resist&amp;quot; is halved in potency against NMs, and Magic Evasion is checked before it anyway. I would argue that unless you have no hope of landing a hit or resisting, that the Yamarang is better than Staunch.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Caps with [[Shell V]].&lt;br /&gt;
*This is not an MDT/full M. Eva set. This is for foes who deal the most damage with magic or are enfeeble heavy.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Tanking HQ&lt;br /&gt;
|CaptionBottom =Balanced Focus DD/DT&amp;lt;br /&amp;gt; -75% PDT&amp;lt;br /&amp;gt;-28% MDT&amp;lt;br /&amp;gt;~655 MEva&amp;lt;br /&amp;gt;192+ DEX&amp;lt;br /&amp;gt;~264+ Acc&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|NeckAug=HP +60, STR/MND +15, DT -7%&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug=DEF +30, DT -3%&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug= DEF +30, HP +100&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, M. Eva +30, STP/DA, PDT -10%&lt;br /&gt;
|Waist= Engraved Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Turms Leggings +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =DD Tanking&lt;br /&gt;
|CaptionBottom =Cap DT Focus&amp;lt;br /&amp;gt; -75% PDT&amp;lt;br /&amp;gt;-32% MDT&amp;lt;br /&amp;gt;381 MEva&amp;lt;br /&amp;gt;~191+ DEX&amp;lt;br /&amp;gt;~330+ Acc&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|NeckAug=HP +60, STR/MND +15, DT -7%&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = A) DEX +12, AGI+12, Acc +20&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, Acc +30/Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Meg. Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = DEX, Acc/Atk, TA +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =DD Tanking&lt;br /&gt;
|CaptionBottom =Hybrid DT Focus&amp;lt;br /&amp;gt; -30% PDT&amp;lt;br /&amp;gt;-13% MDT&amp;lt;br /&amp;gt;357 MEva&amp;lt;br /&amp;gt;~195+ DEX&amp;lt;br /&amp;gt;~ +291 Acc&lt;br /&gt;
|Main = Lionheart&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = A) DEX +12, AGI+12, Acc +20&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = A) DEX +12, AGI+12, Acc +20&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, Acc +30/Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Windbuffet Belt +1&lt;br /&gt;
|Legs = Meg. Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = DEX, Acc/Atk, TA +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Sacrifices +5 parry for M. Eva/DPS. It is all about your choice of play-style.&lt;br /&gt;
*This is an all around one set wonder. Including keeping Utu for Dimidiation/swapping into DD gear, even if it is just for unloading during [[Battuta]] or something.&lt;br /&gt;
*MOONLIGHT RING?!?!? No, Telos is better stat for stat against Moonlight, so Using Gelatinous/Telos makes more sense than Moonlight/other.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Look, there are a great many situations, and you really may benefit the group tremendously if you play them well by ear.&lt;br /&gt;
:*Sometimes your survival dwarfs your ability to add some solid DPS. Sometimes that solid DPS is the difference between holding hate or not.&lt;br /&gt;
::*IMO this means the most for your grip, you can gain a great defensive advantage by gaining DT there for M. Eva swaps or etc. in other slots.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Epeolatry vs Lionheart depends on the content, and buffs you have. It&#039;s a better idea to go with Epeolatry and Dimidation &#039;&#039;unless&#039;&#039; you are significantly buffed.&lt;br /&gt;
:*This also allows you to run with -42% PDT with nothing but DD gear, Epeo, Ogma&#039;s, and Ashera Harness (better for AM↑ anyway).&lt;br /&gt;
:*Lionheart has it&#039;s &amp;quot;OP&amp;quot; stigma from easy content like fodder NMs or Escha/Omen zergs. Dimidiation with a solid set/aug&#039;d Epeo works much better for underbuffed or lowman content.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Situational Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =NQ Divergence Tank&lt;br /&gt;
|CaptionBottom =Idle AoE Tanking&amp;lt;br /&amp;gt;-55% PDT&amp;lt;br /&amp;gt;-27% MDT&amp;lt;br /&amp;gt;589 MEva&amp;lt;br /&amp;gt;+~609 HP&amp;lt;br /&amp;gt;+572 DEF&amp;lt;br /&amp;gt;+109 VIT&lt;br /&gt;
|Main = Aettir&lt;br /&gt;
|MainAug = Magic Evasion +50&lt;br /&gt;
|Sub = Refined Grip +1&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Turms Cap&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Erilaz Surcoat +1&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonbeam Ring&lt;br /&gt;
|Ring2Aug=&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, PDT -10%&lt;br /&gt;
|Waist= Flume Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Erilaz Greaves +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =HQ Divergence Tank&lt;br /&gt;
|CaptionBottom =Idle AoE Tanking&amp;lt;br /&amp;gt;-75% PDT&amp;lt;br /&amp;gt;-22% MDT&amp;lt;br /&amp;gt;581 MEva&amp;lt;br /&amp;gt;~844 HP+&amp;lt;br /&amp;gt;+652 DEF&amp;lt;br /&amp;gt;+136 VIT&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Refined Grip +1&lt;br /&gt;
|SubAug =DEF +20, Parry Skill +10&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|NeckAug=HP +60, STR/MND +15, DT -7%&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug=DEF +30, DT -3%&lt;br /&gt;
|Body = Erilaz Surcoat +1&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug= VIT +15, HP +100&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, PDT -10%&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Rune. Trousers +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Erilaz Greaves +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Full Magic Evasion&lt;br /&gt;
|CaptionBottom =Macro Set&amp;lt;br /&amp;gt;-27% PDT&amp;lt;br /&amp;gt;-21% MDT&amp;lt;br /&amp;gt;~756/821 MEva&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Turms Cap +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Futhark Torque +2&lt;br /&gt;
|NeckAug=HP +60, STR/MND +15, DT -7%&lt;br /&gt;
|Ear1 = Sanare Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Eabani Earring&lt;br /&gt;
|Body = Runeist&#039;s Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Turms Mittens +1&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP or INT/MND, M. Eva +30, Enmity+, PDT -10%&lt;br /&gt;
|Waist= Engraved Belt&lt;br /&gt;
|Legs = Turms Subligar +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Turms Leggings +1&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*You too can /DRK and AoE Poisonga then Foil/JA tank mobs!&lt;br /&gt;
:*&#039;&#039;&#039;Keep in mind&#039;&#039;&#039;, you need a midcast Spell Interruption set to do this.&lt;br /&gt;
::*Options in Misc. Sets below. Also, &#039;&#039;eat food or don&#039;t tank.&#039;&#039;&lt;br /&gt;
*This set was designed for any Idle Tanking.&lt;br /&gt;
:*If you were to engage the prior sets still apply.&lt;br /&gt;
*You need all the Enmity+ you can get to tank an alliance Divergence run.&lt;br /&gt;
:*Due to pacing, Enmity+ for HP+ is not the most viable here.&lt;br /&gt;
*Increasing your Max HP increases the end divisor for CE &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039; lost&lt;br /&gt;
:*Decreasing damage taken decreases the multiplier before this divisor.&lt;br /&gt;
::*Don&#039;t stack worthless HP (E.g. Moonbeam Cape..), but aim for some extra.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*+1 Neck or NQ Ring is fine.&lt;br /&gt;
*Your largest threat here is physical. That is where most of the mindset for this went.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Perhaps you have a certain TP move, nuke, or something you wish to resist. This set makes a good macro to smack.&lt;br /&gt;
*Lets be real, no one is going to carry the {{imgpop|[[Vengeful Ring]]|Vengeful Ring description.png|link=}}, just use D Ring.&lt;br /&gt;
:*I would argue everyone should carry a Purity Ring. Doom from several common enough NMs mandates it after the fact its the best M. Eva ring.&lt;br /&gt;
*The first magic evasion value is without weapons or grip. The second is with augmented Aettir/Irenic Strap +1&lt;br /&gt;
*Shell V is 29%, so you only need 21%, and a {{imgpop|[[Sheltered Ring]]|Sheltered Ring description.png|link=}} wouldn&#039;t hurt to make sure rounding is taken care of.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;TP Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =TP&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Lionheart&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epona&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, Acc +30, Atk +20, STP +10 &lt;br /&gt;
|Waist= Windbuffet Belt +1&lt;br /&gt;
|Legs = Samnuha Tights&lt;br /&gt;
|LegsAug =STR/DEX +10, DA/TA +3%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = DEX+, Acc/Atk+, TA+4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =TP&lt;br /&gt;
|CaptionBottom =AM3 Active&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, Acc +30, Atk +20, STP +10 &lt;br /&gt;
|Waist= Windbuffet Belt +1&lt;br /&gt;
|Legs = Samnuha Tights&lt;br /&gt;
|LegsAug =STR/DEX +10, DA/TA +3%&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = DEX+, Acc/Atk+, STP+6&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;WS Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Resolution&lt;br /&gt;
|CaptionBottom =Uncapped Attack&lt;br /&gt;
|Main = Lionheart&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|Head = Lustratio Cap +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Acc+4 TP Bonus +250&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR +15, Acc/Atk+, TA +3&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= STR +30, Acc/Atk +20, DA +10 &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Meg. Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Lustra. Leggings +1&lt;br /&gt;
|FeetAug = Path A&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Resolution&lt;br /&gt;
|CaptionBottom =Capped Attack&lt;br /&gt;
|Main = Lionheart&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|AmmoAug = STR +10&lt;br /&gt;
|Head = Lustratio Cap +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Acc+4 TP Bonus +250&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Lustr. Harness +1 &lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Herculean Gloves&lt;br /&gt;
|HandsAug = STR +15, Acc/Atk+, TA +3&lt;br /&gt;
|Ring1 = Epona&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= STR +30, Acc/Atk +20, DA +10 &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Samnuha Tights&lt;br /&gt;
|LegsAug =STR/DEX +10, DA/TA +3%&lt;br /&gt;
|Feet = Lustra. Leggings +1&lt;br /&gt;
|FeetAug = Path D&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*If you lack an augmented [[Seething Bomblet +1]] then use the [[Knobkierrie]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Dimidiation&lt;br /&gt;
|CaptionBottom =Uncapped Attack&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = DEX+15, Acc/Atk+, WSD+4%&lt;br /&gt;
|Neck = Caro Necklace&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Acc+4 TP Bonus +250&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Meg. Gloves +2&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Ilabrat Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +30, Acc/Atk +20, WSD +10 &lt;br /&gt;
|Waist= Grunfeld Rope&lt;br /&gt;
|Legs = Lustr. Subligar +1&lt;br /&gt;
|LegsAug =Path A&lt;br /&gt;
|Feet = Lustra. Leggings +1&lt;br /&gt;
|FeetAug = Path D&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Dimidiation&lt;br /&gt;
|CaptionBottom =Capped Attack&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = DEX+15, Acc/Atk+, WSD+4%&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Acc+4 TP Bonus +250&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Herculean Vest&lt;br /&gt;
|BodyAug = DEX+15, Acc/Atk+, WSD+4%&lt;br /&gt;
|Hands = Meg. Gloves +2&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +30, Acc/Atk +20, WSD +10 &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Lustr. Subligar +1&lt;br /&gt;
|LegsAug =Path B&lt;br /&gt;
|Feet = Lustra. Leggings +1&lt;br /&gt;
|FeetAug = Path D&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Similar to Knob for Reso, certain choices like Adhemar over Herc or using Fotia involve how much Dimidiation is actually doing. This set was factored at ~17k Dimdiation damage.&lt;br /&gt;
*Herc Helm needs to be perfect in order to beat [[Lustratio Cap +1]] path A.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Hybrid TP Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: Accuracy+ totals are listed &#039;&#039;without&#039;&#039; any {{icon|augment}} Herculean augments.&lt;br /&gt;
:*Fixed augments and set bonuses are included though.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Hybrid TP&lt;br /&gt;
|CaptionBottom =DD Focus&amp;lt;br /&amp;gt; -31% PDT&amp;lt;br /&amp;gt;-23% MDT&amp;lt;br /&amp;gt;+243 Acc&amp;lt;br /&amp;gt;&amp;lt;u&amp;gt;+188 DEX&amp;lt;/u&amp;gt; =&amp;lt;br /&amp;gt;384 Acc&lt;br /&gt;
|Main = Lionheart&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Adhemar Bonnet +1&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Neck = Futhark Torque +1&lt;br /&gt;
|NeckAug=HP +45, STR/MND +15, DT -6%&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, Acc +30/Atk +20, STP +10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Meg. Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = DEX, Acc/Atk, TA +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Hybrid TP&lt;br /&gt;
|CaptionBottom =Accuracy Focus&amp;lt;br /&amp;gt; -31% PDT&amp;lt;br /&amp;gt;-27% MDT&amp;lt;br /&amp;gt;+331 Acc&amp;lt;br /&amp;gt;&amp;lt;u&amp;gt;+207 DEX&amp;lt;/u&amp;gt; =&amp;lt;br /&amp;gt;486 Acc&lt;br /&gt;
|Main = Lionheart&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yamarang&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Futhark Torque +1&lt;br /&gt;
|NeckAug=HP +45, STR/MND +15, DT -6%&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Mache Earring +1&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Adhemar Wrist. +1&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= DEX +20, Acc +30/Atk +20, STP +10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|LegsAug =Path B&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = DEX, Acc/Atk, TA +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Ayanmo Corazza +2]].&lt;br /&gt;
*Max {{icon|aug}} [[Dampening Tam]] is better than &#039;&#039;NQ&#039;&#039; Adhemar Bonnet A or B.&lt;br /&gt;
:*Very close to &#039;&#039;HQ&#039;&#039; A too. A better swap overall if you prefer/need accuracy.&lt;br /&gt;
*Changing the neck to [[Anu Torque]] if you want less DT should be slightly better over the legs for [[Samnuha Tights]] max; even if your accuracy is capped.&lt;br /&gt;
:*Body is the smallest gain.&lt;br /&gt;
:*Ring to Epona&#039;s (if not using Epeo) would be the largest DPS gain.&lt;br /&gt;
*NQ hands if you lack the HQ.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Ayanmo Corazza +2]].&lt;br /&gt;
*[[Dignitary&#039;s Earring]] if you lack the Mache +1.&lt;br /&gt;
:*Mache NQ is likely identical in accuracy due to DEX, but a slight DPS loss.&lt;br /&gt;
*NQ hands if you lack the HQ.&lt;br /&gt;
:*Good Herc Augs are also an option.&lt;br /&gt;
*[[Moonbeam Ring]] is a good chunk out of your DPS over Niq, but maybe you don&#039;t have Niq or maybe you want HP and DT.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Magic Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;width: 50%;&amp;quot;|&lt;br /&gt;
*Enhancing Cap with merits and job points is 440 before gear&lt;br /&gt;
:*[[Barspells]] and [[Phalanx]] cap at 500 skill.&lt;br /&gt;
::*[[Temper]] does not.&lt;br /&gt;
:*[[Temper]] is 1% DA for every 10 enhancing.&lt;br /&gt;
:*[[Phalanx]] is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 enhancing.&lt;br /&gt;
::*This is why Phalanx+ is always better.&lt;br /&gt;
|style=&amp;quot;width: 50%;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Temper&lt;br /&gt;
|CaptionBottom =Enhancing&amp;lt;br /&amp;gt;551 Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Andoaa Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Mimir Earring&lt;br /&gt;
|Body = Manasa Chasuble&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Runeist&#039;s Mitons +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Merciful Cape&lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Phalanx&lt;br /&gt;
|CaptionBottom =Enhancing&amp;lt;br /&amp;gt;501 Skill&amp;lt;br /&amp;gt;-54 Dmg&lt;br /&gt;
|Main = Pukulatmuj&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Fu. Bandeau +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Andoaa Earring&lt;br /&gt;
|Ear2 = Mimir Earring&lt;br /&gt;
|Body = Taeon Tabard&lt;br /&gt;
|BodyAug =Phalanx +3&lt;br /&gt;
|Hands = Taeon Gloves&lt;br /&gt;
|HandsAug = Phalanx +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Merciful Cape&lt;br /&gt;
|Waist = Olympus Sash&lt;br /&gt;
|Legs = Taeon Tights&lt;br /&gt;
|LegsAug =Phalanx +3&lt;br /&gt;
|Feet = Taeon Boots&lt;br /&gt;
|FeetAug = Phalanx +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Barspells&lt;br /&gt;
|CaptionBottom =Enhancing&amp;lt;br /&amp;gt;500 Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Erilaz Galea +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Andoaa Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Mimir Earring&lt;br /&gt;
|Body = Manasa Chasuble&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Merciful Cape&lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Futhark Trousers +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Pukulatmuj +1]] is worth +11 skill if you want.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Herculean armor can reach +5 phalanx with [[Dark Matter]] augments, giving a possible cap of -62 damage. These are extremely rare, so it&#039;s advised to only attempt these augments during Dark Matter Arcane Glyphics Campaign.&lt;br /&gt;
*As of this time, it&#039;s not possible to reach 500 skill without swapping your main hand weapon.&lt;br /&gt;
:*If you don&#039;t want to swap weapons, you can remove up to 29 enhancing magic skill from this set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Play around with it as you wish.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Fast Cast&lt;br /&gt;
|CaptionBottom =Precast&amp;lt;br /&amp;gt;+70% FC&amp;lt;br /&amp;gt;~+727 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Rune. Bandeau +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Adhemar Jacket +1&lt;br /&gt;
|BodyAug =Path D, HP +105, FC +10%&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC +3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug=HP +80, FC +10%&lt;br /&gt;
|Waist= Kasiri Belt&lt;br /&gt;
|Legs =Aya. Cosciales +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP +80&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Caps FC with 1/5 in [[Inspiration]].&lt;br /&gt;
*Keep in mind you tend to lose HP while swapping. Especially for FC, so HP+  &lt;br /&gt;
:*[[Futhark Trousers +1]] for enhancing spells will allow you to remove more FC equipment for DT/HP+&lt;br /&gt;
*Waist is your choice. Enmity and HP+ or Flume Belt.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;JA Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Vivacious Pulse&lt;br /&gt;
|CaptionBottom =483 Divine Skill&lt;br /&gt;
|Main = Futhark Claymore&lt;br /&gt;
|MainAug = C) R15, &amp;quot;Vivacious Pulse&amp;quot; potency +20%.&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Erilaz Galea +1&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Beatific Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = &lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|BackAug= &lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|Legs = Rune. Trousers +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = &lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Swipe/Lunge&lt;br /&gt;
|CaptionBottom =Magic Bursting&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =Seeth. Bomblet +1&lt;br /&gt;
|Head = Herculean Helm&lt;br /&gt;
|HeadAug = MAB/MAcc/Magic Burst Bonus&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Crematio Earring&lt;br /&gt;
|Body = Samnuha Coat&lt;br /&gt;
|BodyAug = MAB/MAcc +15&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = MAB/MAcc +15&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back =Ogma&#039;s cape&lt;br /&gt;
|BackAug= INT, MAB, etc&lt;br /&gt;
|Waist=Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug =MAB/MAcc/Magic Burst Bonus&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = MAB/MAcc/Magic Burst Bonus&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Swipe/Lunge&lt;br /&gt;
|CaptionBottom =Free Swipin&#039;&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =Seeth. Bomblet +1&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Crematio Earring&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = Stats +20, MAB/MAcc +100&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = MAB/MAcc +15&lt;br /&gt;
|Ring1 = Fenrir Ring +1&lt;br /&gt;
|Ring2 = Fenrir Ring +1&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back =Ogma&#039;s cape&lt;br /&gt;
|BackAug= INT, MAB, etc&lt;br /&gt;
|Waist=Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Herculean Trousers&lt;br /&gt;
|LegsAug =MAB/MAcc/Magic Burst Bonus&lt;br /&gt;
|Feet = Herculean Boots&lt;br /&gt;
|FeetAug = MAB/MAcc/Magic Burst Bonus&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped Divine Skill after merits is 414.&lt;br /&gt;
*MP Restored via Tenebrae is floored (Divine Skill/10) * (Runes +1).&lt;br /&gt;
:*Therefore, adding 10 skill with 3 runes nets you an extra 4 MP&lt;br /&gt;
::*So yeah, don&#039;t waste inventory on extra Divine Magic Skill equipment.&lt;br /&gt;
:::*It is listed here nonetheless. Just like the Claymore you won&#039;t ever own.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*I would argue that the primary value of Swipe or Lunge is Magic Bursting.&lt;br /&gt;
*It can resist (hence no [[Carmine Fin. Ga. +1|Carmine D Hands]]), so good swaps would include, {{imgpop|[[Sanctity Necklace]]|Sanctity Necklace description.png|link=}}, {{imgpop|[[Hermetic Earring]]|Hermetic Earring description.png|link=}}, {{imgpop|[[Pemphredo Tathlum]]|Pemphredo Tathlum description.png|link=}}, etc&lt;br /&gt;
*{{imgpop|[[Eschan Stone]]|Eschan Stone description.png|link=}}, if you lack that belt.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*{{imgpop|[[Augury Cuisses +1]]|Augury Cuisses +1 description.png|link=}}, {{icon|aug}} R15 (+30) if you want the most MAB for your legs.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;big&amp;gt;Misc. Sets&amp;lt;/big&amp;gt;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =SIR Options&lt;br /&gt;
|CaptionBottom =~101% required&lt;br /&gt;
|Main = &lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Taeon Chapeau&lt;br /&gt;
|HeadAug = SIR +10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Taeon Tabard&lt;br /&gt;
|BodyAug = SIR +10%&lt;br /&gt;
|Hands = Rawhide Gloves&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Ring2Aug = CAN&#039;T WAKE UP!&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= SIR +10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Karasutengu&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =SIR Enmity Spells&lt;br /&gt;
|CaptionBottom =Foil, Etc&amp;lt;br /&amp;gt;+62 Enmity&amp;lt;br /&amp;gt;+600 HP&amp;lt;br /&amp;gt;-101% SIR&lt;br /&gt;
|Main = Epeolatry (Level 119)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Taeon Chapeau&lt;br /&gt;
|HeadAug = HP +40-50, SIR +10%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug=DEF +30, DT -3%&lt;br /&gt;
|Body = Taeon Tabard&lt;br /&gt;
|BodyAug = HP +40-50, SIR +10%&lt;br /&gt;
|Hands = Rawhide Gloves&lt;br /&gt;
|HandsAug =B) HP +50&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= Enmity +10, PDT -10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Carmine Cuisses +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Taeon Boots&lt;br /&gt;
|FeetAug = HP +40-50, SIR +10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Enmity+&lt;br /&gt;
|CaptionBottom =Midcast&amp;lt;br /&amp;gt;+117 Enmity&amp;lt;br /&amp;gt;+542 HP&lt;br /&gt;
|Main = Epeolatry (Level 119 III)&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aqreqaq Bomblet&lt;br /&gt;
|Head = Halitus Helm&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear1Aug = &lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Emet Harness +1&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Kurys Gloves&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Ogma&#039;s cape&lt;br /&gt;
|BackAug= HP +80, Enmity +10 &lt;br /&gt;
|Waist= Kasiri Belt&lt;br /&gt;
|Legs = Eri. Leg Guards +1&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Ahosi Leggings&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Great for holding groups of mobs, E.g. [[Omen]]/[[Divergence]].&lt;br /&gt;
*You need 102% SIR based on old testing. I have been interrupted at 101% with newer ilvl pieces (no merits).&lt;br /&gt;
:*Much like DT or Haste pieces, I assume there is a certain fractional value for the armor/merits.&lt;br /&gt;
*You could just merit SIR to reduce the % needed.&lt;br /&gt;
*This is a midcast so DT+ since you have multiple foes on you would be the goal for the other slots.&lt;br /&gt;
*See also: {{imgpop|[[Rumination Sash]]|Rumination Sash description.png|link=}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This has roughly half the enmity of your normal set, but hey you won&#039;t get interrupted!&lt;br /&gt;
*Otherwise, just overlay any ears and rings from your other sets over this.&lt;br /&gt;
:*I mean you could play around with it for super min-maxing, but that is past this.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Your enmity set is essentially your limiting factor for HP in your other sets.&lt;br /&gt;
*So as a hume with capped HP merits, I will have ~2,600 HP in this set.&lt;br /&gt;
:*So adding tons of HP+ to your tanking set won&#039;t serve much purpose besides annoying your healer.&lt;br /&gt;
:*Your tanking set will very likely have more HP than this set already.&lt;br /&gt;
Unless you start giving up enmity for HP+ in slots, but that is your choice.&lt;br /&gt;
*There are a lack of good trade-offs, IMO.&lt;br /&gt;
:*Perhaps a [[Moonlight Ring]] or [[Odnowa Earring +1]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gearswaps==&lt;br /&gt;
*[https://pastebin.com/u/Spicyryan Spicyryan&#039;s RUN.lua (No motes or includes used)]&lt;br /&gt;
*[https://pastebin.com/7tDdpebj ErC8D&#039;s basic RUN.lua (No motes or includes used)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Archaic_Machines&amp;diff=601357</id>
		<title>Category:Archaic Machines</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Archaic_Machines&amp;diff=601357"/>
		<updated>2020-08-06T16:24:12Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Monster Families==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;&amp;quot; align=&amp;quot;center&amp;quot; BGCOLOR=#2A4865&lt;br /&gt;
|-BGCOLOR=#FFFFFF&lt;br /&gt;
{{Monster Type - Family Row&lt;br /&gt;
|Family=Chariot&lt;br /&gt;
|Charm=no&lt;br /&gt;
|Pankration=no&lt;br /&gt;
}}&lt;br /&gt;
{{Monster Type - Family Row&lt;br /&gt;
|Family=Gear&lt;br /&gt;
|Charm=no&lt;br /&gt;
|Pankration=no&lt;br /&gt;
}}&lt;br /&gt;
{{Monster Type - Family Row&lt;br /&gt;
|Family=Iron Giant&lt;br /&gt;
|Charm=no&lt;br /&gt;
|Pankration=no&lt;br /&gt;
}}&lt;br /&gt;
{{Monster Type - Family Row&lt;br /&gt;
|Family=Rampart&lt;br /&gt;
|Charm=no&lt;br /&gt;
|Pankration=no&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==System Characteristics==&lt;br /&gt;
&lt;br /&gt;
All monsters in the Archaic Machine System share the following characteristics:&lt;br /&gt;
* Cannot be used in [[Pankration]]&lt;br /&gt;
* Cannot be [[charm|charmed]]&lt;br /&gt;
* Intimidate None&lt;br /&gt;
* Intimidated by None&lt;br /&gt;
[[Category:Bestiary]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Berserk&amp;diff=598253</id>
		<title>Berserk</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Berserk&amp;diff=598253"/>
		<updated>2020-07-07T15:48:32Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|image=Berserk.jpg&lt;br /&gt;
|image size=&lt;br /&gt;
|job=Warrior&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=15    &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Enhances [[attack]] but weakens [[defense]] &lt;br /&gt;
|duration=00:03:00 &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast=00:05:00 (Base)&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=80&lt;br /&gt;
|command=/ja &amp;quot;Berserk&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=1    &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|ranks=5   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|effect=Decreases recast by 00:00:10 for every rank.   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|jobpoint=Increase physical attack by 2.      &amp;lt;!-- Fill in if is augmented by Job Points --&amp;gt;&lt;br /&gt;
|category={{PAGENAME}} Effect&lt;br /&gt;
|notes=*Raises [[Attack]] and [[Ranged Attack]] by 25%, lowers [[Defense]] by 25%.&lt;br /&gt;
** Attack effect increases by 2% (5/256) at levels 50, 60, 70, 80, and 90 for +35% (89/256) total at level 90.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Calligae&lt;br /&gt;
|modifier=Lowers defense penalty to 15% while equipped&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Calligae +1&lt;br /&gt;
|modifier=Lowers defense penalty to 15% while equipped&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Calligae +2&lt;br /&gt;
|modifier=Lowers defense penalty to 15% while equipped and increases duration by 10 seconds if worn for activation&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Calligae&lt;br /&gt;
|modifier=Increases duration by 15 seconds if worn for activation&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Calligae +1&lt;br /&gt;
|modifier=Increases duration by 20 seconds if worn for activation&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Calligae +2&lt;br /&gt;
|modifier=Increases duration by 25 seconds if worn for activation&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Calligae +3&lt;br /&gt;
|modifier=Increases duration by 30 seconds if worn for activation&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Lorica&lt;br /&gt;
|modifier=Increases duration by 10 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Lorica +1&lt;br /&gt;
|modifier=Increases duration by 14 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Lorica +2&lt;br /&gt;
|modifier=Increases duration by 16 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Pummeler&#039;s Lorica +3&lt;br /&gt;
|modifier=Increases duration by 18 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Cichol&#039;s Mantle&lt;br /&gt;
|modifier=Increases duration by 15 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Firangi&lt;br /&gt;
|modifier=Increases duration by 15 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Reikiono&lt;br /&gt;
|modifier=Increases duration by 15 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Instigator&lt;br /&gt;
|modifier=Increases duration by 20 seconds if worn for activation.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 75)&lt;br /&gt;
|modifier=Attack +5%, Defense -5%, [[Critical Hit Rate]] +5%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 80)&lt;br /&gt;
|modifier=Attack +6%, Defense -6%, [[Critical Hit Rate]] +7%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 85)&lt;br /&gt;
|modifier=Attack +7%,  Defense -7%, [[Critical Hit Rate]] +9%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 90)&lt;br /&gt;
|modifier=Attack +8%, Defense -8%, [[Critical Hit Rate]] +11%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 95)&lt;br /&gt;
|modifier=Attack +8%, Defense -8%, [[Critical Hit Rate]] +11%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 99)&lt;br /&gt;
|modifier=Attack +8.5%, Defense -8.5%, [[Critical Hit Rate]] +14%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 99 II)&lt;br /&gt;
|modifier=Attack +8.5%, Defense -8.5%, [[Critical Hit Rate]] +14%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 119)&lt;br /&gt;
|modifier=Attack +8.5%, Defense -8.5%, [[Critical Hit Rate]] +14%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 119 II)&lt;br /&gt;
|modifier=Attack +8.5%, Defense -8.5%, [[Critical Hit Rate]] +14%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Conqueror (Level 119 III)&lt;br /&gt;
|modifier=Attack +8.5%, Defense -8.5%, [[Critical Hit Rate]] +14%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[category:Job Ability]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Warcry&amp;diff=598252</id>
		<title>Warcry</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Warcry&amp;diff=598252"/>
		<updated>2020-07-07T15:47:01Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;By letting out a roar that shakes the earth itself, you greatly increase your power and simultaneously boost the morale of your allies. It is also a clear indication on your stance against the enemy, and draws its anger towards you.&#039;&#039;&lt;br /&gt;
{{Job Ability&lt;br /&gt;
|image=Warcry.jpg&lt;br /&gt;
|image size=&lt;br /&gt;
|job=Warrior&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=35    &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Increases [[attack]] power for your party.&lt;br /&gt;
|duration=00:00:30 &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|range=13.9&#039; Radius (party members only)&lt;br /&gt;
|recast=00:05:00 (Base)&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=300&lt;br /&gt;
|command=/ja &amp;quot;Warcry&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|tier=1    &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|ranks=5   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|effect=Decreases recast by 00:00:10 for every rank.   &amp;lt;!-- If type=Merit --&amp;gt;&lt;br /&gt;
|jobpoint=Increase physical attack by 3.      &amp;lt;!-- Fill in if is augmented by Job Points --&amp;gt;&lt;br /&gt;
|category={{PAGENAME}} Effect&lt;br /&gt;
|notes=*Increases [[Attack]] stat by a percentage.&lt;br /&gt;
**The final value granted does not snapshot and scales dynamically with equipment.&lt;br /&gt;
*Overwrites and is overwritten by [[Blood Rage]].&lt;br /&gt;
*Does not stack with Boost. Warcry will have no effect if Boost is active. &lt;br /&gt;
*Enmity gain to the user varies depending on how many people the effect lands on.&lt;br /&gt;
*If the effect is stolen via Aura Steal, then the amount of attack increase is the same as the increase on the mob it was stolen from.&lt;br /&gt;
*Attack and Ranged Attack bonus given by Warcry varies by level of the Warrior or Warrior Subjob using [[Warcry]].&lt;br /&gt;
:&#039;&#039;&#039;Equation&#039;&#039;&#039;: Attack Boost = [[floor]]( (Warrior Level {{math|divide}} 4) + 4.75 ) {{math|divide}} 256&lt;br /&gt;
*Can have an additional TP Bonus effect if you have Merits into [[Savagery]].&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Mask&lt;br /&gt;
|modifier=Increases duration by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Mask +1&lt;br /&gt;
|modifier=Increases duration by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Warrior&#039;s Mask +2&lt;br /&gt;
|modifier=Increases duration by 20 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Mask&lt;br /&gt;
|modifier=Increases duration by 25 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Mask +1&lt;br /&gt;
|modifier=Increases duration by 30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Mask +2&lt;br /&gt;
|modifier=Increases duration by 30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Agoge Mask +3&lt;br /&gt;
|modifier=Increases duration by 30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
* [http://ffxi.allakhazam.com/forum.html?forum=258&amp;amp;mid=1320708613168114364&amp;amp;p=1#1 Warcry/Level testing (Lady Jinte, Alla)]&lt;br /&gt;
&lt;br /&gt;
[[category:Job Ability]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Toolbag_(Hira)&amp;diff=598058</id>
		<title>Toolbag (Hira)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Toolbag_(Hira)&amp;diff=598058"/>
		<updated>2020-07-02T13:51:17Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{usable item&lt;br /&gt;
|ah listing=Ninja Tools&lt;br /&gt;
|description=This leather pouch is used to carry large quantities of the ninja tool [[hiraishin]].&lt;br /&gt;
|type=Usable Item&lt;br /&gt;
|flags=Usable, tradable&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=Toolbag (Hiraishin)&lt;br /&gt;
|valid targets=Self&lt;br /&gt;
|activation time=1 second(s)&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Curio Vendor Moogle&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
|position=J-9&lt;br /&gt;
|Notes=3,000 [[Gil]]&lt;br /&gt;
Key Item [[&amp;quot;Rhapsody in White&amp;quot;]] required&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Curio Vendor Moogle&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
|position=K-13&lt;br /&gt;
|Notes=3,000 [[Gil]]&lt;br /&gt;
Key Item [[&amp;quot;Rhapsody in White&amp;quot;]] required&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Curio Vendor Moogle&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
|position=M-4&lt;br /&gt;
|Notes=3,000 [[Gil]]&lt;br /&gt;
Key Item [[&amp;quot;Rhapsody in White&amp;quot;]] required&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ninja Tools]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Ambuscade_Rewards&amp;diff=597367</id>
		<title>Category:Ambuscade Rewards</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Ambuscade_Rewards&amp;diff=597367"/>
		<updated>2020-06-23T03:13:21Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: Changed item descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
| __TOC__ &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;|[[File:Ambuscade Battle.jpg|370px|link=Ambuscade]][[File:Ambuscade Battle2.jpg|375px|link=Ambuscade]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Monsters inside [[Ambuscade]] do not drop any items. Instead battle completion is rewarded with Hallmarks and/or Badges of Gallantry which can be spent for various rewards.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speak with [[Gorpa-Masorpa]] in [[Mhaura]] at (G-9) to exchange Hallmarks and Badges of Gallantry for rewards.&lt;br /&gt;
|}&lt;br /&gt;
==Halmarks and Badges of Gallantry Rewards==&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
===Items &#039;&#039;Purchased with&#039;&#039; Hallmarks and Gallantry===&lt;br /&gt;
This category consumes Hallmarks or Badges of Gallantry upon redemption.&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a monthly limit to the number of items you may purchase with Hallmarks or Badges of Gallantry.&amp;lt;br /&amp;gt;&lt;br /&gt;
For example, you may only purchase enough Abdhaljs Thread, Dust, Sap, Resin, and [[Ambuscade Voucher: Back]]s to fully augment three different capes per month.&amp;lt;br&amp;gt;&lt;br /&gt;
(Two capes worth of upgrade materials with those bought with [[Hallmarks]] and one more with those bought via [[Gallantry]].)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Ultimate Weapon]] materials available for purchase with [[Gallantry|Badges of Gallantry]] change with each month&#039;s version update, and are available together by type.&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
::&#039;&#039;&amp;lt;small&amp;gt;(eg: [[Ancient Currency]], [[Pluton]]s and [[Umbral Marrow]]s are available together for the months of March, June, September, and December; [[Alexandrite]], [[High-Purity Bayld]], [[Beitetsu]]s and [[Mulcibar&#039;s Scoria]]s are available together for the months of January, April, July, and October; and [[Heavy Metal Plate]]s, [[Riftdross]], [[Riftcinder]]s and [[Riftborn Boulder]]s are available together for the months of February, May, August, and November.)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Items &#039;&#039;Obtained for Total&#039;&#039; Hallmarks===&lt;br /&gt;
This category does not consume hallmarks upon redemption. Rewards are obtained with the prerequisite of having enough total amount of hallmarks obtained in the course of the month.&amp;lt;br /&amp;gt;&lt;br /&gt;
You may receive each of the following once per month.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color: #6B9F6B;&amp;quot;&amp;gt;&#039;&#039;&#039;Purchasable via Hallmarks and Gallantry:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-even greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=260 rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! width=40 rowspan=&amp;quot;2&amp;quot; | Icon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Hallmark Cost&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gallantry Cost&lt;br /&gt;
|-&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
|-&lt;br /&gt;
| [[1 Byne Bill]]&lt;br /&gt;
| [[Image:1 Byne Bill icon.png|link=]]&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|20}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|75}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[100 Byne Bill]]&lt;br /&gt;
| [[Image:100 Byne Bill icon.png|link=]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|2,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Ordelle Bronzepiece]]&lt;br /&gt;
| [[Image:O. Bronzepiece icon.png|link=]]&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|20}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|75}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Montiont Silverpiece]]&lt;br /&gt;
| [[Image:M. Silverpiece icon.png|link=]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|2,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Tukuku Whiteshell]]&lt;br /&gt;
| [[Image:T. Whiteshell icon.png|link=]]&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|20}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|75}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Lungo-Nango Jadeshell]]&lt;br /&gt;
| [[Image:L. Jadeshell icon.png|link=]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|2,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Umbral Marrow]]&lt;br /&gt;
| [[Image:Umbral Marrow icon.png|link=]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|30,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Pluton]]&lt;br /&gt;
| [[Image:Pluton icon.png|link=]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|50}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|250}}&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|  width=260 | [[Alexandrite]]&lt;br /&gt;
| width=40 | [[Image:Alexandrite icon.png|link=]]&lt;br /&gt;
| width=105 | 15&lt;br /&gt;
| width=95 | 1,750&lt;br /&gt;
| width=105 | {{H:text|Available only during the months of: January, April, July, and October.|15}}&lt;br /&gt;
| width=95 | {{H:text|Available only during the months of: January, April, July, and October.|875}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Mulcibar&#039;s Scoria]]&lt;br /&gt;
| [[Image:Mulcibar&#039;s Scoria icon.png|link=]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 1&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|50,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[High-Purity Bayld]]&lt;br /&gt;
| [[Image:8798 icon.png|link=]]&lt;br /&gt;
| 35&lt;br /&gt;
| 750&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|35}}&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|375}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Beitetsu]]&lt;br /&gt;
| [[Image:Beitetsu icon.png|link=]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|50}}&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|250}}&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|  width=260 | [[Heavy Metal Plate]]&lt;br /&gt;
| width=40 | [[Image:Heavy Metal icon.png|link=]]&lt;br /&gt;
| width=105 | 200&lt;br /&gt;
| width=95 | 100&lt;br /&gt;
| width=105 | {{H:text|Available only during the months of: February, May, August, and November.|200}}&lt;br /&gt;
| width=95 | {{H:text|Available only during the months of: February, May, August, and November.|50}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Riftdross]]&lt;br /&gt;
| [[Image:Riftdross icon.png|link=]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|1,500}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|2}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Riftcinder]]&lt;br /&gt;
| [[Image:Riftcinder icon.png|link=]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|1,500}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|2}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Riftborn Boulder]]&lt;br /&gt;
| [[Image:Riftborn Boulder icon.png|link=]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|50}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|250}}&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-even greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=260 | [[Abdhaljs Thread]]&lt;br /&gt;
| width=40 |[[Image:Abdhaljs Thread icon.png|link=]]&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 40&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 20&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Dust]]&lt;br /&gt;
| [[Image:Abdhaljs Dust icon.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 40&lt;br /&gt;
| 100&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Sap]]&lt;br /&gt;
| [[Image:Abdhaljs Sap icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 20&lt;br /&gt;
| 200&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Dye]]&lt;br /&gt;
| [[Image:Abdhaljs Dye icon.png|link=]]&lt;br /&gt;
| 800&lt;br /&gt;
| 15&lt;br /&gt;
| 800&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Resin]]&lt;br /&gt;
| [[Image:Abdhaljs Resin icon.png|link=]]&lt;br /&gt;
| 1500&lt;br /&gt;
| 10&lt;br /&gt;
| 1500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Needle]]&lt;br /&gt;
| [[Image:Abdhaljs Needle icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| | [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Nugget]]&lt;br /&gt;
| | [[Image:Abdhaljs Nugget icon.png|link=]]&lt;br /&gt;
| 750&lt;br /&gt;
| 10&lt;br /&gt;
| 2500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Gem]]&lt;br /&gt;
| | [[Image:Abdhaljs Gem icon.png|link=]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 10&lt;br /&gt;
| 3500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Anima]]&lt;br /&gt;
| | [[Image:Abdhaljs Anima icon.png|link=]]&lt;br /&gt;
| 1500&lt;br /&gt;
| 10&lt;br /&gt;
| 4500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Matter]]&lt;br /&gt;
| | [[Image:Abdhaljs Matter icon.png|link=]]&lt;br /&gt;
| 2000&lt;br /&gt;
| 10&lt;br /&gt;
| 5500&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! width=260 rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! width=40 rowspan=&amp;quot;2&amp;quot; | Icon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Hallmark Cost&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gallantry Cost&lt;br /&gt;
|-&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;max-width: 30px; vertical-align: bottom; padding: 0px 0px 15px&amp;quot;| &amp;lt;div style=&amp;quot;transform: rotate(270deg);&amp;quot;&amp;gt;Access.&amp;lt;/div&amp;gt;&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Voucher: Back]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[Image:A._Voucher-_Back_icon.png|link=]]&lt;br /&gt;
| width=105 | 500&lt;br /&gt;
| width=95 | 3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Voucher: Weapon]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[Image:A._Voucher-_Weapon_icon.png|link=]]&lt;br /&gt;
| width=105 | 5,000&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
| width=105 | 10,000&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; style=&amp;quot;max-width: 30px; vertical-align: bottom; padding: 0px 0px 30px&amp;quot;| &amp;lt;div style=&amp;quot;transform: rotate(270deg);&amp;quot;&amp;gt;Salvage&amp;amp;nbsp;Variant&amp;amp;nbsp;Sets&amp;lt;/div&amp;gt;&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Voucher: Feet]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Hands]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Head]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 360&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Legs]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 600&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Body]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Feet +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| width=100 | 800&lt;br /&gt;
| width=100 | 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Hands +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Head +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Legs +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Body +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 7,000&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; style=&amp;quot;max-width: 30px; vertical-align: bottom; padding: 0px 0px 30px&amp;quot;| &amp;lt;div style=&amp;quot;transform: rotate(270deg);&amp;quot;&amp;gt;Nyzul&amp;amp;nbsp;and&amp;amp;nbsp;Limbus&amp;amp;nbsp;Variant&amp;amp;nbsp;Sets&amp;lt;/div&amp;gt;&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Token: Feet]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
| width=200 colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Hands]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Head]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 360&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Legs]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 600&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Body]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Feet +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| width=100 | 800&lt;br /&gt;
| width=100 | 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Hands +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Head +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Legs +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Body +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 7,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;20px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color: #6B9F6B;&amp;quot;&amp;gt;&#039;&#039;&#039;Purchasable via Total Hallmarks:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=192 | Name&lt;br /&gt;
! width=40 | Icon&lt;br /&gt;
! width=155 | Total Hallmark Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Seal]]&lt;br /&gt;
| [[Image:Abdhaljs Seal icon.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Feet Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Reraiser]]&lt;br /&gt;
| [[Image:Super Reraiser icon.png|link=]]&lt;br /&gt;
| 170&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Hand Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Remedy]] x12&lt;br /&gt;
| [[Image:Remedy icon.png|link=]]&lt;br /&gt;
| 280&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Head Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Caliber Ring]]&lt;br /&gt;
| [[Image:Caliber Ring icon.png|link=]]&lt;br /&gt;
| 480&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Leg Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 620&lt;br /&gt;
|-&lt;br /&gt;
| [[Facility Ring]]&lt;br /&gt;
| [[Image:Facility Ring icon.png|link=]]&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Body Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 1,050&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Set Rings]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 1,350&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ambuscade Voucher: Weapon]]&lt;br /&gt;
| [[File:A._Voucher-_Weapon_icon.png|link=]]&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
|  [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Feet Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 2,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 2,300&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Hand Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 3,900&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 3,900&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Head Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 6,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 6,500&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Leg Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 8,500&lt;br /&gt;
|-&lt;br /&gt;
|  [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Body Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 14,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Gobbiedial Key]]&lt;br /&gt;
| [[Image:8973 icon.png|link=]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Armor available from [[Ambuscade]] offers [[accuracy|very h]][[ranged accuracy|igh ac]][[magic accuracy|curacy]] [[Item Level]] 119 variants on [[:Category:Salvage/Rewards_(Level_99)#Armor_Sets|Salvage]], [[Nyzul_Isle_Investigation#Armor_Sets|Nyzul Isle Assault]] and [[Limbus#Omega_and_Ultima_Gear|Limbus Armors]]; and much like [[:Category:Abjurations#Abjuration_Sets_.28Escha_-_Ru.27Aun.29|Item Level Abjuratory Armors]], does not require level 75 nor level 99 versions in order to be obtained.&amp;lt;br /&amp;gt;&lt;br /&gt;
The sets available for reward for [[:Category:Ambuscade_Rewards#Items_Obtained_for_Total_Hallmarks|total Hallmarks]] varies monthly; sometimes rotating in a pattern of every other month, or every six months.&amp;lt;br /&amp;gt;Monthly &amp;quot;showcase&amp;quot; {{H:text|Vouchers/Tokens|slips}} do &amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt; consume Hallmarks, as they are exclusively rewarded for total Hallmarks obtained. You need only to have the requisite number of Hallmarks built up in order to obtain the appropriate {{H:text|Voucher/Token|slip}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor from Ambuscade is &amp;lt;u&amp;gt;&#039;&#039;not&#039;&#039;&amp;lt;/u&amp;gt; augmentable.&amp;lt;br /&amp;gt;Armor from Ambuscade &amp;lt;u&amp;gt;&#039;&#039;is&#039;&#039;&amp;lt;/u&amp;gt; upgradeable; [[Gorpa-Masorpa]] in [[Mhaura]] at (G-9) handles the reforging process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Set bonuses from rings and +2 variants do not include armor NQ or +1 versions.  Bonuses are in even increments and apply one step for two pieces worn, then an additional step for each additional piece worn up to a maximum of four steps of bonus applied from five pieces worn.  If all six pieces are worn, the sixth piece will not increase the bonus any further.  &lt;br /&gt;
EX: 2x pc Hizamaru+2 = Subtle Blow +4, 3x pc = +8, 4x pc = +12, 5 pc = +16, 6x pc = +16.&lt;br /&gt;
&lt;br /&gt;
The armor &#039;&#039;&#039;&#039;&#039;in any stage&#039;&#039;&#039;&#039;&#039;, and the rings are all able to be stored with the [[Porter Moogle]] in [[File:Storage Slip 23 icon.png|22px|link=]] [[Storage Slip 23]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center; color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Hallmarks and Badges of Gallantry are reset upon the next month&#039;s version update being implemented (usually set to happen from around the 3rd to the 10th of a month).&#039;&#039;&#039;&#039;&#039;&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/50472-Announcing-the-May-Version-Update?p=577018&amp;amp;viewfull=1#post577018]&amp;lt;/sup&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;[[:Category:Salvage/Rewards_(Level_99)#Armor_Sets|Salvage Armor]] Variants===&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;hr style=&amp;quot;margin-left:5%&amp;quot; align=&amp;quot;center&amp;quot; width=90%&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:darkgreen; text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;{{H:text|Sulevia&#039;s, Hizamaru, Inyanga, Meghanada, and Jhakri|Salvage Armor variants}} are available from the Ambuscade &#039;&#039;&#039;&#039;&#039;&amp;lt;u&amp;gt;Vouchers&amp;lt;/u&amp;gt;&#039;&#039;&#039;&#039;&#039;.&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
====Sulevia&#039;s Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group1&amp;quot; data-tab-number=&amp;quot;tab-1&amp;quot; data-tab-group=&amp;quot;1&amp;quot;&amp;gt;Sulevia&#039;s Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group1&amp;quot; data-tab-number=&amp;quot;tab-2&amp;quot; data-tab-group=&amp;quot;1&amp;quot;&amp;gt;Sulevia&#039;s Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group1 current&amp;quot; data-tab-number=&amp;quot;tab-3&amp;quot; data-tab-group=&amp;quot;1&amp;quot;&amp;gt;Sulevia&#039;s Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1&amp;quot; data-tab-group=&amp;quot;1&amp;quot; class=&amp;quot;tab-content group1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Mask]]&lt;br /&gt;
| [[File:Sulevia&#039;s Mask icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:113 HP+40 MP+40 STR+25 DEX+11 VIT+32 AGI+12 INT+11 MND+14 CHR+14 Accuracy+26 Attack+30 Evasion+27 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+3% Damage taken -4% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Ares&#039; Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Platemail]]&lt;br /&gt;
| [[File:Sulevia&#039;s Plate. icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:143 HP+70 MP+70 STR+33 DEX+16 VIT+33 AGI+16 INT+16 MND+19 CHR+19 Accuracy+28 Attack+32 Evasion+36 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+1% Damage taken -7% &amp;quot;Skillchain bonus&amp;quot; +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Gauntlets]]&lt;br /&gt;
| [[File:Sulevia&#039;s Gauntlets icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+30 MP+30 STR+15 DEX+26 VIT+37 INT+6 MND+24 CHR+19 Accuracy+25 Attack+29 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -3% &amp;quot;Double Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Cuisses]]&lt;br /&gt;
| [[File:Sulevia&#039;s Cuisses icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:125 HP+50 MP+50 STR+39 VIT+25 AGI+14 INT+24 MND+12 CHR+10 Accuracy+27 Attack+31 Evasion+16 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+2% Damage taken -5% &amp;quot;Triple Attack&amp;quot;+2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Leggings]]&lt;br /&gt;
| [[File:Sulevia&#039;s Leggings icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:83 HP+20 MP+20 STR+21 DEX+11 VIT+21 AGI+26 MND+10 CHR+24 Accuracy+24 Attack+28 Evasion+44 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+1% Damage taken -2% Weapon Skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2&amp;quot; data-tab-group=&amp;quot;1&amp;quot; class=&amp;quot;tab-content group1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Mask +1]]&lt;br /&gt;
| [[File:Sulevia&#039;s Mask +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:118 HP+40 MP+40 STR+30 DEX+16 VIT+37 AGI+12 INT+11 MND+19 CHR+19 Accuracy+38 Attack+42 Evasion+27 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+3% Damage taken -5% &amp;quot;Store TP&amp;quot;+8&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Ares&#039; Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Platemail +1]]&lt;br /&gt;
| [[File:Sulevia&#039;s Plate. +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:148 HP+70 MP+70 STR+38 DEX+21 VIT+38 AGI+16 INT+16 MND+24 CHR+24 Accuracy+40 Attack+44 Evasion+36 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+1% Damage taken -8% &amp;quot;Skillchain bonus&amp;quot; +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Gauntlets +1]]&lt;br /&gt;
| [[File:Sulev. Gauntlets +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+30 MP+30 STR+20 DEX+31 VIT+42 INT+6 MND+29 CHR+24 Accuracy+37 Attack+41 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -4% &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Cuisses +1]]&lt;br /&gt;
| [[File:Sulevi. Cuisses +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:130 HP+50 MP+50 STR+44 VIT+30 AGI+14 INT+24 MND+17 CHR+15 Accuracy+39 Attack+43 Evasion+16 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+2% Damage taken -6% &amp;quot;Triple Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Leggings +1]]&lt;br /&gt;
| [[File:Sulev. Leggings +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:88 HP+20 MP+20 STR+26 DEX+16 VIT+26 AGI+26 MND+15 CHR+29 Accuracy+36 Attack+40 Evasion+44 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+1% Damage taken -3% Weapon Skill damage +6%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3&amp;quot; data-tab-group=&amp;quot;1&amp;quot; class=&amp;quot;tab-content group1 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Mask +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulevia&#039;s Mask +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:123 HP+40 MP+40 STR+33 DEX+19 VIT+40 AGI+12 INT+11 MND+22 CHR+22 Accuracy+44 Attack+48 Evasion+27 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+3% Damage taken -6% &amp;quot;Store TP&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Ares&#039; Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Platemail +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulevia&#039;s Plate. +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:153 HP+70 MP+70 STR+41 DEX+24 VIT+41 AGI+16 INT+16 MND+27 CHR+27 Accuracy+46 Attack+50 Evasion+36 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+1% Damage taken -9% &amp;quot;Skillchain Bonus&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulev. Gauntlets +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:111 HP+30 MP+30 STR+23 DEX+34 VIT+45 INT+6 MND+32 CHR+27 Accuracy+43 Attack+47 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -5% &amp;quot;Double Attack&amp;quot;+6%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Cuisses +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulev. Cuisses +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:135 HP+50 MP+50 STR+47 VIT+33 AGI+14 INT+24 MND+20 CHR+18 Accuracy+45 Attack+49 Evasion+16 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+2% Damage taken -7% &amp;quot;Triple Attack&amp;quot;+4%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Leggings +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulev. Leggings +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:93 HP+20 MP+20 STR+29 DEX+19 VIT+29 AGI+26 MND+18 CHR+32 Accuracy+42 Attack+46 Evasion+44 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+1% Damage taken -4% Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulevia&#039;s Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:10 Accuracy+6 Attack+6 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Subtle Blow&amp;quot;+5~20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hizamaru Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[MNK]] / [[NIN]] / [[SAM]] / [[PUP]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group2&amp;quot; data-tab-number=&amp;quot;tab-1-1&amp;quot; data-tab-group=&amp;quot;2&amp;quot;&amp;gt;Hizamaru Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group2&amp;quot; data-tab-number=&amp;quot;tab-2-1&amp;quot; data-tab-group=&amp;quot;2&amp;quot;&amp;gt;Hizamaru Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group2 current&amp;quot; data-tab-number=&amp;quot;tab-3-1&amp;quot; data-tab-group=&amp;quot;2&amp;quot;&amp;gt;Hizamaru Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-1&amp;quot; class=&amp;quot;tab-content group2&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Somen]]&lt;br /&gt;
| [[File:Usukane Somen icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:105 HP+60 STR+25 DEX+21 VIT+19 AGI+16 INT+12 MND+10 CHR+12 Accuracy+26 Attack+26 Evasion+72 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Martial Arts&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Usukane Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Haramaki]]&lt;br /&gt;
| [[File:Usukane Haramaki icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:131 HP+100 STR+32 DEX+28 VIT+26 AGI+20 INT+20 MND+17 CHR+20 Accuracy+28 Attack+28 Evasion+77 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Regen&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Kote]]&lt;br /&gt;
| [[File:Usukane Gote icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:96 HP+40 STR+12 DEX+35 VIT+30 AGI+8 INT+7 MND+21 CHR+17 Accuracy+25 Attack+25 Evasion+58 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Tactical Parry&amp;quot;+15&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Hizayoroi]]&lt;br /&gt;
| [[File:Usukane Hizayoroi icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:113 HP+60 STR+42 VIT+24 AGI+16 INT+24 MND+11 CHR+11 Accuracy+27 Attack+27 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Weapon skill damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Sune-Ate]]&lt;br /&gt;
| [[File:Usukane Sune-Ate icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:75 HP+30 STR+20 DEX+23 VIT+15 AGI+26 MND+3 CHR+20 Accuracy+24 Attack+24 Evasion+96 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% &amp;quot;Dual Wield&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-1&amp;quot; class=&amp;quot;tab-content group2&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Somen +1]]&lt;br /&gt;
| [[File:Usk. Somen +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:110 HP+60 STR+30 DEX+26 VIT+24 AGI+21 INT+12 MND+10 CHR+17 Accuracy+38 Attack+26 Evasion+84 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Martial Arts&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Usukane Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Haramaki +1]]&lt;br /&gt;
| [[File:Usk. Haramaki +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:136 HP+100 STR+37 DEX+33 VIT+31 AGI+25 INT+20 MND+17 CHR+25 Accuracy+40 Attack+28 Evasion+89 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Regen&amp;quot;+10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Kote +1]]&lt;br /&gt;
| [[File:Usk. Gote +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+40 STR+17 DEX+40 VIT+35 AGI+13 INT+7 MND+21 CHR+22 Accuracy+37 Attack+25 Evasion+70 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Tactical Parry&amp;quot;+20&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Hizayoroi +1]]&lt;br /&gt;
| [[File:Usk. Hizayoroi +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:118 HP+60 STR+47 VIT+29 AGI+21 INT+24 MND+11 CHR+16 Accuracy+39 Attack+27 Evasion+75 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Weapon skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Sune-Ate +1]]&lt;br /&gt;
| [[File:Usk. Sune-Ate +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:80 HP+30 STR+25 DEX+28 VIT+20 AGI+31 MND+3 CHR+25 Accuracy+36 Attack+24 Evasion+108 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% &amp;quot;Dual Wield&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-1&amp;quot; class=&amp;quot;tab-content group2 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Somen +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Somen +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:115 HP+60 STR+33 DEX+29 VIT+27 AGI+24 INT+12 MND+10 CHR+20 Accuracy+44 Attack+26 Evasion+90 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Martial Arts&amp;quot;+13&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Usukane Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Haramaki +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Haramaki +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:141 HP+100 STR+40 DEX+36 VIT+34 AGI+28 INT+20 MND+17 CHR+28 Accuracy+46 Attack+28 Evasion+95 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Regen&amp;quot;+12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Kote +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hizamaru Kote +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+40 STR+20 DEX+43 VIT+38 AGI+16 INT+7 MND+21 CHR+25 Accuracy+43 Attack+25 Evasion+76 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Tactical Parry&amp;quot;+25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Hizayoroi +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Hizayoroi +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:123 HP+60 STR+50 VIT+32 AGI+24 INT+24 MND+11 CHR+19 Accuracy+45 Attack+27 Evasion+81 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Sune-Ate +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Sune-Ate +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:85 HP+30 STR+28 DEX+31 VIT+23 AGI+34 MND+3 CHR+28 Accuracy+42 Attack+24 Evasion+114 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% &amp;quot;Dual Wield&amp;quot;+8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru  Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hizamaru Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:8 Accuracy+6 Evasion+12 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Counter&amp;quot;+4~16%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inyanga Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group3&amp;quot; data-tab-number=&amp;quot;tab-1-2&amp;quot; data-tab-group=&amp;quot;3&amp;quot;&amp;gt;Inyanga Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group3&amp;quot; data-tab-number=&amp;quot;tab-2-2&amp;quot; data-tab-group=&amp;quot;3&amp;quot;&amp;gt;Inyanga Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group3 current&amp;quot; data-tab-number=&amp;quot;tab-3-2&amp;quot; data-tab-group=&amp;quot;3&amp;quot;&amp;gt;Inyanga Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-2&amp;quot; class=&amp;quot;tab-content group3&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Tiara]]&lt;br /&gt;
| [[File:Marduk&#039;s Tiara icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:91 HP+45 MP+50 STR+10 DEX+10 VIT+10 INT+26 MND+25 CHR+24 Magic Accuracy+26 Evasion+33 Magic Evasion+96 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+4% Magic damage taken -3% &amp;quot;Regen&amp;quot; potency +8%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Marduk&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Jubbah]]&lt;br /&gt;
| [[File:Marduk&#039;s Jubbah icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:119 HP+85 MP+90 STR+16 DEX+19 VIT+16 AGI+15 INT+40 MND+35 CHR+34 Magic Accuracy+28 Evasion+38 Magic Evasion+102 &amp;quot;Magic Def. Bonus&amp;quot;+11 Haste+2% Magic damage taken -6% &amp;quot;Fast Cast&amp;quot;+10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Dastanas]]&lt;br /&gt;
| [[File:Marduk&#039;s Dastanas icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:78 HP+35 MP+40 STR+3 DEX+23 VIT+20 AGI+1 INT+26 MND+39 CHR+24 Magic Accuracy+25 Evasion+19 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Magic damage taken -2% All magic skills +15&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Shalwar]]&lt;br /&gt;
| [[File:Marduk&#039;s Shalwar icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:100 HP+55 MP+60 STR+19 VIT+6 AGI+12 INT+43 MND+30 CHR+24 Magic Accuracy+27 Evasion+24 Magic Evasion+129 &amp;quot;Magic Def. Bonus&amp;quot;+9 Haste+4% Magic damage taken -4% Song effect duration +12&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Crackows]]&lt;br /&gt;
| [[File:Marduk&#039;s Crackows icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+25 MP+30 STR+6 DEX+6 VIT+6 AGI+25 INT+24 MND+25 CHR+38 Magic Accuracy+24 Evasion+60 Magic Evasion+129 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+2% Magic damage taken -1% Avatar: &amp;quot;Blood Pact&amp;quot; damage +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-2&amp;quot; class=&amp;quot;tab-content group3&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Tiara +1]]&lt;br /&gt;
| [[File:Marduk&#039;s Tiara +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:61 HP+45 MP+50 STR+10 DEX+10 VIT+15 INT+31 MND+30 CHR+29 Magic Accuracy+38 Evasion+33 Magic Evasion+108 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+4% Magic damage taken -4% &amp;quot;Regen&amp;quot; potency +12%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Marduk&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Jubbah +1]]&lt;br /&gt;
| [[File:Marduk&#039;s Jubbah +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:124 HP+85 MP+90 STR+16 DEX+19 VIT+21 AGI+20 INT+45 MND+40 CHR+39 Magic Accuracy+40 Evasion+38 Magic Evasion+114 &amp;quot;Magic Def. Bonus&amp;quot;+11 Haste+2% Magic damage taken -7% &amp;quot;Fast Cast&amp;quot;+13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Dastanas +1]]&lt;br /&gt;
| [[File:Mdk. Dastanas +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:83 HP+35 MP+40 STR+3 DEX+23 VIT+25 AGI+6 INT+31 MND+44 CHR+29 Magic Accuracy+37 Evasion+19 Magic Evasion+71 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Magic damage taken -3% All magic skills +18&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Shalwar +1]]&lt;br /&gt;
| [[File:Mdk. Shalwar +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+55 MP+60 STR+19 VIT+11 AGI+17 INT+48 MND+35 CHR+29 Magic Accuracy+39 Evasion+24 Magic Evasion+141 &amp;quot;Magic Def. Bonus&amp;quot;+9 Haste+4% Magic damage taken -5% Song effect duration +15&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Crackows +1]]&lt;br /&gt;
| [[File:Mdk. Crackows +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+25 MP+30 STR+6 DEX+6 VIT+11 AGI+30 INT+29 MND+30 CHR+43 Magic Accuracy+36 Evasion+60 Magic Evasion+141 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+2% Magic damage taken -2% Avatar: &amp;quot;Blood Pact&amp;quot; damage +7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-2&amp;quot; class=&amp;quot;tab-content group3 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Tiara +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Tiara +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:101 HP+45 MP+50 STR+10 DEX+10 VIT+18 INT+34 MND+33 CHR+32 Magic Accuracy+44 Evasion+33 Magic Evasion+114 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+4% Magic damage taken -5% &amp;quot;Regen&amp;quot; potency +14%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Marduk&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Jubbah +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Jubbah +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:129 HP+85 MP+90 STR+16 DEX+19 VIT+24 AGI+23 INT+48 MND+43 CHR+42 Magic Accuracy+46 Evasion+38 Magic Evasion+120 &amp;quot;Magic Def. Bonus&amp;quot;+11 Haste+2% Magic damage taken -8% &amp;quot;Fast Cast&amp;quot;+14%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Dastanas +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyan. Dastanas +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+35 MP+40 STR+3 DEX+23 VIT+28 AGI+9 INT+34 MND+47 CHR+32 Magic Accuracy+43 Evasion+19 Magic Evasion+77 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Magic damage taken -4% All magic skills +20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Shalwar +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Shalwar +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+55 MP+60 STR+19 VIT+14 AGI+20 INT+51 MND+38 CHR+32 Magic Accuracy+45 Evasion+24 Magic Evasion+147 &amp;quot;Magic Def. Bonus&amp;quot;+9 Haste+4% Magic damage taken -6% Song effect duration +17%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Crackows +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyan. Crackows +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:70 HP+25 MP+30 STR+6 DEX+6 VIT+14 AGI+33 INT+32 MND+33 CHR+46 Magic Accuracy+42 Evasion+60 Magic Evasion+147 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+2% Magic damage taken -3% Avatar: &amp;quot;Blood Pact&amp;quot; damage +9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:6 Magic Accuracy+6 Magic Evasion+12 Magic damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Refresh&amp;quot;+1~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meghanada Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[THF]] / [[RNG]] / [[BST]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group4&amp;quot; data-tab-number=&amp;quot;tab-1-3&amp;quot; data-tab-group=&amp;quot;4&amp;quot;&amp;gt;Meghanada Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group4&amp;quot; data-tab-number=&amp;quot;tab-2-3&amp;quot; data-tab-group=&amp;quot;4&amp;quot;&amp;gt;Meghanada Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group4 current&amp;quot; data-tab-number=&amp;quot;tab-3-3&amp;quot; data-tab-group=&amp;quot;4&amp;quot;&amp;gt;Meghanada Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-3&amp;quot; class=&amp;quot;tab-content group4&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Visor]]&lt;br /&gt;
| [[File:Skadi&#039;s Visor icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:101 HP+25 STR+19 DEX+25 VIT+15 AGI+23 INT+12 MND+14 CHR+15 Accuracy+30 Attack+26 Ranged Accuracy+30 Ranged Attack+26 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Physical damage taken -3% &amp;quot;Dead Aim&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Skadi&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Cuirie]]&lt;br /&gt;
| [[File:Skadi&#039;s Cuirie icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:123 HP+40 STR+26 DEX+37 VIT+23 AGI+33 INT+19 MND+20 CHR+21 Accuracy+32 Attack+28 Ranged Accuracy+32 Ranged Attack+28 Evasion+55 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Physical damage taken -6% Critical hit damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Gloves]]&lt;br /&gt;
| [[File:Skadi&#039;s Bazubands icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+30 STR+15 DEX+42 VIT+29 AGI+11 INT+11 MND+26 CHR+19 Accuracy+29 Attack+25 Ranged Accuracy+29 Ranged Attack+25 Evasion+36 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Physical damage taken -2% Weapon skill damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Chausses]]&lt;br /&gt;
| [[File:Skadi&#039;s Chausses icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+35 STR+32 VIT+15 AGI+34 INT+26 MND+15 CHR+10 Accuracy+31 Attack+27 Ranged Accuracy+31 Ranged Attack+27 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Physical damage taken -4% &amp;quot;Triple Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Jambeaux]]&lt;br /&gt;
| [[File:Skadi&#039;s Jambeaux icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:68 HP+20 STR+15 DEX+26 VIT+8 AGI+46 MND+11 CHR+26 Accuracy+28 Attack+24 Ranged Accuracy+28 Ranged Attack+24 Evasion+74 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% Physical damage taken -1% &amp;quot;Snapshot&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-3&amp;quot; class=&amp;quot;tab-content group4&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Visor +1]]&lt;br /&gt;
| [[File:Skadi&#039;s Visor +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:106 HP+25 STR+24 DEX+30 VIT+15 AGI+28 INT+12 MND+19 CHR+20 Accuracy+42 Attack+38 Ranged Accuracy+42 Ranged Attack+38 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Physical damage taken -4% &amp;quot;Dead Aim&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Skadi&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Cuirie +1]]&lt;br /&gt;
| [[File:Skadi&#039;s Cuirie +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:128 HP+40 STR+31 DEX+42 VIT+23 AGI+38 INT+19 MND+25 CHR+26 Accuracy+44 Attack+40 Ranged Accuracy+44 Ranged Attack+40 Evasion+55 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Physical damage taken -7% Critical hit damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Gloves +1]]&lt;br /&gt;
| [[File:Skd. Bazubands +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:93 HP+30 STR+20 DEX+47 VIT+29 AGI+16 INT+11 MND+31 CHR+24 Accuracy+41 Attack+37 Ranged Accuracy+41 Ranged Attack+37 Evasion+36 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Physical damage taken -3% Weapon skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Chausses +1]]&lt;br /&gt;
| [[File:Skd. Chausses +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+35 STR+37 VIT+15 AGI+39 INT+26 MND+20 CHR+15 Accuracy+43 Attack+39 Ranged Accuracy+43 Ranged Attack+39 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Physical damage taken -5% &amp;quot;Triple Attack&amp;quot;+4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Jambeaux +1]]&lt;br /&gt;
| [[File:Skd. Jambeaux +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:73 HP+20 STR+20 DEX+31 VIT+8 AGI+51 MND+16 CHR+31 Accuracy+40 Attack+36 Ranged Accuracy+40 Ranged Attack+36 Evasion+74 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% Physical damage taken -2% &amp;quot;Snapshot&amp;quot;+8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-3&amp;quot; class=&amp;quot;tab-content group4 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Visor +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meghanada Visor +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:111 HP+25 STR+27 DEX+33 VIT+15 AGI+31 INT+12 MND+22 CHR+23 Accuracy+48 Attack+44 Ranged Accuracy+48 Ranged Attack+44 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Physical damage taken -5% &amp;quot;Dead Aim&amp;quot;+12&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Skadi&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Cuirie +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Cuirie +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:133 HP+40 STR+34 DEX+45 VIT+23 AGI+41 INT+19 MND+28 CHR+29 Accuracy+50 Attack+46 Ranged Accuracy+50 Ranged Attack+46 Evasion+55 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Physical damage taken -8% Critical hit damage +6%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Gloves +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Gloves +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:98 HP+30 STR+23 DEX+50 VIT+29 AGI+19 INT+11 MND+34 CHR+27 Accuracy+47 Attack+43 Ranged Accuracy+47 Ranged Attack+43 Evasion+36 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Physical damage taken -4% Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Chausses +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Chausses +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:115 HP+35 STR+40 VIT+15 AGI+42 INT+26 MND+23 CHR+18 Accuracy+49 Attack+45 Ranged Accuracy+49 Ranged Attack+45 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Physical damage taken -6% &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Jambeaux +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Jam. +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:78 HP+20 STR+23 DEX+34 VIT+8 AGI+54 MND+19 CHR+34 Accuracy+46 Attack+42 Ranged Accuracy+46 Ranged Attack+42 Evasion+74 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% Physical damage taken -3% &amp;quot;Snapshot&amp;quot;+10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meghanada Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Attack+6 Ranged Accuracy+6 Ranged Attack+6 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Regen&amp;quot;+3~12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jhakri Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[BLM]] / [[RDM]] / [[BLU]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group5&amp;quot; data-tab-number=&amp;quot;tab-1-4&amp;quot; data-tab-group=&amp;quot;5&amp;quot;&amp;gt;Jhakri Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group5&amp;quot; data-tab-number=&amp;quot;tab-2-4&amp;quot; data-tab-group=&amp;quot;5&amp;quot;&amp;gt;Jhakri Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group5 current&amp;quot; data-tab-number=&amp;quot;tab-3-4&amp;quot; data-tab-group=&amp;quot;5&amp;quot;&amp;gt;Jhakri Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-4&amp;quot; class=&amp;quot;tab-content group5&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Coronal]]&lt;br /&gt;
| [[File:Morrigan&#039;s Coron. icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:80 STR+23 DEX+19 VIT+7 AGI+1 INT+28 MND+21 CHR+20 Accuracy+26 Attack+26 Magic Accuracy+26 &amp;quot;Magic Atk. Bonus&amp;quot;+26 Evasion+24 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Skillchain Bonus&amp;quot;+3&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Morrigan&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Robe]]&lt;br /&gt;
| [[File:Morrigan&#039;s Robe icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:109 STR+29 DEX+25 VIT+14 AGI+16 INT+42 MND+32 CHR+30 Accuracy+28 Attack+28 Magic Accuracy+28 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+1% &amp;quot;Refresh&amp;quot;+2&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Cuffs]]&lt;br /&gt;
| [[File:Morrigan&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:69 STR+10 DEX+33 VIT+17 AGI+2 INT+28 MND+35 CHR+20 Accuracy+25 Attack+25 Magic Accuracy+25 &amp;quot;Magic Atk. Bonus&amp;quot;+25 Evasion+13 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Weapon skill damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Slops]]&lt;br /&gt;
| [[File:Morrigan&#039;s Slops icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:91 STR+39 VIT+3 AGI+14 INT+44 MND+26 CHR+20 Accuracy+27 Attack+27 Magic Accuracy+27 &amp;quot;Magic Atk. Bonus&amp;quot;+27 Evasion+13 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+2% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Pigaches]]&lt;br /&gt;
| [[File:Morrigan&#039;s Pgch. icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:52 STR+17 DEX+20 VIT+3 AGI+26 INT+25 MND+21 CHR+34 Accuracy+24 Attack+24 Magic Accuracy+24 &amp;quot;Magic Atk. Bonus&amp;quot;+24 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Magic Burst damage +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-4&amp;quot; class=&amp;quot;tab-content group5&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Coronal +1]]&lt;br /&gt;
| [[File:Mor. Coronal +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:85 STR+28 DEX+24 VIT+7 AGI+1 INT+33 MND+21 CHR+20 Accuracy+38 Attack+38 Magic Accuracy+38 &amp;quot;Magic Atk. Bonus&amp;quot;+38 Evasion+24 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Skillchain Bonus&amp;quot;+5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Morrigan&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Robe +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Robe +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:114 STR+34 DEX+30 VIT+14 AGI+16 INT+47 MND+32 CHR+30 Accuracy+40 Attack+40 Magic Accuracy+40 &amp;quot;Magic Atk. Bonus&amp;quot;+40 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+1% &amp;quot;Refresh&amp;quot;+3&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Cuffs +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Cuffs +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:74 STR+15 DEX+38 VIT+17 AGI+2 INT+33 MND+35 CHR+20 Accuracy+37 Attack+37 Magic Accuracy+37 &amp;quot;Magic Atk. Bonus&amp;quot;+37 Evasion+13 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Weapon skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Slops +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Slops +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:96 STR+44 VIT+3 AGI+14 INT+49 MND+26 CHR+20 Accuracy+39 Attack+39 Magic Accuracy+39 &amp;quot;Magic Atk. Bonus&amp;quot;+39 Evasion+13 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+2% &amp;quot;Store TP&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Pigaches +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Pgch. +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:57 STR+22 DEX+25 VIT+3 AGI+26 INT+30 MND+21 CHR+34 Accuracy+36 Attack+36 Magic Accuracy+36 &amp;quot;Magic Atk. Bonus&amp;quot;+36 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Magic Burst damage +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-4&amp;quot; class=&amp;quot;tab-content group5 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Coronal +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Coronal +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:90 STR+31 DEX+27 VIT+7 AGI+1 INT+36 MND+21 CHR+20 Accuracy+44 Attack+44 Magic Accuracy+44 &amp;quot;Magic Atk. Bonus&amp;quot;+41 Evasion+24 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Skillchain Bonus&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Morrigan&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Robe +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Robe +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:119 STR+37 DEX+33 VIT+14 AGI+16 INT+50 MND+32 CHR+30 Accuracy+46 Attack+46 Magic Accuracy+46 &amp;quot;Magic Atk. Bonus&amp;quot;+43 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+1% &amp;quot;Refresh&amp;quot;+4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Cuffs +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Cuffs +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:79 STR+18 DEX+41 VIT+17 AGI+2 INT+36 MND+35 CHR+20 Accuracy+43 Attack+43 Magic Accuracy+43 &amp;quot;Magic Atk. Bonus&amp;quot;+40 Evasion+13 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Slops +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Slops +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:101 STR+47 VIT+3 AGI+14 INT+52 MND+26 CHR+20 Accuracy+45 Attack+45 Magic Accuracy+45 &amp;quot;Magic Atk. Bonus&amp;quot;+42 Evasion+13 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+2% &amp;quot;Store TP&amp;quot;+9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Pigaches +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Pigaches +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:62 STR+25 DEX+28 VIT+3 AGI+26 INT+33 MND+21 CHR+34 Accuracy+42 Attack+42 Magic Accuracy+42 &amp;quot;Magic Atk. Bonus&amp;quot;+39 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Magic Burst damage +7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:6 Accuracy+6 Attack+6 Magic Accuracy+6 &amp;quot;Magic Atk. Bonus&amp;quot;+3 Magic burst damage +2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Fast Cast&amp;quot;+1~5{{verification}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;[[Nyzul_Isle_Investigation#Armor_Sets|Nyzul Isle Assault]] and [[Limbus#Omega_and_Ultima_Gear|Limbus Armor]] Variants===&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;hr style=&amp;quot;margin-left:5%&amp;quot; align=&amp;quot;center&amp;quot; width=90%&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:darkgreen; text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;{{H:text|Flamma, Tali&#039;ah, Mummu, Ayanmo, and Mallquis|Nyzul Isle Assault and Limbus Armor variants}} are available from the Ambuscade &#039;&#039;&#039;&#039;&#039;&amp;lt;u&amp;gt;Tokens&amp;lt;/u&amp;gt;&#039;&#039;&#039;&#039;&#039;.&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flamma Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group6&amp;quot; data-tab-number=&amp;quot;tab-1-5&amp;quot; data-tab-group=&amp;quot;6&amp;quot;&amp;gt;Flamma Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group6&amp;quot; data-tab-number=&amp;quot;tab-2-5&amp;quot; data-tab-group=&amp;quot;6&amp;quot;&amp;gt;Flamma Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group6 current&amp;quot; data-tab-number=&amp;quot;tab-3-5&amp;quot; data-tab-group=&amp;quot;6&amp;quot;&amp;gt;Flamma Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-5&amp;quot; class=&amp;quot;tab-content group6&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Zucchetto]]&lt;br /&gt;
| [[File:Flamma_Zucchetto_icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:113 HP+80 MP+20 STR+25 DEX+21 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+26 Magic Accuracy+26 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+2%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Askar Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Korazin]]&lt;br /&gt;
| [[File:Flamma_Korazin_icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:143 HP+140 MP+35 STR+32 DEX+28 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+28 Magic Accuracy+28 Evasion+55 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Manopolas]]&lt;br /&gt;
| [[File:Flamma_Manopolas_icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+60 MP+15 STR+12 DEX+35 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+25 Magic Accuracy+25 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Store TP&amp;quot;+3 Critical hit rate +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Dirs]]&lt;br /&gt;
| [[File:Flamma_Dirs_icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:125 HP+100 MP+25 STR+42 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+27 Magic Accuracy+27 Evasion+41 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Potency of &amp;quot;Cure&amp;quot; effect received +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Gambieras]]&lt;br /&gt;
| [[File:Flamma_Gambieras_icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:83 HP+40 MP+10 STR+20 DEX+23 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+24 Magic Accuracy+24 Evasion+74 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Double Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-5&amp;quot; class=&amp;quot;tab-content group6&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Zucchetto +1]]&lt;br /&gt;
| [[File:Flam. Zucchetto +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:118 HP+80 MP+20 STR+32 DEX+28 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+38 Magic Accuracy+38 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Triple Attack&amp;quot;+4%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Askar Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Korazin +1]]&lt;br /&gt;
| [[File:Flamma Korazin +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:148 HP+140 MP+35 STR+39 DEX+35 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+40 Magic Accuracy+40 Evasion+55 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% &amp;quot;Store TP&amp;quot;+8 &amp;quot;Subtle Blow&amp;quot;+15&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Manopolas +1]]&lt;br /&gt;
| [[File:Flam. Manopolas +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+60 MP+15 STR+19 DEX+42 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+37 Magic Accuracy+37 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Store TP&amp;quot;+5 Critical hit rate +7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Dirs +1]]&lt;br /&gt;
| [[File:Flamma Dirs +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:130 HP+100 MP+25 STR+49 DEX+7 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+39 Magic Accuracy+39 Evasion+41 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+7 Potency of &amp;quot;Cure&amp;quot; effect received +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Gambieras +1]]&lt;br /&gt;
| [[File:Flam. Gambieras +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:88 HP+40 MP+10 STR+27 DEX+30 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+36 Magic Accuracy+36 Evasion+74 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-5&amp;quot; class=&amp;quot;tab-content group6 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Zucchetto +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flam. Zucchetto +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:123 HP+80 MP+20 STR+36 DEX+32 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+44 Magic Accuracy+44 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% &amp;quot;Triple Attack&amp;quot;+5% &amp;quot;Store TP&amp;quot;+6&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Askar Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Korazin  +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flamma Korazin +2 icon.png|link=]] &lt;br /&gt;
| Body&lt;br /&gt;
| DEF:153 HP+140 MP+35 STR+43 DEX+39 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+46 Magic Accuracy+46 Evasion+55 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% &amp;quot;Store TP&amp;quot;+9 &amp;quot;Subtle Blow&amp;quot;+17&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Manopolas +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flam. Manopolas +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:111 HP+60 MP+15 STR+23 DEX+46 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+43 Magic Accuracy+43 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Store TP&amp;quot;+6 Critical hit rate +8%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Dirs  +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flamma Dirs  +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:135 HP+100 MP+25 STR+53 DEX+11 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+45 Magic Accuracy+45 Evasion+41 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+8 Potency of &amp;quot;Cure&amp;quot; effect received +9%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Gambieras +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flam. Gambieras +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:93 HP+40 MP+10 STR+31 DEX+34 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+42 Magic Accuracy+42 Evasion+74 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% &amp;quot;Double Attack&amp;quot;+6% &amp;quot;Store TP&amp;quot;+6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flamma Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:8 Accuracy+6 Magic Accuracy+6 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Strength, Dexterity, and Vitality +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tali&#039;ah Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[BST]] / [[PUP]] / [[SMN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group7&amp;quot; data-tab-number=&amp;quot;tab-1-6&amp;quot; data-tab-group=&amp;quot;7&amp;quot;&amp;gt;Tali&#039;ah Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group7&amp;quot; data-tab-number=&amp;quot;tab-2-6&amp;quot; data-tab-group=&amp;quot;7&amp;quot;&amp;gt;Tali&#039;ah Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group7 current&amp;quot; data-tab-number=&amp;quot;tab-3-6&amp;quot; data-tab-group=&amp;quot;7&amp;quot;&amp;gt;Tali&#039;ah Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-6&amp;quot; class=&amp;quot;tab-content group7&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Turban]]&lt;br /&gt;
| [[File:Tali&#039;ah Turban icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:91 HP+57 MP+38 STR+20 DEX+23 VIT+19 AGI+23 INT+15 MND+14 CHR+15 Accuracy+26 Magic Accuracy+26 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Pet: Accuracy+26 Ranged Accuracy+26 Magic Accuracy+26 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Nashira Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Manteel]]&lt;br /&gt;
| [[File:Tali&#039;ah Manteel icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
|DEF:119 HP+70 MP+73 STR+28 DEX+34 VIT+26 AGI+33 INT+21 MND+20 CHR+21 Accuracy+28 Magic Accuracy+28 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Triple Attack&amp;quot;+3% Pet: Accuracy+28 Ranged Accuracy+28 Magic Accuracy+28&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Gages]]&lt;br /&gt;
| [[File:Tali&#039;ah Gages icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:78 HP+27 MP+20 STR+16 DEX+39 VIT+33 AGI+11 INT+14 MND+26 CHR+19 Accuracy+25 Magic Accuracy+25 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +5% Pet: Accuracy+25 Ranged Accuracy+25 Magic Accuracy+25&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Seraweels]]&lt;br /&gt;
| [[File:Tali&#039;ah Seraweels icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:100 HP+57 MP+53 STR+33 VIT+19 AGI+34 INT+29 MND+15 CHR+10 Accuracy+27 Magic Accuracy+27 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Pet: Accuracy+27 Ranged Accuracy+27 Magic Accuracy+27 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Crackows]]&lt;br /&gt;
| [[File:Tali&#039;ah Crackows icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+15 MP+20 STR+16 DEX+24 VIT+12 AGI+46 MND+11 CHR+26 Accuracy+24 Magic Accuracy+24 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Pet: Accuracy+24 Ranged Accuracy+24 Magic Accuracy+24 Haste+6%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-6&amp;quot; class=&amp;quot;tab-content group7&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Turban +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Turban +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:96 HP+57 MP+38 STR+20 DEX+30 VIT+26 AGI+23 INT+15 MND+14 CHR+15 Accuracy+38 Magic Accuracy+38 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Pet: Accuracy+38 Ranged Accuracy+38 Magic Accuracy+38 &amp;quot;Store TP&amp;quot;+6&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Nashira Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Manteel +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Manteel +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:124 HP+70 MP+73 STR+28 DEX+41 VIT+33 AGI+33 INT+21 MND+20 CHR+21 Accuracy+40 Magic Accuracy+40 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Triple Attack&amp;quot;+5% Pet: Accuracy+40 Ranged Accuracy+40 Magic Accuracy+40&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Gages +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Gages +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:83 HP+27 MP+20 STR+16 DEX+46 VIT+40 AGI+11 INT+14 MND+26 CHR+19 Accuracy+37 Magic Accuracy+37 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +7% Pet: Accuracy+37 Ranged Accuracy+37 Magic Accuracy+37&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Seraweels +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Sera. +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+57 MP+53 STR+33 DEX+7 VIT+26 AGI+34 INT+29 MND+15 CHR+10 Accuracy+39 Magic Accuracy+39 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Pet: Accuracy+39 Ranged Accuracy+39 Magic Accuracy+39 Damage taken -4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Crackows +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Crackows +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:65 HP+15 MP+20 STR+16 DEX+31 VIT+19 AGI+46 MND+11 CHR+26 Accuracy+36 Magic Accuracy+36 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Pet: Accuracy+36 Ranged Accuracy+36 Magic Accuracy+36 Haste+7%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-6&amp;quot; class=&amp;quot;tab-content group7 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Turban +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Turban +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:111 HP+57 MP+38 STR+20 DEX+34 VIT+30 AGI+23 INT+15 MND+14 CHR+15 Accuracy+44 Magic Accuracy+44 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Pet: Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 &amp;quot;Store TP&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Nashira Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Manteel +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Manteel +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:129 HP+70 MP+73 STR+28 DEX+45 VIT+37 AGI+33 INT+21 MND+20 CHR+21 Accuracy+46 Magic Accuracy+46 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Triple Attack&amp;quot;+6% Pet: Accuracy+46 Ranged Accuracy+46 Magic Accuracy+46&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Gages +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Gages +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+27 MP+20 STR+16 DEX+50 VIT+44 AGI+11 INT+14 MND+26 CHR+19 Accuracy+43 Magic Accuracy+43 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +8% Pet: Accuracy+43 Ranged Accuracy+43 Magic Accuracy+43&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Seraweels +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Sera. +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+57 MP+53 STR+33 DEX+11 VIT+30 AGI+34 INT+29 MND+15 CHR+10 Accuracy+45 Magic Accuracy+45 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Pet: Accuracy+45 Ranged Accuracy+45 Magic Accuracy+45 Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Crackows +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Crackows +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:70 HP+15 MP+20 STR+16 DEX+35 VIT+23 AGI+46 MND+11 CHR+26 Accuracy+42 Magic Accuracy+42 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Pet: Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 Haste+7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Tali&#039;ah Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Magic Accuracy+6 Pet: Accuracy+6 Ranged Accuracy+6 Magic Accuracy+6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Dexterity, Vitality, and Charisma +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mummu Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group8&amp;quot; data-tab-number=&amp;quot;tab-1-7&amp;quot; data-tab-group=&amp;quot;8&amp;quot;&amp;gt;Mummu Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group8&amp;quot; data-tab-number=&amp;quot;tab-2-7&amp;quot; data-tab-group=&amp;quot;8&amp;quot;&amp;gt;Mummu Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group8 current&amp;quot; data-tab-number=&amp;quot;tab-3-7&amp;quot; data-tab-group=&amp;quot;8&amp;quot;&amp;gt;Mummu Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-7&amp;quot; class=&amp;quot;tab-content group8&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Bonnet]]&lt;br /&gt;
| [[File:Denali Bonnet icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:105 HP+37 MP+20 STR+20 DEX+28 VIT+16 AGI+23 INT+15 MND+14 CHR+17 Accuracy+26 Ranged Accuracy+26 Magic Accuracy+26 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Critical hit rate +2% Potency of &amp;quot;Waltz&amp;quot; effects received +5%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Denali Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Jacket]]&lt;br /&gt;
| [[File:Denali Jacket icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:131 HP+60 MP+35 STR+28 DEX+37 VIT+24 AGI+33 INT+21 MND+20 CHR+24 Accuracy+28 Ranged Accuracy+28 Magic Accuracy+28 Evasion+69 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Critical hit rate +5% &amp;quot;Store TP&amp;quot;+3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Wrists]]&lt;br /&gt;
| [[File:Denali Wristbands icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:96 HP+45 MP+15 STR+16 DEX+42 VIT+30 AGI+11 INT+14 MND+26 CHR+21 Accuracy+25 Ranged Accuracy+25 Magic Accuracy+25 Evasion+49 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +3% &amp;quot;Double Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Kecks]]&lt;br /&gt;
| [[File:Denali Kecks icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:113 HP+52 MP+25 STR+33 VIT+16 AGI+34 INT+29 MND+15 CHR+12 Accuracy+27 Ranged Accuracy+27 Magic Accuracy+27 Evasion+55 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Critical hit rate +4% Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Gamashes]]&lt;br /&gt;
| [[File:Denali Gamashes icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:75 HP+30 MP+10 STR+16 DEX+26 VIT+10 AGI+46 MND+11 CHR+29 Accuracy+24 Ranged Accuracy+24 Magic Accuracy+24 Evasion+88 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Critical hit rate +2% &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-7&amp;quot; class=&amp;quot;tab-content group8&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Bonnet +1]]&lt;br /&gt;
| [[File:Euxine Hat +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:110 HP+37 MP+20 STR+20 DEX+35 VIT+16 AGI+30 INT+15 MND+14 CHR+17 Accuracy+38 Ranged Accuracy+38 Magic Accuracy+38 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Critical hit rate +4% Potency of &amp;quot;Waltz&amp;quot; effects received +8%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Denali Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Jacket +1]]&lt;br /&gt;
| [[File:Euxine Coat +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:136 HP+60 MP+35 STR+28 DEX+44 VIT+24 AGI+40 INT+21 MND+20 CHR+24 Accuracy+40 Ranged Accuracy+40 Magic Accuracy+40 Evasion+69 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Critical hit rate +8% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Wrists +1]]&lt;br /&gt;
| [[File:Euxine Gloves +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+45 MP+15 STR+16 DEX+49 VIT+30 AGI+18 INT+14 MND+26 CHR+21 Accuracy+37 Ranged Accuracy+37 Magic Accuracy+37 Evasion+49 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +5% &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Kecks +1]]&lt;br /&gt;
| [[File:Euxine Kecks +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:118 HP+52 MP+25 STR+33 DEX+7 VIT+16 AGI+41 INT+29 MND+15 CHR+12 Accuracy+39 Ranged Accuracy+39 Magic Accuracy+39 Evasion+55 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Critical hit rate +6% Damage taken -4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Gamashes +1]]&lt;br /&gt;
| [[File:Euxine Nails +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:80 HP+30 MP+10 STR+16 DEX+33 VIT+10 AGI+53 MND+11 CHR+29 Accuracy+36 Ranged Accuracy+36 Magic Accuracy+36 Evasion+88 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Critical hit rate +4% &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-7&amp;quot; class=&amp;quot;tab-content group8 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Bonnet +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Bonnet +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:115 HP+37 MP+20 STR+20 DEX+39 VIT+16 AGI+34 INT+15 MND+14 CHR+17 Accuracy+44 Ranged Accuracy+44 Magic Accuracy+44 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Potency of &amp;quot;Waltz&amp;quot; effects received +9% Critical hit rate +5%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Denali Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Jacket +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Jacket +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:141 HP+60 MP+35 STR+28 DEX+48 VIT+24 AGI+44 INT+21 MND+20 CHR+24 Accuracy+46 Ranged Accuracy+46 Magic Accuracy+46 Evasion+69 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Store TP&amp;quot;+6 Critical hit rate +9%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Wrists +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Wrists +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+45 MP+15 STR+16 DEX+53 VIT+30 AGI+22 INT+14 MND+26 CHR+21 Accuracy+43 Ranged Accuracy+43 Magic Accuracy+43 Evasion+49 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% &amp;quot;Double Attack&amp;quot;+6% Critical hit rate +6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Kecks +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Kecks +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:123 HP+52 MP+25 STR+33 DEX+11 VIT+16 AGI+45 INT+29 MND+15 CHR+12 Accuracy+45 Ranged Accuracy+45 Magic Accuracy+45 Evasion+55 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Critical hit rate +7% Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Gamashes +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Gamash. +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:85 HP+30 MP+10 STR+16 DEX+37 VIT+10 AGI+57 MND+11 CHR+29 Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 Evasion+88 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Subtle Blow&amp;quot;+9 Critical hit rate +5%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mummu Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Ranged Accuracy+6 Magic Accuracy+6 Critical hit rate +3% &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Dexterity, Agility, and Charisma +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ayanmo Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WHM]] / [[RDM]] / [[BRD]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group9&amp;quot; data-tab-number=&amp;quot;tab-1-8&amp;quot; data-tab-group=&amp;quot;9&amp;quot;&amp;gt;Ayanmo Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group9&amp;quot; data-tab-number=&amp;quot;tab-2-8&amp;quot; data-tab-group=&amp;quot;9&amp;quot;&amp;gt;Ayanmo Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group9 current&amp;quot; data-tab-number=&amp;quot;tab-3-8&amp;quot; data-tab-group=&amp;quot;9&amp;quot;&amp;gt;Ayanmo Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-8&amp;quot; class=&amp;quot;tab-content group9&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Zucchetto]]&lt;br /&gt;
| [[File:Aya. Zucchetto icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:113 HP+45 MP+29 STR+20 DEX+28 VIT+16 AGI+23 INT+15 MND+14 CHR+15 Accuracy+26 Magic Accuracy+26 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% Damage taken -1% &amp;quot;Store TP&amp;quot;+3&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Homam Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Corazza]]&lt;br /&gt;
| [[File:Ayanmo Corazza icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:143 HP+57 MP+59 STR+28 DEX+37 VIT+24 AGI+33 INT+21 MND+20 CHR+21 Accuracy+28 Magic Accuracy+28 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Damage taken -4% &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Manopolas]]&lt;br /&gt;
| [[File:Aya. Manopolas icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+22 MP+14 STR+16 DEX+42 VIT+30 AGI+11 INT+14 MND+26 CHR+19 Accuracy+25 Magic Accuracy+25 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Damage taken -1% Sword enhancement spell damage +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Cosciales]]&lt;br /&gt;
| [[File:Ayanmo Cosciales icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:125 HP+45 MP+41 STR+33 VIT+16 AGI+34 INT+29 MND+15 CHR+10 Accuracy+27 Magic Accuracy+27 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Damage taken -3% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Gambieras]]&lt;br /&gt;
| [[File:Aya. Gambieras icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:83 HP+11 MP+14 STR+16 DEX+26 VIT+10 AGI+46 MND+11 CHR+26 Accuracy+24 Magic Accuracy+24 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% Damage taken -1% Critical hit rate +3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-8&amp;quot; class=&amp;quot;tab-content group9&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Zucchetto +1]]&lt;br /&gt;
| [[File:Aya. Zucchetto +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:118 HP+45 MP+29 STR+20 DEX+35 VIT+16 AGI+23 INT+15 MND+21 CHR+15 Accuracy+38 Magic Accuracy+38 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% Damage taken -2% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Homam Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Corazza +1]]&lt;br /&gt;
| [[File:Ayanmo Corazza +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:148 HP+57 MP+59 STR+28 DEX+44 VIT+24 AGI+33 INT+21 MND+27 CHR+21 Accuracy+40 Magic Accuracy+40 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Damage taken -5% &amp;quot;Double Attack&amp;quot;+6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Manopolas +1]]&lt;br /&gt;
| [[File:Aya. Manopolas +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+22 MP+14 STR+16 DEX+49 VIT+30 AGI+11 INT+14 MND+33 CHR+19 Accuracy+37 Magic Accuracy+37 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Damage taken -2% Sword enhancement spell damage +15&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Cosciales +1]]&lt;br /&gt;
| [[File:Aya. Cosciales +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:130 HP+45 MP+41 STR+33 DEX+7 VIT+16 AGI+34 INT+29 MND+22 CHR+10 Accuracy+39 Magic Accuracy+39 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Damage taken -4% &amp;quot;Fast Cast&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Gambieras +1]]&lt;br /&gt;
| [[File:Aya. Gambieras +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:88 HP+11 MP+14 STR+16 DEX+33 VIT+10 AGI+46 MND+18 CHR+26 Accuracy+36 Magic Accuracy+36 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% Damage taken -2% Critical hit rate +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-8&amp;quot; class=&amp;quot;tab-content group9 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Zucchetto +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Zucchetto +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:128 HP+45 MP+29 STR+20 DEX+39 VIT+16 AGI+23 INT+15 MND+25 CHR+15 Accuracy+44 Magic Accuracy+44 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Store TP&amp;quot;+6 Damage taken -3%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Homam Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Corazza +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Ayanmo Corazza +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:153 HP+57 MP+59 STR+28 DEX+48 VIT+24 AGI+33 INT+21 MND+31 CHR+21 Accuracy+46 Magic Accuracy+46 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Double Attack&amp;quot;+7% Damage taken -6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Manopolas +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Manopolas +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:111 HP+22 MP+14 STR+16 DEX+53 VIT+30 AGI+11 INT+14 MND+37 CHR+19 Accuracy+43 Magic Accuracy+43 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Sword enhancement spell damage +17 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Cosciales +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Cosciales +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:135 HP+45 MP+41 STR+33 DEX+11 VIT+16 AGI+34 INT+29 MND+26 CHR+10 Accuracy+45 Magic Accuracy+45 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% &amp;quot;Fast Cast&amp;quot;+6 Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Gambieras +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Gambieras +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:93 HP+11 MP+14 STR+16 DEX+37 VIT+10 AGI+46 MND+22 CHR+26 Accuracy+42 Magic Accuracy+42 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% Critical hit rate +6% Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Ayanmo Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Ayanmo Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Magic Accuracy+6 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039;  Increases Strength, Vitality, and Mind +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mallquis Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group10&amp;quot; data-tab-number=&amp;quot;tab-1-9&amp;quot; data-tab-group=&amp;quot;10&amp;quot;&amp;gt;Mallquis Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group10&amp;quot; data-tab-number=&amp;quot;tab-2-9&amp;quot; data-tab-group=&amp;quot;10&amp;quot;&amp;gt;Mallquis Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group10 current&amp;quot; data-tab-number=&amp;quot;tab-3-9&amp;quot; data-tab-group=&amp;quot;10&amp;quot;&amp;gt;Mallquis Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-9&amp;quot; class=&amp;quot;tab-content group10&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Chapeau]]&lt;br /&gt;
| [[File:Mallquis Chapeau icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:91 HP+36 MP+29 STR+10 DEX+10 VIT+12 AGI+1 INT+29 MND+23 CHR+21 Magic Accuracy+26 Magic Damage+52 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -3% &amp;quot;Occult Acumen&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Goliard Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Saio]]&lt;br /&gt;
| [[File:Mallquis Saio icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:119 HP+68 MP+53 STR+16 DEX+19 VIT+19 AGI+16 INT+43 MND+33 CHR+32 Magic Accuracy+28 Magic Damage+58 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+2% Elemental magic casting time -5% Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Cuffs]]&lt;br /&gt;
| [[File:Mallquis Cuffs icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:78 HP+27 MP+26 STR+3 DEX+23 VIT+23 AGI+2 INT+29 MND+37 CHR+21 Magic Accuracy+25 Magic Damage+49 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Elemental magic casting time -3% Enmity-5&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Trews]]&lt;br /&gt;
| [[File:Mallquis Trews icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:100 HP+45 MP+38 STR+19 VIT+8 AGI+14 INT+46 MND+28 CHR+21 Magic Accuracy+27 Magic Damage+55 Evasion+24 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -4% Magic Burst damage +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Clogs]]&lt;br /&gt;
| [[File:Mallquis Clogs icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+20 MP+20 STR+6 DEX+6 VIT+8 AGI+26 INT+26 MND+23 CHR+35 Magic Accuracy+24 Magic Damage+46 Evasion+60 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Elemental magic casting time -3% Converts 7% of damage taken to MP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-9&amp;quot; class=&amp;quot;tab-content group10&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Chapeau +1]]&lt;br /&gt;
| [[File:Mallquis Chapeau +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:96 HP+36 MP+29 STR+10 DEX+10 VIT+19 AGI+1 INT+36 MND+23 CHR+21 Magic Accuracy+38 Magic Damage+52 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -5% &amp;quot;Occult Acumen&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Goliard Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Saio +1]]&lt;br /&gt;
| [[File:Mallquis Saio +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:124 HP+68 MP+53 STR+16 DEX+19 VIT+26 AGI+16 INT+50 MND+33 CHR+32 Magic Accuracy+40 Magic Damage+58 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+2% Elemental magic casting time -8% Damage taken -6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Cuffs +1]]&lt;br /&gt;
| [[File:Mallquis Cuffs +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:83 HP+27 MP+26 STR+3 DEX+23 VIT+30 AGI+2 INT+36 MND+37 CHR+21 Magic Accuracy+37 Magic Damage+49 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Elemental magic casting time -5% Enmity-8&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Trews +1]]&lt;br /&gt;
| [[File:Mallquis Trews +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+45 MP+38 STR+19 VIT+15 AGI+14 INT+53 MND+28 CHR+21 Magic Accuracy+39 Magic Damage+55 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+24 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -6% Magic Burst damage +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Clogs +1]]&lt;br /&gt;
| [[File:Mallquis Clogs +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:65 HP+20 MP+20 STR+6 DEX+6 VIT+15 AGI+26 INT+33 MND+23 CHR+35 Magic Accuracy+36 Magic Damage+46 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+60 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Elemental magic casting time -5% Converts 10% of damage taken to MP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-9&amp;quot; class=&amp;quot;tab-content group10 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Chapeau +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Chapeau +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:101 HP+36 MP+29 STR+10 DEX+10 VIT+23 AGI+1 INT+40 MND+23 CHR+21 Magic Accuracy+44 Magic Damage+52 Evasion+33 Magic Evasion+53 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Occult Acumen&amp;quot;+11 Elemental magic casting time -6%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Goliard Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Saio +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Saio +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:129 HP+68 MP+53 STR+16 DEX+19 VIT+30 AGI+16 INT+54 MND+33 CHR+32 Magic Accuracy+46 Magic Damage +58 Evasion+38 Magic Evasion+69 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+2% Elemental magic casting time -9% Damage taken -8%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Cuffs +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Cuffs +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+27 MP+26 STR+3 DEX+23 VIT+34 AGI+2 INT+40 MND+37 CHR+21 Magic Accuracy+43 Magic Damage +49 Evasion+19 Magic Evasion+48 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Enmity-9 Elemental magic casting time -6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Trews +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Trews +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+45 MP+38 STR+19 VIT+19 AGI+14 INT+57 MND+28 CHR+21 Magic Accuracy+45 Magic Damage +55 Evasion+24 Magic Evasion+86 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Magic Burst damage +6 Elemental magic casting time -7%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Clogs +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Clogs +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:70 HP+20 MP+20 STR+6 DEX+6 VIT+19 AGI+26 INT+37 MND+23 CHR+35 Magic Accuracy+42 Magic Damage +46 Evasion+60 Magic Evasion+86 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Elemental magic casting time -6% Converts 11% of damage taken to MP &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mallquis Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:6 Magic Accuracy+6 Magic Damage +12 Elemental magic casting time -3% &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Vitality, Intelligence, and Mind +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==JSE Capes==&lt;br /&gt;
All capes are augmentable.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The capes can &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; be sent over the delivery box within an account even while unaugmented.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*See the [[:Category:JSE_Capes#Ambuscade_Capes|JSE capes page]] for detailed information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{Category:Ambuscade&lt;br /&gt;
|transcludesection=Weapon Upgrade&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Ambuscade_Rewards&amp;diff=597366</id>
		<title>Category:Ambuscade Rewards</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Ambuscade_Rewards&amp;diff=597366"/>
		<updated>2020-06-23T03:08:10Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: The lost month of COVID shifted these months.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
| __TOC__ &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot;|[[File:Ambuscade Battle.jpg|370px|link=Ambuscade]][[File:Ambuscade Battle2.jpg|375px|link=Ambuscade]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Monsters inside [[Ambuscade]] do not drop any items. Instead battle completion is rewarded with Hallmarks and/or Badges of Gallantry which can be spent for various rewards.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speak with [[Gorpa-Masorpa]] in [[Mhaura]] at (G-9) to exchange Hallmarks and Badges of Gallantry for rewards.&lt;br /&gt;
|}&lt;br /&gt;
==Halmarks and Badges of Gallantry Rewards==&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
===Items &#039;&#039;Purchased with&#039;&#039; Hallmarks and Gallantry===&lt;br /&gt;
This category consumes Hallmarks or Badges of Gallantry upon redemption.&amp;lt;br /&amp;gt;&lt;br /&gt;
There is a monthly limit to the number of items you may purchase with Hallmarks or Badges of Gallantry.&amp;lt;br /&amp;gt;&lt;br /&gt;
For example, you may only purchase enough Abdhaljs Thread, Dust, Sap, Resin, and [[Ambuscade Voucher: Back]]s to fully augment three different capes per month.&amp;lt;br&amp;gt;&lt;br /&gt;
(Two capes worth of upgrade materials with those bought with [[Hallmarks]] and one more with those bought via [[Gallantry]].)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;[[Ultimate Weapon]] materials available for purchase with [[Gallantry|Badges of Gallantry]] change with each month&#039;s version update, and are available together by type.&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
::&#039;&#039;&amp;lt;small&amp;gt;(eg: [[Ancient Currency]], [[Pluton]]s and [[Umbral Marrow]]s are available together for the months of March, June, September, and December; [[Alexandrite]], [[High-Purity Bayld]], [[Beitetsu]]s and [[Mulcibar&#039;s Scoria]]s are available together for the months of January, April, July, and October; and [[Heavy Metal Plate]]s, [[Riftdross]], [[Riftcinder]]s and [[Riftborn Boulder]]s are available together for the months of February, May, August, and November.)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Items &#039;&#039;Obtained for Total&#039;&#039; Hallmarks===&lt;br /&gt;
This category does not consume hallmarks upon redemption. Rewards are obtained with the prerequisite of having enough total amount of hallmarks obtained in the course of the month.&amp;lt;br /&amp;gt;&lt;br /&gt;
You may receive each of the following once per month.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color: #6B9F6B;&amp;quot;&amp;gt;&#039;&#039;&#039;Purchasable via Hallmarks and Gallantry:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-even greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=260 rowspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! width=40 rowspan=&amp;quot;2&amp;quot; | Icon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Hallmark Cost&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gallantry Cost&lt;br /&gt;
|-&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
|-&lt;br /&gt;
| [[1 Byne Bill]]&lt;br /&gt;
| [[Image:1 Byne Bill icon.png|link=]]&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|20}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|75}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[100 Byne Bill]]&lt;br /&gt;
| [[Image:100 Byne Bill icon.png|link=]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|2,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Ordelle Bronzepiece]]&lt;br /&gt;
| [[Image:O. Bronzepiece icon.png|link=]]&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|20}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|75}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Montiont Silverpiece]]&lt;br /&gt;
| [[Image:M. Silverpiece icon.png|link=]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|2,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Tukuku Whiteshell]]&lt;br /&gt;
| [[Image:T. Whiteshell icon.png|link=]]&lt;br /&gt;
| 20&lt;br /&gt;
| 150&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|20}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|75}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Lungo-Nango Jadeshell]]&lt;br /&gt;
| [[Image:L. Jadeshell icon.png|link=]]&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|2,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Umbral Marrow]]&lt;br /&gt;
| [[Image:Umbral Marrow icon.png|link=]]&lt;br /&gt;
| 30,000&lt;br /&gt;
| 2&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|30,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Pluton]]&lt;br /&gt;
| [[Image:Pluton icon.png|link=]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|50}}&lt;br /&gt;
| {{H:text|Available only during the months of: February, May, August, and November.|250}}&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|  width=260 | [[Alexandrite]]&lt;br /&gt;
| width=40 | [[Image:Alexandrite icon.png|link=]]&lt;br /&gt;
| width=105 | 15&lt;br /&gt;
| width=95 | 1,750&lt;br /&gt;
| width=105 | {{H:text|Available only during the months of: March, June, September, and December.|15}}&lt;br /&gt;
| width=95 | {{H:text|Available only during the months of: March, June, September, and December.|875}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Mulcibar&#039;s Scoria]]&lt;br /&gt;
| [[Image:Mulcibar&#039;s Scoria icon.png|link=]]&lt;br /&gt;
| 50,000&lt;br /&gt;
| 1&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|50,000}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|1}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[High-Purity Bayld]]&lt;br /&gt;
| [[Image:8798 icon.png|link=]]&lt;br /&gt;
| 35&lt;br /&gt;
| 750&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|35}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|375}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Beitetsu]]&lt;br /&gt;
| [[Image:Beitetsu icon.png|link=]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|50}}&lt;br /&gt;
| {{H:text|Available only during the months of: March, June, September, and December.|250}}&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|  width=260 | [[Heavy Metal Plate]]&lt;br /&gt;
| width=40 | [[Image:Heavy Metal icon.png|link=]]&lt;br /&gt;
| width=105 | 200&lt;br /&gt;
| width=95 | 100&lt;br /&gt;
| width=105 | {{H:text|Available only during the months of: January, April, July, and October.|200}}&lt;br /&gt;
| width=95 | {{H:text|Available only during the months of: January, April, July, and October.|50}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Riftdross]]&lt;br /&gt;
| [[Image:Riftdross icon.png|link=]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|1,500}}&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|2}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Riftcinder]]&lt;br /&gt;
| [[Image:Riftcinder icon.png|link=]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|1,500}}&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|2}}&lt;br /&gt;
|-&lt;br /&gt;
| | [[Riftborn Boulder]]&lt;br /&gt;
| [[Image:Riftborn Boulder icon.png|link=]]&lt;br /&gt;
| 50&lt;br /&gt;
| 500&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|50}}&lt;br /&gt;
| {{H:text|Available only during the months of: January, April, July, and October.|250}}&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-even greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=260 | [[Abdhaljs Thread]]&lt;br /&gt;
| width=40 |[[Image:Abdhaljs Thread icon.png|link=]]&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 40&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 20&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Dust]]&lt;br /&gt;
| [[Image:Abdhaljs Dust icon.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
| 40&lt;br /&gt;
| 100&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Sap]]&lt;br /&gt;
| [[Image:Abdhaljs Sap icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 20&lt;br /&gt;
| 200&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Dye]]&lt;br /&gt;
| [[Image:Abdhaljs Dye icon.png|link=]]&lt;br /&gt;
| 800&lt;br /&gt;
| 15&lt;br /&gt;
| 800&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Resin]]&lt;br /&gt;
| [[Image:Abdhaljs Resin icon.png|link=]]&lt;br /&gt;
| 1500&lt;br /&gt;
| 10&lt;br /&gt;
| 1500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Needle]]&lt;br /&gt;
| [[Image:Abdhaljs Needle icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| | [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| | [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| 1000&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Nugget]]&lt;br /&gt;
| | [[Image:Abdhaljs Nugget icon.png|link=]]&lt;br /&gt;
| 750&lt;br /&gt;
| 10&lt;br /&gt;
| 2500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Gem]]&lt;br /&gt;
| | [[Image:Abdhaljs Gem icon.png|link=]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 10&lt;br /&gt;
| 3500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Anima]]&lt;br /&gt;
| | [[Image:Abdhaljs Anima icon.png|link=]]&lt;br /&gt;
| 1500&lt;br /&gt;
| 10&lt;br /&gt;
| 4500&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Matter]]&lt;br /&gt;
| | [[Image:Abdhaljs Matter icon.png|link=]]&lt;br /&gt;
| 2000&lt;br /&gt;
| 10&lt;br /&gt;
| 5500&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
! width=260 rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! width=40 rowspan=&amp;quot;2&amp;quot; | Icon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Hallmark Cost&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gallantry Cost&lt;br /&gt;
|-&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
! width=105 | Cost&lt;br /&gt;
! width=95 | Monthly Limit&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;max-width: 30px; vertical-align: bottom; padding: 0px 0px 15px&amp;quot;| &amp;lt;div style=&amp;quot;transform: rotate(270deg);&amp;quot;&amp;gt;Access.&amp;lt;/div&amp;gt;&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Voucher: Back]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[Image:A._Voucher-_Back_icon.png|link=]]&lt;br /&gt;
| width=105 | 500&lt;br /&gt;
| width=95 | 3&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Voucher: Weapon]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[Image:A._Voucher-_Weapon_icon.png|link=]]&lt;br /&gt;
| width=105 | 5,000&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
| width=105 | 10,000&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; style=&amp;quot;max-width: 30px; vertical-align: bottom; padding: 0px 0px 30px&amp;quot;| &amp;lt;div style=&amp;quot;transform: rotate(270deg);&amp;quot;&amp;gt;Salvage&amp;amp;nbsp;Variant&amp;amp;nbsp;Sets&amp;lt;/div&amp;gt;&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Voucher: Feet]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Hands]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Head]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 360&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Legs]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 600&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Body]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Feet +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| width=100 | 800&lt;br /&gt;
| width=100 | 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Hands +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Head +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Legs +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Voucher: Body +1]]&lt;br /&gt;
| [[File:A. Voucher- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 7,000&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 700px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; style=&amp;quot;max-width: 30px; vertical-align: bottom; padding: 0px 0px 30px&amp;quot;| &amp;lt;div style=&amp;quot;transform: rotate(270deg);&amp;quot;&amp;gt;Nyzul&amp;amp;nbsp;and&amp;amp;nbsp;Limbus&amp;amp;nbsp;Variant&amp;amp;nbsp;Sets&amp;lt;/div&amp;gt;&lt;br /&gt;
| BGCOLOR=&amp;quot;#93B993&amp;quot; width=230 | &#039;&#039;&#039;[[Ambuscade Token: Feet]]&#039;&#039;&#039;&lt;br /&gt;
| width=40 | [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| width=105 | 100&lt;br /&gt;
| width=95 | 1&lt;br /&gt;
| width=200 colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Hands]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 200&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Head]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 360&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Legs]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 600&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Body]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| 1000&lt;br /&gt;
| 1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Feet +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| width=100 | 800&lt;br /&gt;
| width=100 | 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Hands +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Head +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 2,500&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Legs +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 4,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ambuscade Token: Body +1]]&lt;br /&gt;
| [[File:A. Token- Head icon.png|link=]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | ----x----&lt;br /&gt;
| 7,000&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;20px&amp;quot;|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color: #6B9F6B;&amp;quot;&amp;gt;&#039;&#039;&#039;Purchasable via Total Hallmarks:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center; width: 100%; max-width: 500px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=192 | Name&lt;br /&gt;
! width=40 | Icon&lt;br /&gt;
! width=155 | Total Hallmark Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Seal]]&lt;br /&gt;
| [[Image:Abdhaljs Seal icon.png|link=]]&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Feet Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Reraiser]]&lt;br /&gt;
| [[Image:Super Reraiser icon.png|link=]]&lt;br /&gt;
| 170&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Hand Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 220&lt;br /&gt;
|-&lt;br /&gt;
| [[Remedy]] x12&lt;br /&gt;
| [[Image:Remedy icon.png|link=]]&lt;br /&gt;
| 280&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Head Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Caliber Ring]]&lt;br /&gt;
| [[Image:Caliber Ring icon.png|link=]]&lt;br /&gt;
| 480&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Leg Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 620&lt;br /&gt;
|-&lt;br /&gt;
| [[Facility Ring]]&lt;br /&gt;
| [[Image:Facility Ring icon.png|link=]]&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Body Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 1,050&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly Set Rings]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 1,350&lt;br /&gt;
|-&lt;br /&gt;
|  [[Ambuscade Voucher: Weapon]]&lt;br /&gt;
| [[File:A._Voucher-_Weapon_icon.png|link=]]&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
|  [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Feet Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 2,300&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 2,300&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Hand Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 3,900&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 3,900&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Head Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 6,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 6,500&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Leg Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 8,500&lt;br /&gt;
|-&lt;br /&gt;
|  [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Ambuscade_Rewards#Armor|Monthly HQ Body Armor]]&lt;br /&gt;
| [[File:A._Token-_Feet_icon.png|link=]]&lt;br /&gt;
| 14,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Metal]]&lt;br /&gt;
| [[Image:Abdhaljs Metal icon.png|link=]]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Abdhaljs Fiber]]&lt;br /&gt;
| [[Image:Abdhaljs Fiber icon.png|link=]]&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Gobbiedial Key]]&lt;br /&gt;
| [[Image:8973 icon.png|link=]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Armor available from [[Ambuscade]] offers [[accuracy|very h]][[ranged accuracy|igh ac]][[magic accuracy|curacy]] [[Item Level]] 119 variants on [[:Category:Salvage/Rewards_(Level_99)#Armor_Sets|Salvage]], [[Nyzul_Isle_Investigation#Armor_Sets|Nyzul Isle Assault]] and [[Limbus#Omega_and_Ultima_Gear|Limbus Armors]]; and much like [[:Category:Abjurations#Abjuration_Sets_.28Escha_-_Ru.27Aun.29|Item Level Abjuratory Armors]], does not require level 75 nor level 99 versions in order to be obtained.&amp;lt;br /&amp;gt;&lt;br /&gt;
The sets available for reward for [[:Category:Ambuscade_Rewards#Items_Obtained_for_Total_Hallmarks|total Hallmarks]] varies monthly; sometimes rotating in a pattern of every other month, or every six months.&amp;lt;br /&amp;gt;Monthly &amp;quot;showcase&amp;quot; {{H:text|Vouchers/Tokens|slips}} do &amp;lt;u&amp;gt;&#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039;&amp;lt;/u&amp;gt; consume Hallmarks, as they are exclusively rewarded for total Hallmarks obtained. You need only to have the requisite number of Hallmarks built up in order to obtain the appropriate {{H:text|Voucher/Token|slip}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Armor from Ambuscade is &amp;lt;u&amp;gt;&#039;&#039;not&#039;&#039;&amp;lt;/u&amp;gt; augmentable.&amp;lt;br /&amp;gt;Armor from Ambuscade &amp;lt;u&amp;gt;&#039;&#039;is&#039;&#039;&amp;lt;/u&amp;gt; upgradeable; [[Gorpa-Masorpa]] in [[Mhaura]] at (G-9) handles the reforging process.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Set bonuses from rings and +2 variants do not include armor NQ or +1 versions.  Bonuses are in even increments and apply one step for two pieces worn, then an additional step for each additional piece worn up to a maximum of four steps of bonus applied from five pieces worn.  If all six pieces are worn, the sixth piece will not increase the bonus any further.  &lt;br /&gt;
EX: 2x pc Hizamaru+2 = Subtle Blow +4, 3x pc = +8, 4x pc = +12, 5 pc = +16, 6x pc = +16.&lt;br /&gt;
&lt;br /&gt;
The armor &#039;&#039;&#039;&#039;&#039;in any stage&#039;&#039;&#039;&#039;&#039;, and the rings are all able to be stored with the [[Porter Moogle]] in [[File:Storage Slip 23 icon.png|22px|link=]] [[Storage Slip 23]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center; color: red;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Hallmarks and Badges of Gallantry are reset upon the next month&#039;s version update being implemented (usually set to happen from around the 3rd to the 10th of a month).&#039;&#039;&#039;&#039;&#039;&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/50472-Announcing-the-May-Version-Update?p=577018&amp;amp;viewfull=1#post577018]&amp;lt;/sup&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;[[:Category:Salvage/Rewards_(Level_99)#Armor_Sets|Salvage Armor]] Variants===&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;hr style=&amp;quot;margin-left:5%&amp;quot; align=&amp;quot;center&amp;quot; width=90%&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:darkgreen; text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;{{H:text|Sulevia&#039;s, Hizamaru, Inyanga, Meghanada, and Jhakri|Salvage Armor variants}} are available from the Ambuscade &#039;&#039;&#039;&#039;&#039;&amp;lt;u&amp;gt;Vouchers&amp;lt;/u&amp;gt;&#039;&#039;&#039;&#039;&#039;.&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
====Sulevia&#039;s Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group1&amp;quot; data-tab-number=&amp;quot;tab-1&amp;quot; data-tab-group=&amp;quot;1&amp;quot;&amp;gt;Sulevia&#039;s Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group1&amp;quot; data-tab-number=&amp;quot;tab-2&amp;quot; data-tab-group=&amp;quot;1&amp;quot;&amp;gt;Sulevia&#039;s Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group1 current&amp;quot; data-tab-number=&amp;quot;tab-3&amp;quot; data-tab-group=&amp;quot;1&amp;quot;&amp;gt;Sulevia&#039;s Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1&amp;quot; data-tab-group=&amp;quot;1&amp;quot; class=&amp;quot;tab-content group1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Mask]]&lt;br /&gt;
| [[File:Sulevia&#039;s Mask icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:113 HP+40 MP+40 STR+25 DEX+11 VIT+32 AGI+12 INT+11 MND+14 CHR+14 Accuracy+26 Attack+30 Evasion+27 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+3% Damage taken -4% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Ares&#039; Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Platemail]]&lt;br /&gt;
| [[File:Sulevia&#039;s Plate. icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:143 HP+70 MP+70 STR+33 DEX+16 VIT+33 AGI+16 INT+16 MND+19 CHR+19 Accuracy+28 Attack+32 Evasion+36 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+1% Damage taken -7% &amp;quot;Skillchain bonus&amp;quot; +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Gauntlets]]&lt;br /&gt;
| [[File:Sulevia&#039;s Gauntlets icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+30 MP+30 STR+15 DEX+26 VIT+37 INT+6 MND+24 CHR+19 Accuracy+25 Attack+29 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -3% &amp;quot;Double Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Cuisses]]&lt;br /&gt;
| [[File:Sulevia&#039;s Cuisses icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:125 HP+50 MP+50 STR+39 VIT+25 AGI+14 INT+24 MND+12 CHR+10 Accuracy+27 Attack+31 Evasion+16 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+2% Damage taken -5% &amp;quot;Triple Attack&amp;quot;+2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Leggings]]&lt;br /&gt;
| [[File:Sulevia&#039;s Leggings icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:83 HP+20 MP+20 STR+21 DEX+11 VIT+21 AGI+26 MND+10 CHR+24 Accuracy+24 Attack+28 Evasion+44 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+1% Damage taken -2% Weapon Skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2&amp;quot; data-tab-group=&amp;quot;1&amp;quot; class=&amp;quot;tab-content group1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Mask +1]]&lt;br /&gt;
| [[File:Sulevia&#039;s Mask +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:118 HP+40 MP+40 STR+30 DEX+16 VIT+37 AGI+12 INT+11 MND+19 CHR+19 Accuracy+38 Attack+42 Evasion+27 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+3% Damage taken -5% &amp;quot;Store TP&amp;quot;+8&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Ares&#039; Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Platemail +1]]&lt;br /&gt;
| [[File:Sulevia&#039;s Plate. +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:148 HP+70 MP+70 STR+38 DEX+21 VIT+38 AGI+16 INT+16 MND+24 CHR+24 Accuracy+40 Attack+44 Evasion+36 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+1% Damage taken -8% &amp;quot;Skillchain bonus&amp;quot; +6&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Gauntlets +1]]&lt;br /&gt;
| [[File:Sulev. Gauntlets +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+30 MP+30 STR+20 DEX+31 VIT+42 INT+6 MND+29 CHR+24 Accuracy+37 Attack+41 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -4% &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Cuisses +1]]&lt;br /&gt;
| [[File:Sulevi. Cuisses +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:130 HP+50 MP+50 STR+44 VIT+30 AGI+14 INT+24 MND+17 CHR+15 Accuracy+39 Attack+43 Evasion+16 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+2% Damage taken -6% &amp;quot;Triple Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sulevia&#039;s Leggings +1]]&lt;br /&gt;
| [[File:Sulev. Leggings +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:88 HP+20 MP+20 STR+26 DEX+16 VIT+26 AGI+26 MND+15 CHR+29 Accuracy+36 Attack+40 Evasion+44 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+1% Damage taken -3% Weapon Skill damage +6%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3&amp;quot; data-tab-group=&amp;quot;1&amp;quot; class=&amp;quot;tab-content group1 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Mask +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulevia&#039;s Mask +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:123 HP+40 MP+40 STR+33 DEX+19 VIT+40 AGI+12 INT+11 MND+22 CHR+22 Accuracy+44 Attack+48 Evasion+27 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+3% Damage taken -6% &amp;quot;Store TP&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Ares&#039; Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Platemail +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulevia&#039;s Plate. +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:153 HP+70 MP+70 STR+41 DEX+24 VIT+41 AGI+16 INT+16 MND+27 CHR+27 Accuracy+46 Attack+50 Evasion+36 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+1% Damage taken -9% &amp;quot;Skillchain Bonus&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Gauntlets +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulev. Gauntlets +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:111 HP+30 MP+30 STR+23 DEX+34 VIT+45 INT+6 MND+32 CHR+27 Accuracy+43 Attack+47 Evasion+16 Magic Evasion+37 Haste+3% Damage taken -5% &amp;quot;Double Attack&amp;quot;+6%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Cuisses +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulev. Cuisses +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:135 HP+50 MP+50 STR+47 VIT+33 AGI+14 INT+24 MND+20 CHR+18 Accuracy+45 Attack+49 Evasion+16 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+2% Damage taken -7% &amp;quot;Triple Attack&amp;quot;+4%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Leggings +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulev. Leggings +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:93 HP+20 MP+20 STR+29 DEX+19 VIT+29 AGI+26 MND+18 CHR+32 Accuracy+42 Attack+46 Evasion+44 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+1% Damage taken -4% Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sulevia&#039;s Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Sulevia&#039;s Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:10 Accuracy+6 Attack+6 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Subtle Blow&amp;quot;+5~20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hizamaru Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[MNK]] / [[NIN]] / [[SAM]] / [[PUP]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group2&amp;quot; data-tab-number=&amp;quot;tab-1-1&amp;quot; data-tab-group=&amp;quot;2&amp;quot;&amp;gt;Hizamaru Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group2&amp;quot; data-tab-number=&amp;quot;tab-2-1&amp;quot; data-tab-group=&amp;quot;2&amp;quot;&amp;gt;Hizamaru Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group2 current&amp;quot; data-tab-number=&amp;quot;tab-3-1&amp;quot; data-tab-group=&amp;quot;2&amp;quot;&amp;gt;Hizamaru Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-1&amp;quot; class=&amp;quot;tab-content group2&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Somen]]&lt;br /&gt;
| [[File:Usukane Somen icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:105 HP+60 STR+25 DEX+21 VIT+19 AGI+16 INT+12 MND+10 CHR+12 Accuracy+26 Attack+26 Evasion+72 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Martial Arts&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Usukane Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Haramaki]]&lt;br /&gt;
| [[File:Usukane Haramaki icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:131 HP+100 STR+32 DEX+28 VIT+26 AGI+20 INT+20 MND+17 CHR+20 Accuracy+28 Attack+28 Evasion+77 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Regen&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Kote]]&lt;br /&gt;
| [[File:Usukane Gote icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:96 HP+40 STR+12 DEX+35 VIT+30 AGI+8 INT+7 MND+21 CHR+17 Accuracy+25 Attack+25 Evasion+58 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Tactical Parry&amp;quot;+15&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Hizayoroi]]&lt;br /&gt;
| [[File:Usukane Hizayoroi icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:113 HP+60 STR+42 VIT+24 AGI+16 INT+24 MND+11 CHR+11 Accuracy+27 Attack+27 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Weapon skill damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Sune-Ate]]&lt;br /&gt;
| [[File:Usukane Sune-Ate icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:75 HP+30 STR+20 DEX+23 VIT+15 AGI+26 MND+3 CHR+20 Accuracy+24 Attack+24 Evasion+96 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% &amp;quot;Dual Wield&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-1&amp;quot; class=&amp;quot;tab-content group2&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Somen +1]]&lt;br /&gt;
| [[File:Usk. Somen +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:110 HP+60 STR+30 DEX+26 VIT+24 AGI+21 INT+12 MND+10 CHR+17 Accuracy+38 Attack+26 Evasion+84 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Martial Arts&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Usukane Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Haramaki +1]]&lt;br /&gt;
| [[File:Usk. Haramaki +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:136 HP+100 STR+37 DEX+33 VIT+31 AGI+25 INT+20 MND+17 CHR+25 Accuracy+40 Attack+28 Evasion+89 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Regen&amp;quot;+10&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Kote +1]]&lt;br /&gt;
| [[File:Usk. Gote +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+40 STR+17 DEX+40 VIT+35 AGI+13 INT+7 MND+21 CHR+22 Accuracy+37 Attack+25 Evasion+70 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Tactical Parry&amp;quot;+20&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Hizayoroi +1]]&lt;br /&gt;
| [[File:Usk. Hizayoroi +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:118 HP+60 STR+47 VIT+29 AGI+21 INT+24 MND+11 CHR+16 Accuracy+39 Attack+27 Evasion+75 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Weapon skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizamaru Sune-Ate +1]]&lt;br /&gt;
| [[File:Usk. Sune-Ate +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:80 HP+30 STR+25 DEX+28 VIT+20 AGI+31 MND+3 CHR+25 Accuracy+36 Attack+24 Evasion+108 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% &amp;quot;Dual Wield&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-1&amp;quot; class=&amp;quot;tab-content group2 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Somen +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Somen +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:115 HP+60 STR+33 DEX+29 VIT+27 AGI+24 INT+12 MND+10 CHR+20 Accuracy+44 Attack+26 Evasion+90 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Martial Arts&amp;quot;+13&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Usukane Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Haramaki +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Haramaki +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:141 HP+100 STR+40 DEX+36 VIT+34 AGI+28 INT+20 MND+17 CHR+28 Accuracy+46 Attack+28 Evasion+95 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Regen&amp;quot;+12&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Kote +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hizamaru Kote +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+40 STR+20 DEX+43 VIT+38 AGI+16 INT+7 MND+21 CHR+25 Accuracy+43 Attack+25 Evasion+76 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Tactical Parry&amp;quot;+25&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Hizayoroi +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Hizayoroi +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:123 HP+60 STR+50 VIT+32 AGI+24 INT+24 MND+11 CHR+19 Accuracy+45 Attack+27 Evasion+81 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru Sune-Ate +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hiza. Sune-Ate +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:85 HP+30 STR+28 DEX+31 VIT+23 AGI+34 MND+3 CHR+28 Accuracy+42 Attack+24 Evasion+114 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% &amp;quot;Dual Wield&amp;quot;+8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hizamaru  Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Hizamaru Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:8 Accuracy+6 Evasion+12 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Counter&amp;quot;+4~16%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inyanga Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BRD]] / [[SMN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group3&amp;quot; data-tab-number=&amp;quot;tab-1-2&amp;quot; data-tab-group=&amp;quot;3&amp;quot;&amp;gt;Inyanga Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group3&amp;quot; data-tab-number=&amp;quot;tab-2-2&amp;quot; data-tab-group=&amp;quot;3&amp;quot;&amp;gt;Inyanga Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group3 current&amp;quot; data-tab-number=&amp;quot;tab-3-2&amp;quot; data-tab-group=&amp;quot;3&amp;quot;&amp;gt;Inyanga Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-2&amp;quot; class=&amp;quot;tab-content group3&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Tiara]]&lt;br /&gt;
| [[File:Marduk&#039;s Tiara icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:91 HP+45 MP+50 STR+10 DEX+10 VIT+10 INT+26 MND+25 CHR+24 Magic Accuracy+26 Evasion+33 Magic Evasion+96 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+4% Magic damage taken -3% &amp;quot;Regen&amp;quot; potency +8%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Marduk&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Jubbah]]&lt;br /&gt;
| [[File:Marduk&#039;s Jubbah icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:119 HP+85 MP+90 STR+16 DEX+19 VIT+16 AGI+15 INT+40 MND+35 CHR+34 Magic Accuracy+28 Evasion+38 Magic Evasion+102 &amp;quot;Magic Def. Bonus&amp;quot;+11 Haste+2% Magic damage taken -6% &amp;quot;Fast Cast&amp;quot;+10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Dastanas]]&lt;br /&gt;
| [[File:Marduk&#039;s Dastanas icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:78 HP+35 MP+40 STR+3 DEX+23 VIT+20 AGI+1 INT+26 MND+39 CHR+24 Magic Accuracy+25 Evasion+19 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Magic damage taken -2% All magic skills +15&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Shalwar]]&lt;br /&gt;
| [[File:Marduk&#039;s Shalwar icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:100 HP+55 MP+60 STR+19 VIT+6 AGI+12 INT+43 MND+30 CHR+24 Magic Accuracy+27 Evasion+24 Magic Evasion+129 &amp;quot;Magic Def. Bonus&amp;quot;+9 Haste+4% Magic damage taken -4% Song effect duration +12&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Crackows]]&lt;br /&gt;
| [[File:Marduk&#039;s Crackows icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+25 MP+30 STR+6 DEX+6 VIT+6 AGI+25 INT+24 MND+25 CHR+38 Magic Accuracy+24 Evasion+60 Magic Evasion+129 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+2% Magic damage taken -1% Avatar: &amp;quot;Blood Pact&amp;quot; damage +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-2&amp;quot; class=&amp;quot;tab-content group3&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Tiara +1]]&lt;br /&gt;
| [[File:Marduk&#039;s Tiara +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:61 HP+45 MP+50 STR+10 DEX+10 VIT+15 INT+31 MND+30 CHR+29 Magic Accuracy+38 Evasion+33 Magic Evasion+108 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+4% Magic damage taken -4% &amp;quot;Regen&amp;quot; potency +12%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Marduk&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Jubbah +1]]&lt;br /&gt;
| [[File:Marduk&#039;s Jubbah +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:124 HP+85 MP+90 STR+16 DEX+19 VIT+21 AGI+20 INT+45 MND+40 CHR+39 Magic Accuracy+40 Evasion+38 Magic Evasion+114 &amp;quot;Magic Def. Bonus&amp;quot;+11 Haste+2% Magic damage taken -7% &amp;quot;Fast Cast&amp;quot;+13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Dastanas +1]]&lt;br /&gt;
| [[File:Mdk. Dastanas +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:83 HP+35 MP+40 STR+3 DEX+23 VIT+25 AGI+6 INT+31 MND+44 CHR+29 Magic Accuracy+37 Evasion+19 Magic Evasion+71 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Magic damage taken -3% All magic skills +18&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Shalwar +1]]&lt;br /&gt;
| [[File:Mdk. Shalwar +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+55 MP+60 STR+19 VIT+11 AGI+17 INT+48 MND+35 CHR+29 Magic Accuracy+39 Evasion+24 Magic Evasion+141 &amp;quot;Magic Def. Bonus&amp;quot;+9 Haste+4% Magic damage taken -5% Song effect duration +15&lt;br /&gt;
|-&lt;br /&gt;
| [[Inyanga Crackows +1]]&lt;br /&gt;
| [[File:Mdk. Crackows +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+25 MP+30 STR+6 DEX+6 VIT+11 AGI+30 INT+29 MND+30 CHR+43 Magic Accuracy+36 Evasion+60 Magic Evasion+141 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+2% Magic damage taken -2% Avatar: &amp;quot;Blood Pact&amp;quot; damage +7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-2&amp;quot; class=&amp;quot;tab-content group3 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Tiara +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Tiara +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:101 HP+45 MP+50 STR+10 DEX+10 VIT+18 INT+34 MND+33 CHR+32 Magic Accuracy+44 Evasion+33 Magic Evasion+114 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+4% Magic damage taken -5% &amp;quot;Regen&amp;quot; potency +14%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Marduk&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Jubbah +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Jubbah +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:129 HP+85 MP+90 STR+16 DEX+19 VIT+24 AGI+23 INT+48 MND+43 CHR+42 Magic Accuracy+46 Evasion+38 Magic Evasion+120 &amp;quot;Magic Def. Bonus&amp;quot;+11 Haste+2% Magic damage taken -8% &amp;quot;Fast Cast&amp;quot;+14%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Dastanas +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyan. Dastanas +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+35 MP+40 STR+3 DEX+23 VIT+28 AGI+9 INT+34 MND+47 CHR+32 Magic Accuracy+43 Evasion+19 Magic Evasion+77 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Magic damage taken -4% All magic skills +20&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Shalwar +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Shalwar +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+55 MP+60 STR+19 VIT+14 AGI+20 INT+51 MND+38 CHR+32 Magic Accuracy+45 Evasion+24 Magic Evasion+147 &amp;quot;Magic Def. Bonus&amp;quot;+9 Haste+4% Magic damage taken -6% Song effect duration +17%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Crackows +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyan. Crackows +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:70 HP+25 MP+30 STR+6 DEX+6 VIT+14 AGI+33 INT+32 MND+33 CHR+46 Magic Accuracy+42 Evasion+60 Magic Evasion+147 &amp;quot;Magic Def. Bonus&amp;quot;+8 Haste+2% Magic damage taken -3% Avatar: &amp;quot;Blood Pact&amp;quot; damage +9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Inyanga Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Inyanga Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:6 Magic Accuracy+6 Magic Evasion+12 Magic damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Refresh&amp;quot;+1~4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Meghanada Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[THF]] / [[RNG]] / [[BST]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group4&amp;quot; data-tab-number=&amp;quot;tab-1-3&amp;quot; data-tab-group=&amp;quot;4&amp;quot;&amp;gt;Meghanada Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group4&amp;quot; data-tab-number=&amp;quot;tab-2-3&amp;quot; data-tab-group=&amp;quot;4&amp;quot;&amp;gt;Meghanada Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group4 current&amp;quot; data-tab-number=&amp;quot;tab-3-3&amp;quot; data-tab-group=&amp;quot;4&amp;quot;&amp;gt;Meghanada Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-3&amp;quot; class=&amp;quot;tab-content group4&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Visor]]&lt;br /&gt;
| [[File:Skadi&#039;s Visor icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:101 HP+25 STR+19 DEX+25 VIT+15 AGI+23 INT+12 MND+14 CHR+15 Accuracy+30 Attack+26 Ranged Accuracy+30 Ranged Attack+26 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Physical damage taken -3% &amp;quot;Dead Aim&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Skadi&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Cuirie]]&lt;br /&gt;
| [[File:Skadi&#039;s Cuirie icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:123 HP+40 STR+26 DEX+37 VIT+23 AGI+33 INT+19 MND+20 CHR+21 Accuracy+32 Attack+28 Ranged Accuracy+32 Ranged Attack+28 Evasion+55 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Physical damage taken -6% Critical hit damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Gloves]]&lt;br /&gt;
| [[File:Skadi&#039;s Bazubands icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+30 STR+15 DEX+42 VIT+29 AGI+11 INT+11 MND+26 CHR+19 Accuracy+29 Attack+25 Ranged Accuracy+29 Ranged Attack+25 Evasion+36 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Physical damage taken -2% Weapon skill damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Chausses]]&lt;br /&gt;
| [[File:Skadi&#039;s Chausses icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+35 STR+32 VIT+15 AGI+34 INT+26 MND+15 CHR+10 Accuracy+31 Attack+27 Ranged Accuracy+31 Ranged Attack+27 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Physical damage taken -4% &amp;quot;Triple Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Jambeaux]]&lt;br /&gt;
| [[File:Skadi&#039;s Jambeaux icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:68 HP+20 STR+15 DEX+26 VIT+8 AGI+46 MND+11 CHR+26 Accuracy+28 Attack+24 Ranged Accuracy+28 Ranged Attack+24 Evasion+74 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% Physical damage taken -1% &amp;quot;Snapshot&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-3&amp;quot; class=&amp;quot;tab-content group4&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Visor +1]]&lt;br /&gt;
| [[File:Skadi&#039;s Visor +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:106 HP+25 STR+24 DEX+30 VIT+15 AGI+28 INT+12 MND+19 CHR+20 Accuracy+42 Attack+38 Ranged Accuracy+42 Ranged Attack+38 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Physical damage taken -4% &amp;quot;Dead Aim&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Skadi&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Cuirie +1]]&lt;br /&gt;
| [[File:Skadi&#039;s Cuirie +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:128 HP+40 STR+31 DEX+42 VIT+23 AGI+38 INT+19 MND+25 CHR+26 Accuracy+44 Attack+40 Ranged Accuracy+44 Ranged Attack+40 Evasion+55 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Physical damage taken -7% Critical hit damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Gloves +1]]&lt;br /&gt;
| [[File:Skd. Bazubands +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:93 HP+30 STR+20 DEX+47 VIT+29 AGI+16 INT+11 MND+31 CHR+24 Accuracy+41 Attack+37 Ranged Accuracy+41 Ranged Attack+37 Evasion+36 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Physical damage taken -3% Weapon skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Chausses +1]]&lt;br /&gt;
| [[File:Skd. Chausses +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+35 STR+37 VIT+15 AGI+39 INT+26 MND+20 CHR+15 Accuracy+43 Attack+39 Ranged Accuracy+43 Ranged Attack+39 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Physical damage taken -5% &amp;quot;Triple Attack&amp;quot;+4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Meghanada Jambeaux +1]]&lt;br /&gt;
| [[File:Skd. Jambeaux +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:73 HP+20 STR+20 DEX+31 VIT+8 AGI+51 MND+16 CHR+31 Accuracy+40 Attack+36 Ranged Accuracy+40 Ranged Attack+36 Evasion+74 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% Physical damage taken -2% &amp;quot;Snapshot&amp;quot;+8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-3&amp;quot; class=&amp;quot;tab-content group4 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Visor +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meghanada Visor +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:111 HP+25 STR+27 DEX+33 VIT+15 AGI+31 INT+12 MND+22 CHR+23 Accuracy+48 Attack+44 Ranged Accuracy+48 Ranged Attack+44 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Physical damage taken -5% &amp;quot;Dead Aim&amp;quot;+12&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Skadi&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Cuirie +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Cuirie +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:133 HP+40 STR+34 DEX+45 VIT+23 AGI+41 INT+19 MND+28 CHR+29 Accuracy+50 Attack+46 Ranged Accuracy+50 Ranged Attack+46 Evasion+55 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Physical damage taken -8% Critical hit damage +6%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Gloves +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Gloves +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:98 HP+30 STR+23 DEX+50 VIT+29 AGI+19 INT+11 MND+34 CHR+27 Accuracy+47 Attack+43 Ranged Accuracy+47 Ranged Attack+43 Evasion+36 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Physical damage taken -4% Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Chausses +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Chausses +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:115 HP+35 STR+40 VIT+15 AGI+42 INT+26 MND+23 CHR+18 Accuracy+49 Attack+45 Ranged Accuracy+49 Ranged Attack+45 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Physical damage taken -6% &amp;quot;Triple Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Jambeaux +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meg. Jam. +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:78 HP+20 STR+23 DEX+34 VIT+8 AGI+54 MND+19 CHR+34 Accuracy+46 Attack+42 Ranged Accuracy+46 Ranged Attack+42 Evasion+74 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% Physical damage taken -3% &amp;quot;Snapshot&amp;quot;+10&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Meghanada Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Meghanada Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Attack+6 Ranged Accuracy+6 Ranged Attack+6 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Regen&amp;quot;+3~12&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jhakri Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[BLM]] / [[RDM]] / [[BLU]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group5&amp;quot; data-tab-number=&amp;quot;tab-1-4&amp;quot; data-tab-group=&amp;quot;5&amp;quot;&amp;gt;Jhakri Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x5.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group5&amp;quot; data-tab-number=&amp;quot;tab-2-4&amp;quot; data-tab-group=&amp;quot;5&amp;quot;&amp;gt;Jhakri Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Metal x10.png|link=Abdhaljs Metal]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group5 current&amp;quot; data-tab-number=&amp;quot;tab-3-4&amp;quot; data-tab-group=&amp;quot;5&amp;quot;&amp;gt;Jhakri Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-4&amp;quot; class=&amp;quot;tab-content group5&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Coronal]]&lt;br /&gt;
| [[File:Morrigan&#039;s Coron. icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:80 STR+23 DEX+19 VIT+7 AGI+1 INT+28 MND+21 CHR+20 Accuracy+26 Attack+26 Magic Accuracy+26 &amp;quot;Magic Atk. Bonus&amp;quot;+26 Evasion+24 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Skillchain Bonus&amp;quot;+3&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Morrigan&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Robe]]&lt;br /&gt;
| [[File:Morrigan&#039;s Robe icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:109 STR+29 DEX+25 VIT+14 AGI+16 INT+42 MND+32 CHR+30 Accuracy+28 Attack+28 Magic Accuracy+28 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+1% &amp;quot;Refresh&amp;quot;+2&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Cuffs]]&lt;br /&gt;
| [[File:Morrigan&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:69 STR+10 DEX+33 VIT+17 AGI+2 INT+28 MND+35 CHR+20 Accuracy+25 Attack+25 Magic Accuracy+25 &amp;quot;Magic Atk. Bonus&amp;quot;+25 Evasion+13 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Weapon skill damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Slops]]&lt;br /&gt;
| [[File:Morrigan&#039;s Slops icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:91 STR+39 VIT+3 AGI+14 INT+44 MND+26 CHR+20 Accuracy+27 Attack+27 Magic Accuracy+27 &amp;quot;Magic Atk. Bonus&amp;quot;+27 Evasion+13 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+2% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Pigaches]]&lt;br /&gt;
| [[File:Morrigan&#039;s Pgch. icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:52 STR+17 DEX+20 VIT+3 AGI+26 INT+25 MND+21 CHR+34 Accuracy+24 Attack+24 Magic Accuracy+24 &amp;quot;Magic Atk. Bonus&amp;quot;+24 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Magic Burst damage +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-4&amp;quot; class=&amp;quot;tab-content group5&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Coronal +1]]&lt;br /&gt;
| [[File:Mor. Coronal +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:85 STR+28 DEX+24 VIT+7 AGI+1 INT+33 MND+21 CHR+20 Accuracy+38 Attack+38 Magic Accuracy+38 &amp;quot;Magic Atk. Bonus&amp;quot;+38 Evasion+24 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Skillchain Bonus&amp;quot;+5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Morrigan&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Robe +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Robe +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:114 STR+34 DEX+30 VIT+14 AGI+16 INT+47 MND+32 CHR+30 Accuracy+40 Attack+40 Magic Accuracy+40 &amp;quot;Magic Atk. Bonus&amp;quot;+40 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+1% &amp;quot;Refresh&amp;quot;+3&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Cuffs +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Cuffs +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:74 STR+15 DEX+38 VIT+17 AGI+2 INT+33 MND+35 CHR+20 Accuracy+37 Attack+37 Magic Accuracy+37 &amp;quot;Magic Atk. Bonus&amp;quot;+37 Evasion+13 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Weapon skill damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Slops +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Slops +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:96 STR+44 VIT+3 AGI+14 INT+49 MND+26 CHR+20 Accuracy+39 Attack+39 Magic Accuracy+39 &amp;quot;Magic Atk. Bonus&amp;quot;+39 Evasion+13 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+2% &amp;quot;Store TP&amp;quot;+7&lt;br /&gt;
|-&lt;br /&gt;
| [[Jhakri Pigaches +1]]&lt;br /&gt;
| [[File:Morrigan&#039;s Pgch. +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:57 STR+22 DEX+25 VIT+3 AGI+26 INT+30 MND+21 CHR+34 Accuracy+36 Attack+36 Magic Accuracy+36 &amp;quot;Magic Atk. Bonus&amp;quot;+36 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Magic Burst damage +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-4&amp;quot; class=&amp;quot;tab-content group5 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Coronal +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Coronal +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:90 STR+31 DEX+27 VIT+7 AGI+1 INT+36 MND+21 CHR+20 Accuracy+44 Attack+44 Magic Accuracy+44 &amp;quot;Magic Atk. Bonus&amp;quot;+41 Evasion+24 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Skillchain Bonus&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Morrigan&#039;s Attire Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Robe +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Robe +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:119 STR+37 DEX+33 VIT+14 AGI+16 INT+50 MND+32 CHR+30 Accuracy+46 Attack+46 Magic Accuracy+46 &amp;quot;Magic Atk. Bonus&amp;quot;+43 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+1% &amp;quot;Refresh&amp;quot;+4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Cuffs +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Cuffs +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:79 STR+18 DEX+41 VIT+17 AGI+2 INT+36 MND+35 CHR+20 Accuracy+43 Attack+43 Magic Accuracy+43 &amp;quot;Magic Atk. Bonus&amp;quot;+40 Evasion+13 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Weapon skill damage +7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Slops +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Slops +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:101 STR+47 VIT+3 AGI+14 INT+52 MND+26 CHR+20 Accuracy+45 Attack+45 Magic Accuracy+45 &amp;quot;Magic Atk. Bonus&amp;quot;+42 Evasion+13 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+2% &amp;quot;Store TP&amp;quot;+9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Pigaches +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Pigaches +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:62 STR+25 DEX+28 VIT+3 AGI+26 INT+33 MND+21 CHR+34 Accuracy+42 Attack+42 Magic Accuracy+42 &amp;quot;Magic Atk. Bonus&amp;quot;+39 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Magic Burst damage +7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jhakri Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Jhakri Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:6 Accuracy+6 Attack+6 Magic Accuracy+6 &amp;quot;Magic Atk. Bonus&amp;quot;+3 Magic burst damage +2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; &amp;quot;Fast Cast&amp;quot;+1~5{{verification}}%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;[[Nyzul_Isle_Investigation#Armor_Sets|Nyzul Isle Assault]] and [[Limbus#Omega_and_Ultima_Gear|Limbus Armor]] Variants===&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;hr style=&amp;quot;margin-left:5%&amp;quot; align=&amp;quot;center&amp;quot; width=90%&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;color:darkgreen; text-align:center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;{{H:text|Flamma, Tali&#039;ah, Mummu, Ayanmo, and Mallquis|Nyzul Isle Assault and Limbus Armor variants}} are available from the Ambuscade &#039;&#039;&#039;&#039;&#039;&amp;lt;u&amp;gt;Tokens&amp;lt;/u&amp;gt;&#039;&#039;&#039;&#039;&#039;.&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flamma Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group6&amp;quot; data-tab-number=&amp;quot;tab-1-5&amp;quot; data-tab-group=&amp;quot;6&amp;quot;&amp;gt;Flamma Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group6&amp;quot; data-tab-number=&amp;quot;tab-2-5&amp;quot; data-tab-group=&amp;quot;6&amp;quot;&amp;gt;Flamma Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group6 current&amp;quot; data-tab-number=&amp;quot;tab-3-5&amp;quot; data-tab-group=&amp;quot;6&amp;quot;&amp;gt;Flamma Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-5&amp;quot; class=&amp;quot;tab-content group6&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Zucchetto]]&lt;br /&gt;
| [[File:Flamma_Zucchetto_icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:113 HP+80 MP+20 STR+25 DEX+21 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+26 Magic Accuracy+26 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+2%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Askar Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Korazin]]&lt;br /&gt;
| [[File:Flamma_Korazin_icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:143 HP+140 MP+35 STR+32 DEX+28 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+28 Magic Accuracy+28 Evasion+55 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+10&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Manopolas]]&lt;br /&gt;
| [[File:Flamma_Manopolas_icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+60 MP+15 STR+12 DEX+35 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+25 Magic Accuracy+25 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Store TP&amp;quot;+3 Critical hit rate +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Dirs]]&lt;br /&gt;
| [[File:Flamma_Dirs_icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:125 HP+100 MP+25 STR+42 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+27 Magic Accuracy+27 Evasion+41 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Potency of &amp;quot;Cure&amp;quot; effect received +5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Gambieras]]&lt;br /&gt;
| [[File:Flamma_Gambieras_icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:83 HP+40 MP+10 STR+20 DEX+23 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+24 Magic Accuracy+24 Evasion+74 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Double Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-5&amp;quot; class=&amp;quot;tab-content group6&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Zucchetto +1]]&lt;br /&gt;
| [[File:Flam. Zucchetto +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:118 HP+80 MP+20 STR+32 DEX+28 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+38 Magic Accuracy+38 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Triple Attack&amp;quot;+4%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Askar Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Korazin +1]]&lt;br /&gt;
| [[File:Flamma Korazin +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:148 HP+140 MP+35 STR+39 DEX+35 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+40 Magic Accuracy+40 Evasion+55 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% &amp;quot;Store TP&amp;quot;+8 &amp;quot;Subtle Blow&amp;quot;+15&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Manopolas +1]]&lt;br /&gt;
| [[File:Flam. Manopolas +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+60 MP+15 STR+19 DEX+42 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+37 Magic Accuracy+37 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Store TP&amp;quot;+5 Critical hit rate +7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Dirs +1]]&lt;br /&gt;
| [[File:Flamma Dirs +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:130 HP+100 MP+25 STR+49 DEX+7 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+39 Magic Accuracy+39 Evasion+41 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+7 Potency of &amp;quot;Cure&amp;quot; effect received +8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamma Gambieras +1]]&lt;br /&gt;
| [[File:Flam. Gambieras +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:88 HP+40 MP+10 STR+27 DEX+30 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+36 Magic Accuracy+36 Evasion+74 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-5&amp;quot; class=&amp;quot;tab-content group6 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Zucchetto +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flam. Zucchetto +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:123 HP+80 MP+20 STR+36 DEX+32 VIT+24 AGI+16 INT+12 MND+12 CHR+12 Accuracy+44 Magic Accuracy+44 Evasion+49 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% &amp;quot;Triple Attack&amp;quot;+5% &amp;quot;Store TP&amp;quot;+6&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Askar Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Korazin  +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flamma Korazin +2 icon.png|link=]] &lt;br /&gt;
| Body&lt;br /&gt;
| DEF:153 HP+140 MP+35 STR+43 DEX+39 VIT+32 AGI+20 INT+20 MND+20 CHR+20 Accuracy+46 Magic Accuracy+46 Evasion+55 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% &amp;quot;Store TP&amp;quot;+9 &amp;quot;Subtle Blow&amp;quot;+17&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Manopolas +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flam. Manopolas +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:111 HP+60 MP+15 STR+23 DEX+46 VIT+35 AGI+8 INT+7 MND+24 CHR+17 Accuracy+43 Magic Accuracy+43 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% &amp;quot;Store TP&amp;quot;+6 Critical hit rate +8%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Dirs  +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flamma Dirs  +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:135 HP+100 MP+25 STR+53 DEX+11 VIT+29 AGI+16 INT+24 MND+14 CHR+11 Accuracy+45 Magic Accuracy+45 Evasion+41 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+8 Potency of &amp;quot;Cure&amp;quot; effect received +9%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Gambieras +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flam. Gambieras +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:93 HP+40 MP+10 STR+31 DEX+34 VIT+20 AGI+26 MND+6 CHR+20 Accuracy+42 Magic Accuracy+42 Evasion+74 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+2% &amp;quot;Double Attack&amp;quot;+6% &amp;quot;Store TP&amp;quot;+6&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Flamma Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Flamma Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:8 Accuracy+6 Magic Accuracy+6 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Strength, Dexterity, and Vitality +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Tali&#039;ah Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[BST]] / [[PUP]] / [[SMN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group7&amp;quot; data-tab-number=&amp;quot;tab-1-6&amp;quot; data-tab-group=&amp;quot;7&amp;quot;&amp;gt;Tali&#039;ah Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group7&amp;quot; data-tab-number=&amp;quot;tab-2-6&amp;quot; data-tab-group=&amp;quot;7&amp;quot;&amp;gt;Tali&#039;ah Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group7 current&amp;quot; data-tab-number=&amp;quot;tab-3-6&amp;quot; data-tab-group=&amp;quot;7&amp;quot;&amp;gt;Tali&#039;ah Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-6&amp;quot; class=&amp;quot;tab-content group7&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Turban]]&lt;br /&gt;
| [[File:Tali&#039;ah Turban icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:91 HP+57 MP+38 STR+20 DEX+23 VIT+19 AGI+23 INT+15 MND+14 CHR+15 Accuracy+26 Magic Accuracy+26 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Pet: Accuracy+26 Ranged Accuracy+26 Magic Accuracy+26 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Nashira Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Manteel]]&lt;br /&gt;
| [[File:Tali&#039;ah Manteel icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
|DEF:119 HP+70 MP+73 STR+28 DEX+34 VIT+26 AGI+33 INT+21 MND+20 CHR+21 Accuracy+28 Magic Accuracy+28 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Triple Attack&amp;quot;+3% Pet: Accuracy+28 Ranged Accuracy+28 Magic Accuracy+28&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Gages]]&lt;br /&gt;
| [[File:Tali&#039;ah Gages icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:78 HP+27 MP+20 STR+16 DEX+39 VIT+33 AGI+11 INT+14 MND+26 CHR+19 Accuracy+25 Magic Accuracy+25 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +5% Pet: Accuracy+25 Ranged Accuracy+25 Magic Accuracy+25&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Seraweels]]&lt;br /&gt;
| [[File:Tali&#039;ah Seraweels icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:100 HP+57 MP+53 STR+33 VIT+19 AGI+34 INT+29 MND+15 CHR+10 Accuracy+27 Magic Accuracy+27 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Pet: Accuracy+27 Ranged Accuracy+27 Magic Accuracy+27 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Crackows]]&lt;br /&gt;
| [[File:Tali&#039;ah Crackows icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+15 MP+20 STR+16 DEX+24 VIT+12 AGI+46 MND+11 CHR+26 Accuracy+24 Magic Accuracy+24 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Pet: Accuracy+24 Ranged Accuracy+24 Magic Accuracy+24 Haste+6%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-6&amp;quot; class=&amp;quot;tab-content group7&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Turban +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Turban +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:96 HP+57 MP+38 STR+20 DEX+30 VIT+26 AGI+23 INT+15 MND+14 CHR+15 Accuracy+38 Magic Accuracy+38 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Pet: Accuracy+38 Ranged Accuracy+38 Magic Accuracy+38 &amp;quot;Store TP&amp;quot;+6&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Nashira Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Manteel +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Manteel +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:124 HP+70 MP+73 STR+28 DEX+41 VIT+33 AGI+33 INT+21 MND+20 CHR+21 Accuracy+40 Magic Accuracy+40 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Triple Attack&amp;quot;+5% Pet: Accuracy+40 Ranged Accuracy+40 Magic Accuracy+40&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Gages +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Gages +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:83 HP+27 MP+20 STR+16 DEX+46 VIT+40 AGI+11 INT+14 MND+26 CHR+19 Accuracy+37 Magic Accuracy+37 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +7% Pet: Accuracy+37 Ranged Accuracy+37 Magic Accuracy+37&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Seraweels +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Sera. +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+57 MP+53 STR+33 DEX+7 VIT+26 AGI+34 INT+29 MND+15 CHR+10 Accuracy+39 Magic Accuracy+39 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Pet: Accuracy+39 Ranged Accuracy+39 Magic Accuracy+39 Damage taken -4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tali&#039;ah Crackows +1]]&lt;br /&gt;
| [[File:Tali&#039;ah Crackows +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:65 HP+15 MP+20 STR+16 DEX+31 VIT+19 AGI+46 MND+11 CHR+26 Accuracy+36 Magic Accuracy+36 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Pet: Accuracy+36 Ranged Accuracy+36 Magic Accuracy+36 Haste+7%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-6&amp;quot; class=&amp;quot;tab-content group7 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Turban +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Turban +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:111 HP+57 MP+38 STR+20 DEX+34 VIT+30 AGI+23 INT+15 MND+14 CHR+15 Accuracy+44 Magic Accuracy+44 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Pet: Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 &amp;quot;Store TP&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Nashira Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Manteel +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Manteel +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:129 HP+70 MP+73 STR+28 DEX+45 VIT+37 AGI+33 INT+21 MND+20 CHR+21 Accuracy+46 Magic Accuracy+46 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Triple Attack&amp;quot;+6% Pet: Accuracy+46 Ranged Accuracy+46 Magic Accuracy+46&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Gages +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Gages +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+27 MP+20 STR+16 DEX+50 VIT+44 AGI+11 INT+14 MND+26 CHR+19 Accuracy+43 Magic Accuracy+43 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +8% Pet: Accuracy+43 Ranged Accuracy+43 Magic Accuracy+43&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Seraweels +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Sera. +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+57 MP+53 STR+33 DEX+11 VIT+30 AGI+34 INT+29 MND+15 CHR+10 Accuracy+45 Magic Accuracy+45 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Pet: Accuracy+45 Ranged Accuracy+45 Magic Accuracy+45 Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Tali&#039;ah Crackows +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Crackows +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:70 HP+15 MP+20 STR+16 DEX+35 VIT+23 AGI+46 MND+11 CHR+26 Accuracy+42 Magic Accuracy+42 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Pet: Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 Haste+7%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Tali&#039;ah Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Tali&#039;ah Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Magic Accuracy+6 Pet: Accuracy+6 Ranged Accuracy+6 Magic Accuracy+6&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Dexterity, Vitality, and Charisma +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mummu Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group8&amp;quot; data-tab-number=&amp;quot;tab-1-7&amp;quot; data-tab-group=&amp;quot;8&amp;quot;&amp;gt;Mummu Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group8&amp;quot; data-tab-number=&amp;quot;tab-2-7&amp;quot; data-tab-group=&amp;quot;8&amp;quot;&amp;gt;Mummu Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group8 current&amp;quot; data-tab-number=&amp;quot;tab-3-7&amp;quot; data-tab-group=&amp;quot;8&amp;quot;&amp;gt;Mummu Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-7&amp;quot; class=&amp;quot;tab-content group8&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Bonnet]]&lt;br /&gt;
| [[File:Denali Bonnet icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:105 HP+37 MP+20 STR+20 DEX+28 VIT+16 AGI+23 INT+15 MND+14 CHR+17 Accuracy+26 Ranged Accuracy+26 Magic Accuracy+26 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Critical hit rate +2% Potency of &amp;quot;Waltz&amp;quot; effects received +5%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Denali Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Jacket]]&lt;br /&gt;
| [[File:Denali Jacket icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:131 HP+60 MP+35 STR+28 DEX+37 VIT+24 AGI+33 INT+21 MND+20 CHR+24 Accuracy+28 Ranged Accuracy+28 Magic Accuracy+28 Evasion+69 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Critical hit rate +5% &amp;quot;Store TP&amp;quot;+3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Wrists]]&lt;br /&gt;
| [[File:Denali Wristbands icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:96 HP+45 MP+15 STR+16 DEX+42 VIT+30 AGI+11 INT+14 MND+26 CHR+21 Accuracy+25 Ranged Accuracy+25 Magic Accuracy+25 Evasion+49 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +3% &amp;quot;Double Attack&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Kecks]]&lt;br /&gt;
| [[File:Denali Kecks icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:113 HP+52 MP+25 STR+33 VIT+16 AGI+34 INT+29 MND+15 CHR+12 Accuracy+27 Ranged Accuracy+27 Magic Accuracy+27 Evasion+55 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Critical hit rate +4% Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Gamashes]]&lt;br /&gt;
| [[File:Denali Gamashes icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:75 HP+30 MP+10 STR+16 DEX+26 VIT+10 AGI+46 MND+11 CHR+29 Accuracy+24 Ranged Accuracy+24 Magic Accuracy+24 Evasion+88 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Critical hit rate +2% &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-7&amp;quot; class=&amp;quot;tab-content group8&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Bonnet +1]]&lt;br /&gt;
| [[File:Euxine Hat +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:110 HP+37 MP+20 STR+20 DEX+35 VIT+16 AGI+30 INT+15 MND+14 CHR+17 Accuracy+38 Ranged Accuracy+38 Magic Accuracy+38 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Critical hit rate +4% Potency of &amp;quot;Waltz&amp;quot; effects received +8%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Denali Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Jacket +1]]&lt;br /&gt;
| [[File:Euxine Coat +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:136 HP+60 MP+35 STR+28 DEX+44 VIT+24 AGI+40 INT+21 MND+20 CHR+24 Accuracy+40 Ranged Accuracy+40 Magic Accuracy+40 Evasion+69 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Critical hit rate +8% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Wrists +1]]&lt;br /&gt;
| [[File:Euxine Gloves +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+45 MP+15 STR+16 DEX+49 VIT+30 AGI+18 INT+14 MND+26 CHR+21 Accuracy+37 Ranged Accuracy+37 Magic Accuracy+37 Evasion+49 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% Critical hit rate +5% &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Kecks +1]]&lt;br /&gt;
| [[File:Euxine Kecks +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:118 HP+52 MP+25 STR+33 DEX+7 VIT+16 AGI+41 INT+29 MND+15 CHR+12 Accuracy+39 Ranged Accuracy+39 Magic Accuracy+39 Evasion+55 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Critical hit rate +6% Damage taken -4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mummu Gamashes +1]]&lt;br /&gt;
| [[File:Euxine Nails +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:80 HP+30 MP+10 STR+16 DEX+33 VIT+10 AGI+53 MND+11 CHR+29 Accuracy+36 Ranged Accuracy+36 Magic Accuracy+36 Evasion+88 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% Critical hit rate +4% &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-7&amp;quot; class=&amp;quot;tab-content group8 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Bonnet +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Bonnet +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:115 HP+37 MP+20 STR+20 DEX+39 VIT+16 AGI+34 INT+15 MND+14 CHR+17 Accuracy+44 Ranged Accuracy+44 Magic Accuracy+44 Evasion+63 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% Potency of &amp;quot;Waltz&amp;quot; effects received +9% Critical hit rate +5%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Denali Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Jacket +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Jacket +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:141 HP+60 MP+35 STR+28 DEX+48 VIT+24 AGI+44 INT+21 MND+20 CHR+24 Accuracy+46 Ranged Accuracy+46 Magic Accuracy+46 Evasion+69 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Store TP&amp;quot;+6 Critical hit rate +9%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Wrists +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Wrists +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+45 MP+15 STR+16 DEX+53 VIT+30 AGI+22 INT+14 MND+26 CHR+21 Accuracy+43 Ranged Accuracy+43 Magic Accuracy+43 Evasion+49 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% &amp;quot;Double Attack&amp;quot;+6% Critical hit rate +6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Kecks +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Kecks +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:123 HP+52 MP+25 STR+33 DEX+11 VIT+16 AGI+45 INT+29 MND+15 CHR+12 Accuracy+45 Ranged Accuracy+45 Magic Accuracy+45 Evasion+55 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Critical hit rate +7% Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mummu Gamashes +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Gamash. +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:85 HP+30 MP+10 STR+16 DEX+37 VIT+10 AGI+57 MND+11 CHR+29 Accuracy+42 Ranged Accuracy+42 Magic Accuracy+42 Evasion+88 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Subtle Blow&amp;quot;+9 Critical hit rate +5%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mummu Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mummu Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Ranged Accuracy+6 Magic Accuracy+6 Critical hit rate +3% &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Dexterity, Agility, and Charisma +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ayanmo Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[WHM]] / [[RDM]] / [[BRD]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group9&amp;quot; data-tab-number=&amp;quot;tab-1-8&amp;quot; data-tab-group=&amp;quot;9&amp;quot;&amp;gt;Ayanmo Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group9&amp;quot; data-tab-number=&amp;quot;tab-2-8&amp;quot; data-tab-group=&amp;quot;9&amp;quot;&amp;gt;Ayanmo Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group9 current&amp;quot; data-tab-number=&amp;quot;tab-3-8&amp;quot; data-tab-group=&amp;quot;9&amp;quot;&amp;gt;Ayanmo Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-8&amp;quot; class=&amp;quot;tab-content group9&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Zucchetto]]&lt;br /&gt;
| [[File:Aya. Zucchetto icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:113 HP+45 MP+29 STR+20 DEX+28 VIT+16 AGI+23 INT+15 MND+14 CHR+15 Accuracy+26 Magic Accuracy+26 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% Damage taken -1% &amp;quot;Store TP&amp;quot;+3&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Homam Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Corazza]]&lt;br /&gt;
| [[File:Ayanmo Corazza icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:143 HP+57 MP+59 STR+28 DEX+37 VIT+24 AGI+33 INT+21 MND+20 CHR+21 Accuracy+28 Magic Accuracy+28 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Damage taken -4% &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Manopolas]]&lt;br /&gt;
| [[File:Aya. Manopolas icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:101 HP+22 MP+14 STR+16 DEX+42 VIT+30 AGI+11 INT+14 MND+26 CHR+19 Accuracy+25 Magic Accuracy+25 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Damage taken -1% Sword enhancement spell damage +10&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Cosciales]]&lt;br /&gt;
| [[File:Ayanmo Cosciales icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:125 HP+45 MP+41 STR+33 VIT+16 AGI+34 INT+29 MND+15 CHR+10 Accuracy+27 Magic Accuracy+27 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Damage taken -3% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Gambieras]]&lt;br /&gt;
| [[File:Aya. Gambieras icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:83 HP+11 MP+14 STR+16 DEX+26 VIT+10 AGI+46 MND+11 CHR+26 Accuracy+24 Magic Accuracy+24 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% Damage taken -1% Critical hit rate +3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-8&amp;quot; class=&amp;quot;tab-content group9&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Zucchetto +1]]&lt;br /&gt;
| [[File:Aya. Zucchetto +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:118 HP+45 MP+29 STR+20 DEX+35 VIT+16 AGI+23 INT+15 MND+21 CHR+15 Accuracy+38 Magic Accuracy+38 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% Damage taken -2% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Homam Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Corazza +1]]&lt;br /&gt;
| [[File:Ayanmo Corazza +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:148 HP+57 MP+59 STR+28 DEX+44 VIT+24 AGI+33 INT+21 MND+27 CHR+21 Accuracy+40 Magic Accuracy+40 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Damage taken -5% &amp;quot;Double Attack&amp;quot;+6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Manopolas +1]]&lt;br /&gt;
| [[File:Aya. Manopolas +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:106 HP+22 MP+14 STR+16 DEX+49 VIT+30 AGI+11 INT+14 MND+33 CHR+19 Accuracy+37 Magic Accuracy+37 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Damage taken -2% Sword enhancement spell damage +15&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Cosciales +1]]&lt;br /&gt;
| [[File:Aya. Cosciales +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:130 HP+45 MP+41 STR+33 DEX+7 VIT+16 AGI+34 INT+29 MND+22 CHR+10 Accuracy+39 Magic Accuracy+39 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% Damage taken -4% &amp;quot;Fast Cast&amp;quot;+5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ayanmo Gambieras +1]]&lt;br /&gt;
| [[File:Aya. Gambieras +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:88 HP+11 MP+14 STR+16 DEX+33 VIT+10 AGI+46 MND+18 CHR+26 Accuracy+36 Magic Accuracy+36 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% Damage taken -2% Critical hit rate +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-8&amp;quot; class=&amp;quot;tab-content group9 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Zucchetto +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Zucchetto +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:128 HP+45 MP+29 STR+20 DEX+39 VIT+16 AGI+23 INT+15 MND+25 CHR+15 Accuracy+44 Magic Accuracy+44 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Store TP&amp;quot;+6 Damage taken -3%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Homam Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Corazza +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Ayanmo Corazza +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:153 HP+57 MP+59 STR+28 DEX+48 VIT+24 AGI+33 INT+21 MND+31 CHR+21 Accuracy+46 Magic Accuracy+46 Evasion+38 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Double Attack&amp;quot;+7% Damage taken -6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Manopolas +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Manopolas +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:111 HP+22 MP+14 STR+16 DEX+53 VIT+30 AGI+11 INT+14 MND+37 CHR+19 Accuracy+43 Magic Accuracy+43 Evasion+19 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+4% Sword enhancement spell damage +17 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Cosciales +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Cosciales +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:135 HP+45 MP+41 STR+33 DEX+11 VIT+16 AGI+34 INT+29 MND+26 CHR+10 Accuracy+45 Magic Accuracy+45 Evasion+24 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+9% &amp;quot;Fast Cast&amp;quot;+6 Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ayanmo Gambieras +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Aya. Gambieras +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:93 HP+11 MP+14 STR+16 DEX+37 VIT+10 AGI+46 MND+22 CHR+26 Accuracy+42 Magic Accuracy+42 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+3% Critical hit rate +6% Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Ayanmo Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Ayanmo Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:7 Accuracy+6 Magic Accuracy+6 Damage taken -3%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039;  Increases Strength, Vitality, and Mind +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mallquis Armor Sets====&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; |&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#114526&amp;quot;&lt;br /&gt;
! width=120 |Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#D4E5C3&amp;quot;&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;div id=&amp;quot;1&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot; class=&amp;quot;-tabcontainer&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 998px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;&amp;quot; class=&amp;quot;tabs&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group10&amp;quot; data-tab-number=&amp;quot;tab-1-9&amp;quot; data-tab-group=&amp;quot;10&amp;quot;&amp;gt;Mallquis Armor Set&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x5.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 50%;&amp;quot; class=&amp;quot;tab-link group10&amp;quot; data-tab-number=&amp;quot;tab-2-9&amp;quot; data-tab-group=&amp;quot;10&amp;quot;&amp;gt;Mallquis Armor Set +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;z-index: 5;&amp;quot;&amp;gt;[[File:Abdhaljs Fiber x10.png|link=Abdhaljs Fiber]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;width: 33%;&amp;quot; class=&amp;quot;tab-link group10 current&amp;quot; data-tab-number=&amp;quot;tab-3-9&amp;quot; data-tab-group=&amp;quot;10&amp;quot;&amp;gt;Mallquis Armor Set +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width:1000px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-1-9&amp;quot; class=&amp;quot;tab-content group10&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Chapeau]]&lt;br /&gt;
| [[File:Mallquis Chapeau icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:91 HP+36 MP+29 STR+10 DEX+10 VIT+12 AGI+1 INT+29 MND+23 CHR+21 Magic Accuracy+26 Magic Damage+52 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -3% &amp;quot;Occult Acumen&amp;quot;+7&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Goliard Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Saio]]&lt;br /&gt;
| [[File:Mallquis Saio icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:119 HP+68 MP+53 STR+16 DEX+19 VIT+19 AGI+16 INT+43 MND+33 CHR+32 Magic Accuracy+28 Magic Damage+58 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+2% Elemental magic casting time -5% Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Cuffs]]&lt;br /&gt;
| [[File:Mallquis Cuffs icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:78 HP+27 MP+26 STR+3 DEX+23 VIT+23 AGI+2 INT+29 MND+37 CHR+21 Magic Accuracy+25 Magic Damage+49 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Elemental magic casting time -3% Enmity-5&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Trews]]&lt;br /&gt;
| [[File:Mallquis Trews icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:100 HP+45 MP+38 STR+19 VIT+8 AGI+14 INT+46 MND+28 CHR+21 Magic Accuracy+27 Magic Damage+55 Evasion+24 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -4% Magic Burst damage +3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Clogs]]&lt;br /&gt;
| [[File:Mallquis Clogs icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:60 HP+20 MP+20 STR+6 DEX+6 VIT+8 AGI+26 INT+26 MND+23 CHR+35 Magic Accuracy+24 Magic Damage+46 Evasion+60 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Elemental magic casting time -3% Converts 7% of damage taken to MP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-2-9&amp;quot; class=&amp;quot;tab-content group10&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White C1-Bold altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Chapeau +1]]&lt;br /&gt;
| [[File:Mallquis Chapeau +1 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:96 HP+36 MP+29 STR+10 DEX+10 VIT+19 AGI+1 INT+36 MND+23 CHR+21 Magic Accuracy+38 Magic Damage+52 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -5% &amp;quot;Occult Acumen&amp;quot;+10&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Goliard Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Saio +1]]&lt;br /&gt;
| [[File:Mallquis Saio +1 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:124 HP+68 MP+53 STR+16 DEX+19 VIT+26 AGI+16 INT+50 MND+33 CHR+32 Magic Accuracy+40 Magic Damage+58 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+2% Elemental magic casting time -8% Damage taken -6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Cuffs +1]]&lt;br /&gt;
| [[File:Mallquis Cuffs +1 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:83 HP+27 MP+26 STR+3 DEX+23 VIT+30 AGI+2 INT+36 MND+37 CHR+21 Magic Accuracy+37 Magic Damage+49 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Elemental magic casting time -5% Enmity-8&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Trews +1]]&lt;br /&gt;
| [[File:Mallquis Trews +1 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:105 HP+45 MP+38 STR+19 VIT+15 AGI+14 INT+53 MND+28 CHR+21 Magic Accuracy+39 Magic Damage+55 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+24 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Elemental magic casting time -6% Magic Burst damage +5&lt;br /&gt;
|-&lt;br /&gt;
| [[Mallquis Clogs +1]]&lt;br /&gt;
| [[File:Mallquis Clogs +1 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:65 HP+20 MP+20 STR+6 DEX+6 VIT+15 AGI+26 INT+33 MND+23 CHR+35 Magic Accuracy+36 Magic Damage+46 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Evasion+60 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Elemental magic casting time -5% Converts 10% of damage taken to MP&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;tab-3-9&amp;quot; class=&amp;quot;tab-content group10 current&amp;quot; style=&amp;quot;max-width: 1000px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R1-White altrowgreen-odd greencol&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;min-width: 150px; max-width: 400px;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;width: 40px;&amp;quot; | Slot&lt;br /&gt;
! style=&amp;quot;max-width: 640px;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;min-width: 120px;&amp;quot; | Set Image&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Chapeau +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Chapeau +2 icon.png|link=]]&lt;br /&gt;
| Head&lt;br /&gt;
| DEF:101 HP+36 MP+29 STR+10 DEX+10 VIT+23 AGI+1 INT+40 MND+23 CHR+21 Magic Accuracy+44 Magic Damage+52 Evasion+33 Magic Evasion+53 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Occult Acumen&amp;quot;+11 Elemental magic casting time -6%&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; class=&amp;quot;img-scaler&amp;quot; | [[File:Ambuscade Goliard Armor Set.png|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Saio +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Saio +2 icon.png|link=]]&lt;br /&gt;
| Body&lt;br /&gt;
| DEF:129 HP+68 MP+53 STR+16 DEX+19 VIT+30 AGI+16 INT+54 MND+33 CHR+32 Magic Accuracy+46 Magic Damage +58 Evasion+38 Magic Evasion+69 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+2% Elemental magic casting time -9% Damage taken -8%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Cuffs +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Cuffs +2 icon.png|link=]]&lt;br /&gt;
| Hands&lt;br /&gt;
| DEF:88 HP+27 MP+26 STR+3 DEX+23 VIT+34 AGI+2 INT+40 MND+37 CHR+21 Magic Accuracy+43 Magic Damage +49 Evasion+19 Magic Evasion+48 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Enmity-9 Elemental magic casting time -6%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Trews +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Trews +2 icon.png|link=]]&lt;br /&gt;
| Legs&lt;br /&gt;
| DEF:110 HP+45 MP+38 STR+19 VIT+19 AGI+14 INT+57 MND+28 CHR+21 Magic Accuracy+45 Magic Damage +55 Evasion+24 Magic Evasion+86 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Magic Burst damage +6 Elemental magic casting time -7%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Mallquis Clogs +2]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Clogs +2 icon.png|link=]]&lt;br /&gt;
| Feet&lt;br /&gt;
| DEF:70 HP+20 MP+20 STR+6 DEX+6 VIT+19 AGI+26 INT+37 MND+23 CHR+35 Magic Accuracy+42 Magic Damage +46 Evasion+60 Magic Evasion+86 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+2% Elemental magic casting time -6% Converts 11% of damage taken to MP &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mallquis Ring]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Mallquis Ring icon.png|link=]]&lt;br /&gt;
| Ring&lt;br /&gt;
| DEF:6 Magic Accuracy+6 Magic Damage +12 Elemental magic casting time -3% &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#D4E5C3;&amp;quot;| &#039;&#039;&#039;&#039;&#039;Set:&#039;&#039;&#039;&#039;&#039; Increases Vitality, Intelligence, and Mind +8~32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==JSE Capes==&lt;br /&gt;
All capes are augmentable.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The capes can &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; be sent over the delivery box within an account even while unaugmented.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*See the [[:Category:JSE_Capes#Ambuscade_Capes|JSE capes page]] for detailed information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
{{Category:Ambuscade&lt;br /&gt;
|transcludesection=Weapon Upgrade&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dragon_Kick&amp;diff=597363</id>
		<title>Dragon Kick</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dragon_Kick&amp;diff=597363"/>
		<updated>2020-06-23T00:13:36Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Standard WS&lt;br /&gt;
|description=Damage varies with [[TP]].&lt;br /&gt;
|type=Hand-to-Hand          &amp;lt;!-- Weapon Type --&amp;gt;&lt;br /&gt;
|class=Physical         &amp;lt;!-- Magical, Physical, or Hybrid --&amp;gt;&lt;br /&gt;
|element       &amp;lt;!-- For magical and hybrid WSs, NOT status effects --&amp;gt;&lt;br /&gt;
|dstat         &amp;lt;!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. --&amp;gt;&lt;br /&gt;
|cap           &amp;lt;!-- For magical WSs: Maximum Value for the dStat term --&amp;gt;&lt;br /&gt;
|target=Single        &amp;lt;!-- AoE, Single, or Self --&amp;gt;&lt;br /&gt;
|tpmod=fTP         &amp;lt;!-- The quantity modified by TP. Use fTP for &amp;quot;Damage varies with TP&amp;quot; --&amp;gt;&lt;br /&gt;
|fTP=           &amp;lt;!-- Base fTP if damage doesn&#039;t vary with TP --&amp;gt;&lt;br /&gt;
|100TP={{question}}         &amp;lt;!-- Modifier text for 100 TP --&amp;gt;&lt;br /&gt;
|200TP={{question}}         &amp;lt;!-- Modifier text for 200 TP --&amp;gt;&lt;br /&gt;
|300TP=5         &amp;lt;!-- Modifier text for 300 TP --&amp;gt;&lt;br /&gt;
|statmod=50% [[STR]] / 50% [[VIT]]      &amp;lt;!-- Stat modifiers for the WS, include links for the stats --&amp;gt;&lt;br /&gt;
|sc1=Fragmentation           &amp;lt;!-- Top priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc2           &amp;lt;!-- Secondary priority Skillchain element --&amp;gt;&lt;br /&gt;
|sc3           &amp;lt;!-- Tertiary priority Skillchain element --&amp;gt;&lt;br /&gt;
|atkmod        &amp;lt;!-- Attack modifier for the WS. --&amp;gt;&lt;br /&gt;
|cumulative    &amp;lt;!-- Cumulative enmity if fixed --&amp;gt;&lt;br /&gt;
|volatile      &amp;lt;!-- Volatile enmity if fixed --&amp;gt;&lt;br /&gt;
|reqskill=225&lt;br /&gt;
|quest         &amp;lt;!-- Obtaining quest name --&amp;gt;&lt;br /&gt;
|Insert WS Job Level Template=&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[MNK]]&lt;br /&gt;
|level=65&lt;br /&gt;
}}&lt;br /&gt;
{{WS Job Level&lt;br /&gt;
|jobs=[[PUP]]&lt;br /&gt;
|level=68&lt;br /&gt;
}}&lt;br /&gt;
|Insert Merit WS Template     &amp;lt;!-- Can be left null --&amp;gt;&lt;br /&gt;
|Insert Equipment Ability Modified Template &amp;lt;!-- Use the Equipment Ability Modified Template here --&amp;gt;&lt;br /&gt;
|notes=*Can only be used by players with [[Monk]] or [[Puppetmaster]] main job.&lt;br /&gt;
* During [[Footwork]], Dragon Kick uses Foot base damage instead of Hand base damage.&lt;br /&gt;
** This includes &amp;quot;Kick Attacks&amp;quot; attack+ armor like [[Shukuyu Sune-Ate]].&lt;br /&gt;
* In-game description incorrectly lists this as an eight-fold attack.&lt;br /&gt;
}}[[Category:fTP Replicating WS]]&lt;br /&gt;
* [http://www.bluegartr.com/threads/121610-Rehauled-Weapon-Skills-tier-lists?p=6140907&amp;amp;viewfull=1#post6140907 June 2014 fTP Testing (Motenten, BG)]&lt;br /&gt;
* [https://www.bluegartr.com/threads/112776-Dev-Tracker-Findings-Posts-%28NO-DISCUSSION%29?p=6712150&amp;amp;viewfull=1#post6712150 Kick WS bonus (translated by Kincard, BG)]&lt;br /&gt;
* [https://www.bluegartr.com/threads/104123-Weapon-Skills?p=6802164&amp;amp;viewfull=1#post6802164 2016 Dragon kick re-testing (Byrth, BG)]&lt;br /&gt;
* [http://wiki.ffo.jp/html/2423.html]&lt;br /&gt;
&lt;br /&gt;
* [https://www.ffxiah.com/forum/topic/54087/updated-h2h-weapon-skills/ October 2019 H2H Update fTP Testing (SimonSes, Ragnarok.Flippant, Ramuh.Austar; FFXIAH)]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Escha&amp;diff=596805</id>
		<title>Category:Escha</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Escha&amp;diff=596805"/>
		<updated>2020-06-04T04:48:58Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
Introduced with [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]], Escha is comprised of two Eschan zones and a [[Far East|Far Eastern]] zone filled with a wide range of monsters, from the relatively the weak to high-level and even notorious monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
The first zone was implemented alongside the first act of [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]] in the May 14th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/46976-May-14-2015-%28JST%29-Version-Update?p=548832&amp;amp;viewfull=1#post548832]&amp;lt;/sup&amp;gt;, [[Escha - Zi&#039;Tah]]; with the second zone, [[Escha - Ru&#039;Aun]], being added alongside the second act of [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]] in the August 5th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/47901-Aug-5-2015-%28JST%29-Version-Update?p=555991&amp;amp;viewfull=1#post555991]&amp;lt;/sup&amp;gt;; and the final zone, [[Reisenjima]], being added alongside the final act of [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]] in the November 2015 update.&lt;br /&gt;
&lt;br /&gt;
Defeating regular and notorious monsters yield the ability to obtain [[:Category:Escha#Vorseals|various unique buffs]] specific to Eschan zones and [[Reisenjima]]; &lt;br /&gt;
furthermore, defeating notorious monsters will yield [[:Category:Escha Rewards|powerful equipment]] which, much like [[Delve]], may be further enhanced.&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
===Eligibility Requirements===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;max-width: 1200px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
|  width=33% valign=top style=&amp;quot;border: 2px solid #4696CF;&amp;quot;|&lt;br /&gt;
====&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;div style=&amp;quot;background:#F4F8FF; max-width:50%; border:1px solid #4696CF; padding:2px&amp;quot;&amp;gt;[[Escha - Zi&#039;Tah]]&amp;lt;/div&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;====&lt;br /&gt;
[[File:EschaZi%27Tah.jpg|center|link=Escha - Zi&#039;Tah]]&lt;br /&gt;
Entry point is the Undulating Confluence, near [[Home Point]] #1, (G-8) on [[Qufim Island]].&lt;br /&gt;
| width=33% valign=top style=&amp;quot;border-top: 2px solid #4696CF; border-bottom: 2px solid #4696CF;&amp;quot;|&lt;br /&gt;
====&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;div style=&amp;quot;background:#F4F8FF; max-width:50%; border:1px solid #4696CF; padding:2px&amp;quot;&amp;gt;[[Escha - Ru&#039;Aun]]&amp;lt;/div&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;====&lt;br /&gt;
[[File:EschaRu&#039;Aun.jpg|center|link=Escha - Ru&#039;Aun]]&lt;br /&gt;
Entry point is the Undulating Confluence, near [[Home Point]] #1, (G-5) in [[Misareaux Coast]].&lt;br /&gt;
| width=33% valign=top style=&amp;quot;border: 2px solid #4696CF;&amp;quot;|&lt;br /&gt;
====&amp;lt;center&amp;gt;&amp;lt;big&amp;gt;&amp;lt;div style=&amp;quot;background:#F4F8FF; max-width:50%; border:1px solid #4696CF; padding:2px&amp;quot;&amp;gt;[[Reisenjima]]&amp;lt;/div&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;====&lt;br /&gt;
[[File:Reisenjima.jpg|center|link=Reisenjima]]&lt;br /&gt;
Entry point is the [[Dimensional Portal]], located at any of the three crags of either Holla, Dem or Mea.&amp;lt;br /&amp;gt;&lt;br /&gt;
You may also warp to the [[Reisenjima Sanctorium]] from the [[Empyreal Paradox]] after clearing the [[Rhapsodies of Vanadiel Missions|Rhapsodies of Vana&#039;diel]] story to a certain point.&lt;br /&gt;
*Accessible after completing [[Darkness Beckons|RoV Mission 3-1]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
==Escha - Zi&#039;Tah==&lt;br /&gt;
===[[Affi]]===&lt;br /&gt;
[[Image:Affi.jpg|right|thumb|200px|Affi in [[Escha - Zi&#039;Tah]]]]&lt;br /&gt;
Requires a donation of 10 silt before allowing the player to purchase any of the key items he sells:&lt;br /&gt;
*[[Map of Escha - Zi&#039;Tah]] for 50 silt.&lt;br /&gt;
*[[Reaper]] for 50 silt.&lt;br /&gt;
**A consumable key item for harvesting in Escha zones.&lt;br /&gt;
*[[Eschan urn]] for 2,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 500,000 and escha beads to 10,000.&lt;br /&gt;
*[[Eschan cellar]] for 10,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 1,000,000 (one million) and escha beads to 25,000.&lt;br /&gt;
*[[Eschan nef]] for 50,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 1,000,000,000 (one billion) and escha beads to 50,000.&lt;br /&gt;
*[[Tribulens]] for a starting price of 1,000 silt.&lt;br /&gt;
**Required for all party members to spawn popped Notorious Monsters in Escha.&lt;br /&gt;
**The amount of silt required to trade for tribulenses will increase with each exchange in eight stages.&lt;br /&gt;
**This increase is tracked for each player individually, and the silt price will slowly revert to its original value in steps after thirty minutes (Earth time) have elapsed.&lt;br /&gt;
*[[Radialens]] for 10,000 silt.&lt;br /&gt;
**Functions as a tribulens, except that it is not expended upon a Notorious Monster being spawned.&lt;br /&gt;
***Lasts for one Earth hour upon being bought.&lt;br /&gt;
***Will be lost if the player leaves the area or logs out.&lt;br /&gt;
*[[Mollifier]] for 500 silt.&lt;br /&gt;
**Prevents all [[:Category:Escha#Lottery_Notorious_Monsters|Lottery Notorious Monsters]] from being randomly spawned.&lt;br /&gt;
***Will be lost if the player leaves the area or logs out.&lt;br /&gt;
*In order to obtain a key item used for popping a specific Notorious Monster, the player needs to trade him a set items and select the desired key item.&lt;br /&gt;
**See [[:Category:Escha#Geas_Fete|progression]] below for a list of Notorious Monsters&#039; KIs and the items needed to obtain said KI.&lt;br /&gt;
*Various types of [[:Category:Escha#Vorseals|Vorseals]].&lt;br /&gt;
**Depends on the player&#039;s individual progression in [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]], what Escha monsters they have defeated, and other objectives a player may have completed.&lt;br /&gt;
**See [[:Category:Escha#Vorseals|vorseals]] below for a list of vorseals and the objectives needed to unlock them for purchase.&lt;br /&gt;
*Dispenses the Elvorseal status effect for [[:Category:Escha#Domain_Invasion|Domain Invasion]]&lt;br /&gt;
**Will teleport players possessing the Elvorseal status directly to the Notorious Monster.&lt;br /&gt;
Sells [[Escha Temporary Items]] for silt.&lt;br /&gt;
&lt;br /&gt;
==Escha - Ru&#039;Aun==&lt;br /&gt;
===[[Dremi]]===&lt;br /&gt;
[[Image:Dremi.jpg|right|thumb|200px|Dremi in [[Escha - Ru&#039;Aun]]]]&lt;br /&gt;
Requires a donation of 10 silt before allowing the player to purchase any of the key items she sells:&lt;br /&gt;
*[[Map of Escha - Ru&#039;Aun]] for 50 silt.&lt;br /&gt;
*[[Reaper]] for 50 silt.&lt;br /&gt;
**A consumable key item for harvesting in Escha zones.&lt;br /&gt;
*[[Eschan urn]] for 2,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 500,000 and escha beads to 10,000.&lt;br /&gt;
*[[Eschan cellar]] for 10,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 1,000,000 (one million) and escha beads to 25,000.&lt;br /&gt;
*[[Eschan nef]] for 50,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 1,000,000,000 (one billion) and escha beads to 50,000.&lt;br /&gt;
*[[Tribulens]] for a starting price of 1,000 silt.&lt;br /&gt;
**Required for all party members to spawn popped Notorious Monsters in Escha.&lt;br /&gt;
**The amount of silt required to trade for tribulenses will increase with each exchange in eight stages.&lt;br /&gt;
**This increase is tracked for each player individually, and the silt price will slowly revert to its original value in steps after thirty minutes (Earth time) have elapsed.&lt;br /&gt;
*[[Radialens]] for 10,000 silt.&lt;br /&gt;
**Functions as a tribulens, except that it is not expended upon a Notorious Monster being spawned.&lt;br /&gt;
***Lasts for one Earth hour upon being bought.&lt;br /&gt;
***Will be lost if the player leaves the area or logs out.&lt;br /&gt;
*[[Mollifier]] for 500 silt.&lt;br /&gt;
**Prevents all [[:Category:Escha#Lottery_Notorious_Monsters|Lottery Notorious Monsters]] from being randomly spawned.&lt;br /&gt;
***Will be lost if the player leaves the area or logs out.&lt;br /&gt;
*In order to obtain a key item used for popping a specific Notorious Monster, the player needs to trade her a set items and select the desired key item.&lt;br /&gt;
**See [[:Category:Escha#Geas_Fete|progression]] below for a list of Notorious Monsters&#039; KIs and the items needed to obtain said KI.&lt;br /&gt;
*Various types of [[:Category:Escha#Vorseals|Vorseals]].&lt;br /&gt;
**Depends on the player&#039;s individual progression in [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]], what Escha monsters they have defeated, and other objectives a player may have completed.&lt;br /&gt;
**See [[:Category:Escha#Vorseals|vorseals]] below for a list of vorseals and the objectives needed to unlock them for purchase.&lt;br /&gt;
*Dispenses the Elvorseal status effect for [[:Category:Escha#Domain_Invasion|Domain Invasion]]&lt;br /&gt;
**Will teleport players possessing the Elvorseal status directly to the Notorious Monster.&lt;br /&gt;
Sells [[Escha Temporary Items]] for silt.&lt;br /&gt;
&lt;br /&gt;
==Reisenjima==&lt;br /&gt;
===[[Shiftrix]]===&lt;br /&gt;
[[Image:Shiftrix.jpg|right|thumb|200px|Shiftrix in [[Reisenjima]]]]&lt;br /&gt;
Requires a donation of 10 silt before allowing the player to purchase any of the key items he sells:&lt;br /&gt;
*[[Map of Reisenjima]] for 50 silt.&lt;br /&gt;
*[[Reaper]] for 50 silt.&lt;br /&gt;
**A consumable key item for harvesting in Escha zones.&lt;br /&gt;
*[[Eschan urn]] for 2,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 500,000 and escha beads to 10,000.&lt;br /&gt;
*[[Eschan cellar]] for 10,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 1,000,000 (one million) and escha beads to 25,000.&lt;br /&gt;
*[[Eschan nef]] for 50,000 silt.&lt;br /&gt;
**Expands the maximum capacity of escha silt to 1,000,000,000 (one billion) and escha beads to 50,000.&lt;br /&gt;
*[[Tribulens]] for a starting price of 1,000 silt.&lt;br /&gt;
**Required for all party members to spawn popped Notorious Monsters in Escha.&lt;br /&gt;
**The amount of silt required to trade for tribulenses will increase with each exchange in eight stages.&lt;br /&gt;
**This increase is tracked for each player individually, and the silt price will slowly revert to its original value in steps after thirty minutes (Earth time) have elapsed.&lt;br /&gt;
*[[Radialens]] for 10,000 silt.&lt;br /&gt;
**Functions as a tribulens, except that it is not expended upon a Notorious Monster being spawned.&lt;br /&gt;
***Lasts for one Earth hour upon being bought.&lt;br /&gt;
***Will be lost if the player leaves the area or logs out.&lt;br /&gt;
*[[Mollifier]] for 500 silt.&lt;br /&gt;
**Prevents all [[:Category:Escha#Lottery_Notorious_Monsters|Lottery Notorious Monsters]] from being randomly spawned.&lt;br /&gt;
***Will be lost if the player leaves the area or logs out.&lt;br /&gt;
*In order to obtain a key item used for popping a specific Notorious Monster, the player needs to trade him a set items and select the desired key item.&lt;br /&gt;
**See [[:Category:Escha#Geas_Fete|progression]] below for a list of Notorious Monsters&#039; KIs and the items needed to obtain said KI.&lt;br /&gt;
*Various types of [[:Category:Escha#Vorseals|Vorseals]].&lt;br /&gt;
**Depends on the player&#039;s individual progression in [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]], what Escha monsters they have defeated, and other objectives a player may have completed.&lt;br /&gt;
**See [[:Category:Escha#Vorseals|vorseals]] below for a list of vorseals and the objectives needed to unlock them for purchase.&lt;br /&gt;
*Dispenses the Elvorseal status effect for [[:Category:Escha#Domain_Invasion|Domain Invasion]]&lt;br /&gt;
**Will teleport players possessing the Elvorseal status directly to the Notorious Monster.&lt;br /&gt;
Sells [[Escha Temporary Items]] for silt.&lt;br /&gt;
&lt;br /&gt;
===[[Emporox]]===&lt;br /&gt;
&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;Please Note: All [[Rhapsodies of Vana&#039;diel Missions]] must be completed before access to the secret area, wherein Emporox and Temprix reside, in [[Reisenjima]] via [[&amp;quot;Scintillating Rhapsody&amp;quot;]] to Ethereal Ingress #8 becomes available.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Requires a donation of 100 [[Merit Point]]s before allowing the player access to her special reward item service.&lt;br /&gt;
*Stores Merit Points in the form of &amp;quot;Potpourri&amp;quot;, her unique currency, up to 100,000,000.&lt;br /&gt;
**Merit Points stored with her cannot be returned.&lt;br /&gt;
*Will initially sell only [[Meteor (Scroll)|Meteor]] and [[Arise (Scroll)|Arise]] for 10,000 &amp;quot;Potpourri&amp;quot;.&lt;br /&gt;
**Giving her various items will unlock more items for purchase via &amp;quot;Potpourri&amp;quot;. &#039;&#039;&#039;&#039;&#039;See [[Emporox]] for more info on her reward system.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Temprix]]===&lt;br /&gt;
&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;Please Note: All [[Rhapsodies of Vana&#039;diel Missions]] must be completed before access to the secret area, wherein Emporox and Temprix reside, in [[Reisenjima]] via [[&amp;quot;Scintillating Rhapsody&amp;quot;]] to Ethereal Ingress #8 becomes available.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Requires several donations of [[Escha Bead]]s before he will start the process of creating [[Aeonic Weapons]].&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;See [[Aeonic Weapons]] for the full process involved in making these [[Ultimate Weapons]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Battle Content=&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Within each Eschan zone and Reisenjima, there are numerous Notorious Monsters that players may engage in combat with in numerous event styles ranging from singular, random spawning monsters to giant server-wide cooperative fights against extremely powerful foes.&lt;br /&gt;
&lt;br /&gt;
==Domain Invasion==&lt;br /&gt;
[[File:Domain Invasion.jpg|right|link=]] &lt;br /&gt;
Introduced along with the second chapter of [[Rhapsodies of Vanadiel|Rhapsodies of Vana&#039;diel]], this battle content pits any number of players against a single [[:Category:Wyrm|Wyrm type]] Notorious Monster and their lesser monster helpers in two waves of battle.&lt;br /&gt;
:&lt;br /&gt;
The Wyrm making the ingression will only appear for a limited time; however, [[Unity]] leaders will notify their members via unity messages related to where and when monsters will spawn. (up to 10 minutes until smaller monsters spawn / smaller monster spawn notification / notorious monster spawn notification / notorious monster defeat notification / notorious monster tally)&lt;br /&gt;
:&lt;br /&gt;
The respawn time for a zone&#039;s Domain Invasion is approximately 20-30 minutes after last kill. Once a Wave 2 Dragon has been defeated, another Domain Invasion will commence in a different area so long as enough time has passed since that Dragon was last killed. The Domain Invasion rotation is [[Escha - Zi&#039;Tah]] &#039;&#039;&#039;→&#039;&#039;&#039; [[Escha - Ru&#039;Aun]] &#039;&#039;&#039;→&#039;&#039;&#039; [[Reisenjima]] &#039;&#039;&#039;→&#039;&#039;&#039; [[Escha - Zi&#039;Tah]] &#039;&#039;&#039;⤾&#039;&#039;&#039;, repeating indefinitely.&lt;br /&gt;
:&lt;br /&gt;
As of the January 2020 Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56338-January-10-2020-%28JST%29-Version-Update?p=623253&amp;amp;viewfull=1#post623253]&amp;lt;/sup&amp;gt;, the time that must pass until the regular monsters appear will now decrease based on the number of participants, with more players decreasing the 10 minute wait more. The time can be reduced first from over 5 minutes down to 5, then by 1 minute increments down to 1 and one last decrease to 30 seconds. It takes seven (7) players to decrease the wait time from 10-6 to 5 minutes. Further testing for thresholds is needed.&lt;br /&gt;
&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
As of the February 2020 Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56444-February-12-2020-%28JST%29-Version-Update?p=624120&amp;amp;viewfull=1#post624120]&amp;lt;/sup&amp;gt;, after the regular monsters in a Domain Invasion have been wiped out, a new Notorious Monster has a chance of spawning any of the three relevant zones: [[Escha - Zi&#039;Tah]], [[Escha - Ru&#039;Aun]], and [[Reisenjima]]; should this dragon be defeated, all participating players will be rewarded with 80 [[Domain Points]].&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
* To participate, a player must be in possession of an &amp;quot;elvorseal&amp;quot; received from either [[Affi]] in [[Escha - Zi&#039;Tah]] (F-10), [[Dremi]] in [[Escha - Ru&#039;Aun]] (H-11), or [[Shiftrix]] in [[Reisenjima]] (F-12)&lt;br /&gt;
* Only level 99 players may receive this Key Item.&lt;br /&gt;
* Monster tagging is not active during a Domain Invasion, meaning that players can work together even if they are not in the same party.&lt;br /&gt;
* It&#039;s unknown of there is a time limit for battles against either the smaller monsters or the notorious monster. There is no longer a 30 minute timer as there was before.&lt;br /&gt;
** The maximum HP of monsters will increase based on the number of participants.&lt;br /&gt;
* Alter egos may be called forth in battle without regard to enmity.&lt;br /&gt;
*Should the assembled players defeat the NM, each person participating will receive capacity points, [[Domain Points]], [[Silt]], and Beads; with the zone where the monster was defeated earning special temporary enhancements. (See chart below)&lt;br /&gt;
**A message will be displayed in the log indicating the total number of Domain Points you have earned for the day, as well as your current total of points held.&lt;br /&gt;
**Players who have been KO&#039;d will be raised immediately upon the battlefield ending.&lt;br /&gt;
====Notorious Monsters====&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=600px&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=&amp;quot;23%&amp;quot; |Wave 1 Enemy Type&lt;br /&gt;
! width=&amp;quot;31%&amp;quot; |Wave 2 Dragon&lt;br /&gt;
! width=&amp;quot;23%&amp;quot; |Zone&lt;br /&gt;
! width=&amp;quot;23%&amp;quot; |Vorseal Unlocked&lt;br /&gt;
|- &lt;br /&gt;
|[[:Category:Dragon|Dahaks]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Azi Dahaka]]&lt;br /&gt;
|[[Escha - Zi&#039;Tah]]&lt;br /&gt;
|[[Auto Regen|Regen]]&lt;br /&gt;
|- &lt;br /&gt;
|[[:Category:Lamiae|Lamiae]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Naga Raja]]&lt;br /&gt;
|[[Escha - Ru&#039;Aun]]&lt;br /&gt;
|[[Auto Refresh|Refresh]]&lt;br /&gt;
|- &lt;br /&gt;
|[[:Category:Peiste|Peistes]]&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Quetzalcoatl]]&lt;br /&gt;
|[[Reisenjima]]&lt;br /&gt;
|[[Accuracy|Accuracy++]]&lt;br /&gt;
|- &lt;br /&gt;
|Any of the Above&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Mireu]]&lt;br /&gt;
|[[Escha - Zi&#039;Tah]]&amp;lt;br /&amp;gt;[[Escha - Ru&#039;Aun]]&amp;lt;br /&amp;gt;[[Reisenjima]]&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Special Buffs====&lt;br /&gt;
=====Mobilization=====&lt;br /&gt;
*Added in the March 2020 Version Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56575-March-10-2020-%28JST%29-Version-Update?p=625237&amp;amp;viewfull=1#post625237]&amp;lt;/sup&amp;gt;, duration is 60 seconds and is applied when you enter the Domain Invasion area.&lt;br /&gt;
*Players will not take any damage while this buff is active, but will be removed when they take any enmity-generating action towards monsters.&lt;br /&gt;
*Actions that do not generate enmity will &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; remove the buff.&lt;br /&gt;
*{{color|red|Players will not receive any rewards while Mobilization is active.}}&lt;br /&gt;
&lt;br /&gt;
=====Awakening=====&lt;br /&gt;
The player who delivers the final blow to the last enemy of Wave 1 will receive the &#039;&#039;&#039;Awakening&#039;&#039;&#039; buff, granting said player:&lt;br /&gt;
{| class=&amp;quot;R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Awakening&#039;s Effects&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
{|class=&amp;quot;R-Highlight&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Accuracy&#039;&#039;&#039;&lt;br /&gt;
| +1000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Regen&#039;&#039;&#039;&lt;br /&gt;
| +100 HP/tic&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Refresh&#039;&#039;&#039;&lt;br /&gt;
| +100 MP/tic&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Regain&#039;&#039;&#039;&lt;br /&gt;
| +600 TP/tic&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
{|class=&amp;quot;R-Highlight&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Magic Accuracy&#039;&#039;&#039;&lt;br /&gt;
| +1000&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage dealt&#039;&#039;&#039;&lt;br /&gt;
| +100%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Damage Taken&#039;&#039;&#039;&lt;br /&gt;
| -50%&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Auto-Reraise&#039;&#039;&#039;&lt;br /&gt;
|With No Experience Point Loss&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
When the Wave 2 Dragon is defeated, all characters in the battle area will earn various points and beads, and unlock tiers of vorseals for purchase. Additionally, the area where the monster was defeated will enjoy special blessing effects.&amp;lt;br/&amp;gt;&lt;br /&gt;
*While escha beads and [[#Domain Points|Domain Points]] are rewarded only upon successful vanquishing of the Wyrm, Capacity Points and escha silt is also rewarded periodically throughout the fight, based upon the player&#039;s personal evaluation.&lt;br /&gt;
====Domain Points====&lt;br /&gt;
{{disambiguation|Zurim{{!}}&#039;&#039;&#039;Zurim&#039;&#039;&#039; (Domain Invasion Rewards NPC)}}As of the December 2019 Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56243-December-10-2019-%28JST%29-Version-Update?p=622467&amp;amp;viewfull=1#post622467]&amp;lt;/sup&amp;gt;, Players will receive a baseline of &#039;&#039;&#039;10&#039;&#039;&#039; domain points per Domain Invasion, which are then modified by certain buffs that may be attained during the two waves of Domain Invasion.&lt;br /&gt;
:As of the March 2020 Update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/56575-March-10-2020-%28JST%29-Version-Update?p=625237&amp;amp;viewfull=1#post625237]&amp;lt;/sup&amp;gt;, the baseline domain points can be increased by continuously defeating [[Mireu]]; this increase is for the &#039;&#039;{{color|red|entire server}}&#039;&#039;, not just those who participate in the fight with Mireu.&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=450px&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Bonus Baseline Domain Points&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
|Number of times&amp;lt;br /&amp;gt;[[Mireu]] was defeated&lt;br /&gt;
|Additional&amp;lt;br /&amp;gt;Domain Points&lt;br /&gt;
|Daily Cap&amp;lt;br /&amp;gt;Limit Increase&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|1x&lt;br /&gt;
| +5&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|2x&lt;br /&gt;
| +10&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|3x&lt;br /&gt;
| +20&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|4x&lt;br /&gt;
| +30&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|5x or more&lt;br /&gt;
| +40 (50 base points per DI)&lt;br /&gt;
| +20 (100pt cap)&lt;br /&gt;
|}&lt;br /&gt;
:{{color|red|Should Mireu be left alone and absconds without being killed, then the baseline bonus will reset to 0.}}&lt;br /&gt;
*The increase to the base point value and the raise to the daily cap is applied before the points are awarded&lt;br /&gt;
**Meaning that for the 5th Mireu defeat, instead of the usual 160pts, the 5th (and later) defeat of Mireu for your server will award 200 points.&lt;br /&gt;
Despite what the bonus at the end says, &amp;quot;Party Size&amp;quot; is for all participants regardless if they&#039;re in a party or not.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=250px&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bonuses for number of participants&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
|Number of Participants&lt;br /&gt;
|Multiplier&amp;lt;sup&amp;gt;₰&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|1.0x&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|1.2x&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|1.4x&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|1.6x&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|1.8x&lt;br /&gt;
|-&lt;br /&gt;
|6+&lt;br /&gt;
|2.0x&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=450px&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bonuses for battle contribution&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot;&lt;br /&gt;
|Condition&lt;br /&gt;
|Multiplier&amp;lt;sup&amp;gt;₰&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Delivering the final blow to the last monster of Wave 1&lt;br /&gt;
|2x&lt;br /&gt;
|-&lt;br /&gt;
|Delivering the final blow to the Wave 2 Wyrm&lt;br /&gt;
|2x&lt;br /&gt;
|-&lt;br /&gt;
|Defeating [[Mireu]]&lt;br /&gt;
|8x&amp;lt;br /&amp;gt;{{H:text|These additional points are separately rewarded and don&#039;t count toward the daily cap.|+80}}{{H:text|100 points are only rewarded on the 5th and later Mireus. These additional points are separately rewarded and don&#039;t count toward the daily cap.|(/100)}}{{H:text|These additional points are separately rewarded and don&#039;t count toward the daily cap.|pts}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;big&amp;gt;₰&amp;lt;/big&amp;gt;: These bonus multipliers stack multiplicatively.&lt;br /&gt;
&lt;br /&gt;
:e.g. should more than 6 players be in the Domain Invasion, in party or out, and you deal the finishing blow to both the last monster of Wave 1 as well as the Wave 2 Wyrm; you will receive 80 Domain Points upon completion of the Domain Invasion. (10pts {{math|times}} 2 {{math|times}} 2 {{math|times}} 2 = 80pts)&lt;br /&gt;
&lt;br /&gt;
:Furthermore, should Mireu have been defeated 5 or more times on your server, and more than 6 players participate in the Domain Invasion; you will receive 100 Domain Points upon completion of the Domain Invasion. (50pts {{math|times}} 2 = 100pts)&lt;br /&gt;
|}&lt;br /&gt;
:{{color|red|Only up to &#039;&#039;80&#039;&#039; domain points may be earned per Earth day (resetting at JPmidnight); unless Mireu has been defeated 5 or more times on your server, then the daily cap is raised to &#039;&#039;100&#039;&#039; for the entire server.}}&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center;&amp;quot;&amp;gt;{{color|red|The secondary 80 domain points awarded from defeating Mireu are not subject to a player&#039;s daily limit.}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Zurim]]&#039;&#039;&#039; in Norg (I-7) runs a reward redemption exchange for [[Domain Points]] for [[Escha Rewards|many of the items that can normally be obtained in Geas Fete]] content.&lt;br /&gt;
&lt;br /&gt;
====Vorseals====&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=900px&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#000000&amp;quot;|Dragon&lt;br /&gt;
! BGCOLOR=&amp;quot;#000000&amp;quot;|Zone&lt;br /&gt;
! BGCOLOR=&amp;quot;#000000&amp;quot;|Vorseal Unlocked&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;R-Highlight-DrkGrey&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
!BGCOLOR=&amp;quot;#000000&amp;quot; height=&amp;quot;45px&amp;quot;|Vorseal Tier&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|6&lt;br /&gt;
|7&lt;br /&gt;
|8&lt;br /&gt;
|9&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
!colspan=&amp;quot;11&amp;quot; BGCOLOR=&amp;quot;#000000&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!BGCOLOR=&amp;quot;#000000&amp;quot; height=&amp;quot;45px&amp;quot;|Number of Kills&lt;br /&gt;
&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
|60&lt;br /&gt;
|80&lt;br /&gt;
|100&lt;br /&gt;
|160&lt;br /&gt;
|240&lt;br /&gt;
|360&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Azi Dahaka]]&lt;br /&gt;
|[[Escha - Zi&#039;Tah]]&lt;br /&gt;
|[[Auto Regen|Regen]]&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Naga Raja]]&lt;br /&gt;
|[[Escha - Ru&#039;Aun]]&lt;br /&gt;
|[[Auto Refresh|Refresh]]&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |[[Quetzalcoatl]]&lt;br /&gt;
|[[Reisenjima]]&lt;br /&gt;
|[[Accuracy|Accuracy++]]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Please note, that unlike other NM-tied vorseal effects, Domain Invasion rewards repeated participation with additional vorseal upgrades.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Only being involved in killing the Wave 2 Dragons unlock vorseal tiers, Wave 1 need not be participated in at all to unlock higher tiers of vorseals.&lt;br /&gt;
&lt;br /&gt;
====Zone Blessings====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=30% |Blessing Name&lt;br /&gt;
! width=70% |Effect&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Charity&lt;br /&gt;
|[[Reaper]]s and [[tribulens]]es have a chance of not being consumed.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Compassion&lt;br /&gt;
|Increases the effects of [[Refresh]] and [[Regen]] [[Vorseals]].&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Courage&lt;br /&gt;
|Increases the &amp;quot;Rare enemy+&amp;quot; effects of vorseals.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Dignity&lt;br /&gt;
|Increases escha silt yields.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Fortitude&lt;br /&gt;
|Increases the status effects of vorseals.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Hope&lt;br /&gt;
|Increases the chance of a treasure casket appearing.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Justice&lt;br /&gt;
|Increases [[Treasure Hunter]] ability by 1.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Loyalty&lt;br /&gt;
|Increases escha beads yields.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Piety&lt;br /&gt;
|Increases the effect duration of Vorseals.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Temperance&lt;br /&gt;
|Reduces the cost to use Eschan portals.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Wisdom&lt;br /&gt;
|Increases the food effect duration.&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; |Mercy&lt;br /&gt;
|[[reaper|Reapers]] and [[tribulens|tribulenses]] have a chance of not being consumed.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--dummied out the campaigns since we don&#039;t know if they will exist anymore, as no dragon has a flying phase--&amp;gt;&lt;br /&gt;
&amp;lt;!--===Monthly Adventurer Campaigns===&lt;br /&gt;
There are multiple types of campaigns that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=DomainInvasion&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lottery Notorious Monsters==&lt;br /&gt;
Various Notorious Monsters can spawn randomly after killing certain enemies. The chance of this occurrence can be increased via the Rare Monster [[:Category:Escha#Vorseals|Vorseal]]; whose effects may be suspended with the purchase of a [[Mollifier]] Key Item for 500 silt, added in the November 2015 update. The [[Mollifier]] must be purchased each time you enter an Eschan area, as it is only a temporary Key Item and is lost upon zoning out.&amp;lt;br /&amp;gt;&lt;br /&gt;
Drops for the [[Unity]] Notorious Monsters appear to contain the unique unity reward items at very low drop rates, but more commonly they simply provide [[Eschalixir]]s. They tend to spawn according to their families, as below.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Warder Notorious Monsters in [[Escha - Ru&#039;Aun]] yield special Nazar Key Items (all 10 are required to obtain the Key Item to pop [[Warder of Courage]]) and a line of skill torques which can be synthesized together.&lt;br /&gt;
&lt;br /&gt;
====Escha - Zi&#039;Tah====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=16% |Unity Content Level&lt;br /&gt;
! width=42% |Notorious Monster&lt;br /&gt;
! width=42% class=&amp;quot;unsortable&amp;quot;|Eschan Family Monsters&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|[[Prickly Pitriv]]&lt;br /&gt;
|Eschan Crawlers&lt;br /&gt;
|-&lt;br /&gt;
|75&lt;br /&gt;
|[[Hugemaw Harold]]&lt;br /&gt;
|Eschan Worms&lt;br /&gt;
|-&lt;br /&gt;
|99&lt;br /&gt;
|[[Serpopard Ninlil]]&lt;br /&gt;
|Eschan Dhamels&lt;br /&gt;
|-&lt;br /&gt;
|119&lt;br /&gt;
|[[Abyssdiver]]&lt;br /&gt;
|Eschan Vultures&lt;br /&gt;
|-&lt;br /&gt;
|119&lt;br /&gt;
|[[Immanibugard]]&lt;br /&gt;
|Eschan Bugards&lt;br /&gt;
|-&lt;br /&gt;
|119&lt;br /&gt;
|[[Jester Malatrix]]&lt;br /&gt;
|Eschan Weapons&lt;br /&gt;
|-&lt;br /&gt;
|122&lt;br /&gt;
|[[Emperor Arthro]]&lt;br /&gt;
|Fishing&lt;br /&gt;
|-&lt;br /&gt;
|122&lt;br /&gt;
|[[Keeper of Heiligtum]]&lt;br /&gt;
|Eschan Goobues&lt;br /&gt;
|-&lt;br /&gt;
|122&lt;br /&gt;
|[[Voso]]&lt;br /&gt;
|Eschan Couerls&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|[[Beist]]&lt;br /&gt;
|Eschan Shadow Dragons&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|[[Muut]]&lt;br /&gt;
|Eschan Corses&lt;br /&gt;
|-&lt;br /&gt;
| --x--&lt;br /&gt;
|[[Eschan Jewelweed]]&lt;br /&gt;
|Most &amp;quot;Eschan&amp;quot; Mobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Escha - Ru&#039;Aun====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=16% |Level&lt;br /&gt;
! width=28% |Notorious Monster&lt;br /&gt;
! width=28% class=&amp;quot;unsortable&amp;quot;|Eschan Family Monsters&lt;br /&gt;
! width=28% |Nazar Key Item Received&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Eschan Porxie]]&lt;br /&gt;
|Eschan Il&#039;aerns&lt;br /&gt;
| --x--&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Temperance]]&lt;br /&gt;
|Eschan Zdei&lt;br /&gt;
|[[Primary nazar|Primary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Fortitude]]&lt;br /&gt;
|Eschan Ghrah&lt;br /&gt;
|[[Secondary nazar|Secondary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Faith]]&lt;br /&gt;
|Eschan Euvhi&lt;br /&gt;
|[[Tertiary nazar|Tertiary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Justice]]&lt;br /&gt;
|Eschan Xzomit&lt;br /&gt;
|[[Quaternary nazar|Quaternary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Hope]]&lt;br /&gt;
|Eschan Phuabo&lt;br /&gt;
|[[Quinary nazar|Quinary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Prudence]]&lt;br /&gt;
| Eschan Hpemde&lt;br /&gt;
|[[Senary nazar|Senary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Love]]&lt;br /&gt;
|Eschan Yovre&lt;br /&gt;
|[[Septenary nazar|Septenary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Dignity]]&lt;br /&gt;
|Eschan Limules&lt;br /&gt;
|[[Octonary nazar|Octonary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Loyalty]]&lt;br /&gt;
| Eschan Clionid&lt;br /&gt;
|[[Nonary nazar|Nonary]]&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Warder of Mercy]]&lt;br /&gt;
|Eschan Murexs&lt;br /&gt;
|[[Denary nazar|Denary]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Reisenjima====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=16% |Level&lt;br /&gt;
! width=42% |Notorious Monster&lt;br /&gt;
! width=42% class=&amp;quot;unsortable&amp;quot;|Eschan Family Monsters&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Beetle]]&lt;br /&gt;
|Rampaging Beetle&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Chapuli]]&lt;br /&gt;
|Agitated Chapuli&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Chigoe]]&lt;br /&gt;
|Arboreal Chigoe&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Cyhiraeth]]&lt;br /&gt;
|Asphyxiating Cyhiraeth&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Faaz]]&lt;br /&gt;
|Indomitable Faaz&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Gefyrst]]&lt;br /&gt;
|Water Elemental&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Hippogryph]]&lt;br /&gt;
|Quarrelsome Hippogryph&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Luckybug]]&lt;br /&gt;
|Glowering Ladybug&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Lucani]]&lt;br /&gt;
|Lucani&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Mantis]]&lt;br /&gt;
|Territorial Mantis&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Mosquito]]&lt;br /&gt;
|Devouring Mosquito&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Naraka]]&lt;br /&gt;
|Perfervid Naraka &amp;amp; Macabre Skeleton&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Panopt]]&lt;br /&gt;
|Obstreperous Panopt&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Poroggo]]&lt;br /&gt;
|Lentic Toad&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Porxie]]&lt;br /&gt;
|Porxie&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Tiger]]&lt;br /&gt;
|Snaggletoothed Tiger&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Ascended Ungeweder]]&lt;br /&gt;
|Wind Elemental&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|[[Heavenly Veela]]&lt;br /&gt;
|Wanton Danaid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Geas Fete==&lt;br /&gt;
[[File:Geas Fete.jpg|325px|right|link=]] &lt;br /&gt;
Geas Fete focuses on battling the notorious monsters that dwell in Eschan zones and Reisenjima. &amp;lt;br /&amp;gt;&lt;br /&gt;
Calling forth these notorious monsters requires [[tribulens]]es (or as of the November 10, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/49065-Nov-10-2015-%28JST%29-Version-Update?p=565264&amp;amp;viewfull=1#post565264]&amp;lt;/sup&amp;gt;, a [[radialens]]), special key items obtainable in exchange for escha silt, as well as a &amp;quot;grisly trinket&amp;quot; key item specific to each notorious monster; which are both consumed upon the monster&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
Defeating these notorious monsters will grant the victors experience and capacity points, escha silt and Escha Beads, &#039;&#039;&#039;[[:Category:Escha Rewards|powerful equipment]]&#039;&#039;&#039; specific to each monster, as well as items used to augment said equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
All the notorious monsters are arranged in progressive tiers (I~III) wherein all of the previous tier must be defeated before the key items for the next tier can be obtained.&amp;lt;br /&amp;gt;&lt;br /&gt;
Futhermore, there are special tiers of unique Notorious monsters, whose Grisly Trinkets require specific items ranging from Heavenly Beast seal tatters to HELM items obtained in Eschan zones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;How to participate&#039;&#039;&#039;&lt;br /&gt;
*Form a party of one to eighteen members.&lt;br /&gt;
**[[Trust]]s may be used in Geas Fete.&lt;br /&gt;
**Geas Fete NM HP does not scale for less than 3 people.&lt;br /&gt;
*Every party member must possess a [[tribulens]] (key item) and the party leader must have a &amp;quot;grisly trinket&amp;quot; key item corresponding to the appropriate notorious monster.&lt;br /&gt;
*The notorious monster are spawned by the party leader inspecting a ??? target located at various points in the Escha zone or Reisenjima.&lt;br /&gt;
*[[Escha - Zi&#039;Tah]] trinkets may be obtained by trading items with [[Affi]], [[Escha - Ru&#039;Aun]] trinkets with [[Dremi]], and [[Reisenjima]] trinkets with [[Shiftrix]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;As denoted below, certain items may be purchased from various &amp;lt;span style=color:#704214&amp;gt;&#039;&#039;&#039;vendor &amp;lt;u&amp;gt;N&amp;lt;/u&amp;gt;PCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#00A550&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;G&amp;lt;/u&amp;gt;uild NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#007F5C&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;M&amp;lt;/u&amp;gt;og Garden&#039;&#039;&#039;&amp;lt;/span&amp;gt;, or &amp;lt;span style=color:#F19432&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;C&amp;lt;/u&amp;gt;urio Moogles&#039;&#039;&#039;&amp;lt;/span&amp;gt; for gil, or with &amp;lt;span style=color:#D4AF37&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;s&amp;lt;/u&amp;gt;parks of eminence&#039;&#039;&#039;&amp;lt;/span&amp;gt; from an A.M.A.N. NPC, or with &amp;lt;span style=color:#0E4C92&amp;gt;&#039;&#039;&#039;unity &amp;lt;u&amp;gt;a&amp;lt;/u&amp;gt;ccolades&#039;&#039;&#039;&amp;lt;/span&amp;gt; from a Unity Concord NPC, or from &amp;lt;span style=color:#4169E1&amp;gt;&#039;&#039;&#039;coalition &amp;lt;u&amp;gt;v&amp;lt;/u&amp;gt;endor NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt; with either Bayld or Mummer&#039;s Medals, or with &amp;lt;span style=color:#C80815&amp;gt;&#039;&#039;&#039;Mweya &amp;lt;u&amp;gt;P&amp;lt;/u&amp;gt;lasm&#039;&#039;&#039;&amp;lt;/span&amp;gt; from the NPC [[Forri-Porri]].&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
====Escha - Zi&#039;Tah====&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; After defeating a Geas Fete NM while in possession of the rare enemy vorseal, it is possible for a HELM NM to spawn. Use a [[Mollifier]] to avoid this. &amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;960px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Notorious Monster&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Family&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |&amp;quot;Grisly Trinket&amp;quot; Key Item&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; |Affi&#039;s Required Items&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Vorseal Unlocked&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 119)&amp;lt;/span&amp;gt;&#039;&#039;Tier I NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Aglaophotis]]&lt;br /&gt;
| [[:Category:Rafflesia|Rafflesia]]&lt;br /&gt;
| [[Aglaophotis bud]]&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | [[File:Darksteel Ingot icon.png|20px|link=]] [[Darksteel Ingot]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Mahogany Lbr. icon.png|20px|link=]] [[Mahogany Lumber]] x3&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Silk Cloth icon.png|20px|link=]] [[Silk Cloth]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Buffalo Leather icon.png|20px|link=]] [[Buffalo Leather]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Gold Ingot icon.png|20px|link=]] [[Gold Ingot]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Carapace Gorget icon.png|20px|link=]] [[Carapace Gorget]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Flame Blade icon.png|20px|link=]] [[Flame Blade]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&#039;&#039;•&#039;&#039;&amp;lt;span style=color:#D4AF37&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Holy Sword icon.png|20px|link=]] [[Holy Sword]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&#039;&#039;•&#039;&#039;&amp;lt;span style=color:#D4AF37&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Fish Mithkabob icon.png|20px|link=]] [[Fish Mithkabob]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&#039;&#039;•&#039;&#039;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&#039;&#039;•&#039;&#039;&amp;lt;span style=color:#F19432&amp;gt;C&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x6&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Angrboda]]&lt;br /&gt;
| [[:Category:Golem|Golem]]&lt;br /&gt;
| [[Angrboda&#039;s necklace]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Cunnast]]&lt;br /&gt;
| [[:Category:Wyvern|Wyvern]]&lt;br /&gt;
| [[Cunnast&#039;s talon]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ferrodon]]&lt;br /&gt;
| [[:Category:Wivre|Wivre]]&lt;br /&gt;
| [[Ferrodon&#039;s scale]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gestalt]]&lt;br /&gt;
| [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| [[Gestalt&#039;s retina]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gulltop]]&lt;br /&gt;
| [[:Category:Beetle|Beetle]]&lt;br /&gt;
| [[Gulltop&#039;s shell]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Lustful Lydia]]&lt;br /&gt;
| [[:Category:Morbol|Morbol]]&lt;br /&gt;
| [[Lydia&#039;s vine]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Revetaur]]&lt;br /&gt;
| [[:Category:Taurus|Taurus]]&lt;br /&gt;
| [[Revetaur&#039;s horn]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Tangata Manu]]&lt;br /&gt;
| [[:Category:Harpeia|Harpeia]]&lt;br /&gt;
| [[Tangata&#039;s wing]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Vidala]]&lt;br /&gt;
| [[:Category:Tiger|Tiger]]&lt;br /&gt;
| [[Vidala&#039;s claw]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Vyala]]&lt;br /&gt;
| [[:Category:Coeurl|Coeurl]]&lt;br /&gt;
| [[Vyala&#039;s prey]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Wepwawet]]&lt;br /&gt;
| [[:Category:Cerberus|Cerberus]]&lt;br /&gt;
| [[Wepwawet&#039;s tooth]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 125)&amp;lt;/span&amp;gt;&#039;&#039;Tier II NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Brittlis]]&lt;br /&gt;
| [[:Category:Giant Gnat|Giant Gnat]]&lt;br /&gt;
| [[Brittilis&#039;s ring]]&lt;br /&gt;
| [[File:Ethereal Incense icon.png|20px|link=]] [[Ethereal Incense]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ionos]]&lt;br /&gt;
| [[:Category:Diremite|Diremite]]&lt;br /&gt;
| [[Ionos&#039;s webbing]]&lt;br /&gt;
| [[File:Ayapec&#039;s Shell icon.png|20px|link=]] [[Ayapec&#039;s Shell]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kamohoalii]]&lt;br /&gt;
| [[:Category:Orobon|Orobon]] &lt;br /&gt;
| [[Kamohoalii&#039;s fin]]&lt;br /&gt;
| [[File:Ayapec&#039;s Shell icon.png|20px|link=]] [[Ayapec&#039;s Shell]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Nosoi]]&lt;br /&gt;
| [[:Category:Tulfaires|Tulfaire]]&lt;br /&gt;
| [[Nosoi&#039;s feather]]&lt;br /&gt;
| [[File:Ayapec&#039;s Shell icon.png|20px|link=]] [[Ayapec&#039;s Shell]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Sensual Sandy]]&lt;br /&gt;
| [[:Category:Morbol|Morbol]]&lt;br /&gt;
| [[Sandy&#039;s lasher]]&lt;br /&gt;
| [[File:Ethereal Incense icon.png|20px|link=]] [[Ethereal Incense]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Umdhlebi]]&lt;br /&gt;
| [[:Category:Belladonna|Belladonna]]&lt;br /&gt;
| [[Umdhlebi&#039;s flower]]&lt;br /&gt;
| [[File:Ethereal Incense icon.png|20px|link=]] [[Ethereal Incense]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 135)&amp;lt;/span&amp;gt;&#039;&#039;Tier III NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Fleetstalker]]&lt;br /&gt;
| [[:Category:Yztarg|Yztarg]]&lt;br /&gt;
| [[Fleetstalker&#039;s claw]]&lt;br /&gt;
| [[File:Riftborn Boulder icon.png|20px|link=]] [[Riftborn Boulder]] x5&lt;br /&gt;
| Occasionally Ignore Damage&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Shockmaw]]&lt;br /&gt;
| [[:Category:Pteraketos|Pteraketos]]&lt;br /&gt;
| [[Shockmaw&#039;s blubber]]&lt;br /&gt;
| [[File:Beitetsu icon.png|20px|link=]] [[Beitetsu]] x5&lt;br /&gt;
| Killer Effects&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Urmahlullu]]&lt;br /&gt;
| [[:Category:Behemoth|Behemoth]]&lt;br /&gt;
| [[Urmahlullu&#039;s armor]]&lt;br /&gt;
| [[File:Pluton icon.png|20px|link=]] [[Pluton]] x5&lt;br /&gt;
| Damage Taken&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 135)&amp;lt;/span&amp;gt;&#039;&#039;Tier I HELM NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Alpluachra_Bucca_and_Puca|Alpluachra, Bucca &amp;amp; Puca]]&lt;br /&gt;
| [[:Category:Pixie|Pixies]]&lt;br /&gt;
| [[Coven&#039;s dust]]&lt;br /&gt;
| [[File:Ashweed icon.png|20px|link=]] [[Ashweed]] + [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]]&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Blazewing]]&lt;br /&gt;
| [[:Category:Mantid|Mantid]]&lt;br /&gt;
| [[Blazewing&#039;s pincer]]&lt;br /&gt;
| [[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]] + [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]]&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Pazuzu]]&lt;br /&gt;
| [[:Category:Gallu|Gallu]]&lt;br /&gt;
| [[Pazuzu&#039;s blade hilt]]&lt;br /&gt;
| [[File:Ashweed icon.png|20px|link=]] [[Ashweed]] + [[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]]&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 135)&amp;lt;/span&amp;gt;&#039;&#039;Tier II HELM NM&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Wrathare]]&lt;br /&gt;
| [[:Category:Rabbit|Rabbit]]&lt;br /&gt;
| [[Wrathare&#039;s carrot]]&lt;br /&gt;
| [[File:Ashweed icon.png|20px|link=]] [[Ashweed]] + [[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]] + &amp;lt;br /&amp;gt; [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]]&lt;br /&gt;
| Luck+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;As denoted above and below, certain items may be purchased from various &amp;lt;span style=color:#704214&amp;gt;&#039;&#039;&#039;vendor &amp;lt;u&amp;gt;N&amp;lt;/u&amp;gt;PCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#00A550&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;G&amp;lt;/u&amp;gt;uild NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#007F5C&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;M&amp;lt;/u&amp;gt;og Garden&#039;&#039;&#039;&amp;lt;/span&amp;gt;, or &amp;lt;span style=color:#F19432&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;C&amp;lt;/u&amp;gt;urio Moogles&#039;&#039;&#039;&amp;lt;/span&amp;gt; for gil, or with &amp;lt;span style=color:#D4AF37&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;s&amp;lt;/u&amp;gt;parks of eminence&#039;&#039;&#039;&amp;lt;/span&amp;gt; from an A.M.A.N. NPC, or with &amp;lt;span style=color:#0E4C92&amp;gt;&#039;&#039;&#039;unity &amp;lt;u&amp;gt;a&amp;lt;/u&amp;gt;ccolades&#039;&#039;&#039;&amp;lt;/span&amp;gt; from a Unity Concord NPC, or from &amp;lt;span style=color:#4169E1&amp;gt;&#039;&#039;&#039;coalition &amp;lt;u&amp;gt;v&amp;lt;/u&amp;gt;endor NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt; with either Bayld or Mummer&#039;s Medals, or with &amp;lt;span style=color:#C80815&amp;gt;&#039;&#039;&#039;Mweya &amp;lt;u&amp;gt;P&amp;lt;/u&amp;gt;lasm&#039;&#039;&#039;&amp;lt;/span&amp;gt; from the NPC [[Forri-Porri]].&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Escha - Ru&#039;Aun====&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;960px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |Notorious Monster&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; |Family&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |&amp;quot;Grisly Trinket&amp;quot; Key Item&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |Dremi&#039;s Required Items&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; |Vorseal Unlocked&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 119)&amp;lt;/span&amp;gt;&#039;&#039;Tier I NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Asida]]&lt;br /&gt;
| [[:Category:Flan|Flan]]&lt;br /&gt;
| [[Asida&#039;s gel]]&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | [[File:Steel Ingot icon.png|20px|link=]] [[Steel Ingot]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Ebony Lumber icon.png|20px|link=]] [[Ebony Lumber]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Karakul Cloth icon.png|20px|link=]] [[Karakul Cloth]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Catobl. Leather icon.png|20px|link=]] [[Catoblepas Leather]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Platinum Ingot icon.png|20px|link=]] [[Platinum Ingot]] x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Cermet Chunk icon.png|20px|link=]] [[Cermet Chunk]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Turtle Bangles icon.png|20px|link=]] [[Turtle Bangles]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Pamama Tart icon.png|20px|link=]] [[Pamama Tart]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Bhefhel Marlin icon.png|20px|link=]] [[Bhefhel Marlin]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Bia]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Bia&#039;s glove]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Emputa]]&lt;br /&gt;
| [[:Category:Imp|Imp]]&lt;br /&gt;
| [[Emputa&#039;s wing]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Khon]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Khon&#039;s scepter]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Khun]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Khun&#039;s crown]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ma]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Ma&#039;s lance]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Met]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Met&#039;s ring]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Peirithoos]]&lt;br /&gt;
| [[:Category:Monoceros|Monoceros]]&lt;br /&gt;
| [[Peirithoos&#039;s hoof]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ruea]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Ruea&#039;s stone]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Sava Savanovic]]&lt;br /&gt;
| [[:Category:Vampyr|Vampyr]]&lt;br /&gt;
| [[Sava Savanovic&#039;s cape]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Tenodera]]&lt;br /&gt;
| [[:Category:Mantid|Mantid]]&lt;br /&gt;
| [[Tenodera&#039;s scythe]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Wasserspeier]]&lt;br /&gt;
| [[:Category:Gargouille|Gargouille]]&lt;br /&gt;
| [[Wasserspeier&#039;s horn]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 125)&amp;lt;/span&amp;gt;&#039;&#039;Tier II NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Amymone]]&lt;br /&gt;
| [[:Category:Hydra|Hydra]]&lt;br /&gt;
| [[Amymone&#039;s tooth]]&lt;br /&gt;
| [[File:Mhuufya&#039;s Beak icon.png|20px|link=]] [[Mhuufya&#039;s Beak]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Hanbi]]&lt;br /&gt;
| [[:Category:Gallu|Gallu]]&lt;br /&gt;
| [[Hanbi&#039;s nail]]&lt;br /&gt;
| [[File:Azrael&#039;s Eye icon.png|20px|link=]] [[Azrael&#039;s Eye]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kammavaca]]&lt;br /&gt;
| [[:Category:Grimoire|Grimoire]]&lt;br /&gt;
| [[Kammavaca&#039;s binding]]&lt;br /&gt;
| [[File:Vedrfolnir&#039;s Wing icon.png|20px|link=]] [[Vedrfolnir&#039;s Wing]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Naphula]]&lt;br /&gt;
| [[:Category:Dvergr|Dvergr]]&lt;br /&gt;
| [[Naphula&#039;s bracelet]]&lt;br /&gt;
| [[File:Camahueto&#039;s Fur icon.png|20px|link=]] [[Tuft of Camahueto&#039;s Fur]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Palila]]&lt;br /&gt;
| [[:Category:Waktza|Waktza]]&lt;br /&gt;
| [[Palila&#039;s talon]]&lt;br /&gt;
| [[File:Vidmapire&#039;s Claw icon.png|20px|link=]] [[Vidmapire&#039;s Claw]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Yilan]]&lt;br /&gt;
| [[:Category:Zilant|Zilant]]&lt;br /&gt;
| [[Yilan&#039;s scale]]&lt;br /&gt;
| [[File:Centurio&#039;s Armor icon.png|20px|link=]] [[Centurio&#039;s Armor]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 135)&amp;lt;/span&amp;gt;&#039;&#039;Tier III NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Duke Vepar]]&lt;br /&gt;
| [[:Category:Gnat|Gnat]]&lt;br /&gt;
| [[Duke Vepar&#039;s signet]]&lt;br /&gt;
| [[File:Yggdreant Root icon.png|20px|link=]] [[Yggdreant Root]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#C80815&amp;gt;P&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Killer Effects&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Pakecet]]&lt;br /&gt;
| [[:Category:Pteraketos|Pteraketos]]&lt;br /&gt;
| [[Pakecet&#039;s blubber]]&lt;br /&gt;
| [[File:Waktza Crest icon.png|20px|link=]] [[Waktza Crest]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#C80815&amp;gt;P&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Occasionally Ignore Damage&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Vir&#039;ava]]&lt;br /&gt;
| [[:Category:Belladonna|Belladonna]]&lt;br /&gt;
| [[Vir&#039;ava&#039;s stalk]]&lt;br /&gt;
| [[File:Cehuetzi Pelt icon.png|20px|link=]] [[Cehuetzi Pelt]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#C80815&amp;gt;P&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Damage Taken&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 140)&amp;lt;/span&amp;gt;&#039;&#039;Ark Angel NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ark Angel EV]]&lt;br /&gt;
| [[:Category:Humanoid|Elvaan]]&lt;br /&gt;
| [[Ark Angel EV&#039;s sash]]&lt;br /&gt;
| [[File:Parchment icon.png|20px|link=]] [[Parchment]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; + [[File:Illuminink icon.png|20px|link=]] [[Illuminink]]&amp;lt;br /&amp;gt;[[File:Ashen Crayfish icon.png|20px|link=]] [[Ashen Crayfish]] + [[File:Ashweed icon.png|20px|link=]] [[Ashweed]]&lt;br /&gt;
| Luck+&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ark Angel GK]]&lt;br /&gt;
| [[:Category:Humanoid|Galka]]&lt;br /&gt;
| [[Ark Angel GK&#039;s bangle]]&lt;br /&gt;
| [[File:Parchment icon.png|20px|link=]] [[Parchment]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; + [[File:Illuminink icon.png|20px|link=]] [[Illuminink]]&amp;lt;br /&amp;gt;[[File:Ashen Crayfish icon.png|20px|link=]] [[Ashen Crayfish]] + [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]]&lt;br /&gt;
| Luck+&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ark Angel HM]]&lt;br /&gt;
| [[:Category:Humanoid|Hume]]&lt;br /&gt;
| [[Ark Angel HM&#039;s coat]]&lt;br /&gt;
| [[File:Parchment icon.png|20px|link=]] [[Parchment]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; + [[File:Illuminink icon.png|20px|link=]] [[Illuminink]]&amp;lt;br /&amp;gt;[[File:Ashweed icon.png|20px|link=]] [[Ashweed]] + [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]]&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ark Angel MR]]&lt;br /&gt;
| [[:Category:Humanoid|Mithra]]&lt;br /&gt;
| [[Ark Angel MR&#039;s buckle]]&lt;br /&gt;
| [[File:Parchment icon.png|20px|link=]] [[Parchment]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; + [[File:Illuminink icon.png|20px|link=]] [[Illuminink]]&amp;lt;br /&amp;gt;[[File:Ashen Crayfish icon.png|20px|link=]] [[Ashen Crayfish]] + [[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]]&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ark Angel TT]]&lt;br /&gt;
| [[:Category:Humanoid|Tarutaru]]&lt;br /&gt;
| [[Ark Angel TT&#039;s necklace]]&lt;br /&gt;
|[[File:Parchment icon.png|20px|link=]] [[Parchment]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; + [[File:Illuminink icon.png|20px|link=]] [[Illuminink]]&amp;lt;br /&amp;gt;[[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]] + [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]]&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Ark Angel Item Total:&lt;br /&gt;
| colspan=4| [[File:Parchment icon.png|20px|link=]] [[Parchment]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x5, [[File:Illuminink icon.png|20px|link=]] [[Illuminink]] x5, [[File:Ashen Crayfish icon.png|20px|link=]] [[Ashen Crayfish]] x3, [[File:Ashweed icon.png|20px|link=]] [[Ashweed]] x2, [[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]] x2, [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]] x3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 140)&amp;lt;/span&amp;gt;&#039;&#039;Heavenly Beast NMs&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;†&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&#039;&#039;&amp;lt;span style=&amp;quot;float:right&amp;quot;&amp;gt;(Kirin Level 150)&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Byakko]]&lt;br /&gt;
| [[:Category:Tiger|Tiger]]&lt;br /&gt;
| [[Byakko&#039;s Pride]]&lt;br /&gt;
| [[File:Genbu Scrap icon.png|20px|link=]] [[Byakko Scrap]] x3&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Genbu]]&lt;br /&gt;
| [[:Category:Adamantoise|Adamantoise]]&lt;br /&gt;
| [[Genbu&#039;s Honor]]&lt;br /&gt;
| [[File:Genbu Scrap icon.png|20px|link=]] [[Genbu Scrap]] x3&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kirin]]&lt;br /&gt;
| [[:Category:Manticore|Manticore]]&lt;br /&gt;
| [[Kirin&#039;s Fervor]]&lt;br /&gt;
| [[File:Genbu Scrap icon.png|20px|link=]] [[Byakko Scrap|Byakko]], [[Genbu Scrap|Genbu]], [[Seiryu Scrap|Seiryu]], &amp;amp; [[Suzaku Scrap|Suzaku Scraps]] x5 &lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Seiryu]]&lt;br /&gt;
| [[:Category:Wyvern|Wyvern]]&lt;br /&gt;
| [[Seiryu&#039;s Nobility]]&lt;br /&gt;
| [[File:Genbu Scrap icon.png|20px|link=]] [[Seiryu Scrap]] x3&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Suzaku]]&lt;br /&gt;
| [[:Category:Greater Bird|Greater Bird]]&lt;br /&gt;
| [[Suzaku&#039;s Benefaction]]&lt;br /&gt;
| [[File:Genbu Scrap icon.png|20px|link=]] [[Suzaku Scrap]] x3&lt;br /&gt;
| Luck+&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 150)&amp;lt;/span&amp;gt;&#039;&#039;Nazar NM&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Warder of Courage]]&lt;br /&gt;
| [[:Category:Aern|Aern]]&lt;br /&gt;
| [[Primal nazar]]&lt;br /&gt;
| [[Primary nazar|Primary]] + [[Secondary nazar|Secondary]] + [[Tertiary nazar|Tertiary]] + [[Quaternary nazar|Quaternary]] + [[Quinary nazar|Quinary]] + [[Senary nazar|Senary]] + [[Septenary nazar|Septenary]] + [[Octonary nazar|Octonary]] + [[Nonary nazar|Nonary]] + [[Denary nazar]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;big&amp;gt;&#039;&#039;&#039;†&#039;&#039;&#039;&amp;lt;/big&amp;gt; The title &amp;lt;i&amp;gt;&amp;quot;[[Kirin|Kirin Captivator]]&amp;quot;&amp;lt;/i&amp;gt; is required in order to obtain the Grisly Trinkets for the Heavenly Beast NMs&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;As denoted above and below, certain items may be purchased from various &amp;lt;span style=color:#704214&amp;gt;&#039;&#039;&#039;vendor &amp;lt;u&amp;gt;N&amp;lt;/u&amp;gt;PCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#00A550&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;G&amp;lt;/u&amp;gt;uild NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#007F5C&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;M&amp;lt;/u&amp;gt;og Garden&#039;&#039;&#039;&amp;lt;/span&amp;gt;, or &amp;lt;span style=color:#F19432&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;C&amp;lt;/u&amp;gt;urio Moogles&#039;&#039;&#039;&amp;lt;/span&amp;gt; for gil, or with &amp;lt;span style=color:#D4AF37&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;s&amp;lt;/u&amp;gt;parks of eminence&#039;&#039;&#039;&amp;lt;/span&amp;gt; from an A.M.A.N. NPC, or with &amp;lt;span style=color:#0E4C92&amp;gt;&#039;&#039;&#039;unity &amp;lt;u&amp;gt;a&amp;lt;/u&amp;gt;ccolades&#039;&#039;&#039;&amp;lt;/span&amp;gt; from a Unity Concord NPC, or from &amp;lt;span style=color:#4169E1&amp;gt;&#039;&#039;&#039;coalition &amp;lt;u&amp;gt;v&amp;lt;/u&amp;gt;endor NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt; with either Bayld or Mummer&#039;s Medals, or with &amp;lt;span style=color:#C80815&amp;gt;&#039;&#039;&#039;Mweya &amp;lt;u&amp;gt;P&amp;lt;/u&amp;gt;lasm&#039;&#039;&#039;&amp;lt;/span&amp;gt; from the NPC [[Forri-Porri]].&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reisenjima====&lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; cellspacing=&amp;quot;1&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;960px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=&amp;quot;19%&amp;quot; |Notorious Monster&lt;br /&gt;
! width=&amp;quot;9%&amp;quot; |Family&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |&amp;quot;Grisly Trinket&amp;quot; Key Item&lt;br /&gt;
! width=&amp;quot;29%&amp;quot; | Required Items&lt;br /&gt;
! width=&amp;quot;21%&amp;quot; |Vorseal Unlocked&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 129)&amp;lt;/span&amp;gt;&#039;&#039;Tier I NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Belphegor]]&lt;br /&gt;
| [[:Category:Corse|Corse]]&lt;br /&gt;
| [[Belphegor&#039;s crown]]&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | [[File:Darksteel Buckler icon.png|20px|link=]] [[Darksteel Buckler]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#D4AF37&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Ancient Lumber icon.png|20px|link=]] [[Ancient Lumber]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Gold Obi icon.png|20px|link=]] [[Gold Obi]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Behem. Leather icon.png|20px|link=]] [[Behemoth Leather]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Gold Bangles icon.png|20px|link=]] [[Gold Bangles]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Demon&#039;s Knife icon.png|20px|link=]] [[Demon&#039;s Knife]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Turtle Soup icon.png|20px|link=]] [[Turtle Soup]]&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;or&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;[[File:Bladefish icon.png|20px|link=]] [[Bladefish]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Crom Dubh]]&lt;br /&gt;
| [[:Category:Dullahan|Dullahan]]&lt;br /&gt;
| [[Crom Dubh&#039;s helm]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Dazzling Dolores]]&lt;br /&gt;
| [[:Category:Morbol|Morbol]]&lt;br /&gt;
| [[Dazzling Dolores&#039;s vine]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Golden Kist]]&lt;br /&gt;
| [[:Category:Mimic|Mimic]]&lt;br /&gt;
| [[Golden Kist&#039;s key]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kabandha]]&lt;br /&gt;
| [[:Category:Ahriman|Ahriman]]&lt;br /&gt;
| [[Kabandha&#039;s wing]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Mauve-wristed Gomberry]]&lt;br /&gt;
| [[:Category:Tonberry|Gomberry]]&lt;br /&gt;
| [[Mauve-wristed Gomberry&#039;s knife]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Oryx]]&lt;br /&gt;
| [[:Category:Monoceros|Monoceros]]&lt;br /&gt;
| [[Oryx&#039;s plumage]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Sabotender Royal]]&lt;br /&gt;
| [[:Category:Sabotender|Sabotender]]&lt;br /&gt;
| [[Sabotender Royal&#039;s needle]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Sang Buaya]]&lt;br /&gt;
| [[:Category:Bugard|Bugard]]&lt;br /&gt;
| [[Sang Buaya&#039;s tusk]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Selkit]]&lt;br /&gt;
| [[:Category:Scorpion|Scorpion]]&lt;br /&gt;
| [[Selkit&#039;s pincer]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Taelmoth the Diremaw]]&lt;br /&gt;
| [[:Category:Soulflayer|Soulflayer]]&lt;br /&gt;
| [[Taelmoth&#039;s staff]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Zduhac]]&lt;br /&gt;
| [[:Category:Greater Bird|Greater Bird]]&lt;br /&gt;
| [[Zduhac&#039;s talon]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 135)&amp;lt;/span&amp;gt;&#039;&#039;Tier II NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Bashmu]]&lt;br /&gt;
| [[:Category:Hydra|Hydra]]&lt;br /&gt;
| [[Bashmu&#039;s trinket]]&lt;br /&gt;
| [[File:Gr. Gr. Coffer icon.png|20px|link=]][[Gramk-Droog&#039;s Grand Coffer]]&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gajasimha]]&lt;br /&gt;
| [[:Category:Khimaira|Khimaira]]&lt;br /&gt;
| [[Gajasimha&#039;s mane]]&lt;br /&gt;
| [[File:Ig. Gr. Coffer icon.png|20px|link=]] [[Ignor-Mnt&#039;s Grand Coffer]] x2&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ironside]]&lt;br /&gt;
| [[:Category:Iron Giant|Iron Giant]]&lt;br /&gt;
| [[Ironside&#039;s maul]]&lt;br /&gt;
| [[File:Ig. Gr. Coffer icon.png|20px|link=]] [[Durs-Vike&#039;s Grand Coffer]] x2&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Old Shuck]]&lt;br /&gt;
| [[:Category:Cerberus|Orthrus]]&lt;br /&gt;
| [[Old Shuck&#039;s tuft]]&lt;br /&gt;
| [[File:Ig. Gr. Coffer icon.png|20px|link=]] [[Liij-Vok&#039;s Grand Coffer]] x2&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Sarsaok]]&lt;br /&gt;
| [[:Category:Behemoth|Elasmoth]]&lt;br /&gt;
| [[Sarsaok&#039;s hoard]]&lt;br /&gt;
| [[File:Ig. Gr. Coffer icon.png|20px|link=]] [[Tryl-Wuj&#039;s Grand Coffer]] x2&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Strophadia]]&lt;br /&gt;
| [[:Category:Harpeia|Harpeia]]&lt;br /&gt;
| [[Strophadia&#039;s pearl]]&lt;br /&gt;
| [[File:Ig. Gr. Coffer icon.png|20px|link=]] [[Ymmr-Ulvid&#039;s Grand Coffer]] x2&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 145)&amp;lt;/span&amp;gt;&#039;&#039;Tier III NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Maju]]&lt;br /&gt;
| [[:Category:Peiste|Peiste]]&lt;br /&gt;
| [[Maju&#039;s claw]]&lt;br /&gt;
| [[File:Sovereign&#039;s Hide icon.png|20px|link=]] [[Sovereign Behemoth&#039;s Hide]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Occasionally Ignore Damage&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Neak]]&lt;br /&gt;
| [[:Category:Dragon|Dahak]]&lt;br /&gt;
| [[Neak&#039;s treasure]]&lt;br /&gt;
| [[File:Tolba&#039;s Shell icon.png|20px|link=]] [[Tolba&#039;s Shell]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Yakshi]]&lt;br /&gt;
| [[:Category:Yggdreant|Yggdreant]]&lt;br /&gt;
| [[Yakshi&#039;s scroll]]&lt;br /&gt;
| [[File:Hidhaegg&#039;s Scale icon.png|20px|link=]] [[Hidhaegg&#039;s Scale]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#0E4C92&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Killer Effects&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; color:#ffffff;&amp;quot; height=&amp;quot;2%&amp;quot; | &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;float:left&amp;quot;&amp;gt;(Level 150)&amp;lt;/span&amp;gt;&#039;&#039;HELM NMs&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Albumen]]&lt;br /&gt;
| [[:Category:Mandragora|Mandragora]]&lt;br /&gt;
| [[Albumen&#039;s flower]]&lt;br /&gt;
| [[File:Ashweed icon.png|20px|link=]] [[Ashweed]] x3 + [[File:Void Grass icon.png|20px|link=]] [[Void Grass]] x3&amp;lt;br /&amp;gt;[[File:Vermihumus icon.png|20px|link=]] [[Vermihumus]] + [[File:Coalition Humus icon.png|20px|link=]] [[Coalition Humus]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#4169E1&amp;gt;V&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Luck&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Erinys]]&lt;br /&gt;
| [[:Category:Amphiptere|Amphiptere]]&lt;br /&gt;
| [[Erinys&#039;s beak]]&lt;br /&gt;
| [[File:Voidsnapper icon.png|20px|link=]] [[Voidsnapper]] x3 + [[File:Ashweed icon.png|20px|link=]] [[Ashweed]] x3&amp;lt;br /&amp;gt;[[File:Mistmelt icon.png|20px|link=]] [[Mistmelt]] + [[File:Tornado (Scroll) icon.png|20px|link=]] [[Scroll of Tornado]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Luck&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Onychophora]]&lt;br /&gt;
| [[:Category:Sandworm|Sandworm]]&lt;br /&gt;
| [[Onychophora&#039;s soil]]&lt;br /&gt;
| [[File:Void Crystal icon.png|20px|link=]] [[Void Crystal]] x3 + [[File:Void Grass icon.png|20px|link=]] [[Void Grass]] x3&amp;lt;br /&amp;gt;[[File:Titanite icon.png|20px|link=]] [[Titanite]] x10 + [[File:Worm Mulch icon.png|20px|link=]] [[Worm Mulch]]&lt;br /&gt;
| Luck&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Schah]]&lt;br /&gt;
| [[:Category:Caturae|Caturae]]&lt;br /&gt;
| [[Schah&#039;s gambit]]&lt;br /&gt;
| [[File:Voidsnapper icon.png|20px|link=]] [[Voidsnapper]] x3 + [[File:Gravewood Log icon.png|20px|link=]] [[Gravewood Log]] x3&amp;lt;br /&amp;gt;[[File:Leisure Table icon.png|20px|link=]] [[Leisure Table]] + [[File:Trump Card Case icon.png|20px|link=]] [[Trump Card Case]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#704214&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Luck&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Teles]]&lt;br /&gt;
| [[:Category:Siren|Siren]]&lt;br /&gt;
| [[Teles&#039;s hymn]]&lt;br /&gt;
| [[File:Void Crystal icon.png|20px|link=]] [[Void Crystal]] x3 + [[File:Voidsnapper icon.png|20px|link=]] [[Voidsnapper]] x3&amp;lt;br /&amp;gt;[[File:Siren&#039;s Hair icon.png|20px|link=]] [[Siren&#039;s Hair]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#007F5C&amp;gt;M&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; + [[File:Maiden&#039;s Virelai (Scroll) icon.png|20px|link=]] [[Scroll of Maiden&#039;s Virelai]]&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Vinipata]]&lt;br /&gt;
| [[:Category:Naraka|Naraka]]&lt;br /&gt;
| [[Vinipata&#039;s blade]]&lt;br /&gt;
| [[File:Void Crystal icon.png|20px|link=]] [[Void Crystal]] x3 + [[File:Duskcrawler icon.png|20px|link=]] [[Duskcrawler]] x3&amp;lt;br /&amp;gt;[[File:Bone Chip icon.png|20px|link=]] [[Bone Chip]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&#039;&#039;•&#039;&#039;&amp;lt;span style=color:#007F5C&amp;gt;M&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x10 + [[File:Scarletite Ingot icon.png|20px|link=]] [[Scarletite Ingot]]&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Zerde]]&lt;br /&gt;
| [[:Category:Botulus|Botulus]]&lt;br /&gt;
| [[Zerde&#039;s cup]]&lt;br /&gt;
| [[File:Void Grass icon.png|20px|link=]] [[Void Grass]] x3 + [[File:Ashen Crayfish icon.png|20px|link=]] [[Ashen Crayfish]] x3&amp;lt;br /&amp;gt;[[File:Flan Meat icon.png|20px|link=]] [[Flan Meat]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#00A550&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt; x10 + [[File:Black Pudding icon.png|20px|link=]] [[Black Pudding]]&amp;lt;sup&amp;gt;&amp;lt;span style=color:#4169E1&amp;gt;V&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;As denoted above, certain items may be purchased from various &amp;lt;span style=color:#704214&amp;gt;&#039;&#039;&#039;vendor &amp;lt;u&amp;gt;N&amp;lt;/u&amp;gt;PCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#00A550&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;G&amp;lt;/u&amp;gt;uild NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt;, &amp;lt;span style=color:#007F5C&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;M&amp;lt;/u&amp;gt;og Garden&#039;&#039;&#039;&amp;lt;/span&amp;gt;, or &amp;lt;span style=color:#F19432&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;C&amp;lt;/u&amp;gt;urio Moogles&#039;&#039;&#039;&amp;lt;/span&amp;gt; for gil, or with &amp;lt;span style=color:#D4AF37&amp;gt;&#039;&#039;&#039;&amp;lt;u&amp;gt;s&amp;lt;/u&amp;gt;parks of eminence&#039;&#039;&#039;&amp;lt;/span&amp;gt; from an A.M.A.N. NPC, or with &amp;lt;span style=color:#0E4C92&amp;gt;&#039;&#039;&#039;unity &amp;lt;u&amp;gt;a&amp;lt;/u&amp;gt;ccolades&#039;&#039;&#039;&amp;lt;/span&amp;gt; from a Unity Concord NPC, or from &amp;lt;span style=color:#4169E1&amp;gt;&#039;&#039;&#039;coalition &amp;lt;u&amp;gt;v&amp;lt;/u&amp;gt;endor NPCs&#039;&#039;&#039;&amp;lt;/span&amp;gt; with either Bayld or Mummer&#039;s Medals, or with &amp;lt;span style=color:#C80815&amp;gt;&#039;&#039;&#039;Mweya &amp;lt;u&amp;gt;P&amp;lt;/u&amp;gt;lasm&#039;&#039;&#039;&amp;lt;/span&amp;gt; from the NPC [[Forri-Porri]].&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There is one type of campaign that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=GeasFete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Rewards=&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;See also: [[:Category:Escha Rewards|Escha Rewards]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Escha - Zitah armor and weapons and Escha - Ru&#039;Aun weapons can be diversified and upgraded in stages through a set augmentation system by utilizing [[Eschalixir]]s, obtained from various monsters throughout Eschan zones.&amp;lt;br /&amp;gt;&lt;br /&gt;
Reisenjima armor and weapons, however, is augmented in a fashion similar to [[Alluvion Skirmish Armor]] using [[Pellucid Stone|Pellucid]], [[Fern Stone|Fern]], and [[Taupe Stone]]s via [[Oseem]] in [[Norg]] at (I-7). These stones are only obtained on Reisenjima.&lt;br /&gt;
&lt;br /&gt;
==Currencies==&lt;br /&gt;
*&#039;&#039;&#039;Escha Silt&#039;&#039;&#039; is acquired by earning Experience (or Limit) Points in Eschan zones and Reisenjima.&lt;br /&gt;
**The rate that silt is gained is 1% of the experience points earned rounded down.&lt;br /&gt;
***This rate may be lower when initially accessing Escha and enhanced progressing through [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies of Vana&#039;diel Missions]] {{Verification}}.&lt;br /&gt;
**Silt is earned even if experience points and limits are maxed out. &lt;br /&gt;
***Silt earned may be enhanced by [[Dedication]] bonuses, such as EXP rings and progressing through [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies of Vana&#039;diel Missions]].&lt;br /&gt;
**Silt is used to purchase key items from NPCs, traverse the various Eschan Portals, obtain [[:Category:Escha#Vorseals|vorseals]], and store [[Reisenjima]] stones.&lt;br /&gt;
**Initial maximum amount of silt a player may hold at one time is 100,000.&lt;br /&gt;
***With the purchase of the [[Eschan urn]] Key Item, this maximum is raised to 500,000.&lt;br /&gt;
***With the purchase of the [[Eschan cellar]] Key Item, this maximum is raised to 1,000,000 (one million).&lt;br /&gt;
***With the purchase of the [[Eschan nef]] Key Item, this maximum is raised to 1,000,000,000 (one billion).&lt;br /&gt;
*&#039;&#039;&#039;Escha Beads&#039;&#039;&#039; are acquired by defeating Notorious Monsters in Escha zones.&lt;br /&gt;
**Initial maximum amount of beads a player may hold at one time is 5,000.&lt;br /&gt;
***With the purchase of the [[Eschan urn]] Key Item, this maximum is raised to 10,000.&lt;br /&gt;
***With the purchase of the [[Eschan cellar]] Key Item, this maximum is raised to 25,000.&lt;br /&gt;
***With the purchase of the [[Eschan nef]] Key Item, this maximum is raised to 50,000.&lt;br /&gt;
**Beads are used to obtain [[Eschalixir|Eschalixirs]] used for augmenting equipment obtained in Eschan zones, and to acquire &amp;quot;malformed&amp;quot; key items used to forge [[:Category:Aeonic_Weapons|Aeonic Weapons]].&lt;br /&gt;
&lt;br /&gt;
==Vorseals==&lt;br /&gt;
Vorseals are permanent, albeit limited use, unique buffs. The effects granted differ by vorseal, but they can be combined to offer multiple boons at once. Any applied Vorseals also are applied to any pets or Trusts that player may use.&amp;lt;br /&amp;gt;&lt;br /&gt;
The current maximum and effects of each vorseal per tier purchased are as follows:&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;ececec&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; |  &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Silt Cost&amp;lt;br /&amp;gt;&amp;lt;small&amp;gt;(per Tier)&amp;lt;/small&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; BGCOLOR=&amp;quot;#000000&amp;quot; width=&amp;quot;65%&amp;quot; | Tier Level and Base Value&lt;br /&gt;
|- BGCOLOR=&amp;quot;#00000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Vorseal&lt;br /&gt;
! 1&lt;br /&gt;
! 2&lt;br /&gt;
! 3&lt;br /&gt;
! 4&lt;br /&gt;
! 5&lt;br /&gt;
! 6&lt;br /&gt;
! 7&lt;br /&gt;
! 8&lt;br /&gt;
! 9&lt;br /&gt;
! 10&lt;br /&gt;
! 11&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| HP/MP+&lt;br /&gt;
| 1,200&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| 120&lt;br /&gt;
| 140&lt;br /&gt;
| 160&lt;br /&gt;
| 180&lt;br /&gt;
| 200&lt;br /&gt;
| 220&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Acc/R.Acc/Eva+&lt;br /&gt;
| 600&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 22&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Def+&lt;br /&gt;
| 600&lt;br /&gt;
| 1%&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
| 4%&lt;br /&gt;
| 5%&lt;br /&gt;
| 6%&lt;br /&gt;
| 7%&lt;br /&gt;
| 8%&lt;br /&gt;
| 9%&lt;br /&gt;
| 10%&lt;br /&gt;
| 11%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Atk/R.Atk+&lt;br /&gt;
| 600&lt;br /&gt;
| 1%&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
| 4%&lt;br /&gt;
| 5%&lt;br /&gt;
| 6%&lt;br /&gt;
| 7%&lt;br /&gt;
| 8%&lt;br /&gt;
| 9%&lt;br /&gt;
| 10%&lt;br /&gt;
| 11%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| M.Acc/M.Eva+&lt;br /&gt;
| 600&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 22&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| M.Def+&lt;br /&gt;
| 600&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 22&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| M.Atk+&lt;br /&gt;
| 600&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 18&lt;br /&gt;
| 20&lt;br /&gt;
| 22&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| DEX/AGI+&lt;br /&gt;
| 800&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 21&lt;br /&gt;
| 24&lt;br /&gt;
| 27&lt;br /&gt;
| 30&lt;br /&gt;
| 33&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| STR/VIT+&lt;br /&gt;
| 800&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 21&lt;br /&gt;
| 24&lt;br /&gt;
| 27&lt;br /&gt;
| 30&lt;br /&gt;
| 33&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| INT/MND/CHR+&lt;br /&gt;
| 800&lt;br /&gt;
| 3&lt;br /&gt;
| 6&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 15&lt;br /&gt;
| 18&lt;br /&gt;
| 21&lt;br /&gt;
| 24&lt;br /&gt;
| 27&lt;br /&gt;
| 30&lt;br /&gt;
| 33&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Occ. Nullifies Damage&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1%&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Killer Effects+&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1%&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Damage Taken&lt;br /&gt;
| 10,000&lt;br /&gt;
| -1%&lt;br /&gt;
| -2%&lt;br /&gt;
| -3%&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Spoils+&lt;br /&gt;
| 50,000&lt;br /&gt;
| 5%&lt;br /&gt;
| 10%&lt;br /&gt;
| 15%&lt;br /&gt;
| 20%&lt;br /&gt;
| 25%&lt;br /&gt;
| 30%&lt;br /&gt;
| 35%&lt;br /&gt;
| 40%&lt;br /&gt;
| 45%&lt;br /&gt;
| 50%&lt;br /&gt;
| 55%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Rare Enemy+&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1/94&lt;br /&gt;
| 1/88&lt;br /&gt;
| 1/82&lt;br /&gt;
| 1/76&lt;br /&gt;
| 1/70&lt;br /&gt;
| 1/64&lt;br /&gt;
| 1/58&lt;br /&gt;
| 1/52&lt;br /&gt;
| 1/46&lt;br /&gt;
| 1/40&lt;br /&gt;
| 1/34&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot; width=&amp;quot;10%&amp;quot; | Luck+&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Eschan Portal Cost&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 1,000&lt;br /&gt;
| -5%&lt;br /&gt;
| -10%&lt;br /&gt;
| -15%&lt;br /&gt;
| -20%&lt;br /&gt;
| -25%&lt;br /&gt;
| -30%&lt;br /&gt;
| -35%&lt;br /&gt;
| -40%&lt;br /&gt;
| -45%&lt;br /&gt;
| -50%&lt;br /&gt;
| -55%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Escha Beads+&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Regen+&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Refresh+&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
| 4&lt;br /&gt;
| 5&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
| 10&lt;br /&gt;
| 11&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; BGCOLOR=&amp;quot;#e8e8e8&amp;quot;| Accuracy++&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5&lt;br /&gt;
| 10&lt;br /&gt;
| 15&lt;br /&gt;
| 20&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| 35&lt;br /&gt;
| 40&lt;br /&gt;
| 45&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtaining Vorseals===&lt;br /&gt;
Speak to [[Affi]], [[Dremi]] or [[Shiftrix]] to exchange escha silt for a vorseal.&lt;br /&gt;
Upon entering an Eschan area or Reisenjima the vorseal(s)&#039;s effect(s) will automatically be applied, and will last for one hour (Earth time).&lt;br /&gt;
*The escha silt will only be consumed upon purchasing the vorseal, not when the effect is activated upon re/entering Escha zones or Reisenjima.&lt;br /&gt;
*After one hour has passed or the effect has been manually deactivated, changing areas will reset the timer and reapply the effect.&lt;br /&gt;
New vorseals may be unlocked by a multitude of objectives, such as: progressing through various missions and quests, or defeating a number of Eschan monsters, or defeating notorious monsters that dwell in Escha zones.&lt;br /&gt;
&lt;br /&gt;
====Eschan Vorseals====&lt;br /&gt;
These vorseals are unlocked by certain objectives through either Eschan zone or Reisenjima.&amp;lt;br /&amp;gt;&lt;br /&gt;
Defeating the Notorious Monsters in Eschan zones and Reisenjima unlocks a specific vorseal to that monster, [[:Category:Escha#Battle_Content|as detailed above]].&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;ececec&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
!  width=&amp;quot;60%&amp;quot; |  Requirement&lt;br /&gt;
!  BGCOLOR=&amp;quot;#000000&amp;quot; width=&amp;quot;30%&amp;quot; | Unlock&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 10 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 50 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 100 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 500 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 1,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 5,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 10,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 25,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 50,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 75,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 110,000 monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| HP/MP&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 10 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 25 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 50 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 100 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 200 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 350 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 550 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 800 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 1,100 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 1,500 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|-&lt;br /&gt;
| Vanquishing 2,000 Notorious Monsters in any Eschan zone or Reisenjima.&lt;br /&gt;
| Spoils+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Additional Vorseals====&lt;br /&gt;
Certain vorseals are able to be unlocked through a variety of methods outside of [[Rhapsodies of Vana&#039;diel Areas]]. Listed below are all the currently known vorseals available this way.&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;ececec&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
!  width=&amp;quot;60%&amp;quot; |  Requirement&lt;br /&gt;
!  BGCOLOR=&amp;quot;#000000&amp;quot; width=&amp;quot;30%&amp;quot; | Unlock&amp;lt;br /&amp;gt;&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;Click here to sort by type.&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Bastok Missions|Bastok Missions]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:San d&#039;Oria Missions|San d&#039;Oria Missions]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Windurst Missions|Windurst Missions]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Zilart Missions|Rise of the Zilart Missions]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Promathia Missions|Chains of Promathia Missions]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Aht Urhgan Missions|Treasures of Aht Urhgan Missions]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Wings_of_the_Goddess_Missions|Wings of the Goddess Missions]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Wings_of_the_Goddess_Missions|Shadowreign Bastok quest]]: [[Bonds of Mythril]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Wings_of_the_Goddess_Missions|Shadowreign San d&#039;Oria quest]]: [[Face of the Future]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Wings_of_the_Goddess_Missions|Shadowreign Windurst quest]]: [[At Journey&#039;s End]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Crystalline Missions|A Crystalline Prophecy Missions]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:A Moogle Kupo d&#039;Etat Missions|A Moogle Kupo d&#039;Etat Missions]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:A Shantotto Ascension Missions|A Shantotto Ascension Missions]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Abyssea Storyline Quests|Abyssea Storyline quest]]: [[Dawn of Death]]&amp;lt;br /&amp;gt;Vorseal appears only after killing all nine bosses listed in [[Dawn of Death]].&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Abyssea Storyline Quests|Abyssea Storyline quest]]: [[Tenuous Existence]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin Missions]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies of Vana&#039;diel Mission]]: [[Ring My Bell]]&lt;br /&gt;
| Luck+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies of Vana&#039;diel Mission]]: [[Uncertain Futures]]&lt;br /&gt;
| Luck+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Rhapsodies of Vanadiel Missions|Rhapsodies of Vana&#039;diel Mission]]: [[Nary a Cloud in Sight]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[Adventuring_Fellow#Quests|Adventuring Fellow quest]]: [[Mirror Images]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Records_of_Eminence#RoE_Quests|Records of Eminence quest]]: [[To_Kill_Mocking_Birds|Grudge]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Mog_Garden#Quest_Line|Mog Garden quest]]: [[Hypnotic Hospitality]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the [[:Category:Mog_Garden#Starting_Out|Mog Garden Monster Rearing quest]]: [[Cry Not, Caretaker]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| Completion of all [[:Category:Abyssea#Zone Quests|Abyssea - Altepa]] quests&lt;br /&gt;
Note that only the zone-specific quests are required. Dominion Ops and the like, are not.&lt;br /&gt;
| DEX/AGI&lt;br /&gt;
|-&lt;br /&gt;
| Completion of all [[:Category:Abyssea#Zone Quests|Abyssea - Grauberg]] quests&lt;br /&gt;
Note that only the zone-specific quests are required. Dominion Ops and the like, are not.&lt;br /&gt;
| INT/MND/CHR&lt;br /&gt;
|-&lt;br /&gt;
| Completion of all [[:Category:Abyssea#Zone Quests|Abyssea - Uleguerand]] quests&lt;br /&gt;
Note that only the zone-specific quests are required. Dominion Ops and the like, are not.&lt;br /&gt;
| STR/VIT&lt;br /&gt;
|-&lt;br /&gt;
| Completion of any &#039;&#039;&#039;&#039;&#039;A Discerning Eye&#039;&#039;&#039;&#039;&#039; quests, in any combination, five or more times&amp;lt;br /&amp;gt;([[A Discerning Eye (Bastok)|Bastok]]/[[A Discerning Eye (San d&#039;Oria)|San d&#039;Oria]]/[[A Discerning Eye (Windurst)|Windurst]]/[[A Discerning Eye (Kazham)|Kazham]])&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Completion of any [[:Category:Trust#Acquiring_Trust_Magic|Trust Initiation quest]] in any one nation&amp;lt;br /&amp;gt;([[Trust: Bastok|Bastok]]/[[Trust: San d&#039;Oria|San d&#039;Oria]]/[[Trust: Windurst|Windurst]])&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of any one of: [[A Generous General?]], [[A Moral Manifest?]], [[An Affable Adamantking?]], or [[An Understanding Overlord?]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| Completion of the quest: [[Fisherman&#039;s Heart]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title &amp;quot;&#039;&#039;Expeditionary Trooper&#039;&#039;&amp;quot; from vanquishing at least one Notorious Monster in an [[:Category:Expeditionary Force|Expeditionary Force Operation]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Attain either title of &amp;quot;&#039;&#039;Apollyon Razer&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;Temenos Emancipator&#039;&#039;&amp;quot; from either of the two [[:Category:Limbus|Limbus Zone Bosses]]: [[Central Apollyon II|Arch-Omega]] or [[Central Temenos - 4th Floor II|Arch-Ultima]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Clearing the [[:Category:Einherjar|Einherjar Battlefield]]: [[Odin&#039;s Chamber II]]&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| Clearing [[Nyzul Isle Uncharted Area Survey]] by defeating the Floor 100 Notorious Monster: [[Dvali Jonah]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| Attain any one title of &amp;quot;&#039;&#039;Solar Sage&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;Bolide Baron&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;Moon Maven&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;Supernal Savant &#039;&#039;&amp;quot; from any of the [[:Category:Salvage (Level 99)|Salvage II Zone Bosses]]: [[Arrapago_Remnants_II|Khrysokhimaira Elder]], [[Bhaflau_Remnants_II|Orthrus Seether]], [[Silver_Sea_Remnants_II|Bloodthirsty Dweorg]] or [[Zhayolm_Remnants_II|Enraged Alfard]]&amp;lt;br /&amp;gt;&#039;&#039;Obtaining the title requires having defeated the boss from the original Salvage zone.&#039;&#039;&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title &amp;quot;&#039;&#039;Maze Wanderer&#039;&#039;&amp;quot; via purchase from the [[:Category:Moblin_Maze_Mongers#Rewards|Moblin Maze Monger NPC]]: [[:Category:Moblin_Maze_Mongers#Title|Chatnachoq]]&lt;br /&gt;
| Accuracy/Evasion&lt;br /&gt;
|-&lt;br /&gt;
| Attain either title of &amp;quot;&#039;&#039;Umagrhk Manemangler&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;Melisseus Domesticator&#039;&#039;&amp;quot; from either of the two [[:Category:Meeble Burrows|Meeble Burrows Researcher Emeritus Bosses]]: [[Researcher Emeritus (Sauromugue)|Umagrhk]] or [[Researcher Emeritus (Batallia)|Melisseus]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title of &amp;quot;&#039;&#039;Witness to Provenance&#039;&#039;&amp;quot; from the [[:Category:Voidwatch Quests|Final Voidwatch Notorious Monster]]: [[Crystal Guardian|Provenance Watcher]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title of &amp;quot;&#039;&#039;Legendary Legionnaire&#039;&#039;&amp;quot; from the either of [[:Category:Legion|Final Legion Notorious Monsters]]: [[Hall of Mul|Paramount Botulus or Paramount Gallu]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title of &amp;quot;&#039;&#039;Illuminator of the 15th Walk &#039;&#039;&amp;quot; from [[:Category:Walk_of_Echoes_Battlefields#Surge_and_Endowed_Walks|Walk of Echoes Surged Walk]] [[Veridical Conflux 15]]&lt;br /&gt;
| Magic Attack&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title of &amp;quot;&#039;&#039;Curator Culler&#039;&#039;&amp;quot; from the [[:Category:Unity_Concord#Unity_Wanted_Notorious_Monsters|Content Level 145 Unity Concord Notorious Monster]]: [[Tumult Curator]]&lt;br /&gt;
| Rare Enemy+&lt;br /&gt;
|-&lt;br /&gt;
| Attain the title &amp;quot;&#039;&#039;Chocorookie&#039;&#039;&amp;quot; and the [[Gysahl Medal]] key item from the [[Chocobo Racing Association|Chocobo Racing Association&#039;s Classic Chocobo Race]]&lt;br /&gt;
| Attack/Ranged Attack&lt;br /&gt;
|-&lt;br /&gt;
| Attain all three titles: &amp;quot;&#039;&#039;Dead Body&#039;&#039;,&amp;quot; from completing the mission: [[Promathia Mission 2-1|An Invitation West]]; &amp;quot;&#039;&#039;Frozen Dead Body&#039;&#039;,&amp;quot; from completing the mission: [[Promathia Mission 5-2|Desires of Emptiness]]; and &amp;quot;&#039;&#039;Toxin Tussler&#039;&#039;,&amp;quot; from the quest: [[I&#039;m on a Boat]]&lt;br /&gt;
| Luck+&lt;br /&gt;
|-&lt;br /&gt;
| Attain a [[:Category:Coalition_Assignments#Personal_Standing|personal standing rank]] of &amp;quot;&#039;&#039;Legend&#039;&#039;&amp;quot; in [[:Category:Coalitions|any coalition]] of the [[:Category:The Sacred City of Adoulin|Sacred City of Adoulin]]&lt;br /&gt;
| Magic Defense&lt;br /&gt;
|-&lt;br /&gt;
| Reach Level 30 with [[:Category:Monstrosity/Species|any species]] &#039;&#039;(excluding Final Fantasy XIV Spriggans and Dragon Quest X Slimes)&#039;&#039; in [[:Category:Monstrosity|Monstrosity]]&lt;br /&gt;
| Magic Accuracy/Magic Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment and Items==&lt;br /&gt;
Each notorious monster in Escha zones have two or more types of equipment drops.&lt;br /&gt;
&#039;&#039;&#039;Escha - Zi&#039;Tah:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Tier I NMs&#039;&#039;&#039; Available Drops: upgradable armor pieces and accessories&lt;br /&gt;
*&#039;&#039;&#039;Tier II NMs&#039;&#039;&#039; Available Drops: upgradable weapons and accessories&lt;br /&gt;
*&#039;&#039;&#039;Tier III NMs&#039;&#039;&#039; Available Drops: various non-upgradeable weapons, non-upgradeable armor and accessories&lt;br /&gt;
*&#039;&#039;&#039;Tier I HELM NMs&#039;&#039;&#039; Available Drops: various non-upgradeable armor and accessories&lt;br /&gt;
*&#039;&#039;&#039;Tier II HELM NM&#039;&#039;&#039; Available Drops: non-upgradeable armor and accessories&lt;br /&gt;
&#039;&#039;&#039;Escha - Ru&#039;Aun:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Tier I NMs&#039;&#039;&#039; Available Drops: accessories and hand and feet slot armor abjurations&lt;br /&gt;
*&#039;&#039;&#039;Tier II NMs&#039;&#039;&#039; Available Drops: upgradable weapons and head and leg slot armor abjurations&lt;br /&gt;
*&#039;&#039;&#039;Tier III NMs&#039;&#039;&#039; Available Drops: various non-upgradeable weapons, non-upgradeable armor, accessories and body slot armor abjurations&lt;br /&gt;
*&#039;&#039;&#039;Ark Angel NMs&#039;&#039;&#039; Available Drops: various non-upgradeable weapons and accessories&lt;br /&gt;
*&#039;&#039;&#039;Heavenly Beast NMs&#039;&#039;&#039; Available Drops: various non-upgradeable weapons, non-upgradeable armor and accessories&lt;br /&gt;
*&#039;&#039;&#039;Nazar NM&#039;&#039;&#039; Available Drops: various non-upgradeable weapons, non-upgradeable armor and accessories&lt;br /&gt;
&#039;&#039;&#039;Reisenjima:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Tier I NMs&#039;&#039;&#039; Available Drops: upgradable armor pieces and accessories&lt;br /&gt;
*&#039;&#039;&#039;Tier II NMs&#039;&#039;&#039; Available Drops: upgradable weapons and accessories&lt;br /&gt;
*&#039;&#039;&#039;Tier III NMs&#039;&#039;&#039; Available Drops: upgradeable armor pieces and accessories&lt;br /&gt;
*&#039;&#039;&#039;Helm NMs&#039;&#039;&#039; Available Drops: various non-upgradeable weapons, non-upgradeable armor and accessories&lt;br /&gt;
&lt;br /&gt;
Upgradable armor and weapons, from Escha - Zi&#039;Tah and Escha - Ru&#039;Aun, are upgraded through mezzotinting and applying [[Eschalixir]]s. Upgradable armor and weapons from Reisenjima are upgraded through engraving arcane glyptics via applications of [[Pellucid Stone|Pellucid]], [[Fern Stone|Fern]], and [[Taupe Stone]]s. Other armor and weapons cannot be upgraded but offer unique visual effects, formerly relegated to [[Pulse Panoplia]] only.&lt;br /&gt;
&lt;br /&gt;
See &#039;&#039;&#039;[[:Category:Escha Rewards|Escha Rewards]]&#039;&#039;&#039; for complete information on obtaining specific pieces of equipment.&lt;br /&gt;
&lt;br /&gt;
See &#039;&#039;&#039;[[:Category:Escha_Rewards/Mezzotinting|Escha Mezzotinting]]&#039;&#039;&#039; for information on augmenting Escha - Zi&#039;Tah and Escha - Ru&#039;Aun equipment or &#039;&#039;&#039;[[Nolan]]&#039;&#039;&#039; for information about final caps.&lt;br /&gt;
&lt;br /&gt;
See &#039;&#039;&#039;[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription|Escha Arcane Glyptics]]&#039;&#039;&#039; for information on augmenting Reisenjima equipment.&lt;br /&gt;
&lt;br /&gt;
===Eschalixirs===&lt;br /&gt;
There are three varieties of Eschalixirs, which have increasingly potent effects on upgrading armor via [[:Category:Escha_Rewards/Mezzotinting|Mezzotinting]] towards a higher rank in the armor augmentation process: [[Eschalixir]], [[Eschalixir +1]], and [[Eschalixir +2]].&lt;br /&gt;
&lt;br /&gt;
Upgradable armor and weapons can be &amp;quot;[[Mezzotinting|mezzotinted]]&amp;quot; with Eschalixirs by [[Nolan]] in [[Norg]] at (I-7).&lt;br /&gt;
A preliminary mezzotinting process is performed after one of four different enhancement paths is selected. Mezzotinting does not require any eschalixira, but costs 1 silt to perform.&lt;br /&gt;
&lt;br /&gt;
Eschalixirs can be obtained as direct drops from both regular monsters, lottery notorious NMs, and forced spawned NMs; with a bonus amount given with each level of Luck+ vorseals, [[:Category:Escha#Vorseals|as detailed above]].&lt;br /&gt;
&lt;br /&gt;
Eschalixirs can also be purchased for Escha Beads from &#039;&#039;&#039;[[Nolan]]&#039;&#039;&#039; in [[Norg]] at (I-7):&lt;br /&gt;
*[[File:Eschalixir icon.png|link=Eschalixir]] &#039;&#039;&#039;[[Eschalixir]]&#039;&#039;&#039;: 10 Escha Beads&lt;br /&gt;
*[[File:Eschalixir +1 icon.png|link=Eschalixir +1]] &#039;&#039;&#039;[[Eschalixir +1]]&#039;&#039;&#039;: 50 Escha Beads&lt;br /&gt;
*[[File:Eschalixir +2 icon.png|link=Eschalixir +2]] &#039;&#039;&#039;[[Eschalixir +2]]&#039;&#039;&#039;: 2,000 Escha Beads&lt;br /&gt;
&lt;br /&gt;
===Reisenjima Stones===&lt;br /&gt;
There are three varieties of augment stones, which have unique and diverse effects upon inscribing armor and weapons via [[:Category:Escha_Rewards/Arcane Glyptics Inscription|arcane glyptics inscription]] in a similar fashion to [[Alluvion Skirmish Armor]] [[Alluvion Skirmish Weapons|and weapons]]: &lt;br /&gt;
*[[File:Pellucid Stone icon.png|link=]] [[Pellucid Stone]] &lt;br /&gt;
*[[File:Fern Stone icon.png|link=]] [[Fern Stone]]&lt;br /&gt;
*[[File:Taupe Stone icon.png|link=]] [[Taupe Stone]]&lt;br /&gt;
&lt;br /&gt;
Upgradable armor and weapons can be &amp;quot;inscribed with arcane glyptics&amp;quot; via &#039;&#039;&#039;[[Oseem]]&#039;&#039;&#039; in [[Norg]] at (I-7).&lt;br /&gt;
&lt;br /&gt;
Stones can be obtained as direct drops from both regular monsters, lottery notorious NMs, and forced spawned NMs on Reisenjima; with a bonus amount given with each level of Luck+ vorseals, [[:Category:Escha#Vorseals|as detailed above]].&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Hachiya_Kyahan_%2B2&amp;diff=596362</id>
		<title>Hachiya Kyahan +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Hachiya_Kyahan_%2B2&amp;diff=596362"/>
		<updated>2020-05-14T16:59:33Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 24&lt;br /&gt;
|description=DEF:82 HP+19 STR+19 DEX+20 VIT+16 AGI+39 INT+15 MND+17 CHR+34 Magic Accuracy+42 Evasion+89 Magic Evasion+74 &amp;quot;Magic Atk. Bonus&amp;quot;+18 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+4% Magic burst damage +5 Dusk to dawn: Movement speed +25% Set: Increases Accuracy, Ranged Accuracy, and Magic Accuracy&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=hachiya kyahan +2&lt;br /&gt;
|ffxiah=23320/hachiya-kyahan-+2&lt;br /&gt;
|ffxidb=23320&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ninja]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Coelestrox&lt;br /&gt;
|Zone=Reisenjima&lt;br /&gt;
|position=&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +2|Reforged Artifact Armor +2]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = {{Item Quest Usage&lt;br /&gt;
|Name=Hachiya Kyahan +3&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +3|Reforged Artifact Armor +3]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding: 0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Artifact Armor +2&lt;br /&gt;
|transcludesection=Hachiya Garb Set +2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Feet]][[Category:Reforged Artifact Armor +2]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Hachiya_Hakama_%2B2&amp;diff=596361</id>
		<title>Hachiya Hakama +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Hachiya_Hakama_%2B2&amp;diff=596361"/>
		<updated>2020-05-14T16:58:24Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 24&lt;br /&gt;
|description=DEF:124 HP+70 STR+37 VIT+19 AGI+26 INT+37 MND+22 CHR+15 Accuracy+46 Ranged Accuracy+25 Evasion+68 Magic Evasion+74 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+6% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Dual Wield&amp;quot;+4 &amp;quot;Subtle Blow&amp;quot;+8 Set: Increases Accuracy, Ranged Accuracy, and Magic Accuracy&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=hachiya hakama +2&lt;br /&gt;
|ffxiah=23253/hachiya-hakama-+2&lt;br /&gt;
|ffxidb=23253&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ninja]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Coelestrox&lt;br /&gt;
|Zone=Reisenjima&lt;br /&gt;
|position=&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +2|Reforged Artifact Armor +2]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = {{Item Quest Usage&lt;br /&gt;
|Name=Hachiya Hakama +3&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +3|Reforged Artifact Armor +3]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding: 0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Artifact Armor +2&lt;br /&gt;
|transcludesection=Hachiya Garb Set +2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Legs]][[Category:Reforged Artifact Armor +2]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Hachiya_Tekko_%2B2&amp;diff=596360</id>
		<title>Hachiya Tekko +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Hachiya_Tekko_%2B2&amp;diff=596360"/>
		<updated>2020-05-14T16:55:05Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 24&lt;br /&gt;
|description=DEF:100 HP+37 STR+15 DEX+39 VIT+33 AGI+21 INT+15 MND+33 CHR+21 Accuracy+38 Ranged Accuracy+38 Ranged Attack+38 Evasion+42 Magic Evasion+36 &amp;quot;Magic Def. Bonus&amp;quot;+1 Throwing skill +12 Haste+5% &amp;quot;Subtle Blow&amp;quot;+9 &amp;quot;Daken&amp;quot;+5 Set: Increases Accuracy, Ranged Accuracy, and Magic Accuracy&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=hachiya tekko +2&lt;br /&gt;
|ffxiah=23186/hachiya-tekko-+2&lt;br /&gt;
|ffxidb=23186&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ninja]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Coelestrox&lt;br /&gt;
|Zone=Reisenjima&lt;br /&gt;
|position=&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +2|Reforged Artifact Armor +2]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = {{Item Quest Usage&lt;br /&gt;
|Name=Hachiya Tekko +3&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +3|Reforged Artifact Armor +3]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding: 0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Artifact Armor +2&lt;br /&gt;
|transcludesection=Hachiya Garb Set +2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Hands]][[Category:Reforged Artifact Armor +2]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Hachiya_Chain._%2B2&amp;diff=596359</id>
		<title>Hachiya Chain. +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Hachiya_Chain._%2B2&amp;diff=596359"/>
		<updated>2020-05-14T16:54:48Z</updated>

		<summary type="html">&lt;p&gt;EtherealMutation: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 24&lt;br /&gt;
|description=DEF:142 HP+88 STR+34 DEX+30 VIT+31 AGI+30 INT+29 MND+29 CHR+29 Accuracy+40 Evasion+72 Magic Evasion+63 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+4% &amp;quot;Dual Wield&amp;quot;+9 &amp;quot;Subtle Blow&amp;quot;+8 Critical hit rate +4% Physical damage: &amp;quot;Shock Spikes&amp;quot; effect Set: Increases Accuracy, Ranged Accuracy, and Magic Accuracy&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=hachiya chainmail +2&lt;br /&gt;
|ffxiah=23119/hachiya-chain.-+2&lt;br /&gt;
|ffxidb=23119&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Body&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=[[Ninja]]&lt;br /&gt;
|ilevel=119&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Coelestrox&lt;br /&gt;
|Zone=Reisenjima&lt;br /&gt;
|position=&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +2|Reforged Artifact Armor +2]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Usage Table&lt;br /&gt;
|Type=U&lt;br /&gt;
|Insert Quest Usage List Template = {{Item Quest Usage&lt;br /&gt;
|Name=Hachiya Chainmail +3&lt;br /&gt;
|Notes=See the [[:Category:Reforged Artifact Armor +3|Reforged Artifact Armor +3]] page for more details.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 792px; margin: 0px; border-spacing: 0px; padding: 0px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Category:Reforged Artifact Armor +2&lt;br /&gt;
|transcludesection=Hachiya Garb Set +2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Body]][[Category:Reforged Artifact Armor +2]]&lt;/div&gt;</summary>
		<author><name>EtherealMutation</name></author>
	</entry>
</feed>