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	<updated>2026-09-24T05:12:04Z</updated>
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		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=778889</id>
		<title>Community Dragoon Guide</title>
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		<updated>2026-09-20T00:26:12Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* Released during Rise of the Zilart&lt;br /&gt;
* Physical DPS Job, generally fast paced/spammy job.&lt;br /&gt;
* Pet job, but pet is more just a buff for you vs other pet jobs.&lt;br /&gt;
* Several Enmity reduction Jumps make sure you&#039;re rarely (if ever) at the top of the hate list.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* High DPS, stab things.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1000px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 40%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth the shortened duration.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| While the shortened recast is nice, between High Jump&#039;s reduction and this on a base cooldown a DRG should never be pulling hate.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More uptime on Healing your Wyvern means better damage and survivability, worth the 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You can max a heal from your wyvern breath almost without needing this, take to 1 if you want, otherwise leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~1/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Very good Defense Down ability with high success rate, at least 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Used to level your wyvern up, definitely take to 5/5 for max benefit from Spirit Link. Transfering buffs is also a nice bonus to wyvern survivability with stuff like Regen V, Protect V, and Phalanx II.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth using, leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes=This will be the standard go-to subjob for a DRG using a Polearm. [[Hasso]] JA haste is invaluable for 2-handers and [[Meditate]] is always nice. Traits of [[Store TP]] and [[Zanshin]] are added bonuses to keep TP flowing for more WS spam.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WAR&lt;br /&gt;
|Notes=Subjob choice when using Naegling with no offhand for [[Fencer]] bonus. [[Berserk]] and [[Warcry]] are nice attack buffs added on top. Wyvern gives you some JA haste so you&#039;re not stuck at 70% like most single wield. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=NIN&lt;br /&gt;
|Notes=For same reason as WAR, using a Naegling, however /NIN gives you the option to offhand a [[Kraken Club]] for some obscenely fast TP gain. You could /DNC as well, not much difference for DRGs purpose aside from /NIN means you don&#039;t have to worry about Samba uptime.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=BLU&lt;br /&gt;
|Notes= The Solo Defensive Wyvern pick. Gives you access to Defensive wyvern while also giving you some OK utility spells to keep yourself going. [[Cocoon]] is a nice little defense boost, and with some ML you gain access to [[Magic Fruit]], which is a good cure option. Low cost spells like [[Foot Kick]] make it easy to slow the MP drain while getting your Wyvern to toss out heals. /WHM and /RDM could also be argued as useful for this position, but I feel /BLU gives the most utility.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Non-PREMA===&lt;br /&gt;
&lt;br /&gt;
Various Weapons you can use Pre-PREMA polearm. Will also throw in some blunt/slashing options that are commonly used or should be picked up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Polearm]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Homestead Lance]]&#039;&#039;&#039;[[File:Homestead Lance icon.png]]: Likely the first Polearm you pick up at 99/119. Decent to start, will want to replace quickly with following options.&lt;br /&gt;
**Obtained from [[Craggy Bluff]] For 3000 Bayld.&lt;br /&gt;
* &#039;&#039;&#039;[[Rhomphaia]]&#039;&#039;&#039;[[File:Rhomphaia icon.png]]: Easiest pickup after Homestead Lance (usually). Not great, but works to start with. Augment Path A (Or B if you need ACC).&lt;br /&gt;
**Obtained as a drop from [[Hanbi]] or purchased from [[Zurim]] for 200 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Reienkyo]]&#039;&#039;&#039;[[File:Reienkyo icon.png]]: Decent early non-PREMA option, downside is the RNG game you have to play trying to augment with [[Oseem]]. It&#039;s not recommended going out of your way to get one, but if you have one and some stones you want to throw at it, STR/Accuracy/Attack/Double Attack is the Augment you&#039;re looking for.&lt;br /&gt;
**Obtained as a drop from [[Strophadia]] or purchased from [[Zurim]] for 800 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;[[File:Geirrothr icon.png]]: Great option if you get it to drop while trying to farm for a [[Hjarrandi Breast.]] or [[Hjarrandi Helm]]. No augments required, boosts jump, and lets you play looser with haste in your sets due to the 7% on the weapon. Good to use till a PREMA weapon if you have nothing else.&lt;br /&gt;
**Obtained as a drop from [[Odin Prime]] High Tier Battlefield Fight [[A Stygian Pact II]].&lt;br /&gt;
* &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;[[File:Ikenga&#039;s Lance icon.png]]: Likely requires some outside assistance to obtain. If you have access to it, it&#039;s a decent easy pickup. Don&#039;t waste RP augmenting it, you&#039;ll replace it with any PREMA.&lt;br /&gt;
**Obtained from the [[Pilgrim Moogle]] in Rabao for gil (varies depending on server). Requires {{KI}} [[Information on Xevioso]] to purchase.&lt;br /&gt;
* &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;[[File:Shining One icon.png]]: Your best non-PREMA polearm, can compete with various PREMA weapons depending on scenario. Has the unique ability to grant the ability for &#039;&#039;&#039;any&#039;&#039;&#039; polearm physical WS to crit. Worth upgrading passed the [[Kaja Lance]] to Shining One regardless of choice to make any PREMA Polearm. &lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039;[[File:Aram icon.png]]: Get if you want a Subtle Blow option, otherwise it&#039;s not worth the gil investment over a PREMA weapon. Augment Path B.&lt;br /&gt;
**Bought from another player or Crafted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Not Polearm&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;[[File:Naegling icon.png]]: Any job that can wear it it&#039;s good, including DRG. Even with a C- Sword skill this is still one of our best damage options for pure WS spam. Allows us to get around piercing resistance as well.&lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039;[[File:Mafic Cudgel icon.png]]: Our only ilvl club option since it&#039;s all jobs, works ok if you need blunt.&lt;br /&gt;
**Obtained from Titan in the [[Avatar Prime II]] fight.&lt;br /&gt;
* &#039;&#039;&#039;[[Malignance Pole]]&#039;&#039;&#039;[[File:Malignance Pole icon.png]]: Alternative Blunt option over Mafic, keep 2-hander benefits if swapping from a polearm (i.e Hasso). &lt;br /&gt;
**Obtained from Lilith High Tier Mission Battlefield Fight [[Maiden of the Dusk II]]&lt;br /&gt;
* &#039;&#039;&#039;[[Reikikon]]&#039;&#039;&#039;[[File:Reikikon icon.png]]: Used for [[Cataclysm]] cleaving. Alternative option &#039;&#039;&#039;[[Blurred Staff +1]]&#039;&#039;&#039;[[File:Blurred Staff +1 icon.png]].&lt;br /&gt;
**Reikikon obtained from [[Kouryu]], Blurred Staff +1 obtained from another player or crafted.&lt;br /&gt;
&lt;br /&gt;
===PREMA===&lt;br /&gt;
&lt;br /&gt;
Listed are all our PREMA options, descriptions and how they stack up in comparison to the others below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gungnir]]&#039;&#039;&#039; [[File:Gungnir (Level 119 III) icon.png]]: Our first ultimate weapon, the Relic Weapon Gungnir. Touting a high acc bonus that we&#039;ll never need, this polearm grants us access to the unique weapon skill [[Geirskogul]]. This polearm gives us access to our only Distortion WS which opens up some minor SC options. There are other easy ways to make Distortion with our WS&#039;s, but requires really opening with Distortion where this lets us use Distortion in the middle of a SC. Shines mostly in low buff/debuff situations with the [[Defense Down]] Additional Effect it can proc fairly frequently giving us an easy debuffing tool (when [[Angon]] is down). The Shock Spikes aftermath is decently potent for a stun giving us a little bit of breathing room if you&#039;re tanking the mob. Along with the Augment boosting Geirskogul, Relic Weapons also have a hidden WS DMG boost effect of 40%. With the augment this provides a total 68% DMG boost to Geirskogul. In general, our weakest PREMA, the WS doesn&#039;t scale with TP, making [[TP Bonus]] and TP Overflow not great; it also has a low base [[fTP]] as is. Fun to pick up and mess around with, but not something you&#039;d be using commonly in serious content. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Ryunohige]]&#039;&#039;&#039;[[File:Ryunohige (Level 119 III) icon.png]]: Our second ultimate weapon, the Mythic Weapon Ryunohige. This polearm forces a crit on Jump and High Jump, as well as provides a 34.7% attack bonus to Jump (High Jump does not get the bonus). Along with the Augment boosting Drakesbane, Mythic Weapons also have a hidden WS DMG boost effect of 30%. With augment this provides a total 49.5% DMG boost to Drakesbane. In high buff/attack capped scenarios this polearm shines through spamming Drakesbane as one of our highest damage options. AM3 provides easy multi-attack letting us focus on [[Store TP]] in our sets to build TP quickly. While it&#039;s very good, it does require a near perfect scenario to become the best, other options may outshine it often depending on buffs/target.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rhongomiant]]&#039;&#039;&#039;[[File:Rhongomiant (Level 119 III) icon.png]]: our third ultimate weapon, the Empyrean Weapon Rhongomiant. Like other Empyreans, this polearm is our king of white damage. With the AM3 providing a 50% chance for our Auto-Attacks to do Triple Damage, we tend to change our focus in our sets to high attack/crit over standard multi-hit/STP for WS spam polearms. The associated WS [[Camlann&#039;s Torment]] is decent in most content, but shines better in low buff scenarios by bypassing various levels of an enemies DEF if you don&#039;t have good atk buffs or def down debuffs. Useful in various situations where you either need to WS less frequently (WS Wall) or are in a low buff/debuff scenario where you can take advantage of the DEF ignoring mechanic of Camlann&#039;s. In high buff/debuff situations it quickly falls off to the likes of Ryunohige, Trishula, and Gae Buide.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039;[[File:Trishula icon.png]]: Our forth ultimate weapon, the Aeonic Weapon Trishula. Likely the most commonly used PREMA Polearm, and generally fastest/easiest to get, Trishula is a great all-arounder. Any WS that scales well with TP is going to take advantage of the TP Bonus +500 at all times, and the associated WS [[Stardiver]] is one of our strongest. The augment doesn&#039;t provide a huge damage increase, considering this will likely be your most used PREMA polearm, but it is still a damage increase and it&#039;s worth the augment even if just for the accuracy bonus. Does extremely well in High Buff/debuff scenarios, and is OK in low buff scenarios, but can fall behind the likes of Rhongomiant and Gungnir depending on the target. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gae Buide]]&#039;&#039;&#039;[[File:Gae Buide (Level 119 III) icon.png]]: Our fifth ultimate weapon, the Prime Weapon Gae Buide. Prime weapons excel at one thing, pumping out DMG, and that&#039;s  what we&#039;ve got here. While the associated (and Unique to this weapon) WS [[Diarmuid]] may share the same animation as Geirskogul, that&#039;s where similarilities mostly end. Unlike Geirskogul Diarmuid scales extremely well with TP letting us make great use of TP Bonus and TP Overflow, so no wasting jump TP. The Aftermath provided by this Prime Weapon is [[Damage Limit+|Physical Damage Limit]] (2-12% depending on Weapon/Aftermath Stage) letting us keep a lot of extra WSDMG/Atk gear in our set vs swapping out for PDL gear. If you have it use it, it&#039;ll shine in just about any situation, but may fall behind Rhongomiant or Gungnir in low buff/debuff situations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quickie Tier List&#039;&#039;&#039;&lt;br /&gt;
Basing this quickie list on DMG potential for common scenarios, not necessarily perfect scenarios for each weapon.&lt;br /&gt;
&lt;br /&gt;
* Low Buff: Pretty close between all of them really, but roughly Rhongomiant &amp;gt; Gae Buide &amp;gt; Gungnir &amp;gt; Trishula and then a super distant Ryunohige (don&#039;t use this low buffed).&lt;br /&gt;
* High Buff: Gae Buide &amp;gt; Trishula &amp;gt; Rhyunohige &amp;gt; Rhongomiant &amp;gt; Gungnir&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Vishap Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#752AE8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#752AE8&lt;br /&gt;
|Icon=Vishap Armet +4&lt;br /&gt;
|Item=Vishap Armet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Minor [[Spirit Link]] macro piece, only adds +16 HP to Spirit Link transfer. Useful for solo/lowman swaps as this piece increases HP threshhold for [[Healing Breath]] with a defensive subjob from 33% to 50%, and 25% to 33% for a hybrid subjob.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Mail +4&lt;br /&gt;
|Item=Vishap Mail +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Jump TP piece with Store TP+8 and +39 TP to All Jumps at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vish. Fin. +4&lt;br /&gt;
|Item=Vish. Fin. +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Jump TP piece, +34 TP for All Jumps at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Brais +4&lt;br /&gt;
|Item=Vishap Brais +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=[[Ancient Circle]] and [[Steady Wing]] swap piece. Decent WSD piece, but beaten by [[Nyame Flanchard]] if you have it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Greaves +4&lt;br /&gt;
|Item=Vishap Greaves +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Boosting Jump attack isn&#039;t worth it, better to increase TP from jumps.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Pteroslaver Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Armet +4&lt;br /&gt;
|Item=Ptero. Armet +4&lt;br /&gt;
|Augment=Enhances [[Deep Breathing]] by 10% per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases Potency of [[Healing Breath]] by 72/256. Good Stardiver piece when not attack capped.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Mail +4&lt;br /&gt;
|Item=Ptero. Mail +4&lt;br /&gt;
|Augment=Enhances [[Spirit Surge]] effect, increases duration by 20s.&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Use with [[Call Wyvern]] to add support job abilities to your Wyvern. Adds 20s to [[Spirit Surge]] on activation. Alternative Jump body if you want the extra damage, but generally better to stick to TP building with Jumps.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Fin. G. +4&lt;br /&gt;
|Item=Ptero. Fin. G. +4&lt;br /&gt;
|Augment=Increases [[Defense Down]] effect of [[Angon]] by 1% per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Angon swap piece. Best hands WSD piece at +4.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Brais +4&lt;br /&gt;
|Item=Ptero. Brais +4&lt;br /&gt;
|Augment=Enhances [[Strafe]] Effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Good TP piece with PDT for your wyvern keeping it alive longer. High Jump Emnity Reduction great as well.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Greaves +4&lt;br /&gt;
|Item=Ptero. Greaves +4&lt;br /&gt;
|Augment=Increases [[Empathy]] transferred buff duration by 10% per merit level.&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Swap piece for [[Spirit Link]] to transfer buffs to your Wyvern. Worth it to +1, only real benefit passed that is a little more HP for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Peltast&#039;s Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Peltast&#039;s Mezail +3&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Best head WSD piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Plackart +3&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Great TP and PDL piece. Also gives food bonus to your Wyvern while equipped, which is great cause you&#039;ll be wearing it frequently.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pel. Vambraces +3&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases [[Spirit Link]] Potency by 16% and removes 2 erasable debuffs on your wyvern. Double Attack + good DT make this an excellent TP piece as well.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Cuissots +3&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=[[Drakesbane]] WS piece, also good while building into crit for [[Shining One]] WS.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Schyn. +3&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Only real benefit is the [[Spirit Jump]] TP +90, but that&#039;s worth the upgrade.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
*Progression from Bayld +1 all the way to current endgame sets. Sets based on ease of access for newer players and not necessarily best in slot. Will be skipping outdated gear that requires going significantly out of the way to get, or requires significant luck such as Oseem augments. As well, since it&#039;s generally not worth going back and farming something just to start 119, use whatever you have available in the Fresh 119 slots that are empty. &#039;&#039;&#039;Sets are haste capped with wyvern out + [[Hasso]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh 119&lt;br /&gt;
|CaptionBottom = Bayld +1&lt;br /&gt;
|Main = Homestead Lance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|Hands = Gorney Moufles +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Gor. Brayettes +1&lt;br /&gt;
|Feet = Gor. Sollerets +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Getting Started&lt;br /&gt;
|CaptionBottom = Ambu/JSE +1/HTBF&lt;br /&gt;
|Main = Eletta Lance&lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +1&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +20 Acc +30 Atk +20 DA +10%&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Sulevi. Cuisses +1&lt;br /&gt;
|Feet = Flam. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starting Sortie&lt;br /&gt;
|CaptionBottom = Ambu/JSE +2&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pre-Ody&lt;br /&gt;
|CaptionBottom = Ambu/Jse+2/3&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +2&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Endgame&lt;br /&gt;
|CaptionBottom = Ody V15&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Alternative Options&lt;br /&gt;
|CaptionBottom = Swap in as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Gracile Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Acro Gauntlets&lt;br /&gt;
|HandsAug = Acc/Atk +15-20 Store TP 3-6 Str/Dex 3-7&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Tempus Fugit&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/Store TP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = I have too much gil&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Hoxne Ampulla&lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Balder Earring +1&lt;br /&gt;
|Body = Clemen. Hara.&lt;br /&gt;
|Hands = Clemency Kote&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Acc/Atk/STP&lt;br /&gt;
|Waist = Windbuffet Belt +1&lt;br /&gt;
|Legs = Clem. Haidate&lt;br /&gt;
|Feet = Clem. Sune-Ate&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===WS Sets===&lt;br /&gt;
&lt;br /&gt;
====Stardiver====&lt;br /&gt;
*&#039;&#039;&#039;[[Stardiver]]&#039;&#039;&#039; is a 4 hit WS that decreases enemies Critical Hit Evasion (Increased crit hit rate for everyone) with a 73-85% STR Modifier, Damage varies with TP. Stardiver is a [[:Category:FTP Replicating WS|FTP Replicating WS]] and transfers [[fTP]] across all hits. Stat priorities are &#039;&#039;&#039;Multi-attack, TP Bonus, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stardiver I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Focal Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc +20 ATK +20 DA +10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stardiver II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR, Acc, Atk, DA%&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Stardiver III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Impulse Drive====&lt;br /&gt;
*&#039;&#039;&#039;[[Impulse Drive]]&#039;&#039;&#039; is a 2-hit WS with a 100% STR Modifier, Damage varying with TP. fTP does not transfer across hits. Stat Prioritites at &#039;&#039;&#039;WSD, TP Bonus, STR, ATK&#039;&#039;&#039;. If using &#039;&#039;&#039;Shining One&#039;&#039;&#039; Stat Priorities are &#039;&#039;&#039;WSD, TP Bonus, Crit Chance, Crit DMG, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Impulse Drive I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Impulse Drive II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Impulse Drive III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Shining One Impulse&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10|Waist = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+, Acc/Atk, Crit Dmg+ or WSD+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Camlann&#039;s Torment/Sonic Thrust====&lt;br /&gt;
*&#039;&#039;&#039;[[Camlann&#039;s Torment]]&#039;&#039;&#039; is a single hit WS dealing Triple Damage and Ignoring Enemies Defense with a 60% STR/60%VIT Modifier, amount of defense ignored varies with TP. Stat Priorities are &#039;&#039;&#039;WSD, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sonic Thrust]]&#039;&#039;&#039; is a Single Hit Conal Area of Effect WS with a 40% STR/40% DEX modifier, Damage varies with TP. Stat Priorities are similar to Camlann&#039;s with only difference being priority for &#039;&#039;&#039;TP Bonus&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Kuwunga Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Sonic Thrust&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Drakesbane====&lt;br /&gt;
*&#039;&#039;&#039;[[Drakesbane]]&#039;&#039;&#039; is a 4-hit WS with a 50% STR Modifier, Chance to Critical hit varies with TP. Despite being 4 hits, Drakesbane does not transfer fTP across all hits. Stat priorities are &#039;&#039;&#039;Crit DMG, Crit Chance, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Drakesbane I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Kokou&#039;s Earring&lt;br /&gt;
|Ear2 = Kuwunga Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+ Acc/Atk+ Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+ Acc/Atk+ Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane IV ($$$$$$$$)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Clemen. Hara.&lt;br /&gt;
|Hands = Clemency Kote&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Clem. Sune-Ate&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Savage Blade====&lt;br /&gt;
*&#039;&#039;&#039;[[Savage Blade]]&#039;&#039;&#039; is a 2-hit WS with a 50% STR/50% MND Modifier, Damage varies with TP. fTP Does not transfer across hits. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Remaining Sets will just have an Endgame set as these aren&#039;t priority sets, or you should have all this gear by the time you&#039;re using said WS. Cause if you&#039;re using Diarmuid and still in full Ambu +2... why?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Diarmuid====&lt;br /&gt;
*&#039;&#039;&#039;[[Diarmuid]]&#039;&#039;&#039; is a 2-hit WS with a 55% STR/55% VIT Modifier, Damage varies with TP. fTP does not transfer across hits. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Diarmuid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+ &lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Geirskogul====&lt;br /&gt;
*&#039;&#039;&#039;[[Geirskogul]]&#039;&#039;&#039; is a single hit WS with a 80% DEX Modifier, Additional Effects: Shock Spikes. Stat priorities are &#039;&#039;&#039;WSD, DEX, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Geirskogul&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Raiden Thrust====&lt;br /&gt;
*&#039;&#039;&#039;[[Raiden Thrust]]&#039;&#039;&#039; is a Magical Lightning WS with a 40% STR/40% INT Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, MAB, INT, STR, Magic Damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Raiden Thrust&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Mail&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT +30 Macc/MD +20 WSD +10&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cataclysm====&lt;br /&gt;
*&#039;&#039;&#039;[[Cataclysm]]&#039;&#039;&#039; is a Magical Area of Effect WS with a 30% STR/ 30%INT Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;[[affinity|Dark Affinity]], WSD, MAB, INT, Magic Damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT +30 Macc/MD +20 WSD +10&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Judgment====&lt;br /&gt;
*&#039;&#039;&#039;[[Judgment]]&#039;&#039;&#039; is a single hit WS with a 50% STR/50% MND Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Mafic Cudgel&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Retribution====&lt;br /&gt;
*&#039;&#039;&#039;[[Retribution]]&#039;&#039;&#039; is a single hit WS with a 50% MND/30% STR Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Utility Sets===&lt;br /&gt;
*Various JA sets and a Fast Cast set. &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Call Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Angon&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Link&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Vishap Armet +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances Empathy Effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing Breath&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Breath +10&lt;br /&gt;
|Waist= Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ancient Circle&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Steady Wing&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Vishap Brais +4&lt;br /&gt;
|Feet = Ptero. Greaves +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = 73% Fast Cast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast +3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Sets by Boposhopo===&lt;br /&gt;
*Sets I&#039;ve used throughout all endgame content. All sets tested/used in Odyssey V25/Sortie. Can run against simmed sets if you like [[All Jobs Gear Sets/Dragoon|here]].&lt;br /&gt;
&lt;br /&gt;
====TP Sets====&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Standard TP&lt;br /&gt;
|CaptionBottom = Glass Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist= Ioskeha Belt +1 &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ryu STP TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10% PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Rhongo Crit TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Swaps&lt;br /&gt;
|CaptionBottom = Swap as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====WS Sets====&lt;br /&gt;
*PDL Swaps doesn&#039;t mean you should swap every piece. PDL varies by mob, buffs, debuffs, etc. just adjust as needed with a piece or two at a time.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stardiver&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Impulse Drive&lt;br /&gt;
|CaptionBottom = Assumes Shining One&lt;br /&gt;
|Main = Shining One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|EarAug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment/Sonic Thrust&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakesbane&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gungnir&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist=  Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Legion Scutum&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Raiden Thrust&lt;br /&gt;
|CaptionBottom = Yes, it works&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R20+&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cataclysm&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jump Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump/High Jump&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +4&lt;br /&gt;
|Hands = Vish. Fin. +4&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10 PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Soul Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gearswap====&lt;br /&gt;
My gearswap [https://pastebin.com/RXkeMzF8 lua] if you want it.&lt;br /&gt;
&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. &lt;br /&gt;
*&#039;&#039;&#039;Assumptions:&#039;&#039;&#039; ML is 50. Nyame gear assumes R25~+. Unity +1 gear is R15. Clemency gear is R25+. Limbus accessories are R15+. Subjob is SAM. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m Returning to this guide after a few years away. This is a guide based on my existing gear. It is not scripture based on absolute BiS. That said, I try to get close when I can. Since I use a Hoxne Ampulla full time, I will show different sets with and without; you generally want to find a nice balance between X-hit and STP. Since Hoxne guarantees 100% double attack, you can load more STP in many more slots. I initially planned to show sets both with and without Wyvern for those times when the Wyvern dies, but a DRG is pretty weak without it, so I didn&#039;t bother.&lt;br /&gt;
&lt;br /&gt;
[[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R10+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=778888</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=778888"/>
		<updated>2026-09-19T22:46:46Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* Released during Rise of the Zilart&lt;br /&gt;
* Physical DPS Job, generally fast paced/spammy job.&lt;br /&gt;
* Pet job, but pet is more just a buff for you vs other pet jobs.&lt;br /&gt;
* Several Enmity reduction Jumps make sure you&#039;re rarely (if ever) at the top of the hate list.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* High DPS, stab things.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1000px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 40%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth the shortened duration.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| While the shortened recast is nice, between High Jump&#039;s reduction and this on a base cooldown a DRG should never be pulling hate.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More uptime on Healing your Wyvern means better damage and survivability, worth the 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You can max a heal from your wyvern breath almost without needing this, take to 1 if you want, otherwise leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~1/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Very good Defense Down ability with high success rate, at least 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Used to level your wyvern up, definitely take to 5/5 for max benefit from Spirit Link. Transfering buffs is also a nice bonus to wyvern survivability with stuff like Regen V, Protect V, and Phalanx II.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth using, leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes=This will be the standard go-to subjob for a DRG using a Polearm. [[Hasso]] JA haste is invaluable for 2-handers and [[Meditate]] is always nice. Traits of [[Store TP]] and [[Zanshin]] are added bonuses to keep TP flowing for more WS spam.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WAR&lt;br /&gt;
|Notes=Subjob choice when using Naegling with no offhand for [[Fencer]] bonus. [[Berserk]] and [[Warcry]] are nice attack buffs added on top. Wyvern gives you some JA haste so you&#039;re not stuck at 70% like most single wield. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=NIN&lt;br /&gt;
|Notes=For same reason as WAR, using a Naegling, however /NIN gives you the option to offhand a [[Kraken Club]] for some obscenely fast TP gain. You could /DNC as well, not much difference for DRGs purpose aside from /NIN means you don&#039;t have to worry about Samba uptime.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=BLU&lt;br /&gt;
|Notes= The Solo Defensive Wyvern pick. Gives you access to Defensive wyvern while also giving you some OK utility spells to keep yourself going. [[Cocoon]] is a nice little defense boost, and with some ML you gain access to [[Magic Fruit]], which is a good cure option. Low cost spells like [[Foot Kick]] make it easy to slow the MP drain while getting your Wyvern to toss out heals. /WHM and /RDM could also be argued as useful for this position, but I feel /BLU gives the most utility.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Non-PREMA===&lt;br /&gt;
&lt;br /&gt;
Various Weapons you can use Pre-PREMA polearm. Will also throw in some blunt/slashing options that are commonly used or should be picked up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Polearm]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Homestead Lance]]&#039;&#039;&#039;[[File:Homestead Lance icon.png]]: Likely the first Polearm you pick up at 99/119. Decent to start, will want to replace quickly with following options.&lt;br /&gt;
**Obtained from [[Craggy Bluff]] For 3000 Bayld.&lt;br /&gt;
* &#039;&#039;&#039;[[Rhomphaia]]&#039;&#039;&#039;[[File:Rhomphaia icon.png]]: Easiest pickup after Homestead Lance (usually). Not great, but works to start with. Augment Path A (Or B if you need ACC).&lt;br /&gt;
**Obtained as a drop from [[Hanbi]] or purchased from [[Zurim]] for 200 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Reienkyo]]&#039;&#039;&#039;[[File:Reienkyo icon.png]]: Decent early non-PREMA option, downside is the RNG game you have to play trying to augment with [[Oseem]]. It&#039;s not recommended going out of your way to get one, but if you have one and some stones you want to throw at it, STR/Accuracy/Attack/Double Attack is the Augment you&#039;re looking for.&lt;br /&gt;
**Obtained as a drop from [[Strophadia]] or purchased from [[Zurim]] for 800 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;[[File:Geirrothr icon.png]]: Great option if you get it to drop while trying to farm for a [[Hjarrandi Breast.]] or [[Hjarrandi Helm]]. No augments required, boosts jump, and lets you play looser with haste in your sets due to the 7% on the weapon. Good to use till a PREMA weapon if you have nothing else.&lt;br /&gt;
**Obtained as a drop from [[Odin Prime]] High Tier Battlefield Fight [[A Stygian Pact II]].&lt;br /&gt;
* &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;[[File:Ikenga&#039;s Lance icon.png]]: Likely requires some outside assistance to obtain. If you have access to it, it&#039;s a decent easy pickup. Don&#039;t waste RP augmenting it, you&#039;ll replace it with any PREMA.&lt;br /&gt;
**Obtained from the [[Pilgrim Moogle]] in Rabao for gil (varies depending on server). Requires {{KI}} [[Information on Xevioso]] to purchase.&lt;br /&gt;
* &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;[[File:Shining One icon.png]]: Your best non-PREMA polearm, can compete with various PREMA weapons depending on scenario. Has the unique ability to grant the ability for &#039;&#039;&#039;any&#039;&#039;&#039; polearm physical WS to crit. Worth upgrading passed the [[Kaja Lance]] to Shining One regardless of choice to make any PREMA Polearm. &lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039;[[File:Aram icon.png]]: Get if you want a Subtle Blow option, otherwise it&#039;s not worth the gil investment over a PREMA weapon. Augment Path B.&lt;br /&gt;
**Bought from another player or Crafted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Not Polearm&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;[[File:Naegling icon.png]]: Any job that can wear it it&#039;s good, including DRG. Even with a C- Sword skill this is still one of our best damage options for pure WS spam. Allows us to get around piercing resistance as well.&lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039;[[File:Mafic Cudgel icon.png]]: Our only ilvl club option since it&#039;s all jobs, works ok if you need blunt.&lt;br /&gt;
**Obtained from Titan in the [[Avatar Prime II]] fight.&lt;br /&gt;
* &#039;&#039;&#039;[[Malignance Pole]]&#039;&#039;&#039;[[File:Malignance Pole icon.png]]: Alternative Blunt option over Mafic, keep 2-hander benefits if swapping from a polearm (i.e Hasso). &lt;br /&gt;
**Obtained from Lilith High Tier Mission Battlefield Fight [[Maiden of the Dusk II]]&lt;br /&gt;
* &#039;&#039;&#039;[[Reikikon]]&#039;&#039;&#039;[[File:Reikikon icon.png]]: Used for [[Cataclysm]] cleaving. Alternative option &#039;&#039;&#039;[[Blurred Staff +1]]&#039;&#039;&#039;[[File:Blurred Staff +1 icon.png]].&lt;br /&gt;
**Reikikon obtained from [[Kouryu]], Blurred Staff +1 obtained from another player or crafted.&lt;br /&gt;
&lt;br /&gt;
===PREMA===&lt;br /&gt;
&lt;br /&gt;
Listed are all our PREMA options, descriptions and how they stack up in comparison to the others below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gungnir]]&#039;&#039;&#039; [[File:Gungnir (Level 119 III) icon.png]]: Our first ultimate weapon, the Relic Weapon Gungnir. Touting a high acc bonus that we&#039;ll never need, this polearm grants us access to the unique weapon skill [[Geirskogul]]. This polearm gives us access to our only Distortion WS which opens up some minor SC options. There are other easy ways to make Distortion with our WS&#039;s, but requires really opening with Distortion where this lets us use Distortion in the middle of a SC. Shines mostly in low buff/debuff situations with the [[Defense Down]] Additional Effect it can proc fairly frequently giving us an easy debuffing tool (when [[Angon]] is down). The Shock Spikes aftermath is decently potent for a stun giving us a little bit of breathing room if you&#039;re tanking the mob. Along with the Augment boosting Geirskogul, Relic Weapons also have a hidden WS DMG boost effect of 40%. With the augment this provides a total 68% DMG boost to Geirskogul. In general, our weakest PREMA, the WS doesn&#039;t scale with TP, making [[TP Bonus]] and TP Overflow not great; it also has a low base [[fTP]] as is. Fun to pick up and mess around with, but not something you&#039;d be using commonly in serious content. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Ryunohige]]&#039;&#039;&#039;[[File:Ryunohige (Level 119 III) icon.png]]: Our second ultimate weapon, the Mythic Weapon Ryunohige. This polearm forces a crit on Jump and High Jump, as well as provides a 34.7% attack bonus to Jump (High Jump does not get the bonus). Along with the Augment boosting Drakesbane, Mythic Weapons also have a hidden WS DMG boost effect of 30%. With augment this provides a total 49.5% DMG boost to Drakesbane. In high buff/attack capped scenarios this polearm shines through spamming Drakesbane as one of our highest damage options. AM3 provides easy multi-attack letting us focus on [[Store TP]] in our sets to build TP quickly. While it&#039;s very good, it does require a near perfect scenario to become the best, other options may outshine it often depending on buffs/target.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rhongomiant]]&#039;&#039;&#039;[[File:Rhongomiant (Level 119 III) icon.png]]: our third ultimate weapon, the Empyrean Weapon Rhongomiant. Like other Empyreans, this polearm is our king of white damage. With the AM3 providing a 50% chance for our Auto-Attacks to do Triple Damage, we tend to change our focus in our sets to high attack/crit over standard multi-hit/STP for WS spam polearms. The associated WS [[Camlann&#039;s Torment]] is decent in most content, but shines better in low buff scenarios by bypassing various levels of an enemies DEF if you don&#039;t have good atk buffs or def down debuffs. Useful in various situations where you either need to WS less frequently (WS Wall) or are in a low buff/debuff scenario where you can take advantage of the DEF ignoring mechanic of Camlann&#039;s. In high buff/debuff situations it quickly falls off to the likes of Ryunohige, Trishula, and Gae Buide.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039;[[File:Trishula icon.png]]: Our forth ultimate weapon, the Aeonic Weapon Trishula. Likely the most commonly used PREMA Polearm, and generally fastest/easiest to get, Trishula is a great all-arounder. Any WS that scales well with TP is going to take advantage of the TP Bonus +500 at all times, and the associated WS [[Stardiver]] is one of our strongest. The augment doesn&#039;t provide a huge damage increase, considering this will likely be your most used PREMA polearm, but it is still a damage increase and it&#039;s worth the augment even if just for the accuracy bonus. Does extremely well in High Buff/debuff scenarios, and is OK in low buff scenarios, but can fall behind the likes of Rhongomiant and Gungnir depending on the target. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gae Buide]]&#039;&#039;&#039;[[File:Gae Buide (Level 119 III) icon.png]]: Our fifth ultimate weapon, the Prime Weapon Gae Buide. Prime weapons excel at one thing, pumping out DMG, and that&#039;s  what we&#039;ve got here. While the associated (and Unique to this weapon) WS [[Diarmuid]] may share the same animation as Geirskogul, that&#039;s where similarilities mostly end. Unlike Geirskogul Diarmuid scales extremely well with TP letting us make great use of TP Bonus and TP Overflow, so no wasting jump TP. The Aftermath provided by this Prime Weapon is [[Damage Limit+|Physical Damage Limit]] (2-12% depending on Weapon/Aftermath Stage) letting us keep a lot of extra WSDMG/Atk gear in our set vs swapping out for PDL gear. If you have it use it, it&#039;ll shine in just about any situation, but may fall behind Rhongomiant or Gungnir in low buff/debuff situations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quickie Tier List&#039;&#039;&#039;&lt;br /&gt;
Basing this quickie list on DMG potential for common scenarios, not necessarily perfect scenarios for each weapon.&lt;br /&gt;
&lt;br /&gt;
* Low Buff: Pretty close between all of them really, but roughly Rhongomiant &amp;gt; Gae Buide &amp;gt; Gungnir &amp;gt; Trishula and then a super distant Ryunohige (don&#039;t use this low buffed).&lt;br /&gt;
* High Buff: Gae Buide &amp;gt; Trishula &amp;gt; Rhyunohige &amp;gt; Rhongomiant &amp;gt; Gungnir&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Vishap Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#752AE8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#752AE8&lt;br /&gt;
|Icon=Vishap Armet +4&lt;br /&gt;
|Item=Vishap Armet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Minor [[Spirit Link]] macro piece, only adds +16 HP to Spirit Link transfer. Useful for solo/lowman swaps as this piece increases HP threshhold for [[Healing Breath]] with a defensive subjob from 33% to 50%, and 25% to 33% for a hybrid subjob.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Mail +4&lt;br /&gt;
|Item=Vishap Mail +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Jump TP piece with Store TP+8 and +39 TP to All Jumps at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vish. Fin. +4&lt;br /&gt;
|Item=Vish. Fin. +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Jump TP piece, +34 TP for All Jumps at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Brais +4&lt;br /&gt;
|Item=Vishap Brais +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=[[Ancient Circle]] and [[Steady Wing]] swap piece. Decent WSD piece, but beaten by [[Nyame Flanchard]] if you have it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Greaves +4&lt;br /&gt;
|Item=Vishap Greaves +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Boosting Jump attack isn&#039;t worth it, better to increase TP from jumps.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Pteroslaver Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Armet +4&lt;br /&gt;
|Item=Ptero. Armet +4&lt;br /&gt;
|Augment=Enhances [[Deep Breathing]] by 10% per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases Potency of [[Healing Breath]] by 72/256. Good Stardiver piece when not attack capped.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Mail +4&lt;br /&gt;
|Item=Ptero. Mail +4&lt;br /&gt;
|Augment=Enhances [[Spirit Surge]] effect, increases duration by 20s.&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Use with [[Call Wyvern]] to add support job abilities to your Wyvern. Adds 20s to [[Spirit Surge]] on activation. Alternative Jump body if you want the extra damage, but generally better to stick to TP building with Jumps.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Fin. G. +4&lt;br /&gt;
|Item=Ptero. Fin. G. +4&lt;br /&gt;
|Augment=Increases [[Defense Down]] effect of [[Angon]] by 1% per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Angon swap piece. Best hands WSD piece at +4.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Brais +4&lt;br /&gt;
|Item=Ptero. Brais +4&lt;br /&gt;
|Augment=Enhances [[Strafe]] Effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Good TP piece with PDT for your wyvern keeping it alive longer. High Jump Emnity Reduction great as well.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Greaves +4&lt;br /&gt;
|Item=Ptero. Greaves +4&lt;br /&gt;
|Augment=Increases [[Empathy]] transferred buff duration by 10% per merit level.&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Swap piece for [[Spirit Link]] to transfer buffs to your Wyvern. Worth it to +1, only real benefit passed that is a little more HP for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Peltast&#039;s Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Peltast&#039;s Mezail +3&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Best head WSD piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Plackart +3&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Great TP and PDL piece. Also gives food bonus to your Wyvern while equipped, which is great cause you&#039;ll be wearing it frequently.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pel. Vambraces +3&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases [[Spirit Link]] Potency by 16% and removes 2 erasable debuffs on your wyvern. Double Attack + good DT make this an excellent TP piece as well.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Cuissots +3&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=[[Drakesbane]] WS piece, also good while building into crit for [[Shining One]] WS.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Schyn. +3&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Only real benefit is the [[Spirit Jump]] TP +90, but that&#039;s worth the upgrade.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
*Progression from Bayld +1 all the way to current endgame sets. Sets based on ease of access for newer players and not necessarily best in slot. Will be skipping outdated gear that requires going significantly out of the way to get, or requires significant luck such as Oseem augments. As well, since it&#039;s generally not worth going back and farming something just to start 119, use whatever you have available in the Fresh 119 slots that are empty. &#039;&#039;&#039;Sets are haste capped with wyvern out + [[Hasso]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh 119&lt;br /&gt;
|CaptionBottom = Bayld +1&lt;br /&gt;
|Main = Homestead Lance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|Hands = Gorney Moufles +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Gor. Brayettes +1&lt;br /&gt;
|Feet = Gor. Sollerets +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Getting Started&lt;br /&gt;
|CaptionBottom = Ambu/JSE +1/HTBF&lt;br /&gt;
|Main = Eletta Lance&lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +1&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +20 Acc +30 Atk +20 DA +10%&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Sulevi. Cuisses +1&lt;br /&gt;
|Feet = Flam. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starting Sortie&lt;br /&gt;
|CaptionBottom = Ambu/JSE +2&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pre-Ody&lt;br /&gt;
|CaptionBottom = Ambu/Jse+2/3&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +2&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Endgame&lt;br /&gt;
|CaptionBottom = Ody V15&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Alternative Options&lt;br /&gt;
|CaptionBottom = Swap in as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Gracile Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Acro Gauntlets&lt;br /&gt;
|HandsAug = Acc/Atk +15-20 Store TP 3-6 Str/Dex 3-7&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Tempus Fugit&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/Store TP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = I have too much gil&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Hoxne Ampulla&lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Balder Earring +1&lt;br /&gt;
|Body = Clemen. Hara.&lt;br /&gt;
|Hands = Clemency Kote&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Acc/Atk/STP&lt;br /&gt;
|Waist = Windbuffet Belt +1&lt;br /&gt;
|Legs = Clem. Haidate&lt;br /&gt;
|Feet = Clem. Sune-Ate&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===WS Sets===&lt;br /&gt;
&lt;br /&gt;
====Stardiver====&lt;br /&gt;
*&#039;&#039;&#039;[[Stardiver]]&#039;&#039;&#039; is a 4 hit WS that decreases enemies Critical Hit Evasion (Increased crit hit rate for everyone) with a 73-85% STR Modifier, Damage varies with TP. Stardiver is a [[:Category:FTP Replicating WS|FTP Replicating WS]] and transfers [[fTP]] across all hits. Stat priorities are &#039;&#039;&#039;Multi-attack, TP Bonus, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stardiver I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Focal Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc +20 ATK +20 DA +10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stardiver II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR, Acc, Atk, DA%&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Stardiver III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Impulse Drive====&lt;br /&gt;
*&#039;&#039;&#039;[[Impulse Drive]]&#039;&#039;&#039; is a 2-hit WS with a 100% STR Modifier, Damage varying with TP. fTP does not transfer across hits. Stat Prioritites at &#039;&#039;&#039;WSD, TP Bonus, STR, ATK&#039;&#039;&#039;. If using &#039;&#039;&#039;Shining One&#039;&#039;&#039; Stat Priorities are &#039;&#039;&#039;WSD, TP Bonus, Crit Chance, Crit DMG, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Impulse Drive I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Impulse Drive II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Impulse Drive III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Shining One Impulse&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10|Waist = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+, Acc/Atk, Crit Dmg+ or WSD+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Camlann&#039;s Torment/Sonic Thrust====&lt;br /&gt;
*&#039;&#039;&#039;[[Camlann&#039;s Torment]]&#039;&#039;&#039; is a single hit WS dealing Triple Damage and Ignoring Enemies Defense with a 60% STR/60%VIT Modifier, amount of defense ignored varies with TP. Stat Priorities are &#039;&#039;&#039;WSD, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sonic Thrust]]&#039;&#039;&#039; is a Single Hit Conal Area of Effect WS with a 40% STR/40% DEX modifier, Damage varies with TP. Stat Priorities are similar to Camlann&#039;s with only difference being priority for &#039;&#039;&#039;TP Bonus&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Kuwunga Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Sonic Thrust&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Drakesbane====&lt;br /&gt;
*&#039;&#039;&#039;[[Drakesbane]]&#039;&#039;&#039; is a 4-hit WS with a 50% STR Modifier, Chance to Critical hit varies with TP. Despite being 4 hits, Drakesbane does not transfer fTP across all hits. Stat priorities are &#039;&#039;&#039;Crit DMG, Crit Chance, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Drakesbane I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Kokou&#039;s Earring&lt;br /&gt;
|Ear2 = Kuwunga Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+ Acc/Atk+ Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+ Acc/Atk+ Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane IV ($$$$$$$$)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Clemen. Hara.&lt;br /&gt;
|Hands = Clemency Kote&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Clem. Sune-Ate&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Savage Blade====&lt;br /&gt;
*&#039;&#039;&#039;[[Savage Blade]]&#039;&#039;&#039; is a 2-hit WS with a 50% STR/50% MND Modifier, Damage varies with TP. fTP Does not transfer across hits. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Remaining Sets will just have an Endgame set as these aren&#039;t priority sets, or you should have all this gear by the time you&#039;re using said WS. Cause if you&#039;re using Diarmuid and still in full Ambu +2... why?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Diarmuid====&lt;br /&gt;
*&#039;&#039;&#039;[[Diarmuid]]&#039;&#039;&#039; is a 2-hit WS with a 55% STR/55% VIT Modifier, Damage varies with TP. fTP does not transfer across hits. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Diarmuid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+ &lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Geirskogul====&lt;br /&gt;
*&#039;&#039;&#039;[[Geirskogul]]&#039;&#039;&#039; is a single hit WS with a 80% DEX Modifier, Additional Effects: Shock Spikes. Stat priorities are &#039;&#039;&#039;WSD, DEX, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Geirskogul&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Raiden Thrust====&lt;br /&gt;
*&#039;&#039;&#039;[[Raiden Thrust]]&#039;&#039;&#039; is a Magical Lightning WS with a 40% STR/40% INT Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, MAB, INT, STR, Magic Damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Raiden Thrust&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Mail&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT +30 Macc/MD +20 WSD +10&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cataclysm====&lt;br /&gt;
*&#039;&#039;&#039;[[Cataclysm]]&#039;&#039;&#039; is a Magical Area of Effect WS with a 30% STR/ 30%INT Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;[[affinity|Dark Affinity]], WSD, MAB, INT, Magic Damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT +30 Macc/MD +20 WSD +10&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Judgment====&lt;br /&gt;
*&#039;&#039;&#039;[[Judgment]]&#039;&#039;&#039; is a single hit WS with a 50% STR/50% MND Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Mafic Cudgel&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Retribution====&lt;br /&gt;
*&#039;&#039;&#039;[[Retribution]]&#039;&#039;&#039; is a single hit WS with a 50% MND/30% STR Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Utility Sets===&lt;br /&gt;
*Various JA sets and a Fast Cast set. &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Call Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Angon&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Link&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Vishap Armet +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances Empathy Effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing Breath&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Breath +10&lt;br /&gt;
|Waist= Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ancient Circle&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Steady Wing&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Vishap Brais +4&lt;br /&gt;
|Feet = Ptero. Greaves +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = 73% Fast Cast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast +3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Sets by Boposhopo===&lt;br /&gt;
*Sets I&#039;ve used throughout all endgame content. All sets tested/used in Odyssey V25/Sortie. Can run against simmed sets if you like [[All Jobs Gear Sets/Dragoon|here]].&lt;br /&gt;
&lt;br /&gt;
====TP Sets====&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Standard TP&lt;br /&gt;
|CaptionBottom = Glass Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist= Ioskeha Belt +1 &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ryu STP TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10% PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Rhongo Crit TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Swaps&lt;br /&gt;
|CaptionBottom = Swap as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====WS Sets====&lt;br /&gt;
*PDL Swaps doesn&#039;t mean you should swap every piece. PDL varies by mob, buffs, debuffs, etc. just adjust as needed with a piece or two at a time.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stardiver&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Impulse Drive&lt;br /&gt;
|CaptionBottom = Assumes Shining One&lt;br /&gt;
|Main = Shining One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|EarAug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment/Sonic Thrust&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakesbane&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gungnir&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist=  Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Legion Scutum&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Raiden Thrust&lt;br /&gt;
|CaptionBottom = Yes, it works&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R20+&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cataclysm&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jump Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump/High Jump&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +4&lt;br /&gt;
|Hands = Vish. Fin. +4&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10 PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Soul Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gearswap====&lt;br /&gt;
My gearswap [https://pastebin.com/RXkeMzF8 lua] if you want it.&lt;br /&gt;
&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. Clemency gear assumes R25~R30. Limbus Accessories assume R15~R30.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m Returning to this guide after a few years away. This is a guide based on my existing gear. It is not scripture based on absolute BiS. That said, I try to get close when I can. Since I use a Hoxne Ampulla full time, I will show different sets with and without; you generally want to find a nice balance between X-hit and STP. Since Hoxne guarantees 100% double attack, you can load more STP in many more slots.&lt;br /&gt;
&lt;br /&gt;
[[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R10+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=778887</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=778887"/>
		<updated>2026-09-19T22:38:52Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* Released during Rise of the Zilart&lt;br /&gt;
* Physical DPS Job, generally fast paced/spammy job.&lt;br /&gt;
* Pet job, but pet is more just a buff for you vs other pet jobs.&lt;br /&gt;
* Several Enmity reduction Jumps make sure you&#039;re rarely (if ever) at the top of the hate list.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* High DPS, stab things.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1000px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 40%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth the shortened duration.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| While the shortened recast is nice, between High Jump&#039;s reduction and this on a base cooldown a DRG should never be pulling hate.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More uptime on Healing your Wyvern means better damage and survivability, worth the 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You can max a heal from your wyvern breath almost without needing this, take to 1 if you want, otherwise leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~1/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Very good Defense Down ability with high success rate, at least 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Used to level your wyvern up, definitely take to 5/5 for max benefit from Spirit Link. Transfering buffs is also a nice bonus to wyvern survivability with stuff like Regen V, Protect V, and Phalanx II.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth using, leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes=This will be the standard go-to subjob for a DRG using a Polearm. [[Hasso]] JA haste is invaluable for 2-handers and [[Meditate]] is always nice. Traits of [[Store TP]] and [[Zanshin]] are added bonuses to keep TP flowing for more WS spam.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WAR&lt;br /&gt;
|Notes=Subjob choice when using Naegling with no offhand for [[Fencer]] bonus. [[Berserk]] and [[Warcry]] are nice attack buffs added on top. Wyvern gives you some JA haste so you&#039;re not stuck at 70% like most single wield. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=NIN&lt;br /&gt;
|Notes=For same reason as WAR, using a Naegling, however /NIN gives you the option to offhand a [[Kraken Club]] for some obscenely fast TP gain. You could /DNC as well, not much difference for DRGs purpose aside from /NIN means you don&#039;t have to worry about Samba uptime.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=BLU&lt;br /&gt;
|Notes= The Solo Defensive Wyvern pick. Gives you access to Defensive wyvern while also giving you some OK utility spells to keep yourself going. [[Cocoon]] is a nice little defense boost, and with some ML you gain access to [[Magic Fruit]], which is a good cure option. Low cost spells like [[Foot Kick]] make it easy to slow the MP drain while getting your Wyvern to toss out heals. /WHM and /RDM could also be argued as useful for this position, but I feel /BLU gives the most utility.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Non-PREMA===&lt;br /&gt;
&lt;br /&gt;
Various Weapons you can use Pre-PREMA polearm. Will also throw in some blunt/slashing options that are commonly used or should be picked up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Polearm]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Homestead Lance]]&#039;&#039;&#039;[[File:Homestead Lance icon.png]]: Likely the first Polearm you pick up at 99/119. Decent to start, will want to replace quickly with following options.&lt;br /&gt;
**Obtained from [[Craggy Bluff]] For 3000 Bayld.&lt;br /&gt;
* &#039;&#039;&#039;[[Rhomphaia]]&#039;&#039;&#039;[[File:Rhomphaia icon.png]]: Easiest pickup after Homestead Lance (usually). Not great, but works to start with. Augment Path A (Or B if you need ACC).&lt;br /&gt;
**Obtained as a drop from [[Hanbi]] or purchased from [[Zurim]] for 200 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Reienkyo]]&#039;&#039;&#039;[[File:Reienkyo icon.png]]: Decent early non-PREMA option, downside is the RNG game you have to play trying to augment with [[Oseem]]. It&#039;s not recommended going out of your way to get one, but if you have one and some stones you want to throw at it, STR/Accuracy/Attack/Double Attack is the Augment you&#039;re looking for.&lt;br /&gt;
**Obtained as a drop from [[Strophadia]] or purchased from [[Zurim]] for 800 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;[[File:Geirrothr icon.png]]: Great option if you get it to drop while trying to farm for a [[Hjarrandi Breast.]] or [[Hjarrandi Helm]]. No augments required, boosts jump, and lets you play looser with haste in your sets due to the 7% on the weapon. Good to use till a PREMA weapon if you have nothing else.&lt;br /&gt;
**Obtained as a drop from [[Odin Prime]] High Tier Battlefield Fight [[A Stygian Pact II]].&lt;br /&gt;
* &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;[[File:Ikenga&#039;s Lance icon.png]]: Likely requires some outside assistance to obtain. If you have access to it, it&#039;s a decent easy pickup. Don&#039;t waste RP augmenting it, you&#039;ll replace it with any PREMA.&lt;br /&gt;
**Obtained from the [[Pilgrim Moogle]] in Rabao for gil (varies depending on server). Requires {{KI}} [[Information on Xevioso]] to purchase.&lt;br /&gt;
* &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;[[File:Shining One icon.png]]: Your best non-PREMA polearm, can compete with various PREMA weapons depending on scenario. Has the unique ability to grant the ability for &#039;&#039;&#039;any&#039;&#039;&#039; polearm physical WS to crit. Worth upgrading passed the [[Kaja Lance]] to Shining One regardless of choice to make any PREMA Polearm. &lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039;[[File:Aram icon.png]]: Get if you want a Subtle Blow option, otherwise it&#039;s not worth the gil investment over a PREMA weapon. Augment Path B.&lt;br /&gt;
**Bought from another player or Crafted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Not Polearm&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;[[File:Naegling icon.png]]: Any job that can wear it it&#039;s good, including DRG. Even with a C- Sword skill this is still one of our best damage options for pure WS spam. Allows us to get around piercing resistance as well.&lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039;[[File:Mafic Cudgel icon.png]]: Our only ilvl club option since it&#039;s all jobs, works ok if you need blunt.&lt;br /&gt;
**Obtained from Titan in the [[Avatar Prime II]] fight.&lt;br /&gt;
* &#039;&#039;&#039;[[Malignance Pole]]&#039;&#039;&#039;[[File:Malignance Pole icon.png]]: Alternative Blunt option over Mafic, keep 2-hander benefits if swapping from a polearm (i.e Hasso). &lt;br /&gt;
**Obtained from Lilith High Tier Mission Battlefield Fight [[Maiden of the Dusk II]]&lt;br /&gt;
* &#039;&#039;&#039;[[Reikikon]]&#039;&#039;&#039;[[File:Reikikon icon.png]]: Used for [[Cataclysm]] cleaving. Alternative option &#039;&#039;&#039;[[Blurred Staff +1]]&#039;&#039;&#039;[[File:Blurred Staff +1 icon.png]].&lt;br /&gt;
**Reikikon obtained from [[Kouryu]], Blurred Staff +1 obtained from another player or crafted.&lt;br /&gt;
&lt;br /&gt;
===PREMA===&lt;br /&gt;
&lt;br /&gt;
Listed are all our PREMA options, descriptions and how they stack up in comparison to the others below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gungnir]]&#039;&#039;&#039; [[File:Gungnir (Level 119 III) icon.png]]: Our first ultimate weapon, the Relic Weapon Gungnir. Touting a high acc bonus that we&#039;ll never need, this polearm grants us access to the unique weapon skill [[Geirskogul]]. This polearm gives us access to our only Distortion WS which opens up some minor SC options. There are other easy ways to make Distortion with our WS&#039;s, but requires really opening with Distortion where this lets us use Distortion in the middle of a SC. Shines mostly in low buff/debuff situations with the [[Defense Down]] Additional Effect it can proc fairly frequently giving us an easy debuffing tool (when [[Angon]] is down). The Shock Spikes aftermath is decently potent for a stun giving us a little bit of breathing room if you&#039;re tanking the mob. Along with the Augment boosting Geirskogul, Relic Weapons also have a hidden WS DMG boost effect of 40%. With the augment this provides a total 68% DMG boost to Geirskogul. In general, our weakest PREMA, the WS doesn&#039;t scale with TP, making [[TP Bonus]] and TP Overflow not great; it also has a low base [[fTP]] as is. Fun to pick up and mess around with, but not something you&#039;d be using commonly in serious content. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Ryunohige]]&#039;&#039;&#039;[[File:Ryunohige (Level 119 III) icon.png]]: Our second ultimate weapon, the Mythic Weapon Ryunohige. This polearm forces a crit on Jump and High Jump, as well as provides a 34.7% attack bonus to Jump (High Jump does not get the bonus). Along with the Augment boosting Drakesbane, Mythic Weapons also have a hidden WS DMG boost effect of 30%. With augment this provides a total 49.5% DMG boost to Drakesbane. In high buff/attack capped scenarios this polearm shines through spamming Drakesbane as one of our highest damage options. AM3 provides easy multi-attack letting us focus on [[Store TP]] in our sets to build TP quickly. While it&#039;s very good, it does require a near perfect scenario to become the best, other options may outshine it often depending on buffs/target.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rhongomiant]]&#039;&#039;&#039;[[File:Rhongomiant (Level 119 III) icon.png]]: our third ultimate weapon, the Empyrean Weapon Rhongomiant. Like other Empyreans, this polearm is our king of white damage. With the AM3 providing a 50% chance for our Auto-Attacks to do Triple Damage, we tend to change our focus in our sets to high attack/crit over standard multi-hit/STP for WS spam polearms. The associated WS [[Camlann&#039;s Torment]] is decent in most content, but shines better in low buff scenarios by bypassing various levels of an enemies DEF if you don&#039;t have good atk buffs or def down debuffs. Useful in various situations where you either need to WS less frequently (WS Wall) or are in a low buff/debuff scenario where you can take advantage of the DEF ignoring mechanic of Camlann&#039;s. In high buff/debuff situations it quickly falls off to the likes of Ryunohige, Trishula, and Gae Buide.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039;[[File:Trishula icon.png]]: Our forth ultimate weapon, the Aeonic Weapon Trishula. Likely the most commonly used PREMA Polearm, and generally fastest/easiest to get, Trishula is a great all-arounder. Any WS that scales well with TP is going to take advantage of the TP Bonus +500 at all times, and the associated WS [[Stardiver]] is one of our strongest. The augment doesn&#039;t provide a huge damage increase, considering this will likely be your most used PREMA polearm, but it is still a damage increase and it&#039;s worth the augment even if just for the accuracy bonus. Does extremely well in High Buff/debuff scenarios, and is OK in low buff scenarios, but can fall behind the likes of Rhongomiant and Gungnir depending on the target. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gae Buide]]&#039;&#039;&#039;[[File:Gae Buide (Level 119 III) icon.png]]: Our fifth ultimate weapon, the Prime Weapon Gae Buide. Prime weapons excel at one thing, pumping out DMG, and that&#039;s  what we&#039;ve got here. While the associated (and Unique to this weapon) WS [[Diarmuid]] may share the same animation as Geirskogul, that&#039;s where similarilities mostly end. Unlike Geirskogul Diarmuid scales extremely well with TP letting us make great use of TP Bonus and TP Overflow, so no wasting jump TP. The Aftermath provided by this Prime Weapon is [[Damage Limit+|Physical Damage Limit]] (2-12% depending on Weapon/Aftermath Stage) letting us keep a lot of extra WSDMG/Atk gear in our set vs swapping out for PDL gear. If you have it use it, it&#039;ll shine in just about any situation, but may fall behind Rhongomiant or Gungnir in low buff/debuff situations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quickie Tier List&#039;&#039;&#039;&lt;br /&gt;
Basing this quickie list on DMG potential for common scenarios, not necessarily perfect scenarios for each weapon.&lt;br /&gt;
&lt;br /&gt;
* Low Buff: Pretty close between all of them really, but roughly Rhongomiant &amp;gt; Gae Buide &amp;gt; Gungnir &amp;gt; Trishula and then a super distant Ryunohige (don&#039;t use this low buffed).&lt;br /&gt;
* High Buff: Gae Buide &amp;gt; Trishula &amp;gt; Rhyunohige &amp;gt; Rhongomiant &amp;gt; Gungnir&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Vishap Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#752AE8&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#752AE8&lt;br /&gt;
|Icon=Vishap Armet +4&lt;br /&gt;
|Item=Vishap Armet +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Minor [[Spirit Link]] macro piece, only adds +16 HP to Spirit Link transfer. Useful for solo/lowman swaps as this piece increases HP threshhold for [[Healing Breath]] with a defensive subjob from 33% to 50%, and 25% to 33% for a hybrid subjob.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Mail +4&lt;br /&gt;
|Item=Vishap Mail +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Jump TP piece with Store TP+8 and +39 TP to All Jumps at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vish. Fin. +4&lt;br /&gt;
|Item=Vish. Fin. +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Jump TP piece, +34 TP for All Jumps at +3.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Brais +4&lt;br /&gt;
|Item=Vishap Brais +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=[[Ancient Circle]] and [[Steady Wing]] swap piece. Decent WSD piece, but beaten by [[Nyame Flanchard]] if you have it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#7A39ED&lt;br /&gt;
|Icon=Vishap Greaves +4&lt;br /&gt;
|Item=Vishap Greaves +4&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Boosting Jump attack isn&#039;t worth it, better to increase TP from jumps.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Pteroslaver Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Armet +4&lt;br /&gt;
|Item=Ptero. Armet +4&lt;br /&gt;
|Augment=Enhances [[Deep Breathing]] by 10% per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases Potency of [[Healing Breath]] by 72/256. Good Stardiver piece when not attack capped.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Mail +4&lt;br /&gt;
|Item=Ptero. Mail +4&lt;br /&gt;
|Augment=Enhances [[Spirit Surge]] effect, increases duration by 20s.&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Use with [[Call Wyvern]] to add support job abilities to your Wyvern. Adds 20s to [[Spirit Surge]] on activation. Alternative Jump body if you want the extra damage, but generally better to stick to TP building with Jumps.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Fin. G. +4&lt;br /&gt;
|Item=Ptero. Fin. G. +4&lt;br /&gt;
|Augment=Increases [[Defense Down]] effect of [[Angon]] by 1% per merit level.&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Angon swap piece. Best hands WSD piece at +4.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Brais +4&lt;br /&gt;
|Item=Ptero. Brais +4&lt;br /&gt;
|Augment=Enhances [[Strafe]] Effect&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Good TP piece with PDT for your wyvern keeping it alive longer. High Jump Emnity Reduction great as well.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#762BBD&lt;br /&gt;
|Icon=Ptero. Greaves +4&lt;br /&gt;
|Item=Ptero. Greaves +4&lt;br /&gt;
|Augment=Increases [[Empathy]] transferred buff duration by 10% per merit level.&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Swap piece for [[Spirit Link]] to transfer buffs to your Wyvern. Worth it to +1, only real benefit passed that is a little more HP for [[Steady Wing]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Peltast&#039;s Armor Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Peltast&#039;s Mezail +3&lt;br /&gt;
|Item=Peltast&#039;s Mezail +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Best head WSD piece.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Plackart +3&lt;br /&gt;
|Item=Pelt. Plackart +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Great TP and PDL piece. Also gives food bonus to your Wyvern while equipped, which is great cause you&#039;ll be wearing it frequently.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pel. Vambraces +3&lt;br /&gt;
|Item=Pel. Vambraces +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Increases [[Spirit Link]] Potency by 16% and removes 2 erasable debuffs on your wyvern. Double Attack + good DT make this an excellent TP piece as well.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Cuissots +3&lt;br /&gt;
|Item=Pelt. Cuissots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=[[Drakesbane]] WS piece, also good while building into crit for [[Shining One]] WS.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=#8C35DE&lt;br /&gt;
|Icon=Pelt. Schyn. +3&lt;br /&gt;
|Item=Pelt. Schyn. +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes&lt;br /&gt;
|Notes=Only real benefit is the [[Spirit Jump]] TP +90, but that&#039;s worth the upgrade.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
*Progression from Bayld +1 all the way to current endgame sets. Sets based on ease of access for newer players and not necessarily best in slot. Will be skipping outdated gear that requires going significantly out of the way to get, or requires significant luck such as Oseem augments. As well, since it&#039;s generally not worth going back and farming something just to start 119, use whatever you have available in the Fresh 119 slots that are empty. &#039;&#039;&#039;Sets are haste capped with wyvern out + [[Hasso]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh 119&lt;br /&gt;
|CaptionBottom = Bayld +1&lt;br /&gt;
|Main = Homestead Lance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|Hands = Gorney Moufles +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Gor. Brayettes +1&lt;br /&gt;
|Feet = Gor. Sollerets +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Getting Started&lt;br /&gt;
|CaptionBottom = Ambu/JSE +1/HTBF&lt;br /&gt;
|Main = Eletta Lance&lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +1&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +20 Acc +30 Atk +20 DA +10%&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Sulevi. Cuisses +1&lt;br /&gt;
|Feet = Flam. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starting Sortie&lt;br /&gt;
|CaptionBottom = Ambu/JSE +2&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pre-Ody&lt;br /&gt;
|CaptionBottom = Ambu/Jse+2/3&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +2&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Endgame&lt;br /&gt;
|CaptionBottom = Ody V15&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Alternative Options&lt;br /&gt;
|CaptionBottom = Swap in as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Gracile Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Acro Gauntlets&lt;br /&gt;
|HandsAug = Acc/Atk +15-20 Store TP 3-6 Str/Dex 3-7&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Tempus Fugit&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/Store TP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = I have too much gil&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Hoxne Ampulla&lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Balder Earring +1&lt;br /&gt;
|Body = Clemen. Hara.&lt;br /&gt;
|Hands = Clemency Kote&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Acc/Atk/STP&lt;br /&gt;
|Waist = Windbuffet Belt +1&lt;br /&gt;
|Legs = Clem. Haidate&lt;br /&gt;
|Feet = Clem. Sune-Ate&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===WS Sets===&lt;br /&gt;
&lt;br /&gt;
====Stardiver====&lt;br /&gt;
*&#039;&#039;&#039;[[Stardiver]]&#039;&#039;&#039; is a 4 hit WS that decreases enemies Critical Hit Evasion (Increased crit hit rate for everyone) with a 73-85% STR Modifier, Damage varies with TP. Stardiver is a [[:Category:FTP Replicating WS|FTP Replicating WS]] and transfers [[fTP]] across all hits. Stat priorities are &#039;&#039;&#039;Multi-attack, TP Bonus, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stardiver I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Focal Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc +20 ATK +20 DA +10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Stardiver II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR, Acc, Atk, DA%&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Stardiver III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alternative Pieces&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Impulse Drive====&lt;br /&gt;
*&#039;&#039;&#039;[[Impulse Drive]]&#039;&#039;&#039; is a 2-hit WS with a 100% STR Modifier, Damage varying with TP. fTP does not transfer across hits. Stat Prioritites at &#039;&#039;&#039;WSD, TP Bonus, STR, ATK&#039;&#039;&#039;. If using &#039;&#039;&#039;Shining One&#039;&#039;&#039; Stat Priorities are &#039;&#039;&#039;WSD, TP Bonus, Crit Chance, Crit DMG, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Impulse Drive I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Impulse Drive II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Impulse Drive III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Shining One Impulse&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10|Waist = &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+, Acc/Atk, Crit Dmg+ or WSD+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Camlann&#039;s Torment/Sonic Thrust====&lt;br /&gt;
*&#039;&#039;&#039;[[Camlann&#039;s Torment]]&#039;&#039;&#039; is a single hit WS dealing Triple Damage and Ignoring Enemies Defense with a 60% STR/60%VIT Modifier, amount of defense ignored varies with TP. Stat Priorities are &#039;&#039;&#039;WSD, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sonic Thrust]]&#039;&#039;&#039; is a Single Hit Conal Area of Effect WS with a 40% STR/40% DEX modifier, Damage varies with TP. Stat Priorities are similar to Camlann&#039;s with only difference being priority for &#039;&#039;&#039;TP Bonus&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Kuwunga Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Camlann&#039;s Torment III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Sonic Thrust&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Drakesbane====&lt;br /&gt;
*&#039;&#039;&#039;[[Drakesbane]]&#039;&#039;&#039; is a 4-hit WS with a 50% STR Modifier, Chance to Critical hit varies with TP. Despite being 4 hits, Drakesbane does not transfer fTP across all hits. Stat priorities are &#039;&#039;&#039;Crit DMG, Crit Chance, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=Drakesbane I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Potens Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Kokou&#039;s Earring&lt;br /&gt;
|Ear2 = Kuwunga Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+ Acc/Atk+ Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR+ Acc/Atk+ Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Drakesbane IV ($$$$$$$$)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Crepuscular Pebble&lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Clemen. Hara.&lt;br /&gt;
|Hands = Clemency Kote&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% &lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Clem. Sune-Ate&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Savage Blade====&lt;br /&gt;
*&#039;&#039;&#039;[[Savage Blade]]&#039;&#039;&#039; is a 2-hit WS with a 50% STR/50% MND Modifier, Damage varies with TP. fTP Does not transfer across hits. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade I (Ambu +2)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Sulevia&#039;s Mask +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate. +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade II&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+ Acc/Atk WSD+&lt;br /&gt;
|Hands = Ptero. Fin. G. +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Vishap Brais +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade III&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Remaining Sets will just have an Endgame set as these aren&#039;t priority sets, or you should have all this gear by the time you&#039;re using said WS. Cause if you&#039;re using Diarmuid and still in full Ambu +2... why?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Diarmuid====&lt;br /&gt;
*&#039;&#039;&#039;[[Diarmuid]]&#039;&#039;&#039; is a 2-hit WS with a 55% STR/55% VIT Modifier, Damage varies with TP. fTP does not transfer across hits. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Diarmuid&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+ &lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Geirskogul====&lt;br /&gt;
*&#039;&#039;&#039;[[Geirskogul]]&#039;&#039;&#039; is a single hit WS with a 80% DEX Modifier, Additional Effects: Shock Spikes. Stat priorities are &#039;&#039;&#039;WSD, DEX, STR, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Geirskogul&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Raiden Thrust====&lt;br /&gt;
*&#039;&#039;&#039;[[Raiden Thrust]]&#039;&#039;&#039; is a Magical Lightning WS with a 40% STR/40% INT Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, MAB, INT, STR, Magic Damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Raiden Thrust&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Mail&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT +30 Macc/MD +20 WSD +10&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Cataclysm====&lt;br /&gt;
*&#039;&#039;&#039;[[Cataclysm]]&#039;&#039;&#039; is a Magical Area of Effect WS with a 30% STR/ 30%INT Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;[[affinity|Dark Affinity]], WSD, MAB, INT, Magic Damage&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT +30 Macc/MD +20 WSD +10&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Judgment====&lt;br /&gt;
*&#039;&#039;&#039;[[Judgment]]&#039;&#039;&#039; is a single hit WS with a 50% STR/50% MND Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Mafic Cudgel&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Retribution====&lt;br /&gt;
*&#039;&#039;&#039;[[Retribution]]&#039;&#039;&#039; is a single hit WS with a 50% MND/30% STR Modifier, Damage varies with TP. Stat priorities are &#039;&#039;&#039;WSD, TP Bonus, STR, MND, ATK&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#9003fc&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name=&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Ody R25+&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSD +10&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Utility Sets===&lt;br /&gt;
*Various JA sets and a Fast Cast set. &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Call Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Angon&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Angon&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Ptero. Fin. G. +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Link&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Vishap Armet +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Pratik Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|FeetAug = Enhances Empathy Effect&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing Breath&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Dreki Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|BackAug = Breath +10&lt;br /&gt;
|Waist= Glassblower&#039;s Belt&lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = Ptero. Greaves +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ancient Circle&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = Vishap Brais +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Steady Wing&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Clemen. Somen&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Vishap Brais +4&lt;br /&gt;
|Feet = Ptero. Greaves +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = 73% Fast Cast&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Path D&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast +3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Fast Cast +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Sets by Boposhopo===&lt;br /&gt;
*Sets I&#039;ve used throughout all endgame content. All sets tested/used in Odyssey V25/Sortie. Can run against simmed sets if you like [[All Jobs Gear Sets/Dragoon|here]].&lt;br /&gt;
&lt;br /&gt;
====TP Sets====&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Standard TP&lt;br /&gt;
|CaptionBottom = Glass Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist= Ioskeha Belt +1 &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ryu STP TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10% PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Rhongo Crit TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Swaps&lt;br /&gt;
|CaptionBottom = Swap as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====WS Sets====&lt;br /&gt;
*PDL Swaps doesn&#039;t mean you should swap every piece. PDL varies by mob, buffs, debuffs, etc. just adjust as needed with a piece or two at a time.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stardiver&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Impulse Drive&lt;br /&gt;
|CaptionBottom = Assumes Shining One&lt;br /&gt;
|Main = Shining One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|EarAug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment/Sonic Thrust&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakesbane&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gungnir&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist=  Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Legion Scutum&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Raiden Thrust&lt;br /&gt;
|CaptionBottom = Yes, it works&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R20+&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cataclysm&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jump Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump/High Jump&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Vishap Mail +4&lt;br /&gt;
|Hands = Vish. Fin. +4&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10 PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Soul Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gearswap====&lt;br /&gt;
My gearswap [https://pastebin.com/RXkeMzF8 lua] if you want it.&lt;br /&gt;
&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R10+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Cure_Spell&amp;diff=778293</id>
		<title>Category:Cure Spell</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Cure_Spell&amp;diff=778293"/>
		<updated>2026-09-10T23:06:13Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Cure Potency Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cure spells are the fundamental subset of [[:Category:Healing Magic|Healing Magic]] spells. All cure spells are natively learned by [[White Mage]] and lower tier single target cure spells ([[Cure]] through [[Cure IV]]) are learned by [[Red Mage]], [[Scholar]], and [[Paladin]]. &lt;br /&gt;
&lt;br /&gt;
The base recovery of cure spells depends on the caster&#039;s stats ([[MND]], [[VIT]], and [[Healing Magic]] skill) and is determined by the [[Cure Formula]]. Cure potency gear (see below) will further increase the HP recovery by the percentage listed on the gear, and cure spells can also be affected positively and negatively by light and dark [[weather]] and [[Days of the Week|day]] bonuses, respectively. There are three types of cure spells: Cure, Curaga, and Cura.&lt;br /&gt;
&lt;br /&gt;
The [[enmity]] associated with cure spells is determined by a formula directly proportional to the amount healed ([[- C -]]). [[Cure V]] and [[Cure VI]] are the only exceptions, with a flat enmity generation independent of the healed HP. The enmity associated with casting cure spells is partially reduced for some jobs by the job trait [[Tranquil Heart]].&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Cure&amp;quot; Spells==&lt;br /&gt;
&amp;quot;Cure&amp;quot; spells are single target spells which will heal the target by a certain amount. A cure spell can be cast on any target whether in the user&#039;s party or not. [[Afflatus Solace]] will uniquely modify &amp;quot;Cure&amp;quot; spells (not Curaga or Cura spells) to give a short duration [[Stoneskin]] effect (see Enhancing Cure below).&lt;br /&gt;
&lt;br /&gt;
Although they are less MP efficient than the lower tiers, [[Cure V]] and [[Cure VI]] generate vastly lower enmity for the amount healed compared to [[Cure IV]] and below as their enmity generation is a flat low amount independent of the HP healed.&lt;br /&gt;
&lt;br /&gt;
Cure spells can also be used offensively to deal damage with reduced effectiveness against any monsters of the [[:Category:Undead|Undead]] type. When used in this way, they defy normal potency equations, are unaffected by normal &amp;quot;Cure Potency&amp;quot; equipment, and are affected by [[Magic Attack Bonus]]. They act as if they were nukes with a typical M and D, as shown on their pages.&lt;br /&gt;
&lt;br /&gt;
{| width=400px align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=1 | [[File:Cure_GUI.png]] Cure Spells&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Cure]] &amp;amp;middot; [[Cure II]] &amp;amp;middot; [[Cure III]] &amp;amp;middot; [[Cure IV]] &amp;amp;middot; [[Cure V]] &amp;amp;middot; [[Cure VI]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Curaga&amp;quot; Spells==&lt;br /&gt;
&amp;quot;Curaga&amp;quot; spells are [[AoE]] cure spells which will heal all party members in the area of effect by the same amount. Curaga spells can be cast only on party members. The potency of Curaga spells is comparable to that of Cure spells of the next tier (e.g. the potency of [[Curaga II]] is similar to [[Cure III]] cast on each member of the party) and is MP cost-effective when curing three or more party members.&lt;br /&gt;
&lt;br /&gt;
{| width=400px align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=1 | [[File:Curaga_GUI.png]] Curaga Spells&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Curaga]] &amp;amp;middot; [[Curaga II]] &amp;amp;middot; [[Curaga III]] &amp;amp;middot; [[Curaga IV]] &amp;amp;middot; [[Curaga V]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Cura&amp;quot; Spells==&lt;br /&gt;
&amp;quot;Cura&amp;quot; spells are AoE cure spells which will heal all party members in the area of effect, but can only be self-cast (not on other party members). The potency of &amp;quot;Cura&amp;quot; spells is further enhanced depending on the amount of the most recent damage taken with [[Afflatus Misery]] active. With sufficient damage taken on [[Afflatus Misery]], Cura spells are the most MP efficient cure spells by far.&lt;br /&gt;
&lt;br /&gt;
{| width=400px align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=1 | [[File:Cura_GUI.png]] Cura Spells&lt;br /&gt;
|- &lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Cura]] &amp;amp;middot; [[Cura II]] &amp;amp;middot; [[Cura III]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enhancing Cure ==&lt;br /&gt;
Once the base [[Cure Formula|cure spell power]] has been determined, cure spells can be further enhanced in several ways:&lt;br /&gt;
===Cure Potency===&lt;br /&gt;
*Equipment that has &amp;quot;cure potency +n%&amp;quot; will increase the amount cure spells heal by the percentage listed. &lt;br /&gt;
**This effect is additive, and caps at 50%.&lt;br /&gt;
* Equipment that has &amp;quot;Cure potency II +n%&amp;quot; will increase the amount cure spells heal without regard to the 50% &amp;quot;Cure potency&amp;quot; cap. &lt;br /&gt;
** &amp;quot;Cure potency II&amp;quot; is additive, and caps at 30%.&lt;br /&gt;
&lt;br /&gt;
====Cure Potency Received====&lt;br /&gt;
*Equipment that has &amp;quot;increases potency of cure effect received&amp;quot;, or the effect of [[Healer&#039;s Roll]], will increase the amount cure spells received heal by the percentage listed.&lt;br /&gt;
**This effect is additive, and caps at 30%.&lt;br /&gt;
The &amp;quot;cure potency&amp;quot; and received potency are multiplicative, not additive.&lt;br /&gt;
&lt;br /&gt;
:The maximum multiplier for cure potency is 2.34 (1.8 x 1.3).&lt;br /&gt;
&lt;br /&gt;
===[[Weather]] and [[Day]]===&lt;br /&gt;
Cure spells can receive a bonus to their final potency on {{light}} Lightsday of +10%, or during Light weather of +10%, or +25% during double weather; and a penalty to their final potency on {{dark}} Darksday of -10%, or during Dark weather of -10%, or -25% during double weather.&lt;br /&gt;
&lt;br /&gt;
===Casting time===&lt;br /&gt;
*Cure casting time can be reduced by any equipment that has &amp;quot;cure spellcasting time -X%&amp;quot; (see [[Healing Magic#Equipment Bonuses|Healing Magic]]) as a stat. This effect stacks with other associated forms of casting time reduction, including [[Light Arts]], [[Fast Cast]], and &amp;quot;[[Healing Magic]] casting time -X%&amp;quot; (a separate, more general statistic which also includes other spells such as [[:Category:Raise Spell|Raise Spells]] and [[:Category:-na Spell|-na Spells]]). Keep in mind all these effects together cannot go past the hard cap of 80%.&lt;br /&gt;
*In addition when comparing gear keep in mind that 1% of this stat is equal to all other similar effect (ex. 1% Fast Cast).&lt;br /&gt;
*For [[White Mage]]s specifically, cure spellcasting time can additionally be reduced by up to 20% in 4% increments with upgrades in the tier 1 merit up to the 80% cap.&lt;br /&gt;
&lt;br /&gt;
===MP return===&lt;br /&gt;
* Some unique pieces of gear exist for white mage only that can vastly reduce the net MP cost of cure spells by returning MP proportional to the actual HP healed (curing at full HP will not return any MP):&lt;br /&gt;
** [[Orison Pantaloons +1]] return 2% of the HP healed by cure spells as MP.&lt;br /&gt;
** [[Orison Pantaloons +2]] return 5% of the HP healed by cure spells as MP.&lt;br /&gt;
** [[Ebers Pantaloons]] return 5% of the HP healed by cure spells as MP.&lt;br /&gt;
** [[Ebers Pant. +1]] return 6% of the HP healed by cure spells as MP.&lt;br /&gt;
** [[Ebers Pant. +2]] return 7% of the HP healed by cure spells as MP.&lt;br /&gt;
** [[Ebers Pant. +3]] return 8% of the HP healed by cure spells as MP.&lt;br /&gt;
** [[Sifahir Slacks]] return 4% of the HP healed by cure spells as MP.&lt;br /&gt;
* In some cases (e.g. for Curaga spells which cure the majority of the party for the full amount), this can reduce the effective MP cost to zero. &lt;br /&gt;
* Although the net MP cost will be reduced, the player must have enough MP remaining to cover the full MP cost to cast the spell.&lt;br /&gt;
===Afflatus Effects===&lt;br /&gt;
While a [[White Mage]] has these active effects, all relevant cure spells will be augmented in the following ways:&lt;br /&gt;
&lt;br /&gt;
====[[Afflatus Solace]]====&lt;br /&gt;
* Single target &amp;quot;Cure&amp;quot; spells grant a [[Stoneskin]] effect to the target of the cure.&lt;br /&gt;
**The potency of the Stoneskin is equal to 25% of the full cure potency of the spell used. Even should a cure be used on a target with full HP, the potency of the Stoneskin granted will be 25% of the maximum amount what the cure would have healed for.&lt;br /&gt;
**This effect caps out at 300 &amp;quot;HP&amp;quot; for the Stoneskin effect.&lt;br /&gt;
** The Stoneskin potency can be enhanced by any gear that has &amp;quot;&#039;Afflatus Solace&#039;+n&amp;quot; on it.&lt;br /&gt;
***This increases the amount of &amp;quot;HP&amp;quot; the Stoneskin has by n% of the maximum cure potency. (e.g. with &amp;quot;Afflatus Solace&amp;quot;+7, a cure&#039;s Stoneskin would have 32% of the cure&#039;s maximum cure potency.)&lt;br /&gt;
***This exceeds the 300 &amp;quot;HP&amp;quot; cap for the Stoneskin effect.&lt;br /&gt;
&lt;br /&gt;
====[[Afflatus Misery]]====&lt;br /&gt;
* &amp;quot;Cura&amp;quot; spell potency is increased based on the amount of damage taken by the White Mage.&lt;br /&gt;
** Cura, Cura II, and Cura III, can be boosted to approximately the potencies of Curaga II, III, and IV, respectively, after sufficient damage is taken.&lt;br /&gt;
&lt;br /&gt;
===Cure Potency Gear===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center; max-width:800px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cure Potency&lt;br /&gt;
|-&lt;br /&gt;
| [[Arciela&#039;s Grace +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| [[Reive]]s: 25%&lt;br /&gt;
|-&lt;br /&gt;
| [[Arka IV]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Staff Trials]] 24%&lt;br /&gt;
|-&lt;br /&gt;
| [[Surya&#039;s Staff +3]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Staff Trials]] 23%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tamaxchi]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| 22%&lt;br /&gt;
|-&lt;br /&gt;
| [[Surya&#039;s Staff +1]]&lt;br /&gt;
| 85&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Staff Trials]] 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Gada]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 18% [[Image:Augment-Icon.png|link=Escha Rewards/Arcane Glyptics Inscription]] 1~9%&lt;br /&gt;
|-&lt;br /&gt;
| [[Surya&#039;s Staff]]&lt;br /&gt;
| 80&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Staff Trials]] 17%&lt;br /&gt;
|-&lt;br /&gt;
| [[Teiwaz]]&lt;br /&gt;
| 75&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Staff Trials]] 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nathushne +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Heka&#039;s Kalasiris]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tefnut Wand]]&lt;br /&gt;
| 87&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nathushne]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 14%&lt;br /&gt;
|-&lt;br /&gt;
| [[Bokwus Gloves]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanus Ensis]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[PLD]] [[DRK]] [[BLU]] [[COR]] [[RUN]]&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Vrikodara Jupon]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]] [[RUN]]&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Aristocrat&#039;s Coat]]&lt;br /&gt;
| 68&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefer Kalasiris +1]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
| [[Iaso Mitra]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 11%&lt;br /&gt;
|-&lt;br /&gt;
| [[Marduk&#039;s Tiara +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
| 11%&lt;br /&gt;
|-&lt;br /&gt;
| [[Galenus]]&lt;br /&gt;
| 94&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[RUN]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Gendewitha Caubeen]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Gendewitha Caubeen +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Piety Duckbills +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Cap]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Cap +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Orison Cap +2]]&lt;br /&gt;
| 85&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing Staff]]&lt;br /&gt;
| 55&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Dryad Staff]]&lt;br /&gt;
| 55&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Staff]]&lt;br /&gt;
| 51&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Apollo&#039;s Staff]]&lt;br /&gt;
| 51&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Atrophy Tights +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[RDM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Iridal Staff]]&lt;br /&gt;
| 51&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chatoyant Staff]]&lt;br /&gt;
| 51&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Templar Mace]]&lt;br /&gt;
| 71&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[PLD]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefer Kalasiris]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Noble&#039;s Tunic]]&lt;br /&gt;
| 68&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicine Ring]]&lt;br /&gt;
| 50&lt;br /&gt;
| [[Rings]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| [[Latent]]: 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Atrophy Tights]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[RDM]]&lt;br /&gt;
| 9%&lt;br /&gt;
|-&lt;br /&gt;
| [[Gendewitha Bliaut]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Gendewitha Bliaut +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Paean Mitra]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Piety Duckbills]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Weatherspoon Cuffs]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]] [[RUN]]&lt;br /&gt;
| 8%&lt;br /&gt;
|- &lt;br /&gt;
| [[Orison Cap +1]]&lt;br /&gt;
| 85&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nares Trews]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Briault +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ceres&#039; Spica]]&lt;br /&gt;
| 43&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chelona Blazer +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghostfyre Cape]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[RDM]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Briault]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chelona Blazer]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hieros Mittens]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Asklepios]]&lt;br /&gt;
| 62&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Hospitaler Earring]]&lt;br /&gt;
| 54&lt;br /&gt;
| [[Earrings]]&lt;br /&gt;
| [[PLD]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Roundel Earring]]&lt;br /&gt;
| 73&lt;br /&gt;
| [[Earrings]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[DRG]] [[SMN]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
| 5%&lt;br /&gt;
|- &lt;br /&gt;
| [[Tethyan Trews +3]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagda&#039;s Shield]]&lt;br /&gt;
| 90&lt;br /&gt;
| [[Shield]]&lt;br /&gt;
| [[PLD]] [[DRK]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Genbu&#039;s Shield]]&lt;br /&gt;
| 74&lt;br /&gt;
| [[Shield]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 1~5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Serpentes Cuffs]]&amp;lt;br&amp;gt;[[Serpentes Sabots]]&lt;br /&gt;
| 80&lt;br /&gt;
| [[Hands]]&amp;lt;br&amp;gt;[[Feet]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Set]]: 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Volunteer&#039;s Khud]]&lt;br /&gt;
| 70&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[MNK]] [[WHM]] [[RDM]] [[THF]] [[PLD]] [[BST]] [[BRD]] [[DRG]] [[SMN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[GEO]] [[RUN]]&lt;br /&gt;
| [[Besieged]]: 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Augur&#039;s Gloves]]&lt;br /&gt;
| 79&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Praeco Slacks]]&lt;br /&gt;
| 97&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Oretania&#039;s Cape]]&lt;br /&gt;
| 93&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tempered Cape]]&lt;br /&gt;
| 97&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Iaso Boots]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Litany Clogs]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Phalaina Locket]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Magavan Slops]]&lt;br /&gt;
| 96&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenith Pumps +1]]&lt;br /&gt;
| 73&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 1~4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Orison Cape]]&lt;br /&gt;
| 80&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Fylgja Torque +1]]&lt;br /&gt;
| 75&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sors Shield]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Shield]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[PLD]] [[DRK]] [[SMN]] [[BLU]] [[SCH]] [[GEO]] [[RUN]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Tethyan Trews +2]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Melampus Staff]]&lt;br /&gt;
| 29&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WAR]] [[MNK]] [[WHM]] [[BLM]] [[RDM]] [[BST]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Restorer Cloak]]&lt;br /&gt;
| 59&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenith Pumps]]&lt;br /&gt;
| 73&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 1~3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Lambda Sash]]&lt;br /&gt;
| 75&lt;br /&gt;
| [[Waist]]&lt;br /&gt;
| [[MNK]] [[WHM]] [[BLM]] [[RDM]] [[PLD]] [[BRD]] [[RNG]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Salvage]]: 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Fierabras&#039;s Mantle]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WAR]] [[PLD]]&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medala Cape]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Fylgja Torque]]&lt;br /&gt;
| 75&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sacro Gorget]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| [[PLD]] [[RUN]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Orison Earring]]&lt;br /&gt;
| 90&lt;br /&gt;
| [[Earrings]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Paean Boots]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| [[Dia Wand]]&lt;br /&gt;
| 40&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cure Potency II Gear ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! [[:Category:Item|Item]]&lt;br /&gt;
! Level&lt;br /&gt;
! [[:Category:Equipment|Slot]]&lt;br /&gt;
! [[:Category:Jobs|Jobs]]&lt;br /&gt;
! Cure Potency II&lt;br /&gt;
|-&lt;br /&gt;
| [[Save the Queen III]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[PLD]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Save the Queen III (Reforged)]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[PLD]]&lt;br /&gt;
| 20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Raetic Rod]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Raetic Rod +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Kaykaus Attire Set]]&lt;br /&gt;
| 99&lt;br /&gt;
| Armor Set&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| 4~10% {{Aug}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Theo. Bliaut +3|Theophany Bliaut +3]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theo. Bliaut +4|Theophany Bliaut +4]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Janniston Ring +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Rings]]&lt;br /&gt;
| All Jobs&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Janniston Ring]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Rings]]&lt;br /&gt;
| All Jobs&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Mitts +3]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Mitts +4]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theo. Bliaut +2|Theophany Bliaut +2]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Peda. Bracers +3|Pedagogy Bracers +3]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| 3% {{Aug}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Peda. Bracers +4|Pedagogy Bracers +4]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| 3% {{Aug}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Queller Rod]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 2% {{Aug}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Glorious Earring]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Earrings]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Mitts +2]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Peda. Bracers +2|Pedagogy Bracers +2]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[SCH]]&lt;br /&gt;
| 2% {{Aug}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Naji&#039;s Loop]]&lt;br /&gt;
| 1&lt;br /&gt;
| [[Rings]]&lt;br /&gt;
| All Jobs&lt;br /&gt;
| 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaykaus Attire Set:&#039;&#039;&#039; The +1 set enhances Cure Potency II based on the number of pieces equipped, up to +10% with all five pieces. See [[Kaykaus Attire Set]] for details.&lt;br /&gt;
```&lt;br /&gt;
&lt;br /&gt;
===Received Cure Potency Gear===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center; max-width:800px;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Received Cure Potency&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamas]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Shield]]&lt;br /&gt;
| [[PLD]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Buremte Gloves]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Corybant Pearl]]&lt;br /&gt;
| 96&lt;br /&gt;
| [[Earrings]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| [[Legion]]: 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medicor Sword]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WAR]] [[PLD]] [[DRK]] [[RUN]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanus Ensis]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapons]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[PLD]] [[DRK]] [[BLU]] [[COR]] [[RUN]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Shabti Armet]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WAR]] [[PLD]] [[DRK]]&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Shabti Armet +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WAR]] [[PLD]] [[DRK]]&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Oneiros Earring]]&lt;br /&gt;
| 88&lt;br /&gt;
| [[Earrings]]&lt;br /&gt;
| [[WAR]] [[THF]] [[PLD]] [[DRK]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[COR]] [[PUP]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chuq&#039;aba Belt]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Waist]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Kunaji Ring]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Rings]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Phalaina Locket]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Asklepian Ring]]&lt;br /&gt;
| 96&lt;br /&gt;
| [[Rings]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Shedir Manteel]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sakpata&#039;s Plate]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WAR]] [[PLD]] [[DRK]]&lt;br /&gt;
| 10%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Souveran Armor Set]] &lt;br /&gt;
(Path C)&lt;br /&gt;
| 99&lt;br /&gt;
| [[Armor]]&lt;br /&gt;
| [[WAR]] [[PLD]]&lt;br /&gt;
| 10%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Souveran Armor Set +1]] &lt;br /&gt;
(Path C)&lt;br /&gt;
| 99&lt;br /&gt;
| [[Armor]]&lt;br /&gt;
| [[WAR]] [[PLD]]&lt;br /&gt;
| 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cure Spellcasting Time Reduction Gear===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center; max-width:800px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Cure Cast Time Reduction&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure Clogs]]&lt;br /&gt;
| 59&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nabu&#039;s Shalwar]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Heka&#039;s Kalasiris]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Apaisante +1]]&lt;br /&gt;
| 97&lt;br /&gt;
| [[Weapon]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[RUN]]&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Piety Cap +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 13%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefer Kalasiris +1]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
| [[Piety Cap]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 12%&lt;br /&gt;
|-&lt;br /&gt;
| [[Aceso&#039;s Choker]]&lt;br /&gt;
| 80&lt;br /&gt;
| [[Neck]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Apaisante]]&lt;br /&gt;
| 97&lt;br /&gt;
| [[Weapon]]&lt;br /&gt;
| [[WAR]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[RUN]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric&#039;s Cap +2]]&lt;br /&gt;
| 90&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Litany Clogs]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nefer Kalasiris]]&lt;br /&gt;
| 95&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Iaso Mitra]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Abdhaljs&#039;s Honor Synergy]] 9~10%&lt;br /&gt;
|-&lt;br /&gt;
| [[Paean Mitra]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Abdhaljs&#039;s Honor Synergy]] 9%&lt;br /&gt;
|-&lt;br /&gt;
| [[Pahtli Cape]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Genbu&#039;s Shield]]&lt;br /&gt;
| 74&lt;br /&gt;
| [[Shield]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 1~8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenith Pumps +1]]&lt;br /&gt;
| 73&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 2~8%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nathushne +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapon]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Zenith Pumps]]&lt;br /&gt;
| 73&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 2~7%&lt;br /&gt;
|-&lt;br /&gt;
| [[Nathushne]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Weapon]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Iaso Boots]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Abdhaljs&#039;s Honor Synergy]] 5~6%&lt;br /&gt;
|-&lt;br /&gt;
| [[Paean Boots]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Abdhaljs&#039;s Honor Synergy]] 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Medala Cape]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Back]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Sors Shield]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Shield]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[PLD]] [[DRK]] [[SMN]] [[BLU]] [[SCH]] [[GEO]] [[RUN]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Cap +1]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 5%&lt;br /&gt;
|-&lt;br /&gt;
| [[Theophany Cap]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| [[WHM]]&lt;br /&gt;
| 4%&lt;br /&gt;
|-&lt;br /&gt;
| [[Praeco Slacks]]&lt;br /&gt;
| 97&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| [[Dominie&#039;s Grip]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Grip]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| [[Capricornian Rope]]&lt;br /&gt;
| 60&lt;br /&gt;
| [[Waist]]&lt;br /&gt;
| All jobs&lt;br /&gt;
| 1%&amp;lt;br&amp;gt;[[Campaign]]: 15%&lt;br /&gt;
|-&lt;br /&gt;
| [[Vanya Clogs]]&lt;br /&gt;
| 99&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| [[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
| [[Image:Augment-Icon.png]] 7%/15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/103597-Random-Facts-Thread?p=4909661#post4909661 Cure vs. Undead (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/108196-Random-Facts-Thread-Magic?p=5565547&amp;amp;viewfull=1#post5565547 Cure formula vs. Undead (Byrth, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Healing Magic]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Obamiwannabuffya:_A_Bard_Guide_by_Funkworkz&amp;diff=760494</id>
		<title>Obamiwannabuffya: A Bard Guide by Funkworkz</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Obamiwannabuffya:_A_Bard_Guide_by_Funkworkz&amp;diff=760494"/>
		<updated>2026-03-14T19:56:53Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Job Ability Enhancement Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Guide}}&lt;br /&gt;
{| &lt;br /&gt;
| rowspan=2 width=300px valign=top | __TOC__&lt;br /&gt;
| width=900px align=center valign=top | &amp;lt;br /&amp;gt;&#039;&#039;&#039;&#039;&#039;A Bard guide by [[User:Funkworkz|Funkworkz]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Recent Updates&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
| colspan=2 | &#039;&#039;November 23rd, 2022&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=15% |&lt;br /&gt;
| &lt;br /&gt;
*Major update of the guide.&lt;br /&gt;
**Changed sub job and merit point recommendations.&lt;br /&gt;
**Incorporated Empyrean +2/+3 armor everywhere.&lt;br /&gt;
**Revamped Idle sets.&lt;br /&gt;
**Created tanking (Enmity+) set and a Banish set.&lt;br /&gt;
**Added Evasion+ set from FFXIAH thread.&lt;br /&gt;
**Created a walkthrough section to teach players how to properly apply 3rd/4th/5th songs.&lt;br /&gt;
**Added thoughts about the Miracle Cheer.&lt;br /&gt;
**Fixed many typos.&lt;br /&gt;
**Shitload of other small changes. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;April 13th, 2022&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=15% |&lt;br /&gt;
| &lt;br /&gt;
*Revamped the Lullaby set wording. After adding Master Levels, it made no sense. Also removed all &amp;quot;BiS&amp;quot; terms.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;February 12th, 2022&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=15% |&lt;br /&gt;
| &lt;br /&gt;
*Section about Master Levels, and slight changes to Lullaby sets to incorporate Master Level 30.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;January 20th, 2022&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=15% |&lt;br /&gt;
| &lt;br /&gt;
*Notes about song duration, and the shame about Ballad+.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
| width=15% | &#039;&#039;&#039;&#039;&#039;To-Do&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
*Add Melee sets.&lt;br /&gt;
|}&lt;br /&gt;
| valign=top | [[Image:Obamiwannabuffya header2.jpg|250px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 align=center valign=top | This guide is an expansion of my previous Gearsets page I had on here before. I dive deeply into gearsets that you will want to work towards for Bard, as well as cover Merits, Job Abilties, and Job Points.&lt;br /&gt;
&lt;br /&gt;
If you do not know the first thing about Bard, I recommend watching [https://www.youtube.com/watch?v=6Q4ezDgeUBI Ruaumoko&#039;s 42 minute video on YouTube] and then return to this guide.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recommended Game Adjustments==&lt;br /&gt;
Controversies aside, I recommend the following settings and game adjustments to assist you in your job as a Bard.&lt;br /&gt;
&lt;br /&gt;
===Windower Addons / DAT Swaps===&lt;br /&gt;
*[https://github.com/Caradog/XI-View XIView] - This set of icon DAT swaps will change bard song effects to be color coded. You will be able to look at a glance and see what effects your party members have. As an example, we use these icons on the [[Song Potency]] page here on BGWiki.&lt;br /&gt;
**Remember, you may need to re-install these files after Version Updates.&lt;br /&gt;
*Timers - This addon shows timers on all of your party members. In laggy situations, it can be inaccurate.&lt;br /&gt;
*Distance - Useful for making sure AoE songs will land on players. Maximum distance with Horn is 9.9 yalms, displayed as 9.9 with the addon when targeting a party member.&lt;br /&gt;
*[https://github.com/Petewilmer/DParty DParty] - See the distance that you are away from your party members. It is shown by the party list.&lt;br /&gt;
**Pianissimo is not affected by this addon.&lt;br /&gt;
*aecho - A silenced Bard cannot sing or heal&lt;br /&gt;
*Gearswap - This addon is needed to properly use Idle/Precast/Midcast sets to their fullest extent. Although it is possible to use gearsets, Gearswap just makes it easier and more reliable for you.&lt;br /&gt;
**It is best to start with a LUA somewhere online and replace the gear with yours. Remember to edit the correct file on your computer (Not one on your desktop lol) and //gs reload after making a change. //gs export will help build your sets by exporting what you are currently wearing. Do this for armor with augments especially.&lt;br /&gt;
*[https://github.com/KenshiDRK/Addons/tree/master/PartyBuffs PartyBuffs] - Shows buff icons near the party member names. Uses icon swaps if you have XIView installed too.&lt;br /&gt;
*Shortcuts - Easily cast spells on players and monsters. Examples include &amp;quot;/silence&amp;quot; &amp;quot;/reraise&amp;quot; &amp;quot;/haste&amp;quot; etc.&lt;br /&gt;
**You can add songs to this addon yourself. By default, it does not come with songs in it.&lt;br /&gt;
&lt;br /&gt;
===In-Game Configuration===&lt;br /&gt;
*Turn on Config &amp;gt; Misc 3 &amp;gt; Status Icons &amp;gt; Party Icon Display&lt;br /&gt;
**The plugin PartyBuffs is basically the same thing.&lt;br /&gt;
*Turn on Config &amp;gt; Misc 3 &amp;gt; Status Icons &amp;gt; Timer Display&lt;br /&gt;
**Use this to verify your song timers. The timers on yourself are the same timers your melee have. Of course, if you gave yourself a different song this point is moot.&lt;br /&gt;
&lt;br /&gt;
==Merit Points==&lt;br /&gt;
{{Merit Icon}}&lt;br /&gt;
&lt;br /&gt;
Below are my recommendations for Merit Point Bard choices.&lt;br /&gt;
===Group 1===&lt;br /&gt;
[[Lullaby]] Recast - Although this sounds good at first, Lullaby has an overall recast cap that is easily hit with [[Equipment Haste]] and [[Magic Haste]]. Meriting this category does not further reduce the recast time, therefore is not beneficial.&lt;br /&gt;
&lt;br /&gt;
[[Finale]] Recast - Same as above. There is a minimum recast time on [[Finale]] that is easily hit. Meriting this is unnecessary.&lt;br /&gt;
&lt;br /&gt;
[[Minne]] Effect - This is a good choice for 5/5. Minne has seen a huge comeback since [[Odyssey]] has been released. {{color|red|Recommended}}&lt;br /&gt;
&lt;br /&gt;
[[Minuet]] Effect - Also useful for the higher-level monsters we are fighting now. Typically, DD have two Minuet on them at any time. 5/5 Minuet merits will translate to an extra +10 attack. With Soul Voice, this is +20 attack. It is even more if they have a third Minuet for zerg situations. Because Minuet is almost always sang, these merits will see a better return in the end. {{color|red|Recommended}}&lt;br /&gt;
&lt;br /&gt;
[[Madrigal]] Effect - I used to recommend this to everybody. With the addition of [[Reforged Empyrean Armor +2]]/+3, accuracy is plentiful and easy to stack and it is safe to skip Madrigal nowadays. If you need to pop a Madrigal on party members for an evasive NM, your DD really sucks if they rely on these +5 additional accuracy on top of the 114 that Blade Madrigal (with Madrigal+9) provides.&lt;br /&gt;
&lt;br /&gt;
Don’t forget that if you are planning on singing a Madrigal for some kind of boss fight, it only costs a mere 15 merits to max this effect from 0, plus another 15 to put them back into Minuet for one night. You will earn 30 merits back before you realize they are missing.&lt;br /&gt;
&lt;br /&gt;
===Group 2===&lt;br /&gt;
[[Troubadour]] - This ability increases your casting time by 1.5x, but also doubles the duration of songs. Adding additional upgrade levels to the ability increases song accuracy. I highly recommend maxing this ability to 5/5. This effect gives you an essential Elemental Seal effect on all songs while the ability is active. {{color|red|Recommended}}&lt;br /&gt;
&lt;br /&gt;
[[Nightingale]] - This ability decreases your song spellcasting and recast times of songs. Maxing this ability to 5/5 grants all your songs a 100% [[Quick Magic]] effect, and it stacks with [[Troubadour]]. This is a necessity to quickly cast songs and rotate parties in end game content and is a necessity to 5/5. {{color|red|Recommended}}&lt;br /&gt;
&lt;br /&gt;
[[Con Anima]] &amp;amp; [[Con Brio]] - Used to be [[Sirvente]] and [[Dirge]] spells. These new Job Traits are nice as they are calculated in a separate step after [[Damage Taken]], but they are not worth meriting over &#039;&#039;&#039;NiTro&#039;&#039;&#039; ([[Nightingale]] and [[Troubadour]]). It also means sacrificing your idle head and hand slot to boost these merits with relic pieces, and nobody wants to do that.&lt;br /&gt;
&lt;br /&gt;
==Job Points==&lt;br /&gt;
{{Job Point Icon}}&lt;br /&gt;
&lt;br /&gt;
Although you want to max out all categories and attain Master, below are my recommendations on what order to dump your Job Points.&lt;br /&gt;
&lt;br /&gt;
#&#039;&#039;&#039;Minuet Effect&#039;&#039;&#039; - [[Attack]] +20 per Minuet when maxed. You&#039;ll benefit from this bonus during CP parties, so max it first.&lt;br /&gt;
#&#039;&#039;&#039;Song Accuracy Bonus&#039;&#039;&#039; - We are assuming this is the same as [[Magic Accuracy]], just worded differently. No definitive testing has been done, so it is the consensus that this is Magic Accuracy +20.&lt;br /&gt;
#&#039;&#039;&#039;Requiem Effect&#039;&#039;&#039; - DoT +3 per upgrade, for a maximum of an additional +60 DoT per second! This group exponentially raises the DoT of Requiem, turning it from insignificant to a substantial DoT!&lt;br /&gt;
#&#039;&#039;&#039;Lullaby Duration&#039;&#039;&#039; - +20 second duration to [[Lullaby]] when maxed.&lt;br /&gt;
#&#039;&#039;&#039;Marcato Effect&#039;&#039;&#039; - +20 second duration to songs cast when under [[Marcato]] effect. This stacks with all Song+ gear as well as other Job Point categories.&lt;br /&gt;
#&#039;&#039;&#039;Clarion Call Effect&#039;&#039;&#039; - +40 second duration to songs when the ability is active. Greatly extends the duration to Soul Voice songs, as the abilities are generally paired together.&lt;br /&gt;
#&#039;&#039;&#039;Minne Effect&#039;&#039;&#039; - [[Defense]] +20 per [[Minne]] used when maxed.&lt;br /&gt;
#&#039;&#039;&#039;Tenuto Effect&#039;&#039;&#039; - Tenuto, albeit useful, is not as important as maxing as other categories first.&lt;br /&gt;
#&#039;&#039;&#039;Pianissimo Effect&#039;&#039;&#039; - Adds Fast Cast when Pianissimo is active. We max out our Fast Cast in our Precast sets, so this is irrelevant.&lt;br /&gt;
#&#039;&#039;&#039;Soul Voice Effect&#039;&#039;&#039; - Same as above.&lt;br /&gt;
&lt;br /&gt;
==Magic Skill==&lt;br /&gt;
Bard has three types of Magic Skills:&lt;br /&gt;
*[[Singing Skill]]&lt;br /&gt;
*[[Wind Skill]]&lt;br /&gt;
*[[String Skill]]&lt;br /&gt;
You might be thinking, nobody sings without an instrument. This is true. Singing Skill is combined with either Wind Skill if you are using a Wind instrument, or with String skill if using a string instrument. The combined total skill of the two is what is used in calculating song potency and song offensive accuracy. String skill has a direct effect on the total radius of AoE offensive and defensive songs.&lt;br /&gt;
&lt;br /&gt;
The highest demand song is [[Honor March]] which caps at 900 combined skill. With Job Points it is very easy to reach this, and we do not have to make any gear considerations if you are master. This guide assumes you are. We go further into the great &amp;quot;Skill vs Macc vs CHR&amp;quot; debate later in the debuff sets section.&lt;br /&gt;
&lt;br /&gt;
===Skillup===&lt;br /&gt;
If you are under capped once you hit 99, which you probably will be, there is a great way to skillup your three bard skills.&lt;br /&gt;
&lt;br /&gt;
Head to [[Ceizak Battlegrounds]] after getting [[Ionis]]. Find the [[Bight Uragnite]]s on any of the beaches. Equip the type of instrument you need to skill up, and spam your [[Threnody]] songs on the monster. You can rotate between the elements instead of wait for the recast of a single one. Keep the monster slept to avoid any danger of damage. They will not wake up since Threnody does not deal damage. Offensive spells have much quicker skill gains than defensive songs, while also having a much shorter casting time. Note you can also find them in the less popular [[Yahse Hunting Grounds]] if there are none available in Ceizak.&lt;br /&gt;
&lt;br /&gt;
Be sure to also look at the [[Skill_Increase_Rate#Methods_of_increasing_the_rate_of_magic_skill_gains|Skill Increase Rate]] page for other easy bonuses to snag. These effects all generally stack on each other.&lt;br /&gt;
&lt;br /&gt;
==[[Master Level]]s==&lt;br /&gt;
Master Levels for Bard are beneficial in a couple ways. &lt;br /&gt;
&lt;br /&gt;
*First and foremost, [[Curaga III]] is an enormous boost to our curing capabilities. A well geared and knowledgeable Bard is capable of main curing an [[Odyssey]] segment farming run now. Depending on your party setup, [[White Mage]] is almost a full time sub job now for support situations.&lt;br /&gt;
*Extra string skill allows us to hit the next tier of [[Horde Lullaby II]] for one extra yalm AOE range. This does not affect [[Horde Lullaby]], as Bard easily caps that range without any gear. See the [[Lullaby]] section in this guide for details.&lt;br /&gt;
*Extra magical skill is also wonderful for song accuracy situations in high end content such as [[Sortie]] basement bosses.&lt;br /&gt;
*[[Dagger]] and [[Sword]] skills, as well as overall stat increases are great for damage dealing situations.&lt;br /&gt;
*Stat and skill increases help with a defensive aspect.&lt;br /&gt;
&lt;br /&gt;
==Food Options==&lt;br /&gt;
&#039;&#039;&#039;Magic Accuracy Options:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Tropical Crepe|24}} &#039;&#039;&#039; [[Tropical Crepe]]s&#039;&#039;&#039; INT+2 MND+2 Magic Accuracy+20% (Max. 90) &amp;quot;Magic Def. Bonus&amp;quot;+1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Options:&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Miso Ramen|24}} &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039; HP+100 STR+5 VIT+5 DEF+10% (Max. 170) &amp;quot;Magic Def. Bonus&amp;quot;+5 Magic Evasion +10% (Max. 50) &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
*{{ItemIcon|Om. Sandwich|24}}  &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039; HP+11% (Max. 150), VIT+7, MND+7, Accuracy+11% (Max. 80), DEF+11% (Max. 120), Enmity+4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Offensive Options&#039;&#039;&#039;&lt;br /&gt;
*{{ItemIcon|Grape Daifuku|24}} &#039;&#039;&#039;[[Grape Daifuku]]&#039;&#039;&#039;: HP+20 STR+2 VIT+3 Acc.+10% (Max. 80) Atk.+10% (Max. 50) Rng. Acc.+10% (Max. 80) Rng. Atk.+10% (Max. 50) &amp;quot;M. Atk. Bonus&amp;quot;+3&lt;br /&gt;
*{{ItemIcon|Gyudon|24}} &#039;&#039;&#039;[[Gyudon]]&#039;&#039;&#039;: Enmity-5 &amp;quot;Double Attack&amp;quot;+5% Weapon skill damage +5%&lt;br /&gt;
*{{ItemIcon|Red Curry Bun|24}} &#039;&#039;&#039;[[Red Curry Bun]]&#039;&#039;&#039;: HP+25 STR+7 AGI+1 INT-2 Attack+23% (Max. 150) Ranged Attack+23% (Max. 150) &amp;quot;Resist Sleep&amp;quot;+3 &amp;quot;Demon Killer&amp;quot;+4 HP recovered while healing +2 MP recovered while healing +1&lt;br /&gt;
**If you have a full party, stats on this increase to the HQ bun effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hybrid Options: &#039;&#039;&#039; &lt;br /&gt;
*{{ItemIcon|Popo. con Queso|24}} &#039;&#039;&#039;[[Popo. con Queso]]&#039;&#039;&#039;: STR+5 MND+5 Attack+20% (Max. 130) Ranged Attack+20% (Max. 130) Evasion+10% (Max. 50) Magic Evasion+10% (Max. 50)&lt;br /&gt;
*{{ItemIcon|Oden|24}} &#039;&#039;&#039; [[Oden]]&#039;&#039;&#039; DEX+5 INT+5 Accuracy+15% (Max. 70) Magic Accuracy+15% (Max. 70)&lt;br /&gt;
*{{ItemIcon|Seafood Gratin|24}} &#039;&#039;&#039;[[Seafood Gratin]]&#039;&#039;&#039;: DEX+7 MND+7 Accuracy+20% (Max. 70) Ranged Accuracy+20% (Max. 70) Evasion+12% (Max. 60) Magic Evasion+12% (Max. 60)&lt;br /&gt;
&lt;br /&gt;
==Songs==&lt;br /&gt;
Rather than repeating almost all the information already available on the wiki, please review the [[Song Potency]] page for all the information you need on song strength.&lt;br /&gt;
&lt;br /&gt;
By clicking on a song surname, such as [[Minuet]], you&#039;ll be able to see the items and equipment that enhances those songs. All those details are mentioned later too.&lt;br /&gt;
&lt;br /&gt;
As a new bard, you will want to pick up one of the following instruments while working towards your [[Daurdabla]]. Both options give an additional song.&lt;br /&gt;
&lt;br /&gt;
*[[Terpander]]&lt;br /&gt;
*[[Blurred Harp]]/+1 – Be aware that these cannot be equipped until you are [[Superior Level]] 2. This is attained after you have allocated 100 total Job Points into [[Bard]].&lt;br /&gt;
&lt;br /&gt;
===Additional Songs Explanation===&lt;br /&gt;
There are a few important notes to remember before we get into this.&lt;br /&gt;
*[[Clarion Call]] songs always take the &#039;&#039;&#039;third song slot&#039;&#039;&#039;. Instruments that grant additional songs always take the &#039;&#039;&#039;fourth and fifth song slots&#039;&#039;&#039;, unless [[Clarion Call]] is not active. In that case, they take the &#039;&#039;&#039;third and fourth song slots&#039;&#039;&#039;.&lt;br /&gt;
**The &#039;&#039;&#039;purpose of dummy songs&#039;&#039;&#039; is that you must apply additional songs with the instrument that &#039;&#039;grants such ability&#039;&#039;. Besides the [[Miracle Cheer]], the instruments that provide such songs do not also provide potency to songs. This is where the term &amp;quot;dummy songs&amp;quot; come from, since they are just &amp;quot;placeholders&amp;quot;. They are overwritten with full strength songs.&lt;br /&gt;
***You only need to sing these &amp;quot;dummy songs&amp;quot; if the party member lost one in some way. Death, dispel, worn off naturally, zoned, etc. Remember that this only applies to that party member. If everyone else has 4 songs, there&#039;s no reason to give dummies to everyone. [[Pianissimo]] these back up individually.&lt;br /&gt;
**The term &amp;quot;Slot&amp;quot; used in this guide is only for mindset purposes when &#039;&#039;applying songs&#039;&#039;. Example: If your &amp;quot;second slot&amp;quot; song is dispelled on a character when they had five songs applied, you cannot simply use [[Daurdabla]] to put it back up since it was your fourth slot song. This situation will overwrite your least duration song. You must have the [[Clarion Call]] effect active to reapply a fifth song (in your &amp;quot;third song slot&amp;quot;).&lt;br /&gt;
*Songs are not always the same length after applying your midcast set. This is because some songs have more “Song+” than others. Also remember that if you are Job Master, [[Marcato]] also gives duration to whatever song you pair up with it. Usually it is [[Honor March]], so it ends up being naturally a longer duration.&lt;br /&gt;
*When you sing a song on a party member who already has their maximum number of songs (regardless of instrument), the song that has the LOWEST duration is always overwritten.&lt;br /&gt;
**The one exception to this is if you re-sing a song that is already on that player. In this case, that song is then overwritten because a player cannot have two of the same buff on them. This is regardless of the effect’s remaining duration on that player, or the potency that you are re-singing the song in. &#039;&#039;&#039;You will not receive a “has no effect” message&#039;&#039;&#039; when you overwrite a song like this.&lt;br /&gt;
*Finally, &#039;&#039;&#039;do not rely on the Timers plugin for overwriting songs&#039;&#039;&#039;. I have had many situations where the plugin timer is incorrect because it did not accurately pick up the gear you were wearing. This is even worse in laggy areas like [[Odyssey]]. The in-game timers feature is much more reliable even though it does not show seconds remaining. Be sure to turn it on in your settings. Even though you will not be able to judge which songs will be overwritten with this plugin, you will at least know full duration songs were put up on your DD since they are usually being sung.&lt;br /&gt;
I will create a hypothetical situation to demonstrate how to properly apply a set of 5 songs on your DD, 5 on support, and 5 on your tank.&lt;br /&gt;
*Step 1: create &amp;quot;dummies&amp;quot;, because we do not have any songs up right now. Sing in any order: Victory March, Honor March, Minuet IV, Minuet V, Knight&#039;s Minne V. &lt;br /&gt;
**The goal is to get the maximum number of songs you can sing onto your entire party. We also do not want our dummy songs to be stupid. Songs like Paeon and/or Goblin Govotte are pointless. We want to sing useful songs so melee can begin fighting instead of standing around. A 0 potency [[Valor Minuet V]] still grants 124 Attack. It is hard to argue that a 6/tick Paeon is better than that.&lt;br /&gt;
**This is where I tell you that your lua should have a toggle to equip either your multi-song instrument or full-strength instruments, while skipping your midcast set. Manually controlling this is less messy as well.&lt;br /&gt;
*Step 2: Use [[Nightingale]] + [[Troubadour]]. Sing in this order so your DDs are all buffed first and will have their maximum damage potential: Minuet IV &amp;gt; Minuet V &amp;gt; Minne V &amp;gt; Victory March &amp;gt; Marcato + Honor March.&lt;br /&gt;
**Because your songs are typically the same length (if you listen to my advice later in this guide and do not use [[Brioso Slippers +3]] for [[Madrigal]]/[[Prelude]]), we want to sing the songs that we want to overwrite first. This is [[Minuet]] since mages do not need it, and tanks do not usually care about it. By the time you sing all 5 songs on your DD, [[Minuet]] will have the lowest timer by a few seconds compared to the rest.&lt;br /&gt;
*Step 3: [[Pianissimo]] Minne IV &amp;gt; [[Pianissimo]] Ballad III on your tank.&lt;br /&gt;
**Tank is next in this step. Both songs should overwrite both Minuets on the tank. They will end up with Minne x2, March x2, and Ballad.&lt;br /&gt;
*Step 4: [[Pianissimo]] Ballad II &amp;gt; [[Pianissimo]] Ballad III on your supports, repeat or replace these songs with others if needed/requested, such as Etudes.&lt;br /&gt;
**Support will end up with March x2, Minne x1, and Ballad x2&lt;br /&gt;
**If you are playing a support/healer role rather than offensive role, you may be able to hit just the support and yourself without having to use [[Pianissimo]] in this step. That way you will also receive Ballads.&lt;br /&gt;
In situations where a song is dispelled from a party member:&lt;br /&gt;
*Step 1: Hit your multi song instrument toggle.&lt;br /&gt;
*Step 2: [[Pianissimo]] then Re-sing the song that was dispelled on that person.&lt;br /&gt;
*Step 3: Hit your multi song instrument toggle. (You will then be singing with your potency gear/instrument)&lt;br /&gt;
*Step 4: [[Pianissimo]] then Re-sing the song that was dispelled on that person. You may have a short recast timer, but it will be negligible if you keep your fast cast gear on for Step 3.&lt;br /&gt;
&lt;br /&gt;
==Job Abilities==&lt;br /&gt;
[[Pianissimo]] - This ability allows you to cast a song on a single target. Since all Bard songs are now AoE, this ability lets you easily cast on a single party member instead of isolating them from the group to cast an AoE song. The recast is only 5 seconds, so you can use this ability any time.&lt;br /&gt;
&lt;br /&gt;
[[Tenuto]] - This ability allows you to control what songs always stay on yourself. It is best used with songs such as [[Ballad]] to keep your MP high in main healing situations. The recast is 5 seconds, so again you can use this any time. It is best used before singing songs on other players.&lt;br /&gt;
&lt;br /&gt;
[[Clarion Call]] - Adds an additional song effect. This ability &#039;&#039;&#039;always takes the third song slot&#039;&#039;&#039;. Keep this in mind when pairing it with [[Daurdabla]] and other multi song effect instruments. These instruments will always take the 4th and/or 5th slots when you have [[Clarion Call]] active. Additionally, keep in mind that it is possible to keep your Clarion Call song on party members indefinitely. After you activate the ability and sing, keep the song active by not letting it wear off. You can then simply continue to overwrite the song until it wears off, the song is dispelled, the player is KO&#039;d, or they change zones.&lt;br /&gt;
&lt;br /&gt;
[[Soul Voice]] - Our ability that doubles song effects. It stacks with any type of &amp;quot;Song+&amp;quot; equipment and Merits.&lt;br /&gt;
&lt;br /&gt;
===Job Ability Enhancement Equipment===&lt;br /&gt;
The following three pieces of gear are incredibly nice to have. They offer extensions on the amount of time the following abilities are active. For survivability, it is recommended to use at least the Item Level 119 variants.&lt;br /&gt;
&lt;br /&gt;
{{color|red|Whether your using the +2 augmented piece or the +3 Item Level 119 piece, there is no difference in the strength of the augments on these items. They are all listed here for ‘’clickability’’.}}&lt;br /&gt;
&lt;br /&gt;
[[Soul Voice]] - {{ItemIcon|Brd. Cannions +2|24}} [[Bard&#039;s Cannions +2]] {{Augment}} / {{ItemIcon|Bihu Cannions|24}} [[Bihu Cannions]] / {{ItemIcon|Bihu Cannions +1|24}} [[Bihu Cannions +1]] / {{ItemIcon|Bihu Cannions +2|24}} [[Bihu Cannions +2]] / {{ItemIcon|Bihu Cannions +3|24}} [[Bihu Cannions +3]] / {{ItemIcon|Bihu Cann. +4|24}} [[Bihu Cann. +4]]&lt;br /&gt;
*Extends Soul Voice’s ability duration by 30 seconds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Troubadour]] - {{ItemIcon|Brd. Jstcorps +2|24}} [[Bard&#039;s Justaucorps +2]] {{Augment}} / {{ItemIcon|Bihu Justaucorps|24}} [[Bihu Justaucorps]] / {{ItemIcon|Bihu Jstcorps +1|24}} [[Bihu Justaucorps +1]] / {{ItemIcon|Bihu Jstcorps. +2|24}} [[Bihu Justaucorps +2]] / {{ItemIcon|Bihu Jstcorps. +3|24}} [[Bihu Justaucorps +3]] / {{ItemIcon|Bihu Just. +4|24}} [[Bihu Justaucorps +4]]&lt;br /&gt;
*Extends [[Troubadour]] ’s ability duration by 4 seconds per merit level, for a maximum of 20 additional seconds&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Nightingale]] - {{ItemIcon|Brd. Slippers +2|24}} [[Bard&#039;s Slippers +2]] {{Augment}} / {{ItemIcon|Bihu Slippers|24}} [[Bihu Slippers]] / {{ItemIcon|Bihu Slippers +1|24}} [[Bihu Slippers +1]] / {{ItemIcon|Bihu Slippers +2|24}} [[Bihu Slippers +2]] / {{ItemIcon|Bihu Slippers +3|24}} [[Bihu Slippers +3]] / {{ItemIcon|Bihu Slippers +4|24}} [[Bihu Slippers +4]]&lt;br /&gt;
*Extends [[Nightingale]] ’s ability duration by 4 seconds per merit level, for a maximum of 20 additional seconds&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
Always remember: ‘’shit’s situational’’ when picking your sub job. In today’s game, your sub always depends on the needs of your party with the content you are playing. &lt;br /&gt;
&lt;br /&gt;
[[File:Healer&#039;s Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
*[[Erase]], -na spells, [[Divine Seal]], Curagas, [[Silence]], [[Banish]] spells&lt;br /&gt;
Healing can be very beneficial as a Bard. Subbing WHM grants the ability to help your party&#039;s healer and keep member’s top notch. With the addition of [[Master Level]]s, [[Curaga III]] gives Bard the ability to be a main healer in [[Odyssey]] Sheol A/B/C farms if properly geared and you can keep Ballad up on yourself.&lt;br /&gt;
&lt;br /&gt;
-na spells and [[Erase]] can be incredibly helpful to have and use on your party if your healer is busy. [[Silence]] should not be disregarded either, as it is pretty easy to land in your debuff set. Landing it helps pull in those pesky casters who decide to stay at a distance and not gather on your tank. Not to mention landing Silence helps prevent your party from getting Sleepga’d.&lt;br /&gt;
&lt;br /&gt;
With the addition of [[Sortie]] and the [[King Ranperre&#039;s Tomb]] [[Locus]] monsters , we are once again fighting a significant amount of Undead monsters again. Being able to [[Banish]] monsters as Bard can significantly help your party kill more efficiently. Bard even has four pieces of [[Banish]]+ enhancing gear that they can equip.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Duelist&#039;s Chapeau icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
*[[Fast Cast]], [[Convert]], [[Phalanx]], [[Frazzle]], [[Distract]], [[Silence]]&lt;br /&gt;
[[Fast Cast]] is not as beneficial anymore these days with how easy it is to reach the cap for Bard.  [[Convert]] has some good utility, but you will not have curaga access which is typically more beneficial. You will also be missing out on -na spells and [[Erase]]. You will also have access to [[Frazzle]], [[Distract]], and [[Silence]]. With your high Magic Accuracy set, it is relatively easy to land these. They could be significant to help on NMs if you do not have a [[Red Mage]] in the group to land the Tier II versions of the spells.&lt;br /&gt;
&lt;br /&gt;
[[Phalanx]] is by far the best reason to sub [[Red Mage]]. It may certainly keep you alive during [[Dynamis - Divergence]]/[[Omen]]/[[Sortie]] pulling/sleeping. I recommended acquiring a [[Phalanx]]+ set via the [[Dark Matter]] [[Adventurer Campaigns]] on a set of Chironic gear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039; / [[File:Ninja Hatsuburi icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
*[[Dual Wield]], [[Utsusemi]]&lt;br /&gt;
Ninja grants [[Dual Wield|Dual Wield III]] delay reduction and shadows. [[Utsusemi]] might have legitimate utility in some situations, but they are few and far between anymore. &lt;br /&gt;
&lt;br /&gt;
[[Dancer]] gives things like [[Steps]],  [[Sambas]], and [[Waltz]]es that may be a legitimate way to keep your party alive while also being able to dish out damage if your party needs a little more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
*[[Double Attack]], [[Berserk]], [[Aggressor]]&lt;br /&gt;
&lt;br /&gt;
Bard has [[Fencer|Fencer II]], but the effect is negligible with [[TP Bonus]] +300 and [[Critical Hit Rate]] +5%.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Gallant Coronet icon.png|link=]] &#039;&#039;&#039;[[Paladin]]&#039;&#039;&#039;&lt;br /&gt;
*[[Sentinel]], [[Defense Bonus III]]&lt;br /&gt;
Paired up with your DT sets, this gives [[Bard]] an option for pulling in [[Omen]] and [[Odyssey]] without getting immediately slaughtered. The downside is that you need to make a rule in your LUA file to lock your DT set, or else you will die if you pull and switch to precast/midcast.&lt;br /&gt;
&lt;br /&gt;
==Gear Sets==&lt;br /&gt;
See below for my recommended gear sets.&lt;br /&gt;
&lt;br /&gt;
===Idle===&lt;br /&gt;
{| width=1200px |&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;New 99 Bard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=MP+60, Magic Accuracy+20, Refresh+1 &lt;br /&gt;
|Sub=Genbu&#039;s Shield&lt;br /&gt;
|SubAug=Magic Accuracy+4~6&lt;br /&gt;
|Range=Nibiru Harp&lt;br /&gt;
|RangeAug=Path D: Magic Evasion+20, Phys Dmg Taken-3, Mag Dmg Taken-3&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Chironic Hat&lt;br /&gt;
|HeadAug=Magic dmg. taken -4~5%&lt;br /&gt;
|Neck=Twilight Torque&lt;br /&gt;
|Ear1=&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=Gende. Bliaut +1&lt;br /&gt;
|BodyAug=Phys. dmg. taken -3~4%, Magic dmg. taken -3~4%&lt;br /&gt;
|Hands=Gende. Gages +1&lt;br /&gt;
|HandsAug=Phys. dmg. taken -3~4%, Magic dmg. taken -3~4%&lt;br /&gt;
|Ring1=Gelatinous Ring +1&lt;br /&gt;
|Ring2=Moonbeam Ring&lt;br /&gt;
|Back=Moonbeam Cape&lt;br /&gt;
|Waist=Flume Belt&lt;br /&gt;
|Legs=Aya. Cosciales +2&lt;br /&gt;
|Feet=Gende. Galosh. +1&lt;br /&gt;
|FeetAug=Phys. dmg. taken -3~4%, Magic dmg. taken -3~4%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Don’t spend too much time trying to augment your armor. Your time is better spent getting into [[Sortie]] with a DD job and working towards your [[Fili Attire Set +2]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Experienced Idle&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Ipetam&lt;br /&gt;
|MainAug=HP &amp;amp; MP+40, Magic Evasion +15, Refresh+1&lt;br /&gt;
|Sub=Genmei Shield&lt;br /&gt;
|Range=Linos&lt;br /&gt;
|RangeAug=HP+20, Magic Evasion +15&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Fili Calot +2&lt;br /&gt;
|Neck=Loricate Torque&lt;br /&gt;
|Ear1=Etiolation Earring&lt;br /&gt;
|Ear2=Ethereal Earring&lt;br /&gt;
|Body=Inyanga Jubbah +2&lt;br /&gt;
|Hands=Fili Manchettes +2&lt;br /&gt;
|Ring1=Shadow Ring&lt;br /&gt;
|Ring2=Inyanga Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=HP+60, Magic Evasion+10, Evasion/Mag. Eva.+20, Enmity-10, Damage Taken -5%&lt;br /&gt;
|Waist=Flume Belt +1&lt;br /&gt;
|Legs=Fili Rhingrave +2&lt;br /&gt;
|Feet=Inyan. Crackows +2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This set is overkill on damage taken reduction, so feel free to swap some accessories around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Volte Gloves]] and [[Volte Bracers]] are both good options for this set if you are lucky enough to have a pair of either. &lt;br /&gt;
If not, stick with [[Fili Manchettes +2]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main/Ranged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Only the instruments can get Regen, and only the dagger can get Refresh. Both get PDT, so swap depending what you prefer. &lt;br /&gt;
Dark stone augments overall suck, so I just throw on HP/MP. I have not yet gotten PDT-5 on the Linos. I am not entirely sure it is &lt;br /&gt;
possible. -4 is sufficient, as your only missing 1% now with the rest of the set.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ideal Idle&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Ipetam&lt;br /&gt;
|MainAug=HP &amp;amp; MP+40, Magic Evasion +15, Refresh+1&lt;br /&gt;
|Sub=Genmei Shield&lt;br /&gt;
|Range=Linos&lt;br /&gt;
|RangeAug=INT &amp;amp; MND +6, Magic Evasion +15, Regen+2&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Fili Calot +3	&lt;br /&gt;
|Neck= Bathy Choker +1&lt;br /&gt;
|NeckAug=[1]Evasion +15 [2]”Counter” +10&lt;br /&gt;
|Ear1=Eabani Earring&lt;br /&gt;
|Ear2=Arete del Luna +1&lt;br /&gt;
|Ear2Aug= [1] &amp;quot;Resist Sleep&amp;quot; +15 [2] &amp;quot;Resist Charm&amp;quot; +15&lt;br /&gt;
|Body=Ashera Harness&lt;br /&gt;
|Hands=Fili Manchettes +3&lt;br /&gt;
|Ring1=Defending Ring&lt;br /&gt;
|Ring2=Shadow Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=HP+60, Magic Evasion+10, Evasion/Mag. Eva.+20, Resistance against all Status Ailments+10&lt;br /&gt;
|Waist=Carrier&#039;s Sash&lt;br /&gt;
|Legs=Fili Rhingrave +3&lt;br /&gt;
|Feet=Fili Cothurnes +3&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Body&#039;&#039;&#039;&lt;br /&gt;
The [[Ashera Harness]] has lost its shine due to so many other - Damage Taken options we have post 2022 FFXI, some of which have higher MDB and base stats. While the [[Volte Doublet]] offers solid Magic Evasion, MDB, as well as Refresh, it is hard to get just like the [[Ashera Harness]]. I recommend sticking with [[Inyanga Jubbah +2]] until you get the Ashera or Volte Doublet. The Paralyze resistance on Ashera is nothing to scoff at. Additionally, the [[Bunzi&#039;s Robe]] has the highest [[Magic Evasion]]/[[INT]]/MDB combo available.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stats for the above set&#039;&#039;&#039;&lt;br /&gt;
*Damage Taken -52%&lt;br /&gt;
*Magic Evasion +701&lt;br /&gt;
*Evasion+476~+486&lt;br /&gt;
*Refresh +1&lt;br /&gt;
*Regen +9&lt;br /&gt;
| width=600px valign=top rowspan=5 | &#039;&#039;&#039;&#039;&#039;Explanation and Reasoning&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
I am going to list a new 99 set, experienced set, and my ideal set with additional armor considerations. Work towards the &amp;quot;Ideal&amp;quot; set, starting with the set on the top of the section with each slot. There is a lot of flexibility here, so feel free to make a combination of all these sets and options that suits you the best. Regardless of your choices, your focus for your Idle set should be the following order:&lt;br /&gt;
#Damage Taken&lt;br /&gt;
#Physical Damage Taken - Add up your Damage Taken, and supplement Physical Damage Taken to hit the &#039;&#039;&#039;50.0% cap&#039;&#039;&#039;.&lt;br /&gt;
#Magical Damage Taken - Add up your Damage Taken, and supplement Magical Damage Taken to hit the &#039;&#039;&#039;50.0% cap&#039;&#039;&#039;. Technically you only need 31% MDT if you have [[Shell V]] on you. That being said, I would still wear my MDT items regardless because of the Magic Evasion even when aiming for 31%.&lt;br /&gt;
#Magic Evasion - Never underestimate this stat. Stacking it on top of, and in conjunction with DT will cause you to resist many status ailments and take next to no magical damage.&lt;br /&gt;
#Magic Defense Bonus - A less understood stat, but still nice to have.&lt;br /&gt;
#Refresh&lt;br /&gt;
#Everything else, such as Regen&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;Weapon and Shields&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
I was extremely excited for the {{ItemIcon|Daybreak|24}} [[Daybreak]] when it was first added to the game. I soon found that when switching gear, you blink on every action and lockstyle no longer works worth a damn. Sure, you can say everyone should be using BlinkMeNot but I rather not die from someone who doesn&#039;t use it fail to cure me when pulling in Dynamis. I stick to daggers in my sets on this page. Feel free to use the [[Daybreak]], as it is an amazing club with the very high Magic Evasion available on a weapon as well as [[Refresh]]. &lt;br /&gt;
&lt;br /&gt;
Dagger main hand options that have beneficial idle set stats:&lt;br /&gt;
*{{ItemIcon|Ipetam|24}} [[Ipetam]] - [[Evasion]]+22, {{Aug}} Max:&lt;br /&gt;
**Snow: [[Magic Evasion]]+15&lt;br /&gt;
**Leaf: Physical Damage Taken -4-5% &#039;&#039;&#039;OR&#039;&#039;&#039; Magical Damage Taken -4-5% &#039;&#039;&#039;OR&#039;&#039;&#039; Refresh+1&lt;br /&gt;
**Dusk: HP &amp;amp; MP +30~40&lt;br /&gt;
*{{ItemIcon|Skinflayer|24}} [[Skinflayer]] - [[Evasion]]+22, {{Aug}} Physical Damage Taken -3% &lt;br /&gt;
*{{ItemIcon|Odium|24}} [[Odium]] - [[Evasion]]+13, [[Magic Evasion]]+13, and [[Death]] resistance.&lt;br /&gt;
*{{ItemIcon|Nibiru Knife|24}} [[Nibiru Knife]] - [[Evasion]]+29, {{Aug}} Path D: [[Magic Evasion]]+20&lt;br /&gt;
*{{ItemIcon|Sangoma|24}} [[Sangoma]] - [[Evasion]]+22, [[Refresh]]+1, [[Regen]] +1&lt;br /&gt;
*{{ItemIcon|Kali|24}} [[Kali]] - Path C gives [[Refresh]] +1&lt;br /&gt;
*{{ItemIcon|Barfawc|24}} [[Barfawc]] - Very expensive, but if you can afford it then go for it. It will provide Damage Taken -12% with four songs up, as your songs are always up. You can make multiple other equipment swaps if you have this dagger.&lt;br /&gt;
*{{ItemIcon|Chocobo Knife|24}} [[Chocobo Knife]] - Wonderful option if you are lucky enough to win one, and actually choose that weapon compared to other picks from the [[Mog Bonanza]].&lt;br /&gt;
*{{ItemIcon|Nibiru Harp|24}} [[Nibiru Harp]] - Path D has Magic Evasion +20, PDT -3% and MDT-3%. Again, you will blink if you use this as your idle piece. Just keep that in mind.&lt;br /&gt;
&lt;br /&gt;
There are only three Item Level shields for Bard to consider.&lt;br /&gt;
*{{ItemIcon|Genmei Shield|24}} [[Genmei Shield]]&lt;br /&gt;
**Even if you do not need the PDT, still has the highest Shield Skill for Bard along with block chance +6. &lt;br /&gt;
*{{ItemIcon|Ammurapi Shield|24}} [[Ammurapi Shield]]&lt;br /&gt;
**INT+13 and MND+13 to add to your dSTATS. Not much else for Idle.&lt;br /&gt;
*{{ItemIcon|Culminus|24}} [[Culminus]]&lt;br /&gt;
**[[SIRD]] 10% if you are looking for a build. Highest HP and MP for shield choices.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Armor Considerations&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Nyame Helm|24}} [[Nyame Armor Set]]&lt;br /&gt;
**The reason I do not want to put these pieces in the &amp;quot;Ideal&amp;quot; set is due to how much HP+ is on them. While at first glance this seems like a good thing, you will almost always dip down below 75% HP with your gear changes. Not only is this annoying for your healers, it is dangerous in situations where adds could aggro low HP.&lt;br /&gt;
*{{ItemIcon|Culminus|24}} [[Culminus]]&lt;br /&gt;
**HP and MP on this piece, as well as spell interruption down. Decent alternative to Genmei Shield if you have Odyssey armor, but you will lose the Successful Block+6.&lt;br /&gt;
*{{ItemIcon|Fili Calot +3|24}} [[Fili Attire Set +3]]&lt;br /&gt;
**Wonderful defensive set with -[[Damage Taken]] and +[[Magic Evasion]]. Feet offer Movement Speed +18%. You can add in the body for an additional +5 [[Regen]] if you really want to, as long as you make up the DT elsewhere.&lt;br /&gt;
*{{ItemIcon|Bihu Roundlet +3|24}} [[Bihu Attire Set +3]]&lt;br /&gt;
**Decent Magic Evasion, but PDT only.&lt;br /&gt;
*{{ItemIcon|Inyanga Tiara +2|24}} [[Inyanga Armor Set|Inyanga Armor Set +2]]&lt;br /&gt;
**High Magic Evasion, but MDT only.&lt;br /&gt;
*{{ItemIcon|Chironic Hat|24}} [[:Category:Escha_Rewards#Reisenjima|Chironic Attire Set]]&lt;br /&gt;
**Need to be lucky with augments, but they could be really good pieces. Lower Magic Evasion and it cannot be augmented higher.&lt;br /&gt;
*{{ItemIcon|Mousai Turban +1|24}} [[Mousai Attire Set +1]]&lt;br /&gt;
**Very high Magic Evasion on pieces, but not much else for idle. Also does not compare to Fili +2, which is not hard to get. OK stepping stone if NQ available on the AH.&lt;br /&gt;
*{{ItemIcon|Volte Cap|24}} [[Dynamis_-_Jeuno_(D)|Dynamis - Divergence Jeuno]] Volte Set&lt;br /&gt;
**Treasure Hunter, high Magic Evasion, and Status Ailment resistances. Usually not worth going out of your way to obtain anymore these days.&lt;br /&gt;
*{{ItemIcon|Volte Beret|24}} [[Dynamis_-_San_d&#039;Oria_(D)|Dynamis - Divergence San d&#039;Oria]] Volte Set&lt;br /&gt;
**Refresh and high Magic Evasion. Usually not worth going out of your way to obtain anymore these days.&lt;br /&gt;
*{{ItemIcon|Gende. Caubeen +1|24}} [[:Category:Skirmish_Armor#Gendewitha_Armor_Set_.2B1|Gendiwitha Attire Set +1]]&lt;br /&gt;
**Obtainable early with Kupons, and offers decent starter -DT options.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Earrings&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*{{ItemIcon|Fili Earring +1|24}} [[Fili Earring +1]]/[[Fili Earring +2|+2]]&lt;br /&gt;
**Large amount of [[Damage Taken]]. The +1 version can receive -3% up to -5%. The +2 can get a massive -6% up to -8%. Due to the odds of getting a max stat +2 earring, I am not adding it to any sets here. If you are lucky enough to get a [[Fili Earring +2|+2]] with Damage Taken -8%, you can replace your [[Defending Ring]] with other options. Good alternatives include {{ItemIcon|Warden&#039;s Ring|24}} [[Warden&#039;s Ring]] or {{ItemIcon|Woltaris Ring +1|24}} [[]] if you happened to have chosen it.&lt;br /&gt;
*{{ItemIcon|Sanare Earring|24}} [[Sanare Earring]]&lt;br /&gt;
**Magic Evasion as well as Magic Defense Bonus. Cant beat that.&lt;br /&gt;
*{{ItemIcon|Odnowa Earring +1|24}} [[Odnowa Earring +1]] {{Aug}}&lt;br /&gt;
**The {{Aug}} gives DEF +30 and Damage Taken -3%. The disadvantage is 100 MP is quite a lot to change over.&lt;br /&gt;
*{{ItemIcon|Ethereal Earring|24}} [[Ethereal Earring]]&lt;br /&gt;
**The MP Recovered effect stacks with Flume Belt +1. These items do not reduce AND convert damage taken, simply only convert it.&lt;br /&gt;
*{{ItemIcon|Eabani Earring|24}} [[Eabani Earring]] &lt;br /&gt;
**HP, Evasion, and Magic Evasion all in one.&lt;br /&gt;
*{{ItemIcon|Etiolation Earring|24}} [[Etiolation Earring]]&lt;br /&gt;
**HP/MP and Resist Silence if you like that kinda thing. MDT if you need it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Neck&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*{{ItemIcon|Loricate Torque +1|24}} [[Loricate Torque +1]]&lt;br /&gt;
**Damage Taken if you do not have enough elsewhere yet.&lt;br /&gt;
*{{ItemIcon|Warder&#039;s Charm +1|24}} [[Warder&#039;s Charm +1]]&lt;br /&gt;
** Additional Magic Damage nullified. Stacks with [[Shadow Ring]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Waist&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*{{ItemIcon|Flume Belt +1|24}} [[Flume Belt +1]]&lt;br /&gt;
**Not a horrible choice for a small MP regeneration source.&lt;br /&gt;
***Only replace the {{ItemIcon|Carrier&#039;s Sash|24}} [[Carrier&#039;s Sash]] with this if you are using {{ItemIcon|Warder&#039;s Charm +1|24}} [[Warder&#039;s Charm +1]] instead! You need one or the other to push up your [[Magic Evasion]] for resists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Back&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
*{{ItemIcon|Intarabus&#039;s Cape|24}} [[Intarabus&#039;s Cape]]&lt;br /&gt;
**You can pick a different Resin augment rather than PDT/MDT/DT if you have enough in other slots. I recommend Magic Evasion (+15), Defense (+50) or Status Ailment Resistance (+10).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Precast - Songs===&lt;br /&gt;
{| width=1200px |&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;New 99 Bard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Felibre&#039;s Dague&lt;br /&gt;
|Sub=Elegant Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Praeco Beret&lt;br /&gt;
|Neck=Aoidos&#039; Matinee&lt;br /&gt;
|Ear1=Loquac. Earring&lt;br /&gt;
|Ear2=Aoidos&#039; Earring&lt;br /&gt;
|Body=Praeco Doublet&lt;br /&gt;
|Hands=Gende. Gages +1&lt;br /&gt;
|HandsAug=Song spellcasting time -1~3%&lt;br /&gt;
|Ring1=Prolix Ring&lt;br /&gt;
|Ring2=Setae Ring&lt;br /&gt;
|Back=Swith Cape&lt;br /&gt;
|Waist=Aoidos&#039; Belt&lt;br /&gt;
|Legs=Orvail Pants +1&lt;br /&gt;
|Feet=Telchine Pigaches&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Getting into the swing of things&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Felibre&#039;s Dague&lt;br /&gt;
|Sub=Genbu&#039;s Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Aoidos&#039; Calot +1&lt;br /&gt;
|Neck=Aoidos&#039; Matinee&lt;br /&gt;
|Ear1=Loquac. Earring&lt;br /&gt;
|Ear2=Aoidos&#039; Earring&lt;br /&gt;
|Body=Inyanga Jubbah&lt;br /&gt;
|Hands=Gende. Gages +1&lt;br /&gt;
|HandsAug=Phys. dmg. taken -1~3%, Magic dmg. taken -1~3%, Song spellcasting time -1~3%&lt;br /&gt;
|Ring1=Defending Ring&lt;br /&gt;
|Ring2=Kishar Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20&lt;br /&gt;
|Waist=Aoidos&#039; Belt&lt;br /&gt;
|Legs=Ayanmo Cosciales&lt;br /&gt;
|Feet=Telchine Pigaches&lt;br /&gt;
|FeetAug=Magic Evasion+10~15, Song Spellcasting Time -2~5%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Experienced&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=MP+60, Mag. Acc+20, &amp;amp;quot;Refresh&amp;amp;quot;+1&lt;br /&gt;
|Sub=Genbu&#039;s Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Fili Calot&lt;br /&gt;
|Neck=Twilight Torque&lt;br /&gt;
|Ear1=Loquac. Earring&lt;br /&gt;
|Ear2=Aoidos&#039; Earring&lt;br /&gt;
|Body=Inyanga Jubbah +2&lt;br /&gt;
|Hands=Gende. Gages +1&lt;br /&gt;
|HandsAug=Phys. dmg. taken -2~3%, Magic dmg. taken -2~3%, Song spellcasting time -2~5%&lt;br /&gt;
|Ring1=Defending Ring&lt;br /&gt;
|Ring2=Kishar Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20&lt;br /&gt;
|Waist=Embla Sash&lt;br /&gt;
|Legs=Aya. Cosciales +2&lt;br /&gt;
|Feet=Telchine Pigaches&lt;br /&gt;
|FeetAug=Magic Evasion+20~25, Song Spellcasting Time -5~7%, Enhancing magic duration +5~10&lt;br /&gt;
|CaptionBottom=Total: 65%&lt;br /&gt;
&lt;br /&gt;
Song Spellcasting Time -26%&lt;br /&gt;
&lt;br /&gt;
Fast Cast +39%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ideal Precast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub=Genmei Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Fili Calot +3&lt;br /&gt;
|Neck=Loricate Torque +1&lt;br /&gt;
|Ear1=Etiolation Earring&lt;br /&gt;
|Ear2=Fili Earring +2&lt;br /&gt;
|Ear2Aug=Damage Taken -8%&lt;br /&gt;
|Body=Inyanga Jubbah +2&lt;br /&gt;
|Hands=Gende. Gages +1&lt;br /&gt;
|HandsAug=Phys. dmg. taken -4%, Magic dmg. taken -4%, Song spellcasting time -5%&lt;br /&gt;
|Ring1=Defending Ring&lt;br /&gt;
|Ring2=Kishar Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20&lt;br /&gt;
|Waist=Flume Belt +1&lt;br /&gt;
|Legs=Kaykaus Tights +1&lt;br /&gt;
|Feet=Fili Cothurnes +3&lt;br /&gt;
|CaptionBottom=Total: 81%&lt;br /&gt;
&lt;br /&gt;
Song Spellcasting Time -21%&lt;br /&gt;
&lt;br /&gt;
550 JP Gift -5%&lt;br /&gt;
&lt;br /&gt;
Fast Cast +55%&lt;br /&gt;
}}&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;Explanation and Reasoning&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
The entire goal of a precast set is to have fast songs, but at the same time your swapping does not get you killed within that few second window when you are switching gear from idle, to precast, to midcast, and safely back to idle. Combined [[Fast Cast]] &amp;amp; [[Song Spellcasting Time]] stack with each other and cap at an overall -80%. Job traits are included in this cap. &lt;br /&gt;
&lt;br /&gt;
These sets attempt to optimize Fast Cast, while at the same time using the best DT/PDT/MDT/MEVA gear to keep you alive when running in close to the enemy. Make it a priority to upgrade to Item Level 119 equipment as soon as possible as the extra stats help you to survive in events such as [[Ambuscade]].&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;Weapon and Shield&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The best [[Bard]] options for Fast Cast is the {{ItemIcon|Kali|24}} [[Kali]] and the {{ItemIcon|Vampirism|24}} [[Vampirism]]. Neither augment options on these daggers are of much benefit to Fast Cast sets, so they are not a big deal if they are maxed or not. Although harder to get, the {{ItemIcon|Sangoma|24}} [[Sangoma]] is a great alternative as it adds +1 [[Regen]] and +1 [[Refresh]] but only 4% Fast Cast. You do not get much benefit from those bonuses, however, as it is only equipped for a short time unless you use it for your idle set.&lt;br /&gt;
&lt;br /&gt;
It is possible to cap at 80% without having to switch your main hand weapon, so if you can do that it is ideal to save your TP.&lt;br /&gt;
&lt;br /&gt;
Bard only receives two options for defensive shields. Even if it is not item level tier, the {{ItemIcon|Genbu&#039;s Shield|24}} [[Genbu&#039;s Shield]] is a great first or returner shield with the PDT-10% offered on it. The Item Level equivalent is the {{ItemIcon|Genmei Shield|24}} [[Genmei Shield]] which offers good defense and -10% PDT as well. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Head&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{ItemIcon|Fili Calot +2|24}} [[Fili Calot +2]] offers the highest value of Fast Cast/Song Spellcasting Time down and now -Damage Taken. You&#039;ll also need the piece for other reasons, so work towards getting it. It should be your first Fili +2 piece you upgrade.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Body&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The {{ItemIcon|Inyanga Jubbah|24}} [[Inyanga Jubbah]]&#039;s final form is one of two of the best options for you &amp;quot;ideal&amp;quot; set. The {{ItemIcon|Inyanga Jubbah +2|24}} [[Inyanga Jubbah +2]] has a large MDT -8% on it with 14% Fast Cast. The {{ItemIcon|Brioso Justau. +3|24}} [[Brioso Justaucorps +3]] has Song spellcasting time -15%, but has other uses so you will still need it but not as a priority for Precast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hands&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Due to the ease of obtaining a piece of Yorcia Skirmish Armor with a [[Kupon A-SYW]], the {{ItemIcon|Gende. Gages +1|24}} [[Gende. Gages +1]] will take you all the way to &amp;quot;Ideal&amp;quot;. Obtaining perfect augments is difficult. You will always obtain PDT- and some form of additional stat. If you obtain Song Spellcasting Time -5%, take it regardless of the other stats. Although perfect stats are nice, you only use these hands for a limited time for precast, and our main focus is capping your Fast Cast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Legs&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Get the {{ItemIcon|Orvail Pants +1|24}} [[Orvail Pants +1]] as soon as you complete the 1-119 guide. After that the main options for legs are the {{ItemIcon|Ayanmo Cosciales|24}} [[Ayanmo Cosciales]] at first and quickly upgrade them to {{ItemIcon|Aya. Cosciales +2|24}} [[Ayanmo Cosciales +2]]. Work on [[Domain Invasion]] to get yourself the {{ItemIcon|Kaykaus Tights|24}} [[Kaykaus Tights]] or {{ItemIcon|Kaykaus Tights +1|24}} [[Kaykaus Tights +1]] if you can afford them. Another option is {{ItemIcon|Gende. Spats +1|24}} [[Gende. Spats +1]], although harder to get and your better off using your Kupon on the Gages instead. Augmenting them with an additional -5% casting time makes them a strong contender for &amp;quot;ideal&amp;quot;. The final option, albeit very difficult to obtain, is the {{ItemIcon|Volte Brais|24}} [[Volte Brais]]. Putting these in allows you some leniency elsewhere. Thank you [https://www.ffxiah.com/forum/topic/35597/you-spoony-guide-a-troubadours-libretto/61/#3647690 Asura.Jokes] for the tip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Feet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Due to the ease of obtaining a piece of Allouvion Skirmish Armor with a [[Kupon A-ASYW]], I listed {{ItemIcon|Telchine Pigaches|24}} [[Telchine Pigaches]] here as a mid set option. If you choose another option with that Kupon, the {{ItemIcon|Bihu Slippers +1|24}} [[Bard&#039;s Slippers +1]] or [[Fili Cothurnes +2]] are your goal until you can get Telchine from Skirmish another way. The other option is {{ItemIcon|Bihu Slippers +3|24}} [[Bihu Slippers +3]]. For &amp;quot;ideal&amp;quot; after maxing your augment, your looking at +3% Fast Cast/+5 Magic Evasion with Telchine, vs +5% PDT with Slippers. After taking augment cost into account, you may be spending more on maxing Telchine based on your luck than making Bihu +3 feet. Once you can afford the upgrade, get the [[Fili Cothurnes +3]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Earrings&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
There are only four options for your Precast set. The easiest two earrings to obtain are the {{ItemIcon|Loquac. Earring|24}} [[Loquacious Earring]] (2% Fast Cast) if you have [[Limbus]] access, and the {{ItemIcon|Aoidos&#039; Earring|24}} [[Aoidos&#039; Earring]]. Your other two options are the expensive, but purchasable right away {{ItemIcon|Enchntr. Earring +1|24}} [[Enchntr. Earring +1]] and the {{ItemIcon|Etiolation Earring|24}} [[Etiolation Earring]]. The Etiolation is only 1% Fast Cast when all other earrings are 2%. It does offer Magic damage taken -3% and Resist Silence +15, making it double as a great Idle piece.&lt;br /&gt;
If you cap out your set at 81%, throw in your [[Fili Earring +1]]/[[Fili Earring +2|+2]] for extra survivability in your precast. If you do not have it do not fret. Keep any other DT piece on if you are capped.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rings&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
As with every other job, Bard makes wonderful use of the {{ItemIcon|Defending Ring|24}} [[Defending Ring]]. In fact, it is just about a full time piece for the job. Begin your quest to get one for yourself right after hitting 99. For the other slot, the {{ItemIcon|Prolix Ring|24}} [[Prolix Ring]] is a good start, and can be purchased right away. Otherwise your only other worthwile option is the {{ItemIcon|Kishar Ring|24}} [[Kishar Ring]] from [[Omen]] midboss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Back&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ambuscade]] capes are just too good and available not to recommend early on. When making your {{ItemIcon|Intarabus&#039;s Cape|24}} [[Intarabus&#039;s Cape]] there is nothing else that should be tempting in the [[Abdhaljs Sap]] category other than Fast Cast for you to choose, so this will save an inventory slot by just reusing your idle cape. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Waist&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
{{ItemIcon|Aoidos&#039; Belt|24}} [[Aoidos&#039; Belt]] is the easiest Fast Cast item to get for the slot, followed by {{ItemIcon|Embla Sash|24}} [[Embla Sash]] from [[Domain Invasion]]. If you do not need further Fast Cast, the best defensive option is {{ItemIcon|Flume Belt +1|24}} [[Flume Belt +1]] (or NQ) for PDT. You may be asking where the {{ItemIcon|Witful Belt|24}} [[Witful Belt]] is. I do not like [[Quick Magic]] because of situations where you may lag, Gearswap will not put on your duration+ gear quick enough. This will cause you to have to recast the song that did not get boosted effects. I prefer to keep capped Fast Cast so I know how long my songs will take to cast.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Midcast - Songs===&lt;br /&gt;
{| width=1200px |&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;Explanation and Reasoning&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Your goal for your midcast set is to boost your songs first and foremost with any available &amp;quot;&#039;&#039;Song+&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;All Song&#039;&#039;+&amp;quot; gear that is accessible. The second objective is to stack as much song effect duration as possible in other slots, but at the same time keeping your songs somewhat similar in maximum length.&lt;br /&gt;
&lt;br /&gt;
The equipment sets here do not incorporate much of the &amp;quot;&#039;&#039;Song+&#039;&#039;&amp;quot; gear, with the exception of the {{ItemIcon|Moonbow Whistle|24}} [[Moonbow Whistle]]. &lt;br /&gt;
&lt;br /&gt;
There is no known cap on either Song Duration or &amp;quot;&#039;&#039;Song+&#039;&#039;&amp;quot; gear. The only limitation is how much is available in the game and obtaining said pieces.&lt;br /&gt;
&lt;br /&gt;
See the [[Song Potency]] page here on BGWiki for details on Song Potency and items that increase that potency. For the most part, they are all mentioned here but without details found on other wiki pages such as strength of the songs.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Set&amp;quot; bonus on Bard&#039;s Empyrean armor is often overlooked. It offers small stat bonuses based on the element of the song that is sung, and stacks with subsequent songs. See [[Fili Attire Set]] for details on that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Blank Slots&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The slots here that do not have anything equipped should carry over from your Precast sets. I left them open as no beneficial effects can be gained for Midcast purposes, so the idea is to keep your DT gear equipped in those slots until you can reach the &amp;quot;Ideal&amp;quot; tier in any particular slot. You should easily hit 900 skill naturally once you obtain Job Master, so there is no need to consider skill for party buff songs.&lt;br /&gt;
&lt;br /&gt;
====Song Specific Swaps====&lt;br /&gt;
As found on the [[Song Potency]] page, swapping in &amp;quot;&#039;&#039;Song+&#039;&#039;&amp;quot; gear increases the potency and duration of appropriate songs. Besides instruments, the gear below helps increase potency. As far as Instruments, you will want to work towards your {{ItemIcon|Gjallarhorn (Level 99)|24}} [[Gjallarhorn (Level 99)]]. It is not nearly as expensive as it was in the past. Not many songs can reach +4 with other instruments, and your inventory will love you. &lt;br /&gt;
&lt;br /&gt;
For a beginner instrument, pick up an [[Eminent Flute]]. Also buy yourself a {{ItemIcon|Linos|24}} [[Linos]] with your [[Kupon W-ASCC]]. Work towards either a {{ItemIcon|Linos|24}} [[Linos]] {{Aug}} Augment of All Songs +2 resulting in All Songs +3, or your {{ItemIcon|Gjallarhorn (Level 99)|24}} [[Gjallarhorn (Level 99)]]. The {{ItemIcon|Linos|24}} [[Linos]] can receive an All Songs+2 augment, but it can cost as much as a base {{ItemIcon|Gjallarhorn (Level 99)|24}} [[Gjallarhorn]] if you are unlucky.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Ballad_Icon.png|link=|24px]] [[Ballad]], I &#039;&#039;&#039;do not recommend&#039;&#039;&#039; swapping in {{ItemIcon|Fili Rhingrave|24}} [[Fili Rhingrave]]/+1/+2/+3, even though it offers another tick of ballad. The reasoning is that [[Inyanga Shalwar +2]] needs to be swapped out for that 1 MP/tick ballad. Doing this causes problems overwriting correct songs on your mages, because the shortest duration song is the one overwritten, and when you use the [[Fili Rhingrave]]/+1/+2/+3, it is always Ballad. While it is still possible to do, you will be lowering your other song durations too much to compensate. This will not let you ride Nitro to Nitro comfortably. In laggy situations like Odyssey or Dynamis, some songs will probably end up dropping off, forcing you to bust out your Daurdabla again to put them back up. If we happen to get another Ballad+ tier somewhere in the future, this situation will change and [[Fili Rhingrave]]/+1/+2/+3 might be recommended again.&lt;br /&gt;
*[[Image:Minne_Icon.png|link=|24px]] [[Minne]], swap in {{ItemIcon|Mou. Seraweels +1|24}} [[Mousai Seraweels +1]] - If you do not have the +1, do not bother. You will run into the same problem as Ballad above since this is the leg slot. These legs are good, buy them and max out your [[Minne]] merits to 5/5.&lt;br /&gt;
*[[Image:Minuet_Icon.png|link=|24px]] [[Minuet]], no swap required, {{ItemIcon|Fili Hongreline|24}} [[Fili Hongreline]]/+1/+2/+3 already grants +1.&lt;br /&gt;
*[[Image:Madrigal_Icon.png|link=|24px]]  [[Madrigal]], swap in {{ItemIcon|Intarabus&#039;s Cape|24}} [[Intarabus&#039;s Cape]], and {{ItemIcon|Fili Calot|24}} [[Fili Calot]]/+1/+2/+3 already grants +1. For Madrigal, I also recommend swapping your [[Fili Cothurnes]]/+1/+2/+3 in &#039;&#039;&#039;instead of&#039;&#039;&#039; your [[Brioso Slippers +3]]. This is because you get an extra +1 from your [[Intarabus&#039;s Cape]] vs other songs, so Madrigal is naturally longer than the rest. Like Ballad above, this will cause problems overwriting the songs if your mages get hit by them. PS: You will also give your melee an extra DEX due to the set bonus, which usually results in another +1 Accuracy too! Yay!&lt;br /&gt;
*[[Image:Prelude_Icon.png|link=|24px]] [[Prelude]], swap in {{ItemIcon|Intarabus&#039;s Cape|24}} [[Intarabus&#039;s Cape]]. For Prelude, like Madrigal above, I also recommend swapping your [[Fili Cothurnes]]/+1/+2/+3 in &#039;&#039;&#039;instead of&#039;&#039;&#039; your [[Brioso Slippers +3]]. This is because you get an extra +1 from your [[Intarabus&#039;s Cape]] vs other songs, so Prelude is naturally longer than the rest. Like Ballad above, this will cause problems overwriting the songs if your mages get hit by them.&lt;br /&gt;
*[[Image:March_Icon.png|link=|24px]] [[March]], no swap required, {{ItemIcon|Fili Manchettes|24}} [[Fili Manchettes]]/+1/+2/+3 already grants +1.&lt;br /&gt;
**Although you need to sing [[Honor March]] with the {{ItemIcon|Marsyas|24}} [[Marsyas]], you can still swap in the hands, and they will boost the song. Honor March will be your longest song because of the Marsyas duration bonus, which is OK. I usually pair it with [[Marcato]]. It also benefits mages with the [[Magic Haste]] it gives. Because it is the longest song you have, you have less worry about overwriting it.&lt;br /&gt;
*[[Image:Scherzo_Icon.png|link=|24px]] [[Scherzo]], swap in {{ItemIcon|Fili Cothurnes|24}} [[Fili Cothurnes]]/+1/+2/+3&lt;br /&gt;
*[[Image:Carol_Icon.png|link=|24px]] [[Carol]], swap in {{ItemIcon|Mousai Gages|24}} [[Mousai Gages]]/+1&lt;br /&gt;
*[[Image:Mambo_Icon.png|link=|24px]] [[Mambo]], swap in {{ItemIcon|Mousai Crackows|24}} [[Mousai Crackows]]/+1&lt;br /&gt;
*[[Image:Etude_Icon.png|link=|24px]] [[Etude]], swap in {{ItemIcon|Mousai Turban|24}} [[Mousai Turban]]/+1&lt;br /&gt;
*[[Image:Paeon_Icon.png|link=|24px]] [[Paeon]], swap in {{ItemIcon|Brioso Roundlet|24}} [[Brioso Roundlet]]/+1/+2/+3&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note:}} There are additional swaps for offensive spells, but this section is only for party buff songs. Other party songs not mentioned here do not have any additional equipment modifiers.&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;New 99 Bard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Legato Dagger&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=&lt;br /&gt;
|Neck=Moonbow Whistle&lt;br /&gt;
|Ear1=&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=&lt;br /&gt;
|Hands=&lt;br /&gt;
|Ring1=&lt;br /&gt;
|Ring2=&lt;br /&gt;
|Back=&lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs=Inyanga Shalwar&lt;br /&gt;
|Feet=&lt;br /&gt;
|CaptionBottom=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Getting into the swing of things&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=No midcast benefits gained from any option. Pick whatever you want.&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=&lt;br /&gt;
|Neck=Moonbow Whistle&lt;br /&gt;
|Ear1=&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=Aoidos&#039; Hngrln. +1&lt;br /&gt;
|Hands=&lt;br /&gt;
|Ring1=&lt;br /&gt;
|Ring2=&lt;br /&gt;
|Back=&lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Brioso Slippers +1&lt;br /&gt;
|CaptionBottom=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Experienced&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=No midcast benefits gained from any option. Pick whatever you want.&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Fili Calot&lt;br /&gt;
|Neck=Moonbow Whistle&lt;br /&gt;
|Ear1=&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=Fili Hongreline&lt;br /&gt;
|Hands=Fili Manchettes&lt;br /&gt;
|Ring1=&lt;br /&gt;
|Ring2=&lt;br /&gt;
|Back=&lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Brioso Slippers +2&lt;br /&gt;
|CaptionBottom=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Ideal Midcast&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=Augment does not give midcast benefits.&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=Gjallarhorn (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Fili Calot +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=Fili Hongreline +3&lt;br /&gt;
|Hands=Fili Manchettes +3&lt;br /&gt;
|Ring1=&lt;br /&gt;
|Ring2=&lt;br /&gt;
|Back=&lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Brioso Slippers +3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 |&lt;br /&gt;
&lt;br /&gt;
====Carnwenhan====&lt;br /&gt;
The {{ItemIcon|Carnwenhan|24}} [[Carnwenhan]] is a wonderful weapon for [[Bard]]. It is Bard’s [[Mythic Weapon]], and the main benefit gained from the weapon is its &#039;&#039;&#039;Increases song effect duration V&#039;&#039;&#039; stat. This extends song duration by 50% of the original amount. Party buff songs, which normally last for 3 minutes flat with no bonuses, turn into 4 minutes 30 seconds. &amp;quot;&#039;&#039;Song+&#039;&#039;&amp;quot; equipment as well as Song Effect Duration gear extends this time further. The &amp;quot;V&amp;quot; tier is gained from the Level 99 version and does not get higher after that. You will still want at least the 119 III version though, as it is also the best option for offensive spells. These are discussed further in the next section.&lt;br /&gt;
====Miracle Cheer====&lt;br /&gt;
The newest instrument for Bard, the {{ItemIcon|Miracle Cheer|24}} [[Miracle Cheer]], only comes from the [[Mog Bonanza]]. At first glance, this instrument seems inferior to [[Gjallarhorn]]. While it is indeed +1 song potency less, songs put up with this instrument are all set to a straight 15-minute duration. It does not stack with other Song Duration gear, so this means you do not need the [[Carnwenhan]] for party buffs when you are using this instrument.&lt;br /&gt;
&lt;br /&gt;
This instrument’s main appeal is when you use it in conjunction with [[Soul Voice]]. You are able to have a [[Soul Voice]] duration of around 18-18.25 minutes for your entire party. Now compare this to Soul Voice without this instrument. Your song duration would be around 14-15 minutes. To achieve 18 minute songs with a [[Miracle Cheer]], a Bard would use Soul Voice and Clarion Call to then put up all of their songs. After about 3 minutes, reapply songs before your Soul Voice wears off. [[Soul Voice]] lasts for 3.5 minutes with the Relic +2 body’s +30 second effect, and it will should take around 20 seconds to reapply songs on your party. You will still need to use NiTro with [[Honor March]] and [[Aria of Passion]] before SV wears off. &lt;br /&gt;
&lt;br /&gt;
If you manage to have your abilities reset during your event via [[Corsair]], your party will then have 36.5 minutes of Soul Voice. That is more than half of one [[Sortie]] run, or an entire [[Odyssey]] farm run if no deaths or dispels occur in either. That additional time where you do not need to recast Soul Voice could mean the difference between winning a short 15 minute Sheol Gaol boss.&lt;br /&gt;
&lt;br /&gt;
The two downsides of this instrument are the +1 less potency you have for songs, and [[Honor March]] will still be shorter than your other songs since you need to cast it with [[Marsyas]]. I have broken down song potency below to compare both instruments with maximum potency attainable and Soul Voice active. Merits are not accounted for in the examples below. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;BGBlue1 R-Highlight-WikiBlue&amp;quot; style=&amp;quot;width: 100%; max-width: 400px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF; color: #FFFFFF; border-bottom: 3px solid #FF8000;&amp;quot;&lt;br /&gt;
! Song&lt;br /&gt;
! Miracle Cheer (+3)&lt;br /&gt;
! Gjallarhorn (+4)&lt;br /&gt;
|-&lt;br /&gt;
| Valor [[Minuet]] V&lt;br /&gt;
| 420&lt;br /&gt;
| 446&lt;br /&gt;
|-&lt;br /&gt;
| Valor [[Minuet]] IV&lt;br /&gt;
| 380&lt;br /&gt;
| 402&lt;br /&gt;
|-&lt;br /&gt;
| Knight&#039;s [[Minne]] V&lt;br /&gt;
| 734&lt;br /&gt;
| 774&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfoe [[Mambo]]&lt;br /&gt;
| 258&lt;br /&gt;
| 272&lt;br /&gt;
|-&lt;br /&gt;
| Blade [[Madrigal]]&lt;br /&gt;
| 216&lt;br /&gt;
| 228&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Not missing much huh? &lt;br /&gt;
&lt;br /&gt;
If you do not have [[Soul Voice]] up, then I would stick with [[Gjallarhorn]]+[[Carnwenhan]]. It is worth mentioning that [[Miracle Cheer]] does solve the problem with Ballad having a lower duration than other songs. I talk about this issue in the song specific swaps section. &lt;br /&gt;
&lt;br /&gt;
Singing non-Soul Voiced songs with a combination of both instruments will allow you to manipulate which songs will not be overwritten. For instance, if you put up Ballad on your tank with the [[Miracle Cheer]], subsequent songs will not overwrite it if sung with the [[Gjallarhorn]].&lt;br /&gt;
&lt;br /&gt;
====Loughnashade (Prime Horn)====&lt;br /&gt;
At first glance, the {{ItemIcon|Loughnashade (Level 119 III)|24}} [[Loughnashade (Level 119 III)]] seems to totally replace the [[Gjallarhorn (Level 99)]] and the [[Daurdabla (Level 99)]]. While their primary uses are condensed into one new instrument, the originals still have purposes.&lt;br /&gt;
&lt;br /&gt;
The [[Daurdabla (Level 99)]] can still be used as a great AoE [[Horde Lullaby II]] instrument. The [[Gjallarhorn (Level 99)]] also has skill+ that the Loughnashade is missing, solidifying its throne as the best debuff instrument.&lt;br /&gt;
&lt;br /&gt;
It is yet to be seen how strong the new song Aria of Passion will be.&lt;br /&gt;
&lt;br /&gt;
The {{ItemIcon|Loughnashade (Incomplete)|24}} [[Loughnashade (Incomplete)]] is worth purchasing one because it is an easy way to quickly wake yourself up from [[Sleep]]!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Midcast - Lullaby===&lt;br /&gt;
{| width=1200px |&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;Explanation and Reasoning&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;Before we begin this section, Bard&#039;s String Skill Cap as Job Master with 8/8 String Merits is &#039;&#039;&#039;425&#039;&#039;&#039;. This does not include Master Levels. Keep that number in mind, as we will be discussing it at length.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For content such as [[Dynamis Divergence]], [[Odyssey]], and [[Sortie]], you should be using a String Instrument for sleeps. String instruments have a naturally wide AoE compared to Wind Instrument&#039;s fixed AoE. The range you have depends directly on ONLY your String Instrument Skill. Duration is less important in this content, as monsters will usually be attacked by party members before they naturally wake up from your song duration expiring. This is usually true even if it is shorter.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Horde Lullaby|Horde Lullaby I]]&#039;&#039;&#039; has an 8 yalm radius, centered around the target you cast on, at a pitiful 154 String Skill. Singing Skill has no affect for Lullaby AoE. This being said, it is best to cast that song in &#039;&#039;&#039;maximum Magic Accuracy&#039;&#039;&#039; equipment most of the time. For situations where you need longer sleeps or when you use 5/5 [[Troubadour]], it is best to use maximum duration.&lt;br /&gt;
*&#039;&#039;&#039;[[Horde Lullaby II]]&#039;&#039;&#039; is a different story. In order to attain the maximum radius of 8 yalms, centered around the target you cast on, you need an estimated 648 String Skill. This is currently impossible to obtain, so instead we aim for String Skill level 567 for the next highest radius of 7 yalms. This skill number includes natural skill, assumes you have maximum string skill merits, have some master levels, and all your midcast equipment up to par.&lt;br /&gt;
*{{color|red|Note:}} Single target Lullaby songs should be cast with {{ItemIcon|Gjallarhorn|24}} [[Gjallarhorn]] or {{ItemIcon|Marsyas|24}} [[Marsyas]] for maximum Magic Accuracy and Duration. There is no point to cast single target songs with a harp.&lt;br /&gt;
&lt;br /&gt;
The downside to String is that there is a naturally higher resist rate on your songs. With high end magic accuracy equipment this drawback is negligible and rarely makes a difference in the modern era of the game. The only time you &#039;&#039;might&#039;&#039; see a change is on high level Notorious Monsters, which are rarely susceptible to sleep anyway. In this case you would be obtaining 100% magic accuracy with your 5/5 [[Troubadour]] ability.&lt;br /&gt;
&lt;br /&gt;
Options for [[Lullaby]] with String Instruments include:&lt;br /&gt;
*{{ItemIcon|Blurred Harp +1|24}} [[Blurred Harp +1]] - This instrument has &amp;quot;All Songs +2&amp;quot; &#039;&#039;&#039;AND&#039;&#039;&#039; [[Lullaby]] +2, resulting in the same strength sleeps as [[Gjallarhorn]].&lt;br /&gt;
*{{ItemIcon|Blurred Harp|24}} [[Blurred Harp]] - Same as above, but only grants &amp;quot;All Songs +1&amp;quot;, so slightly less duration and accuracy as +1.&lt;br /&gt;
*{{ItemIcon|Daurdabla|24}} [[Daurdabla]] - +30% Duration, no [[Lullaby]]+ statistic, but a large chunk of String Skill.&lt;br /&gt;
&lt;br /&gt;
Options for [[Lullaby]] with Wind Instruments include:&lt;br /&gt;
*{{ItemIcon|Gjallarhorn|24}} [[Gjallarhorn]] - Great MACC, naturally higher Wind accuracy, and All Songs +4. Only downside is not as wide of an AoE range.&lt;br /&gt;
*{{ItemIcon|Marsyas|24}} [[Marsyas]] - +50% Song Duration. Technically this is more than [[Gjallarhorn]], but less accuracy and the same narrow AoE range. Macc is irrelevant if you are using 5/5 [[Troubadour]].&lt;br /&gt;
&lt;br /&gt;
{{color|red|Note:}} To obtain String Skill level 486 for Horde Lullaby II 6 Yalm AoE with the &amp;quot;All Lullaby NOT Horde II&amp;quot; set below while using {{ItemIcon|Blurred Harp +1|24}} [[Blurred Harp +1]], you must have Master Level 12. If you do not have Master Level 12 yet, alternatives to the set below include {{ItemIcon|Harfner&#039;s Sash|24px}} [[Harfner&#039;s Sash]] and {{ItemIcon|Gersemi Earring|24px}} [[Gersemi Earring]] (instead of Dignitary&#039;s). Be sure to look at your Magic Skill menu with your midcast to ensure you are at least at String Skill 486.&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Marsyas&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Digni. Earring&lt;br /&gt;
|Ear2=Regal Earring&lt;br /&gt;
|Body=Fili Hongreline +3&lt;br /&gt;
|Hands=Brioso Cuffs +3&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Acuity Belt +1&lt;br /&gt;
|WaistAug=Magic Accuracy +15, INT +10&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Brioso Slippers +3&lt;br /&gt;
|CaptionTop=All Lullaby NOT Horde II&lt;br /&gt;
|CaptionBottom=All Master Level&lt;br /&gt;
}}&lt;br /&gt;
| width=600px valign=top |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=Magic Accuracy+15 &amp;quot;String Instrument Skill&amp;quot;+10 &amp;quot;Wind Instrument Skill&amp;quot;+10&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Daurdabla (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Incanter&#039;s Torque&lt;br /&gt;
|Ear1=Gersemi Earring&lt;br /&gt;
|Ear2=Darkside Earring&lt;br /&gt;
|Body=Brioso Justau. +3&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Erato&#039;s Cape&lt;br /&gt;
|Waist=Harfner&#039;s Sash&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Bihu Slippers +3&lt;br /&gt;
|CaptionTop=7 Yalm AoE Lullaby II&lt;br /&gt;
|CaptionBottom=Job Master, ML0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Daurdabla (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Gersemi Earring&lt;br /&gt;
|Ear2=Darkside Earring&lt;br /&gt;
|Body=Brioso Justau. +3&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Erato&#039;s Cape&lt;br /&gt;
|Waist=Harfner&#039;s Sash&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Bihu Slippers +3&lt;br /&gt;
|CaptionTop=7 Yalm AoE Lullaby II&lt;br /&gt;
|CaptionBottom=Master Level 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Daurdabla (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Gersemi Earring&lt;br /&gt;
|Ear2=Darkside Earring&lt;br /&gt;
|Body=Brioso Justau. +3&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Harfner&#039;s Sash&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Bihu Slippers +3&lt;br /&gt;
|CaptionTop=7 Yalm AoE Lullaby II&lt;br /&gt;
|CaptionBottom=Master Level 24&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Daurdabla (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Gersemi Earring&lt;br /&gt;
|Ear2=Regal Earring&lt;br /&gt;
|Body=Brioso Justau. +3&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Harfner&#039;s Sash&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Bihu Slippers +3&lt;br /&gt;
|CaptionTop=7 Yalm AoE Lullaby II&lt;br /&gt;
|CaptionBottom=Master Level 29&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Daurdabla (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Gersemi Earring&lt;br /&gt;
|Ear2=Regal Earring&lt;br /&gt;
|Body=Brioso Justau. +3&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Acuity Belt +1&lt;br /&gt;
|WaistAug=Magic Accuracy +15, INT +10&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Bihu Slippers +3&lt;br /&gt;
|CaptionTop=7 Yalm AoE Lullaby II&lt;br /&gt;
|CaptionBottom=Master Level 34&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=Daurdabla (Level 99)&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Gersemi Earring&lt;br /&gt;
|Ear2=Regal Earring&lt;br /&gt;
|Body=Fili Hongreline +3&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Acuity Belt +1&lt;br /&gt;
|WaistAug=Magic Accuracy +15, INT +10&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Bihu Slippers +3&lt;br /&gt;
|CaptionTop=7 Yalm AoE Lullaby II&lt;br /&gt;
|CaptionBottom=Master Level 48&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Midcast - Debuff===&lt;br /&gt;
{| width=1200px |&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;New 99 Bard&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Legato Dagger&lt;br /&gt;
|Sub=Genbu&#039;s Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Inyanga Tiara&lt;br /&gt;
|Neck=Moonbow Whistle&lt;br /&gt;
|Ear1=Enchntr. Earring&lt;br /&gt;
|Ear2=Saviesa Pearl&lt;br /&gt;
|Body=Inyanga Jubbah&lt;br /&gt;
|Hands=Inyanga Dastanas&lt;br /&gt;
|Ring1=Perception Ring&lt;br /&gt;
|Ring2=Maquette Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Ovate Rope&lt;br /&gt;
|Legs=Inyanga Shalwar&lt;br /&gt;
|Feet=Inyanga Crackows&lt;br /&gt;
}}&lt;br /&gt;
| width=600px valign=top rowspan=5 | &#039;&#039;&#039;&#039;&#039;Explanation and Reasoning&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
For song debuffs you want to focus on the following stats in your sets:&lt;br /&gt;
*[[Charisma]]&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Wind Instrument Skill]] &amp;amp; [[Singing Skill]]&lt;br /&gt;
*[[Song Effect Duration]]&lt;br /&gt;
&lt;br /&gt;
CHR vs Magic Accuracy vs Wind/Singing Skill has never been solidified as to what stat is &amp;quot;the best&amp;quot; for Bard. Charisma seems to matter the most when the enemy is of significantly higher level. Remember that you can also cast [[Bewitching Etude]] on yourself for a quick amount of CHR, but you cannot pull MACC or Skill out of nowhere. The &amp;quot;ideal&amp;quot; set here offers the best CHR/MACC/Skill/Duration combination available.&lt;br /&gt;
Many people do not realize that Song Duration also applies to debuffs. That being said, it is wonderful to have your {{ItemIcon|Carnwenhan|24}} [[Carnwenhan]] for this set. Not only for Magic Accuracy but also for debuff durations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Enfeebles&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Notably, [[Silence]] is an enfeebling spell that Bards will cast quite a lot. This is especially true in [[Dynamis - Divergence]]. With our insanely high [[Magic Accuracy]] that we can obtain on our gear, we have a very high ability to silence a lot of enemies.&lt;br /&gt;
&lt;br /&gt;
These sets are also what I recommend for progressing in your offensive enfeebles, except you can obviously put in a ranged or ammo piece. You can use your [[Fast Cast]] [[Linos]] and add Magic Accuracy +15 or more to it with [[Snowdim Stone]]s. &lt;br /&gt;
&lt;br /&gt;
Remember, use [[Wind Threnody II]] before casting Silence. This will help you and your group&#039;s odds.&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;Weapon&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The {{ItemIcon|Kali|24}} [[Kali]] will do great for a long time; indefinitley if you do not create a Mythic. There are runner ups, such: Max {{Aug}} {{ItemIcon|Malevolence|24}} [[Malevolence]], {{ItemIcon|Tauret|24}} [[Tauret]], and {{ItemIcon|Barfawc|24}} [[Barfawc]] but they do not have the Song Duration +5% as the Kali does. &#039;&#039;&#039;Remember Song Duration+ affects debuffs too!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your weapon is an obvious choice for Best in Slot. Augmenting your mythic only benefits you further, but it is expensive. Afterglow Horn offers zero benefit, so do not bother.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shield&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Genbu&#039;s Shield]] is easy to get and can be Augmented. If you do not have a steady Omen group that can kill bosses, the {{ItemIcon|Ammurapi Shield|24}} [[Ammurapi Shield]] might be far off for you. If this is the case, I recommend trying to augment your {{ItemIcon|Genbu&#039;s Shield|24}} [[Genbu&#039;s Shield]] with [[Tatter and Scrap Synergy]]. The Genbu&#039;s Shield will last you until your Ammurapi.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Head/Body/Hands/Legs/Feet&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Even though Inyanga is technically not &amp;quot;New 99 Bard&amp;quot;, there are no other sets worthwhile for Debuffs. The NQ or +1 set should be your first goal, as it will be upgraded to +2 eventually.&lt;br /&gt;
&lt;br /&gt;
The Inyanga +2 set will treat you well until you get into Omen and upgrade your Artifact gear. It will also double as a few slots for your Idle sets.&lt;br /&gt;
&lt;br /&gt;
Bard is lucky when it comes to our [[Reforged Artifact Armor +3]]. The job benefits greatly from the Set bonus, as well as just how great the stats are. Paring both up makes these pieces a must have for anyone who is serious about gearing up. With the addition of [[Reforged Empyrean Armor +3]], the body/hands/legs have been replaced. Even though we lose two set bonuses, the benefits outweigh the losses. This also allows us to use the Regal Earring to regain a set bonus tier and remain at 3/5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Earrings&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
With the addition of the {{ItemIcon|Fili Earring +2|24}} [[Fili Earring +2]], our earring choices change around quite a bit. I recommend swapping out the {{ItemIcon|Regal Earring|24}} [[Regal Earring]], since you are only receiving dCHR +10 as the Set bonus caps at 5 for [[Reforged Artifact Armor +3]]. Even a low augment {{ItemIcon|Fili Earring +1|24}} [[Fili Earring +1]] beats it out. If you only have an NQ {{ItemIcon|Fili Earring|24}} [[Fili Earring]], it needs to be pretty much cap augments to be worth wearing in this set.&lt;br /&gt;
&lt;br /&gt;
Until you get your hands on at least a {{ItemIcon|Fili Earring +1|24}} [[Fili Earring +1]], use the {{ItemIcon|Regal Earring|24}} [[Regal Earring]] and {{ItemIcon|Digni. Earring|24}} [[Dignitary&#039;s Earring]] combo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Neck&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Again, the {{ItemIcon|Moonbow Whistle|24}} [[Moonbow Whistle]] is just too easily accessible to not pick up right away. Save your money for a +1!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rings&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Stikini Ring +1]] was king for quite awhile for [[Bard]] due to its somewhat earlier introduction in the 119 era. Although the great Magic Skill debate continues with this ring, it has a contendor now with [[Odyssey]]&#039;s {{ItemIcon|Metamor. Ring +1|24}} [[Metamorph Ring +1]].&lt;br /&gt;
&lt;br /&gt;
Stikini +1: Wind Instrument Skill +8, Singing Skill +8, Magic Accuracy+11 &#039;&#039;&#039;vs&#039;&#039;&#039; Metamorph +1 {{Aug}}: CHR+16, Magic Accuracy +11~15&lt;br /&gt;
&lt;br /&gt;
Skill vs Stats vs Macc opinions will differ amoungst the playerbase. One theory is that &#039;&#039;&#039;&#039;&#039;Skill 199 or lower is Skill +1 = MAcc +1.0&#039;&#039;&#039;&#039;&#039; whereas &#039;&#039;&#039;&#039;&#039;Skill 200 or higher is Skill +1 = Macc +0.9&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
I would say if you already have two Stikini +1s, do not bother with the Metamorph +1. If you have or need a Metamorph +1 for another job, then by all means use it in your Debuff set to save an inventory slot. Nobody will mock either decision you make, as long as you are in the top Unities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Back&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Ambuscade]] capes win again for this slot category. You can reuse your main Bard cape as it meets the criteria for Debuff songs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Waist&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The {{ItemIcon|Luminary Sash|24}} [[Luminary Sash]] was king for [[Magic Accuracy]] in the waist slot until [[Odyssey]] was released. Now we have the augmented {{ItemIcon|Acuity Belt +1|24}} [[Acuity Belt +1]], with no regards to the base stats. A capped out belt gives us +15 [[Magic Accuracy]] from the Augment.&lt;br /&gt;
&lt;br /&gt;
Until you get this, the {{ItemIcon|Luminary Sash|24}} [[Luminary Sash]] is the runner up waist piece, but it is from [[Neak]] so it could be difficult to obtain unless it drops during an Aeonic run. Other honorable mentions are the {{ItemIcon|Ovate Rope|24}} [[Ovate Rope]] &amp;amp; {{ItemIcon|Porous Rope|24}} [[Porous Rope]].&lt;br /&gt;
&lt;br /&gt;
====Song Specific Swaps====&lt;br /&gt;
As found on the [[Song Potency]] page, swapping in &amp;quot;&#039;&#039;Song+&#039;&#039;&amp;quot; gear increases the potency and duration of appropriate songs. Besides instruments, the gear below helps increase potency.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Threnody_Icon.png|link=|24px]] [[Threnody]], swap in {{ItemIcon|Mousai Manteel|24}} [[Mousai Manteel]]/+1&lt;br /&gt;
*[[Image:Lullaby_Icon.png|link=|24px]] [[Lullaby]], swap in {{ItemIcon|Brioso Cuffs +3|24}} [[Brioso Cuffs +3]] if they are not already. See more details in the [[#Midcast - Lullaby|Lullaby]] section of this guide.&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&#039;&#039;&#039;&#039;&#039;Getting into the swing of things&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=Path A:DMG+15, CHR+15, Magic Accuracy+15&lt;br /&gt;
|Sub=Genbu&#039;s Shield&lt;br /&gt;
|SubAug=Magic Accuracy+1~6&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Inyanga Tiara +2&lt;br /&gt;
|Neck=Moonbow Whistle&lt;br /&gt;
|Ear1=Bragi Earring&lt;br /&gt;
|Ear2=Enchntr. Earring&lt;br /&gt;
|Body=Inyanga Jubbah +2&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring&lt;br /&gt;
|Ring2=Stikini Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Porous Rope&lt;br /&gt;
|Legs=Inyanga Shalwar +2&lt;br /&gt;
|Feet=Inyan. Crackows +2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Experienced&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Kali&lt;br /&gt;
|MainAug=Path A:DMG+15, CHR+15, Magic Accuracy+15&lt;br /&gt;
|Sub=Genbu&#039;s Shield&lt;br /&gt;
|SubAug=Magic Accuracy+1~6&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Brioso Roundlet +2&lt;br /&gt;
|Neck=Moonbow Whistle&lt;br /&gt;
|Ear1=Hermetic Earring&lt;br /&gt;
|Ear2=Enchntr. Earring +1&lt;br /&gt;
|Body=Brioso Justau. +2&lt;br /&gt;
|Hands=Brioso Cuffs +2&lt;br /&gt;
|Ring1=Stikini Ring&lt;br /&gt;
|Ring2=Stikini Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Luminary Sash&lt;br /&gt;
|Legs=Brioso Cannions +2&lt;br /&gt;
|Feet=Brioso Slippers +2&lt;br /&gt;
|CaptionBottom=&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Pre Empyrean +3 Debuff Set&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1= Digni. Earring&lt;br /&gt;
|Ear2=Fili Earring +2&lt;br /&gt;
|Ear2Aug= [1] Accuracy &amp;amp; Magic Accuracy +16 ~ 20 [2] Damage Taken -6% ~ 8% [3] MND &amp;amp; CHR +7 ~ 15&lt;br /&gt;
|Body=Brioso Justau. +3&lt;br /&gt;
|Hands=Brioso Cuffs +3&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Acuity Belt +1&lt;br /&gt;
|WaistAug=Magic Accuracy +15, INT +10&lt;br /&gt;
|Legs=Brioso Cannions +3&lt;br /&gt;
|Feet=Brioso Slippers +3&lt;br /&gt;
|CaptionBottom=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Post Sortie Debuff Set&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|MainAug=DMG: +14, Mordant Rime: DMG +15%, Accuracy +30 Mac. Acc. +30&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Head=Brioso Roundlet +3&lt;br /&gt;
|Neck=Mnbw. Whistle +1&lt;br /&gt;
|Ear1=Regal Earring&lt;br /&gt;
|Ear2=Fili Earring +2&lt;br /&gt;
|Ear2Aug= [1] Accuracy &amp;amp; Magic Accuracy +16 ~ 20 [2] Damage Taken -6% ~ 8% [3] MND &amp;amp; CHR +7 ~ 15&lt;br /&gt;
|Body=Fili Hongreline +3&lt;br /&gt;
|Hands=Fili Manchettes +3&lt;br /&gt;
|Ring1=Metamor. Ring +1&lt;br /&gt;
|Ring1Aug=[1] Magic Accuracy +10 [2] INT/MND/CHR +10&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=CHR+20, Mag. Acc+10, Fast Cast+10, Mag.Acc.+20/Mag. Dmg.+20, Damage Taken -5%&lt;br /&gt;
|Waist=Acuity Belt +1&lt;br /&gt;
|WaistAug=Magic Accuracy +15, INT +10&lt;br /&gt;
|Legs=Fili Rhingrave +3&lt;br /&gt;
|Feet=Brioso Slippers +3&lt;br /&gt;
|CaptionBottom=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Spells===&lt;br /&gt;
{| width=1200px |&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;&#039;&#039;Precast - All Spells (not songs)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
This is a jack of all trades Precast set for all spells that are not songs. This will save you precious inventory and you do not have to monkey around with &amp;quot;spell-specific casting time -&amp;quot; gear. Feel free to substitute options, but make sure you hit 80% without considering [[Red Mage]] sub. I have some DT things thrown in to help with a little survivability.&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub=Genmei Shield&lt;br /&gt;
|Range=Linos&lt;br /&gt;
|RangeAug=Fast Cast +6%&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Nahtirah Hat&lt;br /&gt;
|Neck=Orunmila&#039;s Torque&lt;br /&gt;
|Ear1=Enchntr. Earring +1&lt;br /&gt;
|Ear2=Loquac. Earring&lt;br /&gt;
|Body=Inyanga Jubbah +2&lt;br /&gt;
|Hands=Gende. Gages +1&lt;br /&gt;
|Ring1=Defending Ring&lt;br /&gt;
|Ring2=Kishar Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=Fast Cast+10, Damage Taken -5%&lt;br /&gt;
|Waist=Flume Belt +1&lt;br /&gt;
|Legs=Kaykaus Tights +1&lt;br /&gt;
|Feet=Fili Cothurnes +3&lt;br /&gt;
|CaptionBottom= Fast Cast +80%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Other Fast Cast options&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[Voltsurge Torque]] 4%&lt;br /&gt;
*[[Volte Brais]] 8% &lt;br /&gt;
*[[Aya. Cosciales +2]] 5%&lt;br /&gt;
*[[Kaykaus Tights]] 6%&lt;br /&gt;
*[[Navon Crackows]] 5%&lt;br /&gt;
*[[Fili Cothurnes +2]] 10%&lt;br /&gt;
*[[Embla Sash]] 5%&lt;br /&gt;
*[[Shinjutsu-no-Obi +1]] {{Aug}} [1] &amp;quot;Conserve MP&amp;quot; +15 [2] &amp;quot;Fast Cast&amp;quot; +5%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| width=600px valign=top | &#039;&#039;&#039;Midcast - Cure - Kaykaus +1 set&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
If money is no object, Kaykaus +1 gives us the most &#039;&#039;&#039;Cure Potency II&#039;&#039;&#039; equipment we can get. The set bonus ranges from +4~10% based on amount of pieces you have. 5/5 grants +10% Cure Potency II. A lot of these Kaykaus +1 pieces can also be used for Precast, if you have them.&lt;br /&gt;
&lt;br /&gt;
The full +1 set gives us 44% &#039;&#039;&#039;Cure Potency&#039;&#039;&#039; by itself, not counting any &#039;&#039;&#039;Cure Potency II&#039;&#039;&#039;. Paired with the Path D augment on the body, that alone caps you. That makes the [[Daybreak]] less useful for this set, except for MND+30. I recommend switching to options for Conserve MP, which the best set would be [[Grioavolr]] {{Aug}} and [[Giuoco Grip]]. This will cause blinking for cures, though. The only other viable option for main hand would be an augmented [[Ipetam]] which can get Conserve MP with Leaf stones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This set below has [[Conserve MP]] +93/100. (with perfect {{Aug}})&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Grioavolr&lt;br /&gt;
|MainAug=Conserve MP+11, Enmity-7&lt;br /&gt;
|Sub=Giuoco Grip&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=Pemphredo Tathlum&lt;br /&gt;
|Head=Kaykaus Mitra +1&lt;br /&gt;
|HeadAug=Path A: MP+80, MND+12, &amp;quot;Magic Accuracy&amp;quot;+20 &#039;&#039;&#039;OR&#039;&#039;&#039; Path B: MP+80, &amp;quot;Cure&amp;quot; Spellcasting time -7%, Enmity-6&lt;br /&gt;
|Neck=Reti Pendant&lt;br /&gt;
|Ear1=Calamitous Earring&lt;br /&gt;
|Ear2=Magnetic Earring&lt;br /&gt;
|Body=Kaykaus Bliaut +1&lt;br /&gt;
|BodyAug=Path D: MP+80, &amp;quot;Cure&amp;quot; Potency+6%, &amp;quot;Conserve MP&amp;quot;+7 &lt;br /&gt;
|Hands=Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug=Path D: MP+80, &amp;quot;Conserve MP&amp;quot;+7, &amp;quot;Fast Cast&amp;quot;+4%&lt;br /&gt;
|Ring1=Jann. Ring +1&lt;br /&gt;
|Ring2=Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug=[1] &amp;quot;Conserve MP&amp;quot; +15 [2] INT+5&lt;br /&gt;
|Back=Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug=[1] Accuracy &amp;amp; Magic Accuracy +25 [2] INT/MND +25&lt;br /&gt;
|Waist=Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug=[1] &amp;quot;Conserve MP&amp;quot; +15 [2] &amp;quot;Fast Cast&amp;quot; +5%&lt;br /&gt;
|Legs=Kaykaus Tights +1&lt;br /&gt;
|LegsAug=Path A: MP+80, MND+12, &amp;quot;Magic Accuracy&amp;quot;+20 &#039;&#039;&#039;OR&#039;&#039;&#039; Path B: MP+80, &amp;quot;Cure&amp;quot; Spellcasting time -7%, Enmity-6&lt;br /&gt;
|Feet=Kaykaus Boots +1&lt;br /&gt;
|FeetAug=Path A: MP+80, MND+12, &amp;quot;Magic Accuracy&amp;quot;+20 &#039;&#039;&#039;OR&#039;&#039;&#039; Path B: MP+80, &amp;quot;Cure&amp;quot; Spellcasting time -7%, Enmity-6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*If you do not have a [[Jann. Ring +1]], which many don&#039;t, use a [[Stikini Ring +1]] or [[Metamor. Ring +1]] {{Aug}}.&lt;br /&gt;
*If you do not have a [[Magnetic Earring]], the [[Gifted Earring]] is the next best choice with a loss of 2 [[Conserve MP]].&lt;br /&gt;
*An alternate for your back can be the [[Fi Follet Cape +1]], but the {{Aug}} with &amp;quot;Fast Cast&amp;quot; +10% and Spell Interruption Rate -5% doesn&#039;t help much mid cure midcast.&lt;br /&gt;
| valign=top width=600px | &#039;&#039;&#039;Midcast - Cure - Some Kaykaus +1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
The first piece of Kaykaus +1 you should obtain is obviously the body, as it has natural &#039;&#039;&#039;Cure Potency II&#039;&#039;&#039; without the need for a set bonus. Ideally it would be best if you pair it with just one other +1 piece to get the set bonus. Legs and Hands tend to be the cheapest secondary option, but that might not be the case on your world. &lt;br /&gt;
&lt;br /&gt;
The feet are used for an Enhancing set, so they are a wonderful piece to pick up. They don&#039;t quite beat [[Vanya Clogs]], however, due to the +40 [[Healing Magic Skill]] obtainable on them even with the additional Cure Potency II set bonus. The difference is only about 10 HP for Cure IV, though.&lt;br /&gt;
&lt;br /&gt;
Try for the set below on your way to 5/5.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;This set has [[Conserve MP]] +96/100.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Daybreak&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=Pemphredo Tathlum&lt;br /&gt;
|Head=Vanya Hood&lt;br /&gt;
|HeadAug=Path C: MND+10, Spell Interruption rate-15%, Conserve MP+6&lt;br /&gt;
|Neck=Reti Pendant&lt;br /&gt;
|Ear1=Calamitous Earring&lt;br /&gt;
|Ear2=Magnetic Earring&lt;br /&gt;
|Body=Kaykaus Bliaut +1&lt;br /&gt;
|BodyAug=Path D: MP+80, &amp;quot;Cure&amp;quot; Potency+6%, &amp;quot;Conserve MP&amp;quot;+7 &lt;br /&gt;
|Hands=Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug=Path D: MP+80, &amp;quot;Conserve MP&amp;quot;+7, &amp;quot;Fast Cast&amp;quot;+4%&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug=[1] &amp;quot;Conserve MP&amp;quot; +15 [2] INT+5&lt;br /&gt;
|Back=Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug=[1] Accuracy &amp;amp; Magic Accuracy +25 [2] INT/MND +25&lt;br /&gt;
|Waist=Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug=[1] &amp;quot;Conserve MP&amp;quot; +15 [2] &amp;quot;Fast Cast&amp;quot; +5%&lt;br /&gt;
|Legs=Vanya Slops&lt;br /&gt;
|LegsAug=Path C: MND+10, Spell Interruption rate-15%, Conserve MP+6&lt;br /&gt;
|Feet=Vanya Clogs&lt;br /&gt;
|FeetAug=Path D: &amp;quot;Cure&amp;quot; Potency+5%&amp;quot; Cure&amp;quot; spellcasting time-15% Conserve MP+6&lt;br /&gt;
}}&lt;br /&gt;
*If you do not have a [[Magnetic Earring]], the [[Gifted Earring]] is the next best choice with a loss of 2 [[Conserve MP]].&lt;br /&gt;
|-&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Midcast - Cure - Starter set&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Serenity&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=Oreiad&#039;s Tathlum&lt;br /&gt;
|Head=Vanya Hood&lt;br /&gt;
|HeadAug=Path B: Healing Magic Skill+20, &amp;quot;Cure&amp;quot; Spellcasting Time -7%, Magic Dmg. Taken -3%&lt;br /&gt;
|Neck=Malison Medallion&lt;br /&gt;
|Ear1=Mendi. Earring&lt;br /&gt;
|Ear2=Beatific Earring&lt;br /&gt;
|Body=Kaykaus Bliaut&lt;br /&gt;
|BodyAug=Path D: MP+60, &amp;quot;Cure Potency&amp;quot;+5%, &amp;quot;Conserve MP&amp;quot;+6&lt;br /&gt;
|Hands=Vanya Cuffs&lt;br /&gt;
|HandsAug=Path A: MP+50, &amp;quot;Cure&amp;quot; Potency+7%, Enmity -6&lt;br /&gt;
|Ring1=Sirona&#039;s Ring&lt;br /&gt;
|Ring2=Haoma&#039;s Ring&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=MND+30, Enmity-10&lt;br /&gt;
|Waist=Bishop&#039;s Sash&lt;br /&gt;
|Legs=Kaykaus Tights&lt;br /&gt;
|LegsAug=Path B: MP+60, &amp;quot;Cure&amp;quot; Spellcasting Time-5%, Enmity-5&lt;br /&gt;
|Feet=Vanya Clogs&lt;br /&gt;
|FeetAug=Path D: &amp;quot;Cure&amp;quot; Potency+5%&amp;quot; Cure&amp;quot; spellcasting time-15% Conserve MP+6&lt;br /&gt;
}}&lt;br /&gt;
*[[Linos]] can obtain Cure Potency +1~6% with Leafdim stones. Our other ranged/ammo options are pretty much only [[Pemphredo Tathlum]]. Depending on your other gear pieces, it may me best to use Linos here for extra Cure potency if needed. Snow and Dusk augments for Linos are not beneficial for cure potency purposes.&lt;br /&gt;
|-&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Midcast - Stoneskin/Aquaveil&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Stoneskin keeps you alive. Paired with PDT/MDT and Magic Evasion, your mileage with Stoneskin is incredible. The pieces below will grant you additional Stoneskin potency.&lt;br /&gt;
&lt;br /&gt;
[[Aquaveil]] prevents interrupts during spells (NOT songs, as they cannot be interrupted). Instead of the waist item below, equip an [[Emphatikos Rope]] instead during Aquaveil casts.&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=&lt;br /&gt;
|Sub=Ammurapi Shield&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Chironic Hat&lt;br /&gt;
|Neck=Nodens Gorget&lt;br /&gt;
|Ear1=Earthcry Earring&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=&lt;br /&gt;
|Hands=&lt;br /&gt;
|Ring1=&lt;br /&gt;
|Ring2=&lt;br /&gt;
|Back=&lt;br /&gt;
|Waist=Siegel Sash&lt;br /&gt;
|Legs=Shedir Seraweels&lt;br /&gt;
|Feet=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
350 HP Base Stoneskin + 95 HP additional from the equipment above. Total Stoneskin will be 445 HP damage absorbed.&lt;br /&gt;
*At 119, it is incredibly easy to cap Stoneskin&#039;s base 350 HP absorption. No enhancing magic or MND needs to be considered, and anything over the cap is not useful for the effect.&lt;br /&gt;
*Bard cannot use [[Stone Mufflers]], which enhance Stoneskin further.&lt;br /&gt;
*[[Stone Gorget]] offers +30 HP, which is the same as the [[Nodens Gorget]]. Obtain either for the same effect.&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Midcast - Barspells (Enhancing +)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
When a [[White Mage]] is not available for your party, Bard can use [[Barspells]] to help keep party members alive from various damaging spells. Pairing Carols together with similar elements strengthens Barspells even further.&lt;br /&gt;
&lt;br /&gt;
The set below offers 154 [[Enhancing Magic]] skill. We also only obtain level 49 skill from WHM subjob and merits, which is 155. The total Enhancing magic we can get is 309. Plugging this into the formula gives us barspells of 102 resistance. Add the bonus of 15 from the [[Shedir Seraweels]] grants us a maximum total of 117 for our Barspells.&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Exemplar&lt;br /&gt;
|Sub=Fulcio Grip&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=Pemphredo Tathlum&lt;br /&gt;
|Head=Umuthi Hat&lt;br /&gt;
|Neck=Incanter&#039;s Torque&lt;br /&gt;
|Ear1=Mimir Earring&lt;br /&gt;
|Ear2=Andoaa Earring&lt;br /&gt;
|Body=Telchine Chas.&lt;br /&gt;
|BodyAug=Enhancing magic duration+10&lt;br /&gt;
|Hands=Inyan. Dastanas +2&lt;br /&gt;
|Ring1=Stikini Ring +1&lt;br /&gt;
|Ring2=Stikini Ring +1&lt;br /&gt;
|Back=Fi Follet Cape +1&lt;br /&gt;
|Waist=Olympus Sash&lt;br /&gt;
|Legs=Shedir Seraweels&lt;br /&gt;
|Feet=Kaykaus Boots +1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Midcast - Cursna (Doom)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Very important to help remove doom from your party members.&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Kaykaus Mitra +1&lt;br /&gt;
|Neck=Debilis Medallion&lt;br /&gt;
|Ear1=Meili Earring&lt;br /&gt;
|Ear2=Beatific Earring&lt;br /&gt;
|Body=&lt;br /&gt;
|Hands=Hieros Mittens&lt;br /&gt;
|Ring1=Haoma&#039;s Ring&lt;br /&gt;
|Ring2=Menelaus&#039;s Ring&lt;br /&gt;
|Back=Oretan. Cape +1&lt;br /&gt;
|Waist=Bishop&#039;s Sash&lt;br /&gt;
|Legs=&lt;br /&gt;
|Feet=Gende. Galosh. +1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Be sure to read the [[Cursna]] page for details on removing Doom, and for formula information. The idea is to stack Healing Magic skill anywhere you cannot get a Cursna+ piece, but since Bard does not have native Healing Magic skill, stacking healing magic really wont push you to any futher tiers. There are options for body and legs, but neither are Item Level.&lt;br /&gt;
&lt;br /&gt;
Focus on the Cursna+ gear in the list below.&lt;br /&gt;
&lt;br /&gt;
If you do not have the {{ItemIcon|Hieros Mittens|24px}} [[Hieros Mittens]], then use {{ItemIcon|Inyan. Dastanas +2}} [[Inyan. Dastanas +2]] for a beefy +20 Healing Magic skill boost.&lt;br /&gt;
&lt;br /&gt;
*Debilis Medallion = 15&lt;br /&gt;
*Haoma&#039;s Ring = 15&lt;br /&gt;
*Menelaus&#039;s Ring = 20&lt;br /&gt;
*Gende. Galosh. +1 = 10&lt;br /&gt;
*Oretan. Cape +1 = 5&lt;br /&gt;
*Hieros Mittens = 10&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Evasion&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Could be useful for [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Ternion Dagger +1&lt;br /&gt;
|Sub=Gleti&#039;s Knife&lt;br /&gt;
|SubAug=[1] DMG:+10 [2] Attack+40 [3] Accuracy+10 Mag. Acc.+10&lt;br /&gt;
|Range=Linos&lt;br /&gt;
|RangeAug=Evasion+15, Physical Damage Taken -3%&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Nyame Helm&lt;br /&gt;
|Neck=Bathy Choker +1&lt;br /&gt;
|NeckAug=Evasion+15&lt;br /&gt;
|Ear1=Infused Earring&lt;br /&gt;
|Ear2=Eabani Earring&lt;br /&gt;
|Body=Nyame Mail&lt;br /&gt;
|Hands=Nyame Gauntlets&lt;br /&gt;
|Ring1=Defending Ring&lt;br /&gt;
|Ring2=Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug=[1] VIT +15 [2] HP +100&lt;br /&gt;
|Back=Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=AGI+20, Eva+20/Magic Eva+20, Evasion +10, Evasion+15&lt;br /&gt;
|Waist=Svelt. Gouriz +1&lt;br /&gt;
|Legs=Nyame Flanchard&lt;br /&gt;
|Feet=Nyame Sollerets&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Main and Sub can be swapped for [[Nibiru Knife]] x2 with {{Aug}} Path A: Acc+20, Att+15, Eva+20. These offer +51 more Evasion vs above, but less DD potential.&lt;br /&gt;
&lt;br /&gt;
Evasion set by [https://www.ffxiah.com/forum/topic/35597/you-spoony-guide-a-troubadours-libretto/61/#3642760 Asura.Wotasu, FFXIAH] &lt;br /&gt;
|-&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Banish Set&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
Merge your MACC set with this set in your LUA, so these pieces overwrite the slots in your MACC set. These [[Banish]]+ pieces are all that Bard can wear.&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=&lt;br /&gt;
|Sub=&lt;br /&gt;
|Range=&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Ipoca Beret&lt;br /&gt;
|Neck=Jokushu Chain&lt;br /&gt;
|Ear1=&lt;br /&gt;
|Ear2=&lt;br /&gt;
|Body=&lt;br /&gt;
|Hands=&lt;br /&gt;
|Ring1=Fenian Ring&lt;br /&gt;
|Ring2=&lt;br /&gt;
|Back=Disperser&#039;s Cape&lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs=&lt;br /&gt;
|Feet=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tanking Sets===&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
These sets can be helpful for tanking the add during the [[Arebati]] fight. Use your generic Idle set for this, but these Precast and Midcast sets are special.&lt;br /&gt;
&lt;br /&gt;
Once we learn more about definitive values of [[VE]] and [[CE]] on each song, I will create a spreadsheet and add it here. Until then, it seems best to spam all of your offensive songs to generate hate.&lt;br /&gt;
&lt;br /&gt;
====Precast – Tanking ====&lt;br /&gt;
The only change from the “Ideal Precast” set listed above is if you do not have a {{ItemIcon|Fili Earring +2|24}} [[Fili Earring +2]]. You will need to add Damage Taken -5% to your {{ItemIcon|Intarabus’s Cape|24}} [[Intarabus’s Cape]] to cap. This way Wilbur will not push your face in due to lag and song casts as you will always have 50% DT.&lt;br /&gt;
&lt;br /&gt;
[[#Precast_-_Songs|Click Here]] to skip to the Precast section with this set.&lt;br /&gt;
&lt;br /&gt;
====Midcast - Enmity+ set====&lt;br /&gt;
Below is a max Enmity+ build for Bard, while still having Physical Damage Taken -50%.&lt;br /&gt;
&lt;br /&gt;
Be mindful to reinvest any merits into Enmity+ before the fight. Enmity+ caps at +200 from gear. Bard cannot get close to that, but we have some things to work with.&lt;br /&gt;
&lt;br /&gt;
Keeping up [[File:Sirvente_Icon.png|22px|link=]] [[Sirvente]] on yourself is important for doing this, as well as [[File:Minne_Icon.png|22px|link=]] [[Minne]] songs. You also need to ensure that you have capped [[Magic Haste]] with either the haste spell or [[File:March_Icon.png|22px|link=]] [[March]]. If you can spare it, a [[File:Mambo_Icon.png|22px|link=]] [[Mambo]] might also be beneficial depending on your party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Remember to swap back into your idle set. This set is only for casting songs (Midcast).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|List=y&lt;br /&gt;
|Main=Mafic Cudgel&lt;br /&gt;
|Sub=Genmei Shield&lt;br /&gt;
|Range=Linos&lt;br /&gt;
|RangeAug=DEF+15 (OR EVA+15), Phys. Damage Taken -3% (at least), VIT+8&lt;br /&gt;
|Ammo=&lt;br /&gt;
|Head=Halitus Helm&lt;br /&gt;
|Neck=Unmoving Collar +1&lt;br /&gt;
|NeckAug=[1] DEF +30 [2] HP +200&lt;br /&gt;
|Ear1=Cryptic Earring&lt;br /&gt;
|Ear2=Trux Earring&lt;br /&gt;
|Body=Emet Harness +1&lt;br /&gt;
|BodyAug=[1] Evasion +30 [2] Accuracy +40 [3] All Base Stats +10&lt;br /&gt;
|Hands=Fili Manchettes +3&lt;br /&gt;
|Ring1=	Provocare Ring&lt;br /&gt;
|Ring2=Supershear Ring&lt;br /&gt;
|Back= Intarabus&#039;s Cape&lt;br /&gt;
|BackAug=VIT+20, Eva/Magic Eva +20, Enmity+10, Physical Damage Taken-10%,VIT+10&lt;br /&gt;
|Waist= Kasiri Belt&lt;br /&gt;
|Legs=Zoar Subligar +1&lt;br /&gt;
|LegsAug=[1] Accuracy +30 [2] Critical Hit Rate +5% [3] STR/DEX/VIT/AGI/INT/MND/CHR +10&lt;br /&gt;
|Feet=Nyame Sollerets &lt;br /&gt;
}}&lt;br /&gt;
Stats on the above set:&lt;br /&gt;
*Enmity+72 (and Merits +5)&lt;br /&gt;
*Damage Taken -18%&lt;br /&gt;
*PDT -33% (Capped when combined with DT)&lt;br /&gt;
*Haste +27% (Cap)&lt;br /&gt;
&lt;br /&gt;
Earring Alternatives: [[Titanis Earring]], [[Pluto&#039;s Pearl]]&lt;br /&gt;
&lt;br /&gt;
Ring Alternatives: [[Eihwaz Ring]], [[Pernicious Ring]]&lt;br /&gt;
&lt;br /&gt;
There are belts with +1 more enmity, but we need to use this one to cap Equipment Haste.&lt;br /&gt;
&lt;br /&gt;
The Intarabus’s Cape can have AGI, HP, or Evasion instead of VIT, but I figure VIT is better since we are not going for Evasion. Those Crits suck.&lt;br /&gt;
&lt;br /&gt;
==DD Bard==&lt;br /&gt;
&lt;br /&gt;
I am not going to post any sets at the moment, but I may later. I am not going to pretend to know all aspects of Bard melee builds and what is best for dual/single wielding.&lt;br /&gt;
&lt;br /&gt;
I will refer you to the following resources to help with your DD sets:&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/46553/military-parade-a-dd-bard-guide/34/#3610312 Asura.Jokes DD sets on FFXIAH]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/46553/military-parade-a-dd-bard-guide Military Parade thread on FFXIAH.com] - discussion and information on making DD sets. &lt;br /&gt;
**A new Bard spreadsheet has been made recently, so please play around with that if you wish. It can be found [https://docs.google.com/spreadsheets/d/18ISy5WDOHp1OUhOJOjXsVME1zhJfInKbFTGN8ASMPzY/edit?usp=sharing here].&lt;br /&gt;
&lt;br /&gt;
Out of date sets here&lt;br /&gt;
*[https://www.ffxiah.com/node/355 DD Sets on FFXIAH] - Briko Bard Goals&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Community_Bard_Guide&amp;diff=758370</id>
		<title>Talk:Community Bard Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Community_Bard_Guide&amp;diff=758370"/>
		<updated>2026-02-13T20:07:44Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just kind of adopting this to brain dump what I know about prepping my own Bard for usability. I&#039;m opinionated and tend to focus on optimization, so please do overwrite/rewrite anything you don&#039;t like - and I&#039;d love if people could contribute midrange sets in particular! Anything between &amp;quot;brand new + some Ambuscade gear&amp;quot; and &amp;quot;waited for absolute best in slot&amp;quot; is opaque to me. -[[User:Staplerguy|Staplerguy]] ([[User talk:Staplerguy|talk]]) 12:55, 8 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Song Duration Gear ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m new to playing BRD, although it is VERY well geared at this point. I am questioning the math for Song Duration, though. My set is +166% from gear (171% when offhanding Kali).&lt;br /&gt;
&lt;br /&gt;
    main=&amp;quot;Carnwenhan&amp;quot;, -- Duration 50&lt;br /&gt;
	sub=&amp;quot;Genmei Shield&amp;quot;,&lt;br /&gt;
	range=&amp;quot;Gjallarhorn&amp;quot;, -- Duration 40&lt;br /&gt;
	ammo=empty,&lt;br /&gt;
	head=&amp;quot;Fili Calot +3&amp;quot;, -- DT 11&lt;br /&gt;
	neck=&amp;quot;Moonbow Whistle +1&amp;quot;, -- Duration 30&lt;br /&gt;
	ear1=&amp;quot;Regal Earring&amp;quot;, &lt;br /&gt;
	ear2=&amp;quot;Fili Earring +1&amp;quot;, -- DT 5&lt;br /&gt;
	body=&amp;quot;Fili Hongreline +3&amp;quot;, -- Duration 14/Singing &amp;amp; Wind Skill 24&lt;br /&gt;
	hands=&amp;quot;Fili Manchettes +3&amp;quot;, -- 3-Combined Skill 22/DT 11&lt;br /&gt;
	ring1=&amp;quot;Stikini Ring +1&amp;quot;,&lt;br /&gt;
	ring2=&amp;quot;Metamor. Ring +1&amp;quot;,&lt;br /&gt;
	back=Intarabus.CHR, -- DT 5&lt;br /&gt;
	waist=&amp;quot;Null Belt&amp;quot;,&lt;br /&gt;
	legs=&amp;quot;Inyanga Shalwar +2&amp;quot;, -- Duration 17&lt;br /&gt;
	feet=&amp;quot;Brioso Slippers +4&amp;quot;, -- Duration 15/Wind Skill 15&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Community_Bard_Guide&amp;diff=758369</id>
		<title>Talk:Community Bard Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Community_Bard_Guide&amp;diff=758369"/>
		<updated>2026-02-13T20:07:13Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Song Duration Gear */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just kind of adopting this to brain dump what I know about prepping my own Bard for usability. I&#039;m opinionated and tend to focus on optimization, so please do overwrite/rewrite anything you don&#039;t like - and I&#039;d love if people could contribute midrange sets in particular! Anything between &amp;quot;brand new + some Ambuscade gear&amp;quot; and &amp;quot;waited for absolute best in slot&amp;quot; is opaque to me. -[[User:Staplerguy|Staplerguy]] ([[User talk:Staplerguy|talk]]) 12:55, 8 December 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Song Duration Gear ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m new to playing BRD, although it is VERY well geared at this point. I am questioning the math for Song Duration, though. My set is +166% from gear (171% when offhanding Kali):&lt;br /&gt;
&lt;br /&gt;
    main=&amp;quot;Carnwenhan&amp;quot;, -- Duration 50&lt;br /&gt;
	sub=&amp;quot;Genmei Shield&amp;quot;,&lt;br /&gt;
	range=&amp;quot;Gjallarhorn&amp;quot;, -- Duration 40&lt;br /&gt;
	ammo=empty,&lt;br /&gt;
	head=&amp;quot;Fili Calot +3&amp;quot;, -- DT 11&lt;br /&gt;
	neck=&amp;quot;Moonbow Whistle +1&amp;quot;, -- Duration 30&lt;br /&gt;
	ear1=&amp;quot;Regal Earring&amp;quot;, &lt;br /&gt;
	ear2=&amp;quot;Fili Earring +1&amp;quot;, -- DT 5&lt;br /&gt;
	body=&amp;quot;Fili Hongreline +3&amp;quot;, -- Duration 14/Singing &amp;amp; Wind Skill 24&lt;br /&gt;
	hands=&amp;quot;Fili Manchettes +3&amp;quot;, -- 3-Combined Skill 22/DT 11&lt;br /&gt;
	ring1=&amp;quot;Stikini Ring +1&amp;quot;,&lt;br /&gt;
	ring2=&amp;quot;Metamor. Ring +1&amp;quot;,&lt;br /&gt;
	back=Intarabus.CHR, -- DT 5&lt;br /&gt;
	waist=&amp;quot;Null Belt&amp;quot;,&lt;br /&gt;
	legs=&amp;quot;Inyanga Shalwar +2&amp;quot;, -- Duration 17&lt;br /&gt;
	feet=&amp;quot;Brioso Slippers +4&amp;quot;, -- Duration 15/Wind Skill 15&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Bard_Guide&amp;diff=758368</id>
		<title>Community Bard Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Bard_Guide&amp;diff=758368"/>
		<updated>2026-02-13T20:00:05Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Song Duration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Shairmanteelconceptart.jpg|right|link=]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Bard is one of the premier support classes in FFXI, providing a wide variety of powerful buffs and - when well geared and armed with a {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} or other fancy weapon - a reasonable melee damage dealer as well.&lt;br /&gt;
&lt;br /&gt;
Capable of singlehandedly capping a party&#039;s [[Magic Haste]] and/or granting hundreds of [[Attack]] or [[Accuracy]] - with the option to use niche defensive buffs like [[Elemental Resistance]] or [[Defense]] instead - a [[Bard]] is basically mandatory for any serious endgame content. They also have [[Lullaby]] (AoE Sleep) for big packs and a mediocre movement speed buff in [[Raptor Mazurka]] that hopefully you will never have to use.&lt;br /&gt;
&lt;br /&gt;
===Job Abilities and Traits===&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*[[Soul Voice]]: 1-hour ability. Doubles either the potency (for most buffs and debuffs) or the Magic Accuracy and/or Duration (for things like [[Lullaby]], [[Finale]], [[Virelai]], [[Hymnus]], [[Mazurka]], and [[Scherzo]]) of your songs.&lt;br /&gt;
*[[Clarion Call]]: 1-hour ability. Allows you to sing an additional song. (Providing a fifth total song when used with &amp;quot;two additional song&amp;quot; instruments.)&lt;br /&gt;
*[[Pianissimo]]: Limits the area of effect of the next song you sing to a single target. (Also reduces base song casting time.)&lt;br /&gt;
*[[Tenuto]]: Makes the next song you sing on yourself impossible to overwrite with other songs. (Just for yourself.)&lt;br /&gt;
*[[Marcato]]: Increases the potency or Magic Accuracy and Duration (same list as [[Soul Voice]]) of your next song.&lt;br /&gt;
*[[Nightingale]]: Merited ability. Reduces the casting and recast time of songs. Typically used in tandem with [[Troubadour]].&lt;br /&gt;
*[[Troubadour]]: Merited ability. Increases the song casting time and doubles song duration. Typically used in tandem with [[Nightingale]].&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
*[[Con Anima]]: Merited trait. Reduces physical damage taken beyond PDT cap by up to 10% while under the effect of a song. (Don&#039;t merit this.)&lt;br /&gt;
*[[Con Brio]]: Merited trait. Reduces magical damage taken beyond MDT cap by up to 10% while under the effects of a song. (Don&#039;t merit this.)&lt;br /&gt;
*[[Resist Silence]]: Increases your resistance to [[silence]]. Caps at 30% at levels 81+.&lt;br /&gt;
*[[Critical Defense Bonus]]: Reduces the chances that an enemy will critically strike you. Caps at 8% at levels 91+.&lt;br /&gt;
*[[Fencer]]: Grants [[TP Bonus]] and [[critical hit]] chance when wielding a single one-handed weapon. (A [[Shield]] is also allowed.) Caps at 300 TP bonus and +5% Critical Hit Rate at levels 95+.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Group I !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Lullaby|Lullaby Recast]] || Reduces recast time of Lullaby spells by 1 second per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Finale|Finale Recast]] || Reduces recast time of Magic Finale by 1 second per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minne|Minne Effect]] || Increases defense granted by Minne spells by 2 per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minuet|Minuet Effect]] || Increases attack granted by Minuet spells by 1 per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Madrigal|Madrigal Effect]]|| Increases melee accuracy granted by Madrigal spells by 1 per merit level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group I Merit Recommendations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 5/5 [[Minuet|Minuet Effect]] - You will often have 2 to 3 [[Minuet]]s on a DD party.  This translates to 10-15 additional attack for your party, which becomes 20-40 after [[COR]] and [[GEO]] buffs.&lt;br /&gt;
* 5/5 [[Madrigal|Madrigal Effect]] - When you need accuracy, you &#039;&#039;need&#039;&#039; accuracy. And [[Madrigal]] is the way to get it.&lt;br /&gt;
* &#039;&#039;&#039;Alternate&#039;&#039;&#039;: 5/5 [[Minne|Minne Effect]] - [[Minne]] merits with [[COR]] and [[GEO]] buffs can result in around a hundred extra Defense.  Situations where you&#039;re using Defense buffs are incredibly rare, so default to [[Madrigal]] and respec when needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Lullaby]] and [[Finale]] recast merits are deceptively bad, because you already have other sources of significant recast reduction. &amp;lt;br/&amp;gt;&lt;br /&gt;
Unmerited, they have a 24 second recast. With capped recast speed gear in your midcast set, the recast is cut to &#039;&#039;&#039;4.8 seconds&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 5/5 merits, that reduces the base recast time to 19 seconds.  With capped recast speed gear in your midcast this is reduced to &#039;&#039;&#039;3.8 seconds&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
Using 5/5 merit slots for 1 second of recast speed is almost completely ineffective when considering casting times and animation locks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Group II !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightingale]] || 10 minute recast - Reduces the casting time and recast time of songs. Offsets the negative aspects of [[Troubadour]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Troubadour]] || 10 minute recast - Increases the casting time of songs, but doubles their duration after additive bonuses. &lt;br /&gt;
|-&lt;br /&gt;
| [[Con Anima]] || Reduces physical damage taken after PDT calculations when under the effects of songs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Con Brio]] || Reduces magical damage taken after MDT calculations when under the effects of songs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group II Merits Recommendations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 5/5 [[Nightingale]]&lt;br /&gt;
* 5/5 [[Troubadour]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Nightingale]] reduces the penalties of [[Troubadour]] - the combintion of both abilities is typically referred to as &amp;quot;NiTro&amp;quot;.&amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Bihu_Just._+4|22}} {{tooltip|text=[[Bihu Justaucorps +4|Relic armor]]|tooltip=[[File:Bihu Just. +4 description.png]]}}, when worn during ability activation, increases the duration of each ability by 4 seconds per merit rank. With best-in-slot duration gear, your song durations exceed the recast timer of NiTro by over one minute, meaning you only need to stop and sing every 10 minutes. This allows the bard more freedom to contribute in other ways, like off-healing with /[[WHM]], /[[SCH]], or /[[DNC]] or spending more time meleeing as /[[NIN]] with less singing downtime.&amp;lt;br/&amp;gt;&lt;br /&gt;
Song duration exceeding 10 minutes and proper NiTro timing lets you maintain a full-time [[Marcato]] song, too.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;NiTro is the bread and butter of Bard contributions to parties.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* &#039;&#039;&#039;White Mage&#039;&#039;&#039; - Excellent support option, particularly when the party has a SCH to sustain HP with [[Regen]]. When done right, BRD/WHM can main heal a party for most lower-end content. In addition to [[Cure]]s and status ailment removal, having [[Raise]] and [[Reraise]] can be valuable in situations where getting multiple people up quickly is more important than maintaining their [[Master Level]]s. (Hopefully, this will never happen to you, but never say never.)&lt;br /&gt;
* &#039;&#039;&#039;Scholar&#039;&#039;&#039; - Like White Mage, but with the ability to make some spells AoE through [[Accession]], like [[Sneak]] or [[Paralyna]]. SCH is also an excellent subjob for any content where you want access to Tier 1 Elemental spells (usually to help {{Red!}} proc an enemy) while still keeping access to White Magic spells that remove debuffs like [[Erase]], [[Poisona]], or [[Cursna]]. If you want it, you&#039;ll know - or at least someone in your party will!&lt;br /&gt;
* &#039;&#039;&#039;Dancer&#039;&#039;&#039; - Kind of like White Mage, but you get to [[Dual Wield]], and in return [[Curing_Waltz_III|your healing options]] require spending TP. Gives access to useful abilities like [[Haste Samba]] and [[Box Step]] that benefit a Dancer-less party. [[Job Ability Haste]] is capped separately from [[Magic Haste]], so you can stack [[Haste Samba]] on top of the capped [[Magic Haste]] you provide for your party via [[March]]es.&lt;br /&gt;
* &#039;&#039;&#039;Ninja&#039;&#039;&#039; - The subjob of choice for a well-geared damage-dealing Bard. [[Dual Wield]] lets you offhand a [[Centovente]] for 1,000 [[TP Bonus]] and deal respectable damage with [[Savage Blade]], [[Mordant Rime]], or [[Rudra&#039;s Storm]]. Ninja gives more DW than Dancer, hitting the cap with two items easily thanks to your own capped [[Magic Haste]] from Marches. [[Dual Wield]] also lets you put a weapon with +song duration in your offhand, which is helpful whether or not you have {{ItemIcon|Carnwenhan_(Level_119_III)|22}} {{tooltip|text=[[Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}&#039;s massive +50%. (Also, you get [[Utsusemi]] for those rare situations where something&#039;s hitting you in the face. Don&#039;t laugh, it works.)&lt;br /&gt;
* &#039;&#039;&#039;Warrior&#039;&#039;&#039; - You could do this for extra ranks in [[Fencer]], but Dual Wielding instead lets you offhand [[Centovente]]. Its 1,000 [[TP Bonus]] augment results in far more total damage dealt. Don&#039;t bother.&lt;br /&gt;
&lt;br /&gt;
==Job Points==&lt;br /&gt;
Obviously, if you&#039;re serious about playing Bard (or any job), you&#039;ll end up mastering it. Even if you don&#039;t explicitly farm [[Capacity Points]], they add up over time and never decrease! &amp;lt;br/&amp;gt;&lt;br /&gt;
This means you&#039;re going to have all of these eventually, it&#039;s just a question of when. A rough priority order isn&#039;t particularly helpful, but also can&#039;t hurt, so:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0; width:1200px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;60%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Total Value&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Priority&lt;br /&gt;
|-&lt;br /&gt;
!| [[Soul Voice]] Effect&lt;br /&gt;
| Reduces the casting time of songs while under the effects of Soul Voice. &lt;br /&gt;
| 40%&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
!| [[Clarion Call]] Effect&lt;br /&gt;
| Increases the effect duration of songs while under the effects of Clarion Call. &lt;br /&gt;
| 40 sec&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
!| [[Minne]] Effect&lt;br /&gt;
| Increases physical defense granted by Minne. &lt;br /&gt;
| 20&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
!| [[Minuet]] Effect&lt;br /&gt;
| Increases physical attack while under the effects of Minuet. &lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
!| [[Pianissimo]] Effect&lt;br /&gt;
| Reduces the casting time of songs while under the effects of Pianissimo. &lt;br /&gt;
| 40%&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
!| [[Song]] Accuracy Bonus&lt;br /&gt;
| Increases song accuracy. &lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
!| [[Tenuto]] Effect&lt;br /&gt;
| Increases the effect duration of songs while under the effects of Tenuto. &lt;br /&gt;
| 40 sec&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
!| [[Lullaby]] Duration&lt;br /&gt;
| Increases the effect duration of Lullaby. &lt;br /&gt;
| 20 sec&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
!| [[Marcato]] Effect&lt;br /&gt;
| Increases effect duration of songs while under the effects of Marcato. &lt;br /&gt;
| 20 sec&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
!| [[Requiem]] Effect&lt;br /&gt;
| Increases damage over time of Requiem. &lt;br /&gt;
| 60&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Songs==&lt;br /&gt;
* Duration&lt;br /&gt;
* Potency&lt;br /&gt;
* Re-singing&lt;br /&gt;
&lt;br /&gt;
===Maximizing Impact===&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
===Starter===&lt;br /&gt;
;[[File:Terpander icon.png|link=Terpander]] &#039;&#039;&#039;{{tooltip|text=[[Terpander]]|tooltip=[[File:Terpander description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Daurdabla Lite&amp;quot;&#039;&#039;&lt;br /&gt;
* This harp is available from [[Oboro#JSE_iLevel_119_Weapons|Oboro]] for 150 {{ItemIcon|Pluton|22}} {{tooltip|text=[[Pluton]]|tooltip=[[File:Pluton description.png]]}}s, along with a {{ItemIcon|Cehuetzi_Pelt|22}} {{tooltip|text=[[Cehuetzi Pelt]]|tooltip=[[File:Cehuetzi Pelt description.png]]}}, an {{ItemIcon|Ebony_Harp|22}} {{tooltip|text=[[Ebony Harp]]|tooltip=[[File:Ebony Harp description.png]]}}, and a {{ItemIcon|Shofar|22}} {{tooltip|text=[[Shofar]]|tooltip=[[File:Shofar description.png]]}}.&lt;br /&gt;
** An additional 300 {{ItemIcon|Pluton|22}} {{tooltip|text=[[Pluton]]|tooltip=[[File:Pluton description.png]]}}s are required to augment the Terpander. While not &#039;&#039;necessary&#039;&#039;, the stats are useful for avoiding damage while singing.&lt;br /&gt;
** Don&#039;t use {{ItemIcon|Beitetsu|22}} {{tooltip|text=[[Beitetsu]]|tooltip=[[File:Beitetsu description.png]]}}, which are much more expensive. Check the price on {{ItemIcon|Riftborn_Boulder|22}} {{tooltip|text=[[Riftborn Boulder]]|tooltip=[[File:Riftborn Boulder description.png]]}}s, but they&#039;re probably still more expensive than {{ItemIcon|Pluton|22}} {{tooltip|text=[[Pluton]]|tooltip=[[File:Pluton description.png]]}}s.&lt;br /&gt;
* This expansion of song slots is immensely important for Bard. The value of 3 songs over 2 cannot be overstated.&lt;br /&gt;
* If you&#039;re playing Bard, even as a pocket Bard, this is an &#039;&#039;&#039;absolute necessity&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Linos icon.png|link=Linos]] &#039;&#039;&#039;{{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Gjallarhorn Lite&amp;quot;&#039;&#039;&lt;br /&gt;
* This flute drops in the [[Cirdas Caverns (U)]] [[Alluvion Skirmish]].&lt;br /&gt;
**More commonly, you can also purchase it from [[Waypoint#Augural_Conveyors|Lorissa]] with {{ItemIcon|Mellidopt_Wing|22}} {{tooltip|text=[[Mellidopt Wing]]|tooltip=[[File:Mellidopt Wing description.png]]}}s, either obtained as a reward from [[:Category:Alluvion_Skirmish#Yorcia_Alluvion_Skirmish|Yorcia Alluvion Skirmish]] or from other random places like the [[:Category:Adventurer_Campaigns#Adoulin_Dial_Campaign|Adoulin Dial Campaign]].&lt;br /&gt;
* The augment you want on your first Linos is &#039;&#039;&#039;All Songs +2&#039;&#039;&#039; from {{ItemIcon|Snowdim_Stone|22}} [[Snowdim Stone]]s - regular, +1, or +2 as you can afford - to bring the total bonus to All Songs +3, only 1 behind the beloved {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}.&lt;br /&gt;
* Even long after making {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}, you&#039;ll be carrying carrying around multiple Linos (at least 3, if not more) for their [[:Category:Alluvion_Skirmish_Weapons|useful augments]], currently unique in the [[Instrument]] slot.&lt;br /&gt;
** Expect to make at least one Linos for idling and casting ([[Magic Evasion]], [[Fast Cast]])...&lt;br /&gt;
** ...one for TPing ([[Accuracy]]/[[Attack]], [[Quadruple Attack]], [[Store TP]]/[[Double Attack]])...&lt;br /&gt;
** ...and one or more for [[Weapon Skill]]s ([[Attack]], [[Weapon Skill Damage]], [[STR]] or other primary stat).&lt;br /&gt;
&lt;br /&gt;
===REMAP===&lt;br /&gt;
;[[File:Gjallarhorn_icon.png|link=Gjallarhorn (Level 99)]] &#039;&#039;&#039;{{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Relic: We&#039;re Number Four!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard is one of the few jobs that actually wants to use its [[Relic Weapon]] in the modern day. (Partially because it&#039;s &#039;&#039;not&#039;&#039; a weapon, so you can swap it in and out freely.) &amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} has a whopping &amp;quot;All Songs +4&amp;quot;, the highest in the game. &amp;lt;br/&amp;gt;&lt;br /&gt;
This grants a large boost to every song - typically +40% duration and +40% potency, though it varies by song - and is an essential part of every Bard&#039;s toolkit. (But see {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} below.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Daurdabla_icon.png|link=Daurdabla (Level 99)]] &#039;&#039;&#039;{{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Empyrean: Bla Bla Bla Bla&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard&#039;s [[Empyrean Weapon]] is another [[Instrument]], because SE figured out what we really wanted. (Well, okay, &#039;&#039;one&#039;&#039; of Bard&#039;s Empyrean Weapons...)&amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} allows you to sing an additional &#039;&#039;two&#039;&#039; songs, one more than the {{ItemIcon|Terpander|22}} {{tooltip|text=[[Terpander]]|tooltip=[[File:Terpander description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
A staple of any bard&#039;s arsenal, literally making them 33% more powerful. (But see {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} below... again.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Marsyas_icon.png|link=Marsyas]] &#039;&#039;&#039;{{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Aeonic: It Does One Thing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The whole point of {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}} is [[Honor March]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Luckily for it, [[Honor March]] is one of the two best [[Song]]s in the entire game. (Probably the best, but [[Aria of Passion]] is similarly unique and valuable.) &amp;lt;br/&amp;gt;&lt;br /&gt;
Unlike the other two [[March]]es, [[Honor March]] gives [[Magic Haste]] &#039;&#039;&#039;and also&#039;&#039;&#039; boosts [[Attack]], [[Ranged Attack]], [[Accuracy]], and [[Ranged Accuracy]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Marsyas also gives +50% Song Duration, useful in niche cases (like [[Foe Lullaby]]) where you don&#039;t care about potency.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Loughnashade_(Level_119_III)_icon.png|link=Loughnashade (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Prime Cut Miggity-Mo&#039; Macdaddy Gizzabang Doggy Dog Dog (voiced by Cee Lo)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Much like [https://www.youtube.com/watch?v=6iJS-NxDFN4#t=0m40s no MC has ever survived that went up against Prime], the newest fancy Instrument {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} carves a swath through the previous options. &amp;lt;br/&amp;gt;&lt;br /&gt;
When fully upgraded - at a cost of 8.5 million [[Gallimaufry]] - it gives +4 to all songs like {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}, +2 additional songs like {{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}}, &#039;&#039;and&#039;&#039; access to its own unique song, [[Aria of Passion]].&lt;br /&gt;
&lt;br /&gt;
[[Aria of Passion]] is great in any situation where your party is highly buffed and running into the [[Physical Damage Limit]] - for example, when they have a [[Bard]] with a fully upgraded {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}}.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} nearly obsoletes two of the above instruments:&lt;br /&gt;
*{{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} still has maximum [[Wind Instrument Skill]] for debuff songs, but that&#039;s it.&lt;br /&gt;
*{{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} still has 20 [[String Instrument]] skill, solely useful for [[Horde Lullaby II]] AoE (see the gearset below), but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
===Special Note===&lt;br /&gt;
;[[File:Miracle_Cheer_icon.png|link=Daybreak]] &#039;&#039;&#039;{{tooltip|text=[[Miracle Cheer]]|tooltip=[[File:Miracle Cheer description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;A Very Good Place to Start&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For those with an unused {{ItemIcon|Kupon_W-MOGB|22}} {{tooltip|text=[[Kupon W-MOGB]]|tooltip=[[File:Kupon W-MOGB description.png]]}}, the {{ItemIcon|Miracle_Cheer|22}} {{tooltip|text=[[Miracle Cheer]]|tooltip=[[File:Miracle Cheer description.png]]}} is an interesting one. &amp;lt;br/&amp;gt;&lt;br /&gt;
It sets song duration to 15 minutes, overriding literally everything else - both gear and [[Troubadour]] - which means it&#039;s actually a &#039;&#039;downgrade&#039;&#039; for a fully geared best-in-slot Bard, but a significant upgrade for for a new Bard.&amp;lt;br/&amp;gt;&lt;br /&gt;
It &amp;quot;only&amp;quot; gives All Songs +3 (like {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}}) and &amp;quot;only&amp;quot; gives one additional song (like {{ItemIcon|Terpander|22}} {{tooltip|text=[[Terpander]]|tooltip=[[File:Terpander description.png]]}})... but it does all that simultaneously, and if you still have a Kupon you probably don&#039;t care about a {{ItemIcon|Diamond Aspis|22}} {{tooltip|text=[[Diamond Aspis]]|tooltip=[[File:Diamond Aspis description.png]]}} or whatever instead.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Highly recommended for a second or third character that wants to hit the ground running and be an acceptable pocket Bard. Not so much for a main character that actively wants to play Bard long-term.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Starter===&lt;br /&gt;
;[[File:Homestead Dagger_icon.png|link=Homestead Dagger]] &#039;&#039;&#039;{{tooltip|text=[[Homestead Dagger]]|tooltip=[[File:Homestead Dagger description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Gotta Start Somewhere&amp;quot;&#039;&#039;&lt;br /&gt;
*When you hit level 99, purchase this from [[Craggy Bluff]] inside the Peacekeepers&#039; Coalition at [[Eastern Adoulin]] (F-7) ([[Waypoint]] #1) for 3,000 [[Bayld]].&lt;br /&gt;
**Next, go to a [[Domain Invasion]], hit at least one thing or sing at least one song, and get 100 DI points.&lt;br /&gt;
**Tomorrow (IRL), do it again to get another 100, then upgrade to {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}} and throw this in the garbage.&lt;br /&gt;
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;[[File:Kali_icon.png|link=Kali]] &#039;&#039;&#039;{{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Carnwenhan Lite&amp;quot;&#039;&#039;&lt;br /&gt;
* Brand new players can purchase this from [[Zurim]] in [[Norg]] for 200 [[Domain Invasion]] points.&lt;br /&gt;
** That&#039;s 2 days at the maximum 100 points per day cap.&lt;br /&gt;
* Normally drops from [[Kammavaca]], a level 125 [[Geas Fete]] fight in [[Escha - Ru&#039;Aun]].&lt;br /&gt;
** This fight can be relatively easily farmed with one (or more) friends who are already geared, or on another geared job you already have.&lt;br /&gt;
* Not a melee weapon to write home about, but far better than the {{ItemIcon|Homestead Dagger|22}} {{tooltip|text=[[Homestead Dagger]]|tooltip=[[File:Homestead Dagger description.png]]}}.&lt;br /&gt;
* The main attraction here is the [[Song duration]] +5, but the Path D augments are also useful.&lt;br /&gt;
** Specifically, those augments are [[Magic Accuracy]] +15, [[String Instrument]] Skill +10, and [[Wind Instrument]] Skill +10.&lt;br /&gt;
** Keep one of these &#039;&#039;&#039;forever&#039;&#039;&#039;, because it&#039;s the best offhand source of song duration when [[Dual Wield]]ing.&lt;br /&gt;
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===REMAP===&lt;br /&gt;
;[[File:Carnwenhan icon.png|link=Carnwenhan (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Carnwenhan (Level 119 III)|Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Mythic: It Just Keeps Going...&#039;&#039;&lt;br /&gt;
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Bard&#039;s [[Mythic Weapon]] - and it &#039;&#039;is&#039;&#039; a proper weapon, not an [[Instrument]] - gives a whopping +50% [[Song duration]]. It should be equipped whenever you&#039;re singing.&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, [[Mordant Rime]] is competitive with Bard&#039;s other [[Weapon Skill]] options. Having a WS that no other job can use is great when you want [[WS_Wall|unique WSes for each member of the party]], like in [[Dynamis - Divergence]], [[Sheol]], and [[Sortie]].&lt;br /&gt;
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;[[File:Twashtar icon.png|link=Twashtar (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Twashtar (Level 119 III)|Twashtar]]|tooltip=[[File:Twashtar (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Empyrean Two: The Squeakquel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard actually gets two [[Empyrean Weapon]]s! Make {{ItemIcon|Daurdabla (Level 99)|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} first. And possibly only.&amp;lt;br/&amp;gt;&lt;br /&gt;
If you already have this because you made this for [[Thief]] or [[Dancer]], or if you really want to be able to make a solo [[Darkness]] [[Skillchain]], go for it. &amp;lt;br/&amp;gt;&lt;br /&gt;
Otherwise, you can just bring {{ItemIcon|Carnwenhan (Level 119 III)|22}} {{tooltip|text=[[Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}} and/or {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} and no one will ever notice, much less complain. &amp;lt;br/&amp;gt;&lt;br /&gt;
Your total damage might end up marginally higher with this, but only marginally, and it requires farming [[Glavoid]], one of the least fun [[Abyssea]] [[Notorious Monster|NM]]s.&lt;br /&gt;
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;[[File:Mpu Gandring (Level 119 III) icon.png|link=Mpu Gandring (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Mpu Gandring (Level 119 III)|Mpu Gandring]]|tooltip=[[File:Mpu Gandring (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Prime Two: Big Numbers, But...&#039;&#039;&lt;br /&gt;
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For Bards, this is absolutely [[Prime Weapon]] &#039;&#039;Two&#039;&#039;. Much like {{ItemIcon|Twashtar (Level 119 III)|22}} {{tooltip|text=[[Twashtar]]|tooltip=[[File:Twashtar (Level 119 III) description.png]]}}, make the Prime Instrument, {{ItemIcon|Loughnashade (Level 119 III)|22}} {{tooltip|text=[[Loughnashade (Level 119 III)|Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}}, long before making the actual weapon. (If you ever bother.) &amp;lt;br/&amp;gt;&lt;br /&gt;
I don&#039;t have any firsthand experience with [[Ruthless Stroke]]. It&#039;s probably very good, like all the other [[Prime Weapon]] WSes, and this probably obsoletes every weapon other than {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} once you get it. &amp;lt;br/&amp;gt;&lt;br /&gt;
If you&#039;re a serious full-time Bard, here&#039;s where you put your second 8.5 million [[Gallimaufry]]. If not, don&#039;t grind this out just for your Bard, though obviously use it if you made it. &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Note For New Players: If you don&#039;t have another levelled combat job, spend your first 20,000 [[Gallimaufry]] to make {{ItemIcon|Mpu Gandring (Incomplete)|22}} {{tooltip|text=[[Mpu Gandring (Incomplete)]]|tooltip=[[File:Mpu Gandring (Incomplete) description.png]]}}&#039;&#039;&#039;! &amp;lt;br/&amp;gt;&lt;br /&gt;
You can&#039;t enter the final fight of [[:Category:The Voracious Resurgence Missions|The Voracious Resurgence]] without a Prime Weapon of that stage or higher equipped. And it&#039;s &#039;&#039;only&#039;&#039; a &amp;quot;Weapon&amp;quot; - neither {{ItemIcon|Loughnashade (Incomplete)|22}} {{tooltip|text=[[Loughnashade (Incomplete)]]|tooltip=[[File:Loughnashade (Incomplete) description.png]]}} nor {{ItemIcon|Duban (Incomplete)|22}} {{tooltip|text=[[Duban (Incomplete)]]|tooltip=[[File:Duban (Incomplete) description.png]]}} qualify! &amp;lt;br/&amp;gt;&lt;br /&gt;
It isn&#039;t fun to waste &amp;quot;two {{ItemIcon|Fili_Calot_+2|22}} {{tooltip|text=[[Fili Attire Set|Fili Attire Set +2]]|tooltip=[[File:Fili Calot +2 description.png]]}} pieces&amp;quot; worth of [[Gallimaufry]], but in return you get {{ItemIcon|Cornelia&#039;s Ring|22}} {{tooltip|text=[[Cornelia&#039;s Ring]]|tooltip=[[File:Cornelia&#039;s Ring description.png]]}}. Think of it as buying a best-in-slot ring for 20k [[Gallimaufry]] to lessen the blow.&lt;br /&gt;
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===Other===&lt;br /&gt;
;[[File:Naegling_icon.png|link=Naegling]] &#039;&#039;&#039;{{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Elephant in The Room&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard can wear {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}. Easier to make than a &amp;quot;real&amp;quot; REMA, and more useful than some of them too. &amp;lt;br/&amp;gt;&lt;br /&gt;
There&#039;s very few enemies you can&#039;t handle with enough [[Savage Blade]]s, even if you&#039;ll often prefer Piercing damage or WS variety.&lt;br /&gt;
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New players who don&#039;t already know about {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}: Make it, use it, love it. You&#039;ll see a huge damage increase immediately.&amp;lt;br/&amp;gt;&lt;br /&gt;
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;[[File:Daybreak_icon.png|link=Daybreak]] &#039;&#039;&#039;{{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Sing Softly and Carry a Big Stick&#039;&#039;&lt;br /&gt;
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Since BRD isn&#039;t on {{ItemIcon|Maxentius|22}} {{tooltip|text=[[Maxentius]]|tooltip=[[File:Maxentius description.png]]}}, this is the best blunt weapon option available. Fortunately, it&#039;s a very good one. &amp;lt;br/&amp;gt;&lt;br /&gt;
Dropping from [[:Category:High-Tier_Mission_Battlefields#LadyLilith|Maiden of the Dusk II]] at a relatively generous rate (far better than the armor, at least), it&#039;s not too difficult to acquire once you have {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} and corresponding engaged/WS sets.&lt;br /&gt;
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{{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}} provides 30% [[Cure]] potency and 1 [[Refresh]] for situations where you&#039;re healing. along with access to [[Dispelga]] for situations where the single-target [[Magic Finale]] won&#039;t get it done. &amp;lt;br/&amp;gt;&lt;br /&gt;
Also, sometimes you need blunt damage for [[Sheol]] or [[A Shantotto Ascension]] or whatever.&lt;br /&gt;
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===Offhands ([[Shield]]s and [[Dual Wield]]s)===&lt;br /&gt;
&#039;&#039;&#039;Disclosure:&#039;&#039;&#039; Frankly, I don&#039;t know how to rank all the offhand weapons. So go with what works for you, or find someone smarter than me (easy), get their advice, and then edit it in here so I look less stupid. Thanks!&lt;br /&gt;
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====[[Shield]]s====&lt;br /&gt;
;[[File:Culminus icon.png|link=Culminus]] &#039;&#039;&#039;{{tooltip|text=[[Culminus]]|tooltip=[[File:Culminus description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* This is a [[Shield]]. Bard can equip it. Since there are a total of &#039;&#039;three&#039;&#039; item level 119 Shields that Bard can equip, that&#039;s actually noteworthy.&lt;br /&gt;
* The [[Spell Interruption Rate]] -10% is nearly useless for Bard because [[Song]]s can&#039;t be interrupted by physical attacks.&lt;br /&gt;
* You can spam [[One to be Feared II]] at a low difficulty with [[Trust]]s until this drops - which could take a while - or team up with friends and do a higher difficulty to hopefully get it faster.&lt;br /&gt;
** If {{ItemIcon|Cessance Earring|22}} {{tooltip|text=[[Cessance Earring]]|tooltip=[[File:Cessance Earring description.png]]}} doesn&#039;t drop before this, consider continuing the farm session until you&#039;ve got both. There are better TPing earrings, but not many, and none this easily acquired.&lt;br /&gt;
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;[[File:Genmei Shield icon.png|link=Genmei Shield]] &#039;&#039;&#039;{{tooltip|text=[[Genmei Shield]]|tooltip=[[File:Genmei Shield description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* -10% Physical [[Damage Taken]] is very nice if you&#039;re not PDT capped (-50%) from other gear.&lt;br /&gt;
** This also has a higher shield block rate and more [[Shield]] skill than the other options, so it&#039;s the best idle defensive shield in general by a slim margin.&lt;br /&gt;
* Drops from the level 140 [[Genbu]] [[Geas Fete]] fight in [[Escha - Ru&#039;Aun]].&lt;br /&gt;
** Bring friends. It&#039;s a sturdy one.&lt;br /&gt;
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;[[File:Ammurapi Shield icon.png|link=Ammurapi Shield]] &#039;&#039;&#039;{{tooltip|text=[[Ammurapi Shield]]|tooltip=[[File:Ammurapi Shield description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* [[Enhancing Magic]] duration +10% does not apply to bard songs, sadly.&lt;br /&gt;
** ...but the [[Magic Accuracy]] does! (I personally prefer this to {{ItemIcon|Genmei Shield|22}} {{tooltip|text=[[Genmei Shield]]|tooltip=[[File:Genmei Shield description.png]]}} and only bother to carry one. It&#039;s good enough when you&#039;re PDT capped from your other idle set gear.)&lt;br /&gt;
* Drops off [[Kei]] in [[Omen]].&lt;br /&gt;
** Please don&#039;t die to Dancing Fullers.&lt;br /&gt;
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====[[Dual Wield]] - Offhand Weapons====&lt;br /&gt;
;[[File:Kali_icon.png|link=Kali]] &#039;&#039;&#039;{{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* Until you get something better, just [[Dual Wield]] another good old reliable {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}.&lt;br /&gt;
** The mainhand one should use Path A or B augments for another 15 base damage.&lt;br /&gt;
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;[[File:Centovente_icon.png|link=Centovente]] &#039;&#039;&#039;{{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* Don&#039;t be fooled by the base stats. Completing the [[:Category:Trial_of_the_Magians_Daggers#Damage-focused|Magian Dagger Trials]] on the &amp;quot;[[TP Bonus]] Path&amp;quot; (ending with [[Trial 3201]]) creates a {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} with a [[TP Bonus]] +1000 augment.&lt;br /&gt;
** Unlike all other augments, [[Magian Trial]] weapon augments and [[Sheol Gaol]] weapon augments work &#039;&#039;&#039;in the offhand&#039;&#039;&#039;.&lt;br /&gt;
* This has no native accuracy (as opposed to, for example, 242 from the Dagger Skill on the {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} + 35 more from its actual [[Accuracy]] stat)&lt;br /&gt;
** This means it&#039;s best-in-slot for a huge increase in [[Savage Blade]] damage on any content where you&#039;re not worried about [[Accuracy]]...&lt;br /&gt;
** ...but leave it in your Wardrobe, not your offhand, when you&#039;re doing high-end content.&lt;br /&gt;
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;&#039;&#039;&#039;[[File:Kaja Knife_icon.png|link=Kaja Knife]] {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} and [[File:Tauret_icon.png|link=Tauret]] {{tooltip|text=[[Tauret]]|tooltip=[[File:Tauret description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* For when you need more accuracy than {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} and don&#039;t have anything better. There&#039;s no shame in a good old {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}}.&lt;br /&gt;
** I wouldn&#039;t bother upgrading this to {{ItemIcon|Tauret|22}} {{tooltip|text=[[Tauret]]|tooltip=[[File:Tauret description.png]]}} solely for Bard, but if you already have it you&#039;ll obviously be fine using it.&lt;br /&gt;
** To be crystal clear: &#039;&#039;&#039;Your first [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon]] goes to {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}.&#039;&#039;&#039; You can live with {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} until you have another Pulse to spare, at which point you will likely have one of the below options instead.&lt;br /&gt;
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;[[File:Barfawc_icon.png|link=Barfawc]] &#039;&#039;&#039;{{tooltip|text=[[Barfawc]]|tooltip=[[File:Barfawc description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* You can&#039;t spell {{ItemIcon|Barfawc|22}} {{tooltip|text=[[Barfawc]]|tooltip=[[File:Barfawc description.png]]}} without &amp;quot;barf&amp;quot;. For a ~60 million gil crafted Su5 weapon, this thing&#039;s laughably useless.&lt;br /&gt;
** The &amp;quot;Song effects: damage taken -3%&amp;quot; only applies to you, and only when it&#039;s in the mainhand. If it worked on your party members, I&#039;d at least be a little interested.&lt;br /&gt;
** Same goes for the Path C &amp;quot;Song effects: [[Double Attack]] +4%&amp;quot;. Since it won&#039;t work offhand, you&#039;re definitely not interested in this.&lt;br /&gt;
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;[[File:Blurred_Knife_+1_icon.png|link=Blurred Knife +1]] &#039;&#039;&#039;{{tooltip|text=[[Blurred Knife +1]]|tooltip=[[File:Blurred Knife +1 description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
*Unlike {{ItemIcon|Barfawc|22}} {{tooltip|text=[[Barfawc]]|tooltip=[[File:Barfawc description.png]]}}, &#039;&#039;this&#039;&#039; crafted weapon is actually good. (And much cheaper - a few million gil on Asura, your price may vary.)&lt;br /&gt;
**Note that this is [[Superior Level]] 2, so you need &#039;&#039;&#039;100 [[Job Points]] invested in [[Bard]]&#039;&#039;&#039; to be able to equip it!&lt;br /&gt;
*You&#039;re not here for the [[Haste]] proc, but rather the [[Occasionally Attacks Twice]]. It&#039;s good enough for now.&lt;br /&gt;
**...okay, you might be here for the [[Haste]] proc if you&#039;re in the vanishingly rare no-Trusts, no-other-players situation. Maybe you can swap a [[March]] for a [[Madrigal]] or something at those times.&lt;br /&gt;
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;[[File:Gleti&#039;s_Knife_icon.png|link=Gleti&#039;s Knife]] &#039;&#039;&#039;{{tooltip|text=[[Gleti&#039;s Knife]]|tooltip=[[File:Gleti&#039;s Knife description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
*Buyable for somewhere between 450,000 and 4,500,000 gil after defeating [[Ngai]]. (Probably the low end. Asura&#039;s definitely maxed out the discount.)&lt;br /&gt;
**You&#039;ll have to unlock [[Sheol Gaol]] and then either pay someone to kill it for you or climb your way up to Tier 3 with friends.&lt;br /&gt;
*Even at Rank 0 (no augments), this has 6 [[Triple Attack]], plus 2% [[Gear Haste]] that sometimes comes up, given Bard&#039;s lack of TP gear options.&lt;br /&gt;
**At R30, it gains 11 base damage, 45 [[Attack]], 15 [[Accuracy]] and 10 [[Subtle Blow II]].&lt;br /&gt;
**You probably don&#039;t want to farm RP on this solely for Bard, but if you&#039;re using it for [[Thief]] or something you&#039;ll benefit from the investment here too.&lt;br /&gt;
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;[[File:Crepuscular_Knife_icon.png|link=Crepuscular Knife]] &#039;&#039;&#039;{{tooltip|text=[[Crepuscular Knife]]|tooltip=[[File:Crepuscular Knife description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
*A vanishingly rare drop (like all the Crepuscular weapons and armor) from [[The Wyrm God II]].&lt;br /&gt;
*Don&#039;t go out of your way to farm this for Bard alone - {{ItemIcon|Gleti&#039;s Knife|22}} {{tooltip|text=[[Gleti&#039;s Knife]]|tooltip=[[File:Gleti&#039;s Knife description.png]]}} is more than good enough - but if you&#039;ve got it, flaunt it.&lt;br /&gt;
*[[Quadruple Attack]] +5% is obviously great. The stealthier nice part of this pointy friend is the [[Weapon Skill]] [[CHR]] +3% mod. This adds 3% of your [[CHR]] as base WS damage, just like the other stats the WS uses.&lt;br /&gt;
**See [[Weapon_Skill_Damage#Weapon_Skill_Secondary_Attribute_Modifier|Weapon Skill Secondary Attribute Modifier]] for more information, but to oversimplify, just expect +3% damage, ish.&lt;br /&gt;
**It&#039;s actually more for [[Mordant Rime]], because your MR set is already stacking CHR for its preexisting modifier and that&#039;s what you&#039;re getting +3% of. (You go from 70% to 73%.)&lt;br /&gt;
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==JSE Equipment==&lt;br /&gt;
===Ambuscade Sets===&lt;br /&gt;
Relatively easy to get from [[Ambuscade]], and containing at least one piece you&#039;ll use literally forever. &amp;lt;br/&amp;gt;&lt;br /&gt;
This should be your first stop after hitting level 99 and completing some of the [[Fresh_99/RoE_Intermediate_Quest/119_Gear_Guide#Achieve_Level_99|Fresh 99 Guide]] and/or [[Endgame_Progression_Guide#Fresh_99_&amp;amp;_Initial_Gearing|Endgame Progression Guide]]&#039;s recommended tasks.&lt;br /&gt;
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Bard has two options for Ambuscade armor sets: the [[Inyanga Armor Set]] and the [[Ayanmo Armor Set]]. The former is mage-focused, while the latter is melee-focused.&lt;br /&gt;
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{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Inyanga Armor Set]] +2&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth Buying?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Main Uses and Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Tiara +2 description.png|link=Inyanga Tiara +2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Better than wearing nothing, but it doesn&#039;t have any bonuses a Bard truly cares about. Its best use is activating the Refresh set bonus for an idle set on a BRD/WHM. You can do better.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Jubbah +2 description.png|link=Inyanga Jubbah +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|The highest [[Fast Cast]] Bard gets in the body slot. You will use this basically forever - there are very rare options ({{ItemIcon|Zendik_Robe|22}} {{tooltip|text=[[Zendik Robe]]|tooltip=[[File:Zendik Robe description.png]]}} and {{ItemIcon|Volte_Doublet|22}} {{tooltip|text=[[Volte Doublet]]|tooltip=[[File:Volte Doublet description.png]]}}) that sacrifice a few points for other stats, but the Jubbah is unmatched in raw FC. (I personally prefer the raw FC, and make up the defensive stats elsewhere.)&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyan. Dastanas +2 description.png|link=Inyanga Dastanas +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Don&#039;t be fooled by the phrase &amp;quot;All &#039;&#039;magic&#039;&#039; skills&amp;quot; - it includes all three of your &#039;&#039;&#039;Singing, String Instrument, and Wind Instrument&#039;&#039;&#039; skills. These eventually lose out to {{ItemIcon|Fili_Manchettes_+3|22}} {{tooltip|text=[[Fili Manchettes +3]]|tooltip=[[File:Fili Manchettes +3 description.png]]}} and/or {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}, but you&#039;ll use them until then.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Shalwar +2 description.png|link=Inyanga Shalwar +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|One of the earliest, and one of the &#039;&#039;&#039;best&#039;&#039;&#039;, song duration pieces you&#039;ll ever get. You will use these literally forever. If you&#039;re &#039;&#039;&#039;not&#039;&#039;&#039; wearing these, it&#039;s because you made a conscious decision to change your song durations to control what gets overwritten.&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyan. Crackows +2 description.png|link=Inyanga Crackows +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|These aren&#039;t for you. They&#039;re not really for [[Summoner]]s either, but they&#039;re &#039;&#039;even less&#039;&#039; for you. Much like the Tiara, the best use of these is the set bonus. You can do &#039;&#039;much&#039;&#039; better.&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Ring description.png|link=Inyanga Ring]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|A resounding &amp;quot;meh&amp;quot;. 6 [[Magic Accuracy]] is as good as anything else you can get right when you hit 99, but the {{ItemIcon|Ayanmo_Ring|22}} {{tooltip|text=[[Ayanmo Ring]]|tooltip=[[File:Ayanmo Ring description.png]]}} right below this has the same amount, and you can get an {{ItemIcon|Etana_Ring|22}} {{tooltip|text=[[Etana Ring]]|tooltip=[[File:Etana Ring description.png]]}} with better performance more easily.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Ayanmo Armor Set]] +2&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth Buying?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Zucchetto +2 description.png|link=Ayanmo Zucchetto +2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |A reasonable meleeing hat until you get something better. For a new player, that will likely be a while - TP sets are thin on the ground for Bard! For an established player, if you happen to have a {{ItemIcon|Volte_Tiara|22}} {{tooltip|text=[[Volte Tiara]]|tooltip=[[File:Volte Tiara description.png]]}} or an augmented {{ItemIcon|Bunzi&#039;s_Hat|22}} {{tooltip|text=[[Bunzi&#039;s Hat]]|tooltip=[[File:Bunzi&#039;s Hat description.png]]}}, you can jump straight to that... but that&#039;s a big if, and I know it.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Ayanmo Corazza +2 description.png|link=Ayanmo Corazza +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Much like the Zucchetto immediately above this, the Corazza is a perfectly functional meleeing piece until you get something better. New players, don&#039;t hesitate to make and upgrade this, it&#039;ll last you a long time! Established players, you&#039;re looking for {{ItemIcon|Ashera_Harness|22}} {{tooltip|text=[[Ashera Harness]]|tooltip=[[File:Ashera Harness description.png]]}} or possibly {{ItemIcon|Volte_Harness|22}} {{tooltip|text=[[Volte Harness]]|tooltip=[[File:Volte Harness description.png]]}}... so again, big asks there. DD Bard is a real investment.&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Manopolas +2 description.png|link=Ayanmo Manopolas +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|This one&#039;s for the [[Red Mage]]s who want to maximize [[Enspell]] damage output. Not for you.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Cosciales +2 description.png|link=Ayanmo Cosciales +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|6% [[Fast Cast]] is only beaten by a few leg pieces, all of which are much harder to get. The less time you spend singing, the more time you can spend doing other things!&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Gambieras +2 description.png|link=Ayanmo Gambieras +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Critical hit rate]] can be a useful thing for some [[Weapon Skill]]s, but not any of the ones Bard focuses on using. This doesn&#039;t really have any other appeal to it.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Ayanmo Ring description.png|link=Ayanmo Ring]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Better than the {{ItemIcon|Inyanga_Ring|22}} {{tooltip|text=[[Inyanga Ring]]|tooltip=[[File:Inyanga Ring description.png]]}} - for the -[[Damage Taken]] for an idle set, if nothing else - and will suffice as a second [[Magic Accuracy]] ring when you&#039;re just starting out.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artifact===&lt;br /&gt;
Reforging your [[Artifact Armor]] to +3 requires [[Omen]] cards, most easily farmed during the [[:Category:Adventurer_Campaigns#Omen|Omen Job Card Campaigns]]... but don&#039;t let that stop you. &amp;lt;br/&amp;gt;&lt;br /&gt;
Going from nothing to a full set of +3 requires 76 {{ItemIcon|P._BRD_Card|22}} {{tooltip|text=[[P. BRD Card]]|tooltip=[[File:P. BRD Card description.png]]}} and 5 {{ItemIcon|Kyou&#039;s_Scale|22}} {{tooltip|text=[[Kyou&#039;s Scale]]|tooltip=[[File:Kyou&#039;s Scale description.png]]}} (which can drop off any trash mob in [[Omen]], along with [[Kyou]], the obvious source.) &amp;lt;br/&amp;gt;&lt;br /&gt;
It&#039;s always better to get some when you&#039;re nearing the {{KI}} [[Mystical canteen]] cap (1 held on the player and 3 in reserve at [[Incantrix]]) rather than waiting for the Campaign and getting none.&lt;br /&gt;
&lt;br /&gt;
From there, a full set of +4 reforges costs 100,000 [[Apollyon]] Units from [[Limbus]]. (This can&#039;t be done in less than two weeks, thanks to the 50,000 Units per area per week cap.)&amp;lt;br/&amp;gt;&lt;br /&gt;
When fully reforged, 4/5 of the AF +4 is best-in-slot for Magic Accuracy, so you definitely care about upgrading those four pieces. You&#039;re not much use as a Bard if your enemy can&#039;t hear your debilitating singing! &amp;lt;br/&amp;gt;&lt;br /&gt;
The set bonus for these items is &#039;&#039;&#039;+15 Accuracy, Ranged Accuracy, and Magic Accuracy&#039;&#039;&#039; per piece equipped from 2 to a maximum of 5. This set bonus also counts the {{ItemIcon|Regal_Earring|22}} {{tooltip|text=[[Regal Earring]]|tooltip=[[File:Regal Earring description.png]]}} from [[Ou]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
This lets you get away with not reforging the legs, which don&#039;t have as much to offer as the other four pieces - though they&#039;re still the best [[Magic Accuracy]] piece in the slot, so think about it.&lt;br /&gt;
&lt;br /&gt;
While this set is only best-in-slot for MAcc at +4, it&#039;s perfectly usable at +3, only losing 10 [[Magic Accuracy]] per piece. &amp;lt;br/&amp;gt;&lt;br /&gt;
The +2s continue that downward trend of -10 per piece, so I wouldn&#039;t want to swap these in until +3, but if they&#039;re the best piece you have, go for it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Brioso Attire Set +4]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Roundlet +4 description.png|link=Brioso Roundlet +4]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Also best-in-slot for [[String Instrument]] skill for [[Horde Lullaby II]] AoE.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Just. +4 description.png|link=Brioso Justaucorps +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Also best-in-slot for [[String Instrument]] skill for [[Horde Lullaby II]] AoE.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Cuffs +4 description.png|link=Brioso Cuffs +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| This has [[Lullaby]] +2 even if it lacks [[String Instrument]] skill, so it&#039;s best in slot for [[Horde Lullaby II]] as well for a much more obvious reason.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brios. Cann. +4 description.png|link=Brioso Cannions +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 8% is good [[Damage Taken]] for the leg slot, tying {{ItemIcon|Nyame_Flanchard|22}} {{tooltip|text=[[Nyame Flanchard]]|tooltip=[[File:Nyame Flanchard description.png]]}}! &amp;lt;br/&amp;gt;&lt;br /&gt;
...Unfortunately for these, their &#039;&#039;real&#039;&#039; competition is {{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} with -13% DT. &amp;lt;br/&amp;gt;&lt;br /&gt;
Strictly a [[Magic Accuracy]] piece, sacrificing {{ItemIcon|Inyanga_Shalwar_+2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}}&#039;s Song Duration buff against enemies with very high [[Magic Evasion]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Think about whether or not to reforge these&#039;&#039;&#039; - while they&#039;re best-in-slot for [[Magic Accuracy]], you lose a Wardrobe slot to have them available. In return, you gain 13 MAcc by swapping from {{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} and {{ItemIcon|Regal_Earring|22}} {{tooltip|text=[[Regal Earring]]|tooltip=[[File:Regal Earring description.png]]}} to this and {{ItemIcon|Crep._Earring|22}} {{tooltip|text=[[Crepuscular Earring]]|tooltip=[[File:Crep. Earring description.png]]}}. The choice is yours!&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Slippers +4 description.png|link=Brioso Slippers +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|This is the only foot slot item with &#039;&#039;&#039;song duration&#039;&#039;&#039;. I&#039;d make this first for that reason.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Relic===&lt;br /&gt;
Reforging your [[Relic Armor]] to +3 requires either killing 100 trash mobs in each of the four zones of [[Dynamis - Divergence]] or killing each zone&#039;s corresponding Wave 1 boss.&lt;br /&gt;
&lt;br /&gt;
From there, a full set of +4 costs 100,000 [[Temenos]] Units from [[Limbus]]. (This can&#039;t be done in less than two weeks thanks to the 50,000 Units per area per week cap.)&amp;lt;br/&amp;gt;&lt;br /&gt;
However, the only piece truly worth taking to +4 is the excellent {{ItemIcon|Bihu_Just._+4|22}} {{tooltip|text=[[Bihu Justaucorps +4]]|tooltip=[[File:Bihu Just. +4 description.png]]}}, Bard&#039;s strongest [[Weapon Skill]] body.&lt;br /&gt;
So you really only need 30,000 [[Temenos]] Units.&lt;br /&gt;
&lt;br /&gt;
Since these pieces get the relevant [[Job Ability]]-boosting augments when reforged to item level 109, and those don&#039;t change with higher reforges, feel free to leave the legs (and possibly also the feet) at +1. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You should definitely upgrade the good-augment pieces to +1 (item level 119) for the increased base stats and evasion. You can never rule out getting hit with a nasty AoE at the worst time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Bihu Attire Set +4]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Roundlet +4 description.png|link=Bihu Roundlet +4]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Don&#039;t even bother reforging your original {{tooltip|text=[[Bard&#039;s Roundlet]]|tooltip=[[File:Bard&#039;s Roundlet description.png]]}}.&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
This has a lot of raw stats at +4, and might beat a {{ItemIcon|Nyame_Helm|22}} {{tooltip|text=[[Nyame Helm]]|tooltip=[[File:Nyame Helm description.png]]}} with low augment levels for [[Weapon Skill]] sets. Once you have augmented your Nyame Helm, this is useless.&amp;lt;br/&amp;gt;&lt;br /&gt;
Since you should never merit [[Con Anima]], you don&#039;t care about the augment.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Just. +4 description.png|link=Bihu Justaucorps +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A &#039;&#039;&#039;fantastic&#039;&#039;&#039; weaponskill piece. 12 [[Weapon Skill Damage]] nearly matches {{ItemIcon|Nyame_Mail|22}} {{tooltip|text=[[Nyame Mail]]|tooltip=[[File:Nyame Mail description.png]]}}&#039;s maximum of 13, but this also has substantially more attack and slightly higher base stats. Upgrade this ASAP and use it for every (nonmagical) [[Weapon Skill]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Also, the augment extends the duration of [[Troubadour]], combining well with the feet extending [[Nightingale]].&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Cuffs +4 description.png|link=Bihu Cuffs +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Don&#039;t even bother reforging your original {{tooltip|text=[[Bard&#039;s Cuffs]]|tooltip=[[File:Bard&#039;s Cuffs description.png]]}}.&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Since you should never merit [[Con Brio]], you don&#039;t care about the augment. &amp;lt;br/&amp;gt;&lt;br /&gt;
Since the stats are [[Enmity]]- and [[Wind Instrument]] skill, you don&#039;t care about them either. &amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Nyame_Gauntlets|22}} {{tooltip|text=[[Nyame Gauntlets]]|tooltip=[[File:Nyame Gauntlets description.png]]}} beats this in [[Damage Taken]] and [[Magic Evasion]], making it fully useless.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Cann. +4 description.png|link=Bihu Cannions +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Augment grants an extra 30 seconds of duration to [[Soul Voice]]. Reforge this to i119 (+1) for the great augment, but don&#039;t waste further resources on it.&amp;lt;br/&amp;gt;&lt;br /&gt;
Empyrean legs may have 10 less [[Magic Evasion]] (this &#039;&#039;is&#039;&#039; best-in-slot for that single stat), but they also have -13% [[Damage Taken]]. Easy choice for idle sets.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Slippers +4 description.png|link=Bihu Slippers +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Best-in-slot for string skill for [[Horde Lullaby II]] AoE. If you don&#039;t need the points here or care about that at all, you can leave this at +1 for the augment.&amp;lt;br/&amp;gt;&lt;br /&gt;
Augment extends the duration of [[Nightingale]] to match the body enhancing [[Troubadour]] duration. Don&#039;t let your bird finish early!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Empyrean===&lt;br /&gt;
The first step of reforging your [[Empyrean Armor]] to +1 is best done through the use of {{ItemIcon|Kupon I-Seal|22}} {{tooltip|text=[[Kupon I-Seal]]s|tooltip=[[File:Kupon I-Seal description.png]]}} from the [[:Category:Adventurer_Campaigns#Additional_Seal_Battlefield_Spoils_Campaign|Additional Seal Battlefield Spoils Campaign]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Trust me, it&#039;s significantly better than farming [[Abyssea]] - which you&#039;ll still need to do go from +1 to i109 barring a lot of {{ItemIcon|S._Kindred_Crest|22}} {{tooltip|text=[[Sacred Kindred&#039;s Crest]]|tooltip=[[File:S. Kindred Crest description.png]]}}s spent during the [[:Category:Adventurer_Campaigns#Macrocosmic_Orb_Campaign|Macrocosmic Orb Campaign]].&lt;br /&gt;
&lt;br /&gt;
From there, reforging a full set of +3 costs 400,000 [[Gallimaufry]], 5 {{ItemIcon|Ra&#039;Kaz._Sapphire|22}} {{tooltip|text=[[Ra&#039;Kaznar Sapphire]]|tooltip=[[File:Ra&#039;Kaz. Sapphire description.png]]}}s, and 5 {{ItemIcon|Ra&#039;Kaz._Starstone|22}} {{tooltip|text=[[Ra&#039;Kaznar Starstone]]|tooltip=[[File:Ra&#039;Kaz. Starstone description.png]]}}s, all from [[Sortie]].&lt;br /&gt;
&lt;br /&gt;
When fully reforged, Bard Empyrean +3 (like most jobs&#039; Empyrean +3 sets) is great. All five pieces are useful, though some more so than others.&amp;lt;br/&amp;gt;&lt;br /&gt;
Highlights include bonuses to [[Madrigal]], [[Minuet]], and [[March]], and a whopping -35% [[Damage Taken]] across three pieces.&amp;lt;br/&amp;gt;&lt;br /&gt;
The set bonus, cryptically written as &amp;quot;Augments Songs&amp;quot;, makes your buffing songs also give a base stat boost determined by the song&#039;s element. It&#039;s nice, but not what you&#039;re here for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Fili Attire Set +3]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Calot +3 description.png|link=Fili Calot +3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Madrigal]] bonus is excellent, and the highest -[[Damage Taken]] you can get in this slot is just as good. &amp;lt;br/&amp;gt;&lt;br /&gt;
While you may prefer {{ItemIcon|Null_Masque|22}} {{tooltip|text=[[Null Masque]]|tooltip=[[File:Null Masque description.png]]}} for the idle [[Regen]]/[[Regain]], an additional 30 [[Magic Evasion]] (and -1% DT) is a powerful argument in favor of this specific silly hat.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Hongreline +3 description.png|link=Fili Hongreline +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Minuet]] bonus is great. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Song duration]] bonus in the body slot is even better, and unique to this piece.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Manchettes +3 description.png|link=Fili Manchettes +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| The [[March]] bonus on this enables a single Bard to cap [[Magic Haste]] with {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}}, {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}} for [[Honor March]], and {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} for [[Victory March]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
These also have the highest [[Damage Taken]] in this slot, by quite a lot. &amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Nyame Gauntlets|22}} {{tooltip|text=[[Nyame Gauntlets]]|tooltip=[[File:Nyame Gauntlets description.png]]}} has only -7%, though it does have higher [[Magic Evasion]].&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Rhingrave +3 description.png|link=Fili Rhingrave +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Ballad]] bonus is nice, but costs you the song duration from {{ItemIcon|Inyanga_Shalwar_+2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}}. Watch your duration gear carefully, or you&#039;ll overwrite a different song than you expect!&amp;lt;br/&amp;gt;&lt;br /&gt;
Not to sound like a broken record, but these have the highest [[Damage Taken]] in &#039;&#039;their&#039;&#039; slot, too, beating {{ItemIcon|Nyame Flanchard|22}} {{tooltip|text=[[Nyame Flanchard]]|tooltip=[[File:Nyame Flanchard description.png]]}} by -5% DT and 7 MEva.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Cothurnes +3 description.png|link=Fili Cothurnes +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Scherzo]] bonus is meh and [[Movement Speed]] can come from {{ItemIcon|Shneddick_Ring|22}} {{tooltip|text=[[Shneddick Ring]]|tooltip=[[File:Shneddick Ring description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
You may think I&#039;m going to say, &amp;quot;they can&#039;t all be gems&amp;quot;, but these absolutely blow every other [[Fast Cast]] option in the foot slot out of the water. They have more than &#039;&#039;double&#039;&#039; the next best option ({{ItemIcon|Volte_Gaiters|22}} {{tooltip|text=[[Volte Gaiters]]|tooltip=[[File:Volte Gaiters description.png]]}} at 6%) - and for Bard specifically, a job that lives and dies by its casting, that&#039;s more than enough to justify the Wardrobe slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
The old [[Abyssea]] sub-level-99 accessories are functional but quickly outclassed by &amp;quot;real&amp;quot; [[Fast Cast]] gear. Grab them if you want them, but don&#039;t expect to use them forever:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Aoidos&#039;_Earring_description.png|link=Aoidos&#039; Earring]] [[File:Aoidos&#039;_Matinee_description.png|link=Aoidos&#039; Matinee]] [[File:Aoidos&#039;_Belt_description.png|link=Aoidos&#039; Belt]] &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Sortie]] earring for Bard looks like it has mediocre raw stats for an already-mastered Bard:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fili_Earring_description.png|link=Fili Earring]]&amp;lt;br/&amp;gt;&lt;br /&gt;
But its guaranteed NQ augment is [[Magic Accuracy]] - making it best-in-slot for debuff songs even at the minimum value of +6 - and its +1 augment is -[[Damage Taken]]. Hang onto the best one you manage to open.&lt;br /&gt;
&lt;br /&gt;
The real winner for this section, as for every job, is &#039;&#039;&#039;Ambuscade Capes&#039;&#039;&#039; (plural):&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Intarabus&#039;s_Cape_description.png|link=:Category:JSE_Capes#Capes_and_Augments|Intarabus&#039;s Cape]]&amp;lt;br/&amp;gt;&lt;br /&gt;
While the base stats are unexciting, the [[:Category:JSE_Capes#Capes_and_Augments|various augments]] make a properly customized cape the best in slot for basically any purpose. Note that, while &amp;quot;Ex&amp;quot; (untradable), they are &#039;&#039;not&#039;&#039; rare - you can have as many as you want! And you&#039;ll want many. In roughly this order:&lt;br /&gt;
&lt;br /&gt;
1) A cape to wear while &#039;&#039;&#039;engaged for dealing damage&#039;&#039;&#039;.&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Thread|22}} {{tooltip|text=[[Abdhaljs Thread]]|tooltip=[[File:Abdhaljs Thread description.png]]}}: 20 [[DEX]] (Recall that 1 point of [[Dexterity]] translates directly to 1 point of [[Accuracy]].)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dust|22}} {{tooltip|text=[[Abdhaljs Dust]]|tooltip=[[File:Abdhaljs Dust description.png]]}}: 20 [[Accuracy]] + [[Attack]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Sap|22}} {{tooltip|text=[[Abdhaljs Sap]]|tooltip=[[File:Abdhaljs Sap description.png]]}}: 10 [[Store TP]] or 10 [[Double Attack]] (You can also put 10 [[Dual Wield]] on this when starting out, and use an {{ItemIcon|Abdhaljs_Needle|22}} {{tooltip|text=[[Abdhaljs Needle]]|tooltip=[[File:Abdhaljs Needle description.png]]}} to change it later.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dye|22}} {{tooltip|text=[[Abdhaljs Dye]]|tooltip=[[File:Abdhaljs Dye description.png]]}}: 10 [[DEX]] (That&#039;s 10 more Accuracy.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Resin|22}} {{tooltip|text=[[Abdhaljs Resin]]|tooltip=[[File:Abdhaljs Resin description.png]]}}: 5 [[Damage Taken]] (or 10 Physical Damage Taken, which is more valuable than MDT thanks to [[Shell]] giving direct MDT, unlike [[Protect]] which does not give PDT)&lt;br /&gt;
&lt;br /&gt;
2) A cape to wear while using your preferred &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;. &amp;lt;br/&amp;gt;&lt;br /&gt;
First, pick your favorite [[Weapon Skill]], and go to its page on this wiki. Using [[Wasp Sting]] as an example: its &amp;quot;Stat Modifier&amp;quot; is &amp;quot;100% [[DEX]]&amp;quot;. This stat modifier is one of the strongest determinants of weaponskill damage. You should always pump the appropriate stat as high as possible for maximum damage! Therefore, a &amp;quot;Wasp Sting cape&amp;quot; should look something like this:&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Thread|22}} {{tooltip|text=[[Abdhaljs Thread]]|tooltip=[[File:Abdhaljs Thread description.png]]}}: 20 [[DEX]] (While this gives accuracy, the goal here is solely to boost damage.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dust|22}} {{tooltip|text=[[Abdhaljs Dust]]|tooltip=[[File:Abdhaljs Dust description.png]]}}: 20 [[Accuracy]] + [[Attack]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Sap|22}} {{tooltip|text=[[Abdhaljs Sap]]|tooltip=[[File:Abdhaljs Sap description.png]]}}: 10 [[Weapon Skill Damage]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dye|22}} {{tooltip|text=[[Abdhaljs Dye]]|tooltip=[[File:Abdhaljs Dye description.png]]}}: 10 [[DEX]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Resin|22}} {{tooltip|text=[[Abdhaljs Resin]]|tooltip=[[File:Abdhaljs Resin description.png]]}}: 5 [[Damage Taken]] (or 10 PDT, as above. It&#039;s not uncommon to get hit while in your weaponskill set, and Resin doesn&#039;t give offensive stats so there&#039;s no tradeoff here.)&lt;br /&gt;
&lt;br /&gt;
3) A cape to wear while singing. You can use this as your [[Fast Cast]] cape as well, without sacrificing anything:&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Thread|22}} {{tooltip|text=[[Abdhaljs Thread]]|tooltip=[[File:Abdhaljs Thread description.png]]}}: 20 [[CHR]] (This affects [[Magic Accuracy]] for songs.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dust|22}} {{tooltip|text=[[Abdhaljs Dust]]|tooltip=[[File:Abdhaljs Dust description.png]]}}: 20 [[Magic Accuracy]] + [[Magic Damage]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Sap|22}} {{tooltip|text=[[Abdhaljs Sap]]|tooltip=[[File:Abdhaljs Sap description.png]]}}: 10 [[Fast Cast]] is the most critical stat here.&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dye|22}} {{tooltip|text=[[Abdhaljs Dye]]|tooltip=[[File:Abdhaljs Dye description.png]]}}: 10 [[Magic Accuracy]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Resin|22}} {{tooltip|text=[[Abdhaljs Resin]]|tooltip=[[File:Abdhaljs Resin description.png]]}}: 5 [[Damage Taken]] (see above notes again)&lt;br /&gt;
&lt;br /&gt;
4) A cape to wear while idle, if it&#039;s not your singing cape. This can be a place to tweak your [[Damage Taken]] to hit 50% PDT/MDT, or for more [[Magic Evasion]]... or, honestly, I just use my singing cape. Inventory space is too precious!&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5) Any number of additional &#039;&#039;&#039;weapon skill&#039;&#039;&#039; capes as desired.&lt;br /&gt;
*Typically [[Savage Blade]], [[Rudra&#039;s Storm]], [[Mordant Rime]], and/or [[Exenterator]].&lt;br /&gt;
*These are similar to the previous WS cape, but with different primary stats on them.&lt;br /&gt;
&lt;br /&gt;
You can completely ignore the [[Reive]]-dropped {{ItemIcon|Rhapsode&#039;s_Cape|22}} {{tooltip|text=[[:Category:JSE_Capes#Reive_and_Incursion_Capes|Rhapsode&#039;s Cape]]|tooltip=[[File:Rhapsode&#039;s Cape description.png]]}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
It loses in every augment to just making another {{ItemIcon|Intarabus&#039;s_Cape|22}} [[:Category:JSE_Capes#Capes_and_Augments|Intarabus&#039;s Cape]]. &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment Sets==&lt;br /&gt;
===Engaged (TP)===&lt;br /&gt;
&lt;br /&gt;
Well-established Bards can have a TP set to put them on par with other support/damage dealer hybrid jobs, making them a valuable contributor to total party damage. &amp;lt;br/&amp;gt;&lt;br /&gt;
Brand new Bards... won&#039;t. Without the top end options, Bard is not much of a damage dealer. That said, there are options that will at least let you solo the occasional NM for drops, and you do bring your own powerful buffs.&lt;br /&gt;
&lt;br /&gt;
Generally, Bard&#039;s biggest problem is getting to 1,000 [[TP]]. With [[Madrigal]] you&#039;ll have reasonable [[Attack]]. With [[March]], you&#039;ll be capped on [[Magic Haste]]. But unlike COR&#039;s [[Samurai Roll]] and [[Fighter&#039;s Roll]], Bards can&#039;t increase TP gained per autoattack. Bard melee gear should focus on [[Double Attack]]/[[Triple Attack]]/[[Quadruple Attack]] and [[Store TP]] to try to remedy this.&lt;br /&gt;
&lt;br /&gt;
There are a few augment-based workarounds for Bard&#039;s total lack of good midrange TPing gear:&lt;br /&gt;
*The customizable augments on the {{ItemIcon|Telchine_Cap|22}} {{tooltip|text=[[Telchine Attire Set]]|tooltip=[[File:Telchine Cap description.png]]}} lets you augment melee stats onto not-very-melee-focused gear.&lt;br /&gt;
**Our old friend {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can take even better melee augments, and is best in slot for that purpose forever.&lt;br /&gt;
*Similarly (though not used in these gearsets), the random daily {{ItemIcon|Dark_Matter|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription|Dark Matter Augments]]|tooltip=[[File:Dark Matter description.png]]}} available from [[Oseem]] in [[Norg]] can turn the {{ItemIcon|Chironic_Hat|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription#Chironic_Armor_Set|Chironic Armor Set]]|tooltip=[[File:Chironic Hat description.png]]}} into serviceable melee pieces.&lt;br /&gt;
**These augments are totally random. And I do mean [https://i.imgur.com/Y0xftAK.jpeg totally random]. Far too random to categorize and rely on in these sets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit December 10, 2025:&#039;&#039;&#039; With the addition of the new Limbus armor set, Bards are going to have better midrange TP options... but it&#039;s all crafted, and we can&#039;t even farm up the materials on patch day. &amp;lt;br/&amp;gt;&lt;br /&gt;
This section won&#039;t be updated to include those for a few months until NQ/HQ1/HQ2 gear supply (and prices) stabilize and augment details are known. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Edit December 14:&#039;&#039;&#039; Augments are better than the actual set. The BiS set below will definitely change, if the NQ&#039;s cheap enough it&#039;s a midrange option, wait for actual supply and we&#039;ll see.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Edit January 9:&#039;&#039;&#039; The HQ2 version of the set, at R30, absolutely replaces the two Volte pieces and Ashera Harness. Those swaps also give -10% DT to cap that fulltime as well. Bunzi&#039;s Hat definitely remains on top, and Bunzi&#039;s Gloves is +2 DA -4 STP which I personally prefer but that&#039;s a judgment call.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=TPing Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter i119&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = [[Dual Wield]] optional&lt;br /&gt;
|Main = Kaja Knife&lt;br /&gt;
|Sub = Kaja Sword&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Attack]]+[[Accuracy]], 4 [[Store TP]], 3 [[Quadruple Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Neritic Earring&lt;br /&gt;
|Body = Ayanmo Corazza +2&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Hoard Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[DEX]], 20 [[Attack]]+[[Accuracy]], 10 [[Accuracy]], 10 [[Dual Wield]], -10% Physical [[Damage Taken]]&lt;br /&gt;
|Waist= Cetl Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*20 [[Accuracy]] or 20 [[Attack]] on the Telchine pieces is fine. The combined [[Accuracy]]+[[Attack]] augment is rare.&lt;br /&gt;
**The same is true for {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}}.&lt;br /&gt;
*You don&#039;t have to &#039;&#039;literally&#039;&#039; dual wield Kaja weapons. But you can if you want to.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Midrange Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mostly Soloable&lt;br /&gt;
|CaptionBottom = (Eventually)&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = [[TP Bonus]] +1000&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Attack]]+[[Accuracy]], 4 [[Store TP]], 3 [[Quadruple Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Ayanmo Corazza +2&lt;br /&gt;
|Hands = Bunzi&#039;s Gloves&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[DEX]], 20 [[Attack]]+[[Accuracy]], 10 [[Accuracy]], 10 [[Dual Wield]], -10% Physical [[Damage Taken]]&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Rank 15&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Bunzi&#039;s_Gloves|22}} {{tooltip|text=[[Bunzi&#039;s Gloves]]|tooltip=[[File:Bunzi&#039;s Gloves description.png]]}} aren&#039;t soloable, but you don&#039;t need any RP for augments. They&#039;re best in slot even at R0 and worth specifically grouping up to get.&lt;br /&gt;
*If you can afford a {{ItemIcon|Bard&#039;s_Charm_+1|22}} {{tooltip|text=[[Bard&#039;s Charm +1]]|tooltip=[[File:Bard&#039;s Charm +1 description.png]]}}, that&#039;s a great place to put your extra gil for now.&lt;br /&gt;
**After that, consider some {{ItemIcon|Chirich_Ring|22}} {{tooltip|text=[[Chirich Ring]]|tooltip=[[File:Chirich Ring description.png]]}}s.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Approximately&lt;br /&gt;
|CaptionBottom = Circa Nov. 2025&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = [[TP Bonus]] +1000&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Attack]]+[[Accuracy]], 4 [[Store TP]], 3 [[Quadruple Attack]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Bunzi&#039;s Hat&lt;br /&gt;
|HeadAug = Rank 30&lt;br /&gt;
|Neck = Bard&#039;s Charm +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|Hands = Bunzi&#039;s Gloves&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[DEX]], 20 [[Attack]]+[[Accuracy]], 10 [[Accuracy]], 10 [[Dual Wield]], -10% Physical [[Damage Taken]]&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Volte Tights&lt;br /&gt;
|Feet = Volte Spats &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Only -42% PDT, so consider {{ItemIcon|Alabaster_Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}.&lt;br /&gt;
*{{ItemIcon|Crep._Earring|22}} {{tooltip|text=[[Crepuscular Earring]]|tooltip=[[File:Crep. Earring description.png]]}} is fine over Cessance.&lt;br /&gt;
*{{ItemIcon|Volte_Harness|22}} {{tooltip|text=[[Volte Harness]]|tooltip=[[File:Volte Harness description.png]]}} can sub for Ashera, but has no -DT.&lt;br /&gt;
*This set is [[Gear Haste|Haste]] capped before {{ItemIcon|Sailfi_Belt_+1|22}} {{tooltip|text=[[Sailfi Belt +1]]|tooltip=[[File:Sailfi Belt +1 description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Weapon Skills===&lt;br /&gt;
Bard is in the same boat as most other light armor jobs for WS sets: the {{ItemIcon|Nyame Helm|22}} {{tooltip|text=[[Nyame Armor Set]]|tooltip=[[File:Nyame Helm description.png]]}} fixed everything, providing high [[Weapon Skill Damage]] augments and a bunch of raw stats. There&#039;s also the obligatory reforged piece, {{ItemIcon|Bihu Just. +4|22}} {{tooltip|text=[[Bihu Justaucorps +4]]|tooltip=[[File:Bihu Just. +4 description.png]]}}, that&#039;s superior. (And like most similar jobs, there&#039;s only one of those pieces that beats Nyame.)&lt;br /&gt;
&lt;br /&gt;
Before you have access to Nyame augments, there&#039;s not a lot of good Weaponskill gear, but there&#039;s a few things to farm up:&lt;br /&gt;
*The easiest win is a good {{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[:Category:JSE_Capes#Capes_and_Augments|Ambuscade cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}}.&lt;br /&gt;
**See the notes in the &amp;quot;JSE Gear&amp;quot; section above for some details - generally, it&#039;s relevant primary stat, [[Attack]], and [[Weapon Skill Damage]] (&amp;quot;WSD&amp;quot;).&lt;br /&gt;
*Pick up another set of {{ItemIcon|Telchine_Cap|22}} {{tooltip|text=[[Telchine Attire Set|Telchine Attire]]|tooltip=[[File:Telchine Cap description.png]]}} and augment them with WSD, [[Attack]], and [[Double Attack]].&lt;br /&gt;
**Don&#039;t waste effort chasing WSD {{ItemIcon|Dark_Matter|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription|Dark Matter Augments]]|tooltip=[[File:Dark Matter description.png]]}} on the  {{ItemIcon|Chironic_Hat|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription#Chironic_Armor_Set|Chironic Armor Set]]|tooltip=[[File:Chironic Hat description.png]]}}. Nyame&#039;s not &#039;&#039;that&#039;&#039; hard to get.&lt;br /&gt;
*Completing the various [[:Category:Trial_of_the_Magians_Daggers#Damage-focused|Magian Dagger Trials]] on the &amp;quot;[[TP Bonus]] Path&amp;quot; (ending with [[Trial 3201]]) creates a {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} with [[TP Bonus]] +1000.&lt;br /&gt;
**Unlike almost all other weapon augments, the augments on these Magian Trial weapons &#039;&#039;&#039;do function in the offhand&#039;&#039;&#039;&lt;br /&gt;
**[[Dual Wield]]ing this {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} will be an enormous boost to [[Savage Blade]] damage, and thus your total DPS, in any content where you don&#039;t need to worry about [[Accuracy]].&lt;br /&gt;
***Even the humble {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} gains 242 accuracy from its &amp;quot;Dagger skill +242&amp;quot; that any {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} is completely lacking. &#039;&#039;&#039;If you can&#039;t hit the enemy, use an item level offhand!&#039;&#039;&#039;&lt;br /&gt;
*While {{ItemIcon|Fotia Gorget|22}} {{tooltip|text=[[Fotia Gorget]]|tooltip=[[File:Fotia Gorget description.png]]}} and {{ItemIcon|Fotia Belt|22}} {{tooltip|text=[[Fotia Belt]]|tooltip=[[File:Fotia Belt description.png]]}} are not relevant for every WS, they&#039;re never going to go out of style.&lt;br /&gt;
**Farm up the eight subcomponents of each, then shout for [[Synergy]] help (or learn this opaque subsystem yourself for this single purpose) to get them assembled.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Weaponskill Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter i119&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = STR-Focused&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = 1000 [[TP Bonus]]&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 20 [[Attack]], 8 [[STR]], 3 WSD&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Kuwunga Earring&lt;br /&gt;
|Ear2 = Corybant Pearl&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Ring1 = Ifrit Ring&lt;br /&gt;
|Ring2 = Gaiardas Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[STR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Ishvara Earring|22}} {{tooltip|text=[[Ishvara Earring]]|tooltip=[[File:Ishvara Earring description.png]]}} is likely not far out of reach.&lt;br /&gt;
*{{ItemIcon|Rufescent Ring|22}} {{tooltip|text=[[Rufescent Ring]]|tooltip=[[File:Rufescent Ring description.png]]}} is a little farther, but still reasonably obtained with Trusts.&lt;br /&gt;
*You can just buy two {{ItemIcon|Ifrit Ring|22}} {{tooltip|text=[[Ifrit Ring]]|tooltip=[[File:Ifrit Ring description.png]]}}s instead of one. You don&#039;t have to do that much [[Legion]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Established i119&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Midrange [[Savage Blade]]&lt;br /&gt;
|CaptionBottom = Before Nyame Augments&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = 1000 [[TP Bonus]]&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 3 Weapon Skill Damage, 8 [[STR]], 20 [[Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = 250 [[TP Bonus]], 4 [[Attack]]&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Ring1 = Rufescent Ring&lt;br /&gt;
|Ring2 = Karieyh Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[STR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Cornelia&#039;s Ring|22}} {{tooltip|text=[[Cornelia&#039;s Ring]]|tooltip=[[File:Cornelia&#039;s Ring description.png]]}} is an obvious upgrade when you finish [[The Voracious Resurgence]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Savage Blade (BiS)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Savage Blade]]&lt;br /&gt;
|CaptionBottom = 50% [[STR]] / 50% [[MND]]&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = 1000 [[TP Bonus]]&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 3 WSD, 8 [[STR]], 20 [[Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R30&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = 250 [[TP Bonus]], 4 [[Attack]]&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Bihu Just. +4&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R30&lt;br /&gt;
|Ring1 = Cornelia&#039;s Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[STR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R30&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R30&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can roll 6 [[STR]]+[[DEX]] as an all-in-one for SB/MR/Rudra&#039;s to save Wardrobe space.&lt;br /&gt;
*If you need PDL, swap to {{ItemIcon|Bard&#039;s Charm +2|22}} {{tooltip|text=[[Bard&#039;s Charm +2]]|tooltip=[[File:Bard&#039;s Charm +2 description.png]]}}.&lt;br /&gt;
*-46% PDT. To cap, use {{ItemIcon|Murky Ring|22}} {{tooltip|text=[[Murky Ring]]|tooltip=[[File:Murky Ring description.png]]}} or {{ItemIcon|Alabaster Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}&lt;br /&gt;
*{{ItemIcon|Moonshade Earring|22}} {{tooltip|text=[[Moonshade Earring]]|tooltip=[[File:Moonshade Earring description.png]]}} stays forever, but the other jewelry slots change with your circumstances:&lt;br /&gt;
**{{ItemIcon|Sroda Ring|22}} {{tooltip|text=[[Sroda Ring]]|tooltip=[[File:Sroda Ring description.png]]}} at very high Nyame ranks.&lt;br /&gt;
**{{ItemIcon|Alabaster Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}} at high enough augments is better and caps PDT.&lt;br /&gt;
**{{ItemIcon|Hoxne Earring|22}} {{tooltip|text=[[Hoxne Earring]]|tooltip=[[File:Hoxne Earring description.png]]}} is BiS at [[Mastery Rank]] 7+, even over Alabaster.&lt;br /&gt;
**If you have {{ItemIcon|Ephramad&#039;s Ring|22}} {{tooltip|text=[[Ephramad&#039;s Ring]]|tooltip=[[File:Ephramad&#039;s Ring description.png]]}} over Cornelia&#039;s, update appropriately.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Mordant Rime (BiS)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Mordant Rime]]&lt;br /&gt;
|CaptionBottom = 70% [[CHR]] / 30% [[DEX]]&lt;br /&gt;
|Main = Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub = Crepuscular Knife&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 3 WSD, 8 [[CHR]], 20 [[Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R30&lt;br /&gt;
|Neck = Bard&#039;s Charm +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Bihu Just. +4&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R30&lt;br /&gt;
|Ring1 = Cornelia&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[CHR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Kentarch Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R30&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R30&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*[[TP Bonus]] increases [[Movement Speed]] decrease :(&lt;br /&gt;
*Swap in {{ItemIcon|Hoxne Earring|22}} {{tooltip|text=[[Hoxne Earring]]|tooltip=[[File:Hoxne Earring description.png]]}} at [[Mastery Rank]] 6+.&lt;br /&gt;
*I have &#039;&#039;&#039;no idea&#039;&#039;&#039; what the correct offhand here is.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Fast Cast===&lt;br /&gt;
The [[Fast Cast]] cap is 80. Having it capped will give you 80% faster casts and 40% faster recast time. (Going over 80 does &#039;&#039;not&#039;&#039; further decrease recast times!)&lt;br /&gt;
&lt;br /&gt;
Gear that gives &amp;quot;[[Song Spellcasting Time]]&amp;quot; reduction, like {{ItemIcon|Fili_Calot_+1|22}} {{tooltip|text=[[Fili Calot +1]]|tooltip=[[File:Fili Calot +1 description.png]]}}, gives you faster casts but &#039;&#039;not&#039;&#039; recast reduction.&amp;lt;br/&amp;gt;&lt;br /&gt;
Therefore, the optimal set has 80 actual &amp;quot;Fast Cast&amp;quot;, but you can make up any shortfall with [[Song Spellcasting Time]].&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Fast Cast Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter i119 Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 54 FC + 9 Song Spellcast&lt;br /&gt;
|CaptionBottom = Solo Farmable&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 6 [[Fast Cast]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck = Aoidos&#039; Matinee&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 [[Fast Cast]]&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*You can farm all this yourself.&lt;br /&gt;
*Without [[Dual Wield]], -7 FC from the second {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter -80% Cast Time Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 55 FC + 25 Song Spellcast&lt;br /&gt;
|CaptionBottom = Mostly Soloable&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 6 [[Fast Cast]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Fili Calot +1&lt;br /&gt;
|Neck = Aoidos&#039; Matinee&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = 3 [[Fast Cast]]&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 [[Fast Cast]]&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = Bihu Slippers +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Without [[Dual Wield]], you&#039;ll need higher reforges on the feet or head (or other pieces from the next set).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=BiS Fast Cast&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Way Over 80 FC Cap&lt;br /&gt;
|CaptionBottom = Fill Slots With -DT&lt;br /&gt;
|Main = Grioavolr&lt;br /&gt;
|MainAug = 7 [[Fast Cast]]&lt;br /&gt;
|Sub = Clerisy Strap +1&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 6 [[Fast Cast]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Bunzi&#039;s Hat&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = 3 [[Fast Cast]]&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 [[Fast Cast]]&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Legs = Volte Brais&lt;br /&gt;
|Feet = Fili Cothurnes +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Neck = {{ItemIcon|Baetyl Pendant|22}} {{tooltip|text=[[Baetyl Pendant]]|tooltip=[[File:Baetyl Pendant description.png]]}} or {{ItemIcon|Voltsurge Torque|22}} {{tooltip|text=[[Voltsurge Torque]]|tooltip=[[File:Voltsurge Torque description.png]]}}, if you want to avoid grinding [[Meeble Burrows]].&lt;br /&gt;
*Legs = {{ItemIcon|Kaykaus Tights +1|22}} {{tooltip|text=[[Kaykaus Tights +1]]|tooltip=[[File:Kaykaus Tights +1 description.png]]}}, if you don&#039;t have Volte.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Singing===&lt;br /&gt;
Bard is unique in having multiple [[Magic Skills]] that simultaneously apply to a single action. &amp;lt;br/&amp;gt;&lt;br /&gt;
Everything you sing is affected by [[Singing Skill]], and the type of instrument you have equipped determines whether you add your [[Wind Skill]] or your [[String Skill]] to that. &amp;lt;br/&amp;gt;&lt;br /&gt;
This means that Bard effectively benefits twice from some systems - receiving twice as many [[Merit Point]] skill boosts, 2 points per [[Master Level]] rather than 1, and so on. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The song with the highest skill cap is {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Honor March]]|tooltip=[[File:Marsyas description.png]]}}, which caps at a total skill of 900. &amp;lt;br/&amp;gt;&lt;br /&gt;
A Bard with 2100 Job Points and 8/8 skill merits has 425 in both [[Singing]] and [[Wind Instrument]] skills for a total of 850. &amp;lt;br/&amp;gt;&lt;br /&gt;
Add another 22+22 from {{ItemIcon|Fili_Manchettes_+3|22}} {{tooltip|text=[[Fili Manchettes +3]]|tooltip=[[File:Fili Manchettes +3 description.png]]}} (worn for the [[March]] +1 bonus anyway) to reach 894. &amp;lt;br/&amp;gt;&lt;br /&gt;
A [[Master Level]] 3 Bard will have 900 skill with those two items equipped and every other gear slot empty. &amp;lt;br/&amp;gt;&lt;br /&gt;
Once you have even 3 MLs, you never have to worry about wearing skill gear specifically to hit caps. (There&#039;s one special case - see the [[Horde Lullaby II]] sets below.)&lt;br /&gt;
&lt;br /&gt;
Since skills are not a consideration when gearing, song sets look a little different than most casting jobs&#039; sets. There are some general priorities:&lt;br /&gt;
*Song+ effects. These are the rarest and the highest-impact bonuses. If you &#039;&#039;can&#039;&#039; be wearing a song+ piece, you &#039;&#039;should&#039;&#039; be. This is why {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} is so good. (And so expensive.)&lt;br /&gt;
*Song effect duration. This may seem like just quality of life (less total time spent singing), but [[Soul Voice]] and [[Marcato]] buff songs in a way nothing else can duplicate. Extending the duration of those songs means you&#039;re getting more total benefit.&lt;br /&gt;
*Song accuracy. (For debuffs only.) Accuracy is determined by [[CHR]], [[Singing]] and [[Instrument]] skills, and [[Magic Accuracy]]. The relative values of these four are debated, but wear more of all four and your debuffs will land more often.&lt;br /&gt;
*The {{ItemIcon|Fili_Calot_+3|22}} {{tooltip|text=[[Fili Attire Set]]|tooltip=[[File:Fili Calot +3 description.png]]}} bonus makes your buff songs also give additional primary stats. (For buffs only.) While the buff is small, it&#039;s a tiebreaker in any slots that wouldn&#039;t otherwise be specifically occupied.&lt;br /&gt;
&lt;br /&gt;
Beyond that, put -[[Damage Taken]] or [[Magic Evasion]] in unused slots, because you can always get caught in an AoE in midcast gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Song+ Effects====&lt;br /&gt;
&lt;br /&gt;
Generally, +1 to a [[Song]] type will give both +10% duration (additive) and either a boost to [[Magic Accuracy]] (for debuffs) or a boost to the stats granted (for buffs).&lt;br /&gt;
*Some songs only get one or the other - for example, the [[Reraise]] effect from [[Goddess&#039;s Hymnus]] can&#039;t really get a numeric boost, so it only gets duration.&lt;br /&gt;
&lt;br /&gt;
Two equipment slots have &amp;quot;All Songs&amp;quot; equipment, which you want to wear for basically every song unless there&#039;s a specific reason you can&#039;t:&lt;br /&gt;
*{{ItemIcon|Gjallarhorn|22}}  {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} and {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} give +4 to all songs.&lt;br /&gt;
**Until you have either, use a {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} augmented with {{ItemIcon|Snowdim_Stone|22}} [[Snowdim Stone]]s for a total of +3 to all songs.&lt;br /&gt;
*{{ItemIcon|Mnbw. Whistle +1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} also gives +3 to all songs.&lt;br /&gt;
**The NQ {{ItemIcon|Moonbow Whistle|22}} {{tooltip|text=[[Moonbow Whistle]]|tooltip=[[File:Moonbow Whistle description.png]]}} only gives +2, but is typically substantially cheaper. Consider buying one if you&#039;re short on gil, then reselling it when you get the HQ.&lt;br /&gt;
&lt;br /&gt;
As of 2025, there are currently no other &amp;quot;All Songs&amp;quot; items, but other pieces have boosts to specific song types:&lt;br /&gt;
*{{ItemIcon|Fili_Calot_+3|22}} {{tooltip|text=[[Fili Calot +3]]|tooltip=[[File:Fili Calot +3 description.png]]}} gives +1 to [[Madrigal]].&lt;br /&gt;
*{{ItemIcon|Fili_Hongreline_+3|22}} {{tooltip|text=[[Fili Hongreline +3]]|tooltip=[[File:Fili Hongreline +3 description.png]]}} gives +1 to [[Minuet]].&lt;br /&gt;
*{{ItemIcon|Fili_Manchettes_+3|22}} {{tooltip|text=[[Fili Manchettes +3]]|tooltip=[[File:Fili Manchettes +3 description.png]]}} gives +1 to [[March]].&lt;br /&gt;
*{{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} gives +1 to [[Ballad]].&lt;br /&gt;
*{{ItemIcon|Fili_Cothurnes_+3|22}} {{tooltip|text=[[Fili Cothurnes +3]]|tooltip=[[File:Fili Cothurnes +3 description.png]]}} gives +1 to [[Scherzo]].&lt;br /&gt;
*{{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}} gives +2 to [[Lullaby]].&lt;br /&gt;
*{{ItemIcon|Mousai_Turban_+1|22}} {{tooltip|text=[[Mousai Turban +1]]|tooltip=[[File:Mousai Turban +1 description.png]]}} gives +2 to [[Etude]].&lt;br /&gt;
*{{ItemIcon|Mou._Manteel_+1|22}} {{tooltip|text=[[Mousai Manteel +1]]|tooltip=[[File:Mou. Manteel +1 description.png]]}} gives +2 to [[Threnody]].&lt;br /&gt;
*{{ItemIcon|Mousai_Gages_+1|22}} {{tooltip|text=[[Mousai Gages +1]]|tooltip=[[File:Mousai Gages +1 description.png]]}} gives +2 to [[Carol]].&lt;br /&gt;
*{{ItemIcon|Mou._Seraweels_+1|22}} {{tooltip|text=[[Mousai Seraweels +1]]|tooltip=[[File:Mou. Seraweels +1 description.png]]}} gives +2 to [[Minne]].&lt;br /&gt;
*{{ItemIcon|Mou._Crackows_+1|22}} {{tooltip|text=[[Mousai Crackows +1]]|tooltip=[[File:Mou. Crackows +1 description.png]]}} gives +2 to [[Mambo]].&lt;br /&gt;
*{{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}} gives +1 to [[Madrigal]] and +1 to [[Prelude]].&lt;br /&gt;
&lt;br /&gt;
Always wear these when casting the appropriate song&lt;br /&gt;
*...except {{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} / {{ItemIcon|Mou._Seraweels_+1|22}} {{tooltip|text=[[Mousai Seraweels +1]]|tooltip=[[File:Mou. Seraweels +1 description.png]]}}, which require sacrificing the duration bonus from {{ItemIcon|Inyanga_Shalwar_+2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}}. Be careful when putting these in your sets.&lt;br /&gt;
*Absolutely still wear them, just be aware that your Ballads/Minnes will lose 7% duration relative to your other songs, so be careful with song overwriting!&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Song Duration&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
The second most relevant thing you can be doing for buffs. It&#039;s great for debuffs too, but it&#039;s more important to land the debuff than have it last forever, so prioritize accordingly depending on your target&#039;s level and stats.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Song Duration Set&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +151% Duration&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|Range = Marsyas&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Fili Hongreline +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Inyanga Shalwar +2&lt;br /&gt;
|Feet = Brioso Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Aoidos&#039;_Matinee|22}} {{tooltip|text=[[Aoidos&#039; Matinee]]|tooltip=[[File:Aoidos&#039; Matinee description.png]]}} omitted, since you should always be wearing a {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} in that slot.&lt;br /&gt;
*Until {{ItemIcon|Carnwenhan|22}} {{tooltip|text=[[Carnwenhan (Level 119 III)|Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}, use a second {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}} for 5%.&lt;br /&gt;
*Until {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}}, use {{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} for 30%.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Song Accuracy&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Song accuracy is determined by the singer&#039;s [[CHR]], [[Magic Accuracy]], [[Singing]] skill, and [[Instrument]] skill corresponding to the instrument they&#039;re playing. The relative value of these four is not entirely nailed down, but wear as much as possible of all of them and you can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Song Accuracy Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name= Starter i119 Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = [[Dual Wield]] not required&lt;br /&gt;
|Main = Kaja Knife&lt;br /&gt;
|Sub = Kaja Sword&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = All Songs +2&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Inyanga Tiara +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Enchntr. Earring&lt;br /&gt;
|Ear2 = Saviesa Pearl &lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = Inyan. Dastanas +2&lt;br /&gt;
|Ring1 = Inyanga Ring&lt;br /&gt;
|Ring2 = Etana Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[CHR]], 20+10 [[Magic Accuracy]]&lt;br /&gt;
|Waist= Ovate Rope&lt;br /&gt;
|Legs = Inyanga Shalwar +2&lt;br /&gt;
|Feet = Inyan. Crackows +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Use {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}} until Kaja weapon(s).&lt;br /&gt;
*The &amp;quot;All Songs +2&amp;quot; on Linos affects debuff accuracy (by an unknown amount) and also duration.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = See Notes&lt;br /&gt;
|CaptionBottom = (about the legs)&lt;br /&gt;
|Main = Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = Gjallarhorn (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Mnbw. Whistle +1&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Fili Earring +2&lt;br /&gt;
|Ear2Aug = 16-20 [[Magic Accuracy]], 7-15 [[CHR]]&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Brioso Cuffs +4&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 [[Magic Accuracy]], 10 [[CHR]]&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[CHR]], 20+10 [[Magic Accuracy]]&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Brios. Cann. +4&lt;br /&gt;
|Feet = Brioso Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*If you already have a second {{ItemIcon|Stikini_Ring_+1|22}} {{tooltip|text=[[Stikini Ring +1]]|tooltip=[[File:Stikini Ring +1 description.png]]}} for another job, that&#039;s good enough.&lt;br /&gt;
*Even minimum augment NQ {{ItemIcon|Fili_Earring|22}} {{tooltip|text=[[Fili Earring]]|tooltip=[[File:Fili Earring description.png]]}} is 6 MAcc + 10 Singing Skill, beating {{ItemIcon|Crep._Earring|22}} {{tooltip|text=[[Crepuscular Earring]]|tooltip=[[File:Crep. Earring description.png]]}} / {{ItemIcon|Digni._Earring|22}} {{tooltip|text=[[Dignitary&#039;s Earring]]|tooltip=[[File:Digni. Earring description.png]]}}.&lt;br /&gt;
*You&#039;re probably wearing {{ItemIcon|Inyanga Shalwar +2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}} for legs. (Thus the {{ItemIcon|Regal Earring|22}} {{tooltip|text=[[Regal Earring]]|tooltip=[[File:Regal Earring description.png]]}} for the set bonus.)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Horde Lullaby II====&lt;br /&gt;
[[Horde Lullaby II]] has a unique AoE: circular, centered on the caster, with radius determined by the caster&#039;s &#039;&#039;&#039;String Instrument skill&#039;&#039;&#039; (but not Singing) at cast time. &amp;lt;br/&amp;gt;&lt;br /&gt;
Its radius increases by 1 yalm at fixed skill breakpoints of 405, 486, 567, and 648 String skill. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FFXI is a wonky game and I personally never want to rely on mobs being a specific distance from me. So I advocate aiming for the highest realistic breakpoint, the &#039;&#039;&#039;567 String skill&#039;&#039;&#039; breakpoint. &amp;lt;br/&amp;gt;&lt;br /&gt;
As of December 2025, 648 requires sacrificing both {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} and {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
Even 567 requires a combination of giving up {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}, having high [[Mastery Levels]], or a few pieces of old gear that impact your overall [[Magic Accuracy]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Honestly, if you&#039;re not sweaty tryharding it, you won&#039;t notice the difference between 6 yalms and 7 yalms very often. Just wear your normal MAcc set, plus {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}} for Lullaby +2, and call it a day. But if you care, here you go:&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Horde Lullaby 2 Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Max String Skill&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +177 String Skill&lt;br /&gt;
|CaptionBottom = +0 Lullaby :(&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|MainAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|SubAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Range = Daurdabla (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Gersemi Earring&lt;br /&gt;
|Ear2 = Darkside Earring&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Fili Manchettes +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Erato&#039;s Cape&lt;br /&gt;
|Waist = Harfner&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bihu Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*There truly are no leg pieces with string skill.&lt;br /&gt;
*Yes, {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}&#039;s augment functions in the offhand.&lt;br /&gt;
*This does hit the 8&#039; breakpoint (648 skill) at ML40, but it current can&#039;t ever fit either of the [[Lullaby]]+ pieces.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=ML 0, 567+ Skill (7&#039; radius)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +137 String Skill&lt;br /&gt;
|CaptionBottom = +3 Lullaby, no [[Dual Wield]]&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|MainAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = Daurdabla (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Mnbw. Whistle +1&lt;br /&gt;
|Ear1 = Gersemi Earring&lt;br /&gt;
|Ear2 = Darkside Earring&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Fili Manchettes +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Erato&#039;s Cape&lt;br /&gt;
|Waist = Harfner&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bihu Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Welcome back, {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}}.&lt;br /&gt;
*At ML0, you have 425 base String skill.&lt;br /&gt;
*The important missing piece here is {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}.&lt;br /&gt;
*With [[Dual Wield]], you can swap for better Back and Waist. But see the next set...&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=ML 18, 567 Skill (7&#039; radius)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Dual Wield]] required&lt;br /&gt;
|CaptionBottom = +5 Lullaby :)&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|MainAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|SubAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Range = Daurdabla (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Mnbw. Whistle +1&lt;br /&gt;
|Ear1 = Gersemi Earring&lt;br /&gt;
|Ear2 = Darkside Earring&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Brioso Cuffs +4&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Erato&#039;s Cape&lt;br /&gt;
|Waist = Harfner&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bihu Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Welcome back, {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}.&lt;br /&gt;
*Improvements with more [[Master Level]]s:&lt;br /&gt;
**ML22: swap back to {{ItemIcon|Intarabus&#039;s_Cape|22}} {{tooltip|text=[[:Category:JSE_Capes#Capes_and_Augments|Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}}.&lt;br /&gt;
**ML32: swap mainhand to {{ItemIcon|Carnwenhan|22}} {{tooltip|text=[[Carnwenhan (Level 119 III)|Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}.&lt;br /&gt;
**ML37: swap waist to {{ItemIcon|Acuity_Belt_+1|22}} {{tooltip|text=[[Acuity Belt +1]]|tooltip=[[File:Acuity Belt +1 description.png]]}}.&lt;br /&gt;
**ML42: swap ear to {{ItemIcon|Alabaster_Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}.&lt;br /&gt;
**ML50: swap ring to {{ItemIcon|Murky Ring|22}} {{tooltip|text=[[Murky Ring]]|tooltip=[[File:Murky Ring description.png]]}}, if you want.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
The potency of [[Cure]] spells is determined by the caster&#039;s [[MND]]/[[VIT]]/[[Healing Magic Skill]] and subject to both soft and hard caps. This doesn&#039;t leave a lot of room for player intervention (other than capping your Healing skill). &amp;lt;br/&amp;gt;&lt;br /&gt;
What you do have control over are the multiplicative bonuses from the &amp;quot;Cure Potency&amp;quot; and &amp;quot;Cure Potency II&amp;quot; stats, which cap at 50%/30% respectively. (See [[:Category:Cure_Spell#Cure_Potency|Cure Potency]] and [[Cure Formula]] for full information.)&lt;br /&gt;
&lt;br /&gt;
Bard has access to one of the best Cure Potency items in the game, {{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
Its only sources of Cure Potency II are the set bonus on the {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} and {{ItemIcon|Naji&#039;s Loop|22}} {{tooltip|text=[[Naji&#039;s Loop]]|tooltip=[[File:Naji&#039;s Loop description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
Conveniently, any two pieces of the {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} combined with {{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}} will cap Cure Potency.&lt;br /&gt;
&lt;br /&gt;
The only other [[White Magic]] spell to gear for is [[Cursna]]. Since [[Doom]] puts a fast clock on someone&#039;s lifespan, boosting your success rate matters! &amp;lt;br/&amp;gt;&lt;br /&gt;
The success rate of Cursna increases with your [[Healing Magic Skill]], which is very low when it&#039;s only from your subjob. Therefore, multiplicative increases to Cursna sucess rate from gear aren&#039;t as helpful as for a main-job healer, but still good. &amp;lt;br/&amp;gt;&lt;br /&gt;
When [[Doom]]ed yourself, equip &amp;quot;[[Cursna]] received&amp;quot; or &amp;quot;Enhances [[Holy Water]]&amp;quot; gear.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Healing Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name = Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 11 Cure Potency II&lt;br /&gt;
|CaptionBottom = Over Cure Potency cap&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Kaykaus Mitra +1&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|Ring1 = Naji&#039;s Loop&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Solemnity Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*2 {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1|Kaykaus +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} pieces + {{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}} hits cap.&lt;br /&gt;
**Extra {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1|Kaykaus +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} pieces give 2 Cure Potency II each likely aren&#039;t worth the inventory slot.&lt;br /&gt;
*The rest of this is things you may already have, in case you want to go even lower on {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1|Kaykaus +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Cursna (Targeting Others)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +75% Success Rate&lt;br /&gt;
|CaptionBottom = +35 Healing Magic Skill&lt;br /&gt;
|Main = Kaykaus Mitra +1&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Debilis Medallion&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Beatific Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Hieros Mittens&lt;br /&gt;
|Ring1 = Menelaus&#039;s Ring&lt;br /&gt;
|Ring2 = Haoma&#039;s Ring&lt;br /&gt;
|Back = Oretan. Cape +1&lt;br /&gt;
|Waist = Bishop&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Gende. Galosh. +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*ML0 BRD/WHM has 168 [[Healing Magic]] skill.&lt;br /&gt;
*Therefore, this set&#039;s success rate is (1.75) * (10+(168/30)) = &#039;&#039;&#039;27.3%&#039;&#039;&#039; without skill+ gear.&lt;br /&gt;
*With skill+, it&#039;s (1.75) * (10+(203/30)) = &#039;&#039;&#039;29.34%&#039;&#039;&#039;.&lt;br /&gt;
**Don&#039;t waste inventory slots on Healing Magic Skill gear if you aren&#039;t using it for another job.&lt;br /&gt;
**I didn&#039;t even bother &#039;&#039;listing&#039;&#039; {{ItemIcon|Nabu&#039;s Shalwar|22}} {{tooltip|text=[[Nabu&#039;s Shalwar]]|tooltip=[[File:Nabu&#039;s Shalwar description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Doomed (Self-Removal)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Holy Water/Cursna Received&lt;br /&gt;
|CaptionBottom = (...wear matching rings.)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Eshmun&#039;s Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = Gishdubar Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*&amp;quot;[[Cursna]] received&amp;quot; only works on actual [[Cursna]].&lt;br /&gt;
*&amp;quot;[[Holy Water]] effect&amp;quot; only works on [[Holy Water]].&lt;br /&gt;
**So wear a pair of correct matching rings.&lt;br /&gt;
*{{ItemIcon|Nicander&#039;s Necklace|22}} {{tooltip|text=[[Nicander&#039;s Necklace]]|tooltip=[[File:Nicander&#039;s Necklace description.png]]}} works for both.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pulling===&lt;br /&gt;
[[Foe_Requiem_VII|Requiem]] has a 20&#039; range.&lt;br /&gt;
&lt;br /&gt;
Pulling set should have -50 DT, then optimize [[Evasion]]/[[Magic Evasion]] after that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Idle===&lt;br /&gt;
In general, your idle set should first aim for -50% [[Damage Taken]], then some combination of [[Magic Evasion]]/[[Resist|Elemental Resistance]], [[:Category:Status_Effects|Status ailment]] resistance, and [[Regen]] or [[Refresh]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Magic Evasion is more valuable than Physical Evasion, because the worst outcomes are getting slept, petrified, or one-shot - and that&#039;s usually via a magic AoE or conal.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A few things to know:&lt;br /&gt;
*There are two pieces with a chance to outright nullify magic damage ({{ItemIcon|Warder&#039;s Charm +1|22}} {{tooltip|text=[[Warder&#039;s Charm +1]]|tooltip=[[File:Warder&#039;s Charm +1 description.png]]}} and {{ItemIcon|Shadow Ring|22}} {{tooltip|text=[[Shadow Ring]]|tooltip=[[File:Shadow Ring description.png]]}}). These are valuable once you&#039;ve hit the DT cap, as an additional layer of protection.&amp;lt;br/&amp;gt;&lt;br /&gt;
**The Ring&#039;s twin for physical nullification is {{ItemIcon|Shadow Mantle|22}} {{tooltip|text=[[Shadow Mantle]]|tooltip=[[File:Shadow Mantle description.png]]}}, which you should never wear because {{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}} exists.&lt;br /&gt;
*Having nonzero positive Elemental Resistance unlocks an additional beneficial [[Resist|&amp;quot;resist tier&amp;quot;]], giving you a chance to take 1/8 damage from an elementally aligned attack.&lt;br /&gt;
**With zero resistance, you can&#039;t take less than 1/4. With negative resistance, you can&#039;t take less than 1/2.&lt;br /&gt;
**This means the first point of resistance to each element is disproportionately valuable. Consider {{ItemIcon|Carrier&#039;s Sash|22}} {{tooltip|text=[[Carrier&#039;s Sash]]|tooltip=[[File:Carrier&#039;s Sash description.png]]}} even if you&#039;re already wearing {{ItemIcon|Warder&#039;s Charm +1|22}} {{tooltip|text=[[Warder&#039;s Charm +1]]|tooltip=[[File:Warder&#039;s Charm +1 description.png]]}}.&lt;br /&gt;
*Bard should avoid {{ItemIcon|Staunch Tathlum +1|22}} {{tooltip|text=[[Staunch Tathlum +1]]|tooltip=[[File:Staunch Tathlum +1 description.png]]}}. Wear an inferior {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} instead to avoid losing TP on swaps.&lt;br /&gt;
*Bard&#039;s only idle [[Regain]] piece is {{ItemIcon|Null Masque|22}} {{tooltip|text=[[Null Masque]]|tooltip=[[File:Null Masque description.png]]}}.&lt;br /&gt;
*[[Shell V]] provides -29% Magic [[Damage Taken]]. Since the caps are -50% Physical [[Damage Taken]] and -50% Magic [[Damage Taken]], you only &amp;quot;have&amp;quot; to wear -21% MDT to cap if you can rely on having Shell up.&lt;br /&gt;
**This is why you often see -10% PDT over -5% DT on {{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}}.&lt;br /&gt;
**As a coward and an inveterate min-maxer, I personally aim for 50 MDT as well, just in case. This is &#039;&#039;not&#039;&#039; necessary, but feel free to join me.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Idle Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name = Starter i119 Idle&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = 34 PDT, 21 MDT&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Magic Evasion]], 5 Physical [[Damage Taken]] / 6 [[Fast Cast]], 8 [[VIT]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Flashward Earring&lt;br /&gt;
|Ear2 = Eabani Earring&lt;br /&gt;
|Body = Ayanmo Corazza +2&lt;br /&gt;
|Hands = Inyan. Dastanas +2&lt;br /&gt;
|Ring1 = Ayanmo Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[INT]], 20 [[Evasion]]+[[Magic Evasion]], 10 [[Fast Cast]], 10 [[Physical Damage Taken]], 10 [[Magic Evasion]]&lt;br /&gt;
|Waist = Flume Belt&lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = Bihu Slippers +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Don&#039;t buy the other {{ItemIcon|Aya. Manopolas +2|22}} {{tooltip|text=[[Ayanmo Armor Set|Ambuscade pieces]]|tooltip=[[Aya. Manopolas +2 description.png]]}} just to idle in. You&#039;re reforging more JSE soon enough.&lt;br /&gt;
*The {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can just have [[Fast Cast]] forever. It&#039;s fine.&lt;br /&gt;
*You can farm a {{ItemIcon|Defending Ring|22}} {{tooltip|text=[[Defending Ring]]|tooltip=[[File:Defending Ring description.png]]}} if you really want to, but time has &#039;&#039;finally&#039;&#039; passed it by.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Midrange Idle&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Not Solo Farmable&lt;br /&gt;
|CaptionBottom = 50 PDT, 38 MDT&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Magic Evasion]], 5 Physical [[Damage Taken]], 8 [[VIT]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Bunzi&#039;s Hat&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Eabani Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Bunzi&#039;s Gloves&lt;br /&gt;
|Ring1 = Murky Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 PDT (same cape, really)&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Warder&#039;s Charm +1|22}} {{tooltip|text=[[Warder&#039;s Charm +1]]|tooltip=[[File:Warder&#039;s Charm +1 description.png]]}} is easier to get than {{ItemIcon|Loricate Torque +1|22}} {{tooltip|text=[[Loricate Torque +1]]|tooltip=[[File:Loricate Torque +1 description.png]]}}, and also more useful long-term.&lt;br /&gt;
*Your first two [[Limbus]] runs guarantee a Matter each for {{ItemIcon|Murky Ring|22}} {{tooltip|text=[[Murky Ring]]|tooltip=[[File:Murky Ring description.png]]}} and {{ItemIcon|Alabaster Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}.&lt;br /&gt;
*If you want to fully cap MDT without [[Shell V]], add {{ItemIcon|Bunzi&#039;s Robe|22}} {{tooltip|text=[[Bunzi&#039;s Robe]]|tooltip=[[File:Bunzi&#039;s Robe description.png]]}} and {{ItemIcon|Bunzi&#039;s Sabots|22}} {{tooltip|text=[[Bunzi&#039;s Sabots]]|tooltip=[[File:Bunzi&#039;s Sabots description.png]]}}.&lt;br /&gt;
**The {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can also keep [[Fast Cast]] with that.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Endgame Idle&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = -50% DT&lt;br /&gt;
|CaptionBottom = (then MEva)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Magic Evasion]], 6 [[Fast Cast]], 8 [[VIT]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Fili Calot +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Fili Earring +1&lt;br /&gt;
|Ear2Aug = 3-5 DT (unnecessary)&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Fili Manchettes +3&lt;br /&gt;
|Ring1 = Shneddick Ring +1&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 5 [[Regen]]?!&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Legs = Fili Rhingrave +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*This is -51% DT (capped) in the five main slots alone.&lt;br /&gt;
*{{ItemIcon|Adamantite Armor|22}} {{tooltip|text=[[Adamantite Armor]]|tooltip=[[File:Adamantite Armor description.png]]}} exists, if you&#039;re lucky.&lt;br /&gt;
*I have ever seen someone wearing {{ItemIcon|Gurebu&#039;s Ring|22}} {{tooltip|text=[[Gurebu&#039;s Ring]]|tooltip=[[File:Gurebu&#039;s Ring description.png]]}}.&lt;br /&gt;
*{{ItemIcon|Shneddick Ring +1|22}} {{tooltip|text=[[Shneddick Ring +1]]|tooltip=[[File:Shneddick Ring +1 description.png]]}} doesn&#039;t need to be fulltime if you do fancy Gearswap things. I never have.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Idle Regen Options&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 29 HP/tick&lt;br /&gt;
|CaptionBottom = (All i119)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 2 [[Regen]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Body = Fili Hongreline +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Paguroidea Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 5 [[Regen]] (0 DT)&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Fili Cothurnes +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Idle Refresh Options&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +9 MP/tick&lt;br /&gt;
|CaptionBottom = (+1 latent)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Ranged = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =  Kaykaus Bliaut +1&lt;br /&gt;
|Hands = Volte Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Fucho-no-Obi&lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|Feet = Volte Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} doesn&#039;t get [[Refresh]], even though weapons and shields do.&lt;br /&gt;
*{{ItemIcon|Fucho-no-Obi|22}} {{tooltip|text=[[Fucho-no-Obi]]|tooltip=[[File:Fucho-no-Obi description.png]]}} latent is only active under 50% MP.&lt;br /&gt;
*Before Volte, use the {{ItemIcon|Inyanga Tiara +2|22}} {{tooltip|text=[[Inyanga Armor Set]]|tooltip=[[File:Inyanga Tiara +2 description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Status Resistance Options&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Some Pieces&lt;br /&gt;
|CaptionBottom = (Not Nearly All)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Volte Jupon&lt;br /&gt;
|Hands = Volte Bracers&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Insomnia Earring|22}} {{tooltip|text=[[Insomnia Earring]]|tooltip=[[File:Insomnia Earring description.png]]}} and {{ItemIcon|Shrieker&#039;s Cuffs|22}} {{tooltip|text=[[Shrieker&#039;s Cuffs]]|tooltip=[[File:Shrieker&#039;s Cuffs description.png]]}} exist...&lt;br /&gt;
**But honestly, stack MEva. Anything beyond [[Death]] resistance / &amp;quot;all ailments&amp;quot; is going too far.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Don&#039;t be tricked into wasting precious inventory space on gear aimed at any of:&lt;br /&gt;
* [[Waltz]] potency&lt;br /&gt;
* [[Elemental Magic]] damage&lt;br /&gt;
** If you need raw damage for low-end content, {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} and the {{ItemIcon|Nyame Helm|22}} {{tooltip|text=[[Nyame Armor Set]]|tooltip=[[File:Nyame Helm description.png]]}} / {{ItemIcon|Bunzi&#039;s Hat|22}} {{tooltip|text=[[Bunzi&#039;s Attire Set]]|tooltip=[[File:Bunzi&#039;s Hat description.png]]}} you have for other purposes will do.&lt;br /&gt;
* [[Enfeebling Magic]] (non-[[Song]]) duration&lt;br /&gt;
**...okay, you have the {{ItemIcon|Kishar Ring|22}} {{tooltip|text=[[Kishar Ring]]|tooltip=[[File:Kishar Ring description.png]]}} for [[Fast Cast]] anyway.&lt;br /&gt;
* [[Dark Magic]]&lt;br /&gt;
** You literally don&#039;t get anything but [[Drain]], [[Aspir]], and [[Klimaform]] from /[[SCH]]. Don&#039;t bother.&lt;br /&gt;
** If /BLM or /DRK for [[Stun]], use [[Magic Accuracy]].&lt;br /&gt;
** &#039;&#039;&#039;Special note for /[[DRK]] strategies for [[Aminon]]/[[Sheol Gaol]]:&#039;&#039;&#039; [[Absorb-TP]] is unaffected by everything except {{ItemIcon|Erra Pendant|22}} {{tooltip|text=[[Erra Pendant]]|tooltip=[[File:Erra Pendant description.png]]}} and {{ItemIcon|Heath. Gauntlets +3|22}} {{tooltip|text=[[Heathen&#039;s Gauntlets +3]]|tooltip=[[File:Heath. Gauntlets +3 description.png]]}}, neither of which Bard can wear. Sorry!&lt;br /&gt;
* [[Divine Magic]]&lt;br /&gt;
** [[Banish II]] is great to cast every 30 seconds against [[Undead]] - especially in [[Apollyon]]! - but don&#039;t bother with {{ItemIcon|Fenian Ring|22}} {{tooltip|text=[[Fenian Ring]]|tooltip=[[File:Fenian Ring description.png]]}} and so on.&lt;br /&gt;
&lt;br /&gt;
==Playability==&lt;br /&gt;
* Casting dummy songs and using [[Clarion Call]]&lt;br /&gt;
&lt;br /&gt;
==Gearswap notes==&lt;br /&gt;
Changing weapons sets your [[TP]] to zero. However, this is not always true with Instruments, and knowing the exact nuances will help you not shoot yourself in the foot:&lt;br /&gt;
*You &#039;&#039;keep&#039;&#039; your TP when you:&lt;br /&gt;
**Go from &amp;quot;nothing in either of the two Ranged/Ammo slots&amp;quot; to an [[Instrument]].&lt;br /&gt;
**Go from &amp;quot;nothing in either of the two Ranged/Ammo slots&amp;quot; to an [[Ammo]].&lt;br /&gt;
**Unequip an [[Ammo]].&lt;br /&gt;
*But you &#039;&#039;&#039;lose your TP&#039;&#039;&#039; when you:&lt;br /&gt;
**Unequip an [[Instrument]] (emptying out your &amp;quot;Ranged&amp;quot; slot)&lt;br /&gt;
**Equip a Ranged Weapon (like a [[Bow]])&lt;br /&gt;
**Unequip a Ranged Weapon (emptying out your &amp;quot;Ranged&amp;quot; slot)&lt;br /&gt;
&lt;br /&gt;
* Macro examples&lt;br /&gt;
**TBD&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;quot;haha Bard go doot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Bard_Guide&amp;diff=758367</id>
		<title>Community Bard Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Bard_Guide&amp;diff=758367"/>
		<updated>2026-02-13T19:58:43Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Song Accuracy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Shairmanteelconceptart.jpg|right|link=]]&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Bard is one of the premier support classes in FFXI, providing a wide variety of powerful buffs and - when well geared and armed with a {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} or other fancy weapon - a reasonable melee damage dealer as well.&lt;br /&gt;
&lt;br /&gt;
Capable of singlehandedly capping a party&#039;s [[Magic Haste]] and/or granting hundreds of [[Attack]] or [[Accuracy]] - with the option to use niche defensive buffs like [[Elemental Resistance]] or [[Defense]] instead - a [[Bard]] is basically mandatory for any serious endgame content. They also have [[Lullaby]] (AoE Sleep) for big packs and a mediocre movement speed buff in [[Raptor Mazurka]] that hopefully you will never have to use.&lt;br /&gt;
&lt;br /&gt;
===Job Abilities and Traits===&lt;br /&gt;
&#039;&#039;&#039;Abilities&#039;&#039;&#039;&lt;br /&gt;
*[[Soul Voice]]: 1-hour ability. Doubles either the potency (for most buffs and debuffs) or the Magic Accuracy and/or Duration (for things like [[Lullaby]], [[Finale]], [[Virelai]], [[Hymnus]], [[Mazurka]], and [[Scherzo]]) of your songs.&lt;br /&gt;
*[[Clarion Call]]: 1-hour ability. Allows you to sing an additional song. (Providing a fifth total song when used with &amp;quot;two additional song&amp;quot; instruments.)&lt;br /&gt;
*[[Pianissimo]]: Limits the area of effect of the next song you sing to a single target. (Also reduces base song casting time.)&lt;br /&gt;
*[[Tenuto]]: Makes the next song you sing on yourself impossible to overwrite with other songs. (Just for yourself.)&lt;br /&gt;
*[[Marcato]]: Increases the potency or Magic Accuracy and Duration (same list as [[Soul Voice]]) of your next song.&lt;br /&gt;
*[[Nightingale]]: Merited ability. Reduces the casting and recast time of songs. Typically used in tandem with [[Troubadour]].&lt;br /&gt;
*[[Troubadour]]: Merited ability. Increases the song casting time and doubles song duration. Typically used in tandem with [[Nightingale]].&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Traits&#039;&#039;&#039;&lt;br /&gt;
*[[Con Anima]]: Merited trait. Reduces physical damage taken beyond PDT cap by up to 10% while under the effect of a song. (Don&#039;t merit this.)&lt;br /&gt;
*[[Con Brio]]: Merited trait. Reduces magical damage taken beyond MDT cap by up to 10% while under the effects of a song. (Don&#039;t merit this.)&lt;br /&gt;
*[[Resist Silence]]: Increases your resistance to [[silence]]. Caps at 30% at levels 81+.&lt;br /&gt;
*[[Critical Defense Bonus]]: Reduces the chances that an enemy will critically strike you. Caps at 8% at levels 91+.&lt;br /&gt;
*[[Fencer]]: Grants [[TP Bonus]] and [[critical hit]] chance when wielding a single one-handed weapon. (A [[Shield]] is also allowed.) Caps at 300 TP bonus and +5% Critical Hit Rate at levels 95+.&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Group I !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Lullaby|Lullaby Recast]] || Reduces recast time of Lullaby spells by 1 second per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Finale|Finale Recast]] || Reduces recast time of Magic Finale by 1 second per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minne|Minne Effect]] || Increases defense granted by Minne spells by 2 per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Minuet|Minuet Effect]] || Increases attack granted by Minuet spells by 1 per merit level.&lt;br /&gt;
|-&lt;br /&gt;
| [[Madrigal|Madrigal Effect]]|| Increases melee accuracy granted by Madrigal spells by 1 per merit level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group I Merit Recommendations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 5/5 [[Minuet|Minuet Effect]] - You will often have 2 to 3 [[Minuet]]s on a DD party.  This translates to 10-15 additional attack for your party, which becomes 20-40 after [[COR]] and [[GEO]] buffs.&lt;br /&gt;
* 5/5 [[Madrigal|Madrigal Effect]] - When you need accuracy, you &#039;&#039;need&#039;&#039; accuracy. And [[Madrigal]] is the way to get it.&lt;br /&gt;
* &#039;&#039;&#039;Alternate&#039;&#039;&#039;: 5/5 [[Minne|Minne Effect]] - [[Minne]] merits with [[COR]] and [[GEO]] buffs can result in around a hundred extra Defense.  Situations where you&#039;re using Defense buffs are incredibly rare, so default to [[Madrigal]] and respec when needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Lullaby]] and [[Finale]] recast merits are deceptively bad, because you already have other sources of significant recast reduction. &amp;lt;br/&amp;gt;&lt;br /&gt;
Unmerited, they have a 24 second recast. With capped recast speed gear in your midcast set, the recast is cut to &#039;&#039;&#039;4.8 seconds&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
With 5/5 merits, that reduces the base recast time to 19 seconds.  With capped recast speed gear in your midcast this is reduced to &#039;&#039;&#039;3.8 seconds&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
Using 5/5 merit slots for 1 second of recast speed is almost completely ineffective when considering casting times and animation locks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Group II !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Nightingale]] || 10 minute recast - Reduces the casting time and recast time of songs. Offsets the negative aspects of [[Troubadour]].&lt;br /&gt;
|-&lt;br /&gt;
| [[Troubadour]] || 10 minute recast - Increases the casting time of songs, but doubles their duration after additive bonuses. &lt;br /&gt;
|-&lt;br /&gt;
| [[Con Anima]] || Reduces physical damage taken after PDT calculations when under the effects of songs.&lt;br /&gt;
|-&lt;br /&gt;
| [[Con Brio]] || Reduces magical damage taken after MDT calculations when under the effects of songs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Group II Merits Recommendations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 5/5 [[Nightingale]]&lt;br /&gt;
* 5/5 [[Troubadour]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Nightingale]] reduces the penalties of [[Troubadour]] - the combintion of both abilities is typically referred to as &amp;quot;NiTro&amp;quot;.&amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Bihu_Just._+4|22}} {{tooltip|text=[[Bihu Justaucorps +4|Relic armor]]|tooltip=[[File:Bihu Just. +4 description.png]]}}, when worn during ability activation, increases the duration of each ability by 4 seconds per merit rank. With best-in-slot duration gear, your song durations exceed the recast timer of NiTro by over one minute, meaning you only need to stop and sing every 10 minutes. This allows the bard more freedom to contribute in other ways, like off-healing with /[[WHM]], /[[SCH]], or /[[DNC]] or spending more time meleeing as /[[NIN]] with less singing downtime.&amp;lt;br/&amp;gt;&lt;br /&gt;
Song duration exceeding 10 minutes and proper NiTro timing lets you maintain a full-time [[Marcato]] song, too.&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;NiTro is the bread and butter of Bard contributions to parties.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* &#039;&#039;&#039;White Mage&#039;&#039;&#039; - Excellent support option, particularly when the party has a SCH to sustain HP with [[Regen]]. When done right, BRD/WHM can main heal a party for most lower-end content. In addition to [[Cure]]s and status ailment removal, having [[Raise]] and [[Reraise]] can be valuable in situations where getting multiple people up quickly is more important than maintaining their [[Master Level]]s. (Hopefully, this will never happen to you, but never say never.)&lt;br /&gt;
* &#039;&#039;&#039;Scholar&#039;&#039;&#039; - Like White Mage, but with the ability to make some spells AoE through [[Accession]], like [[Sneak]] or [[Paralyna]]. SCH is also an excellent subjob for any content where you want access to Tier 1 Elemental spells (usually to help {{Red!}} proc an enemy) while still keeping access to White Magic spells that remove debuffs like [[Erase]], [[Poisona]], or [[Cursna]]. If you want it, you&#039;ll know - or at least someone in your party will!&lt;br /&gt;
* &#039;&#039;&#039;Dancer&#039;&#039;&#039; - Kind of like White Mage, but you get to [[Dual Wield]], and in return [[Curing_Waltz_III|your healing options]] require spending TP. Gives access to useful abilities like [[Haste Samba]] and [[Box Step]] that benefit a Dancer-less party. [[Job Ability Haste]] is capped separately from [[Magic Haste]], so you can stack [[Haste Samba]] on top of the capped [[Magic Haste]] you provide for your party via [[March]]es.&lt;br /&gt;
* &#039;&#039;&#039;Ninja&#039;&#039;&#039; - The subjob of choice for a well-geared damage-dealing Bard. [[Dual Wield]] lets you offhand a [[Centovente]] for 1,000 [[TP Bonus]] and deal respectable damage with [[Savage Blade]], [[Mordant Rime]], or [[Rudra&#039;s Storm]]. Ninja gives more DW than Dancer, hitting the cap with two items easily thanks to your own capped [[Magic Haste]] from Marches. [[Dual Wield]] also lets you put a weapon with +song duration in your offhand, which is helpful whether or not you have {{ItemIcon|Carnwenhan_(Level_119_III)|22}} {{tooltip|text=[[Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}&#039;s massive +50%. (Also, you get [[Utsusemi]] for those rare situations where something&#039;s hitting you in the face. Don&#039;t laugh, it works.)&lt;br /&gt;
* &#039;&#039;&#039;Warrior&#039;&#039;&#039; - You could do this for extra ranks in [[Fencer]], but Dual Wielding instead lets you offhand [[Centovente]]. Its 1,000 [[TP Bonus]] augment results in far more total damage dealt. Don&#039;t bother.&lt;br /&gt;
&lt;br /&gt;
==Job Points==&lt;br /&gt;
Obviously, if you&#039;re serious about playing Bard (or any job), you&#039;ll end up mastering it. Even if you don&#039;t explicitly farm [[Capacity Points]], they add up over time and never decrease! &amp;lt;br/&amp;gt;&lt;br /&gt;
This means you&#039;re going to have all of these eventually, it&#039;s just a question of when. A rough priority order isn&#039;t particularly helpful, but also can&#039;t hurt, so:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0; width:1200px;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;60%&amp;quot;|Effect&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Total Value&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Priority&lt;br /&gt;
|-&lt;br /&gt;
!| [[Soul Voice]] Effect&lt;br /&gt;
| Reduces the casting time of songs while under the effects of Soul Voice. &lt;br /&gt;
| 40%&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
!| [[Clarion Call]] Effect&lt;br /&gt;
| Increases the effect duration of songs while under the effects of Clarion Call. &lt;br /&gt;
| 40 sec&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
!| [[Minne]] Effect&lt;br /&gt;
| Increases physical defense granted by Minne. &lt;br /&gt;
| 20&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
!| [[Minuet]] Effect&lt;br /&gt;
| Increases physical attack while under the effects of Minuet. &lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
!| [[Pianissimo]] Effect&lt;br /&gt;
| Reduces the casting time of songs while under the effects of Pianissimo. &lt;br /&gt;
| 40%&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
!| [[Song]] Accuracy Bonus&lt;br /&gt;
| Increases song accuracy. &lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
!| [[Tenuto]] Effect&lt;br /&gt;
| Increases the effect duration of songs while under the effects of Tenuto. &lt;br /&gt;
| 40 sec&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
!| [[Lullaby]] Duration&lt;br /&gt;
| Increases the effect duration of Lullaby. &lt;br /&gt;
| 20 sec&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
!| [[Marcato]] Effect&lt;br /&gt;
| Increases effect duration of songs while under the effects of Marcato. &lt;br /&gt;
| 20 sec&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
!| [[Requiem]] Effect&lt;br /&gt;
| Increases damage over time of Requiem. &lt;br /&gt;
| 60&lt;br /&gt;
| 8&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Songs==&lt;br /&gt;
* Duration&lt;br /&gt;
* Potency&lt;br /&gt;
* Re-singing&lt;br /&gt;
&lt;br /&gt;
===Maximizing Impact===&lt;br /&gt;
&lt;br /&gt;
==Instruments==&lt;br /&gt;
===Starter===&lt;br /&gt;
;[[File:Terpander icon.png|link=Terpander]] &#039;&#039;&#039;{{tooltip|text=[[Terpander]]|tooltip=[[File:Terpander description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Daurdabla Lite&amp;quot;&#039;&#039;&lt;br /&gt;
* This harp is available from [[Oboro#JSE_iLevel_119_Weapons|Oboro]] for 150 {{ItemIcon|Pluton|22}} {{tooltip|text=[[Pluton]]|tooltip=[[File:Pluton description.png]]}}s, along with a {{ItemIcon|Cehuetzi_Pelt|22}} {{tooltip|text=[[Cehuetzi Pelt]]|tooltip=[[File:Cehuetzi Pelt description.png]]}}, an {{ItemIcon|Ebony_Harp|22}} {{tooltip|text=[[Ebony Harp]]|tooltip=[[File:Ebony Harp description.png]]}}, and a {{ItemIcon|Shofar|22}} {{tooltip|text=[[Shofar]]|tooltip=[[File:Shofar description.png]]}}.&lt;br /&gt;
** An additional 300 {{ItemIcon|Pluton|22}} {{tooltip|text=[[Pluton]]|tooltip=[[File:Pluton description.png]]}}s are required to augment the Terpander. While not &#039;&#039;necessary&#039;&#039;, the stats are useful for avoiding damage while singing.&lt;br /&gt;
** Don&#039;t use {{ItemIcon|Beitetsu|22}} {{tooltip|text=[[Beitetsu]]|tooltip=[[File:Beitetsu description.png]]}}, which are much more expensive. Check the price on {{ItemIcon|Riftborn_Boulder|22}} {{tooltip|text=[[Riftborn Boulder]]|tooltip=[[File:Riftborn Boulder description.png]]}}s, but they&#039;re probably still more expensive than {{ItemIcon|Pluton|22}} {{tooltip|text=[[Pluton]]|tooltip=[[File:Pluton description.png]]}}s.&lt;br /&gt;
* This expansion of song slots is immensely important for Bard. The value of 3 songs over 2 cannot be overstated.&lt;br /&gt;
* If you&#039;re playing Bard, even as a pocket Bard, this is an &#039;&#039;&#039;absolute necessity&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Linos icon.png|link=Linos]] &#039;&#039;&#039;{{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Gjallarhorn Lite&amp;quot;&#039;&#039;&lt;br /&gt;
* This flute drops in the [[Cirdas Caverns (U)]] [[Alluvion Skirmish]].&lt;br /&gt;
**More commonly, you can also purchase it from [[Waypoint#Augural_Conveyors|Lorissa]] with {{ItemIcon|Mellidopt_Wing|22}} {{tooltip|text=[[Mellidopt Wing]]|tooltip=[[File:Mellidopt Wing description.png]]}}s, either obtained as a reward from [[:Category:Alluvion_Skirmish#Yorcia_Alluvion_Skirmish|Yorcia Alluvion Skirmish]] or from other random places like the [[:Category:Adventurer_Campaigns#Adoulin_Dial_Campaign|Adoulin Dial Campaign]].&lt;br /&gt;
* The augment you want on your first Linos is &#039;&#039;&#039;All Songs +2&#039;&#039;&#039; from {{ItemIcon|Snowdim_Stone|22}} [[Snowdim Stone]]s - regular, +1, or +2 as you can afford - to bring the total bonus to All Songs +3, only 1 behind the beloved {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}.&lt;br /&gt;
* Even long after making {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}, you&#039;ll be carrying carrying around multiple Linos (at least 3, if not more) for their [[:Category:Alluvion_Skirmish_Weapons|useful augments]], currently unique in the [[Instrument]] slot.&lt;br /&gt;
** Expect to make at least one Linos for idling and casting ([[Magic Evasion]], [[Fast Cast]])...&lt;br /&gt;
** ...one for TPing ([[Accuracy]]/[[Attack]], [[Quadruple Attack]], [[Store TP]]/[[Double Attack]])...&lt;br /&gt;
** ...and one or more for [[Weapon Skill]]s ([[Attack]], [[Weapon Skill Damage]], [[STR]] or other primary stat).&lt;br /&gt;
&lt;br /&gt;
===REMAP===&lt;br /&gt;
;[[File:Gjallarhorn_icon.png|link=Gjallarhorn (Level 99)]] &#039;&#039;&#039;{{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Relic: We&#039;re Number Four!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard is one of the few jobs that actually wants to use its [[Relic Weapon]] in the modern day. (Partially because it&#039;s &#039;&#039;not&#039;&#039; a weapon, so you can swap it in and out freely.) &amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} has a whopping &amp;quot;All Songs +4&amp;quot;, the highest in the game. &amp;lt;br/&amp;gt;&lt;br /&gt;
This grants a large boost to every song - typically +40% duration and +40% potency, though it varies by song - and is an essential part of every Bard&#039;s toolkit. (But see {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} below.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Daurdabla_icon.png|link=Daurdabla (Level 99)]] &#039;&#039;&#039;{{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Empyrean: Bla Bla Bla Bla&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard&#039;s [[Empyrean Weapon]] is another [[Instrument]], because SE figured out what we really wanted. (Well, okay, &#039;&#039;one&#039;&#039; of Bard&#039;s Empyrean Weapons...)&amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} allows you to sing an additional &#039;&#039;two&#039;&#039; songs, one more than the {{ItemIcon|Terpander|22}} {{tooltip|text=[[Terpander]]|tooltip=[[File:Terpander description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
A staple of any bard&#039;s arsenal, literally making them 33% more powerful. (But see {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} below... again.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Marsyas_icon.png|link=Marsyas]] &#039;&#039;&#039;{{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Aeonic: It Does One Thing&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The whole point of {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}} is [[Honor March]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Luckily for it, [[Honor March]] is one of the two best [[Song]]s in the entire game. (Probably the best, but [[Aria of Passion]] is similarly unique and valuable.) &amp;lt;br/&amp;gt;&lt;br /&gt;
Unlike the other two [[March]]es, [[Honor March]] gives [[Magic Haste]] &#039;&#039;&#039;and also&#039;&#039;&#039; boosts [[Attack]], [[Ranged Attack]], [[Accuracy]], and [[Ranged Accuracy]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Marsyas also gives +50% Song Duration, useful in niche cases (like [[Foe Lullaby]]) where you don&#039;t care about potency.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Loughnashade_(Level_119_III)_icon.png|link=Loughnashade (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Prime Cut Miggity-Mo&#039; Macdaddy Gizzabang Doggy Dog Dog (voiced by Cee Lo)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Much like [https://www.youtube.com/watch?v=6iJS-NxDFN4#t=0m40s no MC has ever survived that went up against Prime], the newest fancy Instrument {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} carves a swath through the previous options. &amp;lt;br/&amp;gt;&lt;br /&gt;
When fully upgraded - at a cost of 8.5 million [[Gallimaufry]] - it gives +4 to all songs like {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}}, +2 additional songs like {{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}}, &#039;&#039;and&#039;&#039; access to its own unique song, [[Aria of Passion]].&lt;br /&gt;
&lt;br /&gt;
[[Aria of Passion]] is great in any situation where your party is highly buffed and running into the [[Physical Damage Limit]] - for example, when they have a [[Bard]] with a fully upgraded {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}}.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} nearly obsoletes two of the above instruments:&lt;br /&gt;
*{{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} still has maximum [[Wind Instrument Skill]] for debuff songs, but that&#039;s it.&lt;br /&gt;
*{{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} still has 20 [[String Instrument]] skill, solely useful for [[Horde Lullaby II]] AoE (see the gearset below), but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
===Special Note===&lt;br /&gt;
;[[File:Miracle_Cheer_icon.png|link=Daybreak]] &#039;&#039;&#039;{{tooltip|text=[[Miracle Cheer]]|tooltip=[[File:Miracle Cheer description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;A Very Good Place to Start&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For those with an unused {{ItemIcon|Kupon_W-MOGB|22}} {{tooltip|text=[[Kupon W-MOGB]]|tooltip=[[File:Kupon W-MOGB description.png]]}}, the {{ItemIcon|Miracle_Cheer|22}} {{tooltip|text=[[Miracle Cheer]]|tooltip=[[File:Miracle Cheer description.png]]}} is an interesting one. &amp;lt;br/&amp;gt;&lt;br /&gt;
It sets song duration to 15 minutes, overriding literally everything else - both gear and [[Troubadour]] - which means it&#039;s actually a &#039;&#039;downgrade&#039;&#039; for a fully geared best-in-slot Bard, but a significant upgrade for for a new Bard.&amp;lt;br/&amp;gt;&lt;br /&gt;
It &amp;quot;only&amp;quot; gives All Songs +3 (like {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}}) and &amp;quot;only&amp;quot; gives one additional song (like {{ItemIcon|Terpander|22}} {{tooltip|text=[[Terpander]]|tooltip=[[File:Terpander description.png]]}})... but it does all that simultaneously, and if you still have a Kupon you probably don&#039;t care about a {{ItemIcon|Diamond Aspis|22}} {{tooltip|text=[[Diamond Aspis]]|tooltip=[[File:Diamond Aspis description.png]]}} or whatever instead.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Highly recommended for a second or third character that wants to hit the ground running and be an acceptable pocket Bard. Not so much for a main character that actively wants to play Bard long-term.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Starter===&lt;br /&gt;
;[[File:Homestead Dagger_icon.png|link=Homestead Dagger]] &#039;&#039;&#039;{{tooltip|text=[[Homestead Dagger]]|tooltip=[[File:Homestead Dagger description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Gotta Start Somewhere&amp;quot;&#039;&#039;&lt;br /&gt;
*When you hit level 99, purchase this from [[Craggy Bluff]] inside the Peacekeepers&#039; Coalition at [[Eastern Adoulin]] (F-7) ([[Waypoint]] #1) for 3,000 [[Bayld]].&lt;br /&gt;
**Next, go to a [[Domain Invasion]], hit at least one thing or sing at least one song, and get 100 DI points.&lt;br /&gt;
**Tomorrow (IRL), do it again to get another 100, then upgrade to {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}} and throw this in the garbage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Kali_icon.png|link=Kali]] &#039;&#039;&#039;{{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;quot;Carnwenhan Lite&amp;quot;&#039;&#039;&lt;br /&gt;
* Brand new players can purchase this from [[Zurim]] in [[Norg]] for 200 [[Domain Invasion]] points.&lt;br /&gt;
** That&#039;s 2 days at the maximum 100 points per day cap.&lt;br /&gt;
* Normally drops from [[Kammavaca]], a level 125 [[Geas Fete]] fight in [[Escha - Ru&#039;Aun]].&lt;br /&gt;
** This fight can be relatively easily farmed with one (or more) friends who are already geared, or on another geared job you already have.&lt;br /&gt;
* Not a melee weapon to write home about, but far better than the {{ItemIcon|Homestead Dagger|22}} {{tooltip|text=[[Homestead Dagger]]|tooltip=[[File:Homestead Dagger description.png]]}}.&lt;br /&gt;
* The main attraction here is the [[Song duration]] +5, but the Path D augments are also useful.&lt;br /&gt;
** Specifically, those augments are [[Magic Accuracy]] +15, [[String Instrument]] Skill +10, and [[Wind Instrument]] Skill +10.&lt;br /&gt;
** Keep one of these &#039;&#039;&#039;forever&#039;&#039;&#039;, because it&#039;s the best offhand source of song duration when [[Dual Wield]]ing.&lt;br /&gt;
&lt;br /&gt;
===REMAP===&lt;br /&gt;
;[[File:Carnwenhan icon.png|link=Carnwenhan (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Carnwenhan (Level 119 III)|Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Mythic: It Just Keeps Going...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard&#039;s [[Mythic Weapon]] - and it &#039;&#039;is&#039;&#039; a proper weapon, not an [[Instrument]] - gives a whopping +50% [[Song duration]]. It should be equipped whenever you&#039;re singing.&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, [[Mordant Rime]] is competitive with Bard&#039;s other [[Weapon Skill]] options. Having a WS that no other job can use is great when you want [[WS_Wall|unique WSes for each member of the party]], like in [[Dynamis - Divergence]], [[Sheol]], and [[Sortie]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Twashtar icon.png|link=Twashtar (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Twashtar (Level 119 III)|Twashtar]]|tooltip=[[File:Twashtar (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Empyrean Two: The Squeakquel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard actually gets two [[Empyrean Weapon]]s! Make {{ItemIcon|Daurdabla (Level 99)|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} first. And possibly only.&amp;lt;br/&amp;gt;&lt;br /&gt;
If you already have this because you made this for [[Thief]] or [[Dancer]], or if you really want to be able to make a solo [[Darkness]] [[Skillchain]], go for it. &amp;lt;br/&amp;gt;&lt;br /&gt;
Otherwise, you can just bring {{ItemIcon|Carnwenhan (Level 119 III)|22}} {{tooltip|text=[[Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}} and/or {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} and no one will ever notice, much less complain. &amp;lt;br/&amp;gt;&lt;br /&gt;
Your total damage might end up marginally higher with this, but only marginally, and it requires farming [[Glavoid]], one of the least fun [[Abyssea]] [[Notorious Monster|NM]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Mpu Gandring (Level 119 III) icon.png|link=Mpu Gandring (Level 119 III)]] &#039;&#039;&#039;{{tooltip|text=[[Mpu Gandring (Level 119 III)|Mpu Gandring]]|tooltip=[[File:Mpu Gandring (Level 119 III) description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Prime Two: Big Numbers, But...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For Bards, this is absolutely [[Prime Weapon]] &#039;&#039;Two&#039;&#039;. Much like {{ItemIcon|Twashtar (Level 119 III)|22}} {{tooltip|text=[[Twashtar]]|tooltip=[[File:Twashtar (Level 119 III) description.png]]}}, make the Prime Instrument, {{ItemIcon|Loughnashade (Level 119 III)|22}} {{tooltip|text=[[Loughnashade (Level 119 III)|Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}}, long before making the actual weapon. (If you ever bother.) &amp;lt;br/&amp;gt;&lt;br /&gt;
I don&#039;t have any firsthand experience with [[Ruthless Stroke]]. It&#039;s probably very good, like all the other [[Prime Weapon]] WSes, and this probably obsoletes every weapon other than {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} once you get it. &amp;lt;br/&amp;gt;&lt;br /&gt;
If you&#039;re a serious full-time Bard, here&#039;s where you put your second 8.5 million [[Gallimaufry]]. If not, don&#039;t grind this out just for your Bard, though obviously use it if you made it. &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Note For New Players: If you don&#039;t have another levelled combat job, spend your first 20,000 [[Gallimaufry]] to make {{ItemIcon|Mpu Gandring (Incomplete)|22}} {{tooltip|text=[[Mpu Gandring (Incomplete)]]|tooltip=[[File:Mpu Gandring (Incomplete) description.png]]}}&#039;&#039;&#039;! &amp;lt;br/&amp;gt;&lt;br /&gt;
You can&#039;t enter the final fight of [[:Category:The Voracious Resurgence Missions|The Voracious Resurgence]] without a Prime Weapon of that stage or higher equipped. And it&#039;s &#039;&#039;only&#039;&#039; a &amp;quot;Weapon&amp;quot; - neither {{ItemIcon|Loughnashade (Incomplete)|22}} {{tooltip|text=[[Loughnashade (Incomplete)]]|tooltip=[[File:Loughnashade (Incomplete) description.png]]}} nor {{ItemIcon|Duban (Incomplete)|22}} {{tooltip|text=[[Duban (Incomplete)]]|tooltip=[[File:Duban (Incomplete) description.png]]}} qualify! &amp;lt;br/&amp;gt;&lt;br /&gt;
It isn&#039;t fun to waste &amp;quot;two {{ItemIcon|Fili_Calot_+2|22}} {{tooltip|text=[[Fili Attire Set|Fili Attire Set +2]]|tooltip=[[File:Fili Calot +2 description.png]]}} pieces&amp;quot; worth of [[Gallimaufry]], but in return you get {{ItemIcon|Cornelia&#039;s Ring|22}} {{tooltip|text=[[Cornelia&#039;s Ring]]|tooltip=[[File:Cornelia&#039;s Ring description.png]]}}. Think of it as buying a best-in-slot ring for 20k [[Gallimaufry]] to lessen the blow.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
;[[File:Naegling_icon.png|link=Naegling]] &#039;&#039;&#039;{{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;The Elephant in The Room&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bard can wear {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}. Easier to make than a &amp;quot;real&amp;quot; REMA, and more useful than some of them too. &amp;lt;br/&amp;gt;&lt;br /&gt;
There&#039;s very few enemies you can&#039;t handle with enough [[Savage Blade]]s, even if you&#039;ll often prefer Piercing damage or WS variety.&lt;br /&gt;
&lt;br /&gt;
New players who don&#039;t already know about {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}: Make it, use it, love it. You&#039;ll see a huge damage increase immediately.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Daybreak_icon.png|link=Daybreak]] &#039;&#039;&#039;{{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Sing Softly and Carry a Big Stick&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Since BRD isn&#039;t on {{ItemIcon|Maxentius|22}} {{tooltip|text=[[Maxentius]]|tooltip=[[File:Maxentius description.png]]}}, this is the best blunt weapon option available. Fortunately, it&#039;s a very good one. &amp;lt;br/&amp;gt;&lt;br /&gt;
Dropping from [[:Category:High-Tier_Mission_Battlefields#LadyLilith|Maiden of the Dusk II]] at a relatively generous rate (far better than the armor, at least), it&#039;s not too difficult to acquire once you have {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} and corresponding engaged/WS sets.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}} provides 30% [[Cure]] potency and 1 [[Refresh]] for situations where you&#039;re healing. along with access to [[Dispelga]] for situations where the single-target [[Magic Finale]] won&#039;t get it done. &amp;lt;br/&amp;gt;&lt;br /&gt;
Also, sometimes you need blunt damage for [[Sheol]] or [[A Shantotto Ascension]] or whatever.&lt;br /&gt;
&lt;br /&gt;
===Offhands ([[Shield]]s and [[Dual Wield]]s)===&lt;br /&gt;
&#039;&#039;&#039;Disclosure:&#039;&#039;&#039; Frankly, I don&#039;t know how to rank all the offhand weapons. So go with what works for you, or find someone smarter than me (easy), get their advice, and then edit it in here so I look less stupid. Thanks!&lt;br /&gt;
&lt;br /&gt;
====[[Shield]]s====&lt;br /&gt;
;[[File:Culminus icon.png|link=Culminus]] &#039;&#039;&#039;{{tooltip|text=[[Culminus]]|tooltip=[[File:Culminus description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* This is a [[Shield]]. Bard can equip it. Since there are a total of &#039;&#039;three&#039;&#039; item level 119 Shields that Bard can equip, that&#039;s actually noteworthy.&lt;br /&gt;
* The [[Spell Interruption Rate]] -10% is nearly useless for Bard because [[Song]]s can&#039;t be interrupted by physical attacks.&lt;br /&gt;
* You can spam [[One to be Feared II]] at a low difficulty with [[Trust]]s until this drops - which could take a while - or team up with friends and do a higher difficulty to hopefully get it faster.&lt;br /&gt;
** If {{ItemIcon|Cessance Earring|22}} {{tooltip|text=[[Cessance Earring]]|tooltip=[[File:Cessance Earring description.png]]}} doesn&#039;t drop before this, consider continuing the farm session until you&#039;ve got both. There are better TPing earrings, but not many, and none this easily acquired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Genmei Shield icon.png|link=Genmei Shield]] &#039;&#039;&#039;{{tooltip|text=[[Genmei Shield]]|tooltip=[[File:Genmei Shield description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* -10% Physical [[Damage Taken]] is very nice if you&#039;re not PDT capped (-50%) from other gear.&lt;br /&gt;
** This also has a higher shield block rate and more [[Shield]] skill than the other options, so it&#039;s the best idle defensive shield in general by a slim margin.&lt;br /&gt;
* Drops from the level 140 [[Genbu]] [[Geas Fete]] fight in [[Escha - Ru&#039;Aun]].&lt;br /&gt;
** Bring friends. It&#039;s a sturdy one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Ammurapi Shield icon.png|link=Ammurapi Shield]] &#039;&#039;&#039;{{tooltip|text=[[Ammurapi Shield]]|tooltip=[[File:Ammurapi Shield description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* [[Enhancing Magic]] duration +10% does not apply to bard songs, sadly.&lt;br /&gt;
** ...but the [[Magic Accuracy]] does! (I personally prefer this to {{ItemIcon|Genmei Shield|22}} {{tooltip|text=[[Genmei Shield]]|tooltip=[[File:Genmei Shield description.png]]}} and only bother to carry one. It&#039;s good enough when you&#039;re PDT capped from your other idle set gear.)&lt;br /&gt;
* Drops off [[Kei]] in [[Omen]].&lt;br /&gt;
** Please don&#039;t die to Dancing Fullers.&lt;br /&gt;
&lt;br /&gt;
====[[Dual Wield]] - Offhand Weapons====&lt;br /&gt;
;[[File:Kali_icon.png|link=Kali]] &#039;&#039;&#039;{{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* Until you get something better, just [[Dual Wield]] another good old reliable {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}.&lt;br /&gt;
** The mainhand one should use Path A or B augments for another 15 base damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Centovente_icon.png|link=Centovente]] &#039;&#039;&#039;{{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* Don&#039;t be fooled by the base stats. Completing the [[:Category:Trial_of_the_Magians_Daggers#Damage-focused|Magian Dagger Trials]] on the &amp;quot;[[TP Bonus]] Path&amp;quot; (ending with [[Trial 3201]]) creates a {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} with a [[TP Bonus]] +1000 augment.&lt;br /&gt;
** Unlike all other augments, [[Magian Trial]] weapon augments and [[Sheol Gaol]] weapon augments work &#039;&#039;&#039;in the offhand&#039;&#039;&#039;.&lt;br /&gt;
* This has no native accuracy (as opposed to, for example, 242 from the Dagger Skill on the {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} + 35 more from its actual [[Accuracy]] stat)&lt;br /&gt;
** This means it&#039;s best-in-slot for a huge increase in [[Savage Blade]] damage on any content where you&#039;re not worried about [[Accuracy]]...&lt;br /&gt;
** ...but leave it in your Wardrobe, not your offhand, when you&#039;re doing high-end content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;[[File:Kaja Knife_icon.png|link=Kaja Knife]] {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} and [[File:Tauret_icon.png|link=Tauret]] {{tooltip|text=[[Tauret]]|tooltip=[[File:Tauret description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* For when you need more accuracy than {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} and don&#039;t have anything better. There&#039;s no shame in a good old {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}}.&lt;br /&gt;
** I wouldn&#039;t bother upgrading this to {{ItemIcon|Tauret|22}} {{tooltip|text=[[Tauret]]|tooltip=[[File:Tauret description.png]]}} solely for Bard, but if you already have it you&#039;ll obviously be fine using it.&lt;br /&gt;
** To be crystal clear: &#039;&#039;&#039;Your first [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon]] goes to {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}}.&#039;&#039;&#039; You can live with {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} until you have another Pulse to spare, at which point you will likely have one of the below options instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Barfawc_icon.png|link=Barfawc]] &#039;&#039;&#039;{{tooltip|text=[[Barfawc]]|tooltip=[[File:Barfawc description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
* You can&#039;t spell {{ItemIcon|Barfawc|22}} {{tooltip|text=[[Barfawc]]|tooltip=[[File:Barfawc description.png]]}} without &amp;quot;barf&amp;quot;. For a ~60 million gil crafted Su5 weapon, this thing&#039;s laughably useless.&lt;br /&gt;
** The &amp;quot;Song effects: damage taken -3%&amp;quot; only applies to you, and only when it&#039;s in the mainhand. If it worked on your party members, I&#039;d at least be a little interested.&lt;br /&gt;
** Same goes for the Path C &amp;quot;Song effects: [[Double Attack]] +4%&amp;quot;. Since it won&#039;t work offhand, you&#039;re definitely not interested in this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Blurred_Knife_+1_icon.png|link=Blurred Knife +1]] &#039;&#039;&#039;{{tooltip|text=[[Blurred Knife +1]]|tooltip=[[File:Blurred Knife +1 description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
*Unlike {{ItemIcon|Barfawc|22}} {{tooltip|text=[[Barfawc]]|tooltip=[[File:Barfawc description.png]]}}, &#039;&#039;this&#039;&#039; crafted weapon is actually good. (And much cheaper - a few million gil on Asura, your price may vary.)&lt;br /&gt;
**Note that this is [[Superior Level]] 2, so you need &#039;&#039;&#039;100 [[Job Points]] invested in [[Bard]]&#039;&#039;&#039; to be able to equip it!&lt;br /&gt;
*You&#039;re not here for the [[Haste]] proc, but rather the [[Occasionally Attacks Twice]]. It&#039;s good enough for now.&lt;br /&gt;
**...okay, you might be here for the [[Haste]] proc if you&#039;re in the vanishingly rare no-Trusts, no-other-players situation. Maybe you can swap a [[March]] for a [[Madrigal]] or something at those times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Gleti&#039;s_Knife_icon.png|link=Gleti&#039;s Knife]] &#039;&#039;&#039;{{tooltip|text=[[Gleti&#039;s Knife]]|tooltip=[[File:Gleti&#039;s Knife description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
*Buyable for somewhere between 450,000 and 4,500,000 gil after defeating [[Ngai]]. (Probably the low end. Asura&#039;s definitely maxed out the discount.)&lt;br /&gt;
**You&#039;ll have to unlock [[Sheol Gaol]] and then either pay someone to kill it for you or climb your way up to Tier 3 with friends.&lt;br /&gt;
*Even at Rank 0 (no augments), this has 6 [[Triple Attack]], plus 2% [[Gear Haste]] that sometimes comes up, given Bard&#039;s lack of TP gear options.&lt;br /&gt;
**At R30, it gains 11 base damage, 45 [[Attack]], 15 [[Accuracy]] and 10 [[Subtle Blow II]].&lt;br /&gt;
**You probably don&#039;t want to farm RP on this solely for Bard, but if you&#039;re using it for [[Thief]] or something you&#039;ll benefit from the investment here too.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[File:Crepuscular_Knife_icon.png|link=Crepuscular Knife]] &#039;&#039;&#039;{{tooltip|text=[[Crepuscular Knife]]|tooltip=[[File:Crepuscular Knife description.png]]}}&#039;&#039;&#039;&lt;br /&gt;
*A vanishingly rare drop (like all the Crepuscular weapons and armor) from [[The Wyrm God II]].&lt;br /&gt;
*Don&#039;t go out of your way to farm this for Bard alone - {{ItemIcon|Gleti&#039;s Knife|22}} {{tooltip|text=[[Gleti&#039;s Knife]]|tooltip=[[File:Gleti&#039;s Knife description.png]]}} is more than good enough - but if you&#039;ve got it, flaunt it.&lt;br /&gt;
*[[Quadruple Attack]] +5% is obviously great. The stealthier nice part of this pointy friend is the [[Weapon Skill]] [[CHR]] +3% mod. This adds 3% of your [[CHR]] as base WS damage, just like the other stats the WS uses.&lt;br /&gt;
**See [[Weapon_Skill_Damage#Weapon_Skill_Secondary_Attribute_Modifier|Weapon Skill Secondary Attribute Modifier]] for more information, but to oversimplify, just expect +3% damage, ish.&lt;br /&gt;
**It&#039;s actually more for [[Mordant Rime]], because your MR set is already stacking CHR for its preexisting modifier and that&#039;s what you&#039;re getting +3% of. (You go from 70% to 73%.)&lt;br /&gt;
&lt;br /&gt;
==JSE Equipment==&lt;br /&gt;
===Ambuscade Sets===&lt;br /&gt;
Relatively easy to get from [[Ambuscade]], and containing at least one piece you&#039;ll use literally forever. &amp;lt;br/&amp;gt;&lt;br /&gt;
This should be your first stop after hitting level 99 and completing some of the [[Fresh_99/RoE_Intermediate_Quest/119_Gear_Guide#Achieve_Level_99|Fresh 99 Guide]] and/or [[Endgame_Progression_Guide#Fresh_99_&amp;amp;_Initial_Gearing|Endgame Progression Guide]]&#039;s recommended tasks.&lt;br /&gt;
&lt;br /&gt;
Bard has two options for Ambuscade armor sets: the [[Inyanga Armor Set]] and the [[Ayanmo Armor Set]]. The former is mage-focused, while the latter is melee-focused.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Inyanga Armor Set]] +2&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth Buying?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Main Uses and Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Tiara +2 description.png|link=Inyanga Tiara +2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Better than wearing nothing, but it doesn&#039;t have any bonuses a Bard truly cares about. Its best use is activating the Refresh set bonus for an idle set on a BRD/WHM. You can do better.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Jubbah +2 description.png|link=Inyanga Jubbah +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|The highest [[Fast Cast]] Bard gets in the body slot. You will use this basically forever - there are very rare options ({{ItemIcon|Zendik_Robe|22}} {{tooltip|text=[[Zendik Robe]]|tooltip=[[File:Zendik Robe description.png]]}} and {{ItemIcon|Volte_Doublet|22}} {{tooltip|text=[[Volte Doublet]]|tooltip=[[File:Volte Doublet description.png]]}}) that sacrifice a few points for other stats, but the Jubbah is unmatched in raw FC. (I personally prefer the raw FC, and make up the defensive stats elsewhere.)&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyan. Dastanas +2 description.png|link=Inyanga Dastanas +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Don&#039;t be fooled by the phrase &amp;quot;All &#039;&#039;magic&#039;&#039; skills&amp;quot; - it includes all three of your &#039;&#039;&#039;Singing, String Instrument, and Wind Instrument&#039;&#039;&#039; skills. These eventually lose out to {{ItemIcon|Fili_Manchettes_+3|22}} {{tooltip|text=[[Fili Manchettes +3]]|tooltip=[[File:Fili Manchettes +3 description.png]]}} and/or {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}, but you&#039;ll use them until then.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Shalwar +2 description.png|link=Inyanga Shalwar +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|One of the earliest, and one of the &#039;&#039;&#039;best&#039;&#039;&#039;, song duration pieces you&#039;ll ever get. You will use these literally forever. If you&#039;re &#039;&#039;&#039;not&#039;&#039;&#039; wearing these, it&#039;s because you made a conscious decision to change your song durations to control what gets overwritten.&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyan. Crackows +2 description.png|link=Inyanga Crackows +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|These aren&#039;t for you. They&#039;re not really for [[Summoner]]s either, but they&#039;re &#039;&#039;even less&#039;&#039; for you. Much like the Tiara, the best use of these is the set bonus. You can do &#039;&#039;much&#039;&#039; better.&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Inyanga Ring description.png|link=Inyanga Ring]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|A resounding &amp;quot;meh&amp;quot;. 6 [[Magic Accuracy]] is as good as anything else you can get right when you hit 99, but the {{ItemIcon|Ayanmo_Ring|22}} {{tooltip|text=[[Ayanmo Ring]]|tooltip=[[File:Ayanmo Ring description.png]]}} right below this has the same amount, and you can get an {{ItemIcon|Etana_Ring|22}} {{tooltip|text=[[Etana Ring]]|tooltip=[[File:Etana Ring description.png]]}} with better performance more easily.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Ayanmo Armor Set]] +2&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth Buying?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Zucchetto +2 description.png|link=Ayanmo Zucchetto +2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |A reasonable meleeing hat until you get something better. For a new player, that will likely be a while - TP sets are thin on the ground for Bard! For an established player, if you happen to have a {{ItemIcon|Volte_Tiara|22}} {{tooltip|text=[[Volte Tiara]]|tooltip=[[File:Volte Tiara description.png]]}} or an augmented {{ItemIcon|Bunzi&#039;s_Hat|22}} {{tooltip|text=[[Bunzi&#039;s Hat]]|tooltip=[[File:Bunzi&#039;s Hat description.png]]}}, you can jump straight to that... but that&#039;s a big if, and I know it.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Ayanmo Corazza +2 description.png|link=Ayanmo Corazza +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Much like the Zucchetto immediately above this, the Corazza is a perfectly functional meleeing piece until you get something better. New players, don&#039;t hesitate to make and upgrade this, it&#039;ll last you a long time! Established players, you&#039;re looking for {{ItemIcon|Ashera_Harness|22}} {{tooltip|text=[[Ashera Harness]]|tooltip=[[File:Ashera Harness description.png]]}} or possibly {{ItemIcon|Volte_Harness|22}} {{tooltip|text=[[Volte Harness]]|tooltip=[[File:Volte Harness description.png]]}}... so again, big asks there. DD Bard is a real investment.&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Manopolas +2 description.png|link=Ayanmo Manopolas +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|This one&#039;s for the [[Red Mage]]s who want to maximize [[Enspell]] damage output. Not for you.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Cosciales +2 description.png|link=Ayanmo Cosciales +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|6% [[Fast Cast]] is only beaten by a few leg pieces, all of which are much harder to get. The less time you spend singing, the more time you can spend doing other things!&lt;br /&gt;
|-&lt;br /&gt;
|No&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Aya. Gambieras +2 description.png|link=Ayanmo Gambieras +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|[[Critical hit rate]] can be a useful thing for some [[Weapon Skill]]s, but not any of the ones Bard focuses on using. This doesn&#039;t really have any other appeal to it.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Ayanmo Ring description.png|link=Ayanmo Ring]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Better than the {{ItemIcon|Inyanga_Ring|22}} {{tooltip|text=[[Inyanga Ring]]|tooltip=[[File:Inyanga Ring description.png]]}} - for the -[[Damage Taken]] for an idle set, if nothing else - and will suffice as a second [[Magic Accuracy]] ring when you&#039;re just starting out.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artifact===&lt;br /&gt;
Reforging your [[Artifact Armor]] to +3 requires [[Omen]] cards, most easily farmed during the [[:Category:Adventurer_Campaigns#Omen|Omen Job Card Campaigns]]... but don&#039;t let that stop you. &amp;lt;br/&amp;gt;&lt;br /&gt;
Going from nothing to a full set of +3 requires 76 {{ItemIcon|P._BRD_Card|22}} {{tooltip|text=[[P. BRD Card]]|tooltip=[[File:P. BRD Card description.png]]}} and 5 {{ItemIcon|Kyou&#039;s_Scale|22}} {{tooltip|text=[[Kyou&#039;s Scale]]|tooltip=[[File:Kyou&#039;s Scale description.png]]}} (which can drop off any trash mob in [[Omen]], along with [[Kyou]], the obvious source.) &amp;lt;br/&amp;gt;&lt;br /&gt;
It&#039;s always better to get some when you&#039;re nearing the {{KI}} [[Mystical canteen]] cap (1 held on the player and 3 in reserve at [[Incantrix]]) rather than waiting for the Campaign and getting none.&lt;br /&gt;
&lt;br /&gt;
From there, a full set of +4 reforges costs 100,000 [[Apollyon]] Units from [[Limbus]]. (This can&#039;t be done in less than two weeks, thanks to the 50,000 Units per area per week cap.)&amp;lt;br/&amp;gt;&lt;br /&gt;
When fully reforged, 4/5 of the AF +4 is best-in-slot for Magic Accuracy, so you definitely care about upgrading those four pieces. You&#039;re not much use as a Bard if your enemy can&#039;t hear your debilitating singing! &amp;lt;br/&amp;gt;&lt;br /&gt;
The set bonus for these items is &#039;&#039;&#039;+15 Accuracy, Ranged Accuracy, and Magic Accuracy&#039;&#039;&#039; per piece equipped from 2 to a maximum of 5. This set bonus also counts the {{ItemIcon|Regal_Earring|22}} {{tooltip|text=[[Regal Earring]]|tooltip=[[File:Regal Earring description.png]]}} from [[Ou]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
This lets you get away with not reforging the legs, which don&#039;t have as much to offer as the other four pieces - though they&#039;re still the best [[Magic Accuracy]] piece in the slot, so think about it.&lt;br /&gt;
&lt;br /&gt;
While this set is only best-in-slot for MAcc at +4, it&#039;s perfectly usable at +3, only losing 10 [[Magic Accuracy]] per piece. &amp;lt;br/&amp;gt;&lt;br /&gt;
The +2s continue that downward trend of -10 per piece, so I wouldn&#039;t want to swap these in until +3, but if they&#039;re the best piece you have, go for it!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Brioso Attire Set +4]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Roundlet +4 description.png|link=Brioso Roundlet +4]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Also best-in-slot for [[String Instrument]] skill for [[Horde Lullaby II]] AoE.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Just. +4 description.png|link=Brioso Justaucorps +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Also best-in-slot for [[String Instrument]] skill for [[Horde Lullaby II]] AoE.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Cuffs +4 description.png|link=Brioso Cuffs +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| This has [[Lullaby]] +2 even if it lacks [[String Instrument]] skill, so it&#039;s best in slot for [[Horde Lullaby II]] as well for a much more obvious reason.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brios. Cann. +4 description.png|link=Brioso Cannions +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| 8% is good [[Damage Taken]] for the leg slot, tying {{ItemIcon|Nyame_Flanchard|22}} {{tooltip|text=[[Nyame Flanchard]]|tooltip=[[File:Nyame Flanchard description.png]]}}! &amp;lt;br/&amp;gt;&lt;br /&gt;
...Unfortunately for these, their &#039;&#039;real&#039;&#039; competition is {{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} with -13% DT. &amp;lt;br/&amp;gt;&lt;br /&gt;
Strictly a [[Magic Accuracy]] piece, sacrificing {{ItemIcon|Inyanga_Shalwar_+2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}}&#039;s Song Duration buff against enemies with very high [[Magic Evasion]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Think about whether or not to reforge these&#039;&#039;&#039; - while they&#039;re best-in-slot for [[Magic Accuracy]], you lose a Wardrobe slot to have them available. In return, you gain 13 MAcc by swapping from {{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} and {{ItemIcon|Regal_Earring|22}} {{tooltip|text=[[Regal Earring]]|tooltip=[[File:Regal Earring description.png]]}} to this and {{ItemIcon|Crep._Earring|22}} {{tooltip|text=[[Crepuscular Earring]]|tooltip=[[File:Crep. Earring description.png]]}}. The choice is yours!&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Brioso Slippers +4 description.png|link=Brioso Slippers +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|This is the only foot slot item with &#039;&#039;&#039;song duration&#039;&#039;&#039;. I&#039;d make this first for that reason.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Relic===&lt;br /&gt;
Reforging your [[Relic Armor]] to +3 requires either killing 100 trash mobs in each of the four zones of [[Dynamis - Divergence]] or killing each zone&#039;s corresponding Wave 1 boss.&lt;br /&gt;
&lt;br /&gt;
From there, a full set of +4 costs 100,000 [[Temenos]] Units from [[Limbus]]. (This can&#039;t be done in less than two weeks thanks to the 50,000 Units per area per week cap.)&amp;lt;br/&amp;gt;&lt;br /&gt;
However, the only piece truly worth taking to +4 is the excellent {{ItemIcon|Bihu_Just._+4|22}} {{tooltip|text=[[Bihu Justaucorps +4]]|tooltip=[[File:Bihu Just. +4 description.png]]}}, Bard&#039;s strongest [[Weapon Skill]] body.&lt;br /&gt;
So you really only need 30,000 [[Temenos]] Units.&lt;br /&gt;
&lt;br /&gt;
Since these pieces get the relevant [[Job Ability]]-boosting augments when reforged to item level 109, and those don&#039;t change with higher reforges, feel free to leave the legs (and possibly also the feet) at +1. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You should definitely upgrade the good-augment pieces to +1 (item level 119) for the increased base stats and evasion. You can never rule out getting hit with a nasty AoE at the worst time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Bihu Attire Set +4]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Roundlet +4 description.png|link=Bihu Roundlet +4]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Don&#039;t even bother reforging your original {{tooltip|text=[[Bard&#039;s Roundlet]]|tooltip=[[File:Bard&#039;s Roundlet description.png]]}}.&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
This has a lot of raw stats at +4, and might beat a {{ItemIcon|Nyame_Helm|22}} {{tooltip|text=[[Nyame Helm]]|tooltip=[[File:Nyame Helm description.png]]}} with low augment levels for [[Weapon Skill]] sets. Once you have augmented your Nyame Helm, this is useless.&amp;lt;br/&amp;gt;&lt;br /&gt;
Since you should never merit [[Con Anima]], you don&#039;t care about the augment.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Just. +4 description.png|link=Bihu Justaucorps +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| A &#039;&#039;&#039;fantastic&#039;&#039;&#039; weaponskill piece. 12 [[Weapon Skill Damage]] nearly matches {{ItemIcon|Nyame_Mail|22}} {{tooltip|text=[[Nyame Mail]]|tooltip=[[File:Nyame Mail description.png]]}}&#039;s maximum of 13, but this also has substantially more attack and slightly higher base stats. Upgrade this ASAP and use it for every (nonmagical) [[Weapon Skill]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Also, the augment extends the duration of [[Troubadour]], combining well with the feet extending [[Nightingale]].&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Cuffs +4 description.png|link=Bihu Cuffs +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Don&#039;t even bother reforging your original {{tooltip|text=[[Bard&#039;s Cuffs]]|tooltip=[[File:Bard&#039;s Cuffs description.png]]}}.&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Since you should never merit [[Con Brio]], you don&#039;t care about the augment. &amp;lt;br/&amp;gt;&lt;br /&gt;
Since the stats are [[Enmity]]- and [[Wind Instrument]] skill, you don&#039;t care about them either. &amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Nyame_Gauntlets|22}} {{tooltip|text=[[Nyame Gauntlets]]|tooltip=[[File:Nyame Gauntlets description.png]]}} beats this in [[Damage Taken]] and [[Magic Evasion]], making it fully useless.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Cann. +4 description.png|link=Bihu Cannions +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| Augment grants an extra 30 seconds of duration to [[Soul Voice]]. Reforge this to i119 (+1) for the great augment, but don&#039;t waste further resources on it.&amp;lt;br/&amp;gt;&lt;br /&gt;
Empyrean legs may have 10 less [[Magic Evasion]] (this &#039;&#039;is&#039;&#039; best-in-slot for that single stat), but they also have -13% [[Damage Taken]]. Easy choice for idle sets.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Bihu Slippers +4 description.png|link=Bihu Slippers +4]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|Best-in-slot for string skill for [[Horde Lullaby II]] AoE. If you don&#039;t need the points here or care about that at all, you can leave this at +1 for the augment.&amp;lt;br/&amp;gt;&lt;br /&gt;
Augment extends the duration of [[Nightingale]] to match the body enhancing [[Troubadour]] duration. Don&#039;t let your bird finish early!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Empyrean===&lt;br /&gt;
The first step of reforging your [[Empyrean Armor]] to +1 is best done through the use of {{ItemIcon|Kupon I-Seal|22}} {{tooltip|text=[[Kupon I-Seal]]s|tooltip=[[File:Kupon I-Seal description.png]]}} from the [[:Category:Adventurer_Campaigns#Additional_Seal_Battlefield_Spoils_Campaign|Additional Seal Battlefield Spoils Campaign]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Trust me, it&#039;s significantly better than farming [[Abyssea]] - which you&#039;ll still need to do go from +1 to i109 barring a lot of {{ItemIcon|S._Kindred_Crest|22}} {{tooltip|text=[[Sacred Kindred&#039;s Crest]]|tooltip=[[File:S. Kindred Crest description.png]]}}s spent during the [[:Category:Adventurer_Campaigns#Macrocosmic_Orb_Campaign|Macrocosmic Orb Campaign]].&lt;br /&gt;
&lt;br /&gt;
From there, reforging a full set of +3 costs 400,000 [[Gallimaufry]], 5 {{ItemIcon|Ra&#039;Kaz._Sapphire|22}} {{tooltip|text=[[Ra&#039;Kaznar Sapphire]]|tooltip=[[File:Ra&#039;Kaz. Sapphire description.png]]}}s, and 5 {{ItemIcon|Ra&#039;Kaz._Starstone|22}} {{tooltip|text=[[Ra&#039;Kaznar Starstone]]|tooltip=[[File:Ra&#039;Kaz. Starstone description.png]]}}s, all from [[Sortie]].&lt;br /&gt;
&lt;br /&gt;
When fully reforged, Bard Empyrean +3 (like most jobs&#039; Empyrean +3 sets) is great. All five pieces are useful, though some more so than others.&amp;lt;br/&amp;gt;&lt;br /&gt;
Highlights include bonuses to [[Madrigal]], [[Minuet]], and [[March]], and a whopping -35% [[Damage Taken]] across three pieces.&amp;lt;br/&amp;gt;&lt;br /&gt;
The set bonus, cryptically written as &amp;quot;Augments Songs&amp;quot;, makes your buffing songs also give a base stat boost determined by the song&#039;s element. It&#039;s nice, but not what you&#039;re here for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| [[Fili Attire Set +3]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Item Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Additional Notes&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Calot +3 description.png|link=Fili Calot +3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[Madrigal]] bonus is excellent, and the highest -[[Damage Taken]] you can get in this slot is just as good. &amp;lt;br/&amp;gt;&lt;br /&gt;
While you may prefer {{ItemIcon|Null_Masque|22}} {{tooltip|text=[[Null Masque]]|tooltip=[[File:Null Masque description.png]]}} for the idle [[Regen]]/[[Regain]], an additional 30 [[Magic Evasion]] (and -1% DT) is a powerful argument in favor of this specific silly hat.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Hongreline +3 description.png|link=Fili Hongreline +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Minuet]] bonus is great. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[Song duration]] bonus in the body slot is even better, and unique to this piece.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Manchettes +3 description.png|link=Fili Manchettes +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| The [[March]] bonus on this enables a single Bard to cap [[Magic Haste]] with {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}}, {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}} for [[Honor March]], and {{ItemIcon|Gjallarhorn|22}} {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} for [[Victory March]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
These also have the highest [[Damage Taken]] in this slot, by quite a lot. &amp;lt;br/&amp;gt;&lt;br /&gt;
{{ItemIcon|Nyame Gauntlets|22}} {{tooltip|text=[[Nyame Gauntlets]]|tooltip=[[File:Nyame Gauntlets description.png]]}} has only -7%, though it does have higher [[Magic Evasion]].&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Rhingrave +3 description.png|link=Fili Rhingrave +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Ballad]] bonus is nice, but costs you the song duration from {{ItemIcon|Inyanga_Shalwar_+2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}}. Watch your duration gear carefully, or you&#039;ll overwrite a different song than you expect!&amp;lt;br/&amp;gt;&lt;br /&gt;
Not to sound like a broken record, but these have the highest [[Damage Taken]] in &#039;&#039;their&#039;&#039; slot, too, beating {{ItemIcon|Nyame Flanchard|22}} {{tooltip|text=[[Nyame Flanchard]]|tooltip=[[File:Nyame Flanchard description.png]]}} by -5% DT and 7 MEva.&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Fili Cothurnes +3 description.png|link=Fili Cothurnes +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| [[Scherzo]] bonus is meh and [[Movement Speed]] can come from {{ItemIcon|Shneddick_Ring|22}} {{tooltip|text=[[Shneddick Ring]]|tooltip=[[File:Shneddick Ring description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
You may think I&#039;m going to say, &amp;quot;they can&#039;t all be gems&amp;quot;, but these absolutely blow every other [[Fast Cast]] option in the foot slot out of the water. They have more than &#039;&#039;double&#039;&#039; the next best option ({{ItemIcon|Volte_Gaiters|22}} {{tooltip|text=[[Volte Gaiters]]|tooltip=[[File:Volte Gaiters description.png]]}} at 6%) - and for Bard specifically, a job that lives and dies by its casting, that&#039;s more than enough to justify the Wardrobe slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
The old [[Abyssea]] sub-level-99 accessories are functional but quickly outclassed by &amp;quot;real&amp;quot; [[Fast Cast]] gear. Grab them if you want them, but don&#039;t expect to use them forever:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Aoidos&#039;_Earring_description.png|link=Aoidos&#039; Earring]] [[File:Aoidos&#039;_Matinee_description.png|link=Aoidos&#039; Matinee]] [[File:Aoidos&#039;_Belt_description.png|link=Aoidos&#039; Belt]] &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Sortie]] earring for Bard looks like it has mediocre raw stats for an already-mastered Bard:&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Fili_Earring_description.png|link=Fili Earring]]&amp;lt;br/&amp;gt;&lt;br /&gt;
But its guaranteed NQ augment is [[Magic Accuracy]] - making it best-in-slot for debuff songs even at the minimum value of +6 - and its +1 augment is -[[Damage Taken]]. Hang onto the best one you manage to open.&lt;br /&gt;
&lt;br /&gt;
The real winner for this section, as for every job, is &#039;&#039;&#039;Ambuscade Capes&#039;&#039;&#039; (plural):&amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:Intarabus&#039;s_Cape_description.png|link=:Category:JSE_Capes#Capes_and_Augments|Intarabus&#039;s Cape]]&amp;lt;br/&amp;gt;&lt;br /&gt;
While the base stats are unexciting, the [[:Category:JSE_Capes#Capes_and_Augments|various augments]] make a properly customized cape the best in slot for basically any purpose. Note that, while &amp;quot;Ex&amp;quot; (untradable), they are &#039;&#039;not&#039;&#039; rare - you can have as many as you want! And you&#039;ll want many. In roughly this order:&lt;br /&gt;
&lt;br /&gt;
1) A cape to wear while &#039;&#039;&#039;engaged for dealing damage&#039;&#039;&#039;.&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Thread|22}} {{tooltip|text=[[Abdhaljs Thread]]|tooltip=[[File:Abdhaljs Thread description.png]]}}: 20 [[DEX]] (Recall that 1 point of [[Dexterity]] translates directly to 1 point of [[Accuracy]].)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dust|22}} {{tooltip|text=[[Abdhaljs Dust]]|tooltip=[[File:Abdhaljs Dust description.png]]}}: 20 [[Accuracy]] + [[Attack]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Sap|22}} {{tooltip|text=[[Abdhaljs Sap]]|tooltip=[[File:Abdhaljs Sap description.png]]}}: 10 [[Store TP]] or 10 [[Double Attack]] (You can also put 10 [[Dual Wield]] on this when starting out, and use an {{ItemIcon|Abdhaljs_Needle|22}} {{tooltip|text=[[Abdhaljs Needle]]|tooltip=[[File:Abdhaljs Needle description.png]]}} to change it later.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dye|22}} {{tooltip|text=[[Abdhaljs Dye]]|tooltip=[[File:Abdhaljs Dye description.png]]}}: 10 [[DEX]] (That&#039;s 10 more Accuracy.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Resin|22}} {{tooltip|text=[[Abdhaljs Resin]]|tooltip=[[File:Abdhaljs Resin description.png]]}}: 5 [[Damage Taken]] (or 10 Physical Damage Taken, which is more valuable than MDT thanks to [[Shell]] giving direct MDT, unlike [[Protect]] which does not give PDT)&lt;br /&gt;
&lt;br /&gt;
2) A cape to wear while using your preferred &#039;&#039;&#039;Weapon Skill&#039;&#039;&#039;. &amp;lt;br/&amp;gt;&lt;br /&gt;
First, pick your favorite [[Weapon Skill]], and go to its page on this wiki. Using [[Wasp Sting]] as an example: its &amp;quot;Stat Modifier&amp;quot; is &amp;quot;100% [[DEX]]&amp;quot;. This stat modifier is one of the strongest determinants of weaponskill damage. You should always pump the appropriate stat as high as possible for maximum damage! Therefore, a &amp;quot;Wasp Sting cape&amp;quot; should look something like this:&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Thread|22}} {{tooltip|text=[[Abdhaljs Thread]]|tooltip=[[File:Abdhaljs Thread description.png]]}}: 20 [[DEX]] (While this gives accuracy, the goal here is solely to boost damage.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dust|22}} {{tooltip|text=[[Abdhaljs Dust]]|tooltip=[[File:Abdhaljs Dust description.png]]}}: 20 [[Accuracy]] + [[Attack]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Sap|22}} {{tooltip|text=[[Abdhaljs Sap]]|tooltip=[[File:Abdhaljs Sap description.png]]}}: 10 [[Weapon Skill Damage]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dye|22}} {{tooltip|text=[[Abdhaljs Dye]]|tooltip=[[File:Abdhaljs Dye description.png]]}}: 10 [[DEX]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Resin|22}} {{tooltip|text=[[Abdhaljs Resin]]|tooltip=[[File:Abdhaljs Resin description.png]]}}: 5 [[Damage Taken]] (or 10 PDT, as above. It&#039;s not uncommon to get hit while in your weaponskill set, and Resin doesn&#039;t give offensive stats so there&#039;s no tradeoff here.)&lt;br /&gt;
&lt;br /&gt;
3) A cape to wear while singing. You can use this as your [[Fast Cast]] cape as well, without sacrificing anything:&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Thread|22}} {{tooltip|text=[[Abdhaljs Thread]]|tooltip=[[File:Abdhaljs Thread description.png]]}}: 20 [[CHR]] (This affects [[Magic Accuracy]] for songs.)&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dust|22}} {{tooltip|text=[[Abdhaljs Dust]]|tooltip=[[File:Abdhaljs Dust description.png]]}}: 20 [[Magic Accuracy]] + [[Magic Damage]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Sap|22}} {{tooltip|text=[[Abdhaljs Sap]]|tooltip=[[File:Abdhaljs Sap description.png]]}}: 10 [[Fast Cast]] is the most critical stat here.&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Dye|22}} {{tooltip|text=[[Abdhaljs Dye]]|tooltip=[[File:Abdhaljs Dye description.png]]}}: 10 [[Magic Accuracy]]&lt;br /&gt;
*{{ItemIcon|Abdhaljs_Resin|22}} {{tooltip|text=[[Abdhaljs Resin]]|tooltip=[[File:Abdhaljs Resin description.png]]}}: 5 [[Damage Taken]] (see above notes again)&lt;br /&gt;
&lt;br /&gt;
4) A cape to wear while idle, if it&#039;s not your singing cape. This can be a place to tweak your [[Damage Taken]] to hit 50% PDT/MDT, or for more [[Magic Evasion]]... or, honestly, I just use my singing cape. Inventory space is too precious!&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5) Any number of additional &#039;&#039;&#039;weapon skill&#039;&#039;&#039; capes as desired.&lt;br /&gt;
*Typically [[Savage Blade]], [[Rudra&#039;s Storm]], [[Mordant Rime]], and/or [[Exenterator]].&lt;br /&gt;
*These are similar to the previous WS cape, but with different primary stats on them.&lt;br /&gt;
&lt;br /&gt;
You can completely ignore the [[Reive]]-dropped {{ItemIcon|Rhapsode&#039;s_Cape|22}} {{tooltip|text=[[:Category:JSE_Capes#Reive_and_Incursion_Capes|Rhapsode&#039;s Cape]]|tooltip=[[File:Rhapsode&#039;s Cape description.png]]}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
It loses in every augment to just making another {{ItemIcon|Intarabus&#039;s_Cape|22}} [[:Category:JSE_Capes#Capes_and_Augments|Intarabus&#039;s Cape]]. &amp;lt;br/&amp;gt; &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment Sets==&lt;br /&gt;
===Engaged (TP)===&lt;br /&gt;
&lt;br /&gt;
Well-established Bards can have a TP set to put them on par with other support/damage dealer hybrid jobs, making them a valuable contributor to total party damage. &amp;lt;br/&amp;gt;&lt;br /&gt;
Brand new Bards... won&#039;t. Without the top end options, Bard is not much of a damage dealer. That said, there are options that will at least let you solo the occasional NM for drops, and you do bring your own powerful buffs.&lt;br /&gt;
&lt;br /&gt;
Generally, Bard&#039;s biggest problem is getting to 1,000 [[TP]]. With [[Madrigal]] you&#039;ll have reasonable [[Attack]]. With [[March]], you&#039;ll be capped on [[Magic Haste]]. But unlike COR&#039;s [[Samurai Roll]] and [[Fighter&#039;s Roll]], Bards can&#039;t increase TP gained per autoattack. Bard melee gear should focus on [[Double Attack]]/[[Triple Attack]]/[[Quadruple Attack]] and [[Store TP]] to try to remedy this.&lt;br /&gt;
&lt;br /&gt;
There are a few augment-based workarounds for Bard&#039;s total lack of good midrange TPing gear:&lt;br /&gt;
*The customizable augments on the {{ItemIcon|Telchine_Cap|22}} {{tooltip|text=[[Telchine Attire Set]]|tooltip=[[File:Telchine Cap description.png]]}} lets you augment melee stats onto not-very-melee-focused gear.&lt;br /&gt;
**Our old friend {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can take even better melee augments, and is best in slot for that purpose forever.&lt;br /&gt;
*Similarly (though not used in these gearsets), the random daily {{ItemIcon|Dark_Matter|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription|Dark Matter Augments]]|tooltip=[[File:Dark Matter description.png]]}} available from [[Oseem]] in [[Norg]] can turn the {{ItemIcon|Chironic_Hat|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription#Chironic_Armor_Set|Chironic Armor Set]]|tooltip=[[File:Chironic Hat description.png]]}} into serviceable melee pieces.&lt;br /&gt;
**These augments are totally random. And I do mean [https://i.imgur.com/Y0xftAK.jpeg totally random]. Far too random to categorize and rely on in these sets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edit December 10, 2025:&#039;&#039;&#039; With the addition of the new Limbus armor set, Bards are going to have better midrange TP options... but it&#039;s all crafted, and we can&#039;t even farm up the materials on patch day. &amp;lt;br/&amp;gt;&lt;br /&gt;
This section won&#039;t be updated to include those for a few months until NQ/HQ1/HQ2 gear supply (and prices) stabilize and augment details are known. &amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Edit December 14:&#039;&#039;&#039; Augments are better than the actual set. The BiS set below will definitely change, if the NQ&#039;s cheap enough it&#039;s a midrange option, wait for actual supply and we&#039;ll see.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Edit January 9:&#039;&#039;&#039; The HQ2 version of the set, at R30, absolutely replaces the two Volte pieces and Ashera Harness. Those swaps also give -10% DT to cap that fulltime as well. Bunzi&#039;s Hat definitely remains on top, and Bunzi&#039;s Gloves is +2 DA -4 STP which I personally prefer but that&#039;s a judgment call.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=TPing Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter i119&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = [[Dual Wield]] optional&lt;br /&gt;
|Main = Kaja Knife&lt;br /&gt;
|Sub = Kaja Sword&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Attack]]+[[Accuracy]], 4 [[Store TP]], 3 [[Quadruple Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Neritic Earring&lt;br /&gt;
|Body = Ayanmo Corazza +2&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Hoard Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[DEX]], 20 [[Attack]]+[[Accuracy]], 10 [[Accuracy]], 10 [[Dual Wield]], -10% Physical [[Damage Taken]]&lt;br /&gt;
|Waist= Cetl Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*20 [[Accuracy]] or 20 [[Attack]] on the Telchine pieces is fine. The combined [[Accuracy]]+[[Attack]] augment is rare.&lt;br /&gt;
**The same is true for {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}}.&lt;br /&gt;
*You don&#039;t have to &#039;&#039;literally&#039;&#039; dual wield Kaja weapons. But you can if you want to.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Midrange Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mostly Soloable&lt;br /&gt;
|CaptionBottom = (Eventually)&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = [[TP Bonus]] +1000&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Attack]]+[[Accuracy]], 4 [[Store TP]], 3 [[Quadruple Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Ayanmo Corazza +2&lt;br /&gt;
|Hands = Bunzi&#039;s Gloves&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[DEX]], 20 [[Attack]]+[[Accuracy]], 10 [[Accuracy]], 10 [[Dual Wield]], -10% Physical [[Damage Taken]]&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Zoar Subligar +1&lt;br /&gt;
|LegsAug = Rank 15&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 15 [[Attack]]+[[Accuracy]], 6 [[Store TP]], 7 [[STR]]+[[DEX]]&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Bunzi&#039;s_Gloves|22}} {{tooltip|text=[[Bunzi&#039;s Gloves]]|tooltip=[[File:Bunzi&#039;s Gloves description.png]]}} aren&#039;t soloable, but you don&#039;t need any RP for augments. They&#039;re best in slot even at R0 and worth specifically grouping up to get.&lt;br /&gt;
*If you can afford a {{ItemIcon|Bard&#039;s_Charm_+1|22}} {{tooltip|text=[[Bard&#039;s Charm +1]]|tooltip=[[File:Bard&#039;s Charm +1 description.png]]}}, that&#039;s a great place to put your extra gil for now.&lt;br /&gt;
**After that, consider some {{ItemIcon|Chirich_Ring|22}} {{tooltip|text=[[Chirich Ring]]|tooltip=[[File:Chirich Ring description.png]]}}s.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Approximately&lt;br /&gt;
|CaptionBottom = Circa Nov. 2025&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = [[TP Bonus]] +1000&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Attack]]+[[Accuracy]], 4 [[Store TP]], 3 [[Quadruple Attack]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Bunzi&#039;s Hat&lt;br /&gt;
|HeadAug = Rank 30&lt;br /&gt;
|Neck = Bard&#039;s Charm +2&lt;br /&gt;
|NeckAug = Rank 25&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Ashera Harness&lt;br /&gt;
|Hands = Bunzi&#039;s Gloves&lt;br /&gt;
|HandsAug = Rank 30&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[DEX]], 20 [[Attack]]+[[Accuracy]], 10 [[Accuracy]], 10 [[Dual Wield]], -10% Physical [[Damage Taken]]&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Volte Tights&lt;br /&gt;
|Feet = Volte Spats &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Only -42% PDT, so consider {{ItemIcon|Alabaster_Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}.&lt;br /&gt;
*{{ItemIcon|Crep._Earring|22}} {{tooltip|text=[[Crepuscular Earring]]|tooltip=[[File:Crep. Earring description.png]]}} is fine over Cessance.&lt;br /&gt;
*{{ItemIcon|Volte_Harness|22}} {{tooltip|text=[[Volte Harness]]|tooltip=[[File:Volte Harness description.png]]}} can sub for Ashera, but has no -DT.&lt;br /&gt;
*This set is [[Gear Haste|Haste]] capped before {{ItemIcon|Sailfi_Belt_+1|22}} {{tooltip|text=[[Sailfi Belt +1]]|tooltip=[[File:Sailfi Belt +1 description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Weapon Skills===&lt;br /&gt;
Bard is in the same boat as most other light armor jobs for WS sets: the {{ItemIcon|Nyame Helm|22}} {{tooltip|text=[[Nyame Armor Set]]|tooltip=[[File:Nyame Helm description.png]]}} fixed everything, providing high [[Weapon Skill Damage]] augments and a bunch of raw stats. There&#039;s also the obligatory reforged piece, {{ItemIcon|Bihu Just. +4|22}} {{tooltip|text=[[Bihu Justaucorps +4]]|tooltip=[[File:Bihu Just. +4 description.png]]}}, that&#039;s superior. (And like most similar jobs, there&#039;s only one of those pieces that beats Nyame.)&lt;br /&gt;
&lt;br /&gt;
Before you have access to Nyame augments, there&#039;s not a lot of good Weaponskill gear, but there&#039;s a few things to farm up:&lt;br /&gt;
*The easiest win is a good {{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[:Category:JSE_Capes#Capes_and_Augments|Ambuscade cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}}.&lt;br /&gt;
**See the notes in the &amp;quot;JSE Gear&amp;quot; section above for some details - generally, it&#039;s relevant primary stat, [[Attack]], and [[Weapon Skill Damage]] (&amp;quot;WSD&amp;quot;).&lt;br /&gt;
*Pick up another set of {{ItemIcon|Telchine_Cap|22}} {{tooltip|text=[[Telchine Attire Set|Telchine Attire]]|tooltip=[[File:Telchine Cap description.png]]}} and augment them with WSD, [[Attack]], and [[Double Attack]].&lt;br /&gt;
**Don&#039;t waste effort chasing WSD {{ItemIcon|Dark_Matter|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription|Dark Matter Augments]]|tooltip=[[File:Dark Matter description.png]]}} on the  {{ItemIcon|Chironic_Hat|22}} {{tooltip|text=[[:Category:Escha_Rewards/Arcane_Glyptics_Inscription#Chironic_Armor_Set|Chironic Armor Set]]|tooltip=[[File:Chironic Hat description.png]]}}. Nyame&#039;s not &#039;&#039;that&#039;&#039; hard to get.&lt;br /&gt;
*Completing the various [[:Category:Trial_of_the_Magians_Daggers#Damage-focused|Magian Dagger Trials]] on the &amp;quot;[[TP Bonus]] Path&amp;quot; (ending with [[Trial 3201]]) creates a {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} with [[TP Bonus]] +1000.&lt;br /&gt;
**Unlike almost all other weapon augments, the augments on these Magian Trial weapons &#039;&#039;&#039;do function in the offhand&#039;&#039;&#039;&lt;br /&gt;
**[[Dual Wield]]ing this {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} will be an enormous boost to [[Savage Blade]] damage, and thus your total DPS, in any content where you don&#039;t need to worry about [[Accuracy]].&lt;br /&gt;
***Even the humble {{ItemIcon|Kaja Knife|22}} {{tooltip|text=[[Kaja Knife]]|tooltip=[[File:Kaja Knife description.png]]}} gains 242 accuracy from its &amp;quot;Dagger skill +242&amp;quot; that any {{ItemIcon|Centovente|22}} {{tooltip|text=[[Centovente]]|tooltip=[[File:Centovente description.png]]}} is completely lacking. &#039;&#039;&#039;If you can&#039;t hit the enemy, use an item level offhand!&#039;&#039;&#039;&lt;br /&gt;
*While {{ItemIcon|Fotia Gorget|22}} {{tooltip|text=[[Fotia Gorget]]|tooltip=[[File:Fotia Gorget description.png]]}} and {{ItemIcon|Fotia Belt|22}} {{tooltip|text=[[Fotia Belt]]|tooltip=[[File:Fotia Belt description.png]]}} are not relevant for every WS, they&#039;re never going to go out of style.&lt;br /&gt;
**Farm up the eight subcomponents of each, then shout for [[Synergy]] help (or learn this opaque subsystem yourself for this single purpose) to get them assembled.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Weaponskill Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter i119&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = STR-Focused&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = 1000 [[TP Bonus]]&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 20 [[Attack]], 8 [[STR]], 3 WSD&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Kuwunga Earring&lt;br /&gt;
|Ear2 = Corybant Pearl&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Ring1 = Ifrit Ring&lt;br /&gt;
|Ring2 = Gaiardas Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[STR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Ishvara Earring|22}} {{tooltip|text=[[Ishvara Earring]]|tooltip=[[File:Ishvara Earring description.png]]}} is likely not far out of reach.&lt;br /&gt;
*{{ItemIcon|Rufescent Ring|22}} {{tooltip|text=[[Rufescent Ring]]|tooltip=[[File:Rufescent Ring description.png]]}} is a little farther, but still reasonably obtained with Trusts.&lt;br /&gt;
*You can just buy two {{ItemIcon|Ifrit Ring|22}} {{tooltip|text=[[Ifrit Ring]]|tooltip=[[File:Ifrit Ring description.png]]}}s instead of one. You don&#039;t have to do that much [[Legion]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Established i119&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Midrange [[Savage Blade]]&lt;br /&gt;
|CaptionBottom = Before Nyame Augments&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = 1000 [[TP Bonus]]&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 3 Weapon Skill Damage, 8 [[STR]], 20 [[Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = 250 [[TP Bonus]], 4 [[Attack]]&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Ring1 = Rufescent Ring&lt;br /&gt;
|Ring2 = Karieyh Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[STR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = 20 [[Attack]], 3 [[Double Attack]], 3 WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Cornelia&#039;s Ring|22}} {{tooltip|text=[[Cornelia&#039;s Ring]]|tooltip=[[File:Cornelia&#039;s Ring description.png]]}} is an obvious upgrade when you finish [[The Voracious Resurgence]].&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Savage Blade (BiS)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Savage Blade]]&lt;br /&gt;
|CaptionBottom = 50% [[STR]] / 50% [[MND]]&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Centovente&lt;br /&gt;
|SubAug = 1000 [[TP Bonus]]&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 3 WSD, 8 [[STR]], 20 [[Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R30&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = 250 [[TP Bonus]], 4 [[Attack]]&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Bihu Just. +4&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R30&lt;br /&gt;
|Ring1 = Cornelia&#039;s Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[STR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R30&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R30&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can roll 6 [[STR]]+[[DEX]] as an all-in-one for SB/MR/Rudra&#039;s to save Wardrobe space.&lt;br /&gt;
*If you need PDL, swap to {{ItemIcon|Bard&#039;s Charm +2|22}} {{tooltip|text=[[Bard&#039;s Charm +2]]|tooltip=[[File:Bard&#039;s Charm +2 description.png]]}}.&lt;br /&gt;
*-46% PDT. To cap, use {{ItemIcon|Murky Ring|22}} {{tooltip|text=[[Murky Ring]]|tooltip=[[File:Murky Ring description.png]]}} or {{ItemIcon|Alabaster Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}&lt;br /&gt;
*{{ItemIcon|Moonshade Earring|22}} {{tooltip|text=[[Moonshade Earring]]|tooltip=[[File:Moonshade Earring description.png]]}} stays forever, but the other jewelry slots change with your circumstances:&lt;br /&gt;
**{{ItemIcon|Sroda Ring|22}} {{tooltip|text=[[Sroda Ring]]|tooltip=[[File:Sroda Ring description.png]]}} at very high Nyame ranks.&lt;br /&gt;
**{{ItemIcon|Alabaster Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}} at high enough augments is better and caps PDT.&lt;br /&gt;
**{{ItemIcon|Hoxne Earring|22}} {{tooltip|text=[[Hoxne Earring]]|tooltip=[[File:Hoxne Earring description.png]]}} is BiS at [[Mastery Rank]] 7+, even over Alabaster.&lt;br /&gt;
**If you have {{ItemIcon|Ephramad&#039;s Ring|22}} {{tooltip|text=[[Ephramad&#039;s Ring]]|tooltip=[[File:Ephramad&#039;s Ring description.png]]}} over Cornelia&#039;s, update appropriately.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Mordant Rime (BiS)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Mordant Rime]]&lt;br /&gt;
|CaptionBottom = 70% [[CHR]] / 30% [[DEX]]&lt;br /&gt;
|Main = Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub = Crepuscular Knife&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 3 WSD, 8 [[CHR]], 20 [[Attack]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R30&lt;br /&gt;
|Neck = Bard&#039;s Charm +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Ishvara Earring&lt;br /&gt;
|Body = Bihu Just. +4&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R30&lt;br /&gt;
|Ring1 = Cornelia&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20+10 [[CHR]], 20 [[Accuracy]] + [[Attack]], 10 WSD, -10% PDT&lt;br /&gt;
|Waist = Kentarch Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R30&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R30&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*[[TP Bonus]] increases [[Movement Speed]] decrease :(&lt;br /&gt;
*Swap in {{ItemIcon|Hoxne Earring|22}} {{tooltip|text=[[Hoxne Earring]]|tooltip=[[File:Hoxne Earring description.png]]}} at [[Mastery Rank]] 6+.&lt;br /&gt;
*I have &#039;&#039;&#039;no idea&#039;&#039;&#039; what the correct offhand here is.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Fast Cast===&lt;br /&gt;
The [[Fast Cast]] cap is 80. Having it capped will give you 80% faster casts and 40% faster recast time. (Going over 80 does &#039;&#039;not&#039;&#039; further decrease recast times!)&lt;br /&gt;
&lt;br /&gt;
Gear that gives &amp;quot;[[Song Spellcasting Time]]&amp;quot; reduction, like {{ItemIcon|Fili_Calot_+1|22}} {{tooltip|text=[[Fili Calot +1]]|tooltip=[[File:Fili Calot +1 description.png]]}}, gives you faster casts but &#039;&#039;not&#039;&#039; recast reduction.&amp;lt;br/&amp;gt;&lt;br /&gt;
Therefore, the optimal set has 80 actual &amp;quot;Fast Cast&amp;quot;, but you can make up any shortfall with [[Song Spellcasting Time]].&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Fast Cast Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter i119 Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 54 FC + 9 Song Spellcast&lt;br /&gt;
|CaptionBottom = Solo Farmable&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 6 [[Fast Cast]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head =&lt;br /&gt;
|Neck = Aoidos&#039; Matinee&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 [[Fast Cast]]&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*You can farm all this yourself.&lt;br /&gt;
*Without [[Dual Wield]], -7 FC from the second {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Starter -80% Cast Time Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 55 FC + 25 Song Spellcast&lt;br /&gt;
|CaptionBottom = Mostly Soloable&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 6 [[Fast Cast]]&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Fili Calot +1&lt;br /&gt;
|Neck = Aoidos&#039; Matinee&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = 3 [[Fast Cast]]&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 [[Fast Cast]]&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = Bihu Slippers +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Without [[Dual Wield]], you&#039;ll need higher reforges on the feet or head (or other pieces from the next set).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=BiS Fast Cast&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Way Over 80 FC Cap&lt;br /&gt;
|CaptionBottom = Fill Slots With -DT&lt;br /&gt;
|Main = Grioavolr&lt;br /&gt;
|MainAug = 7 [[Fast Cast]]&lt;br /&gt;
|Sub = Clerisy Strap +1&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 6 [[Fast Cast]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Bunzi&#039;s Hat&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = 3 [[Fast Cast]]&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 [[Fast Cast]]&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Legs = Volte Brais&lt;br /&gt;
|Feet = Fili Cothurnes +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Neck = {{ItemIcon|Baetyl Pendant|22}} {{tooltip|text=[[Baetyl Pendant]]|tooltip=[[File:Baetyl Pendant description.png]]}} or {{ItemIcon|Voltsurge Torque|22}} {{tooltip|text=[[Voltsurge Torque]]|tooltip=[[File:Voltsurge Torque description.png]]}}, if you want to avoid grinding [[Meeble Burrows]].&lt;br /&gt;
*Legs = {{ItemIcon|Kaykaus Tights +1|22}} {{tooltip|text=[[Kaykaus Tights +1]]|tooltip=[[File:Kaykaus Tights +1 description.png]]}}, if you don&#039;t have Volte.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Singing===&lt;br /&gt;
Bard is unique in having multiple [[Magic Skills]] that simultaneously apply to a single action. &amp;lt;br/&amp;gt;&lt;br /&gt;
Everything you sing is affected by [[Singing Skill]], and the type of instrument you have equipped determines whether you add your [[Wind Skill]] or your [[String Skill]] to that. &amp;lt;br/&amp;gt;&lt;br /&gt;
This means that Bard effectively benefits twice from some systems - receiving twice as many [[Merit Point]] skill boosts, 2 points per [[Master Level]] rather than 1, and so on. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The song with the highest skill cap is {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Honor March]]|tooltip=[[File:Marsyas description.png]]}}, which caps at a total skill of 900. &amp;lt;br/&amp;gt;&lt;br /&gt;
A Bard with 2100 Job Points and 8/8 skill merits has 425 in both [[Singing]] and [[Wind Instrument]] skills for a total of 850. &amp;lt;br/&amp;gt;&lt;br /&gt;
Add another 22+22 from {{ItemIcon|Fili_Manchettes_+3|22}} {{tooltip|text=[[Fili Manchettes +3]]|tooltip=[[File:Fili Manchettes +3 description.png]]}} (worn for the [[March]] +1 bonus anyway) to reach 894. &amp;lt;br/&amp;gt;&lt;br /&gt;
A [[Master Level]] 3 Bard will have 900 skill with those two items equipped and every other gear slot empty. &amp;lt;br/&amp;gt;&lt;br /&gt;
Once you have even 3 MLs, you never have to worry about wearing skill gear specifically to hit caps. (There&#039;s one special case - see the [[Horde Lullaby II]] sets below.)&lt;br /&gt;
&lt;br /&gt;
Since skills are not a consideration when gearing, song sets look a little different than most casting jobs&#039; sets. There are some general priorities:&lt;br /&gt;
*Song+ effects. These are the rarest and the highest-impact bonuses. If you &#039;&#039;can&#039;&#039; be wearing a song+ piece, you &#039;&#039;should&#039;&#039; be. This is why {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} is so good. (And so expensive.)&lt;br /&gt;
*Song effect duration. This may seem like just quality of life (less total time spent singing), but [[Soul Voice]] and [[Marcato]] buff songs in a way nothing else can duplicate. Extending the duration of those songs means you&#039;re getting more total benefit.&lt;br /&gt;
*Song accuracy. (For debuffs only.) Accuracy is determined by [[CHR]], [[Singing]] and [[Instrument]] skills, and [[Magic Accuracy]]. The relative values of these four are debated, but wear more of all four and your debuffs will land more often.&lt;br /&gt;
*The {{ItemIcon|Fili_Calot_+3|22}} {{tooltip|text=[[Fili Attire Set]]|tooltip=[[File:Fili Calot +3 description.png]]}} bonus makes your buff songs also give additional primary stats. (For buffs only.) While the buff is small, it&#039;s a tiebreaker in any slots that wouldn&#039;t otherwise be specifically occupied.&lt;br /&gt;
&lt;br /&gt;
Beyond that, put -[[Damage Taken]] or [[Magic Evasion]] in unused slots, because you can always get caught in an AoE in midcast gear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Song+ Effects====&lt;br /&gt;
&lt;br /&gt;
Generally, +1 to a [[Song]] type will give both +10% duration (additive) and either a boost to [[Magic Accuracy]] (for debuffs) or a boost to the stats granted (for buffs).&lt;br /&gt;
*Some songs only get one or the other - for example, the [[Reraise]] effect from [[Goddess&#039;s Hymnus]] can&#039;t really get a numeric boost, so it only gets duration.&lt;br /&gt;
&lt;br /&gt;
Two equipment slots have &amp;quot;All Songs&amp;quot; equipment, which you want to wear for basically every song unless there&#039;s a specific reason you can&#039;t:&lt;br /&gt;
*{{ItemIcon|Gjallarhorn|22}}  {{tooltip|text=[[Gjallarhorn (Level 99)|Gjallarhorn]]|tooltip=[[File:Gjallarhorn (Level 99) description.png]]}} and {{ItemIcon|Loughnashade_(Level_119_III)|22}} {{tooltip|text=[[Loughnashade]]|tooltip=[[File:Loughnashade (Level 119 III) description.png]]}} give +4 to all songs.&lt;br /&gt;
**Until you have either, use a {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} augmented with {{ItemIcon|Snowdim_Stone|22}} [[Snowdim Stone]]s for a total of +3 to all songs.&lt;br /&gt;
*{{ItemIcon|Mnbw. Whistle +1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} also gives +3 to all songs.&lt;br /&gt;
**The NQ {{ItemIcon|Moonbow Whistle|22}} {{tooltip|text=[[Moonbow Whistle]]|tooltip=[[File:Moonbow Whistle description.png]]}} only gives +2, but is typically substantially cheaper. Consider buying one if you&#039;re short on gil, then reselling it when you get the HQ.&lt;br /&gt;
&lt;br /&gt;
As of 2025, there are currently no other &amp;quot;All Songs&amp;quot; items, but other pieces have boosts to specific song types:&lt;br /&gt;
*{{ItemIcon|Fili_Calot_+3|22}} {{tooltip|text=[[Fili Calot +3]]|tooltip=[[File:Fili Calot +3 description.png]]}} gives +1 to [[Madrigal]].&lt;br /&gt;
*{{ItemIcon|Fili_Hongreline_+3|22}} {{tooltip|text=[[Fili Hongreline +3]]|tooltip=[[File:Fili Hongreline +3 description.png]]}} gives +1 to [[Minuet]].&lt;br /&gt;
*{{ItemIcon|Fili_Manchettes_+3|22}} {{tooltip|text=[[Fili Manchettes +3]]|tooltip=[[File:Fili Manchettes +3 description.png]]}} gives +1 to [[March]].&lt;br /&gt;
*{{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} gives +1 to [[Ballad]].&lt;br /&gt;
*{{ItemIcon|Fili_Cothurnes_+3|22}} {{tooltip|text=[[Fili Cothurnes +3]]|tooltip=[[File:Fili Cothurnes +3 description.png]]}} gives +1 to [[Scherzo]].&lt;br /&gt;
*{{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}} gives +2 to [[Lullaby]].&lt;br /&gt;
*{{ItemIcon|Mousai_Turban_+1|22}} {{tooltip|text=[[Mousai Turban +1]]|tooltip=[[File:Mousai Turban +1 description.png]]}} gives +2 to [[Etude]].&lt;br /&gt;
*{{ItemIcon|Mou._Manteel_+1|22}} {{tooltip|text=[[Mousai Manteel +1]]|tooltip=[[File:Mou. Manteel +1 description.png]]}} gives +2 to [[Threnody]].&lt;br /&gt;
*{{ItemIcon|Mousai_Gages_+1|22}} {{tooltip|text=[[Mousai Gages +1]]|tooltip=[[File:Mousai Gages +1 description.png]]}} gives +2 to [[Carol]].&lt;br /&gt;
*{{ItemIcon|Mou._Seraweels_+1|22}} {{tooltip|text=[[Mousai Seraweels +1]]|tooltip=[[File:Mou. Seraweels +1 description.png]]}} gives +2 to [[Minne]].&lt;br /&gt;
*{{ItemIcon|Mou._Crackows_+1|22}} {{tooltip|text=[[Mousai Crackows +1]]|tooltip=[[File:Mou. Crackows +1 description.png]]}} gives +2 to [[Mambo]].&lt;br /&gt;
*{{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}} gives +1 to [[Madrigal]] and +1 to [[Prelude]].&lt;br /&gt;
&lt;br /&gt;
Always wear these when casting the appropriate song&lt;br /&gt;
*...except {{ItemIcon|Fili_Rhingrave_+3|22}} {{tooltip|text=[[Fili Rhingrave +3]]|tooltip=[[File:Fili Rhingrave +3 description.png]]}} / {{ItemIcon|Mou._Seraweels_+1|22}} {{tooltip|text=[[Mousai Seraweels +1]]|tooltip=[[File:Mou. Seraweels +1 description.png]]}}, which require sacrificing the duration bonus from {{ItemIcon|Inyanga_Shalwar_+2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}}. Be careful when putting these in your sets.&lt;br /&gt;
*Absolutely still wear them, just be aware that your Ballads/Minnes will lose 7% duration relative to your other songs, so be careful with song overwriting!&lt;br /&gt;
&lt;br /&gt;
====Song Duration====&lt;br /&gt;
&lt;br /&gt;
The second most relevant thing you can be doing for buffs. It&#039;s great for debuffs too, but it&#039;s more important to land the debuff than have it last forever, so prioritize accordingly depending on your target&#039;s level and stats.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Song Duration Set&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +151% Duration&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|Range = Marsyas&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Fili Hongreline +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Inyanga Shalwar +2&lt;br /&gt;
|Feet = Brioso Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Aoidos&#039;_Matinee|22}} {{tooltip|text=[[Aoidos&#039; Matinee]]|tooltip=[[File:Aoidos&#039; Matinee description.png]]}} omitted, since you should always be wearing a {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} in that slot.&lt;br /&gt;
*Until {{ItemIcon|Carnwenhan|22}} {{tooltip|text=[[Carnwenhan (Level 119 III)|Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}, use a second {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}} for 5%.&lt;br /&gt;
*Until {{ItemIcon|Marsyas|22}} {{tooltip|text=[[Marsyas]]|tooltip=[[File:Marsyas description.png]]}}, use {{ItemIcon|Daurdabla|22}} {{tooltip|text=[[Daurdabla (Level 99)|Daurdabla]]|tooltip=[[File:Daurdabla (Level 99) description.png]]}} for 30%.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Song Accuracy&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
Song accuracy is determined by the singer&#039;s [[CHR]], [[Magic Accuracy]], [[Singing]] skill, and [[Instrument]] skill corresponding to the instrument they&#039;re playing. The relative value of these four is not entirely nailed down, but wear as much as possible of all of them and you can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Song Accuracy Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name= Starter i119 Set&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = [[Dual Wield]] not required&lt;br /&gt;
|Main = Kaja Knife&lt;br /&gt;
|Sub = Kaja Sword&lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = All Songs +2&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Inyanga Tiara +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Enchntr. Earring&lt;br /&gt;
|Ear2 = Saviesa Pearl &lt;br /&gt;
|Body = Inyanga Jubbah +2&lt;br /&gt;
|Hands = Inyan. Dastanas +2&lt;br /&gt;
|Ring1 = Inyanga Ring&lt;br /&gt;
|Ring2 = Etana Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[CHR]], 20+10 [[Magic Accuracy]]&lt;br /&gt;
|Waist= Ovate Rope&lt;br /&gt;
|Legs = Inyanga Shalwar +2&lt;br /&gt;
|Feet = Inyan. Crackows +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Use {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}} until Kaja weapon(s).&lt;br /&gt;
*The &amp;quot;All Songs +2&amp;quot; on Linos affects debuff accuracy (by an unknown amount) and also duration.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = See Notes&lt;br /&gt;
|CaptionBottom = (about the legs)&lt;br /&gt;
|Main = Carnwenhan (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = Gjallarhorn (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Mnbw. Whistle +1&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Fili Earring +2&lt;br /&gt;
|Ear2Aug = 16-20 [[Magic Accuracy]], 7-15 [[CHR]]&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Brioso Cuffs +4&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = 10 [[Magic Accuracy]], 10 [[CHR]]&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[CHR]], 20+10 [[Magic Accuracy]]&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = Brios. Cann. +4&lt;br /&gt;
|Feet = Brioso Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*If you already have a second {{ItemIcon|Stikini_Ring_+1|22}} {{tooltip|text=[[Stikini Ring +1]]|tooltip=[[File:Stikini Ring +1 description.png]]}} for another job, that&#039;s good enough.&lt;br /&gt;
*Even minimum augment NQ {{ItemIcon|Fili_Earring|22}} {{tooltip|text=[[Fili Earring]]|tooltip=[[File:Fili Earring description.png]]}} is 6 MAcc + 10 Singing Skill, beating {{ItemIcon|Crep._Earring|22}} {{tooltip|text=[[Crepuscular Earring]]|tooltip=[[File:Crep. Earring description.png]]}} / {{ItemIcon|Digni._Earring|22}} {{tooltip|text=[[Dignitary&#039;s Earring]]|tooltip=[[File:Digni. Earring description.png]]}}.&lt;br /&gt;
*You&#039;re probably wearing {{ItemIcon|Inyanga Shalwar +2|22}} {{tooltip|text=[[Inyanga Shalwar +2]]|tooltip=[[File:Inyanga Shalwar +2 description.png]]}} for legs. (Thus the {{ItemIcon|Regal Earring|22}} {{tooltip|text=[[Regal Earring]]|tooltip=[[File:Regal Earring description.png]]}} for the set bonus.)&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Horde Lullaby II====&lt;br /&gt;
[[Horde Lullaby II]] has a unique AoE: circular, centered on the caster, with radius determined by the caster&#039;s &#039;&#039;&#039;String Instrument skill&#039;&#039;&#039; (but not Singing) at cast time. &amp;lt;br/&amp;gt;&lt;br /&gt;
Its radius increases by 1 yalm at fixed skill breakpoints of 405, 486, 567, and 648 String skill. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FFXI is a wonky game and I personally never want to rely on mobs being a specific distance from me. So I advocate aiming for the highest realistic breakpoint, the &#039;&#039;&#039;567 String skill&#039;&#039;&#039; breakpoint. &amp;lt;br/&amp;gt;&lt;br /&gt;
As of December 2025, 648 requires sacrificing both {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}} and {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
Even 567 requires a combination of giving up {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}, having high [[Mastery Levels]], or a few pieces of old gear that impact your overall [[Magic Accuracy]]. &amp;lt;br/&amp;gt;&lt;br /&gt;
Honestly, if you&#039;re not sweaty tryharding it, you won&#039;t notice the difference between 6 yalms and 7 yalms very often. Just wear your normal MAcc set, plus {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}} for Lullaby +2, and call it a day. But if you care, here you go:&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Horde Lullaby 2 Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Max String Skill&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +177 String Skill&lt;br /&gt;
|CaptionBottom = +0 Lullaby :(&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|MainAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|SubAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Range = Daurdabla (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Hoxne Torque&lt;br /&gt;
|Ear1 = Gersemi Earring&lt;br /&gt;
|Ear2 = Darkside Earring&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Fili Manchettes +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Erato&#039;s Cape&lt;br /&gt;
|Waist = Harfner&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bihu Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*There truly are no leg pieces with string skill.&lt;br /&gt;
*Yes, {{ItemIcon|Kali|22}} {{tooltip|text=[[Kali]]|tooltip=[[File:Kali description.png]]}}&#039;s augment functions in the offhand.&lt;br /&gt;
*This does hit the 8&#039; breakpoint (648 skill) at ML40, but it current can&#039;t ever fit either of the [[Lullaby]]+ pieces.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=ML 0, 567+ Skill (7&#039; radius)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +137 String Skill&lt;br /&gt;
|CaptionBottom = +3 Lullaby, no [[Dual Wield]]&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|MainAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = Daurdabla (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Mnbw. Whistle +1&lt;br /&gt;
|Ear1 = Gersemi Earring&lt;br /&gt;
|Ear2 = Darkside Earring&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Fili Manchettes +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Erato&#039;s Cape&lt;br /&gt;
|Waist = Harfner&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bihu Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Welcome back, {{ItemIcon|Mnbw._Whistle_+1|22}} {{tooltip|text=[[Moonbow Whistle +1]]|tooltip=[[File:Mnbw. Whistle +1 description.png]]}}.&lt;br /&gt;
*At ML0, you have 425 base String skill.&lt;br /&gt;
*The important missing piece here is {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}.&lt;br /&gt;
*With [[Dual Wield]], you can swap for better Back and Waist. But see the next set...&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=ML 18, 567 Skill (7&#039; radius)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Dual Wield]] required&lt;br /&gt;
|CaptionBottom = +5 Lullaby :)&lt;br /&gt;
|Main = Kali&lt;br /&gt;
|MainAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Sub = Kali&lt;br /&gt;
|SubAug = 10 [[String Instrument]] Skill&lt;br /&gt;
|Range = Daurdabla (Level 99)&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Brioso Roundlet +4&lt;br /&gt;
|Neck = Mnbw. Whistle +1&lt;br /&gt;
|Ear1 = Gersemi Earring&lt;br /&gt;
|Ear2 = Darkside Earring&lt;br /&gt;
|Body = Brioso Just. +4&lt;br /&gt;
|Hands = Brioso Cuffs +4&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Erato&#039;s Cape&lt;br /&gt;
|Waist = Harfner&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bihu Slippers +4&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Welcome back, {{ItemIcon|Brioso_Cuffs_+4|22}} {{tooltip|text=[[Brioso Cuffs +4]]|tooltip=[[File:Brioso Cuffs +4 description.png]]}}.&lt;br /&gt;
*Improvements with more [[Master Level]]s:&lt;br /&gt;
**ML22: swap back to {{ItemIcon|Intarabus&#039;s_Cape|22}} {{tooltip|text=[[:Category:JSE_Capes#Capes_and_Augments|Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}}.&lt;br /&gt;
**ML32: swap mainhand to {{ItemIcon|Carnwenhan|22}} {{tooltip|text=[[Carnwenhan (Level 119 III)|Carnwenhan]]|tooltip=[[File:Carnwenhan (Level 119 III) description.png]]}}.&lt;br /&gt;
**ML37: swap waist to {{ItemIcon|Acuity_Belt_+1|22}} {{tooltip|text=[[Acuity Belt +1]]|tooltip=[[File:Acuity Belt +1 description.png]]}}.&lt;br /&gt;
**ML42: swap ear to {{ItemIcon|Alabaster_Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}.&lt;br /&gt;
**ML50: swap ring to {{ItemIcon|Murky Ring|22}} {{tooltip|text=[[Murky Ring]]|tooltip=[[File:Murky Ring description.png]]}}, if you want.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
The potency of [[Cure]] spells is determined by the caster&#039;s [[MND]]/[[VIT]]/[[Healing Magic Skill]] and subject to both soft and hard caps. This doesn&#039;t leave a lot of room for player intervention (other than capping your Healing skill). &amp;lt;br/&amp;gt;&lt;br /&gt;
What you do have control over are the multiplicative bonuses from the &amp;quot;Cure Potency&amp;quot; and &amp;quot;Cure Potency II&amp;quot; stats, which cap at 50%/30% respectively. (See [[:Category:Cure_Spell#Cure_Potency|Cure Potency]] and [[Cure Formula]] for full information.)&lt;br /&gt;
&lt;br /&gt;
Bard has access to one of the best Cure Potency items in the game, {{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
Its only sources of Cure Potency II are the set bonus on the {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} and {{ItemIcon|Naji&#039;s Loop|22}} {{tooltip|text=[[Naji&#039;s Loop]]|tooltip=[[File:Naji&#039;s Loop description.png]]}}. &amp;lt;br/&amp;gt;&lt;br /&gt;
Conveniently, any two pieces of the {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} combined with {{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}} will cap Cure Potency.&lt;br /&gt;
&lt;br /&gt;
The only other [[White Magic]] spell to gear for is [[Cursna]]. Since [[Doom]] puts a fast clock on someone&#039;s lifespan, boosting your success rate matters! &amp;lt;br/&amp;gt;&lt;br /&gt;
The success rate of Cursna increases with your [[Healing Magic Skill]], which is very low when it&#039;s only from your subjob. Therefore, multiplicative increases to Cursna sucess rate from gear aren&#039;t as helpful as for a main-job healer, but still good. &amp;lt;br/&amp;gt;&lt;br /&gt;
When [[Doom]]ed yourself, equip &amp;quot;[[Cursna]] received&amp;quot; or &amp;quot;Enhances [[Holy Water]]&amp;quot; gear.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Healing Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name = Best in Slot&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 11 Cure Potency II&lt;br /&gt;
|CaptionBottom = Over Cure Potency cap&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Kaykaus Mitra +1&lt;br /&gt;
|Neck = Nodens Gorget&lt;br /&gt;
|Ear1 = Mendi. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Kaykaus Bliaut +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|Ring1 = Naji&#039;s Loop&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Solemnity Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Kaykaus Tights +1&lt;br /&gt;
|Feet = Kaykaus Boots +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*2 {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1|Kaykaus +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} pieces + {{ItemIcon|Daybreak|22}} {{tooltip|text=[[Daybreak]]|tooltip=[[File:Daybreak description.png]]}} hits cap.&lt;br /&gt;
**Extra {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1|Kaykaus +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}} pieces give 2 Cure Potency II each likely aren&#039;t worth the inventory slot.&lt;br /&gt;
*The rest of this is things you may already have, in case you want to go even lower on {{ItemIcon|Kaykaus Mitra +1|22}} {{tooltip|text=[[Kaykaus Attire Set +1|Kaykaus +1]]|tooltip=[[File:Kaykaus Mitra +1 description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Cursna (Targeting Others)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +75% Success Rate&lt;br /&gt;
|CaptionBottom = +35 Healing Magic Skill&lt;br /&gt;
|Main = Kaykaus Mitra +1&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Debilis Medallion&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Beatific Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Hieros Mittens&lt;br /&gt;
|Ring1 = Menelaus&#039;s Ring&lt;br /&gt;
|Ring2 = Haoma&#039;s Ring&lt;br /&gt;
|Back = Oretan. Cape +1&lt;br /&gt;
|Waist = Bishop&#039;s Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Gende. Galosh. +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*ML0 BRD/WHM has 168 [[Healing Magic]] skill.&lt;br /&gt;
*Therefore, this set&#039;s success rate is (1.75) * (10+(168/30)) = &#039;&#039;&#039;27.3%&#039;&#039;&#039; without skill+ gear.&lt;br /&gt;
*With skill+, it&#039;s (1.75) * (10+(203/30)) = &#039;&#039;&#039;29.34%&#039;&#039;&#039;.&lt;br /&gt;
**Don&#039;t waste inventory slots on Healing Magic Skill gear if you aren&#039;t using it for another job.&lt;br /&gt;
**I didn&#039;t even bother &#039;&#039;listing&#039;&#039; {{ItemIcon|Nabu&#039;s Shalwar|22}} {{tooltip|text=[[Nabu&#039;s Shalwar]]|tooltip=[[File:Nabu&#039;s Shalwar description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Doomed (Self-Removal)&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Holy Water/Cursna Received&lt;br /&gt;
|CaptionBottom = (...wear matching rings.)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Eshmun&#039;s Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist = Gishdubar Sash&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*&amp;quot;[[Cursna]] received&amp;quot; only works on actual [[Cursna]].&lt;br /&gt;
*&amp;quot;[[Holy Water]] effect&amp;quot; only works on [[Holy Water]].&lt;br /&gt;
**So wear a pair of correct matching rings.&lt;br /&gt;
*{{ItemIcon|Nicander&#039;s Necklace|22}} {{tooltip|text=[[Nicander&#039;s Necklace]]|tooltip=[[File:Nicander&#039;s Necklace description.png]]}} works for both.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pulling===&lt;br /&gt;
[[Foe_Requiem_VII|Requiem]] has a 20&#039; range.&lt;br /&gt;
&lt;br /&gt;
Pulling set should have -50 DT, then optimize [[Evasion]]/[[Magic Evasion]] after that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Idle===&lt;br /&gt;
In general, your idle set should first aim for -50% [[Damage Taken]], then some combination of [[Magic Evasion]]/[[Resist|Elemental Resistance]], [[:Category:Status_Effects|Status ailment]] resistance, and [[Regen]] or [[Refresh]].&amp;lt;br/&amp;gt;&lt;br /&gt;
Magic Evasion is more valuable than Physical Evasion, because the worst outcomes are getting slept, petrified, or one-shot - and that&#039;s usually via a magic AoE or conal.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A few things to know:&lt;br /&gt;
*There are two pieces with a chance to outright nullify magic damage ({{ItemIcon|Warder&#039;s Charm +1|22}} {{tooltip|text=[[Warder&#039;s Charm +1]]|tooltip=[[File:Warder&#039;s Charm +1 description.png]]}} and {{ItemIcon|Shadow Ring|22}} {{tooltip|text=[[Shadow Ring]]|tooltip=[[File:Shadow Ring description.png]]}}). These are valuable once you&#039;ve hit the DT cap, as an additional layer of protection.&amp;lt;br/&amp;gt;&lt;br /&gt;
**The Ring&#039;s twin for physical nullification is {{ItemIcon|Shadow Mantle|22}} {{tooltip|text=[[Shadow Mantle]]|tooltip=[[File:Shadow Mantle description.png]]}}, which you should never wear because {{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}} exists.&lt;br /&gt;
*Having nonzero positive Elemental Resistance unlocks an additional beneficial [[Resist|&amp;quot;resist tier&amp;quot;]], giving you a chance to take 1/8 damage from an elementally aligned attack.&lt;br /&gt;
**With zero resistance, you can&#039;t take less than 1/4. With negative resistance, you can&#039;t take less than 1/2.&lt;br /&gt;
**This means the first point of resistance to each element is disproportionately valuable. Consider {{ItemIcon|Carrier&#039;s Sash|22}} {{tooltip|text=[[Carrier&#039;s Sash]]|tooltip=[[File:Carrier&#039;s Sash description.png]]}} even if you&#039;re already wearing {{ItemIcon|Warder&#039;s Charm +1|22}} {{tooltip|text=[[Warder&#039;s Charm +1]]|tooltip=[[File:Warder&#039;s Charm +1 description.png]]}}.&lt;br /&gt;
*Bard should avoid {{ItemIcon|Staunch Tathlum +1|22}} {{tooltip|text=[[Staunch Tathlum +1]]|tooltip=[[File:Staunch Tathlum +1 description.png]]}}. Wear an inferior {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} instead to avoid losing TP on swaps.&lt;br /&gt;
*Bard&#039;s only idle [[Regain]] piece is {{ItemIcon|Null Masque|22}} {{tooltip|text=[[Null Masque]]|tooltip=[[File:Null Masque description.png]]}}.&lt;br /&gt;
*[[Shell V]] provides -29% Magic [[Damage Taken]]. Since the caps are -50% Physical [[Damage Taken]] and -50% Magic [[Damage Taken]], you only &amp;quot;have&amp;quot; to wear -21% MDT to cap if you can rely on having Shell up.&lt;br /&gt;
**This is why you often see -10% PDT over -5% DT on {{ItemIcon|Intarabus&#039;s Cape|22}} {{tooltip|text=[[Intarabus&#039;s Cape]]|tooltip=[[File:Intarabus&#039;s Cape description.png]]}}.&lt;br /&gt;
**As a coward and an inveterate min-maxer, I personally aim for 50 MDT as well, just in case. This is &#039;&#039;not&#039;&#039; necessary, but feel free to join me.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=Idle Sets&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name = Starter i119 Idle&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Solo Farmable&lt;br /&gt;
|CaptionBottom = 34 PDT, 21 MDT&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Magic Evasion]], 5 Physical [[Damage Taken]] / 6 [[Fast Cast]], 8 [[VIT]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Aya. Zucchetto +2&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Flashward Earring&lt;br /&gt;
|Ear2 = Eabani Earring&lt;br /&gt;
|Body = Ayanmo Corazza +2&lt;br /&gt;
|Hands = Inyan. Dastanas +2&lt;br /&gt;
|Ring1 = Ayanmo Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 20 [[INT]], 20 [[Evasion]]+[[Magic Evasion]], 10 [[Fast Cast]], 10 [[Physical Damage Taken]], 10 [[Magic Evasion]]&lt;br /&gt;
|Waist = Flume Belt&lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = Bihu Slippers +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*Don&#039;t buy the other {{ItemIcon|Aya. Manopolas +2|22}} {{tooltip|text=[[Ayanmo Armor Set|Ambuscade pieces]]|tooltip=[[Aya. Manopolas +2 description.png]]}} just to idle in. You&#039;re reforging more JSE soon enough.&lt;br /&gt;
*The {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can just have [[Fast Cast]] forever. It&#039;s fine.&lt;br /&gt;
*You can farm a {{ItemIcon|Defending Ring|22}} {{tooltip|text=[[Defending Ring]]|tooltip=[[File:Defending Ring description.png]]}} if you really want to, but time has &#039;&#039;finally&#039;&#039; passed it by.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Midrange Idle&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Not Solo Farmable&lt;br /&gt;
|CaptionBottom = 50 PDT, 38 MDT&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Magic Evasion]], 5 Physical [[Damage Taken]], 8 [[VIT]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Bunzi&#039;s Hat&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Alabaster Earring&lt;br /&gt;
|Ear2 = Eabani Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Bunzi&#039;s Gloves&lt;br /&gt;
|Ring1 = Murky Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 10 PDT (same cape, really)&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Legs = Aya. Cosciales +2&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Warder&#039;s Charm +1|22}} {{tooltip|text=[[Warder&#039;s Charm +1]]|tooltip=[[File:Warder&#039;s Charm +1 description.png]]}} is easier to get than {{ItemIcon|Loricate Torque +1|22}} {{tooltip|text=[[Loricate Torque +1]]|tooltip=[[File:Loricate Torque +1 description.png]]}}, and also more useful long-term.&lt;br /&gt;
*Your first two [[Limbus]] runs guarantee a Matter each for {{ItemIcon|Murky Ring|22}} {{tooltip|text=[[Murky Ring]]|tooltip=[[File:Murky Ring description.png]]}} and {{ItemIcon|Alabaster Earring|22}} {{tooltip|text=[[Alabaster Earring]]|tooltip=[[File:Alabaster Earring description.png]]}}.&lt;br /&gt;
*If you want to fully cap MDT without [[Shell V]], add {{ItemIcon|Bunzi&#039;s Robe|22}} {{tooltip|text=[[Bunzi&#039;s Robe]]|tooltip=[[File:Bunzi&#039;s Robe description.png]]}} and {{ItemIcon|Bunzi&#039;s Sabots|22}} {{tooltip|text=[[Bunzi&#039;s Sabots]]|tooltip=[[File:Bunzi&#039;s Sabots description.png]]}}.&lt;br /&gt;
**The {{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} can also keep [[Fast Cast]] with that.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Endgame Idle&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = -50% DT&lt;br /&gt;
|CaptionBottom = (then MEva)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 15 [[Magic Evasion]], 6 [[Fast Cast]], 8 [[VIT]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Fili Calot +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Fili Earring +1&lt;br /&gt;
|Ear2Aug = 3-5 DT (unnecessary)&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Fili Manchettes +3&lt;br /&gt;
|Ring1 = Shneddick Ring +1&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 5 [[Regen]]?!&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Legs = Fili Rhingrave +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*This is -51% DT (capped) in the five main slots alone.&lt;br /&gt;
*{{ItemIcon|Adamantite Armor|22}} {{tooltip|text=[[Adamantite Armor]]|tooltip=[[File:Adamantite Armor description.png]]}} exists, if you&#039;re lucky.&lt;br /&gt;
*I have ever seen someone wearing {{ItemIcon|Gurebu&#039;s Ring|22}} {{tooltip|text=[[Gurebu&#039;s Ring]]|tooltip=[[File:Gurebu&#039;s Ring description.png]]}}.&lt;br /&gt;
*{{ItemIcon|Shneddick Ring +1|22}} {{tooltip|text=[[Shneddick Ring +1]]|tooltip=[[File:Shneddick Ring +1 description.png]]}} doesn&#039;t need to be fulltime if you do fancy Gearswap things. I never have.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Idle Regen Options&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = 29 HP/tick&lt;br /&gt;
|CaptionBottom = (All i119)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Linos&lt;br /&gt;
|RangeAug = 2 [[Regen]]&lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Bathy Choker +1&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = Dawn Earring&lt;br /&gt;
|Body = Fili Hongreline +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Paguroidea Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Intarabus&#039;s Cape&lt;br /&gt;
|BackAug = 5 [[Regen]] (0 DT)&lt;br /&gt;
|Waist = Null Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Fili Cothurnes +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Idle Refresh Options&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = +9 MP/tick&lt;br /&gt;
|CaptionBottom = (+1 latent)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Ranged = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Null Masque&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body =  Kaykaus Bliaut +1&lt;br /&gt;
|Hands = Volte Gloves&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Fucho-no-Obi&lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|Feet = Volte Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Linos|22}} {{tooltip|text=[[Linos]]|tooltip=[[File:Linos description.png]]}} doesn&#039;t get [[Refresh]], even though weapons and shields do.&lt;br /&gt;
*{{ItemIcon|Fucho-no-Obi|22}} {{tooltip|text=[[Fucho-no-Obi]]|tooltip=[[File:Fucho-no-Obi description.png]]}} latent is only active under 50% MP.&lt;br /&gt;
*Before Volte, use the {{ItemIcon|Inyanga Tiara +2|22}} {{tooltip|text=[[Inyanga Armor Set]]|tooltip=[[File:Inyanga Tiara +2 description.png]]}}.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name=Status Resistance Options&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Some Pieces&lt;br /&gt;
|CaptionBottom = (Not Nearly All)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Volte Jupon&lt;br /&gt;
|Hands = Volte Bracers&lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes = no&lt;br /&gt;
|Equipment Set Notes=*{{ItemIcon|Insomnia Earring|22}} {{tooltip|text=[[Insomnia Earring]]|tooltip=[[File:Insomnia Earring description.png]]}} and {{ItemIcon|Shrieker&#039;s Cuffs|22}} {{tooltip|text=[[Shrieker&#039;s Cuffs]]|tooltip=[[File:Shrieker&#039;s Cuffs description.png]]}} exist...&lt;br /&gt;
**But honestly, stack MEva. Anything beyond [[Death]] resistance / &amp;quot;all ailments&amp;quot; is going too far.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
Don&#039;t be tricked into wasting precious inventory space on gear aimed at any of:&lt;br /&gt;
* [[Waltz]] potency&lt;br /&gt;
* [[Elemental Magic]] damage&lt;br /&gt;
** If you need raw damage for low-end content, {{ItemIcon|Naegling|22}} {{tooltip|text=[[Naegling]]|tooltip=[[File:Naegling description.png]]}} and the {{ItemIcon|Nyame Helm|22}} {{tooltip|text=[[Nyame Armor Set]]|tooltip=[[File:Nyame Helm description.png]]}} / {{ItemIcon|Bunzi&#039;s Hat|22}} {{tooltip|text=[[Bunzi&#039;s Attire Set]]|tooltip=[[File:Bunzi&#039;s Hat description.png]]}} you have for other purposes will do.&lt;br /&gt;
* [[Enfeebling Magic]] (non-[[Song]]) duration&lt;br /&gt;
**...okay, you have the {{ItemIcon|Kishar Ring|22}} {{tooltip|text=[[Kishar Ring]]|tooltip=[[File:Kishar Ring description.png]]}} for [[Fast Cast]] anyway.&lt;br /&gt;
* [[Dark Magic]]&lt;br /&gt;
** You literally don&#039;t get anything but [[Drain]], [[Aspir]], and [[Klimaform]] from /[[SCH]]. Don&#039;t bother.&lt;br /&gt;
** If /BLM or /DRK for [[Stun]], use [[Magic Accuracy]].&lt;br /&gt;
** &#039;&#039;&#039;Special note for /[[DRK]] strategies for [[Aminon]]/[[Sheol Gaol]]:&#039;&#039;&#039; [[Absorb-TP]] is unaffected by everything except {{ItemIcon|Erra Pendant|22}} {{tooltip|text=[[Erra Pendant]]|tooltip=[[File:Erra Pendant description.png]]}} and {{ItemIcon|Heath. Gauntlets +3|22}} {{tooltip|text=[[Heathen&#039;s Gauntlets +3]]|tooltip=[[File:Heath. Gauntlets +3 description.png]]}}, neither of which Bard can wear. Sorry!&lt;br /&gt;
* [[Divine Magic]]&lt;br /&gt;
** [[Banish II]] is great to cast every 30 seconds against [[Undead]] - especially in [[Apollyon]]! - but don&#039;t bother with {{ItemIcon|Fenian Ring|22}} {{tooltip|text=[[Fenian Ring]]|tooltip=[[File:Fenian Ring description.png]]}} and so on.&lt;br /&gt;
&lt;br /&gt;
==Playability==&lt;br /&gt;
* Casting dummy songs and using [[Clarion Call]]&lt;br /&gt;
&lt;br /&gt;
==Gearswap notes==&lt;br /&gt;
Changing weapons sets your [[TP]] to zero. However, this is not always true with Instruments, and knowing the exact nuances will help you not shoot yourself in the foot:&lt;br /&gt;
*You &#039;&#039;keep&#039;&#039; your TP when you:&lt;br /&gt;
**Go from &amp;quot;nothing in either of the two Ranged/Ammo slots&amp;quot; to an [[Instrument]].&lt;br /&gt;
**Go from &amp;quot;nothing in either of the two Ranged/Ammo slots&amp;quot; to an [[Ammo]].&lt;br /&gt;
**Unequip an [[Ammo]].&lt;br /&gt;
*But you &#039;&#039;&#039;lose your TP&#039;&#039;&#039; when you:&lt;br /&gt;
**Unequip an [[Instrument]] (emptying out your &amp;quot;Ranged&amp;quot; slot)&lt;br /&gt;
**Equip a Ranged Weapon (like a [[Bow]])&lt;br /&gt;
**Unequip a Ranged Weapon (emptying out your &amp;quot;Ranged&amp;quot; slot)&lt;br /&gt;
&lt;br /&gt;
* Macro examples&lt;br /&gt;
**TBD&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&amp;quot;haha Bard go doot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Song&amp;diff=758360</id>
		<title>Category:Song</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Song&amp;diff=758360"/>
		<updated>2026-02-13T19:22:21Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Song Effect Duration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Bgwiki:SongPotency{{!}}Song Potency}}&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Songs&#039;&#039;&#039; are a unique magic category only available to [[Bard]]s. Unlike other forms of magic, two distinct component skills combined together calculate the value of a song&#039;s effectiveness — a Singing skill and an Instrument skill. The Instrument skill consists of either Wind or String depending on the instrument type equipped, for example either a [[Flute]] or a [[Harp]]. These two skills together are referred to as &amp;quot;combined skill,&amp;quot; a value which determines the potency and accuracy of songs. &lt;br /&gt;
&lt;br /&gt;
Furthermore, unlike other types of magic, songs cannot be interrupted by enemy attacks, rendering [[spell interruption rate|spell interruption]] unnecessary for singing.&lt;br /&gt;
&lt;br /&gt;
Bard songs are divided into two primary categories:&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Party-targeted buffing songs,&#039;&#039;&#039; and&amp;lt;br&amp;gt;&lt;br /&gt;
2. &#039;&#039;&#039;Enemy-targeted debuffing songs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: The exact mechanics behind the [[Magic Accuracy]] of debuffing songs are not fully understood; however, it is generally accepted that it scales with the Bard’s Charisma ([[CHR]]) and combined skill, multiplied by a scaling factor.&lt;br /&gt;
&lt;br /&gt;
By default, a Bard equipped with an instrument may maintain two active buffing songs on party members. Casting additional songs beyond this limit will overwrite the song with the shortest remaining duration. Bard’s 1-hour SP Ability, [[Clarion Call]], permits a third active buffing song.&lt;br /&gt;
&lt;br /&gt;
Note: The same song cannot be reapplied until its current remaining duration is less than its &#039;&#039;&#039;base&#039;&#039;&#039; (unenhanced) duration. Unique songs will always overwrite an existing active song, but they will &#039;&#039;only&#039;&#039; overwrite the song with the lowest remaining duration.&lt;br /&gt;
&lt;br /&gt;
When no instrument is equipped, or when a player is using Bard as a subjob, only one buffing song may be maintained. &lt;br /&gt;
&lt;br /&gt;
Certain specialized instruments, including the [[Blurred Harp]], [[Terpander]], [[Miracle Cheer]], [[Loughnashade]], and [[Daurdabla]], enable a Bard to extend the limit to three or four active buffs, and up to five when used in conjunction with [[Clarion Call]].&lt;br /&gt;
&lt;br /&gt;
It is also important to note that there are 12 shared buff &#039;slots&#039; between Bard songs and [[Corsair]]’s [[Phantom Roll]]. Once this limit is reached, new buffs will overwrite older ones in the order they were applied.&lt;br /&gt;
&lt;br /&gt;
==Skill caps by job==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=600px style=&amp;quot;text-align:center; background-color:#000878&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#C3C6DD;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Job&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Grade&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level 49&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Level 99&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
| [[BRD]]&lt;br /&gt;
| C&lt;br /&gt;
| 139&lt;br /&gt;
| 373&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The values above are the same for each of singing, wind instrument, and string instrument skills.&lt;br /&gt;
&lt;br /&gt;
==Song List==&lt;br /&gt;
*See [[Bard]] for a complete list of bard songs sorted by usable level.&lt;br /&gt;
&lt;br /&gt;
==Equipment Bonuses==&lt;br /&gt;
* Bard song bonuses on equipment fall into several categories:&lt;br /&gt;
** &#039;&#039;&#039;Skill bonuses&#039;&#039;&#039;: Directly adds to the player&#039;s singing, wind instrument, or string instrument skill (see table below)&lt;br /&gt;
** &#039;&#039;&#039;Song spellcasting time reduction&#039;&#039;&#039;: Reduces casting time of all songs by the percentage listed; stacks with other forms of casting time reduction (see table below)&lt;br /&gt;
** &#039;&#039;&#039;Song recast delay reduction&#039;&#039;&#039;: Reduces base recast time of all songs by the number of seconds listed; stacks with other forms of recast delay reduction (see table below)&lt;br /&gt;
** &#039;&#039;&#039;Song duration increase&#039;&#039;&#039;: Increases duration of all songs by the percentage listed; stacks with [[Troubadour]] (see table below)&lt;br /&gt;
** &#039;&#039;&#039;Song-specific bonuses&#039;&#039;&#039;: Increases the potency and/or duration of a specific type of song (e.g. &amp;quot;[[Sentinel&#039;s Scherzo|Scherzo]]&amp;quot; +1, &amp;quot;[[Paeon]]&amp;quot; +3, etc.) (see individual song or song sub-category pages)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Skill Bonuses===&lt;br /&gt;
{| class=sortable border=&amp;quot;0&amp;quot; width=800px style=&amp;quot;text-align:center; background-color:#000878&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#C3C6DD;&amp;quot;&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Singing&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Wind&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | String&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Combined&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 95)]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|50&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 99)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|50&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 99 II)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|0&lt;br /&gt;
|50&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 90)]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|20&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 95)]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|20&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 99)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|20&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 99 II)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|20&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|40&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 85)]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|0&lt;br /&gt;
|40&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 90)]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|0&lt;br /&gt;
|40&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 80)]]&lt;br /&gt;
|80&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|0&lt;br /&gt;
|30&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Justaucorps +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|13&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|23&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Hongreline +2]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Justaucorps]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gjallarhorn (Level 75)]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|20&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Hongreline +1]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|16&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Manchettes +2]]&lt;br /&gt;
|87&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|16&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Cannions +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|0&lt;br /&gt;
|15&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Roundlet]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|14&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Cuffs]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|13&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Cuffs +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|13&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Cannions]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Manchettes +1]]&lt;br /&gt;
|87&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|12&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Roundlet]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Tiara +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|12&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|12&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aneirin&#039;s Gloves]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Cuffs +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Dastanas +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Shalwar +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Slippers +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Crackows +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bragi Earring]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Earrings|Earrings]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Rhingrave +2]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Choral Cuffs +1]]&lt;br /&gt;
|74&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 85)]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nabu&#039;s Crackows]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bokwus Boots]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Camaraderie Harp]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Cuffs]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Slippers]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Roundlet +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Rhingrave +1]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Choral Cannions +1]]&lt;br /&gt;
|74&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rhapsode&#039;s Cape]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|0&lt;br /&gt;
|8&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Roundlet +2]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Felibre&#039;s Dague]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Tiara]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Cuffs +2]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Wind Torque]]&lt;br /&gt;
|65&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Zenith Slacks +1]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 7 (max)&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 7 (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Roundlet]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[String Torque]]&lt;br /&gt;
|65&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Demon Helm +1]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BLM]] [[DRK]] [[BRD]]&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Balladeer&#039;s Cape]]&lt;br /&gt;
|92&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Zenith Slacks]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 6 (max)&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 6 (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Choral Justaucorps +1]]&lt;br /&gt;
|74&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Astute Cape]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Barcarolle Medal]]&lt;br /&gt;
|78&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Roundlet]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Roundlet +1]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Choral Cuffs]]&lt;br /&gt;
|60&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Demon Helm]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BLM]] [[DRK]] [[BRD]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Hidalgo Slops]]&lt;br /&gt;
|98&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[SMN]] [[BLU]]&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Valkyrie&#039;s Clogs]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 5 (max)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 5 (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Musical Earring]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Earrings|Earring]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Harfner&#039;s Sash]]&lt;br /&gt;
|93&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Cuffs +1]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Shalwar]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Oracle&#039;s Pigaches]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Piper&#039;s Torque]]&lt;br /&gt;
|69&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|5 ([[Campaign]]: 10)&lt;br /&gt;
|0&lt;br /&gt;
|5 ([[Campaign]]: 10)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Slippers +2]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Crackows]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Valkyrie&#039;s Hat]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 5 (max)&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 5 (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Song Belt]]&lt;br /&gt;
|30&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|5 ([[BRD]] sub)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|5 ([[BRD]] sub)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Epsilon Ring]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Rings|Ring]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|5 ([[Salvage]])&lt;br /&gt;
|0&lt;br /&gt;
|5 ([[Salvage]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Augur&#039;s Brais]]&lt;br /&gt;
|79&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]]&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Chanter&#039;s Staff]]&lt;br /&gt;
|40&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[MNK]] [[WHM]] [[BLM]] [[RDM]] [[BST]] [[BRD]] [[SMN]] [[SCH]]&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Shadow Clogs]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 4 (max)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 4 (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Erato&#039;s Cape]]&lt;br /&gt;
|74&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Shadow Hat]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 4 (max)&lt;br /&gt;
|[[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 4 (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Shedir Turban]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoide&#039;s Pumps]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Namru&#039;s Crackows]]&lt;br /&gt;
|45&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Singing Earring]]&lt;br /&gt;
|35&lt;br /&gt;
|[[:Category:Earrings|Earring]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Quire Grip]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Grips|Grips]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Silktone]]&lt;br /&gt;
|65&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[THF]] [[BST]] [[BRD]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Minstrel&#039;s Coat]]&lt;br /&gt;
|62&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[WHM]] [[RDM]] [[THF]] [[PLD]] [[BST]] [[BRD]] [[DRG]] [[SMN]] [[BLU]] [[COR]] [[PUP]] [[DNC]]&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Cuffs]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Echo Cape]]&lt;br /&gt;
|69&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marching Belt]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nereid Ring]]&lt;br /&gt;
|51&lt;br /&gt;
|[[:Category:Rings|Ring]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Wind Earring]]&lt;br /&gt;
|35&lt;br /&gt;
|[[:Category:Earrings|Earring]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Slippers]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Slippers +1]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Choral Justaucorps]]&lt;br /&gt;
|58&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[String Earring]]&lt;br /&gt;
|35&lt;br /&gt;
|[[:Category:Earrings|Earring]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Taillefer&#039;s Dagger]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[RDM]] [[THF]] [[BST]] [[BRD]] [[RNG]] [[NIN]] [[COR]] [[DNC]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Oliphant]]&lt;br /&gt;
|40&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|3 ([[Conquest]])&lt;br /&gt;
|0&lt;br /&gt;
|3 ([[Conquest]])&lt;br /&gt;
&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Lambda Sash]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[MNK]] [[WHM]] [[BLM]] [[RDM]] [[PLD]] [[BRD]] [[RNG]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|3 ([[Salvage]])&lt;br /&gt;
|3 ([[Salvage]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Kumbira Cape]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]] [[GEO]]&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Trumpet Ring]]&lt;br /&gt;
|51&lt;br /&gt;
|[[:Category:Rings|Ring]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|2&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Dream Bell +1]]&lt;br /&gt;
|1&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Orphic Egg]]&lt;br /&gt;
|1&lt;br /&gt;
|[[:Category:Ammo|Ammo]]&lt;br /&gt;
|All jobs&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Pyf Harp]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Song Spellcasting Reduction===&lt;br /&gt;
{| class=sortable border=&amp;quot;0&amp;quot; width=800px style=&amp;quot;text-align:center; background-color:#000878&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#C3C6DD;&amp;quot;&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Reduction&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Minstrel&#039;s Ring]]&lt;br /&gt;
|50&lt;br /&gt;
|[[:Category:Rings|Ring]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|25% (Latent)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Calot +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|15%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Calot +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|14%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Calot]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|13%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sheikh Manteel]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|13%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Calot +2]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|12%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sha&#039;ir Manteel]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|12%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Praeco Doublet]]&lt;br /&gt;
|97&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|10%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Yigit Gomlek]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]]&lt;br /&gt;
|10%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Calot +1]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|8%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Slippers +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|8%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bihu Slippers]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|7%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Dastanas +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|7%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bard&#039;s Slippers +2]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|6%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bokwus Boots]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]] [[GEO]]&lt;br /&gt;
|6%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Felibre&#039;s Dague]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|6%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aneirin&#039;s Gloves]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gendewitha Spats]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gendewitha Spats +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Praeco Beret]]&lt;br /&gt;
|97&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Schellenband]]&lt;br /&gt;
|82&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Zenith Slacks +1]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 4% (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Belt]]&lt;br /&gt;
|80&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Matinee]]&lt;br /&gt;
|84&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Zenith Slacks]]&lt;br /&gt;
|73&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatter and Scrap Synergy]] 3% (max)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Earring]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Earrings|Earring]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Song Recast Delay Reduction===&lt;br /&gt;
{| class=sortable border=&amp;quot;0&amp;quot; width=800px style=&amp;quot;text-align:center; background-color:#000878&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#C3C6DD;&amp;quot;&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;7%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Reduction&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Iaso Cuffs]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Rhingrave]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|7&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Rhingrave +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|8&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Rhingrave +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|9&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Rhingrave +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|10&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Rhingrave +2]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|6&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Rhingrave +1]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|4&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Paean Cuffs]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WHM]] [[RDM]] [[BRD]] [[SCH]]&lt;br /&gt;
|4&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sheikh Gages]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|4&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Volunteer&#039;s Nails]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[WHM]] [[RDM]] [[THF]] [[PLD]] [[BST]] [[BRD]] [[RNG]] [[DRG]] [[SMN]] [[BLU]] [[COR]] [[PUP]] [[DNC]]&lt;br /&gt;
|4 ([[Besieged]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Harmony Cape]]&lt;br /&gt;
|78&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Shedir Turban]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[BLU]] [[SCH]]&lt;br /&gt;
|3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Blitzer Poleyn]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[SAM]] [[DRG]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Blitzer Poleyn]] 3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Desultor Tassets]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Desultor Tassets]] 3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Tatsumaki Sitagoromo]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BLM]] [[RDM]] [[BRD]] [[SMN]] [[SCH]]&lt;br /&gt;
| [[Image:Augment-Icon.png|link=Tatsumaki Sitagoromo]] 3&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Rhingrave]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|2&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Corvax Sash]]&lt;br /&gt;
|92&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[MNK]] [[WHM]] [[BLM]] [[RDM]] [[PLD]] [[BRD]] [[RNG]] [[SMN]] [[BLU]] [[PUP]] [[SCH]]&lt;br /&gt;
|2&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sha&#039;ir Gages]]&lt;br /&gt;
|72&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
|2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Song Effect Duration===&lt;br /&gt;
*Song duration equipment &#039;&#039;&#039;&#039;&#039;does&#039;&#039;&#039;&#039;&#039; affect offensive debuff durations.&lt;br /&gt;
*The base duration of a party buff song is &#039;&#039;&#039;120s&#039;&#039;&#039;.&lt;br /&gt;
*Song+ potency gear increases duration by 10% per 1 Song+.&lt;br /&gt;
*All gear song effect duration bonuses are additive with each other, as well as additive with the duration increase from [[song+|song+ potency]] effects.&lt;br /&gt;
**For example, [[March]] +1 on [[Fili Manchettes +1]] would extend March by 10%, +12s, in addition to enhancing its potency by 1; with [[Inyanga Shalwar +2]] (+17%) as well, a March would have a total duration boost of +27%.&lt;br /&gt;
***This means the Aeonic Instrument [[Marsyas]] &#039;&#039;does&#039;&#039; have 10% longer duration boost than the Level 99 Relic Instrument [[Gjallarhorn (Level 99)|Gjallarhorn]], but lacks any potency boost for party buffs that [[Gjallarhorn (Level 99)|Gjallarhorn]] has.&lt;br /&gt;
**Whether equipment says &amp;quot;Song effect duration +10&amp;quot; or &amp;quot;Song effect duration +10%&amp;quot;, these values are the same +10% duration increase.&lt;br /&gt;
**[[Troubadour]] doubles &#039;&#039;&#039;the total duration&#039;&#039;&#039; after all other duration bonuses are applied.&lt;br /&gt;
*The chart below &#039;&#039;&#039;does not&#039;&#039;&#039; include song+ bonuses.&lt;br /&gt;
{| class=sortable border=&amp;quot;0&amp;quot; width=800px style=&amp;quot;text-align:center; background-color:#000878&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#C3C6DD;&amp;quot;&lt;br /&gt;
! width=&amp;quot;30%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Duration&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Buff Duration&amp;lt;sup&amp;gt;&#039;&#039;&#039;৳&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Legato Dagger]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +5%&lt;br /&gt;
| +6s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Kali]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +5%&lt;br /&gt;
| +6s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 75)]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +10%&lt;br /&gt;
| +12s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 80)]]&lt;br /&gt;
|80&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +20%&lt;br /&gt;
| +24s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 85)]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +30%&lt;br /&gt;
| +36s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 90)]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +40%&lt;br /&gt;
| +48s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 95)]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +40%&lt;br /&gt;
| +48s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 99)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +50%&lt;br /&gt;
| +60s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 99 II)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +50%&lt;br /&gt;
| +60s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 119)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +50%&lt;br /&gt;
| +60s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 119 II)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +50%&lt;br /&gt;
| +60s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Carnwenhan (Level 119 III)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +50%&lt;br /&gt;
| +60s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 90)]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +25%&lt;br /&gt;
| +30s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 95)]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +30%&lt;br /&gt;
| +36s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 99)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +30%&lt;br /&gt;
| +36s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Daurdabla (Level 99 II)]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +30%&lt;br /&gt;
| +36s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marsyas]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Instrument|Instrument]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +50%&lt;br /&gt;
| +60s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Hongreline +1]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +5%&lt;br /&gt;
| +6s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Hongreline +2]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +10%&lt;br /&gt;
| +12s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Hongreline]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +11%&lt;br /&gt;
| +13.2s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Hongreline +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +12%&lt;br /&gt;
| +14.4s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Hongreline +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +13%&lt;br /&gt;
| +16.6s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fili Hongreline +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +14%&lt;br /&gt;
| +17.8s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Marduk&#039;s Shalwar +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
| +10%&lt;br /&gt;
| +12s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Inyanga Shalwar]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
| +12%&lt;br /&gt;
| +14.4s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Inyanga Shalwar +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
| +15%&lt;br /&gt;
| +18s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Inyanga Shalwar +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
| +17%&lt;br /&gt;
| +20.4s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +10%&lt;br /&gt;
| +12s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +11%&lt;br /&gt;
| +13.2s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +13%&lt;br /&gt;
&lt;br /&gt;
| +15.6s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +15%&lt;br /&gt;
| +18s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brioso Slippers +4]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +15%&lt;br /&gt;
| +18s&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aoidos&#039; Matinee]]&lt;br /&gt;
|84&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[BRD]]&lt;br /&gt;
| +10%&lt;br /&gt;
| +12s&lt;br /&gt;
|}&lt;br /&gt;
:&#039;&#039;&#039;৳:&#039;&#039;&#039; Decimal values are floored (decimal place dropped) after totaling.&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Chainbound_(Status)&amp;diff=757322</id>
		<title>Chainbound (Status)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Chainbound_(Status)&amp;diff=757322"/>
		<updated>2026-01-28T13:33:00Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Status Effect&lt;br /&gt;
|Status Name=Chainbound&lt;br /&gt;
|Image Name=Chainbound_Status.jpg&lt;br /&gt;
|Image Description=Status Icon depicting Chainbound&lt;br /&gt;
|Description and Extra Notes=Chainbound is a detrimental status effect that readies the target for a [[Skillchain]].&lt;br /&gt;
|Insert Status Infliction Template=&lt;br /&gt;
*[[Konzen-ittai]] (Levels 3, 2, and 1)&lt;br /&gt;
*[[Weapon Bash]] with [[Ig. Gauntlets +2|Ignominy Gauntlets +2]]/[[Ig. Gauntlets +3|+3]]/[[Ig. Fin. Gaunt. +4|+4]] (Level 1)&lt;br /&gt;
*[[Wild Flourish]] (Level 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* While Chainbound is in effect, any Weapon Skill performed against the target with a Skillchain property matching the level of the Chainbound effect will cause a Skillchain to occur.&lt;br /&gt;
** Skillchain timing is the same as following a normal Weapon Skill.&lt;br /&gt;
** Following the use of a level 1 Chainbound effect with a Weapon Skill possessing only level 2 and/or 3 Skillchain properties will not form a Skillchain.&lt;br /&gt;
** Following the use of Chainbound with a Weapon Skill with no Skillchain properties will not consume the effect.&lt;br /&gt;
* &#039;&#039;&#039;Level 1 Chainbound works differently from level 2 and 3 Chainbound&#039;&#039;&#039;.&lt;br /&gt;
** Level 2 and 3 Chainbound prioritize the opening Weapon Skill (Chainbound&#039;s own) properties, just like a regular Skillchain. Level 3 and 2 Skillchain properties of the closing Weapon Skill will be utilized even if they are not the first Skillchain property listed.&lt;br /&gt;
** Level 1 Chainbound prioritizes the &#039;&#039;closing&#039;&#039; Weapon Skill&#039;s properties, and will only ever utilize the first level 1 Skillchain property of the closing Weapon Skill. It is not possible to utilize a second- or third-priority level 1 Skillchain property with Chainbound.&lt;br /&gt;
* Regarding Skillchain property priority&lt;br /&gt;
** Due to the priority of the Skillchain properties under Chainbound causing an eligible Skillchain to be found for any level 1 property, the following properties of Chainbound are never utilized:&lt;br /&gt;
*** Detonation [[Image:Wind-Icon.gif]]&lt;br /&gt;
*** Scission [[Image:Earth-Icon.gif]]&lt;br /&gt;
*** Transfixion [[Image:Light-Icon.gif]] &lt;br /&gt;
** Thus, it is impossible to create the following Skillchains using Chainbound as the opener:&lt;br /&gt;
*** [[Reverberation]] [[Image:Water-Icon.gif]]&lt;br /&gt;
*** [[Impaction]] [[Image:Thunder-Icon.gif]]&lt;br /&gt;
*** [[Gravitation]] [[File:Gravitation SC Icon.png]]&lt;br /&gt;
*** [[Distortion]] [[File:Distortion SC Icon.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=altrowgrey&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Level 3 Chainbound Skillchain Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
|[[Light]] [[File:Light SC Icon.png]], [[Darkness]] [[File:Dark SC Icon.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=altrowgrey&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Level 2 Chainbound Skillchain Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
|[[Gravitation]] [[Image:Gravitation SC Icon.png]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
|[[Fragmentation]] [[Image:Fragmentation SC Icon.png]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;C&#039;&#039;&#039;&lt;br /&gt;
|[[Distortion]] [[Image:Distortion SC Icon.png]], [[Fusion]] [[Image:Fusion SC Icon.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=altrowgrey&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Level 1 Chainbound Skillchain Properties&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
|[[Liquefaction]] [[Image:Fire-Icon.gif]]  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
|[[Induration]] [[Image:Ice-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;C&#039;&#039;&#039;&lt;br /&gt;
|[[Reverberation]] [[Image:Water-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&#039;&#039;&#039;D&#039;&#039;&#039;&lt;br /&gt;
|[[Impaction]] [[Image:Thunder-Icon.gif]], [[Compression]] [[Image:Dark-Icon.gif]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Spirit_Jump&amp;diff=753901</id>
		<title>Spirit Jump</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Spirit_Jump&amp;diff=753901"/>
		<updated>2025-12-20T15:27:52Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Dragoon&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=77  &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.&lt;br /&gt;
|range=9.5&#039;    &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|duration= &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast=00:01:00 (base)&lt;br /&gt;
|fmcost=   &amp;lt;!-- Finishing Move cost --&amp;gt;&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=0&lt;br /&gt;
|command=/ja &amp;quot;Spirit Jump&amp;quot; &amp;lt;stnpc&amp;gt;&lt;br /&gt;
|tier=1     &amp;lt;!-- Fill in if can be meritted, tier --&amp;gt;&lt;br /&gt;
|ranks=5   &lt;br /&gt;
|effect=Each [[Jump]] recast merit level decreases recast by 00:00:02.&lt;br /&gt;
|jobpoint=Increase physical attack by 3.      &amp;lt;!-- Fill in if is augmented by Job Points --&amp;gt;&lt;br /&gt;
|category=Jump Effect&lt;br /&gt;
|notes=* No longer shares a recast timer with [[Jump]].&lt;br /&gt;
* Spirit Jump receives three bonuses when the user&#039;s Wyvern pet is present:&lt;br /&gt;
** Doubled TP return &lt;br /&gt;
** Forced [[Critical Hit]]&lt;br /&gt;
** 25% Attack bonus&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Schynbalds +1&lt;br /&gt;
|equip icon=Lncr. Schynbld. +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=81&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=25 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Schynbalds +2&lt;br /&gt;
|equip icon=Lncr. Schynbld. +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=81&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=50 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Cuissots +1&lt;br /&gt;
|equip icon=Lncr. Cuissots +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=83&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+5%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Cuissots +2&lt;br /&gt;
|equip icon=Lncr. Cuissots +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=83&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+10%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds&lt;br /&gt;
|equip icon=Pelt. Schynbalds&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=60 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds +1&lt;br /&gt;
|equip icon=Pelt. Schyn. +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=70 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds +2&lt;br /&gt;
|equip icon=Pelt. Schyn. +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=80 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds +3&lt;br /&gt;
|equip icon=Pelt. Schyn. +3&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=90 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Maenadic Gambieras&lt;br /&gt;
|equip icon=Maenadic Gambieras&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=All Jumps: Accuracy 58, &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots&lt;br /&gt;
|equip icon=&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+13%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots +1&lt;br /&gt;
|equip icon=Pelt. Cuissots +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+15%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots +2&lt;br /&gt;
|equip icon=Pelt. Cuissots +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+17%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots +3&lt;br /&gt;
|equip icon=Pelt. Cuissots +3&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+19%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Vishap Greaves +4&lt;br /&gt;
|equip icon=Vishap Greaves +4&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=All Jumps:Accuracy+30, Attack+26%&lt;br /&gt;
}}&lt;br /&gt;
{{:Jump|transcludesection=Potency Equipment}}&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/98430-new-job-abilities-traits-spells-and-adjustments-to-old-ones-thread!-9-8-10?p=4111353&amp;amp;viewfull=1#post4111353 Spirit/Soul Jump Testing (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=5488320&amp;amp;viewfull=1#post5488320 Spirit Jump attack bonus (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=5488383&amp;amp;viewfull=1#post5488383 Enmity values (Cairthenn, BG)]&lt;br /&gt;
[[Category:Job Ability]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Spirit_Jump&amp;diff=753900</id>
		<title>Spirit Jump</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Spirit_Jump&amp;diff=753900"/>
		<updated>2025-12-20T15:21:48Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: Added Maenadic Gambieras&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Ability&lt;br /&gt;
|job=Dragoon&lt;br /&gt;
|type=Level&lt;br /&gt;
|level=77  &amp;lt;!-- Optional, best to leave blank if merit ability --&amp;gt;&lt;br /&gt;
|desc=Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.&lt;br /&gt;
|range=9.5&#039;    &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|duration= &amp;lt;!-- Optional --&amp;gt;&lt;br /&gt;
|recast=00:01:00 (base)&lt;br /&gt;
|fmcost=   &amp;lt;!-- Finishing Move cost --&amp;gt;&lt;br /&gt;
|ce=1&lt;br /&gt;
|ve=0&lt;br /&gt;
|command=/ja &amp;quot;Spirit Jump&amp;quot; &amp;lt;stnpc&amp;gt;&lt;br /&gt;
|tier=1     &amp;lt;!-- Fill in if can be meritted, tier --&amp;gt;&lt;br /&gt;
|ranks=5   &lt;br /&gt;
|effect=Each [[Jump]] recast merit level decreases recast by 00:00:02.&lt;br /&gt;
|jobpoint=Increase physical attack by 3.      &amp;lt;!-- Fill in if is augmented by Job Points --&amp;gt;&lt;br /&gt;
|category=Jump Effect&lt;br /&gt;
|notes=* No longer shares a recast timer with [[Jump]].&lt;br /&gt;
* Spirit Jump receives three bonuses when the user&#039;s Wyvern pet is present:&lt;br /&gt;
** Doubled TP return &lt;br /&gt;
** Forced [[Critical Hit]]&lt;br /&gt;
** 25% Attack bonus&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Schynbalds +1&lt;br /&gt;
|equip icon=Lncr. Schynbld. +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=81&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=25 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Schynbalds +2&lt;br /&gt;
|equip icon=Lncr. Schynbld. +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=81&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=50 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Cuissots +1&lt;br /&gt;
|equip icon=Lncr. Cuissots +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=83&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+5%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Lancer&#039;s Cuissots +2&lt;br /&gt;
|equip icon=Lncr. Cuissots +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=83&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+10%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds&lt;br /&gt;
|equip icon=Pelt. Schynbalds&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=60 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds +1&lt;br /&gt;
|equip icon=Pelt. Schyn. +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=70 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds +2&lt;br /&gt;
|equip icon=Pelt. Schyn. +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=80 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Schynbalds +3&lt;br /&gt;
|equip icon=Pelt. Schyn. +3&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=90 TP Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Maenadic Gambieras&lt;br /&gt;
|equip icon=Maenadic Gambieras&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|modifier=All Jumps: Accuracy 58 &amp;quot;Double Attack&amp;quot;+5%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots&lt;br /&gt;
|equip icon=&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+13%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots +1&lt;br /&gt;
|equip icon=Pelt. Cuissots +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+15%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots +2&lt;br /&gt;
|equip icon=Pelt. Cuissots +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+17%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Peltast&#039;s Cuissots +3&lt;br /&gt;
|equip icon=Pelt. Cuissots +3&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|modifier=[[Attack]]+19%&lt;br /&gt;
}}&lt;br /&gt;
{{:Jump|transcludesection=Potency Equipment}}&lt;br /&gt;
}}&lt;br /&gt;
* [http://www.bluegartr.com/threads/98430-new-job-abilities-traits-spells-and-adjustments-to-old-ones-thread!-9-8-10?p=4111353&amp;amp;viewfull=1#post4111353 Spirit/Soul Jump Testing (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=5488320&amp;amp;viewfull=1#post5488320 Spirit Jump attack bonus (Martel, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/108197-Random-Facts-Thread-Abilities?p=5488383&amp;amp;viewfull=1#post5488383 Enmity values (Cairthenn, BG)]&lt;br /&gt;
[[Category:Job Ability]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=751080</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=751080"/>
		<updated>2025-11-18T00:02:10Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* Released during Rise of the Zilart&lt;br /&gt;
* Physical DPS Job, generally fast paced/spammy job.&lt;br /&gt;
* Pet job, but pet is more just a buff for you vs other pet jobs.&lt;br /&gt;
* Several Enmity reduction Jumps make sure you&#039;re rarely (if ever) at the top of the hate list.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* High DPS, stab things.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1000px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 40%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth the shortened duration.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Jump or High Jump to 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| While the shortened recast is nice, between High Jump&#039;s reduction and this on a base cooldown a DRG should never be pulling hate.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| More uptime on Healing your Wyvern means better damage and survivability, worth the 5/5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You can max a heal from your wyvern breath almost without needing this, take to 1 if you want, otherwise leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~1/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Very good Defense Down ability with high success rate, at least 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Used to level your wyvern up, definitely take to 5/5 for max benefit from Spirit Link. Transfering buffs is also a nice bonus to wyvern survivability with stuff like Regen V, Protect V, and Phalanx II.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth using, leave at 0&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes=This will be the standard go-to subjob for a DRG using a Polearm. [[Hasso]] JA haste is invaluable for 2-handers and [[Meditate]] is always nice. Traits of [[Store TP]] and [[Zanshin]] are added bonuses to keep TP flowing for more WS spam.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WAR&lt;br /&gt;
|Notes=Subjob choice when using Naegling with no offhand for [[Fencer]] bonus. [[Berserk]] and [[Warcry]] are nice attack buffs added on top. Wyvern gives you some JA haste so you&#039;re not stuck at 70% like most single wield. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=NIN&lt;br /&gt;
|Notes=For same reason as WAR, using a Naegling, however /NIN gives you the option to offhand a [[Kraken Club]] for some obscenely fast TP gain. You could /DNC as well, not much difference for DRGs purpose aside from /NIN means you don&#039;t have to worry about Samba uptime.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=BLU&lt;br /&gt;
|Notes= The Solo Defensive Wyvern pick. Gives you access to Defensive wyvern while also giving you some OK utility spells to keep yourself going. [[Cocoon]] is a nice little defense boost, and with some ML you gain access to [[Magic Fruit]], which is a good cure option. Low cost spells like [[Foot Kick]] make it easy to slow the MP drain while getting your Wyvern to toss out heals. /WHM and /RDM could also be argued as useful for this position, but I feel /BLU gives the most utility.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Non-PREMA===&lt;br /&gt;
&lt;br /&gt;
Various Weapons you can use Pre-PREMA polearm. Will also throw in some blunt/slashing options that are commonly used or should be picked up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Polearm]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Homestead Lance]]&#039;&#039;&#039;[[File:Homestead Lance icon.png]]: Likely the first Polearm you pick up at 99/119. Decent to start, will want to replace quickly with following options.&lt;br /&gt;
**Obtained from [[Craggy Bluff]] For 3000 Bayld.&lt;br /&gt;
* &#039;&#039;&#039;[[Rhomphaia]]&#039;&#039;&#039;[[File:Rhomphaia icon.png]]: Easiest pickup after Homestead Lance (usually). Not great, but works to start with. Augment Path A (Or B if you need ACC).&lt;br /&gt;
**Obtained as a drop from [[Hanbi]] or purchased from [[Zurim]] for 200 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Reienkyo]]&#039;&#039;&#039;[[File:Reienkyo icon.png]]: Decent early non-PREMA option, downside is the RNG game you have to play trying to augment with [[Oseem]]. It&#039;s not recommended going out of your way to get one, but if you have one and some stones you want to throw at it, STR/Accuracy/Attack/Double Attack is the Augment you&#039;re looking for.&lt;br /&gt;
**Obtained as a drop from [[Strophadia]] or purchased from [[Zurim]] for 800 Domain Invasion Points.&lt;br /&gt;
* &#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;[[File:Geirrothr icon.png]]: Great option if you get it to drop while trying to farm for a [[Hjarrandi Breast.]] or [[Hjarrandi Helm]]. No augments required, boosts jump, and lets you play looser with haste in your sets due to the 7% on the weapon. Good to use till a PREMA weapon if you have nothing else.&lt;br /&gt;
**Obtained as a drop from [[Odin Prime]] High Tier Battlefield Fight [[A Stygian Pact II]].&lt;br /&gt;
* &#039;&#039;&#039;[[Ikenga&#039;s Lance]]&#039;&#039;&#039;[[File:Ikenga&#039;s Lance icon.png]]: Likely requires some outside assistance to obtain. If you have access to it, it&#039;s a decent easy pickup. Don&#039;t waste RP augmenting it, you&#039;ll replace it with any PREMA.&lt;br /&gt;
**Obtained from the [[Pilgrim Moogle]] in Rabao for gil (varies depending on server). Requires {{KI}} [[Information on Xevioso]] to purchase.&lt;br /&gt;
* &#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;[[File:Shining One icon.png]]: Your best non-PREMA polearm, can compete with various PREMA weapons depending on scenario. Has the unique ability to grant the ability for &#039;&#039;&#039;any&#039;&#039;&#039; polearm physical WS to crit. Worth upgrading passed the [[Kaja Lance]] to Shining One regardless of choice to make any PREMA Polearm. &lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Aram]]&#039;&#039;&#039;[[File:Aram icon.png]]: Get if you want a Subtle Blow option, otherwise it&#039;s not worth the gil investment over a PREMA weapon. Augment Path B.&lt;br /&gt;
**Bought from another player or Crafted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Not Polearm&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;[[File:Naegling icon.png]]: Any job that can wear it it&#039;s good, including DRG. Even with a C- Sword skill this is still one of our best damage options for pure WS spam. Allows us to get around piercing resistance as well.&lt;br /&gt;
**Obtained from [[Gorpa-Masorpa]]. See [[Ambuscade Weapons]] for details.&lt;br /&gt;
* &#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039;[[File:Mafic Cudgel icon.png]]: Our only ilvl club option since it&#039;s all jobs, works ok if you need blunt.&lt;br /&gt;
**Obtained from Titan in the [[Avatar Prime II]] fight.&lt;br /&gt;
* &#039;&#039;&#039;[[Malignance Pole]]&#039;&#039;&#039;[[File:Malignance Pole icon.png]]: Alternative Blunt option over Mafic, keep 2-hander benefits if swapping from a polearm (i.e Hasso). &lt;br /&gt;
**Obtained from Lilith High Tier Mission Battlefield Fight [[Maiden of the Dusk II]]&lt;br /&gt;
* &#039;&#039;&#039;[[Reikikon]]&#039;&#039;&#039;[[File:Reikikon icon.png]]: Used for [[Cataclysm]] cleaving. Alternative option &#039;&#039;&#039;[[Blurred Staff +1]]&#039;&#039;&#039;[[File:Blurred Staff +1 icon.png]].&lt;br /&gt;
**Reikikon obtained from [[Kouryu]], Blurred Staff +1 obtained from another player or crafted.&lt;br /&gt;
&lt;br /&gt;
===PREMA===&lt;br /&gt;
&lt;br /&gt;
Listed are all our PREMA options, descriptions and how they stack up in comparison to the others below.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gungnir]]&#039;&#039;&#039; [[File:Gungnir (Level 119 III) icon.png]]: Our first ultimate weapon, the Relic Weapon Gungnir. Touting a high acc bonus that we&#039;ll never need, this polearm grants us access to the unique weapon skill [[Geirskogul]]. This polearm gives us access to our only Distortion WS which opens up some minor SC options. There are other easy ways to make Distortion with our WS&#039;s, but requires really opening with Distortion where this lets us use Distortion in the middle of a SC. Shines mostly in low buff/debuff situations with the [[Defense Down]] Additional Effect it can proc fairly frequently giving us an easy debuffing tool (when [[Angon]] is down). The Shock Spikes aftermath is decently potent for a stun giving us a little bit of breathing room if you&#039;re tanking the mob. Along with the Augment boosting Geirskogul, Relic Weapons also have a hidden WS DMG boost effect of 40%. With the augment this provides a total 68% DMG boost to Geirskogul. In general, our weakest PREMA, the WS doesn&#039;t scale with TP, making [[TP Bonus]] and TP Overflow not great; it also has a low base [[fTP]] as is. Fun to pick up and mess around with, but not something you&#039;d be using commonly in serious content. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Ryunohige]]&#039;&#039;&#039;[[File:Ryunohige (Level 119 III) icon.png]]: Our second ultimate weapon, the Mythic Weapon Ryunohige. This polearm forces a crit on Jump and High Jump, as well as provides a 34.7% attack bonus to Jump (High Jump does not get the bonus). Along with the Augment boosting Drakesbane, Mythic Weapons also have a hidden WS DMG boost effect of 30%. With augment this provides a total 49.5% DMG boost to Drakesbane. In high buff/attack capped scenarios this polearm shines through spamming Drakesbane as one of our highest damage options. AM3 provides easy multi-attack letting us focus on [[Store TP]] in our sets to build TP quickly. While it&#039;s very good, it does require a near perfect scenario to become the best, other options may outshine it often depending on buffs/target.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Rhongomiant]]&#039;&#039;&#039;[[File:Rhongomiant (Level 119 III) icon.png]]: our third ultimate weapon, the Empyrean Weapon Rhongomiant. Like other Empyreans, this polearm is our king of white damage. With the AM3 providing a 50% chance for our Auto-Attacks to do Triple Damage, we tend to change our focus in our sets to high attack/crit over standard multi-hit/STP for WS spam polearms. The associated WS [[Camlann&#039;s Torment]] is decent in most content, but shines better in low buff scenarios by bypassing various levels of an enemies DEF if you don&#039;t have good atk buffs or def down debuffs. Useful in various situations where you either need to WS less frequently (WS Wall) or are in a low buff/debuff scenario where you can take advantage of the DEF ignoring mechanic of Camlann&#039;s. In high buff/debuff situations it quickly falls off to the likes of Ryunohige, Trishula, and Gae Buide.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Trishula]]&#039;&#039;&#039;[[File:Trishula icon.png]]: Our forth ultimate weapon, the Aeonic Weapon Trishula. Likely the most commonly used PREMA Polearm, and generally fastest/easiest to get, Trishula is a great all-arounder. Any WS that scales well with TP is going to take advantage of the TP Bonus +500 at all times, and the associated WS [[Stardiver]] is one of our strongest. The augment doesn&#039;t provide a huge damage increase, considering this will likely be your most used PREMA polearm, but it is still a damage increase and it&#039;s worth the augment even if just for the accuracy bonus. Does extremely well in High Buff/debuff scenarios, and is OK in low buff scenarios, but can fall behind the likes of Rhongomiant and Gungnir depending on the target. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Gae Buide]]&#039;&#039;&#039;[[File:Gae Buide (Level 119 III) icon.png]]: Our fifth ultimate weapon, the Prime Weapon Gae Buide. Prime weapons excel at one thing, pumping out DMG, and that&#039;s  what we&#039;ve got here. While the associated (and Unique to this weapon) WS [[Diarmuid]] may share the same animation as Geirskogul, that&#039;s where similarilities mostly end. Unlike Geirskogul Diarmuid scales extremely well with TP letting us make great use of TP Bonus and TP Overflow, so no wasting jump TP. The Aftermath provided by this Prime Weapon is [[Damage Limit+|Physical Damage Limit]] (2-12% depending on Weapon/Aftermath Stage) letting us keep a lot of extra WSDMG/Atk gear in our set vs swapping out for PDL gear. If you have it use it, it&#039;ll shine in just about any situation, but may fall behind Rhongomiant or Gungnir in low buff/debuff situations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quickie Tier List&#039;&#039;&#039;&lt;br /&gt;
Basing this quickie list on DMG potential for common scenarios, not necessarily perfect scenarios for each weapon.&lt;br /&gt;
&lt;br /&gt;
* Low Buff: Pretty close between all of them really, but roughly Rhongomiant &amp;gt; Gae Buide &amp;gt; Gungnir &amp;gt; Trishula and then a super distant Ryunohige (don&#039;t use this low buffed).&lt;br /&gt;
* High Buff: Gae Buide &amp;gt; Trishula &amp;gt; Rhyunohige &amp;gt; Rhongomiant &amp;gt; Gungnir&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
*Progression from Bayld +1 all the way to current endgame sets. Sets based on ease of access for newer players and not necessarily best in slot. Will be skipping outdated gear that requires going significantly out of the way to get, or requires significant luck such as Oseem augments. As well, since it&#039;s generally not worth going back and farming something just to start 119, use whatever you have available in the Fresh 119 slots that are empty. &#039;&#039;&#039;Sets are haste capped with wyvern out + [[Hasso]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh 119&lt;br /&gt;
|CaptionBottom = Bayld +1&lt;br /&gt;
|Main = Homestead Lance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|Hands = Gorney Moufles +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Updraft Mantle&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Gor. Brayettes +1&lt;br /&gt;
|Feet = Gor. Sollerets +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Getting Started&lt;br /&gt;
|CaptionBottom = Ambu/JSE +1/HTBF&lt;br /&gt;
|Main = Eletta Lance&lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +1&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Brutal Earring&lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +20 Acc +30 Atk +20 DA +10%&lt;br /&gt;
|Waist= Dynamic Belt&lt;br /&gt;
|Legs = Sulevi. Cuisses +1&lt;br /&gt;
|Feet = Flam. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starting Sortie&lt;br /&gt;
|CaptionBottom = Ambu/JSE +2&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +1&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pre-Ody&lt;br /&gt;
|CaptionBottom = Ambu/Jse+2/3&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +2&lt;br /&gt;
|Hands = Pel. Vambraces +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Endgame&lt;br /&gt;
|CaptionBottom = Ody V15&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex/Str +20 Acc +30 Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Alternative Options&lt;br /&gt;
|CaptionBottom = Swap in as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Gracile Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Acro Gauntlets&lt;br /&gt;
|HandsAug = Acc/Atk +15-20 Store TP 3-6 Str/Dex 3-7&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Dreki Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = Tempus Fugit&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/Store TP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Boposhopo===&lt;br /&gt;
*Sets I&#039;ve used throughout all endgame content. All sets tested/used in Odyssey V25/Sortie. Can run against simmed sets if you like [[All Jobs Gear Sets/Dragoon|here]].&lt;br /&gt;
&lt;br /&gt;
====TP Sets====&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Standard TP&lt;br /&gt;
|CaptionBottom = Glass Cannon&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Sroda Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Null Shawl&lt;br /&gt;
|Waist= Ioskeha Belt +1 &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Ryu STP TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR/DEX +20 Acc +30 Atk +20 STP +10% PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Rhongo Crit TP&lt;br /&gt;
|CaptionBottom = AM3 Up&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Swaps&lt;br /&gt;
|CaptionBottom = Swap as needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====WS Sets====&lt;br /&gt;
*PDL Swaps doesn&#039;t mean you should swap every piece. PDL varies by mob, buffs, debuffs, etc. just adjust as needed with a piece or two at a time.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stardiver&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 DA +10% PDT -10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Impulse Drive&lt;br /&gt;
|CaptionBottom = Assumes Shining One&lt;br /&gt;
|Main = Shining One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|EarAug = TP Bonus +250&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment/Sonic Thrust&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Rhongomiant&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakesbane&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Ryunohige&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20+&lt;br /&gt;
|Head = Blistering Sallet +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Begrudging Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 Crit +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/Crit DMG+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gungnir&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist=  Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Gae Buide (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist=  &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade&lt;br /&gt;
|CaptionBottom = Standard&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Legion Scutum&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Ptero. Fin. G. +4&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +30 Acc/Atk +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDL Swaps&lt;br /&gt;
|CaptionBottom = As Needed&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Pel. Earring +1&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Sroda Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Raiden Thrust&lt;br /&gt;
|CaptionBottom = Yes, it works&lt;br /&gt;
|Main = Trishula&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R20+&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cataclysm&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Reikikon&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Friomisi Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = INT+30 Macc/Mdmd +20 WSDMG +10% PDT -10%&lt;br /&gt;
|Waist = Skrymir Cord +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R20+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jump Sets====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1400px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump/High Jump&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Ptero. Mail +4&lt;br /&gt;
|Hands = Vish. Fin. +4&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR +20 Acc +30 Atk +20 STP +10 PDT -10%&lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|Legs = Ptero. Brais +4&lt;br /&gt;
|Feet = Ostro Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spirit Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Soul Jump Swaps&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = STR/Acc/STP&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Vis. Fng. Gaunt. +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R10+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=All_Jobs_Gear_Sets/Corsair&amp;diff=741200</id>
		<title>All Jobs Gear Sets/Corsair</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=All_Jobs_Gear_Sets/Corsair&amp;diff=741200"/>
		<updated>2025-06-29T14:33:30Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Corsair[[Corsair|*]] Sets ==&lt;br /&gt;
&lt;br /&gt;
See the main [[:All Jobs Gear Sets]] page for details on how each set was determined.&lt;br /&gt;
&lt;br /&gt;
Most Odyssey equipment assumes Rank 30. Nyame alone assumes Rank 25 Path B.&lt;br /&gt;
&lt;br /&gt;
True Shot was not enabled for any ranged sets.&lt;br /&gt;
&lt;br /&gt;
Corsair sets found against an enemy with 1300 Evasion and 1450 Defense due to a lack of Ranged Accuracy+ with standard buffs defined on the main page.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Terminus[[Terminus|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gleti&#039;s Knife&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Earp (Level 119 II)&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Ponente Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Crepuscular Knife&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Earp (Level 119 II)&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 2000 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Last Stand[[Last Stand|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Kustawi +1&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Dingir Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gleti&#039;s Knife&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Ikenga&#039;s Trousers&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade[[Savage Blade|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Ataktos&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Ataktos&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2024 Nov. 23&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Hot Shot[[Hot Shot|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Tauret&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Naegling&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 2000 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leaden Salute[[Leaden Salute|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Tauret&lt;br /&gt;
            |Range = Death Penalty (Level 119 III)&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Lanun Frac +4&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1700 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Wildfire[[Wildfire|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Tauret&lt;br /&gt;
            |Range = Armageddon (Level 119 III)&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Crematio Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Lanun Frac +4&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Quick Draw[[Quick Draw|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Naegling&lt;br /&gt;
            |Range = Death Penalty (Level 119 III)&lt;br /&gt;
            |Ammo = Hauksbok Bullet&lt;br /&gt;
            |Head = Ikenga&#039;s Hat&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Friomisi Earring&lt;br /&gt;
            |Ear2 = Crematio Earring&lt;br /&gt;
            |Body = Lanun Frac +4&lt;br /&gt;
            |Hands = Carmine Fin. Ga. +1&lt;br /&gt;
            |HandsAug = Path D&lt;br /&gt;
            |Ring1 = Dingir Ring&lt;br /&gt;
            |Ring2 = Fenrir Ring +1&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Magic Attack, Magic Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge[[Aeolian Edge|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Naegling&lt;br /&gt;
            |Range = Ataktos&lt;br /&gt;
            |Ammo = Hauksbok Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Lanun Frac +4&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = INT, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration[[Evisceration|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Molybdosis&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Adhemar Bonnet +1&lt;br /&gt;
            |HeadAug = Path B&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Epona&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX, Crit Rate&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Zoar Subligar +1&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Molybdosis&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Adhemar Bonnet +1&lt;br /&gt;
            |HeadAug = Path B&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Mummu Wrists +2&lt;br /&gt;
            |Ring1 = Epona&#039;s Ring&lt;br /&gt;
            |Ring2 = Mummu Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX, Crit Rate&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Zoar Subligar +1&lt;br /&gt;
            |Feet = Mummu Gamash. +2&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1700 TP&lt;br /&gt;
        Updated 2024 Dec. 19&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=All_Jobs_Gear_Sets/Corsair&amp;diff=741199</id>
		<title>All Jobs Gear Sets/Corsair</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=All_Jobs_Gear_Sets/Corsair&amp;diff=741199"/>
		<updated>2025-06-29T14:30:27Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Corsair[[Corsair|*]] Sets ==&lt;br /&gt;
&lt;br /&gt;
See the main [[:All Jobs Gear Sets]] page for details on how each set was determined.&lt;br /&gt;
&lt;br /&gt;
Most Odyssey equipment assumes Rank 30. Nyame alone assumes Rank 25 Path B.&lt;br /&gt;
&lt;br /&gt;
True Shot was not enabled for any ranged sets.&lt;br /&gt;
&lt;br /&gt;
Corsair sets found against an enemy with 1300 Evasion and 1450 Defense due to a lack of Ranged Accuracy+ with standard buffs defined on the main page.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
    |Header Notes=&lt;br /&gt;
    |Guide Equipment Sets=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Terminus[[Terminus|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gleti&#039;s Knife&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Earp (Level 119 II)&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Ponente Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Crepuscular Knife&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Earp (Level 119 II)&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX, Weapon Skill Damage&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 2000 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Last Stand[[Last Stand|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Kustawi +1&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Dingir Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Gleti&#039;s Knife&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Chrono Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Ikenga&#039;s Trousers&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Savage Blade[[Savage Blade|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Ataktos&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Rep. Plat. Medal&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Crepuscular Knife&lt;br /&gt;
            |Range = Ataktos&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Ishvara Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Sailfi Belt +1&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Nyame Sollerets&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2024 Nov. 23&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Hot Shot[[Hot Shot|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Tauret&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = STR, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Naegling&lt;br /&gt;
            |Range = Fomalhaut&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Nyame Mail&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Sroda Ring&lt;br /&gt;
            |Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 2000 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Leaden Salute[[Leaden Salute|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Tauret&lt;br /&gt;
            |Range = Death Penalty (Level 119 III)&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Pixie Hairpin +1&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Lanun Frac +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1700 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Wildfire[[Wildfire|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Naegling&lt;br /&gt;
            |Sub = Tauret&lt;br /&gt;
            |Range = Armageddon (Level 119 III)&lt;br /&gt;
            |Ammo = Living Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Crematio Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Lanun Frac +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Quick Draw[[Quick Draw|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Naegling&lt;br /&gt;
            |Range = Death Penalty (Level 119 III)&lt;br /&gt;
            |Ammo = Hauksbok Bullet&lt;br /&gt;
            |Head = Ikenga&#039;s Hat&lt;br /&gt;
            |Neck = Comm. Charm +2&lt;br /&gt;
            |Ear1 = Friomisi Earring&lt;br /&gt;
            |Ear2 = Crematio Earring&lt;br /&gt;
            |Body = Lanun Frac +3&lt;br /&gt;
            |Hands = Carmine Fin. Ga. +1&lt;br /&gt;
            |HandsAug = Path D&lt;br /&gt;
            |Ring1 = Dingir Ring&lt;br /&gt;
            |Ring2 = Fenrir Ring +1&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = AGI, Magic Attack, Magic Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Aeolian Edge[[Aeolian Edge|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Naegling&lt;br /&gt;
            |Range = Ataktos&lt;br /&gt;
            |Ammo = Hauksbok Bullet&lt;br /&gt;
            |Head = Nyame Helm&lt;br /&gt;
            |Neck = Baetyl Pendant&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Friomisi Earring&lt;br /&gt;
            |Body = Lanun Frac +3&lt;br /&gt;
            |Hands = Nyame Gauntlets&lt;br /&gt;
            |Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
            |Ring2 = Dingir Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = INT, Weapon Skill Damage&lt;br /&gt;
            |Waist = Orpheus&#039;s Sash&lt;br /&gt;
            |Legs = Nyame Flanchard&lt;br /&gt;
            |Feet = Lanun Bottes +4&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1200 TP&lt;br /&gt;
        Updated 2025 Jun. 29&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {{&lt;br /&gt;
        Guide Equipment Set&lt;br /&gt;
        |Set Name Background=#a0a098&lt;br /&gt;
        |Set Name Text Color=&lt;br /&gt;
        |Set Name Text Shadow=#000080&lt;br /&gt;
        |Set Name= Evisceration[[Evisceration|*]]&lt;br /&gt;
        |Set Border Color=#51414F&lt;br /&gt;
        |Equipment Set=&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = Mid Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Molybdosis&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Adhemar Bonnet +1&lt;br /&gt;
            |HeadAug = Path B&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Chasseur&#039;s Gants +3&lt;br /&gt;
            |Ring1 = Epona&#039;s Ring&lt;br /&gt;
            |Ring2 = Regal Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX, Crit Rate&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Zoar Subligar +1&lt;br /&gt;
            |Feet = Adhe. Gamashes +1&lt;br /&gt;
            |FeetAug = Path B&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        {{&lt;br /&gt;
            Equipment Set&lt;br /&gt;
            |CaptionTop = High Buff&lt;br /&gt;
            |CaptionBottom =&lt;br /&gt;
            |Main = Tauret&lt;br /&gt;
            |Sub = Gleti&#039;s Knife&lt;br /&gt;
            |Range = Molybdosis&lt;br /&gt;
            |Ammo = Bayeux Bullet&lt;br /&gt;
            |Head = Adhemar Bonnet +1&lt;br /&gt;
            |HeadAug = Path B&lt;br /&gt;
            |Neck = Fotia Gorget&lt;br /&gt;
            |Ear1 = Moonshade Earring&lt;br /&gt;
            |Ear2 = Odr Earring&lt;br /&gt;
            |Body = Ikenga&#039;s Vest&lt;br /&gt;
            |Hands = Mummu Wrists +2&lt;br /&gt;
            |Ring1 = Epona&#039;s Ring&lt;br /&gt;
            |Ring2 = Mummu Ring&lt;br /&gt;
            |Back = Camulus&#039;s Mantle&lt;br /&gt;
            |BackAug = DEX, Crit Rate&lt;br /&gt;
            |Waist = Fotia Belt&lt;br /&gt;
            |Legs = Zoar Subligar +1&lt;br /&gt;
            |Feet = Mummu Gamash. +2&lt;br /&gt;
            |List = Y&lt;br /&gt;
            |Background =&lt;br /&gt;
        }}&lt;br /&gt;
        |Equipment Set Notes=ML30 COR/DNC: 1700 TP&lt;br /&gt;
        Updated 2024 Dec. 19&lt;br /&gt;
    }}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Limbus&amp;diff=739488</id>
		<title>Category:Limbus</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Limbus&amp;diff=739488"/>
		<updated>2025-06-15T14:33:21Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Requirements for Participation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC= y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=LimbusMap.jpg&lt;br /&gt;
|Image Size=500&lt;br /&gt;
|Image Link=File:LimbusMap.jpg&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Limbus (119)&#039;&#039;&#039; was released with the &#039;&#039;&#039;June 2025 Version Update&#039;&#039;&#039;[https://forum.square-enix.com/ffxi/threads/62862-June-10-2025-(JST)-Version-Update]. In a departure from the original, it is an &#039;&#039;open&#039;&#039; battlefield-style battle system which takes place in the [[Apollyon]] and [[Temenos]] zones of [[Al&#039;Taieu]] which were previously taken offline for development of the new content.&lt;br /&gt;
&lt;br /&gt;
Limbus content is designed for [[Item Level|Item Level 119]] players with rewards designed likewise for those participants.&lt;br /&gt;
&lt;br /&gt;
The map to the right shows the entry locations for each Limbus area. The three highlighted portions of Al&#039;Taieu are physically separated and can only be accessed via the Dimensional Portals at the associated crags or [[Home Point|Home Points]] in the [[Lumoria]] region of Al&#039;Taieu.&lt;br /&gt;
* &#039;&#039;&#039;Home Point #1&#039;&#039;&#039; will take players to the zone line to [[Temenos]].&lt;br /&gt;
* &#039;&#039;&#039;Home Points #2 &amp;amp; 3&#039;&#039;&#039; will take players to the [[Swirling Vortex|Swirling Vortices]] which access [[Apollyon]].&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: The map is from the older version of [[Limbus|Limbus (pre-Item Level)]]. In the &#039;&#039;June 2025 update&#039;&#039;, the [[Apollyon]] &#039;&#039;North West&#039;&#039;, &#039;&#039;South West&#039;&#039;, &#039;&#039;North East&#039;&#039; &amp;amp; &#039;&#039;South East&#039;&#039; areas were created with merged access points within either &#039;&#039;East&#039;&#039; or &#039;&#039;West&#039;&#039; [[Swirling Vortex|Swirling Vortices]].&lt;br /&gt;
}}&lt;br /&gt;
==Prerequisites==&lt;br /&gt;
Players wishing to participate in this content will have completed Chains of Promathia mission - [[Promathia_Mission_8-1|Chapter 8: Garden of Antiquity]] and must have completed the Rhapsodies of Vana&#039;diel mission - [[Rhapsodies_of_Vanadiel_Mission_3-34|The Orb&#039;s Radiance]].&lt;br /&gt;
===Requirements for Participation===&lt;br /&gt;
Players must be in possession of the following {{KI}} [[Key Items]]:&amp;lt;/br&amp;gt;&lt;br /&gt;
====Temenos====&lt;br /&gt;
* {{KI}} &#039;&#039;&#039;[[White Card]]&#039;&#039;&#039; - Permanent Key Item obtained by:&lt;br /&gt;
** Examining the &#039;&#039;&amp;lt;u&amp;gt;???&amp;lt;/u&amp;gt;&#039;&#039; in [[Al&#039;Taieu]] at (H-5) in the Northern section.&lt;br /&gt;
** Defeat a single [[Aw&#039;euvhi]] after entering &#039;&#039;Al&#039;Taieu&#039;&#039; from either the [[Dimensional Portal]] at the [[Crag of Holla]] or [[Home Point|Home Point]] #1 in the [[Lumoria]] region of &#039;&#039;Al&#039;Taieu&#039;&#039;.&lt;br /&gt;
====Apollyon====&lt;br /&gt;
* {{KI}} &#039;&#039;&#039;[[Black Card]]&#039;&#039;&#039; - Permanent Key Item obtained by:&lt;br /&gt;
** Examining the &#039;&#039;&amp;lt;u&amp;gt;???&amp;lt;/u&amp;gt;&#039;&#039; in [[Al&#039;Taieu]] at either (D-8) in the Western section, or (L-8) in the Eastern section.&lt;br /&gt;
** Defeat a single [[Aw&#039;euvhi]] after entering &#039;&#039;Al&#039;Taieu&#039;&#039; from either the [[Dimensional Portal]] at either the [[Crag of Dem]] or the [[Crag of Mea]], or at [[Home Point|Home Point]] #2 or #3 in the [[Lumoria]] region of &#039;&#039;Al&#039;Taieu&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Entry &amp;amp; Rules===&lt;br /&gt;
Upon entering either &#039;&#039;&#039;Temenos&#039;&#039;&#039; or &#039;&#039;&#039;Apollyon&#039;&#039;&#039;, all players participating must be in possession of the {{KI}} [[&amp;quot;Scintillating Rhapsody&amp;quot;]] as well as either the temporary {{KI}} [[White Card|White]] or [[Black Card]]. The [[Temporary Key Items]] will change to [[Permanent Key Items]] so that they are not consumed upon entry to their relevant areas.&lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039;: If you had acquired either the &#039;&#039;White Card&#039;&#039; or &#039;&#039;Black Card&#039;&#039; prior to the &#039;&#039;June 2025 Version Update&#039;&#039;, you may enter the relevant area and do not need to reacquire them.&lt;br /&gt;
Players may participate in this content solo, together in a party, or in an alliance with up to eighteen (18) players.&lt;br /&gt;
Players and singular parties may summon up to three (3) [[Trust|Alter Egos]]. Standard rules still apply prohibiting the use of [[Trust|Trust Magic]] with in an alliance of seven (7) or more players.&lt;br /&gt;
==Temenos==&lt;br /&gt;
To enter &#039;&#039;&#039;Temenos&#039;&#039;&#039;, head from &#039;&#039;Al&#039;Taieu (H-4)&#039;&#039; to the north and zone in.&lt;br /&gt;
:{{color|red|style=normal|Note: If you do not have the &amp;quot;Scintillating Rhapsody&amp;quot; key item and a White Card, you will be removed from the area after 15 seconds.}}&lt;br /&gt;
* Speak to the [[Temenos Operator]] (an NPC that looks like a [[Spheroid]]) who will cover some basics with you and then prompt you to set your [[Content Level]] to a value between {{color|green|119}}~{{color|green|130}}.&lt;br /&gt;
* Players may then proceed to the transporter platform and select a &#039;&#039;&#039;Sector&#039;&#039;&#039; and &#039;&#039;&#039;Floor&#039;&#039;&#039; to start from.&lt;br /&gt;
:Monsters in all of the Temenos sectors and floors will check initially as &amp;lt;u&amp;gt;level 119&amp;lt;/u&amp;gt;. Upon any aggressive action or detection by the monster, the monster&#039;s level will dynamically change to the &#039;&#039;content level&#039;&#039; chosen by the player performing the aggressive action or being detected by the monster. This behavior will make certain actions/spells seem as if they have not taken effect even if the chat log displays otherwise. After the monster becomes hostile either through player action or monster detection, any actions/spells will behave normally and follow intended mechanics.&lt;br /&gt;
::Example: Player A casts [[Silence]] on an unaggressive monster. The player&#039;s chat log will indicate that the &#039;&#039;Silence&#039;&#039; effect was successfully placed on the monster, however if the monster is a caster, the player will observe the monster continuing to cast spells.&lt;br /&gt;
* The monster&#039;s [[HP]] and stats will be fully restored at the start of battle. The monster&#039;s level will not change after it has become aggressive toward the player acting hostile against it or detecting the player, even if the monster remains aggressive, &amp;quot;unclaimed&amp;quot;, and turns to another player with a different [[Content Level]] selection.&lt;br /&gt;
* As players defeat foes within &#039;&#039;&#039;Temenos&#039;&#039;&#039;, they will acquire &amp;quot;&#039;&#039;data&#039;&#039;.&amp;quot; Factors are involved that affect the rate &#039;&#039;data&#039;&#039; is acquired such as the level difference between the player and the monsters and the number of members in the party/alliance. &#039;&#039;Data&#039;&#039; amounts acquired scale with the floors as you climb different &#039;&#039;&#039;Temenos&#039;&#039;&#039; sectors.&lt;br /&gt;
:{{color|red|style=normal|Note: The amount of acquirable &amp;quot;data&amp;quot; is reduced based on the level difference between the player and the monster. Fighting monsters that are 10 or more levels beneath the level you selected will award no &amp;quot;data.&amp;quot;}}&lt;br /&gt;
* A progress bar will appear in the top left corner of the player&#039;s display showing both the &amp;lt;u&amp;gt;level selected&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;data progress&amp;lt;/u&amp;gt; on the &amp;lt;u&amp;gt;current floor&amp;lt;/u&amp;gt;. Once the bar is filled, it will &amp;quot;roll over&amp;quot; and award the player a &amp;lt;u&amp;gt;Temporary Item&amp;lt;/u&amp;gt; based on the floor &amp;quot;data&amp;quot; was acquired from. All &#039;&#039;temporary items&#039;&#039; must be obtained from all &#039;&#039;sectors&#039;&#039; within &#039;&#039;&#039;Temenos&#039;&#039;&#039; in order to open the &#039;&#039;&#039;&amp;lt;u&amp;gt;Treasure Chest&amp;lt;/u&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; width= 800 text-align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable mw-collapsible altrowgrey&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Temenos - Sector Layout &amp;amp; Temp. Items&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Sector&lt;br /&gt;
! style=&amp;quot;width:8%;&amp;quot; |Floor&lt;br /&gt;
! style=&amp;quot;width:55%;&amp;quot; |Obtainable Temporary Item&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;7&amp;quot;|Temenos - Northern Tower&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|5th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|6th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F6&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|7th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Northern Tower F7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;7&amp;quot;|Temenos - Western Tower&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|5th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|6th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F6&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|7th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Western Tower F7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;7&amp;quot;|Temenos - Eastern Tower&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|5th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|6th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F6&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|7th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Temenos - Eastern Tower F7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;4&amp;quot;|Central Temenos&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Central Temenos  F1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Central Temenos  F2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Central Temenos  F3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Central Temenos  F4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Apollyon==&lt;br /&gt;
To enter, examine either one of the [[Swirling Vortex|Swirling Vortices]] located at (&#039;&#039;&#039;E-6&#039;&#039;&#039;) or (&#039;&#039;&#039;K-6&#039;&#039;&#039;) in [[Al&#039;Taieu]] to be transported to &#039;&#039;&#039;Apollyon&#039;&#039;&#039;.&lt;br /&gt;
:{{color|red|style=normal|Note: If you do not have the &amp;quot;Scintillating Rhapsody&amp;quot; key item and a Black Card, you will be unable to be transported.}}&lt;br /&gt;
* Speak to the [[Apollyon Operator]] (an NPC that looks like a [[Spheroid]]) who will cover some basics with you and then prompt you to set your [[Content Level]] to a value between {{color|green|119}}~{{color|green|130}}.&lt;br /&gt;
* Players may then proceed to the transporter platform and select a &#039;&#039;&#039;Sector&#039;&#039;&#039; and &#039;&#039;&#039;Floor&#039;&#039;&#039; to start from.&lt;br /&gt;
:Monsters in all of the Apollyon sectors and floors will check initially as &amp;lt;u&amp;gt;level 119&amp;lt;/u&amp;gt;. Upon any aggressive action or detection by the monster, the monster&#039;s level will dynamically change to the &#039;&#039;content level&#039;&#039; chosen by the player performing the aggressive action or being detected by the monster. This behavior will make certain actions/spells seem as if they have not taken effect even if the chat log displays otherwise. After the monster becomes hostile either through player action or monster detection, any actions/spells will behave normally and follow intended mechanics.&lt;br /&gt;
* The monster&#039;s [[HP]] and stats will be fully restored at the start of battle. The monster&#039;s level will not change after it has become aggressive toward the player acting hostile against it or detecting the player, even if the monster remains aggressive, &amp;quot;unclaimed&amp;quot;, and turns to another player with a different [[Content Level]] selection.&lt;br /&gt;
* As players defeat foes within &#039;&#039;&#039;Apollyon&#039;&#039;&#039;, they will acquire &amp;quot;&#039;&#039;data&#039;&#039;.&amp;quot; Factors are involved that affect the rate &#039;&#039;data&#039;&#039; is acquired such as the level difference between the player and the monsters and the number of members in the party/alliance. &#039;&#039;Data&#039;&#039; amounts acquired scale with the floors as you climb different &#039;&#039;&#039;Apollyon&#039;&#039;&#039; sectors.&lt;br /&gt;
:{{color|red|style=normal|Note: Just like in Temenos, the amount of acquirable &amp;quot;data&amp;quot; within Apollyon is reduced based on the level difference between the player and the monster. Fighting monsters that are 10 or more levels beneath the level you selected will award no &amp;quot;data.&amp;quot;}}&lt;br /&gt;
* A progress bar will appear in the top left corner of the player&#039;s display showing both the &amp;lt;u&amp;gt;level selected&amp;lt;/u&amp;gt; and &amp;lt;u&amp;gt;data progress&amp;lt;/u&amp;gt; on the &amp;lt;u&amp;gt;current floor&amp;lt;/u&amp;gt;. Once the bar is filled, it will &amp;quot;roll over&amp;quot; and award the player a &amp;lt;u&amp;gt;Temporary Item&amp;lt;/u&amp;gt; based on the floor &amp;quot;data&amp;quot; was acquired from. All &#039;&#039;temporary items&#039;&#039; must be obtained from all &#039;&#039;sectors&#039;&#039; within &#039;&#039;&#039;Apollyon&#039;&#039;&#039; in order to open the &#039;&#039;&#039;&amp;lt;u&amp;gt;Treasure Chest&amp;lt;/u&amp;gt;&#039;&#039;&#039;.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; width= 800 text-align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable mw-collapsible altrowgrey&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Apollyon - Sector Layout &amp;amp; Temp. Items&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Sector&lt;br /&gt;
! style=&amp;quot;width:8%;&amp;quot; |Floor&lt;br /&gt;
! style=&amp;quot;width:55%;&amp;quot; |Obtainable Temporary Item&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot;|NW Apollyon&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NW Apollyon #1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NW Apollyon #2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NW Apollyon #3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NW Apollyon #4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|5th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NW Apollyon #5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;4&amp;quot;|SW Apollyon&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SW Apollyon #1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SW Apollyon #2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SW Apollyon #3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SW Apollyon #4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot;|NE Apollyon&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NE Apollyon #1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NE Apollyon #2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NE Apollyon #3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NE Apollyon #4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|5th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|NE Apollyon #5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;4&amp;quot;|SE Apollyon&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|1st&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SE Apollyon #1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|2nd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SE Apollyon #2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|3rd&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SE Apollyon #3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|4th&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|SE Apollyon #4&lt;br /&gt;
|}&lt;br /&gt;
:{{color|red|style=normal|Note: No temporary items from the same floor in either Temenos or Apollyon can be stacked.}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Chests===&lt;br /&gt;
Located within each sector of both &#039;&#039;&#039;Temenos&#039;&#039;&#039; and &#039;&#039;&#039;Apollyon&#039;&#039;&#039; is one chest. Opening any of these chests requires individual players to be in possession of &amp;lt;u&amp;gt;ALL&amp;lt;/u&amp;gt; temporary items gathered from progressing &#039;&#039;data&#039;&#039; on each floor of each sector in the relevant areas. Upon opening, players will receive an amount of special currency called &amp;quot;&#039;&#039;units&#039;&#039;&amp;quot; for the area it was opened within. The amount seems to be randomized between a flat value of either {{color|blue|3,000}} or {{color|blue|5,000}} &#039;&#039;&#039;units&#039;&#039;&#039;. {{icon|verification}}&lt;br /&gt;
* The first time a player opens a chest in any &#039;&#039;&#039;Temenos&#039;&#039;&#039; sector, they will receive a {{KI}} [[Temenos verification key]]. Likewise, in &#039;&#039;&#039;Apollyon&#039;&#039;&#039;, the player will receive an {{KI}} [[Apollyon verification key]]. These [[Permanent Key Items]] are required to begin both the [[Reforged Artifact Armor +4|Artifact +4 reforging]] process (&#039;&#039;Apollyon verification key&#039;&#039;), and the [[Reforged Relic Armor +4|Relic +4 reforging]] process (&#039;&#039;Temenos verification key&#039;&#039;).&lt;br /&gt;
* In addition to gaining &#039;&#039;&#039;units&#039;&#039;&#039; from the chests, from the second (2nd) time opening a chest and each time afterward, players may receive special &#039;&#039;support effects&#039;&#039; that boost stats across all Limbus areas.&lt;br /&gt;
&lt;br /&gt;
===Support Effects===&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; width= 800 text-align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable mw-collapsible altrowgrey&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Special Support Effects&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Effect Name&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Support Effect&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; |Acquisition/Upgrade Conditions&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Dilineated Grace&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[Accuracy]]+&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Ranged Accuracy]]+&amp;lt;/br&amp;gt;&lt;br /&gt;
[[Magic Accuracy]]+&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Open the &#039;&#039;&#039;Temenos&#039;&#039;&#039; treasure chest.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Angelic Grace&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
[[Base Stats|BPALL]]+&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Open the &#039;&#039;&#039;Apollyon&#039;&#039;&#039; treasure chest.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Vital Grace&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&lt;br /&gt;
Max [[HP]]+&amp;lt;/br&amp;gt;&lt;br /&gt;
EXP loss reduction ([[Experience_Points|EXP]], [[Master_Levels|MEXP]])&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Be in possession of:&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Dilineated Grace&amp;lt;/u&amp;gt; &amp;amp; &amp;lt;u&amp;gt;Angelic Grace&amp;lt;/u&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
After obtaining both of these effects, open a treasure chest in either &#039;&#039;&#039;Temenos&#039;&#039;&#039; or &#039;&#039;&#039;Apollyon&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
* The above support effects will grow more effective/potent based on how many treasure chests are opened. The number of times these chests have been opened are recorded for each World. All participants on the same world receive the same support effects within Limbus.&lt;br /&gt;
* Any support effects earned are activated automatically upon entering &#039;&#039;&#039;Temenos&#039;&#039;&#039; or &#039;&#039;&#039;Apollyon&#039;&#039;&#039;. They last for the player&#039;s duration within either area.&lt;br /&gt;
* A special icon is placed within the player&#039;s status bar when the support effects are active (up to three). Players may also confirm the status of these effects with either the [[Temenos Operator]] or [[Apollyon Operator]].&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: the &amp;lt;u&amp;gt;BPALL+&amp;lt;/u&amp;gt; stat refers to [[Base Stats]] (STR/DEX/VIT/AGI/INT/MND/CHR) and is listed as such in the official version update notes, yet appears as &amp;quot;BPALL+&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Temenos/Apollyon Units (Currency)===&lt;br /&gt;
Special currencies named &amp;quot;&amp;lt;u&amp;gt;Temenos Units&amp;lt;/u&amp;gt;&amp;quot; and &amp;quot;&amp;lt;u&amp;gt;Apollyon Units&amp;lt;/u&amp;gt;&amp;quot; are personal rewards obtained by defeating a required number of foes on each floor within the &#039;&#039;&#039;Temenos&#039;&#039;&#039; and &#039;&#039;&#039;Apollyon&#039;&#039;&#039; sectors. Additional &amp;quot;&amp;lt;u&amp;gt;units&amp;lt;/u&amp;gt;&amp;quot; are awarded by opening the treasure chests within each area.&lt;br /&gt;
* Upon opening a certain number of chests within either area, the player&#039;s maximum &amp;quot;&amp;lt;u&amp;gt;units&amp;lt;/u&amp;gt;&amp;quot; specific to that area will increase.&lt;br /&gt;
** Players may acquire up to {{color|blue|50,000}} of both &amp;quot;&amp;lt;u&amp;gt;units&amp;lt;/u&amp;gt;&amp;quot; from the &#039;&#039;&#039;Temenos&#039;&#039;&#039; and &#039;&#039;&#039;Apollyon&#039;&#039;&#039; sectors per week.&lt;br /&gt;
** If the limit is not reached after a conquest tally{{icon|verification}}, the deficit will be added to the player&#039;s limit for the new week.&lt;br /&gt;
** Including carried-over deficits, the maximum number of &amp;lt;u&amp;gt;Temenos&amp;lt;/u&amp;gt; or &amp;lt;u&amp;gt;Apollyon Units&amp;lt;/u&amp;gt; a player may hold is {{color|blue|100,000}} of each.&lt;br /&gt;
* Current &amp;quot;&amp;lt;u&amp;gt;Temenos Units&amp;lt;/u&amp;gt;&amp;quot; and &amp;quot;&amp;lt;u&amp;gt;Apollyon Units&amp;lt;/u&amp;gt;&amp;quot; can be viewed under the &amp;quot;Currencies 2&amp;quot; submenu in the player status menu.&lt;br /&gt;
* Additional &amp;quot;&amp;lt;u&amp;gt;units&amp;lt;/u&amp;gt;&amp;quot; can be obtained in either of the &#039;&#039;&#039;Temenos&#039;&#039;&#039; or &#039;&#039;&#039;Apollyon&#039;&#039;&#039; sectors by examining a &#039;&#039;&amp;lt;u&amp;gt;???&amp;lt;/u&amp;gt;&#039;&#039; (shimmering point effect).{{icon|verification}}&lt;br /&gt;
&amp;quot;&amp;lt;u&amp;gt;Units&amp;lt;/u&amp;gt;&amp;quot; are used to upgrade [[Reforged Artifact Armor +3]] &amp;amp; [[Reforged Relic Armor +3]] further.&lt;br /&gt;
====Reforged Armor Sets +4====&lt;br /&gt;
* &#039;&#039;&#039;Apollyon Units&#039;&#039;&#039; are used to upgrade [[Reforged Artifact Armor +3]] to [[Reforged Artifact Armor +4]] by trading the appropriate item to the [[Apollyon Furnace]] while being in possession of the required &amp;lt;u&amp;gt;Apollyon Units&amp;lt;/u&amp;gt;. Upon confirmation, a small animation will occur and the player will automatically receive the new &amp;lt;u&amp;gt;reforged +4 item&amp;lt;/u&amp;gt; in their inventory.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; width= 800 text-align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable mw-collapsible altrowgrey&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Artifact Armor +4 Reforging&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Slot&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Currency Amount&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; |Currency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Head&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|20,000&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot;|Apollyon Units&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Body&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|30,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Hands&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|15,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Legs&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|25,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Feet&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;&#039;Temenos Units&#039;&#039;&#039; are used to upgrade [[Reforged Relic Armor +3]] to [[Reforged Relic Armor +4]] by trading the appropriate item to the [[Temenos Furnace]] while being in possession of the required &amp;lt;u&amp;gt;Temenos Units&amp;lt;/u&amp;gt;. Upon confirmation, a small animation will occur and the player will automatically receive the new &amp;lt;u&amp;gt;reforged +4 item&amp;lt;/u&amp;gt; in their inventory.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; width= 800 text-align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable mw-collapsible altrowgrey&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot;|Artifact Armor +4 Reforging&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Slot&lt;br /&gt;
! style=&amp;quot;width:25%;&amp;quot; |Currency Amount&lt;br /&gt;
! style=&amp;quot;width:50%;&amp;quot; |Currency&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Head&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|20,000&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot; rowspan=&amp;quot;5&amp;quot;|Temenos Units&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Body&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|30,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Hands&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|15,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Legs&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|25,000&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|Feet&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|10,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[:Category:Limbus/Original|Original Limbus]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle Systems]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Double_Attack&amp;diff=728002</id>
		<title>Double Attack</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Double_Attack&amp;diff=728002"/>
		<updated>2025-02-01T19:42:41Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Enhanced by Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job Trait&lt;br /&gt;
|desc=May double your attacks.&lt;br /&gt;
|type=Level&lt;br /&gt;
|Insert Job Trait Level Template=&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=0&lt;br /&gt;
|jlevels=[[BLU]] 80*&lt;br /&gt;
|value=7%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=I&lt;br /&gt;
|jlevels=[[WAR]] 25&lt;br /&gt;
|value=10%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=II&lt;br /&gt;
|jlevels=[[WAR]] 50&lt;br /&gt;
|value=12%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=III&lt;br /&gt;
|jlevels=[[WAR]] 75&lt;br /&gt;
|value=14%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=IV&lt;br /&gt;
|jlevels=[[WAR]] 85&lt;br /&gt;
|value=16%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=V&lt;br /&gt;
|jlevels=[[WAR]] 99&lt;br /&gt;
|value=18%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=VI&lt;br /&gt;
|jlevels=[[WAR]] 99 &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;(125[[Job Points#Warrior|JP Gift]])&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|value=20%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=VII&lt;br /&gt;
|jlevels=[[WAR]] 99 &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;(450[[Job Points#Warrior|JP Gift]])&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|value=22%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=VIII&lt;br /&gt;
|jlevels=[[WAR]] 99 &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;(1050[[Job Points#Warrior|JP Gift]])&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|value=25%&lt;br /&gt;
}}&lt;br /&gt;
{{Job Trait Level&lt;br /&gt;
|tier=IX&lt;br /&gt;
|jlevels=[[WAR]] 99 &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;(1900[[Job Points#Warrior|JP Gift]])&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|value=28%&lt;br /&gt;
}}&lt;br /&gt;
|blu=yes&lt;br /&gt;
|mtier=1&lt;br /&gt;
|ranks=5&lt;br /&gt;
|effect=Increases Double Attack rate by 1% per merit level. ([[Warrior]])&lt;br /&gt;
|jobpoint=Increase physical attack for a doubled attack by 1.                         &amp;lt;!-- Fill in if is augmented by Job Points with the effect --&amp;gt;&lt;br /&gt;
|category= {{PAGENAME}} Effect&lt;br /&gt;
|notes=*Cannot [[Proc]] off itself.&lt;br /&gt;
*Can [[Proc]] a maximum of 2 times per [[Weapon Skill]].&lt;br /&gt;
** Subject to the 8-hits per round limit.&lt;br /&gt;
*Has a chance to proc on each fist for [[:Category:Hand-to-Hand|Hand-to-Hand]] weapons or each weapon when [[Dual Wield]]ing.&lt;br /&gt;
** Can also proc a [[Virtue Stone]] for [[:Category:Virtue Weapons|Virtue Weapons]], if one has not already been consumed that round.&lt;br /&gt;
*Monster version is ~25% proc rate.&lt;br /&gt;
{{Blue Magic Job Trait&lt;br /&gt;
|SetPointRequirement=5   &amp;lt;!-- Set point minimum requirement to access, can be null --&amp;gt;&lt;br /&gt;
|Insert Blue Magic JT Detail Template=&lt;br /&gt;
{{Blue Magic JT Detail&lt;br /&gt;
|spell=Acrid Stream     &amp;lt;!-- Spell name, will automatically link if it exists --&amp;gt;&lt;br /&gt;
|level=77    &amp;lt;!-- Level of Blue Magic spell --&amp;gt;&lt;br /&gt;
|setpoints=3     &amp;lt;!--Set point cost by the spell --&amp;gt;&lt;br /&gt;
|traitpoints=4     &amp;lt;!--Trait point value of the spell --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Blue Magic JT Detail&lt;br /&gt;
|spell=Demoralizing Roar     &amp;lt;!-- Spell name, will automatically link if it exists --&amp;gt;&lt;br /&gt;
|level=80    &amp;lt;!-- Level of Blue Magic spell --&amp;gt;&lt;br /&gt;
|setpoints=4     &amp;lt;!--Set point cost by the spell --&amp;gt;&lt;br /&gt;
|traitpoints=4     &amp;lt;!--Trait point value of the spell --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Blue Magic JT Detail&lt;br /&gt;
|spell=Empty Thrash     &amp;lt;!-- Spell name, will automatically link if it exists --&amp;gt;&lt;br /&gt;
|level=87    &amp;lt;!-- Level of Blue Magic spell --&amp;gt;&lt;br /&gt;
|setpoints=3     &amp;lt;!--Set point cost by the spell --&amp;gt;&lt;br /&gt;
|traitpoints=4     &amp;lt;!--Trait point value of the spell --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Blue Magic JT Detail&lt;br /&gt;
|spell=Heavy Strike     &amp;lt;!-- Spell name, will automatically link if it exists --&amp;gt;&lt;br /&gt;
|level=92    &amp;lt;!-- Level of Blue Magic spell --&amp;gt;&lt;br /&gt;
|setpoints=2     &amp;lt;!--Set point cost by the spell --&amp;gt;&lt;br /&gt;
|traitpoints=4     &amp;lt;!--Trait point value of the spell --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Blue Magic JT Detail&lt;br /&gt;
|spell=Thrashing Assault     &amp;lt;!-- Spell name, will automatically link if it exists --&amp;gt;&lt;br /&gt;
|level=99    &amp;lt;!-- Level of Blue Magic spell --&amp;gt;&lt;br /&gt;
|setpoints=7     &amp;lt;!--Set point cost by the spell --&amp;gt;&lt;br /&gt;
|traitpoints=8     &amp;lt;!--Trait point value of the spell --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
*Setting two tiers will result in the [[Triple Attack]] Job Trait instead.&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Enhanced by Effects==&lt;br /&gt;
===Rate===&lt;br /&gt;
*[[Fighter&#039;s Roll]]: Up to 20%&lt;br /&gt;
*[[Avatar&#039;s Favor]]: Up to 24% (while Ifrit out and favor maxed)&lt;br /&gt;
*[[Temper]]: Up to 20%&lt;br /&gt;
*[[Food]]&lt;br /&gt;
**[[Nero di Seppia]]: 1%&lt;br /&gt;
**[[Nero Seppia +1|Nero di Seppia +1]]: 1%&lt;br /&gt;
**[[Tentacle Sushi]]: 1%&lt;br /&gt;
**[[Tentacle Sushi +1]]: 1%&lt;br /&gt;
**[[Tonosama Rice Ball]]: Latent (Rice ball enhancement gear): 1%&lt;br /&gt;
**[[Shogun Rice Ball]]: Latent (Rice ball enhancement gear): 2%&lt;br /&gt;
*[[Atma]]&lt;br /&gt;
**5%: [[Atma of the Savage Tiger]], [[Atma of the Voracious Violet]], [[Atma of the Plaguebringer]], [[Atma of the Hybrid Beast]]&lt;br /&gt;
**10%: [[Atma of the Harvester]], [[Atma of the Impaler]], [[Atma of the Demonic Lash]], [[Atma of Entwined Serpents]], [[Atma of the Cobra Commander]]&lt;br /&gt;
*[[Atmacite]]&lt;br /&gt;
**1~3%: [[Atmacite of Deluges]] / [[Atmacite of Eminence]] / [[Atmacite of the Assassin]]&lt;br /&gt;
**1~5%: [[Atmacite of the Vanguard]]&lt;br /&gt;
**[[Sphere]]: 1~2%: [[Atmacite of the Depths]]&lt;br /&gt;
&lt;br /&gt;
===Damage===&lt;br /&gt;
*[[Ravager&#039;s Armor Set +2]], [[Boii Armor Set]], [[Boii Armor Set +1|Boii +1]], [[Boii Armor Set +2|Boii +2]], [[Boii Armor Set +3|Boii +3]]: Occasionally doubles damage&lt;br /&gt;
*[[Widowmaker]]&lt;br /&gt;
*[[Cichol&#039;s Mantle]]: &amp;quot;Double Attack&amp;quot; damage +20&lt;br /&gt;
[[Category:Multi-Attack]]&lt;br /&gt;
&lt;br /&gt;
==Enhanced by Equipment==&lt;br /&gt;
Note that in addition to the weapons below, all [[Trial of the Magians]] weapons have progression options which add [[Double Attack]]. At level 99, these weapons can have up to 11% [[Double Attack]].&lt;br /&gt;
&lt;br /&gt;
{| class=sortable border=&amp;quot;0&amp;quot; width=100% style=&amp;quot;text-align:center; max-width:800px; background-color:#000878&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#C3C6DD;&amp;quot;&lt;br /&gt;
! width=&amp;quot;28%&amp;quot; | Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Slot&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Jobs&lt;br /&gt;
! width=&amp;quot;12%&amp;quot; | DA Rate&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ares&#039; Armor Set +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[Set]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|9% (5), 7% (4), 5% (3), 3% (2)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bladeborn Earring]]&amp;lt;br&amp;gt;[[Steelflash Earring]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Earrings|Earrings]] ([[Set]])&lt;br /&gt;
|All Jobs&lt;br /&gt;
|7%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Prosilio Belt]]&lt;br /&gt;
|98&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
| -5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sceamol Band]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[DRG]] [[RUN]]&lt;br /&gt;
|5% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fazheluo Helm]] / [[Fazheluo Helm +1|+1]]&amp;lt;br&amp;gt;[[Fazheluo Mail]] / [[Fazheluo Mail +1|+1]] / [[Fazheluo R. Mail]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Head|Head]] / [[:Category:Body|Body]] ([[Set]])&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rvg. Cuisses +2]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|5% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Juogi +1]]&lt;br /&gt;
|80&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[SAM]] [[NIN]] [[PUP]]&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Warrior&#039;s Bead Necklace]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1~5% [[Image:Augment-Icon.png]]&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Warrior&#039;s Bead Necklace +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1~6% [[Image:Augment-Icon.png]]&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Warrior&#039;s Bead Necklace +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1~7% [[Image:Augment-Icon.png]]&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Brutal Earring]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Earrings|Earrings]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|5%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Vougier&#039;s Contus]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[DRG]]&lt;br /&gt;
|5% ([[Jump]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Drake Earring]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Earrings|Earrings]]&lt;br /&gt;
|[[DRG]]&lt;br /&gt;
|5% ([[Latent]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rune Halberd]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[BLM]] [[PLD]] [[BRD]] [[SAM]] [[DRG]] [[SMN]] [[SCH]]&lt;br /&gt;
|5% ([[Latent]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nikko-ichimonji]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[SAM]]&lt;br /&gt;
|4% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Pak Corselet +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[PLD]] [[DRK]]&lt;br /&gt;
|4%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Usk. Somen +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[MNK]] [[SAM]] [[NIN]] [[PUP]]&lt;br /&gt;
|4% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Lncr. Vmbrc. +2]]&lt;br /&gt;
|87&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[DRG]]&lt;br /&gt;
|4% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ravager&#039;s Mask +2]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|4% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Juogi]]&lt;br /&gt;
|80&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[SAM]] [[NIN]] [[PUP]]&lt;br /&gt;
|4%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Chimeric Fleuret]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[RDM]]&lt;br /&gt;
|4% ([[Latent]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aalak&#039; Axe +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[DRK]] [[BST]] [[RNG]] [[RUN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Buramenk&#039;ah]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[RDM]] [[PLD]] [[BLU]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ker&#039;s Mask]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Kudzu Aketon]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[RDM]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[DRG]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Letalis Mantle]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WAR]] [[MNK]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Mauler&#039;s Mantle]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nabu&#039;s Jubbah]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WHM]] [[BRD]] [[SMN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nomkahpa Mittens]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Omo. Sune-Ate]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[SAM]] [[NIN]] [[PUP]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Phorcys Schuhs]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Thaumas Coat]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Thaumas Nails]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Usk. Gote +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[MNK]] [[SAM]] [[NIN]] [[PUP]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Xbalanque]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[DRK]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fulad-Zereh]]&lt;br /&gt;
|97&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[NIN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Avant Mail +1]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ocelm. Harness +1]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Toci&#039;s Harness]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Whirlwind Dirs]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[THF]] [[PLD]] [[DRK]] [[DRG]] [[BLU]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Portus Collar]]&lt;br /&gt;
|94&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[WAR]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Tjukurrpa Belt]]&lt;br /&gt;
|94&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[WAR]] [[MNK]] [[THF]] [[BST]] [[NIN]] [[DNC]] [[RUN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Misuuchi Kappa]]&lt;br /&gt;
|93&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[MNK]] [[SAM]] [[NIN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[War. Cuisses +2]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Atheling Mantle]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[WAR]] [[MNK]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Epona&#039;s Ring]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Rings|Rings]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bale Burgeonet +2]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[DRK]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Cirque Cappello +2]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[PUP]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ravager&#039;s Mask +1]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|3%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rvg. Cuisses +1]]&lt;br /&gt;
|83&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ferine Ocreae +2]]&lt;br /&gt;
|81&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BST]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Valkyrie&#039;s Fork]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[DRG]]&lt;br /&gt;
|3% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Hachiman Jinpachi +1]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[SAM]]&lt;br /&gt;
|3% ([[Latent]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Mekira Meikogai]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|3% ([[Sphere]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aalak&#039; Axe]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[DRK]] [[BST]] [[RNG]] [[RUN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Asperity Necklace]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bloodbath Axe]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Chanar Xyston +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Cizin Greaves]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Cizin Greaves (Level 99)|Cizin Greaves]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Duplus Grip]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Grips|Grip]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Euxine Coat +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Euxine Nails +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Gorney Haubert]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Hatzoaar Sword +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[RUN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Icoyoca]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[BST]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Karieyh Haubert]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ker&#039;s Flanchard]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ker&#039;s Sollerets]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Manibozho Boots]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nohkux Axe +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Phorcys Mitts]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Quauhpilli Helm]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rheic Schuhs +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rioter&#039;s Collar]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[NIN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Yokaze Mantle]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|[[NIN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Avant Cuisses +1]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Avant Gauntlets +1]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Avant Helm +1]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Blithe Mantle]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Kacura Cap +1]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Mustela Gloves]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[SAM]] [[NIN]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ocelomeh Harness]]&lt;br /&gt;
|95&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Twilight Belt]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Calmecac Trousers]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[MNK]] [[RDM]] [[THF]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[DRG]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Jingang Greaves]]&lt;br /&gt;
|89&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[NIN]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Bale Burgeonet +1]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[DRK]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Cirque Cappello +1]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[PUP]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ferine Necklace]]&lt;br /&gt;
|84&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[BST]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ferine Ocreae +1]]&lt;br /&gt;
|81&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[BST]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ravager&#039;s Gorget]]&lt;br /&gt;
|80&lt;br /&gt;
|[[:Category:Neck|Neck]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aurore Doublet]]&lt;br /&gt;
|78&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ferox Vizor]]&lt;br /&gt;
|76&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[RDM]] [[PLD]] [[DRK]] [[BST]] [[RNG]] [[SAM]] [[DRG]] [[BLU]] [[RUN]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Agrona&#039;s Leggings]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[THF]] [[BST]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ares&#039; Flanchard]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Askar Korazin]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nocturnus Helm]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|2% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ebon Cuirass]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[DRK]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ebur Cuirass]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[DRK]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Furia Cuirass]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[WAR]] [[DRK]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Pole Grip]]&lt;br /&gt;
|60&lt;br /&gt;
|[[:Category:Grips|Grip]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Soldier&#039;s Ring]]&lt;br /&gt;
|50&lt;br /&gt;
|[[:Category:Rings|Rings]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|2%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Tau Ring]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Rings|Rings]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|2% ([[Salvage]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Hachiman Jinpachi]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[SAM]]&lt;br /&gt;
|2% ([[Latent]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sadhu Bracelets]]&lt;br /&gt;
|60&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[NIN]]&lt;br /&gt;
|2% ([[Latent]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sabong Earring]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Earrings|Earrings]]&lt;br /&gt;
|[[BST]]&lt;br /&gt;
|2% (Pet)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Chanar Xyston]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[DRG]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Euxine Coat +1]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Euxine Coat +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Body|Body]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Euxine Nails +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[MNK]] [[THF]] [[RNG]] [[NIN]] [[BLU]] [[COR]] [[PUP]] [[DNC]] [[RUN]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Hatzoaar Sword]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[RUN]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Nohkux Axe]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rheic Mitts +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rheic Mitts +3]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Hands|Hands]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Rheic Schuhs +2]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sljor Ring]]&lt;br /&gt;
|99&lt;br /&gt;
|[[:Category:Rings|Rings]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ambuscade Ring]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Rings|Rings]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|1%&amp;lt;br&amp;gt;2% ([[Legion]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Avant Leggings +1]]&lt;br /&gt;
|96&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[BST]] [[SAM]] [[DRG]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ravager&#039;s Earring]]&lt;br /&gt;
|90&lt;br /&gt;
|[[:Category:Earrings|Earrings]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Anger Bomblet]]&lt;br /&gt;
|88&lt;br /&gt;
|[[:Category:Ammo|Ammo]]&lt;br /&gt;
|[[DRK]] [[NIN]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Cirque Cappello]]&lt;br /&gt;
|85&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[PUP]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Anguinus Belt]]&lt;br /&gt;
|78&lt;br /&gt;
|[[:Category:Waist|Waist]]&lt;br /&gt;
|[[WAR]] [[MNK]] [[RDM]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[RNG]] [[SAM]] [[NIN]] [[DRG]] [[BLU]] [[COR]] [[DNC]] [[RUN]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Aesir Mantle]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Back|Back]]&lt;br /&gt;
|All Jobs&lt;br /&gt;
|1%&amp;lt;br&amp;gt;2% (Darksday)&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Scarecrow Scythe]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[DRK]] [[BST]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[War. Cuisses +1]]&lt;br /&gt;
|75&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ftr. Calligae +1]]&lt;br /&gt;
|74&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Warrior&#039;s Cuisses]]&lt;br /&gt;
|74&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ebon Cuisses]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[DRK]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ebur Cuisses]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[DRK]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Furia Cuisses]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[DRK]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Shlng. Baghnakhs]]&lt;br /&gt;
|71&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[MNK]] [[PUP]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Sukesada]]&lt;br /&gt;
|66&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[SAM]] [[NIN]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Fighter&#039;s Calligae]]&lt;br /&gt;
|52&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ate&#039;s Flanchard]]&lt;br /&gt;
|45&lt;br /&gt;
|[[:Category:Legs|Legs]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|1% &lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ate&#039;s Mask]]&lt;br /&gt;
|45&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Ate&#039;s Sollerets]]&lt;br /&gt;
|45&lt;br /&gt;
|[[:Category:Feet|Feet]]&lt;br /&gt;
|[[WAR]] [[PLD]] [[DRK]] [[DRG]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Tewhatewha]]&lt;br /&gt;
|45&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Tewhatewha +1]]&lt;br /&gt;
|45&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Niokiyotsuna]]&lt;br /&gt;
|38&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[NIN]]&lt;br /&gt;
|1%&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Wamoura Axe]]&lt;br /&gt;
|70&lt;br /&gt;
|[[:Category:Weapon|Weapon]]&lt;br /&gt;
|[[WAR]] [[DRK]] [[RUN]]&lt;br /&gt;
|1% ([[Assault]])&lt;br /&gt;
|- bgcolor=&amp;quot;#FFFFFF&amp;quot;&lt;br /&gt;
|[[Oneiros Helm]]&lt;br /&gt;
|88&lt;br /&gt;
|[[:Category:Head|Head]]&lt;br /&gt;
|[[WAR]] [[THF]] [[PLD]] [[DRK]] [[BST]] [[BRD]] [[DRG]] [[RUN]]&lt;br /&gt;
| -3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://www.bluegartr.com/threads/56273-DA-in-WS-amp-Gorget-Acc-Tests?p=1958293&amp;amp;viewfull=1#post1958293 Maximum number of DAs per WS (Rkenshin and Max, BG)]&lt;br /&gt;
* [http://forum.square-enix.com/ffxi/threads/13940-Test-Server-Feedback-on-BLU-spells?p=185381&amp;amp;viewfull=1#post185381 BLU Double Attack potency (Camate, Official Forums)]&lt;br /&gt;
* [https://www.bluegartr.com/threads/112776-Dev-Tracker-Findings-Posts-%28NO-DISCUSSION%29?p=6443484&amp;amp;viewfull=1#post6443484 WAR DA progression (Kincard translation, BG)]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725584</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725584"/>
		<updated>2025-01-03T01:56:52Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Sets by Galkapryme */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
* One of the two standard tank jobs in the game.&lt;br /&gt;
* Possesses the highest base Physical Defense rating and the most Physical Defense Traits of any job in the game.&lt;br /&gt;
* Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
* Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
* Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
** Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Miso Ramen icon.png|link=Miso Ramen]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+100&#039;&#039;&#039;, STR+5, VIT+5, &#039;&#039;&#039;DEF+10% (Max. 170)&#039;&#039;&#039;, &#039;&#039;&#039;&amp;quot;Magic Def. Bonus&amp;quot;+5&#039;&#039;&#039;, &#039;&#039;&#039;Magic Evasion +10% (Max. 50)&#039;&#039;&#039;,&amp;quot;Resist Slow&amp;quot; +10.&lt;br /&gt;
** The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Om. Sandwich icon.png|link=Om. Sandwich]] &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+11% (Max. 150)&#039;&#039;&#039;, VIT+7, MND+7, &#039;&#039;&#039;Accuracy+11% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;DEF+11% (Max. 120)&#039;&#039;&#039;, &#039;&#039;&#039;Enmity+4&#039;&#039;&#039;.&lt;br /&gt;
** Introduced in [[The Voracious Resurgence]] missionline. Comparable to Miso Ramen in HP and Defense; exchanging Magic Evasion and Magic Defense Bonus for Accuracy and Enmity.&lt;br /&gt;
** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Black Curry Bun icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (DEX+2, VIT+4, INT+1, Accuracy+5, Ranged Accuracy+5, Evasion+5, &#039;&#039;&#039;DEF+15% (Max. 180)&#039;&#039;&#039;, &amp;quot;Resist Sleep&amp;quot;+3, HP recovered while healing +2, MP recovered while healing +1)&lt;br /&gt;
** The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tavnazian Taco icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP+20&#039;&#039;&#039;, MP+20, DEX+4, VIT+6, AGI+4, CHR+4, &#039;&#039;&#039;DEF+25% (Max. 150)&#039;&#039;&#039;, HP and MP recovered while healing +1)&lt;br /&gt;
** The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Rabbit Pie icon.png|link=Rabbit Pie]] &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (STR+5 VIT+5 INT-2 &#039;&#039;&#039;Attack+25% (Max. 100)&#039;&#039;&#039; Ranged Attack+25% (Max. 100) &#039;&#039;&#039;DEF+25% (Max. 100)&#039;&#039;&#039;)&lt;br /&gt;
** An honorable mention. The attack and defense parameters aren&#039;t as high given it&#039;s hybrid status but definitely worth looking at.&lt;br /&gt;
*** Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Fried Popoto icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Fried Popoto]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP +30&#039;&#039;&#039;, VIT +2, {{fire}} +20, &#039;&#039;&#039;Defense +20% (Cap:145)&#039;&#039;&#039;, Subtle Blow +8)&lt;br /&gt;
** This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for [[Ambuscade]] spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of [[Fried Popoto]]s.&lt;br /&gt;
*** Purchased from the Auction House, crafted only.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
* [[File:Echo Drops icon.png|link=Echo Drops]] &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for when silenced and no one else can (or is able to) Silena you. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 700 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Remedy icon.png|link=Remedy]] &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for curing most debuffs curable with -na spells (ie: Paralyna). You can receive 12 a month for free from ambuscade. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 3,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Reraiser icon.png|link=Reraiser]] &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039; / [[File:Hi-Reraiser icon.png|link= Hi-Reraiser]] &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
** Nothing wrong with keeping extra sources of Reraise in your pocket. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 and 1,500 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Holy Water icon.png|link=Holy Water]] &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;&lt;br /&gt;
** Extremely useful to have, especially when spell priority or universal cool downs from back=line supports are bottle necked... Keep them stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Panacea icon.png|link=Panacea]] &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;&lt;br /&gt;
** Sometimes you are overwhelmed with a number of debuffs (like an [[Impact]]) that need [[Erase]] and this is much faster than waiting on a support to erase them. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 20,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Vile Elixir icon.png|link=Vile Elixir]] &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039; / [[File:Vile Elixir +1 icon.png|link=Vile Elixir +1]] &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;&lt;br /&gt;
** You never know when these might come in handy. Even for other party members... Great for putting in a bazaar for back-line supports when in a pinch as well! A single [[Vile Elixir]] or HQ can save you in those situations. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]]; 20,000 Gil for NQ. 40.000 Gil for HQ.&lt;br /&gt;
*** Often cheaper to buy off the Auction House.&lt;br /&gt;
*** A number of NM&#039;s and various content drop these for free as well.&lt;br /&gt;
&lt;br /&gt;
* [[File:Antacid icon.png|link=Antacid]] &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;&lt;br /&gt;
** Great for switching food on the fly when the situation calls for it. Keep a few, just in case.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 1.000 Gil.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* Support jobs or sub jobs can range and vary. The main two are going to be &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039; with special mention going to &#039;&#039;&#039;Dark Knight&#039;&#039;&#039; as well as &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;.&lt;br /&gt;
** All have their uses and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
** However as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent sub job.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: A classic support job, reminiscent of ye olden level 75 cap days that has fallen by the way side. Warrior still has uses while soloing and/or low-manning content.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Double Attack]] II (ML5)&lt;br /&gt;
*[[Fencer]] II (ML45)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Mirage Keffiyeh icon.png|link=]] &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Quite possibly one of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
: Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
* &#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Bale Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:An aggressive support job with high spike enmity options. Dark KnightS sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
* &#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Attack Bonus]] III (ML5)&lt;br /&gt;
*[[Smite]] III (ML30)&lt;br /&gt;
*[[Damage Limit+]] III (ML30)&lt;br /&gt;
*[[Consume Mana]] (ML30)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Erilaz Galea icon.png|link=]] &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the current game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
** &#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
** &#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
** &#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
** &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
** &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
[[Valiance]] (ML5)&lt;br /&gt;
[[Stoneskin]] (ML5)&lt;br /&gt;
[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
[[Foil]]!!! (ML45)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Acad._Mortarboard_icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:With the rise of [[Aminon]] being fought, this is a new subjob for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
** [[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
*** Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
** [[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
*** Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
*[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
*[[Rapture]]: MLv.30&lt;br /&gt;
*[[Ebullience]] MLv.30&lt;br /&gt;
*[[Regen III]]: MLv.50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*Ah Defense. As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). &lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enmity Table===&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, for example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10&#039;&#039;&#039;, for example.&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
*[[Kaja Sword]] / [[Naegling]]: &#039;&#039;&#039;Highly recommended Offensive benchmark target.&#039;&#039;&#039; Granting access to Savage Blade weapon skill AND granting &#039;&#039;&#039;an additional 15% damage bonus to all hits of Savage Blade&#039;&#039;&#039;.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword. 26,250 Hallmarks and one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] to fully upgrade to Naegling.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard physical damage tanking sword. Featuring &#039;&#039;&#039;Physical Damage Taken -6% and Shield Blockrate +3%.&#039;&#039;&#039; Pairs nicely with a Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
***Can also be purchased for 200 Domain points from [[Zurim]].&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base &#039;&#039;&#039;Enmity +7&#039;&#039;&#039;, an additional +15 damage to Enlight (as well as enspell duration +15 seconds), and &#039;&#039;&#039;Damage Taken -3%.&#039;&#039;&#039; Max augment provides &#039;&#039;&#039;an additional Enmity +7 for a total of 14&#039;&#039;&#039;, +10 shield skill, as well as +15 to Divine Magic skill and base DMG, respectively. Pairs nicely with a Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. &#039;&#039;&#039;Randomized augments upon presentation of prize choice...&#039;&#039;&#039;&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. &#039;&#039;&#039;Magic Defense Bonus +8, Fast Cast +8%, Refresh +1,&#039;&#039;&#039; and &#039;&#039;&#039;Resist All Status Ailments +10.&#039;&#039;&#039; This is definitely a &amp;quot;nice to have in your repertoire&amp;quot; sword.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Wings of the Goddess mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: Honorable mention. &#039;&#039;&#039;HP+100, MP+40, Fast Cast +10%, Damage Taken -10%,&#039;&#039;&#039; and &#039;&#039;&#039;Potency of &amp;quot;Phalanx&amp;quot; effects received +5.&#039;&#039;&#039;&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol: Gaol of [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D) [[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy / Attack +40 to +50, &#039;&#039;&#039;HP +120 to 130&#039;&#039;&#039;, MP +60 to 70, and converting 2% to 3% of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: an additional &#039;&#039;&#039;HP +200 to 250, Cure Potency +20% to 25% and Refresh +3 to 4&#039;&#039;&#039; respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &#039;&#039;&#039;&amp;quot;Superior 4&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;1,200 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
***To equip Moralltach, the player requires &#039;&#039;&#039;&amp;quot;Superior 5&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;Job Mastery; 2,100 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*(A) [[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus +500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M) [[File:Burtgang icon.png]] [[Burtgang]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the physical damage taken cap &#039;&#039;&#039;(PDT II -18%)&#039;&#039;&#039;, raising it to a maximum of &#039;&#039;&#039;PDT -68%&#039;&#039;&#039;. Has a massive &#039;&#039;&#039;Enmity +23&#039;&#039;&#039; as well as &#039;&#039;&#039;Enmity reduction upon taking damage of approximately -20%.&#039;&#039;&#039; Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive enmity boost upon use, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P) [[File:Caliburnus (Level 119) icon.png|link=]] [[Caliburnus (Level 119)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, there isn&#039;t much to say about it other than it is an ultimate weapon.&lt;br /&gt;
&lt;br /&gt;
*(E) [[File:Almace icon.png]] [[Almace]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R) [[File:Excalibur icon.png]] [[Excalibur]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
***Deals slashing damage damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***&#039;&#039;At Rank 15 Augmentation, the wielder also gains an additional &#039;&#039;&#039;Shield Blockrate +10%&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with &#039;&#039;&#039;Damage Taken -6%, Phalanx reduction received +2&#039;&#039;&#039;, and triples blockrate under Reprisal&#039;&#039;&#039;(!!!)&#039;&#039;&#039;. If you don&#039;t mind losing TP switching this in for phalanx is not a bad idea.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At rank 15, Priwen gains &#039;&#039;&#039;HP +50, Magic Evasion +50, and an additional Damage Taken -3%&#039;&#039;&#039;.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}} / {{imgpop|[[Blurred Shield +1]]|Blurred Shield +1 description.png|link=}}: Most likely one of the first shield investments into a dd or hybrid build. &#039;&#039;&#039;Accuracy/Attack +15 to 20&#039;&#039;&#039;, Shield Blockrate +5 to 10%, &#039;&#039;&#039;Weaponskill Damage +5 to 7%&#039;&#039;&#039;, and the &#039;&#039;&#039;HQ version&#039;s Fencer bonus +1&#039;&#039;&#039; make these an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/ +1, the player requires &#039;&#039;&#039;&amp;quot;Superior 2&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;100 Job Points spent/invested&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that provides &#039;&#039;&#039;Enhancing Magic Received Duration +10%&#039;&#039;&#039; when augmented to Rank 15, making it quite interesting for longer buffs if you don&#039;t mind losing TP. The Enhancing Magic Duration effect is an augment and is quite strong. Enhancing Magic Duration effect and the equipment augment version of the effect are added at separate steps in the formula to further multiply the duration of Enhancing spells. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has Damage Taken -10%, Shield Blockrate +15%, spell interruption rate -7%, and the &#039;&#039;&#039;Cure Potency +5%&#039;&#039;&#039;. It&#039;s a &#039;&#039;bit niche&#039;&#039;, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Treasures of Aht Urhgan mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. still deserving of honorable mention. The predecessor to Priwen during the 99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also provides a significant boost to Resist All Status Ailments of 20%. Pairs nicedly with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s long held, original, tried and true shield. One of three Relics Paladin has access to. The first piece of equipment in game to break a particular damage taken cap &#039;&#039;&#039;(MDT II -50%)&#039;&#039;&#039; for a maximum of &#039;&#039;&#039;magic damage taken -87.5%&#039;&#039;&#039;. Makes magic damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original physical damage answer to Aegis. Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still monstrous (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defenses in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Srivatsa is one of two Aeonics Paladin has access to. Arguably the best hybrid build shield a Paladin can equip. Sporting the highest defense stat at 150 defense, &#039;&#039;&#039;HP +150, Accuracy/Attack +35, enmity +15, Damage Taken -8%&#039;&#039;&#039;, and a 5% chance of damage annulment. &#039;&#039;The downside is that &#039;&#039;&#039;prior to Master Levels&#039;&#039;&#039; the player has to build around it to make it truly effective.&#039;&#039; Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119) icon.png]] {{imgpop|[[Duban (Level 119)]]|Duban (Level 119) description.png|link=}}: And a new challenger enters the ring. Duban is a part of the Prime Weapon line. Duban was given a Size 6 designation, meaning it has the benefit of Ochain&#039;s enhanced blockrate, but with the advantage of item level status.&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +3&lt;br /&gt;
|Item= Rev. Coronet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +3&lt;br /&gt;
|Item= Rev. Surcoat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +3&lt;br /&gt;
|Item= Rev. Breeches +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +3&lt;br /&gt;
|Item= Rev. Leggings +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +3&lt;br /&gt;
|Item= Cab. Coronet +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +3&lt;br /&gt;
|Item= Cab. Surcoat +3&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +3&lt;br /&gt;
|Item= Cab. Gauntlets +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +3&lt;br /&gt;
|Item= Cab. Breeches +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +3&lt;br /&gt;
|Item= Cab. Leggings +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh to 99 (119)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Basic Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken -34%&amp;lt;br /&amp;gt; PDT -22%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt; MDT(II) -50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = HQ Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken - 38%&amp;lt;br /&amp;gt; DT -10% (set bonus)&amp;lt;br /&amp;gt; PDT -26%&amp;lt;br /&amp;gt; MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Think of this set as more of a bookmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Souveran is the basic benchmark of a PLD&#039;s tank sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in just HP+ alone.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a total of Damage Taken -10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; as the cap on Cure Received is 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====A Note on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects blockrate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Blockrate (and further &#039;&#039;augment&#039;&#039; [[Reprisal]]).&lt;br /&gt;
*&#039;&#039;&#039;Will focus on Skill+ suggestions in this section. For Block+ suggestions, please refer to 7.3.1 below.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Skill+&lt;br /&gt;
|CaptionBottom = Skill +225&amp;lt;br &amp;gt; Skill +258 (Reprisal)&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 1&lt;br /&gt;
|CaptionBottom = Enmity +59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 2&lt;br /&gt;
|CaptionBottom = Enmity +103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 3&lt;br /&gt;
|CaptionBottom = Enmity +128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Again, consider this set as more of a bookmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces in order to suit your needs.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*A significantly higher amount of +enmity.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
****Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*A significantly higher amount of +enmity over the first set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity with recast time. &lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast +18%&amp;lt;br /&amp;gt; Enmity +49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast +31%&amp;lt;br /&amp;gt;Enmity +71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast +34%&amp;lt;br /&amp;gt;Enmity +92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set isn&#039;t a large deviation from the above general enmity set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*A noticeable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] on the Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better as it is added as a flat dmg reduction after the enhancing skill is counted up, for example if you have -32 from skill and 20 from gear it would become -52.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, the &amp;quot;phalanx received&amp;quot; will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 1&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -22 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 2&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -24 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 3&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -30 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via (1)[[Alluvion Skirmish]] and/or&lt;br /&gt;
***(2)exchanging [[Mellidopt Wing]]; (3)exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Phalanx+ is obtained via Augmenting NPC: [[Divainy-Gamainy]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is just a benchmark&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 4&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -33 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With Odyssey gear added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, not statically calculated upon casting.&lt;br /&gt;
*&#039;&#039;&#039;Reprisal no longer requires maximum HP swaps.&#039;&#039;&#039;&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 1&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 2&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 3&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and by extension [[Enlight II]].&lt;br /&gt;
**Similar to Dark Knight&#039;s [[Endark]], a Paladin&#039;s Enlight spell comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
*[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 1&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 2&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 3&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Note:&lt;br /&gt;
**Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Pretty self-explanatory but general equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast+76%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, but it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to 6% Fast Cast with [[Oseem]] in Norg&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]]&#039; Fast Cast value is 8%.&lt;br /&gt;
*&#039;&#039;&#039;As stated above, this set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Fairly self-explanatory but equipment sets designed to reduce likelihood of having spell casting interrupted by physical damage towards the user.&lt;br /&gt;
**&#039;&#039;For situations where Fast Cast just isn&#039;t going to cut it and you NEED to get a specific spell off.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;SIRD&amp;quot; is a bit more advanced than the above mentioned Fast Casts sets. Listing it none-the-less for reference.&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear and/or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, user must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant you a 2% Spell Interruption Rate reduction, for a possible total of -10%.&lt;br /&gt;
***It costs 15 merits to fully upgrade (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 1&lt;br /&gt;
|CaptionBottom = Interruption -99%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = SIRD-10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = SIRD-10%&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 2&lt;br /&gt;
|CaptionBottom = Interruption -105%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD - Max Per Slot&lt;br /&gt;
|CaptionBottom = Interruption -170%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 2 merits invested for -103%.&lt;br /&gt;
*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]]. &lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 0 merits invested.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;WELL overcapped!&#039;&#039;&#039; But listing all pieces to give you a choice and familiarity for various spells.&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 1&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF+45 SIRD-5%&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Rumination Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 2&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Chev. Cuirass +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Cab. Breeches +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternatives listed to help a player reach 102% SIRD&lt;br /&gt;
*[[Rumination Sash]] come from Putraxia in Vagary.&lt;br /&gt;
*[[Regal Gauntlets]] come from Ou in Omen.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A few more alternative pieces of equipment&lt;br /&gt;
*[[Cab. Breeches +2]] Provide SIRD-7%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Master Level HP Values:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Advanced Section with my own personal recommendations.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The following sets reflect an Elvaan with full HP merits. Non-Mastered.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set I (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -32%&amp;lt;br /&amp;gt;Set Bonus DT -6%&amp;lt;br /&amp;gt; PDT -30%&amp;lt;br /&amp;gt; MDT -13%&amp;lt;br /&amp;gt; HP: 3,179~3,204&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -47%&amp;lt;br /&amp;gt; PDT -9%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt;HP: 2,964&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Chance of successful block+&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set doesn’t deviate much from the above 119 HQ Souveran Set.&lt;br /&gt;
*It’s Weapon/Shield agnostic, and offered an all-round defense build.&lt;br /&gt;
*Please refer to the below Idle Set II (Odyssey).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set puts a strong emphasis on increasing shield blockrate.&lt;br /&gt;
**Fair warning, the head and legs require Dark Matter augments. The highest I’ve personally managed to see/attain is ‘’’blockrate +9%’’’ but assume a possible cap of +10%.&lt;br /&gt;
*This build has a &#039;&#039;&#039;potential&#039;&#039;&#039; Chance of Successful Blockrate of &#039;&#039;&#039;+36%&#039;&#039;&#039;.&lt;br /&gt;
**Augemented [[Zwazo Earring +1]] would bring that total to &#039;&#039;&#039;+39%&#039;&#039;&#039; in exchange for the HP+100/DT-3% from augmented Odnowa +1.&lt;br /&gt;
*An Alternate leg swap is [[Arjuna Breeches]] for +3% block chance.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set II-A (Odyssey Era)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 3,101&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Magic Evasion+15&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Odyssey/Sortie)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 2,988&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the advent of Odyssey, this set appears to be the next step forward.&lt;br /&gt;
**Introduction of Sortie post-Odyssey makes capping Damage Taken even easier.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With an increasing focus on defensive measures (both physical and magical), this set emphasizes shield skill+ over blockrate+.&lt;br /&gt;
*While I personally still like block chance+ gear, Master Levels and gear creep itself continue to make Reisenjima-based gearsets that much more outdated.&lt;br /&gt;
**[[Foresti Earring]] can substituted in the Left Ear for further skill+.&lt;br /&gt;
***Due to the current rarity of Chevalier&#039;s Earring +2, substitute neck slot to Knight&#039;s Beads +1/2 and utilize Thureous/Foresti earrings.&lt;br /&gt;
****Augemented [[Zwazo Earring +1]] is still an option as well, as it offers 1% more block chance+ over [[Thureous Earring]].&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Convert DMG to MP&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt;HP: 3,092&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Layered Defense Set&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;/br &amp;gt; HP: 2,8??&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Att+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Emphasis on MP restoration Idle.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Fairly self-explanatory. Multiple defensive layers. Survive.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Death Resist Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Zombie Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = H.Water &amp;amp; Cursna&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower droprate.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Bash (Dispel)&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Knock Back Redux&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Resistance Set&lt;br /&gt;
|CaptionBottom = WIP &amp;lt;br &amp;gt; +109% Resist All&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Attack+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +3]] swapped in.&lt;br /&gt;
*+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Not capped on PDT.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Functional Enmity Set&lt;br /&gt;
|CaptionBottom = Enmity +128&amp;lt;br &amp;gt; HP: 2,949&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Maximum Enmity&lt;br /&gt;
|CaptionBottom = Enmity +145&amp;lt;br &amp;gt; HP: 2,535. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Same set as the above 119 HQ Souveran Set in New/Returnees Section.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Changes out four pieces of gear for a gain of 17 Enmity.&lt;br /&gt;
**You also drops HP by approximately 414...&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEv/MDB Enm. Set&lt;br /&gt;
|CaptionBottom = Enmity +98&amp;lt;br &amp;gt; HP: 2,924&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Obviat. Cuirass +1&lt;br /&gt;
|BodyAug = MEva.+60, Enm.+5, All Attr.+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, [???]&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid I&lt;br /&gt;
|CaptionBottom = DT -30%&amp;lt;br /&amp;gt; PDT -23%&amp;lt;br /&amp;gt; MDT -8%&amp;lt;br /&amp;gt; HP: 3,118&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Rev. Coronet +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, STR+12, Acc +13&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10% &lt;br /&gt;
|Waist= Eschan Stone&lt;br /&gt;
|Legs = Rev. Breeches +3&lt;br /&gt;
|Feet = Ar. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid II&lt;br /&gt;
|CaptionBottom = DT -37%&amp;lt;br /&amp;gt; PDT -10%&amp;lt;br /&amp;gt; MDT -3%&amp;lt;br /&amp;gt;HP: 2,731&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid III&lt;br /&gt;
|CaptionBottom = DT -49%&amp;lt;br /&amp;gt;HP: 2,653&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Tempus Fugit +1&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*The primary function for this build is to contribute damage without sacrificing much HP.&lt;br /&gt;
*The damage you put out won&#039;t be spectacular but whatever you&#039;re facing&#039;s damage won&#039;t be either. lol&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A more &#039;&#039;realistic&#039;&#039; hybrid build.&lt;br /&gt;
*Sacrifices some HP, DT/PDT/MDT for STP/DA/TA.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Unrealistic expectations.&#039;&#039;&#039; A fun build non-the-less!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid IV&lt;br /&gt;
|CaptionBottom = DT -50%&amp;lt;br /&amp;gt;HP: 2,754&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, Resist All+10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Sakpata.&lt;br /&gt;
** Get it. Embrace it.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Here&#039;s where things start to get into the weeds. &amp;quot;How much of my defenses am I willing to sacrifice for bigger numbers?&amp;quot;&lt;br /&gt;
**Insert Thanos.gif  &amp;quot;Everything.&amp;quot;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade I (Old)&lt;br /&gt;
|CaptionBottom = 2,357 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HansAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= STR+20, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade II&lt;br /&gt;
|CaptionBottom = 2,507 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade III&lt;br /&gt;
|CaptionBottom = 2,384 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att+25, WSD+10%, DA+3%&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att+25, WSD+9%, DA+3%&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Pre-Odyssey Set.&lt;br /&gt;
*Weeeee! Throw caution to the wind!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe Set.&lt;br /&gt;
*Doubles as a Knights of Round set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Notes on Neck:&lt;br /&gt;
**If you wanna be a cheapskate: Fotia Gorget. If you wanna Savage like a big boi: Kgt. Beads +1 or +2.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Atonement I&lt;br /&gt;
|CaptionBottom = 2,828 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Doubles as a General Enmity Set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant du Cygne I&lt;br /&gt;
|CaptionBottom = 2,481 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant Du Cygne II&lt;br /&gt;
|CaptionBottom = 2,350 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Valorous Mask&lt;br /&gt;
|HeadAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*All in.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Requiescat I&lt;br /&gt;
|CaptionBottom = 2,449 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Requiescat is already a poopy weaponskill...&lt;br /&gt;
*You can quite legitimately get away with just filling in as much Acc/Att and Mult-Attack as possible and call it a day.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Evasion Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Resisting Status Ailments as well as Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Secondary benefit being Magic damage and Breathe damage reduction via resistance check.&lt;br /&gt;
***&#039;&#039;&#039;ie:&#039;&#039;&#039; 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
****1/8 resistance tier &#039;&#039;&#039;on elemental damage&#039;&#039;&#039; is also a possibility if Magic Evasion is high enough and a modicum amount of elemental resist is stacked on as well.&lt;br /&gt;
**&#039;&#039;&#039;Note: &amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Insert Ailment]&amp;quot; gear&#039;s effectiveness is automatically halved against NM&#039;s.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set I&lt;br /&gt;
|CaptionBottom = 578 M.Eva&amp;lt;br /&amp;gt;2,328 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Chozor. Coselete&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, Base Stats+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Founder&#039;s Greaves&lt;br /&gt;
|FeetAug = M.Eva+15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set II&lt;br /&gt;
|CaptionBottom = 661 M.Eva&amp;lt;br /&amp;gt;2,341 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Volte Haubert&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set III&lt;br /&gt;
|CaptionBottom = 685 M.Eva&amp;lt;br /&amp;gt;2,434 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Volte Bracers&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the exception of gear from the [[Volte Armor Set]], this set is fairly simple to put together.&lt;br /&gt;
*Don&#039;t forget you can equip an augmented [[Priwen]] for an additional M.Eva+50.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Next step up from first set.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternate body swap: Fully Augmented [[Obviat. Cuirass +1]] for an equal amount of M.Eva.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =M.Eva Set IV (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +46&amp;lt;br /&amp;gt;2,677 HP&amp;lt;br &amp;gt; INT +189&amp;lt;br &amp;gt; MND +89&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set V (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +33&amp;lt;br /&amp;gt;2,717 HP&amp;lt;br &amp;gt; INT +228&amp;lt;br &amp;gt; MND +103&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set VI (Sortie)&lt;br /&gt;
|CaptionBottom = 611+ M.Eva, MDB +39~&amp;lt;br/&amp;gt;2,629+ HP&amp;lt;br&amp;gt;INT +239&amp;lt;br&amp;gt;MND +???&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Odyssey gear, particularly Sakpata has changed the standard.&lt;br /&gt;
** Get access to [[Kalunga]] and embrace the blurple.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Nyame set has equal Magic Evasion and HP.&lt;br /&gt;
** Has lower MDB but has much higher INT/MND.&lt;br /&gt;
** Accessible after defeating [[Bumba]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This set is a new addition after the previous two.&lt;br /&gt;
* Takes a dip in Magic Evasion to focus on more balanced stats.&lt;br /&gt;
** Utilizes Empyrean +3 as other choice swaps to focus gain additional Absorption and Nullification properties.&lt;br /&gt;
*** Accessible from [[Sortie]] Basement access and appropriate currency &amp;amp; materials.&lt;br /&gt;
* Waist and Earring left open as these options are open to personal preference:&lt;br /&gt;
** Waist options- Platinum Moogle Belt or Carrier&#039;s Sash.&lt;br /&gt;
** Ear1 options- Eabani Earring or Sanare Earring.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Keep in mind you tend to lose HP while swapping. Especially for FC, so add in HP+ gear where you can or feel that you should.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC+85%&amp;lt;br /&amp;gt;2337 HP. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC +3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spell Interrupt Down&lt;br /&gt;
|CaptionBottom = Interrupt -160%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+10, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enhancing Duration&lt;br /&gt;
|CaptionBottom = +30% Enh. Duration&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*[[Enif Cosciales]] grants FC+8%.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a quick reminder that Spell Interruption Rate can be merited!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Can be used with the Protect &amp;amp; Shell line, [[Phalanx]], [[Reprisal]], and [[Crusade]], if self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Can be pushed further with an augmented [[Ajax +1]] shield for an additional 10%*.&lt;br /&gt;
** *Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term from the non-augmented variety and will act &#039;&#039;&#039;multiplicatively&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash&lt;br /&gt;
|CaptionBottom = +112 Enmity&amp;lt;br /&amp;gt;+25% Fast Cast&amp;lt;br /&amp;gt;3,012 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30/DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash SIRD&lt;br /&gt;
|CaptionBottom = +57 Enmity&amp;lt;br /&amp;gt;+20% Fast Cast&amp;lt;br /&amp;gt;2,985 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FC+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*When casting under Divine Emblem, a Fast Cast Augment cape is preferable.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Flash SIRD set can still reach capped Spell Interruption Rate by swapping in [[Chev. Cuirass +3]], [[Chev. Sabatons +3]].&#039;&#039;&lt;br /&gt;
**Enmity gain of 17, Fast Cast gain of 4%.&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 71 HP.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2.977 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Sacro Gorget&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure SIRD (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2,847 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Earring2Aug = Resist Silence +15, SIRD-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +4~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Capped Cure Potency, Cure Potency Received, and PDT.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*A drop of 100 HP in exchange for uninterruptible self-cure bombing.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br /&amp;gt; 3,146 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx SIRD&lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br /&amp;gt; 2,699 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 273 HP...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal&lt;br /&gt;
|CaptionBottom = 3,041 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal SIRD&lt;br /&gt;
|CaptionBottom = 2,720 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Reprisal no longer requires maximum HP swaps.&lt;br /&gt;
**My suggestion: Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MDB&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1761&amp;lt;br /&amp;gt;HP: 3035&amp;lt;br /&amp;gt;MDB 69&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aminon&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1741&amp;lt;br /&amp;gt;HP: 2830&amp;lt;br /&amp;gt;Enmity: 14&amp;lt;br /&amp;gt;MEVA: 678&amp;lt;br /&amp;gt;MDB: 66&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Excalibur&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Aegis&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Coatl Gorget +1&lt;br /&gt;
|Ear1 = Spellbr. Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+30, M.Eva./Eva.+20, Enm.+10, Occ. resist.+10&lt;br /&gt;
|Waist= Asklepian Belt &lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = [[Dark Matter]] Refresh&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = [[Dark Matter]] Refresh&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 400%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget description.png|link=Coatl Gorget]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725579</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725579"/>
		<updated>2025-01-02T22:50:41Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Tanking Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
* One of the two standard tank jobs in the game.&lt;br /&gt;
* Possesses the highest base Physical Defense rating and the most Physical Defense Traits of any job in the game.&lt;br /&gt;
* Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
* Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
* Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
** Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Miso Ramen icon.png|link=Miso Ramen]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+100&#039;&#039;&#039;, STR+5, VIT+5, &#039;&#039;&#039;DEF+10% (Max. 170)&#039;&#039;&#039;, &#039;&#039;&#039;&amp;quot;Magic Def. Bonus&amp;quot;+5&#039;&#039;&#039;, &#039;&#039;&#039;Magic Evasion +10% (Max. 50)&#039;&#039;&#039;,&amp;quot;Resist Slow&amp;quot; +10.&lt;br /&gt;
** The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Om. Sandwich icon.png|link=Om. Sandwich]] &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+11% (Max. 150)&#039;&#039;&#039;, VIT+7, MND+7, &#039;&#039;&#039;Accuracy+11% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;DEF+11% (Max. 120)&#039;&#039;&#039;, &#039;&#039;&#039;Enmity+4&#039;&#039;&#039;.&lt;br /&gt;
** Introduced in [[The Voracious Resurgence]] missionline. Comparable to Miso Ramen in HP and Defense; exchanging Magic Evasion and Magic Defense Bonus for Accuracy and Enmity.&lt;br /&gt;
** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Black Curry Bun icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (DEX+2, VIT+4, INT+1, Accuracy+5, Ranged Accuracy+5, Evasion+5, &#039;&#039;&#039;DEF+15% (Max. 180)&#039;&#039;&#039;, &amp;quot;Resist Sleep&amp;quot;+3, HP recovered while healing +2, MP recovered while healing +1)&lt;br /&gt;
** The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tavnazian Taco icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP+20&#039;&#039;&#039;, MP+20, DEX+4, VIT+6, AGI+4, CHR+4, &#039;&#039;&#039;DEF+25% (Max. 150)&#039;&#039;&#039;, HP and MP recovered while healing +1)&lt;br /&gt;
** The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Rabbit Pie icon.png|link=Rabbit Pie]] &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (STR+5 VIT+5 INT-2 &#039;&#039;&#039;Attack+25% (Max. 100)&#039;&#039;&#039; Ranged Attack+25% (Max. 100) &#039;&#039;&#039;DEF+25% (Max. 100)&#039;&#039;&#039;)&lt;br /&gt;
** An honorable mention. The attack and defense parameters aren&#039;t as high given it&#039;s hybrid status but definitely worth looking at.&lt;br /&gt;
*** Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Fried Popoto icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Fried Popoto]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP +30&#039;&#039;&#039;, VIT +2, {{fire}} +20, &#039;&#039;&#039;Defense +20% (Cap:145)&#039;&#039;&#039;, Subtle Blow +8)&lt;br /&gt;
** This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for [[Ambuscade]] spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of [[Fried Popoto]]s.&lt;br /&gt;
*** Purchased from the Auction House, crafted only.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
* [[File:Echo Drops icon.png|link=Echo Drops]] &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for when silenced and no one else can (or is able to) Silena you. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 700 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Remedy icon.png|link=Remedy]] &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for curing most debuffs curable with -na spells (ie: Paralyna). You can receive 12 a month for free from ambuscade. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 3,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Reraiser icon.png|link=Reraiser]] &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039; / [[File:Hi-Reraiser icon.png|link= Hi-Reraiser]] &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
** Nothing wrong with keeping extra sources of Reraise in your pocket. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 and 1,500 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Holy Water icon.png|link=Holy Water]] &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;&lt;br /&gt;
** Extremely useful to have, especially when spell priority or universal cool downs from back=line supports are bottle necked... Keep them stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Panacea icon.png|link=Panacea]] &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;&lt;br /&gt;
** Sometimes you are overwhelmed with a number of debuffs (like an [[Impact]]) that need [[Erase]] and this is much faster than waiting on a support to erase them. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 20,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Vile Elixir icon.png|link=Vile Elixir]] &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039; / [[File:Vile Elixir +1 icon.png|link=Vile Elixir +1]] &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;&lt;br /&gt;
** You never know when these might come in handy. Even for other party members... Great for putting in a bazaar for back-line supports when in a pinch as well! A single [[Vile Elixir]] or HQ can save you in those situations. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]]; 20,000 Gil for NQ. 40.000 Gil for HQ.&lt;br /&gt;
*** Often cheaper to buy off the Auction House.&lt;br /&gt;
*** A number of NM&#039;s and various content drop these for free as well.&lt;br /&gt;
&lt;br /&gt;
* [[File:Antacid icon.png|link=Antacid]] &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;&lt;br /&gt;
** Great for switching food on the fly when the situation calls for it. Keep a few, just in case.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 1.000 Gil.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* Support jobs or sub jobs can range and vary. The main two are going to be &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039; with special mention going to &#039;&#039;&#039;Dark Knight&#039;&#039;&#039; as well as &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;.&lt;br /&gt;
** All have their uses and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
** However as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent sub job.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: A classic support job, reminiscent of ye olden level 75 cap days that has fallen by the way side. Warrior still has uses while soloing and/or low-manning content.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Double Attack]] II (ML5)&lt;br /&gt;
*[[Fencer]] II (ML45)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Mirage Keffiyeh icon.png|link=]] &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Quite possibly one of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
: Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
* &#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Bale Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:An aggressive support job with high spike enmity options. Dark KnightS sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
* &#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Attack Bonus]] III (ML5)&lt;br /&gt;
*[[Smite]] III (ML30)&lt;br /&gt;
*[[Damage Limit+]] III (ML30)&lt;br /&gt;
*[[Consume Mana]] (ML30)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Erilaz Galea icon.png|link=]] &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the current game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
** &#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
** &#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
** &#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
** &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
** &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
[[Valiance]] (ML5)&lt;br /&gt;
[[Stoneskin]] (ML5)&lt;br /&gt;
[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
[[Foil]]!!! (ML45)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Acad._Mortarboard_icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:With the rise of [[Aminon]] being fought, this is a new subjob for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
** [[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
*** Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
** [[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
*** Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
*[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
*[[Rapture]]: MLv.30&lt;br /&gt;
*[[Ebullience]] MLv.30&lt;br /&gt;
*[[Regen III]]: MLv.50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*Ah Defense. As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). &lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enmity Table===&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, for example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10&#039;&#039;&#039;, for example.&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
*[[Kaja Sword]] / [[Naegling]]: &#039;&#039;&#039;Highly recommended Offensive benchmark target.&#039;&#039;&#039; Granting access to Savage Blade weapon skill AND granting &#039;&#039;&#039;an additional 15% damage bonus to all hits of Savage Blade&#039;&#039;&#039;.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword. 26,250 Hallmarks and one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] to fully upgrade to Naegling.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard physical damage tanking sword. Featuring &#039;&#039;&#039;Physical Damage Taken -6% and Shield Blockrate +3%.&#039;&#039;&#039; Pairs nicely with a Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
***Can also be purchased for 200 Domain points from [[Zurim]].&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base &#039;&#039;&#039;Enmity +7&#039;&#039;&#039;, an additional +15 damage to Enlight (as well as enspell duration +15 seconds), and &#039;&#039;&#039;Damage Taken -3%.&#039;&#039;&#039; Max augment provides &#039;&#039;&#039;an additional Enmity +7 for a total of 14&#039;&#039;&#039;, +10 shield skill, as well as +15 to Divine Magic skill and base DMG, respectively. Pairs nicely with a Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. &#039;&#039;&#039;Randomized augments upon presentation of prize choice...&#039;&#039;&#039;&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. &#039;&#039;&#039;Magic Defense Bonus +8, Fast Cast +8%, Refresh +1,&#039;&#039;&#039; and &#039;&#039;&#039;Resist All Status Ailments +10.&#039;&#039;&#039; This is definitely a &amp;quot;nice to have in your repertoire&amp;quot; sword.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Wings of the Goddess mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: Honorable mention. &#039;&#039;&#039;HP+100, MP+40, Fast Cast +10%, Damage Taken -10%,&#039;&#039;&#039; and &#039;&#039;&#039;Potency of &amp;quot;Phalanx&amp;quot; effects received +5.&#039;&#039;&#039;&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol: Gaol of [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D) [[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy / Attack +40 to +50, &#039;&#039;&#039;HP +120 to 130&#039;&#039;&#039;, MP +60 to 70, and converting 2% to 3% of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: an additional &#039;&#039;&#039;HP +200 to 250, Cure Potency +20% to 25% and Refresh +3 to 4&#039;&#039;&#039; respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &#039;&#039;&#039;&amp;quot;Superior 4&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;1,200 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
***To equip Moralltach, the player requires &#039;&#039;&#039;&amp;quot;Superior 5&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;Job Mastery; 2,100 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*(A) [[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus +500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M) [[File:Burtgang icon.png]] [[Burtgang]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the physical damage taken cap &#039;&#039;&#039;(PDT II -18%)&#039;&#039;&#039;, raising it to a maximum of &#039;&#039;&#039;PDT -68%&#039;&#039;&#039;. Has a massive &#039;&#039;&#039;Enmity +23&#039;&#039;&#039; as well as &#039;&#039;&#039;Enmity reduction upon taking damage of approximately -20%.&#039;&#039;&#039; Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive enmity boost upon use, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P) [[File:Caliburnus (Level 119) icon.png|link=]] [[Caliburnus (Level 119)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, there isn&#039;t much to say about it other than it is an ultimate weapon.&lt;br /&gt;
&lt;br /&gt;
*(E) [[File:Almace icon.png]] [[Almace]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R) [[File:Excalibur icon.png]] [[Excalibur]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
***Deals slashing damage damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***&#039;&#039;At Rank 15 Augmentation, the wielder also gains an additional &#039;&#039;&#039;Shield Blockrate +10%&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with &#039;&#039;&#039;Damage Taken -6%, Phalanx reduction received +2&#039;&#039;&#039;, and triples blockrate under Reprisal&#039;&#039;&#039;(!!!)&#039;&#039;&#039;. If you don&#039;t mind losing TP switching this in for phalanx is not a bad idea.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At rank 15, Priwen gains &#039;&#039;&#039;HP +50, Magic Evasion +50, and an additional Damage Taken -3%&#039;&#039;&#039;.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}} / {{imgpop|[[Blurred Shield +1]]|Blurred Shield +1 description.png|link=}}: Most likely one of the first shield investments into a dd or hybrid build. &#039;&#039;&#039;Accuracy/Attack +15 to 20&#039;&#039;&#039;, Shield Blockrate +5 to 10%, &#039;&#039;&#039;Weaponskill Damage +5 to 7%&#039;&#039;&#039;, and the &#039;&#039;&#039;HQ version&#039;s Fencer bonus +1&#039;&#039;&#039; make these an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/ +1, the player requires &#039;&#039;&#039;&amp;quot;Superior 2&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;100 Job Points spent/invested&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that provides &#039;&#039;&#039;Enhancing Magic Received Duration +10%&#039;&#039;&#039; when augmented to Rank 15, making it quite interesting for longer buffs if you don&#039;t mind losing TP. The Enhancing Magic Duration effect is an augment and is quite strong. Enhancing Magic Duration effect and the equipment augment version of the effect are added at separate steps in the formula to further multiply the duration of Enhancing spells. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has Damage Taken -10%, Shield Blockrate +15%, spell interruption rate -7%, and the &#039;&#039;&#039;Cure Potency +5%&#039;&#039;&#039;. It&#039;s a &#039;&#039;bit niche&#039;&#039;, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Treasures of Aht Urhgan mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. still deserving of honorable mention. The predecessor to Priwen during the 99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also provides a significant boost to Resist All Status Ailments of 20%. Pairs nicedly with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s long held, original, tried and true shield. One of three Relics Paladin has access to. The first piece of equipment in game to break a particular damage taken cap &#039;&#039;&#039;(MDT II -50%)&#039;&#039;&#039; for a maximum of &#039;&#039;&#039;magic damage taken -87.5%&#039;&#039;&#039;. Makes magic damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original physical damage answer to Aegis. Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still monstrous (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defenses in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Srivatsa is one of two Aeonics Paladin has access to. Arguably the best hybrid build shield a Paladin can equip. Sporting the highest defense stat at 150 defense, &#039;&#039;&#039;HP +150, Accuracy/Attack +35, enmity +15, Damage Taken -8%&#039;&#039;&#039;, and a 5% chance of damage annulment. &#039;&#039;The downside is that &#039;&#039;&#039;prior to Master Levels&#039;&#039;&#039; the player has to build around it to make it truly effective.&#039;&#039; Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119) icon.png]] {{imgpop|[[Duban (Level 119)]]|Duban (Level 119) description.png|link=}}: And a new challenger enters the ring. Duban is a part of the Prime Weapon line. Duban was given a Size 6 designation, meaning it has the benefit of Ochain&#039;s enhanced blockrate, but with the advantage of item level status.&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +3&lt;br /&gt;
|Item= Rev. Coronet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +3&lt;br /&gt;
|Item= Rev. Surcoat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +3&lt;br /&gt;
|Item= Rev. Breeches +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +3&lt;br /&gt;
|Item= Rev. Leggings +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +3&lt;br /&gt;
|Item= Cab. Coronet +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +3&lt;br /&gt;
|Item= Cab. Surcoat +3&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +3&lt;br /&gt;
|Item= Cab. Gauntlets +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +3&lt;br /&gt;
|Item= Cab. Breeches +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +3&lt;br /&gt;
|Item= Cab. Leggings +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh to 99 (119)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Basic Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken -34%&amp;lt;br /&amp;gt; PDT -22%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt; MDT(II) -50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = HQ Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken - 38%&amp;lt;br /&amp;gt; DT -10% (set bonus)&amp;lt;br /&amp;gt; PDT -26%&amp;lt;br /&amp;gt; MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Think of this set as more of a bookmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Souveran is the basic benchmark of a PLD&#039;s tank sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in just HP+ alone.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a total of Damage Taken -10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; as the cap on Cure Received is 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====A Note on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects blockrate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Blockrate (and further &#039;&#039;augment&#039;&#039; [[Reprisal]]).&lt;br /&gt;
*&#039;&#039;&#039;Will focus on Skill+ suggestions in this section. For Block+ suggestions, please refer to 7.3.1 below.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Skill+&lt;br /&gt;
|CaptionBottom = Skill +225&amp;lt;br &amp;gt; Skill +258 (Reprisal)&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 1&lt;br /&gt;
|CaptionBottom = Enmity +59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 2&lt;br /&gt;
|CaptionBottom = Enmity +103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 3&lt;br /&gt;
|CaptionBottom = Enmity +128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Again, consider this set as more of a bookmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces in order to suit your needs.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*A significantly higher amount of +enmity.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
****Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*A significantly higher amount of +enmity over the first set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity with recast time. &lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast +18%&amp;lt;br /&amp;gt; Enmity +49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast +31%&amp;lt;br /&amp;gt;Enmity +71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast +34%&amp;lt;br /&amp;gt;Enmity +92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set isn&#039;t a large deviation from the above general enmity set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*A noticeable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] on the Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better as it is added as a flat dmg reduction after the enhancing skill is counted up, for example if you have -32 from skill and 20 from gear it would become -52.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, the &amp;quot;phalanx received&amp;quot; will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 1&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -22 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 2&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -24 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 3&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -30 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via (1)[[Alluvion Skirmish]] and/or&lt;br /&gt;
***(2)exchanging [[Mellidopt Wing]]; (3)exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Phalanx+ is obtained via Augmenting NPC: [[Divainy-Gamainy]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is just a benchmark&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 4&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -33 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With Odyssey gear added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, not statically calculated upon casting.&lt;br /&gt;
*&#039;&#039;&#039;Reprisal no longer requires maximum HP swaps.&#039;&#039;&#039;&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 1&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 2&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 3&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and by extension [[Enlight II]].&lt;br /&gt;
**Similar to Dark Knight&#039;s [[Endark]], a Paladin&#039;s Enlight spell comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
*[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 1&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 2&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 3&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Note:&lt;br /&gt;
**Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Pretty self-explanatory but general equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast+76%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, but it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to 6% Fast Cast with [[Oseem]] in Norg&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]]&#039; Fast Cast value is 8%.&lt;br /&gt;
*&#039;&#039;&#039;As stated above, this set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Fairly self-explanatory but equipment sets designed to reduce likelihood of having spell casting interrupted by physical damage towards the user.&lt;br /&gt;
**&#039;&#039;For situations where Fast Cast just isn&#039;t going to cut it and you NEED to get a specific spell off.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;SIRD&amp;quot; is a bit more advanced than the above mentioned Fast Casts sets. Listing it none-the-less for reference.&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear and/or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, user must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant you a 2% Spell Interruption Rate reduction, for a possible total of -10%.&lt;br /&gt;
***It costs 15 merits to fully upgrade (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 1&lt;br /&gt;
|CaptionBottom = Interruption -99%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = SIRD-10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = SIRD-10%&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 2&lt;br /&gt;
|CaptionBottom = Interruption -105%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD - Max Per Slot&lt;br /&gt;
|CaptionBottom = Interruption -170%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 2 merits invested for -103%.&lt;br /&gt;
*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]]. &lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 0 merits invested.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;WELL overcapped!&#039;&#039;&#039; But listing all pieces to give you a choice and familiarity for various spells.&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 1&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF+45 SIRD-5%&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Rumination Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 2&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Chev. Cuirass +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Cab. Breeches +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternatives listed to help a player reach 102% SIRD&lt;br /&gt;
*[[Rumination Sash]] come from Putraxia in Vagary.&lt;br /&gt;
*[[Regal Gauntlets]] come from Ou in Omen.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A few more alternative pieces of equipment&lt;br /&gt;
*[[Cab. Breeches +2]] Provide SIRD-7%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Master Level HP Values:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Advanced Section with my own personal recommendations.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The following sets reflect an Elvaan with full HP merits. Non-Mastered.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set I (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -32%&amp;lt;br /&amp;gt;Set Bonus DT -6%&amp;lt;br /&amp;gt; PDT -30%&amp;lt;br /&amp;gt; MDT -13%&amp;lt;br /&amp;gt; HP: 3,179~3,204&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -47%&amp;lt;br /&amp;gt; PDT -9%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt;HP: 2,964&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Chance of successful block+&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set doesn’t deviate much from the above 119 HQ Souveran Set.&lt;br /&gt;
*It’s Weapon/Shield agnostic, and offered an all-round defense build.&lt;br /&gt;
*Please refer to the below Idle Set II (Odyssey).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set puts a strong emphasis on increasing shield blockrate.&lt;br /&gt;
**Fair warning, the head and legs require Dark Matter augments. The highest I’ve personally managed to see/attain is ‘’’blockrate +9%’’’ but assume a possible cap of +10%.&lt;br /&gt;
*This build has a &#039;&#039;&#039;potential&#039;&#039;&#039; Chance of Successful Blockrate of &#039;&#039;&#039;+36%&#039;&#039;&#039;.&lt;br /&gt;
**Augemented [[Zwazo Earring +1]] would bring that total to &#039;&#039;&#039;+39%&#039;&#039;&#039; in exchange for the HP+100/DT-3% from augmented Odnowa +1.&lt;br /&gt;
*An Alternate leg swap is [[Arjuna Breeches]] for +3% block chance.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set II-A (Odyssey Era)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 3,101&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Magic Evasion+15&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Odyssey/Sortie)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 2,988&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the advent of Odyssey, this set appears to be the next step forward.&lt;br /&gt;
**Introduction of Sortie post-Odyssey makes capping Damage Taken even easier.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With an increasing focus on defensive measures (both physical and magical), this set emphasizes shield skill+ over blockrate+.&lt;br /&gt;
*While I personally still like block chance+ gear, Master Levels and gear creep itself continue to make Reisenjima-based gearsets that much more outdated.&lt;br /&gt;
**[[Foresti Earring]] can substituted in the Left Ear for further skill+.&lt;br /&gt;
***Due to the current rarity of Chevalier&#039;s Earring +2, substitute neck slot to Knight&#039;s Beads +1/2 and utilize Thureous/Foresti earrings.&lt;br /&gt;
****Augemented [[Zwazo Earring +1]] is still an option as well, as it offers 1% more block chance+ over [[Thureous Earring]].&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Convert DMG to MP&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt;HP: 3,092&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Layered Defense Set&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;/br &amp;gt; HP: 2,8??&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Att+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Emphasis on MP restoration Idle.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Fairly self-explanatory. Multiple defensive layers. Survive.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Death Resist Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Zombie Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = H.Water &amp;amp; Cursna&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower droprate.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Bash (Dispel)&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Knock Back Redux&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Resistance Set&lt;br /&gt;
|CaptionBottom = WIP &amp;lt;br &amp;gt; +109% Resist All&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Attack+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +3]] swapped in.&lt;br /&gt;
*+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Not capped on PDT.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Functional Enmity Set&lt;br /&gt;
|CaptionBottom = Enmity +128&amp;lt;br &amp;gt; HP: 2,949&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Maximum Enmity&lt;br /&gt;
|CaptionBottom = Enmity +145&amp;lt;br &amp;gt; HP: 2,535. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Same set as the above 119 HQ Souveran Set in New/Returnees Section.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Changes out four pieces of gear for a gain of 17 Enmity.&lt;br /&gt;
**You also drops HP by approximately 414...&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEv/MDB Enm. Set&lt;br /&gt;
|CaptionBottom = Enmity +98&amp;lt;br &amp;gt; HP: 2,924&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Obviat. Cuirass +1&lt;br /&gt;
|BodyAug = MEva.+60, Enm.+5, All Attr.+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, [???]&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid I&lt;br /&gt;
|CaptionBottom = DT -30%&amp;lt;br /&amp;gt; PDT -23%&amp;lt;br /&amp;gt; MDT -8%&amp;lt;br /&amp;gt; HP: 3,118&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Rev. Coronet +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, STR+12, Acc +13&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10% &lt;br /&gt;
|Waist= Eschan Stone&lt;br /&gt;
|Legs = Rev. Breeches +3&lt;br /&gt;
|Feet = Ar. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid II&lt;br /&gt;
|CaptionBottom = DT -37%&amp;lt;br /&amp;gt; PDT -10%&amp;lt;br /&amp;gt; MDT -3%&amp;lt;br /&amp;gt;HP: 2,731&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid III&lt;br /&gt;
|CaptionBottom = DT -49%&amp;lt;br /&amp;gt;HP: 2,653&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Tempus Fugit +1&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*The primary function for this build is to contribute damage without sacrificing much HP.&lt;br /&gt;
*The damage you put out won&#039;t be spectacular but whatever you&#039;re facing&#039;s damage won&#039;t be either. lol&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A more &#039;&#039;realistic&#039;&#039; hybrid build.&lt;br /&gt;
*Sacrifices some HP, DT/PDT/MDT for STP/DA/TA.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Unrealistic expectations.&#039;&#039;&#039; A fun build non-the-less!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid IV&lt;br /&gt;
|CaptionBottom = DT -50%&amp;lt;br /&amp;gt;HP: 2,754&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, Resist All+10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Sakpata.&lt;br /&gt;
** Get it. Embrace it.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Here&#039;s where things start to get into the weeds. &amp;quot;How much of my defenses am I willing to sacrifice for bigger numbers?&amp;quot;&lt;br /&gt;
**Insert Thanos.gif  &amp;quot;Everything.&amp;quot;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade I (Old)&lt;br /&gt;
|CaptionBottom = 2,357 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HansAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= STR+20, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade II&lt;br /&gt;
|CaptionBottom = 2,507 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade III&lt;br /&gt;
|CaptionBottom = 2,384 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att+25, WSD+10%, DA+3%&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att+25, WSD+9%, DA+3%&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Pre-Odyssey Set.&lt;br /&gt;
*Weeeee! Throw caution to the wind!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe Set.&lt;br /&gt;
*Doubles as a Knights of Round set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Notes on Neck:&lt;br /&gt;
**If you wanna be a cheapskate: Fotia Gorget. If you wanna Savage like a big boi: Kgt. Beads +1 or +2.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Atonement I&lt;br /&gt;
|CaptionBottom = 2,828 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Doubles as a General Enmity Set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant du Cygne I&lt;br /&gt;
|CaptionBottom = 2,481 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant Du Cygne II&lt;br /&gt;
|CaptionBottom = 2,350 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Valorous Mask&lt;br /&gt;
|HeadAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*All in.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Requiescat I&lt;br /&gt;
|CaptionBottom = 2,449 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Requiescat is already a poopy weaponskill...&lt;br /&gt;
*You can quite legitimately get away with just filling in as much Acc/Att and Mult-Attack as possible and call it a day.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Evasion Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Resisting Status Ailments as well as Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Secondary benefit being Magic damage and Breathe damage reduction via resistance check.&lt;br /&gt;
***&#039;&#039;&#039;ie:&#039;&#039;&#039; 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
****1/8 resistance tier &#039;&#039;&#039;on elemental damage&#039;&#039;&#039; is also a possibility if Magic Evasion is high enough and a modicum amount of elemental resist is stacked on as well.&lt;br /&gt;
**&#039;&#039;&#039;Note: &amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Insert Ailment]&amp;quot; gear&#039;s effectiveness is automatically halved against NM&#039;s.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set I&lt;br /&gt;
|CaptionBottom = 578 M.Eva&amp;lt;br /&amp;gt;2,328 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Chozor. Coselete&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, Base Stats+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Founder&#039;s Greaves&lt;br /&gt;
|FeetAug = M.Eva+15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set II&lt;br /&gt;
|CaptionBottom = 661 M.Eva&amp;lt;br /&amp;gt;2,341 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Volte Haubert&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set III&lt;br /&gt;
|CaptionBottom = 685 M.Eva&amp;lt;br /&amp;gt;2,434 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Volte Bracers&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the exception of gear from the [[Volte Armor Set]], this set is fairly simple to put together.&lt;br /&gt;
*Don&#039;t forget you can equip an augmented [[Priwen]] for an additional M.Eva+50.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Next step up from first set.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternate body swap: Fully Augmented [[Obviat. Cuirass +1]] for an equal amount of M.Eva.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =M.Eva Set IV (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +46&amp;lt;br /&amp;gt;2,677 HP&amp;lt;br &amp;gt; INT +189&amp;lt;br &amp;gt; MND +89&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set V (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +33&amp;lt;br /&amp;gt;2,717 HP&amp;lt;br &amp;gt; INT +228&amp;lt;br &amp;gt; MND +103&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set VI (Sortie)&lt;br /&gt;
|CaptionBottom = 611+ M.Eva, MDB +39~&amp;lt;br/&amp;gt;2,629+ HP&amp;lt;br&amp;gt;INT +239&amp;lt;br&amp;gt;MND +???&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Odyssey gear, particularly Sakpata has changed the standard.&lt;br /&gt;
** Get access to [[Kalunga]] and embrace the blurple.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Nyame set has equal Magic Evasion and HP.&lt;br /&gt;
** Has lower MDB but has much higher INT/MND.&lt;br /&gt;
** Accessible after defeating [[Bumba]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This set is a new addition after the previous two.&lt;br /&gt;
* Takes a dip in Magic Evasion to focus on more balanced stats.&lt;br /&gt;
** Utilizes Empyrean +3 as other choice swaps to focus gain additional Absorption and Nullification properties.&lt;br /&gt;
*** Accessible from [[Sortie]] Basement access and appropriate currency &amp;amp; materials.&lt;br /&gt;
* Waist and Earring left open as these options are open to personal preference:&lt;br /&gt;
** Waist options- Platinum Moogle Belt or Carrier&#039;s Sash.&lt;br /&gt;
** Ear1 options- Eabani Earring or Sanare Earring.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Keep in mind you tend to lose HP while swapping. Especially for FC, so add in HP+ gear where you can or feel that you should.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC+85%&amp;lt;br /&amp;gt;2337 HP. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC +3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spell Interrupt Down&lt;br /&gt;
|CaptionBottom = Interrupt -160%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+10, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enhancing Duration&lt;br /&gt;
|CaptionBottom = +30% Enh. Duration&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*[[Enif Cosciales]] grants FC+8%.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a quick reminder that Spell Interruption Rate can be merited!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Can be used with the Protect &amp;amp; Shell line, [[Phalanx]], [[Reprisal]], and [[Crusade]], if self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Can be pushed further with an augmented [[Ajax +1]] shield for an additional 10%*.&lt;br /&gt;
** *Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term from the non-augmented variety and will act &#039;&#039;&#039;multiplicatively&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash&lt;br /&gt;
|CaptionBottom = +112 Enmity&amp;lt;br /&amp;gt;+25% Fast Cast&amp;lt;br /&amp;gt;3,012 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30/DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash SIRD&lt;br /&gt;
|CaptionBottom = +57 Enmity&amp;lt;br /&amp;gt;+20% Fast Cast&amp;lt;br /&amp;gt;2,985 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FC+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*When casting under Divine Emblem, a Fast Cast Augment cape is preferable.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Flash SIRD set can still reach capped Spell Interruption Rate by swapping in [[Chev. Cuirass +3]], [[Chev. Sabatons +3]].&#039;&#039;&lt;br /&gt;
**Enmity gain of 17, Fast Cast gain of 4%.&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 71 HP.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2.977 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Sacro Gorget&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure SIRD (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2,847 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Earring2Aug = Resist Silence +15, SIRD-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +4~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Capped Cure Potency, Cure Potency Received, and PDT.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*A drop of 100 HP in exchange for uninterruptible self-cure bombing.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br /&amp;gt; 3,146 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx SIRD&lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br /&amp;gt; 2,699 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 273 HP...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal&lt;br /&gt;
|CaptionBottom = 3,041 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal SIRD&lt;br /&gt;
|CaptionBottom = 2,720 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Reprisal no longer requires maximum HP swaps.&lt;br /&gt;
**My suggestion: Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, MDB, Aminon (idle), Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining capped CE loss reduction and balancing that with DEF, HP, and DT down.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA but does have 44 MDB. A specific MDB set will be added later.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = [[Dark Matter]] Refresh&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = [[Dark Matter]] Refresh&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 400%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget description.png|link=Coatl Gorget]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725517</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725517"/>
		<updated>2025-01-02T07:47:55Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Tanking Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
* One of the two standard tank jobs in the game.&lt;br /&gt;
* Possesses the highest base Physical Defense rating and the most Physical Defense Traits of any job in the game.&lt;br /&gt;
* Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
* Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
* Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
** Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Miso Ramen icon.png|link=Miso Ramen]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+100&#039;&#039;&#039;, STR+5, VIT+5, &#039;&#039;&#039;DEF+10% (Max. 170)&#039;&#039;&#039;, &#039;&#039;&#039;&amp;quot;Magic Def. Bonus&amp;quot;+5&#039;&#039;&#039;, &#039;&#039;&#039;Magic Evasion +10% (Max. 50)&#039;&#039;&#039;,&amp;quot;Resist Slow&amp;quot; +10.&lt;br /&gt;
** The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Om. Sandwich icon.png|link=Om. Sandwich]] &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+11% (Max. 150)&#039;&#039;&#039;, VIT+7, MND+7, &#039;&#039;&#039;Accuracy+11% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;DEF+11% (Max. 120)&#039;&#039;&#039;, &#039;&#039;&#039;Enmity+4&#039;&#039;&#039;.&lt;br /&gt;
** Introduced in [[The Voracious Resurgence]] missionline. Comparable to Miso Ramen in HP and Defense; exchanging Magic Evasion and Magic Defense Bonus for Accuracy and Enmity.&lt;br /&gt;
** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Black Curry Bun icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (DEX+2, VIT+4, INT+1, Accuracy+5, Ranged Accuracy+5, Evasion+5, &#039;&#039;&#039;DEF+15% (Max. 180)&#039;&#039;&#039;, &amp;quot;Resist Sleep&amp;quot;+3, HP recovered while healing +2, MP recovered while healing +1)&lt;br /&gt;
** The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tavnazian Taco icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP+20&#039;&#039;&#039;, MP+20, DEX+4, VIT+6, AGI+4, CHR+4, &#039;&#039;&#039;DEF+25% (Max. 150)&#039;&#039;&#039;, HP and MP recovered while healing +1)&lt;br /&gt;
** The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Rabbit Pie icon.png|link=Rabbit Pie]] &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (STR+5 VIT+5 INT-2 &#039;&#039;&#039;Attack+25% (Max. 100)&#039;&#039;&#039; Ranged Attack+25% (Max. 100) &#039;&#039;&#039;DEF+25% (Max. 100)&#039;&#039;&#039;)&lt;br /&gt;
** An honorable mention. The attack and defense parameters aren&#039;t as high given it&#039;s hybrid status but definitely worth looking at.&lt;br /&gt;
*** Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Fried Popoto icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Fried Popoto]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP +30&#039;&#039;&#039;, VIT +2, {{fire}} +20, &#039;&#039;&#039;Defense +20% (Cap:145)&#039;&#039;&#039;, Subtle Blow +8)&lt;br /&gt;
** This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for [[Ambuscade]] spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of [[Fried Popoto]]s.&lt;br /&gt;
*** Purchased from the Auction House, crafted only.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
* [[File:Echo Drops icon.png|link=Echo Drops]] &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for when silenced and no one else can (or is able to) Silena you. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 700 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Remedy icon.png|link=Remedy]] &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for curing most debuffs curable with -na spells (ie: Paralyna). You can receive 12 a month for free from ambuscade. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 3,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Reraiser icon.png|link=Reraiser]] &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039; / [[File:Hi-Reraiser icon.png|link= Hi-Reraiser]] &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
** Nothing wrong with keeping extra sources of Reraise in your pocket. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 and 1,500 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Holy Water icon.png|link=Holy Water]] &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;&lt;br /&gt;
** Extremely useful to have, especially when spell priority or universal cool downs from back=line supports are bottle necked... Keep them stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Panacea icon.png|link=Panacea]] &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;&lt;br /&gt;
** Sometimes you are overwhelmed with a number of debuffs (like an [[Impact]]) that need [[Erase]] and this is much faster than waiting on a support to erase them. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 20,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Vile Elixir icon.png|link=Vile Elixir]] &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039; / [[File:Vile Elixir +1 icon.png|link=Vile Elixir +1]] &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;&lt;br /&gt;
** You never know when these might come in handy. Even for other party members... Great for putting in a bazaar for back-line supports when in a pinch as well! A single [[Vile Elixir]] or HQ can save you in those situations. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]]; 20,000 Gil for NQ. 40.000 Gil for HQ.&lt;br /&gt;
*** Often cheaper to buy off the Auction House.&lt;br /&gt;
*** A number of NM&#039;s and various content drop these for free as well.&lt;br /&gt;
&lt;br /&gt;
* [[File:Antacid icon.png|link=Antacid]] &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;&lt;br /&gt;
** Great for switching food on the fly when the situation calls for it. Keep a few, just in case.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 1.000 Gil.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* Support jobs or sub jobs can range and vary. The main two are going to be &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039; with special mention going to &#039;&#039;&#039;Dark Knight&#039;&#039;&#039; as well as &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;.&lt;br /&gt;
** All have their uses and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
** However as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent sub job.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: A classic support job, reminiscent of ye olden level 75 cap days that has fallen by the way side. Warrior still has uses while soloing and/or low-manning content.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Double Attack]] II (ML5)&lt;br /&gt;
*[[Fencer]] II (ML45)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Mirage Keffiyeh icon.png|link=]] &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Quite possibly one of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
: Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
* &#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Bale Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:An aggressive support job with high spike enmity options. Dark KnightS sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
* &#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Attack Bonus]] III (ML5)&lt;br /&gt;
*[[Smite]] III (ML30)&lt;br /&gt;
*[[Damage Limit+]] III (ML30)&lt;br /&gt;
*[[Consume Mana]] (ML30)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Erilaz Galea icon.png|link=]] &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the current game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
** &#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
** &#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
** &#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
** &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
** &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
[[Valiance]] (ML5)&lt;br /&gt;
[[Stoneskin]] (ML5)&lt;br /&gt;
[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
[[Foil]]!!! (ML45)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Acad._Mortarboard_icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:With the rise of [[Aminon]] being fought, this is a new subjob for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
** [[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
*** Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
** [[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
*** Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
*[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
*[[Rapture]]: MLv.30&lt;br /&gt;
*[[Ebullience]] MLv.30&lt;br /&gt;
*[[Regen III]]: MLv.50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*Ah Defense. As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). &lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enmity Table===&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, for example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10&#039;&#039;&#039;, for example.&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
*[[Kaja Sword]] / [[Naegling]]: &#039;&#039;&#039;Highly recommended Offensive benchmark target.&#039;&#039;&#039; Granting access to Savage Blade weapon skill AND granting &#039;&#039;&#039;an additional 15% damage bonus to all hits of Savage Blade&#039;&#039;&#039;.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword. 26,250 Hallmarks and one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] to fully upgrade to Naegling.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard physical damage tanking sword. Featuring &#039;&#039;&#039;Physical Damage Taken -6% and Shield Blockrate +3%.&#039;&#039;&#039; Pairs nicely with a Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
***Can also be purchased for 200 Domain points from [[Zurim]].&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base &#039;&#039;&#039;Enmity +7&#039;&#039;&#039;, an additional +15 damage to Enlight (as well as enspell duration +15 seconds), and &#039;&#039;&#039;Damage Taken -3%.&#039;&#039;&#039; Max augment provides &#039;&#039;&#039;an additional Enmity +7 for a total of 14&#039;&#039;&#039;, +10 shield skill, as well as +15 to Divine Magic skill and base DMG, respectively. Pairs nicely with a Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. &#039;&#039;&#039;Randomized augments upon presentation of prize choice...&#039;&#039;&#039;&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. &#039;&#039;&#039;Magic Defense Bonus +8, Fast Cast +8%, Refresh +1,&#039;&#039;&#039; and &#039;&#039;&#039;Resist All Status Ailments +10.&#039;&#039;&#039; This is definitely a &amp;quot;nice to have in your repertoire&amp;quot; sword.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Wings of the Goddess mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: Honorable mention. &#039;&#039;&#039;HP+100, MP+40, Fast Cast +10%, Damage Taken -10%,&#039;&#039;&#039; and &#039;&#039;&#039;Potency of &amp;quot;Phalanx&amp;quot; effects received +5.&#039;&#039;&#039;&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol: Gaol of [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D) [[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy / Attack +40 to +50, &#039;&#039;&#039;HP +120 to 130&#039;&#039;&#039;, MP +60 to 70, and converting 2% to 3% of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: an additional &#039;&#039;&#039;HP +200 to 250, Cure Potency +20% to 25% and Refresh +3 to 4&#039;&#039;&#039; respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &#039;&#039;&#039;&amp;quot;Superior 4&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;1,200 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
***To equip Moralltach, the player requires &#039;&#039;&#039;&amp;quot;Superior 5&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;Job Mastery; 2,100 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*(A) [[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus +500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M) [[File:Burtgang icon.png]] [[Burtgang]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the physical damage taken cap &#039;&#039;&#039;(PDT II -18%)&#039;&#039;&#039;, raising it to a maximum of &#039;&#039;&#039;PDT -68%&#039;&#039;&#039;. Has a massive &#039;&#039;&#039;Enmity +23&#039;&#039;&#039; as well as &#039;&#039;&#039;Enmity reduction upon taking damage of approximately -20%.&#039;&#039;&#039; Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive enmity boost upon use, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P) [[File:Caliburnus (Level 119) icon.png|link=]] [[Caliburnus (Level 119)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, there isn&#039;t much to say about it other than it is an ultimate weapon.&lt;br /&gt;
&lt;br /&gt;
*(E) [[File:Almace icon.png]] [[Almace]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R) [[File:Excalibur icon.png]] [[Excalibur]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
***Deals slashing damage damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***&#039;&#039;At Rank 15 Augmentation, the wielder also gains an additional &#039;&#039;&#039;Shield Blockrate +10%&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with &#039;&#039;&#039;Damage Taken -6%, Phalanx reduction received +2&#039;&#039;&#039;, and triples blockrate under Reprisal&#039;&#039;&#039;(!!!)&#039;&#039;&#039;. If you don&#039;t mind losing TP switching this in for phalanx is not a bad idea.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At rank 15, Priwen gains &#039;&#039;&#039;HP +50, Magic Evasion +50, and an additional Damage Taken -3%&#039;&#039;&#039;.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}} / {{imgpop|[[Blurred Shield +1]]|Blurred Shield +1 description.png|link=}}: Most likely one of the first shield investments into a dd or hybrid build. &#039;&#039;&#039;Accuracy/Attack +15 to 20&#039;&#039;&#039;, Shield Blockrate +5 to 10%, &#039;&#039;&#039;Weaponskill Damage +5 to 7%&#039;&#039;&#039;, and the &#039;&#039;&#039;HQ version&#039;s Fencer bonus +1&#039;&#039;&#039; make these an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/ +1, the player requires &#039;&#039;&#039;&amp;quot;Superior 2&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;100 Job Points spent/invested&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that provides &#039;&#039;&#039;Enhancing Magic Received Duration +10%&#039;&#039;&#039; when augmented to Rank 15, making it quite interesting for longer buffs if you don&#039;t mind losing TP. The Enhancing Magic Duration effect is an augment and is quite strong. Enhancing Magic Duration effect and the equipment augment version of the effect are added at separate steps in the formula to further multiply the duration of Enhancing spells. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has Damage Taken -10%, Shield Blockrate +15%, spell interruption rate -7%, and the &#039;&#039;&#039;Cure Potency +5%&#039;&#039;&#039;. It&#039;s a &#039;&#039;bit niche&#039;&#039;, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Treasures of Aht Urhgan mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. still deserving of honorable mention. The predecessor to Priwen during the 99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also provides a significant boost to Resist All Status Ailments of 20%. Pairs nicedly with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s long held, original, tried and true shield. One of three Relics Paladin has access to. The first piece of equipment in game to break a particular damage taken cap &#039;&#039;&#039;(MDT II -50%)&#039;&#039;&#039; for a maximum of &#039;&#039;&#039;magic damage taken -87.5%&#039;&#039;&#039;. Makes magic damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original physical damage answer to Aegis. Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still monstrous (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defenses in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Srivatsa is one of two Aeonics Paladin has access to. Arguably the best hybrid build shield a Paladin can equip. Sporting the highest defense stat at 150 defense, &#039;&#039;&#039;HP +150, Accuracy/Attack +35, enmity +15, Damage Taken -8%&#039;&#039;&#039;, and a 5% chance of damage annulment. &#039;&#039;The downside is that &#039;&#039;&#039;prior to Master Levels&#039;&#039;&#039; the player has to build around it to make it truly effective.&#039;&#039; Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119) icon.png]] {{imgpop|[[Duban (Level 119)]]|Duban (Level 119) description.png|link=}}: And a new challenger enters the ring. Duban is a part of the Prime Weapon line. Duban was given a Size 6 designation, meaning it has the benefit of Ochain&#039;s enhanced blockrate, but with the advantage of item level status.&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +3&lt;br /&gt;
|Item= Rev. Coronet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +3&lt;br /&gt;
|Item= Rev. Surcoat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +3&lt;br /&gt;
|Item= Rev. Breeches +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +3&lt;br /&gt;
|Item= Rev. Leggings +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +3&lt;br /&gt;
|Item= Cab. Coronet +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +3&lt;br /&gt;
|Item= Cab. Surcoat +3&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +3&lt;br /&gt;
|Item= Cab. Gauntlets +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +3&lt;br /&gt;
|Item= Cab. Breeches +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +3&lt;br /&gt;
|Item= Cab. Leggings +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh to 99 (119)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Basic Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken -34%&amp;lt;br /&amp;gt; PDT -22%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt; MDT(II) -50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = HQ Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken - 38%&amp;lt;br /&amp;gt; DT -10% (set bonus)&amp;lt;br /&amp;gt; PDT -26%&amp;lt;br /&amp;gt; MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Think of this set as more of a bookmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Souveran is the basic benchmark of a PLD&#039;s tank sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in just HP+ alone.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a total of Damage Taken -10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; as the cap on Cure Received is 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====A Note on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects blockrate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Blockrate (and further &#039;&#039;augment&#039;&#039; [[Reprisal]]).&lt;br /&gt;
*&#039;&#039;&#039;Will focus on Skill+ suggestions in this section. For Block+ suggestions, please refer to 7.3.1 below.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Skill+&lt;br /&gt;
|CaptionBottom = Skill +225&amp;lt;br &amp;gt; Skill +258 (Reprisal)&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 1&lt;br /&gt;
|CaptionBottom = Enmity +59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 2&lt;br /&gt;
|CaptionBottom = Enmity +103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 3&lt;br /&gt;
|CaptionBottom = Enmity +128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Again, consider this set as more of a bookmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces in order to suit your needs.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*A significantly higher amount of +enmity.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
****Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*A significantly higher amount of +enmity over the first set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity with recast time. &lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast +18%&amp;lt;br /&amp;gt; Enmity +49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast +31%&amp;lt;br /&amp;gt;Enmity +71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast +34%&amp;lt;br /&amp;gt;Enmity +92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set isn&#039;t a large deviation from the above general enmity set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*A noticeable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] on the Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better as it is added as a flat dmg reduction after the enhancing skill is counted up, for example if you have -32 from skill and 20 from gear it would become -52.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, the &amp;quot;phalanx received&amp;quot; will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 1&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -22 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 2&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -24 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 3&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -30 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via (1)[[Alluvion Skirmish]] and/or&lt;br /&gt;
***(2)exchanging [[Mellidopt Wing]]; (3)exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Phalanx+ is obtained via Augmenting NPC: [[Divainy-Gamainy]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is just a benchmark&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 4&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -33 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With Odyssey gear added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, not statically calculated upon casting.&lt;br /&gt;
*&#039;&#039;&#039;Reprisal no longer requires maximum HP swaps.&#039;&#039;&#039;&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 1&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 2&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 3&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and by extension [[Enlight II]].&lt;br /&gt;
**Similar to Dark Knight&#039;s [[Endark]], a Paladin&#039;s Enlight spell comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
*[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 1&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 2&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 3&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Note:&lt;br /&gt;
**Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Pretty self-explanatory but general equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast+76%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, but it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to 6% Fast Cast with [[Oseem]] in Norg&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]]&#039; Fast Cast value is 8%.&lt;br /&gt;
*&#039;&#039;&#039;As stated above, this set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Fairly self-explanatory but equipment sets designed to reduce likelihood of having spell casting interrupted by physical damage towards the user.&lt;br /&gt;
**&#039;&#039;For situations where Fast Cast just isn&#039;t going to cut it and you NEED to get a specific spell off.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;SIRD&amp;quot; is a bit more advanced than the above mentioned Fast Casts sets. Listing it none-the-less for reference.&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear and/or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, user must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant you a 2% Spell Interruption Rate reduction, for a possible total of -10%.&lt;br /&gt;
***It costs 15 merits to fully upgrade (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 1&lt;br /&gt;
|CaptionBottom = Interruption -99%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = SIRD-10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = SIRD-10%&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 2&lt;br /&gt;
|CaptionBottom = Interruption -105%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD - Max Per Slot&lt;br /&gt;
|CaptionBottom = Interruption -170%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 2 merits invested for -103%.&lt;br /&gt;
*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]]. &lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 0 merits invested.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;WELL overcapped!&#039;&#039;&#039; But listing all pieces to give you a choice and familiarity for various spells.&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 1&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF+45 SIRD-5%&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Rumination Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 2&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Chev. Cuirass +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Cab. Breeches +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternatives listed to help a player reach 102% SIRD&lt;br /&gt;
*[[Rumination Sash]] come from Putraxia in Vagary.&lt;br /&gt;
*[[Regal Gauntlets]] come from Ou in Omen.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A few more alternative pieces of equipment&lt;br /&gt;
*[[Cab. Breeches +2]] Provide SIRD-7%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Master Level HP Values:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Advanced Section with my own personal recommendations.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The following sets reflect an Elvaan with full HP merits. Non-Mastered.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set I (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -32%&amp;lt;br /&amp;gt;Set Bonus DT -6%&amp;lt;br /&amp;gt; PDT -30%&amp;lt;br /&amp;gt; MDT -13%&amp;lt;br /&amp;gt; HP: 3,179~3,204&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -47%&amp;lt;br /&amp;gt; PDT -9%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt;HP: 2,964&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Chance of successful block+&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set doesn’t deviate much from the above 119 HQ Souveran Set.&lt;br /&gt;
*It’s Weapon/Shield agnostic, and offered an all-round defense build.&lt;br /&gt;
*Please refer to the below Idle Set II (Odyssey).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set puts a strong emphasis on increasing shield blockrate.&lt;br /&gt;
**Fair warning, the head and legs require Dark Matter augments. The highest I’ve personally managed to see/attain is ‘’’blockrate +9%’’’ but assume a possible cap of +10%.&lt;br /&gt;
*This build has a &#039;&#039;&#039;potential&#039;&#039;&#039; Chance of Successful Blockrate of &#039;&#039;&#039;+36%&#039;&#039;&#039;.&lt;br /&gt;
**Augemented [[Zwazo Earring +1]] would bring that total to &#039;&#039;&#039;+39%&#039;&#039;&#039; in exchange for the HP+100/DT-3% from augmented Odnowa +1.&lt;br /&gt;
*An Alternate leg swap is [[Arjuna Breeches]] for +3% block chance.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set II-A (Odyssey Era)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 3,101&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Magic Evasion+15&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Odyssey/Sortie)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 2,988&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the advent of Odyssey, this set appears to be the next step forward.&lt;br /&gt;
**Introduction of Sortie post-Odyssey makes capping Damage Taken even easier.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With an increasing focus on defensive measures (both physical and magical), this set emphasizes shield skill+ over blockrate+.&lt;br /&gt;
*While I personally still like block chance+ gear, Master Levels and gear creep itself continue to make Reisenjima-based gearsets that much more outdated.&lt;br /&gt;
**[[Foresti Earring]] can substituted in the Left Ear for further skill+.&lt;br /&gt;
***Due to the current rarity of Chevalier&#039;s Earring +2, substitute neck slot to Knight&#039;s Beads +1/2 and utilize Thureous/Foresti earrings.&lt;br /&gt;
****Augemented [[Zwazo Earring +1]] is still an option as well, as it offers 1% more block chance+ over [[Thureous Earring]].&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Convert DMG to MP&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt;HP: 3,092&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Layered Defense Set&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;/br &amp;gt; HP: 2,8??&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Att+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Emphasis on MP restoration Idle.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Fairly self-explanatory. Multiple defensive layers. Survive.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Death Resist Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Zombie Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = H.Water &amp;amp; Cursna&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower droprate.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Bash (Dispel)&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Knock Back Redux&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Resistance Set&lt;br /&gt;
|CaptionBottom = WIP &amp;lt;br &amp;gt; +109% Resist All&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Attack+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +3]] swapped in.&lt;br /&gt;
*+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Not capped on PDT.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Functional Enmity Set&lt;br /&gt;
|CaptionBottom = Enmity +128&amp;lt;br &amp;gt; HP: 2,949&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Maximum Enmity&lt;br /&gt;
|CaptionBottom = Enmity +145&amp;lt;br &amp;gt; HP: 2,535. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Same set as the above 119 HQ Souveran Set in New/Returnees Section.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Changes out four pieces of gear for a gain of 17 Enmity.&lt;br /&gt;
**You also drops HP by approximately 414...&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEv/MDB Enm. Set&lt;br /&gt;
|CaptionBottom = Enmity +98&amp;lt;br &amp;gt; HP: 2,924&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Obviat. Cuirass +1&lt;br /&gt;
|BodyAug = MEva.+60, Enm.+5, All Attr.+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, [???]&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid I&lt;br /&gt;
|CaptionBottom = DT -30%&amp;lt;br /&amp;gt; PDT -23%&amp;lt;br /&amp;gt; MDT -8%&amp;lt;br /&amp;gt; HP: 3,118&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Rev. Coronet +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, STR+12, Acc +13&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10% &lt;br /&gt;
|Waist= Eschan Stone&lt;br /&gt;
|Legs = Rev. Breeches +3&lt;br /&gt;
|Feet = Ar. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid II&lt;br /&gt;
|CaptionBottom = DT -37%&amp;lt;br /&amp;gt; PDT -10%&amp;lt;br /&amp;gt; MDT -3%&amp;lt;br /&amp;gt;HP: 2,731&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid III&lt;br /&gt;
|CaptionBottom = DT -49%&amp;lt;br /&amp;gt;HP: 2,653&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Tempus Fugit +1&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*The primary function for this build is to contribute damage without sacrificing much HP.&lt;br /&gt;
*The damage you put out won&#039;t be spectacular but whatever you&#039;re facing&#039;s damage won&#039;t be either. lol&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A more &#039;&#039;realistic&#039;&#039; hybrid build.&lt;br /&gt;
*Sacrifices some HP, DT/PDT/MDT for STP/DA/TA.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Unrealistic expectations.&#039;&#039;&#039; A fun build non-the-less!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid IV&lt;br /&gt;
|CaptionBottom = DT -50%&amp;lt;br /&amp;gt;HP: 2,754&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, Resist All+10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Sakpata.&lt;br /&gt;
** Get it. Embrace it.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Here&#039;s where things start to get into the weeds. &amp;quot;How much of my defenses am I willing to sacrifice for bigger numbers?&amp;quot;&lt;br /&gt;
**Insert Thanos.gif  &amp;quot;Everything.&amp;quot;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade I (Old)&lt;br /&gt;
|CaptionBottom = 2,357 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HansAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= STR+20, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade II&lt;br /&gt;
|CaptionBottom = 2,507 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade III&lt;br /&gt;
|CaptionBottom = 2,384 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att+25, WSD+10%, DA+3%&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att+25, WSD+9%, DA+3%&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Pre-Odyssey Set.&lt;br /&gt;
*Weeeee! Throw caution to the wind!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe Set.&lt;br /&gt;
*Doubles as a Knights of Round set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Notes on Neck:&lt;br /&gt;
**If you wanna be a cheapskate: Fotia Gorget. If you wanna Savage like a big boi: Kgt. Beads +1 or +2.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Atonement I&lt;br /&gt;
|CaptionBottom = 2,828 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Doubles as a General Enmity Set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant du Cygne I&lt;br /&gt;
|CaptionBottom = 2,481 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant Du Cygne II&lt;br /&gt;
|CaptionBottom = 2,350 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Valorous Mask&lt;br /&gt;
|HeadAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*All in.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Requiescat I&lt;br /&gt;
|CaptionBottom = 2,449 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Requiescat is already a poopy weaponskill...&lt;br /&gt;
*You can quite legitimately get away with just filling in as much Acc/Att and Mult-Attack as possible and call it a day.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Evasion Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Resisting Status Ailments as well as Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Secondary benefit being Magic damage and Breathe damage reduction via resistance check.&lt;br /&gt;
***&#039;&#039;&#039;ie:&#039;&#039;&#039; 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
****1/8 resistance tier &#039;&#039;&#039;on elemental damage&#039;&#039;&#039; is also a possibility if Magic Evasion is high enough and a modicum amount of elemental resist is stacked on as well.&lt;br /&gt;
**&#039;&#039;&#039;Note: &amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Insert Ailment]&amp;quot; gear&#039;s effectiveness is automatically halved against NM&#039;s.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set I&lt;br /&gt;
|CaptionBottom = 578 M.Eva&amp;lt;br /&amp;gt;2,328 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Chozor. Coselete&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, Base Stats+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Founder&#039;s Greaves&lt;br /&gt;
|FeetAug = M.Eva+15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set II&lt;br /&gt;
|CaptionBottom = 661 M.Eva&amp;lt;br /&amp;gt;2,341 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Volte Haubert&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set III&lt;br /&gt;
|CaptionBottom = 685 M.Eva&amp;lt;br /&amp;gt;2,434 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Volte Bracers&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the exception of gear from the [[Volte Armor Set]], this set is fairly simple to put together.&lt;br /&gt;
*Don&#039;t forget you can equip an augmented [[Priwen]] for an additional M.Eva+50.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Next step up from first set.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternate body swap: Fully Augmented [[Obviat. Cuirass +1]] for an equal amount of M.Eva.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =M.Eva Set IV (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +46&amp;lt;br /&amp;gt;2,677 HP&amp;lt;br &amp;gt; INT +189&amp;lt;br &amp;gt; MND +89&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set V (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +33&amp;lt;br /&amp;gt;2,717 HP&amp;lt;br &amp;gt; INT +228&amp;lt;br &amp;gt; MND +103&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set VI (Sortie)&lt;br /&gt;
|CaptionBottom = 611+ M.Eva, MDB +39~&amp;lt;br/&amp;gt;2,629+ HP&amp;lt;br&amp;gt;INT +239&amp;lt;br&amp;gt;MND +???&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Odyssey gear, particularly Sakpata has changed the standard.&lt;br /&gt;
** Get access to [[Kalunga]] and embrace the blurple.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Nyame set has equal Magic Evasion and HP.&lt;br /&gt;
** Has lower MDB but has much higher INT/MND.&lt;br /&gt;
** Accessible after defeating [[Bumba]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This set is a new addition after the previous two.&lt;br /&gt;
* Takes a dip in Magic Evasion to focus on more balanced stats.&lt;br /&gt;
** Utilizes Empyrean +3 as other choice swaps to focus gain additional Absorption and Nullification properties.&lt;br /&gt;
*** Accessible from [[Sortie]] Basement access and appropriate currency &amp;amp; materials.&lt;br /&gt;
* Waist and Earring left open as these options are open to personal preference:&lt;br /&gt;
** Waist options- Platinum Moogle Belt or Carrier&#039;s Sash.&lt;br /&gt;
** Ear1 options- Eabani Earring or Sanare Earring.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Keep in mind you tend to lose HP while swapping. Especially for FC, so add in HP+ gear where you can or feel that you should.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC+85%&amp;lt;br /&amp;gt;2337 HP. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC +3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spell Interrupt Down&lt;br /&gt;
|CaptionBottom = Interrupt -160%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+10, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enhancing Duration&lt;br /&gt;
|CaptionBottom = +30% Enh. Duration&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*[[Enif Cosciales]] grants FC+8%.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a quick reminder that Spell Interruption Rate can be merited!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Can be used with the Protect &amp;amp; Shell line, [[Phalanx]], [[Reprisal]], and [[Crusade]], if self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Can be pushed further with an augmented [[Ajax +1]] shield for an additional 10%*.&lt;br /&gt;
** *Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term from the non-augmented variety and will act &#039;&#039;&#039;multiplicatively&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash&lt;br /&gt;
|CaptionBottom = +112 Enmity&amp;lt;br /&amp;gt;+25% Fast Cast&amp;lt;br /&amp;gt;3,012 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30/DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash SIRD&lt;br /&gt;
|CaptionBottom = +57 Enmity&amp;lt;br /&amp;gt;+20% Fast Cast&amp;lt;br /&amp;gt;2,985 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FC+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*When casting under Divine Emblem, a Fast Cast Augment cape is preferable.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Flash SIRD set can still reach capped Spell Interruption Rate by swapping in [[Chev. Cuirass +3]], [[Chev. Sabatons +3]].&#039;&#039;&lt;br /&gt;
**Enmity gain of 17, Fast Cast gain of 4%.&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 71 HP.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2.977 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Sacro Gorget&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure SIRD (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2,847 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Earring2Aug = Resist Silence +15, SIRD-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +4~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Capped Cure Potency, Cure Potency Received, and PDT.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*A drop of 100 HP in exchange for uninterruptible self-cure bombing.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br /&amp;gt; 3,146 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx SIRD&lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br /&amp;gt; 2,699 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 273 HP...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal&lt;br /&gt;
|CaptionBottom = 3,041 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal SIRD&lt;br /&gt;
|CaptionBottom = 2,720 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Reprisal no longer requires maximum HP swaps.&lt;br /&gt;
**My suggestion: Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, MDB, Aminon (idle), Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3219&amp;lt;br /&amp;gt;Enmity: 102&amp;lt;br /&amp;gt;MEVA: 548&amp;lt;br /&amp;gt;MDB 46&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining a decent amount of enmity gear.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA (not MDB). MDB set will be separate.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = [[Dark Matter]] Refresh&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = [[Dark Matter]] Refresh&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 400%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget description.png|link=Coatl Gorget]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725461</id>
		<title>Community Paladin Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Paladin_Guide&amp;diff=725461"/>
		<updated>2025-01-01T06:33:04Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Sets by Community, for community */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
* One of the original six Advanced Jobs, as well as the direct opposite of Dark Knight.&lt;br /&gt;
* One of the two standard tank jobs in the game.&lt;br /&gt;
* Possesses the highest base Physical Defense rating and the most Physical Defense Traits of any job in the game.&lt;br /&gt;
* Is a safe choice for breaking into content.&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
* Traditional Tank with emphasis on physical damage mitigation.&lt;br /&gt;
* Keeps the monster&#039;s attention away from the other front-line and back-line players/characters by maintaining high levels of Enmity.&lt;br /&gt;
* Paladin&#039;s role has expanded in the healing category with the addition (and expansion) of the job ability Majesty.&lt;br /&gt;
** Through the use of the ability Majesty, single-target Cures are expanded to Area of Effect status.&lt;br /&gt;
&lt;br /&gt;
==Food and Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Recomended:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Miso Ramen icon.png|link=Miso Ramen]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+100&#039;&#039;&#039;, STR+5, VIT+5, &#039;&#039;&#039;DEF+10% (Max. 170)&#039;&#039;&#039;, &#039;&#039;&#039;&amp;quot;Magic Def. Bonus&amp;quot;+5&#039;&#039;&#039;, &#039;&#039;&#039;Magic Evasion +10% (Max. 50)&#039;&#039;&#039;,&amp;quot;Resist Slow&amp;quot; +10.&lt;br /&gt;
** The best defensive tanking food there is. It couples HP+, Defense, and Magic Evasion+ all into one food.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Om. Sandwich icon.png|link=Om. Sandwich]] &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+11% (Max. 150)&#039;&#039;&#039;, VIT+7, MND+7, &#039;&#039;&#039;Accuracy+11% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;DEF+11% (Max. 120)&#039;&#039;&#039;, &#039;&#039;&#039;Enmity+4&#039;&#039;&#039;.&lt;br /&gt;
** Introduced in [[The Voracious Resurgence]] missionline. Comparable to Miso Ramen in HP and Defense; exchanging Magic Evasion and Magic Defense Bonus for Accuracy and Enmity.&lt;br /&gt;
** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatives:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Black Curry Bun icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (DEX+2, VIT+4, INT+1, Accuracy+5, Ranged Accuracy+5, Evasion+5, &#039;&#039;&#039;DEF+15% (Max. 180)&#039;&#039;&#039;, &amp;quot;Resist Sleep&amp;quot;+3, HP recovered while healing +2, MP recovered while healing +1)&lt;br /&gt;
** The next best thing. This food actually has 10 more defense than Miso Ramen, but lacks the other benefits. The silver lining is that they are a fourth to a fifth the price of Miso depending on the market.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Tavnazian Taco icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Tavnazian Taco]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP+20&#039;&#039;&#039;, MP+20, DEX+4, VIT+6, AGI+4, CHR+4, &#039;&#039;&#039;DEF+25% (Max. 150)&#039;&#039;&#039;, HP and MP recovered while healing +1)&lt;br /&gt;
** The once famous food. There is no reason to really use this anymore, but if you are a lower level it will grant more defense than one of these higher level items given its lower cap, but higher percentage increase.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Rabbit Pie icon.png|link=Rabbit Pie]] &#039;&#039;&#039;[[Rabbit Pie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (STR+5 VIT+5 INT-2 &#039;&#039;&#039;Attack+25% (Max. 100)&#039;&#039;&#039; Ranged Attack+25% (Max. 100) &#039;&#039;&#039;DEF+25% (Max. 100)&#039;&#039;&#039;)&lt;br /&gt;
** An honorable mention. The attack and defense parameters aren&#039;t as high given it&#039;s hybrid status but definitely worth looking at.&lt;br /&gt;
*** Purchased from [[Curio Moogle]] for 3,000 gil, 36,000 gil a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Fried Popoto icon.png|link=Black Curry Bun]] &#039;&#039;&#039;[[Fried Popoto]]&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; (&#039;&#039;&#039;HP +30&#039;&#039;&#039;, VIT +2, {{fire}} +20, &#039;&#039;&#039;Defense +20% (Cap:145)&#039;&#039;&#039;, Subtle Blow +8)&lt;br /&gt;
** This food is as cheap as it gets, excluding the crystal it costs less than 300 gil to make 6 of these a synth. Making these in bulk to store and use for [[Ambuscade]] spam and similar events will cost you next to nothing. Even if you have to shout and pay a level 90+ cook 50-100k to make them for you. It would still only cost you roughly 10-20k a stack of [[Fried Popoto]]s.&lt;br /&gt;
*** Purchased from the Auction House, crafted only.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
* [[File:Echo Drops icon.png|link=Echo Drops]] &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for when silenced and no one else can (or is able to) Silena you. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 700 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Remedy icon.png|link=Remedy]] &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for curing most debuffs curable with -na spells (ie: Paralyna). You can receive 12 a month for free from ambuscade. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 3,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Reraiser icon.png|link=Reraiser]] &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039; / [[File:Hi-Reraiser icon.png|link= Hi-Reraiser]] &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
** Nothing wrong with keeping extra sources of Reraise in your pocket. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 and 1,500 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Holy Water icon.png|link=Holy Water]] &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;&lt;br /&gt;
** Extremely useful to have, especially when spell priority or universal cool downs from back=line supports are bottle necked... Keep them stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Panacea icon.png|link=Panacea]] &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;&lt;br /&gt;
** Sometimes you are overwhelmed with a number of debuffs (like an [[Impact]]) that need [[Erase]] and this is much faster than waiting on a support to erase them. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 20,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Vile Elixir icon.png|link=Vile Elixir]] &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039; / [[File:Vile Elixir +1 icon.png|link=Vile Elixir +1]] &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;&lt;br /&gt;
** You never know when these might come in handy. Even for other party members... Great for putting in a bazaar for back-line supports when in a pinch as well! A single [[Vile Elixir]] or HQ can save you in those situations. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]]; 20,000 Gil for NQ. 40.000 Gil for HQ.&lt;br /&gt;
*** Often cheaper to buy off the Auction House.&lt;br /&gt;
*** A number of NM&#039;s and various content drop these for free as well.&lt;br /&gt;
&lt;br /&gt;
* [[File:Antacid icon.png|link=Antacid]] &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;&lt;br /&gt;
** Great for switching food on the fly when the situation calls for it. Keep a few, just in case.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 1.000 Gil.&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
* Support jobs or sub jobs can range and vary. The main two are going to be &#039;&#039;&#039;Warrior&#039;&#039;&#039; and &#039;&#039;&#039;Blue Mage&#039;&#039;&#039; with special mention going to &#039;&#039;&#039;Dark Knight&#039;&#039;&#039; as well as &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;.&lt;br /&gt;
** All have their uses and should be used accordingly. The higher end / more challenging content will most likely lean towards the use of BLU.&lt;br /&gt;
** However as Power Creep continues with newer &amp;amp; stronger armor sets (but more specifically Master Level increases), the likelihood is RUN will become the prevalent sub job.&lt;br /&gt;
*For the sake of thoroughness, please see below for a variety of support jobs and reasons advocating for their use.&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Fighter&#039;s Mask icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: A classic support job, reminiscent of ye olden level 75 cap days that has fallen by the way side. Warrior still has uses while soloing and/or low-manning content.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Berserk]], [[Aggressor]], [[Warcry]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Double Attack]] I, [[Attack Bonus]] I, [[Smite]] I, [[Damage Limit+]] I, [[Fencer]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Double Attack]] II (ML5)&lt;br /&gt;
*[[Fencer]] II (ML45)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Mirage Keffiyeh icon.png|link=]] &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Quite possibly one of the most solid support jobs Paladin can sub. Blue Mage offers strong physical defense through the spell [[Cocoon]] as well as an array of enmity generating spells to keep the monster(s) focused on you.&lt;br /&gt;
: Spells are set up within a point system customized to the players particular needs for Job Traits and utility purposes alike.&lt;br /&gt;
* &#039;&#039;&#039;Spells &amp;amp; Traits&#039;&#039;&#039;: &#039;&#039;&#039;Please reference Notes on /BLU section below.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Bale Burgeonet icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:An aggressive support job with high spike enmity options. Dark KnightS sacrifices defense for offense, but with the direction that gear and Master Levels are going, lapses in defensive layers are becoming less of a concern. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Last Resort]], [[Souleater]].&lt;br /&gt;
* &#039;&#039;&#039;Spells&#039;&#039;&#039;: [[Stun]], [[Poisonga]].&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]] II, [[Smite]] II, [[Damage Limit+]] II, [[Stalwart Soul]] I.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*[[Attack Bonus]] III (ML5)&lt;br /&gt;
*[[Smite]] III (ML30)&lt;br /&gt;
*[[Damage Limit+]] III (ML30)&lt;br /&gt;
*[[Consume Mana]] (ML30)&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Erilaz Galea icon.png|link=]] &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: Regarded as the &#039;&#039;&#039;other&#039;&#039;&#039; main tank of the current game. Rune Fencer aims more broadly at defending against magic damage and status effects. Offers quite a bit in terms of defensive layers &amp;amp; enmity tools.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Sub-menus (see below)--&lt;br /&gt;
** &#039;&#039;&#039;Rune Enchantment&#039;&#039;&#039;: [[Ignis]], [[Gelus]], [[Flabra]], [[Tellus]], [[Sulpor]], [[Unda]], [[Lux]], [[Tenebrae]].&lt;br /&gt;
** &#039;&#039;&#039;Effusions&#039;&#039;&#039;: [[Swordplay]], [[Swipe]] &amp;amp; [[Lunge]].&lt;br /&gt;
** &#039;&#039;&#039;Wards&#039;&#039;&#039;: [[Vallation]], [[Pflug]].&lt;br /&gt;
** &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]] III, [[Magic Defense Bonus]] II, [[Inquartata]] II, [[Auto-Regen]], &lt;br /&gt;
** &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;:  [[Barspell]] (self), [[Regen II]].&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
[[Valiance]] (ML5)&lt;br /&gt;
[[Stoneskin]] (ML5)&lt;br /&gt;
[[Magic Defense Bonus]] III &amp;amp; [[Accuracy Bonus]] I (ML5)&lt;br /&gt;
[[Foil]]!!! (ML45)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Acad._Mortarboard_icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:With the rise of [[Aminon]] being fought, this is a new subjob for PLD&#039;s arsenal. This is the most versatile subjob for main healing. It helps boost lacking magic skills up to B+ Rank for [[Healing Magic]], [[Enhancing Magic]] and [[Enfeebling Magic]]. Storm Spells help maximize their Healing magic, and AOE buff spells are invaluable; such as [[Regen III]], [[Aquaveil]], and [[Phalanx]].&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
** [[Light Arts]] - Increases your current Skill level for Healing, Enfeebling, and Enhancing to B+ rank. Reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
*** Stratagems: [[Penury]], [[Celerity]], [[Accession]]&lt;br /&gt;
** [[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B+. Reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
*** Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence|Resist Silence II]], [[Max MP Boost]], [[Conserve MP]], [[Clear Mind|Clear Mind II]], [[Tranquil Heart|Tranquil Heart II]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gold&amp;quot;&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Master Levels&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Third Stratagem&#039;&#039;&#039;: MLv.5&lt;br /&gt;
*[[Clear Mind|Clear Mind III]]: MLv.5&lt;br /&gt;
*[[Rapture]]: MLv.30&lt;br /&gt;
*[[Ebullience]] MLv.30&lt;br /&gt;
*[[Regen III]]: MLv.50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tanking: Mitigation &amp;amp; Enmity==&lt;br /&gt;
*A Paladin&#039;s job of tanking can be split into two [simplified] schools of thought: 1) Mitigating incoming damage and negative status effects through &#039;&#039;layering defensive measures&#039;&#039;; and 2) &#039;&#039;Maintaining a high(er) level of enmity&#039;&#039; over other party and/or alliance members. Please see below.&lt;br /&gt;
&lt;br /&gt;
===Layering Defenses===&lt;br /&gt;
*Ah Defense. As mentioned above, the key to mitigating damage and negative statuses is through layering defenses against them.&lt;br /&gt;
&lt;br /&gt;
:*On the physical side for Paladin, it starts with the most basic of stats of Vitality and Physical Defense. Further enhanced by stats such as Physical Damage Taken -% (PDT-%) gear and its more advanced form Damage Taken -% (DT-%) gear. Paladin also specializes in shield blocking which further reduces damage when &#039;&#039;facing an attacking monster upon successful block&#039;&#039;. There are various spells and abilities which augment physical defenses such as Protect, Phalanx, Sentinel and Rampart.&lt;br /&gt;
&lt;br /&gt;
:*On the magical side for Paladin, it starts with the the stats of Intelligence, Mind, Magic Defense and Magic Evasion. Further enhanced by magic damage taken -% (MDT-%) gear and its more advanced form Damage Taken -% gear &#039;&#039;(which covers bother Physical and Magical damage, but also the less often seen Breathe damage)&#039;&#039;. There are various spells and abilities which augment magical defenses such as Shell &#039;&#039;(which is itself a form of MDT-%)&#039;&#039; and Fealty for example.&lt;br /&gt;
&lt;br /&gt;
===Enmity===&lt;br /&gt;
*Enmity itself can be divided into two specific measurable types: &#039;&#039;&#039;Cumulative Enmity and Volatile Enmity. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*Cumulative Enmity is largely static and typically builds slower than its counterpart. Cumulative Enmity is reduced by outside actions such as taking damage and getting debuffed (negative status effects). &lt;br /&gt;
&lt;br /&gt;
:*Volatile Enmity is more fluid in that it builds quickly--typically (but not always) at a rate of three times that of Cumulative Enmity. Volatile Enmity however, natively reduces overtime. &#039;&#039;&#039;Approximately 60 Volatile Enmity per second.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Please see Enmity Table section below for the measurable caps on both types of enmity.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Enmity in general can be split across three categories: &#039;&#039;&#039;Curing, Damage, and Actions&#039;&#039;&#039;. The first two are fairly self-explanatory but here is a direct link for further explanation: [[Enmity#Enmity_Gain|Damage and Cure Enmity Gain]]. Please see below for Actions. &lt;br /&gt;
&lt;br /&gt;
:*Virtually every player action in the game generates enmity. Although most don&#039;t do much, &amp;quot;enmity actions&amp;quot; would be actions with notable enmity value(s) attached. &#039;&#039;(Such as Flash or Provoke)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enmity Table===&lt;br /&gt;
*As per the Enmity page:&lt;br /&gt;
:*The cap enmity is 60,000 total (30,000 each of Cumulative &#039;&#039;&#039;(CE)&#039;&#039;&#039; and Volatile Enmity &#039;&#039;&#039;(VE)&#039;&#039;&#039;).&lt;br /&gt;
:*If multiple players have enmity on a monster &#039;&#039;(on the hate list)&#039;&#039;, the monster will target the player on the hate list with the highest combined enmity values.&lt;br /&gt;
:*In the case of multiple players having identical enmity values &#039;&#039;(being at enmity cap for example)&#039;&#039;, a monster will target the player that acted most recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Ability&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;1 CE&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|&#039;&#039;&#039;7,200 VE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|450 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Rampart]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|900 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,800 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Majesty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|0 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|300 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|??? VE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Flash]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,280 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;The Cumulative Enmity Value for Invincible is 2,001 with 20/20 Job Points invested in the Invincible Category. Please reference the Job Points section below.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes on Tanking /BLU===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
Blue Mage as a sub (or support job) has been a main stay for PLD for a quite some time now. &amp;quot;/BLU&amp;quot; provides a number of benefits both directly and indirectly to help bolster the player&#039;s defenses and Enmity gain &amp;amp; retention. &#039;&#039;Those familiar with setting their Blue Magic spell list may already know this but it&#039;s worth mentioning that you only are able to set 14 spells or a total of 30 points (whichever comes first) as a Level 49 /BLU.&#039;&#039; With Master Levels allowing access to Blue Magic spells from Levels 50~59, at Master level 10, those caps increase to 16 spells and 35 set points, respectively.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See below for a list of spells to think about setting:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Non-Mastered&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**[[Cocoon]]: Increases Physical Defense rating by 50%.&lt;br /&gt;
:**[[Bomb Toss]] and [[Cursed Sphere]] are both Medium Range (13.5 Yalm distance) spells for multi-target Area of Effect pulls (7 Yalm Radius).&lt;br /&gt;
:***An example of where this is useful would be for [[Dynamis_-_Divergence|Dynamis Divergence]] Wave 3 fetter pulls.&lt;br /&gt;
:**[[Blank Gaze]]: Single-target Enmity spell.&lt;br /&gt;
:**[[Jettatura]]: Front conal Enmity Spell (9 Yalm range, 30~45° cone).&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells: As the bullet point indicates, /BLU has a variety of AoE spells focused around the caster which can be used to either tag a group of mobs or bolster the Enmity already established on a group of enemies.&lt;br /&gt;
:***[[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
:***&#039;&#039;&#039;Please Note: There is a 15 target maximum initial Enmity establishing limit. So for example, if there is a group of 20 monsters and you cast an AoE Enmity spell covering all 20, only 15 will add you to their Enmity List. Anything past that limit has to be either tagged individually one at a time or AoE&#039;d outside of that initial 15 targets.&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Healing Breeze]] + [[Sheep Song]] provides [[Auto_Regen|Auto Regen]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Stat Gains&amp;lt;br /&amp;gt;Yes, stat gains. Even with the amount of stats given by Item Level equipment, you still will have some spell slots left over to add additional stats according to your own personal preferences. In this case, listing spells which add a few extra points of HP as it&#039;s objectively the most reasonable gain one can get out of the list and may push you over a HP threshold:&lt;br /&gt;
:**[[Wild Oats]] HP+10, [[Feather Storm]] HP+5, [[Screwdriver]] HP+10, [[Healing Breeze]] HP+10, [[Sheep Song]] HP+5, [[Helldive]] HP+5, [[Wild Carrot]] HP+5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level 5+:&#039;&#039;&#039;&lt;br /&gt;
:*Direct Uses&lt;br /&gt;
:**Caster-Focused Area of Effect Enmity Spells:&lt;br /&gt;
:***[[Cold Wave]]: Becomes an additional option in your rotation after ML 15 and even has a minor added benefit of applying a Frost DoT.&lt;br /&gt;
:*Job Traits&lt;br /&gt;
:**[[Ice Break]] (ML5) + [[Magnetite Cloud]] provides [[Magic_Defense_Bonus|Magic Defense Bonus]]&lt;br /&gt;
:*Stat Gains&lt;br /&gt;
:**[[Radiant Breath]] HP+5&lt;br /&gt;
====/BLU Enmity Table====&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center; width: 100%; max-width: 788px;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed C1-Bold&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|Enmity Table&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Spell&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Cumulative Enmity Value&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Volatile Enmity Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Blank Gaze]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Jettatura]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|180 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|1,020 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sheep Song]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Stinking Gas]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Geist Wall]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Soporific]]&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cold Wave]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;ML15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 CE&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|320 VE&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Picking your Spells====&lt;br /&gt;
[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]): This is more of a personal notation, but your set list of spells while limited in capacity by sub is a still a matter of personal preference. All the spells listed here should have their respective links but in an abundance of caution for those who will likely skip over these sorts of things here&#039;s some tips:&lt;br /&gt;
:*MP Cost, Casting time, Casting &amp;amp; AoE Range, and Stat Gains (HP) are all considerations for what spells you choose.&lt;br /&gt;
:**Personally, I lean more into a spell set that favors HP gains to push my HP cap over a given threshold, for example.&lt;br /&gt;
:***As such, I avoid Soporific &amp;amp; Geist Wall as they both have &#039;&#039;&#039;HP-10&#039;&#039;&#039;, for example.&lt;br /&gt;
:**Of the 4 non-Master Level AoE spells available, Sheep Song has the lowest MP Cost (22MP), followed in order by Soporific (24MP), Stinking  Gas (44MP), and Geist Wall (46MP).&lt;br /&gt;
:***Stinking Gas has the longest casting time at 4 seconds compared to 3 seconds for the others.&lt;br /&gt;
:****Geist Wall has the shortest recast time (30 sec), followed by Stinking Gas (37s), Sheep Song (60s), and Soporific (90s).&lt;br /&gt;
:**Cursed Sphere has a lower MP Cost (32v42), Cast Time (3v4), and Recast (20v25) over Bomb Toss while having the same Casting &amp;amp; AoE Range.&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits, and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Refresh]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Barrier | Shield Barrier]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Guardian]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;79&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Sleep | Resist Sleep V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Undead Killer | Undead Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus | Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery | Shield Mastery IV]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Invincible]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Breeches icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Breeches]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Breeches description.png|link=Caballarius Breeches]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Holy Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Leggings description.png|link=Reverence Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shield Bash]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sentinel]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Leggings icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Leggings]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Leggings description.png|link=Caballarius Leggings]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cover]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Rev. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Reverence Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Rev. Coronet description.png|link=Reverence Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Rampart]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Coronet icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Coronet]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Coronet description.png|link=Caballarius Coronet]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Majesty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Surcoat icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Surcoat]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Surcoat description.png|link=Caballarius Surcoat]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Cab. Gauntlets icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Caballarius Gauntlets]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Cab. Gauntlets description.png|link=Caballarius Gauntlets]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Divine Emblem]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Chev. Sabatons icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Chevalier&#039;s Sabatons]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chev. Sabatons description.png|link=Chevalier&#039;s Sabatons]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sepulcher]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Palisade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Intervene]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Shield Bash]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Bash timer has been significantly reduced to 60 seconds. The additional seconds off are not worth it.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Holy Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Artifact feet already boost the duration to 4:30 with a recast of 5:00.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sentinel]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime of this ability. 5/5 takes off 50 seconds from the recast.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Cover]] effect length&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lengthen time of effect by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Cover has fallen out of use and extending duration will not help in most situations.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rampart]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You want to reduce the downtime on Rampart as well.&amp;lt;br &amp;gt;High value investment.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Fealty]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a powerful resistance to enfeebling magic. Recast: 10min.&amp;lt;br &amp;gt;Increase duration by 5 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039; While the description simply says &#039;&#039;enfeebling magic&#039;&#039;, Fealty also has clutch uses against certain non-spell / TP-based status effects and even some elemental damaging spells.&amp;lt;br /&amp;gt;The augmented relic body will increase the duration of Fealty by 4 seconds per merit level.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Chivalry]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Converts TP to MP. Recast: 10min.&amp;lt;br &amp;gt;Increase amount of MP granted by 5%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 1/5 to 4/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Invest at least one point&#039;&#039;&#039;The bare minimum return on Chivalry with 1,000 TP should be mid 600&#039;s.&amp;lt;br /&amp;gt;The augmented relic hands will increase the TP-based portion of the MP restoration by 10%.&amp;lt;br &amp;gt;This is still a 10 minute ability and comes down to person preference.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Iron Will]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds a spell interruption down effect to Rampart.&amp;lt;br &amp;gt;Increase effect by 19%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shield Mastery gives 100% Spell Interruption Rate down upon a successful block, making Iron Will largely antiquated and unnecessary.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Guardian]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces enmity loss while using Sentinel.&amp;lt;br &amp;gt;Increase effect by 19 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Highly Desirable.&#039;&#039;&#039; The enmity loss reduction on this trait is hefty and should be embraced wholeheartedly.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
{| style=&amp;quot;background:#ccebfe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Points]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes on Effects&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Invincible]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the amount of static enmity accrued from activating Invincible.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases static enmity under Invincible by 100 per point for a total of 2,000.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Intervene]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt when using Intervene.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase damage dealt by Intervene by 2% per point for a total of 40%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Holy Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while under the effects of Holy Circle.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Reduces the amount of damage taken from Undead while Holy Circle is active by 1% per point for a total of 10%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sentinel]] Effect.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while under the effects of Sentinel.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases enmity while Sentinel is active by 1 per point for a total of 20 enmity.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Shield Bash]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt with Shield Bash.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases damage dealt by Shield Bash by 10 per point for a total of 200 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Cover]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Cover.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increase effect duration of Cover by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Divine Emblem]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases divine magic damage while under the effects of Divine Emblem.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases magic damage dealt by the Banish and Holy spells by 2 per point for a total of 40 damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Sepulcher]] Duration&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Sepulcher.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases effect duration of Sepulcher by 1 second per point for a point of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Palisade]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases the effect duration of Palisade by 1 second per point for a total of 20 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|[[Enlight]] Effect&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases additional light damage and physical accuracy while under the effects of Enlight.&lt;br /&gt;
|style=&amp;quot;background:#eef8fe; border-color: #59c1ff;&amp;quot;|Increases Enlight&#039;s en-spell damage and physical accuracy by 1 per point for a total of 20 in each category.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Swords &amp;amp; Shields===&lt;br /&gt;
Taking a moment to touch upon sword and shield choices for Paladin. There is a variety of sword choices to choose from. And while your mileage may vary depending on which sword you choose to wield, there are only a handful of shields for use in endgame scenarios.&lt;br /&gt;
====Swords====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[Eminent Scimitar]]: Quite possibly the earliest and easiest iLvl sword you can obtain (since there is no Homestead/Bayld swords for Paladins).&lt;br /&gt;
**Cost: 7,000 Sparks.&lt;br /&gt;
*[[Voluspa Sword]]: Honorable mention. If you started collecting Domain Points from Domain Invasion, an extremely easy iLvl 119 sword. An added bonus is Volupsa Sword gains large stat increases during Domain Invasion.&lt;br /&gt;
**Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
*[[Kaja Sword]] / [[Naegling]]: &#039;&#039;&#039;Highly recommended Offensive benchmark target.&#039;&#039;&#039; Granting access to Savage Blade weapon skill AND granting &#039;&#039;&#039;an additional 15% damage bonus to all hits of Savage Blade&#039;&#039;&#039;.&lt;br /&gt;
**Cost: 16,250 Hallmarks to upgrade from a base [[Tokko Sword]] to Kaja Sword. 26,250 Hallmarks and one [[:Category:Pulse_Panoplia#Weapons|Pulse Weapon&amp;lt;sup&amp;gt;&#039;&#039;&#039;‡&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]] to fully upgrade to Naegling.&lt;br /&gt;
*[[Nixxer]]: &#039;&#039;&#039;Recommended Defensive benchmark target.&#039;&#039;&#039; Standard physical damage tanking sword. Featuring &#039;&#039;&#039;Physical Damage Taken -6% and Shield Blockrate +3%.&#039;&#039;&#039; Pairs nicely with a Priwen or Ochain.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Palila]] in Escha - Ru&#039;an.&lt;br /&gt;
***Can also be purchased for 200 Domain points from [[Zurim]].&lt;br /&gt;
*[[Brilliance]]: Honorable mention. Featuring a base &#039;&#039;&#039;Enmity +7&#039;&#039;&#039;, an additional +15 damage to Enlight (as well as enspell duration +15 seconds), and &#039;&#039;&#039;Damage Taken -3%.&#039;&#039;&#039; Max augment provides &#039;&#039;&#039;an additional Enmity +7 for a total of 14&#039;&#039;&#039;, +10 shield skill, as well as +15 to Divine Magic skill and base DMG, respectively. Pairs nicely with a Priwen or Srivatsa.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]. &#039;&#039;&#039;Randomized augments upon presentation of prize choice...&#039;&#039;&#039;&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Malignance Sword]]: Honorable mention. &#039;&#039;&#039;Magic Defense Bonus +8, Fast Cast +8%, Refresh +1,&#039;&#039;&#039; and &#039;&#039;&#039;Resist All Status Ailments +10.&#039;&#039;&#039; This is definitely a &amp;quot;nice to have in your repertoire&amp;quot; sword.&lt;br /&gt;
**How to obtain:&lt;br /&gt;
***Chance drop from [[Maiden of the Dusk]] High Tier Mission Battle.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Wings of the Goddess mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
*[[Sakpata&#039;s Sword]]: Honorable mention. &#039;&#039;&#039;HP+100, MP+40, Fast Cast +10%, Damage Taken -10%,&#039;&#039;&#039; and &#039;&#039;&#039;Potency of &amp;quot;Phalanx&amp;quot; effects received +5.&#039;&#039;&#039;&lt;br /&gt;
**How to obtain: Purchasable from the [[Pilgrim Moogle]] in Rabao after successfully defeating the Atonement 3 NM [[Kalunga]] in Sheol: Gaol of [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
=====DAMPER Swords=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Shortened for &#039;&#039;&#039;D&#039;&#039;&#039;ivergence, &#039;&#039;&#039;A&#039;&#039;&#039;eonic, &#039;&#039;&#039;M&#039;&#039;&#039;ythic, &#039;&#039;&#039;P&#039;&#039;&#039;rime, &#039;&#039;&#039;E&#039;&#039;&#039;mpyrean, &amp;amp; &#039;&#039;&#039;R&#039;&#039;&#039;elic weapons. Descriptions herein assume 119 (III).&lt;br /&gt;
*(D) [[File:Cabal. Sword icon.png]] [[Cabal. Sword]] / [[File:Moralltach icon.png]] [[Moralltach]]: Paladin&#039;s Divergence weapon, the former being the HQ1 and the latter being the HQ2. On paper, these are decent hybrid melee weapons sporting Accuracy / Attack +40 to +50, &#039;&#039;&#039;HP +120 to 130&#039;&#039;&#039;, MP +60 to 70, and converting 2% to 3% of Maximum HP to Defense. However, the real benefit of these swords are their Path C augments: an additional &#039;&#039;&#039;HP +200 to 250, Cure Potency +20% to 25% and Refresh +3 to 4&#039;&#039;&#039; respectively. Pairs very nicely with the job ability [[Majesty]].&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Caballarius Sword, the player requires &#039;&#039;&#039;&amp;quot;Superior 4&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;1,200 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
***To equip Moralltach, the player requires &#039;&#039;&#039;&amp;quot;Superior 5&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;Job Mastery; 2,100 Job Points spent/invested.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*(A) [[File:Sequence icon.png]] [[Sequence]]: The one of the two Aeonic pieces Paladin has access to (the other being the shield Srivatsa). Aeonics are the only ultimate weapon category to boast TP Bonus +500. Sequence&#039;s aftermath effect unlocks Level 4 skillchain properties Radiance and/or Umbra, respectively. Fair warning though, Sequence&#039;s associated weaponskill [[Requiescat]] is mainly a utility weaponskill and as such should not be depended upon for damage.&lt;br /&gt;
&lt;br /&gt;
*(M) [[File:Burtgang icon.png]] [[Burtgang]]: Paladin&#039;s ultimate job-specific Mythic weapon. One of the few in-game weapons that breaks the physical damage taken cap &#039;&#039;&#039;(PDT II -18%)&#039;&#039;&#039;, raising it to a maximum of &#039;&#039;&#039;PDT -68%&#039;&#039;&#039;. Has a massive &#039;&#039;&#039;Enmity +23&#039;&#039;&#039; as well as &#039;&#039;&#039;Enmity reduction upon taking damage of approximately -20%.&#039;&#039;&#039; Burtgang&#039;s associated weaponskill [[Atonement]] has a finite damage cap, but in exchange gives a massive enmity boost upon use, which can go a long way in higher end content.&lt;br /&gt;
&lt;br /&gt;
*(P) [[File:Caliburnus (Level 119) icon.png|link=]] [[Caliburnus (Level 119)]]: Paladin&#039;s Prime One-Handed Sword. Relatively speaking, there isn&#039;t much to say about it other than it is an ultimate weapon.&lt;br /&gt;
&lt;br /&gt;
*(E) [[File:Almace icon.png]] [[Almace]]: One of two Empyrean weapons Paladin has access to (The other being the greatsword Caladbolg). Almace comes with an additional DEX+50, which helps to further boost it&#039;s associated weaponskill [[Chant du Cygne]] as well as an attached Aftermath effect of Occasionally Triples Damage.&lt;br /&gt;
&lt;br /&gt;
*(R) [[File:Excalibur icon.png]] [[Excalibur]]: Paladin&#039;s original ultimate [Relic] weapon. Also, one of two Relic weapons Paladin has access to (the other being the greatsword Ragnarok). Allowing the use of the weaponskill [[Knights of Round]] with an attached Aftermath effect of Regen +30 &amp;amp; Refresh +3 on the user.&lt;br /&gt;
**Notes:&lt;br /&gt;
***Has a hidden effect of dealing triple damage on the first swing of an attack round 13% of the time.&lt;br /&gt;
***Deals slashing damage damage equal to 25% of the wielder&#039;s current HP. This displays as an &amp;quot;Additional Effect&amp;quot; line in the in-game chat log.&lt;br /&gt;
***&#039;&#039;At Rank 15 Augmentation, the wielder also gains an additional &#039;&#039;&#039;Shield Blockrate +10%&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Priwen icon.png]] {{imgpop|[[Priwen]]|Priwen description.png|link=}}: &#039;&#039;&#039;Recommended benchmark target&#039;&#039;&#039; for new or returning players to the job. It comes with &#039;&#039;&#039;Damage Taken -6%, Phalanx reduction received +2&#039;&#039;&#039;, and triples blockrate under Reprisal&#039;&#039;&#039;(!!!)&#039;&#039;&#039;. If you don&#039;t mind losing TP switching this in for phalanx is not a bad idea.&lt;br /&gt;
**Priwen can be further enhanced through augmentation.&lt;br /&gt;
***At rank 15, Priwen gains &#039;&#039;&#039;HP +50, Magic Evasion +50, and an additional Damage Taken -3%&#039;&#039;&#039;.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***Meet minimum requirements to be &amp;quot;recognized&amp;quot; by [[Oboro]].&lt;br /&gt;
****Trade him a [[Cehuetzi Pelt]], [[Januwiyah]], [[Darksteel Shield]], and 150 of either [[Pluton]], [[Beitetsu]], or [[Riftborn Boulder]].&lt;br /&gt;
****For augmentation, trade Oboro your Priwen and one of above mentioned currency to start. Then trade 299 more after initial augment to complete the process.&lt;br /&gt;
&lt;br /&gt;
*[[File: Blurred Shield icon.png]] {{imgpop|[[Blurred Shield]]|Blurred Shield description.png|link=}} / {{imgpop|[[Blurred Shield +1]]|Blurred Shield +1 description.png|link=}}: Most likely one of the first shield investments into a dd or hybrid build. &#039;&#039;&#039;Accuracy/Attack +15 to 20&#039;&#039;&#039;, Shield Blockrate +5 to 10%, &#039;&#039;&#039;Weaponskill Damage +5 to 7%&#039;&#039;&#039;, and the &#039;&#039;&#039;HQ version&#039;s Fencer bonus +1&#039;&#039;&#039; make these an excellent choice for content where you can afford to melee and tank.&lt;br /&gt;
**Requirements:&lt;br /&gt;
***To equip Blurred Shield/ +1, the player requires &#039;&#039;&#039;&amp;quot;Superior 2&amp;quot;&#039;&#039;&#039; status: &#039;&#039;&#039;100 Job Points spent/invested&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ajax +1 icon.png]] {{imgpop|[[Ajax +1]]|Ajax +1 description.png|link=}}: A very niche shield that provides &#039;&#039;&#039;Enhancing Magic Received Duration +10%&#039;&#039;&#039; when augmented to Rank 15, making it quite interesting for longer buffs if you don&#039;t mind losing TP. The Enhancing Magic Duration effect is an augment and is quite strong. Enhancing Magic Duration effect and the equipment augment version of the effect are added at separate steps in the formula to further multiply the duration of Enhancing spells. &lt;br /&gt;
**See [[Enhancing_Magic#Equipment_Bonuses]] for more info.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***[[Coca]] [[UNM]].&lt;br /&gt;
****Chance drop from [[Coca&#039;s Coffer]] item. &lt;br /&gt;
&lt;br /&gt;
*[[File:Sacro Bulwark icon.png]] {{imgpop|[[Sacro Bulwark]]|Sacro Bulwark description.png|link=}}: Another fascinating entry deserving of honorable mention. Has Damage Taken -10%, Shield Blockrate +15%, spell interruption rate -7%, and the &#039;&#039;&#039;Cure Potency +5%&#039;&#039;&#039;. It&#039;s a &#039;&#039;bit niche&#039;&#039;, but makes for an excellent &amp;quot;support tank&amp;quot; shield. Pairs nicely with the job ability [[Majesty]] for an increase in cure power. &lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Divine Interference]] High-Tier Mission Battlefield.&lt;br /&gt;
***Cost: 10 Merit Points and &amp;lt;ahem&amp;gt; &#039;&#039;&#039;proper&#039;&#039;&#039; access requirement: Complete Treasures of Aht Urhgan mission line.&lt;br /&gt;
****Good luck!&lt;br /&gt;
&lt;br /&gt;
*[[File:Adamas icon.png]] {{imgpop|[[Adamas]]|Adamas description.png|link=}}: Another very niche shield. still deserving of honorable mention. The predecessor to Priwen during the 99-Cap era of the game, Adamas is the only other shield in the game with the &amp;quot;Enhances Reprisal&amp;quot; effect (triples blockrate under Reprisal). Adamas also provides a significant boost to Resist All Status Ailments of 20%. Pairs nicedly with a Malignance Sword.&lt;br /&gt;
**How to Obtain:&lt;br /&gt;
***Chance drop from [[Provenance Watcher]].&lt;br /&gt;
***Progress up the [[Voidwatch]] questline until you gain [[Provenance]] access.&lt;br /&gt;
&lt;br /&gt;
=====REAP Shields=====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*[[File:Aegis icon.png]] {{imgpop|[[Aegis]]|Aegis (Level 99 II) description.png|link=}}: Paladin&#039;s long held, original, tried and true shield. One of three Relics Paladin has access to. The first piece of equipment in game to break a particular damage taken cap &#039;&#039;&#039;(MDT II -50%)&#039;&#039;&#039; for a maximum of &#039;&#039;&#039;magic damage taken -87.5%&#039;&#039;&#039;. Makes magic damage received barely noticeable, even on the highest content. It also augments [[Shield Bash]] by adding an additional 250 damage. Aegis&#039; biggest downside is that as a non-iLevel shield, its blockrate will be floored to the bare minimum 5%.&lt;br /&gt;
&lt;br /&gt;
*[[File:Ochain icon.png]] {{imgpop|[[Ochain]]|Ochain (Level 99 II) description.png|link=}}: Paladin&#039;s original physical damage answer to Aegis. Ochain is one of three Empyreans Paladin has access to. It&#039;s also one of &#039;&#039;&#039;two&#039;&#039;&#039; shields with the Size 6 designation. While Ochain is also a non-iLevel shield, it has a hidden effect of a starting blockrate at &amp;quot;~108%&amp;quot;.&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; The size 6 shield designation of Ochain comes with a small caveat: despite Ochain&#039;s size 6 designation, it actually has a &#039;&#039;&#039;reduced&#039;&#039;&#039; physical damage reduction upon successful block.&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; All that said, Ochain&#039;s blockrate is still monstrous (even with the widened gap between player skill and mob level in higher end content) and provides one of the best layers of physical defenses in the game.&lt;br /&gt;
# The 108% is reflective of a player character at level 99 player, so long as their Shield Skill is equivalent to mob combat skill/level. At level 99, Shield Blockrate begins to uncap at mob level 107.&lt;br /&gt;
# Physical damage reduction upon successful block is determined by shield size. Each size up gains an increase in physical damage reduction upon successful block up to size 5. &#039;&#039;&#039;see chart below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[File:Srivatsa icon.png]] {{imgpop|[[Srivatsa]]|Srivatsa description.png|link=}}: Srivatsa is one of two Aeonics Paladin has access to. Arguably the best hybrid build shield a Paladin can equip. Sporting the highest defense stat at 150 defense, &#039;&#039;&#039;HP +150, Accuracy/Attack +35, enmity +15, Damage Taken -8%&#039;&#039;&#039;, and a 5% chance of damage annulment. &#039;&#039;The downside is that &#039;&#039;&#039;prior to Master Levels&#039;&#039;&#039; the player has to build around it to make it truly effective.&#039;&#039; Pairs nicely with Caballarius Sword / Moralltach for a massive HP boost. With enough master levels (20+) and enough +block rate (at least +8) against high level enemies this shield can rival Ochain. This does not mean it is always better, but in some situations it might overtake other options and is worth making.&lt;br /&gt;
&lt;br /&gt;
*[[File:Duban (Level 119) icon.png]] {{imgpop|[[Duban (Level 119)]]|Duban (Level 119) description.png|link=}}: And a new challenger enters the ring. Duban is a part of the Prime Weapon line. Duban was given a Size 6 designation, meaning it has the benefit of Ochain&#039;s enhanced blockrate, but with the advantage of item level status.&lt;br /&gt;
&lt;br /&gt;
====Shield Size Chart====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
See [[Shield Skill]] for information about block rate and damage reduction.&lt;br /&gt;
{{:Shield Skill}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
====Notes Concerning Priwen, Ochain, Duban, &amp;amp; Srivatsa====&lt;br /&gt;
--[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) After a series of conversations, questions, and misunderstandings, adding this set of notes to &#039;&#039;&#039;hopefully&#039;&#039;&#039; clear up and give a better understanding of how these three shields compare and can be used in content. 01:44, 26 October 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
=====How They Compare=====&lt;br /&gt;
*So let&#039;s start with some basic comparisons:&lt;br /&gt;
**Priwen is Size 3; Srivatsa is Size 5; and Ochain is Size 6. &#039;&#039;&#039;Please review above chart for physical damage reduction on successful block and unadjusted starting blockrates.&#039;&#039;&#039;&lt;br /&gt;
**Priwen is the only non-ultimate shield of the three.&lt;br /&gt;
***Priwen is also the only shield of the three that has the rare &amp;quot;Enhances Reprisal&amp;quot; stat attached.&lt;br /&gt;
**Ochain is the only non-item level (iLVL) shield of the four.&lt;br /&gt;
***Ochain has a hidden unnamed status effect (likely tied to its Size 6 classification) that grants it an extraordinarily high blockrate.&lt;br /&gt;
**As of the November 2022 Update, [[Duban]] is now officially the second Size 6 shield in the game.&lt;br /&gt;
**Of the three item level shields (Priwen, Dubann, &amp;amp; Srivatsa), Srivatsa has the highest Shield Skill+ attached (More on this later).&lt;br /&gt;
&lt;br /&gt;
=====How They Work=====&lt;br /&gt;
*&#039;&#039;&#039;I would strongly encourage people read the [[:Shield Skill]] page to get a better understanding of how shield blocking works.&#039;&#039;&#039;&lt;br /&gt;
**The &#039;&#039;&#039;extremely&#039;&#039;&#039; simplified explanation is thus: there are four components to shield blocking; (1) Player Shield Skill; (2) Mob Combat Skill; (3) Unadjusted starting blockrate based on the Shield Size; and (4) blockrate adjustment based on level adjustment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;So how do these shields function in combat situations?&#039;&#039;&#039;&lt;br /&gt;
*Let&#039;s break this down into two (three) situations: &#039;&#039;Reprisal active; Palisade active; Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Reprisal&#039;&#039; increases blockrate by 50% (current blockrate x1.50) and increases Shield Skill by 15% (skill x 1.15).&lt;br /&gt;
:**Priwen enhances Reprisal&#039;s effect, doubling it to a 3.0 multiplier, and gains a moderate increase in its Shield Skill.&lt;br /&gt;
:**Ochain&#039;s &amp;amp; Duban&#039;s blockrates simply gets better with a 1.5 multiplier.&lt;br /&gt;
:**Srivatsa sees gains from the 1.5 Reprisal effect, but gains ground via the 1.15 skill multiplier as it has the highest item level Shield Skill+.&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;Palisade&#039;&#039; is a flat percentage-based increase to blockrate. Base Palisade grants +30% blockrate. With 20/20 Job Points invested in Palisade, the increase is +50% blockrate.&lt;br /&gt;
:**The blockrate percentage Palisade grants is applied regardless of player Shield skill or floored (5%) blockrate.&lt;br /&gt;
:**&#039;&#039;&#039;What this means is…&#039;&#039;&#039; Palisade can be utilized to close the gap on blockrate when say… Reprisal is on cooldown/dispelled or the fourth component of &#039;&#039;blockrate adjustment based on level adjustment&#039;&#039; warrants it.&lt;br /&gt;
:**&#039;&#039;&#039;Please be advised that Palisade has a secondary and more prudent purpose for tanking besides increasing blockrate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*This leaves the third situation of &#039;&#039;Reprisal AND Palisade on cooldown (or dispelled).&#039;&#039;&lt;br /&gt;
:**Priwen falls behind in such a situation. Due in part to not only its status as a &amp;quot;normal&amp;quot; Size 3 shield, but the higher level the Mob or Content the player is facing, the dramatically lower Priwen&#039;s blockrate becomes in this situation.&lt;br /&gt;
:**Ochain&#039;s and Duban&#039;s blockrates remain high regardless. Due in large part to their special Size 6 shield classifications and the significant blockrate that provides.&lt;br /&gt;
:**Srivatsa falls somewhere in the middle between the previous two. As stated, Srivatsa is not only equivalent to ILVL 122, it offers the highest Shield skill of any shield PLD can wear. As a size 5 shield (not to mention classification as an ultimate armament), Srivatsa enjoys higher thresholds of &#039;&#039;physical damage reduction on successful block&#039;&#039; and &#039;&#039;unadjusted starting blockrate.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====TL;DR=====&lt;br /&gt;
**Without diving into my personal view, here is how it breaks down:&lt;br /&gt;
*** Priwen works perfectly fine &#039;&#039;&#039;as long as&#039;&#039;&#039; Reprisal is active.&lt;br /&gt;
***Ochain simply works, but Duban effectively replaces it if you have one.&lt;br /&gt;
***Srivatsa takes some work to build around at first but gains significant ground as your gear improves.&lt;br /&gt;
**&#039;&#039;Ultimately, it is your choice to use whichever shield you feel more comfortable with for physical defense scenarios. This guide exists to provide you with information, in order to make informed choices.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Great Sword Options==&lt;br /&gt;
* [[File:Voluspa Blade icon.png|link=]][[Voluspa Blade]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Home. Claymore icon.png|link=]][[Homestead Claymore]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nibiru Faussar icon.png|link=]][[Nibiru Faussar]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Macbain icon.png|link=]][[Macbain]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Takoba icon.png|link=]][[Takoba]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Nandaka icon.png|link=]][[Nandaka]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Algol +1 icon.png|link=]][[Raetic Algol +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Montante +1 icon.png|link=]][[Montante +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Agwu&#039;s Claymore icon.png|link=]][[Agwu&#039;s Claymore]]&lt;br /&gt;
&lt;br /&gt;
===REMA Great Swords===&lt;br /&gt;
* [[File:Ragnarok (Level 119 III) icon.png|link=]][[Ragnarok (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Caladbolg (Level 119 III) icon.png|link=]][[Caladbolg (Level 119 III)]]&lt;br /&gt;
&lt;br /&gt;
==Club Options==&lt;br /&gt;
* [[File:Divinity icon.png|link=]][[Divinity]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Beryllium Mace +1 icon.png|link=]][[Beryllium Mace +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Blurred Rod +1 icon.png|link=]][[Blurred Rod +1]]&lt;br /&gt;
&lt;br /&gt;
==Spear Options==&lt;br /&gt;
* [[File:Exalted Spear icon.png|link=]][[Exalted Spear]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Raetic Halberd +1 icon.png|link=]][[Raetic Halberd +1]]&lt;br /&gt;
&lt;br /&gt;
* [[File:Shining One icon.png|link=]][[Shining One]]&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Job Specific Equipment===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Reverence Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Coronet +3&lt;br /&gt;
|Item= Rev. Coronet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= No&lt;br /&gt;
|Notes= Middling HP+ &amp;amp; Enmity+. Cover has lost a lot of use so the duration effect isn&#039;t likely to change anything. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Surcoat +3&lt;br /&gt;
|Item= Rev. Surcoat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Major piece with high upgrade value. Massive HP+ swap piece with a significant amount of Fast Cast and Damage Taken-% attached.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Gauntlets +3&lt;br /&gt;
|Item= Rev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and middling Enmity+. Shield Mastery +2 effect won&#039;t move the needle much. Fully upgraded +3 isn&#039;t worth the cost outside of completionist circles.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Breeches +3&lt;br /&gt;
|Item= Rev. Breeches +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Still a major HP+ swap piece with the highest HP for this slot. Physical Damage Taken -% is still fairly high and helps balance out sets when swapping in accessories or gear with HP+ augments is a pain on the higher end of the spectrum.  &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Rev. Leggings +3&lt;br /&gt;
|Item= Rev. Leggings +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Provides one of the largest chunks of shield skill for a shield block build; significant Damage Taken to MP conversion (Your Mileage May Vary); as well as extending Holy circle&#039;s duration to four and half minutes and augmenting its damage reduction &amp;amp; damage multiplier effects. Niche but still significant.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Caballarius Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Coronet +3&lt;br /&gt;
|Item= Cab. Coronet +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Iron Will&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Worth it just for the Rampart duration alone. HP+ and Enmity+ are bonuses. &#039;&#039;Iron Will augment is only active while worn.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Surcoat +3&lt;br /&gt;
|Item= Cab. Surcoat +3&lt;br /&gt;
|Augment=  Enhances &amp;quot;Fealty&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= High HP+, Damage Taken-%, and Enmity+. While Cover may not see as much use, the damage conversion is still noticeable. Fealty Duration is also a significant gain when it is available. &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Gauntlets +3&lt;br /&gt;
|Item= Cab. Gauntlets +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Chivalry&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Significant HP+ and matching Enmity+ with other sources. Augment increases TP to MP conversion of Chivalry. &#039;&#039;&#039;Worth it just for transforming Shield Bash into a highly accurate non-elemental dispel.&#039;&#039;&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Breeches +3&lt;br /&gt;
|Item= Cab. Breeches +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Invincible&amp;quot; effect&lt;br /&gt;
|Upgrade= YMMV&lt;br /&gt;
|Notes= A middle of the road all-round piece. Upgrade discretion up to the player, but keep it around and upgrade at your leisure. Augment extends Invincible by 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cab. Leggings +3&lt;br /&gt;
|Item= Cab. Leggings +3&lt;br /&gt;
|Augment= Enhances &amp;quot;Guardian&amp;quot; effect&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low to average HP+ and Enmity+ compared to other sources. Worth upgrading just for augmenting and extending Sentinel window. &#039;&#039;&#039;Make it and embrace it.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Weapon&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Cabal. Sword&lt;br /&gt;
|Item= Cabal. Sword&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Great sword when you are needing to be the main healer.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Moralltach&lt;br /&gt;
|Item= Moralltach&lt;br /&gt;
|Augment= Path C&lt;br /&gt;
|Upgrade= &lt;br /&gt;
|Notes= Step up from the su4, but for the additional benefits of HP+50, +5% cure, and +1 refresh.  Not worth the price tag, unless you&#039;re a HQ collector.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Divergence Neck Accessory&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Kgt. Beads +2&lt;br /&gt;
|Item= Kgt. Beads +2&lt;br /&gt;
|Augment= R15/20/25:&amp;lt;/br &amp;gt;HP+30/45/60&amp;lt;/br &amp;gt;VIT&amp;amp;MND+10/12/15&amp;lt;/br &amp;gt;DT-5/6/7%&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= The HQ1 and HQ2 have use cases from the HP+ &amp;amp; DT-% stats. Beneficial for general tanking purposes and is a useful swap for Savage Blade due to the MND+. Don&#039;t bother with the NQ...&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Chevalier Armor Set&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Armet +3&lt;br /&gt;
|Item= Chev. Armet +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+, Fast Cast+%, Shield Skill+, and Converts Physical Damage to MP with significant Damage Taken-%.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuirass +3&lt;br /&gt;
|Item= Chev. Cuirass +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Moderately high HP+ and significant Spell Interruption Rate Down+%. Tying the damage taken-% stat to the player&#039;s enmity is both a gift and a curse.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Gauntlets +3&lt;br /&gt;
|Item= Chev. Gauntlets +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Maybe&lt;br /&gt;
|Notes= Low HP+. Lacks Enmity but significant damage taken-%. Rare stat of Shield Defense Bonus+.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Cuisses +3&lt;br /&gt;
|Item= Chev. Cuisses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes!&lt;br /&gt;
|Notes= Moderate HP+ and high damage taken-%. Adds rare stat of Enmity Retention +12.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Sabatons +3&lt;br /&gt;
|Item= Chev. Sabatons +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= Yes&lt;br /&gt;
|Notes= Low HP+ but moderately high Enmity+ as well as Fast Cast compared to other sources. Worth it just for Divine Emblem+ enhancement.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name= Empyrean Armor Accessories&lt;br /&gt;
|Collapsed= Yes&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Collar&lt;br /&gt;
|Item= Creed Collar&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= Rare stat of enmity retention. Your May Mileage Vary, but still recommended.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Creed Baudrier&lt;br /&gt;
|Item= Creed Baudrier&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High use piece. Moderate Defense &amp;amp; Magic Defense Bonus , High HP &amp;amp; Enmity. Highly recommended!!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color= black&lt;br /&gt;
|Icon= Chev. Earring +2&lt;br /&gt;
|Item= Chev. Earring +2&lt;br /&gt;
|Augment= Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Upgrade= N/A&lt;br /&gt;
|Notes= High physical defense, moderate Shield Skill+, and Cure Potency+ for its slot. Augment offers high amount of damage taken -%, all of which is helpful for building future sets around.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===New and/or Returning Players Sets===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;One of the biggest challenges a Paladin will ever face isn&#039;t a NM or content event, but balancing their HP pool across various sets.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;All sets herein should be regarded as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;For more advanced sets, please scroll down to Advanced Section [[Community_Paladin_Guide#Advanced_Section|(10.3)]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Generalized Tanking sets for those new to PLD or returning after a long period of time.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fresh to 99 (119)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%.&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Sulevia&#039;s Mask&lt;br /&gt;
|Neck = Twilight Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Upsurge Earring&lt;br /&gt;
|Body = Sulevia&#039;s Plate.&lt;br /&gt;
|Hands = Sulevia&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Sulevia&#039;s Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sulevia&#039;s Cuisses&lt;br /&gt;
|Feet = Sulevia&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Basic Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken -34%&amp;lt;br /&amp;gt; PDT -22%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt; MDT(II) -50%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Aegis (Level 99)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, VIT+10, PDT-3%&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Ethereal Earring&lt;br /&gt;
|Ear2 = Odnowa Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = HQ Abjuration 119&lt;br /&gt;
|CaptionBottom = Damage Taken - 38%&amp;lt;br /&amp;gt; DT -10% (set bonus)&amp;lt;br /&amp;gt; PDT -26%&amp;lt;br /&amp;gt; MDT -11%&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15 &lt;br /&gt;
|Sub = Ochain&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Think of this set as more of a bookmark.&lt;br /&gt;
*NQ Sulevia set is the absolute bare minimum entry-level set a new PLD should have.&lt;br /&gt;
**The Sulevia set also doubles as a solid foundation for building Hybrid sets which will be covered later.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Souveran is the basic benchmark of a PLD&#039;s tank sets.&lt;br /&gt;
*NQ Souveran will be a noticeable upgrade in just HP+ alone.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ Souveran set.&lt;br /&gt;
**The advantages the HQ set has over the NQ is increased HP as well as the set bonus:&lt;br /&gt;
***Damage Taken-2% per piece for a total of Damage Taken -10% while wearing all 5 pieces.&lt;br /&gt;
**Please note: Only the Body and Legs have &amp;quot;Cure Received +15%&amp;quot; as the cap on Cure Received is 30%.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====A Note on Shield Block Tank Sets=====&lt;br /&gt;
-- [[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]]) -- Been giving this a fair amount of thought and decided Shield Block builds deserved a mention here in the New/Returning section. 16:35, 8 June 2021 (EDT)&lt;br /&gt;
*There are currently two approaches to a Paladin Shield Block build: 1) Shield Skill+. 2)Shield Block+. Each with their own strengths and weaknesses.&lt;br /&gt;
**The idea behind a Shield Skill+ build is to close the gap between you the player&#039;s Shield skill and the target enemy&#039;s combat skill (specifically under [[Reprisal]]).&lt;br /&gt;
***Please see the [[Shield Skill]]  page for the most up-to-date formula on how shield skill works and effects blockrate.&lt;br /&gt;
**The idea behind a Shield Block+ build is to raise the &amp;quot;floor&amp;quot; of a given shield size&#039;s Blockrate (and further &#039;&#039;augment&#039;&#039; [[Reprisal]]).&lt;br /&gt;
*&#039;&#039;&#039;Will focus on Skill+ suggestions in this section. For Block+ suggestions, please refer to 7.3.1 below.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Skill+&lt;br /&gt;
|CaptionBottom = Skill +225&amp;lt;br &amp;gt; Skill +258 (Reprisal)&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|MainAug = Shield Skill+10&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;By no means a fully functional set.&#039;&#039;&#039;&lt;br /&gt;
**Fit as many examples of Shield-Skill-focused gear as I could think of.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity (General) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General use enmity set(s) for non-specific actions/abilities.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 1&lt;br /&gt;
|CaptionBottom = Enmity +59~63&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Rev. Coronet +1&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 2&lt;br /&gt;
|CaptionBottom = Enmity +103~114&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Iron Gobbet&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Set 3&lt;br /&gt;
|CaptionBottom = Enmity +128&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enm.+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Again, consider this set as more of a bookmark.&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Abj. 119 sets are Exclusive only.&lt;br /&gt;
**So you can have multiple copies of individual pieces in order to suit your needs.&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
*A significantly higher amount of +enmity.&lt;br /&gt;
*Note:&lt;br /&gt;
**[[Brilliance]] gains up to +7 Enmity as an augment.&lt;br /&gt;
***&#039;&#039;&#039;Randomized prize&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
****Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*A significantly higher amount of +enmity over the first set.&lt;br /&gt;
*Foot Slot Alternative: Augmented [[Yorium Sabatons]] (Enm+10, PDT+4, M.Eva+20)&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Flash (Magic Enmity) Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Enmity sets for use with Flash.&lt;br /&gt;
**Can be used for additional single-target enmity spells such as [[Blank Gaze]] and [[Jettatura]]; as well as AoE enmity spells such as [[Sheep Song]], [[Stinking Gas]], [[Soporific]], and [[Geist Wall]].&lt;br /&gt;
*Flash/Magic Enmity sets are slightly more complicated than the above Enmity (General) Sets, balancing enmity with recast time. &lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast +18%&amp;lt;br /&amp;gt; Enmity +49~53&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Chevalier&#039;s Armet&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Rev. Gauntlets +1&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Rev. Breeches +1&lt;br /&gt;
|Feet = Cab. Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast +31%&amp;lt;br /&amp;gt;Enmity +71~82&lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souveran Cuirass&lt;br /&gt;
|BodyAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60 PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast +34%&amp;lt;br /&amp;gt;Enmity +92&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20, Fast Cast+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, M.Eva./Eva.+20, FC+10, M.Eva+10, DT-5%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Carmine Greaves +1&lt;br /&gt;
|FeetAug = HP/MP+80, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set isn&#039;t a large deviation from the above general enmity set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above set comment about Abjuration 119 pieces.&lt;br /&gt;
*A noticeable increase in Fast Cast and Enmity over the first set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Phalanx Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Phalanx]] on the Paladin.&lt;br /&gt;
*[[Enhancing Magic]] on Paladin (with merits) caps at 350 skill before gear.&lt;br /&gt;
**Phalanx potency caps at 500 Enhancing Magic skill.&lt;br /&gt;
**Phalanx is &#039;&#039;roughly&#039;&#039; 1 damage absorbed every 29 Enhancing Magic skill.&lt;br /&gt;
**Which is why &amp;quot;Phalanx+&amp;quot; gear is always better as it is added as a flat dmg reduction after the enhancing skill is counted up, for example if you have -32 from skill and 20 from gear it would become -52.&lt;br /&gt;
**As the formula for Phalanx floors the result, keep in mind that overshooting or undershooting a threshold means you&#039;re likely wasting stats. Keep this in mind when gearing as you might be able to substitute +enhancing skill items that are not contributing.&lt;br /&gt;
**&#039;&#039;&#039;Master Levels will change the skill tiers for the player, but that is more of a concern for the Advanced Section Magic Casting Sets. (11.4.6)&#039;&#039;&#039;&lt;br /&gt;
*If a Red Mage (&#039;&#039;&#039;or a SCH/RDM for Accession + Phalanx&#039;&#039;&#039;) is in the party with you, the &amp;quot;phalanx received&amp;quot; will also effect the potency of [[Phalanx II]] when cast on you.&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #3C6A95; text-align: center; margin: 10px;&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; max-width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 1px solid #3C6A95;&amp;quot; colspan=100% | Notable Phalanx Tiers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 329 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 358 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 386 &lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 415 &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 443&lt;br /&gt;
| style=&amp;quot;border-bottom: 1px solid #3C6A95;&amp;quot; | 472&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-bottom: 1px solid #3C6A95;&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #A6DBFD; border-right: 1px solid #3C6A95;&amp;quot; | &#039;&#039;&#039;-Dmg:&#039;&#039;&#039;&lt;br /&gt;
| -28&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -29&lt;br /&gt;
| -30&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -31&lt;br /&gt;
| -32&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95; border-right: 1px solid #3C6A95;&amp;quot; | -33&lt;br /&gt;
| -34&lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 1px solid #3C6A95;&amp;quot; | -35&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 1&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -22 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Augment. Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = Phalanx +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = Phalanx +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 2&lt;br /&gt;
|CaptionBottom = Enh. skill: 358 &amp;lt;br /&amp;gt;Add. -24 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+50, Shield Skill+10, PDT-3%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs&lt;br /&gt;
|FeetAug = HP+50, Atk.+20, MDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 3&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -30 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Deacon Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = Phalanx +3&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable entry benchmark set.&lt;br /&gt;
**Hand and foot slots can be skipped if you can get Souveran.&lt;br /&gt;
*Note:&lt;br /&gt;
**The Yorium set is obtained via (1)[[Alluvion Skirmish]] and/or&lt;br /&gt;
***(2)exchanging [[Mellidopt Wing]]; (3)exchange [[Kupon A-ASYW]]&lt;br /&gt;
**Phalanx+ is obtained via Augmenting NPC: [[Divainy-Gamainy]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran Hands and Feet have a default Phalanx+4 attached.&#039;&#039;&#039;&lt;br /&gt;
**All 119 Abjurations can now be bought for 400 Domain Invasion points each from [[Zurim]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Souveran+1 Hands and Feet have a default Phalanx+5 attached.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;As mentioned above, this HQ set is just a benchmark&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx Set 4&lt;br /&gt;
|CaptionBottom = Enh. Skill: 388 &amp;lt;br /&amp;gt;Add. -33 Dmg &amp;lt;br /&amp;gt;after Enh. Skill&lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = Phalanx +3&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Andoaa Earring&lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = Phalanx +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx +1~5&lt;br /&gt;
|Waist= Olympus Sash&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With Odyssey gear added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Reprisal Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage mitigation effect of [[Reprisal]] on the Paladin.&lt;br /&gt;
*Reprisal increases block rate by 50% of your current block rate. (Current block rate × 1.5)&lt;br /&gt;
**For Priwen: Current block rate × 3.&lt;br /&gt;
*Also increases current shield skill by +15%.(x1.15)&lt;br /&gt;
**The skill bonus is based on your current total shield skill at any given time, not statically calculated upon casting.&lt;br /&gt;
*&#039;&#039;&#039;Reprisal no longer requires maximum HP swaps.&#039;&#039;&#039;&lt;br /&gt;
**My suggestion: &#039;&#039;&#039;Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 1&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Charitoni Sling&lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Neck = Unmoving Collar&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Provocare Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 2&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|MainAug = DMG+17, STR+15, VIT+15&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc/M.Acc+15, Fast Cast+3%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shabti Cuirass&lt;br /&gt;
|Hands = Souv. Handschuhs&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Apeile Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souveran Diechlings&lt;br /&gt;
|LegsAug = HP+80, Enm.+7, Cure Rec.+10%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal Set 3&lt;br /&gt;
|CaptionBottom = ???? HP&lt;br /&gt;
|Main = Nixxer&lt;br /&gt;
|Sub = Priwen&lt;br /&gt;
|SubAug = HP+50, M.Eva+50, DT-3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*HQ set.&lt;br /&gt;
*&#039;&#039;&#039;This HQ set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enlight Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*General equipment sets to further enhance the damage of [[Enlight]] and by extension [[Enlight II]].&lt;br /&gt;
**Similar to Dark Knight&#039;s [[Endark]], a Paladin&#039;s Enlight spell comes with a secondary effect: Enhanced physical accuracy based upon Divine Magic skill at time of cast.&lt;br /&gt;
*[[Divine Magic]] on Paladin (with merits and job points) caps at 440 before gear.&lt;br /&gt;
**The pool of Divine Magic Skill gear a Paladin has access to is limited.&lt;br /&gt;
***Not all gear listed here is necessary but is listed none-the-less as honorable mentions.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 1&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Inquisitor&#039;s Chain&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +1&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 2&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Divine Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enlight Set 3&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Brilliance&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Knight&#039;s Earring&lt;br /&gt;
|Ear2 = Saxnot Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = HP+80, Enm.+7, PDT-4%&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Altruistic Cape&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Very reasonable and obtainable as an entry set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Note:&lt;br /&gt;
**Brillaince gains up to +15 Divine Magic Skill as an augment.&lt;br /&gt;
**[[Brilliance]] and [[Jumalik Helm]] are both &#039;&#039;&#039;randomized prizes&#039;&#039;&#039; from successfully defeating [[Sajj&#039;aka]] in Wave 3 of [[Sinister Reign]]&lt;br /&gt;
***Good Luck!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;This set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast Cast Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Pretty self-explanatory but general equipment sets to reduce spell casting &amp;amp; spell recast times.&lt;br /&gt;
**Maximum achievable Fast Cast is 80%.&lt;br /&gt;
**Recast reduction is half of the cast time reduction, rounded down to the nearest whole percentage.&lt;br /&gt;
***Thus, Fast Cast&#039;s maximum contribution to recast reduction is 40%.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 1&lt;br /&gt;
|CaptionBottom = Fast Cast+37%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Chev. Armet +1&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = FC+1~6%&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Arjuna Breeches&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+1~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 2&lt;br /&gt;
|CaptionBottom = Fast Cast+58%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask&lt;br /&gt;
|HeadAug = Acc+15, M.Acc+10, FC+3%&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +2&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = MAB+25, Consrv. MP+6, FC+5%&lt;br /&gt;
|Feet = Carmine Greaves&lt;br /&gt;
|FeetAug = HP/MP+60, PDT-3%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast Set 3&lt;br /&gt;
|CaptionBottom = Fast Cast+76%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc+20, M.Acc+12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Acc/M.Acc+15, MAB+15, FC+3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Naji&#039;s Loop&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+80, Eva/M.Eva+20, FC+10%, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*[[Enchntr. Earring +1]] may set you back some in Gil if you were to buy it, however, but it is an easily accessible option.&lt;br /&gt;
**Also obtainable as a &#039;&#039;&#039;possible&#039;&#039;&#039; reward for successful completion of [[Walk of Echoes]] battlefield #10 &#039;&#039;&#039;(Surged Only)&#039;&#039;&#039;.&lt;br /&gt;
*Odyssean Armor can be augmented with Fern Stones for up to 6% Fast Cast with [[Oseem]] in Norg&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*NQ Aburation-based set.&lt;br /&gt;
*See above comments about Abj. 119 gear.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Third set may seem a bit out of order as it carries pieces from lvl 99 content.&lt;br /&gt;
*[[Enif Cosciales]]&#039; Fast Cast value is 8%.&lt;br /&gt;
*&#039;&#039;&#039;As stated above, this set is just a benchmark and not indicative of the next step forward.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&amp;quot;Spell Interruption Rate Down&amp;quot;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Fairly self-explanatory but equipment sets designed to reduce likelihood of having spell casting interrupted by physical damage towards the user.&lt;br /&gt;
**&#039;&#039;For situations where Fast Cast just isn&#039;t going to cut it and you NEED to get a specific spell off.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;SIRD&amp;quot; is a bit more advanced than the above mentioned Fast Casts sets. Listing it none-the-less for reference.&#039;&#039;&lt;br /&gt;
*It is possible to reach -100% Spell Interruption Rate though gear and/or a combination of gear and merits.&lt;br /&gt;
**&#039;&#039;&#039;Due to how Spell Interruption Rate is calculated, user must have a total of -102% Spell Interruption Rate Down.&#039;&#039;&#039;&lt;br /&gt;
*As mentioned, Spell Interruption Rate can also be increased by merits.&lt;br /&gt;
**Each increase to this merit category will grant you a 2% Spell Interruption Rate reduction, for a possible total of -10%.&lt;br /&gt;
***It costs 15 merits to fully upgrade (1&amp;gt;2&amp;gt;3&amp;gt;4&amp;gt;5).&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 1&lt;br /&gt;
|CaptionBottom = Interruption -99%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = SIRD-10%&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10%&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Yorium Cuisses&lt;br /&gt;
|LegsAug = SIRD-10%&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Set 2&lt;br /&gt;
|CaptionBottom = Interruption -105%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Souveran Schaller&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 =  &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Yorium Cuirass&lt;br /&gt;
|BodyAug = SIRD-10%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Yorium Sabatons&lt;br /&gt;
|FeetAug = SIRD-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD - Max Per Slot&lt;br /&gt;
|CaptionBottom = Interruption -170%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+15, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Eschite Gauntlets&lt;br /&gt;
|HandsAug = Path C: SIRD-15%&lt;br /&gt;
|Ring1 = Evanescence Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 2 merits invested for -103%.&lt;br /&gt;
*See above comments on Alluvion Skirmish armor Augmenting.&lt;br /&gt;
*[[Audumbla Sash]] obtained in exchange for 1,000 Domain Invasion points to [[Zurim]]. &lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Capped with 0 merits invested.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;WELL overcapped!&#039;&#039;&#039; But listing all pieces to give you a choice and familiarity for various spells.&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 1&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Eschite Helm&lt;br /&gt;
|HeadAug = Path C: SIRD-15%&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF+45 SIRD-5%&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Eschite Breast.&lt;br /&gt;
|BodyAug = Path C: SIRD-15%&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Rumination Sash&lt;br /&gt;
|Legs = Eschite Cuisses&lt;br /&gt;
|LegsAug = Path C: SIRD-15%&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = Path C: SIRD-15%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = SIRD Alternatives 2&lt;br /&gt;
|CaptionBottom = Interruption n/a&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Chev. Cuirass +2&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Cab. Breeches +3&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternatives listed to help a player reach 102% SIRD&lt;br /&gt;
*[[Rumination Sash]] come from Putraxia in Vagary.&lt;br /&gt;
*[[Regal Gauntlets]] come from Ou in Omen.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A few more alternative pieces of equipment&lt;br /&gt;
*[[Cab. Breeches +2]] Provide SIRD-7%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Advanced Section&amp;lt;/big&amp;gt;===&lt;br /&gt;
*&#039;&#039;&#039;Inputting base HP values of each race for reference herein. Non-mastered but 15/15 HP Merits assumed.&#039;&#039;&#039;&lt;br /&gt;
**Tarutaru: 1,798 HP&lt;br /&gt;
**Mithra: 1,828 HP&lt;br /&gt;
**Hume: 1,828 HP&lt;br /&gt;
**Elvaan: 1,868 HP&lt;br /&gt;
**Galka: 1,928 HP&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Master Level HP per Level: +7.&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Notable Master Level HP Values:&#039;&#039;&#039;&lt;br /&gt;
***ML15. HP +105&lt;br /&gt;
***ML29. HP +203&lt;br /&gt;
***ML36. HP +252 HP&lt;br /&gt;
***ML43. HP +301 HP&lt;br /&gt;
***ML50. HP +350 HP&lt;br /&gt;
&lt;br /&gt;
===Sets by Brahmsz===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Advanced Section with my own personal recommendations.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The following sets reflect an Elvaan with full HP merits. Non-Mastered.&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;No weapon(s) or shields will be included.&#039;&#039;&#039;&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set I (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -32%&amp;lt;br /&amp;gt;Set Bonus DT -6%&amp;lt;br /&amp;gt; PDT -30%&amp;lt;br /&amp;gt; MDT -13%&amp;lt;br /&amp;gt; HP: 3,179~3,204&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, VIT+12, PDT-4%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Old)&lt;br /&gt;
|CaptionBottom = Damage Taken -47%&amp;lt;br /&amp;gt; PDT -9%&amp;lt;br /&amp;gt; MDT -6%&amp;lt;br /&amp;gt;HP: 2,964&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Chance of successful block+&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set doesn’t deviate much from the above 119 HQ Souveran Set.&lt;br /&gt;
*It’s Weapon/Shield agnostic, and offered an all-round defense build.&lt;br /&gt;
*Please refer to the below Idle Set II (Odyssey).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set puts a strong emphasis on increasing shield blockrate.&lt;br /&gt;
**Fair warning, the head and legs require Dark Matter augments. The highest I’ve personally managed to see/attain is ‘’’blockrate +9%’’’ but assume a possible cap of +10%.&lt;br /&gt;
*This build has a &#039;&#039;&#039;potential&#039;&#039;&#039; Chance of Successful Blockrate of &#039;&#039;&#039;+36%&#039;&#039;&#039;.&lt;br /&gt;
**Augemented [[Zwazo Earring +1]] would bring that total to &#039;&#039;&#039;+39%&#039;&#039;&#039; in exchange for the HP+100/DT-3% from augmented Odnowa +1.&lt;br /&gt;
*An Alternate leg swap is [[Arjuna Breeches]] for +3% block chance.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Tank Set II-A (Odyssey Era)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 3,101&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Magic Evasion+15&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Block Set (Odyssey/Sortie)&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt; HP: 2,988&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Thureous Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the advent of Odyssey, this set appears to be the next step forward.&lt;br /&gt;
**Introduction of Sortie post-Odyssey makes capping Damage Taken even easier.&lt;br /&gt;
*Offers higher Physical Defense, Magic Evasion, and Magic Defense Bonus over most anything else.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With an increasing focus on defensive measures (both physical and magical), this set emphasizes shield skill+ over blockrate+.&lt;br /&gt;
*While I personally still like block chance+ gear, Master Levels and gear creep itself continue to make Reisenjima-based gearsets that much more outdated.&lt;br /&gt;
**[[Foresti Earring]] can substituted in the Left Ear for further skill+.&lt;br /&gt;
***Due to the current rarity of Chevalier&#039;s Earring +2, substitute neck slot to Knight&#039;s Beads +1/2 and utilize Thureous/Foresti earrings.&lt;br /&gt;
****Augemented [[Zwazo Earring +1]] is still an option as well, as it offers 1% more block chance+ over [[Thureous Earring]].&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Convert DMG to MP&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;br /&amp;gt;HP: 3,092&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Flume Belt +1&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Rev. Leggings +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Layered Defense Set&lt;br /&gt;
|CaptionBottom = Damage Taken -50%&amp;lt;/br &amp;gt; HP: 2,8??&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Chev. Earring +2&lt;br /&gt;
|Ear2Aug = Acc/MAcc+16~20, DT-6%, STR/VIT+7~15&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Att+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Emphasis on MP restoration Idle.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Fairly self-explanatory. Multiple defensive layers. Survive.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Situational awareness goes a long way...&lt;br /&gt;
*&#039;&#039;&#039;Sets herein may or may not see as much use but are nice to have around when the circumstances come up.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Death Resist Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Warden&#039;s Ring&lt;br /&gt;
|Ring2 = Shadow Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Zombie Set&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Twilight Helm&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Twilight Mail&lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = H.Water &amp;amp; Cursna&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Nicander&#039;s Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Blenmot&#039;s Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Gishdubar Sash&lt;br /&gt;
|Legs = Shabti Cuisses +1&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Crepuscular set is the Item Level version to these, but with a far lower droprate.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*I prefer to lean on Holy Waters over waiting on a [[Cursna]].&lt;br /&gt;
*Ring slot can easily be replaced with [[Eshmun&#039;s Ring]] if you prefer Cursna Received instead.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Shield Bash (Dispel)&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Knock Back Redux&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Vocane Ring +1&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Philidor Mantle&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Dashing Subligar&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Resistance Set&lt;br /&gt;
|CaptionBottom = WIP &amp;lt;br &amp;gt; +109% Resist All&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Adamas&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R25: Attack+25, Resist All+13%, Acc/MAcc+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Mainly just the Maximum Enmity set (see below) with [[Cab. Gauntlets +3]] swapped in.&lt;br /&gt;
*+2 is enough to gain the Dispel additional effect.&lt;br /&gt;
**Dispel effect on the gauntlets is 95% accuracy.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*To my knowledge, Vocane Ring is the only way to reach a full +6 in Knock Back Reduction gear.&lt;br /&gt;
**There are multiple back slot options &amp;amp; the single leg slot option.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Not capped on PDT.&lt;br /&gt;
*Reminder, &amp;quot;Resist [Status]&amp;quot; gear is halved against NM&#039;s.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Enmity Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Functional Enmity Set&lt;br /&gt;
|CaptionBottom = Enmity +128&amp;lt;br &amp;gt; HP: 2,949&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Supershear Ring&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Maximum Enmity&lt;br /&gt;
|CaptionBottom = Enmity +145&amp;lt;br &amp;gt; HP: 2,535. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = Enm.+8&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Same set as the above 119 HQ Souveran Set in New/Returnees Section.&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Changes out four pieces of gear for a gain of 17 Enmity.&lt;br /&gt;
**You also drops HP by approximately 414...&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEv/MDB Enm. Set&lt;br /&gt;
|CaptionBottom = Enmity +98&amp;lt;br &amp;gt; HP: 2,924&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Yorium Barbuta&lt;br /&gt;
|HeadAug = M.Eva+20, PDT-4%, Enm+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Obviat. Cuirass +1&lt;br /&gt;
|BodyAug = MEva.+60, Enm.+5, All Attr.+10&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = MEva.+75, Resist All+10%, All Attr.+10 &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB +5&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, [???]&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Sparked by conversations around Odyssey fights and Enmity swaps.&lt;br /&gt;
**Currently, to the best of my knowledge the best M.Eva/MDB focused Enmity+ swaps you can wear.&lt;br /&gt;
*&#039;&#039;&#039;Neck, R.Ring &amp;amp; Ammo slots negotiable depending on HP preferences.&#039;&#039;&#039;&lt;br /&gt;
*Assumes you&#039;re in the top ranked Unity.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hybrid Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Designed to contribute damage &#039;&#039;&#039;safely&#039;&#039;&#039; prioritizing HP &amp;gt; DT/PDT/MDT &amp;gt; Accuracy/Attack &amp;gt; STP/DA/TA/QA. In that order.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid I&lt;br /&gt;
|CaptionBottom = DT -30%&amp;lt;br /&amp;gt; PDT -23%&amp;lt;br /&amp;gt; MDT -8%&amp;lt;br /&amp;gt; HP: 3,118&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Rev. Coronet +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, STR+12, Acc +13&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10% &lt;br /&gt;
|Waist= Eschan Stone&lt;br /&gt;
|Legs = Rev. Breeches +3&lt;br /&gt;
|Feet = Ar. Gambieras +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid II&lt;br /&gt;
|CaptionBottom = DT -37%&amp;lt;br /&amp;gt; PDT -10%&amp;lt;br /&amp;gt; MDT -3%&amp;lt;br /&amp;gt;HP: 2,731&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Odnowa Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT-3%&lt;br /&gt;
|Body = Cab. Surcoat +3&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid III&lt;br /&gt;
|CaptionBottom = DT -49%&amp;lt;br /&amp;gt;HP: 2,653&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Mache Earring +1&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, DT-5%&lt;br /&gt;
|Waist= Tempus Fugit +1&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*The primary function for this build is to contribute damage without sacrificing much HP.&lt;br /&gt;
*The damage you put out won&#039;t be spectacular but whatever you&#039;re facing&#039;s damage won&#039;t be either. lol&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*A more &#039;&#039;realistic&#039;&#039; hybrid build.&lt;br /&gt;
*Sacrifices some HP, DT/PDT/MDT for STP/DA/TA.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;Unrealistic expectations.&#039;&#039;&#039; A fun build non-the-less!&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Hybrid IV&lt;br /&gt;
|CaptionBottom = DT -50%&amp;lt;br /&amp;gt;HP: 2,754&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, Acc+10, STP+10, Resist All+10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Sakpata.&lt;br /&gt;
** Get it. Embrace it.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Here&#039;s where things start to get into the weeds. &amp;quot;How much of my defenses am I willing to sacrifice for bigger numbers?&amp;quot;&lt;br /&gt;
**Insert Thanos.gif  &amp;quot;Everything.&amp;quot;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade I (Old)&lt;br /&gt;
|CaptionBottom = 2,357 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HansAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= STR+20, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade II&lt;br /&gt;
|CaptionBottom = 2,507 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Neck =Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Savage Blade III&lt;br /&gt;
|CaptionBottom = 2,384 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att+25, WSD+10%, DA+3%&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HansAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, STR+10, WSD+10%, PDT-10% &lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att+25, WSD+9%, DA+3%&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att+25, WSD+8%, DA+2%&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Pre-Odyssey Set.&lt;br /&gt;
*Weeeee! Throw caution to the wind!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe Set.&lt;br /&gt;
*Doubles as a Knights of Round set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Notes on Neck:&lt;br /&gt;
**If you wanna be a cheapskate: Fotia Gorget. If you wanna Savage like a big boi: Kgt. Beads +1 or +2.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Atonement I&lt;br /&gt;
|CaptionBottom = 2,828 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Trux Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15&lt;br /&gt;
|Feet = Eschite Greaves&lt;br /&gt;
|FeetAug = HP+80, PDT-4%, Enmity+7&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Doubles as a General Enmity Set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant du Cygne I&lt;br /&gt;
|CaptionBottom = 2,481 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, Acc/Att+20, DEX+10, Crit.+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Chant Du Cygne II&lt;br /&gt;
|CaptionBottom = 2,350 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Valorous Mask&lt;br /&gt;
|HeadAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Begrudging Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Crit.+10% DEX+10, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = DEX+, Acc/Att+, Crit+&lt;br /&gt;
|Feet = Valorous Greaves&lt;br /&gt;
|FeetAug = DEX+, Acc/Att+, DA+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Safe set.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*All in.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Requiescat I&lt;br /&gt;
|CaptionBottom = 2,449 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= MND+20, Acc/Att+20, MND+10, DA+10%, PDT-10% &lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Requiescat is already a poopy weaponskill...&lt;br /&gt;
*You can quite legitimately get away with just filling in as much Acc/Att and Mult-Attack as possible and call it a day.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Evasion Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Resisting Status Ailments as well as Non-Elemental damage such as [[Mijin Gakure]].&lt;br /&gt;
**Secondary benefit being Magic damage and Breathe damage reduction via resistance check.&lt;br /&gt;
***&#039;&#039;&#039;ie:&#039;&#039;&#039; 1/2 resist (50% damage taken); 1/4 resist (25% damage taken); 1/8 resist (12.5% damage taken).&lt;br /&gt;
****1/8 resistance tier &#039;&#039;&#039;on elemental damage&#039;&#039;&#039; is also a possibility if Magic Evasion is high enough and a modicum amount of elemental resist is stacked on as well.&lt;br /&gt;
**&#039;&#039;&#039;Note: &amp;quot;Resist All&amp;quot; and &amp;quot;Resist [Insert Ailment]&amp;quot; gear&#039;s effectiveness is automatically halved against NM&#039;s.&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set I&lt;br /&gt;
|CaptionBottom = 578 M.Eva&amp;lt;br /&amp;gt;2,328 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonbeam Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Chozor. Coselete&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, Base Stats+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Founder&#039;s Greaves&lt;br /&gt;
|FeetAug = M.Eva+15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set II&lt;br /&gt;
|CaptionBottom = 661 M.Eva&amp;lt;br /&amp;gt;2,341 HP&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Volte Haubert&lt;br /&gt;
|Hands = Macabre Gaunt.&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Purity Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Evasion Set III&lt;br /&gt;
|CaptionBottom = 685 M.Eva&amp;lt;br /&amp;gt;2,434 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Volte Bracers&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Carrier&#039;s Sash&lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*With the exception of gear from the [[Volte Armor Set]], this set is fairly simple to put together.&lt;br /&gt;
*Don&#039;t forget you can equip an augmented [[Priwen]] for an additional M.Eva+50.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Next step up from first set.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Alternate body swap: Fully Augmented [[Obviat. Cuirass +1]] for an equal amount of M.Eva.&lt;br /&gt;
*&#039;&#039;&#039;Skip to sets IV ~ VI if you have Odyssey: Sheol Goal (Atonement&#039;s 3 &amp;amp; 4) &amp;amp; Sortie access.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =M.Eva Set IV (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +46&amp;lt;br /&amp;gt;2,677 HP&amp;lt;br &amp;gt; INT +189&amp;lt;br &amp;gt; MND +89&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set V (Odyssey)&lt;br /&gt;
|CaptionBottom = 737 M.Eva, MDB +33&amp;lt;br /&amp;gt;2,717 HP&amp;lt;br &amp;gt; INT +228&amp;lt;br &amp;gt; MND +103&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Sanare Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, M.Eva+10, Resist All+10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = M.Eva Set VI (Sortie)&lt;br /&gt;
|CaptionBottom = 611+ M.Eva, MDB +39~&amp;lt;br/&amp;gt;2,629+ HP&amp;lt;br&amp;gt;INT +239&amp;lt;br&amp;gt;MND +???&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = Vexer Ring +1&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Odyssey gear, particularly Sakpata has changed the standard.&lt;br /&gt;
** Get access to [[Kalunga]] and embrace the blurple.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Nyame set has equal Magic Evasion and HP.&lt;br /&gt;
** Has lower MDB but has much higher INT/MND.&lt;br /&gt;
** Accessible after defeating [[Bumba]].&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This set is a new addition after the previous two.&lt;br /&gt;
* Takes a dip in Magic Evasion to focus on more balanced stats.&lt;br /&gt;
** Utilizes Empyrean +3 as other choice swaps to focus gain additional Absorption and Nullification properties.&lt;br /&gt;
*** Accessible from [[Sortie]] Basement access and appropriate currency &amp;amp; materials.&lt;br /&gt;
* Waist and Earring left open as these options are open to personal preference:&lt;br /&gt;
** Waist options- Platinum Moogle Belt or Carrier&#039;s Sash.&lt;br /&gt;
** Ear1 options- Eabani Earring or Sanare Earring.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Casting Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
*Keep in mind you tend to lose HP while swapping. Especially for FC, so add in HP+ gear where you can or feel that you should.&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Fast Cast&lt;br /&gt;
|CaptionBottom = FC+85%&amp;lt;br /&amp;gt;2337 HP. . .&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Carmine Mask +1&lt;br /&gt;
|HeadAug = Acc/M.Acc+20/12, FC+4%&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Enchntr. Earring +1&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = FC +3%&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Enif Cosciales&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Spell Interrupt Down&lt;br /&gt;
|CaptionBottom = Interrupt -160%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Knightly Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Ear2Aug = Resist Silence+10, SIRD-5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = SIRD-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enhancing Duration&lt;br /&gt;
|CaptionBottom = +30% Enh. Duration&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This &#039;&#039;should&#039;&#039; be the maximum amount of Fast Cast a Paladin can wear.&lt;br /&gt;
*[[Enif Cosciales]] grants FC+8%.&lt;br /&gt;
*As seen above, this set drops your HP... hard.&lt;br /&gt;
*Pick and choose which pieces are worthwhile.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Here as a reminder of all the options available.&lt;br /&gt;
*Also, a quick reminder that Spell Interruption Rate can be merited!&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Can be used with the Protect &amp;amp; Shell line, [[Phalanx]], [[Reprisal]], and [[Crusade]], if self-cast, respectively. &#039;&#039;&#039;(If you so choose.)&#039;&#039;&#039;&lt;br /&gt;
*Can be pushed further with an augmented [[Ajax +1]] shield for an additional 10%*.&lt;br /&gt;
** *Gear with &#039;&#039;&#039;Augmented&#039;&#039;&#039; [[Enhancing Magic Duration]] is a separate term from the non-augmented variety and will act &#039;&#039;&#039;multiplicatively&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash&lt;br /&gt;
|CaptionBottom = +112 Enmity&amp;lt;br /&amp;gt;+25% Fast Cast&amp;lt;br /&amp;gt;3,012 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm.+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30/DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Enm.+10, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Flash SIRD&lt;br /&gt;
|CaptionBottom = +57 Enmity&amp;lt;br /&amp;gt;+20% Fast Cast&amp;lt;br /&amp;gt;2,985 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Rev. Surcoat +3&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, FC+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*When casting under Divine Emblem, a Fast Cast Augment cape is preferable.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Flash SIRD set can still reach capped Spell Interruption Rate by swapping in [[Chev. Cuirass +3]], [[Chev. Sabatons +3]].&#039;&#039;&lt;br /&gt;
**Enmity gain of 17, Fast Cast gain of 4%.&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 71 HP.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2.977 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Egoist&#039;s Tathlum&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Sacro Gorget&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Cryptic Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Cure SIRD (Capped)&lt;br /&gt;
|CaptionBottom = Cure Pot.+50%&amp;lt;br /&amp;gt;Cure Rec.+30%&amp;lt;br /&amp;gt;2,847 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Nourish. Earring +1&lt;br /&gt;
|Earring2Aug = Resist Silence +15, SIRD-5%&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = M.Eva+75, Resist All+10, All Attr.+10&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva/Eva+20, M.Eva+10, Cure Pot.+10%, PDT-10% &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Cure Pot. +4~6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Capped Cure Potency, Cure Potency Received, and PDT.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*A drop of 100 HP in exchange for uninterruptible self-cure bombing.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx&lt;br /&gt;
|CaptionBottom = Phalanx+30&amp;lt;br /&amp;gt; 3,146 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Odyssean Helm&lt;br /&gt;
|HeadAug = Phalanx+5&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug = DEF+20, HP+200&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+65, Shield Skill+15, PDT-4%&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = HP+65, Atk.+25, MDT-4%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Phalanx SIRD&lt;br /&gt;
|CaptionBottom = Phalanx+20&amp;lt;br /&amp;gt; 2,699 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Mimir Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Phalanx+5&lt;br /&gt;
|Hands = Souv. Handsch. +1&lt;br /&gt;
|HandsAug = HP+105, Enm.+9, Cure Rec.+15% &lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Weard Mantle&lt;br /&gt;
|BackAug = Phalanx+5&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = Phalanx+5&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*&#039;&#039;Phalanx SIRD set can still reach +30 with DM augmented [[Odyssean Helm]], [[Knightly Earring]], Unity augmented [[Nourish. Earring +1]] and 2 Merits invested in SIRD.&#039;&#039;&lt;br /&gt;
**&#039;&#039;These swaps would also drop HP by approximately 273 HP...&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal&lt;br /&gt;
|CaptionBottom = 3,041 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Loess Barbuta +1&lt;br /&gt;
|HeadAug = Enm+10, DT-10%, All Attr.+10&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Vexer Ring +1&lt;br /&gt;
|Ring2 = Eihwaz Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Creed Baudrier&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = HP +105, Enm. +9, Cure Rec. +15%&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Reprisal SIRD&lt;br /&gt;
|CaptionBottom = 2,720 HP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|HeadAug = HP+105, Enm.+9, Cure Rec.+15%&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Earring2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Shab. Cuirass +1&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = HP+60, Eva/M.Eva+20, FC+10%, M.Eva+10, PDT-10%&lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+6%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Reprisal no longer requires maximum HP swaps.&lt;br /&gt;
**My suggestion: Focus on spell duration &amp;amp; enmity, with a bit of Fast Cast thrown in for good merit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sets by Galkapryme===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;PLD According to G-Pryme: Est. 1 Jan. 2025 (Under Construction)&#039;&#039;&#039;&lt;br /&gt;
*These sets are based off a Galka PLD/RUN ML 44 with full HP merits, Enmity+ merits, and SIRD merits. The numbers may vary depending on subjob, Unity rankings, and whichever way the Van A&#039;Diel winds blow. &lt;br /&gt;
*I don&#039;t bother with &amp;quot;Old&amp;quot; sets, &amp;quot;New and Returning Player&amp;quot; sets or TP sets/Hybrid sets. You can find those above. A PLD&#039;s primary function is to tank, and in many cases cure (though my base set includes a nice balance of defense and offense). I will try limit the sets to those, and I will also provide WS sets, as they have utility in Endgame. However, there&#039;s already a wiki page for almost all job WS sets. &lt;br /&gt;
*Sword and Shield will be included in the sets; While I understand that we use different weapons with different sets, my intent is to match the optimal sword and shield with the appropriate set.&lt;br /&gt;
*&#039;&#039;&#039;Upcoming Sets:&#039;&#039;&#039; Enmity (spiked), FC, MDB, Aminon (idle), Bash, Cure, Phalanx, SIRD, &lt;br /&gt;
&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Primary Engaged Set&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF: 1998&amp;lt;br /&amp;gt;HP: 3109&amp;lt;br /&amp;gt;Enmity: 74&amp;lt;br /&amp;gt;MEVA: 642&amp;lt;br /&amp;gt;MDB: 34&amp;lt;br /&amp;gt;SIRD: 20&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Chev. Armet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|NeckAug = HP+60, VIT/MND+15, DT-7%&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = Acc/M.Acc 11~15, DT -3~5%&lt;br /&gt;
|Body = Chev. Cuirass +3&lt;br /&gt;
|Hands = Chev. Gauntlets +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= VIT+20, Acc+30, M.Acc+20, Dbl.Attk.+10, M.Eva+15&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enmity Retention&lt;br /&gt;
|CaptionBottom = DT: Capped&amp;lt;br /&amp;gt;DEF:1939&amp;lt;br /&amp;gt;HP: 3241&amp;lt;br /&amp;gt;Enmity: 113&amp;lt;br /&amp;gt;MEVA: 497&amp;lt;br /&amp;gt;MDB 44&lt;br /&gt;
|Main = Burtgang&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Srivatsa&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Paeapua&lt;br /&gt;
|Head = Cab. Coronet +3&lt;br /&gt;
|Neck = Kgt. Beads +2&lt;br /&gt;
|Ear1 = Foresti Earring&lt;br /&gt;
|Ear2 = Chev. Earring +1&lt;br /&gt;
|Ear2Aug = DEF+30, DT-3%&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Cab. Gauntlets +3&lt;br /&gt;
|Ring1 = Apeile Ring +1&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= HP+60, M.Eva./Eva.+20, Enm.+10, M.Eva+10, Block Chance+5%&lt;br /&gt;
|Waist= Creed Baudrier &lt;br /&gt;
|Legs = Chev. Cuisses +3&lt;br /&gt;
|LegsAug = Chance of successful block+&lt;br /&gt;
|Feet = Chev. Sabatons +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = PDT: 41%&amp;lt;br /&amp;gt;MDT: Capped&amp;lt;br /&amp;gt;MEVA: 794&amp;lt;br /&amp;gt;MDB: 44&amp;lt;br /&amp;gt;HP: 3,101&lt;br /&gt;
|Main = Malignance Sword&lt;br /&gt;
|Sub = Duban (Level 119 III)&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Vanir Battery&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|Ring1 = Vengeful Ring&lt;br /&gt;
|Ring2 = Purity Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug= INT+20, M.Eva. 30/Eva.+20, Enm.+10, Occ. Resist. +10&lt;br /&gt;
|Waist= Asklepian Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Base tank set that balances DEF, HP, Acc, Attk, block rate, and enmity.&lt;br /&gt;
*Suitable options include Aegis, Srivatsa, Adamantite Armor, Staunch Tathlum +1, and some others. However, I find this to be a good balance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses on maintaining a decent amount of enmity gear.&lt;br /&gt;
*Some better stats than the base set, but a little less DEF and weak in the MEVA department.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*This set focuses specifically on MEVA (not MDB). MDB set will be separate.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
===Sets by Community, for community===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Knights of Round]]&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Excalibur (Level 119 III)&lt;br /&gt;
|MainAug = DMG: +9, [[Knights of Round|KoR]]: Damage +20%, Chance of successful block +10%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Rep. Plat. Medal&lt;br /&gt;
|Ear1 = Lugra Earring +1&lt;br /&gt;
|Ear1Aug = DEF+20, STR/DEX/VIT/INT+8&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Rudianos&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30,Acc/Atk+20, WSD +10%,Damage taken-5%&lt;br /&gt;
|Waist= Kentarch Belt +1&lt;br /&gt;
|WaistAug = STR/DEX+10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Situational Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Idle Full Refresh&lt;br /&gt;
|CaptionBottom = +15~19&lt;br /&gt;
|Main = Moralltach&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Homiliary&lt;br /&gt;
|Head = Jumalik Helm&lt;br /&gt;
|Neck = Creed Collar&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = Latent Effect: Refresh, MP +25&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Crepuscular Mail&lt;br /&gt;
|Hands = Regal Gauntlets&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = [[Dark Matter]] Refresh&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = [[Dark Matter]] Refresh&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = [[Stoneskin]]&lt;br /&gt;
|CaptionBottom = +110&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = Stone Gorget&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Siegel Sash&lt;br /&gt;
|Legs = Haven Hose&lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Other noteworthy pieces:&lt;br /&gt;
**{{tooltip|text=[[Caliburnus (Level 119)]]|tooltip=[[File:Caliburnus (Level 119) description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Jumalik Mail]]|tooltip=[[File:Jumalik Mail description.png]]}}&lt;br /&gt;
**{{tooltip|text=[[Sibyl Scarf]]|tooltip=[[File:Sibyl Scarf description.png]]}}&lt;br /&gt;
**&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 400%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget description.png|link=Coatl Gorget]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Coatl Gorget +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 0;width: 325%; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Coatl Gorget +1 description.png|link=Coatl Gorget +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704982</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704982"/>
		<updated>2024-07-05T00:58:31Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R10+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704980</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704980"/>
		<updated>2024-07-05T00:58:11Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zuchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R10+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704198</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704198"/>
		<updated>2024-06-29T18:59:39Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3&amp;lt;br /&amp;gt; TA+15&amp;lt;br /&amp;gt; DA+46&amp;lt;br /&amp;gt; STP 21&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Hetairoi Ring&lt;br /&gt;
|Back =  Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* This is a glass cannon set, and if your Wyvern got killed, you probably don&#039;t wanna be wearing this. If you&#039;re just doing simple content and didn&#039;t even bother calling you&#039;re Wyvern (i.e., some small quest), you should be fine. Trades STP for more X-hit.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Slightly more STP than w/Wyvern, but less PDT and PDL than the w/Wyvern set.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704187</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704187"/>
		<updated>2024-06-29T18:33:30Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Jump&lt;br /&gt;
|CaptionBottom = Swap in Pelt. Feet&amp;lt;br/ &amp;gt; for Spirit/Soul Jump.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Ptero. Armet +3&lt;br /&gt;
|Neck = Dgn. Collar +2 &lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Ptero. Mail +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Ephramad&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Maenadic Gambieras&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704182</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704182"/>
		<updated>2024-06-29T18:18:17Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance. And if you&#039;re not really concerned about Acc or the extra Wyv. Lv. +1 (especially if you have Gae Buide), you can swap the Pel. Earring for the Sroda Earring. Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704180</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704180"/>
		<updated>2024-06-29T18:06:45Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704179</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704179"/>
		<updated>2024-06-29T18:06:20Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704178</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704178"/>
		<updated>2024-06-29T18:04:59Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 76&amp;lt;br /&amp;gt; (96 ML50 /SAM)&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704176</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704176"/>
		<updated>2024-06-29T17:58:01Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|HandsAug = Acc.+25,Dual Wield+6,Pet: Acc.+25&lt;br /&gt;
|Ring1 = Moonlight Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Seeks to strike a balance for the player and the Wyvern with a focus on STP. Definitely not a BiS set, and not advisable to use unless you are not pulling a great deal of hate, and/or you have a solid healer.&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704167</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704167"/>
		<updated>2024-06-29T16:15:57Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+32~33%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704166</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704166"/>
		<updated>2024-06-29T16:15:06Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27~32%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+34&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+2&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704165</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704165"/>
		<updated>2024-06-29T16:13:26Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+4&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Wyvern_(Dragoon_Pet)&amp;diff=704163</id>
		<title>Wyvern (Dragoon Pet)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Wyvern_(Dragoon_Pet)&amp;diff=704163"/>
		<updated>2024-06-29T15:59:44Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Wyvern Level+ Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Dragoon}}&lt;br /&gt;
{| width=100% align=&amp;quot;center&amp;quot;&lt;br /&gt;
| STYLE=&amp;quot;vertical-align: top&amp;quot;|&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;3&amp;quot; width=&amp;quot;350px&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#cacaca&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Wyvern&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot; width=&amp;quot;40%&amp;quot;| Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese&lt;br /&gt;
| 飛竜&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| French&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| German&lt;br /&gt;
| N/Z&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Expansion Pack&lt;br /&gt;
| [[Rise of the Zilart]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Quest&lt;br /&gt;
| [[The Holy Crest]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|STYLE=&amp;quot;vertical-align: top&amp;quot;|&lt;br /&gt;
[[Image:Dragoon Wyvern Header.png|thumb|Wyvern!|right]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe|Strafe I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer|Dragon Killer I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe|Strafe II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe|Strafe III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe|Strafe IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer|Dragon Killer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;??&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Subtle Blow]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump|Super Climb]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable &amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;| Breaths&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; width=&amp;quot;20%&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Flame Breath&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Frost Breath&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Sand Breath&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Hydro Breath&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Gust Breath&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Lightning Breath&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Healing Breath I&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Healing Breath II&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Healing Breath III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| Healing Breath IV&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: a wyvern may not use any breath abilities if it is inflicted with [[amnesia]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==About the Wyvern==&lt;br /&gt;
The wyvern is the loyal companion of every [[Dragoon]] in Vana&#039;diel, summoned through the job ability [[Call Wyvern]]. They remain by their side until dismissed or defeated.&lt;br /&gt;
*If dismissed with the pet command [[Dismiss]] at 100% HP, the recast timer for [[Call Wyvern]] will be reset.&lt;br /&gt;
*The SP ability [[Spirit Surge]] will dismiss a wyvern and disables [[Call Wyvern]] while in effect.&lt;br /&gt;
*A wyvern will disappear if its master is defeated or charmed.&lt;br /&gt;
*A wyvern will disappear if its master rents a [[Chocobo]] from an NPC. Summoning a [[Mount]] or using a [[Chocobo Whistle]] will not affect a wyvern.&lt;br /&gt;
*Wyverns will not disappear when changing areas or receiving level restrictions.&lt;br /&gt;
&lt;br /&gt;
Wyverns are considered [[Dragoon]]s and thus share the same traits such as [[Accuracy Bonus]] and [[Attack Bonus]]. Unlike regular [[Dragoon]]s, they also receive [[Subtle Blow]] traits.&lt;br /&gt;
A wyvern&#039;s level is the same as its master&#039;s at the time of summoning.&lt;br /&gt;
*Wyverns will not increase in level without reusing [[Call Wyvern]] or changing areas. Level restriction effects from battlefields and [[Level Sync]] must be reset in a similar manner.&lt;br /&gt;
*At level 99, the wyvern&#039;s level will further rise with the [[item level]] of the [[Dragoon]]&#039;s mainhand weapon. Unlike regular levels, this can increase or decrease at any time by changing weapons.&lt;br /&gt;
&lt;br /&gt;
====Parameter Increase====&lt;br /&gt;
A [[Dragoon]] and wyvern will receive a temporary parameter bonus for every 200 [[Experience Points]] or [[Limit Points]] earned, for a maximum of five bonuses at 1000 points. This bonus bestows numerous benefits for both master and wyvern.&lt;br /&gt;
*Upon receiving each bonus, the wyvern&#039;s HP will be restored to full and a message will appear.&lt;br /&gt;
*Each merit in [[Empathy]] effectively provides 200 experience points when using [[Spirit Link]]. A [[Dragoon]] with 5/5 merits in Empathy may maximize the bonus immediately with a single use of Spirit Link.&lt;br /&gt;
*This bonus is reset upon zoning, loss of the wyvern, starting a [[Unity]] or [[Geas Fete]] battle, or otherwise receiving a level restriction.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|The bonuses are as follows:&lt;br /&gt;
*For the [[Dragoon]] per parameter increase:&lt;br /&gt;
**[[Attack]] +4% [10/256] (Cap: +20% [51/256]) &lt;br /&gt;
**[[Defense]] +4% [10/256] (Cap: +20% [51/256])&lt;br /&gt;
**[[Job Ability Haste]] +2% (Cap: +10%)&lt;br /&gt;
**[[Weapon Skill Damage]]  +2% (Cap: +10%)&lt;br /&gt;
***Applies to all hits of a weapon skill.&lt;br /&gt;
**With the 100 [[Job Point]] [[Gift]]: [[Double Attack]] +1% (Cap: +5%)&lt;br /&gt;
**With the 1200 [[Job Point]] [[Gift]]: [[Double Attack]] +2% (Cap: +10%)&lt;br /&gt;
***The boosts to Double Attack are cumulative, for a total of [[Double Attack]] +3% (Cap: +15%) at 1200 [[Job Points]]&lt;br /&gt;
&lt;br /&gt;
*For the Wyvern per parameter increase:&lt;br /&gt;
**[[HP]] +6% (Cap: +30%) &lt;br /&gt;
**[[Attack]] +4.6875% [12/256] (Cap: +23.4375% [60/256])&lt;br /&gt;
**[[Accuracy]] +6 (Cap: +30)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Wyvern Emotes==&lt;br /&gt;
The wyvern will perform an [[emote]] along side the [[Dragoon]] when the following are used:&lt;br /&gt;
*/Blush&lt;br /&gt;
*/Bow&lt;br /&gt;
*/Cheer&lt;br /&gt;
*/Clap&lt;br /&gt;
*/Dance&lt;br /&gt;
*/Goodbye and /Wave&lt;br /&gt;
*/Hurray&lt;br /&gt;
*/Joy&lt;br /&gt;
*/Panic&lt;br /&gt;
*/Point&lt;br /&gt;
*/Salute&lt;br /&gt;
*/Shocked and /Surprised&lt;br /&gt;
&lt;br /&gt;
The wyvern will also /sit and /heal with you.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Wyvern Base Stats&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fed4dd; text-align: center; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&lt;br /&gt;
Wyverns deal {{slashing}} slashing damage and have an attack delay of 320. They are &#039;&#039;unaffected&#039;&#039; by abilities such as [[Smite]], [[Hasso]] or other traits/abilities which are intended for two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
Wyverns posses an innate -40% Damage Taken. This is cumulative with other damage taken gear for pets, as well as buffs like [[Shell]], and caps at -87.5%. They also receive a +50% Defense bonus which is applied after the base value listed here.&lt;br /&gt;
&lt;br /&gt;
These HP values are the base before the parameter increases. Wyvern HP+ equipment and [[Gifts]] are added to the base before the parameter increases gained by the wyvern increase it further.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; width=&amp;quot;15%&amp;quot;|Wyvern Level&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; width=&amp;quot;17%&amp;quot;|HP&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; width=&amp;quot;17%&amp;quot;|Attack&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; width=&amp;quot;17%&amp;quot;|Accuracy&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; width=&amp;quot;17%&amp;quot;|Defense&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; width=&amp;quot;17%&amp;quot;|Evasion&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,066&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 331&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 362&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 349&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 294&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,474&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 473&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 505&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 488&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 419&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;115&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,600&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 715&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 820&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 826&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 647&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;117&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,616&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 748&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 861&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 866&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 676&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;119&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,633&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 779&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 902&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 904&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 705&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;120&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,642&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 808&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 939&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 937&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 731&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| &#039;&#039;&#039;121&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 1,650&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 836&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 976&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 971&lt;br /&gt;
|style=&amp;quot;border-color: #fd5b7e;&amp;quot;| 757&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wyvern Types==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #bd72fd;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Types of Wyverns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#f2e5fd; text-align: center; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #bd72fd;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|A Wyvern has three different types it may be. The current type of a Wyvern is set solely by the [[Support Job]] of the [[Dragoon]].&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;15%&amp;quot;|Type&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Required Support Job&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;Offensive Wyvern&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| None, [[WAR]], [[MNK]], [[THF]], [[BST]], [[RNG]], [[SAM]], [[COR]], [[PUP]], [[DNC]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| This is the de facto Wyvern type. A Wyvern will use an [[Elemental Breath|elemental damage breath]] whenever the [[Dragoon]] uses a [[Weaponskill]].&amp;lt;br /&amp;gt;See: [[Elemental Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;Defensive Wyvern&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[WHM]], [[BLM]], [[RDM]], [[SMN]], [[BLU]], [[SCH]], [[GEO]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| The Wyvern will use a soothing [[Removal Breath|removal breath]] whenever the [[Dragoon]] uses a [[Weaponskill]] if an applicable status ailment is active on the [[Dragoon]].&amp;lt;br /&amp;gt;The Wyvern will also be capable of healing the [[Dragoon]] and party members after triggered to by the [[Dragoon]] when their HP has gone below a certain threshold and any spell is cast by the [[Dragoon]] (via their support job).&amp;lt;br /&amp;gt;See: [[Dragoon Wyvern#Healing Breath|Healing Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;Multipurpose Wyvern&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[PLD]], [[DRK]], [[BRD]], [[NIN]], [[RUN]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| This is a combination of both Offensive and Defensive Wyverns. [[Elemental  Breath]]s will be used after a [[Weaponskill]], but not [[Removal Breath]]s.&amp;lt;br /&amp;gt;The Wyvern will cure the [[Dragoon]] only, and the HP threshold to do so is lower than a purely Defensive Wyvern.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elemental Breath==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Elemental Breath&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fde1d2; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
Elemental Breaths are triggered after a [[Dragoon]] finishes a [[weapon skill]] or uses [[Smiting Breath]].&lt;br /&gt;
* Only offensive and hybrid type wyverns may use an Elemental Breath following a player&#039;s weapon skill.&lt;br /&gt;
* The selected breath is determined exclusively by an opponent&#039;s elemental resistances at the time of activation.&lt;br /&gt;
** Magic damage reduction, elemental damage reduction and absorption, elemental magic accuracy buffs such as [[Klimaform]], or equipment such as the [[Drachen Armet]]/[[Drachen Armet +1|+1]] or [[Vishap Armet]]/[[Vishap Armet +1|+1]]/[[Vishap Armet +2|+2]]/[[Vishap Armet +3|+3]] have no bearing on a wyvern&#039;s choice of breath.&lt;br /&gt;
**Effects that lower enemy resistances such as [[Threnody]] or [[Skillchain]]s are factored into this choice.&lt;br /&gt;
**In the event of a tie for lowest resistance, the element is selected in the following order of Fire → Ice → Wind → Earth → Thunder → Water.&lt;br /&gt;
*These abilities are considered Breath damage, meaning they are unaffected by [[Magic Attack Bonus]], [[Magic Defense Bonus]], [[Magic Damage (Statistic)|Magic Damage]], magic damage reduction, the day of the week, or weather.&lt;br /&gt;
*Elemental Breaths are subject to [[Magic_Damage#Resist|magic resist rates]].&lt;br /&gt;
**Breath accuracy is directly affected by a wyvern&#039;s current HP.&lt;br /&gt;
**Breaths may be [[Magic Burst|magic bursted]] for an undetermined increase in accuracy.&lt;br /&gt;
*Elemental Breaths do not feed any TP to targets.&lt;br /&gt;
&lt;br /&gt;
Base Elemental Breath damage is determined by the following formula:&lt;br /&gt;
:&#039;&#039;&#039;Damage Dealt&#039;&#039;&#039; = floor[floor([Wyvern Currrent HP / 6] + 15 + (Breath Job Points * 10)) * (1 + Enhances Breath Equipment/256)] * [1 + (Breath Augments/100) + [[Deep Breathing]] Modifier]&lt;br /&gt;
::&#039;&#039;&#039;Deep Breathing Modifier&#039;&#039;&#039; = 0.75 + (Deep Breathing Merits * 0.25) + [[File:Augment-Icon.png|link=]] Augment Deep Breathing&lt;br /&gt;
::&#039;&#039;&#039;Augment Deep Breathing&#039;&#039;&#039; = 0.1 per merit including the first&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;background:#fde1d2; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; width=&amp;quot;33%&amp;quot;|Breath&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; width=&amp;quot;20%&amp;quot;|Level Acquired&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; width=&amp;quot;47%&amp;quot;|Damage Type&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Flame Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| {{fire}} Fire&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Frost Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| {{ice}} Ice&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Sand Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| {{earth}} Earth&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Gust Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| {{wind}} Wind&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Hydro Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| {{water}} Water&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| &#039;&#039;&#039;Lightning Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #fc8b4d;&amp;quot;| {{thunder}} Thunder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Healing Breath==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #4d8bfc;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Healing Breath&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#d2e1fd; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #4d8bfc;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;Healing Breath will activate anytime a [[Dragoon]] casts a spell when below the appropriate HP threshold (see below). Using [[Restoring Breath]] will force a wyvern to use Healing Breath regardless of HP or subjob. Range is 14 yalms from wyvern&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Healing Breath corresponds to the following formula:&lt;br /&gt;
:&#039;&#039;&#039;HP Recovered&#039;&#039;&#039; = [([(Wyvern Max HP)*(Breath Multiplier/256)] + Healing Breath Base + (Breath Job Points * 10)) * (1 + (Breath Augments/100))]&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;Breath Multiplier&#039;&#039;&#039; = Σ(Healing Breath Value + Enhances Breath Equipment + [[Deep Breathing]] Modifier)&lt;br /&gt;
::&#039;&#039;&#039;Deep Breathing Modifier&#039;&#039;&#039; = floor([37.5 + (12.5 * Deep Breathing Merits)] + [[File:Augment-Icon.png|link=]] Augment Deep Breathing)&lt;br /&gt;
::&#039;&#039;&#039;Augment Deep Breathing&#039;&#039;&#039; = 5 per merit including the first&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;background:#d2e1fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;20%&amp;quot;|Breath&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;27%&amp;quot;|Level Acquired&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;27%&amp;quot;|Healing Breath Value&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;26%&amp;quot;|Healing Breath Base&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Healing Breath&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 1&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 35/256&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 8&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Healing Breath II&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 20&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 48/256&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 24&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Healing Breath III&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 40&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 55/256&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 42&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Healing Breath IV&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 80&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 63/256&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #4d8bfc;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Healing Breath Activation Threshold&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#d2e1fd; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #4d8bfc;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&amp;lt;center&amp;gt;For the purposes of activation, any magic spell may be used, including [[Trust Magic]].&amp;lt;/center&amp;gt;&lt;br /&gt;
*An offensive wyvern will not use Healing Breath when casting Trust magic.&lt;br /&gt;
*[[Summoning Magic]] cannot be used to activate Healing Breath due to pet restrictions.&lt;br /&gt;
&lt;br /&gt;
Activation takes into account a player&#039;s HP at the time of the spell&#039;s completion. The [[Dragoon]] artifact helm ([[Drachen Armet]]/[[Drachen Armet +1|+1]] or [[Vishap Armet]]/[[Vishap Armet +1|+1]]/[[Vishap Armet +2|+2]]/[[Vishap Armet +3|+3]]) may be worn at midcast to trigger a Healing Breath and then changed to a helm that enhances breath potency.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;background:#d2e1fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;15%&amp;quot;|Wyvern Type&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;22%&amp;quot;|Support Jobs Required&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;22%&amp;quot;|Normal HP Threshold&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;21%&amp;quot;|AF Head HP Threshold&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;20%&amp;quot;|Will Cure&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Defensive&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| [[WHM]], [[BLM]], [[RDM]], [[SMN]], [[BLU]], [[SCH]], [[GEO]]&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 33.3%&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 50%&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| Party&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Hybrid&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| [[PLD]], [[DRK]], [[BRD]], [[NIN]], [[RUN]]&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 25%&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 33.3%&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| Self&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Removal Breath===&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #4d8bfc;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Removal Breath&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#d2e1fd; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #4d8bfc;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&lt;br /&gt;
&amp;lt;center&amp;gt;Removal Breaths take the place of an Elemental Breath with a defensive wyvern. After using a weaponskill, the wyvern will remove a single corresponding status ailment from the [[Dragoon]] or party member.&amp;lt;/center&amp;gt;&lt;br /&gt;
*Remove Disease may remove Virus or Plague.&lt;br /&gt;
*Remove Curse may also remove [[Doom]] at an estimated 20-25% success rate.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;background:#d2e1fd; text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;33%&amp;quot;|Breath&lt;br /&gt;
! style=&amp;quot;background:#a9c7fd; border-color: #4d8bfc;&amp;quot; width=&amp;quot;66%&amp;quot;|Level Acquired&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Remove Poison&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Remove Blindness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Remove Paralysis&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Remove Curse&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| &#039;&#039;&#039;Remove Disease&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #4d8bfc;&amp;quot;| 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enhances Breath Equipment==&lt;br /&gt;
{| class=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #3C6A95; border-bottom: #FFFFFF;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F5F5F5; text-align: center; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #3C6A95;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&lt;br /&gt;
Enhances Breath Equipment has a cap of 64/256.&lt;br /&gt;
:Equipment with an [[File:Augment-Icon.png|link=]] augment of &amp;quot;Breath +&amp;quot; is separate from the equipment cap of 64/256 and works based off a x/100 system where 100/100 would effectively double the power of a breath.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
===Breath Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;35%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;35%&amp;quot;|Breath Enhancement Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Saurian Helm]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 73&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 26/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Armet]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 75&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 30/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Armet +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 75&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 30/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Armet +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 90&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 43/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Armet]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 49/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Armet +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 56/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Armet +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 64/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Armet +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 72/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Lancer&#039;s Torque]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 80&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Neck&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 5/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Glassblower&#039;s Belt]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 92&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Waist&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 5/256&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Brigantia&#039;s Mantle]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Back&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 38/256&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Augmented Breath Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;35%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;35%&amp;quot;|[[File:Augment-Icon.png|link=]] Breath Enhancement Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Acro Helm]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 1~8/100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Acro Surcoat]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 1~8/100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Acro Gauntlets]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 1~8/100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Acro Breeches]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 1~8/100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Acro Leggings]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 1~8/100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Updraft Mantle]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Back&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 1~10/100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
===Breath Accuracy Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;35%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;35%&amp;quot;|Breath Accuracy +&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Armet +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +21&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Armet +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +31&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Finger Gauntlets +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +24&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Finger Gauntlets +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +34&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Dragoon&#039;s Earring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 69&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Ear&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +{{Information Needed}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wyvern Equipment==&lt;br /&gt;
{| class=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #3C6A95; border-bottom: #FFFFFF;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F5F5F5; text-align: center; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #3C6A95;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|&lt;br /&gt;
While wyverns benefit from all &amp;quot;Pet:&amp;quot; equipment, the following equipment is specifically for &#039;&#039;&#039;wyverns only&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
===Wyvern HP+ Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;40%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;30%&amp;quot;|HP+ Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Puk Lance]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 70&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Assault: +50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyvern Perch]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 73&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Nibiru Lance]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[File:Augment-Icon.png|link=]] +100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyvern Mail]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 50&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +65&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Haubert]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[File:Augment-Icon.png|link=]] +100&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Haubert +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[File:Augment-Icon.png|link=]] +125&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Ostreger Mitts]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 74&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Crusher Gauntlets]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Despair Finger Gauntlets]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +150&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Falconer&#039;s Hose]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 50&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +30&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Drachen Brais]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 52&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Drachen Brais +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 74&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +15%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Brais]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +20%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Brais +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +23%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Brais +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +25%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Brais +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +27%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Hose]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +20%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Hose +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +21%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Homam Gambieras]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 75&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Greaves +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 90&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Enif Gambieras]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Greaves]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +200&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Greaves +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +230&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Greaves +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +260&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Greaves +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +290&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Chanoix&#039;s Gorget]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 70&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Neck&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Lancer&#039;s Earring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 90&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Ear&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +20&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Anastasi Earring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Ear&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +50&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Lancer&#039;s Pelerine]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 84&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Back&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +30&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Updraft Mantle]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Back&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wyvern Level+ Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;40%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;30%&amp;quot;|Level+ Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Dragoon&#039;s Collar]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Neck&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Dragoon&#039;s Collar +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Neck&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Dragoon&#039;s Collar +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Neck&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Dreki Ring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Ring&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Earring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Earring&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Earring +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Earring&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Earring +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Earring&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Gae Buide (Level 119)]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Main&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Gae Buide (Level 119 II)]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Main&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Gae Buide (Level 119 III)]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Main&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Wyvern: Lv.+3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
===Wyvern Regen Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;30%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;40%&amp;quot;| Regen +&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Arasy Lance]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Arasy Lance +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +8&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pelagos Lance]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Drachen Mail]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 58&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Drachen Mail +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 74&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Mail]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Mail +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Mail +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Vishap Mail +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Body&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +15&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Gambieras]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Gambieras +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +6&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Greaves +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Greaves +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| +10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wyvern Damage Taken Equipment===&lt;br /&gt;
{| style=&amp;quot;background:#F5F5F5; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;30%&amp;quot;|Equipment Name&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;15%&amp;quot;|Slot&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD; border-color: #3C6A95;&amp;quot; width=&amp;quot;40%&amp;quot;|Damage Taken Reduction -&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pelagos Lance]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -3% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Brais]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 71&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -5% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Brais +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 75&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -6% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Brais]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -8% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Brais +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -9% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Brais +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -10% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Brais +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Legs&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -11% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Dragonkin Earring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 95&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Ear&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -2% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Anastasi Earring]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Ear&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -3% PDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Arasy Lance]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -5% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Arasy Lance +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -8% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Finger Gauntlets]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 73&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -5% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Finger Gauntlets +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 75&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -5% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Wyrm Finger Gauntlets +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 90&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -7% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Finger Gauntlets]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -8% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Finger Gauntlets +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -9% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Finger Gauntlets +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -10% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Pteroslaver Finger Gauntlets +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Hands&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -11% MDT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Drachenstich]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 93&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Weapon&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| -3% DT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Updraft Mantle]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Back&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[File:Augment-Icon.png|link=]] -5% DT&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Lancer&#039;s Mezail +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 8% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Lancer&#039;s Mezail +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 10% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Mezail]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 12% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Mezail +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 14% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Mezail +2]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 16% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Peltast&#039;s Mezail +3]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Head&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 18% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Gambieras]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 5% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| [[Emicho Gambieras +1]]&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 99&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| Feet&lt;br /&gt;
|style=&amp;quot;border-color: #3C6A95&amp;quot;| 6% Occ. Absorbs Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wyvern Names==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4b4d4f; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;| {{color|white|Wyvern Names}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#e8e8e8;&amp;quot; colspan=&amp;quot;5&amp;quot; | The initial name you give a wyvern is free, but if you later wish to change the name, you may speak with [[Fouvia]] in [[Norg]] while on DRG and pay her 9,800 gil. &lt;br /&gt;
&lt;br /&gt;
You may choose any of the names after paying.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;C-Highlight-DrkGrey R1-White collapsible collapsed&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Initial Names&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Paid Names 1&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Paid Names 2&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; width=&amp;quot;16%&amp;quot; | Paid Names 3&lt;br /&gt;
|-&lt;br /&gt;
| Azure&lt;br /&gt;
| Dino&lt;br /&gt;
| Quatrevents&lt;br /&gt;
| Gboh&lt;br /&gt;
|-&lt;br /&gt;
| Cerulean&lt;br /&gt;
| Chomper&lt;br /&gt;
| Toryu&lt;br /&gt;
| Vhyun&lt;br /&gt;
|-&lt;br /&gt;
| Rygor&lt;br /&gt;
| Huffy&lt;br /&gt;
| Tataba&lt;br /&gt;
| Orageuse&lt;br /&gt;
|-&lt;br /&gt;
| Firewing&lt;br /&gt;
| Pouncer&lt;br /&gt;
| Etiolazuree&lt;br /&gt;
| Stellaire&lt;br /&gt;
|-&lt;br /&gt;
| Delphyne&lt;br /&gt;
| Fido&lt;br /&gt;
| Grisnuage&lt;br /&gt;
| Solaire&lt;br /&gt;
|-&lt;br /&gt;
| Ember&lt;br /&gt;
| Lucy&lt;br /&gt;
| Belorage&lt;br /&gt;
| Wirbelwind&lt;br /&gt;
|-&lt;br /&gt;
| Rover&lt;br /&gt;
| Jake&lt;br /&gt;
| Centonnenerre&lt;br /&gt;
| Blutkralle&lt;br /&gt;
|-&lt;br /&gt;
| Max&lt;br /&gt;
| Rocky&lt;br /&gt;
| Nouvellune&lt;br /&gt;
| Bogen&lt;br /&gt;
|-&lt;br /&gt;
| Buster&lt;br /&gt;
| Rex&lt;br /&gt;
| Missy&lt;br /&gt;
| Junker&lt;br /&gt;
|-&lt;br /&gt;
| Duke&lt;br /&gt;
| Rusty&lt;br /&gt;
| Amedeo&lt;br /&gt;
| Flink&lt;br /&gt;
|-&lt;br /&gt;
| Oscar&lt;br /&gt;
| Himmelskralle&lt;br /&gt;
| Tranchevent&lt;br /&gt;
| Knirps&lt;br /&gt;
|-&lt;br /&gt;
| Maggie&lt;br /&gt;
| Gizmo&lt;br /&gt;
| Soufflefeu&lt;br /&gt;
| Bodo&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Spike&lt;br /&gt;
| Etoile&lt;br /&gt;
| Soryu&lt;br /&gt;
|-&lt;br /&gt;
| Lady&lt;br /&gt;
| Slyvester&lt;br /&gt;
| Tonnerre&lt;br /&gt;
| Wawaro&lt;br /&gt;
|-&lt;br /&gt;
| Hien&lt;br /&gt;
| Milo&lt;br /&gt;
| Nuage&lt;br /&gt;
| Totona&lt;br /&gt;
|-&lt;br /&gt;
| Raiden&lt;br /&gt;
| Tom&lt;br /&gt;
| Foudre&lt;br /&gt;
| Levin-Movian&lt;br /&gt;
|-&lt;br /&gt;
| Lumiere&lt;br /&gt;
| Toby&lt;br /&gt;
| Hyuh&lt;br /&gt;
| Kagero&lt;br /&gt;
|-&lt;br /&gt;
| Eisenzahn&lt;br /&gt;
| Felix&lt;br /&gt;
| Orage&lt;br /&gt;
| Joseph&lt;br /&gt;
|-&lt;br /&gt;
| Pfeil&lt;br /&gt;
| Komet&lt;br /&gt;
| Lune&lt;br /&gt;
| Paparal&lt;br /&gt;
|-&lt;br /&gt;
| Wuffi&lt;br /&gt;
| Bo&lt;br /&gt;
| Astre&lt;br /&gt;
|  Coco&lt;br /&gt;
|-&lt;br /&gt;
| George&lt;br /&gt;
| Molly&lt;br /&gt;
| Waffenzahn&lt;br /&gt;
| Ringo&lt;br /&gt;
|-&lt;br /&gt;
| Donryu&lt;br /&gt;
| Unryu&lt;br /&gt;
| Soleil&lt;br /&gt;
| Nonomi&lt;br /&gt;
|-&lt;br /&gt;
| Qiqiru&lt;br /&gt;
| Daisy&lt;br /&gt;
| Courageux&lt;br /&gt;
| Teter&lt;br /&gt;
|-&lt;br /&gt;
| Karav-Marav&lt;br /&gt;
| Baron&lt;br /&gt;
| Koffla-Paffla&lt;br /&gt;
| Ggima&lt;br /&gt;
|-&lt;br /&gt;
| Oboro&lt;br /&gt;
| Ginger&lt;br /&gt;
| Venteuse&lt;br /&gt;
| Gogodavi&lt;br /&gt;
|-&lt;br /&gt;
| Darug-Borug&lt;br /&gt;
| Muffin&lt;br /&gt;
| Lunaire&lt;br /&gt;
| Rurumo&lt;br /&gt;
|-&lt;br /&gt;
| Mikan&lt;br /&gt;
| Lumineux&lt;br /&gt;
| Tora&lt;br /&gt;
| Tupah&lt;br /&gt;
|-&lt;br /&gt;
| Vhiki&lt;br /&gt;
| &lt;br /&gt;
| Celeste&lt;br /&gt;
| Jyubih&lt;br /&gt;
|-&lt;br /&gt;
| Sasavi&lt;br /&gt;
| &lt;br /&gt;
| Galja Mogalja &lt;br /&gt;
| Majha&lt;br /&gt;
|-&lt;br /&gt;
| Tatang&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Nanaja&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Khocha&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* [http://ffxi.allakhazam.com/forum.html?forum=249&amp;amp;mid=1119217381184755733 Old Zam Thread about Wyvern Name Meanings]&lt;br /&gt;
* [http://forum.square-enix.com/ffxi/threads/44090-Sep-9-2014-(JST)-Version-Update Sept 2014 Update, Parameter Increases]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wyvern (Dragoon Pet)]]&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704159</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704159"/>
		<updated>2024-06-29T15:32:10Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+4&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Savage Blade&amp;lt;br /&amp;gt; Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use Naegling for Savage Blade, R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. NOTE: You may get better results if Gleti&#039;s is well-augmented. Regarding Savage Blade, I don&#039;t care what the simulator says, this set has been tested against the sets found in www.bg-wiki.com/ffxi/All_Jobs_Gear_Sets/Dragoon. &lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704106</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704106"/>
		<updated>2024-06-28T22:41:55Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+4&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Most weaponskills are STR-based physicals with only 1 DEX-based and 2 magical. And as much as we love to see variety in our sets, empirical evidence suggests that the same STR-based set yields the highest WSD across multiple weaponskills. So, this section will be a bit thin. NOTE 1: Most of my Gleti&#039;s gear is R0, so I may need to come back and adjust. If after trying these sets versus your own you find yours is better, please comment in the discussions section. NOTE 2: Stacking critical hit and PDL gear (Gleti&#039;s) instead of STR gear appears to yield similar, but slightly lower outputs.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Stardiver&amp;lt;br /&amp;gt; Impulse Drive&amp;lt;br /&amp;gt; Double Thrust &amp;lt;br /&amp;gt; Leg Sweep&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set. Use R15 Rhongomiant for Camlann, R15 Trishula for Stardiver, and Shining One for Impulse Drive if you intend to use those weaponskills frequently in battle. They outperform evern Stage 4 Gae Buide for their respective WS boosts.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Thunder/Raiden Thrust&lt;br /&gt;
|CaptionBottom = Thunder Elemental WS&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Drakes/Skewer/Vorpal&lt;br /&gt;
|CaptionBottom = Chance of Critical w/TP&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Acc&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Likely only using these as part of a SC or to meet an objective...or you&#039;re a DD fighting a mob specifically resistant to physical damage.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Use R15 Ryunohige for Drakesbane as best weapon. Stack STR and Critical Hit gear. Set forthcoming.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Acc set for physical weaponskills. Set forthcoming, but assume Peltast&#039;s +3 set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704073</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704073"/>
		<updated>2024-06-28T16:47:47Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+4&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
Only 2 of DRG&#039;s weaponskills are magical, so I&#039;ll aim to use a single set for max accuracy for physical weaponskills.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&amp;lt;br /&amp;gt; STR/VIT 55%&amp;lt;br /&amp;gt; Trans./Scis./Grav.&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&amp;lt;br /&amp;gt; DEX 80%&amp;lt;br /&amp;gt; Light/Distort.&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Empy WS&amp;lt;br /&amp;gt; STR/VIT 60%&amp;lt;br /&amp;gt; Light/Frag.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704055</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704055"/>
		<updated>2024-06-28T13:49:47Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+4&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT Capped&amp;lt;br /&amp;gt; DEF 817~822&amp;lt;br /&amp;gt; HP +734&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Ptero. Armet +3 &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF 45, SIRD 5%&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = DEF 30, DT -3%&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Adamantite Armor&lt;br /&gt;
|Hands = Pel. Vambraces +3 &lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX 30, Acc/Attk 20, DA 10, Counter 10&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
* DT is way over cap because many of the pieces also include high DEF (i.e., Loricate and Odnowa)&lt;br /&gt;
* Still a good deal of Acc., and X-Hit; moderate STP with /SAM&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&amp;lt;br /&amp;gt; STR/VIT 55%&amp;lt;br /&amp;gt; Trans./Scis./Grav.&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&amp;lt;br /&amp;gt; DEX 80%&amp;lt;br /&amp;gt; Light/Distort.&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Empy WS&amp;lt;br /&amp;gt; STR/VIT 60%&amp;lt;br /&amp;gt; Light/Frag.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704040</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704040"/>
		<updated>2024-06-28T07:16:31Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Notes:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and, with the exception of the MEVA set, Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. &amp;lt;br&amp;gt;&lt;br /&gt;
I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. That said, I do believe I have identified a BiS X-Hit set. &amp;lt;br&amp;gt;&lt;br /&gt;
Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun. I also built sets that are both with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. Save for PREMA-specific WS sets, most of these sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR/VIT 10, PDL 7, Wyv:DT 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt;Regain+4&amp;lt;br /&amp;gt; BiS?&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.Otherwise, I&#039;m compelled to call this one BiS (though I may be wrong).&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
====Weaponskill Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Diarmuid&lt;br /&gt;
|CaptionBottom = Prime WS&amp;lt;br /&amp;gt; STR/VIT 55%&amp;lt;br /&amp;gt; Trans./Scis./Grav.&lt;br /&gt;
|Main = Gae Buide (Level 119 II)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Geirskogul&lt;br /&gt;
|CaptionBottom = Relic WS&amp;lt;br /&amp;gt; DEX 80%&amp;lt;br /&amp;gt; Light/Distort.&lt;br /&gt;
|Main = Gungnir (Level 119 III)&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Camlann&#039;s Torment&lt;br /&gt;
|CaptionBottom = Empy WS&amp;lt;br /&amp;gt; STR/VIT 60%&amp;lt;br /&amp;gt; Light/Frag.&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR/VIT 15, PDL 10, Wyv: DT 25&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R25+&lt;br /&gt;
|Ring1 = Sroda Ring&lt;br /&gt;
|Ring2 = Cornelia&#039;s Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Attk+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
*Set assumes Stage 4 Prime+. There&#039;s not a great deal of utility for Stage 3 in Sortie if you have other REMAs.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot; |&lt;br /&gt;
* Relics aren&#039;t the best in the game these days; but they still get use, and it&#039;s never a bad thing to have one.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Pretty much the same as Diarmuid set.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704009</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704009"/>
		<updated>2024-06-28T03:37:36Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R0+ unless specified; and Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +10, PDL +7%, Wyvern: DT - 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt; Regain+4&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704008</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704008"/>
		<updated>2024-06-28T03:37:12Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste and Gleti&#039;s can be R)+ unless specified; and Nyame gear assumes R25~R30. Unity +1 gear typically assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +10, PDL +7%, Wyvern: DT - 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt; Regain+4&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704007</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704007"/>
		<updated>2024-06-28T03:32:41Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets With and Without Wyvern */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +10, PDL +7%, Wyvern: DT - 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt; Regain+4&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704006</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=704006"/>
		<updated>2024-06-28T03:28:04Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets With and Without Wyvern====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter_Base&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+16%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+47&amp;lt;br /&amp;gt; Regain+12&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dragoon&#039;s Collar&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +10, PDL +7%, Wyvern: DT - 15&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Peltast&#039;s Earring&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 6~10&lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; TA+5%&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt; Regain+4&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Gleti&#039;s Breeches&lt;br /&gt;
|LegsAug = R28+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = STP 81 (101 ML50 /SAM)&amp;lt;br /&amp;gt; TA+7%&amp;lt;br /&amp;gt; DA+19%&amp;lt;br /&amp;gt; Regain+2~22&amp;lt;br /&amp;gt; PDT-7&amp;lt;br /&amp;gt; PDL+7&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R0+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Acc. 15, STP 10&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Gleti&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*The Starter Base Set can all be procured relatively easily (i.e., AH, R0 Lv. Oddy clears, Domain Invasion, NQ earring from Sortie)&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Unless Gleti&#039;s Breeches are R28+, stick with Nyame R25+. Even then, you significantly reduce DA percentage for a slight 5% TA chance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Beware the Vim Torque Latent.&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Acc w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT-45%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Crep. Earring&lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Pelt. Schyn. +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = MEVA 729&amp;lt;br /&amp;gt; MDB 29&amp;lt;br /&amp;gt; DT Capped&amp;lt;br /&amp;gt; Wyv. DT-25&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = R0+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = R0+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = R0+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Carrier&#039;s Sash&lt;br /&gt;
|Ear1 = Eabani Earring &lt;br /&gt;
|Ear2 = Flashward Earring&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Vengeful Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = EVA. 20, M.EVA 30, MDT-10&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* NOT MAX ACC. Prioritizes player accuracy over wyvern, but does consider wyvern accuracy. Can add Cacoethic Ring +1 and Mache Earring +1 for Max Acc.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA set focuses on the player, but grants wyvern DT-25 over Warder&#039;s Charm +1. Carrier&#039;s Sash should suffice for elemental resistance.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Starter Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* Focuses on DT rather than PDT, specifically.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
* MEVA with and without wyvern are pretty much the same.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703992</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703992"/>
		<updated>2024-06-28T02:00:53Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT -46%&amp;lt;br /&amp;gt; DA+28%&amp;lt;br /&amp;gt; STP+24%&amp;lt;br /&amp;gt; PDL+29&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = PDT Capped&amp;lt;br /&amp;gt; DA+27%&amp;lt;br /&amp;gt; STP+32%&amp;lt;br /&amp;gt; PDL+39&amp;lt;br /&amp;gt; Gear Haste Capped&amp;lt;br /&amp;gt; Regain+4&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|Head = Gleti&#039;s Mask&lt;br /&gt;
|HeadAug = R0+&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R0+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT -33%&amp;lt;br /&amp;gt; DA+47~48%&amp;lt;br /&amp;gt;  QA+3%&amp;lt;br /&amp;gt; STP+39%&amp;lt;br /&amp;gt; PDL+20&amp;lt;br /&amp;gt; Gear Haste 23%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 25+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3%&amp;lt;br /&amp;gt; TA+14%&amp;lt;br /&amp;gt; DA+43~44%&amp;lt;br /&amp;gt; STP+20%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|AmmoAug = R25+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|waistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sherida Earring &lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Acc+20, Attk+20, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDT w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703917</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703917"/>
		<updated>2024-06-27T21:41:49Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+37~38%&amp;lt;br /&amp;gt; STP+14%&amp;lt;br /&amp;gt; PDL+29&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+23~28%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+24&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B:, R25+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B:, R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B:, R25+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT -33%&amp;lt;br /&amp;gt; DA+47~48%&amp;lt;br /&amp;gt;  QA+3%&amp;lt;br /&amp;gt; STP+39%&amp;lt;br /&amp;gt; PDL+20&amp;lt;br /&amp;gt; Gear Haste 23%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 25+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3%&amp;lt;br /&amp;gt; TA+14%&amp;lt;br /&amp;gt; DA+43~44%&amp;lt;br /&amp;gt; STP+20%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|AmmoAug = R25+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|waistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sherida Earring &lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Acc+20, Attk+20, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDT w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MEVA&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = PDT w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703902</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703902"/>
		<updated>2024-06-27T21:13:11Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+37~38%&amp;lt;br /&amp;gt; STP+14%&amp;lt;br /&amp;gt; PDL+29&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+23~28%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+24&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B:, R25+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B:, R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B:, R25+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Noted that this set appears to under-perform compared to the Base set. I&#039;ll check it out and adjust.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT -33%&amp;lt;br /&amp;gt; DA+47~48%&amp;lt;br /&amp;gt;  QA+3%&amp;lt;br /&amp;gt; STP+39%&amp;lt;br /&amp;gt; PDL+20&amp;lt;br /&amp;gt; Gear Haste 23%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 25+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3%&amp;lt;br /&amp;gt; TA+14%&amp;lt;br /&amp;gt; DA+43~44%&amp;lt;br /&amp;gt; STP+20%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|AmmoAug = R25+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|waistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sherida Earring &lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Acc+20, Attk+20, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
*Beware: Do not be foold by Hj. Helm. It looks useful, but some of the stats (or lacking stats) make it click-bait if you&#039;re not careful.&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703897</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703897"/>
		<updated>2024-06-27T21:06:30Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. Since this area is under construction, I will strive to present more optimal sets. But these have been tested, and are quite fun...in a glass cannon kinda way. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+37~38%&amp;lt;br /&amp;gt; STP+14%&amp;lt;br /&amp;gt; PDL+29&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+23~28%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+24&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B:, R25+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B:, R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B:, R25+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT -33%&amp;lt;br /&amp;gt; DA+47~48%&amp;lt;br /&amp;gt;  QA+3%&amp;lt;br /&amp;gt; STP+39%&amp;lt;br /&amp;gt; PDL+20&amp;lt;br /&amp;gt; Gear Haste 23%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 25+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3%&amp;lt;br /&amp;gt; TA+14%&amp;lt;br /&amp;gt; DA+43~44%&amp;lt;br /&amp;gt; STP+20%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|AmmoAug = R25+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|waistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sherida Earring &lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Acc+20, Attk+20, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703895</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703895"/>
		<updated>2024-06-27T21:05:07Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Engaged Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+37~38%&amp;lt;br /&amp;gt; STP+14%&amp;lt;br /&amp;gt; PDL+29&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/Wyvern&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+23~28%&amp;lt;br /&amp;gt; STP+10%&amp;lt;br /&amp;gt; PDL+24&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B:, R25+&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B:, R25+&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B:, R25+&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Gleti&#039;s Boots&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Klouskap Sash +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = STR+20, Pet Acc/M.Acc, Pet Attk/R.Attk +20, Acc+20, Attk+30, STP+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;width:100%; max-width:1800px&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base w/o Wyvern&lt;br /&gt;
|CaptionBottom = DT -33%&amp;lt;br /&amp;gt; DA+47~48%&amp;lt;br /&amp;gt;  QA+3%&amp;lt;br /&amp;gt; STP+39%&amp;lt;br /&amp;gt; PDL+20&amp;lt;br /&amp;gt; Gear Haste 23%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 25+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = X-Hit w/o Wyvern&lt;br /&gt;
|CaptionBottom = QA+3%&amp;lt;br /&amp;gt; TA+14%&amp;lt;br /&amp;gt; DA+43~44%&amp;lt;br /&amp;gt; STP+20%&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Coiste Bodhar&lt;br /&gt;
|AmmoAug = R25+&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Body = Dagon Breast.&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B:, R25+&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|waistAug = R15, STR +15, DA +5&lt;br /&gt;
|Ear1 = Sherida Earring &lt;br /&gt;
|Ear2 = Cessance Earring&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = DEX+30, Acc+20, Attk+20, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = STP w/o Wyvern&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 =&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist=&lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 33%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:gray&amp;quot;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703880</id>
		<title>Community Dragoon Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Dragoon_Guide&amp;diff=703880"/>
		<updated>2024-06-27T19:24:44Z</updated>

		<summary type="html">&lt;p&gt;Galkapryme: /* Galkapryme&amp;#039;s Equipment Sets (Under Construction) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{Collaborative Guide}}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
&amp;lt;Roles the job fulfils&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities, Traits, Merits and Job Points==&lt;br /&gt;
===Abilities and Traits===&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; vertical-align: top&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Strafe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dragon Killer]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Critical Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[WS Damage Boost]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Red mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Surge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Call Wyvern]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ancient Circle]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Link]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[High Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Super Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Bond]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Angon]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spirit Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Soul Jump]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dragon Breaker]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Fly High]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 50%; vertical-align: top;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;background:#f0eafe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;250%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Pet Command]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde; width: 20%;&amp;quot; | Lvl.&lt;br /&gt;
! style=&amp;quot;background:#d5c4fa; border-color: #9f7fde;&amp;quot; | Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Dismiss]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Smiting Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Restoring Breath]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #9f7fde;&amp;quot;| [[Steady Wing]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merits===&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ancient Circle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 2 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[High Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 4 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Super Jump]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Spirit Link]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 3 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;75%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Deep Breathing]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances effect of next wyvern breath.&amp;lt;br /&amp;gt;Recast: 5min. Enhance effect by an additional 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Angon]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends an [[angon]] to lower an enemy&#039;s defense.&amp;lt;br /&amp;gt;Recast: 3min. Increase defense down duration by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Empathy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Copies beneficial status effects to wyvern when using [[Spirit Link]].&amp;lt;br /&amp;gt;Increase number of copied effects by 1 and experience points obtained by 200.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Strafe]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases accuracy of wyvern breath.&amp;lt;br /&amp;gt;Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| ???&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5~5/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Job Points &amp;amp; Gifts===&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Surge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the DMG value of weapons while under the effect of [[Spirit Surge]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Fly High]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of all jumps while under the effects of [[Fly High]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Ancient Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of damage taken from [[dragon]]s while under the effects of [[Ancient Circle]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the physical attack of [[Jump]] and [[Spirit Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Spirit Link]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces caster&#039;s HP consumption when [[Spirit Link]] activates.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Max HP Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the maximum HP of wyverns.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Dragon Breaker]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of [[Dragon Breaker]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Breath Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect of wyvern breath.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[High Jump]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the attack of [[High Jump]] and [[Soul Jump]].&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 60&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Wyvern Attr. Increase Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the master&#039;s physical attack and defense when the wyvern&#039;s attributes are boosted.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|64&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical and ranged attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased physical evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased magic accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Phys. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern physical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increases wyvern magical accuracy and evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|65&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Critical Damage Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased critical damage dealt&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 1 (Su1)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 2 (Su2)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 1% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 3 (Su3)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Mag. Acc. and Eva. Bonus (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Increases wyvern magic accuracy and evasion by 10.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Restoring/Smiting Breath Delay (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 4 (Su4)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Wyvern Attribute Increase Effect (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|When the wyvern&#039;s attributes are boosted, grants a chance for the master to attack twice.&lt;br /&gt;
Increases chance of attacking twice by 2% for each time attributes are boosted.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Enables the player to equip items marked as Superior 5 (Su5)&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Spirit Surge]] and [[Fly High]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&amp;lt;Write about merit choices, job points too if you want&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
&amp;lt;Write about sub choices&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&amp;lt;Write about gear here, [[Template:Equipment Set]]&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#b768e8&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Post Odyssey TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionBottom = DD and Safety in One&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 0+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|NeckAug = Accuracy+15, Store TP+10&lt;br /&gt;
|Ear1 = Sroda Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Gleti&#039;s Cuirass&lt;br /&gt;
|BodyAug = R25+&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Petrov Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B R25+&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes=no&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
* DD and Safety All in One&lt;br /&gt;
* Requires decent progress into Odyssey&lt;br /&gt;
}}&lt;br /&gt;
===Galkapryme&#039;s Equipment Sets (Under Construction)===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Author&#039;s Note:&#039;&#039;&#039; Herein lies my humble collection of DRG sets. Coiste, Gleti&#039;s and Nyame gear assumes R25 or 30. Unity +1 gear assumes R15. I built multiple niche sets for various reasons, and I don&#039;t always aim for what people regard as BiS - mainly because I struggle to build DRG sets that strike the perfect balance between STP, X-hit, DT, PDL, and Haste. This is especially true when you consider the Wyvern, too. I also built sets for with and without the Wyvern, since some end game content can kill a Wyvern before the recast timer is up to recall it. The sets do not include the weapon since we all play with different weapons in different scenarios. Assume you can ignore the grip if using Naegling. [[User:Galkapryme|Galkapryme]] ([[User talk:Galkapryme|talk]])&lt;br /&gt;
====Engaged Sets====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:black&amp;quot;&amp;gt;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= With Wyvern&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base Set Wyv.&lt;br /&gt;
|CaptionBottom = DT -41%&amp;lt;br /&amp;gt; DA+37~38%&amp;lt;br /&amp;gt; STP+14%&amp;lt;br /&amp;gt; PDL+29&amp;lt;br /&amp;gt; Gear Haste Capped&lt;br /&gt;
|Main =  &lt;br /&gt;
|Sub = Utu Grip &lt;br /&gt;
|Range =  &lt;br /&gt;
|Ammo =  Voluspa Tathlum&lt;br /&gt;
|Head = Peltast&#039;s Mezail +3&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Legs = Pelt. Cuissots +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|Neck =  Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Ear1 = Sroda Earring &lt;br /&gt;
|Ear2 = Pel. Earring +2&lt;br /&gt;
|Ear2Aug = Accuracy and Magic Accuracy 16~20, Critical Hit 6~8%, STR &amp;amp; VIT 7~15 &lt;br /&gt;
|Ring1 = C. Palug Ring&lt;br /&gt;
|Ring2 = Varar Ring +1&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug = Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=These sets are base sets that seek to strike a moderate balance between X-Hit, STP, DT, PDL, and Haste. Imperfect, and not regularly used.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Without Wyvern&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Base Set No Wyv.&lt;br /&gt;
|CaptionBottom = DT -33%&amp;lt;br /&amp;gt; DA+47~48%&amp;lt;br /&amp;gt;  QA+3%&amp;lt;br /&amp;gt; STP+39%&amp;lt;br /&amp;gt; PDL+20&amp;lt;br /&amp;gt; Gear Haste 23%&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = Rank 25+&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Dgn. Collar +2&lt;br /&gt;
|NeckAug = STR &amp;amp; VIT +15, PDL +10%, Wyvern: DT - 25&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Sherida Earring&lt;br /&gt;
|Body = Pelt. Plackart +3&lt;br /&gt;
|Hands = Pel. Vambraces +3&lt;br /&gt;
|Ring1 = Ephramad&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Brigantia&#039;s Mantle&lt;br /&gt;
|BackAug=Dex+20, Att+20, Acc+30, DA+10%, DT-5%&lt;br /&gt;
|Waist = Ioskeha Belt +1&lt;br /&gt;
|Legs = Ptero. Brais +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R25+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Galkapryme</name></author>
	</entry>
</feed>