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		<id>https://www.bg-wiki.com/index.php?title=Category:Reforged_Empyrean_Armor_%2B2&amp;diff=657616</id>
		<title>Category:Reforged Empyrean Armor +2</title>
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		<updated>2022-08-30T05:29:47Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Undo revision 657611 by Sehrahin (talk) Check your math. you only recieved 3% bonus from the feet on all three spells. they give 5% more in their +2 form, and all of the tiers are multiplicative. you could not mathematically gain less than 5% increased duration unless the set bonus specifically was not working.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Job Armor Navigation}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=&lt;br /&gt;
|Image Size=&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Reforged Empyrean Armor +2&#039;&#039;&#039; is a category of armor and garb that is [[Item Level 119 Empyrean Armor]] upgraded via the NPC [[Ruspix]], in [[Leafallia]] (H-8).&amp;lt;br /&amp;gt;&lt;br /&gt;
This page shows the items required to upgrade your [[Empyrean Armor]] to it&#039;s Item Level 119+2 equivalent using items from [[:Category:Sortie]].&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
The following conditions must be met in order to begin this process: &lt;br /&gt;
&lt;br /&gt;
*Completion of the mission: [[The Light Within]]&lt;br /&gt;
*Have obtained the [[Scintillating Rhapsody]] {{KI}} from [[The Orb&#039;s Radiance]] mission.&lt;br /&gt;
&lt;br /&gt;
It takes one game day to complete the reforging process.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of the October 2017 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/53242-October.-11-2017-%28JST%29-Version-Update?p=601259&amp;amp;viewfull=1#post601259]&amp;lt;/sup&amp;gt;, Empyrean Armor now grants its set bonuses even if the pieces equipped are of differing Item Levels.  &lt;br /&gt;
&lt;br /&gt;
Note: Confirmed Lethargy Attire +1 Set bonus is incompatible with Lethargy attire +2 Set Bonus. Lost several minutes off of enhancing duration by switching to +2 Pieces. this indicates other armor sets are likely not working as well. upgrader be warned. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Warrior==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Boii Armor Set +2}}}|Boii Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Boii Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Boii Mask +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Mask +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Boii Lorica +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Lorica +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Boii Mufflers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Mufflers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Boii Cuisses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Cuisses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Boii Calligae +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Calligae +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monk==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bhikku Attire Set +2}}}|Bhikku Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Bhikku Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Bhikku Crown +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Crown +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Bhikku Cyclas +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Cyclas +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Bhikku Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Bhikku Hose +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Hose +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Bhikku Gaiters +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Gaiters +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== White Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Ebers Attire Set +2}}}|Ebers Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Ebers Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Ebers Cap +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Cap +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Ebers Bliaut +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Bliaut +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Ebers Mitts +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Mitts +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Ebers Pantaloons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Pantaloons +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Ebers Duckbills +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Duckbills +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Black Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wicce Attire Set +2}}}|Wicce Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Wicce Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Wicce Petasos +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Petasos +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Wicce Coat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Coat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Wicce Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Wicce Chausses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Chausses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Wicce Sabots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Sabots +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Red Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Lethargy Armor Set +2}}}|Lethargy Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Lethargy Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Lethargy Chappel +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Chappel +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Lethargy Sayon +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Sayon +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Lethargy Gantherots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Gantherots +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Lethargy Fuseau +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Fuseau +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Lethargy Houseaux +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Houseaux +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Thief==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Skulker&#039;s Attire Set +2}}}|Skulker&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Skulker&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Skulker&#039;s Bonnet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Bonnet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Skulker&#039;s Vest +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Vest +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Skulker&#039;s Armlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Armlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Skulker&#039;s Culottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Culottes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Skulker&#039;s Poulaines +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Poulaines +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paladin==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Chevalier&#039;s Armor Set +2}}}|Chevalier&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Chevalier&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Chevalier&#039;s Armet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Armet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Chevalier&#039;s Cuirass +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Cuirass +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Chevalier&#039;s Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Chevalier&#039;s Cuisses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Cuisses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Chevalier&#039;s Sabatons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Sabatons +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dark Knight==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Heathen&#039;s Armor Set +2}}}|Heathen&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Heathen&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Heathen&#039;s Burgeonet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Burgeonet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Heathen&#039;s Cuirass +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Cuirass +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Heathen&#039;s Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Heathen&#039;s Flanchard +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Flanchard +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Heathen&#039;s Sollerets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Sollerets +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beastmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Nukumi Armor Set +2}}}|Nukumi Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Nukumi Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Nukumi Cabasset +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Cabasset +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Nukumi Gausape +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Gausape +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Nukumi Manoplas +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Manoplas +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Nukumi Quijotes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Quijotes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Nukumi Ocreae +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Ocreae +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bard==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fili Attire Set +2}}}|Fili Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Fili Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Fili Calot +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Calot +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Fili Hongreline +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Hongreline +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Fili Manchettes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Manchettes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Fili Rhingrave +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Rhingrave +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Fili Cothurnes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Cothurnes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ranger==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Amini Attire Set +2}}}|Amini Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Amini Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Amini Gapette +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Gapette +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Amini Caban +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Caban +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Amini Glovelettes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Glovelettes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Amini Brague +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Bragues +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Amini Bottillons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Bottillons +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Samurai==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Kasuga Armor Set +2}}}|Kasuga Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Kasuga Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Kasuga Kabuto +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Kabuto +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Kasuga Domaru +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Domaru +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Kasuga Kote +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Kote +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Kasuga Haidate +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Haidate +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Kasuga Sune-Ate +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Sune-Ate +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ninja==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hattori Garb Set +2}}}|Hattori Garb Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Hattori Garb Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Hattori Zukin +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Zukin +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Hattori Ningi +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Ningi +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Hattori Tekko +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Tekko +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Hattori Hakama +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Hakama +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Hattori Kyahan +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Kyahan +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dragoon==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Peltast&#039;s Armor Set +2}}}|Peltast&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Peltast&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Peltast&#039;s Mezail +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Mezail +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Peltast&#039;s Plackart +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Plackart +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Peltast&#039;s Vambraces +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Vambraces +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Peltast&#039;s Cuissots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Cuissots +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Peltast&#039;s Schynbalds +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Schynbalds +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summoner==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Beckoner&#039;s Attire Set +2}}}|Beckoner&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Beckoner&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Beckoner&#039;s Horn +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Horn +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Beckoner&#039;s Doublet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Doublet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Beckoner&#039;s Bracers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Bracers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Beckoner&#039;s Spats +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Spats +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Beckoner&#039;s Pigaches +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Pigaches +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blue Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hashishin Attire Set +2}}}|Hashishin Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Hashishin Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Hashishin Kavuk +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Kavuk +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Hashishin Mintan +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Mintan +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Hashishin Bazubands +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Bazubands +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Hashishin Tayt +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Tayt +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Hashishin Basmak +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Basmak +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Corsair==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Chasseur&#039;s Attire Set +2}}}|Chasseur&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Chasseur&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Chasseur&#039;s Tricorne +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Tricorne +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Chasseur&#039;s Frac +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Frac +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Chasseur&#039;s Gants +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Gants +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Chasseur&#039;s Culottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Culottes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Chasseur&#039;s Bottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Bottes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Puppetmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Karagoz Attire Set +2}}}|Karagoz Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Karagoz Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Karagoz Capello +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Capello +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Karagoz Farsetto +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Farsetto +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Karagoz Guanti +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Guanti +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Karagoz Pantaloni +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Pantaloni +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Karagoz Scarpe +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Scarpe +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Maculele Attire Set +2}}}|Maculele Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Maculele Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Maculele Tiara +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Tiara +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Maculele Casaque +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Casaque +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Maculele Bangles +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Bangles +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Maculele Tights +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Tights +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Maculele Toe Shoes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Toe Shoes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Scholar==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Arbatel Attire Set +2}}}|Arbatel Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Arbatel Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Arbatel Bonnet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Bonnet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Arbatel Gown +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Gown +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Arbatel Bracers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Bracers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Arbatel Pants +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Pants +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Arbatel Loafers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Loafers +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Geomancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Azimuth Attire Set +2}}}|Azimuth Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Azimuth Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Azimuth Hood +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Hood +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Azimuth Coat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Coat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Azimuth Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Azimuth Tights +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Tights +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Azimuth Gaiters +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Gaiters +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rune Fencer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Erilaz Armor Set +2}}}|Erilaz Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Erilaz Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Erilaz Galea +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Galea +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Erilaz Surcoat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Surcoat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Erilaz Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Erilaz Leg Guards +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Leg Guards +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Erilaz Greaves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Greaves +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]][[Category:Reforged Armor]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Leshonn&amp;diff=657557</id>
		<title>Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Leshonn&amp;diff=657557"/>
		<updated>2022-08-29T03:15:53Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Elementals&lt;br /&gt;
|Family=Macuil&lt;br /&gt;
|Main Job=&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Deals increasing amounts of damage the more damage is dealt to it.&lt;br /&gt;
*Found past Diaphanous Device B in section #B in [[Sortie]]. Need a [[Ra&#039;Kaznar Plate B]] to access.&lt;br /&gt;
*Requires a [[Ra&#039;Kaznar Metal B]] to limit its abilities {{verification}}&lt;br /&gt;
*Applies Three Elemental Auras. Thunder, Wind, Fire. Each aura unlocks the following attacks:&lt;br /&gt;
** {{thunder}} {{color|thunder|Thunder}}: Concussive Shock, Undulating Shockwave&lt;br /&gt;
** {{wind}} {{color|wind|Wind}}: Tearing Gust, Chokehold, Shrieking Gale&lt;br /&gt;
** {{fire}} {{color|fire|Fire}}: Zap&lt;br /&gt;
***Zap is always available for usage.&lt;br /&gt;
*** Zap has the additional Effect of transferring all enfeebling effects currently active on the NM to all party members hit by the attack.&lt;br /&gt;
****E.g. It is possible to apply a 10k Helix to him, and wipe your entire party nearly instantly with this mirrored helix effect. &lt;br /&gt;
* Dealing any Elemental damage matching the Elemental auras currently displayed, will Heal him for extreme amounts.&lt;br /&gt;
**Thunder I from a scholar sub heals for nearly 20k healing while thunder aura was active. &lt;br /&gt;
* Gains a stacking DT Effect (Aprox 5%), and a stacking damage up effect (aprox 5%) for every time Leshonn uses a nameless attack. Which looks like he is sucking in the air around him. &lt;br /&gt;
:{{Blue!}} &#039;&#039;&#039;Proc Conditions and effects&#039;&#039;&#039;:&lt;br /&gt;
*Condition: Any elemental damage opposing his currently selected element has a chance to proc blue, with higher damage almost always producing a blue proc. &lt;br /&gt;
*Note: Appears to gain resistance to repeated procs from the same source. Alternating SC &amp;gt; MB seems to prevent this resistance from building.&lt;br /&gt;
*Effect: Removes DT/Damage up stacks each time you successfully proc.&lt;br /&gt;
*Effect: Has a chance to disable the oldest elemental aura he had in effect. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
*Upon defeat, awards 2,000 Gallimaufry and each player may receive zero to two of: [[Ra&#039;Kaznar Sapphire]], [[Old Case]], or [[Old Case +1]]&lt;br /&gt;
*Its hands can possess elemental aura effects, which determine the TP moves it has access to.&lt;br /&gt;
*May be possible to lock TP moves out by defeating all of a certain type of enemy within the area {{verification}}&lt;br /&gt;
*~870,000 HP&lt;br /&gt;
*Uses [[Counter]] in excess of 500+ [[HP]] per hit.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&#039;Kaznar (U)&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Treasure =&lt;br /&gt;
*2000 [[Gallimaufry]] {{gdrop}} &lt;br /&gt;
*[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~870,000&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Category:Macuil|transcludesection=Macuil Ability}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/8/#3635680 Blue proc reference]&lt;br /&gt;
*[https://youtu.be/cl1H_N_wta4?t=2803 Additional blue proc reference, not seen on screen but discussion about blizzard proc]&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=657188</id>
		<title>Talk:Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=657188"/>
		<updated>2022-08-26T17:41:38Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Leshonn&amp;diff=657187</id>
		<title>Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Leshonn&amp;diff=657187"/>
		<updated>2022-08-26T17:19:10Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type=Elementals&lt;br /&gt;
|Family=Macuil&lt;br /&gt;
|Main Job=&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*More damage you do, more damage it does.&lt;br /&gt;
*Found past Diaphanous Device B in section #B in [[Sortie]]. Need a [[Ra&#039;Kaznar Plate B]] to access.&lt;br /&gt;
*Requires a [[Ra&#039;Kaznar Metal B]] to limit its abilities {{verification}}&lt;br /&gt;
*Applies Three Elemental Auras. Thunder, Wind, Fire. Each aura unlocks the following attacks&lt;br /&gt;
** Thunder: Concussive Shock, Undulating Shockwave&lt;br /&gt;
** Wind: Tearing Gust, Chokehold, Shrieking Gale&lt;br /&gt;
** Fire: Unknown- Fire element is extremely rare &lt;br /&gt;
** Always Available: Zap&lt;br /&gt;
*** Zap has the additional Effect of transferring &#039;&#039;&#039;&#039;&#039;ALL&#039;&#039;&#039;&#039;&#039; enfeebling effects currently active on the NM to all party members hit by the attack. For example, it is possible to apply a 10k Helix to him, and wipe your entire party nearly instantly with this mirrored helix effect. &lt;br /&gt;
* Dealing any Elemental damage matching the Elemental auras currently displayed, will Heal him for extreme amounts. a simple thunder spell from a scholar sub hit for nearly 20k healing while thunder aura was active. &lt;br /&gt;
* Gains a stacking DT Effect (Aprox 5%), and a stacking damage up effect (aprox 5%) Every time he uses a nameless attack that looks like he is sucking in the air around him. &lt;br /&gt;
* {{Blue!}} Proc Conditions and effects:&lt;br /&gt;
**Effect: Removes DT/Damage up stacks each time you successfully proc&lt;br /&gt;
**Effect: Has a chance to disable the oldest elemental aura he had in effect. &lt;br /&gt;
**Condition: any elemental damage opposing his currently selected element has a chance to proc blue, with higher damage almost always producing a blue proc. &lt;br /&gt;
**Strategy: Having a consistent SC/MB trivializes this NM. &lt;br /&gt;
*Upon defeat, awards 2,000 Gallimaufry and each player may receive zero to two of: [[Ra&#039;Kaznar Sapphire]], [[Old Case]], or [[Old Case +1]]&lt;br /&gt;
*Its hands can possess elemental aura effects, which may determine the TP moves it has access to. May be possible to lock TP moves out by defeating all of a certain type of enemy within the area {{verification}}&lt;br /&gt;
*~870,000 HP&lt;br /&gt;
}}&lt;br /&gt;
==Ability==&lt;br /&gt;
{{Category:Macuil|transcludesection=Macuil Ability}}&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/8/#3635680 Blue proc reference]&lt;br /&gt;
*[https://youtu.be/cl1H_N_wta4?t=2803 Additional blue proc reference, not seen on screen but discussion about blizzard proc]&lt;br /&gt;
&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=657186</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=657186"/>
		<updated>2022-08-26T17:05:12Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Geomancy has normal effects on mobs but possibly nerfed on NM&#039;s. {{verification}}&lt;br /&gt;
***Mobs have normal resistances for their family.&lt;br /&gt;
****Example: Acuex have - 75% to Blunt - 12.5% to piercing and slashing while Leech have - 25% to Blunt and slashing but take normal damage from piercing.&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 3~5 Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 3~5 more Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills that do 15k or more on 3 Biune foes.{{verification}} &amp;lt;br&amp;gt;&#039;&#039;&#039;Needs Testing&#039;&#039;&#039;: Perform 3 Non-Physical/Hybrid WS on 3 Biune Foes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B, then open Gate #C1 without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 &amp;amp; #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs. The most Gallimaufry a player can hold is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Any Water damage, including skillchains can cause any of his attacks to deal extreme, and fatal damage. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Gains aproximately 5% DT and 5% Damage up whenever he performs his &#039;absorb&#039; animation. he appears to use this every 30-60 seconds. &lt;br /&gt;
** Skill chains, and more specifically magic bursts opposing his most recently applied element, have a chance to proc {{Blue!}}, which resets his Damage taken, and Damage up effects, and have a chance to disable his Oldest element. &lt;br /&gt;
*** For example - If he started with Wind, and brings out his thunder element, Bursting ice or Stone, has a chance to remove his wind element. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=657185</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=657185"/>
		<updated>2022-08-26T17:04:40Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */  updated NM info. found out how the severe damage from each NM was being produced even with metal in inventory.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Geomancy has normal effects on mobs but possibly nerfed on NM&#039;s. {{verification}}&lt;br /&gt;
***Mobs have normal resistances for their family.&lt;br /&gt;
****Example: Acuex have - 75% to Blunt - 12.5% to piercing and slashing while Leech have - 25% to Blunt and slashing but take normal damage from piercing.&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 3~5 Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 3~5 more Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills that do 15k or more on 3 Biune foes.{{verification}} &amp;lt;br&amp;gt;&#039;&#039;&#039;Needs Testing&#039;&#039;&#039;: Perform 3 Non-Physical/Hybrid WS on 3 Biune Foes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B, then open Gate #C1 without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 &amp;amp; #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs. The most Gallimaufry a player can hold is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Any Water damage, including skillchains can cause any of his attacks to deal extreme, and fatal damage. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Gains aproximately 5% DT and 5% Damage up whenever he performs his &#039;absorb&#039; animation. he appears to use this every 30-60 seconds. &lt;br /&gt;
** Skill chains, and more specifically magic bursts opposing his most recently applied element, have a chance to proc {{Blue!}, which resets his Damage taken, and Damage up effects, and have a chance to disable his Oldest element. &lt;br /&gt;
*** For example - If he started with Wind, and brings out his thunder element, Bursting ice or Stone, has a chance to remove his wind element. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657183</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657183"/>
		<updated>2022-08-26T16:57:10Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
[[Trust]]s can fulfill &#039;&#039;&#039;Chest #A2&#039;&#039;&#039; objective if you pull a monster down to the device. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 23:36, 25 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &amp;lt;s&amp;gt;3 Weaponskill kills on biune foes (any damage type or amount)&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;lt;s&amp;gt;7&amp;lt;/s&amp;gt;10 total Weaponskill kills on biune foes &amp;lt;s&amp;gt;with damage greater than 15k of any type or ammount. Skill chain kills do not count.&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Summary: Ranger trueflight, or Corsair leaden salute is the most appropriate way to deal with this objective. can clear all B kill trials with 7 elemental kills in total this way.&lt;br /&gt;
Edit: Further testing and review has undermined objective 1 and 2&#039;s accuracy.  i believe it is now simply kill 5 biune foes with weaponskills, kill 5 more biune foes with weaponskills, and kill 3 biune foes using 3 elemental weaponskills. &lt;br /&gt;
&lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:59, 26 August 2022 (EDT)&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
B Objectives&lt;br /&gt;
&lt;br /&gt;
I got the shard and metal today, each in 5 kills, doing SAM Self SC to GEO/SCH/NIN MBs. I did not WS kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:35, 24 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
C Key Objective:&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t record my run, so I can&#039;t prove it with anything, but I got the C key by transporting to device C, opening gate C3 and then gate C2.&lt;br /&gt;
&lt;br /&gt;
This is contrary to the current page info which says you have to open a locked #B gate and then C1 gate.  I didn&#039;t open a locked #B gate at all, nor C1 specifically.  Worth some confirmation from someone who&#039;s got the time. -- 00:57, 26 August 2022‎ Sfxsigma&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
Upon further testing - Casket B1 Objective Appears to be &amp;quot;perform three Non-Physical Weaponskills on Three Biune Foes&amp;quot;. We used a Samurai, ninja, and corsair in an attempt to replicate our high damage kills giving the B1 Casket, but could not get it to spawn in over 20 15k+ Kills, and got it to spawn in 3 kills on 3 separate nights using leaden/trueflight in the upper 60k&#039;s. On both nights we had massive killshots from 30%+ HP without a skillchain, but only got Casket B1 on one of the two nights.  Upon further inspection of the logs from those nights, and a few others - it appears on all of the nights where we received casket B1 - we had done at least three elemental (or requiescat), weaponskills on the targets prior to killing them without skillchaining on them. &lt;br /&gt;
&lt;br /&gt;
I believe that the method for getting casket B1 to spawn, is to perform three elemental or breath damage weaponskills on three biune foes.&lt;br /&gt;
&lt;br /&gt;
Update: Just attempted this objective as a bard, with only healing trusts. no enfeebling, no debuffing, nothing else in the mix. Killing 20 elementals with JUST aeolian edge did NOT produce the coffer. no aeolians hit for more than 7k damage. if this objective is in fact 3x elemental ws on three targets, there may be a tertiary requirement for damage of a certian level. Will need to test again to confirm if Damage, or No skill chains, are a requirement of the objective. &lt;br /&gt;
 &lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:53, 26 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
Was able to obtain casket A1 using Purely auto attacks - no enfeelbing magic, no weaponskills, no elemental magic. 5 purely auto attack kills produced casket A1. Have previously confirmed able to get A5 with purely nukes no enfeebling. &lt;br /&gt;
&lt;br /&gt;
Knowing that Casket A1 can be produced using Magic, and auto attacks only, means if you can get it with weaponskills being done, it is a plain old kill 5 objective. &lt;br /&gt;
&lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 12:53, 26 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657182</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657182"/>
		<updated>2022-08-26T16:53:55Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
[[Trust]]s can fulfill &#039;&#039;&#039;Chest #A2&#039;&#039;&#039; objective if you pull a monster down to the device. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 23:36, 25 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &amp;lt;s&amp;gt;3 Weaponskill kills on biune foes (any damage type or amount)&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;lt;s&amp;gt;7&amp;lt;/s&amp;gt;10 total Weaponskill kills on biune foes &amp;lt;s&amp;gt;with damage greater than 15k of any type or ammount. Skill chain kills do not count.&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Summary: Ranger trueflight, or Corsair leaden salute is the most appropriate way to deal with this objective. can clear all B kill trials with 7 elemental kills in total this way.&lt;br /&gt;
Edit: Further testing and review has undermined objective 1 and 2&#039;s accuracy.  i believe it is now simply kill 5 biune foes with weaponskills, kill 5 more biune foes with weaponskills, and kill 3 biune foes using 3 elemental weaponskills. &lt;br /&gt;
&lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:59, 26 August 2022 (EDT)&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
B Objectives&lt;br /&gt;
&lt;br /&gt;
I got the shard and metal today, each in 5 kills, doing SAM Self SC to GEO/SCH/NIN MBs. I did not WS kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:35, 24 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
C Key Objective:&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t record my run, so I can&#039;t prove it with anything, but I got the C key by transporting to device C, opening gate C3 and then gate C2.&lt;br /&gt;
&lt;br /&gt;
This is contrary to the current page info which says you have to open a locked #B gate and then C1 gate.  I didn&#039;t open a locked #B gate at all, nor C1 specifically.  Worth some confirmation from someone who&#039;s got the time. -- 00:57, 26 August 2022‎ Sfxsigma&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
Upon further testing - Casket B1 Objective Appears to be &amp;quot;perform three Non-Physical Weaponskills on Three Biune Foes&amp;quot;. We used a Samurai, ninja, and corsair in an attempt to replicate our high damage kills giving the B1 Casket, but could not get it to spawn in over 20 15k+ Kills, and got it to spawn in 3 kills on 3 separate nights using leaden/trueflight in the upper 60k&#039;s. On both nights we had massive killshots from 30%+ HP without a skillchain, but only got Casket B1 on one of the two nights.  Upon further inspection of the logs from those nights, and a few others - it appears on all of the nights where we received casket B1 - we had done at least three elemental (or requiescat), weaponskills on the targets prior to killing them without skillchaining on them. &lt;br /&gt;
&lt;br /&gt;
I believe that the method for getting casket B1 to spawn, is to perform three elemental or breath damage weaponskills on three biune foes.&lt;br /&gt;
 &lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:53, 26 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
Was able to obtain casket A1 using Purely auto attacks - no enfeelbing magic, no weaponskills, no elemental magic. 5 purely auto attack kills produced casket A1. Have previously confirmed able to get A5 with purely nukes no enfeebling. &lt;br /&gt;
&lt;br /&gt;
Knowing that Casket A1 can be produced using Magic, and auto attacks only, means if you can get it with weaponskills being done, it is a plain old kill 5 objective. &lt;br /&gt;
&lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 12:53, 26 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=657163</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=657163"/>
		<updated>2022-08-26T14:12:46Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */  Unable to replicate Casket B1 Stated objectives. Killed 5x of every elemental, even umbrils, all with killshots over 15k. Common thread on successful drops after viewing multiple logs is very likely  3x elemental or breath damage ws&amp;#039;s being used on 3x mobs. added item for testing to the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Geomancy has normal effects on mobs but possibly nerfed on NM&#039;s. {{verification}}&lt;br /&gt;
***Mobs have normal resistances for their family.&lt;br /&gt;
****Example: Acuex have - 75% to Blunt - 12.5% to piercing and slashing while Leech have - 25% to Blunt and slashing but take normal damage from piercing.&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 3~5 Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 3~5 more Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills that do 15k or more on 3 Biune foes.{{verification}} &amp;lt;br&amp;gt;&#039;&#039;&#039;Needs Testing&#039;&#039;&#039;: Perform 3 Non-Physical/Hybrid WS on 3 Biune Foes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B, then open Gate #C1 without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 &amp;amp; #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}{{Verification}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}{{Verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs. The most Gallimaufry a player can hold is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Fetid Eddies, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** Ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657162</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657162"/>
		<updated>2022-08-26T14:01:36Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
[[Trust]]s can fulfill &#039;&#039;&#039;Chest #A2&#039;&#039;&#039; objective if you pull a monster down to the device. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 23:36, 25 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &amp;lt;s&amp;gt;3 Weaponskill kills on biune foes (any damage type or amount)&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. &amp;lt;s&amp;gt;7&amp;lt;/s&amp;gt;10 total Weaponskill kills on biune foes &amp;lt;s&amp;gt;with damage greater than 15k of any type or ammount. Skill chain kills do not count.&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Summary: Ranger trueflight, or Corsair leaden salute is the most appropriate way to deal with this objective. can clear all B kill trials with 7 elemental kills in total this way.&lt;br /&gt;
Edit: Further testing and review has undermined objective 1 and 2&#039;s accuracy.  i believe it is now simply kill 5 biune foes with weaponskills, kill 5 more biune foes with weaponskills, and kill 3 biune foes using 3 elemental weaponskills. &lt;br /&gt;
&lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:59, 26 August 2022 (EDT)&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
B Objectives&lt;br /&gt;
&lt;br /&gt;
I got the shard and metal today, each in 5 kills, doing SAM Self SC to GEO/SCH/NIN MBs. I did not WS kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:35, 24 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
C Key Objective:&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t record my run, so I can&#039;t prove it with anything, but I got the C key by transporting to device C, opening gate C3 and then gate C2.&lt;br /&gt;
&lt;br /&gt;
This is contrary to the current page info which says you have to open a locked #B gate and then C1 gate.  I didn&#039;t open a locked #B gate at all, nor C1 specifically.  Worth some confirmation from someone who&#039;s got the time. -- 00:57, 26 August 2022‎ Sfxsigma&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
Upon further testing - Casket B1 Objective Appears to be &amp;quot;perform three Non-Physical Weaponskills on Three Biune Foes&amp;quot;. We used a Samurai, ninja, and corsair in an attempt to replicate our high damage kills giving the B1 Casket, but could not get it to spawn in over 20 15k+ Kills, and got it to spawn in 3 kills on 3 separate nights using leaden/trueflight in the upper 60k&#039;s. On both nights we had massive killshots from 30%+ HP without a skillchain, but only got Casket B1 on one of the two nights.  Upon further inspection of the logs from those nights, and a few others - it appears on all of the nights where we received casket B1 - we had done at least three elemental (or requiescat), weaponskills on the targets prior to killing them without skillchaining on them. &lt;br /&gt;
&lt;br /&gt;
I believe that the method for getting casket B1 to spawn, is to perform three elemental or breath damage weaponskills on three biune foes.&lt;br /&gt;
 &lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:53, 26 August 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657160</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657160"/>
		<updated>2022-08-26T13:59:30Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
[[Trust]]s can fulfill &#039;&#039;&#039;Chest #A2&#039;&#039;&#039; objective if you pull a monster down to the device. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 23:36, 25 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. ~~3 Weaponskill kills on biune foes (any damage type or amount)~~&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. ~~7~~10 total Weaponskill kills on biune foes ~~with damage greater than 15k of any type or ammount. Skill chain kills do not count.~~&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Summary: Ranger trueflight, or Corsair leaden salute is the most appropriate way to deal with this objective. can clear all B kill trials with 7 elemental kills in total this way.&lt;br /&gt;
Edit: Further testing and review has undermined objective 1 and 2&#039;s accuracy.  i believe it is now simply kill 5 biune foes with weaponskills, kill 5 more biune foes with weaponskills, and kill 3 biune foes using 3 elemental weaponskills. &lt;br /&gt;
&lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:59, 26 August 2022 (EDT)&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
B Objectives&lt;br /&gt;
&lt;br /&gt;
I got the shard and metal today, each in 5 kills, doing SAM Self SC to GEO/SCH/NIN MBs. I did not WS kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:35, 24 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
C Key Objective:&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t record my run, so I can&#039;t prove it with anything, but I got the C key by transporting to device C, opening gate C3 and then gate C2.&lt;br /&gt;
&lt;br /&gt;
This is contrary to the current page info which says you have to open a locked #B gate and then C1 gate.  I didn&#039;t open a locked #B gate at all, nor C1 specifically.  Worth some confirmation from someone who&#039;s got the time. -- 00:57, 26 August 2022‎ Sfxsigma&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
Upon further testing - Casket B1 Objective Appears to be &amp;quot;perform three Non-Physical Weaponskills on Three Biune Foes&amp;quot;. We used a Samurai, ninja, and corsair in an attempt to replicate our high damage kills giving the B1 Casket, but could not get it to spawn in over 20 15k+ Kills, and got it to spawn in 3 kills on 3 separate nights using leaden/trueflight in the upper 60k&#039;s. On both nights we had massive killshots from 30%+ HP without a skillchain, but only got Casket B1 on one of the two nights.  Upon further inspection of the logs from those nights, and a few others - it appears on all of the nights where we received casket B1 - we had done at least three elemental (or requiescat), weaponskills on the targets prior to killing them without skillchaining on them. &lt;br /&gt;
&lt;br /&gt;
I believe that the method for getting casket B1 to spawn, is to perform three elemental or breath damage weaponskills on three biune foes.&lt;br /&gt;
 &lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:53, 26 August 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657159</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=657159"/>
		<updated>2022-08-26T13:53:06Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
[[Trust]]s can fulfill &#039;&#039;&#039;Chest #A2&#039;&#039;&#039; objective if you pull a monster down to the device. [[User:Funkworkz|Funkworkz]] ([[User talk:Funkworkz|talk]]) 23:36, 25 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. 3 Weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. 7 total Weaponskill kills on biune foes with damage greater than 15k of any type or ammount. Skill chain kills do not count.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Summary: Ranger trueflight, or Corsair leaden salute is the most appropriate way to deal with this objective. can clear all B kill trials with 7 elemental kills in total this way.&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
B Objectives&lt;br /&gt;
&lt;br /&gt;
I got the shard and metal today, each in 5 kills, doing SAM Self SC to GEO/SCH/NIN MBs. I did not WS kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:35, 24 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
C Key Objective:&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t record my run, so I can&#039;t prove it with anything, but I got the C key by transporting to device C, opening gate C3 and then gate C2.&lt;br /&gt;
&lt;br /&gt;
This is contrary to the current page info which says you have to open a locked #B gate and then C1 gate.  I didn&#039;t open a locked #B gate at all, nor C1 specifically.  Worth some confirmation from someone who&#039;s got the time. -- 00:57, 26 August 2022‎ Sfxsigma&lt;br /&gt;
&lt;br /&gt;
----------&lt;br /&gt;
&lt;br /&gt;
Upon further testing - Casket B1 Objective Appears to be &amp;quot;perform three Non-Physical Weaponskills on Three Biune Foes&amp;quot;. We used a Samurai, ninja, and corsair in an attempt to replicate our high damage kills giving the B1 Casket, but could not get it to spawn in over 20 15k+ Kills, and got it to spawn in 3 kills on 3 separate nights using leaden/trueflight in the upper 60k&#039;s. On both nights we had massive killshots from 30%+ HP without a skillchain, but only got Casket B1 on one of the two nights.  Upon further inspection of the logs from those nights, and a few others - it appears on all of the nights where we received casket B1 - we had done at least three elemental (or requiescat), weaponskills on the targets prior to killing them without skillchaining on them. &lt;br /&gt;
&lt;br /&gt;
I believe that the method for getting casket B1 to spawn, is to perform three elemental or breath damage weaponskills on three biune foes.&lt;br /&gt;
 &lt;br /&gt;
--[[User:HidekaValheim|HidekaValheim]] ([[User talk:HidekaValheim|talk]]) 09:53, 26 August 2022 (EDT)&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656793</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656793"/>
		<updated>2022-08-24T17:33:58Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Undo revision 656787 by Chimerawizard (talk) No, Casket B1 Was our third Chest. We recieved them in the order of B3 &amp;gt; B4 &amp;gt; B1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 5 Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills on 5 more Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Use Weapon Skills that do 15k or more on 3 to 5 Biune foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one Locked Gate #B, then open C1 Gate without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates D1 &amp;amp; D2 within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Fetid Eddies, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656781</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656781"/>
		<updated>2022-08-24T17:03:21Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Undo revision 656772 by Kvasta (talk) please provide your logs if you have evidence to the contrary. we were able to activate using three kills vs the five you&amp;#039;ve sited - Ergo, you&amp;#039;re missing something.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 3 Weapon skill Kill shots on Biune foes (no SC), Any damage type counts.  (confirmed)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 5 Total Weaponskill Kill shots on Biune foes  (no SC), Any damage type counts. (confirmed) &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 7 Total 15K+ Kill shots on Biune foes (no SC), Any damage type counts. (confirmed)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one Locked Gate #B, then open C1 Gate without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates D1 &amp;amp; D2 within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Fetid Eddies, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656755</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656755"/>
		<updated>2022-08-24T15:40:15Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. 3 Weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. 7 total Weaponskill kills on biune foes with damage greater than 15k of any type or ammount. Skill chain kills do not count.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Summary: Ranger trueflight, or Corsair leaden salute is the most appropriate way to deal with this objective. can clear all B kill trials with 7 elemental kills in total this way.&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656754</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656754"/>
		<updated>2022-08-24T15:39:04Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. 3 Weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&amp;lt;br&amp;gt;&lt;br /&gt;
3. 7 total Weaponskill kills on biune foes with damage greater than 15k of any type or ammount. Skill chain kills do not count.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656752</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656752"/>
		<updated>2022-08-24T15:38:39Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your posts by typing &amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;br /&gt;
&lt;br /&gt;
Editing the A objective for Shard/Metal:&lt;br /&gt;
&lt;br /&gt;
I believe magic kills are a requirement, but you can absolutely do at least non-WS physical damage. I killed 3 in a row with only auto-attacks, nothing close to the damage limit being reported and didn&#039;t get it the chest. But as soon as I added in  spamming T1s and Ninjutsu ele wheel, and made sure magic was the killing blow, it reliably dropped.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve obtained 3 sets of these&lt;br /&gt;
&lt;br /&gt;
# - BLU cleave - Magic Only - 20k dmg tops per spell?&lt;br /&gt;
# - SCH SC -&amp;gt; MB from SCH NIN GEO -&amp;gt; I&#039;d be surprised if some weren&#039;t killed with a large MB but I can&#039;t remember for sure&lt;br /&gt;
# - Physical damage from auto attacks and low ele damage, magic killing blow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Next run I&#039;m going to do a WS on the first enemy and then magic kill, then kill 2 more with only white/magic damage. If that works it must just require a magic damage kill.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 00:26, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
===== A objectives update: =====&lt;br /&gt;
&lt;br /&gt;
You can WS them. They have to be killed with Magic. Still unknown if there&#039;s a damage limit on the killing blow but for sure you can drop big MB on them to get them low.&lt;br /&gt;
&lt;br /&gt;
I got Casket #A1 in 4 kills, and I had to double check bc it has been 5 kills known for a while, but it was indeed only 4 kills.&lt;br /&gt;
&lt;br /&gt;
I killed the 1st 3 with magic kills, using white damage and MB to get them low, got Chest #A3, then on the 4th I opened with a Fudo to test the no WS theory, then got it low w Scholar SC MB and killed with magic. It dropped the Casket #A1, and then I killed 2 more the same way and got Chest #A4. Not sure why some are getting in 5 and I randomly got it in 4 this time, this was the first time it dropped in 4.&lt;br /&gt;
&lt;br /&gt;
I also left the Shard/Metal chests on the ground as I already had the temp items, went and killed boss, and then opened them and got the temps again. The boss did not respawn, so you can&#039;t fight them twice in one run even doing that.&lt;br /&gt;
&lt;br /&gt;
Again Ghatjot did not do any extreme damage to me, 3/3, with 0 leeches and 0 hecteyes killed, and only enough Acuex killed for objectives. This was also the first run I did not kill the Leech NM 1st.&lt;br /&gt;
&lt;br /&gt;
===== C objectives update: =====&lt;br /&gt;
&lt;br /&gt;
Fire kill on Bhoot NM did not drop Coffer #C.&lt;br /&gt;
&lt;br /&gt;
--[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 13:31, 23 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------&lt;br /&gt;
&lt;br /&gt;
Relevant B Data Confirmed - &lt;br /&gt;
&lt;br /&gt;
1. 3 Weaponskill kills on biune foes (any damage type or amount)&lt;br /&gt;
2. 5 Total weaponskill kills on biune foes (any damage type or amount)&lt;br /&gt;
3. 7 total Weaponskill kills on biune foes with damage greater than 15k of any type or ammount. Skill chain kills do not count.&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656751</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656751"/>
		<updated>2022-08-24T15:35:21Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */  confirmed porxie cannot drop chest without having Coffer B1 Completed. impossible to complete Coffer B1 without also completing B3/4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 3 Weapon skill Kill shots on Biune foes (no SC), Any damage type counts.  (confirmed)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 5 Total Weaponskill Kill shots on Biune foes  (no SC), Any damage type counts. (confirmed) &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 7 Total 15K+ Kill shots on Biune foes (no SC), Any damage type counts. (confirmed)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one Locked Gate #B, then open C1 Gate without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates D1 &amp;amp; D2 within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Fetid Eddies, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656745</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656745"/>
		<updated>2022-08-24T15:32:49Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */  Confirmed B Requirements to spawn chests. Relevant pastebin: https://pastebin.com/y7P4ZaHS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the Shiny Ra&#039;Kaznarian plate will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}, this begins the 20 hour recharge.&lt;br /&gt;
:*The Shiny Ra&#039;Kaznarian plate will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie. You will need to approach or be near the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] once the Dull Ra&#039;Kaznarian plate is fully charged. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
*Ruspix&#039;s plate will charge at a rate of 20% for every second beyond the time it takes to recharge a Shiny Ra&#039;Kaznarian plate.&lt;br /&gt;
:*This means the timer to charge a Ruspix&#039;s plate only begins after the Shiny Ra&#039;Kaznarian plate is fully recharged by approaching or being at the Diaphanous Transposer at Bivouac #4 in Kamihr Drifts(20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a Shiny Ra&#039;Kaznarian plate. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing Shiny Ra&#039;Kaznarian plate before the exchange as you may not hold two.&lt;br /&gt;
:::::*{{color|red|Note:}} If you exchange Ruspix&#039;s plate while the Dull Ra&#039;Kaznarian plate is not fully charged it will reset the timer on the Dull Ra&#039;Kaznarian plate then add the time you had remaining on the Dull Ra&#039;Kaznarian plate minus 20% back to Ruspix&#039;s plate, this means 2 key items at same rate in a very convoluted way. {{verification}}&lt;br /&gt;
&lt;br /&gt;
*Examine the Diaphanous Transposer in Kamihr Drifts at Bivouac #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held Shiny Ra&#039;Kaznarian plate will turn into Dull Ra&#039;Kaznarian plate upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat more 3 Abject foes. dealing 3x ?k~?k dmg without killing?{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 3 Weapon skill Kill shots on Biune foes (no SC), Any damage type counts.  (confirmed)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 5 Total Weaponskill Kill shots on Biune foes  (no SC), Any damage type counts. (confirmed) &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 7 Total 15K+ Kill shots on Biune foes (no SC), Any damage type counts. (confirmed)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening Casket #B1 and or Chest #B3/#B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one Locked Gate #B, then open C1 Gate without killing any enemies in Sector C. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Burst without killing on 3 more Cachaemic foes. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates D1 &amp;amp; D2 within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 3 step skillchain on 3 more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]]&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish a full party of 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Fetid Eddies, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMapV2.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656364</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656364"/>
		<updated>2022-08-22T01:25:51Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 225px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Acuex &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leech &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Hecteyes &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Elemental &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Umbril &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Skeleton &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Ghost &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Corse &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ({{sound}} {{verification}}) {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Fomor &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} ({{HP}} {{verification}}) {{links}}&lt;br /&gt;
|}&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Key A|26}} Keys: [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]].&lt;br /&gt;
** Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when opening gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Plate A|26}} Plates: [[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]].&lt;br /&gt;
** Used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
*** These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Shard A|26}} Shards: [[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]].&lt;br /&gt;
** Used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
*{{ItemIcon|Ra&#039;Kaznar Metal A|26}} Metals: [[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]].&lt;br /&gt;
** Used to weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
*** These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players do not need to be in EXP range of chests in order to receive rewards.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;, since bloodpacts are Job Ability. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using exclusively magic damage.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 5x Weaponskill kills.{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; |  5x more Weaponskill kills.{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Biune Fire Elementals with {{verification}}.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B (J-8) (K-8) (M-8) on the map below.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening &amp;lt;span style=&amp;quot;color: #03C;&amp;quot;&amp;gt;Casket #B1.&amp;lt;/span&amp;gt; {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one Locked Gate #B, then open Gate #C1 without killing any enemies{{verification}} in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill 3{{verification}} Cachaemic foes with Magic Bursts.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill 3{{verification}} more Cachaemic foes with Magic Bursts. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 &amp;amp; D2 within a certain time limit. Order does not matter.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4step{{verification}} skillchain on 3+{{verification}} Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4step{{verification}} skillchain on 3+{{verification}} more Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at F/G-6 or H-9. Fomor x6 (WHM RDM WAR MNK BLM THF)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
You can earn Gallimaufry by vanquishing monsters, opening treasure chests, and defeating NMs.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + (3 * (level - 119)) - (rematerialized? * 3 * (sector + 2))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| 33&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| 36&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| 39 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| 42 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| 45 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
| 48 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
| 51 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
| 54 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers if you proc them, for example Abject Obdella&#039;s proc is just kill it, the coffer can contain  500 to 1000 Gallimaufry {{gdrop}} [[Ra&#039;Kaznar Sapphire]] {{udrop}} [[Old Case]] {{rdrop}} [[Old Case +1]] {{vrdrop}}&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]]. Abject Obdella can be in section A or D.&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is killed. &#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro and you&#039;re prepared to kill the NM.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Fetid Eddies, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Degei]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656363</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656363"/>
		<updated>2022-08-22T01:24:06Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----------------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656362</id>
		<title>Category talk:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category_talk:Sortie&amp;diff=656362"/>
		<updated>2022-08-22T01:23:23Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: added possibly Ice/Earth element (from FFXIAH thread) to the Floor A Shard/Metal objectives. Completed a run today where Red Lotus Blade/Leaden Salute/Seraph Blade, or fire magic burst, did not proc either objective. &#039;&#039;&#039;Newer information made this outdated - Magic only kills suspected rather than specific element&#039;&#039;&#039; (Khimeria of Asura - sorry I tried to tag this comment properly but I failed!) 01:51, 19 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
Got The Shard chest after 3 Fire Elemental kills upon entry after 5min in zone~. &lt;br /&gt;
&lt;br /&gt;
09:17:17[Player] 21478 Fire V   Abject Acuex &lt;br /&gt;
&lt;br /&gt;
09:17:17Player defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:17:18#A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:17:22Limit chain #2! Player gains 10500 limit points.&lt;br /&gt;
&lt;br /&gt;
09:17:22Master chain #2! Player gains 62 exemplar points.&lt;br /&gt;
&lt;br /&gt;
09:17:34You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:17:34Player received 100 gallimaufry for a total of 7269.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------&lt;br /&gt;
Using only Fire nukes in the south Abject Acuex Camp from zone in. &lt;br /&gt;
3 mobs to get Chest with Shard A. 5th kill is 5 kill A Chest. and 6th is the Metal A.&lt;br /&gt;
&lt;br /&gt;
09:20:08 [Player1] 18646 Fire III ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:20:08 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:21:16 [Player1] 24231 Fire IV ¨ Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:21:16 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:22:32 [Player1] 11829 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:22:32 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:22:32 #A treasure coffer status report: 1/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:22:38 You obtain the temporary item: Ra&#039;Kaznar shard #A!&lt;br /&gt;
&lt;br /&gt;
09:22:38 Player1 received 100 gallimaufry for a total of 1458.&lt;br /&gt;
&lt;br /&gt;
09:24:26 [Player1] 31822 Fire V  Abject ?Acuex&lt;br /&gt;
09:24:27 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:25:38 [Player1] 25294 Fire IV  Abject ?Acuex&lt;br /&gt;
&lt;br /&gt;
09:25:38 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:25:39 #A treasure coffer status report: 2/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:25:44 Player1 received 100 gallimaufry for a total of 1630.&lt;br /&gt;
&lt;br /&gt;
-&lt;br /&gt;
&lt;br /&gt;
09:26:35 [Player1] 16569 Fire III  Abject Acuex&lt;br /&gt;
&lt;br /&gt;
09:26:35 Player1 defeats the Abject Acuex.&lt;br /&gt;
&lt;br /&gt;
09:26:36 #A treasure coffer status report: 3/7 #?: 0/1.&lt;br /&gt;
&lt;br /&gt;
09:26:41 You obtain the temporary item: Sheet of Ra&#039;Kaznar metal #A!&lt;br /&gt;
&lt;br /&gt;
09:26:41 Player1 received 100 gallimaufry for a total of 1760.&lt;br /&gt;
----&lt;br /&gt;
There are some oddities tho, the earlier test I posted I was meleeing them down to 10% before Magic Kill. &lt;br /&gt;
But I was using Enfire and only doing Magic Ws, But could only get Chest #A3 Shard.&lt;br /&gt;
&lt;br /&gt;
[[User:Wota|Wota]] ([[User talk:Wota|talk]]) 05:14, 20 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------&lt;br /&gt;
&lt;br /&gt;
Casket #B1 did not drop after 5 fire elemental kills. There must be more to it.&lt;br /&gt;
&lt;br /&gt;
Demisang Deleterious links with nearby Fomors (not surprising). I don&#039;t think the Demisang Fomors in the back of the big room at F-7/F-8 (Composite Map) are in a party like the group at D-11 (Composite Map) because only the one nearest linked when I pulled it.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve killed Ghatjot twice, and both times I only killed 5-6 Abject Acuex and the Leech NM beforehand. I have not noticed any damage spikes like some are reporting. I&#039;m not sure there&#039;s a correlation between Leeches/Hecteyes killed and Ghatjot tp move power. Adding this comment to Ghatjot&#039;s page as well.&lt;br /&gt;
&lt;br /&gt;
[[User:Kvasta|Kvasta]] ([[User talk:Kvasta|talk]]) 12:55, 21 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
Because someone on the AH Forums is Spreading FUD, and seems to think that this is all just made up: &lt;br /&gt;
https://www.ffxiah.com/forum/topic/56855/sortie-release-info/27/#3636714&lt;br /&gt;
&lt;br /&gt;
Not killing any Hecteyes causes Fetid Eddies to hit for 99999 Damage for no apparent reason other than not having killed any of the hecteyes. we had All key items from zone A, and the only mobs we didnt fully kill were the hecteyes. nothing else in this run f&#039;d us up.  &lt;br /&gt;
&lt;br /&gt;
20:18:06The Ghatjot uses Clobbering Wave.�Dunpeel takes 2190 points of damage.&lt;br /&gt;
20:18:06[2] [Dunpeel] 1739 hit ¨ Ghatjot&lt;br /&gt;
20:18:06[Ghatjot] Fetid Eddies ¨ Dunpeel&lt;br /&gt;
20:18:06[Ghatjot] 99999 Fetid Eddies ¨ Dunpeel&lt;br /&gt;
20:18:06Dunpeel was defeated by the Ghatjot.&lt;br /&gt;
20:18:06Dunpeel hits the Ghatjot for 1739 points of damage.&lt;br /&gt;
20:18:06Raczo hits the Ghatjot for 409 points of damage.&lt;br /&gt;
&lt;br /&gt;
----------------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Reforged_Empyrean_Armor_%2B2&amp;diff=656200</id>
		<title>Category:Reforged Empyrean Armor +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Reforged_Empyrean_Armor_%2B2&amp;diff=656200"/>
		<updated>2022-08-21T05:02:27Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Job Armor Navigation}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=&lt;br /&gt;
|Image Size=&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Reforged Empyrean Armor +2&#039;&#039;&#039; is a category of armor and garb that is [[Item Level 119 Empyrean Armor]] upgraded via the NPC [[Ruspix]], in [[Leafallia]] (H-8).&amp;lt;br /&amp;gt;&lt;br /&gt;
This page shows the items required to upgrade your [[Empyrean Armor]] to it&#039;s Item Level 119+2 equivalent using items from [[:Category:Sortie]].&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
The following conditions must be met in order to begin this process: &lt;br /&gt;
&lt;br /&gt;
*Completion of the mission: [[The Light Within]]&lt;br /&gt;
*Have obtained the [[Scintillating Rhapsody]] {{KI}} from [[The Orb&#039;s Radiance]] mission.&lt;br /&gt;
&lt;br /&gt;
It takes one game day to complete the reforging process.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of the October 2017 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/53242-October.-11-2017-%28JST%29-Version-Update?p=601259&amp;amp;viewfull=1#post601259]&amp;lt;/sup&amp;gt;, Empyrean Armor now grants its set bonuses even if the pieces equipped are of differing Item Levels.{{verification}}   &lt;br /&gt;
&lt;br /&gt;
Note: Confirmed Lethargy Attire +1 Set bonus is incompatible with Lethargy attire +2 Set Bonus. Lost several minutes off of enhancing duration by switching to +2 Pieces. this indicates other armor sets are likely not working as well. upgrader be warned. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Warrior==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Boii Armor Set +2}}}|Boii Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Boii Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Boii Mask +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Mask +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Boii Lorica +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Lorica +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Boii Mufflers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Mufflers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Boii Cuisses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Cuisses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Boii Calligae +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Calligae +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monk==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bhikku Attire Set +2}}}|Bhikku Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Bhikku Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Bhikku Crown +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Crown +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Bhikku Cyclas +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Cyclas +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Bhikku Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Bhikku Hose +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Hose +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Bhikku Gaiters +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Gaiters +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== White Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Ebers Attire Set +2}}}|Ebers Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Ebers Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Ebers Cap +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Cap +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Ebers Bliaut +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Bliaut +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Ebers Mitts +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Mitts +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Ebers Pantaloons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Pantaloons +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Ebers Duckbills +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Duckbills +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Black Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wicce Attire Set +2}}}|Wicce Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Wicce Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Wicce Petasos +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Petasos +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Wicce Coat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Coat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Wicce Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Wicce Chausses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Chausses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Wicce Sabots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Sabots +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Red Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Lethargy Armor Set +2}}}|Lethargy Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Lethargy Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Lethargy Chappel +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Chappel +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Lethargy Sayon +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Sayon +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Lethargy Gantherots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Gantherots +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Lethargy Fuseau +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Fuseau +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Lethargy Houseaux +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Houseaux +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Thief==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Skulker&#039;s Attire Set +2}}}|Skulker&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Skulker&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Skulker&#039;s Bonnet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Bonnet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Skulker&#039;s Vest +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Vest +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Skulker&#039;s Armlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Armlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Skulker&#039;s Culottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Culottes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Skulker&#039;s Poulaines +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Poulaines +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paladin==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Chevalier&#039;s Armor Set +2}}}|Chevalier&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Chevalier&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Chevalier&#039;s Armet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Armet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Chevalier&#039;s Cuirass +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Cuirass +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Chevalier&#039;s Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Chevalier&#039;s Cuisses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Cuisses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Chevalier&#039;s Sabatons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Sabatons +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dark Knight==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Heathen&#039;s Armor Set +2}}}|Heathen&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Heathen&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Heathen&#039;s Burgeonet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Burgeonet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Heathen&#039;s Cuirass +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Cuirass +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Heathen&#039;s Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Heathen&#039;s Flanchard +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Flanchard +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Heathen&#039;s Sollerets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Sollerets +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beastmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Nukumi Armor Set +2}}}|Nukumi Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Nukumi Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Nukumi Cabasset +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Cabasset +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Nukumi Gausape +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Gausape +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Nukumi Manoplas +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Manoplas +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Nukumi Quijotes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Quijotes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Nukumi Ocreae +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Ocreae +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bard==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fili Attire Set +2}}}|Fili Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Fili Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Fili Calot +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Calot +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Fili Hongreline +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Hongreline +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Fili Manchettes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Manchettes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Fili Rhingrave +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Rhingrave +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Fili Cothurnes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Cothurnes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ranger==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Amini Attire Set +2}}}|Amini Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Amini Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Amini Gapette +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Gapette +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Amini Caban +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Caban +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Amini Glovelettes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Glovelettes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Amini Brague +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Bragues +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Amini Bottillons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Bottillons +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Samurai==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Kasuga Armor Set +2}}}|Kasuga Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Kasuga Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Kasuga Kabuto +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Kabuto +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Kasuga Domaru +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Domaru +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Kasuga Kote +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Kote +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Kasuga Haidate +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Haidate +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Kasuga Sune-Ate +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Sune-Ate +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ninja==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hattori Garb Set +2}}}|Hattori Garb Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Hattori Garb Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Hattori Zukin +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Zukin +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Hattori Ningi +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Ningi +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Hattori Tekko +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Tekko +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Hattori Hakama +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Hakama +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Hattori Kyahan +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Kyahan +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dragoon==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Peltast&#039;s Armor Set +2}}}|Peltast&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Peltast&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Peltast&#039;s Mezail +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Mezail +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Peltast&#039;s Plackart +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Plackart +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Peltast&#039;s Vambraces +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Vambraces +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Peltast&#039;s Cuissots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Cuissots +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Peltast&#039;s Schynbalds +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Schynbalds +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summoner==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Beckoner&#039;s Attire Set +2}}}|Beckoner&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Beckoner&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Beckoner&#039;s Horn +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Horn +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Beckoner&#039;s Doublet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Doublet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Beckoner&#039;s Bracers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Bracers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Beckoner&#039;s Spats +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Spats +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Beckoner&#039;s Pigaches +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Pigaches +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blue Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hashishin Attire Set +2}}}|Hashishin Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Hashishin Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Hashishin Kavuk +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Kavuk +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Hashishin Mintan +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Mintan +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Hashishin Bazubands +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Bazubands +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Hashishin Tayt +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Tayt +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Hashishin Basmak +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Basmak +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Corsair==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Chasseur&#039;s Attire Set +2}}}|Chasseur&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Chasseur&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Chasseur&#039;s Tricorne +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Tricorne +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Chasseur&#039;s Frac +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Frac +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Chasseur&#039;s Gants +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Gants +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Chasseur&#039;s Culottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Culottes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Chasseur&#039;s Bottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Bottes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Puppetmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Karagoz Attire Set +2}}}|Karagoz Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Karagoz Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Karagoz Capello +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Capello +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Karagoz Farsetto +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Farsetto +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Karagoz Guanti +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Guanti +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Karagoz Pantaloni +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Pantaloni +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Karagoz Scarpe +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Scarpe +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Maculele Attire Set +2}}}|Maculele Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Maculele Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Maculele Tiara +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Tiara +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Maculele Casaque +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Casaque +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Maculele Bangles +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Bangles +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Maculele Tights +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Tights +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Maculele Toe Shoes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Toe Shoes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Scholar==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Arbatel Attire Set +2}}}|Arbatel Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Arbatel Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Arbatel Bonnet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Bonnet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Arbatel Gown +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Gown +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Arbatel Bracers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Bracers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Arbatel Pants +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Pants +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Arbatel Loafers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Loafers +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Geomancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Azimuth Attire Set +2}}}|Azimuth Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Azimuth Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Azimuth Hood +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Hood +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Azimuth Coat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Coat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Azimuth Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Azimuth Tights +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Tights +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Azimuth Gaiters +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Gaiters +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rune Fencer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Erilaz Armor Set +2}}}|Erilaz Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Erilaz Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Erilaz Galea +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Galea +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Erilaz Surcoat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Surcoat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Erilaz Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Erilaz Leg Guards +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Leg Guards +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Erilaz Greaves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Greaves +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]][[Category:Reforged Armor]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Reforged_Empyrean_Armor_%2B2&amp;diff=656199</id>
		<title>Category:Reforged Empyrean Armor +2</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Reforged_Empyrean_Armor_%2B2&amp;diff=656199"/>
		<updated>2022-08-21T05:00:44Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Job Armor Navigation}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=&lt;br /&gt;
|Image Size=&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Reforged Empyrean Armor +2&#039;&#039;&#039; is a category of armor and garb that is [[Item Level 119 Empyrean Armor]] upgraded via the NPC [[Ruspix]], in [[Leafallia]] (H-8).&amp;lt;br /&amp;gt;&lt;br /&gt;
This page shows the items required to upgrade your [[Empyrean Armor]] to it&#039;s Item Level 119+2 equivalent using items from [[:Category:Sortie]].&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
The following conditions must be met in order to begin this process: &lt;br /&gt;
&lt;br /&gt;
*Completion of the mission: [[The Light Within]]&lt;br /&gt;
*Have obtained the [[Scintillating Rhapsody]] {{KI}} from [[The Orb&#039;s Radiance]] mission.&lt;br /&gt;
&lt;br /&gt;
It takes one game day to complete the reforging process.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of the October 2017 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/53242-October.-11-2017-%28JST%29-Version-Update?p=601259&amp;amp;viewfull=1#post601259]&amp;lt;/sup&amp;gt;, Empyrean Armor now grants its set bonuses even if the pieces equipped are of differing Item Levels.{{verification}}   &lt;br /&gt;
Note: Confirmed Lethargy Attire +1 Set bonus is incompatible with Lethargy attire +2 Set Bonus. Lost several minutes off of enhancing duration by switching to +2 Pieces. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Warrior==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Boii Armor Set +2}}}|Boii Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Boii Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Boii Mask +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Mask +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Boii Lorica +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Lorica +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Boii Mufflers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Mufflers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Boii Cuisses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Cuisses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Boii Calligae +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Boii Calligae +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monk==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bhikku Attire Set +2}}}|Bhikku Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Bhikku Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Bhikku Crown +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Crown +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Bhikku Cyclas +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Cyclas +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Bhikku Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Bhikku Hose +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Hose +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Bhikku Gaiters +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Bhikku Gaiters +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== White Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Ebers Attire Set +2}}}|Ebers Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Ebers Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Ebers Cap +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Cap +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Ebers Bliaut +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Bliaut +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Ebers Mitts +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Mitts +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Ebers Pantaloons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Pantaloons +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Ebers Duckbills +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Ebers Duckbills +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Black Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wicce Attire Set +2}}}|Wicce Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Wicce Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Wicce Petasos +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Petasos +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Wicce Coat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Coat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Wicce Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Wicce Chausses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Chausses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Wicce Sabots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Wicce Sabots +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Red Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Lethargy Armor Set +2}}}|Lethargy Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Lethargy Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Lethargy Chappel +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Chappel +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Lethargy Sayon +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Sayon +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Lethargy Gantherots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Gantherots +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Lethargy Fuseau +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Fuseau +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Lethargy Houseaux +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Lethargy Houseaux +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Thief==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Skulker&#039;s Attire Set +2}}}|Skulker&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Skulker&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Skulker&#039;s Bonnet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Bonnet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Skulker&#039;s Vest +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Vest +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Skulker&#039;s Armlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Armlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Skulker&#039;s Culottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Culottes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Skulker&#039;s Poulaines +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Skulker&#039;s Poulaines +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paladin==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Chevalier&#039;s Armor Set +2}}}|Chevalier&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Chevalier&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Chevalier&#039;s Armet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Armet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Chevalier&#039;s Cuirass +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Cuirass +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Chevalier&#039;s Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Chevalier&#039;s Cuisses +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Cuisses +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Chevalier&#039;s Sabatons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chevalier&#039;s Sabatons +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dark Knight==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Heathen&#039;s Armor Set +2}}}|Heathen&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Heathen&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Heathen&#039;s Burgeonet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Burgeonet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Heathen&#039;s Cuirass +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Cuirass +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Heathen&#039;s Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Heathen&#039;s Flanchard +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Flanchard +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Heathen&#039;s Sollerets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Heathen&#039;s Sollerets +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beastmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Nukumi Armor Set +2}}}|Nukumi Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Nukumi Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Nukumi Cabasset +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Cabasset +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Nukumi Gausape +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Gausape +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Nukumi Manoplas +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Manoplas +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Nukumi Quijotes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Quijotes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Nukumi Ocreae +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Nukumi Ocreae +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bard==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fili Attire Set +2}}}|Fili Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Fili Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Fili Calot +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Calot +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Fili Hongreline +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Hongreline +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Fili Manchettes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Manchettes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Fili Rhingrave +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Rhingrave +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Fili Cothurnes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Fili Cothurnes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ranger==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Amini Attire Set +2}}}|Amini Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Amini Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Amini Gapette +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Gapette +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Amini Caban +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Caban +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Amini Glovelettes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Glovelettes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Amini Brague +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Bragues +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Amini Bottillons +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Amini Bottillons +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Samurai==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Kasuga Armor Set +2}}}|Kasuga Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Kasuga Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Kasuga Kabuto +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Kabuto +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Kasuga Domaru +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Domaru +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Kasuga Kote +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Kote +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Kasuga Haidate +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Haidate +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Kasuga Sune-Ate +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Kasuga Sune-Ate +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ninja==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hattori Garb Set +2}}}|Hattori Garb Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Hattori Garb Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Hattori Zukin +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Zukin +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Hattori Ningi +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Ningi +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Hattori Tekko +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Tekko +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Hattori Hakama +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Hakama +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Hattori Kyahan +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hattori Kyahan +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dragoon==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Peltast&#039;s Armor Set +2}}}|Peltast&#039;s Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Peltast&#039;s Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Peltast&#039;s Mezail +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Mezail +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Peltast&#039;s Plackart +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Plackart +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Peltast&#039;s Vambraces +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Vambraces +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Peltast&#039;s Cuissots +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Cuissots +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Peltast&#039;s Schynbalds +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Peltast&#039;s Schynbalds +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Summoner==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Beckoner&#039;s Attire Set +2}}}|Beckoner&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Beckoner&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Beckoner&#039;s Horn +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Horn +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Beckoner&#039;s Doublet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Doublet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Beckoner&#039;s Bracers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Bracers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Beckoner&#039;s Spats +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Spats +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Beckoner&#039;s Pigaches +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Beckoner&#039;s Pigaches +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Blue Mage==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hashishin Attire Set +2}}}|Hashishin Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Hashishin Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Hashishin Kavuk +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Kavuk +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Hashishin Mintan +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Mintan +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Hashishin Bazubands +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Bazubands +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Hashishin Tayt +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Tayt +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Hashishin Basmak +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Hashishin Basmak +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Corsair==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Chasseur&#039;s Attire Set +2}}}|Chasseur&#039;s Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Chasseur&#039;s Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Chasseur&#039;s Tricorne +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Tricorne +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Chasseur&#039;s Frac +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Frac +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Chasseur&#039;s Gants +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Gants +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Chasseur&#039;s Culottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Culottes +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Chasseur&#039;s Bottes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Chasseur&#039;s Bottes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Puppetmaster==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Karagoz Attire Set +2}}}|Karagoz Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Karagoz Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Karagoz Capello +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Capello +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Karagoz Farsetto +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Farsetto +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Karagoz Guanti +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Guanti +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Karagoz Pantaloni +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Pantaloni +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Karagoz Scarpe +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Karagoz Scarpe +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Maculele Attire Set +2}}}|Maculele Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Maculele Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Maculele Tiara +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Tiara +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Maculele Casaque +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Casaque +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Maculele Bangles +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Bangles +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Maculele Tights +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Tights +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Maculele Toe Shoes +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Maculele Toe Shoes +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Scholar==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Arbatel Attire Set +2}}}|Arbatel Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Arbatel Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Arbatel Bonnet +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Bonnet +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Arbatel Gown +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Gown +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Arbatel Bracers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Bracers +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Arbatel Pants +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Pants +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Arbatel Loafers +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Arbatel Loafers +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Geomancer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Azimuth Attire Set +2}}}|Azimuth Attire Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Azimuth Attire Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Azimuth Hood +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Hood +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Azimuth Coat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Coat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Azimuth Gloves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Gloves +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Azimuth Tights +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Tights +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Azimuth Gaiters +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Azimuth Gaiters +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rune Fencer==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Erilaz Armor Set +2}}}|Erilaz Armor Set +2|{{Reforged Empyrean Armor +2 Table&lt;br /&gt;
|setname=Erilaz Armor Set +2&lt;br /&gt;
|color=860111&lt;br /&gt;
|Insert Reforged Empyrean Armor +2 Template=&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Head&lt;br /&gt;
|base=Erilaz Galea +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Galea +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Body&lt;br /&gt;
|base=Erilaz Surcoat +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Surcoat +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|base=Erilaz Gauntlets +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Gauntlets +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Legs&lt;br /&gt;
|base=Erilaz Leg Guards +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Leg Guards +2&lt;br /&gt;
}}&lt;br /&gt;
{{Reforged Empyrean Armor +2&lt;br /&gt;
|slot=Feet&lt;br /&gt;
|base=Erilaz Greaves +1&lt;br /&gt;
|item=Ra&#039;Kaz. Sapphire&lt;br /&gt;
|currency=10,000&lt;br /&gt;
|result=Erilaz Greaves +2&lt;br /&gt;
}}&lt;br /&gt;
}}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]][[Category:Reforged Armor]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656194</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656194"/>
		<updated>2022-08-21T04:31:08Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Summoner Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;. For some reason SE decided to treat bloodpacts as magic weaponskills. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack using enemy weakness. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental. 5x Magic burst Kills to weak element have spawned this reliably {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
***Ensure everyone in the party is out of the hallway and in the room prior to engaging the NM, the Door will lock you out.  &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656168</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656168"/>
		<updated>2022-08-21T02:17:52Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Summoner Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;. For some reason SE decided to treat bloodpacts as magic weaponskills. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack using enemy weakness. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks.&lt;br /&gt;
** Any Water damage, including skillchains, Triggers Cesspool for about 30k in full DT if no hecteyes have been killed. &lt;br /&gt;
***Ensure everyone in the party is out of the hallway and in the room prior to engaging the NM, the Door will lock you out.  &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656079</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656079"/>
		<updated>2022-08-20T16:39:22Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Summoner Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;. For some reason SE decided to treat bloodpacts as magic weaponskills. Still need to test to see if they work in area B&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack dealing over 10,000 damage {{verification}}. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656078</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656078"/>
		<updated>2022-08-20T16:38:22Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Summoner Blood pacts do not Qualify for any magic related objectives in zone A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack dealing over 10,000 damage {{verification}}. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656077</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656077"/>
		<updated>2022-08-20T16:35:28Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack dealing over 10,000 damage {{verification}}. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
*** ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
*** Thunder Fire Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
*** Dark/Light: Elementals Unknown&lt;br /&gt;
*** Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656076</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656076"/>
		<updated>2022-08-20T16:34:42Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack dealing over 10,000 damage {{verification}}. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
** Current testing seems to point to Metals Enabling the number of monsters killed of each type in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks. &lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
** Current testing points to Metals Enabling the Number of monsters Killed of each type doing one of two things:&lt;br /&gt;
    * ice Water Earth Elementals: Increases the damage taken by these elements &lt;br /&gt;
    * Thunder Stone Wind Elementals: Reduces Damage Dealt By attacks matching these elements&lt;br /&gt;
    * Dark/Light: Elementals Unknown&lt;br /&gt;
    * Umbrils: NM Has an attack that deals 100% of its targets Maximum HP in a conal attack. Each umbril killed appears to lower this by 5% recommend killing at least 4 to make the attack survivable and to give your healer time to rescue you. it appears to go through migiwari, earthen armor, and scherzo. &lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to reduce the monsters ability strengths based on the number of monsters of each type killed in the zone.  &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656075</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656075"/>
		<updated>2022-08-20T16:26:34Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack dealing over 10,000 damage {{verification}}. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to have little to no effect. Current testing seems to point to Metals Enabling the number of monsters killed in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool while in possession of the metal. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks. &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656074</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=656074"/>
		<updated>2022-08-20T16:25:46Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All party members will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Using an {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
* Complete various hidden objectives to drop chests containing {{Tmp}} items to progress further into the other locked off sectors.&lt;br /&gt;
* All enemies and NMs drop Gallimaufry.&lt;br /&gt;
** Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
** Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
* All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
** They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
** It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
* Monsters take full AoE damage.&lt;br /&gt;
** Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]]. &lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) when opening chests in order to receive rewards.&lt;br /&gt;
***Specifically chests which require performing actions at multiple locations are rumored to not reward any players who were out of EXP range at the moment they appear, even if those players are in range when they are opened. Please verify. {{verification}}&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any #A gate.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using exclusively {{verification}} magic damage.  &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using a magic attack dealing over 10,000 damage {{verification}}. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100~120 Gallimaufry {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one{{verification}}/all three{{verification}} Locked Gates #B, then open Gate #C1 without killing any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul with Light skillchain. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill a Ghoul ??? times with Light skillchains.{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #D2, then Gate #D1 within a certain time limit. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #{{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
**Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn. They can roam around.{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
**The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
***It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
****The Metals themselves appear to have little to no effect. Current testing seems to point to Metals Enabling the number of monsters killed in the zone to reduce the amount of damage dealt by highly lethal attacks. Killing No hecteyes and No leeches made Ghatjot deal 99k Damage with Clobbering Wave, and 30k with Cesspool. Killing all hecteyes and leeches in the next run caused him to deal no more than 1k with these attacks. &lt;br /&gt;
****The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
*[[Skomora]] and [[Degei]] are in section #C and #D&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655941</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655941"/>
		<updated>2022-08-20T03:36:56Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */  confirmed bloodpacts CANNOT be used to clear any of the magic kill objectives on Wing A.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
*Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
**Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
***Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
***Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
**Players must be within EXP range (100 yalms) of a chest in order to receive rewards at the time of completion of the objective, and on the chest opening.&lt;br /&gt;
**Chests do not disappear if left unopened.&lt;br /&gt;
**Chests always grant the same rewards to all players in the party.&lt;br /&gt;
**It is currently unknown how to get the golden coffer #? in any sector.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #A1. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast [[Enhancing Magic]] next to Diaphanous Device #A. (G-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Damage Only Kills (WS and Blood Pact dont count). Cannot hit with anything other than magic. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Killshot of 10k+ damage on an enemy (WS and Blood Pact dont count). {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ~120 Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open the locked #B gate (requiring the #B Key) {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Perform a [[Skillchain]] on the [[Biune Porxie]] without defeating it.{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one/all{{verification}}  Locked Gate B at J/K/M-8, then open Gate #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open three different Locked Gate C, then open Gate #D2, then Gate #D1 &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killed entire party at H-9. Fomor x6 (WHM RDM WAR MNK BLM THF){{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fomor of matching race as [[Demisang Deleterious]] {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]]. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individual Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655882</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655882"/>
		<updated>2022-08-19T18:58:26Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Removed Earth elemental requirement from objective. Confirmed to only require either magic or ice. objective was cleared using ONLY spectral flow until all three kill objectives were completed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
*Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
**Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
***Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
***Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
**Players must be within EXP range (100 yalms) of a chest in order to receive rewards at the time of completion of the objective, and on the chest opening.&lt;br /&gt;
**Chests do not disappear if left unopened.&lt;br /&gt;
**Chests always grant the same rewards to all players in the party.&lt;br /&gt;
**It is currently unknown how to get the golden coffer #? in any sector.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #A1. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast [[Enhancing Magic]] next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Damage Only Kills. Cannot hit with anything other than magic. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killshot of 10k+ damage on an enemy  {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ~120 Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Vanquish [[Biune Porxie]] with a skillchain{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one/all{{verification}}  Locked Gate B at J/K/M-8, then open Gate #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open three different Locked Gate C, then open Gate #D2, then Gate #D1 &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]] in one run{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individual Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655881</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655881"/>
		<updated>2022-08-19T18:56:54Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */ Tested and clarified that even one point of physical damage disables the Shard objective. Killed four mobs with pure magic damage, Tried to kill a fifth with melee and killshot magic, did not succeed. 6th kill with pure magic gave shard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
*Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
**Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
***Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
***Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
**Players must be within EXP range (100 yalms) of a chest in order to receive rewards at the time of completion of the objective, and on the chest opening.&lt;br /&gt;
**Chests do not disappear if left unopened.&lt;br /&gt;
**Chests always grant the same rewards to all players in the party.&lt;br /&gt;
**It is currently unknown how to get the golden coffer #? in any sector.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #A1. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast [[Enhancing Magic]] next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic Damage Only Kills. Cannot hit with anything other than magic. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killshot of 10k+ damage on an enemy (possibly stone elemental) {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ~120 Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Vanquish [[Biune Porxie]] with a skillchain{{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one/all{{verification}}  Locked Gate B at J/K/M-8, then open Gate #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open three different Locked Gate C, then open Gate #D2, then Gate #D1 &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]] and [[Demisang Deleterious]] in one run{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individual Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655851</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655851"/>
		<updated>2022-08-19T13:56:46Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) of a chest in order to receive rewards.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** Chests always grant the same rewards to all players in the party.&lt;br /&gt;
** It is currently unknown how to get the golden coffer #? in any sector.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #A1. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast [[Enhancing Magic]] next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic killshot of 10k+ damage after previous objective (possibly Ice elemental) {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killshot of 10k+ damage on an enemy{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ~120 Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Vanquish [[Biune Porxie]] with {{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one/all{{verification}}  Locked Gate B at J/K/M-8, then open Gate #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open three different Locked Gate C, then open Gate #D2, then Gate #D1 &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individually Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=File:B-Key-Route.png&amp;diff=655850</id>
		<title>File:B-Key-Route.png</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=File:B-Key-Route.png&amp;diff=655850"/>
		<updated>2022-08-19T13:48:27Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Route for Reigon #B Key&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655845</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655845"/>
		<updated>2022-08-19T13:23:59Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */  Removed Earth Elemental Damage Requirement. All damage type kills can be obtained by using spectral flow on map 1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** Players must be within EXP range (100 yalms) of a chest in order to receive rewards.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** Chests always grant the same rewards to all players in the party.&lt;br /&gt;
** It is currently unknown how to get the golden coffer #? in any sector.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #A1. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast [[Enhancing Magic]] next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic killshot of 10k+ damage after previous objective (possibly Ice elemental) {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killshot of 10k+ damage on an enemy{{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ~120 Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the room just north of Gate #A1.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] at Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| Vanquish [[Biune Porxie]] with {{verification}} &lt;br /&gt;
| Gallimaufry or [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open one/all{{verification}}  Locked Gate B at J/K/M-8, then open Gate #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull an enemy next to Diaphanous Device #C and kill it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1 {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open three different Locked Gate C, then open Gate #D2, then Gate #D1 &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Brown&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Blue {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | NM Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| 2000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375 {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| 2000 {{verification}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
@Chamina348&#039;s Map [https://twitter.com/Chamina348/status/1560378007579430913]&lt;br /&gt;
&lt;br /&gt;
[[Image:SortieMap.png|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
&lt;br /&gt;
Oolie&#039;s Map&lt;br /&gt;
&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655792</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655792"/>
		<updated>2022-08-19T02:04:49Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Removed WS Requirement for A-4, this can be done with any kind of damage. A blu spamming floe can get all three kill objectives done by aoeing 10 mobs down at once.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*Each player must to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
:*This is initially acquired by talking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
:*Upon entering Sortie, the [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will fade into a [[Dull Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will regenerate &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after entering Sortie upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]]. There is no need to talk to [[Ruspix]] for this to occur.&lt;br /&gt;
*After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to [[Ruspix]].&lt;br /&gt;
*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example, if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time). Upon reaching 20 hours total (100 hours) saved up, you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and reward larger quantities of Gallimaufry as you progress through the sectors.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], and [[Ra&#039;Kaznar Key D]] will allow you to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when opening gates or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to interact with the [[Diaphanous Device]]s found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* Despite being listed as {{tmp}} Temporary Items, these are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to teleport to NM arenas via the [[Diaphanous Gadget]]s found in the corners of the map.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
[[Ra&#039;Kaznar Metal A]], [[Ra&#039;Kaznar Metal B]], [[Ra&#039;Kaznar Metal C]] and [[Ra&#039;Kaznar Metal D]] weaken the NMs found beyond their respective [[Diaphanous Gadget]]s. {{verification}}&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
*During the run by completing specific actions the game will notify everyone with a &amp;quot;Treasure coffer report status X/7 #? 0/1&amp;quot; message, and reward a treasure coffer of different types{{verification}}.&lt;br /&gt;
**Each coffer contains some quantity of Gallimaufry and seems to have a chance of awarding a temporary item, a [[Ra&#039;Kaznar Sapphire]], or an [[Old Case]]&lt;br /&gt;
**While this is unclear at the moment reported actions that spawned a coffer are the following&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Reward &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #A1 at (D-4) &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key A]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast something next to the Diaphanous Device #A @ (I-5) &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate A]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Magic killshot of 10k+ damage after previous objective {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard A]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Killshot of 10k+ damage on an enemy {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal A]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Get 5x Kills on Abject enemies &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | ~120 Gallimaufry &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Blue&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal on the raised floor immediately after the (D-4) door. {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Sapphire]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat [[Abject Obdella]], located on the first map &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Red&lt;br /&gt;
|}  &lt;br /&gt;
*It is not currently known how to get coffer #?.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Reward &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key B]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /hurray at the Diaphanous Device #B &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate B]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Possibly held by a random elemental {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard B]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Specific magic/physical weapon skill killshots {{verification}}&amp;lt;br&amp;gt;Held by the dark/earth elementals{{verification}} Found on Umbrils as well.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal B]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| Defeat [[Biune Porxie]] with additional effects {{verification}} || Gallimaufry or [[Ra&#039;Kaznar Sapphire]] || style=&amp;quot;padding: 1px;&amp;quot; | Red&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Reward &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key C]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate C]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard C]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal C]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat [[Cachaemic Bhoot]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Red&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Reward &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Key D]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Plate D]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Shard D]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Ra&#039;Kaznar Metal D]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Brown&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Defeat [[Demisang Deleterious]] with {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{verification}} &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Red&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency earned within Sortie. It may be spent with [[Ruspix]] to commission the creation of [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s and [[Old Case]]s.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Opening coffers rewards 100-500 {{verification}} Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
Minor NMs reward 255 Gallimaufry. {{verification}}&lt;br /&gt;
&lt;br /&gt;
Major NMs reward 2000 Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Gallimaufry Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Gallimaufry &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Rematerialized&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
| 21&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
| 24&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
| 27&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 {{verification}} &lt;br /&gt;
| 54 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128 {{verification}} &lt;br /&gt;
| 57 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129 {{verification}} &lt;br /&gt;
| 60 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131 {{verification}} &lt;br /&gt;
| 66 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132 {{verification}} &lt;br /&gt;
| 69 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133 {{verification}} &lt;br /&gt;
| 72 {{verification}} &lt;br /&gt;
| {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|500px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655692</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655692"/>
		<updated>2022-08-18T17:12:54Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*To enter each player needs to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This is acquired by talking to [[Ruspix]] is in c easily reached by [[Home Point #1]].&lt;br /&gt;
::*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will recharge every &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after your &#039;&#039;&#039;previous run&#039;&#039;&#039;.&lt;br /&gt;
:::*You may not hold more than one [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:::*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} is a Permanent KI and will not need to be re-obtained. Just need to approach the Diaphanous Transporter after 20 hrs earth time and the [[Dull Ra&#039;Kaznarian Plate]] {{KI}} will convert back to a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*Once 20 hours have passed to recharge your [[Dull Ra&#039;Kaznarian plate]] simply interact with the [[Diaphanous Transposer]].&lt;br /&gt;
*After completing their first run, players will receive a [[Ruspix&#039;s plate]] {{KI}} from [[Ruspix]]&lt;br /&gt;
:*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time), upon reaching 20 hours total saved up you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and difficulty as you go through the sections. Higher level enemies on further sections drop a higher amount of Gallimaufry.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
====Hidden Objectives====&lt;br /&gt;
----&lt;br /&gt;
*During the run by completing specific actions the game will notify everyone with a &amp;quot;Treasure coffer report status X/7 #? 0/1&amp;quot; message, and reward a treasure coffer of different types{{verification}}.&lt;br /&gt;
**Each coffer contains some quantity of Gallimaufry and seems to have a chance of awarding a temporary item, a [[Ra&#039;Kaznar Sapphire]], or an [[Old Case]]&lt;br /&gt;
**While this is unclear at the moment reported actions that spawned a coffer are the following&lt;br /&gt;
*Sector #A coffer triggers:&lt;br /&gt;
** Notice: &#039;&#039;&#039;SMN Blood Pacts do not qualifiy for any of the A objectives&#039;&#039;&#039; &lt;br /&gt;
**** Landed 20+ tier IV bursts, and Merit BP Bursts, for 15-30k, and did 20+ non burst tier IV and Merit bps for 15-30k. did not unlock either magic related objective in A. &lt;br /&gt;
**Open Gate #A1 - Brown Coffer containing [[Ra&#039;Kaznar Key A]].&lt;br /&gt;
**Kill the sector minor NM (e.g. [[Abject Obdella]]) - Red Coffer containing 500 Gallimaufry.&lt;br /&gt;
**Killed a mob with [[Leaden Salute]] or [[Savage Blade]], indicating specific magic/physical weapon skills{{verification}} - Blue Coffer containing 120~ Gallimaufry.&lt;br /&gt;
**Killing enemies with magic damage excess of 10k. {{verification}}, or a high amount of enemy kills with a magic burst/magic damage{{verification}} - Brown Coffer containing [[Ra&#039;Kaznar Metal A]].&lt;br /&gt;
**Self-casting enhancing magic next to Diaphanous Device #A (I-5) - Brown Coffer containing [[Ra&#039;Kaznar Plate A]]&lt;br /&gt;
**Kill all mobs in a map{{verification}}.&lt;br /&gt;
**Resting in the hallway past Gate #A. May require multiple party members to rest together {{verification}}. -Don&#039;t remember the coffer/amount but got a sapphire.&lt;br /&gt;
**It is not currently known how to get coffer #?.&lt;br /&gt;
*Sector #B coffer triggers:&lt;br /&gt;
**Killing enemies with a magic burst/magic damage{{verification}}, or a high amount of enemy kills with a magic burst/magic damage{{verification}} - Brown Coffer containing [[Ra&#039;Kaznar Shard B]]&lt;br /&gt;
**Killed a mob with [[Leaden Salute]] or [[Savage Blade]], indicating specific magic/physical weapon skills{{verification}} - Brown Coffer containing [[Ra&#039;Kaznar Metal B]]&lt;br /&gt;
&lt;br /&gt;
===Area Progression===&lt;br /&gt;
----&lt;br /&gt;
As you enter the instance you will have free acces to the #A section only. In order to progress you will have to find [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], [[Ra&#039;Kaznar Key D]] to access their respective areas.&lt;br /&gt;
*The keys drop from the minor NM of the area from their treasure coffer{{verification}}. &lt;br /&gt;
*[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to enable the fast travel device in the respective area. {{verification}}&lt;br /&gt;
*[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to enable their respective Gadgets to teleport to various NMs arenas.&lt;br /&gt;
*While navigating some areas will not display a map.&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is a form of points, which are used for Sortie. The main purpose of Gallimaufry is to purchase [[Ra&#039;Kaznar Sapphire]], [[Old Case]]s and reforging empyrean 119+1 to 119+2.&lt;br /&gt;
*See the [[Ruspix]] page for details.&lt;br /&gt;
*Major NMs will drop 2000 Gallimaufry when defeated.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry is earned throughout Sortie, by defeating monsters, NMs and opening treasure coffers in the area. Higher level enemies will drop more Gallimaufry so progressing through the areas #A/#B/#C/#D will yield more as you progress through.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|350px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655690</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=655690"/>
		<updated>2022-08-18T17:12:29Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Hidden Objectives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Development}}&lt;br /&gt;
{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, [[Gallimaufry]], {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;Entering sortie instances will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
*Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
*Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
*Parties must consist of between 1 and 6 people.&lt;br /&gt;
:*[[Trust]]s may be called within Sortie.&lt;br /&gt;
::*The number of Trusts you can summon is limited based on the number of people who &#039;&#039;entered&#039;&#039;.&lt;br /&gt;
:::*E.g. should only 2 people enter, and break their party; only 4 trusts total may be called within the instance.&lt;br /&gt;
*Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
**Running out of time will eject all party members.&lt;br /&gt;
**Using the {{Tmp}}[[Obsidian Wing]] will allow you to leave the instance before time expires.&lt;br /&gt;
===Key Items===&lt;br /&gt;
----&lt;br /&gt;
*To enter each player needs to be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*This is acquired by talking to [[Ruspix]] is in c easily reached by [[Home Point #1]].&lt;br /&gt;
::*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will recharge every &#039;&#039;&#039;twenty hours&#039;&#039;&#039; after your &#039;&#039;&#039;previous run&#039;&#039;&#039;.&lt;br /&gt;
:::*You may not hold more than one [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:::*The [[Shiny Ra&#039;Kaznarian plate]] {{KI}} is a Permanent KI and will not need to be re-obtained. Just need to approach the Diaphanous Transporter after 20 hrs earth time and the [[Dull Ra&#039;Kaznarian Plate]] {{KI}} will convert back to a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}.&lt;br /&gt;
:*Once 20 hours have passed to recharge your [[Dull Ra&#039;Kaznarian plate]] simply interact with the [[Diaphanous Transposer]].&lt;br /&gt;
*After completing their first run, players will receive a [[Ruspix&#039;s plate]] {{KI}} from [[Ruspix]]&lt;br /&gt;
:*[[Ruspix&#039;s plate]] {{KI}} will charge at a rate of 20% for every second beyond the time it takes to recharge a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. This means the timer to charge a [[Ruspix&#039;s plate]] only begins after the [[Shiny Ra&#039;Kaznarian plate]] is fully recharged (20 hours).&lt;br /&gt;
::*As an example if you enter after 30 hours since your last run the plate will save up 2 hours of time (20% of 10 hours above the minimum entry time), upon reaching 20 hours total saved up you will be able to exchange it for a [[Shiny Ra&#039;Kaznarian plate]] {{KI}}. &lt;br /&gt;
:::*The timer is shown in seconds and can only store a maximum of 20 hours time (72,000 seconds).&lt;br /&gt;
::::*You must use your existing [[Shiny Ra&#039;Kaznarian plate]] {{KI}} before the exchange as you may not hold two.&lt;br /&gt;
&lt;br /&gt;
===Entrance===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
*Examine the [[Diaphanous Transposer]] in [[Kamihr Drifts]] at [[Frontier Station]] #4 to queue for entry. Your party will be then teleported to [[Outer Ra&#039;Kaznar (U)]].&lt;br /&gt;
**All held [[Shiny Ra&#039;Kaznarian plate]] {{KI}} will turn into [[Dull Ra&#039;Kaznarian plate]] {{KI}} upon entry.&lt;br /&gt;
*Once inside, each player will be given an {{Tmp}} [[Obsidian Wing]] in their inventory, this is used to exit the instanced area before time expires.&lt;br /&gt;
&lt;br /&gt;
===Content Objective===&lt;br /&gt;
----&lt;br /&gt;
*Battle the various foes and Notorious Monsters amongst the multiple gated areas of the instance.&lt;br /&gt;
*All enemies and NMs drop Gallimaufry.&lt;br /&gt;
**Monsters increase in level and difficulty as you go through the sections. Higher level enemies on further sections drop a higher amount of Gallimaufry.&lt;br /&gt;
*All foes in Sortie are aggressive. {{verification}}&lt;br /&gt;
:*They all generally behave accordingly to their [[Bestiary|real world brethren]]. Elementals seem to only aggro magic for example.&lt;br /&gt;
::*It&#039;s safest to assume that all mobs will aggro both sight and sound, besides elementals, and that any mob that has true sight or sound aggro will also have true sight or sound aggro within Sortie.&lt;br /&gt;
*Monsters take full AoE damage.&lt;br /&gt;
**Frailty has little effect because mobs are low level and have physical resistance. Possibly nerfed on NM&#039;s {{verification}}&lt;br /&gt;
&lt;br /&gt;
====Hidden Objectives====&lt;br /&gt;
----&lt;br /&gt;
*During the run by completing specific actions the game will notify everyone with a &amp;quot;Treasure coffer report status X/7 #? 0/1&amp;quot; message, and reward a treasure coffer of different types{{verification}}.&lt;br /&gt;
**Each coffer contains some quantity of Gallimaufry and seems to have a chance of awarding a temporary item, a [[Ra&#039;Kaznar Sapphire]], or an [[Old Case]]&lt;br /&gt;
**While this is unclear at the moment reported actions that spawned a coffer are the following&lt;br /&gt;
*Sector #A coffer triggers:&lt;br /&gt;
** &amp;lt;big&amp;gt;SMN Blood Pacts do not qualifiy for any of the A objectives&amp;lt;/big&amp;gt;. &lt;br /&gt;
**** Landed 20+ tier IV bursts, and Merit BP Bursts, for 15-30k, and did 20+ non burst tier IV and Merit bps for 15-30k. did not unlock either magic related objective in A. &lt;br /&gt;
**Open Gate #A1 - Brown Coffer containing [[Ra&#039;Kaznar Key A]].&lt;br /&gt;
**Kill the sector minor NM (e.g. [[Abject Obdella]]) - Red Coffer containing 500 Gallimaufry.&lt;br /&gt;
**Killed a mob with [[Leaden Salute]] or [[Savage Blade]], indicating specific magic/physical weapon skills{{verification}} - Blue Coffer containing 120~ Gallimaufry.&lt;br /&gt;
**Killing enemies with magic damage excess of 10k. {{verification}}, or a high amount of enemy kills with a magic burst/magic damage{{verification}} - Brown Coffer containing [[Ra&#039;Kaznar Metal A]].&lt;br /&gt;
**Self-casting enhancing magic next to Diaphanous Device #A (I-5) - Brown Coffer containing [[Ra&#039;Kaznar Plate A]]&lt;br /&gt;
**Kill all mobs in a map{{verification}}.&lt;br /&gt;
**Resting in the hallway past Gate #A. May require multiple party members to rest together {{verification}}. -Don&#039;t remember the coffer/amount but got a sapphire.&lt;br /&gt;
**It is not currently known how to get coffer #?.&lt;br /&gt;
*Sector #B coffer triggers:&lt;br /&gt;
**Killing enemies with a magic burst/magic damage{{verification}}, or a high amount of enemy kills with a magic burst/magic damage{{verification}} - Brown Coffer containing [[Ra&#039;Kaznar Shard B]]&lt;br /&gt;
**Killed a mob with [[Leaden Salute]] or [[Savage Blade]], indicating specific magic/physical weapon skills{{verification}} - Brown Coffer containing [[Ra&#039;Kaznar Metal B]]&lt;br /&gt;
&lt;br /&gt;
===Area Progression===&lt;br /&gt;
----&lt;br /&gt;
As you enter the instance you will have free acces to the #A section only. In order to progress you will have to find [[Ra&#039;Kaznar Key A]], [[Ra&#039;Kaznar Key B]], [[Ra&#039;Kaznar Key C]], [[Ra&#039;Kaznar Key D]] to access their respective areas.&lt;br /&gt;
*The keys drop from the minor NM of the area from their treasure coffer{{verification}}. &lt;br /&gt;
*[[Ra&#039;Kaznar Plate A]], [[Ra&#039;Kaznar Plate B]], [[Ra&#039;Kaznar Plate C]] and [[Ra&#039;Kaznar Plate D]] are used to enable the fast travel device in the respective area. {{verification}}&lt;br /&gt;
*[[Ra&#039;Kaznar Shard A]], [[Ra&#039;Kaznar Shard B]], [[Ra&#039;Kaznar Shard C]] and [[Ra&#039;Kaznar Shard D]] are used to enable their respective Gadgets to teleport to various NMs arenas.&lt;br /&gt;
*While navigating some areas will not display a map.&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is a form of points, which are used for Sortie. The main purpose of Gallimaufry is to purchase [[Ra&#039;Kaznar Sapphire]], [[Old Case]]s and reforging empyrean 119+1 to 119+2.&lt;br /&gt;
*See the [[Ruspix]] page for details.&lt;br /&gt;
*Major NMs will drop 2000 Gallimaufry when defeated.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry is earned throughout Sortie, by defeating monsters, NMs and opening treasure coffers in the area. Higher level enemies will drop more Gallimaufry so progressing through the areas #A/#B/#C/#D will yield more as you progress through.&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from normal monsters is earned per the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;30 + 3 * (level - 119)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rematerialized monsters in Sector #A grant 9 fewer Gallimaufry.&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
While exploring you can find minor NMs such as [[Abject Obdella]] and [[Biune Porxie]] and major NMs such as [[Ghatjot]] and [[Leshonn]].&lt;br /&gt;
*The minor NMs are tied to their specific area and drop treasure coffers containing the Ra&#039;Kaznar Key of their respective area when killed and grant Gallimaufry.&lt;br /&gt;
:*Reportedly can spawn in &#039;&#039;&#039;any&#039;&#039;&#039; part of their respective section, but have no additional conditions to spawn{{verification}}. They can be seen on [[Widescan]].&lt;br /&gt;
*To reach the major NMs you have to interact with a [[Diaphanous Gadget]] while in possession of the key of that area (obtained from the minor NMs) to be teleported to their arena.&lt;br /&gt;
*In area #A you will fight [[Ghatjot]] a [[Plovid]] NM. Having a [[Ra&#039;Kaznar Metal A]] seems to weaken the NM.&lt;br /&gt;
*In area #B you will fight [[Leshonn]] a [[Macuil]] NM. Having a [[Ra&#039;Kaznar Metal B]] seems to weaken the NM.&lt;br /&gt;
:*The Shard and Metal are lost when the NM is killed.&lt;br /&gt;
::*It is unclear at this time on what effect the plates have, they seem to block certain abilities and/or reduce the damage they inflict{{verification}}.&lt;br /&gt;
:::*The Ra&#039;Kaznar Metals do not need to be used or consumed even though they are are marked as {{Tmp}} instead of being a KI item.&lt;br /&gt;
::::**It is possible to proc the major NMs under specific conditions{{verification}}.&lt;br /&gt;
&lt;br /&gt;
===Individually Issued Rewards===&lt;br /&gt;
----&lt;br /&gt;
*Dropped treasure coffers award their contents to all players directly, these can give {{Tmp}} items needed for progression or Gallimaufry.&lt;br /&gt;
*Killing specific NMs can reward all players with a [[Ra&#039;Kaznar Sapphire]], [[Old Case]] or [[Old Case +1]]. {{verification}}&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
Corrections to V1 map shown below&lt;br /&gt;
* Opening A1 spawns brown chest with temp general item, not KI&lt;br /&gt;
* &amp;quot;Device A&amp;quot; at (C-1) on the map below is actually &amp;quot;Diaphanous Gadget #A&amp;quot;&lt;br /&gt;
* &amp;quot;Diaphanous Gadget #B&amp;quot; should be at (N-1) nook.&lt;br /&gt;
**This is a composite map error and it is at (J-5), leading to the variation of the elemental vagary floor boss.&lt;br /&gt;
* &amp;quot;Zone A&amp;quot; consists of Map 1, Map 2, and Map 3. &amp;quot;Zone B&amp;quot; is Map 4. Unknown what Map 5 is.&lt;br /&gt;
* &amp;quot;Devices&amp;quot; are at (I-5) and (J-7) so far.&lt;br /&gt;
[[Image:Sortie_Composite_top_floor_v1.jpg|350px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655610</id>
		<title>Talk:Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655610"/>
		<updated>2022-08-18T13:55:34Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appears to have the following qualities tied to the killing of mobs in the zone; even with the metal weakening the boss, not killing some umbrils and elementals can still be lethal&lt;br /&gt;
&lt;br /&gt;
# 1. innate Reflect - Seems to be weakened or disabled by killing Umbrils in the zone. Appears to possibly reflect in tiers, with the number of umbrils killed representing what spells are  reflected. &lt;br /&gt;
# 2. Extremely high damage on on move- Almost assuredly a fractional HP Damage of 99%. Potency likely tied to Dark elementals or earth elementals killed in the zone. multiple runs ignoring these mobs, and this attack wrecked extremely good wars/plds.   &lt;br /&gt;
# 3. Ice/Wind/Light elementals attached to other attacks, but not sure how potent the attacks they are tied to - groups killed these before run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655609</id>
		<title>Talk:Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655609"/>
		<updated>2022-08-18T13:54:54Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appears to have the following qualities tied to the killing of mobs in the zone; even with the metal weakening the boss, not killing some umbrils and elementals can still be lethal&lt;br /&gt;
&lt;br /&gt;
1. innate Reflect - Seems to be weakened or disabled by killing Umbrils in the zone. Appears to possibly reflect in tiers, with the number of umbrils killed representing what spells are  reflected.   &lt;br /&gt;
2. Extremely high damage on on move- Almost assuredly a fractional HP Damage of 99%. Potency likely tied to Dark elementals or earth elementals killed in the zone. multiple runs ignoring these mobs, and this attack wrecked extremely good wars/plds.   &lt;br /&gt;
3. Ice/Wind/Light elementals attached to other attacks, but not sure how potent the attacks they are tied to - groups killed these before run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655608</id>
		<title>Talk:Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655608"/>
		<updated>2022-08-18T13:51:02Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appears to have the following qualities tied to the killing of mobs in the zone; even with the metal weakening the boss, not killing some umbrils and elementals can still be lethal&lt;br /&gt;
&lt;br /&gt;
1. innate Reflect - Seems to be weakened or disabled by killing Umbrils in the zone. Appears to possibly reflect in tiers, with the number of umbrils killed representing what spells are reflected. &lt;br /&gt;
2. Extremely high damage on on move- Almost assuredly a fractional HP Damage of 99%. Potency likely tied to Dark elementals or earth elementals killed in the zone. multiple runs ignoring these mobs, and this attack wrecked extremely good wars/plds. &lt;br /&gt;
3. Ice/Wind/Light elementals attached to other attacks, but not sure how potent the attacks they are tied to - groups killed these before run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655607</id>
		<title>Talk:Leshonn</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Leshonn&amp;diff=655607"/>
		<updated>2022-08-18T13:50:09Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: Created page with &amp;quot;Appears to have the following qualities tied to the killing of mobs in the zone  1. innate Reflect - Seems to be weakened or disabled by killing Umbrils in the zone. Appears t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Appears to have the following qualities tied to the killing of mobs in the zone&lt;br /&gt;
&lt;br /&gt;
1. innate Reflect - Seems to be weakened or disabled by killing Umbrils in the zone. Appears to possibly reflect in tiers, with the number of umbrils killed representing what spells are reflected. &lt;br /&gt;
2. Extremely high damage on on move- Almost assuredly a fractional HP Damage of 99%. Potency likely tied to Dark elementals or earth elementals killed in the zone. multiple runs ignoring these mobs, and this attack wrecked extremely good wars/plds. &lt;br /&gt;
3. Ice/Wind/Light elementals attached to other attacks, but not sure how potent the attacks they are tied to - groups killed these before run.&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Moonlit_Path&amp;diff=651325</id>
		<title>The Moonlit Path</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Moonlit_Path&amp;diff=651325"/>
		<updated>2022-08-07T16:21:45Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=&lt;br /&gt;
|Start=[[Leepe-Hoppe]], [[Windurst Waters|Windurst Waters South]] (J-9) #3&lt;br /&gt;
|Description= [[Leepe-Hoppe]] wants you to take on Carbuncle&#039;s request to gather the six &amp;quot;whispers,&amp;quot; then pay a visit to the [[Full Moon Fountain]]...&lt;br /&gt;
|Fame=Windurst&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=*[[Whisper of flames]]&lt;br /&gt;
*[[Whisper of frost]]&lt;br /&gt;
*[[Whisper of gales]]&lt;br /&gt;
*[[Whisper of storms]]&lt;br /&gt;
*[[Whisper of tides]]&lt;br /&gt;
*[[Whisper of tremors]]&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=*[[Trial by Earth]]&lt;br /&gt;
*[[Trial by Fire]]&lt;br /&gt;
*[[Trial by Ice]]&lt;br /&gt;
*[[Trial by Lightning]]&lt;br /&gt;
*[[Trial by Water]]&lt;br /&gt;
*[[Trial by Wind]]&lt;br /&gt;
|Next=&lt;br /&gt;
|Title=Heir of the New Moon&lt;br /&gt;
|Reward=*Ability to summon [[Fenrir]] or&lt;br /&gt;
*Ability to summon [[Fenrir whistle|Fenrir]] as a [[Mount]] or&lt;br /&gt;
*[[Ancients&#039; Key]] or&lt;br /&gt;
*[[Fenrir&#039;s Cape]] or&lt;br /&gt;
*[[Fenrir&#039;s Earring]] or&lt;br /&gt;
*[[Fenrir&#039;s Stone]] or&lt;br /&gt;
*[[Fenrir&#039;s Torque]] or&lt;br /&gt;
*15,000 gil&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{color|red|Warning:}} &#039;&#039;&#039;[[Trust Magic]] CANNOT be used in this BCNM.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Talk to [[Leepe-Hoppe]] to begin the quest. If the quest [[Tuning In]] is offered (cutscene with [[Shikaree Y]]), simply zone and talk to [[Leepe-Hoppe]] again to get the proper cutscene. Assuming you have the proper fame.&lt;br /&gt;
*Next you must battle the six [[avatar]] primes to collect their whispers.&lt;br /&gt;
{{Color|red|Note:}}  Do not return the whispers to the NPC&#039;s who allow you access to the [[avatar]] prime battles or you will lose them.  You can get the whispers again later if you want items from the [[avatar]] prime battles.&lt;br /&gt;
*Turn the whispers into [[Leepe-Hoppe]] to receive a [[Moon bauble]].&lt;br /&gt;
*Head to [[Full Moon Fountain]].&lt;br /&gt;
**Preferably, home point to [[Toraimarai Canal]] #1. If you don&#039;t have it yet, make sure to grab it on the way. Otherwise, the [[Survival Guide]] can be used to warp to [[Toraimarai Canal]] if you have it.&lt;br /&gt;
*Trade your [[Moon bauble]] to the fountain to enter the battlefield.&lt;br /&gt;
*Defeat [[Fenrir Prime]] and you will receive the [[Key items|key item]]: [[Whisper of the moon]].&lt;br /&gt;
*Return to [[Leepe-Hoppe]] to turn in the whisper for your reward.&lt;br /&gt;
&lt;br /&gt;
{{Color|red|Note:}}  Once you have completed this quest you can return to [[Leepe-Hoppe]] for another [[Moon bauble]]. Reobtaining the whispers is not required.&lt;br /&gt;
[[Category:Windurst Quests]] [[Category:Windurst Waters Quests]] [[Category:Avatar Quests]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Red_Mage_Guide&amp;diff=644663</id>
		<title>Community Red Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Red_Mage_Guide&amp;diff=644663"/>
		<updated>2022-05-28T23:12:38Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Magic Accuracy Based Enfeebling Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Collaborative Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(A) Time is Finite:&#039;&#039;&#039; Understand which buffs and debuffs are time based and skill based. If you are landing 12 minute Hastes but 5 minute Refresh, then something is wrong. Haste, Refresh, Regen, Protect and Shell are all duration based. Every other buff is skill based capping at various levels between 350 to 500. Temper and Enspells are uncapped and benefit as high as they can go. Look at your sets and figure out where you can benefit from using additional skill over additional duration. When it comes to additional duration on a piece of gear compared to additional duration augmented on a piece of gear, the two are multiplicative. Ghostfyre Cape will give you more duration when fully augmented at +20 over Sucellos Cape.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(A.1) Haste and You:&#039;&#039;&#039; Let’s be honest, hasting the entire alliance sucks but wasting a minute to two hasting the entire alliance blows more. With its 20 second recast time, it is easily to get overwhelmed trying to maintain it on your entire party. You should be casting it on yourself first to cut down on the recast time to a more manageable time. While maintaining Haste on a single party in content such as HTBF or Ambu is easy, when it comes to more than a single party, Split your Haste into three parts, normally each party (or section) getting their own part.&lt;br /&gt;
&lt;br /&gt;
:::IE: If your Haste II last 9 minutes&amp;lt;br&amp;gt;0:00-0:45: Party 1&amp;lt;br&amp;gt;3:00-3:45: Party 2&amp;lt;br&amp;gt;6:00-6:45: Party 3&lt;br /&gt;
&lt;br /&gt;
::This allows you to spend time reapplying buffs if they are dispelled, and applying debuffs as needed. Priority of what party is on you, but in my opinion DD Party and Suicide Squad can wait. Tank Party (and the Healers there) benefit more from Haste due to its effect on recast times, than the DDs do on attack speed alone. The Tank Party needs it for Enmity spells and their healers for the emergency casts. (Love you DDs, but I rather you didn’t tank the floor!)&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(A.2) Batteries need Recharging! Refresh:&#039;&#039;&#039; Simple: USE IT! Unless a mage request that you do not use Refresh on them, Refresh everyone with MP in your party. Tanks need it for Enmity, DDs need it for damage, Mages need it to go Boom, and you need it to make shit happen! No other spell matters if you do not have any MP. Get use to using it, especially since it can only be used in a party and no one should need to ask for it unless it has been dispelled.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(B) The Big 3 and Minor 4 Debuffs:&#039;&#039;&#039; While it is debatable if as a Red Mage you need to be casting buffs first or second this is determined by two things. How many other Red Mages are there and where are you in the Party/Alliance. Debuffs fall into two sets, the Big 3 (Dia, Frazzle, and Distract) and the Minor 4 (Slow, Paralyze, Blind, Addle). Everything else is situational as the spell may be resisted or the monster is immune to it.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(B.1) The Big 3: Dia, Frazzle, Distract:&#039;&#039;&#039; Your big three Debuffs are here. While Trash Mobs die fast enough that you won’t land all debuffs on all of them, bosses are a special breed and need special attention from Red Mages.&lt;br /&gt;
:::&#039;&#039;(B.1.a) Dia:&#039;&#039; A Red Mages big debuff, Dia III drops a target’s DEF by ~20% (208/1024) and stacks with Angon (DRG), Box Step (DNC), and Indi/Geo-Frailty (GEO). When coupled with a COR’s Light shot, Dia III become Dia IV increasing the Defense Down by 2.73 (28/1024) for a total of ~23% (236/1024). This is priority 1 for Red Mage on bosses.&lt;br /&gt;
:::&#039;&#039;(B.1.b) Frazzle:&#039;&#039; Frazzle II needs to be casted in Max Magic Accuracy Gear to avoid being resisted. Frazzle is an “All-or-Nothing” effect meaning it either lands or is fully resisted. The spell caps at 350 Enfeebling Magic Skill for a potency of 40 Magic Evasion which an additional 10 Magic Evasion when the Red Mage has 50 (or more) MND than the target.&lt;br /&gt;
:::Frazzle III is to be casted in a Maximum Potency set, which is a combination if MND and Enfeebling Magic Potency + gear. This is also an “All-or-Nothing” spell. Frazzle III will inflict a -120 Magic Evasion debuff when skill is capped at 625. It also benefits from the MND Bonus of an additional 10 Magic Evasion for a total of 130. Should it land, then the timer is reset and upgrades Frazzle II to Frazzle III. If it misses, the mob still has Frazzle II on it.&lt;br /&gt;
:::&#039;&#039;(B.1.c) Distract:&#039;&#039; Where Frazzle is Magic Evasion Down, Distract is Evasion Down. The values are the same as Frazzle to include the MND bonus and the same gear sets used to cast Frazzle II and Frazzle III should be used to cast Distract II and Distract III.&lt;br /&gt;
::&#039;&#039;&#039;(B.2) The Minor 4:&#039;&#039;&#039; Slow, Blind, Paralyze, Addle: The staple of being a Red Mage back in the 75-days, these four spells contribute significantly beyond compare. Slow, Blind, and Paralyze serve to slow the monster’s ability to attack and land hits while Slow, Paralyze, and Addle hinder a monster’s ability to cast spells.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(C) The Cycle of Nuking:&#039;&#039;&#039; Any Red Mage who came up back in the era before Treasures of Aht Urhgan will remember the long wait for parties. Often looked down upon as a poor healer, crappy damage dealer, and bringing nothing unique, Red Mages often followed Black Mages and Summoners to their solo camps. The first Red Mage that tells me that a Red Mage can’t nuke is getting punched through a screen. They are not the expert Magic Damage Dealer that a Black Mages, Scholars, and Geomancers are, but you have many tools at your disposal. Sleep, Gravity, Nuke, and Repeat where a staple and remain to this day. With Gain-INT a Red Mage benefits from higher numbers in events such as Vagary and Omen, especially with the 7% Magic Burst Bonus during Magic Bursts.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(D) All about the Subs:&#039;&#039;&#039; A Red Mage benefits from so much more than the standard mage subjobs of BLM and SCH. Depending in content, a different subjob is needed.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(D.1) White Mage:&#039;&#039;&#039; This subjob gives you the ability to take care of 90% of the status ailments this to include Curse and Doom. As an MP Battery, you can help out the White Mage and elevate some of their stress.&lt;br /&gt;
::&#039;&#039;&#039;(D.2) Scholar:&#039;&#039;&#039; Minus AoE healing and removing Petrified, using Scholar as a Subjob is similar to using White Mage.&lt;br /&gt;
::&#039;&#039;&#039;(D.3) Black Mage:&#039;&#039;&#039; The old 75 technique of Chainspelling Stun is still a thing on certain bosses. Having access to Sleepga will help the alliance in either resisted shots or links in Dynamis Divergence should the Black Mage get overwhelmed and start eating dirt or the Bard when mobs are immune/resistant to light based sleeps.&lt;br /&gt;
::&#039;&#039;&#039;(D.4) Ninja:&#039;&#039;&#039; A Red Mage/Ninja combo is often overlooked, seldom understood, and believed to be a n00b move. Honestly to a well geared Red Mage you become an Enfeebling Diety. NEVER overlook a powerful off hand weapon for Magic Accuracy. Unlike Magic Accuracy Skill which is only in effect when you main hand a weapon, Magic Accuracy is also in effect regardless of what hand the weapon is in. You do lose a but of utility in removing status aliments, but you gain equivalent benefit to debuffing and personal survival wise. This combination will also turn your Chant du Cygne (CDC)  into a freight train wrecking mobs and aiding in skillchains. Crocea Mors and Daybreak are OP in their own rights and coupled together form a powerful combo.&lt;br /&gt;
::&#039;&#039;&#039;(D.5) Warrior:&#039;&#039;&#039; Savage Blade and CDC spam with the benefit of the Fencer Trait.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(E) The Spellsword in you:&#039;&#039;&#039; While the last aspect of being a Red Mage, this is possibly an overlooked one. A fully buffed Red Mage focused in Enspell Damage can land some solid numbers. The key is fully buffed from your own Enchancing Magic Skill, not buffs from the Corsair, Bard, or Geomancer (though they help).  Enspell is additional damage every hit and while Enspell II is every weapon round it is a net lose of damage when used with either Temper (Double Attack) or Temper II (Triple Attack). There was a time Enspell II was better but Enspell is king again. I promise, a Red Mage can put down very respectable damage when properly built, something even seasoned Red Mages don’t understand! Just don’t forget that in group content, this isn’t your primary focus.&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;30%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Petrify]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Gives a Chance to Completely Resist the Petrifiy status effect&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10%, 15%, 20%, 25%, 30%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 35, 55, 76, 89, 150jp, 500jp, 1125jp, 2000jp&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fast Cast]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Reduced Spell Casting times, and Recasting times by 1/2 the ammount. Caps at 80%&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10%, 15%, 20%, 25%, 30%, 32%, 34%, 36%, 38%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 40, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Improves power of magic spells.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 24, 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25, 45, 96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Improves defense against magic spells.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 12, 14&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;26&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tranquil Heart]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Reduces enmity gain when casting healing magic.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;1~25 (skill based)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;31, 53, 75, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Raises amount of MP recovered while resting.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;3, 6, 9, 12 &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Grants a bonus to maximum physical damage. (increases PDIF)&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;0.1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Burst Bonus]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Improves magic burst damage. Does not Count towards Cap&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5%, 7%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Grants bonus TP when blocking an attack with a shield. Also prevents spell interruption.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10TP, 20TP&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot;  class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 10%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 15%;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 75%;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chainspell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Reduces Casting and recasting time of spells to 0 for 60 Seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Convert]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Swaps Current HP and MP Values. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Composure]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Triples Enhancing Magic Duration Cast on Self. Triples Enspell Damage. Increases Physical Accuracy. increases Recast times by 25% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;83&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Saboteur]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Increases potency of Enfeebling Magic by 100% on normal monsters, and 25% on Notorious Monsters for 60 seconds. Only impacts the base of the spell - not the dStat value. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spontaneity]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Make the next spell you cast, or target party member casts, instant with no recast time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Stymie]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Forces next enfeebling spell to always land, unless the target has perfect immunity against the status effect. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Convert]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 20 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not a useful Merit category in any regard. Disregard these. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Fire Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Fire spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Addle. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Ice Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Ice spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Distract, Paralyze &amp;amp; Bind. Most valuable Group 1. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Wind Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Wind spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Gravity &amp;amp; Silence. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Earth Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Earth spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Slow.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lightning Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Lightning spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Dont take these. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Water Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Water spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases the accuracy of Poison. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Standard Selections&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;3&amp;quot;| 5/5 Ice Magic accuracy, 5/5 Wind Magic Accuracy&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;  cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Enfeebling Magic|Enfeebling Magic Duration]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase enfeebling magic duration by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged grants +3 Per merit. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Magic Accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase magic accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged Grants an additional +3 per merit. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Enhancing Magic|Enhancing Magic Duration]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase enhancing magic duration by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged grants an additional +3 per merit. useful if you are running haste rotations in alliance content. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Immunobreak|Immunobreak Chance]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase chance of Immunobreak occurrence by 3 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged Increases the Rate by 1% Per merit. Take this if you are struggling to land enfeebles. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Enspell|En-spell Damage]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase damage of Enspell effect by 3, and Enspell II effect by 6.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth investing points into&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth investing points into&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Standard Selections&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;3&amp;quot;| 5/5 Magic accuracy, 5/5 Immunobreak Chance&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Points &amp;amp; Gifts ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Chainspell]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases elemental magic damage while under the effects of Chainspell&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Stymie]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of enfeebling magic spells while under the effects of Stymie.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Convert]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of HP consumed when using Convert.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| -20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Magic Accuracy]] Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases magical accuracy.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Composure]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases physical accuracy while under the effects of Composure.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Magic Atk. Bonus]]&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Enhances Magic Atk. Bonus.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Saboteur]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases enfeebling magic accuracy while under the effects of Saboteur.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Enfeebling Magic]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases enfeebling magic effect duration.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Quick Magic]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces MP consumption while under the effects of Quick Magic.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Enhancing Magic]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases enhancing magic effect duration.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|&amp;quot;En&amp;quot;spell Damage&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Enspell Damage&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|23&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|28&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|28&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|52&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increase Physical and Ranged Accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|22&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Enfeebling Magic Skill Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Enfeebling Magic Skill&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Enhancing Magic Skill Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Enhancing Magic Skill&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Fast Cast Effect&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Decreases casting and recasting time&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8% &amp;lt;-&amp;gt; 4%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|New Spells (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Tier V Elemental Magic&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|New Spells (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Addle II, Distract III, Frazzle III&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|New Spell(1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Refresh III, Temper II&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 1) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 2) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 3) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 4) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 5) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Chainspell]] and [[Stymie]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support Jobs ==&lt;br /&gt;
RDM is arguably the most Support job Reliant job in the entire game. RDM has the ability to maximize support jobs like none other due to the sheer flexibility of the job. Most jobs will only ever need two to three support jobs on hand to play optimally, but Red Mage can legitimately utilize nearly every single support job in the game in various situations. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Anything Regarding future Master Levels should be considered purely opinion, as many of these changes have not happened, and may be implemented counter to our current understanding of the games mechanics (E.G. Spells being removed from SJ) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Casting Support Jobs ===&lt;br /&gt;
------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Scholar is hands down the best caster support job for Red Mage. It offers RDM extreme flexibility with its enhancing magic, and the ability to access nearly all status removal spells. It also helps bolster Redmages Lacking magic skills up to B Rank for Dark, Divine, healing, and Elemental Magic. Storm Spells help maximize their Elemental and Healing magic, and AOE control spells are invaluable. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
** [[Light Arts]] - Increases your current Skill level for Enfeebling, healing, enhancing and Divine to B. reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
*** Stratagems: [[Penury]], [[Celery]], [[Accession]], [[Rapture]] (MLv: 30)&lt;br /&gt;
** [[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B. reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
*** Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]], [[Ebullience]] (MLv: 30)&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence]] II, [[Max MP Boost]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: [[Reraise]], [[Erase]], [[Blindna]], [[Cursna]], [[Paralyna]], [[Poisona]], [[Silena]], [[Viruna]], [[Stona]](MLv.5)&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:50&#039;&#039;&#039;:[[Regen III]]&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Wizard&#039;s Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Black Mage is one of the weaker sub jobs available to Red Mage. It features a few useful tools such as [[Sleepga]],[[Stun]] and [[Elemental Seal]], but is largely not used in most situations. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Elemental Seal]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Conserve MP]], [[Elemental Celerity]](MLv.:5)&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: All -aga tier Spells, Nearly all -aga II tier spells, [[Elemental Debuff|Elemental Debuff Magic]] &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: [[Sleepga]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Warp]],[[Warp II]], [[Escape]], [[Retrace]] (MLv: 30)&lt;br /&gt;
* &#039;&#039;&#039;Dark Magic&#039;&#039;&#039;: [[Drain]], [[Aspir]], [[Tractor]], [[Stun]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:35&#039;&#039;&#039;:[[Sleepga II]], [[Burst]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:40&#039;&#039;&#039;:[[Blizzaga II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Flood]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Whitemage Is one of Red Mage&#039;s WORST support job selections, until master level 10 is achieved. After Master level 10, you gain access to Curaga III, which fixes any Healing focused Redmages Spell kit, and allows them to cope with frequent incoming AOE Damage. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Divine Seal]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Auto-Regen]], [[Magic Defense Bonus|Magic Defense Bonus II]]&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: [[Reraise]], [[Erase]], [[Blindna]], [[Cursna]], [[Paralyna]], [[Poisona]], [[Silena]], [[Stona]], [[Viruna]]&lt;br /&gt;
* &#039;&#039;&#039;Divine Magic&#039;&#039;&#039;: [[Holy]], [[Repose]] (MLv.20)&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Teleport|Teleport &amp;amp; Recall Magic]], [[Auspice]] (MLv:30)&lt;br /&gt;
** Notes: while rdm has access to perfect gear for holy bursting, it still fails to compete with other elemental bursting options. &lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:35&#039;&#039;&#039;:[[Raise II]],[[Reraise II]]&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Mavi Kavuk icon.png|link=]] &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Blue Mage is one of the Unsung Support Jobs of Red Mage. It offers them a wide range of flexibility, from having good AOE Enmity spells, to having Access to increasingly unique buffs/debuffs as master levels progress. Red Mage is blessed with enough magic accuracy to reliably land debuffs from blue mage on most Apex tier monsters. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Burst Affinity]], [[Chain Affinity]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Blue Mage Job Traits]]&lt;br /&gt;
* &#039;&#039;&#039;Blue Magic&#039;&#039;&#039;:[[Blue Magic]]&lt;br /&gt;
** Note: Offensive Elemental blue magic can still be used to Great effect- see damage examples. &lt;br /&gt;
** [[File:IceBreak.png|thumb frameless]]&lt;br /&gt;
** [[File:CursedSphere.png|thumb frameless]]&lt;br /&gt;
** &amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: These damage values were utilizing GEO &amp;amp; Corsair Buffs, Unbuffed expect to see 20-40k depending on gear.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;Noteworthy Current &amp;amp; Future Master Level spells&#039;&#039;&#039;: &lt;br /&gt;
***[[Frightful Roar]]: 10% Defense down, that stacks with Dia III, bringing RDM to a 30% Defense Down. &lt;br /&gt;
***[[Voracious Trunk]]: The ability to steal buffs will be fun for RDM. &lt;br /&gt;
***[[Feather Tickle]]: Potentially bringing rdm into TP Denial Strategies without relying on /smn&lt;br /&gt;
***[[Yawn]]: Light based sleep&lt;br /&gt;
***[[Zephyr Mantle]]: Blink +2&lt;br /&gt;
***[[Diamondhide]]: Aoe Stoneskin&lt;br /&gt;
***[[Enervation]]: AOE Defense(10%) and Magic Defense(-8) down &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Blue mage gains such a diverse selection of traits and spell effects that time will tell on how viable this Sub Job will become.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tanking Support Jobs ===&lt;br /&gt;
-------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Futhark Bandeau icon.png|link=]] &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Rune Fencer Pre-Master levels is a rather Lackluster support job. it really only bought enhanced elemental resilience, and increased parry rates as its features. With Master levels, it has gotten slightly more powerful. With Future master levels (MLv:45), this will be a VERY potent tanking Support Job for Red Mage. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Rune|Runes]], [[Vallation]], [[Swordplay]], [[Swipe]], [[Lunge]], [[Pflug]], [[Valiance]] (MLv: 5) &lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]], [[Auto Regen]], [[Inquartara]], [[Tactical Parry]], [[Accuracy Bonus]](MLv:10)&lt;br /&gt;
* &#039;&#039;&#039;Divine Magic&#039;&#039;&#039;: [[Flash]] &lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Foil]] - Will allow RDM To functionally &amp;quot;Aoe Tank&amp;quot; using Diaga, and repeatedly casting foil using a SIRD + Enmity Set. &lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Embolden]] - Stacking with Temper II should yield nearly 60% Triple Attack Rate or more, with 100% uptime, as the Duration penalty is applied before gear. &lt;br /&gt;
** &#039;&#039;&#039;MLv:80&#039;&#039;&#039;:[[Vivacious Pulse]], [[Auto Regen|Auto Regen II]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: If Master levels Exceed 100, and Support jobs Raise to 75, Rune Fencer sub Will gain access to Gambit, inquartata III, making this a very potent single wield option when facing magic as a tank red mage&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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|width=&amp;quot;100%&amp;quot;| [[File:Gallant_Coronet_icon.png|link=]] &#039;&#039;&#039;[[Paladin]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Paladin is a fairly potent Tanking support job option for Red Mage. Red Mage makes a Disturbingly adequate Main tank when subbing Paladin with the proper gear selection- Even more so when paired with proper support buffs to shore up their Defense Score. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Holy Circle]], [[Shield Bash]], [[Sentinel]], [[Cover]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Undead Killer]], [[Defense Bonus]], [[Resist Sleep]], [[Auto Refresh]]&lt;br /&gt;
* &#039;&#039;&#039;Divine Magic&#039;&#039;&#039;: [[Flash]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:60&#039;&#039;&#039;:[[Reprisal]], [[Resist Sleep|Resist Sleep III]] - &lt;br /&gt;
*** &amp;lt;small&amp;gt; &#039;&#039;&#039;Note&#039;&#039;&#039;: Reprisal Will Give a RDM, With a size 3 Shield, a base of 72% Block Rate, with 100% Uptime. Sacro Bulwark + [[Excalibur_(Level_119_III)|Excalibur III]] or [[Atro. Boots +3|AF+3 Feet]], will give 97% Maximum Block rate. This will usually floor to around 60% on anything above an apex monster due to RDM&#039;s poor shield skill values.&amp;lt;/small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;MLv:70&#039;&#039;&#039;:[[Rampart]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Master Levels Beyond 70 will do little to improve Paladin as a support job. SE Was very adamant that Stances, like Majesty will not be available as a sub&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== DD Support Jobs ===&lt;br /&gt;
--------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Ninja_Hatsuburi_icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Ninja is the Gold Standard for Red Mage support jobs.... For now. RDM has the casting speed to keep Utsusemi Relevant as a defensive option for the time being, but as master levels continue - NIN sub will Become Increasingly Lacking, to the point of being sub optimal. It will still be desirable when blink tanking for soloing is needed, but will pale in comparison to dancer sub in damage situations. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Stealth]], [[Resist Bind]], [[Dual Wield]], [[Subtle Blow]], [[Max HP Boost]]&lt;br /&gt;
* &#039;&#039;&#039;Ninjutsu&#039;&#039;&#039;: [[Utsusemi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Subtle Blow|Subtle Blow IV]], [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:75&#039;&#039;&#039;:[[Dual Wield|Dual Wield IV]] - As it stands now, this will be worthless. 11 DW for DW III is such a small value to achieve, that a single ambu cape can be made serviceable, or any other alternative gear, that reducing it to 6 is meaningless.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Master levels are slated to be essentially worthless for Ninja sub. they carry little to no benefits&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Dancer%27s_Tiara_icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Soon to become Redmage&#039;s Strongest Melee Support Job Option. Currently it is extremely strong, but suffers from Sambas Not working with en-spells. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;:[[Sambas]], [[Steps]], [[Jigs]], [[Flourishes|Flourishes I]], [[Flourishes|Flourishes II]], [[Waltzes]], [[Contradance]](MLv.30)      &lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Evasion Bonus]], [[Resist Slow]], [[Dual Wield]], [[Accuracy Bonus]], [[Skillchain Bonus]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;  &lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Skillchain Bonus|Skill Chain Bonus III]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Dual Wield|Dual Wield III]], [[Accuracy Bonus|Accuracy Bonus II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:80&#039;&#039;&#039;:[[Subtle Blow| Subtle Blow III]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: At master level 55, Dancer will overtake ninja easily as the best Damage dealing support job.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Chaos_Burgeonet_icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: A viable support job, mostly for its access to stun. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Arcane Circle]], [[Last Resort]], [[Weapon Bash]], [[Souleater]], [[Consume Mana]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]], [[Desperate Blows]], [[Smite]], [[Resist Paralyze]], [[Arcana Killer]], [[Occult Acumen]], [[Stalwart Soul]]&lt;br /&gt;
* &#039;&#039;&#039;Dark Magic&#039;&#039;&#039;: [[Absorb|Absorb Magic|]], [[Stun]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Occult Acumen|Occult Acumen II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Stalwart Soul|Stalwart Soul II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:80&#039;&#039;&#039;:[[Absorb-Acc]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: If Master levels Progress beyond level 100, Dread spikes may become available. otherwise, Master levels do not change the function of the support job much at all&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Fighter%27s_Mask_icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:&amp;lt;&amp;lt;JOBINFO Place Holder&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
:Red Mage is easily one of the most gear intensive class in the entire game. In order to maximize this job to it&#039;s full potential expect to utilize between 150 and 250 pieces of gear from various content. Red Mages needs to come prepared to fill in multiple roles from Debuffer, Healer, Enhancer, Nuker/Burster, and Melee. In some content, Red Mages can find themselves serving as an Evasion-Style Tank with their gear and subjobs. Its greatest weapon is its versatility meaning  the more you are prepared to do, the better you can contribute in group content.  &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Weapons&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
==== Melee Weapons ====&lt;br /&gt;
----&lt;br /&gt;
==== Casting Weapons ====&lt;br /&gt;
----&lt;br /&gt;
==== Special Weapons ====&lt;br /&gt;
----&lt;br /&gt;
=== &amp;lt;big&amp;gt;Job Specific Equipment&amp;lt;/big&amp;gt; ===&lt;br /&gt;
----&lt;br /&gt;
==== [[Atrophy_Armor_Set|Atrophy Attire]] ====&lt;br /&gt;
----&lt;br /&gt;
:Atrophy Armor is the upgraded artifact armor set for Red Mages. It features an extremely Spread out selection of improvements to redmage, and has no general focus. &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3&#039;&#039;&#039;: [[Atrophy Gloves +3]], [[Atrophy Tabard +3]], [[Atrophy Tights +3]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: [[Atrophy Boots +3]], [[Atrophy Chapeau +3]]&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Chapeau +3 description.png|link=Atrophy Chapeau +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Chapeau icon.png|link=Warlock&#039;s Chapeau]] [[Warlock&#039;s Chapeau]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.1 icon.png|link=Rem&#039;s Tale Ch.1|18px]] [[Rem&#039;s Tale Ch.1]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoenix Feather icon.png|link=Phoenix Feather|18px]] [[Phoenix Feather]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Atrophy Chapeau icon.png|link=Atrophy Chapeau]] [[Atrophy Chapeau|Atrophy Chapeau]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atrophy Chapeau icon.png|link=Atrophy Chapeau]] [[Atrophy Chapeau]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Atro. Chapeau +1 icon.png|link=Atro. Chapeau +1]] [[Atro. Chapeau +1|Atrophy Chapeau +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Atro. Chapeau +1 icon.png|link=Atro. Chapeau +1]] [[Atro. Chapeau +1|Atrophy Chapeau +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Atro. Chapeau +2 icon.png|link=Atro. Chapeau +2]] [[Atro. Chapeau +2|Atrophy Chapeau +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Atro. Chapeau +2 icon.png|link=Atro. Chapeau +2]] [[Atro. Chapeau +2|Atrophy Chapeau +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Atrophy Chapeau +3 icon.png|link=Atrophy Chapeau +3]] [[Atrophy Chapeau +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Almost Exclusively used for Fast cast. While this is the strongest Fast cast piece in the game, other pieces come close. Can be used for a Nuke Accuracy Piece. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Tabard +3 description.png|link=Atrophy Tabard +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Tabard icon.png|link=Warlock&#039;s Tabard]] [[Warlock&#039;s Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.2 icon.png|link=Rem&#039;s Tale Ch.2|18px]] [[Rem&#039;s Tale Ch.2]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Malboro Fiber icon.png|link=Malboro Fiber|18px]] [[Malboro Fiber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tabard icon.png|link=Atrophy Tabard]] [[Atrophy Tabard|Atrophy Tabard]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard icon.png|link=Atrophy Tabard]] [[Atrophy Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard +1 icon.png|link=Atrophy Tabard +1]] [[Atrophy Tabard +1|Atrophy Tabard +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard +1 icon.png|link=Atrophy Tabard +1]] [[Atrophy Tabard +1|Atrophy Tabard +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tabard +2 icon.png|link=Atrophy Tabard +2]] [[Atrophy Tabard +2|Atrophy Tabard +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard +2 icon.png|link=Atrophy Tabard +2]] [[Atrophy Tabard +2|Atrophy Tabard +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tabard +3 icon.png|link=Atrophy Tabard +3]] [[Atrophy Tabard +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Used for Refresh Potency +2, and Maximum Accuracy for Pure Accuracy Enfeebling magic.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Gloves +3 description.png|link=Atrophy Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Gloves icon.png|link=Warlock&#039;s Gloves]] [[Warlock&#039;s Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.3 icon.png|link=Rem&#039;s Tale Ch.3|18px]] [[Rem&#039;s Tale Ch.3]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beetle Blood icon.png|link=Beetle Blood|18px]] [[Beetle Blood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Gloves icon.png|link=Atrophy Gloves]] [[Atrophy Gloves|Atrophy Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves icon.png|link=Atrophy Gloves]] [[Atrophy Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves +1 icon.png|link=Atrophy Gloves +1]] [[Atrophy Gloves +1|Atrophy Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves +1 icon.png|link=Atrophy Gloves +1]] [[Atrophy Gloves +1|Atrophy Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Gloves +2 icon.png|link=Atrophy Gloves +2]] [[Atrophy Gloves +2|Atrophy Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves +2 icon.png|link=Atrophy Gloves +2]] [[Atrophy Gloves +2|Atrophy Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Gloves +3 icon.png|link=Atrophy Gloves +3]] [[Atrophy Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Hands Down the most important Piece of the Atrophy Attire set. Make this before anything else.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Tights +3 description.png|link=Atrophy Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Tights icon.png|link=Warlock&#039;s Tights]] [[Warlock&#039;s Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.4 icon.png|link=Rem&#039;s Tale Ch.4|18px]] [[Rem&#039;s Tale Ch.4]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Damascene Cloth icon.png|link=Damascene Cloth|18px]] [[Damascene Cloth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tights icon.png|link=Atrophy Tights]] [[Atrophy Tights|Atrophy Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights icon.png|link=Atrophy Tights]] [[Atrophy Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights +1 icon.png|link=Atrophy Tights +1]] [[Atrophy Tights +1|Atrophy Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights +1 icon.png|link=Atrophy Tights +1]] [[Atrophy Tights +1|Atrophy Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tights +2 icon.png|link=Atrophy Tights +2]] [[Atrophy Tights +2|Atrophy Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights +2 icon.png|link=Atrophy Tights +2]] [[Atrophy Tights +2|Atrophy Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tights +3 icon.png|link=Atrophy Tights +3]] [[Atrophy Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Useful for Enhancing Magic Skill. Kaykaus gear is considered better for healing.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atro. Boots +3 description.png|link=Atro. Boots +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Boots icon.png|link=Warlock&#039;s Boots]] [[Warlock&#039;s Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.5 icon.png|link=Rem&#039;s Tale Ch.5|18px]] [[Rem&#039;s Tale Ch.5]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oxblood icon.png|link=Oxblood|18px]] [[Oxblood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Boots icon.png|link=Atrophy Boots]] [[Atrophy Boots|Atrophy Boots]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Boots icon.png|link=Atrophy Boots]] [[Atrophy Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Boots +1 icon.png|link=Atrophy Boots +1]] [[Atrophy Boots +1|Atrophy Boots +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Boots +1 icon.png|link=Atrophy Boots +1]] [[Atrophy Boots +1|Atrophy Boots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atro. Boots +2 icon.png|link=Atro. Boots +2]] [[Atro. Boots +2|Atrophy Boots +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atro. Boots +2 icon.png|link=Atro. Boots +2]] [[Atro. Boots +2|Atrophy Boots +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atro. Boots +3 icon.png|link=Atro. Boots +3]] [[Atro. Boots +3|Atrophy Boots +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Really only useful if you are planning to be a Tank, and need to maximize block rates &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Vitiation_Armor_Set|Vitiation Attire]] ====&lt;br /&gt;
----&lt;br /&gt;
:Vitiation Armor is the upgraded Relic Armor Set for Red Mages.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Chapeau +3 description.png|link=Viti. Chapeau +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Chapeau icon.png|link=Duelist&#039;s Chapeau]] [[Duelist&#039;s Chapeau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.1 icon.png|link=Rem&#039;s Tale Ch.1|18px]] [[Rem&#039;s Tale Ch.1]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoenix Feather icon.png|link=Phoenix Feather|18px]] [[Phoenix Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Chapeau icon.png|link=Vitiation Chapeau]] [[Vitiation Chapeau|Vitiation Chapeau]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Chapeau icon.png|link=Vitiation Chapeau]] [[Vitiation Chapeau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Chapeau +1 icon.png|link=Viti. Chapeau +1]] [[Viti. Chapeau +1|Vitiation Chapeau +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Chapeau +1 icon.png|link=Viti. Chapeau +1]] [[Viti. Chapeau +1|Vitiation Chapeau +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Headshard- RDM icon.png|link=Headshard: RDM|18px]] [[Headshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Chapeau +2 icon.png|link=Viti. Chapeau +2]] [[Viti. Chapeau +2|Vitiation Chapeau +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Chapeau +2 icon.png|link=Viti. Chapeau +2]] [[Viti. Chapeau +2|Vitiation Chapeau +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Headshard- RDM icon.png|link=Headshard: RDM|18px]] [[Headshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- RDM icon.png|link=Voidhead: RDM|18px]] [[Voidhead: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Chapeau +3 icon.png|link=Viti. Chapeau +3]] [[Vitiation Chapeau +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Tabard +3 description.png|link=Vitiation Tabard +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Tabard icon.png|link=Duelist&#039;s Tabard]] [[Duelist&#039;s Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.2 icon.png|link=Rem&#039;s Tale Ch.2|18px]] [[Rem&#039;s Tale Ch.2]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Malboro Fiber icon.png|link=Malboro Fiber|18px]] [[Malboro Fiber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Tabard icon.png|link=Vitiation Tabard]] [[Vitiation Tabard|Vitiation Tabard]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Tabard icon.png|link=Vitiation Tabard]] [[Vitiation Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tabard +1 icon.png|link=Vitiation Tabard +1]] [[Vitiation Tabard +1|Vitiation Tabard +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tabard +1 icon.png|link=Vitiation Tabard +1]] [[Vitiation Tabard +1|Vitiation Tabard +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- RDM icon.png|link=Torsoshard: RDM|18px]] [[Torsoshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tabard +2 icon.png|link=Vitiation Tabard +2]] [[Vitiation Tabard +2|Vitiation Tabard +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tabard +2 icon.png|link=Vitiation Tabard +2]] [[Vitiation Tabard +2|Vitiation Tabard +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- RDM icon.png|link=Torsoshard: RDM|18px]] [[Torsoshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- RDM icon.png|link=VoidTorso: RDM|18px]] [[Voidtorso: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tabard +3 icon.png|link=Vitiation Tabard +3]] [[Vitiation Tabard +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Gloves +3 description.png|link=Vitiation Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Gloves icon.png|link=Duelist&#039;s Gloves]] [[Duelist&#039;s Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.3 icon.png|link=Rem&#039;s Tale Ch.3|18px]] [[Rem&#039;s Tale Ch.3]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beetle Blood icon.png|link=Beetle Blood|18px]] [[Beetle Blood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Gloves icon.png|link=Vitiation Gloves]] [[Vitiation Gloves|Vitiation Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Gloves icon.png|link=Vitiation Gloves]] [[Vitiation Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Gloves +1 icon.png|link=Vitiation Gloves +1]] [[Vitiation Gloves +1|Vitiation Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Gloves +1 icon.png|link=Vitiation Gloves +1]] [[Vitiation Gloves +1|Vitiation Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Handshard- RDM icon.png|link=Handshard: RDM|18px]] [[Handshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Gloves +2 icon.png|link=Vitiation Gloves +2]] [[Vitiation Gloves +2|Vitiation Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Gloves +2 icon.png|link=Vitiation Gloves +2]] [[Vitiation Gloves +2|Vitiation Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Handshard- RDM icon.png|link=Handshard: RDM|18px]] [[Handshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- RDM icon.png|link=Voidhand: RDM|18px]] [[Voidhand: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Gloves +3 icon.png|link=Vitiation Gloves +3]] [[Vitiation Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Tights +3 description.png|link=Vitiation Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Tights icon.png|link=Duelist&#039;s Tights]] [[Duelist&#039;s Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.4 icon.png|link=Rem&#039;s Tale Ch.4|18px]] [[Rem&#039;s Tale Ch.4]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Damascene Cloth icon.png|link=Damascene Cloth|18px]] [[Damascene Cloth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Tights icon.png|link=Vitiation Tights]] [[Vitiation Tights|Vitiation Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Tights icon.png|link=Vitiation Tights]] [[Vitiation Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tights +1 icon.png|link=Vitiation Tights +1]] [[Vitiation Tights +1|Vitiation Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tights +1 icon.png|link=Vitiation Tights +1]] [[Vitiation Tights +1|Vitiation Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Legshard- RDM icon.png|link=Legshard: RDM|18px]] [[Legshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tights +2 icon.png|link=Vitiation Tights +2]] [[Vitiation Tights +2|Vitiation Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tights +2 icon.png|link=Vitiation Tights +2]] [[Vitiation Tights +2|Vitiation Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Legshard- RDM icon.png|link=Legshard: RDM|18px]] [[Legshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- RDM icon.png|link=Voidleg: RDM|18px]] [[Voidleg: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tights +3 icon.png|link=Vitiation Tights +3]] [[Vitiation Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Vitiation Boots +3 description.png|link=Vitiation Boots +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Boots icon.png|link=Duelist&#039;s Boots]] [[Duelist&#039;s Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.5 icon.png|link=Rem&#039;s Tale Ch.5|18px]] [[Rem&#039;s Tale Ch.5]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oxblood icon.png|link=Oxblood|18px]] [[Oxblood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Boots icon.png|link=Vitiation Boots]] [[Vitiation Boots|Vitiation Boots]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots icon.png|link=Vitiation Boots]] [[Vitiation Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots +1 icon.png|link=Vitiation Boots +1]] [[Vitiation Boots +1|Vitiation Boots +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots +1 icon.png|link=Vitiation Boots +1]] [[Vitiation Boots +1|Vitiation Boots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Footshard- RDM icon.png|link=Footshard: RDM|18px]] [[Footshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Boots +2 icon.png|link=Vitiation Boots +2]] [[Vitiation Boots +2|Vitiation Boots +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots +2 icon.png|link=Vitiation Boots +2]] [[Vitiation Boots +2|Vitiation Boots +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Footshard- RDM icon.png|link=Footshard: RDM|18px]] [[Footshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- RDM icon.png|link=Voidfoot: RDM|18px]] [[Voidfoot: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Boots +3 icon.png|link=Vitiation Boots +3]] [[Vitiation Boots +3|Vitiation Boots +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Lethargy_Armor_Set|Lethargy Attire]]====&lt;br /&gt;
----&lt;br /&gt;
:Lethargy Armor is the upgraded Empyrean Armor Set for Red Mages. &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +1&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +1&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Chappel +1 description.png|link=Lethargy Chappel +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Chappel +1 icon.png|link=Estoqueur&#039;s Chappel +1]] [[Estoqueur&#039;s Chappel +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.1 icon.png|link=Rem&#039;s Tale Ch.1|18px]] [[Rem&#039;s Tale Ch.1]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoenix Feather icon.png|link=Phoenix Feather|18px]] [[Phoenix Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Lethargy Chappel icon.png|link=Lethargy Chappel]] [[Lethargy Chappel|Lethargy Chappel]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Lethargy Chappel icon.png|link=Lethargy Chappel]] [[Lethargy Chappel]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Chappel +1 icon.png|link=Leth. Chappel +1]] [[Leth. Chappel +1|Lethargy Chappel +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Lethargy Sayon +1 description.png|link=Lethargy Sayon +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Sayon +1 icon.png|link=Estoqueur&#039;s Sayon +1]] [[Estoqueur&#039;s Sayon +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.2 icon.png|link=Rem&#039;s Tale Ch.2|18px]] [[Rem&#039;s Tale Ch.2]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Malboro Fiber icon.png|link=Malboro Fiber|18px]] [[Malboro Fiber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Lethargy Sayon icon.png|link=Lethargy Sayon]] [[Lethargy Sayon|Lethargy Sayon]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Lethargy Sayon icon.png|link=Lethargy Sayon]] [[Lethargy Sayon]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Lethargy Sayon +1 icon.png|link=Lethargy Sayon +1]] [[Lethargy Sayon +1|Lethargy Sayon +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Gantherots +1 description.png|link=Lethargy Gantherots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Ganthrt. +1 icon.png|link=Estoqueur&#039;s Gantherots +1]] [[Estoqueur&#039;s Gantherots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.3 icon.png|link=Rem&#039;s Tale Ch.3|18px]] [[Rem&#039;s Tale Ch.3]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beetle Blood icon.png|link=Beetle Blood|18px]] [[Beetle Blood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Leth. Gantherots icon.png|link=Lethargy Gantherots]] [[Lethargy Gantherots|Lethargy Gantherots]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Gantherots icon.png|link=Lethargy Gantherots]] [[Lethargy Gantherots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Gantherots +1 icon.png|link=Lethargy Gantherots +1]] [[Lethargy Gantherots +1|Lethargy Gantherots +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Fuseau +1 description.png|link=Lethargy Fuseau +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estqr. Fuseau +1 icon.png|link=Estoqueur&#039;s Fuseau +1]] [[Estoqueur&#039;s Fuseau +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.4 icon.png|link=Rem&#039;s Tale Ch.4|18px]] [[Rem&#039;s Tale Ch.4]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Damascene Cloth icon.png|link=Damascene Cloth|18px]] [[Damascene Cloth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Leth. Fuseau icon.png|link=Lethargy Fuseau]] [[Lethargy Fuseau|Lethargy Fuseau]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Fuseau icon.png|link=Lethargy Fuseau]] [[Lethargy Fuseau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Fuseau +1 icon.png|link=Lethargy Fuseau +1]] [[Lethargy Fuseau +1|Lethargy Fuseau +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Houseaux +1 description.png|link=Leth. Houseaux +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Houseaux +1 icon.png|link=Estoqueur&#039;s Houseaux +1]] [[Estoqueur&#039;s Houseaux +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.5 icon.png|link=Rem&#039;s Tale Ch.5|18px]] [[Rem&#039;s Tale Ch.5]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oxblood icon.png|link=Oxblood|18px]] [[Oxblood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Leth. Houseaux icon.png|link=Lethargy Houseaux]] [[Lethargy Houseaux|Lethargy Houseaux]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Houseaux icon.png|link=Lethargy Houseaux]] [[Lethargy Houseaux]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Houseaux +1 icon.png|link=Lethargy Houseaux +1]] [[Lethargy Houseaux +1|Lethargy Houseaux +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Noteworthy Gear Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
====[[Malignance_Attire_Set|Malignance Attire]]====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:Malignance Armor is commonly used in TP and DT sets for Red Mages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center;flex: 1 0 20em; margin: 0&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; &lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Common Sets&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Chapeau description.png|link=Malignance Chapeau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Tabard description.png|link=Malignance Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Gloves description.png|link=Malignance Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Tights description.png|link=Malignance Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Boots description.png|link=Malignance Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Amalric Attire Set +1|Amalric Attire]]====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:Amalric Attire is commonly used in Magic Accuracy, Magic Damage, and Magic Bursts sets for Red Mages. The set is created by trading [[Alphollon C Meriard]] either Vexed (NQ) or Jinxed (HQ) items and Venerian Abjuration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center;flex: 1 0 20em; margin: 0&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; &lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Common Sets&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Coif +1 description.png|link=Amalric Coif +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Doublet +1 description.png|link=Amalric Doublet +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Gages +1 description.png|link=Amalric Gages +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Slops +1 description.png|link=Amalric Slops +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Nails +1 description.png|link=Amalric Nails +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Idle Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Melee Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
====Dual Wielding Sets====&lt;br /&gt;
====Single Wielding Sets====&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Weapon Skill Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
====Physical Weapon Skills====&lt;br /&gt;
====Magical Weapon Skills====&lt;br /&gt;
====Hybrid Weapon Skills====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Special Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
===&amp;lt;big&amp;gt;Elemental Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
===&amp;lt;big&amp;gt;&#039;&#039;&#039;Enfeebling Magic Sets&#039;&#039;&#039;&amp;lt;/big&amp;gt;===&lt;br /&gt;
-----&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; This is a &#039;&#039;&#039;guide&#039;&#039;&#039;. There are many different methods to building [[Enfeebling Magic]] equipment sets. Please use the discussion page if you feel a set is using sub optimal gear. Please also feel free to spot-check my math on enfeebling performance levels&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
:&#039;&#039;&#039;Duration Formula&#039;&#039;&#039;: &#039;&#039;((Spell base × Saboteur) + (6s × RDM Group 2 Merit Point Level) + (3s × RDM Relic Head Group 2 Merit Point Level Augment) + RDM Enfeebling Job Points + RDM Stymie Job Points + Gear that list Seconds) × (Augments Composure Bonus) × (Duration listed on Gear) × (Duration Augments on Gear)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Potency Formula&#039;&#039;&#039;: &#039;&#039;floor(floor((Base Potency × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))&#039;&#039;&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: All spell potencies assume Max dMND or dINT, Mastered Redmage, and MLv.30&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: While the [[Murgleis_(Level_119_III)|Murgleis III]] is considered to be the &amp;quot;best&amp;quot; magic accuracy option, the contemplator performs at such a close level to the murgleis, that no amount of insanity can justify investing in this weapon solely for a MACC Set. (108 Macc &amp;amp; 12 int/MND VS 80 MACC, 20 Enf Skill +32 MND and +22 INT. the Magic Skill  and Higher Mind/INT options come to less than a fraction of a percent difference in performance.) As such its been removed from all ACC sets as to not confuse anyone into thinking this weapon is the end all be all.&amp;lt;/small&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Skill Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These spells adjust their potency based on your total enfeebling magic skill. due to the accuracy bonus from skill, it is far better to prioritize skill over accuracy. Newer Redmages not as geared yet, can use these gear sets as a guide, and simply use Lower quality variants of this gear until gaining the higher quality variants. There are better options than lower quality variants for sure, but its best to not waste time getting those unless you really need to. RDM Very comfortably follows the +0&amp;gt;+1&amp;gt;+2&amp;gt;3 path on gear due to their JSE Reliance.&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: all Expected values are based on 2100 JP + Full Merits + MLv. 30 Skill&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Always override Hand equipment on enfeebles with the [[Lethargy Gantherots +1]] under the effects of saboteur&amp;lt;/small&amp;gt; &lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Skill Based Spells&#039;&#039;&#039;: [[Frazzle III]], [[Distract III]], [[Poison]], [[Poison II]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Skill Potency Hybrid&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Vor Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank:15&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND +20, Magic Accuracy +30, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Frazzle III]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Lowers target&#039;s magic evasion&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Cannot immunobreak. Casting Frazzle II in full magic accuracy, can help this spell land at full power&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Frazzle]], [[Frazzle II]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((Floor(6/21) x (Enfeebling Skill - 205)) × Saboteur) + {Floor(dMND/5)}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 50 dMND, 625 Skill&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [200/407], Boss: [200/268]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Distract III]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Lowers target&#039;s Evasion &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Ice-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Cannot Immunobreak. One of the most potent evasion down effects in the game.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Distract]], [[Distract II]], Most Evasion Boost/Bonus Effects. &lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((Floor(6/21) x (Enfeebling Skill - 190)) × Saboteur) + {Floor(dMND/5)}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 50 dMND, 610 Skill&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [200/407], Boss: [200/268]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Poison]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Poisons an enemy and gradually reduces its HP. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Water-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Potency vastly outperforms skill due to its miniscule Skill cap. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor(((Skill-225)/5 × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 500 Skill&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [100/194], Boss: [100/131]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Poison II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Poisons an enemy and gradually reduces its HP.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Water-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Potency outperforms skill for now. May change in the future if higher skill becomes available in potency slots. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: Poison, Poisonga, Cannot Overwrite itself or higher poison values. &lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((((Floor(82+(180/783) x (Skill-500)) × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: No Known Cap; Damage formula has multiple skill based tiers, potentially a new tier at some point beyond 500 skill. &lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [184/374], Boss: [184/247]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Magic Accuracy Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These are spells that have a primary focus on Magic Accuracy, to assist in ensuring they land. these are generally crowd controll spells, that can be life or death to land them on the first cast in many cases. these generally do not have a dStat, or have an inconsequential dStat. In some cases Duration is better, in others potency might be a factor, and in one accuracy is the only thing that matters.&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Always override Hand equipment on enfeebles with the [[Lethargy Gantherots +1]] under the effects of saboteur&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Magic Accuracy &amp;amp; Duration Spells&#039;&#039;&#039;: [[Sleep]], [[Sleep II]], [[Bind]], [[Break]], [[Silence]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MAcc. &amp;amp; Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = Ullr&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug = Type:A/Rank:25&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring &lt;br /&gt;
|Body = Atrophy Tabard +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = INT +20, Magic Accuracy +30, Fast cast +10, PDT -10%&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|FeetAug = Augment path is not applicable.&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Puts the target to sleep.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. Has full and half resist states. Duration is especially valuable. Disregard potency. Broken by damage &amp;amp; DOT. Does not work on undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 60s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [145/266], Boss: [145/185]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Sleep II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Puts the target to sleep. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can Immunobreak. Has full and half resist states. Duration is especially valuable. Disregard potency. Broken by damage &amp;amp; DOT. Does not work on undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Sleep]], [[Sleepga]], [[Lullaby|Tier 1 Lullabys]] &lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 90s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [199/382], Boss: [199/259]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Break]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Petrifies target to prevent them from acting.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Duration is especially Valuable. Disregard Potency. is not broken by Active Damage over time Effects. broken by damage. Works on Undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 30s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [90/151], Boss: [90/110]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Bind]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Binds an enemy in place, immobilizing it.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Ice-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Duration is especially Valuable. Disregard Potency. is not broken by Active Damage over time Effects. broken by damage. Works on Undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: Unknown. appears to have either a random base, or resist state applied at times.  &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: Unknown.&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: 30~500s. My longest bind on record was in the ball park of 4 minutes. &lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Silence]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Silences an enemy, preventing Spell Casting.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: This spell can be used with either Duration, or Accuracy set ups depending on the encounter. Utilize Chironic Hose +1 Immunobreak if attempting to silence a difficult target&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 120s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Magic Accuracy &amp;amp; Potency hybrid Spells&#039;&#039;&#039;: [[Gravity]], [[Gravity II]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MAcc + Pot. Hybrid&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Vor Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank:15&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND +20, Magic Accuracy +30, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Utilize the Magic Accuracy &amp;amp; Duration Set if Accuracy/duration is a more pressing concern. &amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Gravity]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Weighs target down reducing movement speed.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Only saboteur and potency effects the movement speed reduction. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((26% × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear)) &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [40%/84%], Boss: [40%/54%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Gravity II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Weighs target down reducing movement speed.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Only saboteur and potency effects the movement speed reduction. Using all available Potency &amp;amp; Saboteur you &#039;&#039;&#039;can reduce non-notorious monsters movement below 0%&#039;&#039;&#039; resulting in an unbreakable pseudo bind effect lasting several minutes. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Gravity]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((26% × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear)&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [49%/104%], Boss: [49%/67%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Pure Magic Accuracy Spells&#039;&#039;&#039;: [[Frazzle II]], [[Dispel]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MAcc. &amp;amp; Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = Ullr&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug = Type:A/Rank:25&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring &lt;br /&gt;
|Body = Atrophy Tabard +3&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank15&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = INT +20, Magic Accuracy +30, Fast cast +10, PDT -10%&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|FeetAug = Augment path is not applicable.&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Frazzle II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Reduces Targets Magic evasion&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Use this spell to help land full power frazzle. casting this in Full acc gear allows it to land much easier than Frazzle III. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Frazzle]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((((skill-150)/5) × Saboteur) + {dStat Modifier/4}) × (Enfeebling Magic Effect+ Gear)) &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 350 Skill, 50 dMND&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [-65/-123], Boss: [-65/-84]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Dispel]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Removes Enhancing effects from Target.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Invaluable. Utilize with Any level of [[Dls. Torque +2]] to remove two effects at once.  &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;MND Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These are spells that have a dMND function applied to the spells potency, that compares your Mind at the time of casting, to your targets Mind at the time of casting. Spells like [[Shock]] or [[Impact]] can help boost their potency. most spells have an individal spell cap to dMND. Unlike most other spells that have lower tiers, Mind modified spells generally do not have any noteworthy benefits or advantages to casting a lower version of the spell (E.G. sleep &amp;gt;SleepII). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mind Scaling Spells&#039;&#039;&#039;: [[Paralyze]], [[Paralyze II]], [[Addle]], [[Addle II]], [[Slow]], [[Slow II]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Full Mind+ Potency&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank:15&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug= Type:A/Rank:15&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND +30, Magic Accuracy +20, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Chironic Hose&lt;br /&gt;
|LegsAug= +10-15 MND, +30~40 Magic Accuracy&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Slow II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Reduces enemies Attack speeds&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. dMND. Roughly 12.5% Slow At base (only this is multiplied by saboteur term). &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Slow]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: ((12.5 x Saboteur) + ((75 + dMND) x 0.15) X Potency)/100&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -75 dMND, +75 dMND. &lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [54%/75%], Boss: [54%/61%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Paralyze II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Occasionally interrupt enemy attacks and spellcasting. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Ice-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. Has a base activation rate of 10% (only this is multiplied by saboteur term), Stacks with indi/geo paralyze for nearly 100% paralyze in optimal settings. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Paralyze]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: ((10 x Saboteur) + ((40 + dMND) x 0.25) X Potency)/100&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -40 MND, +40 MND&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [59%/76%], Boss: [59%/65%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Addle II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Decreases an enemy&#039;s magic accuracy and increases its spellcasting time.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Fire-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. Reduces Magic accuracy, which effectively translates to magic evasion for yourself and others. Also applies a 25-40% increased spell casting/recasting time penalty. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Addle]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: ((50 x Saboteur) + (dMND/5)) X Potency)&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -100 MND, +100 MND&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [107/194], Boss: [107/136]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;INT Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These are spells that have a dINT function applied to the spells potency, that compares your intelligence at the time of casting, to your targets intelligence at the time of casting. Spells like [[Burn]] or [[Impact]] can help boost their potency. most spells have an individal spell cap to dINT&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Intelligence Scaling Spells&#039;&#039;&#039;: [[Blind]], [[Blind II]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Full INT+ Potency&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Marin Staff +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug= Type:A/Rank:15&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Magic Accuracy +20, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Acuity Belt +1&lt;br /&gt;
|WaistAug = Type:A/Rank:15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:A/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Blind II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Reduces enemies Attack Accuracy&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. dINT.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Blind]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: No known modern formula dated after the merit change. Previous stat caps were +/- 120dINT with no impact from skill. the dINT likely has not changed, however our access to potency gear has substantially changed. My current estimates for blind II place it at 300~310 Accuracy down on a normal target, and 195~200 on a boss target. Please take this as the anecdote that it is. As this is dealing with monster accuracy, its exceedingly difficult to manually test to a precise value. &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -120 dINT, +120 dDINT. &lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [142/300~310], Boss: [142/195~200]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Non-Scaling Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:These Spells need No Accuracy, skill, and have no dStat Modifier, and generally cannot be resisted. This makes duration boosts the most valuable stat to apply to them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Non-Scaling Spells&#039;&#039;&#039;: [[Inundation]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Full Duration &amp;amp; TH&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Per. Lucky Egg&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Volte Jupon&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: You only Need +4 Treasure Hunter in total, or even None at all. Can also select Dark matter Augment TH. Set is just to emphasize bringing +4 TH for this spell. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Wh. Rarab Cap +1]] is an easy access non-ilevel TH Piece if you can snag one&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Inundation]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Increases Skill Chain damage taken when multiple weapon types are used in the skillchain.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Light-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Increases Skill chain damage by 20% For each unique weapon type that has participated in the Skill chain. E.G. Emperyal Arrow  &amp;gt; Savage Blade = +40% Skill chain damage, which makes the Naegling + Ullr Combo particularly potent for RDM. &lt;br /&gt;
*** Cannot be resisted at all. &lt;br /&gt;
*** Incredibly long duration if applied under saboteur with full duration gear (over ten minutes). &lt;br /&gt;
*** Does not scale in any way shape or form. &lt;br /&gt;
*** Commonly used to apply treasure hunter. Can also use conserve MP if you want, but no big deal. &lt;br /&gt;
*** Can easily push a 4 Step Double Light to the 999999 Damage cap on most targets if you have 5 unique weapons participating. &lt;br /&gt;
*** Common 4 Step SC for [[Kei]] for example is [[Empyreal Arrow]] (RDM) -&amp;gt; [[Leaden Salute]] (COR) -&amp;gt; [[Mordant Rime]] (BRD) -&amp;gt; [[Knights of Round]] (RDM) -&amp;gt; [[Ukko&#039;s Fury]] (WAR).  usually by the time KOTR is hitting, you&#039;re at easily at 2.5x Damage, and Ukkos will be 3.4x damage&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Inundation]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 1+(Number of unique Weapons used x 0.2)&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 12.8x Damage&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Only duration is adjusted by saboteur. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Enhancing Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Enhancing Duration Formula&#039;&#039;&#039;:&#039;&#039;(Base Duration + (6s × RDM Group 2 Merit Point Level) + (3s × RDM Relic Hands Group 2 Merit Point Level Augment) + RDM Job Points + Gear that list Seconds) × (Augments Composure Bonus) × (Duration listed on Gear + Naturalist&#039;s Roll) × (Duration Augments on Gear) × (Rune Fencer Gifts)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Conserve MP, while nice, is largely unnecessary for red mage in the current era. our MP Recovery is to the point where its a rare day that we have to actually hit convert, and most all of our spells are reasonably priced on MP costs. The only spells ever worth considering for Conserve MP are Protect/ShellV and Reraise. in every other situation, maximizing duration, Hitting ~30-50% PDT, and minimizing &amp;quot;HP Dip&amp;quot;  are all far more important than shaving off a miniscule amount of mana&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Non-Scaling Enhancing Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:These Spells need No Enhancing magic, Duration, or stats to maximize their values. These skills may scale with skill, but are capped naturally by job master. They do however scale with spell specific gear to push them beyond their normal boundaries. Spells may move out of this category as time progresses if SE ever adjusts their formulas to allow for greater skill impact, as most of these spells cap as if they were still using level 75 cap. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Non-Scaling Spells&#039;&#039;&#039;: [[Aquaveil]], [[Stoneskin]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aquaveil SIRD&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Grioavolr&lt;br /&gt;
|MainAugs = +10% Spell Interruption Rate&lt;br /&gt;
|Sub = Magic Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = &amp;quot;-10% PDT&amp;quot;&lt;br /&gt;
|Waist = Emphatikos Rope&lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 67%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Aquaveil]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Prevents Spell interruption from taking damage while active.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Water-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Caps at 2 Interrupts from Skill, at 355 Skill. RDM Will natively cap skill on this spell with no skill gear or merits. With gear, this can be expanded to 8 total interruptions. &lt;br /&gt;
*** Duration gear is unnecessary for this spell. The spell naturally hits 30 minute duration under composure. Additional duration is needless.&lt;br /&gt;
*** Conserve MP gear is unnessary for this spell. Even at a perfect MP Conservation rate - it only saves 6 MP which is less than a single refresh tic. &lt;br /&gt;
*** Using Full SIRD on this set is the recommended tactic, as it will allow you to cast up to Eight spells without being interrupted, which can let you cast other spells under heavy fire, without having to rely on SIRD to get them off. (E.G. AOE Pulling and casting a cure spell, or a blue magic spell for enmity)&lt;br /&gt;
*** Recommended set has 28 PDT on it, but if you are taking heavy fire- recommend using the [[Loricate Torque +1]], and [[Nyame Flanchard]] to bolster this to 42%. 1 interrupt is a nice trade for less damage taken while casting&lt;br /&gt;
*** If using 5/5 SIRD Merits, [[Freke ring]] Can be exchanged for [[Gelatinous Ring +1]] to bring you to 49% PDT and substantially higher HP&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 10 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Aquaveil]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 2 + Interruption Gear&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin Potency &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Atrophy Chapeau +3&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= Path:A/Rank15&lt;br /&gt;
|Ear1 = Earthcry Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Viti. Tabard +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Path:A/Rank15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = +80 HP, +20 Eva/M.Eva, -10% PDT, +10% Fast Cast&lt;br /&gt;
|Waist = Siegel Sash&lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Only the stoneskin pieces are mandatory. The remaining Pieces are to minimize &amp;quot;Hp Dip&amp;quot; during swaps, and minimize Recasting Time.&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 67%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Stoneskin]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Absorbs a certain amount of damage from physical and magical attacks.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: prevents any debuffs, spell interuption, and being awakened from damage taken while active and unbroken by the hit (being hit for 0). Coupled with Phalanx, stoneskin can withstand incredible amounts of attacks. &lt;br /&gt;
*** Scales with Skill and Mind. Redmage will naturally cap both the skill and mind factors naturally by level 99. &lt;br /&gt;
*** Caps at 475 with gear&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 5 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Stoneskin]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: Enhancing Magic Skill + 3×MND - 190&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 350 HP Base &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Duration Scaling Enhancing Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:These Spells get the most out of prioritizing Enhaning magic duration. they generally do not scale with skill, or redmage needs little to no skill to cap them. Spells may move out of this category as time progresses if SE ever adjusts their formulas to allow for greater skill impact, as most of these spells cap as if they were still using level 75 cap values. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Non-Scaling Spells&#039;&#039;&#039;: [[Barspell]], [[Blink]], [[Haste]], [[Haste II]], [[Flurry]], [[Flurry II]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Duration (Self)&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enhancing Duration +4%&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = +10% Enhancing Magic Duration&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug= Path:A/Rank25&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Viti. Tabard +3&lt;br /&gt;
|Hands = Atrophy Gloves +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Path:A/Rank15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = +80 HP, +20 Eva/M.Eva, -10% PDT, +10% Fast Cast&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = +10% Enhancing Magic Duration&lt;br /&gt;
|Feet = Leth. Houseaux +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Barspell]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: &#039;&#039;Bar-Element&#039;&#039;: increases magic evasion against Specified element. &#039;&#039;Bar-Status&#039;&#039;: Increases Magic evasion against specified status. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]][[File:Wind-Icon.png|link=]][[File:Ice-Icon.png|link=]][[File:Fire-Icon.png|link=]][[File:Water-Icon.png|link=]][[File:Thunder-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Scales with Skill. Redmage does not naturally naturally cap its potency at ML30 - At least +14 Enhancing magic in gear is required to cap. Pre master levels 44 Enhancing magic skill in gear is needed to cap. &lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 8 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Barspell]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 500 Enhancing Magic Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Haste II]] / [[Flurry II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Increases target&#039;s attack speed and Reduces Recasting times.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Grants 30% Magic haste (or ranged magic haste for flurry). Does not scale with any stat. &lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 3 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Haste]], [[Haste II]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Blink]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Creates shadow images that each absorb a single attack directed at you.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Does not scale with anything - however the recommended set is the most effective set to utilize. &lt;br /&gt;
*** No gear increases maximum number of blinks &lt;br /&gt;
*** Unknown Chance to fail to negate an attack&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 5 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Blink]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 2 Negated attacks&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Skill Scaling Enhancing Magic====&lt;br /&gt;
- Add Protect/Shell&lt;br /&gt;
&lt;br /&gt;
====Special Scaling Spells====&lt;br /&gt;
These spells have unique ways of being scaled, and generaly scale based off of duration as well. &lt;br /&gt;
- Add Regen/Spikes&lt;br /&gt;
====Enhancing Other Players====&lt;br /&gt;
These spells can be cast on other players, and benefit from Enhancing magic duration bonuses from Composure when wearing the lethargy attire set. &lt;br /&gt;
- Add Flurry, Haste, Protect, Shell, regen, refresh, phalanx II.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Healing Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
===&amp;lt;big&amp;gt;Misc Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = TP&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Crocea Mors &lt;br /&gt;
|MainAug = Type:C/Rank:25&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Dedition Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Aya. Manopolas +2&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = DEX+20, Acc+30/Atk+20, Dual Wield +10&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enspell damage only&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Aern Dagger &lt;br /&gt;
|Sub = Qutrub Knife&lt;br /&gt;
|Range = Ullr&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug = Type:A/Rank:25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Aya. Manopolas +2&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = DEX+20, Acc+30/Atk+20, Dual Wield +10&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon skill sets===&lt;br /&gt;
&lt;br /&gt;
Items with the description &amp;lt;elemental&amp;gt;-magic attack bonus+X works differently from normal magic attack bonus items. They act as multipliers at the very end, meaning &amp;quot;Pixie hairpin +1&amp;quot; does not add magic attack bonus +28, but rather multiply the total WS damage by 1.28.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Seraph Blade &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Crocea Mors &lt;br /&gt;
|MainAug = Type:C/Rank:25&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = C. Palug Crown&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Type:D/Rank:15&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Mag.Acc+20/Mag.Dmg+20, Weaponskill DMG +10%&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Type:D/Rank:15&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Type:A/Rank:15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Sanguine Blade &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Crocea Mors &lt;br /&gt;
|MainAug = Type:C/Rank:25&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Type:D/Rank:15&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Mag.Acc+20/Mag.Dmg+20, Weaponskill DMG +10%&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Type:D/Rank:15&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Type:A/Rank:15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Red_Mage_Guide&amp;diff=644662</id>
		<title>Community Red Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Red_Mage_Guide&amp;diff=644662"/>
		<updated>2022-05-28T23:10:30Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Magic Accuracy Based Enfeebling Magic */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Collaborative Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&amp;lt;Write about the job here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(A) Time is Finite:&#039;&#039;&#039; Understand which buffs and debuffs are time based and skill based. If you are landing 12 minute Hastes but 5 minute Refresh, then something is wrong. Haste, Refresh, Regen, Protect and Shell are all duration based. Every other buff is skill based capping at various levels between 350 to 500. Temper and Enspells are uncapped and benefit as high as they can go. Look at your sets and figure out where you can benefit from using additional skill over additional duration. When it comes to additional duration on a piece of gear compared to additional duration augmented on a piece of gear, the two are multiplicative. Ghostfyre Cape will give you more duration when fully augmented at +20 over Sucellos Cape.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(A.1) Haste and You:&#039;&#039;&#039; Let’s be honest, hasting the entire alliance sucks but wasting a minute to two hasting the entire alliance blows more. With its 20 second recast time, it is easily to get overwhelmed trying to maintain it on your entire party. You should be casting it on yourself first to cut down on the recast time to a more manageable time. While maintaining Haste on a single party in content such as HTBF or Ambu is easy, when it comes to more than a single party, Split your Haste into three parts, normally each party (or section) getting their own part.&lt;br /&gt;
&lt;br /&gt;
:::IE: If your Haste II last 9 minutes&amp;lt;br&amp;gt;0:00-0:45: Party 1&amp;lt;br&amp;gt;3:00-3:45: Party 2&amp;lt;br&amp;gt;6:00-6:45: Party 3&lt;br /&gt;
&lt;br /&gt;
::This allows you to spend time reapplying buffs if they are dispelled, and applying debuffs as needed. Priority of what party is on you, but in my opinion DD Party and Suicide Squad can wait. Tank Party (and the Healers there) benefit more from Haste due to its effect on recast times, than the DDs do on attack speed alone. The Tank Party needs it for Enmity spells and their healers for the emergency casts. (Love you DDs, but I rather you didn’t tank the floor!)&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(A.2) Batteries need Recharging! Refresh:&#039;&#039;&#039; Simple: USE IT! Unless a mage request that you do not use Refresh on them, Refresh everyone with MP in your party. Tanks need it for Enmity, DDs need it for damage, Mages need it to go Boom, and you need it to make shit happen! No other spell matters if you do not have any MP. Get use to using it, especially since it can only be used in a party and no one should need to ask for it unless it has been dispelled.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(B) The Big 3 and Minor 4 Debuffs:&#039;&#039;&#039; While it is debatable if as a Red Mage you need to be casting buffs first or second this is determined by two things. How many other Red Mages are there and where are you in the Party/Alliance. Debuffs fall into two sets, the Big 3 (Dia, Frazzle, and Distract) and the Minor 4 (Slow, Paralyze, Blind, Addle). Everything else is situational as the spell may be resisted or the monster is immune to it.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(B.1) The Big 3: Dia, Frazzle, Distract:&#039;&#039;&#039; Your big three Debuffs are here. While Trash Mobs die fast enough that you won’t land all debuffs on all of them, bosses are a special breed and need special attention from Red Mages.&lt;br /&gt;
:::&#039;&#039;(B.1.a) Dia:&#039;&#039; A Red Mages big debuff, Dia III drops a target’s DEF by ~20% (208/1024) and stacks with Angon (DRG), Box Step (DNC), and Indi/Geo-Frailty (GEO). When coupled with a COR’s Light shot, Dia III become Dia IV increasing the Defense Down by 2.73 (28/1024) for a total of ~23% (236/1024). This is priority 1 for Red Mage on bosses.&lt;br /&gt;
:::&#039;&#039;(B.1.b) Frazzle:&#039;&#039; Frazzle II needs to be casted in Max Magic Accuracy Gear to avoid being resisted. Frazzle is an “All-or-Nothing” effect meaning it either lands or is fully resisted. The spell caps at 350 Enfeebling Magic Skill for a potency of 40 Magic Evasion which an additional 10 Magic Evasion when the Red Mage has 50 (or more) MND than the target.&lt;br /&gt;
:::Frazzle III is to be casted in a Maximum Potency set, which is a combination if MND and Enfeebling Magic Potency + gear. This is also an “All-or-Nothing” spell. Frazzle III will inflict a -120 Magic Evasion debuff when skill is capped at 625. It also benefits from the MND Bonus of an additional 10 Magic Evasion for a total of 130. Should it land, then the timer is reset and upgrades Frazzle II to Frazzle III. If it misses, the mob still has Frazzle II on it.&lt;br /&gt;
:::&#039;&#039;(B.1.c) Distract:&#039;&#039; Where Frazzle is Magic Evasion Down, Distract is Evasion Down. The values are the same as Frazzle to include the MND bonus and the same gear sets used to cast Frazzle II and Frazzle III should be used to cast Distract II and Distract III.&lt;br /&gt;
::&#039;&#039;&#039;(B.2) The Minor 4:&#039;&#039;&#039; Slow, Blind, Paralyze, Addle: The staple of being a Red Mage back in the 75-days, these four spells contribute significantly beyond compare. Slow, Blind, and Paralyze serve to slow the monster’s ability to attack and land hits while Slow, Paralyze, and Addle hinder a monster’s ability to cast spells.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(C) The Cycle of Nuking:&#039;&#039;&#039; Any Red Mage who came up back in the era before Treasures of Aht Urhgan will remember the long wait for parties. Often looked down upon as a poor healer, crappy damage dealer, and bringing nothing unique, Red Mages often followed Black Mages and Summoners to their solo camps. The first Red Mage that tells me that a Red Mage can’t nuke is getting punched through a screen. They are not the expert Magic Damage Dealer that a Black Mages, Scholars, and Geomancers are, but you have many tools at your disposal. Sleep, Gravity, Nuke, and Repeat where a staple and remain to this day. With Gain-INT a Red Mage benefits from higher numbers in events such as Vagary and Omen, especially with the 7% Magic Burst Bonus during Magic Bursts.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(D) All about the Subs:&#039;&#039;&#039; A Red Mage benefits from so much more than the standard mage subjobs of BLM and SCH. Depending in content, a different subjob is needed.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;(D.1) White Mage:&#039;&#039;&#039; This subjob gives you the ability to take care of 90% of the status ailments this to include Curse and Doom. As an MP Battery, you can help out the White Mage and elevate some of their stress.&lt;br /&gt;
::&#039;&#039;&#039;(D.2) Scholar:&#039;&#039;&#039; Minus AoE healing and removing Petrified, using Scholar as a Subjob is similar to using White Mage.&lt;br /&gt;
::&#039;&#039;&#039;(D.3) Black Mage:&#039;&#039;&#039; The old 75 technique of Chainspelling Stun is still a thing on certain bosses. Having access to Sleepga will help the alliance in either resisted shots or links in Dynamis Divergence should the Black Mage get overwhelmed and start eating dirt or the Bard when mobs are immune/resistant to light based sleeps.&lt;br /&gt;
::&#039;&#039;&#039;(D.4) Ninja:&#039;&#039;&#039; A Red Mage/Ninja combo is often overlooked, seldom understood, and believed to be a n00b move. Honestly to a well geared Red Mage you become an Enfeebling Diety. NEVER overlook a powerful off hand weapon for Magic Accuracy. Unlike Magic Accuracy Skill which is only in effect when you main hand a weapon, Magic Accuracy is also in effect regardless of what hand the weapon is in. You do lose a but of utility in removing status aliments, but you gain equivalent benefit to debuffing and personal survival wise. This combination will also turn your Chant du Cygne (CDC)  into a freight train wrecking mobs and aiding in skillchains. Crocea Mors and Daybreak are OP in their own rights and coupled together form a powerful combo.&lt;br /&gt;
::&#039;&#039;&#039;(D.5) Warrior:&#039;&#039;&#039; Savage Blade and CDC spam with the benefit of the Fencer Trait.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;(E) The Spellsword in you:&#039;&#039;&#039; While the last aspect of being a Red Mage, this is possibly an overlooked one. A fully buffed Red Mage focused in Enspell Damage can land some solid numbers. The key is fully buffed from your own Enchancing Magic Skill, not buffs from the Corsair, Bard, or Geomancer (though they help).  Enspell is additional damage every hit and while Enspell II is every weapon round it is a net lose of damage when used with either Temper (Double Attack) or Temper II (Triple Attack). There was a time Enspell II was better but Enspell is king again. I promise, a Red Mage can put down very respectable damage when properly built, something even seasoned Red Mages don’t understand! Just don’t forget that in group content, this isn’t your primary focus.&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;30%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Petrify]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Gives a Chance to Completely Resist the Petrifiy status effect&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10%, 15%, 20%, 25%, 30%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 35, 55, 76, 89, 150jp, 500jp, 1125jp, 2000jp&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fast Cast]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Reduced Spell Casting times, and Recasting times by 1/2 the ammount. Caps at 80%&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10%, 15%, 20%, 25%, 30%, 32%, 34%, 36%, 38%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 40, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Improves power of magic spells.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 24, 28&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25, 45, 96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Improves defense against magic spells.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 12, 14&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;26&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tranquil Heart]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Reduces enmity gain when casting healing magic.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;1~25 (skill based)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;31, 53, 75, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Raises amount of MP recovered while resting.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;3, 6, 9, 12 &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Grants a bonus to maximum physical damage. (increases PDIF)&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;0.1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Burst Bonus]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Improves magic burst damage. Does not Count towards Cap&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5%, 7%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery]]&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| Grants bonus TP when blocking an attack with a shield. Also prevents spell interruption.&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10TP, 20TP&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot;  class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 10%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 15%;&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 75%;&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Chainspell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Reduces Casting and recasting time of spells to 0 for 60 Seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Convert]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Swaps Current HP and MP Values. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Composure]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Triples Enhancing Magic Duration Cast on Self. Triples Enspell Damage. Increases Physical Accuracy. increases Recast times by 25% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;83&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Saboteur]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Increases potency of Enfeebling Magic by 100% on normal monsters, and 25% on Notorious Monsters for 60 seconds. Only impacts the base of the spell - not the dStat value. &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Spontaneity]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Make the next spell you cast, or target party member casts, instant with no recast time.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Stymie]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| Forces next enfeebling spell to always land, unless the target has perfect immunity against the status effect. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Convert]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 20 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not a useful Merit category in any regard. Disregard these. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Fire Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Fire spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Addle. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Ice Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Ice spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Distract, Paralyze &amp;amp; Bind. Most valuable Group 1. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Wind Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Wind spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Gravity &amp;amp; Silence. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Earth Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Earth spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Bolsters the accuracy of Slow.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Lightning Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Lightning spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Dont take these. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Water Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Water spells by 3.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases the accuracy of Poison. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Standard Selections&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;3&amp;quot;| 5/5 Ice Magic accuracy, 5/5 Wind Magic Accuracy&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;  cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Notes&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Investment&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Enfeebling Magic|Enfeebling Magic Duration]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase enfeebling magic duration by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged grants +3 Per merit. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Magic Accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase magic accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged Grants an additional +3 per merit. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Enhancing Magic|Enhancing Magic Duration]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase enhancing magic duration by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged grants an additional +3 per merit. useful if you are running haste rotations in alliance content. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Immunobreak|Immunobreak Chance]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase chance of Immunobreak occurrence by 3 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Relic Reforged Increases the Rate by 1% Per merit. Take this if you are struggling to land enfeebles. &lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Enspell|En-spell Damage]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase damage of Enspell effect by 3, and Enspell II effect by 6.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth investing points into&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Accuracy]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase accuracy by 5.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Not worth investing points into&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Standard Selections&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;3&amp;quot;| 5/5 Magic accuracy, 5/5 Immunobreak Chance&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Job Points &amp;amp; Gifts ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;3&amp;quot;|Job Points&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Job Point Category &lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Effect&lt;br /&gt;
!style=&amp;quot;background:#49e6d6; border-color: #37ada1;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Total Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Chainspell]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases elemental magic damage while under the effects of Chainspell&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Stymie]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases the effect duration of enfeebling magic spells while under the effects of Stymie.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Convert]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces the amount of HP consumed when using Convert.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| -20%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Magic Accuracy]] Bonus&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases magical accuracy.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Composure]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases physical accuracy while under the effects of Composure.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Magic Atk. Bonus]]&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Enhances Magic Atk. Bonus.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Saboteur]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases enfeebling magic accuracy while under the effects of Saboteur.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Enfeebling Magic]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases enfeebling magic effect duration.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Quick Magic]] Effect&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Reduces MP consumption while under the effects of Quick Magic.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 40%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| [[Enhancing Magic]] Duration&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| Increases enhancing magic effect duration.&lt;br /&gt;
|style=&amp;quot;background:#4ff7e6; border-color: #37ada1;&amp;quot;| 20s&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;|Gifts&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Gift Category&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;65%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;|Value&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|&amp;quot;En&amp;quot;spell Damage&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Enspell Damage&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|23&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|70&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Attack Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Attack&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|28&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Defense Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Defense&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|28&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Magic Evasion Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Magic Evasion&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|52&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Physical Accuracy Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increase Physical and Ranged Accuracy&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|22&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Enfeebling Magic Skill Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Enfeebling Magic Skill&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Enhancing Magic Skill Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Enhancing Magic Skill&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|36&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Fast Cast Effect&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Decreases casting and recasting time&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|8% &amp;lt;-&amp;gt; 4%&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Capacity Point Bonus&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Increased Capacity Points Earned&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|320%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#e084fa; border-color: #a763ba;&amp;quot; colspan=&amp;quot;3&amp;quot;| Milestone Gifts&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|New Spells (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Tier V Elemental Magic&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|New Spells (550)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Addle II, Distract III, Frazzle III&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|New Spell(1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Refresh III, Temper II&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 1 (50)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 1) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 2 (100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 2) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 3 (500)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 3) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 4 (1200)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 4) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|Superior 5 (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Can equip (SU 5) Gear&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot;|★Master! (2100)&lt;br /&gt;
|style=&amp;quot;background:#f3c7ff; border-color: #a763ba;&amp;quot; colspan=&amp;quot;2&amp;quot;|Reduces the recast of [[Chainspell]] and [[Stymie]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Support Jobs ==&lt;br /&gt;
RDM is arguably the most Support job Reliant job in the entire game. RDM has the ability to maximize support jobs like none other due to the sheer flexibility of the job. Most jobs will only ever need two to three support jobs on hand to play optimally, but Red Mage can legitimately utilize nearly every single support job in the game in various situations. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Anything Regarding future Master Levels should be considered purely opinion, as many of these changes have not happened, and may be implemented counter to our current understanding of the games mechanics (E.G. Spells being removed from SJ) &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Casting Support Jobs ===&lt;br /&gt;
------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Scholar is hands down the best caster support job for Red Mage. It offers RDM extreme flexibility with its enhancing magic, and the ability to access nearly all status removal spells. It also helps bolster Redmages Lacking magic skills up to B Rank for Dark, Divine, healing, and Elemental Magic. Storm Spells help maximize their Elemental and Healing magic, and AOE control spells are invaluable. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Light Arts]], [[Dark Arts]], [[Sublimation]]&lt;br /&gt;
** [[Light Arts]] - Increases your current Skill level for Enfeebling, healing, enhancing and Divine to B. reduces Mana costs, casting and recasting time for White magic. Increases mana costs, casting and recasting time for black magic. &lt;br /&gt;
*** Stratagems: [[Penury]], [[Celery]], [[Accession]], [[Rapture]] (MLv: 30)&lt;br /&gt;
** [[Dark Arts]] - Increases your current skill level for Enfeebling, Elemental, and Dark Magic to B. reduces Mana costs, casting and recasting time for Black Magic. Increases mana costs, casting and recasting time for White Magic. &lt;br /&gt;
*** Stratagems: [[Parsimony]], [[Alacrity]], [[Manifestation]], [[Ebullience]] (MLv: 30)&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Resist Silence]] II, [[Max MP Boost]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Storm|Storm Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: [[Helix|Helix Spells]]&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: [[Reraise]], [[Erase]], [[Blindna]], [[Cursna]], [[Paralyna]], [[Poisona]], [[Silena]], [[Viruna]], [[Stona]](MLv.5)&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:50&#039;&#039;&#039;:[[Regen III]]&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Wizard&#039;s Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Black Mage is one of the weaker sub jobs available to Red Mage. It features a few useful tools such as [[Sleepga]],[[Stun]] and [[Elemental Seal]], but is largely not used in most situations. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Elemental Seal]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Conserve MP]], [[Elemental Celerity]](MLv.:5)&lt;br /&gt;
* &#039;&#039;&#039;Elemental Magic&#039;&#039;&#039;: All -aga tier Spells, Nearly all -aga II tier spells, [[Elemental Debuff|Elemental Debuff Magic]] &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: [[Sleepga]]&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Warp]],[[Warp II]], [[Escape]], [[Retrace]] (MLv: 30)&lt;br /&gt;
* &#039;&#039;&#039;Dark Magic&#039;&#039;&#039;: [[Drain]], [[Aspir]], [[Tractor]], [[Stun]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:35&#039;&#039;&#039;:[[Sleepga II]], [[Burst]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:40&#039;&#039;&#039;:[[Blizzaga II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Flood]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Whitemage Is one of Red Mage&#039;s WORST support job selections, until master level 10 is achieved. After Master level 10, you gain access to Curaga III, which fixes any Healing focused Redmages Spell kit, and allows them to cope with frequent incoming AOE Damage. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Divine Seal]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Auto-Regen]], [[Magic Defense Bonus|Magic Defense Bonus II]]&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: [[Reraise]], [[Erase]], [[Blindna]], [[Cursna]], [[Paralyna]], [[Poisona]], [[Silena]], [[Stona]], [[Viruna]]&lt;br /&gt;
* &#039;&#039;&#039;Divine Magic&#039;&#039;&#039;: [[Holy]], [[Repose]] (MLv.20)&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: [[Teleport|Teleport &amp;amp; Recall Magic]], [[Auspice]] (MLv:30)&lt;br /&gt;
** Notes: while rdm has access to perfect gear for holy bursting, it still fails to compete with other elemental bursting options. &lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:35&#039;&#039;&#039;:[[Raise II]],[[Reraise II]]&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Mavi Kavuk icon.png|link=]] &#039;&#039;&#039;[[Blue Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Blue Mage is one of the Unsung Support Jobs of Red Mage. It offers them a wide range of flexibility, from having good AOE Enmity spells, to having Access to increasingly unique buffs/debuffs as master levels progress. Red Mage is blessed with enough magic accuracy to reliably land debuffs from blue mage on most Apex tier monsters. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Burst Affinity]], [[Chain Affinity]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Blue Mage Job Traits]]&lt;br /&gt;
* &#039;&#039;&#039;Blue Magic&#039;&#039;&#039;:[[Blue Magic]]&lt;br /&gt;
** Note: Offensive Elemental blue magic can still be used to Great effect- see damage examples. &lt;br /&gt;
** [[File:IceBreak.png|thumb frameless]]&lt;br /&gt;
** [[File:CursedSphere.png|thumb frameless]]&lt;br /&gt;
** &amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: These damage values were utilizing GEO &amp;amp; Corsair Buffs, Unbuffed expect to see 20-40k depending on gear.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;Noteworthy Current &amp;amp; Future Master Level spells&#039;&#039;&#039;: &lt;br /&gt;
***[[Frightful Roar]]: 10% Defense down, that stacks with Dia III, bringing RDM to a 30% Defense Down. &lt;br /&gt;
***[[Voracious Trunk]]: The ability to steal buffs will be fun for RDM. &lt;br /&gt;
***[[Feather Tickle]]: Potentially bringing rdm into TP Denial Strategies without relying on /smn&lt;br /&gt;
***[[Yawn]]: Light based sleep&lt;br /&gt;
***[[Zephyr Mantle]]: Blink +2&lt;br /&gt;
***[[Diamondhide]]: Aoe Stoneskin&lt;br /&gt;
***[[Enervation]]: AOE Defense(10%) and Magic Defense(-8) down &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Blue mage gains such a diverse selection of traits and spell effects that time will tell on how viable this Sub Job will become.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tanking Support Jobs ===&lt;br /&gt;
-------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Futhark Bandeau icon.png|link=]] &#039;&#039;&#039;[[Rune Fencer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Rune Fencer Pre-Master levels is a rather Lackluster support job. it really only bought enhanced elemental resilience, and increased parry rates as its features. With Master levels, it has gotten slightly more powerful. With Future master levels (MLv:45), this will be a VERY potent tanking Support Job for Red Mage. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Rune|Runes]], [[Vallation]], [[Swordplay]], [[Swipe]], [[Lunge]], [[Pflug]], [[Valiance]] (MLv: 5) &lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Tenacity]], [[Auto Regen]], [[Inquartara]], [[Tactical Parry]], [[Accuracy Bonus]](MLv:10)&lt;br /&gt;
* &#039;&#039;&#039;Divine Magic&#039;&#039;&#039;: [[Flash]] &lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Foil]] - Will allow RDM To functionally &amp;quot;Aoe Tank&amp;quot; using Diaga, and repeatedly casting foil using a SIRD + Enmity Set. &lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Embolden]] - Stacking with Temper II should yield nearly 60% Triple Attack Rate or more, with 100% uptime, as the Duration penalty is applied before gear. &lt;br /&gt;
** &#039;&#039;&#039;MLv:80&#039;&#039;&#039;:[[Vivacious Pulse]], [[Auto Regen|Auto Regen II]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: If Master levels Exceed 100, and Support jobs Raise to 75, Rune Fencer sub Will gain access to Gambit, inquartata III, making this a very potent single wield option when facing magic as a tank red mage&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Gallant_Coronet_icon.png|link=]] &#039;&#039;&#039;[[Paladin]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Paladin is a fairly potent Tanking support job option for Red Mage. Red Mage makes a Disturbingly adequate Main tank when subbing Paladin with the proper gear selection- Even more so when paired with proper support buffs to shore up their Defense Score. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Holy Circle]], [[Shield Bash]], [[Sentinel]], [[Cover]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Undead Killer]], [[Defense Bonus]], [[Resist Sleep]], [[Auto Refresh]]&lt;br /&gt;
* &#039;&#039;&#039;Divine Magic&#039;&#039;&#039;: [[Flash]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:60&#039;&#039;&#039;:[[Reprisal]], [[Resist Sleep|Resist Sleep III]] - &lt;br /&gt;
*** &amp;lt;small&amp;gt; &#039;&#039;&#039;Note&#039;&#039;&#039;: Reprisal Will Give a RDM, With a size 3 Shield, a base of 72% Block Rate, with 100% Uptime. Sacro Bulwark + [[Excalibur_(Level_119_III)|Excalibur III]] or [[Atro. Boots +3|AF+3 Feet]], will give 97% Maximum Block rate. This will usually floor to around 60% on anything above an apex monster due to RDM&#039;s poor shield skill values.&amp;lt;/small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;MLv:70&#039;&#039;&#039;:[[Rampart]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Master Levels Beyond 70 will do little to improve Paladin as a support job. SE Was very adamant that Stances, like Majesty will not be available as a sub&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== DD Support Jobs ===&lt;br /&gt;
--------&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;|[[File:Ninja_Hatsuburi_icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Ninja is the Gold Standard for Red Mage support jobs.... For now. RDM has the casting speed to keep Utsusemi Relevant as a defensive option for the time being, but as master levels continue - NIN sub will Become Increasingly Lacking, to the point of being sub optimal. It will still be desirable when blink tanking for soloing is needed, but will pale in comparison to dancer sub in damage situations. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Stealth]], [[Resist Bind]], [[Dual Wield]], [[Subtle Blow]], [[Max HP Boost]]&lt;br /&gt;
* &#039;&#039;&#039;Ninjutsu&#039;&#039;&#039;: [[Utsusemi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Subtle Blow|Subtle Blow IV]], [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:75&#039;&#039;&#039;:[[Dual Wield|Dual Wield IV]] - As it stands now, this will be worthless. 11 DW for DW III is such a small value to achieve, that a single ambu cape can be made serviceable, or any other alternative gear, that reducing it to 6 is meaningless.  &lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: Master levels are slated to be essentially worthless for Ninja sub. they carry little to no benefits&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Dancer%27s_Tiara_icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:Soon to become Redmage&#039;s Strongest Melee Support Job Option. Currently it is extremely strong, but suffers from Sambas Not working with en-spells. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;:[[Sambas]], [[Steps]], [[Jigs]], [[Flourishes|Flourishes I]], [[Flourishes|Flourishes II]], [[Waltzes]], [[Contradance]](MLv.30)      &lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Evasion Bonus]], [[Resist Slow]], [[Dual Wield]], [[Accuracy Bonus]], [[Skillchain Bonus]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;  &lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Skillchain Bonus|Skill Chain Bonus III]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Dual Wield|Dual Wield III]], [[Accuracy Bonus|Accuracy Bonus II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:80&#039;&#039;&#039;:[[Subtle Blow| Subtle Blow III]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: At master level 55, Dancer will overtake ninja easily as the best Damage dealing support job.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Chaos_Burgeonet_icon.png|link=]] &#039;&#039;&#039;[[Dark Knight]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
: A viable support job, mostly for its access to stun. &lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: [[Arcane Circle]], [[Last Resort]], [[Weapon Bash]], [[Souleater]], [[Consume Mana]]&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: [[Attack Bonus]], [[Desperate Blows]], [[Smite]], [[Resist Paralyze]], [[Arcana Killer]], [[Occult Acumen]], [[Stalwart Soul]]&lt;br /&gt;
* &#039;&#039;&#039;Dark Magic&#039;&#039;&#039;: [[Absorb|Absorb Magic|]], [[Stun]]&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Future Master Levels&#039;&#039;&#039;: Things to keep in mind as master levels progress.&lt;br /&gt;
** &#039;&#039;&#039;MLv:45&#039;&#039;&#039;:[[Occult Acumen|Occult Acumen II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:55&#039;&#039;&#039;:[[Stalwart Soul|Stalwart Soul II]]&lt;br /&gt;
** &#039;&#039;&#039;MLv:80&#039;&#039;&#039;:[[Absorb-Acc]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Future Master levels Notes&#039;&#039;&#039;: If Master levels Progress beyond level 100, Dread spikes may become available. otherwise, Master levels do not change the function of the support job much at all&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|style=&amp;quot; text-align: Left; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot; width=&amp;quot;100%&lt;br /&gt;
|width=&amp;quot;100%&amp;quot;| [[File:Fighter%27s_Mask_icon.png|link=]] &#039;&#039;&#039;[[Warrior]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top|&lt;br /&gt;
:&amp;lt;&amp;lt;JOBINFO Place Holder&amp;gt;&amp;gt;&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
:Red Mage is easily one of the most gear intensive class in the entire game. In order to maximize this job to it&#039;s full potential expect to utilize between 150 and 250 pieces of gear from various content. Red Mages needs to come prepared to fill in multiple roles from Debuffer, Healer, Enhancer, Nuker/Burster, and Melee. In some content, Red Mages can find themselves serving as an Evasion-Style Tank with their gear and subjobs. Its greatest weapon is its versatility meaning  the more you are prepared to do, the better you can contribute in group content.  &lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Weapons&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
==== Melee Weapons ====&lt;br /&gt;
----&lt;br /&gt;
==== Casting Weapons ====&lt;br /&gt;
----&lt;br /&gt;
==== Special Weapons ====&lt;br /&gt;
----&lt;br /&gt;
=== &amp;lt;big&amp;gt;Job Specific Equipment&amp;lt;/big&amp;gt; ===&lt;br /&gt;
----&lt;br /&gt;
==== [[Atrophy_Armor_Set|Atrophy Attire]] ====&lt;br /&gt;
----&lt;br /&gt;
:Atrophy Armor is the upgraded artifact armor set for Red Mages. It features an extremely Spread out selection of improvements to redmage, and has no general focus. &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3&#039;&#039;&#039;: [[Atrophy Gloves +3]], [[Atrophy Tabard +3]], [[Atrophy Tights +3]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: [[Atrophy Boots +3]], [[Atrophy Chapeau +3]]&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Chapeau +3 description.png|link=Atrophy Chapeau +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Chapeau icon.png|link=Warlock&#039;s Chapeau]] [[Warlock&#039;s Chapeau]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.1 icon.png|link=Rem&#039;s Tale Ch.1|18px]] [[Rem&#039;s Tale Ch.1]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoenix Feather icon.png|link=Phoenix Feather|18px]] [[Phoenix Feather]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Atrophy Chapeau icon.png|link=Atrophy Chapeau]] [[Atrophy Chapeau|Atrophy Chapeau]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atrophy Chapeau icon.png|link=Atrophy Chapeau]] [[Atrophy Chapeau]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Atro. Chapeau +1 icon.png|link=Atro. Chapeau +1]] [[Atro. Chapeau +1|Atrophy Chapeau +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Atro. Chapeau +1 icon.png|link=Atro. Chapeau +1]] [[Atro. Chapeau +1|Atrophy Chapeau +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Atro. Chapeau +2 icon.png|link=Atro. Chapeau +2]] [[Atro. Chapeau +2|Atrophy Chapeau +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Atro. Chapeau +2 icon.png|link=Atro. Chapeau +2]] [[Atro. Chapeau +2|Atrophy Chapeau +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Atrophy Chapeau +3 icon.png|link=Atrophy Chapeau +3]] [[Atrophy Chapeau +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Almost Exclusively used for Fast cast. While this is the strongest Fast cast piece in the game, other pieces come close. Can be used for a Nuke Accuracy Piece. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Tabard +3 description.png|link=Atrophy Tabard +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Tabard icon.png|link=Warlock&#039;s Tabard]] [[Warlock&#039;s Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.2 icon.png|link=Rem&#039;s Tale Ch.2|18px]] [[Rem&#039;s Tale Ch.2]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Malboro Fiber icon.png|link=Malboro Fiber|18px]] [[Malboro Fiber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tabard icon.png|link=Atrophy Tabard]] [[Atrophy Tabard|Atrophy Tabard]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard icon.png|link=Atrophy Tabard]] [[Atrophy Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard +1 icon.png|link=Atrophy Tabard +1]] [[Atrophy Tabard +1|Atrophy Tabard +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard +1 icon.png|link=Atrophy Tabard +1]] [[Atrophy Tabard +1|Atrophy Tabard +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tabard +2 icon.png|link=Atrophy Tabard +2]] [[Atrophy Tabard +2|Atrophy Tabard +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tabard +2 icon.png|link=Atrophy Tabard +2]] [[Atrophy Tabard +2|Atrophy Tabard +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tabard +3 icon.png|link=Atrophy Tabard +3]] [[Atrophy Tabard +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Used for Refresh Potency +2, and Maximum Accuracy for Pure Accuracy Enfeebling magic.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Gloves +3 description.png|link=Atrophy Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Gloves icon.png|link=Warlock&#039;s Gloves]] [[Warlock&#039;s Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.3 icon.png|link=Rem&#039;s Tale Ch.3|18px]] [[Rem&#039;s Tale Ch.3]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beetle Blood icon.png|link=Beetle Blood|18px]] [[Beetle Blood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Gloves icon.png|link=Atrophy Gloves]] [[Atrophy Gloves|Atrophy Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves icon.png|link=Atrophy Gloves]] [[Atrophy Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves +1 icon.png|link=Atrophy Gloves +1]] [[Atrophy Gloves +1|Atrophy Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves +1 icon.png|link=Atrophy Gloves +1]] [[Atrophy Gloves +1|Atrophy Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Gloves +2 icon.png|link=Atrophy Gloves +2]] [[Atrophy Gloves +2|Atrophy Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Gloves +2 icon.png|link=Atrophy Gloves +2]] [[Atrophy Gloves +2|Atrophy Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Gloves +3 icon.png|link=Atrophy Gloves +3]] [[Atrophy Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Hands Down the most important Piece of the Atrophy Attire set. Make this before anything else.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atrophy Tights +3 description.png|link=Atrophy Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Tights icon.png|link=Warlock&#039;s Tights]] [[Warlock&#039;s Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.4 icon.png|link=Rem&#039;s Tale Ch.4|18px]] [[Rem&#039;s Tale Ch.4]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Damascene Cloth icon.png|link=Damascene Cloth|18px]] [[Damascene Cloth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tights icon.png|link=Atrophy Tights]] [[Atrophy Tights|Atrophy Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights icon.png|link=Atrophy Tights]] [[Atrophy Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights +1 icon.png|link=Atrophy Tights +1]] [[Atrophy Tights +1|Atrophy Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights +1 icon.png|link=Atrophy Tights +1]] [[Atrophy Tights +1|Atrophy Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tights +2 icon.png|link=Atrophy Tights +2]] [[Atrophy Tights +2|Atrophy Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Tights +2 icon.png|link=Atrophy Tights +2]] [[Atrophy Tights +2|Atrophy Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Tights +3 icon.png|link=Atrophy Tights +3]] [[Atrophy Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Useful for Enhancing Magic Skill. Kaykaus gear is considered better for healing.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Atro. Boots +3 description.png|link=Atro. Boots +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
[[File:Warlock&#039;s Boots icon.png|link=Warlock&#039;s Boots]] [[Warlock&#039;s Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.5 icon.png|link=Rem&#039;s Tale Ch.5|18px]] [[Rem&#039;s Tale Ch.5]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Scarlet Linen icon.png|link=Scarlet Linen|18px]] [[Scarlet Linen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oxblood icon.png|link=Oxblood|18px]] [[Oxblood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atrophy Boots icon.png|link=Atrophy Boots]] [[Atrophy Boots|Atrophy Boots]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Boots icon.png|link=Atrophy Boots]] [[Atrophy Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Boots +1 icon.png|link=Atrophy Boots +1]] [[Atrophy Boots +1|Atrophy Boots +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atrophy Boots +1 icon.png|link=Atrophy Boots +1]] [[Atrophy Boots +1|Atrophy Boots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atro. Boots +2 icon.png|link=Atro. Boots +2]] [[Atro. Boots +2|Atrophy Boots +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Atro. Boots +2 icon.png|link=Atro. Boots +2]] [[Atro. Boots +2|Atrophy Boots +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. RDM Card icon.png|link=P. RDM Card|18px]] [[P. RDM Card|Paragon Red Mage Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kei&#039;s Scale icon.png|link=Kei&#039;s Scale|18px]] [[Kei&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Atro. Boots +3 icon.png|link=Atro. Boots +3]] [[Atro. Boots +3|Atrophy Boots +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; Really only useful if you are planning to be a Tank, and need to maximize block rates &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Vitiation_Armor_Set|Vitiation Attire]] ====&lt;br /&gt;
----&lt;br /&gt;
:Vitiation Armor is the upgraded Relic Armor Set for Red Mages.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Chapeau +3 description.png|link=Viti. Chapeau +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Chapeau icon.png|link=Duelist&#039;s Chapeau]] [[Duelist&#039;s Chapeau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.1 icon.png|link=Rem&#039;s Tale Ch.1|18px]] [[Rem&#039;s Tale Ch.1]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoenix Feather icon.png|link=Phoenix Feather|18px]] [[Phoenix Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Chapeau icon.png|link=Vitiation Chapeau]] [[Vitiation Chapeau|Vitiation Chapeau]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Chapeau icon.png|link=Vitiation Chapeau]] [[Vitiation Chapeau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Chapeau +1 icon.png|link=Viti. Chapeau +1]] [[Viti. Chapeau +1|Vitiation Chapeau +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Chapeau +1 icon.png|link=Viti. Chapeau +1]] [[Viti. Chapeau +1|Vitiation Chapeau +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Headshard- RDM icon.png|link=Headshard: RDM|18px]] [[Headshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Chapeau +2 icon.png|link=Viti. Chapeau +2]] [[Viti. Chapeau +2|Vitiation Chapeau +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Chapeau +2 icon.png|link=Viti. Chapeau +2]] [[Viti. Chapeau +2|Vitiation Chapeau +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Headshard- RDM icon.png|link=Headshard: RDM|18px]] [[Headshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- RDM icon.png|link=Voidhead: RDM|18px]] [[Voidhead: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Chapeau +3 icon.png|link=Viti. Chapeau +3]] [[Vitiation Chapeau +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Tabard +3 description.png|link=Vitiation Tabard +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Tabard icon.png|link=Duelist&#039;s Tabard]] [[Duelist&#039;s Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.2 icon.png|link=Rem&#039;s Tale Ch.2|18px]] [[Rem&#039;s Tale Ch.2]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Malboro Fiber icon.png|link=Malboro Fiber|18px]] [[Malboro Fiber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Tabard icon.png|link=Vitiation Tabard]] [[Vitiation Tabard|Vitiation Tabard]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Tabard icon.png|link=Vitiation Tabard]] [[Vitiation Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tabard +1 icon.png|link=Vitiation Tabard +1]] [[Vitiation Tabard +1|Vitiation Tabard +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tabard +1 icon.png|link=Vitiation Tabard +1]] [[Vitiation Tabard +1|Vitiation Tabard +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- RDM icon.png|link=Torsoshard: RDM|18px]] [[Torsoshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tabard +2 icon.png|link=Vitiation Tabard +2]] [[Vitiation Tabard +2|Vitiation Tabard +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tabard +2 icon.png|link=Vitiation Tabard +2]] [[Vitiation Tabard +2|Vitiation Tabard +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- RDM icon.png|link=Torsoshard: RDM|18px]] [[Torsoshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- RDM icon.png|link=VoidTorso: RDM|18px]] [[Voidtorso: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tabard +3 icon.png|link=Vitiation Tabard +3]] [[Vitiation Tabard +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Gloves +3 description.png|link=Vitiation Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Gloves icon.png|link=Duelist&#039;s Gloves]] [[Duelist&#039;s Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.3 icon.png|link=Rem&#039;s Tale Ch.3|18px]] [[Rem&#039;s Tale Ch.3]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beetle Blood icon.png|link=Beetle Blood|18px]] [[Beetle Blood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Gloves icon.png|link=Vitiation Gloves]] [[Vitiation Gloves|Vitiation Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Gloves icon.png|link=Vitiation Gloves]] [[Vitiation Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Gloves +1 icon.png|link=Vitiation Gloves +1]] [[Vitiation Gloves +1|Vitiation Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Gloves +1 icon.png|link=Vitiation Gloves +1]] [[Vitiation Gloves +1|Vitiation Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Handshard- RDM icon.png|link=Handshard: RDM|18px]] [[Handshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Gloves +2 icon.png|link=Vitiation Gloves +2]] [[Vitiation Gloves +2|Vitiation Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Gloves +2 icon.png|link=Vitiation Gloves +2]] [[Vitiation Gloves +2|Vitiation Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Handshard- RDM icon.png|link=Handshard: RDM|18px]] [[Handshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- RDM icon.png|link=Voidhand: RDM|18px]] [[Voidhand: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Gloves +3 icon.png|link=Vitiation Gloves +3]] [[Vitiation Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Viti. Tights +3 description.png|link=Vitiation Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Tights icon.png|link=Duelist&#039;s Tights]] [[Duelist&#039;s Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.4 icon.png|link=Rem&#039;s Tale Ch.4|18px]] [[Rem&#039;s Tale Ch.4]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Damascene Cloth icon.png|link=Damascene Cloth|18px]] [[Damascene Cloth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Tights icon.png|link=Vitiation Tights]] [[Vitiation Tights|Vitiation Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Tights icon.png|link=Vitiation Tights]] [[Vitiation Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tights +1 icon.png|link=Vitiation Tights +1]] [[Vitiation Tights +1|Vitiation Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tights +1 icon.png|link=Vitiation Tights +1]] [[Vitiation Tights +1|Vitiation Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Legshard- RDM icon.png|link=Legshard: RDM|18px]] [[Legshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tights +2 icon.png|link=Vitiation Tights +2]] [[Vitiation Tights +2|Vitiation Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Viti. Tights +2 icon.png|link=Vitiation Tights +2]] [[Vitiation Tights +2|Vitiation Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Legshard- RDM icon.png|link=Legshard: RDM|18px]] [[Legshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- RDM icon.png|link=Voidleg: RDM|18px]] [[Voidleg: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Viti. Tights +3 icon.png|link=Vitiation Tights +3]] [[Vitiation Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Vitiation Boots +3 description.png|link=Vitiation Boots +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;| &lt;br /&gt;
[[File:Duelist&#039;s Boots icon.png|link=Duelist&#039;s Boots]] [[Duelist&#039;s Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.5 icon.png|link=Rem&#039;s Tale Ch.5|18px]] [[Rem&#039;s Tale Ch.5]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Griffon Hide icon.png|link=Griffon Hide|18px]] [[Griffon Hide]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:M. Silverpiece icon.png|link=Montiont Silverpiece|18px]] [[Montiont Silverpiece]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oxblood icon.png|link=Oxblood|18px]] [[Oxblood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Boots icon.png|link=Vitiation Boots]] [[Vitiation Boots|Vitiation Boots]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots icon.png|link=Vitiation Boots]] [[Vitiation Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Pil&#039;s Tuille icon.png|link=Pil&#039;s Tuille|18px]] [[Pil&#039;s Tuille]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots +1 icon.png|link=Vitiation Boots +1]] [[Vitiation Boots +1|Vitiation Boots +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots +1 icon.png|link=Vitiation Boots +1]] [[Vitiation Boots +1|Vitiation Boots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Footshard- RDM icon.png|link=Footshard: RDM|18px]] [[Footshard: RDM]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Coral icon.png|link=Cyan Coral|18px]] [[Cyan Coral]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Boots +2 icon.png|link=Vitiation Boots +2]] [[Vitiation Boots +2|Vitiation Boots +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Vitiation Boots +2 icon.png|link=Vitiation Boots +2]] [[Vitiation Boots +2|Vitiation Boots +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|&lt;br /&gt;
[[File:Footshard- RDM icon.png|link=Footshard: RDM|18px]] [[Footshard: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- RDM icon.png|link=Voidfoot: RDM|18px]] [[Voidfoot: RDM]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd&amp;quot;|[[File:Vitiation Boots +3 icon.png|link=Vitiation Boots +3]] [[Vitiation Boots +3|Vitiation Boots +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Lethargy_Armor_Set|Lethargy Attire]]====&lt;br /&gt;
----&lt;br /&gt;
:Lethargy Armor is the upgraded Empyrean Armor Set for Red Mages. &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +1&#039;&#039;&#039;: &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +1&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Chappel +1 description.png|link=Lethargy Chappel +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Chappel +1 icon.png|link=Estoqueur&#039;s Chappel +1]] [[Estoqueur&#039;s Chappel +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.1 icon.png|link=Rem&#039;s Tale Ch.1|18px]] [[Rem&#039;s Tale Ch.1]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Phoenix Feather icon.png|link=Phoenix Feather|18px]] [[Phoenix Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Lethargy Chappel icon.png|link=Lethargy Chappel]] [[Lethargy Chappel|Lethargy Chappel]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Lethargy Chappel icon.png|link=Lethargy Chappel]] [[Lethargy Chappel]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Chappel +1 icon.png|link=Leth. Chappel +1]] [[Leth. Chappel +1|Lethargy Chappel +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Lethargy Sayon +1 description.png|link=Lethargy Sayon +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Sayon +1 icon.png|link=Estoqueur&#039;s Sayon +1]] [[Estoqueur&#039;s Sayon +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.2 icon.png|link=Rem&#039;s Tale Ch.2|18px]] [[Rem&#039;s Tale Ch.2]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Malboro Fiber icon.png|link=Malboro Fiber|18px]] [[Malboro Fiber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Lethargy Sayon icon.png|link=Lethargy Sayon]] [[Lethargy Sayon|Lethargy Sayon]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Lethargy Sayon icon.png|link=Lethargy Sayon]] [[Lethargy Sayon]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Lethargy Sayon +1 icon.png|link=Lethargy Sayon +1]] [[Lethargy Sayon +1|Lethargy Sayon +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Gantherots +1 description.png|link=Lethargy Gantherots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Ganthrt. +1 icon.png|link=Estoqueur&#039;s Gantherots +1]] [[Estoqueur&#039;s Gantherots +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.3 icon.png|link=Rem&#039;s Tale Ch.3|18px]] [[Rem&#039;s Tale Ch.3]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beetle Blood icon.png|link=Beetle Blood|18px]] [[Beetle Blood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Leth. Gantherots icon.png|link=Lethargy Gantherots]] [[Lethargy Gantherots|Lethargy Gantherots]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Gantherots icon.png|link=Lethargy Gantherots]] [[Lethargy Gantherots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Gantherots +1 icon.png|link=Lethargy Gantherots +1]] [[Lethargy Gantherots +1|Lethargy Gantherots +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Fuseau +1 description.png|link=Lethargy Fuseau +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estqr. Fuseau +1 icon.png|link=Estoqueur&#039;s Fuseau +1]] [[Estoqueur&#039;s Fuseau +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.4 icon.png|link=Rem&#039;s Tale Ch.4|18px]] [[Rem&#039;s Tale Ch.4]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Damascene Cloth icon.png|link=Damascene Cloth|18px]] [[Damascene Cloth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Leth. Fuseau icon.png|link=Lethargy Fuseau]] [[Lethargy Fuseau|Lethargy Fuseau]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Fuseau icon.png|link=Lethargy Fuseau]] [[Lethargy Fuseau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Fuseau +1 icon.png|link=Lethargy Fuseau +1]] [[Lethargy Fuseau +1|Lethargy Fuseau +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Leth. Houseaux +1 description.png|link=Leth. Houseaux +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[File:Estq. Houseaux +1 icon.png|link=Estoqueur&#039;s Houseaux +1]] [[Estoqueur&#039;s Houseaux +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.5 icon.png|link=Rem&#039;s Tale Ch.5|18px]] [[Rem&#039;s Tale Ch.5]] x10 &amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cirein. Lantern icon.png|link=Cirein-croin&#039;s Lantern|18px]] [[Cirein-croin&#039;s Lantern]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Oxblood icon.png|link=Oxblood|18px]] [[Oxblood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Leth. Houseaux icon.png|link=Lethargy Houseaux]] [[Lethargy Houseaux|Lethargy Houseaux]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Houseaux icon.png|link=Lethargy Houseaux]] [[Lethargy Houseaux]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Leth. Houseaux +1 icon.png|link=Lethargy Houseaux +1]] [[Lethargy Houseaux +1|Lethargy Houseaux +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Noteworthy Gear Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
====[[Malignance_Attire_Set|Malignance Attire]]====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:Malignance Armor is commonly used in TP and DT sets for Red Mages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center;flex: 1 0 20em; margin: 0&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; &lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Common Sets&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Chapeau description.png|link=Malignance Chapeau]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Tabard description.png|link=Malignance Tabard]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Gloves description.png|link=Malignance Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Tights description.png|link=Malignance Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Malignance Boots description.png|link=Malignance Boots]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Amalric Attire Set +1|Amalric Attire]]====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
:Amalric Attire is commonly used in Magic Accuracy, Magic Damage, and Magic Bursts sets for Red Mages. The set is created by trading [[Alphollon C Meriard]] either Vexed (NQ) or Jinxed (HQ) items and Venerian Abjuration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: center;flex: 1 0 20em; margin: 0&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; &lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;45%&amp;quot;|Notes&lt;br /&gt;
!style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Common Sets&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Coif +1 description.png|link=Amalric Coif +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Doublet +1 description.png|link=Amalric Doublet +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Gages +1 description.png|link=Amalric Gages +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Slops +1 description.png|link=Amalric Slops +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot; rowspan=&amp;quot;1&amp;quot;| [[File:Amalric Nails +1 description.png|link=Amalric Nails +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#fde1d2; border-color: #fc8b4d;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Idle Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Melee Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
====Dual Wielding Sets====&lt;br /&gt;
====Single Wielding Sets====&lt;br /&gt;
====Tanking Sets====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Weapon Skill Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
====Physical Weapon Skills====&lt;br /&gt;
====Magical Weapon Skills====&lt;br /&gt;
====Hybrid Weapon Skills====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Special Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
===&amp;lt;big&amp;gt;Elemental Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
----&lt;br /&gt;
===&amp;lt;big&amp;gt;&#039;&#039;&#039;Enfeebling Magic Sets&#039;&#039;&#039;&amp;lt;/big&amp;gt;===&lt;br /&gt;
-----&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Disclaimer:&#039;&#039;&#039; This is a &#039;&#039;&#039;guide&#039;&#039;&#039;. There are many different methods to building [[Enfeebling Magic]] equipment sets. Please use the discussion page if you feel a set is using sub optimal gear. Please also feel free to spot-check my math on enfeebling performance levels&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
:&#039;&#039;&#039;Duration Formula&#039;&#039;&#039;: &#039;&#039;((Spell base × Saboteur) + (6s × RDM Group 2 Merit Point Level) + (3s × RDM Relic Head Group 2 Merit Point Level Augment) + RDM Enfeebling Job Points + RDM Stymie Job Points + Gear that list Seconds) × (Augments Composure Bonus) × (Duration listed on Gear) × (Duration Augments on Gear)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Potency Formula&#039;&#039;&#039;: &#039;&#039;floor(floor((Base Potency × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))&#039;&#039;&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: All spell potencies assume Max dMND or dINT, Mastered Redmage, and MLv.30&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: While the [[Murgleis_(Level_119_III)|Murgleis III]] is considered to be the &amp;quot;best&amp;quot; magic accuracy option, the contemplator performs at such a close level to the murgleis, that no amount of insanity can justify investing in this weapon solely for a MACC Set. (108 Macc &amp;amp; 12 int/MND VS 80 MACC, 20 Enf Skill +32 MND and +22 INT. the Magic Skill  and Higher Mind/INT options come to less than a fraction of a percent difference in performance.) As such its been removed from all ACC sets as to not confuse anyone into thinking this weapon is the end all be all.&amp;lt;/small&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Skill Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These spells adjust their potency based on your total enfeebling magic skill. due to the accuracy bonus from skill, it is far better to prioritize skill over accuracy. Newer Redmages not as geared yet, can use these gear sets as a guide, and simply use Lower quality variants of this gear until gaining the higher quality variants. There are better options than lower quality variants for sure, but its best to not waste time getting those unless you really need to. RDM Very comfortably follows the +0&amp;gt;+1&amp;gt;+2&amp;gt;3 path on gear due to their JSE Reliance.&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: all Expected values are based on 2100 JP + Full Merits + MLv. 30 Skill&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Always override Hand equipment on enfeebles with the [[Lethargy Gantherots +1]] under the effects of saboteur&amp;lt;/small&amp;gt; &lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Skill Based Spells&#039;&#039;&#039;: [[Frazzle III]], [[Distract III]], [[Poison]], [[Poison II]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Skill Potency Hybrid&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Vor Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank:15&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND +20, Magic Accuracy +30, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Frazzle III]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Lowers target&#039;s magic evasion&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Cannot immunobreak. Casting Frazzle II in full magic accuracy, can help this spell land at full power&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Frazzle]], [[Frazzle II]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((Floor(6/21) x (Enfeebling Skill - 205)) × Saboteur) + {Floor(dMND/5)}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 50 dMND, 625 Skill&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [200/407], Boss: [200/268]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Distract III]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Lowers target&#039;s Evasion &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Ice-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Cannot Immunobreak. One of the most potent evasion down effects in the game.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Distract]], [[Distract II]], Most Evasion Boost/Bonus Effects. &lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((Floor(6/21) x (Enfeebling Skill - 190)) × Saboteur) + {Floor(dMND/5)}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 50 dMND, 610 Skill&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [200/407], Boss: [200/268]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Poison]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Poisons an enemy and gradually reduces its HP. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Water-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Potency vastly outperforms skill due to its miniscule Skill cap. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor(((Skill-225)/5 × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 500 Skill&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [100/194], Boss: [100/131]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Poison II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Poisons an enemy and gradually reduces its HP.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Water-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Potency outperforms skill for now. May change in the future if higher skill becomes available in potency slots. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: Poison, Poisonga, Cannot Overwrite itself or higher poison values. &lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((((Floor(82+(180/783) x (Skill-500)) × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear))&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: No Known Cap; Damage formula has multiple skill based tiers, potentially a new tier at some point beyond 500 skill. &lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [184/374], Boss: [184/247]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Magic Accuracy Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These are spells that have a primary focus on Magic Accuracy, to assist in ensuring they land. these are generally crowd controll spells, that can be life or death to land them on the first cast in many cases. these generally do not have a dStat, or have an inconsequential dStat. In some cases Duration is better, in others potency might be a factor, and in one accuracy is the only thing that matters.&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Always override Hand equipment on enfeebles with the [[Lethargy Gantherots +1]] under the effects of saboteur&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Magic Accuracy &amp;amp; Duration Spells&#039;&#039;&#039;: [[Sleep]], [[Sleep II]], [[Bind]], [[Break]], [[Silence]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MAcc. &amp;amp; Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = Ullr&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug = Type:A/Rank:25&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring &lt;br /&gt;
|Body = Atrophy Tabard +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = INT +20, Magic Accuracy +30, Fast cast +10, PDT -10%&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|FeetAug = Augment path is not applicable.&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Sleep]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Puts the target to sleep.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. Has full and half resist states. Duration is especially valuable. Disregard potency. Broken by damage &amp;amp; DOT. Does not work on undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 60s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [145/266], Boss: [145/185]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Sleep II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Puts the target to sleep. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can Immunobreak. Has full and half resist states. Duration is especially valuable. Disregard potency. Broken by damage &amp;amp; DOT. Does not work on undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Sleep]], [[Sleepga]], [[Lullaby|Tier 1 Lullabys]] &lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 90s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [199/382], Boss: [199/259]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Break]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Petrifies target to prevent them from acting.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Duration is especially Valuable. Disregard Potency. is not broken by Active Damage over time Effects. broken by damage. Works on Undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 30s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [90/151], Boss: [90/110]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Bind]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Binds an enemy in place, immobilizing it.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Ice-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Duration is especially Valuable. Disregard Potency. is not broken by Active Damage over time Effects. broken by damage. Works on Undead.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: Unknown. appears to have either a random base, or resist state applied at times.  &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: Unknown.&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: 30~500s. My longest bind on record was in the ball park of 4 minutes. &lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Silence]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Silences an enemy, preventing Spell Casting.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: This spell can be used with either Duration, or Accuracy set ups depending on the encounter. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 120s Base. See Duration Formula &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Magic Accuracy &amp;amp; Potency hybrid Spells&#039;&#039;&#039;: [[Gravity]], [[Gravity II]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MAcc + Pot. Hybrid&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Vor Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank:15&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND +20, Magic Accuracy +30, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Utilize the Magic Accuracy &amp;amp; Duration Set if Accuracy/duration is a more pressing concern. &amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Gravity]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Weighs target down reducing movement speed.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Only saboteur and potency effects the movement speed reduction. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((26% × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear)) &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [40%/84%], Boss: [40%/54%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Gravity II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Weighs target down reducing movement speed.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Has no dStat. Only saboteur and potency effects the movement speed reduction. Using all available Potency &amp;amp; Saboteur you &#039;&#039;&#039;can reduce non-notorious monsters movement below 0%&#039;&#039;&#039; resulting in an unbreakable pseudo bind effect lasting several minutes. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Gravity]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((26% × Saboteur) + {dStat Modifier}) × (Enfeebling Magic Effect+ Gear)&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [49%/104%], Boss: [49%/67%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Pure Magic Accuracy Spells&#039;&#039;&#039;: [[Frazzle II]], [[Dispel]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = MAcc. &amp;amp; Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = Ullr&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug = Type:A/Rank:25&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring &lt;br /&gt;
|Body = Atrophy Tabard +3&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank15&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = INT +20, Magic Accuracy +30, Fast cast +10, PDT -10%&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:B/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|FeetAug = Augment path is not applicable.&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Frazzle II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Reduces Targets Magic evasion&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Use this spell to help land full power frazzle. casting this in Full acc gear allows it to land much easier than Frazzle III. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Frazzle]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: floor(floor((((skill-150)/5) × Saboteur) + {dStat Modifier/4}) × (Enfeebling Magic Effect+ Gear)) &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 350 Skill, 50 dMND&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [-65/-123], Boss: [-65/-84]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Dispel]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Removes Enhancing effects from Target.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Invaluable. Utilize with Any level of [[Dls. Torque +2]] to remove two effects at once.  &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;MND Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These are spells that have a dMND function applied to the spells potency, that compares your Mind at the time of casting, to your targets Mind at the time of casting. Spells like [[Shock]] or [[Impact]] can help boost their potency. most spells have an individal spell cap to dMND. Unlike most other spells that have lower tiers, Mind modified spells generally do not have any noteworthy benefits or advantages to casting a lower version of the spell (E.G. sleep &amp;gt;SleepII). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Mind Scaling Spells&#039;&#039;&#039;: [[Paralyze]], [[Paralyze II]], [[Addle]], [[Addle II]], [[Slow]], [[Slow II]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Full Mind+ Potency&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Contemplator +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Kaykaus Cuffs +1&lt;br /&gt;
|HandsAug = Type:A/Rank:15&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug= Type:A/Rank:15&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND +30, Magic Accuracy +20, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Chironic Hose&lt;br /&gt;
|LegsAug= +10-15 MND, +30~40 Magic Accuracy&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Slow II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Reduces enemies Attack speeds&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. dMND. Roughly 12.5% Slow At base (only this is multiplied by saboteur term). &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Slow]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: ((12.5 x Saboteur) + ((75 + dMND) x 0.15) X Potency)/100&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -75 dMND, +75 dMND. &lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [54%/75%], Boss: [54%/61%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Paralyze II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Occasionally interrupt enemy attacks and spellcasting. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Ice-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. Has a base activation rate of 10% (only this is multiplied by saboteur term), Stacks with indi/geo paralyze for nearly 100% paralyze in optimal settings. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Paralyze]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: ((10 x Saboteur) + ((40 + dMND) x 0.25) X Potency)/100&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -40 MND, +40 MND&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [59%/76%], Boss: [59%/65%]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Addle II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Decreases an enemy&#039;s magic accuracy and increases its spellcasting time.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Fire-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. Reduces Magic accuracy, which effectively translates to magic evasion for yourself and others. Also applies a 25-40% increased spell casting/recasting time penalty. &lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Addle]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: ((50 x Saboteur) + (dMND/5)) X Potency)&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -100 MND, +100 MND&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [107/194], Boss: [107/136]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;INT Based Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:These are spells that have a dINT function applied to the spells potency, that compares your intelligence at the time of casting, to your targets intelligence at the time of casting. Spells like [[Burn]] or [[Impact]] can help boost their potency. most spells have an individal spell cap to dINT&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Intelligence Scaling Spells&#039;&#039;&#039;: [[Blind]], [[Blind II]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Full INT+ Potency&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Marin Staff +1&lt;br /&gt;
|MainAug = Type:A/Rank:15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Regal Gem&lt;br /&gt;
|Head = Viti. Chapeau +3&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Lethargy Sayon +1&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug= Type:A/Rank:15&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Magic Accuracy +20, Fast Cast +10, PDT -10%&lt;br /&gt;
|Waist = Acuity Belt +1&lt;br /&gt;
|WaistAug = Type:A/Rank:15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Type:A/Rank:15&lt;br /&gt;
|Feet = Vitiation Boots +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Blind II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Reduces enemies Attack Accuracy&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Dark-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Can immunobreak. dINT.&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Blind]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: No known modern formula dated after the merit change. Previous stat caps were +/- 120dINT with no impact from skill. the dINT likely has not changed, however our access to potency gear has substantially changed. My current estimates for blind II place it at 300~310 Accuracy down on a normal target, and 195~200 on a boss target. Please take this as the anecdote that it is. As this is dealing with monster accuracy, its exceedingly difficult to manually test to a precise value. &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: -120 dINT, +120 dDINT. &lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Normal: [142/300~310], Boss: [142/195~200]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Non-Scaling Enfeebling Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:These Spells need No Accuracy, skill, and have no dStat Modifier, and generally cannot be resisted. This makes duration boosts the most valuable stat to apply to them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Non-Scaling Spells&#039;&#039;&#039;: [[Inundation]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Full Duration &amp;amp; TH&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Per. Lucky Egg&lt;br /&gt;
|Head = Volte Cap&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = Snotra Earring&lt;br /&gt;
|Body = Volte Jupon&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = Obstin. Sash&lt;br /&gt;
|Legs = Volte Hose&lt;br /&gt;
|Feet = Volte Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: You only Need +4 Treasure Hunter in total, or even None at all. Can also select Dark matter Augment TH. Set is just to emphasize bringing +4 TH for this spell. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: [[Wh. Rarab Cap +1]] is an easy access non-ilevel TH Piece if you can snag one&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Inundation]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Increases Skill Chain damage taken when multiple weapon types are used in the skillchain.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Light-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Increases Skill chain damage by 20% For each unique weapon type that has participated in the Skill chain. E.G. Emperyal Arrow  &amp;gt; Savage Blade = +40% Skill chain damage, which makes the Naegling + Ullr Combo particularly potent for RDM. &lt;br /&gt;
*** Cannot be resisted at all. &lt;br /&gt;
*** Incredibly long duration if applied under saboteur with full duration gear (over ten minutes). &lt;br /&gt;
*** Does not scale in any way shape or form. &lt;br /&gt;
*** Commonly used to apply treasure hunter. Can also use conserve MP if you want, but no big deal. &lt;br /&gt;
*** Can easily push a 4 Step Double Light to the 999999 Damage cap on most targets if you have 5 unique weapons participating. &lt;br /&gt;
*** Common 4 Step SC for [[Kei]] for example is [[Empyreal Arrow]] (RDM) -&amp;gt; [[Leaden Salute]] (COR) -&amp;gt; [[Mordant Rime]] (BRD) -&amp;gt; [[Knights of Round]] (RDM) -&amp;gt; [[Ukko&#039;s Fury]] (WAR).  usually by the time KOTR is hitting, you&#039;re at easily at 2.5x Damage, and Ukkos will be 3.4x damage&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Inundation]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 1+(Number of unique Weapons used x 0.2)&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 12.8x Damage&lt;br /&gt;
** &#039;&#039;&#039;Expected Value/Saboteur&#039;&#039;&#039;: Only duration is adjusted by saboteur. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Enhancing Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Enhancing Duration Formula&#039;&#039;&#039;:&#039;&#039;(Base Duration + (6s × RDM Group 2 Merit Point Level) + (3s × RDM Relic Hands Group 2 Merit Point Level Augment) + RDM Job Points + Gear that list Seconds) × (Augments Composure Bonus) × (Duration listed on Gear + Naturalist&#039;s Roll) × (Duration Augments on Gear) × (Rune Fencer Gifts)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Conserve MP, while nice, is largely unnecessary for red mage in the current era. our MP Recovery is to the point where its a rare day that we have to actually hit convert, and most all of our spells are reasonably priced on MP costs. The only spells ever worth considering for Conserve MP are Protect/ShellV and Reraise. in every other situation, maximizing duration, Hitting ~30-50% PDT, and minimizing &amp;quot;HP Dip&amp;quot;  are all far more important than shaving off a miniscule amount of mana&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Non-Scaling Enhancing Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:These Spells need No Enhancing magic, Duration, or stats to maximize their values. These skills may scale with skill, but are capped naturally by job master. They do however scale with spell specific gear to push them beyond their normal boundaries. Spells may move out of this category as time progresses if SE ever adjusts their formulas to allow for greater skill impact, as most of these spells cap as if they were still using level 75 cap. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Non-Scaling Spells&#039;&#039;&#039;: [[Aquaveil]], [[Stoneskin]]&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Aquaveil SIRD&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Grioavolr&lt;br /&gt;
|MainAugs = +10% Spell Interruption Rate&lt;br /&gt;
|Sub = Magic Strap&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Magnetic Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = &amp;quot;-10% PDT&amp;quot;&lt;br /&gt;
|Waist = Emphatikos Rope&lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 67%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Aquaveil]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Prevents Spell interruption from taking damage while active.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Water-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Caps at 2 Interrupts from Skill, at 355 Skill. RDM Will natively cap skill on this spell with no skill gear or merits. With gear, this can be expanded to 8 total interruptions. &lt;br /&gt;
*** Duration gear is unnecessary for this spell. The spell naturally hits 30 minute duration under composure. Additional duration is needless.&lt;br /&gt;
*** Conserve MP gear is unnessary for this spell. Even at a perfect MP Conservation rate - it only saves 6 MP which is less than a single refresh tic. &lt;br /&gt;
*** Using Full SIRD on this set is the recommended tactic, as it will allow you to cast up to Eight spells without being interrupted, which can let you cast other spells under heavy fire, without having to rely on SIRD to get them off. (E.G. AOE Pulling and casting a cure spell, or a blue magic spell for enmity)&lt;br /&gt;
*** Recommended set has 28 PDT on it, but if you are taking heavy fire- recommend using the [[Loricate Torque +1]], and [[Nyame Flanchard]] to bolster this to 42%. 1 interrupt is a nice trade for less damage taken while casting&lt;br /&gt;
*** If using 5/5 SIRD Merits, [[Freke ring]] Can be exchanged for [[Gelatinous Ring +1]] to bring you to 49% PDT and substantially higher HP&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 10 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Aquaveil]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: 2 + Interruption Gear&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: &amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Stoneskin Potency &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Sakpata&#039;s Sword&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Atrophy Chapeau +3&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= Path:A/Rank15&lt;br /&gt;
|Ear1 = Earthcry Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Viti. Tabard +3&lt;br /&gt;
|Hands = Stone Mufflers&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Path:A/Rank15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = +80 HP, +20 Eva/M.Eva, -10% PDT, +10% Fast Cast&lt;br /&gt;
|Waist = Siegel Sash&lt;br /&gt;
|Legs = Shedir Seraweels&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Only the stoneskin pieces are mandatory. The remaining Pieces are to minimize &amp;quot;Hp Dip&amp;quot; during swaps, and minimize Recasting Time.&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 67%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Stoneskin]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Absorbs a certain amount of damage from physical and magical attacks.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: prevents any debuffs, spell interuption, and being awakened from damage taken while active and unbroken by the hit (being hit for 0). Coupled with Phalanx, stoneskin can withstand incredible amounts of attacks. &lt;br /&gt;
*** Scales with Skill and Mind. Redmage will naturally cap both the skill and mind factors naturally by level 99. &lt;br /&gt;
*** Caps at 475 with gear&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 5 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Stoneskin]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: Enhancing Magic Skill + 3×MND - 190&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 350 HP Base &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Duration Scaling Enhancing Magic&#039;&#039;&#039;====&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:These Spells get the most out of prioritizing Enhaning magic duration. they generally do not scale with skill, or redmage needs little to no skill to cap them. Spells may move out of this category as time progresses if SE ever adjusts their formulas to allow for greater skill impact, as most of these spells cap as if they were still using level 75 cap values. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;text-align: left; flex: 1 0 20em; margin: 0;&amp;quot; cellspacing=&amp;quot;5&amp;quot;; class=&amp;quot;wikitable  mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|valign=top colspan=&amp;quot;3&amp;quot;; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 100%&amp;quot;|&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Non-Scaling Spells&#039;&#039;&#039;: [[Barspell]], [[Blink]], [[Haste]], [[Haste II]], [[Flurry]], [[Flurry II]] &amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%;&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Duration (Self)&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Colada&lt;br /&gt;
|MainAug = Enhancing Duration +4%&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = +10% Enhancing Magic Duration&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug= Path:A/Rank25&lt;br /&gt;
|Ear1 = Tuisto Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Viti. Tabard +3&lt;br /&gt;
|Hands = Atrophy Gloves +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Path:A/Rank15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = +80 HP, +20 Eva/M.Eva, -10% PDT, +10% Fast Cast&lt;br /&gt;
|Waist = Embla Sash&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = +10% Enhancing Magic Duration&lt;br /&gt;
|Feet = Leth. Houseaux +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Barspell]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: &#039;&#039;Bar-Element&#039;&#039;: increases magic evasion against Specified element. &#039;&#039;Bar-Status&#039;&#039;: Increases Magic evasion against specified status. &lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Earth-Icon.png|link=]][[File:Wind-Icon.png|link=]][[File:Ice-Icon.png|link=]][[File:Fire-Icon.png|link=]][[File:Water-Icon.png|link=]][[File:Thunder-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Scales with Skill. Redmage does not naturally naturally cap its potency at ML30 - At least +14 Enhancing magic in gear is required to cap. Pre master levels 44 Enhancing magic skill in gear is needed to cap. &lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 8 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Barspell]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: &lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 500 Enhancing Magic Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Haste II]] / [[Flurry II]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Increases target&#039;s attack speed and Reduces Recasting times.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Grants 30% Magic haste (or ranged magic haste for flurry). Does not scale with any stat. &lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 3 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Haste]], [[Haste II]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: None&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|valign=top colspan=&amp;quot;2&amp;quot; style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkred; padding: 5px; width: 33%&amp;quot;|&lt;br /&gt;
* &#039;&#039;&#039;[[Blink]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Description&#039;&#039;&#039;: Creates shadow images that each absorb a single attack directed at you.&lt;br /&gt;
** &#039;&#039;&#039;Element&#039;&#039;&#039;: [[File:Wind-Icon.png|link=]]&lt;br /&gt;
** &#039;&#039;&#039;Notes&#039;&#039;&#039;: Does not scale with anything - however the recommended set is the most effective set to utilize. &lt;br /&gt;
*** No gear increases maximum number of blinks &lt;br /&gt;
*** Unknown Chance to fail to negate an attack&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 5 Minutes&lt;br /&gt;
** &#039;&#039;&#039;Overwrites&#039;&#039;&#039;: [[Blink]]&lt;br /&gt;
** &#039;&#039;&#039;Known Formula&#039;&#039;&#039;: None&lt;br /&gt;
** &#039;&#039;&#039;Known Caps&#039;&#039;&#039;: 2 Negated attacks&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Skill Scaling Enhancing Magic====&lt;br /&gt;
- Add Protect/Shell&lt;br /&gt;
&lt;br /&gt;
====Special Scaling Spells====&lt;br /&gt;
These spells have unique ways of being scaled, and generaly scale based off of duration as well. &lt;br /&gt;
- Add Regen/Spikes&lt;br /&gt;
====Enhancing Other Players====&lt;br /&gt;
These spells can be cast on other players, and benefit from Enhancing magic duration bonuses from Composure when wearing the lethargy attire set. &lt;br /&gt;
- Add Flurry, Haste, Protect, Shell, regen, refresh, phalanx II.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Healing Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
===&amp;lt;big&amp;gt;Misc Magic Sets&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
===TP Sets===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = TP&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Crocea Mors &lt;br /&gt;
|MainAug = Type:C/Rank:25&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Aurgelmir Orb +1&lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Anu Torque&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Dedition Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Aya. Manopolas +2&lt;br /&gt;
|Ring1 = Hetairoi Ring&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = DEX+20, Acc+30/Atk+20, Dual Wield +10&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Enspell damage only&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Aern Dagger &lt;br /&gt;
|Sub = Qutrub Knife&lt;br /&gt;
|Range = Ullr&lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Malignance Chapeau&lt;br /&gt;
|Neck = Dls. Torque +2&lt;br /&gt;
|NeckAug = Type:A/Rank:25&lt;br /&gt;
|Ear1 = Sherida Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Malignance Tabard&lt;br /&gt;
|Hands = Aya. Manopolas +2&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Chirich Ring +1&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = DEX+20, Acc+30/Atk+20, Dual Wield +10&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Malignance Tights&lt;br /&gt;
|Feet = Malignance Boots&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weapon skill sets===&lt;br /&gt;
&lt;br /&gt;
Items with the description &amp;lt;elemental&amp;gt;-magic attack bonus+X works differently from normal magic attack bonus items. They act as multipliers at the very end, meaning &amp;quot;Pixie hairpin +1&amp;quot; does not add magic attack bonus +28, but rather multiply the total WS damage by 1.28.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Seraph Blade &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Crocea Mors &lt;br /&gt;
|MainAug = Type:C/Rank:25&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = C. Palug Crown&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Type:D/Rank:15&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Mag.Acc+20/Mag.Dmg+20, Weaponskill DMG +10%&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Type:D/Rank:15&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Type:A/Rank:15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:red&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Sanguine Blade &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Crocea Mors &lt;br /&gt;
|MainAug = Type:C/Rank:25&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Type:D/Rank:15&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Sucellos&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Mag.Acc+20/Mag.Dmg+20, Weaponskill DMG +10%&lt;br /&gt;
|Waist = Orpheus&#039;s Sash&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Type:D/Rank:15&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Type:A/Rank:15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_7-4&amp;diff=642612</id>
		<title>The Voracious Resurgence Mission 7-4</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_7-4&amp;diff=642612"/>
		<updated>2022-04-22T02:19:58Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Altennia Burns Bright&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start=[[Halver]], [[Chateau d&#039;Oraguille]] &lt;br /&gt;
|Description=Mission Orders: The magicked doll reacted at Excenmille&#039;s presence when you went to see Prince Trion. The memories come flooding back, and Trion, fearing what may come next, has dispatched Altennia&#039;s regiment. Head to the Royal Knight&#039;s Quarters and give Rahal his orders.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Koru-Moru&#039;s Hypothesis&lt;br /&gt;
|Next=&lt;br /&gt;
|Title= Bearer of Secrets&lt;br /&gt;
|Reward=[[File:Elite Royal Collar icon.png|20px|link=Elite Royal Collar]][[Elite Royal Collar]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak to [[Halver]] in [[Chateau d&#039;Oraguille]] for a cutscene to begin the mission.&lt;br /&gt;
**The {{KI}} [[Memorian, the Magicked Doll]] will be activated in this cutscene. &lt;br /&gt;
**You will also receive {{KI}} [[Trion&#039;s directive]] afterwards.&lt;br /&gt;
*Speak with [[Rahal]] in the Royal Knight&#039;s quarters for another cutscene.&lt;br /&gt;
**The {{KI}} [[Memorian, the Magicked Doll]] will be activated in this cutscene. &lt;br /&gt;
*Head to [[Ifrit&#039;s Cauldron]] with multiple {{ItemIcon|Pickaxe|24px}} [[Pickaxe]]s. Locate &#039;&#039;&#039;Mining Points&#039;&#039;&#039; around the zone to obtain {{KI}}[[Ember-encrusted orichalcum]].&lt;br /&gt;
**There are 6 correct Mining Points and 6 wrong ones. The correct spots are: Map 5 (G-8), Map 3 (J-7), Map 3 (F-7), Map 4 (F-7), Map 1 (G-8), Map 7 (I-10). &lt;br /&gt;
     NOTE: The KI was also found at (F-7) 1st map, right at the NW corner.&lt;br /&gt;
**Use the [[Ifrits Cauldron]] Unity warp, and follow the provided route to visit every location until it is found. &lt;br /&gt;
[[File:VRMission 7-4 Route.jpg|thumb]]&lt;br /&gt;
**Most of the correct spots are located outdoors and will give the key item on the very first hit.&lt;br /&gt;
**The correct mining spot cycles with the other correct ones so you only have to check them if doing this with multiple people.&lt;br /&gt;
**The correct mining spot can only be seen by players who are on this mission and don&#039;t already have the {{KI}}[[Ember-encrusted orichalcum]] in their inventory.&lt;br /&gt;
**If a mining spot gives loot, it is not the correct mining spot.&lt;br /&gt;
*Return to [[Rahal]] for the final cutscene and your reward.&lt;br /&gt;
**At this point, the {{KI}} [[Memorian, the Magicked Doll]] will also signal that your quest is complete if you have obtained all of the other memories.&lt;br /&gt;
***[[The Voracious Resurgence Mission 7-3|See the entry on the previous mission]] for details on this sub-task and retrieving the rest of the lost memories if you did not receive the {{KI}} [[Depleted Memorian]] at the end of this mission.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*At this point, you can now open up access to two new [[Records of Eminence]] objectives. See the NPC [[Elijah]] in [[Upper Jeuno]] near Home Point #1 for more information.&lt;br /&gt;
==Gallery==&lt;br /&gt;
Art gallery of images used in the cutscenes of this mission. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:show}}&amp;quot; data-collapsetext=&amp;quot;{{int:hide}}&amp;quot; style=&amp;quot;min-width:800px&amp;quot;&lt;br /&gt;
! WARNING: MAY CONTAIN PLOT SPOILERS!&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Voracious Resurgence3-5-1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category: The Voracious Resurgence Missions]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_7-4&amp;diff=642611</id>
		<title>The Voracious Resurgence Mission 7-4</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Voracious_Resurgence_Mission_7-4&amp;diff=642611"/>
		<updated>2022-04-22T02:18:09Z</updated>

		<summary type="html">&lt;p&gt;HidekaValheim: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=Altennia Burns Bright&lt;br /&gt;
|Expansion=tvr&lt;br /&gt;
|Start=[[Halver]], [[Chateau d&#039;Oraguille]] &lt;br /&gt;
|Description=Mission Orders: The magicked doll reacted at Excenmille&#039;s presence when you went to see Prince Trion. The memories come flooding back, and Trion, fearing what may come next, has dispatched Altennia&#039;s regiment. Head to the Royal Knight&#039;s Quarters and give Rahal his orders.&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=No&lt;br /&gt;
|Previous=Koru-Moru&#039;s Hypothesis&lt;br /&gt;
|Next=&lt;br /&gt;
|Title= Bearer of Secrets&lt;br /&gt;
|Reward=[[File:Elite Royal Collar icon.png|20px|link=Elite Royal Collar]][[Elite Royal Collar]]&lt;br /&gt;
|Image=&lt;br /&gt;
}}&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*Speak to [[Halver]] in [[Chateau d&#039;Oraguille]] for a cutscene to begin the mission.&lt;br /&gt;
**The {{KI}} [[Memorian, the Magicked Doll]] will be activated in this cutscene. &lt;br /&gt;
**You will also receive {{KI}} [[Trion&#039;s directive]] afterwards.&lt;br /&gt;
*Speak with [[Rahal]] in the Royal Knight&#039;s quarters for another cutscene.&lt;br /&gt;
**The {{KI}} [[Memorian, the Magicked Doll]] will be activated in this cutscene. &lt;br /&gt;
*Head to [[Ifrit&#039;s Cauldron]] with multiple {{ItemIcon|Pickaxe|24px}} [[Pickaxe]]s. Locate &#039;&#039;&#039;Mining Points&#039;&#039;&#039; around the zone to obtain {{KI}}[[Ember-encrusted orichalcum]].&lt;br /&gt;
**There are 6 correct Mining Points and 6 wrong ones. The correct spots are: Map 5 (G-8), Map 3 (J-7), Map 3 (F-7), Map 4 (F-7), Map 1 (G-8), Map 7 (I-10). &lt;br /&gt;
     NOTE: The KI was also found at (F-7) 1st map, right at the NW corner.&lt;br /&gt;
**Use the [[Ifrits Cauldron]] Unity warp, and follow the below route to visit every location until it is found. &lt;br /&gt;
[[File:VRMission 7-4 Route.jpg|thumb]]&lt;br /&gt;
**Most of the correct spots are located outdoors and will give the key item on the very first hit.&lt;br /&gt;
**The correct mining spot cycles with the other correct ones so you only have to check them if doing this with multiple people.&lt;br /&gt;
**The correct mining spot can only be seen by players who are on this mission and don&#039;t already have the {{KI}}[[Ember-encrusted orichalcum]] in their inventory.&lt;br /&gt;
**If a mining spot gives loot, it is not the correct mining spot.&lt;br /&gt;
*Return to [[Rahal]] for the final cutscene and your reward.&lt;br /&gt;
**At this point, the {{KI}} [[Memorian, the Magicked Doll]] will also signal that your quest is complete if you have obtained all of the other memories.&lt;br /&gt;
***[[The Voracious Resurgence Mission 7-3|See the entry on the previous mission]] for details on this sub-task and retrieving the rest of the lost memories if you did not receive the {{KI}} [[Depleted Memorian]] at the end of this mission.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*At this point, you can now open up access to two new [[Records of Eminence]] objectives. See the NPC [[Elijah]] in [[Upper Jeuno]] near Home Point #1 for more information.&lt;br /&gt;
==Gallery==&lt;br /&gt;
Art gallery of images used in the cutscenes of this mission. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; data-expandtext=&amp;quot;{{int:show}}&amp;quot; data-collapsetext=&amp;quot;{{int:hide}}&amp;quot; style=&amp;quot;min-width:800px&amp;quot;&lt;br /&gt;
! WARNING: MAY CONTAIN PLOT SPOILERS!&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Voracious Resurgence3-5-1.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category: The Voracious Resurgence Missions]]&lt;/div&gt;</summary>
		<author><name>HidekaValheim</name></author>
	</entry>
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