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	<id>https://www.bg-wiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Indi</id>
	<title>FFXI Wiki - User contributions [en]</title>
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	<updated>2026-09-08T15:57:10Z</updated>
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		<id>https://www.bg-wiki.com/index.php?title=Curator_Moogle&amp;diff=776678</id>
		<title>Curator Moogle</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Curator_Moogle&amp;diff=776678"/>
		<updated>2026-08-22T17:17:07Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC&lt;br /&gt;
|Name= Curator Moogle&lt;br /&gt;
|Type= Moogle&lt;br /&gt;
|Chateau d&#039;Oraguille|H-9&lt;br /&gt;
|Metalworks|J-8&lt;br /&gt;
|Heavens Tower|Clerical Chamber&lt;br /&gt;
|Description= Nearby Wedding Chests, Trades for various items.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
== Involved in Events ==&lt;br /&gt;
This NPC was introduced during the June 2025 update as a way for players to obtain a rotating selection of items that were rewards for limited-time content that hasn&#039;t returned, will not return or had limited opportunities to be obtained.&lt;br /&gt;
The player must collect and trade a certain selection of items that may be confirmed at the Curator Moogle, and all items are lost upon trade.&lt;br /&gt;
&lt;br /&gt;
The items requested are generally related to limited-time events running at around the same time.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:750px&amp;quot; align=top&lt;br /&gt;
|-&lt;br /&gt;
! Edition&lt;br /&gt;
! Campaign Period&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 1st ([https://www.playonline.com/pcd2/topics/ff11us/detail/22597/detail.html news post])&lt;br /&gt;
| align=center | Tuesday, June 17, 2025, at 1:00 a.m. (PDT) to Tuesday, July 15, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 2nd ([https://www.playonline.com/pcd2/topics/ff11us/detail/22658/detail.html news post])&lt;br /&gt;
| align=center | Wednesday, August 13, 2025, at 1:00 a.m. (PDT) to Tuesday, September 9, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 3nd ([https://www.playonline.com/pcd2/topics/ff11us/detail/22722/detail.html news post])&lt;br /&gt;
| align=center | Friday, September 19, 2025, at 1:00 a.m. (PDT) to Wednesday, October 8, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 4th ([https://www.playonline.com/pcd2/topics/ff11us/detail/22781/detail.html news post])&lt;br /&gt;
| align=center | Friday, October 24, 2025, at 1:00 a.m. (PDT) to Sunday, November 9, at 6:59 a.m. (PST)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 5th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40020/detail.html news post])&lt;br /&gt;
| align=center | Tuesday, November 18, 2025, at 12:00 a.m. (PST) to Tuesday, December 9, at 6:59 a.m. (PST)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 6th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40076/detail.html news post])&lt;br /&gt;
| align=center | Tuesday, December 16, 2025 (PST), at 12:00 a.m. to Monday, January 12, 2026, at 6:59 a.m. (PST)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 7th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40117/detail.html news post])&lt;br /&gt;
| align=center | Thursday, February 12, 2026, at 12:00 a.m. (PST) to Monday, March 9, 2026 at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 8th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40164/detail.html news post])&lt;br /&gt;
| align=center | Saturday, March 21, 2026, at 1:00 a.m. (PDT) to Sunday, April 5, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 9th ([http://www.playonline.com/pcd/topics/ff11us/detail/40253/detail.html news post])&lt;br /&gt;
| align=center | Sunday, May 17, 2026, at 1:00 a.m. (PDT) to Wednesday, July 8, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 10th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40304/detail.html news post])&lt;br /&gt;
| align=center | Thursday, June 11, 2026, at 1:00 a.m. (PDT) to Wednesday, July 8, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 11th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40337/detail.html news post])&lt;br /&gt;
| align=center | Saturday, July 25, 2026, at 1:00 a.m. (PDT) to Tuesday, August 11, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
|-&lt;br /&gt;
| align=center | 12th ([https://www.playonline.com/pcd2/topics/ff11us/detail/40375/detail.html news post])&lt;br /&gt;
| align=center | Saturday, August 22, 2026, at 1:00 a.m. (PDT) to Wednesday, September 9, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Current exchanges (round 12)==&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40375/detail.html News post]&lt;br /&gt;
* Period: Saturday, August 22, 2026, at 1:00 a.m. (PDT) to Wednesday, September 9, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadow Lord Shirt}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Lament}}&lt;br /&gt;
* {{Item Tooltip|Extinction}}&lt;br /&gt;
* {{Item Tooltip|Cotton Cloth}} x3&lt;br /&gt;
* {{Item Tooltip|Galkan Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Pungent Powder III}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Carbuncle&#039;s Ruby}}&lt;br /&gt;
* {{Item Tooltip|Glass Fiber}} x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Round 1===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/22597/detail.html News post]&lt;br /&gt;
* Period: Tuesday, June 17, 2025, at 1:00 a.m. (PDT) to Tuesday, July 15, 2025 at 7:59 a.m. (PDT)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Moogle Masque}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Mandra. Masque +1|alt=Mandragora Masque +1}}&lt;br /&gt;
* {{Item Tooltip|Lycopodium Mallet}}&lt;br /&gt;
* {{Item Tooltip|Pom-pom Fruit}}&lt;br /&gt;
* {{Item Tooltip|Black Ink}}&lt;br /&gt;
* {{Item Tooltip|Wool Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Duelist Board}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Summer Uchiwa}}&lt;br /&gt;
* {{Item Tooltip|Gold Ingot}}&lt;br /&gt;
* {{Item Tooltip|Rosewood Lbr.|alt=Rosewood Lumber}}&lt;br /&gt;
* {{Item Tooltip|Tavnazian Taco}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 2===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/22658/detail.html News post]&lt;br /&gt;
* Period: Wednesday, August 13, 2025, at 1:00 a.m. (PDT) to Tuesday, September 9, 2025 at 7:59 a.m. (PDT)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Chicken Knife II}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Otokoeshi Yukata}}&lt;br /&gt;
* {{Item Tooltip|Ominaeshi Yukata}}&lt;br /&gt;
* {{Item Tooltip|Chocobo Mazurka (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Lionhead}} x2&lt;br /&gt;
* {{Item Tooltip|Pearlscale}} x2&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Save the Queen II}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Morbol Apron}}&lt;br /&gt;
* {{Item Tooltip|Malboro Vine}} x2&lt;br /&gt;
* {{Item Tooltip|Protect V (Scroll)}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Stuffed Chocobo}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Save the Queen II}}&lt;br /&gt;
* {{Item Tooltip|Chicken Knife II}}&lt;br /&gt;
* {{Item Tooltip|Chocobo Fthr.|alt=Chocobo Feather}} x2&lt;br /&gt;
* {{Item Tooltip|Saruta Cotton|alt=Ball of Saruta Cotton}} x2&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|S. Lord Statue|alt=Shadow Lord Statue}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Lament}}&lt;br /&gt;
* {{Item Tooltip|Nihility}}&lt;br /&gt;
* {{Item Tooltip|100 Byne Bill|alt=One Hundred Byne Bill}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadow Lord Shirt}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Lament}}&lt;br /&gt;
* {{Item Tooltip|Extinction}}&lt;br /&gt;
* {{Item Tooltip|Cotton Cloth|alt=Square of Cotton Cloth}} x3&lt;br /&gt;
* {{Item Tooltip|Galkan Sausage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 3===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/22722/detail.html News post]&lt;br /&gt;
* Period: Friday, September 19, 2025, at 1:00 a.m. (PDT) to Wednesday, October 8, 2025 at 7:59 a.m.(PST)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Crystal Board}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Sword}}&lt;br /&gt;
* {{Item Tooltip|Gold Ingot}}&lt;br /&gt;
* {{Item Tooltip|Rosewood Lbr.|alt=Rosewood Lumber}}&lt;br /&gt;
* {{Item Tooltip|Grape Daifuku +1}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Marvelous Cheer}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Nihility}}&lt;br /&gt;
* {{Item Tooltip|Mahogany Lbr.|alt=Mahogany Lumber}}&lt;br /&gt;
* {{Item Tooltip|Casablanca}} x2&lt;br /&gt;
* {{Item Tooltip|Squirrel&#039;s Delight}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadescale Talon}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|T. Whiteshell|alt=Tukuku Whiteshell}}&lt;br /&gt;
* {{Item Tooltip|Scorpion Claw}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Cagebeast Blood}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|T. Whiteshell|alt=Tukuku Whiteshell}}&lt;br /&gt;
* {{Item Tooltip|Beastman Blood}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadescale Heart}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|T. Whiteshell|alt=Tukuku Whiteshell}}&lt;br /&gt;
* {{Item Tooltip|Fiend Blood}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadescale Femur}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|T. Whiteshell|alt=Tukuku Whiteshell}}&lt;br /&gt;
* {{Item Tooltip|Gelatin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadescale Skull}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|T. Whiteshell|alt=Tukuku Whiteshell}}&lt;br /&gt;
* {{Item Tooltip|Bone Chip}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 4===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/22781/detail.html News post]&lt;br /&gt;
* Period: Friday, October 24, 2025, at 1:00 a.m. (PDT) to Sunday, November 9, 2025 at 6:59 a.m. (PST)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Archduke&#039;s Sword}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Sword}}&lt;br /&gt;
* {{Item Tooltip|Acolyte&#039;s Grief}}&lt;br /&gt;
* {{Item Tooltip|Enlight (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Endark (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Red Curry}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Cushaw Lantern}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Extinction}}&lt;br /&gt;
* {{Item Tooltip|Flame Gem}}&lt;br /&gt;
* {{Item Tooltip|Calabazilla Lant.|alt=Calabazilla Lantern}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Ilm Lappas}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Pumpkin Lantern}}&lt;br /&gt;
* {{Item Tooltip|Bomb Lantern}}&lt;br /&gt;
* {{Item Tooltip|Mandra Lantern|alt=Mandragora Lantern}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Ilm Manillas}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Coven Hat}}&lt;br /&gt;
* {{Item Tooltip|Chameleon Dia.|alt=Chameleon Diamond}}&lt;br /&gt;
* {{Item Tooltip|Manticore Hair}}&lt;br /&gt;
* {{Item Tooltip|Avatar Blood}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Odorless Fungus}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|O. Bronzepiece|alt=Ordelle Bronzepiece}}&lt;br /&gt;
* {{Item Tooltip|Dried Marjoram}}&lt;br /&gt;
* {{Item Tooltip|Puffball}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Absorbent Moss}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|O. Bronzepiece|alt=Ordelle Bronzepiece}}&lt;br /&gt;
* {{Item Tooltip|Dried Marjoram}}&lt;br /&gt;
* {{Item Tooltip|Boyahda Moss}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Redolent Root}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|O. Bronzepiece|alt=Ordelle Bronzepiece}}&lt;br /&gt;
* {{Item Tooltip|Chamomile}}&lt;br /&gt;
* {{Item Tooltip|Dryad Root}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Sea Monk Venom}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|1 Byne Bill|alt=One Byne Bill}}&lt;br /&gt;
* {{Item Tooltip|Poison Dust}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Perforated Wing}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|1 Byne Bill|alt=One Byne Bill}}&lt;br /&gt;
* {{Item Tooltip|Bat Wing}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Undying Moiety}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|1 Byne Bill|alt=One Byne Bill}}&lt;br /&gt;
* {{Item Tooltip|Golem Shard}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 5===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40020/detail.html News post]&lt;br /&gt;
* Period: Tuesday, November 18, 2025, at 12:00 a.m. (PST) to Tuesday, December 9, 2025 at 6:59 a.m. (PST)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Archduke&#039;s Shield}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Shield}}&lt;br /&gt;
* {{Item Tooltip|Autumn&#039;s End}}&lt;br /&gt;
* {{Item Tooltip|Refresh II (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Pamama au Lait}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Korrigan Pot}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Korrigan Pricket}}&lt;br /&gt;
* {{Item Tooltip|Aged Humus}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Pungent Powder III}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Carbuncle&#039;s Ruby}}&lt;br /&gt;
* {{Item Tooltip|Glass Fiber}} x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 6===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40076/detail.html News post]&lt;br /&gt;
* Period: Tuesday, December 16, 2025 (PST), at 12:00 a.m. to Monday, January 12, 2026, at 6:59 a.m. (PST)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Keepsake Case}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Yule Talisman}}&lt;br /&gt;
* {{Item Tooltip|Platinum Ingot}}&lt;br /&gt;
* {{Item Tooltip|Oak Lumber}}&lt;br /&gt;
* {{Item Tooltip|White Text. Dye}}&lt;br /&gt;
* {{Item Tooltip|Golden Royale}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 7===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40117/detail.html News post]&lt;br /&gt;
* Period: Thursday, February 12, 2026, at 12:00 a.m. (PST) to Monday, March 9, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Dancer Board}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Tender Bouquet}}&lt;br /&gt;
* {{Item Tooltip|Gold Ingot}}&lt;br /&gt;
* {{Item Tooltip|Rosewood Lbr.|alt=Rosewood Lumber}}&lt;br /&gt;
* {{Item Tooltip|Cherry Muffin}}&lt;br /&gt;
* {{Item Tooltip|Jambiya}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Eastern Umbrella}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bast Parchment}} x2&lt;br /&gt;
* {{Item Tooltip|Urushi}}&lt;br /&gt;
* {{Item Tooltip|Bamboo Stick}}&lt;br /&gt;
* 3x of either: {{Item Tooltip|H Rice Cake}} or {{Item Tooltip|E Rice Cake}} or {{Item Tooltip|M Rice Cake}} or {{Item Tooltip|T Rice Cake}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 8===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40164/detail.html News post]&lt;br /&gt;
* Period: Saturday, March 21, 2026, at 1:00 a.m. (PDT) to Sunday, April 5, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Fafnir Statue}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Fafnir&#039;s Scale}}&lt;br /&gt;
* {{Item Tooltip|Egg Buffet}}&lt;br /&gt;
* {{Item Tooltip|L. Jadeshell}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Red Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Fire Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Blue Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Water Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Yellow Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Earth Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Green Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Wind Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Clear Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Ice Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Purple Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Lightning Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|White Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Light Cluster}} &lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Black Chip}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Bronzite}}&lt;br /&gt;
* {{Item Tooltip|Dark Cluster}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 9===&lt;br /&gt;
* Period: Sunday, May 17, 2026, at 1:00 a.m. (PDT) to Wednesday, July 8, 2026, at 7:59 a.m. (PDT). ([http://www.playonline.com/pcd/topics/ff11us/detail/40253/detail.html news post])&lt;br /&gt;
* Overlapped with round 10.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Archduke&#039;s Sword}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Sword}}&lt;br /&gt;
* {{Item Tooltip|Acolyte&#039;s Grief}}&lt;br /&gt;
* {{Item Tooltip|Enlight (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Endark (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Red Curry}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Archduke&#039;s Shield}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Shield}}&lt;br /&gt;
* {{Item Tooltip|Autumn&#039;s End}}&lt;br /&gt;
* {{Item Tooltip|Refresh II (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Pamama au Lait}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Alexander Statue}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Fafnir&#039;s Scale}}&lt;br /&gt;
* {{Item Tooltip|Kirin&#039;s mane}}&lt;br /&gt;
* {{Item Tooltip|Iron Giant Shard}}&lt;br /&gt;
* {{Item Tooltip|Bronzite}} x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Round 10===&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40304/detail.html News post]&lt;br /&gt;
* Period: Thursday, June 11, 2026, at 1:00 a.m. (PDT) to Wednesday, July 8, 2026, at 7:59 a.m. (PDT) &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Moogle Masque}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Mandra. Masque +1|alt=Mandragora Masque +1}}&lt;br /&gt;
* {{Item Tooltip|Lycopodium Mallet}}&lt;br /&gt;
* {{Item Tooltip|Pom-pom Fruit}}&lt;br /&gt;
* {{Item Tooltip|Black Ink}}&lt;br /&gt;
* {{Item Tooltip|Wool Cloth}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Archduke&#039;s Sword}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Sword}}&lt;br /&gt;
* {{Item Tooltip|Acolyte&#039;s Grief}}&lt;br /&gt;
* {{Item Tooltip|Enlight (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Endark (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Red Curry}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Archduke&#039;s Shield}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Shield}}&lt;br /&gt;
* {{Item Tooltip|Autumn&#039;s End}}&lt;br /&gt;
* {{Item Tooltip|Refresh II (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Pamama au Lait}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Fafnir Statue}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Fafnir&#039;s Scale}}&lt;br /&gt;
* {{Item Tooltip|Summer Uchiwa}}&lt;br /&gt;
* {{Item Tooltip|L. Jadeshell}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Alexander Statue}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Fafnir&#039;s Scale}}&lt;br /&gt;
* {{Item Tooltip|Kirin&#039;s mane}}&lt;br /&gt;
* {{Item Tooltip|Iron Giant Shard}}&lt;br /&gt;
* {{Item Tooltip|Bronzite}} x3&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Ark Shield}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Kam&#039;lanaut&#039;s Shield}}&lt;br /&gt;
* {{Item Tooltip|Kirin&#039;s mane}}&lt;br /&gt;
* {{Item Tooltip|Cream Puff}} x4&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Sproutling Board}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Mandra. Suit +1|alt=Mandragora Suit +1}}&lt;br /&gt;
* {{Item Tooltip|Gold Ingot}}&lt;br /&gt;
* {{Item Tooltip|Rosewood Lbr.|alt=Rosewood Lumber}}&lt;br /&gt;
* {{Item Tooltip|Bronzite}} x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Round 11==&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40337/detail.html News post]&lt;br /&gt;
* Period: Saturday, July 25, 2026, at 1:00 a.m. (PDT) to Tuesday, August 11, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Chicken Knife II}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Otokoeshi Yukata}}&lt;br /&gt;
* {{Item Tooltip|Ominaeshi Yukata}}&lt;br /&gt;
* {{Item Tooltip|Chocobo Mazurka (Scroll)}}&lt;br /&gt;
* {{Item Tooltip|Lionhead}} x2&lt;br /&gt;
* {{Item Tooltip|Pearlscale}} x2&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Uka Statue}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Ullegore Statue}}&lt;br /&gt;
* {{Item Tooltip|Mumor Statue}}&lt;br /&gt;
* {{Item Tooltip|Bronzite}} x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Round 12==&lt;br /&gt;
* [https://www.playonline.com/pcd2/topics/ff11us/detail/40381/detail.html News post]&lt;br /&gt;
* Period: Saturday, August 22, 2026, at 1:00 a.m. (PDT) to Wednesday, September 9, 2026, at 7:59 a.m. (PDT)&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;Standard R-Highlight-Blue R1-White altrowgrey&amp;quot; style=&amp;quot;cellspacing=&amp;quot;1&amp;quot;; width=&amp;quot;100%&amp;quot;;&lt;br /&gt;
|- style=&amp;quot;background: #4696CF;&amp;quot;&lt;br /&gt;
! width: 33%; |Reward&lt;br /&gt;
! width: 67%; |Requested Trade Items&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Shadow Lord Shirt}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Lament}}&lt;br /&gt;
* {{Item Tooltip|Extinction}}&lt;br /&gt;
* {{Item Tooltip|Cotton Cloth}} x3&lt;br /&gt;
* {{Item Tooltip|Galkan Sausage}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item Tooltip|Pungent Powder III}}&lt;br /&gt;
|&lt;br /&gt;
* {{Item Tooltip|Carbuncle&#039;s Ruby}}&lt;br /&gt;
* {{Item Tooltip|Glass Fiber}} x2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765391</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765391"/>
		<updated>2026-05-15T15:01:11Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(H-7) Blue Chest next to [[Alert Gaze]].&lt;br /&gt;
|(G-6) Well on the ledge above the stairs.&lt;br /&gt;
|-&lt;br /&gt;
|(G-8) Banner behind [[Reet]].&lt;br /&gt;
|(F-9) Shattered [[Home Point]] next to the stairs.&lt;br /&gt;
|-&lt;br /&gt;
|(I-9) Pot in the corner across from the stairs.&lt;br /&gt;
|(H-8) Case in front of [[Visala]] inside the [[Goldsmithing Guild]].&lt;br /&gt;
|-&lt;br /&gt;
|(I-5) [[Kabuto-kazari]] on top of the bookshelf next to [[Malene]] inside the house.&lt;br /&gt;
|(F-11) [[Wooden Crate]] at the top of the stairs outside.&lt;br /&gt;
|-&lt;br /&gt;
|(E-8) Certificate on the wall opposite the Auction House windows.&lt;br /&gt;
|(L-8) [[Brass Crockpot]] next to [[Salimah]] inside the Trader&#039;s House.&lt;br /&gt;
|-&lt;br /&gt;
|(J-9) Inside the outdoor stove.&lt;br /&gt;
|(F-10) Row of grenades on top of the shelf just inside &amp;quot;Dragon&#039;s Claws&amp;quot; shop.&lt;br /&gt;
|-&lt;br /&gt;
|(E-11) Red flower pot closest to the exit to [[South Gustaberg]].&lt;br /&gt;
|(H-5) Letter on the counter at Sororo the Scribe shop.&lt;br /&gt;
|-&lt;br /&gt;
|(H-9) Sign on the front of the stall [[Karine]] is standing at.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|(I-9) Plackard on wall on left side of upper area of Auction House&lt;br /&gt;
|-&lt;br /&gt;
|(F-7) Inside Raimbroy&#039;s Grocery, basket of tomatoes in front of [[Aveline]]&lt;br /&gt;
|(K-8) Inside Rosel&#039;s Armour, sword and shield plaque on the wall&lt;br /&gt;
|-&lt;br /&gt;
|(L-7) In the alley, bucket on right side of trough.&lt;br /&gt;
|(B-6) In Count&#039;s Manor, painting on wall above dresser.&lt;br /&gt;
|-&lt;br /&gt;
|(F-9) northwest tree at Westgate&lt;br /&gt;
|(D-8) Second floor Tanners&#039; Guild, posters outside the shop.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765380</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765380"/>
		<updated>2026-05-15T13:31:01Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|(I-9) Plackard on wall on left side of upper area of Auction House&lt;br /&gt;
|-&lt;br /&gt;
|(F-7) Inside Raimbroy&#039;s Grocery, basket of tomatoes in front of [[Aveline]]&lt;br /&gt;
|(K-8) Inside Rosel&#039;s Armour, sword and shield plaque on the wall&lt;br /&gt;
|-&lt;br /&gt;
|(L-7) In the alley, bucket on right side of trough.&lt;br /&gt;
|(B-6) In Count&#039;s Manor, painting on wall above dresser.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765379</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765379"/>
		<updated>2026-05-15T13:11:34Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|(I-9) Plackard on wall on left side of upper area of Auction House&lt;br /&gt;
|-&lt;br /&gt;
|(F-7) Inside Raimbroy&#039;s Grocery, basket of tomatoes in front of [[Aveline]]&lt;br /&gt;
|(K-8) Inside Rosel&#039;s Armour, sword and shield plaque on the wall&lt;br /&gt;
|-&lt;br /&gt;
|(L-7) In the alley, bucket on right side of trough.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765377</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765377"/>
		<updated>2026-05-15T13:09:53Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|(I-9) Plackard on wall on left side of upper area of Auction House&lt;br /&gt;
|-&lt;br /&gt;
|(F-7) Inside Raimbroy&#039;s Grocery, basket of tomatoes in front of [[Aveline]]&lt;br /&gt;
|(K-8) Inside Rosel&#039;s Armour, sword and shield plaque on the wall&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765373</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765373"/>
		<updated>2026-05-15T12:50:15Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|(I-9) Plackard on wall on left side of upper area of Auction House&lt;br /&gt;
|-&lt;br /&gt;
|(F-7) Inside Raimbroy&#039;s Grocery, basket of tomatoes in front of [[Aveline]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765372</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765372"/>
		<updated>2026-05-15T12:46:36Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|(I-9) Plackard on wall on left side of upper area of Auction House&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765371</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765371"/>
		<updated>2026-05-15T12:41:54Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) On dresser of the second floor of the middle house.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|(M-5) Barrel in corner  near arch way leading to Mog House.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765370</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765370"/>
		<updated>2026-05-15T12:33:42Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to [[Baunise]] at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern, the drink next to [[Shilah]]&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) Second floor of the middle House.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765369</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765369"/>
		<updated>2026-05-15T12:31:35Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to Baunise at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) Second floor of the middle House.&lt;br /&gt;
|(G-6) Goblin on bed of the second floor of middle house.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765368</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765368"/>
		<updated>2026-05-15T12:29:24Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|-&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|(H-9) Next to Baunise at the end of the rampart above&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) Second floor of the middle House.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765367</id>
		<title>The Elite Adventurer Training Program</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=The_Elite_Adventurer_Training_Program&amp;diff=765367"/>
		<updated>2026-05-15T12:27:25Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:40225.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
* Friday, May 15, 2026, at 1:00 a.m. (PDT) to Tuesday, June 9, at 7:59 a.m.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Speak with a moogle at one of the following locations to get the Sh. Moogle Rod.&lt;br /&gt;
**[[Southern San d&#039;Oria]] (I-8) &lt;br /&gt;
**[[Bastok Markets]] (F-8) &lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
With the Sh. Moogle Rod equipped, speak to the Erudite Moogle in one of the following locations to take on &amp;quot;The Elite Adventurer Training Program&amp;quot; minigame.&lt;br /&gt;
&lt;br /&gt;
**[[Southern San d&#039;Oria]] (J-9)&lt;br /&gt;
**[[Bastok Markets]] (F-8)&lt;br /&gt;
**[[Windurst Waters]] (F-9)&lt;br /&gt;
&lt;br /&gt;
The overall idea of the game is to disarm all 16 traps to gain points before your Enchanting Energy (shown as Mog Energy) runs out, by using the emotes below:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchanting Energy.jpg]] &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Emotes&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Emote&lt;br /&gt;
! width=&amp;quot;75%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;/stare motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Used to discover if a trap is present in the area, the Sh. Moogle Rod will respond if so. You will lose Enchanting Energy accordingly. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/slap motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Disarms the trap, replenishes Enchanting Energy if successful. The trap must be targeted within 3 seconds or you&#039;ll get binded and have to find another trap.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;/poke motion&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Opens doors while costumed. The door must be targeted.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The traps are located at the same place for each game.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;Standard R1-White C-Highlight-Blue&amp;quot; style=&amp;quot;background: #efeeee; width:110%; max-width: 600px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Known Trap Locations&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Bastok&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|San d&#039;Oria&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(E-7) in the courtyard, object is a Waypoint&lt;br /&gt;
|(I-11) inside the Chocobo Stables same barrel as the Chocobo chick.&lt;br /&gt;
|(H-8) Banner behind bards&lt;br /&gt;
|-&lt;br /&gt;
|(K-6) in the Lion&#039;s Springs Tavern&lt;br /&gt;
|(K-9) the milk crate by [[Phamelise]]&lt;br /&gt;
|-&lt;br /&gt;
|(M-7) Second floor of the middle House.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #016368&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Windurst&lt;br /&gt;
|- style=&amp;quot;background: #ffa7b6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*There are several Agent Moogles roaming the area, being spotted by one decreases your Enchanting Energy.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;Standard R1-White R-Highlight&amp;quot; style=&amp;quot;text-align:center; width=50%; max-width: 925px;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#016368&amp;quot;&lt;br /&gt;
! colspan=5 style=&amp;quot;text-align: center;&amp;quot;| &amp;lt;big&amp;gt;Rewards&amp;lt;/big&amp;gt;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#85451C&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; class=unsortable|Item&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Cost&lt;br /&gt;
! width=&amp;quot;65%&amp;quot; class=unsortable|Notes&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;border: 1px solid #000;&amp;quot;&lt;br /&gt;
| [[File:Sh. Moogle Rod description.png|link=Sh. Moogle Rod]]&lt;br /&gt;
| 0 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
*Provided when speaking with [[Moogle]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sh. Moogle Rod +1 description.png|link=Sh. Moogle Rod +1]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Trust Tome description.png|link=Trust Tome]]&lt;br /&gt;
| 5 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Can only be obtained once.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder description.png|link=Pungent Powder]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder II description.png|link=Pungent Powder II]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pungent Powder III description.png|link=Pungent Powder III]]&lt;br /&gt;
| 10 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
x12&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Copper Voucher description.png|link=Copper Voucher]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SP Gobbie Key description.png|link=SP Gobbie Key]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key Fo description.png|link=Dial Key Fo]]&lt;br /&gt;
| 30 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silver Voucher description.png|link=Silver Voucher]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dial Key ANV description.png|link=Dial Key ANV]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FES Gobbie Key description.png|link=:FES Gobbie Key]]&lt;br /&gt;
| 50 Points&lt;br /&gt;
| align=&amp;quot;left&amp;quot;| &lt;br /&gt;
*Once per Earth day, resetting after JP Midnight.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Year Rewards &amp;amp; Statistics==&lt;br /&gt;
During every year&#039;s Vana&#039;versary Event, two moogles appear in town that are not mentioned in the event post on the PlayOnline website. Historically they were part of the &#039;&#039;&#039;Adventurer Appreciation Campaign&#039;&#039;&#039; but in recent years that campaign as been merged together with a new (or recycled) Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
See below for details on these moogles, and be sure to visit them during the Vana&#039;versary.&lt;br /&gt;
&lt;br /&gt;
===Statistic Moogle===&lt;br /&gt;
At the following locations, a Moogle appears during the Vana&#039;versary event. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (J-9) &amp;amp; [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (G-8) &amp;amp; [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Woods]] (K-10) &amp;amp; [[Windurst Waters]] (north side) (F-5)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This moogle informs you of the following information about your character in the chat log:&lt;br /&gt;
*Chat Frequency (Total number of lines written in-game to social channels)&lt;br /&gt;
*Conversations with NPCs (Total number of times you initiated a conversation with an NPC)&lt;br /&gt;
*Parties Joined&lt;br /&gt;
*Alliances Joined&lt;br /&gt;
*Battles Fought&lt;br /&gt;
*Number of Times KO&#039;d&lt;br /&gt;
*Enemies Defeated (Number of times you landed the killing blow on an enemy)&lt;br /&gt;
*GMs Calls Made&lt;br /&gt;
&lt;br /&gt;
In addition to the above, since 2016 you can select &#039;&#039;&#039;two&#039;&#039;&#039; of the following free items&lt;br /&gt;
&lt;br /&gt;
{{color|red|NOTE:}} You &#039;&#039;&#039;&#039;&#039;CAN&#039;&#039;&#039;&#039;&#039; pick two of the same item. If they are {{Rare}} Rare, you need to send the item to yourself or another character first. Items in your sent/received delivery box can be obtained again.&lt;br /&gt;
&lt;br /&gt;
*[[Image:Echad Ring icon.png|link=Echad Ring|24px]] [[Echad Ring]]&lt;br /&gt;
*[[Image:Trizek Ring icon.png|link=Trizek Ring|24px]] [[Trizek Ring]]&lt;br /&gt;
*[[Image:Caliber Ring icon.png|link=Caliber Ring|24px]] [[Caliber Ring]]&lt;br /&gt;
*[[Image:Facility Ring icon.png|link=Facility Ring|24px]] [[Facility Ring]]&lt;br /&gt;
*[[Image:Leaf Bench icon.png|link=Leaf Bench|24px]] [[Leaf Bench]]&lt;br /&gt;
*[[Image:Astral Cube icon.png|link=Astral Cube|24px]] [[Astral Cube]]&lt;br /&gt;
*[[Image:Alliance Shirt icon.png|link=Astral Cube|24px]] [[Alliance Shirt]]&lt;br /&gt;
**Synergyzing two Alliance Shirts will make the more useful [[Alliance Shirt +1]]&lt;br /&gt;
&lt;br /&gt;
===Previous Year Rewards===&lt;br /&gt;
Starting in 2010, a red treasure chest appears next to the moogle in the following locations. &lt;br /&gt;
&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Southern San d&#039;Oria]] (I-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Markets]] (F-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (F-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The treasure chest offers rewards from previous Vana&#039;versary events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no limit on how many items you can choose from this chest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;600px&amp;quot; cellpadding=&amp;quot;5&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! colspan=2 | Past Rewards&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;&#039;&#039;Both Genders&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Dinner Jacket icon.png|25px|link=]] [[Dinner Jacket]]&lt;br /&gt;
*[[File:Dinner Hose icon.png|25px|link=]] [[Dinner Hose]]&lt;br /&gt;
*[[File:Memorial Cake icon.png|25px|link=]] [[Memorial Cake]]&lt;br /&gt;
*[[File:Moogle Guard icon.png|25px|link=]] [[Moogle Guard]]&lt;br /&gt;
*[[File:Chocobo Shield icon.png|25px|link=]] [[Chocobo Shield]]&lt;br /&gt;
*[[File:Moogle Guard +1 icon.png|25px|link=]] [[Moogle Guard +1]]&lt;br /&gt;
*[[File:Choco. Shield +1 icon.png|25px|link=]] [[Chocobo Shield +1]]&lt;br /&gt;
*[[File:G. Moogle Masque icon.png|25px|link=]] [[Green Moogle Masque]]&lt;br /&gt;
*[[File:G. Moogle Suit icon.png|25px|link=]] [[Green Moogle Suit]]&lt;br /&gt;
*[[File:Goblin Masque icon.png|25px|link=]] [[Goblin Masque]]&lt;br /&gt;
*[[File:Goblin Suit icon.png|25px|link=]] [[Goblin Suit]]&lt;br /&gt;
*[[File:Cipher- Moogle icon.png|25px|link=]] [[Cipher: Moogle]]&lt;br /&gt;
*[[File:Cipher- Fablinix icon.png|25px|link=]] [[Cipher: Fablinix]]&lt;br /&gt;
*[[File:Cipher- Aldo icon.png|25px|link=]] [[Cipher: Aldo]]&lt;br /&gt;
*[[File:Behemoth Masque icon.png|25px|link=]] [[Behemoth Masque]]&lt;br /&gt;
*[[File:Behemoth Suit icon.png|25px|link=]] [[Behemoth Suit]]&lt;br /&gt;
*[[File:Behe. Masque +1 icon.png|25px|link=]] [[Behemoth Masque +1]]&lt;br /&gt;
*[[File:Behemoth Suit +1 icon.png|25px|link=]] [[Behemoth Suit +1]]&lt;br /&gt;
*[[File:Vana&#039;clock icon.png|25px|link=]] [[Vana&#039;clock]]&lt;br /&gt;
*[[File:Cipher- Kupofried icon.png|25px|link=]] [[Cipher: Kupofried]]&lt;br /&gt;
*[[File:Akitu Shirt icon.png|25px|link=]] [[Akitu Shirt]]&lt;br /&gt;
*[[File:Red Crab Mount icon.png|25px|link=]] [[Red Crab Mount]]&lt;br /&gt;
*[[File:Crustacean Shirt icon.png|25px|link=]] [[Crustacean Shirt]]&lt;br /&gt;
*[[File:Hapy Staff icon.png|25px|link=]] [[Hapy Staff]]&lt;br /&gt;
*[[File:Cornelia Statue icon.png|25px|link=]] [[Cornelia Statue]]&lt;br /&gt;
*[[File:Premium Mogti icon.png|25px|link=]] [[Premium Mogti]]&lt;br /&gt;
*[[File:Jody Shirt icon.png|25px|link=]] [[Jody Shirt]]&lt;br /&gt;
*[[File:Jody Shield icon.png|25px|link=]] [[Jody Shield]]&lt;br /&gt;
*[[File:Mandragora Shirt icon.png|25px|link=]] [[Mandragora Shirt]]&lt;br /&gt;
*[[File:Merc. Painting icon.png|25px|link=]] [[Merc. Painting]]&lt;br /&gt;
*[[File:Korrigan Pot icon.png|25px|link=]] [[Korrigan Pot]]&lt;br /&gt;
*[[File:Adenium Pot icon.png|25px|link=]] [[Adenium Pot]]&lt;br /&gt;
*[[File:Korrigan Mallet icon.png|25px|link=]] [[Korrigan Mallet]]&lt;br /&gt;
*[[File:Citrullus Pot icon.png|25px|link=]] [[Citrullus Pot]]&lt;br /&gt;
*[[File:Adenium Mallet icon.png|25px|link=]] [[Adenium Mallet]]&lt;br /&gt;
*[[File:Citrullus Mallet icon.png|25px|link=]] [[Citrullus Mallet]]&lt;br /&gt;
| valign=top | &#039;&#039;&#039;&#039;&#039;Males Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Coat icon.png|25px|link=]] [[Novennial Coat]]&lt;br /&gt;
*[[File:Novennial Hose icon.png|25px|link=]] [[Novennial Hose]]&lt;br /&gt;
*[[File:Decennial Crown icon.png|25px|link=]] [[Decennial Crown]]&lt;br /&gt;
*[[File:Decennial Coat icon.png|25px|link=]] [[Decennial Coat]]&lt;br /&gt;
*[[File:Decennial Tights icon.png|25px|link=]] [[Decennial Tights]]&lt;br /&gt;
*[[File:Decennial Crown +1 icon.png|25px|link=]] [[Decennial Crown +1]]&lt;br /&gt;
*[[File:Decennial Coat +1 icon.png|25px|link=]] [[Decennial Coat +1]]&lt;br /&gt;
*[[File:Decennial Tights +1 icon.png|25px|link=]] [[Decennial Tights +1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Females Only&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[File:Novennial Dress icon.png|25px|link=]] [[Novennial Dress]]&lt;br /&gt;
*[[File:Novennial Boots icon.png|25px|link=]] [[Novennial Thigh Boots]]&lt;br /&gt;
*[[File:Decennial Tiara icon.png|25px|link=]] [[Decennial Tiara]]&lt;br /&gt;
*[[File:Decennial Dress icon.png|25px|link=]] [[Decennial Dress]]&lt;br /&gt;
*[[File:Decennial Hose icon.png|25px|link=]] [[Decennial Hose]]&lt;br /&gt;
*[[File:Decennial Tiara +1 icon.png|25px|link=]] [[Decennial Tiara +1]]&lt;br /&gt;
*[[File:Decennial Dress +1 icon.png|25px|link=]] [[Decennial Dress +1]]&lt;br /&gt;
*[[File:Decennial Hose +1 icon.png|25px|link=]] [[Decennial Hose +1]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
&lt;br /&gt;
* [http://www.playonline.com/pcd/topics/ff11us/detail/40225/detail.html The Elite Adventurer Training Program]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]] [[Category:24th Anniversary]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=749862</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=749862"/>
		<updated>2025-11-04T15:28:50Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Howl&#039;&#039;&#039; : {{buff}} [[Warcry]] effect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] and [[Haste]] effects. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: AoE ~700-1,500+ {{physical}} damage + [[Stun]] with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]] + [[Amnesia]]&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=Dynamis-San d&#039;Oria [D] Infiltrator&lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Snoll_Masque_%2B1&amp;diff=721012</id>
		<title>Snoll Masque +1</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Snoll_Masque_%2B1&amp;diff=721012"/>
		<updated>2024-11-15T17:57:52Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item &lt;br /&gt;
|storagemethod=Storage Slip 22&lt;br /&gt;
|description=DEF:2 Dispense: Delectable Delights&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Usable inside Mog Garden, NPC tradable, Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=snoll masque +1&lt;br /&gt;
|ffxiah=25673/snoll-masque-+1&lt;br /&gt;
|ffxidb=25673&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Head&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=1&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{enchantment&lt;br /&gt;
|max charges=1&lt;br /&gt;
|casting time=2 seconds&lt;br /&gt;
|use delay=30 seconds&lt;br /&gt;
|reuse delay=72000 seconds&lt;br /&gt;
|valid targets=Self&lt;br /&gt;
}}&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Snoll Masque +1]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Amateur&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Amateur&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
10 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Snoll Masque]] x2&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item NPC Table&lt;br /&gt;
|Type=redeem&lt;br /&gt;
|Insert NPC List Template=&lt;br /&gt;
{{Item NPC&lt;br /&gt;
|NPC Name=Dealer Moogle&lt;br /&gt;
|Zone=Dealer Moogle{{!}}Various&lt;br /&gt;
|Notes=Trade a [[Kupon AW-Cos]] or [[Mog Kupon AW-Cos]] &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
Can dispense:&lt;br /&gt;
* {{ItemIcon|Bavarois (Item)|25}} {{imgpop|[[Bavarois (Item)|Bavarois]]|Bavarois (Item) description.png|}} &lt;br /&gt;
* {{ItemIcon|Bavarois +1|25}} {{imgpop|[[Bavarois +1]]|Bavarois +1 description.png|}} &lt;br /&gt;
* {{ItemIcon|Cherry Bavarois|25}} {{imgpop|[[Cherry Bavarois]]|Cherry Bavarois description.png|}} &lt;br /&gt;
* {{ItemIcon|Bld. Chocolate|25}} {{imgpop|[[Bloody Chocolate]]|Bld. Chocolate description.png|}} &lt;br /&gt;
* {{ItemIcon|Cascade Candy|25}} {{imgpop|[[Cascade Candy]]|Cascade Candy description.png|}} &lt;br /&gt;
* {{ItemIcon|C. Snow Cone|25}} {{imgpop|[[Cehuetzi Snow Cone]]|C. Snow Cone description.png|}} &lt;br /&gt;
* {{ItemIcon|A. Snow Cone|25}} {{imgpop|[[Apingaut Snow Cone]]|A. Snow Cone description.png|}} &lt;br /&gt;
* {{ItemIcon|C. Coalescence|25}} {{imgpop|[[Cyclical Coalescence]]|C. Coalescence description.png|}} &lt;br /&gt;
* {{ItemIcon|Crimson Jelly|25}} {{imgpop|[[Crimson Jelly]]|Crimson Jelly description.png|}} &lt;br /&gt;
* {{ItemIcon|Vermillion Jelly|25}} {{imgpop|[[Vermillion Jelly]]|Vermillion Jelly description.png|}} &lt;br /&gt;
* {{ItemIcon|Dried Berry|25}} {{imgpop|[[Dried Berry]]|Dried Berry description.png|}} &lt;br /&gt;
* {{ItemIcon|Rolsin|25}} {{imgpop|[[Rolsin]]|Rolsin description.png|}} &lt;br /&gt;
* {{ItemIcon|Dried Date|25}} {{imgpop|[[Dried Date]]|Dried Date description.png|}} &lt;br /&gt;
* {{ItemIcon|Dried Date +1|25}} {{imgpop| [[Dried Date +1]]| Dried Date +1 description.png|}} &lt;br /&gt;
* {{ItemIcon|Fruit Parfait|25}} {{imgpop|[[Fruit Parfait]]|Fruit Parfait description.png|}} &lt;br /&gt;
* {{ItemIcon|Icecap Rolanberry|25}} {{imgpop|[[Icecap Rolanberry]]|Icecap Rolanberry description.png|}} &lt;br /&gt;
* {{ItemIcon|Snowy Rolanberry|25}} {{imgpop|[[Snowy Rolanberry]]|Snowy Rolanberry description.png|}} &lt;br /&gt;
* {{ItemIcon|Hmd. Gelato|25}} {{imgpop|[[Homemade Gelato]]|Hmd. Gelato description.png|Homemade Gelato}} &lt;br /&gt;
* {{ItemIcon|Snoll Gelato|25}} {{imgpop|[[Snoll Gelato]]|Snoll Gelato description.png|}} &lt;br /&gt;
* {{ItemIcon|Sub-zero Gelato|25}} {{imgpop|[[Sub-zero Gelato]]|Sub-zero Gelato description.png|}} &lt;br /&gt;
* {{ItemIcon|Seraph&#039;s Kiss|25}} {{imgpop|[[Seraph&#039;s Kiss]]|Seraph&#039;s Kiss description.png|}} &lt;br /&gt;
* {{ItemIcon|Witch Nougat|25}} {{imgpop|[[Witch Nougat]]|Witch Nougat description.png|}}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Chocobo_Rope&amp;diff=713603</id>
		<title>Chocobo Rope</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Chocobo_Rope&amp;diff=713603"/>
		<updated>2024-08-28T20:53:29Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=Slightly enhances chocobo digging skill&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Obtainable from Goblin Box, CanSendPOL, Equippable, Not vendorable, Not sendable, Exclusive, Rare&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=chocobo rope&lt;br /&gt;
|ffxiah=11767/chocobo-rope&lt;br /&gt;
|ffxidb=11767&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Waist&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=85&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
{{Item Quest Reward Table&lt;br /&gt;
|Type=sp&lt;br /&gt;
|Insert Quest List Template = &lt;br /&gt;
{{Item Quest Reward&lt;br /&gt;
|Name=Mog Bonanza&lt;br /&gt;
|Notes=Past and/or Present Rank 3 prize choice&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Treasure Table&lt;br /&gt;
|Insert Item Treasure Template=&lt;br /&gt;
{{Item Treasure&lt;br /&gt;
|Type=Treasure Casket&lt;br /&gt;
|Zone=Ordelle&#039;s Caves&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*The description on this item is a slight misnomer. Rather than increasing your [[Chocobo Digging]] rank, it increases &#039;&#039;&#039;rate of digging skill up&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://wiki.ffo.jp/html/24000.html ffo.jp item page]&lt;br /&gt;
&lt;br /&gt;
[[Category:Waist]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ambuscade_Archive&amp;diff=697490</id>
		<title>Ambuscade Archive</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ambuscade_Archive&amp;diff=697490"/>
		<updated>2024-04-06T22:12:07Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Volume 1 Archives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Ambuscade}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Ambuscade Battle3.jpg&lt;br /&gt;
|Image Size=400&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=This page holds all the information for individual Ambuscades.[[Category:Ambuscade]]&amp;lt;br /&amp;gt;There is a history table providing a catalogue of past Ambuscade battles.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please provide information on the various Ambuscade fights here in the appropriate section.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
{{Ambuscade History Table&lt;br /&gt;
|Volume 1=&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2016&lt;br /&gt;
|January=N/A&lt;br /&gt;
|February=N/A&lt;br /&gt;
|March=N/A&lt;br /&gt;
|April=Orc&lt;br /&gt;
|May=Quadav&lt;br /&gt;
|June=Yagudo&lt;br /&gt;
|July=Goblin&lt;br /&gt;
|August=Gigas&lt;br /&gt;
|September=Mamool Ja&lt;br /&gt;
|October=Poroggo&lt;br /&gt;
|November=Troll&lt;br /&gt;
|December=Soulflayer&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2017&lt;br /&gt;
|January=Lamiae&lt;br /&gt;
|February=Velkk&lt;br /&gt;
|March=Fomor&lt;br /&gt;
|April=Gigas&lt;br /&gt;
|May=Antica&lt;br /&gt;
|June=Tonberry&lt;br /&gt;
|July=Fomor&lt;br /&gt;
|August=Sahagin&lt;br /&gt;
|September=Qiqirn&lt;br /&gt;
|October=Qutrub&lt;br /&gt;
|November=Poroggo&lt;br /&gt;
|December=Meeble&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2018&lt;br /&gt;
|January=Mamool Ja&lt;br /&gt;
|February=Dullahan&lt;br /&gt;
|March=Moogle&lt;br /&gt;
|April=Orc&lt;br /&gt;
|May=Goblin&lt;br /&gt;
|June=Antica&lt;br /&gt;
|July=Yagudo&lt;br /&gt;
|August=Soulflayer&lt;br /&gt;
|September=Lamiae&lt;br /&gt;
|October=Velkk&lt;br /&gt;
|November=Troll&lt;br /&gt;
|December=Qutrub&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2019&lt;br /&gt;
|January=Quadav&lt;br /&gt;
|February=Qiqirn&lt;br /&gt;
|March=Tonberry&lt;br /&gt;
|April=Meeble&lt;br /&gt;
|May=Dullahan&lt;br /&gt;
|June=Gigas&lt;br /&gt;
|July=Sahagin&lt;br /&gt;
|August=Poroggo&lt;br /&gt;
|September=Fomor&lt;br /&gt;
|October=Moogle&lt;br /&gt;
|November=Mamool Ja&lt;br /&gt;
|December=Goblin&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2020&lt;br /&gt;
|January=Antica&lt;br /&gt;
|February=Soulflayer&lt;br /&gt;
|March=Velkk&lt;br /&gt;
|April=Orc&lt;br /&gt;
|May=Orc&lt;br /&gt;
|June=Dullahan&lt;br /&gt;
|July=Qiqirn&lt;br /&gt;
|August=Mage Mamool Ja&lt;br /&gt;
|September=Quadav&lt;br /&gt;
|October=Troll&lt;br /&gt;
|November=Mamool Ja&lt;br /&gt;
|December=Qutrub&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2021&lt;br /&gt;
|January=Lamiae&lt;br /&gt;
|February=Iron Giants&lt;br /&gt;
|March=Tonberry&lt;br /&gt;
|April=Meebles&lt;br /&gt;
|May=Mage Mamool Ja&lt;br /&gt;
|June=Gigas&lt;br /&gt;
|July=Sahagin&lt;br /&gt;
|August=Fomor Summoner&lt;br /&gt;
|September=Poroggo&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Iron Giants&lt;br /&gt;
|December=Moogles&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2022&lt;br /&gt;
|January=Goblins&lt;br /&gt;
|February=Corse&lt;br /&gt;
|March=Antica&lt;br /&gt;
|April=Quadav&lt;br /&gt;
|May=Mage Mamool Ja&lt;br /&gt;
|June=Qutrub&lt;br /&gt;
|July=Goblin&lt;br /&gt;
|August=Fomor Summoner&lt;br /&gt;
|September=Dullahan&lt;br /&gt;
|October=Lamiae&lt;br /&gt;
|November=Iron Giant&lt;br /&gt;
|December=Meeble&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2023&lt;br /&gt;
|January=Moogle&lt;br /&gt;
|February=Corse&lt;br /&gt;
|March=Sahagin&lt;br /&gt;
|April=Goblin&lt;br /&gt;
|May=Orc&lt;br /&gt;
|June=Quadav&lt;br /&gt;
|July=Yagudo&lt;br /&gt;
|August=Gigas&lt;br /&gt;
|September=Mamool Ja&lt;br /&gt;
|October=Troll&lt;br /&gt;
|November=Poroggo&lt;br /&gt;
|December=Soulflayer&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2024&lt;br /&gt;
|January=Lamiae&lt;br /&gt;
|February=Fomor&lt;br /&gt;
|March=Velkk&lt;br /&gt;
|April=&lt;br /&gt;
|May=&lt;br /&gt;
|June=&lt;br /&gt;
|July=&lt;br /&gt;
|August=&lt;br /&gt;
|September=&lt;br /&gt;
|October=&lt;br /&gt;
|November=&lt;br /&gt;
|December=&lt;br /&gt;
}}&lt;br /&gt;
|Volume 2=&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2016&lt;br /&gt;
|January=N/A&lt;br /&gt;
|February=N/A&lt;br /&gt;
|March=N/A&lt;br /&gt;
|April=Dragon&lt;br /&gt;
|May=Taurus&lt;br /&gt;
|June=Antlion&lt;br /&gt;
|July=Greater Bird&lt;br /&gt;
|August=Acrolith&lt;br /&gt;
|September=Gnole&lt;br /&gt;
|October=Orobon&lt;br /&gt;
|November=Belladonna&lt;br /&gt;
|December=Course&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2017&lt;br /&gt;
|January=Flan&lt;br /&gt;
|February=Adamantoise&lt;br /&gt;
|March=Pixie&lt;br /&gt;
|April=Beast&lt;br /&gt;
|May=Pteraketos&lt;br /&gt;
|June=Slug&lt;br /&gt;
|July=Treant&lt;br /&gt;
|August=Morbol&lt;br /&gt;
|September=Wyrm&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Dvergr&lt;br /&gt;
|December=Harpeia&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2018&lt;br /&gt;
|January=Fenrir&lt;br /&gt;
|February=Snoll&lt;br /&gt;
|March=Wivre&lt;br /&gt;
|April=Treant&lt;br /&gt;
|May=Imp&lt;br /&gt;
|June=Wyvern&lt;br /&gt;
|July=Craklaw&lt;br /&gt;
|August=Mannequin&lt;br /&gt;
|September=Scorpion&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Morbol&lt;br /&gt;
|December=Iron Giant&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2019&lt;br /&gt;
|January=Raaz&lt;br /&gt;
|February=Hecteyes&lt;br /&gt;
|March=Hippogryph&lt;br /&gt;
|April=Bugard&lt;br /&gt;
|May=Gallu&lt;br /&gt;
|June=Magic Pot&lt;br /&gt;
|July=Hydra&lt;br /&gt;
|August=Citrullus&lt;br /&gt;
|September=Mantid&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Sea Monk&lt;br /&gt;
|December=Porxie&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2020&lt;br /&gt;
|January=Slime&lt;br /&gt;
|February=Coeurl&lt;br /&gt;
|March=Harpeia&lt;br /&gt;
|April=Treant&lt;br /&gt;
|May=Treant&lt;br /&gt;
|June=Pteraketos&lt;br /&gt;
|July=Spider&lt;br /&gt;
|August=Rafflesia&lt;br /&gt;
|September=Matamata&lt;br /&gt;
|October=Undead&lt;br /&gt;
|November=Bomb&lt;br /&gt;
|December=Heartwing&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2021&lt;br /&gt;
|January=Buffalo&lt;br /&gt;
|February=Demons&lt;br /&gt;
|March=Leeches&lt;br /&gt;
|April=Shadow Dragon&lt;br /&gt;
|May=Fly&lt;br /&gt;
|June=Aquans&lt;br /&gt;
|July=Funguar&lt;br /&gt;
|August=Citrullus&lt;br /&gt;
|September=Cockatrice&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Lizards&lt;br /&gt;
|December=Arcana&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2022&lt;br /&gt;
|January=Tiger&lt;br /&gt;
|February=Taurus&lt;br /&gt;
|March=Treant&lt;br /&gt;
|April=Beasts&lt;br /&gt;
|May=Pteraketos&lt;br /&gt;
|June=Doll&lt;br /&gt;
|July=Antlion&lt;br /&gt;
|August=Morbol&lt;br /&gt;
|September=Hydra&lt;br /&gt;
|October=Fomors&lt;br /&gt;
|November=Mantid&lt;br /&gt;
|December=Harpeia&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2023&lt;br /&gt;
|January=Flan&lt;br /&gt;
|February=Demon&lt;br /&gt;
|March=Porxie&lt;br /&gt;
|April=Dragon&lt;br /&gt;
|May=Fly&lt;br /&gt;
|June=Uragnite&lt;br /&gt;
|July=Funguar&lt;br /&gt;
|August=Arcana&lt;br /&gt;
|September=Vermin&lt;br /&gt;
|October=Dvergr&lt;br /&gt;
|November=Heartwing&lt;br /&gt;
|December=Flan&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2024&lt;br /&gt;
|January=Doll&lt;br /&gt;
|February=Taurus&lt;br /&gt;
|March=Treant&lt;br /&gt;
|April=&lt;br /&gt;
|May=&lt;br /&gt;
|June=&lt;br /&gt;
|July=&lt;br /&gt;
|August=&lt;br /&gt;
|September=&lt;br /&gt;
|October=&lt;br /&gt;
|November=&lt;br /&gt;
|December=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Volume 1 Archives==&lt;br /&gt;
&lt;br /&gt;
===Antica===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Antica}}}|Antica|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Antica&lt;br /&gt;
|Boss=[[Bozzetto Consul]]&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x3)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Bozzetto Valiant&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039;: Has ~1,400,000 HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 10,000 Needles. Has ~140,000 HP&lt;br /&gt;
|D Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x2)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Bozzetto Valiant&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 4,000 Needles.&lt;br /&gt;
|N Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x1)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Bozzetto Valiant&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 2,000 Needles.&lt;br /&gt;
|E Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x1)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 1,000 Needles.&lt;br /&gt;
|VE Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x1)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 100 Needles.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Only the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; needs to be defeated in order to win. It and a &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; are present initially upon entry.&lt;br /&gt;
*The &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; will summon additional Antica (varying with difficulty) approximately every 15~120 seconds.&lt;br /&gt;
:*Adds &#039;&#039;must&#039;&#039; be defeated in order to win, even if done so after the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; is.&lt;br /&gt;
:*Adds are likely called at certain HP percentages with a max wait between summoning of a minute. If the Consul&#039;s HP is rapidly dropping it will chain summon adds. {{verification}}.&lt;br /&gt;
:*Defeating the summoned adds will significantly increase the attack of the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; with each one defeated.&lt;br /&gt;
:*Adds will use their job corresponding {{icon|sp}} 1-Hours near at the start of a fight.&lt;br /&gt;
:*Adds are called in the order of WAR → RNG → BLM → THF (E+) → PLD (N+)&lt;br /&gt;
:*Adds are immune to sleep.&lt;br /&gt;
*The &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; will flee around the battlefield and will eventually run into range to do needles move, the damage being dependent on the difficulty chosen:&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:*While the &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; is out of range, the &#039;&#039;&#039;Bozetto Consul&#039;&#039;&#039; will take less damage.&lt;br /&gt;
::*[[Tomahawk]] will help to decrease this effect.&lt;br /&gt;
:*The &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; itself is weak, but takes -99% AoE damage.&lt;br /&gt;
::*Using [[Konzen-ittai]] will cause the following WS to miss.&lt;br /&gt;
:*Adds will not be summoned after the &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; is defeated. The message &#039;&#039;&amp;quot;The call goes unheeded!&amp;quot;&#039;&#039; will be displayed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Antica use the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Jamming Wave&#039;&#039;&#039;: {{magical}} {{wind}} (AoE) Damage and Silence.	&lt;br /&gt;
:*&#039;&#039;&#039;Magnetite Cloud&#039;&#039;&#039;: {{breath}} {{earth}} (Conal) Damage and Gravity.	&lt;br /&gt;
:*&#039;&#039;&#039;Sandstorm&#039;&#039;&#039;: {{magical}} {{dark}} (AoE) Inflicts Blind.	&lt;br /&gt;
:*&#039;&#039;&#039;Sand Shield&#039;&#039;&#039;; {{buff}} Gains Defense Bonus.	&lt;br /&gt;
:*&#039;&#039;&#039;Sand Trap&#039;&#039;&#039;: {{earth}} (AoE) Damage, Petrification, and resets Enmity.	&lt;br /&gt;
:*&#039;&#039;&#039;Sand Veil&#039;&#039;&#039;: {{buff}} Gains Evasion Bonus.	&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Slam&#039;&#039;&#039;: {{physical}} Damage and Knockback.	&lt;br /&gt;
:*&#039;&#039;&#039;Spikeball&#039;&#039;&#039;: {{physical}} Damage and Poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;.&lt;br /&gt;
*Takes double damage while summoning adds.&lt;br /&gt;
*Resists {{dark}} and {{earth}}.&lt;br /&gt;
*Immune to Bind and Gravity.&lt;br /&gt;
*Additionally has the following nonstandard and enhanced version moves:&lt;br /&gt;
:*&#039;&#039;&#039;Sand Rush&#039;&#039;&#039; - {{physical}} (AoE) High damage. Absorbable via 3 [[Copy Image|shadows]].&lt;br /&gt;
::*This move was previously known as &#039;&#039;&#039;Sodstorm&#039;&#039;&#039; when first introduced in May 2017.&lt;br /&gt;
:*&#039;&#039;&#039;Fettering Tackle&#039;&#039;&#039;: {{physical}} High Damage and Knock Back.&lt;br /&gt;
::*Sand Rush and Fettering Tackle will inflict heavy damage to players, especially while the Consul has [[Mighty Strikes]] active. &lt;br /&gt;
:::*Using an enhanced [[Geo-Wilt]] and/or moves like [[Sentinel&#039;s Scherzo]] are recommended. &lt;br /&gt;
:*&#039;&#039;&#039;Thornball&#039;&#039;&#039;: {{physical}} Damage, Paralysis, and Poison.&lt;br /&gt;
:*&#039;&#039;&#039;Sand Shroud&#039;&#039;&#039;: {{buff}} Gains Evasion Bonus.&lt;br /&gt;
&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Consul&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=60&lt;br /&gt;
|Wind=100&lt;br /&gt;
|Thunder=60&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=70&lt;br /&gt;
|Earth=20&lt;br /&gt;
|Water=60&lt;br /&gt;
|Dark=20&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;:&lt;br /&gt;
*Weakest to {{ice}} and {{dark}} elements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Stalwart&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Hunter&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Eagle Eye Shot]]&#039;&#039;&#039;.&lt;br /&gt;
:*Uses this 1-Hour soon after damaging a Hunter.&lt;br /&gt;
::*Thus AoEing will cause each Hunter to use Eagle Eye Shot which may cause significant damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Magister&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Stalker&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Perfect Dodge]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Valiant&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Invincible]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
* TANK, GEO, COR (or DD), SCH/WHM, BLM x2&lt;br /&gt;
* COR provides Wizard&#039;s and Warlock&#039;s rolls.&lt;br /&gt;
* Indi-Acumen, Entrust (onto SCH) Indi-Malaise, Geo-Focus (after pull). Malaise may or may not proc due to the Cactuar running very quickly in and out of range. Geo bubble is mainly to help absorb needles (but it should not go off if your group is prepared).&lt;br /&gt;
* Tank runs in to pull main boss at center; party follows; GEO casts Geo-Focus on self for quick setup. SCH opens with Gravitation and BLMs should be able to take out the Cactuar in a single volley of Elemental Sealed Death (from each BLM). Manawall/Convert if you need to and finish off the Cactuar if you got unlucky with resists. Done right, there should be no adds, or at worst just a single set of adds.&lt;br /&gt;
* Tank should grab boss (and any adds) to zone-in corner and mages should stand at typical backline job distance. &lt;br /&gt;
* GEO should keep Indi-Acumen and now use Geo-Malaise. If there are adds, take them out with AoE spells.&lt;br /&gt;
* For quick finish, have SCH use SP and create Fragmentation to burst wind-based spells. &lt;br /&gt;
* For slower finish (no SP), have COR self-SC (or SC w/ tank) when SCH&#039;s stratagems are down.&lt;br /&gt;
* SCH/WHM should help tank stay un-enfeebled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;: &lt;br /&gt;
* Players can just bum rush the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; and kill him first so his attack isn&#039;t raised, then defeat the adds to clear this Ambuscade. Save the THF (&#039;&#039;&#039;Stalker&#039;&#039;&#039;) and PLD (&#039;&#039;&#039;Valiant&#039;&#039;&#039;) for last. You can ignore the &#039;&#039;&#039;Cactuar&#039;&#039;&#039; entirely. A tank to hold the adds becomes preferable here. Even &#039;&#039;&#039;Valaineral&#039;&#039;&#039; trust can hold the adds long enough for a solid DD or two to skillchain down the &#039;&#039;&#039;Consul&#039;&#039;&#039;, then move to the adds. Just have party leader swap to them for a moment so he gains hate on them all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &lt;br /&gt;
* Players can just bum rush the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; and kill him first so his attack isn&#039;t raised, then defeat the adds to clear this Ambuscade. You can ignore the &#039;&#039;&#039;Cactuar&#039;&#039;&#039; entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &lt;br /&gt;
* Players can just bum rush the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; and kill him first so his attack isn&#039;t raised, then defeat the adds to clear this Ambuscade. You can ignore the &#039;&#039;&#039;Cactuar&#039;&#039;&#039; entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
* [[Quicksand Caves]] [[UNM]] warp.&lt;br /&gt;
* [[Voidwatch]] warp to [[Quicksand Caves]], enter and run down the ramp.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Corse===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Corse}}}|Corse|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Corse&lt;br /&gt;
|Boss=[[Bozzetto Pishogue]]&lt;br /&gt;
|Boss Job=BLM/DRK&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=No adds. No [[Doom]]. Casts [[:Category:Elemental_Magic|elemental -ga III spells]], [[Ice Spikes]].&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&lt;br /&gt;
* Can use [[Blood Weapon]] and [[Souleater]] in conjunction. Will hit for 20k+ when both are active.&lt;br /&gt;
:*As of the Feb. 2023 Update changes, Will now remove all debuffs from Bozzetto Pishogue (Boss) and Bozzetto Warder (adds).&lt;br /&gt;
:*It will only use the two abilities in conjunction when adds are alive while using the SP ability.&lt;br /&gt;
:*(On Normal) Summons 4x Bozzetto Warder Adds at 90% HP and a second wave at 35% HP. &lt;br /&gt;
:*(On Normal) Bozzetto Warders appear to boost the damage of the [[Blood Weapon]]/[[Souleater]] combo to 20k-50k per auto.&lt;br /&gt;
:** If the Warders are dead then [[Blood Weapon]]/[[Souleater]] does normal damage.&lt;br /&gt;
:** &#039;&#039;Unconfirmed&#039;&#039; There may be a distance mechanic between the [[Bozzetto Pishogue]] and the Warders when it comes to the use of [[Blood Weapon]]/[[Souleater]]&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Final Retribution&#039;&#039;&#039;: Deals physical damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Envoutement&#039;&#039;&#039;: Deals {{Dark}} damage + [[Curse]].&lt;br /&gt;
:*&#039;&#039;&#039;Memento Mori&#039;&#039;&#039;: Gains [[Magic Attack Bonus]].&lt;br /&gt;
:*&#039;&#039;&#039;Quelling Seal&#039;&#039;&#039;: AoE [[Silence]].&lt;br /&gt;
:*&#039;&#039;&#039;Hecatomb Macabre&#039;&#039;&#039; : AoE [[Charm]] (15 seconds) and [[Doom]] (20 Seconds). &lt;br /&gt;
:**If multiple targets (players or pets) are in range, it will miss one of them.&lt;br /&gt;
:**The Doom effect is not present on the Very Easy difficulty&lt;br /&gt;
:*&#039;&#039;&#039;Gambol Macabre&#039;&#039;&#039; : Single target [[Charm]] (29 seconds) and [[Doom]] (3 seconds).  If you are very quick you can get one cursna off in the window.&lt;br /&gt;
:**As of the Feb. 2023 Update changes, Will no longer use this move if killed all Bozzetto Warder but will use it if main target is further than 10 yalms and will land regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Not Defeating the Warders&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Jobs&#039;&#039;&#039;: {{Icon|MNK}} &#039;&#039;&#039;MNK&#039;&#039;&#039;, {{Icon|BLU}} &#039;&#039;&#039;BLU&#039;&#039;&#039;, {{Icon|BRD}} &#039;&#039;&#039;BRD&#039;&#039;&#039;, {{Icon|COR}} &#039;&#039;&#039;COR&#039;&#039;&#039;, {{Icon|PLD}} &#039;&#039;&#039;PLD&#039;&#039;&#039;, {{Icon|WHM}} &#039;&#039;&#039;WHM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*{{Icon|COR}} &#039;&#039;&#039;COR&#039;&#039;&#039;: Crooked Chaos, and Monks rolls. DDs wont need to worry about SB beyond TPing in SB II thanks to Monks.&lt;br /&gt;
*{{Icon|BRD}} &#039;&#039;&#039;BRD&#039;&#039;&#039;: March, Minuet, Minuet, Madrigal. {{color|wind|Wind Threnody}} the Corse.&lt;br /&gt;
*{{Icon|BLU}} &#039;&#039;&#039;BLU&#039;&#039;&#039;: A good Club, and magic accuracy recast set. Set {{color|wind|Feather Tickle}} and {{color|wind|Reaving Wind.}} Advisable to also set Battery Charge and Retinal Glare.&lt;br /&gt;
*{{Icon|WHM}} &#039;&#039;&#039;WHM&#039;&#039;&#039;: {{color|wind|Silence}} the Corse. Auspice, Barblind, Dia, and keep Banish effect active.&lt;br /&gt;
*{{Icon|PLD}} &#039;&#039;&#039;PLD&#039;&#039;&#039;: Cap block rate with a shield that isn&#039;t Ochain, provide Holy Circle.&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&lt;br /&gt;
*1) MNK engages the mob, and gets it down to 90%. Adds then spawn. BLU uses [[Feather Tickle]] and [[Reaving Wind]].&lt;br /&gt;
**Do not skillchain past this point as it will heal the mob. So victory smite between the [[Savage Blade]] and [[Black Halo]]s.&lt;br /&gt;
*2) Party should all defeat one single Bozetto Warder. This seems to prevent the usage of [[Blood Weapon]]/[[Souleater]] going off and massacring the party. We had an issue with this regularly, and it completely stopped happening from then on.&lt;br /&gt;
**PLD should get AoE hate on the Warders with Banishga and then a JA or something of the sort. Despite being ambuscade, enmity is a bit odd with these after initially spawning and they will run around beating people without some intervention.&lt;br /&gt;
*3) Party then TPs on the Warders and WSes the Pishogue.&lt;br /&gt;
**BLU should [[Black Halo]] as well, but use Feather or Reaving if it is up before WSing.&lt;br /&gt;
*4) When the second round of adds spawns around 35%, defeat one just to be safe, and then continue until the fight ends.&lt;br /&gt;
&lt;br /&gt;
*[[Wind Threnody]] will likely affect the success rate of Reaving Feathers. Magic accuracy food isn&#039;t required at all when it is on for a well geared BLU, but you will resist regularly without either active.&lt;br /&gt;
**This is with Maxentius and Thibron as a ML 30+ BLU. So that should put you in the ballpark for how to anchor your magic accuracy requirements. If you need to, [[Sakpata&#039;s Sword]] is a solid choice to offhand to solve any issues.&lt;br /&gt;
&lt;br /&gt;
The fight should take around 5.5 to 9 or so minutes (including buffing) depending on the group.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;big&amp;gt;&#039;&#039;&#039;Defeating the Warders&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Jobs&#039;&#039;&#039;: &#039;&#039;&#039;MNK&#039;&#039;&#039;{{Icon|MNK}}, &#039;&#039;&#039;BLU&#039;&#039;&#039;{{Icon|BLU}}, &#039;&#039;&#039;GEO&#039;&#039;&#039;{{Icon|GEO}}, &#039;&#039;&#039;BRD&#039;&#039;&#039;{{Icon|BRD}}, &#039;&#039;&#039;SCH&#039;&#039;&#039;,{{Icon|SCH}} &#039;&#039;&#039;SMN&#039;&#039;&#039;{{Icon|SMN}}&lt;br /&gt;
*&#039;&#039;&#039;MNK&#039;&#039;&#039; 4 Step SC&#039;s, Be prepared to turn to wait for BLU and SMN to pull down the TP of the Corse. Try to not It push under 38%-/+ so Bloody Weapon is not active at the time of the pops of the second set of Skeletons. Once both sets of skeletons are done it is just managing the TP with the team to victory. &lt;br /&gt;
*&#039;&#039;&#039;Blu&#039;&#039;&#039; Reaving Wind, Feather Tickle Top priority, Carcharian Verve, Help kill the skeletons when popped&lt;br /&gt;
*&#039;&#039;&#039;GEO&#039;&#039;&#039; Attack, Frailty, Help heal, and any other debuff you can land helps. &lt;br /&gt;
*&#039;&#039;&#039;BRD&#039;&#039;&#039; Minuet/Attack/ACC songs Ballads on Mages, Help Heal, and any other debuff you can land help. You can also Magic Finale the ice spikes. &lt;br /&gt;
*&#039;&#039;&#039;SCH&#039;&#039;&#039; Pro/Shell, Regen V, Refresh, Phlanax, Adloquium, Stoneskin Reapply whenever needed, Removed Blinds and stat down effects and Heal &lt;br /&gt;
*&#039;&#039;&#039;SMN&#039;&#039;&#039; Apogee: Ecliptic Howl, Ecliptic Growl, Then Hastaga II, Crystal Blessing. Once engaged Mewing Lullaby in conjunction with Blu&#039;s TP down spells, Can use Shock Squall to stun all the skeletons after the initial pop and support with Whispering Wind as the skeletons go down reset yourself up for Mewing Lullaby. &lt;br /&gt;
&lt;br /&gt;
:*When the skeletons pop they have what seems to be a very strong enmity lock on specific party members, so be away you may have to be vigilant with healing on mages until they are eliminated. It isn&#039;t hard to manage but you can have bad luck SC/MB on anyone and it lights out. As long as it wasn&#039;t during a Bloody Weapon you should be able to recover and still win. &lt;br /&gt;
&lt;br /&gt;
:*About 18~22 min In and out.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
Same as VD just quicker&lt;br /&gt;
:15~17 Min in an out&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
Same as D just quicker&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
Both AOE and single target charms can be avoided by running out of range as they are cast. &lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
Solo: Prepare for AoE nukes and either bring a trust healer that outranges the AoE silence ([[BGWiki:Trusts#Yoran-Oran (UC)|Yoran-Oran]], [[BGWiki:Trusts#Apururu|Apururu]]), or uses AoE healing job abilities ([[BGWiki:Trusts#Ingrid II|Ingrid II]], [[BGWiki:Trusts#Iroha II|Iroha II]], [[BGWiki:Trusts#Arciela|Arciela]], [[BGWiki:Trusts#Lilisette |Lilisette I/II]], [[BGWiki:Trusts#Selh&#039;teus|Selh&#039;teus]]). Once its HP is below 80% it may start using Hecatomb Macabre which is avoidable. Once you&#039;re charmed it will despawn your Trusts, then you have powerful buffs for 3 minutes to try to defeat it.&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Fei&#039;Yin]] [[Home Point]] #1, [[Wekufe]] to the south of the HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dullahan===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dullahan}}}|Dullahan|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Dullahan&lt;br /&gt;
|Boss=[[Bozzetto  Retributionist]]&lt;br /&gt;
|Boss Job=PLD/DRK&lt;br /&gt;
|VD Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Enhanced Shield Block rate from the front, but not 100%.&lt;br /&gt;
*Casts Absorb spells, Bio III, Aspir III, [[Stun]], and [[Dread Spikes]]&lt;br /&gt;
:*Retaliates against magic with [[Absorb-TP]].&lt;br /&gt;
*Possesses a high resistance to {{dark}} dark. A light based dispel such as [[Finale]] will be required to dispel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Charging Up&#039;&#039;&#039;: Any TP gained during this phase will increase the damage of &#039;&#039;&#039;Atramentous Libations&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;Atramentous Libations&#039;&#039;&#039;: AoE Drain.&lt;br /&gt;
:*&#039;&#039;&#039;Boiling Over&#039;&#039;&#039;: Gains an aura that grants players a regain effect. Any damage taken after this move will increase the damage of &#039;&#039;&#039;Nether Castigation&#039;&#039;&#039;.&lt;br /&gt;
::*This is a similar mechanic to [[Glassy Thinker]]&#039;s &amp;quot;Pain Sync&amp;quot;.&lt;br /&gt;
:*&#039;&#039;&#039;Nether Castigation&#039;&#039;&#039;: AoE damage; amount of damage based on damage received after &amp;quot;Boiling Over&amp;quot; &lt;br /&gt;
:*&#039;&#039;&#039;Eisenschneider&#039;&#039;&#039; :30&#039; K.O Ability. &lt;br /&gt;
::*Bonuses like [[Migawari: Ichi]] will not stop this from inflicting KO.&lt;br /&gt;
::*Players may use /heal in order to convert this move to damage instead.&lt;br /&gt;
:*&#039;&#039;&#039;Infernal Bulwark&#039;&#039;&#039;: Stoneskin (can be dispelled)&lt;br /&gt;
:*&#039;&#039;&#039;Noahionto&#039;&#039;&#039; : Inflicts significant {{dark}} dark damage based off of the damage the enemy has received.&lt;br /&gt;
:*&#039;&#039;&#039;Dread Spikes&#039;&#039;&#039;: Casts Aoe Dread Spikes at low HP.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Charger&#039;&#039;&#039;:&lt;br /&gt;
*Absorbs damage while readying TP moves.&lt;br /&gt;
:*Absorbing damage will increase the power of the Charger&#039;s &#039;&#039;&#039;Scintillant Lance&#039;&#039;&#039;.&lt;br /&gt;
*Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Scintillant Lance&#039;&#039;&#039;: 20&#039; Conal {{magical}} {{light}} damage.&lt;br /&gt;
:*&#039;&#039;&#039;Grace of Hera&#039;&#039;&#039;: Restores HP and removes status ailments; can be forced by using about 4 or more debuffs&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Tank DD BRD/WHM + 3 (SMN or BST or any form of non-pet DD)&lt;br /&gt;
:* Tank MUST pull to zone-in spot!&lt;br /&gt;
:* The tanks holds both the boss and charger; DD focuses on charger. During this time BRD should just use songs that help DD produce fast/high damage. DD should avoid healing the charger during TP moves (i.e. do not WS during charger&#039;s TP moves). BRD should Elegy, Dia II, Threnody, and Requiem -- this will force Grace of Hera as opposed to damage TP moves&lt;br /&gt;
:* During boss phase, DD should stop all WS damage if they see the &amp;quot;charging&amp;quot; message. If you bring lots of DD, it may be a good idea to pull all but one DD off the boss and use white damage to push the boss into &#039;&#039;&#039;Atramentous Libations.&#039;&#039;&#039; Once this TP move is used, all DD can continue to dish out damage. BRD should always maintain Hymnus on all DDs and the tank when charging/boil/miasma messages appear.&lt;br /&gt;
:* Upon seeing the &amp;quot;boiling&amp;quot; message, all damage must stop immediately. Use Dia at maximum casting distance to push the boss into a TP move (&#039;&#039;&#039;Nether Castigation&#039;&#039;&#039;). Once this TP move is used, return to regular attack mode and continue to watch out for any charging/boiling/miasma messages.&lt;br /&gt;
:* If the &amp;quot;miasma&amp;quot; message appears, everyone should dump TP / use SC&#039;s to dish out high damage and force the boss back into boiling mode (might need to set TP order to prevent damage overspill into &amp;quot;boiling&amp;quot; phase). Once TP is dumped, everyone run far away. Basically, if the tank is holding near the zone-in location, then anywhere BEHIND farthest pillar is safe. If the tank dies, immediately put Hymnus back on and let the tank get hate before continuing damage or healing. There is a fairly long delay between the &amp;quot;miasma&amp;quot; message and K.O. move (if it does go off) so only the tank is ever really in danger of dieing.&lt;br /&gt;
:* BRD should always keep Ballad III, and Hymnus on the tank since boss will Aspir (up to Aspir III). No healer is really needed aside from Curaga II from BRD if DDs get hit with AOE.&lt;br /&gt;
:* As the boss gets lower in HP, it will often start &amp;quot;charging&amp;quot; and immediately switch to &amp;quot;boiling&amp;quot; rather frequently. Watch those trigger-happy WS fingers! It will also cast &#039;&#039;&#039;Death Spikes&#039;&#039;&#039; on a very regular basis, so make sure DDs turn and dispel/finale the spikes.&lt;br /&gt;
:* The boss can cast other spells (both single and aoe form) such as Stun and Bio.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* Inner Ra&#039;Kaznar HP -&amp;gt; Teleport (K-9) -&amp;gt; Dullahan Axegrinder (L-10)&lt;br /&gt;
* Inner Ra&#039;Kaznar HP -&amp;gt; Cirdas Caverns (J-8) -&amp;gt; Imposing Dullahan (H-7)&lt;br /&gt;
* Ceizak #1 -&amp;gt; Sih Gates (G-11) -&amp;gt; Unrelenting Dullahan (I-7)&lt;br /&gt;
* Morimar #5 -&amp;gt; Moh Gates (H-5) -&amp;gt; Somatophylax Dullahan (I-8)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fomor===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fomor}}}|Fomor|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Boss=Bozzetto Deathsinger&lt;br /&gt;
|Boss Job=RDM&lt;br /&gt;
|VD Mobs=8 Random [[Fomor]]i:&amp;lt;br /&amp;gt;Aegis&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Amanomurakumo&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;, Annihilator&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Apocalypse&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Bravura&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Claustrum&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Excalibur&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Gjallarhorn&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Gungnir&amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;, Guttler&amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;, Kikoku&amp;lt;sup&amp;gt;(NIN)&amp;lt;/sup&amp;gt;, Mandau&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Mjollnir&amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;, Ragnarok&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Spharai&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Yoichinoyumi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=The Fomori are resistant to [[Elemental Seal]] sleep at this difficulty. A [[BRD]] using abilities such as [[Troubadour]] is recommended/required.&lt;br /&gt;
|D Mobs=6 Random Fomori&lt;br /&gt;
|D Notes=The Fomori are susceptible to [[Elemental Seal]] sleep from a [[GEO]] from this difficulty and easier.&lt;br /&gt;
|N Mobs=4 Random Fomori&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=3 Random Fomori&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=2 Random Fomori&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posseses very low HP.&lt;br /&gt;
*Immune to sleep.&lt;br /&gt;
*Susceptible to most other enfeebles including Stun.&lt;br /&gt;
*Cast Aspir, Curaga, Death, Drain.&lt;br /&gt;
*Uses [[Chainspell]] at 75%.&lt;br /&gt;
*Spams [[Death]] during chainspell if players have not defeated all Fomori. &lt;br /&gt;
**If all formors are defeated then the Deathsinger will not chainspell death.&lt;br /&gt;
*Pulling the Deathsinger away from the group is recommended as curaga will ruin the fight if it wakes the Fomori. Landing addle will make stunning curaga easier if desired.&lt;br /&gt;
|Notes=&lt;br /&gt;
*All Fomori are susceptible to sleep and stun.&lt;br /&gt;
:*On Difficult difficulty and lower a [[GEO]] may use [[Elemental Seal]] [[Sleepga]].&lt;br /&gt;
::*The Fomori will resist this at Very Difficult, and require a [[BRD]] to sleep instead.&lt;br /&gt;
:*Once awoken the Fomori gain drastic sleep resistance.&lt;br /&gt;
::*This is removed upon a complete wipe.&lt;br /&gt;
*All Fomori may parry/shield block, recommended to fight from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aegis&#039;&#039;&#039;&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Invincible]]&lt;br /&gt;
&#039;&#039;&#039;Amanomurakumo&#039;&#039;&#039;&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Meikyo Shisui]]&lt;br /&gt;
&#039;&#039;&#039;Annihilator&#039;&#039;&#039;&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Eagle Eye Shot]]&lt;br /&gt;
&#039;&#039;&#039;Apocalypse&#039;&#039;&#039;&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Blood Weapon]]&lt;br /&gt;
&#039;&#039;&#039;Bravura&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Mighty Strikes]]&lt;br /&gt;
&#039;&#039;&#039;Claustrum&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Manafont]]&lt;br /&gt;
&#039;&#039;&#039;Excalibur&#039;&#039;&#039;&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Invincible]]&lt;br /&gt;
*Possesses a powerful [[Enlight]] additional effect on melee hits for 25% of Excalibur&#039;s current HP.&lt;br /&gt;
**This may do thousands of damage depending on the difficulty chosen and easily KO players.&lt;br /&gt;
**This may be mitigated via abilities such as [[Sentinel&#039;s Scherzo]], [[Earthen Armor]], [[Sentinel]], [[Battuta]], [[Slow]], [[Paralyze]], etc.&lt;br /&gt;
&#039;&#039;&#039;Gjallarhorn&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Soul Voice]]&lt;br /&gt;
&#039;&#039;&#039;Gungnir&#039;&#039;&#039;&amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Call Wyvern]]&lt;br /&gt;
*Will gain a [[Shock Spikes]] aftermath.&lt;br /&gt;
&#039;&#039;&#039;Guttler&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Familiar]]&lt;br /&gt;
**This will charm the player who has hate.&lt;br /&gt;
&#039;&#039;&#039;Kikoku&amp;lt;sup&amp;gt;&#039;&#039;&#039;(NIN)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Mijin Gakure]]&lt;br /&gt;
&#039;&#039;&#039;Mandau&#039;&#039;&#039;&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Perfect Dodge]]&lt;br /&gt;
&#039;&#039;&#039;Mjollnir&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Benediction]]&lt;br /&gt;
&#039;&#039;&#039;Ragnarok&#039;&#039;&#039;&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Blood Weapon]]&lt;br /&gt;
&#039;&#039;&#039;Spharai&#039;&#039;&#039;&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Hundred Fists]]&lt;br /&gt;
&#039;&#039;&#039;Yoichinoyumi&#039;&#039;&#039;&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Eagle Eye Shot]]&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Groups on easier difficulties can get by on a player /BLM using sleepga, but BRD is the recommended sleeper for Very Difficult as Horde Lullaby II + [[Troubadour]] should grant 5+ minutes of sleep.&lt;br /&gt;
*After the mobs wake up from the first sleep they will no longer be susceptible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLD or RUN, DD, DD, GEO, BRD, WHM&#039;&#039;&#039;&lt;br /&gt;
*PLD or RUN gains hate on all the adds, the BRD JA horde sleepgas, and then the tank pulls the eye away.&lt;br /&gt;
*Two DDs then go to town taking the adds down. Save NMs like Excalibur or Mjollnir for last, and the eye last of all.&lt;br /&gt;
*If your group struggles at this then consider doing Difficult instead of Very.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fomor Summoner===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|FomorSmn}}}|FomorSmn|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Boss=[[Bozzetto  Doppleganger]]&lt;br /&gt;
|Boss Job=SMN&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*&#039;&#039;&#039;[[Cataclysm]]&#039;&#039;&#039;: AoE Moderate/Low Darkness Damage&lt;br /&gt;
*&#039;&#039;&#039;[[Shattersoul]]&#039;&#039;&#039;: Single Target Moderate Damage with Magic Defense Down&lt;br /&gt;
*&#039;&#039;&#039;[[Garland of Bliss]]&#039;&#039;&#039;: Single Target Moderate Damage with Defense Down&lt;br /&gt;
|Notes=&lt;br /&gt;
Avatar&#039;s and their moves:&lt;br /&gt;
*&#039;&#039;&#039;[[Shiva]]&#039;&#039;&#039; : [[Sleepga]] (use Poison Pots or El. Pachira Fruit) NOTE: Remove poison before Odin is summoned, [[Heavenly Strike]]&lt;br /&gt;
*&#039;&#039;&#039;[[Garuda]]&#039;&#039;&#039; : [[Whispering Wind]] (AoE Heal, used rarely), [[Predator Claws]] (Dangerous Single Target Damage), [[Wind Blade]]&lt;br /&gt;
*&#039;&#039;&#039;[[Titan]]&#039;&#039;&#039; : [[Earthen Ward]] (AoE Stoneskin), [[Mountain Buster]], [[Geocrush]]&lt;br /&gt;
*&#039;&#039;&#039;[[Ifrit]]&#039;&#039;&#039; : [[Meteor Strike]], [[Flaming Crush]]&lt;br /&gt;
*&#039;&#039;&#039;[[Leviathan]]&#039;&#039;&#039; : [[Spring Water]] (AoE Heal, uses frequently), [[Grand Fall]], [[Tidal Roar]] (AoE Attack Down, Spams)&lt;br /&gt;
*&#039;&#039;&#039;[[Carbuncle]]&#039;&#039;&#039; : [[Healing Ruby II]], Carbuncle has very low HP&lt;br /&gt;
*&#039;&#039;&#039;[[Fenrir]]&#039;&#039;&#039; : [[Impact (Blood Pact)]] (all stats down, moderate damage), [[Lunar Roar]] (AoE dispel 2 buff removal), [[Heavenward Howl]] (gives him En-Drain)&lt;br /&gt;
*&#039;&#039;&#039;[[Alexander]]&#039;&#039;&#039; : [[Perfect Defense]]&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039; : [[Zantetsuken]]&lt;br /&gt;
&lt;br /&gt;
*Shock Spikes can be dispelled via the following: &lt;br /&gt;
** Shield Bash with PLD&#039;s Relic +2/+3 Gauntlets&lt;br /&gt;
** BLU Spell Osmosis &lt;br /&gt;
** THF Aura Steal&lt;br /&gt;
** THF Larceny &lt;br /&gt;
** BST Jug Pets [[Attentive Ibuki]] or [[Swooping Zhivago]]&#039;s [[Molting Plumage]]&lt;br /&gt;
** COR [[Runeist&#039;s Roll]] is good at mitigating the effects of Stun from the Shock Spikes as is [[Barthundra]] / [[Barthunder]]&lt;br /&gt;
*Stunga resets Hate&lt;br /&gt;
*Thunterspark is single target&lt;br /&gt;
*Skillchains of a matching element will heal the Avatars i.e. Ramuh is healed by Impactation, Fragmentation, Light and Radiance skillchains.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
PLD (with Reforged Relic +2/3), BRD/BLM, SCH (or WHM), COR x3.&lt;br /&gt;
The name of the game is [[Quick Draw|Earth Shot]] and [[Savage Blade]]. Rolls are [[Warlock&#039;s Roll|Warlock]], [[Wizard&#039;s Roll|Wizard&#039;s]], [[Fighter&#039;s Roll|Fighter&#039;s]], [[Chaos Roll|Chaos]], [[Samurai Roll|Samurai]] and [[Tactician&#039;s Roll|Tactician&#039;s]]. Scholar should throw in Regain, Barthunder and [[Sandstorm]]. When ready, Paladin goes in and [[Shield Bash]]es [[Ramuh]] to knock off Shock Spikes. Unload into Ramuh with blades and earth shot as he becomes more deadly and TP move happy as his health decreases. Once he&#039;s fallen, the Doppleganger will appear with a free avatar in one of the four corners. One Corsair should [[Random Deal]] at this moment, while the Bard needs to run up and [[Elemental Seal]] [[Lullaby]] to remove him from the picture temporarily. The avatar should be dealt with immediately, then a coordinated set of Earth Shots vs. the Doppleganger should put him down ending the fight. If you don&#039;t move fast enough from the first Earth Shot to their demise, they will Astral Flow and pull out either [[Odin]] or [[Alexander]], the former will one-shot anyone not healing, the second extends the fight possibly allowing more avatars to appear and making victory impossible.&lt;br /&gt;
&lt;br /&gt;
If [[Shiva]] shows up at any time, reset the fight.&lt;br /&gt;
&lt;br /&gt;
Alternatively, bring a BLU with Absolute Terror.  Have them use it on the Summoner right before you wake him up.  Assuming your DPS are decently geared he&#039;ll die before he can do anything at all.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
DPS (Ambu +2 gear is fine, Pulse or better weapon preferred), Yoran-Oran, BLU (For Osmosis)&amp;lt;br&amp;gt;&lt;br /&gt;
The fight starts off vs [[Bozzetto Ramuh]] who casts [[Lightning Armor]] (Shock Spikes) on himself. This is fairly potent. Make sure you have decent Magic Evasion or a way to dispel these or your gonna have a long fight ahead of you. BLU Osmosis seemed to work. Remove the spikes and goto Town on [[Bozzetto Ramuh]]. At some point he&#039;ll SP (which I&#039;m assuming is akin to [[Astral Conduit]] he will spam [[Volt Strike]] which stuns for a bit. He may Sprinkle in some [[Stunga]]s or a [[Thunderspark]]&#039;s. The latter of those is only single Target so only 1 person will end up getting paralyzed. &lt;br /&gt;
&lt;br /&gt;
After you dealt with [[Bozzetto Ramuh]] the [[Bozzetto  Doppleganger]] Summoner will spawn and summon up 3 avatars over time. If you have enough DPS you can kill each one one at a time. If not you may end up with Wrangling 2-3 mobs at a time. Upon Summoning the last Avatar the [[Bozzetto  Doppleganger]] will join the fight as well.&lt;br /&gt;
&lt;br /&gt;
With it&#039;s 3 WS&#039;s he will form some Skillchains which can drop a DPS or healer into Low HP fairly quickly. At some point he will summon [[Alexander]] or [[Odin]] after he [[Astral Flow]]s. [[Alexander]] Will lengthen the fight with [[Perfect Defense]] where the [[Bozzetto  Doppleganger]] will take reduced damage (most hits are reduced down to 1-2 damage some WS&#039;s hit for 100). [[Odin]] will use [[Zantetsuken]] which you can /heal through if you disengauge. There are accounts of being able to outrun its range though I have not tried this as resting is far easier. After the&lt;br /&gt;
[[Bozzetto  Doppleganger]] and all summoned Avatars are dead the fight ends.&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gigas===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Gigas}}}|Gigas|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Gigas&lt;br /&gt;
|Boss=Bozzetto Enceladus&lt;br /&gt;
|Boss Job=SAM&lt;br /&gt;
|VD Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Fistfighter&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Trainer&amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=~1400 accuracy for melees to cap&lt;br /&gt;
|D Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Fistfighter&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Fistfighter&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Preforms TP moves in order to to greate a multistep darkness skillchain on the target.&lt;br /&gt;
*Uses the following TP moves:&lt;br /&gt;
:*&#039;&#039;&#039;Daunting Hurl&#039;&#039;&#039; - (1P) {{physical}} ranged damage and {{color|earth|petrification}}. Absorbed by 1 shadow.&lt;br /&gt;
:*&#039;&#039;&#039;Glacial Bellow&#039;&#039;&#039; - (Conal) {{magical}} {{ice}} damage, weapon removal, {{color|fire|encumbrance}}, and {{color|thunder|stun}}.&lt;br /&gt;
::*Given the usage of [[Barfira]] for Muzzling Wallop, players will tend to resist the weapon removal and encumbrance. &lt;br /&gt;
:*&#039;&#039;&#039;Mercurial Strike&#039;&#039;&#039; - (AoE) {{magical}} deals a random amount of fixed damage.&lt;br /&gt;
::*This move is not affected by -DT.&lt;br /&gt;
::*This move is capable of hitting 99,999 damage to the primary target. &lt;br /&gt;
:::*Mercurial Strike &#039;&#039;&#039;can and will&#039;&#039;&#039; hit for capped damage if performed during a skillchain window (Magic Bursted). If you can stop or mitigate the Bozzetto Enceloados from creating/closing a skillchain, Mercurial Strike will not Magic Burst, therefore hitting for &amp;quot;normal&amp;quot; damage.&lt;br /&gt;
:*&#039;&#039;&#039;Muzzling Wallop&#039;&#039;&#039; - (AoE) {{magical}} {{fire}} damage, knockback, reduces MP by ~x5s the damage dealt, and inflicts silence for a few seconds.&lt;br /&gt;
::*This may be mitigated by reducing the damage via [[Stoneskin]], [[Diffusion]]ed [[Magic Barrier]], [[Barfire]], and [[Valiance]]d [[Unda]] runes.&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Enceladus&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=20&lt;br /&gt;
|Wind=20&lt;br /&gt;
|Thunder=20&lt;br /&gt;
|Light=20&lt;br /&gt;
|Ice=20&lt;br /&gt;
|Earth=20&lt;br /&gt;
|Water=70&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*All Gigas use their corresponding {{icon|SP}} 1-hour abilities and possess [[Regain]].&lt;br /&gt;
:*The &#039;&#039;&#039;Bozzetto Trainer&#039;&#039;&#039; has no pet and instead uses Charm as it&#039;s {{icon|SP}} 1-hour ability.&lt;br /&gt;
*All Gigas have half the usual amount of magic defense bonus, encouraging skillchain and magic burst strategies.&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Gigas&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=30&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=20&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=30&lt;br /&gt;
|Water=100&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
*Due to their given [[SDT]] values, they are immune to dark based sleep, and guaranteed to resist light based sleep as well as bind or gravity.&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&#039;&#039;&#039;DDing RUN, DDing COR, BRD, GEO, WHM, and any DD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Buffs: Barfira, {{color|water|Unda}} Vallianced, March, Fire Carol, Madrigal, Chaos/Sam roll, Frailty, Fury, and entrust w/e. Could use wilt to grant the RUN more offensive gearing flexibility.&lt;br /&gt;
&lt;br /&gt;
Pull to the corner, take out the Enceladus as quickly as possible. Then the Fistfighter → Fistfighter → Marshall → Swiftshooter → Meghan-tubs-Trainer.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*Valdeaunia Front → [[Xarcabard (S)]] HP #1&lt;br /&gt;
*Qufim → [[Upper Delkfutt&#039;s Tower]] HP #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goblin===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Goblin}}}|Goblin|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Goblin&lt;br /&gt;
|Boss=Bozzetto Don&lt;br /&gt;
|Boss Job=RDM/BLM&lt;br /&gt;
|VD Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Bozzetto Incanter &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;, Baby Bomber&amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&#039;&#039;&#039;Bozzetto Don&#039;&#039;&#039;:&amp;lt;br /&amp;gt;~560,000 HP&amp;lt;br /&amp;gt;1332 Evasion&amp;lt;br /&amp;gt;214 Magic Defense&lt;br /&gt;
|D Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;, Baby Bomber&amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Chainspell]]&#039;&#039;&#039; and spams [[Ancient Magic]] tier 1s.&lt;br /&gt;
:*The use of shadows, [[One for All]], etc will completely remove the threat from this.&lt;br /&gt;
*Casts [[Ice Spikes]] and [[Enblizzard]].&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Don&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=30&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=40&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=30&lt;br /&gt;
|Water=30&lt;br /&gt;
|Dark=20&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*The Don, Ravager, and Deathbringer gain auras when within 20&#039; of each other, which power them up considerably.&lt;br /&gt;
:*Strategies generally have players separate the Goblins in some way to reduce or eliminate the threat of auras.&lt;br /&gt;
:*The Incanter which appears during &amp;quot;Very Difficult&amp;quot; does not gain any aura.&lt;br /&gt;
&lt;br /&gt;
*All goblins except the &#039;&#039;&#039;Bozzetto Incanter&#039;&#039;&#039; are immune to sleep.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Goblins Use the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Goblin Rush&#039;&#039;&#039;: Single Target {{physical}} 3-Hit Damage and knockback.&lt;br /&gt;
:*&#039;&#039;&#039;Frypan&#039;&#039;&#039;: AoE 10&#039; {{physical}} Damage and stun effect.&lt;br /&gt;
:*&#039;&#039;&#039;Bomb Toss&#039;&#039;&#039;: AoE 10&#039; {{magical}} {{fire}} Damage to players in range.&lt;br /&gt;
:*&#039;&#039;&#039;Paralysis Shower&#039;&#039;&#039;: Conal {{magical}} {{ice}} Potent paralysis to players.&lt;br /&gt;
:*Barblizzard and Barparalyze are recommended due to the potency of this.&lt;br /&gt;
:*&#039;&#039;&#039;Smokebomb&#039;&#039;&#039;: Conal {{magical}} {{dark}} Inflicts a potent Blind. -100+ Accuracy.&lt;br /&gt;
:*&#039;&#039;&#039;Crispy Candle&#039;&#039;&#039;: Conal {{magical}} {{fire}} Damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Furious Bozzetto Bomber&#039;&#039;&#039;&lt;br /&gt;
*Appears at set intervals depending on the difficulty chosen:&lt;br /&gt;
:*Very Difficult: Every 20 seconds&lt;br /&gt;
:*Difficult: Every 30 seconds&lt;br /&gt;
:*Normal and below: Every 50 seconds&lt;br /&gt;
:*&#039;&#039;&#039;Dirty Bomb&#039;&#039;&#039;: {{magical}} 6,000 Damage split between the number of targets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baby Bomber&#039;&#039;&#039;&lt;br /&gt;
*Summoned by the &#039;&#039;&#039;Bozetto Don&#039;&#039;&#039; periodically to use either of the following moves:&lt;br /&gt;
:*&#039;&#039;&#039;Blasting Bomb&#039;&#039;&#039;: Deals 1,500 damage per each person in range.&lt;br /&gt;
:*&#039;&#039;&#039;Dirty Bomb&#039;&#039;&#039;&lt;br /&gt;
::*Disappears after use of either TP move.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Furious &amp;amp; Baby Bombers have a separate job priority-based hate list.&lt;br /&gt;
**This still needs full verification but they target in order:&lt;br /&gt;
***WHM&lt;br /&gt;
***RDM or SCH&lt;br /&gt;
***BRD or GEO&lt;br /&gt;
***PLD or RUN&lt;br /&gt;
***COR&lt;br /&gt;
***Every other DD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Ravager&#039;&#039;&#039;&lt;br /&gt;
*Vulnerable to [[Bind]]&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;.&lt;br /&gt;
:*Take care as [[Goblin Rush]] coupled with Mighty Strikes will severely damage or simply K.O. players without shadows, depending on Difficulty, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Deathbringer&#039;&#039;&#039;&lt;br /&gt;
*Vulnerable to [[Bind]]&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Blood Weapon]]&#039;&#039;&#039;.&lt;br /&gt;
*Casts [[Dread Spikes]] and Absorb spells.&lt;br /&gt;
:*Unlike the typical Dread Spikes which seem to immediately K.O. a player after an attack round, these are much less threatening and will not inflict serious damage.&lt;br /&gt;
*Is equipped with the equivalent of a [[Kraken Club]] which delivers weak, but frequent attacks.&lt;br /&gt;
:*Possess an en-effect on each melee hit that will change between absorbing HP or TP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Incanter&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;.&lt;br /&gt;
*Uniquely uses &#039;&#039;&#039;Goblin Dice&#039;&#039;&#039; which has the typical effects found in [[Dynamis]] and elsewhere in the game including AoE plague, Sleep, Silence and Slow, {{physical}} or {{magical}} Damage, and even a Benediction effect.&lt;br /&gt;
*Susceptible to sleep.&lt;br /&gt;
*Casts Elemental AoE T3s.&lt;br /&gt;
*Has a percentage chance to remove all status ailments from itself when the &#039;&#039;&#039;Bozzetto Don&#039;&#039;&#039; reaches certain HP thresholds. [[File:Goblin Ambuscade Chart.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*This Ambuscade has undergone an number of adjustments as of the July 22, 2022 version update. See [https://forum.square-enix.com/ffxi/threads/59693?p=645442&amp;amp;viewfull=1#post645443 the official posting] for more details&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
DD, DD, {{Icon|PUP|small}} PUP, {{Icon|COR|small}} COR,{{Icon|BRD|small}}  BRD, {{Icon|WHM|small}} WHM&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buffs&#039;&#039;&#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039;: Barpara, Barblizzard, Regen IVga, and standard buffs otherwise. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COR&#039;&#039;&#039;: Chaos and Samurai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039;: March X2, Minuet, Madrigal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUP&#039;&#039;&#039;: Sub WAR and use a standard Valoredge frame setup with strobe and flashbulb, optic fibers, repair kit, and other standard flare. The puppet is not in any danger ever. Master wears no pet oriented gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PUP sends the automaton after the Ravager (WAR) to hold it and start the fight. They then immediately provoke the Deathbringer (DRK) and separate it to remove the aura. I favored using a few counter pieces such as Mpaca body, Bathy Choker R15, and Cryptic earring over a offense oriented DT set. As the Deathbringer rapidly attacks with low damage club and you can counter them up as a PUP. The PUP shouldn&#039;t be in any danger of dying with Regen on as the Deathbringer has weak attacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
The PUP should then solo multistep SC. I&#039;m partial to String Pummel to Howling Fist to double Victory Smite for lights.&lt;br /&gt;
&lt;br /&gt;
The rest of the party goes after the Don. Then the Incanter, which doesn&#039;t need to be slept as it just wakes up. Then the Ravager. Unless there are some unlucky stuns or paralyze procs then the PUP should be able to finish or nearly finish their Deathbringer.&lt;br /&gt;
&lt;br /&gt;
The WHM should stand out of range of AoE range of and to die from the Baby Bomber once or twice as the Don rapidly eats the floor. Keep reraise on and get back up.&lt;br /&gt;
&lt;br /&gt;
That&#039;s it. Simple month. Rinse and repeat.&lt;br /&gt;
-----&lt;br /&gt;
Lionheart RUN x2, COR/WAR, GEO/WHM, BRD/WHM, WHM or g&lt;br /&gt;
&lt;br /&gt;
Buffs: March x2, madrigal x2, Chaos/Sam. Fury/frailty on RUN 1, entrust frailty on RUN 2.&lt;br /&gt;
&lt;br /&gt;
1) RUN 1 goes in and pull Don to starting corner, RUN 2 pulls Ravager to far left corner. COR provoke pulls Deathbringer to far right corner. BRD sleeps Incanter. WHM or RDM cast reraise, silence Don then position themselves in the middle of battle field, away from the other members. Geo entrust frailty on RUN 2 after everyone position themselves.&lt;br /&gt;
&lt;br /&gt;
2) RUN 1 and RUN 2 use battuta and zerg Don and Ravager. COR holds Deathbringer, WS with Savage Blade and cures himself with sangine blade. BRD move between the battlefield and cast stona, paralyna and blindna on RUN 2 and COR. GEO baby sits RUN 1 with cures, blindna and paralyna.&lt;br /&gt;
&lt;br /&gt;
3) If bomb kills WHM or RDM, they must get up immediately and cast Reraise or Goddess&#039;s Hymnus on them again.&lt;br /&gt;
&lt;br /&gt;
4) After Don and Ravager is dead, RUNs kill Deathbringer next and Incanter last. &lt;br /&gt;
&lt;br /&gt;
Note: Clear time with setup above is about 4.5 min to 5 depending on buffs and support. RUN 2 can be replaced with a PLD, RUN 1 can be replaced with another DD using entrust Wilt, COR can be replaced with any DD with hate tool and PDT- set.&lt;br /&gt;
-----&lt;br /&gt;
DD, DD, {{Icon|RDM|small}} RDM, {{Icon|COR|small}} COR,{{Icon|BRD|small}}  BRD, {{Icon|WHM|small}} WHM&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buffs&#039;&#039;&#039;:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RDM&#039;&#039;&#039;: Haste II, Phalanx II, standard RDM stuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COR&#039;&#039;&#039;: Crooked Cards Chaos Roll / Samurai Roll.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039;: Honor or Victory March / Minuet V / Minuet IV / Madrigal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039;: Barparalyzra / Barblizzara / Boost-Str / Regen IV-ga / Auspice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
The Warrior and Dark Knight Goblins can be bound without aggroing the Don and Incanter. To do this, stand at maximum casting distance (typically hugging the wall) when casting Bind. As Red Mage, be certain you are using [[Spontaneity]] and [[Saboteur]] with Bind. Once one is successfully bound, move around the front without aggroing the Goblins to Bind the other. The group may then pull the Don and Incanter to the entrance.&lt;br /&gt;
&lt;br /&gt;
Bard can Lullaby the Incanter while the rest of the group murders the Don. Dispel from [[Finale]] or [[Dark Shot]] is a must to remove the Don&#039;s [[Ice Spikes]]. [[Silence]] on the Don can help reduce its threat during SP. With proper DPS output, a group can kill the Don before the Furious Bozzetto Bomber spawns. The White Mage should still stand away from the group in case you are not fast enough. &lt;br /&gt;
&lt;br /&gt;
Once the Don is dead, move on to the Incanter. If your Red Mage has properly controlled the Warrior and Dark Knights, they should still be bound. Incanter will melt. You can then choose either of the two remaining Goblins to gang up on. Once the third is dead, finish off the last one. &lt;br /&gt;
&lt;br /&gt;
If your Red Mage fails to Bind the first Goblin without aggroing everything, all is not lost. Do not panic. Bring the Goblins to whichever is Bound so the Red Mage can Bind the second one with its brother. You can then continue the strategy above without any issues. &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult and lower&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
TANK X2, BRD/WHM, WHM/BLM, DD X2&lt;br /&gt;
&lt;br /&gt;
So long as the goblins are separated (removes aura), the tanks will hardly take damage when using -DT gear. Some Regen on the tanks before starting will but is not necessary (bring along Remedies, though). Each tank pulls the ravager and deathbringer to the wall near their respective spawning positions. The DDs should target the Don and provoke. WHM should ES Silence (although silence can land after ~3 attempts without ES). You may choose to not engage until the Don&#039;s spikes have been Finale&#039;d but a good WHM (with helping BRD) should be able to keep paralyze off until the spikes are removed. This month seems to favor heavy-armor DDs but any well-geared pair of DDs should be able to take out the Don before silence wears off. WHM, BRD, and two DDs should form a square around the Don to prevent conal damage from hitting everyone. As soon as a bomber is spawned, WHM should be ready to Curaga IV (or higher). Solace, -DT gear, and SS all help.&lt;br /&gt;
&lt;br /&gt;
Once the Don is dead, the party should then take down each add (fights should be very straightforward hereon out).&lt;br /&gt;
&lt;br /&gt;
Tanks do not have to be PLD or RUN; in fact any DD with /RDM sub and phalanx on should be able to hold the two side goblins. &lt;br /&gt;
-----&lt;br /&gt;
Solo Red Mage Strategy for Difficult:&lt;br /&gt;
&lt;br /&gt;
As of the April 2023 version of this fight, it is completely soloable (with trusts) by Red Mage. &lt;br /&gt;
&lt;br /&gt;
Job: Red Mage / Ninja. This was done at Master Level 24. &lt;br /&gt;
&lt;br /&gt;
Weapons: Naegling / Thibron&lt;br /&gt;
&lt;br /&gt;
Trusts: Joachim, Ulmia, Monberaux (I did not pay him), Selh&#039;teus, Qultada&lt;br /&gt;
&lt;br /&gt;
Buffs: Haste 2, Phalanx, En-Whatever-Day-It-Is, Aquaveil, Temper 2, Refresh 3, Barblizzard, Barparalyze, Stoneskin, Blink, Gain-STR, Protect/Shell V. I did not buff any of the trusts. Ate Grape Daifuku. &lt;br /&gt;
&lt;br /&gt;
After buffing, Spontaneity and Saboteur. Bind the rightmost Goblin from max distance. You should not aggro the others. If you do, it&#039;s fine, simply Bind the other Goblin and pull the Don away. Silence immediately, then Distract 3 and Dia 3. Press Savage Blade every time you have 1000+ TP. Position yourself within all of your trusts to soak the split damage from the Furious Bomber. Ideally Selh&#039;teus will Rejuvenation, but you may need to help spot heal. You have 30 seconds between bombs to deal damage. The third bomb will be the Baby Bomber, just run away from it. Repeat the process, re-positioning after each Baby Bomber as needed. If Bind wears off the other Goblins, stop to re-apply. Once the Don is dead, pull whichever Goblin has the shorter remaining Bind duration and Dia 3, Distract 3, and kill it. Repeat with the final Goblin. &lt;br /&gt;
&lt;br /&gt;
This strategy requires that you be very well-geared. TP set consisted of Malignance and R30 Bunzi pieces. Savage Blade set consisted of R25 Nyame and Empyrean +3. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
*[[Newton Movalpolos]] Home Point #1: Moblins all over the place.&lt;br /&gt;
*[[Cape Teriggan]] Home Point #1, mount and hug the right wall. Proceed through the tunnel until you reach various goblins in the open.&lt;br /&gt;
:*The survival guide is also an option.&lt;br /&gt;
*[[Bibiki Bay]] Unity warp.&lt;br /&gt;
*[[Gustav Tunnel]] Unity warp puts you right by the crabs and goblins.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Iron Giant===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Iron Giant}}}|Iron Giant|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Iron Giant&lt;br /&gt;
|Boss=Frostnought &amp;amp; Blazenought&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
*&amp;lt;s&amp;gt;Keep HP of both mobs at similar percentages to avoid typical Iron Giant TP moves. Instead, they will spam Cyclone Turbine (aoe dispel + damage).&amp;lt;/s&amp;gt; This was an old strategy that is no longer as reliable as of the Nov 2022 Patch that limits physical and magical damage to 33% for both Giants when both are active. Creating a 15% HP difference between both Giants will deactivate one. Upon deactivation all damage dealt is reduced to 0 and is given a regen effect.&lt;br /&gt;
*When Blazenought is deactivated, Frostnought takes 300% physical damage taken, up to 600% after &amp;quot;the magical energies dissipate&amp;quot; message appears.&lt;br /&gt;
*When Frostnought is deactivated, Blazenought takes 300% magical damage taken, up to 600% after &amp;quot;the magical energies dissipate&amp;quot; message appears.&lt;br /&gt;
*&#039;&#039;&#039;The giants use the following TP moves:&#039;&#039;&#039;&lt;br /&gt;
**When both giants are active:&lt;br /&gt;
***Cyclone Turbine: Area of effect damage, dispel&#039;s 3 buffs, &amp;lt;20 range&lt;br /&gt;
**Blazenought only&lt;br /&gt;
***Big Seismic Impact: AoE Slow, Terrorize, high damage, hate reset&lt;br /&gt;
***Fire Arm Cannon: AoE fire damage, Max HP/Max MP down&lt;br /&gt;
***Eradicator: AoE damage, weakness, &amp;lt;20 range&lt;br /&gt;
**Frostnought only&lt;br /&gt;
***Ice Incinerator: Conal fire damage, burn&lt;br /&gt;
***Scapula Beam: AoE damage, all stats down&lt;br /&gt;
***Ballistic Double Kick: Conal damage, hate reset, Encumbrance&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;: Ranged Setup: RUN, COR, COR, BRD, WHM, GEO.&lt;br /&gt;
&lt;br /&gt;
Two shooty boys, one doing Last Stand on Frostnought and the other doing Leaden Salute on Blazenought. (Which is weird because the attempt prior, the magic and physical resists of both were reversed?)&lt;br /&gt;
&lt;br /&gt;
Keeping them similar HP negated ALL of the mechanics. The two only spammed Cyclone Turbine the entire time. No Eradicator. No chat messages. No two-hours. No blizzaga. No invulnerable. No regens. Nothing.&lt;br /&gt;
&lt;br /&gt;
Cyclone Turbine over and over. Despite the RUN being buffless the entire time, it was pretty non-threatening.&lt;br /&gt;
&lt;br /&gt;
The problem? It took 15 minutes and our COR&#039;s are geared to the teeth with full REMA buffs from the BRD and GEO.&lt;br /&gt;
&lt;br /&gt;
If the intended method of doing this is keep them close in HP, then that leads to unending Dispel spam, then melee is absolutely not an option. Even in full m.eva gear, it would be a matter of seconds before you lose every buff you have.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult and lower&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
*[[Fei&#039;Yin]] Home Point #2: Weapons right in front of Crystal&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]] Home Point #1: Lots of pots if you drop down a floor&lt;br /&gt;
*[[Ifrit&#039;s Cauldron]] Home Point #1: Bombs in front of Crystal&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamiae===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Lamiae}}}|Lamiae|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Lamiae&lt;br /&gt;
|Boss=Bozzetto Freyja&lt;br /&gt;
|Boss Job=RNG&lt;br /&gt;
|VD Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VD Notes=Gains aura after breaking enmity for ~4 seconds.&lt;br /&gt;
|D Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*Weak to {{piercing}} piercing damage.&lt;br /&gt;
*At lower HP, a Lamia will gain a regain effect.&lt;br /&gt;
*If the Skathi and Frigg are defeated before the Bozzetto Freyja they will respawn.&lt;br /&gt;
*Every 25% HP lost on the Freyja will cause all enemies to simultaneously use [[Eagle Eye Shot]].&lt;br /&gt;
*If the target with hate turns their back and breaks gaze contact for ~4 seconds then the Freyja will gain an aura.&lt;br /&gt;
:*This causes the Freyja to begin ignoring enmity and changing targets.&lt;br /&gt;
::*The new target should bring the Freyja back to the tank and reestablish a gaze on the target will remove the aura and return enmity to normal. &lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Tail Slap&#039;&#039;&#039;: Conal {{physical}} damage and Stun.&lt;br /&gt;
*&#039;&#039;&#039;Pinning Shot&#039;&#039;&#039;: AoE {{physical}} damage and Bind.&lt;br /&gt;
*&#039;&#039;&#039;Shadow Thrust&#039;&#039;&#039;: Single target {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Draw In&#039;&#039;&#039;: Used against players which cast offensive magic (enfeebling magic, geomancy, etc) on Freyja. This draws all players in.&lt;br /&gt;
*&#039;&#039;&#039;Petrifactive Dance&#039;&#039;&#039;: AoE {{magical}} Terror and hate reset if directly facing Freyja.&lt;br /&gt;
*&#039;&#039;&#039;Petrifaction&#039;&#039;&#039;: Conal {{magical}} {{earth}} Petrification if directly facing Freyja.&lt;br /&gt;
*&#039;&#039;&#039;Impaling Disregard&#039;&#039;&#039;: AoE 15&#039; {{magical}} {{earth}}  Petrification and 5-count Doom if &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; directly facing Freyja.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Skathi&#039;&#039;&#039;:&lt;br /&gt;
*Weak to {{blunt}} blunt damage.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Tail Slap&#039;&#039;&#039;: Conal {{physical}} damage and Stun.&lt;br /&gt;
*&#039;&#039;&#039;Shadow Thrust&#039;&#039;&#039;: Single target {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Calcifying Deluge&#039;&#039;&#039;: Conal {{physical}} damage and Petrification.&lt;br /&gt;
*&#039;&#039;&#039;Divine Retribution&#039;&#039;&#039;: AoE 15&#039; {{physical}} Damage, Petrification, and hate reset.&lt;br /&gt;
*&#039;&#039;&#039;Blight Dance&#039;&#039;&#039;: AoE {{magical}} {{earth}} Petrification and 300/tic poison if directly facing Skathi.&lt;br /&gt;
*&#039;&#039;&#039;Petrifaction&#039;&#039;&#039;: Conal {{magical}} {{earth}} Petrification if directly facing Skathi.&lt;br /&gt;
*&#039;&#039;&#039;Impaling Disregard&#039;&#039;&#039;: AoE 15&#039; {{magical}} {{earth}}  Petrification and 5-count Doom if &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; directly facing the Skathi.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy - Difficult&#039;&#039;&#039;:&lt;br /&gt;
*Defeating the Bozetto Freyja will cause the Bozetto Skathi to spam  &#039;&#039;&#039;Blight Dance&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal - Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*If the target with hate turns their back and breaks gaze contact for ~4 seconds then Skathi will gain an aura.&lt;br /&gt;
:*This causes Skathi to begin ignoring enmity and changing targets.&lt;br /&gt;
::*The new target should bring Skathi back to the tank and reestablish a gaze on the target will remove the aura and return enmity to normal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*The Bozzetto Skathi will repetitively use &#039;&#039;&#039;Blight Dance&#039;&#039;&#039; regardless of the Freyja being defeated or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Frigg&#039;&#039;&#039;:&lt;br /&gt;
*Weak to {{slashing}} slashing damage.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Tail Slap&#039;&#039;&#039;: Conal {{physical}} damage and Stun.&lt;br /&gt;
*&#039;&#039;&#039;Luxurious Dance&#039;&#039;&#039;: AoE 15&#039; {{magical}} {{light}} Gaze charm and Burn if directly facing Frigg.&lt;br /&gt;
*&#039;&#039;&#039;Chastening Disregard&#039;&#039;&#039;: AoE 15&#039; {{magical}} Amnesia and Mute if &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; directly facing Frigg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy - Difficult&#039;&#039;&#039;:&lt;br /&gt;
*Defeating the Bozetto Freyja will cause the Bozetto Frigg to spam  &#039;&#039;&#039;Luxurious Dance&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*Has an additional effect &amp;quot;Petrification&amp;quot; on auto-attacks, last for 1~2 seconds maximum. Cannot be dispelled.&lt;br /&gt;
*The Bozzetto Frigg will repetitively use &#039;&#039;&#039;Luxurious Dance&#039;&#039;&#039; whether Freyja has been defeated or not.&lt;br /&gt;
:*Will use it much more than the rest of her abilities, therefore using a pet to tank it is more safe.&lt;br /&gt;
*If the target with hate turns their back and breaks gaze contact for ~4 seconds then Frigg will gain an aura.&lt;br /&gt;
:*This causes Frigg to begin ignoring enmity and changing targets.&lt;br /&gt;
::*The new target should bring Frigg back to the tank and reestablish a gaze on the target will remove the aura and return enmity to normal. &lt;br /&gt;
:::*Beware that this will also work on pets, so if you&#039;re using a PUP tank strategy, make sure the puppet face it before pulling it into a corner.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
Tested last night with this setup, 6 minute clears&lt;br /&gt;
Setup: PLD/BLU RNG/WAR RNG/WAR COR/RNG BRD/RDM WHM/SCH&lt;br /&gt;
&lt;br /&gt;
Buffs:&lt;br /&gt;
COR: SAM / Chaos&lt;br /&gt;
BRD: Honor March / Archer Prelude / Minuet x2&lt;br /&gt;
WHM: Barstonra / Barpetra&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
Party move 20+ from start and always stay 20.1+ from all three. PLD pulls them to start and faces them to party. &lt;br /&gt;
&lt;br /&gt;
PLD turns away on: Petrifactive Dance, Petrifaction, Blight Dance, and Luxurious Dance.&lt;br /&gt;
Kill order: Freyja &amp;gt; Skathi &amp;gt; Frigg&lt;br /&gt;
Dia II followed up with light shot x2 &lt;br /&gt;
Just before Freyja goes down PLD uses Fealty.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Alternate Setup&#039;&#039;&#039;: Tank, CORx2 (or COR, RNG), BRD/WHM, WHM, PUP&lt;br /&gt;
&lt;br /&gt;
Samurai / Chaos rolls, and Tactician / Hunter if using second COR. Honor March, Minuet x2, Archer&#039;s Prelude (or second Minuet if CORx2 and only 3 songs available). Scherzo on tank.&lt;br /&gt;
&lt;br /&gt;
PUP tanks Frigg far away while tank pulls to where party zones in. Tank turns during gaze moves, and faces Freyja and Skathi during any Disregard moves. BRD prioritizes Poisona if tank misses turning or facing a special move while WHM prioritizes Stona. Kill Freyja, then Skathi, and finally Frigg (let the puppet tank Frigg). As long as no one casts a debuff directly on Freyja (causing Draw-in), and the tank can at least avoid Doom (face target during Imperiling Disregard), this should be a very easy battle.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Assault]]s (Ilrusi Atoll):&lt;br /&gt;
:*[[Deserter]]&lt;br /&gt;
:*[[Azure Experiments]]&lt;br /&gt;
*[[Survival Guide]] - Arrapago Is. - [[Caedarva Mire]], zone back into [[Arrapago Reef]], and follow the path to the boat with Lamiae on it.&lt;br /&gt;
*Arrapago Staging Point - Scattered around the area.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mage Mamool Ja===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Mage Mamool Ja}}}|Mage Mamool Ja|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Mamool Ja&lt;br /&gt;
|Boss=[[Sextuple Razool Ja]]&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=[[Sextuple Razool Ja]] &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;x5 &lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=[[Sextuple Razool Ja]] &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|VE Notes=Can sleep with [[Lullaby]] or Sleep. &lt;br /&gt;
|Boss Notes=Can sleep with [[Lullaby]] or Sleep. Each one will cast just one element and they will absorb damage from that same element. Need to deal with Manafont+Chainspell if you don&#039;t silence them, or Mijin Gakure if you do silence them. May be possible to silence them right after they start Manafont to avoid both the damage during Manafont and Mijin Gakure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Other Mamools&#039;&#039;&#039;:&lt;br /&gt;
|Very Difficult Strat= &lt;br /&gt;
&lt;br /&gt;
Setup: PLD/RUN DDx2 BRD/COR RDM WHM&lt;br /&gt;
:* Tank, DD, and RDM should sub NIN&lt;br /&gt;
:* Tank should run in and establish aggro then drag all 6 Mamool to a wall&lt;br /&gt;
:* Designate one DD as the target selector and have the other DD /assist&lt;br /&gt;
:* RDM should keep up addle 2 on current target as it removes their ability to instantly cast spells&lt;br /&gt;
:* When the current target uses manafont (as early as 80%), RDM silences immediately&lt;br /&gt;
:** After silence, Mamool will focus enmity on RDM and use [[Hurl Anathema]], applying [[Mute]], [[Slow]], [[Paralyze]], and [[Virus]]. Keep shadows up to avoid TP attacks. Gravity 2 may alleviate this issue.&lt;br /&gt;
:* WHM should keep up the appropriate barspell for the target being fought and reapply shell if dispelled by TP move Ward Breach&lt;br /&gt;
:**Order of Mamool Ja&#039;s elements is: (Back Row): Water, Wind, Earth. (Front Row): Fire, Ice, Thunder.&lt;br /&gt;
:* In Very Difficult only, when a Sextuple Razool Ja is killed, other Sextuple Razool Jas under the effect of Sleep will awaken 33% of the time.&lt;br /&gt;
:* If a target is killed with no staff, the other targets will gain a stacking physical damage up buff indicated by the text &#039;The warrior&#039;s prowess flows through you.&#039;. &lt;br /&gt;
:* Tank, DD, and RDM must keep shadows up to avoid TP attacks after staff is thrown as many of the attacks are potentially lethal after 3-4 staffless targets are killed. &lt;br /&gt;
&lt;br /&gt;
::Note1: Each target can absorb a specific element. i.e., do not create a light skill chain on the fire, lightning, and wind Mamool&lt;br /&gt;
::Note2: Recommended to silence first 4 Mamool and leave the other 2 unsilenced to reduce risk of death from TP attacks. Paralyze and addle 2 make the spell casters relatively harmless.&lt;br /&gt;
::Note3: Silencing a Mamool Ja before it has used [[Manafont]] can cause it to use [[Mijin Gakure]] for high damage.&lt;br /&gt;
::Note4: RDM alternatively should sub SCH to [[Manifestation]] + [[Sleep II]], and use Blink to avoid [[Hurl Anathema]]&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat= &lt;br /&gt;
&lt;br /&gt;
|Easy Strat= Solo NIN with trusts of WHMx2, AATT, BRD, RDM. AATT can keep them slept for a small while at least. Then just skillchain to death avoiding element they absorb while keeping shadows up. Mijin Gakure will cause issues if they decide to use so I tried to get a good skillchain off when a mob is low on health.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
[[Bhaflau Thickets]] Home Point #1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mamool Ja===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Mamool Ja}}}|Mamool Ja|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Mamool Ja&lt;br /&gt;
|Boss=[[Bozzetto Autarch]]&lt;br /&gt;
|Boss Job=NIN&lt;br /&gt;
|VD Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes= 3-4 SC procs to remove aura&lt;br /&gt;
|D Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes= 2 SC procs to remove aura&lt;br /&gt;
|N Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes= 1 SC proc to remove aura&lt;br /&gt;
|E Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes= 1 SC proc to remove aura&lt;br /&gt;
|VE Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes= 1 SC proc to remove aura&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*High defense and evasion.&lt;br /&gt;
*Posses a high -DT effect. This effect is reduced each time an aura from one of the other Mamools is removed.&lt;br /&gt;
*Possesses all [[Ninjutsu]] spells (Including Utsusemi: San).&lt;br /&gt;
*If the player with hate runs out of range the Autarch will draw them in.&lt;br /&gt;
*Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Decussate&#039;&#039;&#039;: AoE TP move (absorbed by 2 shadows)&lt;br /&gt;
:*&#039;&#039;&#039;Miasma&#039;&#039;&#039;: AoE Poison TP move (removes shadows) and causes Plague (MP/TP drain)&lt;br /&gt;
:*&#039;&#039;&#039;Tyranic Blare&#039;&#039;&#039;: Conal TP move (absorbs up to 5 shadows)&lt;br /&gt;
:*&#039;&#039;&#039;Hemotoxin Wheel&#039;&#039;&#039;: Single Target ranged multi-hit TP move, deals heavy damage.&lt;br /&gt;
::*Autarch&#039;s counter move to magic, used on the player casting magic against it.&lt;br /&gt;
:::*This includes [[Geomancy]] and magical weapon skills, but excludes en-damage, spikes, runes etc.&lt;br /&gt;
::*Can Charm&lt;br /&gt;
:*&#039;&#039;&#039;[[Mijin Gakure]]&#039;&#039;&#039;: AoE {{magical}} which is capable of doing upwards of 99,999 damage to players.&lt;br /&gt;
::*[[Mijin Gakure]] will be used after the Autarch performs the elemental Ninjutsu wheel. ({{icon|fire|nin}} Katon → {{icon|water|nin}} → {{icon|thunder|nin}} → {{icon|earth|nin}} → {{icon|wind|nin}} → {{icon|ice|nin}} Hyoton)&lt;br /&gt;
:::*The wheel is performed at 75% → 50% → 25% → 15/10%&lt;br /&gt;
:::*The Autarch will not skip a cycle if it&#039;s HP drops off below another tier and then DPS stops. Each hp % will be carried out.&lt;br /&gt;
::*You may prevent access to [[Mijin Gakure]] by removing the aura from the Autarch.&lt;br /&gt;
:::*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|light sc}} [[Light]] &#039;&#039;&#039;and/or&#039;&#039;&#039; {{icon|dark sc}} [[Dark]] skillchains.&lt;br /&gt;
:::*Each HP% interval of Autarch&#039;s elemental Ninjutsu Wheel phase requires &#039;&#039;&#039;progressively higher&#039;&#039;&#039; Light and/or Darkness Skillchains.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Other Mamools&#039;&#039;&#039;:&lt;br /&gt;
*Each Mamool has an &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; which may be removed by either critical hits or the correct form of skillchain damage.&lt;br /&gt;
**Critical hits are an easier, but less reliable way to remove auras.&lt;br /&gt;
***Every critical hit or skillchain regardless of the damage inflicted has a chance. Thus you may proc during [[Invincible]].&lt;br /&gt;
**Performing a skillchain while the enemy is not performing an action seems to increase the proc rate significantly. Time the closing weaponskill.&lt;br /&gt;
**Auras will return after a certain time if the monster is not defeated.&lt;br /&gt;
**Enemies will use their TP moves as a counter to being targeted with magic.&lt;br /&gt;
::*Includes all magic. White Magic, Black Magic, Songs, Ninjutsu, Blue Magic &amp;amp; Geomancy (Geo- spells).&lt;br /&gt;
::*Will not counter while their aura is down. {{verification}}&lt;br /&gt;
* &#039;&#039;&#039;Lancer&#039;&#039;&#039; (DRG) - Summons 3 wyvern pets upon engaging. All 3 wyverns despawn when Lancer is defeated.&lt;br /&gt;
**Uses Assault in response to magic. {{magical}} {{fire}} damage. Additional effect: silence and amnesia for 2 minutes.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|distortion sc}} [[Distortion]] skillchain.&lt;br /&gt;
* &#039;&#039;&#039;Protector&#039;&#039;&#039; (PLD) - Immune to sleep and uses [[Invincible]]. &lt;br /&gt;
**TP Moves: &lt;br /&gt;
***Cyclonic Flame: Conal {{magical}} {{fire}} fire damage. Additional effect silence and amnesia.&lt;br /&gt;
***Blazing Angon: strong AoE {{magical}} {{fire}} fire damage.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|gravitation sc}} [[Gravitation]] skillchain.&lt;br /&gt;
* &#039;&#039;&#039;Moraingist&#039;&#039;&#039; (MNK/BRD) - Uses [[Hundred Fists]].&lt;br /&gt;
**Hydroshot will reset hate.&lt;br /&gt;
**Uses Fatal Flood in response to magic: {{magical}} {{water}} damage. Additional effect: 200/tic poison + pushback.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|fragmentation sc}} [[Fragmentation]] skillchain.&lt;br /&gt;
* &#039;&#039;&#039;Erudite&#039;&#039;&#039; (BLM/WHM) - Immune to silence. Low HP and defense, uses [[Manafont]]. &lt;br /&gt;
**Favors [[Shock Spikes]]. &lt;br /&gt;
**Has access to [[Elemental Seal]], Poisonga, Paralyga, Slowga, Blindga, Graviga, Sleepga II, and Bindga in addition to the usual high tier Elemental magic. &lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|fusion sc}} [[Fusion]] skillchain.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Setup: &#039;&#039;&#039;PLD, DD/NIN X2 or NIN X2, WHM, BRD, COR or GEO&#039;&#039;&#039;&lt;br /&gt;
** BRD buffs with March X2 and Minuet (or Madrigal if needed), COR or GEO does their usual buffs, WHM should buff Barvira and Barfira.&lt;br /&gt;
** RR items are very helpful and a must only for BRD (use /WHM).&lt;br /&gt;
** PLD pulls and waits for wyverns to pop to before spiking hate. BRD uses Horde for crowd control.&lt;br /&gt;
** Kill order should be PLD &amp;gt; DRG &amp;gt; MNK (fish) &amp;gt; BLM &amp;gt; Boss&lt;br /&gt;
** WHM needs to have continuous Poison until BLM is dead to counter Sleepga. Afflatus Solace helps for adds phase, but Misery could arguably be better for the boss to prevent TP/MP loss from Plague&lt;br /&gt;
** BRD should stay well away from PT during boss phase in case of Mijin so that they can RR and quickly horde the boss for recovery.&lt;br /&gt;
** Use Dark and Light skillchains to remove auras (use appropriate SC based on aura color).&lt;br /&gt;
*** If gear is too high level to remove auras without killing the mob, use 1 dmg weapons and do not weaponskill. You can proc to remove the aura with critical hits (even if they do 0 damage) and then swap weapons to kill when the aura is down.&lt;br /&gt;
** When the PLD mamool uses Invincible, hate can go crazy (most likely to go after BRD due to entrance buffs and horde) so use PDT set. PLD should stay put, while hate target should move into position for Cover.&lt;br /&gt;
** Do not cast on the boss when it is awake; feel free to cast if he is slept. (Not sure if this applies to BRD songs aside from Horde.) Before fighting the boss, sleep it and Finale it completely before engaging. Use appropriate Light/Dark SC based on aura as soon as he begins casting elemental wheel spells. If boss uses Mijin, BRD should RR and immediately Horde while WHM raises PT.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations= [[Bhaflau Thickets]] Homepoint&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Meeble===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Meeble}}}|Meeble|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Meeble&lt;br /&gt;
|Boss=[[Bozzetto Breadwinner]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs= &lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=No Housemaker; no Urchins&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Summons 1-4 &#039;&#039;&#039;Bozzetto Urchins&#039;&#039;&#039; throughout the fight.&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto  Urchins&#039;&#039;&#039; roam the arena invisible, any Warble move summons them to appear and fight.&lt;br /&gt;
:*Urchins may be slept with Lullaby, but wake up every time the &#039;&#039;&#039;Breadwinner&#039;&#039;&#039; uses a Warble move.&lt;br /&gt;
:*Urchins will use Hundred Fists and Souleater.&lt;br /&gt;
:*Urchins are strong, but have low HP. &lt;br /&gt;
::*A good couple of weapon skills or a skillchain should be enough to take one out.&lt;br /&gt;
&lt;br /&gt;
*If {{color|wind|silenced}}, the Breadwinner&#039;s range on any &#039;&#039;&#039;Warble&#039;&#039;&#039; will be reduced, thus calling in less, if any Urchins at all.&lt;br /&gt;
:*A WHM or GEO with [[Magic Accuracy Food|magic accuracy food]]/equipment is suggested for landing {{color|wind|silence}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following moves&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;{{icon|SP}} Hundred Fists&#039;&#039;&#039;: Used once at 50% health. Lasts 45 seconds.&lt;br /&gt;
:*&#039;&#039;&#039;Gale Spikes&#039;&#039;&#039;: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.&lt;br /&gt;
*&#039;&#039;&#039;Thrashing Assault&#039;&#039;&#039;: {{physical}} 4-hit damage and Defense Down. Absorbed by 4 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Drill Claw&#039;&#039;&#039;: {{physical}} Damage, Max HP Down (-75%), and Max TP Down.&lt;br /&gt;
*&#039;&#039;&#039;Fire Meeble Warble&#039;&#039;&#039;: AoE {{fire}} {{magical}} Damage, {{color|fire|Plague}} (-50 MP and -300 TP/tic), and {{color|fire|Burn}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Blizzard Meeble Warble&#039;&#039;&#039;: AoE {{ice}} {{magical}} Damage, {{color|ice|Paralysis}}, and {{color|ice|Frost}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Aero Meeble Warble&#039;&#039;&#039;: AoE {{wind}} {{magical}} Damage, {{color|wind|Silence}}, and {{color|wind|Choke}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Stone Meeble Warble&#039;&#039;&#039;: AoE {{earth}} {{magical}} Damage, {{color|earth|Petrification}}, and {{color|earth|Rasp}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Thunder Meeble Warble&#039;&#039;&#039;: AoE {{thunder}} {{magical}}, Stunning them and inflicting Shock (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Water Meeble Warble&#039;&#039;&#039;: AoE {{water}} {{magical}} Damage, {{color|water|poison}}, and {{color|water|Drown}} (-50 HP/tic).&lt;br /&gt;
:*Any [[Barspell]] of the corresponding element will negate the damage and status effects of the Warbles.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*At some point in the battle, &#039;&#039;&#039;Bozetto Housemaker&#039;&#039;&#039; will run out from it&#039;s corner/edge, TP move the party, and run back (usually well below 50% on &#039;&#039;&#039;Bozzetto Breadwinner&#039;&#039;&#039;)&lt;br /&gt;
:*Uses &#039;&#039;&#039;Earthshaker&#039;&#039;&#039;, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans). &lt;br /&gt;
::*Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).&lt;br /&gt;
:*Once the Housemaker comes out, it will continue to run back in at semi-regular intervals to use the same move. Speculated to be triggered based on time elapsed.  {{Verification}}&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto Housemaker&#039;&#039;&#039; will always target whoever has the most &amp;quot;hate&amp;quot; from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.&lt;br /&gt;
*&#039;&#039;&#039;Bozzetto Urchins&#039;&#039;&#039; may be slept, but will wake up every time any &#039;&#039;Warble&#039;&#039; is used by the &#039;&#039;&#039;Bozzetto Breadwinner&#039;&#039;&#039;. &lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
WHM/SCH, BRD, GEO (Idris), RUN/SAM, DDx2&lt;br /&gt;
*BRD Buffs, depending on what they have, honor and advancing march, mad x2.&lt;br /&gt;
*GEO uses Frailty and torpor depending on the DDs acc. Better to go with fury and two mads than torpor and min x1. Entrust wilt.&lt;br /&gt;
*RUN tanks and DDs, save battuta for the fisting. &lt;br /&gt;
:*If your RUN is not putting out damage then you should likely do D instead of VD.&lt;br /&gt;
:*A buffed and geared [[Epeolatry]] RUN should have little trouble doing 20k+ Resolutions.&lt;br /&gt;
*DDs fight. SCing is cool, but it is also fine to just go nuts and not care.&lt;br /&gt;
*WHM or GEO should keep the mob {{color|green|silenced}}. This is important to limit any adds.&lt;br /&gt;
*If not switching bar spells depending on monster ability keep barstonra up to block petrify from landing.&lt;br /&gt;
** Esuna or more conveniently Yagrush the debuffs off.&lt;br /&gt;
*The WHM needs to run if/when the Housekeeper runs at them. Damage from it&#039;s TP move is 1k per player in range.&lt;br /&gt;
**The target can&#039;t outrange it, but you can prevent it from hitting anyone else.&lt;br /&gt;
*Fight with well geared players should take ~4-6 minutes.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
WHM/RDM, BRD/WHM, GEO/WHM, PLD/WAR, DD X2&lt;br /&gt;
* BRD uses Nightingale/Troubadour: March, Minuet X2, Madrigal for melees and Ballad X3 for mages at the start of the battle&lt;br /&gt;
** Once the battle begins, BRD&#039;s duty switches to Barspell duty. &lt;br /&gt;
** When Housekeeper comes, BRD runs away from the group.&lt;br /&gt;
* WHM should use Afflatus Misery and Esuna if Warble happens to land. Erase to remove HP-down from Drill Claw&lt;br /&gt;
* GEO should help w/ Erase and cures after GEO spells are done. Paralyna on BRD after Earthshaker? goes off. Good M.Acc set needed to silence the Breadwinner.&lt;br /&gt;
* Fight near the starting location; everyone should be in range of barspells.&lt;br /&gt;
* Only one person should focus on barspells so that your party knows who the Housekeeper will target.&lt;br /&gt;
* If Urchins pop, kill them fast; BRD should obviously sleep them. &lt;br /&gt;
* Sub-duties for BRD and GEO can be swapped if one person happens to be more capable of catching the Warble move better than the other.&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*Elshimo Uplands → Den of Rancor → HP#1 Worms are through the gate, up the hill, and mixed in amongst the Tonberry.&lt;br /&gt;
*Home Point to Adoulin, and use the Waypoint to &amp;quot;Go to an Enigmatic Device&amp;quot; → Cirdas Caverns. Once you warp in, the right fork in the road leads to 5 worms.&lt;br /&gt;
*Home Point to a Survival Guide, such as Northern San&#039;d Oria #1 (E) or Ru&#039;Lude Gardens #2 (M) and take it to Gustaberg → Zeruhn Mines. Turn the corner left, and walk to the worms.&lt;br /&gt;
*Escha - Zi&#039;Tah #3, run NE towards (G-8), worms turn from too weak to incredibly easy prey.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Moogle===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Moogle}}}|Moogle|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Moogle&lt;br /&gt;
|Boss=[[Bozzetto Voyager Moogle]]&lt;br /&gt;
|Boss Job=???&lt;br /&gt;
|VD Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Invite Over&#039;&#039;&#039;: Summons Bozzetto Steward, which has a short-ranged aura consisting of extremely potent Dia and elemental(?) DoTs&lt;br /&gt;
:*&#039;&#039;&#039;Washtub&#039;&#039;&#039;: AoE damage and stun&lt;br /&gt;
:*&#039;&#039;&#039;Mogsplosion&#039;&#039;&#039;: AoE damage with knockback&lt;br /&gt;
:*&#039;&#039;&#039;Contaminated Concoction&#039;&#039;&#039;: Disease&lt;br /&gt;
:*&#039;&#039;&#039;Somnic Shell&#039;&#039;&#039;: short-timed AoE sleep&lt;br /&gt;
:*&#039;&#039;&#039;Crystaline Flare&#039;&#039;&#039;: AoE light-based damage with flash and stun effects&lt;br /&gt;
:*&#039;&#039;&#039;Bill Toss&#039;&#039;&#039;: conal gaze terror&lt;br /&gt;
:*Can use any of the SP moves available to the starter jobs (e.g. Chainspell, Perfect Dodge, Mighty Strikes, Benediction, Manafont); &amp;lt;div id=&amp;quot;copywrite&amp;quot;&amp;gt;This code and information has been copied verbatim from the [http://wiki.bluegartr.com BlueGartr Wiki].&amp;lt;/div&amp;gt;  usage seems to be dependent on HP; number of uses available varies according to difficulty; will have a visible white aura&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Steward&#039;&#039;&#039;: &lt;br /&gt;
:*has extremely potent Dia and elemental(?) DoT&lt;br /&gt;
:*Does not move&lt;br /&gt;
:*Will despawn over time (approx 1 minute)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle&#039;&#039;&#039;:&lt;br /&gt;
:*Does not move on Normal and lower difficulty; will roam on Difficult and Very Difficult&lt;br /&gt;
:*Provides an aura that will counter-act the Voyager Moogle&#039;s aura but also gives amnesia; aura only activated when boss uses SP&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Setup: &#039;&#039;&#039;SMN x3, GEO, THF/PLD, RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Strategy: &lt;br /&gt;
*RDM gives Protect &amp;amp; Shell to the THF.&lt;br /&gt;
*GEO uses Bolster and Entrusts Indi-Languor on THF, Indi-Frailty on themselves and will use Geo-Torpor once the boss moogle is in position.&lt;br /&gt;
*SMN&#039;s have Ramuh&#039;s out and ready.&lt;br /&gt;
*THF will run in, Perfect Dodge, Flash &amp;amp; Sentinel. Moogles will move, if they remain close to the boss moogle in the center, then the THF will need to bring the boss moogle away from the helpers.&lt;br /&gt;
*RDM will Stymie Silence &amp;amp; Dia 3 then cast cures as needed.&lt;br /&gt;
*SMN will Astral Flow/Astral Conduit right out the gate at 100% HP once the RDM has debuffed. This is the only real way you can kill him if he uses Benediction as his first 1-hour, and even then it&#039;s not guaranteed.&lt;br /&gt;
*At 85% HP, THF will Larceny once the 1-hour animation goes off on the boss moogle unless it&#039;s Benediction. If it&#039;s Benediction, THF will need to Larceny if he uses Perfect Dodge, but you will most likely wipe unless your SMN&#039;s are stacked and can kill it before the aura becomes active and tick&#039;s twice. If the second 1-hour is Benediction, it&#039;s a wipe.&lt;br /&gt;
&lt;br /&gt;
Alternate Strategy (not luck-based):&lt;br /&gt;
* &#039;&#039;&#039;PLD, BRD/WHM, COR X2, RNG (or COR), WHM&#039;&#039;&#039;&lt;br /&gt;
* Rolls: Hunter&#039;s and Monk&#039;s (for Subtle Blow), Samurai&#039;s and Chaos&lt;br /&gt;
* Barsilencera and Auspice (along with Subtle Blow will help reduce the chances of Invite Over)&lt;br /&gt;
* If the boss uses Invite Over, PLD should move a few steps away to avoid the spawn&#039;s aura.&lt;br /&gt;
* Boss uses SP at  85%, 65%, 45%, 25%, and 10% HP. Reduce boss HP down to 88%, 68%, etc. and stop all damage. Then look for a nearby moogle. Wait until that moogle starts moving and then drop the boss HP down to the trigger level. The idea is to make it to the safety moogles right as they are about to stop. (If the boss has an SP aura up and the moogle starts moving, there is a good chance death). No damage during this waiting phase so as to avoid AoE damage and Invite Over. Spam Curaga IV and Curaga V (WHM needs Eber&#039;s Pantaloons +1) to ensure that no one dies if the boss happens to use an AoE spell or ability that everyone can still survive. Using any type of bind effect on the moogle can be helpful.&lt;br /&gt;
* Save Rampart and Sacrosanctity for Chainspell; spam Finale to prevent the boss from self-curing.&lt;br /&gt;
* If anyone dies, stop damage just before the next SP trigger level and wait out the weakness before forcing the SP move on the boss. Do NOT get up near a steward or when an aura is out -- wait until nearby stewards despawn and/or SP auras to drop.&lt;br /&gt;
* This method is a sure way to win (unlike the SMN burn method) and does not require the use of SPs. Moreover, it is very easy on support jobs since only the PLD is ever in range of more dangerous moves such as Crys. Flare (high damage to non-tanks even with Shell V), Washtub and Atra. Lib. (stun/terrorize) followed by SP aura.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039;&lt;br /&gt;
*For D+ the regen moogles will roam around and not stay stationary.&lt;br /&gt;
*Boss will 2-hour at 85%, 65%, 45%, 25%, and 10% hp.&lt;br /&gt;
:*It helps to DPS during the periods the boss has not used 2-hour and you do not have amnesia.&lt;br /&gt;
*When boss uses 2-hour everyone should run to either regen moogle and stay close during the whole time amnesia is on.&lt;br /&gt;
:*It helps to slow down damage before a trigger point and pull boss close to a regen moogle, just depends how alert everyone in your party is.&lt;br /&gt;
*Keep using dispel to remove pro/shell on boss, this keeps boss from curing himself.&lt;br /&gt;
*The stewards will randomly spawn around the boss while you are DPSing.&lt;br /&gt;
:*Just move a bit away from them when that happens.&lt;br /&gt;
*Silence during 2-hour phase helps.  D and VD can easily be melee burned.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
Solo-able on &#039;&#039;&#039;BLU/WAR&#039;&#039;&#039; using healer trusts that do not spread out (e.g. Koru-Moru, King of Hearts, Ferrous Coffin, etc).&lt;br /&gt;
:*Cherukiki and Apururu are usable as well, but they will require some additional management (by way of disengaging and re-engaging). Cherukiki can cast Silence&lt;br /&gt;
:*Required BLU spells include Silent Storm, Subduction, Blank Gaze (or Geist Wall), Magic Fruit, Occultation&lt;br /&gt;
:*Pull with Silent Storm and dispel with Blank Gaze (Geist Wall); keep Silence on to avoid Cure VI during Chainspell (can heal around 68k)&lt;br /&gt;
:*The gimmick is simple: when the boss uses Invite Over, move your party away from the Steward to avoid the potent DoT aura. When it uses its SP move (any one among those from the starter jobs), the boss itself will have the same aura (visible on the boss itself). At this point, move toward one of the two Moogles who themselves have a beneficial aura that will counteract the aura from the boss. Additionally, the Moogles will have an amnesia aura during this time. Avoid engaging the boss if possible so that it does not gain TP and use Invite Over during its SP (because you will be forced to run to the other Moogle and may possibly die, or your NPCs might die). Use Occultation and Magic Fruit to stay alive. If you need healing from your NPCs, engage to get healed, and then disengage until the boss&#039; aura is down (otherwise they will waste MP trying to Erase and use healing spells to remove aura effects). Try to fight away from the Moogles so you will always have a safe spot during the boss&#039; aura. On Normal, there should only be 4 (?) uses of SP.&lt;br /&gt;
:*Re-apply silence when necessary even at the cost of possibly losing one of the Moogles (but do not kill both of them). Best to fight along the outer walls and move in a circle when Stewards are spawned.&lt;br /&gt;
:*When/if you are out of MP (including NPCs), use Subduction and run to the opposite side of the arena to rest (or to simply stand still) to allow the NPCs to recover MP/HP.&lt;br /&gt;
:*Other NPCs that might work well: Selh&#039;teus and Arciela as they both provide AoE healing; Selh&#039;teus also replenishes MP&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
Solo-able on almost any job. &#039;&#039;&#039;Do not kill the Moogles that appear at the start.&#039;&#039;&#039; Summon NPCs and fight on top of the Moogle on the right (as viewed when zoning in).&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Orc===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Orc}}}|Orc|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Boss=[[Bozzetto Crusader]]  &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Duelist &amp;lt;sup&amp;gt;(RUN)&amp;lt;/sup&amp;gt;, Bozzetto Tamer &amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;, Bozzetto Reaver &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Duelist &amp;lt;sup&amp;gt;(RUN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
*Monsters will take double damage during their {{icon|One Hour}} one hour abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Bozzetto Crusader&#039;&#039;&#039;:&lt;br /&gt;
:*Can use &#039;&#039;&#039;Invincible&#039;&#039;&#039; multiple times, likely at key HP thresholds. Appears to be 75/50/25 for Very Difficult.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Manic Dance&#039;&#039;&#039;: {{magical}} {{light}} Single target Charm. May be resisted.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: {{magical}} {{light}} damage + knockback + Amnesia. Resets hate.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Disaray&#039;&#039;&#039;: Used under 25%, {{magical}} {{light}} damage + stun. Resets hate.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Warlock&#039;&#039;&#039;: &lt;br /&gt;
:*&#039;&#039;&#039;Chainspell&#039;&#039;&#039;&lt;br /&gt;
:*Can also cast Death; likes to cast Sleepga I/II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Pugilist&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Hundred Fists&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Reaver&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;&lt;br /&gt;
:*Can cast Break, Dread Spikes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Tamer&#039;&#039;&#039;:&lt;br /&gt;
:*Can use Fanatic Dance, an AOE charm move if its Hecteyes pet is killed.  Will not use it if its pet is kept alive until the Tamer dies.&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto&#039;s Hecteyes&#039;&#039;&#039;&lt;br /&gt;
:**Can cast Paralyga, Silencega, Slowga.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Duelist&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039;&lt;br /&gt;
:*Can cast Shock Spikes.&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2023 Edition: MNK WHM BLU GEO BRD RUN&lt;br /&gt;
&lt;br /&gt;
Geo-Malaise / Indi-Acumen, Honor March / Minuet x3, Light Carol I/II RUN, Diffusion Mighty Guard.&lt;br /&gt;
&lt;br /&gt;
Pull everything to the start. Silence the Warlock and the Reaver to prevent Death, Sleepga, and Break. The Hecteyes pet uses annoying AoE debuffs, but will die in one AoE from the BLU. MNK focuses on the Crusader, using Formless Strikes when Invincible goes up. Be sure to WS from behind if the Crusader starts to glow in order to prevent Charm. BLU and GEO AoE everything else down. Entomb, Spectral Floe, Anvil Lightning, and Horde Lullaby to constantly lock down the Orcs. Geist Wall / Dispelga to remove buffs if desired. When only a couple mobs remain, single-target nukes from the BLU will do work. &amp;lt;4min clears if properly performed by a well-geared group.&lt;br /&gt;
&lt;br /&gt;
Big note, the Tamer can use a charm move (Fanatic Dance) if the pet is killed.  May want to be careful to kill the Tamer, then kill the pet.&lt;br /&gt;
&lt;br /&gt;
Setup: TANK, BRD, HEALER, DDx3 (or 1 DD replaced by GEO or COR)&lt;br /&gt;
&lt;br /&gt;
Strategy: Usual buffs at the start, with Light Carol and Light Carol II for the tank. On the pull, BRD should Night/Troub Horde Lullaby II the adds. Have the tank pull the the corner where everyone warps in. It is fine to keep the adds slept in the center (so the boss has less of a chance of buffing the adds). One DD has the sole job of attacking the boss from the back, and using a physical weaponskill every time the boss raises his aura. This aura is the start of the charm cycle (2 rounds of Veil of Chaos followed by Manic Dance). To prevent charm, simply remove the aura to reset the boss. The other DD(s) should focus on the adds. It is best to take out the Warlock first (please note that it can and will cast Death). An Elemental Seal&#039;ed Silence should be more than enough to stop the Warlock from casting death. If possible, try to use a skillchain during the add&#039;s SP moves as they seem to take extra damage during their SP duration. The Reaver should be handled with care since it can cast Dread Spikes. The BRD should focus on debuffing the adds while waiting on sleep timers. Once the adds wake up and beeline for the tank debuffing can become a major pain because something like spikes buffs might be buried several layers deep. BRD should try to keep double march songs (Tenuto) full time to help with Finale recast timers. After all the adds are killed, go for the boss. The boss appears to use Invincible at fixed HP levels (75/50,25?) -- it is possible to still remove his aura even when weaponskilling for 0 damage; save TP and plan accordingly. (Avoid killing the boss before the adds; otherwise the adds will gain a large damage reduction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;: For soloing, the VE strategy can be used but the fight will be very long. For PT setups, see the VD setup.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
For BLU, this is very straightforward. AAEV, Cornelia, Arciela 1, Koru-Moru, and Apururu make a solid team of trusts. When soloing, however, it is best to kill the boss first. Sleep the adds with Dream Flower during the pull.  Avoid using Aggressor, Warcry, and Berserk when attacking the boss so that AAEV can maintain hate (and never be charmed). Use Sudden Lunge when the boss uses Invincible. Once the boss is dead, the threat of charm is over. Attack the Warlock next and use Sudden Lunge during its SP or during spells. After the Warlock is dead, the only thing to worry about is the Pugilist using 100-fists. Simply Sudden Lunge to stun, disengage and sleep with Dream Flower. Your NPCs will auto-regen/refresh during this downtime. After about 30 seconds have passed, finish the Pugilist off for the win.&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Jugner Forest (S)]] Survival Guide.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Poroggo===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Poroggo}}}|Poroggo|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Poroggo &lt;br /&gt;
|Boss=Bozzetto Necronura&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=Casts Firaga, Waterga IV , and -ja as well [[Kaustra]]&amp;lt;br /&amp;gt;Gains access to Death under certain conditions.&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=Casts Fire and Water V and -ga III as well as [[Impact]] and [[Kaustra]]&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=Casts Fire and Water V and -ga III as well as [[Impact]]&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= Casts Fire and Water IV / V  as well as [[Impact]]&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=Casts Fire and Water III / IV&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Immune to {{color|wind|Gravity}}, {{color|thunder|Stun}}, and [[Geomancer]] [[Luopan]]s.&lt;br /&gt;
*Casts {{color|fire|Fire}} and {{color|water|Water}} spells based on the tier of the fight, and uses [[Chainspell]].&lt;br /&gt;
*Summons 5 Frog adds after the use of &#039;&#039;&#039;Providence&#039;&#039;&#039;, each one with an en-effect on their melee such as slow or paralyze.&lt;br /&gt;
**These adds must be defeated even after the boss is defeated.&lt;br /&gt;
**These adds may be slept, stunned, bound, and weighed down.&lt;br /&gt;
&lt;br /&gt;
*Seems to only begin casting [[Kaustra]] or [[Impact]] at under ~50%. Is able to use these spells multiple times.&lt;br /&gt;
&lt;br /&gt;
*Accuracy requirements are low, even on VD. DDs with 1250 acc are pretty much capped.&lt;br /&gt;
&lt;br /&gt;
*Gains access to death on VD under unknown conditions.&lt;br /&gt;
:*Using [[Larceny]] to steal [[Chainspell]] has reported in seeing Death cast afterwards. {{Information Needed}}&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Necronura&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=5&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=100&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=70&lt;br /&gt;
|Earth=70&lt;br /&gt;
|Water=5&lt;br /&gt;
|Dark=70&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;TP Moves&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Frog Cheer&#039;&#039;&#039; - Gains an AoE Defense Boost and Regain {{verification}}. This defense boost overwrites, and prevents [[Defense Down]] effects such as [[Angon]].&lt;br /&gt;
*&#039;&#039;&#039;Frog Song&#039;&#039;&#039; - Inflicts AoE gravity on players instead of charm&lt;br /&gt;
*&#039;&#039;&#039;Magic Hammer&#039;&#039;&#039; - Single target {{light}}, inflicts magic damage and magic defense down effect.&lt;br /&gt;
*&#039;&#039;&#039;Providence&#039;&#039;&#039; - Recovers a HP and summons adds, not HP dependent so it may not be used if you are lucky. Will wake up sleeping adds within 30&#039; if reused. Possibly removes debuffs as well. {{verification}}&lt;br /&gt;
*&#039;&#039;&#039;Quenching Hammer&#039;&#039;&#039; - AoE (~30&#039;) Damage, Full Dispel, and Aspir. Damage is increased based on number of buffs on targets including [[Runefencer|Runes]] and [[Geomancer]] spells.&amp;lt;br /&amp;gt;Excludes food, [[Maneuver]]s, and [[SP Abilities]].&lt;br /&gt;
**This move is only used if either [[RUN]], [[PLD]], [[DRK]], or [[BLU]] are in the party or the player has songs, rolls, or geomancy bubbles on.&lt;br /&gt;
*&#039;&#039;&#039;Water Bomb&#039;&#039;&#039; - AoE {{water}} magic damage, inflicts attack and magic attack down.&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&#039;&#039;&#039;SMN&#039;&#039;&#039; x4 &#039;&#039;&#039;PUP, RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*RDM does dia and distract, PUP tanks. Wait for a spell to go off, then [[Astral Conduit]] with [[Ramuh]] and kill it. One minute clears, go reset 1Hs in Abyssea or [[MMM]] and feel good that you beat FFXI.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUP&#039;&#039;&#039; x2 &#039;&#039;&#039;COR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Buff up, [[Overdrive]], and stand in a corner until victory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SMN, MNK or SAM, GEO, COR, BRD, RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Buff up the melee to cap Haste and TP gain. RDM silences and SMN spams Mewing Lullaby. Melee self-skillchains Light.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&#039;&#039;&#039;DD&#039;&#039;&#039;x5, &#039;&#039;&#039;RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*With some fast DDing you can take the frog down quickly. Chainspell will hurt though.&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Marjami Ravine]] #2&lt;br /&gt;
*[[Foret de Hennetiel]] Frontier Station warp.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Qiqirn===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Qiqirn}}}|Qiqirn|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Qiqirn&lt;br /&gt;
|Boss=[[Bozzetto Pilferer]]&lt;br /&gt;
|Boss Job=THF&lt;br /&gt;
|VD Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
|VD Notes=Bozzetto Pilferer uses [[Blood Weapon]], [[Hundred Fists]], or [[Perfect Dodge]] at random.&lt;br /&gt;
|D Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x4&lt;br /&gt;
|D Notes=Bozzetto Pilferer uses [[Blood Weapon]], [[Hundred Fists]], or [[Perfect Dodge]] at random.&lt;br /&gt;
|N Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x3&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Immune to sleep.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*All enemies must be defeated in order to be victorious.&lt;br /&gt;
*All mobs are immune to [[Gravity]] and [[Break]], highly resistant to [[Stun]], and have high magic defense.&lt;br /&gt;
**[[Gravity]] will still land with [[Stymie]].&lt;br /&gt;
*Bozzetto Scoundrels are susceptible to [[Sleep]] and [[Bind]], but immune to [[Lullaby]].&lt;br /&gt;
**Bind resistance will build quickly however sleep resistance is never an issue, even on VD for a well geared RDM.&lt;br /&gt;
*If any [[Songs]], Rolls, buff [[Geomancy]] bubbles, or [[Avatar&#039;s Favor]] is on the party then the &#039;&#039;Bozzetto Pilferer&#039;&#039; and &#039;&#039;Scoundrels&#039;&#039; will use &#039;&#039;&#039;Essence Steal&#039;&#039;&#039;.&lt;br /&gt;
:* Debuff Geomancy bubbles do not trigger &#039;&#039;&#039;Essence Steal&#039;&#039;&#039;.&lt;br /&gt;
:*&#039;&#039;&#039; Essence Steal&#039;&#039;&#039; is move which heals them to full HP and levels them up every time they land a melee hit on a player or Trust.&lt;br /&gt;
::* If the Qiqirn are close together, they appear to synchronize this move whenever one lands a hit.&lt;br /&gt;
::* Level will cap eventually, but they will still heal to full HP when they land a melee hit on a player.&lt;br /&gt;
:::*Was hit rate floored in VE @ 1283 accuracy once it&#039;s level was capped.&lt;br /&gt;
::* [[Stoneskin]] does not prevent this from occurring.  Getting hit for 0 still triggers this.&lt;br /&gt;
::* Absorbing melee swings with shadows &amp;lt;u&amp;gt;does&amp;lt;/u&amp;gt; prevent this from occurring.&lt;br /&gt;
::* This effect was tested multiple times to only happen when a GEO COR or BRD buff is present when the player is hit. (Multiple self tests were made as well as testing [https://www.youtube.com/watch?v=Cqb7FpkoXiY])&lt;br /&gt;
* The Bozetto Pilferer will drop a {{color|fire|Mine}} every 60 seconds which explodes after ~10 seconds if not defeated.&lt;br /&gt;
:* All sleeping Scoundrel&#039;s will proc blue [[File:Blue.png|16px|link=]] and wake up when the mine explodes unless you defeat the mine when it spawns.&lt;br /&gt;
::* When a mine explodes [[enmity|hate]] resets on all monsters. This will cause the adds to go after random players after waking up from sleep.&lt;br /&gt;
::*The mine&#039;s name tag may not display, or be untargetable, depending on camera angle and/or distance from it.&lt;br /&gt;
::*If the Pilferer is defeated while a mine is out then it will despawn without going off.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Kibosh&#039;&#039;&#039; from the Bozetto Pilferer will inflict high {{physical}} damage.&lt;br /&gt;
:* &#039;&#039;&#039;Kibosh&#039;&#039;&#039; is absorbed by shadows.&lt;br /&gt;
*Other moves used include:&lt;br /&gt;
**&#039;&#039;&#039;Cutpurse&#039;&#039;&#039; - Encumbers one random piece of equipment.&lt;br /&gt;
**&#039;&#039;&#039;Faze&#039;&#039;&#039; - gaze terror (~10 seconds).&lt;br /&gt;
**&#039;&#039;&#039;Sandspray&#039;&#039;&#039; - Conal blind, -100 accuracy {{verification}}.&lt;br /&gt;
**&#039;&#039;&#039;Dead Eye&#039;&#039;&#039; - Conal defense and magic defense down.&lt;br /&gt;
**Also uses &#039;&#039;&#039;HP Theft&#039;&#039;&#039;, &#039;&#039;&#039;MP Theft&#039;&#039;&#039;, and &#039;&#039;&#039;TP Theft&#039;&#039;&#039;, which causes whomever is hit by it to lose half of their max HP, MP, or TP.&lt;br /&gt;
**&#039;&#039;&#039;Status Theft&#039;&#039;&#039; - Inflicts a single massive random stat down on the target which will leave them at -100.&lt;br /&gt;
**&#039;&#039;&#039;Ability Theft&#039;&#039;&#039; - Resets one ability at random. &lt;br /&gt;
*Scoundrels will randomly use [[Perfect Dodge]] and like to spam &#039;&#039;&#039;Faze&#039;&#039;&#039; while running around. Mages should have their backs turned.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
:Tank, RDM/blm, WHM, BLU x2, DD x1&lt;br /&gt;
::-or-&lt;br /&gt;
:RDM, WHM, BLU x2, DDx2&lt;br /&gt;
*BLU are required so that DDs are able to cap delay. DDs should have no accuracy issues when food or distract are on.&lt;br /&gt;
*RDM uses [[Saboteur]] and [[sleepga]]s to aggro. &lt;br /&gt;
*DDs go to town on the Pilferer and the RDM debuffs.&lt;br /&gt;
**DDs should defeat any bombs before they go off.&lt;br /&gt;
*Have the RDM and WHM turn their backs to avoid terror from adds waking up and spamming faze. That is about it.&lt;br /&gt;
*Finish with the Scoundrels, Sleep II can start being used over Sleepga to extend sleeping duration.&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
:Agustus Trust, Apururu(U) Trust, WHM, DDx3&lt;br /&gt;
*Enter and attack the scoundrel after buffing. WHM should ensure that Apururu does not die while DDs focus on scoundrel. Afflatus Solace is very useful. Apururu is great for removing stats, but that leaves melees vulnerable while he is casting *-na spells. Did not sleep Pilferer.&lt;br /&gt;
*Switch target to bomb whenever possible.&lt;br /&gt;
*Take out Pilferer when Scoundrel is dead. Again, WHM should ready Cure V for Kibosh and let Apururu deal with status ailments.&lt;br /&gt;
*Multi-step skillchains are key (e.g. we used CDC &amp;gt; Evisc. &amp;gt; Rudra )&lt;br /&gt;
*This setup works, though there are likely better setups.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Lebros Cavern]], Private 2nd Class [[Assault]]: &amp;quot;[[Excavation Duty]]&amp;quot; &lt;br /&gt;
*[[Lebros Cavern]], Chief Sergeant [[Assault]] &amp;quot;[[Egg Conservation]]&amp;quot;&lt;br /&gt;
*[[Caedarva Mire]] HP #1 outside [[Nashmau]] has Qiqirns during the Daytime 4:00-20:00.&lt;br /&gt;
*[[Alzadaal Undersea Ruins]] (15 minute respawn timer)&lt;br /&gt;
*[[Aydeewa Subterrane]], scattered through zone, try the [[Voidwatch]] and [[UNM]] warps.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quadav===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Quadav}}}|Quadav|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Quadav&lt;br /&gt;
|Boss=Bozzetto High Vicar &lt;br /&gt;
|Boss Job=WHM/WAR&lt;br /&gt;
|VD Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozetto Disruptor&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Bozetto Defiler&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozetto Disruptor&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Bozetto Defiler&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs= Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Immediately begins the battle with &#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039; which will grant the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; an {{color|ice|aura}}.&lt;br /&gt;
&lt;br /&gt;
Will use the following [[:Category:Quadav#Abilities|&#039;&#039;&#039;TP moves&#039;&#039;&#039;]]:&lt;br /&gt;
*&#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039;: {{buff}} Grants a damage taken reduction -98%, attack increase, and removes status ailments and gains shell aura.&lt;br /&gt;
:*Disappears during each TP move or spell cast and reappears after one is completed.&lt;br /&gt;
::*During this window, the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; will take +200% damage.&lt;br /&gt;
*&#039;&#039;&#039;Wail of Gu&#039;Dha&#039;&#039;&#039;: 30&#039; AoE {{magical}} draw-in, damage, &#039;&#039;&#039;curse&#039;&#039;&#039; (-75% HP/MP), and {{color|fire|plague}} (-50 TP/-500 MP /[[tic]]) &lt;br /&gt;
:*Used once after the defeat of the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;.&lt;br /&gt;
:*Players may run out of range of this ability and leave one player with hate in range to trigger it.&lt;br /&gt;
:*The curse affect will always land on players in range. Not even [[Asylum]] prevents this.&lt;br /&gt;
*&#039;&#039;&#039;Torment of Gu&#039;Dha&#039;&#039;&#039;: AoE {{magical}} {{earth}} damage, {{color|earth|petrify}}, and hate reset.&lt;br /&gt;
:*This move is used exclusively after the use of &#039;&#039;&#039;Wail of Gu&#039;Dha&#039;&#039;&#039;.&lt;br /&gt;
:*The petrify effect lasts for ~45 seconds and is only able to be resisted via abilities such as [[Asylum]], [[Perfect Defense]], and [[Divine Caress]].&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*Evasion and Defense of the additional Bozzetto Quadav are considerably low.&lt;br /&gt;
*Adds are immune to &#039;&#039;&#039;sle&#039;&#039;&#039;{{color|light|ep}} and {{color|earth|petrify}}.&lt;br /&gt;
*All adds use their corresponding {{icon|SP}} 1-hour abilities&lt;br /&gt;
*The &#039;&#039;&#039;Bozzetto Berserker&#039;&#039;&#039; possesses [[counter]] with an enhanced activation rate.&lt;br /&gt;
*After the appearance of the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;, the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; will begin casting Cure on them when the &#039;&#039;&#039;Elementalist&#039;&#039;&#039; is low on HP.&lt;br /&gt;
:*Players may use this as a method of defeating the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; without having to deal with the AoE petrify spam from &#039;&#039;&#039;Torment of Gu&#039;Dha&#039;&#039;&#039; if they so choose. Every time the &#039;&#039;&#039;High Vicar&#039;&#039;&#039; casts Cure, his &#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039; buff will drop for a moment, making him a much softer target.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat= Same general strategy as Very Easy.&lt;br /&gt;
&lt;br /&gt;
|Easy Strat= Same general strategy as Very Easy.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
Engage the &#039;&#039;&#039;Bozetto High Vicar&#039;&#039;&#039;, who will spawn two adds.&lt;br /&gt;
* Build TP on the &#039;&#039;&#039;Bozetto Berserker&#039;&#039;&#039;, who should die pretty swiftly.&lt;br /&gt;
* Dump the TP on the &#039;&#039;&#039;Bozetto Devout&#039;&#039;&#039; in an attempt to skip his Invincible.&lt;br /&gt;
* Re-engage the &#039;&#039;&#039;Bozetto High Vicar&#039;&#039;&#039; and beat on him until he uses Benediction and summons the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;.&lt;br /&gt;
* Carefully melee the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039; down to 25-50% HP and then cast Silence on him if available.&lt;br /&gt;
* Re-engage the &#039;&#039;&#039;Bozetto High Vicar&#039;&#039;&#039;, apply debuffs, and wait for it to cast Cure on the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;. When it does, it will drop his &#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039; momentarily. Dump your WS damage on him during this moment and repeat until he is dead.&lt;br /&gt;
* Finish off the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* Daily KI can be received quickly near [[Palborough Mines]] [[Home Point]].&lt;br /&gt;
* EXP-yielding KIs can be received easily in [[Pashhow Marshlands (S)]]. There are numerous eligible [[Quadav]]s near the [[Survival Guide]], which is likely to be the most busy location to obtain them.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Qutrub===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Qutrub}}}|Qutrub|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Qutrub&lt;br /&gt;
|Boss=Bozzetto Bigwig&lt;br /&gt;
|Boss Job=THF/NIN&lt;br /&gt;
|VD Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x2, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x3&amp;lt;br /&amp;gt;&lt;br /&gt;
|VD Notes=Gains access to &#039;&#039;&#039;Spin the Tables&#039;&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
Susceptible to [[Sudden Lunge]].&lt;br /&gt;
|D Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x2, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&lt;br /&gt;
|D Notes=Susceptible to [[Sudden Lunge]]&#039;&#039;&#039;.&lt;br /&gt;
|N Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM) x1&amp;lt;/sup&amp;gt;, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1&amp;lt;br /&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1&amp;lt;br /&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posses Draw-In&lt;br /&gt;
&lt;br /&gt;
will use the [[:Category:Qutrub#Abilities|following &#039;&#039;&#039;TP moves&#039;&#039;&#039;]]:&lt;br /&gt;
*100~80%&lt;br /&gt;
**&#039;&#039;&#039;Animating Wail&#039;&#039;&#039;, &#039;&#039;&#039;Mangle&#039;&#039;&#039;, &#039;&#039;&#039;Leaping Cleave&#039;&#039;&#039;&lt;br /&gt;
*80~60%&lt;br /&gt;
**The Bigwig&#039;s weapon will break, &#039;&#039;&#039;summons adds&#039;&#039;&#039;, and uses &#039;&#039;&#039;Hex Palm&#039;&#039;&#039; as well as &#039;&#039;&#039;Spinal Cleave&#039;&#039;&#039;.&lt;br /&gt;
*60~30%&lt;br /&gt;
**The Bigwig equips it&#039;s secondary weapon. Gains en-death while adds are out wand will use &#039;&#039;&#039;Unblest Jambiya&#039;&#039;&#039; as well as &#039;&#039;&#039;Gen&#039;ei Ryodan&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Unblest Jambiya&#039;&#039;&#039; - AoE shadow removal.&lt;br /&gt;
***&#039;&#039;&#039;Gen&#039;ei Ryodan&#039;&#039;&#039; - Conal damage, stun, and a dispel (removes 5 shadows). Dispels a buff for every hit not blocked by shadows (e.g. no shadows = 5 buffs dispelled).&lt;br /&gt;
*50%&lt;br /&gt;
**Uses [[Perfect Dodge]]&lt;br /&gt;
*30~0%&lt;br /&gt;
**Weapon breaks again, &#039;&#039;&#039;resummons any defeated adds&#039;&#039;&#039;, and casts [[Utsusemi: San]] frequently. Loses the en-death effect while adds are out and will use &#039;&#039;&#039;Phantom Whorl&#039;&#039;&#039; as well as &#039;&#039;&#039;Turn the Tables&#039;&#039;&#039;.&lt;br /&gt;
***The Bigwig may be {{color|wind|silenced}} to stop the Utsusemi spam, but this will require an immunobreak to land.&lt;br /&gt;
***&#039;&#039;&#039;Genku Bakken / Phantom Whorl&#039;&#039;&#039; - Very high {{physical}} damage single hit attack, absorbed by shadows. Has a short range (~&#039;10)&lt;br /&gt;
****This move will generally 1-shot players. It is recommended to shadow tank the NM at around 30% HP and under as even with [[Indi-Wilt]] and Damage Taken equipment the move will still do ~3-6k damage.&lt;br /&gt;
*****You may also run out of range of this move.&lt;br /&gt;
***&#039;&#039;&#039;Spin the Tables / Turn the Tables&#039;&#039;&#039; - drain based on the current player&#039;s HP; Spin the Tables is 15&#039; AoE drain. This move can not drain more HP than the player has, and returns more HP than is drained.&lt;br /&gt;
****Frequent use of this on players with high HP will render the Bigwig undefeatable. Players must fight with a lower HP to return less to the Bigwig when it is used. However, with the June 2022 update, any player with less than 10% of their health will die instantly.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Adds are immune to sleep.&lt;br /&gt;
*Adds will use their respective 1-hour special abilities and standard [[:Category:Qutrub#Abilities|Qutrub]] TP moves.&lt;br /&gt;
:*The Astrologers will cast typical BLM spells including, T4 nukes, Sleep II, Poisonga, and [[Ice Spikes]].&lt;br /&gt;
::*The Astrologers are susceptible to {{color|wind|silence}}.&lt;br /&gt;
:*When the Bigwig is at 30% or lower the adds will gain access to a move named &#039;&#039;&#039;Triple Reversal&#039;&#039;&#039;.&lt;br /&gt;
::*&#039;&#039;&#039;Triple Reversal&#039;&#039;&#039; - Drains HP from the target based on unknown conditions. This effect can be seen draining over 30,000 HP from a player.&lt;br /&gt;
:::*Caused by having 3 or more adds (including the Bigwig) on a target at a time. Player may outrun this move if kiting.&lt;br /&gt;
:*The rate of activation on the Bigwig&#039;s endeath effect increases the more players continue to damage the Bigwig.&lt;br /&gt;
:*The effect is removed once the adds have been defeated.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Kiting Tip&#039;&#039;&#039;: Run closer to the walls and corners rather than the pillars to avoid Triple Reversal while kiting.&lt;br /&gt;
:*Running closer to the pillars causes mobs to path worse and split more; increasing the chances of a cross route into a K.O from Reversal.&lt;br /&gt;
:*The mobs will still break their pathing here and there, but unless you are way too far ahead they will regroup as you go without splitting up at a pillar and crossing over your route.&lt;br /&gt;
::*The kite path essentially is an isosceles triangle, you want to almost run into the corners and gauge/adjust your distance to the mobs at each corner if needed. This should reduce group wipes by a lot.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
This month has 3 different strategies.&lt;br /&gt;
&lt;br /&gt;
1) Mewing strategy: This is the most reliable strategy, with reasonable clear speed. &lt;br /&gt;
&lt;br /&gt;
PLD or RUN, DD/NIN or NIN/WAR, RDM/NIN, COR/NIN, BRD/NIN, SMN. &lt;br /&gt;
&lt;br /&gt;
DD pulls NM to the corner and the PLD or RUN kites adds around the pillar when they spawn. BRD does March, Mad, Mad, Min and keeps elegy on Bigwig. &lt;br /&gt;
&lt;br /&gt;
DD keep shadows up to prevent endeath kill, rdm keeps dia3, slow II on megaboss, silence on astrologers when they pop, then dps when they are not casting. SMN cure the tank.&lt;br /&gt;
&lt;br /&gt;
At 30% tank stop kiting and hold all mobs away from megaboss in one place so mewing lullaby can land on all the adds, smn spams mewing lullaby on cooldown to prevent Triple Reversal fires off. Rdm will need to recast silence on Astrologers as soon as silence wears off.&lt;br /&gt;
&lt;br /&gt;
At 30% when NM spams &#039;&#039;&#039;Turn the Tables&#039;&#039;&#039;, just let the DD sit at single digit HP. Nin should toss some vokes before wsing to help the lesser shadow DDs eaten by a potential multi attack.&lt;br /&gt;
&lt;br /&gt;
2) Kiting strategy: This strategy is potentially faster than mewing strategy, with more flexibility on dps job types, but they are a little bit less reliable because Triple Reversal has a chance to look tank if party doesn&#039;t kill fast.&lt;br /&gt;
&lt;br /&gt;
PLD or RUN, DD/NINx2, BRD/NIN, COR/NIN, RDM or healer&lt;br /&gt;
&lt;br /&gt;
This strategy is identical to mewing strategy except the tank kites all the adds from start to finish, no mewing lullaby used. Healer will need to silence the adds.&lt;br /&gt;
&lt;br /&gt;
3) Kill adds strategy: This strategy is the slowest strategy but most reliable of all. Instead of kiting adds, DDs will kill all adds that spawned. There are 2 waves of adds total. Once adds are dead, NM will no longer us endeath nor triple reversal, therefore removed all the potential possibility to wipe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
BRD/RDM, RDM/NIN, DD/NIN (x3), PLD&lt;br /&gt;
* Can use similar strategy for Very Difficult. However, reversing the roles also works -- i.e. rather than having the PLD kite the adds, the PLD tanks the adds and someone else with /NIN kites the NM. We found that killing the adds makes the fight much safer (but prolongs the whole fight; limit points and capacity points make for a decent consolation prize, though).&lt;br /&gt;
* BRD should double March and Madrigal until the adds pop. Switch to double March and Hymnus for the pops. Make sure to silence (easy to land) the Astrologer. PLD should try to grab hate on all the adds. At this point, someone (RDM) should kite the main NM.  A simple weapon skill should be enough (or self-light using CDC if you need even more damage) to get the NM&#039;s attention. Elegy, Slow II, and Paralyze II should make the kiting process super easy (esp. with /NIN sub). BRD can then switch to double March and Minuet to kill the adds once the NM is away. The adds can be easily dispatched with double-light skillchains or better (we had BLU, SAM, WAR, and used four-step skillchains). With the NM being kited, the BRD can easily main heal (not much healing needed for /NIN).&lt;br /&gt;
* When the second set of adds pop, use double March and Hymnus for safety until the NM is separated from the adds. Then switch to double March and Madrigal (or Minuet). If BRD can play more than 3 songs, even better. Same strategy as above. Use Troubador/Nightingale to speed this part up and get back to the NM.&lt;br /&gt;
&#039;&#039;&#039;Normal Half Kiting Strat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
PLD/WAR, PUP/NIN, DD/NIN, BRD/NIN COR/NIN, WHM&lt;br /&gt;
&lt;br /&gt;
* Strategy: Start with Boss then kill all adds (BLM then both DRK) while Pet tank Boss, then zerg Boss till its dead while pld kite adds near 30% hp.&lt;br /&gt;
&lt;br /&gt;
* Pet was full DD set (VE head/SS body), Strobe must be equiped, PUP should use Light, Fire and Wind Maneuver. BRD used double March and double Minuet, but can use Acc song too if needed. COR used SAM and WAR rolls.&lt;br /&gt;
&lt;br /&gt;
* Have Pet or BRD pull boss with elegy to the corner where we started. All engage on Boss except PLD and WHM, PLD wait for adds in the middle, they usually came when we dropped Boss to around ~76% HP.&lt;br /&gt;
&lt;br /&gt;
* Once Adds are up , DDs swap to them, the person who still have hate from Boss must wait till the pet get hate back and let it solo tank, PUP should swap to pet enmity set (especially before Strobe) until the pet have enough enmity from Boss. Pet doesn&#039;t need a Tank set, as long as you can keep a Light maneuver on it for Auto-repair kit.&lt;br /&gt;
&lt;br /&gt;
* Kill order for adds: BLM then DRK(x2), WHM should silence BLM to make it easier, BRD dispel Ice spikes if needed. Once all dead swap back to Boss, except the PLD who stand back in middle. At 50% Boss will use Perfect Dodge and around 30% HP he will pop adds again, PLD must grab all of them and kite around the 3 pillars using his enmity abilities. DDs ignore adds and zerg the Boss, it shouldn&#039;t take long with a few Skillchains. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The idea of this strategy was to supress the Boss&#039; En-death from killing any DD/NIN and not making a Ninja mandatory in every runs. Also the PLD doesn&#039;t have to kite the adds and risk of dying in the process, only at the end before the last 30% HP but they never lived enough to cause troubles. Worked like a charm with little to no risk and each run took around 8~10 mins. Now go enjoy your wins.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
NIN or DD/NIN (x3), BRD, SMN, Apururu(U)&lt;br /&gt;
* Very safe strategy&lt;br /&gt;
* March x2 + Hymnus to help with Utsusemi recast; Hymnus is just in case the main NM sneaks in a move during recast of shadows so we don&#039;t have to deal with raising mid-fight or MP issues. If you can cast more than 3 songs, have at it.&lt;br /&gt;
* When adds pop, whichever DD has hate kites NM while the others focus on Astrologer. The SMN then focuses on the Tormentor.&lt;br /&gt;
* When adds are dead, group back up on the NM.&lt;br /&gt;
* SMN can probably be replaced by 4th DD who would kite Tormentor until the Astrologer is down. SMN can optionally do spike damage on NM during kiting phase so that the DD kiting the NM can rejoin in taking down the adds.&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[Survival Guide]] → [[Caedarva Mire]]&lt;br /&gt;
:*May be tricky to get to the survival guide. Use the [[Dvucca Isle Staging Point]] and exit to [[Caedarva Mire]]. Run to [[Arrapago Reef]] entrance at (H-8). Use this map [[File:Arrapago ReefPathway Caedarva Mire SurvivalGuide.PNG|30px]]. Make sure to kill some [[Lamiae]] along the way to get a [[Lamian Fang Key]] needed to pass through the gates at (F-8)&lt;br /&gt;
 &lt;br /&gt;
* Dvucca Isle Staging Point&lt;br /&gt;
&lt;br /&gt;
* Chief Sergeant Assault: [[Operation: Snake Eyes]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sahagin===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Sahagin}}}|Sahagin|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Sahagin&lt;br /&gt;
|Boss=Bozzetto Songstress&lt;br /&gt;
|Boss Job=BRD&lt;br /&gt;
|VD Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt; x2, Bozzetto Hydrophile &amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;, Chirurgeon&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=Defeat 8 Sahagins to deplete the Songstress&#039; HP.&amp;lt;br /&amp;gt;Regen effect of ~15+% a tic while {{color|wind|silence}} is off.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Songstress is capable of using [[Maiden&#039;s Virelai]] on this difficulty.&lt;br /&gt;
|D Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt; x2,&amp;lt;br /&amp;gt;Bozzetto Hydrophile &amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=Defeat 6 Sahagins to deplete the Songstress&#039; HP.&amp;lt;br /&amp;gt;Regen effect of 5% a tic while {{color|wind|silence}} is off.&amp;lt;br /&amp;gt;Bio aura is ~70/tic&lt;br /&gt;
|N Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|N Notes=Defeat 5 Sahagins to deplete the Songstress&#039; HP.&amp;lt;br /&amp;gt;Regen effect of 3% a tic while {{color|wind|silence}} is off.&lt;br /&gt;
|E Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=Defeat 4 Sahagins to deplete the Songstress&#039; HP.&lt;br /&gt;
|VE Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=Defeat 3 Sahagins to deplete the Songstress&#039; HP.&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Only sings [[Mambo]]s until using Soul Voice.&lt;br /&gt;
:*Then the Songstress will sing Mambo → Minuet → March → Carol → Finale → Threnody → Requiem or Virelai (VD only)&lt;br /&gt;
*Stands in the middle of the arena with a bio aura, taking no damage, and does not move.&lt;br /&gt;
:*Defeating other Sahagins will progressively remove HP from the Sonsgstress.&lt;br /&gt;
:*Silencing will remove the bio aura and regen effect from the mobs.&lt;br /&gt;
:*The Songstress possesses a high regain effect and will use &#039;&#039;&#039;Cleansing Bubbles&#039;&#039;&#039; to remove all debuffs from itself and any nearby mobs (~20&#039;) as well as waking them.&lt;br /&gt;
:*Progressively enfeebling the Songstress will grant different messages:&lt;br /&gt;
::*The boss&#039;s throat is parched - 1 total debuff&lt;br /&gt;
::*The boss&#039;s begins to sing off key - 2 total debuffs&lt;br /&gt;
::*The boss&#039;s voice begins to crack -3 total debuffs&lt;br /&gt;
::*The boss&#039;s can barely croak the words out - 4 total debuffs. Enables {{color|wind|silence}} to land.&lt;br /&gt;
*Defeating all monsters will remove the invincibility from the Songstress until monsters are respawned.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Fighting adds away from the &#039;&#039;&#039;Bozzetto Songstress&#039;&#039;&#039; reduces the damage they take considerably while fighting as close to the Songstress as possible will increase their damage taken.&lt;br /&gt;
*All foes besides the Bozetto Songstress are susceptible to sleep of either element.&lt;br /&gt;
*Each foe will use their respective 1 hour abilities.&lt;br /&gt;
:*{{icon|SP}} [[Benediction]] from the WHM which appears on Difficult+ will also heal the Songstress.&lt;br /&gt;
*After {{color|wind|silence}} is on the Songstress, Sahagins will level up after it uses a weapon skill.&lt;br /&gt;
**Monsters will not level up during weapon skills if the Sonsgstress is not {{color|wind|silenced}}.&lt;br /&gt;
**The Sahagins will begin leveling down once the Songstress is no longer {{color|wind|silenced}} and they are standing within the Bio aura.&lt;br /&gt;
*The Songstress will resummon defeated Sahagins shortly after their death.&lt;br /&gt;
&lt;br /&gt;
*Monsters will use standard [[Sahagin]] TP moves. &lt;br /&gt;
:*Including &#039;&#039;&#039;Hydro Shot&#039;&#039;&#039; which resets hate on the target and &#039;&#039;&#039;Spinning Fin&#039;&#039;&#039; (AoE) which inflicts stun for up to 15 seconds.&lt;br /&gt;
::*Spinning Fin may be evaded with two shadows.&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto Wavefist&#039;&#039;&#039;s have a high rate of counter and will use &#039;&#039;&#039;Suckerpunch&#039;&#039;&#039; which inflicts high damage to one player and resets hate on the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Chirurgeon&#039;&#039;&#039; is a manta with an avoidance down aura, and is immune to sleep.&lt;br /&gt;
:*Uses &#039;&#039;&#039;Inject Ink&#039;&#039;&#039; which is a conal knockback with super gravity.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat= &lt;br /&gt;
&#039;&#039;&#039;DDx2, COR (DD, not leech), BRD, GEO, WHM&#039;&#039;&#039;&lt;br /&gt;
*This is likely the fastest way to farm if you have no seals left.&lt;br /&gt;
*Bard sings lightning carol x2 and march X2.&lt;br /&gt;
*&#039;&#039;&#039;Don&#039;t&#039;&#039;&#039; silence the Songstress. &lt;br /&gt;
:*This method is a zerg where you defeat all the mobs before any respawn so that you can just defeat the Songstress.&lt;br /&gt;
*DDs run in, and use some enmity move, such a warcry for hate. This controls the mobs so that they may be slept by the BRD and not run around.&lt;br /&gt;
:*A DDing RUN excels in this strategy for DPS with hate control.&lt;br /&gt;
*Fight on top of the Songstress and start with the WHM mob.&lt;br /&gt;
:*Resleep the mobs after [[Benediction]] wakes them all.&lt;br /&gt;
*Proceed to rapidly take down the others mobs, split up your targets if you can. When they are dead the songstress can then take damage and quickly dies.&lt;br /&gt;
:*Worst case scenario the WHM mob repops and you just wait for one more DRG or MNK to respawn to defeat and end the fight.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&#039;&#039;&#039;THF Solo&#039;&#039;&#039;&lt;br /&gt;
*With Trust Yoran-Oran (UC), Valaineral, Joachim, Koru-Moru, Iroha II.&lt;br /&gt;
*Start Attacking DRG after WS change to MNK after WS change again do so until both are dead. Make sure they die at roughly the same time.&lt;br /&gt;
*When both are defeated, attack the BRD, easy win.&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Soulflayer===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Soulflayer}}}|Soulflayer|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Demons&lt;br /&gt;
|Boss=Master Manipulator&lt;br /&gt;
|Boss Job=BLU&lt;br /&gt;
|VD Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x8&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x7&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x?&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x3&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Is a [[:Category:Soulflayer|Soulflayer]].&lt;br /&gt;
*Casts [[Mighty Guard]] at the start of the fight.&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*{{piercing}} &#039;&#039;&#039;[[Benthic Typhoon]]&#039;&#039;&#039; - Conal damage, physical and magical defense down.&lt;br /&gt;
*{{slashing}} &#039;&#039;&#039;[[Paralyzing Triad]]&#039;&#039;&#039; - Threefold attack and paraylsis.&lt;br /&gt;
*{{icon|wind|blu}} &#039;&#039;&#039;[[Subduction]]&#039;&#039;&#039; - AoE {{wind}} damage and -76% movement speed gravity.&lt;br /&gt;
*{{icon|light|blu}} &#039;&#039;&#039;[[Rail Cannon]]&#039;&#039;&#039; - Conal {{light}} damage.&lt;br /&gt;
*{{icon|dark|blu}} &#039;&#039;&#039;[[Blistering Roar]]&#039;&#039;&#039; - AoE Terror.&lt;br /&gt;
*{{icon|thunder|blu}} &#039;&#039;&#039;[[Crashing Thunder]]&#039;&#039;&#039; - AoE {{thunder}} damage.&lt;br /&gt;
*{{icon|dark|blu}} &#039;&#039;&#039;[[Dream Flower]]&#039;&#039;&#039; - AoE {{dark}} Sleep.&lt;br /&gt;
*{{icon|wind|blu}}&#039;&#039;&#039; [[Droning Whirlwind]]&#039;&#039;&#039; - AoE Dispels 7 enhancements.&lt;br /&gt;
*{{icon|earth|blu}} &#039;&#039;&#039;[[Embalming Earth]]&#039;&#039;&#039; - AoE {{earth}} damage and 25% slow.&lt;br /&gt;
*{{icon|thunder|blu}} &#039;&#039;&#039;[[Mind Blast]]&#039;&#039;&#039; - {{thunder}} lightning damage and potent paralysis.&lt;br /&gt;
*{{icon|water|blu}} &#039;&#039;&#039;[[Nectarous Deluge]]&#039;&#039;&#039; - AoE {{water}} damage and dispel.&lt;br /&gt;
*{{icon|ice|blu}} &#039;&#039;&#039;[[Polar Roar]]&#039;&#039;&#039; - AoE {{ice}} damage and bind.&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Immortal Shield&#039;&#039;&#039; - {{buff}} Gains a visible shield with TP absorbing spikes, and silence aura, and a potent phalanx-esque effect while active.&lt;br /&gt;
:*Subsequent use while a shield is active will grant a second shield.&lt;br /&gt;
::*1-Shield active: Immune to {{physical}} physical damage, but not to critical hits or melee weaponskills.&lt;br /&gt;
::*2-Shields active:  In addition to the previous effects, a complete damage immunity to a random weapon type ({{slashing}}, {{piercing}}, or {{blunt}}/{{H2H}} {{verification}}) is gained.&lt;br /&gt;
:*The shield does not resist blood pacts, ranged attacks, or pet special moves which may break it with sufficient damage.&lt;br /&gt;
::*The shield may also be broken similar to [[Caturae]]&#039;s with a random melee damage type. {{verification}}&lt;br /&gt;
*&#039;&#039;&#039;Immortal Mind&#039;&#039;&#039; - {{buff}} Gains Magic Attack Bonus and Magic Defense Bonus.	&lt;br /&gt;
*&#039;&#039;&#039;Immortal Anathema&#039;&#039;&#039; - {{magical}} {{dark}} Inflicts Curse.	&lt;br /&gt;
*&#039;&#039;&#039;Mind Blast&#039;&#039;&#039; - {{magical}} Conal {{thunder}} damage and potent Paralysis.	&lt;br /&gt;
*&#039;&#039;&#039;Mind Purge&#039;&#039;&#039; - {{magical}} Dispels all positive status effects, including food.	&lt;br /&gt;
*&#039;&#039;&#039;Reprobation&#039;&#039;&#039; - {{magical}} (AoE) Dispels all positive status effects, including food.	&lt;br /&gt;
*&#039;&#039;&#039;Tribulation&#039;&#039;&#039; - {{magical}} (AoE 10&#039;) {{verification}} Inflicts Blind and Bio.&lt;br /&gt;
:*The Bio effect will vary depending on the difficulty {{verification}} (up to -1,000 HP/[[tic]] on VD). The DoT potency may also be linked to &#039;&#039;&#039;Immortal Shield&#039;&#039;&#039; being active {{Information Needed}}.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Imp&#039;&#039;&#039;:&lt;br /&gt;
*Casts -ja elemental spells.&lt;br /&gt;
*Imps grant a damage immunity effect to the boss, and must all be defeated to remove it.&lt;br /&gt;
*Imps possess a -99% damage taken from AoE abilities. The move will hit the primary target for full damage, and the rest will take -99%.&lt;br /&gt;
Use the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Buggle Call&#039;&#039;&#039; - {{magical}} (AoE) Bio and Haste effect. {{verification}}&lt;br /&gt;
*&#039;&#039;&#039;Dark Recital&#039;&#039;&#039; - {{magical}}  (AoE) {{dark}} Damage, full dispel, and paralysis.&lt;br /&gt;
*&#039;&#039;&#039;Grating Tantara&#039;&#039;&#039; - {{magical}} (AoE) Damage and amnesia.&lt;br /&gt;
*&#039;&#039;&#039;Stifling Tantara&#039;&#039;&#039; - {{magical}} (AoE) Damage and silence.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
Setup: RUN/PLD (or PLD/BLU), COR, COR (or RNG), SMN, GEO, BRD/WHM.&lt;br /&gt;
&lt;br /&gt;
Buffs: &lt;br /&gt;
*GEO: Fury/Frailty entrust wilt on tank.&lt;br /&gt;
&lt;br /&gt;
*COR: Chaos/Sam/Rogues/Allies roll, flurry if one of the mage /RDM.&lt;br /&gt;
&lt;br /&gt;
*SMN: Crystal Blessing, Ecliptic Growl,&lt;br /&gt;
&lt;br /&gt;
*BRD: On ranged DD - Honor march, prelude x2. On tank - March x2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
*Tank runs in and pull everything to the corner, use all the aoe hate ability that hits every member.&lt;br /&gt;
&lt;br /&gt;
*COR, RNG and SMN take down imps one by one. Using ranged WS and volte strike.&lt;br /&gt;
&lt;br /&gt;
*CORs rotate Random deal to reset triple shot if necessary.&lt;br /&gt;
&lt;br /&gt;
*SMN, BRD and GEO main heal the tank and cast erase/-na.&lt;br /&gt;
&lt;br /&gt;
*SMN could rotate Mewing Lullaby in for AoE TP reset, which makes tank and healer&#039;s life easier.&lt;br /&gt;
&lt;br /&gt;
*Once all the imps are dead, DDs take down the Master with ranged WS.&lt;br /&gt;
&lt;br /&gt;
*For the sake of efficiency, SMN could hold BP and only use volte strike if shields are up, so the party doesn&#039;t have to wait for BP recast when shields are up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Caedarva Mire]] Home Point #1&lt;br /&gt;
*[[Xarcabard (S)]] Home Point #1&lt;br /&gt;
*[[Castle Zvahl Keep (S)]] Home Point #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Tonberry===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Tonberry}}}|Tonberry|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Tonberry&lt;br /&gt;
|Boss=[[Bozzetto Monarch]]&lt;br /&gt;
|Boss Job=THF&lt;br /&gt;
|VD Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Chaser&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x2, Bozzetto Slicer&amp;lt;sup&amp;gt;(NIN)&amp;lt;/sup&amp;gt;, Bozzetto Defiler&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Chaser&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x2, Bozzetto Defiler&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Chaser&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs= Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Defiler&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Upon defeat of the &#039;&#039;&#039;Bozzetto Rascal&#039;&#039;&#039;, a &#039;&#039;&#039;[[Bozzetto Monarch]]&#039;&#039;&#039; will spawn.&lt;br /&gt;
:*The Monarch&#039;s is a THF, but will receive a &#039;&#039;random&#039;&#039; job&#039;s 1-Hour per fight: {{icon|WAR}} &#039;&#039;WAR&#039;&#039;, {{icon|MNK}} &#039;&#039;MNK&#039;&#039;, {{icon|THF}} &#039;&#039;THF&#039;&#039;, or {{icon|DRK}} &#039;&#039;DRK&#039;&#039;.&lt;br /&gt;
::*The corresponding {{icon|SP}} 1-Hour ability will be assigned to the &#039;&#039;&#039;Bozzetto Monarch&#039;&#039;&#039;.&lt;br /&gt;
*Possesses -50% potency against Geomancy debuffs.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Light of Condemnation&#039;&#039;&#039;: {{light}} {{magical}} Single target Gravity, Bind, and TP reset.&lt;br /&gt;
*&#039;&#039;&#039;Vertical Slash&#039;&#039;&#039;: {{physical}} 1-hit damage and accuracy down.&lt;br /&gt;
*&#039;&#039;&#039;Lateral Reap&#039;&#039;&#039;:  {{physical}} 1-hit damage and -75% defense down.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Wrath&#039;&#039;&#039;: {{dark}} {{magical}} Single target damage equal to your [[Tonberry Hate]] x20.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Revenge&#039;&#039;&#039;: 25&#039;+ (AoE) {{dark}} {{magical}} Damage is equal to your [[Tonberry Hate]] x100.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Virulence&#039;&#039;&#039;:{{dark}} {{magical}} Deals 99,999 damage regardless of [[Tonberry Hate]]. {{Information Needed}}&lt;br /&gt;
:*It is somewhat unclear what exactly triggers this move, but it seems that if one player is hit with a Distortion skillchain and then loses hate causing the Bozzetto Shade to go after another target then Virulence becomes a potential follow up.&lt;br /&gt;
*&#039;&#039;&#039;Sigh&#039;&#039;&#039;: {{buff}} Grants ~+400 evasion.&lt;br /&gt;
*&#039;&#039;&#039;Slash Vitals&#039;&#039;&#039;: {{physical}} Single target critical damage and hate reset.&lt;br /&gt;
*&#039;&#039;&#039;Words of Bane&#039;&#039;&#039;: {{magical}} {{dark}} Single target -50% HP/MP Curse. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Light of Condemnation&#039;&#039;&#039; is always proceeded by either &#039;&#039;&#039;Vertical Slash&#039;&#039;&#039; or &#039;&#039;&#039;Lateral Reap&#039;&#039;&#039; creating a {{icon|distortion sc}} &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Distor&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00cece;&amp;quot;&amp;gt;&#039;&#039;&#039;tion&#039;&#039;&#039;&amp;lt;/span&amp;gt; skillchain.&lt;br /&gt;
:*Immediately after this, a &#039;&#039;&#039;Bozzetto Shade&#039;&#039;&#039; appears and will attempt to perform a sneak attack on the target and close a {{icon|dark sc}} &amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;&#039;&#039;&#039;Da&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00cece;&amp;quot;&amp;gt;&#039;&#039;&#039;rk&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;ne&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;ss&#039;&#039;&#039;&amp;lt;/span&amp;gt; skillchain.&lt;br /&gt;
::*Players must turn to avoid taking severe damage from behind when this occurs.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Wrath, Revenge, and Virulence&#039;&#039;&#039; are &#039;&#039;not&#039;&#039; affected by [[Earthen Armor]], [[Sentinel&#039;s Scherzo]], or [[Migawari: Ichi]].&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Rascal&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Astral Flow]] multiple times, dealing either {{water}} {{color|water|water}} or  {{ice}} {{color|ice|ice}} damage.&lt;br /&gt;
*Possesses -25% potency against Geomancy debuffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Defiler&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Manafont]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Slicer&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Chaser&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Perfect Dodge]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Tonberry|Tonberries]] have high {{Light}} Light Resistance, so [[Image:Light-BRD-Icon.gif]][[Magic Finale]] will be resisted whereas dark based removal spells will not.&lt;br /&gt;
:*E.g. [[Image:Dark-BLM-Icon.gif|link=]] [[Dispel]], [[Image:Dark-COR-Icon.gif|link=]] [[Quick Draw|Dark Shot]], and [[Image:Dark-BLU-Icon.gif|link=]] [[Geist Wall]].&lt;br /&gt;
&lt;br /&gt;
*Players will need to reset their &#039;&#039;&#039;[[Tonberry Hate]]&#039;&#039;&#039; after a max of 2 or 3 fights via the quest [[Everyone&#039;s Grudge]] if they do not Call for Help.&lt;br /&gt;
:*Using &#039;&#039;Call for help&#039;&#039; on all of the Tonberries will avoid building [[Tonberry Hate]] in Ambuscade. You will not lose Hallmarks or Gallantry.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Suggested kill order is SMN&amp;gt;BLM&amp;gt;NIN&amp;gt;THF&amp;amp;THF&amp;gt;Monarch. &lt;br /&gt;
* The Rascal (SMN) can use multiple [[Astral Flow]], so it is best to take it out as quickly as possible before it can do more than one.  &lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&#039;&#039;&#039;Melee Strat VD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RUN, WHM, GEO/RDM, Savage BRD/NIN, Savage COR/NIN, DD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre Fight Setup&#039;&#039;&#039; &lt;br /&gt;
* WHM - Barblizzard, Barsleep&lt;br /&gt;
* RUN - 3X Sulpor runes (Use valiance RIGHT before you start/pull to give water resistance to entire party)&lt;br /&gt;
* GEO - Fury/Frailty (I use entrust STR, but anything to help boost your dmg here would work depending on your group, precision or torpor would also be a possibility)&lt;br /&gt;
* COR - Chaos/Sam&lt;br /&gt;
* BRD - Marcato HM, Mad X2, Minuet (Doing madrigal X2 as the boss at the end has high evasion even if you are dispelling his evasion boost when he puts it on)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight Strategy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Part I&#039;&#039;&#039;&lt;br /&gt;
This fight is essentially won or lost in the first couple minutes, and comes down to killing the first mob (SMN Tonberry called Bozzetto Rascal) who is present when you first enter. Your goal is to try and kill the Rascal SMN as quickly as possible. While fighting the Rascal several things occur, the first of which are his astral flows.  For this strategy you let the astral flows hit you (which should be survivable) as long as you have barblizzard from the WHM, sulpor / valiance from the RUN, and finally your RUN&#039;s One for All (OFA) up.  I wait about 15 seconds AFTER pulling the Rascal before the RUN does OFA in order to increase the amount of time it&#039;s available to help reduce astral flow damage (In other words, when used too soon it&#039;s wasted as the Rascal doesn&#039;t use astral flow until about 20-30 seconds into the fight).  &lt;br /&gt;
&lt;br /&gt;
Also, while fighting the Rascal several adds will spawn followed shortly after by the boss. In order to deal with these spawns and allow the Run to perform a quick AoE hate grab (Geist Wall or whatever), I would highly suggest having &#039;&#039;&#039;EVERYONE&#039;&#039;&#039; grouped together within ~5 yalms. Most of the newly spawned mobs will run right into your camp (if everyone is grouped together) allowing the RUN to cast an AoE hate spell on them quickly.&amp;lt;br /&amp;gt;For the Bozzetto Defiler (BLM) you will need to flash or blank gaze to grab hate as he will initially remain at casting distance.  &lt;br /&gt;
&lt;br /&gt;
With all this in mind, everything comes down to quickly killing the SMN (Bozzetto Rascal) as quickly as you can.  Get Dia II on it and use anything else that will help you kill it before your Sulpor/Valiance and One For All buffs wear off.  After you have successfully defeated the SMN then this is a relatively easy fight.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Part II&#039;&#039;&#039;&lt;br /&gt;
After the SMN, proceed with the following kill order. Make sure to have your GEO cast Dia II, Distract, and Dispel on all of these mobs.  Magic Finale will not work, as Tonberries have high Light resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Engage and deal damage to the first Bozzetto Chaser (THF) until he uses Perfect Dodge at which point you will disengage and go to the next mob&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; Engage and deal damage to the second Bozzetto Chaser (THF) until he uses Perfect Dodge at which point you will disengage and go to the next mob&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; Engage and kill the Bozzetto Defiler (BLM)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; Engage and kill the first Bozzetto Chaser (THF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; Engage and kill the second Bozzetto Chaser (THF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6:&#039;&#039;&#039; Engage and kill the Bozzetto Slicer (NIN).  Have your Whm put [[Sacrosanctity]] up.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Part III&#039;&#039;&#039;&lt;br /&gt;
Now it&#039;s time for the Boss, the Bozzetto Monarch. You will want your GEO to swap their spells to Geo-Frailty / Indi-Precision / [[Entrust]] Torpor.&amp;lt;br /&amp;gt;The Monarch can and most likely will use a +400 evasion boost move named &amp;quot;Sigh&amp;quot;. You will want your GEO to dispel this, along with keeping Dia II &amp;amp; Distract up throughout the fight.&amp;lt;br /&amp;gt;The boss is a cake walk except for a couple things.  The first thing to watch out for is the ethereal (translucent) mob that spawns anytime the Bozzetto Monarch uses &#039;&#039;Vertical Slash&#039;&#039; or &#039;&#039;Lateral Reap&#039;&#039;. Whenever this ethereal Tonberry is summoned, he will try to Sneak Attack and close a Darkness skillchain on whoever currently has the highest hate level on the Boss which will likely one-shot players. To combat this, all you need to do is have the Tank (or whoever has hate) turn and face the ethereal mob any time they spawn.&amp;lt;br /&amp;gt;This can get tricky with your damage dealers when the Bozzetto Monarch uses the hate reset move called Slash Vitals. If the monarch uses this hate reset move on the tank it will result in the monarch changing his focus to the DD with the highest hate resulting in the necessity for this DD to turn and face the ethereal mob if/when it spawns. Usually the tank can get hate back relatively quickly all things depending, but make sure if a DD has hate they are prepared to turn when the ethereal mob spawns.&lt;br /&gt;
&lt;br /&gt;
Lastly, you will need to reset and keep your Tonberry hate as low as possible, due to a couple of the Bozzetto Monarch&#039;s moves doing x20 and x100 whatever your current [[Tonberry Hate]] is at.  You CAN call for help on every mob in this ambuscade and still receive ALL the Hallmark and Gallantry rewards for this fight.  By calling for help on all the mobs you will build less tonberry hate which also results in fewer deaths from moves that multiply damage based on Tonberry Hate. I had to reset my hate every few fights as you still build up hate from killing the mobs for the KI.   &lt;br /&gt;
&lt;br /&gt;
Strategy by &#039;&#039;&#039;Tayana&#039;&#039;&#039; (Asura)&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
[[Elshimo Uplands]] &amp;gt; [[Den of Rancor]] &amp;gt; [[Home Point]] #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Troll===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Troll}}}|Troll|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Troll&lt;br /&gt;
|Boss=[[Bozzetto Bruiser]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x2, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x2,  Zahhak &amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x2, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posses Draw-In&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*{{icon|SP}} [[Hundred Fists]]&lt;br /&gt;
*&#039;&#039;&#039;Diamondhide&#039;&#039;&#039;: {{buff}} (AoE) Gains a potent Stoneskin.&lt;br /&gt;
*&#039;&#039;&#039;Overthrow&#039;&#039;&#039;: {{physical}} (Conal) Damage (based on enemy&#039;s remaining HP) and Knockback.&lt;br /&gt;
*&#039;&#039;&#039;Haymaker&#039;&#039;&#039;: {{physical}} (Conal) Damage, Amnesia, and Knockback. Absorbed by multiple shadows.&lt;br /&gt;
*&#039;&#039;&#039;Head Snatch&#039;&#039;&#039;: {{physical}} Critical damage (-90% HP) and resets enmity. Ignores shadows.&lt;br /&gt;
*&#039;&#039;&#039;Incessant Fists&#039;&#039;&#039;: {{physical}} 5-hit damage. Absorbed by five shadows.&lt;br /&gt;
*&#039;&#039;&#039;Sledgehammer&#039;&#039;&#039;: {{physical}} Damage, Petrification, and Knockback. Absorbed by multiple shadows.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves only while aura is active:&lt;br /&gt;
*&#039;&#039;&#039;Pleiades Ray&#039;&#039;&#039;: {{magical}} (AoE 10&#039;) Damage and Bind, Blind, Gravity, Paralyze, Plague, Poison, Silence, and Slow.&lt;br /&gt;
*&#039;&#039;&#039;Supersonic&#039;&#039;&#039;: {{buff}} (AoE) Gains an undispellable magic absorption shield and regen effect.&lt;br /&gt;
&lt;br /&gt;
Also uses the following move while the aura is active on Very Difficult:&lt;br /&gt;
*&#039;&#039;&#039;Head Seize&#039;&#039;&#039;: {{physical}} Enhanced version of Head Snatch. Reduces target HP to 1% and resets enmity. Ignores defense, stoneskin, etc.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*~15 seconds after aggroing the monsters, each will gain an {{color|light|aura}}. &lt;br /&gt;
:*The aura will reduce damage taken and provide regen to the trolls.&lt;br /&gt;
::*The potency of this will increase based on the difficulty of the fight. &lt;br /&gt;
*Removing the aura from both of the trolls will remove the aura from the Bruiser:&lt;br /&gt;
:*The Bozzetto Justiciar&#039;s aura is removed via preforming magical weapon skills.&lt;br /&gt;
:*The Bozzetto Sharpshooter&#039;s aura is removed via preforming physical weaponskills.&lt;br /&gt;
*Defeating the Sharpshooter or the Justiciar before the Bruiser will mean the Bruiser may no longer have it&#039;s aura removed.&lt;br /&gt;
*The aura will return in ~30 seconds.&lt;br /&gt;
:*Once the &#039;&#039;&#039;Bozzetto Bruiser&#039;&#039;&#039; has been defeated the auras will cease.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*{{icon|SP}} [[Invincible]]&lt;br /&gt;
&lt;br /&gt;
Uses the following Spells:&lt;br /&gt;
*[[Banish II]]&lt;br /&gt;
*[[Protect IV]]&lt;br /&gt;
*[[Shell IV]]&lt;br /&gt;
*[[Flash]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*{{icon|SP}} [[Eagle Eye Shot]]&lt;br /&gt;
*&#039;&#039;&#039;Quicklime&#039;&#039;&#039;: {{magical}} {{fire}} Damage and [[Amnesia]].&lt;br /&gt;
&lt;br /&gt;
Very Difficult Only:&lt;br /&gt;
*&#039;&#039;&#039;Zahhak &amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*{{color|wind|Silencing}} the Zahhak will prevent the use of &amp;quot;song&amp;quot; TP moves.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Body Slam&#039;&#039;&#039;: {{physical}} AoE (15&#039;) Damage.&lt;br /&gt;
*&#039;&#039;&#039;Petro Eyes&#039;&#039;&#039;: {{magical}} {{earth}} Conal gaze, inflicts petrification.&lt;br /&gt;
*&#039;&#039;&#039;Nullsong&#039;&#039;&#039;: {{magical}} AoE Dispels all buffs and inflicts damage based on the number of enhancements dispelled. &lt;br /&gt;
*&#039;&#039;&#039;Voidsong&#039;&#039;&#039;: {{magical}} AoE Dispels all buffs.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Troll Fugitives]] Superior Private (Rank 3) Assault.&lt;br /&gt;
*[[Survival Guide]] (Mamool Ja Savagelands) to [[Wajaom Woodlands]] at (C-8).&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Velkk===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Velkk}}}|Velkk|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Velkk&lt;br /&gt;
|Boss=[[Bozzetto Regent]]&lt;br /&gt;
|Boss Job=PLD&lt;br /&gt;
|VD Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Auto attacks have an en-bind effect.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Coming Through&#039;&#039;&#039;: Conal {{physical}} damage. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Croctastrophe&#039;&#039;&#039;: 30&#039; Powerful AoE {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Galumph&#039;&#039;&#039;: 15&#039; AoE {{magical}} {{earth}} damage, stun, and attack down&lt;br /&gt;
*&#039;&#039;&#039;Nobless Oblige&#039;&#039;&#039;: {{buff}} All foes will level up and restores 15% HP to the Regent. &lt;br /&gt;
:*This move is caused by either of the following events:&lt;br /&gt;
::*Defeating a Bozzetto Servitor.&lt;br /&gt;
:::*Will level up for each Servitor defeated.&lt;br /&gt;
::*Dealing 25,000+ damage in a single attack or skillchain to the &#039;&#039;&#039;Bozzetto Regent&#039;&#039;&#039;. &lt;br /&gt;
:::*After the defeat of a Bozzetto Servitor the threshold increases to 40,000+ damage.&lt;br /&gt;
*&#039;&#039;&#039;Merciless Mauling&#039;&#039;&#039;: Conal {{physical}} damage. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Sovereign&#039;s Edict&#039;&#039;&#039;: {{buff}} Gains a Magic Shield for 15 seconds. Also resets enmity for all &#039;&#039;&#039;Bozzetto Servitors&#039;&#039;&#039; and activates their {{icon|sp}} 1-Hours.&lt;br /&gt;
*&#039;&#039;&#039;Velkkan Ambush&#039;&#039;&#039;: Single target {{physical}} 4-hit damage and dispel foreach hit. Absorbed by 4 shadows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*&#039;&#039;&#039;[[Protect IV]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Shell IV]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Flash]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Banish II]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Cure IV]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*All monsters possess a shield block mechanic that will reduce damage dealt from the front of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Bozzetto Servitors&#039;&#039;&#039;:&lt;br /&gt;
*Susceptible to debuffs such as Sleep, Slow, Paralyze, Silence, Bind, Gravity, etc.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Death Spin&#039;&#039;&#039;: AoE {{physical}} damage, knockback and defense down (-25%).&lt;br /&gt;
*&#039;&#039;&#039;Glutinous Dart&#039;&#039;&#039;: Single Target {{physical}} damage and bind. Absorbed by 1 shadow.&lt;br /&gt;
*&#039;&#039;&#039;Velkkan Pygmachia&#039;&#039;&#039;: Single Target 4-hit {{physical}} damage and dispel.&lt;br /&gt;
:*Each hit may land a dispel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Additionally uses the following moves:&lt;br /&gt;
*{{icon|sp}} &#039;&#039;&#039;[[Invincible]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Saurian Slide&#039;&#039;&#039;: Conal {{physical}} damage, encumbrance, removes main and sub weapons. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Jungle Wallop&#039;&#039;&#039;: High AoE {{physical}} damage, bind, silence, and amnesia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Additionally uses the following moves:&lt;br /&gt;
*{{icon|sp}} &#039;&#039;&#039;[[Blood Weapon]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Saurian Slide&#039;&#039;&#039;: Conal {{physical}} damage, encumbrance, removes main and sub weapons. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Jungle Wallop&#039;&#039;&#039;: High AoE {{physical}} damage, bind, silence, and amnesia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Additionally uses the following moves:&lt;br /&gt;
*{{icon|sp}} &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Jungle Hoodoo&#039;&#039;&#039;: AoE {{magical}} damage, bind, and slow. Removes Shadows.&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*-ja tier spells&lt;br /&gt;
*Death&lt;br /&gt;
:*Keep in mind you may silence the BLM.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
RUN COR COR BRD RDM WHM&lt;br /&gt;
&lt;br /&gt;
*{{icon|thunder|brd}} [[Honor March]] {{icon|fire|brd}} [[Valor Minuet V]] {{icon|fire|brd}} [[Valor Minuet IV]] {{icon|earth|brd}} [[Scherzo]]&lt;br /&gt;
&lt;br /&gt;
*[[Chaos Roll]] [[Samurai Roll]] [[Fighter&#039;s Roll]] [[Gallant&#039;s Roll]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy:&#039;&#039;&#039;&lt;br /&gt;
*RUN pulls all Velkk to the starting corner. RDM uses Saboteur and binds Bozzetto Regent, sleeps the PLD Servitor and DRK Bozzetto Servitor and silences BLM Bozzeto Servitor. At this point, it&#039;s recommend that the party stack together in the corner. This will prevent problems from adds running off to a distant WHM during hate resets. As such, all mages should idle in a DT set. Ninja subjob is recommended for melee players to prevent AoE dispels, amnesia, and damage.&lt;br /&gt;
*CORs and RDM start by burning down the BLM Bozzetto Servitor.&lt;br /&gt;
*RDM should be careful to dispel any buffs from each target, apply [[Distract III]], [[Dia III]] and [[Addle II]], and resleep any Bozzetto Servitors that wake.&lt;br /&gt;
*Once the BLM Bozzetto Servitor is defeated, the party should attack the Bozzetto Regent with [[Savage Blade]].&lt;br /&gt;
**Care needs to be taken to not exceed the 40k damage threshold due to excessive TP overflow or skillchain damage.&lt;br /&gt;
**If the Bozzetto Regent is allowed to level up several times, a wipe becomes very likely.&lt;br /&gt;
*Once the Bozzetto Regent is eliminated, the remaining adds can be taken out without much trouble.&lt;br /&gt;
&lt;br /&gt;
*Note: This strategy will work with most other DD Jobs in place one of the CORs, but care should be taken to use Weapon Skills that will not create a skillchain that exceeds the 40k damage limit.  PLD can also easily tank this battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Marjami Ravine]] Bivouac #1 or #2.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Yagudo===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Yagudo}}}|Yagudo|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Yagudo&lt;br /&gt;
|Boss=Bozzetto Conjurer&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;, Bozzetto Brawler &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Shinobi &amp;lt;sup&amp;gt;(NIN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;, Bozzetto Brawler &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Yagudo use the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Move&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Conjurer&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|sp}} .&lt;br /&gt;
*Additionally has the following nonstandard and enhanced version moves:&lt;br /&gt;
:*&#039;&#039;&#039;Kamaitachi&#039;&#039;&#039;: Enhanced Sweep move that has incredibly wide range and very high damage. Coupled with Howl, can easily do 2500 damage.&lt;br /&gt;
:*&#039;&#039;&#039;Howl&#039;&#039;&#039;: Warcry&lt;br /&gt;
&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Conjurer&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=50&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Wind=5&lt;br /&gt;
|Thunder=50&lt;br /&gt;
|Light=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Earth=5&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=50&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Mob&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TANK BRD/WHM HEALER DDX2 COR or GEO&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Buff with usual CP party buffs. Tank pulls and BRD uses Nightingale + Troubadour to sleep the adds and boss. With NiTro still up, buff DDs with Honor March, Madrigal, and Minuet. Fourth song, if available, is situational. For adds, a second March or Minuet is fine so long as BRD is on point with Finale during boss phase. For avatar and boss, Scherzo is preferred.&lt;br /&gt;
*Kill order should be {{Icon|BLM}} &#039;&#039;&#039;BLM&#039;&#039;&#039; (Stormbringer) &amp;gt; {{Icon|BRD}} &#039;&#039;&#039;BRD&#039;&#039;&#039; (Lyricist) &amp;gt; {{Icon|SAM}} &#039;&#039;&#039;SAM&#039;&#039;&#039; (Swordsman) &amp;gt; {{Icon|MNK}} &#039;&#039;&#039;MNK&#039;&#039;&#039; (Brawler) &amp;gt; {{Icon|NIN}} &#039;&#039;&#039;NIN&#039;&#039;&#039; (Shinobi) &amp;gt; &#039;&#039;&#039;Garuda&#039;&#039;&#039; &amp;gt; {{Icon|SMN}} &#039;&#039;&#039;Boss&#039;&#039;&#039; (Conjurer).&lt;br /&gt;
:*Always kill Garuda first before attacking the boss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Once target changes to Garuda, make sure to use Baraera. BRD should double check that Protect, Shell, and Baraera should be on the DDs until healer can reapply stronger versions.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Conjurer has the ability to dispel buffs, but it appears that songs are always intact.&amp;lt;br /&amp;gt;&lt;br /&gt;
Howl MUST be removed or the party could potentially wipe (if Scherzo is not available) to Kamaitachi.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Conjurer has a tendency to summon Garuda right around 1-2%. Impatient DDs who try to finish off the boss rather than kill Garuda will likely wipe to the spikes that the Conjurer gains while Garuda is out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DD RUN, BRD, WHM, DD, COR, GEO&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Buffs:Fury/Frailty entrust wilt. Chaos/SAM roll, march x2, madrigal x2. &lt;br /&gt;
&lt;br /&gt;
1) RUN pulls everything to the corner and brd sleep them all. &lt;br /&gt;
&lt;br /&gt;
2) WHM silence Stormbringer. &lt;br /&gt;
&lt;br /&gt;
3) DD and COR kill Stormbringer, DD RUN solo DD swordsman. Brd and geo  dispel spam on anything thats being engaged. &lt;br /&gt;
&lt;br /&gt;
4) After Stormbringer and swordsman dead, DD, RUN and COR engage Brawler, Shinobi and Lyricist. &lt;br /&gt;
&lt;br /&gt;
5) Before DDs engage Shinobi WHM could use Sacrosanctity and RUN could use One for All to prevent Mijin Gakure from Shinobi one shot everyone. &lt;br /&gt;
&lt;br /&gt;
6) After all the adds are dead, kill Garuda then Conjurer. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
The setup above takes less than 3.5 min to clear from start to finish, including buff time. Actual engage time is about 2 min +/- 10 sec. Because the fight is so short,  it is ok to use entrust wilt from start. &lt;br /&gt;
&lt;br /&gt;
For groups without the firepower to clear before entrust wilt wears, it is better to save entrust on conjurer. Conjurer tp moves can be very deadly without wilt. &lt;br /&gt;
&lt;br /&gt;
Brd and geo must spam dispel for brd songs and Howl. &lt;br /&gt;
&lt;br /&gt;
From our experience, Sacrosanctity works well for Mijin Gakure, thus WHM recommended. &lt;br /&gt;
&lt;br /&gt;
Scherzo is not necessary as long as wilt is up, howl dispelled and Sacrosanctity used for Shinobi. &lt;br /&gt;
&lt;br /&gt;
Our RUN engaged different mob from other DDs just to save engage time, thats it. It is alright to have all 3 DD engage the same add, or have each DD solo their own add with multi step SC. As long as backline can handle the cures/dispels and Sacrosanctity used before Shinobi, adds kill order doesn&#039;t matter that much.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6 Box: SAM GEO BRD WHM COR PLD&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Buffs: Indi-Attunement, Entrust Indi-Vex, Geo-Frailty, Sam Roll + Runeist Roll, Honor + Victory March + Scherzo + Ballads on support/tank, Replace Ballads with DD songs (either madrigal or minuets or etudes depending on gear/job), Baraera.&amp;lt;br /&amp;gt;&lt;br /&gt;
PLD pulls back to starting corner, BRD sleeps with NT, I had to use Horde Lullaby on the main group, then Foe Lullaby on the BLM who stands too far out. Kill order for me was MNK SAM BRD BLM NIN. Dispel adds as you fight them. BLM can be silenced but doesn&#039;t really matter, they die in 3-4 WS anyway.&lt;br /&gt;
&lt;br /&gt;
After killing all adds, kill Garuda before touching boss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Boss has potent spikes effect if Garuda is up. Once Garuda is dead, zerg the boss until he re-summons Garuda. He will then proceed to Astral Flow multiple times, but with attunement/vex/runeist roll and baraera. &lt;br /&gt;
*This seems to do less than 100 dmg on VD, and with scherzo there as a backup in case it randomly doesn&#039;t resist.&amp;lt;br /&amp;gt;&lt;br /&gt;
As soon as it re-summons Garuda, switch to and kill Garuda. Switch back to the boss, finish zerging and it&#039;s an easy win.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Volume 2 Archives==&lt;br /&gt;
&lt;br /&gt;
===Acrolith===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Acrolith}}}|Acrolith|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Arcana&lt;br /&gt;
|Boss=Quirinus&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=Overpowering Acrolith, Studious Acrolith &amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Only this mob needs to be defeated.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Adamantoise===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Adamantoise}}}|Adamantoise|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Adamantoise&lt;br /&gt;
|Boss= Bozzetto Adamantoise&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
* Starts with [[Protect (Status)|Protect]] and [[Shell (Status)|Shell]]&lt;br /&gt;
*Tucks into shell every 25% and starts to regen (High regen rate)&lt;br /&gt;
**Does not take &#039;&#039;&#039;ANY&#039;&#039;&#039; damage when tucked in shell.&lt;br /&gt;
***Have tested phys and magic, but not quickdraw etc.&lt;br /&gt;
**Spawns an additional mob:&lt;br /&gt;
***Lizard (75%)&lt;br /&gt;
***Eft (50% Uses Geist Wall &amp;amp; dispels buffs) - High Evasion&lt;br /&gt;
***Raptor (25%)&lt;br /&gt;
* Comes back out of its shell when the additional monster dies&lt;br /&gt;
** Has [[Protect (Status)|Protect]] and [[Shell (Status)|Shell]] again&lt;br /&gt;
*Has a gravity aura&lt;br /&gt;
*Uses other [Category:Adamantoise] moves.&lt;br /&gt;
**Tortise Stomp gives a significant defense down.&lt;br /&gt;
**Hard to erase with gravity aura&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Antlion===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Antlion}}}|Antlion|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Antlion&lt;br /&gt;
|Boss=[[Februus]]&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=[[Antlion Whelp]], [[Antlion Whelp]], [[Buzzing Fly]] x 3&lt;br /&gt;
|VD Notes= &lt;br /&gt;
* Spawns 3 mixed groups of adds&lt;br /&gt;
* &#039;&#039;&#039;Februus&#039;&#039;&#039; Abilities: [[Panzerfaust]], [[Blitzstrahl]], [[Panzershreck]], [[Berserk]], [[Typhoon]], [[Kartstrahl]]&lt;br /&gt;
* &#039;&#039;&#039;Whelp&#039;&#039;&#039; Abilities: [[Mysterious Light]], [[Mind Drain]]&lt;br /&gt;
* &#039;&#039;&#039;Buzzing Fly&#039;&#039;&#039; Abilities: [[Stunbolt]]&lt;br /&gt;
|D Mobs=[[Antlion Whelp]]&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=[[Antlion Whelp]]&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=[[The Boyahda Tree]] HP #1, [[Mount Zhayolm]] HP #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Arcana===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Arcana}}}|Arcana|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Arcana&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= Ironclad Reoriginator&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Eradicator&#039;&#039;&#039;: AoE damage, 5 second Weakness, and knockback.&lt;br /&gt;
*&#039;&#039;&#039;Scapula Beam&#039;&#039;&#039;: AoE damage and all stats down for around 20 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Incinerator&#039;&#039;&#039;: Front conal fire-element damage.&lt;br /&gt;
*&#039;&#039;&#039;Seismic Impact&#039;&#039;&#039;: AoE damage and Terror.&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
None observed.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat= Appears to use three different modes, switching between each with a 1hr dust cloud and a &amp;quot;Mode Change&amp;quot; text. Observed modes:&lt;br /&gt;
*Eradicator mode: Will spam Scapula Beam to give all stats down, and Eradicator to cause Weakness. Appears to have Regain during this mode to some degree.&lt;br /&gt;
*Incinerator mode: Gains a potent Blaze Spikes effect.&lt;br /&gt;
*Seismic Impact mode: Gains a very strong Stoneskin effect.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Avatar===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Avatar}}}|Avatar|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family= Avatar&lt;br /&gt;
|Boss= Bozzetto Fenrir &amp;amp; Bozzetto Carbuncle&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*[[Fenrir]] absorbs &#039;&#039;&#039;Dark&#039;&#039;&#039; {{dark}} elemental damage (includes en-effect and skillchains) and is weak against {{color|light|Light}} {{light}} elemental damage.&lt;br /&gt;
* [[Carbuncle]] absorbs {{color|light|Light}} {{light}} elemental damage (includes en-effect and skillchains) and is weak against &#039;&#039;&#039;Dark&#039;&#039;&#039; {{dark}} elemental damage.&lt;br /&gt;
* Both Avatars have access to the full range of their special moves, including their Astral Flow abilities. (Searing Light seems to average 800+ dmg to everyone in range on normal difficulty.)&lt;br /&gt;
** Fenrir and Carbuncle use their [[Astral Flow]] abilities multiple times throughout the battle with usage becoming more frequent as their health declines.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Beasts===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Beasts}}}|Beasts|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Beast&lt;br /&gt;
|Boss= Symbiotic Beasts&lt;br /&gt;
|VD Mobs=Marid Dhalmel Buffalo Tiger Coeurl Rabbit Opo-Opo&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Marid Dhalmel Buffalo Tiger Coeurl Rabbit&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Marid Dhalmel Tiger Coeurl Rabbit&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Marid Dhalmel Tiger Coeurl&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Marid Dhalmel Coeurl&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
* Aggroing the larger mobs will cause all mobs to aggro and may result in decreased dmg taken by all mobs.  Mobs can be pulled one at a time and away from the group in order from left &amp;gt; right, smallest to largest to avoid this mechanic.{{Verification}} &lt;br /&gt;
** The mobs will have to be pulled with ranged/magical/DoT damage, as Provoke/Flash will not cause them to move and just claim the mob. They have to take damage before they will begin to move.&lt;br /&gt;
* Mobs will take damage and use abilities in line with their respective creature type.  At 1% health, the engaged mob will continue to stay alive until it uses the TP move &#039;&#039;&#039;Succession&#039;&#039;&#039;.  The exact outcome of the use of this ability is undocumented.{{Verification}} &lt;br /&gt;
* Mobs can aggro without the preceeding mob being beaten if the party takes too long to kill the engaged mob. {{Verification}} &lt;br /&gt;
* Suggested order for fighting mobs is to start with the Rabbit, and work your way toward the center - once the Coeurl is defeated, jump to the tiger, then work your way back to the middle.  The final mob should be the Marid. {{Verification}} &lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat= &lt;br /&gt;
&lt;br /&gt;
|Easy Strat= &lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[Ashen Tiger]]s and [[Cicatricose Raaz]] near the [[Kamihr Drifts]] [[Home Point]].&lt;br /&gt;
* [[Moss Eater]]s in [[The Boyahda Tree]].&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belladonna===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Belladonna}}}|Belladonna|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Plantoid&lt;br /&gt;
|Boss=Bohun Upas&lt;br /&gt;
|Boss Job=Job?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Gains slow aura after using &#039;&#039;&#039;Umbral Pull&#039;&#039;&#039; (a 20 yalm slow draw in)&lt;br /&gt;
**Remove aura with strong/double light (needs confirmation)&lt;br /&gt;
*Doesn&#039;t have Charm or Beautiful Death.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bomb===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bomb}}}|Bomb|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Bomb&lt;br /&gt;
|Boss=Bozzetto Bomb&amp;lt;br&amp;gt;Bozzetto Snoll&amp;lt;br&amp;gt;Bozzetto Cluster&amp;lt;br&amp;gt;Bozzetto Djinn&amp;lt;br&amp;gt;Bozetto Cluster&amp;lt;br&amp;gt;(sometimes Bozzetto Golden Bomb)&lt;br /&gt;
|Boss Job=Job?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=Only a single enemy is present at a time.&amp;lt;br&amp;gt;The order is always Bomb -&amp;gt; Snoll -&amp;gt; Cluster -&amp;gt; Djinn -&amp;gt; Cluster.&amp;lt;br&amp;gt;The last Cluster has significantly higher HP than the previous Cluster.&amp;lt;br&amp;gt;A Golden Bomb may spawn after each enemy is killed, thus you may encounter multiple Golden Bombs in a single run.&amp;lt;br&amp;gt;Each Golden Bomb increases the reward by 100 Hallmarks.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=[[Arcana]] (Dolls, Pots) in [[Ru&#039;Aun Gardens]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffalo===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Buffalo}}}|Buffalo|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Buffalo&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=Job?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bugard===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bugard}}}|Bugard|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Bugard&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Citrullus===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Citrullus}}}|Citrullus|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Mandragora&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs= Vengeful CitrullusX1, Tiny LycopodiumX2&lt;br /&gt;
|VE Notes=Tiny Lycopodiums must be taken out before damage can be dealt to the Vengeful Citrullus. When adds are absent very potent Blind Aura is active. There will be a text in the log that calls on the player(s) to /clap and /point. &lt;br /&gt;
/point-Removes Vengeful Citrullus&#039;s Blind Aura temporarily, possibly till adds are resummoned&lt;br /&gt;
/clap-Temporarily inflicts Paralyze on Vengeful Citrullus&lt;br /&gt;
|Boss Notes= &lt;br /&gt;
|Notes= /point and /clap&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Coeurl===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Coeurl}}}|Coeurl|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Beasts&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Course===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Course}}}|Course|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Undead&lt;br /&gt;
|Boss=Enigmatic Hypnotist&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*When it uses &#039;&#039;&#039;Horrifying Presence&#039;&#039;&#039; it will spawn a &#039;&#039;&#039;Lunatic Ghost&#039;&#039;&#039;.&lt;br /&gt;
**The person tanking will be terrorized for 1 minute &amp;amp; hate is lost.&lt;br /&gt;
*When it uses &#039;&#039;&#039;Torpid Presence&#039;&#039;&#039; it will spawn a &#039;&#039;&#039;Slumbering Ghost&#039;&#039;&#039;.&lt;br /&gt;
**The person tanking will be put to sleep.&lt;br /&gt;
*Uses Silence Seal (AoE Silence), Envoutment (Main Target Curse), Final Retribution (AoE Stun), &amp;amp; Memento Mori.&lt;br /&gt;
*Casts Ice spikes Tier III Stonega &amp;amp; Blizzaga, has strong Aspir.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Craklaw===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Craklaw}}}|Craklaw|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Craklaw&lt;br /&gt;
|Boss=Carcinus&lt;br /&gt;
|VD Mobs=?&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=?&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=?&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Calappa Calappa&amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Calappa Calappa&amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes= &lt;br /&gt;
Areas to find Aquans&lt;br /&gt;
:*&#039;&#039;&#039;[[Kuftal Tunnel]]&#039;&#039;&#039; - [[Survival Guide]], [[Robber Crab]]&lt;br /&gt;
:*&#039;&#039;&#039;[[Cape Teriggan]]&#039;&#039;&#039; - [[Survival Guide]], use mount, go east to Twilight Beach and go after [[Robber Crab]] and [[Terror Pugil]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carcinus&#039;&#039;&#039;:&lt;br /&gt;
*Uses standard Craklaw Abilities&lt;br /&gt;
:*&#039;&#039;&#039;Riptide Eupnea&#039;&#039;&#039; - AOE damage&lt;br /&gt;
:*&#039;&#039;&#039;Rending Deluge&#039;&#039;&#039; - AOE damage, [[Dispel]]&lt;br /&gt;
:*&#039;&#039;&#039;Sundering Snip&#039;&#039;&#039; - Large AoE damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
:*&#039;&#039;&#039;Viscid Spindrift&#039;&#039;&#039; - Damage, [[Attack Down]], [[Magic Attack Down]], [[Gravity]]&lt;br /&gt;
:*&#039;&#039;&#039;Impenetrable Carapace&#039;&#039;&#039; - Magic Defense Bonus&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &amp;lt;br /&amp;gt;&lt;br /&gt;
99RDM/NIN with trusts: Amchuchu, Apururu [U], Iroha II, Qultada, Shanototto II &lt;br /&gt;
Took all of 6 minutes post buffs. Amchuchu was a better tank for this than AA EV. Killing Calappa Calappa restores MP (not sure if all or a %age, but it returned 333 to Iroha, 268 to Amchuchu, and 425 to Apururu, so that was a plus)&lt;br /&gt;
&lt;br /&gt;
Fairly easy fight, went much better with Amchuchu and Valiance. I could probably swap out Qultada, but I get lazy with the Dispels, so someone has to do it...&lt;br /&gt;
&lt;br /&gt;
General recommendations: Make sure to have Barwater on all in AOE range, if you can use shadows (and keep 2-3 up) they will help mitigate AOE damage, save TP to kill Calappa Calappa when it spawns. Make sure you&#039;ve got someone to dispel/finale/dark shot it - it likes to use Magic/Physical Defense Boosts. I think you can be fairly flexible with party set ups. You can go with Tank, WHM, support (RDM, BRD, COR), 2 DD, 1 BLM or SCH for MB. Buff, run in, smash it&#039;s face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &amp;lt;br /&amp;gt;&lt;br /&gt;
99RDM/NIN wit AA EV, Apururu [U], Iroha II, Qultada, Shantotto II&lt;br /&gt;
&lt;br /&gt;
Has a few AOE moves - only one that did a lot of damage (700-800 to trusts was Sundering Snip, the others did about 100-200 damage to trusts) Two times during the fight it spawned a Calappa Calappa, a crab, which went down with 1 WS (12k Savage Blade on one and a 5k on the other, chat log never said I defeated it, just said &amp;quot;Calappa Callapa falls to the ground&amp;quot; there was no DOT on it, and I never disengaged the Boss - so I&#039;m not entirely sure what made it go away.)&lt;br /&gt;
&lt;br /&gt;
General recommendations: Make sure to have Barwater on all in AOE range, if you can use shadows (and keep 2-3 up) they will help mitigate AOE damage, save TP to kill Calappa Calappa when it spawns. Make sure you&#039;ve got someone to dispel/finale/dark shot it - it likes to use Magic/Physical Defense Boosts. I think you can be fairly flexible with party set ups. You can go with Tank, WHM, support (RDM, BRD, COR), 2 DD, 1 BLM or SCH for MB. Buff, run in, smash it&#039;s face.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Dragon===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dragon}}}|Dragon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Dragon&lt;br /&gt;
|Boss=[[Sombra Dragon]]&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Begins the fight by using Thornsong and a breath move.&lt;br /&gt;
**Will change the type of breath it uses after every use of Thornsong&lt;br /&gt;
**Has extremely high magic damage resistances.&lt;br /&gt;
**Resistance to element of magic damage changes depending on the type of breath it last used.&lt;br /&gt;
***eg: Poison Breath results in a heightened weakness to {{Information Needed}}, Heat Breath results in heightened weakness to {{Information Needed}}, and so forth according to the [[Elemental Wheel]].&lt;br /&gt;
* Uses Voidsong at ~20% to remove all buffs &lt;br /&gt;
**Resets hate.&lt;br /&gt;
*Petro Eyes also resets hate.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Demon===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Demon}}}|Demon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Demon&lt;br /&gt;
|Boss=Hunky&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=&#039;&#039;&#039;Spunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&#039;&#039;&#039;Spunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes= Obtaining Key Item= Castle Zvahl Keep HP 1&amp;lt;br /&amp;gt;&lt;br /&gt;
All enemies must be defeated.&amp;lt;br /&amp;gt;&lt;br /&gt;
The battle is centered on team vs. team combat. With multiple foes each playing a specific role, the key to victory lies in deciding which one to defeat first. You might find things a bit easier if you bring a lot of area of effect attacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunky&#039;&#039;&#039; ([[:Category:Demon|Kindred]]) - Highest HP. Physical Damage Dealer&lt;br /&gt;
**Condemnation (Cone AoE {{Physical-Icon}} Damage + [[Stun]])&lt;br /&gt;
**Quadrastrike (High {{Physical-Icon}} Damage)&lt;br /&gt;
*&#039;&#039;&#039;Clunky&#039;&#039;&#039; ([[:Category:Ahriman|Ahriman]]) - Magic Damage Dealer.&lt;br /&gt;
**Starts with 50+ [[Blink|shadow images]]&lt;br /&gt;
**Casts [[Ancient Magic]]&lt;br /&gt;
**Binding Wave (AoE [[Bind]])&lt;br /&gt;
**Hypnosis ([[Sleep]])&lt;br /&gt;
**Eyes On Me (AoE {{Magical-Icon}} Damage)&lt;br /&gt;
**Magic Barrier (Temporary Magic Immunity)&lt;br /&gt;
*&#039;&#039;&#039;Funky&#039;&#039;&#039; ([[:Category:Imp|Imp]]) - Enfeebling&lt;br /&gt;
**Starts with 50+ [[Blink|shadow images]]&lt;br /&gt;
**Dark Recital (AoE damage, fully [[Dispel]], [[Paralyze]])&lt;br /&gt;
**Abrasive Tantara (AoE [[Amnesia]])&lt;br /&gt;
**Deafening Tantara (AoE [[Silence]])&lt;br /&gt;
**Bugle Call (Spawn a Gargoyle)&lt;br /&gt;
*Gargoyles: Effectively a [[Fetter]]. Has enfeebling aura. Remains in stationary form and does not attack.&lt;br /&gt;
**All damage received is reduced to 1 damage.&lt;br /&gt;
**Total of 20 HP &amp;lt;sup&amp;gt;Difficult&amp;lt;/sup&amp;gt;&lt;br /&gt;
**Nauseating Gargoyle - [[Disease]] aura&lt;br /&gt;
**Dampening Gargoyle - [[Magic Accuracy Down]] aura&lt;br /&gt;
**Misdirecting Gargoyle - [[Accuracy Down]] aura&lt;br /&gt;
*&#039;&#039;&#039;Spunky&#039;&#039;&#039; &amp;lt;sup&amp;gt;On D and VD only.&amp;lt;/sup&amp;gt; ([[:Category:Taurus|Taurus]]) - Tank. &lt;br /&gt;
**High rate of [[Counter]] (~25%)&lt;br /&gt;
**Frightful Roar (AoE [[Defense Down]])&lt;br /&gt;
**Triclip ({{Physical-Icon}} Damage)&lt;br /&gt;
**Unblest Armor ([[Shell]])&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Doll===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Doll}}}|Doll|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Arcana&lt;br /&gt;
|Boss=Archytas&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=* Archytas takes reduced damage from all sources until the other two are killed.&lt;br /&gt;
** Once they&#039;re dead, Archytas takes normal damage from {{piercing}} piercing and {{magical}} magic damage.&lt;br /&gt;
Uses typical Doll TP abilities.&lt;br /&gt;
|Notes=&lt;br /&gt;
* Overseeing Eye is very evasive and takes single digit damage from all sources, but has low HP.&lt;br /&gt;
* Sturdy Decanter is resistant to all damage types except {{blunt}} blunt damage.&lt;br /&gt;
Both use typical TP abilities for their families.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dvergr===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dvergr}}}|Dvergr|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Dvergr&lt;br /&gt;
|Boss=Ronove&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=4 Tomes&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=3 Tomes&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=2 Tomes&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=1 Tome&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&lt;br /&gt;
* Trait: Absorbs {{light}} Light and {{dark}} Dark damage.&lt;br /&gt;
** &#039;&#039;&#039;Ars Espiritus&#039;&#039;&#039; enables this trait. Trait is sealed after defeating the tome.&lt;br /&gt;
* Trait: Reduced Physical Damage Taken {{verification}}. (VD:-85%?).&lt;br /&gt;
** The &#039;&#039;&#039;Immovable Object&#039;&#039;&#039; enables this trait. Trait is sealed after defeating the tome.&lt;br /&gt;
* {{information Needed}}&lt;br /&gt;
** &#039;&#039;&#039;Treatise on Arms&#039;&#039;&#039; {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
* TP move: &#039;&#039;&#039;Bilgestorm&#039;&#039;&#039; {{physical}} Deals physical damage + [[Defense Down]] + [[Attack Down]] + [[Accuracy Down]].&lt;br /&gt;
** &#039;&#039;&#039;Treatise on Letters&#039;&#039;&#039; {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
* Spell: &#039;&#039;&#039;Silencega&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Libram Quietus&#039;&#039;&#039; tome enables this spell. Spell is sealed after defeating the tome.&lt;br /&gt;
* TP move: &#039;&#039;&#039;Cackle&#039;&#039;&#039; {{magical}} Inflicts [[Magic Attack Down]] + [[Magic Defense Down]] + [[Magic Accuracy Down]]. &lt;br /&gt;
** &#039;&#039;&#039;Memoirs of a Madman&#039;&#039;&#039; tome {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
** The Memoirs of a Madman takes 1 damage from attacks and spells, but this tome can be instantly defeated by abilities that deal damage.&lt;br /&gt;
* TP move: &#039;&#039;&#039;Thundris Shriek&#039;&#039;&#039; {{physical}} Deals physical damage + [[Terror]].&lt;br /&gt;
** &#039;&#039;&#039;Healthy Living&#039;&#039;&#039; {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
** The Healthy Living can be instantly defeated by abilities that deal damage.&lt;br /&gt;
* {{information Needed}}&lt;br /&gt;
** &#039;&#039;&#039;Speedreading Primer&#039;&#039;&#039; enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
** The Speedreading Primer takes 1 damage from attacks and spells, but this tome can be instantly defeated by dealing a critical hit.&lt;br /&gt;
&lt;br /&gt;
*At low HP, can cause players and trusts to become [[Intimidate]]d.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*Only Ronove must be defeated to win.&lt;br /&gt;
*Tomes are spawned as soon as the battle commences.&lt;br /&gt;
**Each tome affects a specific trait on Ronove and the Tomes. {{information Needed}}&lt;br /&gt;
**The number of tomes active changes based on the chosen difficulty.&lt;br /&gt;
**Defeating a tome will cause it to be replaced with another tome.&lt;br /&gt;
**The tomes do not attack.&lt;br /&gt;
**Tomes are susceptible to sleepga.&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[:Category:Demons|Demons]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Elemental}}}|Elemental|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Elementals&lt;br /&gt;
|Boss=Turgmam&lt;br /&gt;
|VD Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posseses an undispelable [[Blaze Spikes]] effect.&lt;br /&gt;
*Uses all [[:Category:Great Sword|Great Sword]] weapon skills and may self-skillchain.&lt;br /&gt;
*Casts AoE {{fire}} {{color|fire|fire magic}}.&lt;br /&gt;
*Summons multiple Blazzing Effigy fire elementals.&lt;br /&gt;
:*These effigies do not posses a physical damage resistance like typical elementals.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Ru&#039;Aun Gardens]] has plenty of elementals.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flan===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Flan}}}|Flan|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Flan&lt;br /&gt;
|Boss= Goes&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
*Has three different auras:&lt;br /&gt;
**Slow, Evasion Down &amp;amp; Defense Down&lt;br /&gt;
**Evasion Down, Defense Down &amp;amp; Magic Defense Down&lt;br /&gt;
**Regen, Refresh &amp;amp; Regain (His nukes hit hard during this phase but he is very weak to physical attacks)&lt;br /&gt;
*Refer to [[Asida]]&lt;br /&gt;
*Has Spikey Head &amp;amp; Smooth Head Mode.{{Information Needed}}&lt;br /&gt;
&lt;br /&gt;
*The trigger for the Golden Bombs to appear seems to be Magic/Skillchain damage after 50%, observed up to thee in one run. {{verification}}&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Foret de Hennetiel]] Home Point #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fly===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fly}}}|Fly|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Fly&lt;br /&gt;
|Boss=Gwas-y-neidr&lt;br /&gt;
|Boss Job=WAR/WAR&lt;br /&gt;
|VD Mobs=Summons Putrescent Fly&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Summons Putrescent Fly&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Summons Putrescent Fly&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Summons Putrescent Fly&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Summons Putrescent Fly&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Abilities: Can use all [[:Category:Fly]] TP moves.&lt;br /&gt;
**&#039;&#039;&#039;Cursed Sphere&#039;&#039;&#039; AoE {{dark}} Dark damage&lt;br /&gt;
**&#039;&#039;&#039;Venom&#039;&#039;&#039; Conal Poison.&lt;br /&gt;
**&#039;&#039;&#039;Somersault&#039;&#039;&#039; Single Target Physical Damage&lt;br /&gt;
**&#039;&#039;&#039;Debilitating Drone&#039;&#039;&#039; Applies a random status effect.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Boss spawns Putrescent Fly x1, Putrescent Fly x2, Putrescent Fly x3 at certain intervals.&lt;br /&gt;
**For each add that is alive, Boss takes increased damage and deals increased damage.&lt;br /&gt;
**Adds have low HP, and can be defeated quickly with AoE attacks.&lt;br /&gt;
*Leaving adds alive makes the fight go quicker, but risks heavier incoming damage and additional debuffs from multiple &#039;&#039;&#039;Debilitating Drone&#039;&#039;&#039; going off simultaneously.&lt;br /&gt;
*&#039;&#039;&#039;Bozzetto Golden Bomb 1&#039;&#039;&#039;: Perform X number of skillchains while adds are alive. Grants +100 Hallmarks.&lt;br /&gt;
*&#039;&#039;&#039;Bozzetto Golden Bomb 2&#039;&#039;&#039;: Perform X number of magic bursts while adds are alive. Grants +100 Hallmarks.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=[[:Category:Vermin]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funguar===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Funguar}}}|Funguar|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Funguar&lt;br /&gt;
|Boss=Yartsa Gunbu&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
Matsui-P&#039;s hint on the [https://forum.square-enix.com/ffxi/threads/58282 forums] reads:&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left: 2px solid grey; margin: 1em 0 1em 1em; padding: .5em;&amp;quot;&amp;gt;Normal features a battle against mushrooms. When fighting them, it’s best to remember that darkness is best banished using light&amp;lt;br&amp;gt;so how you handle the dark elemental present will be key. After all, mushrooms grow best where it’s dark...&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This relates to the fight. When the fight first starts, only Yartsa Gunbu will be there. After a timed amount, a dark elemental will spawn.  The dark elemental allows smaller funguars called Skullcaps to spawn.  Both the dark elemental and skull caps start with random hate.  It is easy to have a trust party overwhelmed with adds.  If the dark elemental is not defeated within enough time a second elemental will spawn, causing even more adds. All funguars will use their respective familial abilities.&lt;br /&gt;
&lt;br /&gt;
When a dark elemental is defeated, a light elemental will spawn and take no actions against you or Yartsa Gunbu. At this time, the boss becomes very weak to light elemental damage.&lt;br /&gt;
&lt;br /&gt;
It is possible to brute force defeat Yartsa, however it is not recommended unless properly geared.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
BST + Trusts&lt;br /&gt;
Mainly running ambuscade gear with no gear swap using Scissorleg Xerin, with trusts Rahal/Zeid II/Shantotto II/Koru-moru/Kupipi. iLVL 119&lt;br /&gt;
Start the fight engaging Yartsa Gunbu.  When the dark elemental spawns, kill it quickly.  Your jug pet&#039;s TP moves will kill adds in sufficient time. Once the dark elemental is defeated, switch back to Yartsa Gunbu. I had to repeat the process twice before being able to burn the boss down for the last push.  Adds will kill your trusts in no time, so watch out and use AoE from your pet if you can.&lt;br /&gt;
&lt;br /&gt;
It is possible to intimidate Yartsa Gunbu, making killer instinct even better than just damage and damage reduction. Just remember for the bonus of Killer Instinct, you must use a vermin-class jug pet.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gallu===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Gallu}}}|Gallu|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Gallu&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Gnole===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Gnole}}}|Gnole|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Gnole&lt;br /&gt;
|Boss=Lycaon&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Has extremely high HP.&lt;br /&gt;
*Will periodically and seemingly randomly swap stances.&lt;br /&gt;
**Standing: takes regular damage&lt;br /&gt;
**On all 4s: takes reduced damage&lt;br /&gt;
*Dark elemental damage of any sort it will heal it.&lt;br /&gt;
**This includes Darkness and Umbra [[Skillchain]]s&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Greater Bird===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Greater Bird}}}|Greater Bird|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Greater Bird&lt;br /&gt;
|Boss=Chorister&lt;br /&gt;
|Boss Job=THF&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Spawns adds at 66% and 33%. On Very Difficult mode, adds will spawn at 75%, 50% and 25% instead.&lt;br /&gt;
**Adds must be defeated as &#039;&#039;&#039;Chorister&#039;&#039;&#039; gains an extremely large damage taken term while they are alive. (Roughly -99% DT.)&lt;br /&gt;
|Notes=&lt;br /&gt;
**All adds have a damage type weakness, all other damage types deal minimal damage.&lt;br /&gt;
*{{Information Needed}} - [[:Category:Apkallu|Apkallu]] x2&lt;br /&gt;
**Weak to Magic damage.&lt;br /&gt;
*Sandbag Cockatrice - [[:Category:Cockatrice|Cockatrice]]&lt;br /&gt;
**Weak to Blunt damage.&lt;br /&gt;
*{{Information Needed}} - [[:Category:Colibri|Colibri]] x2&lt;br /&gt;
**Weak to Slashing damage.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Harpeia===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Harpeia}}}|Harpeia|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Harpeia&lt;br /&gt;
|Boss=Ibong Adarna&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Hecteyes===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hecteyes}}}|Hecteyes|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Hecteyes&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Hippogryph===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hippogryph}}}|Hippogryph|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Hippogryph&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Hydra===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hydra}}}|Hydra|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Hydra&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=Alluttu&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Alluttu&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Alluttu&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Alluttu&lt;br /&gt;
|E Notes=Used: Nerve Gas, Pyric Blast, Polar Blast, Barofield&lt;br /&gt;
|VE Mobs=Alluttu&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leech===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Leech}}}|Leech|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Leech&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Locations:&#039;&#039;&#039;&lt;br /&gt;
*Elshimo Uplands → Den of Rancor → HP#1 Worms are through the gate, up the hill, and mixed in amongst the Tonberry.&lt;br /&gt;
*Home Point to Adoulin, and use the Waypoint to &amp;quot;Go to an Enigmatic Device&amp;quot; → Cirdas Caverns. Once you warp in, the right fork in the road leads to 5 worms.&lt;br /&gt;
*Home Point to a Survival Guide, such as Northern San&#039;d Oria #1 (E) or Ru&#039;Lude Gardens #2 (M) and take it to Gustaberg → Zeruhn Mines. Turn the corner left, and walk to the worms.&lt;br /&gt;
*Escha - Zi&#039;Tah #3, run NE towards (G-8), worms turn from too weak to incredibly easy prey.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Pot===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Magic Pot}}}|Magic Pot|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Magic Pot&lt;br /&gt;
|Boss=Rigid Porcelain&lt;br /&gt;
|Boss Job=???&lt;br /&gt;
|VD Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes&lt;br /&gt;
|D Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Matamata===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Matamata}}}|Matamata|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Matamata&lt;br /&gt;
|Boss=Chelone&lt;br /&gt;
|Boss Job=???&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=One mob only. Does normal matamata moves including bite that ignores shadows, frontal AoE bite, and AoE spin move. In addition, he does the following:&lt;br /&gt;
&lt;br /&gt;
Scalding breath: frontal breath move&lt;br /&gt;
&lt;br /&gt;
Tail Thwack: AoE, up to 20&#039; range&lt;br /&gt;
&lt;br /&gt;
Embalming Earth: AoE damage, takes all shadows. Up to 30&#039; range. Erases all debuffs.&lt;br /&gt;
&lt;br /&gt;
Debilitating Spout: Conal damage, hate reset, full dispel&lt;br /&gt;
&lt;br /&gt;
Cranial Thrust: Conal damage, ignores shadows&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat= PUPx2 plus anything else. Two DD automatons with auto-repair IV and armor plate IV. Stand out of range and let the automatons do everything; firex2 and lightx1 maneuvers.&lt;br /&gt;
&lt;br /&gt;
Alternative is two tanks in melee range and everyone else out of AoE range. Two tanks is due to hate reset of debilitating spout.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations= Lizards next to the Outpost in [[Cape Teriggan]]. Easily reachable via [[Survival Guide]].&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mantid===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Mantid}}}|Mantid|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Mantid&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Morbol===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Morbol}}}|Morbol|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Morbol&lt;br /&gt;
|Boss=Popular Penelope&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=It&#039;s a [[Morbol]], it hates you and everyone you love. If you listen closely you can hear a [[Taru]] [[Paladin]] asking for [[Haste]] from somewhere between it&#039;s teeth. Ohh yeah and all [[Morbol]] abilities.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Morbols===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Morbols}}}|Morbols|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Plantoids&lt;br /&gt;
|Boss=[[Morbol]]&lt;br /&gt;
|Boss Job=Bard, ???, Dancer&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Bozzetto Julika, Bozzetto Jody, Bozzetto Vivian&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Ternary Flourish&#039;&#039;&#039;: Vivian&lt;br /&gt;
*&#039;&#039;&#039;Box Step&#039;&#039;&#039;: Vivian&lt;br /&gt;
*&#039;&#039;&#039;Shining Breath&#039;&#039;&#039;: Julika, Vivian&lt;br /&gt;
*&#039;&#039;&#039;Bad Breath&#039;&#039;&#039;: Jody (Only seemed to use once both others were dead)&lt;br /&gt;
*&#039;&#039;&#039;Vampiric Root&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*&#039;&#039;&#039;Victory March&#039;&#039;&#039;: Julika&lt;br /&gt;
*&#039;&#039;&#039;Valor Minuet V&#039;&#039;&#039;: Julika&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Orobon===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Orobon}}}|Orobon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Aquan&lt;br /&gt;
|Boss=Mnyiri&lt;br /&gt;
|Boss Job=DRK?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Has MP, but casts no spells.&lt;br /&gt;
*Has very high rate of TP gain.&lt;br /&gt;
*Has large -DT.&lt;br /&gt;
**Breaking the lanterns will remove the DT.&lt;br /&gt;
**{{verification}}Stunning &#039;&#039;&#039;Hypnic Lamp&#039;&#039;&#039; or &#039;&#039;&#039;Bewitching Lantern&#039;&#039;&#039; will break the lanterns.&lt;br /&gt;
*Unique TP move: &#039;&#039;&#039;Bewitching Lantern&#039;&#039;&#039; - AoE [[charm]] + [[crab]] costume&lt;br /&gt;
**Ignores Vex/Attunement and other Meva buffs.&lt;br /&gt;
**Used only when lanterns are up.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Pteraketos===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Pteraketos}}}|Pteraketos|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Pteraketos&lt;br /&gt;
|Boss= ???&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
* No adds (Can spawn a Golden Bozzeto Bomb in Normal. Seemed to explode but do little.)&lt;br /&gt;
* Only thing that changes is HP/DMG&lt;br /&gt;
* Weak to Ice and Darkness.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raaz===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Raaz}}}|Raaz|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Raaz&lt;br /&gt;
|Boss=Khalkotaurus&lt;br /&gt;
|Boss Job=WAR or MNK most likely&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
Sweeping Gouge&lt;br /&gt;
Zealous Snort&lt;br /&gt;
Terrifying Snap&lt;br /&gt;
Thump&lt;br /&gt;
Punt&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=Seemed to follow a pattern of casting Zealous Snort on himself for Haste, followed by Sweeping Gouge, Terrifying Snap (10 second-ish stun), Thump (minor knockback), Punt (large knockback).  After Punt, hate seemed to reset for primary aggro target, and go to next highest.  It bounced off my August trust and myself the entire time.  One of his abilities appeared to be a frontal AOE since other trusts were getting hurt by something.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=Decent amount of HP.  CDC&#039;s were doing 15-20k with the same in Light skillchains, and he went down pretty slowly.  Was probably an 8-10 minute fight in BLU/WAR just meleeing and CDCing him down with trusts.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rafflesia===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Rafflesia}}}|Rafflesia|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Plantoid&lt;br /&gt;
|Boss= Elecampane &lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs= Boss - Elecampane. Adds - Rhizome, Stolon, Bract, Rosette, Anther, Cotyladen&lt;br /&gt;
|VD Notes= Killing adds will level up boss but also remove boss buffs. Rhizome is a defense boost, Anther is physical damage immunity, Stolon is magic defense boost. Unsure of others. Credit to NextGames [https://youtu.be/AZxzxS6wM0A] for info.&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes= &lt;br /&gt;
|Notes= Only Elecampane has to be defeated to win but defeating adds will remove some boss buffs.&lt;br /&gt;
|Very Difficult Strat= DD strategey. NIN with trusts. Used tank, BRD, WHM, RDM, COR trusts. Run in and engage Elecampane so trust tank gets enmity, then switch to killing Rhizome, Anther and Stolon to get rid of defense boosts and increase skillchain damage; leaving the other 3 adds alone. Switch back to Elecampane and kill for clear. I&#039;m sure the same strat can be used with any DD job.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sea Monk===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Sea Monk}}}|Sea Monk|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Sea Monk&lt;br /&gt;
|Boss= ???&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slime===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Slime}}}|Slime|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Slime&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snoll===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Snoll}}}|Snoll|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Snoll&lt;br /&gt;
|Boss= Khione&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Spider}}}|Spider|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Spider&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs= Aurantia x 1&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= Aurantia x 1&lt;br /&gt;
|D Notes= normal spider moves (sickle slash, AoE slow, etc.). Can cast dispel, bind, silence and some -ga II spells. Can switch between resistant to magic and skillchain damage to resistant to physical damage. Seems like every 10% health or so.&lt;br /&gt;
|N Mobs= Aurantia x 1&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs= Aurantia x 1&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs= Aurantia x 1&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies= Pretty basic spider fight. On Difficult, I went NIN with all support trusts (BRDx2, RDM, WHMx2) and just self-skillchained it to death. Trust and NIN enfeebles (blind, slow, paralyze) seemed to stick ok.&lt;br /&gt;
&lt;br /&gt;
Was able to tank easily with MNK/WAR and SAM/WAR on difficult as well.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Taurus===&lt;br /&gt;
There are two different Taurus encounters in Vol 2: [[Taurus]]+[[Ahriman]]+[[Imp]] and [[Taurus]]+[[Demon]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Taurus}}}|Taurus|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Taurus&lt;br /&gt;
|Boss=[[Atabex]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
**&#039;&#039;&#039;Back Swish&#039;&#039;&#039; - AoE Damage and Knockback&lt;br /&gt;
**&#039;&#039;&#039;Unblest Armor&#039;&#039;&#039; - [[Shell]]&lt;br /&gt;
**&#039;&#039;&#039;Triclip&#039;&#039;&#039; - Single-target 3-hit attack, DEX down&lt;br /&gt;
**&#039;&#039;&#039;Mow&#039;&#039;&#039; - Physical AoE attack&lt;br /&gt;
*&#039;&#039;&#039;[[Jukihu]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Airy Shield&#039;&#039;&#039; - Gains a temporary immunity to ranged attacks &lt;br /&gt;
**&#039;&#039;&#039;Eyes On Me&#039;&#039;&#039; - Single-target Dark Damage&lt;br /&gt;
*&#039;&#039;&#039;[[Juracan]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Bugle Call&#039;&#039;&#039; - Inflicts AoE [[Bio]] and gives the Imp substantial [[Haste]]. &lt;br /&gt;
**&#039;&#039;&#039;Stifling Tantara&#039;&#039;&#039; - Inflicts [[Silence]] and AoE damage. &lt;br /&gt;
|Notes=&lt;br /&gt;
*[[Jukihu]] spawns based on [[Atabex]]&#039;s HP. While active, has an [[Attack Down]] and [[Magic Attack Down]] aura.&lt;br /&gt;
**When [[Jukihu]]&#039;s HP drops to 1, will become [[Petrification|Petrified]] and its auras will no longer be active.&lt;br /&gt;
*[[Juracan]] spawns based on [[Atabex]]&#039;s HP. While active, has a [[Defense Down]] and [[Magic Defense Down]] aura.&lt;br /&gt;
** When [[Juracan]]&#039;s HP drops to 1, will become [[Petrification|Petrified]] and its auras will no longer be active.&lt;br /&gt;
*[[Jukihu]] and [[Juracan]] will periodically be restored to 50% HP.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Taurus-Demon}}}|Taurus-Demon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Taurus&lt;br /&gt;
|Boss=[[Anaximander]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
**&#039;&#039;&#039;Unblest Armor&#039;&#039;&#039; - [[Shell]]&lt;br /&gt;
**&#039;&#039;&#039;Triclip&#039;&#039;&#039; - Single-target 3-hit attack, DEX down&lt;br /&gt;
**&#039;&#039;&#039;Frightful Roar&#039;&#039;&#039; - AoE attack, Defense down&lt;br /&gt;
**&#039;&#039;&#039;Mow&#039;&#039;&#039; - Physical AoE attack, substantial increase in power if [[Anaximenes]] is dead&lt;br /&gt;
**&#039;&#039;&#039;Mortal Ray&#039;&#039;&#039; - Single-target gaze attack, inficts [[Doom]] (target can turn to avoid)&lt;br /&gt;
|Notes=&lt;br /&gt;
*Defeating either will result in the other using an 1-hour animation, resulting in a large increase in power: Physical for [[Anaximander]], Magical for [[Anaximenes]].&lt;br /&gt;
*[[Anaximenes]]&lt;br /&gt;
**&#039;&#039;&#039;Hecatomb Wave&#039;&#039;&#039; - Cone attack magical (wind) damage + [[Blind]], substantial increase in power if [[Anaximander]] is dead&lt;br /&gt;
**&#039;&#039;&#039;Soul Drain&#039;&#039;&#039; - Single-target [[Drain]], also much more powerful if [[Anaximander]] is dead&lt;br /&gt;
**&#039;&#039;&#039;Dread Spikes&#039;&#039;&#039; - HP [[Drain]] spikes, also much more powerful if [[Anaximander]] is dead. Rapid physical attacks ([[Hundred Fists]], highly-buffed dual-wielder, et. al.) against [[Anaximenes]] with Dread Spikes up (after [[Anaximander]] is dead) can cause a near-instant K.O. to an unprotected attacker.&lt;br /&gt;
**&#039;&#039;&#039;Condemnation&#039;&#039;&#039; - Physical cone attack + Stun&lt;br /&gt;
**&#039;&#039;&#039;Quadrastrike&#039;&#039;&#039; - Physical 4-hit single-target attack&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Treant===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Treant}}}|Treant|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Treant&lt;br /&gt;
|Boss=Splendid Sakura&lt;br /&gt;
|VD Mobs=Languishing Larch, Hibernating Hickory&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=Languishing Larch, Hibernating Hickory&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Languishing Larch, Hibernating Hickory&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=?&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=?&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splendid Sakura&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Has a 20&#039; Plague aura.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Pinecone Bomb&#039;&#039;&#039;: {{physical}} {{dark}} Area of effect Sleep and damage.&lt;br /&gt;
:*&#039;&#039;&#039;Drill Branch&#039;&#039;&#039;: {{physical}} {{dark}} Frontal cone Blind and damage.&lt;br /&gt;
:*&#039;&#039;&#039;Pollenstorm&#039;&#039;&#039;: Area of effect Paralyze and damage.&lt;br /&gt;
:*&#039;&#039;&#039;Chelate&#039;&#039;&#039;: Removes food effects, potentially has a detrimental effect on the boss (affecting the Plague aura or its damage taken).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languishing Larch&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Has a 20&#039; Amnesia aura. Very resistant to sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hibernating Hickory&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Has a 20&#039; Silence aura. Very resistant to sleep.&lt;br /&gt;
&lt;br /&gt;
Fight starts with just Splendid Sakura, but she will spawn in Languishing Larch and Hibernating Hickory on top of herself individually at specific HP thresholds (66%, 50%, 20%, maybe more). If damage is high, multiple will appear at the same time. On Difficult and Very Difficult, it seems to spawn both adds simultaneously at the final HP threshold.&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to defeat the adds quickly, with priority going to the ones that affect your job more. Languishing Larch will spawn in on top of the boss once sufficient damage is dealt, immediately inflicting Amnesia to everyone nearby, making ignoring it difficult in favor of just killing the boss quickly. Healer trusts such as Apururu will generally stay out of range of Pinecone Bomb and wake people up, but Splendid Sakura uses it very frequently and will sometimes sleep the healer based on positioning, which can lead to a bad situation. If Hibernating Hickory is up, it will prevent your trusts from healing at all unless it is moved away or dealt with quickly, generally making it a higher priority to kill unless you aren&#039;t using trusts.&lt;br /&gt;
&lt;br /&gt;
The only real differences on higher difficulties noticed were the double add spawn at low HP (which could potentially be attributed to burst damage just knocking it down two HP thresholds) and perhaps more frequent use of Pollenstorm. Beyond that, the stats of the enemies are just higher.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tigers===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Tiger}}}|Tiger|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Tiger&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tulfaire===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Tulfaire}}}|Tulfaire|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Birds&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Undead===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Undead}}}|Undead|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Undead&lt;br /&gt;
|Boss=Lancer Jack&lt;br /&gt;
|Boss Job=DRK&lt;br /&gt;
|VD Mobs=Spooky Skeleton x3, Spooky Hound x3, Spooky Ghost x3&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=Spooky Skeleton x2, Spooky Hound x2, Spooky Ghost x2&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Spooky Skeleton x2, Spooky Hound x2, Spooky Ghost x2&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Spooky Skeleton x1, Spooky Hound x1, Spooky Ghost x1&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Spooky Skeleton x1, Spooky Hound x1, Spooky Ghost x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Susceptible to {{color|wind|silence}}.&lt;br /&gt;
*Summons Spooky monsters through the battle in the following order: Skeleton, Hound, Ghost.&lt;br /&gt;
:*There is no specific HP threshold for these but a range:&lt;br /&gt;
::*The first summoning occurs at ~95%+, the second ~65%+, and the third ~35%.&lt;br /&gt;
*Possesses a -50% Damage Taken trait.&lt;br /&gt;
:*[[Banish Spells]] will decrease this DT trait. &lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Trick or Treat&#039;&#039;&#039;: {{magical}} Silence, terror, amnesia, and buff absorption.&lt;br /&gt;
*&#039;&#039;&#039;[[Double Thrust]]&#039;&#039;&#039; 2-hit {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;[[Raiden Thrust]]&#039;&#039;&#039; {{magical}} {{thunder}} damage.&lt;br /&gt;
*&#039;&#039;&#039;[[Penta Thrust]]&#039;&#039;&#039;: 5-hit {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;[[Leg Sweep]]&#039;&#039;&#039;: 1-hit {{physical}} damage and stun.&lt;br /&gt;
:*All of these moves are single target.&lt;br /&gt;
:*Each has their native skillchain attributes, are able to skillchain with each other.&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*&#039;&#039;&#039;[[Absorb-Attri]]&#039;&#039;&#039;: {{dark}} Absorbs a buff from the target.&lt;br /&gt;
*&#039;&#039;&#039;[[Absorb-TP]]&#039;&#039;&#039;: {{dark}} Absorbs TP from the target.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Spooky Monsters&#039;&#039;&#039;:&lt;br /&gt;
*All Spooky monsters are susceptible to {{light}} light based sleeps, but not {{dark}} dark based ones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spooky Skeleton&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Hell Slash&#039;&#039;&#039;: 1-hit {{physical}} damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spooky Hound&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Dirty Claw&#039;&#039;&#039;: 1-hit {{physical}} damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spooky Ghost&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Terror Touch&#039;&#039;&#039;: 1-hit {{physical}} damage and attack down.&lt;br /&gt;
*&#039;&#039;&#039;Dark Sphere&#039;&#039;&#039;: {{magical}} {{dark}} damage and blind.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
This was ridiculously easy. &lt;br /&gt;
&lt;br /&gt;
* NQ Sulevia PLD, roll-only COR, decently geared PUP (1200 JP) with Ohtas and Taeon (-DMG, MEVA, +Regen) with Valor/Valor Automaton, Kupipi (no Apururu this week b/c I apparently haven&#039;t done any Unity stuff, oops), Qultada, Koru Moru&lt;br /&gt;
&lt;br /&gt;
* At the start it was Culler Jack and 2x Spooky Wheezers. I sent the Automaton after the Culler Jack and had the PLD take down the 2 Spooky Wheezers. Then sent everyone after Culler and it popped more Spooky Wheezers around 50% and again at 25%. I think that I could have just focused on Culler Jack and ignored the Wheezers because the didn&#039;t affect my ability to kill the Culler. &lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[Fei&#039;Yin]] HP 1, [[Wekufe]] to the south of the HP&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uragnite===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Uragnite}}}|Uragnite|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Aquan&lt;br /&gt;
|Boss=Kauri&lt;br /&gt;
|Boss Job=PLD&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= 110k HP&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= 85k HP&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Suctorial Tentacle&#039;&#039;&#039;: {{magical}} Damage and [[Muddle]].&lt;br /&gt;
*&#039;&#039;&#039;Painful Whip&#039;&#039;&#039;: {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Gas Shell&#039;&#039;&#039;: {{magical}} AoE [[Poison]].&lt;br /&gt;
*&#039;&#039;&#039;Venom Shell&#039;&#039;&#039;: {{magical}} AoE [[Poison]].&lt;br /&gt;
*&#039;&#039;&#039;Palsynyxis&#039;&#039;&#039;: {{physical}} damage and [[Paralyze]].&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;This month&#039;s Normal Ambuscade features an uragnite. The uragnite’s damage taken will be reduced to 1 while it’s in its shell, so it might help to bring jobs and alter egos that can deal multiple hits in quick succession. Additionally, there is a way to deal extra damage even while it’s sheltered if you meet certain conditions, so be on the lookout for that.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bonus Damage mechanic&#039;&#039;&#039;&lt;br /&gt;
** Kauri gains increased resistance to physical and magical damage based on the damage type it is taking.&lt;br /&gt;
** When physical/magical damage taken is balanced, it will do an {{icon|sp}} animation, players will have a large amount of HP/MP restored, and its damage reduction will be reduced.&lt;br /&gt;
** If damage taken weighs more heavily toward one type, it will use &#039;&#039;&#039;Venom Shell&#039;&#039;&#039; when going into its shell.&lt;br /&gt;
&lt;br /&gt;
* When it goes into its shell, all damage is reduced to 1. It will pop out after a certain amount of damage is dealt (~30).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
NIN tanking is preferable: Uragnites attack slowly and deal critical damage with &#039;&#039;&#039;Painful Whip&#039;&#039;&#039; which can one-shot trusts.&lt;br /&gt;
* Melee hits with Enspell damage make it easy to compare physical and magical resistance.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[:Category:Aquans|Aquans]]&lt;br /&gt;
:*&#039;&#039;&#039;[[Kuftal Tunnel]]&#039;&#039;&#039; - [[Survival Guide]], [[Robber Crab]]&lt;br /&gt;
:*&#039;&#039;&#039;[[Cape Teriggan]]&#039;&#039;&#039; - [[Survival Guide]], use mount, go east to Twilight Beach and go after [[Robber Crab]] and [[Terror Pugil]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vermin===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Vermin}}}|Vermin|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Vermin&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
The order in which monsters are defeated affect the name and strength of the next monster. Each iteration is stronger than the last and gaining different traits/abilities.&lt;br /&gt;
&lt;br /&gt;
Monsters do not seem to have enmity between fights. Allowing you to summon trusts between each one.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
Recommended to fight the Wamoura Last, with an order of Beetle → Chapuli → Wamoura.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wivre===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wivre}}}|Wivre|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Wivre&lt;br /&gt;
|Boss= Scithiraptor&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Wyrm===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wyrm}}}|Wyrm|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Wyrm&lt;br /&gt;
|Boss=Gudjewg&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wyvern===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wyvern}}}|Wyvern|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Wyvern&lt;br /&gt;
|Boss= Kulshedra&lt;br /&gt;
|VD Mobs=?&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=?&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=?&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=?&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=?&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*Seems to gain an elemental breath related to skillchain damage it takes.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Cockatrice===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Cockatrice}}}|Cockatrice|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Cockatrice&lt;br /&gt;
|Boss=Sowl Devourer&lt;br /&gt;
|VD Mobs=Sowl Devourer&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Sowl Devourer&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Sowl Devourer&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Sowl Devourer&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Sowl Devourer&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes= &lt;br /&gt;
*If the current target has any buffs besides food, the Cockatrice will be able to use a TP move that absorbs those buffs. Players could load a tank up with garbage buffs of no consequence (Bar spells opposite of the SC being used, etc.) to trigger it to continually use this move. It is recommended to have one character/trust try to tank the Cockatrice so that other characters may be buffed and fight it.&lt;br /&gt;
*The Cockatrice appears to take heavier damage the more buffs he absorbs. It&#039;s possibly the number of times he&#039;s absorbed a buff and not the unique number of buffs on him - needs verification. He will start taking very heavy skillchain damage, which can be used to more quickly reduce his massive HP.&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Ambuscade_Archive&amp;diff=697489</id>
		<title>Ambuscade Archive</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Ambuscade_Archive&amp;diff=697489"/>
		<updated>2024-04-06T22:10:50Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Antica */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Ambuscade}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Ambuscade Battle3.jpg&lt;br /&gt;
|Image Size=400&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=This page holds all the information for individual Ambuscades.[[Category:Ambuscade]]&amp;lt;br /&amp;gt;There is a history table providing a catalogue of past Ambuscade battles.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please provide information on the various Ambuscade fights here in the appropriate section.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
{{Ambuscade History Table&lt;br /&gt;
|Volume 1=&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2016&lt;br /&gt;
|January=N/A&lt;br /&gt;
|February=N/A&lt;br /&gt;
|March=N/A&lt;br /&gt;
|April=Orc&lt;br /&gt;
|May=Quadav&lt;br /&gt;
|June=Yagudo&lt;br /&gt;
|July=Goblin&lt;br /&gt;
|August=Gigas&lt;br /&gt;
|September=Mamool Ja&lt;br /&gt;
|October=Poroggo&lt;br /&gt;
|November=Troll&lt;br /&gt;
|December=Soulflayer&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2017&lt;br /&gt;
|January=Lamiae&lt;br /&gt;
|February=Velkk&lt;br /&gt;
|March=Fomor&lt;br /&gt;
|April=Gigas&lt;br /&gt;
|May=Antica&lt;br /&gt;
|June=Tonberry&lt;br /&gt;
|July=Fomor&lt;br /&gt;
|August=Sahagin&lt;br /&gt;
|September=Qiqirn&lt;br /&gt;
|October=Qutrub&lt;br /&gt;
|November=Poroggo&lt;br /&gt;
|December=Meeble&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2018&lt;br /&gt;
|January=Mamool Ja&lt;br /&gt;
|February=Dullahan&lt;br /&gt;
|March=Moogle&lt;br /&gt;
|April=Orc&lt;br /&gt;
|May=Goblin&lt;br /&gt;
|June=Antica&lt;br /&gt;
|July=Yagudo&lt;br /&gt;
|August=Soulflayer&lt;br /&gt;
|September=Lamiae&lt;br /&gt;
|October=Velkk&lt;br /&gt;
|November=Troll&lt;br /&gt;
|December=Qutrub&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2019&lt;br /&gt;
|January=Quadav&lt;br /&gt;
|February=Qiqirn&lt;br /&gt;
|March=Tonberry&lt;br /&gt;
|April=Meeble&lt;br /&gt;
|May=Dullahan&lt;br /&gt;
|June=Gigas&lt;br /&gt;
|July=Sahagin&lt;br /&gt;
|August=Poroggo&lt;br /&gt;
|September=Fomor&lt;br /&gt;
|October=Moogle&lt;br /&gt;
|November=Mamool Ja&lt;br /&gt;
|December=Goblin&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2020&lt;br /&gt;
|January=Antica&lt;br /&gt;
|February=Soulflayer&lt;br /&gt;
|March=Velkk&lt;br /&gt;
|April=Orc&lt;br /&gt;
|May=Orc&lt;br /&gt;
|June=Dullahan&lt;br /&gt;
|July=Qiqirn&lt;br /&gt;
|August=Mage Mamool Ja&lt;br /&gt;
|September=Quadav&lt;br /&gt;
|October=Troll&lt;br /&gt;
|November=Mamool Ja&lt;br /&gt;
|December=Qutrub&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2021&lt;br /&gt;
|January=Lamiae&lt;br /&gt;
|February=Iron Giants&lt;br /&gt;
|March=Tonberry&lt;br /&gt;
|April=Meebles&lt;br /&gt;
|May=Mage Mamool Ja&lt;br /&gt;
|June=Gigas&lt;br /&gt;
|July=Sahagin&lt;br /&gt;
|August=Fomor Summoner&lt;br /&gt;
|September=Poroggo&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Iron Giants&lt;br /&gt;
|December=Moogles&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2022&lt;br /&gt;
|January=Goblins&lt;br /&gt;
|February=Corse&lt;br /&gt;
|March=Antica&lt;br /&gt;
|April=Quadav&lt;br /&gt;
|May=Mage Mamool Ja&lt;br /&gt;
|June=Qutrub&lt;br /&gt;
|July=Goblin&lt;br /&gt;
|August=Fomor Summoner&lt;br /&gt;
|September=Dullahan&lt;br /&gt;
|October=Lamiae&lt;br /&gt;
|November=Iron Giant&lt;br /&gt;
|December=Meeble&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2023&lt;br /&gt;
|January=Moogle&lt;br /&gt;
|February=Corse&lt;br /&gt;
|March=Sahagin&lt;br /&gt;
|April=Goblin&lt;br /&gt;
|May=Orc&lt;br /&gt;
|June=Quadav&lt;br /&gt;
|July=Yagudo&lt;br /&gt;
|August=Gigas&lt;br /&gt;
|September=Mamool Ja&lt;br /&gt;
|October=Troll&lt;br /&gt;
|November=Poroggo&lt;br /&gt;
|December=Soulflayer&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2024&lt;br /&gt;
|January=Lamiae&lt;br /&gt;
|February=Fomor&lt;br /&gt;
|March=Velkk&lt;br /&gt;
|April=&lt;br /&gt;
|May=&lt;br /&gt;
|June=&lt;br /&gt;
|July=&lt;br /&gt;
|August=&lt;br /&gt;
|September=&lt;br /&gt;
|October=&lt;br /&gt;
|November=&lt;br /&gt;
|December=&lt;br /&gt;
}}&lt;br /&gt;
|Volume 2=&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2016&lt;br /&gt;
|January=N/A&lt;br /&gt;
|February=N/A&lt;br /&gt;
|March=N/A&lt;br /&gt;
|April=Dragon&lt;br /&gt;
|May=Taurus&lt;br /&gt;
|June=Antlion&lt;br /&gt;
|July=Greater Bird&lt;br /&gt;
|August=Acrolith&lt;br /&gt;
|September=Gnole&lt;br /&gt;
|October=Orobon&lt;br /&gt;
|November=Belladonna&lt;br /&gt;
|December=Course&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2017&lt;br /&gt;
|January=Flan&lt;br /&gt;
|February=Adamantoise&lt;br /&gt;
|March=Pixie&lt;br /&gt;
|April=Beast&lt;br /&gt;
|May=Pteraketos&lt;br /&gt;
|June=Slug&lt;br /&gt;
|July=Treant&lt;br /&gt;
|August=Morbol&lt;br /&gt;
|September=Wyrm&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Dvergr&lt;br /&gt;
|December=Harpeia&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2018&lt;br /&gt;
|January=Fenrir&lt;br /&gt;
|February=Snoll&lt;br /&gt;
|March=Wivre&lt;br /&gt;
|April=Treant&lt;br /&gt;
|May=Imp&lt;br /&gt;
|June=Wyvern&lt;br /&gt;
|July=Craklaw&lt;br /&gt;
|August=Mannequin&lt;br /&gt;
|September=Scorpion&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Morbol&lt;br /&gt;
|December=Iron Giant&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2019&lt;br /&gt;
|January=Raaz&lt;br /&gt;
|February=Hecteyes&lt;br /&gt;
|March=Hippogryph&lt;br /&gt;
|April=Bugard&lt;br /&gt;
|May=Gallu&lt;br /&gt;
|June=Magic Pot&lt;br /&gt;
|July=Hydra&lt;br /&gt;
|August=Citrullus&lt;br /&gt;
|September=Mantid&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Sea Monk&lt;br /&gt;
|December=Porxie&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2020&lt;br /&gt;
|January=Slime&lt;br /&gt;
|February=Coeurl&lt;br /&gt;
|March=Harpeia&lt;br /&gt;
|April=Treant&lt;br /&gt;
|May=Treant&lt;br /&gt;
|June=Pteraketos&lt;br /&gt;
|July=Spider&lt;br /&gt;
|August=Rafflesia&lt;br /&gt;
|September=Matamata&lt;br /&gt;
|October=Undead&lt;br /&gt;
|November=Bomb&lt;br /&gt;
|December=Heartwing&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2021&lt;br /&gt;
|January=Buffalo&lt;br /&gt;
|February=Demons&lt;br /&gt;
|March=Leeches&lt;br /&gt;
|April=Shadow Dragon&lt;br /&gt;
|May=Fly&lt;br /&gt;
|June=Aquans&lt;br /&gt;
|July=Funguar&lt;br /&gt;
|August=Citrullus&lt;br /&gt;
|September=Cockatrice&lt;br /&gt;
|October=Fomor&lt;br /&gt;
|November=Lizards&lt;br /&gt;
|December=Arcana&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2022&lt;br /&gt;
|January=Tiger&lt;br /&gt;
|February=Taurus&lt;br /&gt;
|March=Treant&lt;br /&gt;
|April=Beasts&lt;br /&gt;
|May=Pteraketos&lt;br /&gt;
|June=Doll&lt;br /&gt;
|July=Antlion&lt;br /&gt;
|August=Morbol&lt;br /&gt;
|September=Hydra&lt;br /&gt;
|October=Fomors&lt;br /&gt;
|November=Mantid&lt;br /&gt;
|December=Harpeia&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2023&lt;br /&gt;
|January=Flan&lt;br /&gt;
|February=Demon&lt;br /&gt;
|March=Porxie&lt;br /&gt;
|April=Dragon&lt;br /&gt;
|May=Fly&lt;br /&gt;
|June=Uragnite&lt;br /&gt;
|July=Funguar&lt;br /&gt;
|August=Arcana&lt;br /&gt;
|September=Vermin&lt;br /&gt;
|October=Dvergr&lt;br /&gt;
|November=Heartwing&lt;br /&gt;
|December=Flan&lt;br /&gt;
}}&lt;br /&gt;
{{Ambuscade History Subtable&lt;br /&gt;
|Year=2024&lt;br /&gt;
|January=Doll&lt;br /&gt;
|February=Taurus&lt;br /&gt;
|March=Treant&lt;br /&gt;
|April=&lt;br /&gt;
|May=&lt;br /&gt;
|June=&lt;br /&gt;
|July=&lt;br /&gt;
|August=&lt;br /&gt;
|September=&lt;br /&gt;
|October=&lt;br /&gt;
|November=&lt;br /&gt;
|December=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Volume 1 Archives==&lt;br /&gt;
&lt;br /&gt;
===Antica===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Antica}}}|Antica|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Antica&lt;br /&gt;
|Boss=[[Bozzetto Consul]]&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x3)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Bozzetto Valiant&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039;: Has ~1,400,000 HP&amp;lt;br /&amp;gt;&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 10,000 Needles. Has ~140,000 HP&lt;br /&gt;
|D Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x2)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Bozzetto Valiant&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 4,000 Needles.&lt;br /&gt;
|N Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x1)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Bozzetto Valiant&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 2,000 Needles.&lt;br /&gt;
|E Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x1)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Stalker &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 1,000 Needles.&lt;br /&gt;
|VE Mobs=Sabotender Dulce&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons (x1)&#039;&#039;&#039;: Bozzetto Stalwart&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Hunter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Magister &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;: 100 Needles.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Only the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; needs to be defeated in order to win. It and a &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; are present initially upon entry.&lt;br /&gt;
*The &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; will summon additional Antica (varying with difficulty) approximately every 15~120 seconds.&lt;br /&gt;
:*Adds &#039;&#039;must&#039;&#039; be defeated in order to win, even if done so after the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; is.&lt;br /&gt;
:*Adds are likely called at certain HP percentages with a max wait between summoning of a minute. If the Consul&#039;s HP is rapidly dropping it will chain summon adds. {{verification}}.&lt;br /&gt;
:*Defeating the summoned adds will significantly increase the attack of the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; with each one defeated.&lt;br /&gt;
:*Adds will use their job corresponding {{icon|sp}} 1-Hours near at the start of a fight.&lt;br /&gt;
:*Adds are called in the order of WAR → RNG → BLM → THF (E+) → PLD (N+)&lt;br /&gt;
:*Adds are immune to sleep.&lt;br /&gt;
*The &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; will flee around the battlefield and will eventually run into range to do needles move, the damage being dependent on the difficulty chosen:&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
:*While the &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; is out of range, the &#039;&#039;&#039;Bozetto Consul&#039;&#039;&#039; will take less damage.&lt;br /&gt;
::*[[Tomahawk]] will help to decrease this effect.&lt;br /&gt;
:*The &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; itself is weak, but takes -99% AoE damage.&lt;br /&gt;
::Using *[[Konzen-ittai]] will cause the following WS to miss.&lt;br /&gt;
:*Adds will not be summoned after the &#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039; is defeated. The message &#039;&#039;&amp;quot;The call goes unheeded!&amp;quot;&#039;&#039; will be displayed.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Antica use the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Jamming Wave&#039;&#039;&#039;: {{magical}} {{wind}} (AoE) Damage and Silence.	&lt;br /&gt;
:*&#039;&#039;&#039;Magnetite Cloud&#039;&#039;&#039;: {{breath}} {{earth}} (Conal) Damage and Gravity.	&lt;br /&gt;
:*&#039;&#039;&#039;Sandstorm&#039;&#039;&#039;: {{magical}} {{dark}} (AoE) Inflicts Blind.	&lt;br /&gt;
:*&#039;&#039;&#039;Sand Shield&#039;&#039;&#039;; {{buff}} Gains Defense Bonus.	&lt;br /&gt;
:*&#039;&#039;&#039;Sand Trap&#039;&#039;&#039;: {{earth}} (AoE) Damage, Petrification, and resets Enmity.	&lt;br /&gt;
:*&#039;&#039;&#039;Sand Veil&#039;&#039;&#039;: {{buff}} Gains Evasion Bonus.	&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Slam&#039;&#039;&#039;: {{physical}} Damage and Knockback.	&lt;br /&gt;
:*&#039;&#039;&#039;Spikeball&#039;&#039;&#039;: {{physical}} Damage and Poison.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;.&lt;br /&gt;
*Takes double damage while summoning adds.&lt;br /&gt;
*Resists {{dark}} and {{earth}}.&lt;br /&gt;
*Immune to Bind and Gravity.&lt;br /&gt;
*Additionally has the following nonstandard and enhanced version moves:&lt;br /&gt;
:*&#039;&#039;&#039;Sand Rush&#039;&#039;&#039; - {{physical}} (AoE) High damage. Absorbable via 3 [[Copy Image|shadows]].&lt;br /&gt;
::*This move was previously known as &#039;&#039;&#039;Sodstorm&#039;&#039;&#039; when first introduced in May 2017.&lt;br /&gt;
:*&#039;&#039;&#039;Fettering Tackle&#039;&#039;&#039;: {{physical}} High Damage and Knock Back.&lt;br /&gt;
::*Sand Rush and Fettering Tackle will inflict heavy damage to players, especially while the Consul has [[Mighty Strikes]] active. &lt;br /&gt;
:::*Using an enhanced [[Geo-Wilt]] and/or moves like [[Sentinel&#039;s Scherzo]] are recommended. &lt;br /&gt;
:*&#039;&#039;&#039;Thornball&#039;&#039;&#039;: {{physical}} Damage, Paralysis, and Poison.&lt;br /&gt;
:*&#039;&#039;&#039;Sand Shroud&#039;&#039;&#039;: {{buff}} Gains Evasion Bonus.&lt;br /&gt;
&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Consul&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=60&lt;br /&gt;
|Wind=100&lt;br /&gt;
|Thunder=60&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=70&lt;br /&gt;
|Earth=20&lt;br /&gt;
|Water=60&lt;br /&gt;
|Dark=20&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sabotender Dulce&#039;&#039;&#039;:&lt;br /&gt;
*Weakest to {{ice}} and {{dark}} elements.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Stalwart&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Hunter&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Eagle Eye Shot]]&#039;&#039;&#039;.&lt;br /&gt;
:*Uses this 1-Hour soon after damaging a Hunter.&lt;br /&gt;
::*Thus AoEing will cause each Hunter to use Eagle Eye Shot which may cause significant damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Magister&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Stalker&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Perfect Dodge]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Valiant&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Invincible]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
* TANK, GEO, COR (or DD), SCH/WHM, BLM x2&lt;br /&gt;
* COR provides Wizard&#039;s and Warlock&#039;s rolls.&lt;br /&gt;
* Indi-Acumen, Entrust (onto SCH) Indi-Malaise, Geo-Focus (after pull). Malaise may or may not proc due to the Cactuar running very quickly in and out of range. Geo bubble is mainly to help absorb needles (but it should not go off if your group is prepared).&lt;br /&gt;
* Tank runs in to pull main boss at center; party follows; GEO casts Geo-Focus on self for quick setup. SCH opens with Gravitation and BLMs should be able to take out the Cactuar in a single volley of Elemental Sealed Death (from each BLM). Manawall/Convert if you need to and finish off the Cactuar if you got unlucky with resists. Done right, there should be no adds, or at worst just a single set of adds.&lt;br /&gt;
* Tank should grab boss (and any adds) to zone-in corner and mages should stand at typical backline job distance. &lt;br /&gt;
* GEO should keep Indi-Acumen and now use Geo-Malaise. If there are adds, take them out with AoE spells.&lt;br /&gt;
* For quick finish, have SCH use SP and create Fragmentation to burst wind-based spells. &lt;br /&gt;
* For slower finish (no SP), have COR self-SC (or SC w/ tank) when SCH&#039;s stratagems are down.&lt;br /&gt;
* SCH/WHM should help tank stay un-enfeebled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;: &lt;br /&gt;
* Players can just bum rush the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; and kill him first so his attack isn&#039;t raised, then defeat the adds to clear this Ambuscade. Save the THF (&#039;&#039;&#039;Stalker&#039;&#039;&#039;) and PLD (&#039;&#039;&#039;Valiant&#039;&#039;&#039;) for last. You can ignore the &#039;&#039;&#039;Cactuar&#039;&#039;&#039; entirely. A tank to hold the adds becomes preferable here. Even &#039;&#039;&#039;Valaineral&#039;&#039;&#039; trust can hold the adds long enough for a solid DD or two to skillchain down the &#039;&#039;&#039;Consul&#039;&#039;&#039;, then move to the adds. Just have party leader swap to them for a moment so he gains hate on them all.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &lt;br /&gt;
* Players can just bum rush the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; and kill him first so his attack isn&#039;t raised, then defeat the adds to clear this Ambuscade. You can ignore the &#039;&#039;&#039;Cactuar&#039;&#039;&#039; entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &lt;br /&gt;
* Players can just bum rush the &#039;&#039;&#039;Bozzetto Consul&#039;&#039;&#039; and kill him first so his attack isn&#039;t raised, then defeat the adds to clear this Ambuscade. You can ignore the &#039;&#039;&#039;Cactuar&#039;&#039;&#039; entirely.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
* [[Quicksand Caves]] [[UNM]] warp.&lt;br /&gt;
* [[Voidwatch]] warp to [[Quicksand Caves]], enter and run down the ramp.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Corse===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Corse}}}|Corse|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Corse&lt;br /&gt;
|Boss=[[Bozzetto Pishogue]]&lt;br /&gt;
|Boss Job=BLM/DRK&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=Summons Bozzetto Warder x4&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=No adds. No [[Doom]]. Casts [[:Category:Elemental_Magic|elemental -ga III spells]], [[Ice Spikes]].&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&lt;br /&gt;
* Can use [[Blood Weapon]] and [[Souleater]] in conjunction. Will hit for 20k+ when both are active.&lt;br /&gt;
:*As of the Feb. 2023 Update changes, Will now remove all debuffs from Bozzetto Pishogue (Boss) and Bozzetto Warder (adds).&lt;br /&gt;
:*It will only use the two abilities in conjunction when adds are alive while using the SP ability.&lt;br /&gt;
:*(On Normal) Summons 4x Bozzetto Warder Adds at 90% HP and a second wave at 35% HP. &lt;br /&gt;
:*(On Normal) Bozzetto Warders appear to boost the damage of the [[Blood Weapon]]/[[Souleater]] combo to 20k-50k per auto.&lt;br /&gt;
:** If the Warders are dead then [[Blood Weapon]]/[[Souleater]] does normal damage.&lt;br /&gt;
:** &#039;&#039;Unconfirmed&#039;&#039; There may be a distance mechanic between the [[Bozzetto Pishogue]] and the Warders when it comes to the use of [[Blood Weapon]]/[[Souleater]]&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Final Retribution&#039;&#039;&#039;: Deals physical damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Envoutement&#039;&#039;&#039;: Deals {{Dark}} damage + [[Curse]].&lt;br /&gt;
:*&#039;&#039;&#039;Memento Mori&#039;&#039;&#039;: Gains [[Magic Attack Bonus]].&lt;br /&gt;
:*&#039;&#039;&#039;Quelling Seal&#039;&#039;&#039;: AoE [[Silence]].&lt;br /&gt;
:*&#039;&#039;&#039;Hecatomb Macabre&#039;&#039;&#039; : AoE [[Charm]] (15 seconds) and [[Doom]] (20 Seconds). &lt;br /&gt;
:**If multiple targets (players or pets) are in range, it will miss one of them.&lt;br /&gt;
:**The Doom effect is not present on the Very Easy difficulty&lt;br /&gt;
:*&#039;&#039;&#039;Gambol Macabre&#039;&#039;&#039; : Single target [[Charm]] (29 seconds) and [[Doom]] (3 seconds).  If you are very quick you can get one cursna off in the window.&lt;br /&gt;
:**As of the Feb. 2023 Update changes, Will no longer use this move if killed all Bozzetto Warder but will use it if main target is further than 10 yalms and will land regardless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Not Defeating the Warders&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Jobs&#039;&#039;&#039;: {{Icon|MNK}} &#039;&#039;&#039;MNK&#039;&#039;&#039;, {{Icon|BLU}} &#039;&#039;&#039;BLU&#039;&#039;&#039;, {{Icon|BRD}} &#039;&#039;&#039;BRD&#039;&#039;&#039;, {{Icon|COR}} &#039;&#039;&#039;COR&#039;&#039;&#039;, {{Icon|PLD}} &#039;&#039;&#039;PLD&#039;&#039;&#039;, {{Icon|WHM}} &#039;&#039;&#039;WHM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*{{Icon|COR}} &#039;&#039;&#039;COR&#039;&#039;&#039;: Crooked Chaos, and Monks rolls. DDs wont need to worry about SB beyond TPing in SB II thanks to Monks.&lt;br /&gt;
*{{Icon|BRD}} &#039;&#039;&#039;BRD&#039;&#039;&#039;: March, Minuet, Minuet, Madrigal. {{color|wind|Wind Threnody}} the Corse.&lt;br /&gt;
*{{Icon|BLU}} &#039;&#039;&#039;BLU&#039;&#039;&#039;: A good Club, and magic accuracy recast set. Set {{color|wind|Feather Tickle}} and {{color|wind|Reaving Wind.}} Advisable to also set Battery Charge and Retinal Glare.&lt;br /&gt;
*{{Icon|WHM}} &#039;&#039;&#039;WHM&#039;&#039;&#039;: {{color|wind|Silence}} the Corse. Auspice, Barblind, Dia, and keep Banish effect active.&lt;br /&gt;
*{{Icon|PLD}} &#039;&#039;&#039;PLD&#039;&#039;&#039;: Cap block rate with a shield that isn&#039;t Ochain, provide Holy Circle.&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&lt;br /&gt;
*1) MNK engages the mob, and gets it down to 90%. Adds then spawn. BLU uses [[Feather Tickle]] and [[Reaving Wind]].&lt;br /&gt;
**Do not skillchain past this point as it will heal the mob. So victory smite between the [[Savage Blade]] and [[Black Halo]]s.&lt;br /&gt;
*2) Party should all defeat one single Bozetto Warder. This seems to prevent the usage of [[Blood Weapon]]/[[Souleater]] going off and massacring the party. We had an issue with this regularly, and it completely stopped happening from then on.&lt;br /&gt;
**PLD should get AoE hate on the Warders with Banishga and then a JA or something of the sort. Despite being ambuscade, enmity is a bit odd with these after initially spawning and they will run around beating people without some intervention.&lt;br /&gt;
*3) Party then TPs on the Warders and WSes the Pishogue.&lt;br /&gt;
**BLU should [[Black Halo]] as well, but use Feather or Reaving if it is up before WSing.&lt;br /&gt;
*4) When the second round of adds spawns around 35%, defeat one just to be safe, and then continue until the fight ends.&lt;br /&gt;
&lt;br /&gt;
*[[Wind Threnody]] will likely affect the success rate of Reaving Feathers. Magic accuracy food isn&#039;t required at all when it is on for a well geared BLU, but you will resist regularly without either active.&lt;br /&gt;
**This is with Maxentius and Thibron as a ML 30+ BLU. So that should put you in the ballpark for how to anchor your magic accuracy requirements. If you need to, [[Sakpata&#039;s Sword]] is a solid choice to offhand to solve any issues.&lt;br /&gt;
&lt;br /&gt;
The fight should take around 5.5 to 9 or so minutes (including buffing) depending on the group.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;big&amp;gt;&#039;&#039;&#039;Defeating the Warders&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Jobs&#039;&#039;&#039;: &#039;&#039;&#039;MNK&#039;&#039;&#039;{{Icon|MNK}}, &#039;&#039;&#039;BLU&#039;&#039;&#039;{{Icon|BLU}}, &#039;&#039;&#039;GEO&#039;&#039;&#039;{{Icon|GEO}}, &#039;&#039;&#039;BRD&#039;&#039;&#039;{{Icon|BRD}}, &#039;&#039;&#039;SCH&#039;&#039;&#039;,{{Icon|SCH}} &#039;&#039;&#039;SMN&#039;&#039;&#039;{{Icon|SMN}}&lt;br /&gt;
*&#039;&#039;&#039;MNK&#039;&#039;&#039; 4 Step SC&#039;s, Be prepared to turn to wait for BLU and SMN to pull down the TP of the Corse. Try to not It push under 38%-/+ so Bloody Weapon is not active at the time of the pops of the second set of Skeletons. Once both sets of skeletons are done it is just managing the TP with the team to victory. &lt;br /&gt;
*&#039;&#039;&#039;Blu&#039;&#039;&#039; Reaving Wind, Feather Tickle Top priority, Carcharian Verve, Help kill the skeletons when popped&lt;br /&gt;
*&#039;&#039;&#039;GEO&#039;&#039;&#039; Attack, Frailty, Help heal, and any other debuff you can land helps. &lt;br /&gt;
*&#039;&#039;&#039;BRD&#039;&#039;&#039; Minuet/Attack/ACC songs Ballads on Mages, Help Heal, and any other debuff you can land help. You can also Magic Finale the ice spikes. &lt;br /&gt;
*&#039;&#039;&#039;SCH&#039;&#039;&#039; Pro/Shell, Regen V, Refresh, Phlanax, Adloquium, Stoneskin Reapply whenever needed, Removed Blinds and stat down effects and Heal &lt;br /&gt;
*&#039;&#039;&#039;SMN&#039;&#039;&#039; Apogee: Ecliptic Howl, Ecliptic Growl, Then Hastaga II, Crystal Blessing. Once engaged Mewing Lullaby in conjunction with Blu&#039;s TP down spells, Can use Shock Squall to stun all the skeletons after the initial pop and support with Whispering Wind as the skeletons go down reset yourself up for Mewing Lullaby. &lt;br /&gt;
&lt;br /&gt;
:*When the skeletons pop they have what seems to be a very strong enmity lock on specific party members, so be away you may have to be vigilant with healing on mages until they are eliminated. It isn&#039;t hard to manage but you can have bad luck SC/MB on anyone and it lights out. As long as it wasn&#039;t during a Bloody Weapon you should be able to recover and still win. &lt;br /&gt;
&lt;br /&gt;
:*About 18~22 min In and out.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
Same as VD just quicker&lt;br /&gt;
:15~17 Min in an out&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
Same as D just quicker&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
Both AOE and single target charms can be avoided by running out of range as they are cast. &lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
Solo: Prepare for AoE nukes and either bring a trust healer that outranges the AoE silence ([[BGWiki:Trusts#Yoran-Oran (UC)|Yoran-Oran]], [[BGWiki:Trusts#Apururu|Apururu]]), or uses AoE healing job abilities ([[BGWiki:Trusts#Ingrid II|Ingrid II]], [[BGWiki:Trusts#Iroha II|Iroha II]], [[BGWiki:Trusts#Arciela|Arciela]], [[BGWiki:Trusts#Lilisette |Lilisette I/II]], [[BGWiki:Trusts#Selh&#039;teus|Selh&#039;teus]]). Once its HP is below 80% it may start using Hecatomb Macabre which is avoidable. Once you&#039;re charmed it will despawn your Trusts, then you have powerful buffs for 3 minutes to try to defeat it.&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Fei&#039;Yin]] [[Home Point]] #1, [[Wekufe]] to the south of the HP.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dullahan===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dullahan}}}|Dullahan|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Dullahan&lt;br /&gt;
|Boss=[[Bozzetto  Retributionist]]&lt;br /&gt;
|Boss Job=PLD/DRK&lt;br /&gt;
|VD Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Charger &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Enhanced Shield Block rate from the front, but not 100%.&lt;br /&gt;
*Casts Absorb spells, Bio III, Aspir III, [[Stun]], and [[Dread Spikes]]&lt;br /&gt;
:*Retaliates against magic with [[Absorb-TP]].&lt;br /&gt;
*Possesses a high resistance to {{dark}} dark. A light based dispel such as [[Finale]] will be required to dispel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Charging Up&#039;&#039;&#039;: Any TP gained during this phase will increase the damage of &#039;&#039;&#039;Atramentous Libations&#039;&#039;&#039;&lt;br /&gt;
:*&#039;&#039;&#039;Atramentous Libations&#039;&#039;&#039;: AoE Drain.&lt;br /&gt;
:*&#039;&#039;&#039;Boiling Over&#039;&#039;&#039;: Gains an aura that grants players a regain effect. Any damage taken after this move will increase the damage of &#039;&#039;&#039;Nether Castigation&#039;&#039;&#039;.&lt;br /&gt;
::*This is a similar mechanic to [[Glassy Thinker]]&#039;s &amp;quot;Pain Sync&amp;quot;.&lt;br /&gt;
:*&#039;&#039;&#039;Nether Castigation&#039;&#039;&#039;: AoE damage; amount of damage based on damage received after &amp;quot;Boiling Over&amp;quot; &lt;br /&gt;
:*&#039;&#039;&#039;Eisenschneider&#039;&#039;&#039; :30&#039; K.O Ability. &lt;br /&gt;
::*Bonuses like [[Migawari: Ichi]] will not stop this from inflicting KO.&lt;br /&gt;
::*Players may use /heal in order to convert this move to damage instead.&lt;br /&gt;
:*&#039;&#039;&#039;Infernal Bulwark&#039;&#039;&#039;: Stoneskin (can be dispelled)&lt;br /&gt;
:*&#039;&#039;&#039;Noahionto&#039;&#039;&#039; : Inflicts significant {{dark}} dark damage based off of the damage the enemy has received.&lt;br /&gt;
:*&#039;&#039;&#039;Dread Spikes&#039;&#039;&#039;: Casts Aoe Dread Spikes at low HP.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Charger&#039;&#039;&#039;:&lt;br /&gt;
*Absorbs damage while readying TP moves.&lt;br /&gt;
:*Absorbing damage will increase the power of the Charger&#039;s &#039;&#039;&#039;Scintillant Lance&#039;&#039;&#039;.&lt;br /&gt;
*Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Scintillant Lance&#039;&#039;&#039;: 20&#039; Conal {{magical}} {{light}} damage.&lt;br /&gt;
:*&#039;&#039;&#039;Grace of Hera&#039;&#039;&#039;: Restores HP and removes status ailments; can be forced by using about 4 or more debuffs&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Tank DD BRD/WHM + 3 (SMN or BST or any form of non-pet DD)&lt;br /&gt;
:* Tank MUST pull to zone-in spot!&lt;br /&gt;
:* The tanks holds both the boss and charger; DD focuses on charger. During this time BRD should just use songs that help DD produce fast/high damage. DD should avoid healing the charger during TP moves (i.e. do not WS during charger&#039;s TP moves). BRD should Elegy, Dia II, Threnody, and Requiem -- this will force Grace of Hera as opposed to damage TP moves&lt;br /&gt;
:* During boss phase, DD should stop all WS damage if they see the &amp;quot;charging&amp;quot; message. If you bring lots of DD, it may be a good idea to pull all but one DD off the boss and use white damage to push the boss into &#039;&#039;&#039;Atramentous Libations.&#039;&#039;&#039; Once this TP move is used, all DD can continue to dish out damage. BRD should always maintain Hymnus on all DDs and the tank when charging/boil/miasma messages appear.&lt;br /&gt;
:* Upon seeing the &amp;quot;boiling&amp;quot; message, all damage must stop immediately. Use Dia at maximum casting distance to push the boss into a TP move (&#039;&#039;&#039;Nether Castigation&#039;&#039;&#039;). Once this TP move is used, return to regular attack mode and continue to watch out for any charging/boiling/miasma messages.&lt;br /&gt;
:* If the &amp;quot;miasma&amp;quot; message appears, everyone should dump TP / use SC&#039;s to dish out high damage and force the boss back into boiling mode (might need to set TP order to prevent damage overspill into &amp;quot;boiling&amp;quot; phase). Once TP is dumped, everyone run far away. Basically, if the tank is holding near the zone-in location, then anywhere BEHIND farthest pillar is safe. If the tank dies, immediately put Hymnus back on and let the tank get hate before continuing damage or healing. There is a fairly long delay between the &amp;quot;miasma&amp;quot; message and K.O. move (if it does go off) so only the tank is ever really in danger of dieing.&lt;br /&gt;
:* BRD should always keep Ballad III, and Hymnus on the tank since boss will Aspir (up to Aspir III). No healer is really needed aside from Curaga II from BRD if DDs get hit with AOE.&lt;br /&gt;
:* As the boss gets lower in HP, it will often start &amp;quot;charging&amp;quot; and immediately switch to &amp;quot;boiling&amp;quot; rather frequently. Watch those trigger-happy WS fingers! It will also cast &#039;&#039;&#039;Death Spikes&#039;&#039;&#039; on a very regular basis, so make sure DDs turn and dispel/finale the spikes.&lt;br /&gt;
:* The boss can cast other spells (both single and aoe form) such as Stun and Bio.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* Inner Ra&#039;Kaznar HP -&amp;gt; Teleport (K-9) -&amp;gt; Dullahan Axegrinder (L-10)&lt;br /&gt;
* Inner Ra&#039;Kaznar HP -&amp;gt; Cirdas Caverns (J-8) -&amp;gt; Imposing Dullahan (H-7)&lt;br /&gt;
* Ceizak #1 -&amp;gt; Sih Gates (G-11) -&amp;gt; Unrelenting Dullahan (I-7)&lt;br /&gt;
* Morimar #5 -&amp;gt; Moh Gates (H-5) -&amp;gt; Somatophylax Dullahan (I-8)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fomor===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fomor}}}|Fomor|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Boss=Bozzetto Deathsinger&lt;br /&gt;
|Boss Job=RDM&lt;br /&gt;
|VD Mobs=8 Random [[Fomor]]i:&amp;lt;br /&amp;gt;Aegis&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Amanomurakumo&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;, Annihilator&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Apocalypse&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Bravura&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Claustrum&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Excalibur&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Gjallarhorn&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Gungnir&amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;, Guttler&amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;, Kikoku&amp;lt;sup&amp;gt;(NIN)&amp;lt;/sup&amp;gt;, Mandau&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;, Mjollnir&amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;, Ragnarok&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Spharai&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Yoichinoyumi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=The Fomori are resistant to [[Elemental Seal]] sleep at this difficulty. A [[BRD]] using abilities such as [[Troubadour]] is recommended/required.&lt;br /&gt;
|D Mobs=6 Random Fomori&lt;br /&gt;
|D Notes=The Fomori are susceptible to [[Elemental Seal]] sleep from a [[GEO]] from this difficulty and easier.&lt;br /&gt;
|N Mobs=4 Random Fomori&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=3 Random Fomori&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=2 Random Fomori&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posseses very low HP.&lt;br /&gt;
*Immune to sleep.&lt;br /&gt;
*Susceptible to most other enfeebles including Stun.&lt;br /&gt;
*Cast Aspir, Curaga, Death, Drain.&lt;br /&gt;
*Uses [[Chainspell]] at 75%.&lt;br /&gt;
*Spams [[Death]] during chainspell if players have not defeated all Fomori. &lt;br /&gt;
**If all formors are defeated then the Deathsinger will not chainspell death.&lt;br /&gt;
*Pulling the Deathsinger away from the group is recommended as curaga will ruin the fight if it wakes the Fomori. Landing addle will make stunning curaga easier if desired.&lt;br /&gt;
|Notes=&lt;br /&gt;
*All Fomori are susceptible to sleep and stun.&lt;br /&gt;
:*On Difficult difficulty and lower a [[GEO]] may use [[Elemental Seal]] [[Sleepga]].&lt;br /&gt;
::*The Fomori will resist this at Very Difficult, and require a [[BRD]] to sleep instead.&lt;br /&gt;
:*Once awoken the Fomori gain drastic sleep resistance.&lt;br /&gt;
::*This is removed upon a complete wipe.&lt;br /&gt;
*All Fomori may parry/shield block, recommended to fight from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aegis&#039;&#039;&#039;&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Invincible]]&lt;br /&gt;
&#039;&#039;&#039;Amanomurakumo&#039;&#039;&#039;&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Meikyo Shisui]]&lt;br /&gt;
&#039;&#039;&#039;Annihilator&#039;&#039;&#039;&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Eagle Eye Shot]]&lt;br /&gt;
&#039;&#039;&#039;Apocalypse&#039;&#039;&#039;&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Blood Weapon]]&lt;br /&gt;
&#039;&#039;&#039;Bravura&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Mighty Strikes]]&lt;br /&gt;
&#039;&#039;&#039;Claustrum&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Manafont]]&lt;br /&gt;
&#039;&#039;&#039;Excalibur&#039;&#039;&#039;&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Invincible]]&lt;br /&gt;
*Possesses a powerful [[Enlight]] additional effect on melee hits for 25% of Excalibur&#039;s current HP.&lt;br /&gt;
**This may do thousands of damage depending on the difficulty chosen and easily KO players.&lt;br /&gt;
**This may be mitigated via abilities such as [[Sentinel&#039;s Scherzo]], [[Earthen Armor]], [[Sentinel]], [[Battuta]], [[Slow]], [[Paralyze]], etc.&lt;br /&gt;
&#039;&#039;&#039;Gjallarhorn&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Soul Voice]]&lt;br /&gt;
&#039;&#039;&#039;Gungnir&#039;&#039;&#039;&amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Call Wyvern]]&lt;br /&gt;
*Will gain a [[Shock Spikes]] aftermath.&lt;br /&gt;
&#039;&#039;&#039;Guttler&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Familiar]]&lt;br /&gt;
**This will charm the player who has hate.&lt;br /&gt;
&#039;&#039;&#039;Kikoku&amp;lt;sup&amp;gt;&#039;&#039;&#039;(NIN)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Mijin Gakure]]&lt;br /&gt;
&#039;&#039;&#039;Mandau&#039;&#039;&#039;&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Perfect Dodge]]&lt;br /&gt;
&#039;&#039;&#039;Mjollnir&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Benediction]]&lt;br /&gt;
&#039;&#039;&#039;Ragnarok&#039;&#039;&#039;&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Blood Weapon]]&lt;br /&gt;
&#039;&#039;&#039;Spharai&#039;&#039;&#039;&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Uses [[Hundred Fists]]&lt;br /&gt;
&#039;&#039;&#039;Yoichinoyumi&#039;&#039;&#039;&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;:&lt;br /&gt;
*Uses [[Eagle Eye Shot]]&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Groups on easier difficulties can get by on a player /BLM using sleepga, but BRD is the recommended sleeper for Very Difficult as Horde Lullaby II + [[Troubadour]] should grant 5+ minutes of sleep.&lt;br /&gt;
*After the mobs wake up from the first sleep they will no longer be susceptible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLD or RUN, DD, DD, GEO, BRD, WHM&#039;&#039;&#039;&lt;br /&gt;
*PLD or RUN gains hate on all the adds, the BRD JA horde sleepgas, and then the tank pulls the eye away.&lt;br /&gt;
*Two DDs then go to town taking the adds down. Save NMs like Excalibur or Mjollnir for last, and the eye last of all.&lt;br /&gt;
*If your group struggles at this then consider doing Difficult instead of Very.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fomor Summoner===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|FomorSmn}}}|FomorSmn|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Boss=[[Bozzetto  Doppleganger]]&lt;br /&gt;
|Boss Job=SMN&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*&#039;&#039;&#039;[[Cataclysm]]&#039;&#039;&#039;: AoE Moderate/Low Darkness Damage&lt;br /&gt;
*&#039;&#039;&#039;[[Shattersoul]]&#039;&#039;&#039;: Single Target Moderate Damage with Magic Defense Down&lt;br /&gt;
*&#039;&#039;&#039;[[Garland of Bliss]]&#039;&#039;&#039;: Single Target Moderate Damage with Defense Down&lt;br /&gt;
|Notes=&lt;br /&gt;
Avatar&#039;s and their moves:&lt;br /&gt;
*&#039;&#039;&#039;[[Shiva]]&#039;&#039;&#039; : [[Sleepga]] (use Poison Pots or El. Pachira Fruit) NOTE: Remove poison before Odin is summoned, [[Heavenly Strike]]&lt;br /&gt;
*&#039;&#039;&#039;[[Garuda]]&#039;&#039;&#039; : [[Whispering Wind]] (AoE Heal, used rarely), [[Predator Claws]] (Dangerous Single Target Damage), [[Wind Blade]]&lt;br /&gt;
*&#039;&#039;&#039;[[Titan]]&#039;&#039;&#039; : [[Earthen Ward]] (AoE Stoneskin), [[Mountain Buster]], [[Geocrush]]&lt;br /&gt;
*&#039;&#039;&#039;[[Ifrit]]&#039;&#039;&#039; : [[Meteor Strike]], [[Flaming Crush]]&lt;br /&gt;
*&#039;&#039;&#039;[[Leviathan]]&#039;&#039;&#039; : [[Spring Water]] (AoE Heal, uses frequently), [[Grand Fall]], [[Tidal Roar]] (AoE Attack Down, Spams)&lt;br /&gt;
*&#039;&#039;&#039;[[Carbuncle]]&#039;&#039;&#039; : [[Healing Ruby II]], Carbuncle has very low HP&lt;br /&gt;
*&#039;&#039;&#039;[[Fenrir]]&#039;&#039;&#039; : [[Impact (Blood Pact)]] (all stats down, moderate damage), [[Lunar Roar]] (AoE dispel 2 buff removal), [[Heavenward Howl]] (gives him En-Drain)&lt;br /&gt;
*&#039;&#039;&#039;[[Alexander]]&#039;&#039;&#039; : [[Perfect Defense]]&lt;br /&gt;
*&#039;&#039;&#039;[[Odin]]&#039;&#039;&#039; : [[Zantetsuken]]&lt;br /&gt;
&lt;br /&gt;
*Shock Spikes can be dispelled via the following: &lt;br /&gt;
** Shield Bash with PLD&#039;s Relic +2/+3 Gauntlets&lt;br /&gt;
** BLU Spell Osmosis &lt;br /&gt;
** THF Aura Steal&lt;br /&gt;
** THF Larceny &lt;br /&gt;
** BST Jug Pets [[Attentive Ibuki]] or [[Swooping Zhivago]]&#039;s [[Molting Plumage]]&lt;br /&gt;
** COR [[Runeist&#039;s Roll]] is good at mitigating the effects of Stun from the Shock Spikes as is [[Barthundra]] / [[Barthunder]]&lt;br /&gt;
*Stunga resets Hate&lt;br /&gt;
*Thunterspark is single target&lt;br /&gt;
*Skillchains of a matching element will heal the Avatars i.e. Ramuh is healed by Impactation, Fragmentation, Light and Radiance skillchains.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
PLD (with Reforged Relic +2/3), BRD/BLM, SCH (or WHM), COR x3.&lt;br /&gt;
The name of the game is [[Quick Draw|Earth Shot]] and [[Savage Blade]]. Rolls are [[Warlock&#039;s Roll|Warlock]], [[Wizard&#039;s Roll|Wizard&#039;s]], [[Fighter&#039;s Roll|Fighter&#039;s]], [[Chaos Roll|Chaos]], [[Samurai Roll|Samurai]] and [[Tactician&#039;s Roll|Tactician&#039;s]]. Scholar should throw in Regain, Barthunder and [[Sandstorm]]. When ready, Paladin goes in and [[Shield Bash]]es [[Ramuh]] to knock off Shock Spikes. Unload into Ramuh with blades and earth shot as he becomes more deadly and TP move happy as his health decreases. Once he&#039;s fallen, the Doppleganger will appear with a free avatar in one of the four corners. One Corsair should [[Random Deal]] at this moment, while the Bard needs to run up and [[Elemental Seal]] [[Lullaby]] to remove him from the picture temporarily. The avatar should be dealt with immediately, then a coordinated set of Earth Shots vs. the Doppleganger should put him down ending the fight. If you don&#039;t move fast enough from the first Earth Shot to their demise, they will Astral Flow and pull out either [[Odin]] or [[Alexander]], the former will one-shot anyone not healing, the second extends the fight possibly allowing more avatars to appear and making victory impossible.&lt;br /&gt;
&lt;br /&gt;
If [[Shiva]] shows up at any time, reset the fight.&lt;br /&gt;
&lt;br /&gt;
Alternatively, bring a BLU with Absolute Terror.  Have them use it on the Summoner right before you wake him up.  Assuming your DPS are decently geared he&#039;ll die before he can do anything at all.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
DPS (Ambu +2 gear is fine, Pulse or better weapon preferred), Yoran-Oran, BLU (For Osmosis)&amp;lt;br&amp;gt;&lt;br /&gt;
The fight starts off vs [[Bozzetto Ramuh]] who casts [[Lightning Armor]] (Shock Spikes) on himself. This is fairly potent. Make sure you have decent Magic Evasion or a way to dispel these or your gonna have a long fight ahead of you. BLU Osmosis seemed to work. Remove the spikes and goto Town on [[Bozzetto Ramuh]]. At some point he&#039;ll SP (which I&#039;m assuming is akin to [[Astral Conduit]] he will spam [[Volt Strike]] which stuns for a bit. He may Sprinkle in some [[Stunga]]s or a [[Thunderspark]]&#039;s. The latter of those is only single Target so only 1 person will end up getting paralyzed. &lt;br /&gt;
&lt;br /&gt;
After you dealt with [[Bozzetto Ramuh]] the [[Bozzetto  Doppleganger]] Summoner will spawn and summon up 3 avatars over time. If you have enough DPS you can kill each one one at a time. If not you may end up with Wrangling 2-3 mobs at a time. Upon Summoning the last Avatar the [[Bozzetto  Doppleganger]] will join the fight as well.&lt;br /&gt;
&lt;br /&gt;
With it&#039;s 3 WS&#039;s he will form some Skillchains which can drop a DPS or healer into Low HP fairly quickly. At some point he will summon [[Alexander]] or [[Odin]] after he [[Astral Flow]]s. [[Alexander]] Will lengthen the fight with [[Perfect Defense]] where the [[Bozzetto  Doppleganger]] will take reduced damage (most hits are reduced down to 1-2 damage some WS&#039;s hit for 100). [[Odin]] will use [[Zantetsuken]] which you can /heal through if you disengauge. There are accounts of being able to outrun its range though I have not tried this as resting is far easier. After the&lt;br /&gt;
[[Bozzetto  Doppleganger]] and all summoned Avatars are dead the fight ends.&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gigas===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Gigas}}}|Gigas|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Gigas&lt;br /&gt;
|Boss=Bozzetto Enceladus&lt;br /&gt;
|Boss Job=SAM&lt;br /&gt;
|VD Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Fistfighter&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Trainer&amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=~1400 accuracy for melees to cap&lt;br /&gt;
|D Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Fistfighter&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;, Bozzetto Fistfighter&amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Marshall&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Swiftshooter&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Preforms TP moves in order to to greate a multistep darkness skillchain on the target.&lt;br /&gt;
*Uses the following TP moves:&lt;br /&gt;
:*&#039;&#039;&#039;Daunting Hurl&#039;&#039;&#039; - (1P) {{physical}} ranged damage and {{color|earth|petrification}}. Absorbed by 1 shadow.&lt;br /&gt;
:*&#039;&#039;&#039;Glacial Bellow&#039;&#039;&#039; - (Conal) {{magical}} {{ice}} damage, weapon removal, {{color|fire|encumbrance}}, and {{color|thunder|stun}}.&lt;br /&gt;
::*Given the usage of [[Barfira]] for Muzzling Wallop, players will tend to resist the weapon removal and encumbrance. &lt;br /&gt;
:*&#039;&#039;&#039;Mercurial Strike&#039;&#039;&#039; - (AoE) {{magical}} deals a random amount of fixed damage.&lt;br /&gt;
::*This move is not affected by -DT.&lt;br /&gt;
::*This move is capable of hitting 99,999 damage to the primary target. &lt;br /&gt;
:::*Mercurial Strike &#039;&#039;&#039;can and will&#039;&#039;&#039; hit for capped damage if performed during a skillchain window (Magic Bursted). If you can stop or mitigate the Bozzetto Enceloados from creating/closing a skillchain, Mercurial Strike will not Magic Burst, therefore hitting for &amp;quot;normal&amp;quot; damage.&lt;br /&gt;
:*&#039;&#039;&#039;Muzzling Wallop&#039;&#039;&#039; - (AoE) {{magical}} {{fire}} damage, knockback, reduces MP by ~x5s the damage dealt, and inflicts silence for a few seconds.&lt;br /&gt;
::*This may be mitigated by reducing the damage via [[Stoneskin]], [[Diffusion]]ed [[Magic Barrier]], [[Barfire]], and [[Valiance]]d [[Unda]] runes.&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Enceladus&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=20&lt;br /&gt;
|Wind=20&lt;br /&gt;
|Thunder=20&lt;br /&gt;
|Light=20&lt;br /&gt;
|Ice=20&lt;br /&gt;
|Earth=20&lt;br /&gt;
|Water=70&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*All Gigas use their corresponding {{icon|SP}} 1-hour abilities and possess [[Regain]].&lt;br /&gt;
:*The &#039;&#039;&#039;Bozzetto Trainer&#039;&#039;&#039; has no pet and instead uses Charm as it&#039;s {{icon|SP}} 1-hour ability.&lt;br /&gt;
*All Gigas have half the usual amount of magic defense bonus, encouraging skillchain and magic burst strategies.&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Gigas&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=30&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=20&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=30&lt;br /&gt;
|Water=100&lt;br /&gt;
|Dark=5&lt;br /&gt;
}}&lt;br /&gt;
*Due to their given [[SDT]] values, they are immune to dark based sleep, and guaranteed to resist light based sleep as well as bind or gravity.&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&#039;&#039;&#039;DDing RUN, DDing COR, BRD, GEO, WHM, and any DD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Buffs: Barfira, {{color|water|Unda}} Vallianced, March, Fire Carol, Madrigal, Chaos/Sam roll, Frailty, Fury, and entrust w/e. Could use wilt to grant the RUN more offensive gearing flexibility.&lt;br /&gt;
&lt;br /&gt;
Pull to the corner, take out the Enceladus as quickly as possible. Then the Fistfighter → Fistfighter → Marshall → Swiftshooter → Meghan-tubs-Trainer.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*Valdeaunia Front → [[Xarcabard (S)]] HP #1&lt;br /&gt;
*Qufim → [[Upper Delkfutt&#039;s Tower]] HP #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goblin===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Goblin}}}|Goblin|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Goblin&lt;br /&gt;
|Boss=Bozzetto Don&lt;br /&gt;
|Boss Job=RDM/BLM&lt;br /&gt;
|VD Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Bozzetto Incanter &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;, Baby Bomber&amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&#039;&#039;&#039;Bozzetto Don&#039;&#039;&#039;:&amp;lt;br /&amp;gt;~560,000 HP&amp;lt;br /&amp;gt;1332 Evasion&amp;lt;br /&amp;gt;214 Magic Defense&lt;br /&gt;
|D Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;, Baby Bomber&amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Ravager&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozzetto Deathbringer&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;, Furious Bozzetto Bomber &amp;lt;sup&amp;gt;(Pet)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Chainspell]]&#039;&#039;&#039; and spams [[Ancient Magic]] tier 1s.&lt;br /&gt;
:*The use of shadows, [[One for All]], etc will completely remove the threat from this.&lt;br /&gt;
*Casts [[Ice Spikes]] and [[Enblizzard]].&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Don&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=30&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=40&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=30&lt;br /&gt;
|Water=30&lt;br /&gt;
|Dark=20&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*The Don, Ravager, and Deathbringer gain auras when within 20&#039; of each other, which power them up considerably.&lt;br /&gt;
:*Strategies generally have players separate the Goblins in some way to reduce or eliminate the threat of auras.&lt;br /&gt;
:*The Incanter which appears during &amp;quot;Very Difficult&amp;quot; does not gain any aura.&lt;br /&gt;
&lt;br /&gt;
*All goblins except the &#039;&#039;&#039;Bozzetto Incanter&#039;&#039;&#039; are immune to sleep.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Goblins Use the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Goblin Rush&#039;&#039;&#039;: Single Target {{physical}} 3-Hit Damage and knockback.&lt;br /&gt;
:*&#039;&#039;&#039;Frypan&#039;&#039;&#039;: AoE 10&#039; {{physical}} Damage and stun effect.&lt;br /&gt;
:*&#039;&#039;&#039;Bomb Toss&#039;&#039;&#039;: AoE 10&#039; {{magical}} {{fire}} Damage to players in range.&lt;br /&gt;
:*&#039;&#039;&#039;Paralysis Shower&#039;&#039;&#039;: Conal {{magical}} {{ice}} Potent paralysis to players.&lt;br /&gt;
:*Barblizzard and Barparalyze are recommended due to the potency of this.&lt;br /&gt;
:*&#039;&#039;&#039;Smokebomb&#039;&#039;&#039;: Conal {{magical}} {{dark}} Inflicts a potent Blind. -100+ Accuracy.&lt;br /&gt;
:*&#039;&#039;&#039;Crispy Candle&#039;&#039;&#039;: Conal {{magical}} {{fire}} Damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Furious Bozzetto Bomber&#039;&#039;&#039;&lt;br /&gt;
*Appears at set intervals depending on the difficulty chosen:&lt;br /&gt;
:*Very Difficult: Every 20 seconds&lt;br /&gt;
:*Difficult: Every 30 seconds&lt;br /&gt;
:*Normal and below: Every 50 seconds&lt;br /&gt;
:*&#039;&#039;&#039;Dirty Bomb&#039;&#039;&#039;: {{magical}} 6,000 Damage split between the number of targets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baby Bomber&#039;&#039;&#039;&lt;br /&gt;
*Summoned by the &#039;&#039;&#039;Bozetto Don&#039;&#039;&#039; periodically to use either of the following moves:&lt;br /&gt;
:*&#039;&#039;&#039;Blasting Bomb&#039;&#039;&#039;: Deals 1,500 damage per each person in range.&lt;br /&gt;
:*&#039;&#039;&#039;Dirty Bomb&#039;&#039;&#039;&lt;br /&gt;
::*Disappears after use of either TP move.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Furious &amp;amp; Baby Bombers have a separate job priority-based hate list.&lt;br /&gt;
**This still needs full verification but they target in order:&lt;br /&gt;
***WHM&lt;br /&gt;
***RDM or SCH&lt;br /&gt;
***BRD or GEO&lt;br /&gt;
***PLD or RUN&lt;br /&gt;
***COR&lt;br /&gt;
***Every other DD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Ravager&#039;&#039;&#039;&lt;br /&gt;
*Vulnerable to [[Bind]]&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Mighty Strikes]]&#039;&#039;&#039;.&lt;br /&gt;
:*Take care as [[Goblin Rush]] coupled with Mighty Strikes will severely damage or simply K.O. players without shadows, depending on Difficulty, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Deathbringer&#039;&#039;&#039;&lt;br /&gt;
*Vulnerable to [[Bind]]&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Blood Weapon]]&#039;&#039;&#039;.&lt;br /&gt;
*Casts [[Dread Spikes]] and Absorb spells.&lt;br /&gt;
:*Unlike the typical Dread Spikes which seem to immediately K.O. a player after an attack round, these are much less threatening and will not inflict serious damage.&lt;br /&gt;
*Is equipped with the equivalent of a [[Kraken Club]] which delivers weak, but frequent attacks.&lt;br /&gt;
:*Possess an en-effect on each melee hit that will change between absorbing HP or TP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Incanter&#039;&#039;&#039;&lt;br /&gt;
*Uses {{icon|sp}} &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;.&lt;br /&gt;
*Uniquely uses &#039;&#039;&#039;Goblin Dice&#039;&#039;&#039; which has the typical effects found in [[Dynamis]] and elsewhere in the game including AoE plague, Sleep, Silence and Slow, {{physical}} or {{magical}} Damage, and even a Benediction effect.&lt;br /&gt;
*Susceptible to sleep.&lt;br /&gt;
*Casts Elemental AoE T3s.&lt;br /&gt;
*Has a percentage chance to remove all status ailments from itself when the &#039;&#039;&#039;Bozzetto Don&#039;&#039;&#039; reaches certain HP thresholds. [[File:Goblin Ambuscade Chart.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*This Ambuscade has undergone an number of adjustments as of the July 22, 2022 version update. See [https://forum.square-enix.com/ffxi/threads/59693?p=645442&amp;amp;viewfull=1#post645443 the official posting] for more details&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
DD, DD, {{Icon|PUP|small}} PUP, {{Icon|COR|small}} COR,{{Icon|BRD|small}}  BRD, {{Icon|WHM|small}} WHM&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buffs&#039;&#039;&#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039;: Barpara, Barblizzard, Regen IVga, and standard buffs otherwise. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COR&#039;&#039;&#039;: Chaos and Samurai.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039;: March X2, Minuet, Madrigal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUP&#039;&#039;&#039;: Sub WAR and use a standard Valoredge frame setup with strobe and flashbulb, optic fibers, repair kit, and other standard flare. The puppet is not in any danger ever. Master wears no pet oriented gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
PUP sends the automaton after the Ravager (WAR) to hold it and start the fight. They then immediately provoke the Deathbringer (DRK) and separate it to remove the aura. I favored using a few counter pieces such as Mpaca body, Bathy Choker R15, and Cryptic earring over a offense oriented DT set. As the Deathbringer rapidly attacks with low damage club and you can counter them up as a PUP. The PUP shouldn&#039;t be in any danger of dying with Regen on as the Deathbringer has weak attacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
The PUP should then solo multistep SC. I&#039;m partial to String Pummel to Howling Fist to double Victory Smite for lights.&lt;br /&gt;
&lt;br /&gt;
The rest of the party goes after the Don. Then the Incanter, which doesn&#039;t need to be slept as it just wakes up. Then the Ravager. Unless there are some unlucky stuns or paralyze procs then the PUP should be able to finish or nearly finish their Deathbringer.&lt;br /&gt;
&lt;br /&gt;
The WHM should stand out of range of AoE range of and to die from the Baby Bomber once or twice as the Don rapidly eats the floor. Keep reraise on and get back up.&lt;br /&gt;
&lt;br /&gt;
That&#039;s it. Simple month. Rinse and repeat.&lt;br /&gt;
-----&lt;br /&gt;
Lionheart RUN x2, COR/WAR, GEO/WHM, BRD/WHM, WHM or g&lt;br /&gt;
&lt;br /&gt;
Buffs: March x2, madrigal x2, Chaos/Sam. Fury/frailty on RUN 1, entrust frailty on RUN 2.&lt;br /&gt;
&lt;br /&gt;
1) RUN 1 goes in and pull Don to starting corner, RUN 2 pulls Ravager to far left corner. COR provoke pulls Deathbringer to far right corner. BRD sleeps Incanter. WHM or RDM cast reraise, silence Don then position themselves in the middle of battle field, away from the other members. Geo entrust frailty on RUN 2 after everyone position themselves.&lt;br /&gt;
&lt;br /&gt;
2) RUN 1 and RUN 2 use battuta and zerg Don and Ravager. COR holds Deathbringer, WS with Savage Blade and cures himself with sangine blade. BRD move between the battlefield and cast stona, paralyna and blindna on RUN 2 and COR. GEO baby sits RUN 1 with cures, blindna and paralyna.&lt;br /&gt;
&lt;br /&gt;
3) If bomb kills WHM or RDM, they must get up immediately and cast Reraise or Goddess&#039;s Hymnus on them again.&lt;br /&gt;
&lt;br /&gt;
4) After Don and Ravager is dead, RUNs kill Deathbringer next and Incanter last. &lt;br /&gt;
&lt;br /&gt;
Note: Clear time with setup above is about 4.5 min to 5 depending on buffs and support. RUN 2 can be replaced with a PLD, RUN 1 can be replaced with another DD using entrust Wilt, COR can be replaced with any DD with hate tool and PDT- set.&lt;br /&gt;
-----&lt;br /&gt;
DD, DD, {{Icon|RDM|small}} RDM, {{Icon|COR|small}} COR,{{Icon|BRD|small}}  BRD, {{Icon|WHM|small}} WHM&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buffs&#039;&#039;&#039;:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RDM&#039;&#039;&#039;: Haste II, Phalanx II, standard RDM stuff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COR&#039;&#039;&#039;: Crooked Cards Chaos Roll / Samurai Roll.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BRD&#039;&#039;&#039;: Honor or Victory March / Minuet V / Minuet IV / Madrigal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHM&#039;&#039;&#039;: Barparalyzra / Barblizzara / Boost-Str / Regen IV-ga / Auspice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy&#039;&#039;&#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
The Warrior and Dark Knight Goblins can be bound without aggroing the Don and Incanter. To do this, stand at maximum casting distance (typically hugging the wall) when casting Bind. As Red Mage, be certain you are using [[Spontaneity]] and [[Saboteur]] with Bind. Once one is successfully bound, move around the front without aggroing the Goblins to Bind the other. The group may then pull the Don and Incanter to the entrance.&lt;br /&gt;
&lt;br /&gt;
Bard can Lullaby the Incanter while the rest of the group murders the Don. Dispel from [[Finale]] or [[Dark Shot]] is a must to remove the Don&#039;s [[Ice Spikes]]. [[Silence]] on the Don can help reduce its threat during SP. With proper DPS output, a group can kill the Don before the Furious Bozzetto Bomber spawns. The White Mage should still stand away from the group in case you are not fast enough. &lt;br /&gt;
&lt;br /&gt;
Once the Don is dead, move on to the Incanter. If your Red Mage has properly controlled the Warrior and Dark Knights, they should still be bound. Incanter will melt. You can then choose either of the two remaining Goblins to gang up on. Once the third is dead, finish off the last one. &lt;br /&gt;
&lt;br /&gt;
If your Red Mage fails to Bind the first Goblin without aggroing everything, all is not lost. Do not panic. Bring the Goblins to whichever is Bound so the Red Mage can Bind the second one with its brother. You can then continue the strategy above without any issues. &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult and lower&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
TANK X2, BRD/WHM, WHM/BLM, DD X2&lt;br /&gt;
&lt;br /&gt;
So long as the goblins are separated (removes aura), the tanks will hardly take damage when using -DT gear. Some Regen on the tanks before starting will but is not necessary (bring along Remedies, though). Each tank pulls the ravager and deathbringer to the wall near their respective spawning positions. The DDs should target the Don and provoke. WHM should ES Silence (although silence can land after ~3 attempts without ES). You may choose to not engage until the Don&#039;s spikes have been Finale&#039;d but a good WHM (with helping BRD) should be able to keep paralyze off until the spikes are removed. This month seems to favor heavy-armor DDs but any well-geared pair of DDs should be able to take out the Don before silence wears off. WHM, BRD, and two DDs should form a square around the Don to prevent conal damage from hitting everyone. As soon as a bomber is spawned, WHM should be ready to Curaga IV (or higher). Solace, -DT gear, and SS all help.&lt;br /&gt;
&lt;br /&gt;
Once the Don is dead, the party should then take down each add (fights should be very straightforward hereon out).&lt;br /&gt;
&lt;br /&gt;
Tanks do not have to be PLD or RUN; in fact any DD with /RDM sub and phalanx on should be able to hold the two side goblins. &lt;br /&gt;
-----&lt;br /&gt;
Solo Red Mage Strategy for Difficult:&lt;br /&gt;
&lt;br /&gt;
As of the April 2023 version of this fight, it is completely soloable (with trusts) by Red Mage. &lt;br /&gt;
&lt;br /&gt;
Job: Red Mage / Ninja. This was done at Master Level 24. &lt;br /&gt;
&lt;br /&gt;
Weapons: Naegling / Thibron&lt;br /&gt;
&lt;br /&gt;
Trusts: Joachim, Ulmia, Monberaux (I did not pay him), Selh&#039;teus, Qultada&lt;br /&gt;
&lt;br /&gt;
Buffs: Haste 2, Phalanx, En-Whatever-Day-It-Is, Aquaveil, Temper 2, Refresh 3, Barblizzard, Barparalyze, Stoneskin, Blink, Gain-STR, Protect/Shell V. I did not buff any of the trusts. Ate Grape Daifuku. &lt;br /&gt;
&lt;br /&gt;
After buffing, Spontaneity and Saboteur. Bind the rightmost Goblin from max distance. You should not aggro the others. If you do, it&#039;s fine, simply Bind the other Goblin and pull the Don away. Silence immediately, then Distract 3 and Dia 3. Press Savage Blade every time you have 1000+ TP. Position yourself within all of your trusts to soak the split damage from the Furious Bomber. Ideally Selh&#039;teus will Rejuvenation, but you may need to help spot heal. You have 30 seconds between bombs to deal damage. The third bomb will be the Baby Bomber, just run away from it. Repeat the process, re-positioning after each Baby Bomber as needed. If Bind wears off the other Goblins, stop to re-apply. Once the Don is dead, pull whichever Goblin has the shorter remaining Bind duration and Dia 3, Distract 3, and kill it. Repeat with the final Goblin. &lt;br /&gt;
&lt;br /&gt;
This strategy requires that you be very well-geared. TP set consisted of Malignance and R30 Bunzi pieces. Savage Blade set consisted of R25 Nyame and Empyrean +3. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
*[[Newton Movalpolos]] Home Point #1: Moblins all over the place.&lt;br /&gt;
*[[Cape Teriggan]] Home Point #1, mount and hug the right wall. Proceed through the tunnel until you reach various goblins in the open.&lt;br /&gt;
:*The survival guide is also an option.&lt;br /&gt;
*[[Bibiki Bay]] Unity warp.&lt;br /&gt;
*[[Gustav Tunnel]] Unity warp puts you right by the crabs and goblins.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Iron Giant===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Iron Giant}}}|Iron Giant|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Iron Giant&lt;br /&gt;
|Boss=Frostnought &amp;amp; Blazenought&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
*&amp;lt;s&amp;gt;Keep HP of both mobs at similar percentages to avoid typical Iron Giant TP moves. Instead, they will spam Cyclone Turbine (aoe dispel + damage).&amp;lt;/s&amp;gt; This was an old strategy that is no longer as reliable as of the Nov 2022 Patch that limits physical and magical damage to 33% for both Giants when both are active. Creating a 15% HP difference between both Giants will deactivate one. Upon deactivation all damage dealt is reduced to 0 and is given a regen effect.&lt;br /&gt;
*When Blazenought is deactivated, Frostnought takes 300% physical damage taken, up to 600% after &amp;quot;the magical energies dissipate&amp;quot; message appears.&lt;br /&gt;
*When Frostnought is deactivated, Blazenought takes 300% magical damage taken, up to 600% after &amp;quot;the magical energies dissipate&amp;quot; message appears.&lt;br /&gt;
*&#039;&#039;&#039;The giants use the following TP moves:&#039;&#039;&#039;&lt;br /&gt;
**When both giants are active:&lt;br /&gt;
***Cyclone Turbine: Area of effect damage, dispel&#039;s 3 buffs, &amp;lt;20 range&lt;br /&gt;
**Blazenought only&lt;br /&gt;
***Big Seismic Impact: AoE Slow, Terrorize, high damage, hate reset&lt;br /&gt;
***Fire Arm Cannon: AoE fire damage, Max HP/Max MP down&lt;br /&gt;
***Eradicator: AoE damage, weakness, &amp;lt;20 range&lt;br /&gt;
**Frostnought only&lt;br /&gt;
***Ice Incinerator: Conal fire damage, burn&lt;br /&gt;
***Scapula Beam: AoE damage, all stats down&lt;br /&gt;
***Ballistic Double Kick: Conal damage, hate reset, Encumbrance&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;: Ranged Setup: RUN, COR, COR, BRD, WHM, GEO.&lt;br /&gt;
&lt;br /&gt;
Two shooty boys, one doing Last Stand on Frostnought and the other doing Leaden Salute on Blazenought. (Which is weird because the attempt prior, the magic and physical resists of both were reversed?)&lt;br /&gt;
&lt;br /&gt;
Keeping them similar HP negated ALL of the mechanics. The two only spammed Cyclone Turbine the entire time. No Eradicator. No chat messages. No two-hours. No blizzaga. No invulnerable. No regens. Nothing.&lt;br /&gt;
&lt;br /&gt;
Cyclone Turbine over and over. Despite the RUN being buffless the entire time, it was pretty non-threatening.&lt;br /&gt;
&lt;br /&gt;
The problem? It took 15 minutes and our COR&#039;s are geared to the teeth with full REMA buffs from the BRD and GEO.&lt;br /&gt;
&lt;br /&gt;
If the intended method of doing this is keep them close in HP, then that leads to unending Dispel spam, then melee is absolutely not an option. Even in full m.eva gear, it would be a matter of seconds before you lose every buff you have.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult and lower&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
*[[Fei&#039;Yin]] Home Point #2: Weapons right in front of Crystal&lt;br /&gt;
*[[Upper Delkfutt&#039;s Tower]] Home Point #1: Lots of pots if you drop down a floor&lt;br /&gt;
*[[Ifrit&#039;s Cauldron]] Home Point #1: Bombs in front of Crystal&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamiae===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Lamiae}}}|Lamiae|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Lamiae&lt;br /&gt;
|Boss=Bozzetto Freyja&lt;br /&gt;
|Boss Job=RNG&lt;br /&gt;
|VD Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VD Notes=Gains aura after breaking enmity for ~4 seconds.&lt;br /&gt;
|D Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Skathi&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1, Bozzetto Frigg&amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
*Weak to {{piercing}} piercing damage.&lt;br /&gt;
*At lower HP, a Lamia will gain a regain effect.&lt;br /&gt;
*If the Skathi and Frigg are defeated before the Bozzetto Freyja they will respawn.&lt;br /&gt;
*Every 25% HP lost on the Freyja will cause all enemies to simultaneously use [[Eagle Eye Shot]].&lt;br /&gt;
*If the target with hate turns their back and breaks gaze contact for ~4 seconds then the Freyja will gain an aura.&lt;br /&gt;
:*This causes the Freyja to begin ignoring enmity and changing targets.&lt;br /&gt;
::*The new target should bring the Freyja back to the tank and reestablish a gaze on the target will remove the aura and return enmity to normal. &lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Tail Slap&#039;&#039;&#039;: Conal {{physical}} damage and Stun.&lt;br /&gt;
*&#039;&#039;&#039;Pinning Shot&#039;&#039;&#039;: AoE {{physical}} damage and Bind.&lt;br /&gt;
*&#039;&#039;&#039;Shadow Thrust&#039;&#039;&#039;: Single target {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Draw In&#039;&#039;&#039;: Used against players which cast offensive magic (enfeebling magic, geomancy, etc) on Freyja. This draws all players in.&lt;br /&gt;
*&#039;&#039;&#039;Petrifactive Dance&#039;&#039;&#039;: AoE {{magical}} Terror and hate reset if directly facing Freyja.&lt;br /&gt;
*&#039;&#039;&#039;Petrifaction&#039;&#039;&#039;: Conal {{magical}} {{earth}} Petrification if directly facing Freyja.&lt;br /&gt;
*&#039;&#039;&#039;Impaling Disregard&#039;&#039;&#039;: AoE 15&#039; {{magical}} {{earth}}  Petrification and 5-count Doom if &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; directly facing Freyja.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Skathi&#039;&#039;&#039;:&lt;br /&gt;
*Weak to {{blunt}} blunt damage.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Tail Slap&#039;&#039;&#039;: Conal {{physical}} damage and Stun.&lt;br /&gt;
*&#039;&#039;&#039;Shadow Thrust&#039;&#039;&#039;: Single target {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Calcifying Deluge&#039;&#039;&#039;: Conal {{physical}} damage and Petrification.&lt;br /&gt;
*&#039;&#039;&#039;Divine Retribution&#039;&#039;&#039;: AoE 15&#039; {{physical}} Damage, Petrification, and hate reset.&lt;br /&gt;
*&#039;&#039;&#039;Blight Dance&#039;&#039;&#039;: AoE {{magical}} {{earth}} Petrification and 300/tic poison if directly facing Skathi.&lt;br /&gt;
*&#039;&#039;&#039;Petrifaction&#039;&#039;&#039;: Conal {{magical}} {{earth}} Petrification if directly facing Skathi.&lt;br /&gt;
*&#039;&#039;&#039;Impaling Disregard&#039;&#039;&#039;: AoE 15&#039; {{magical}} {{earth}}  Petrification and 5-count Doom if &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; directly facing the Skathi.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy - Difficult&#039;&#039;&#039;:&lt;br /&gt;
*Defeating the Bozetto Freyja will cause the Bozetto Skathi to spam  &#039;&#039;&#039;Blight Dance&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal - Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*If the target with hate turns their back and breaks gaze contact for ~4 seconds then Skathi will gain an aura.&lt;br /&gt;
:*This causes Skathi to begin ignoring enmity and changing targets.&lt;br /&gt;
::*The new target should bring Skathi back to the tank and reestablish a gaze on the target will remove the aura and return enmity to normal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*The Bozzetto Skathi will repetitively use &#039;&#039;&#039;Blight Dance&#039;&#039;&#039; regardless of the Freyja being defeated or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Frigg&#039;&#039;&#039;:&lt;br /&gt;
*Weak to {{slashing}} slashing damage.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Tail Slap&#039;&#039;&#039;: Conal {{physical}} damage and Stun.&lt;br /&gt;
*&#039;&#039;&#039;Luxurious Dance&#039;&#039;&#039;: AoE 15&#039; {{magical}} {{light}} Gaze charm and Burn if directly facing Frigg.&lt;br /&gt;
*&#039;&#039;&#039;Chastening Disregard&#039;&#039;&#039;: AoE 15&#039; {{magical}} Amnesia and Mute if &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; directly facing Frigg.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy - Difficult&#039;&#039;&#039;:&lt;br /&gt;
*Defeating the Bozetto Freyja will cause the Bozetto Frigg to spam  &#039;&#039;&#039;Luxurious Dance&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*Has an additional effect &amp;quot;Petrification&amp;quot; on auto-attacks, last for 1~2 seconds maximum. Cannot be dispelled.&lt;br /&gt;
*The Bozzetto Frigg will repetitively use &#039;&#039;&#039;Luxurious Dance&#039;&#039;&#039; whether Freyja has been defeated or not.&lt;br /&gt;
:*Will use it much more than the rest of her abilities, therefore using a pet to tank it is more safe.&lt;br /&gt;
*If the target with hate turns their back and breaks gaze contact for ~4 seconds then Frigg will gain an aura.&lt;br /&gt;
:*This causes Frigg to begin ignoring enmity and changing targets.&lt;br /&gt;
::*The new target should bring Frigg back to the tank and reestablish a gaze on the target will remove the aura and return enmity to normal. &lt;br /&gt;
:::*Beware that this will also work on pets, so if you&#039;re using a PUP tank strategy, make sure the puppet face it before pulling it into a corner.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
Tested last night with this setup, 6 minute clears&lt;br /&gt;
Setup: PLD/BLU RNG/WAR RNG/WAR COR/RNG BRD/RDM WHM/SCH&lt;br /&gt;
&lt;br /&gt;
Buffs:&lt;br /&gt;
COR: SAM / Chaos&lt;br /&gt;
BRD: Honor March / Archer Prelude / Minuet x2&lt;br /&gt;
WHM: Barstonra / Barpetra&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
Party move 20+ from start and always stay 20.1+ from all three. PLD pulls them to start and faces them to party. &lt;br /&gt;
&lt;br /&gt;
PLD turns away on: Petrifactive Dance, Petrifaction, Blight Dance, and Luxurious Dance.&lt;br /&gt;
Kill order: Freyja &amp;gt; Skathi &amp;gt; Frigg&lt;br /&gt;
Dia II followed up with light shot x2 &lt;br /&gt;
Just before Freyja goes down PLD uses Fealty.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Alternate Setup&#039;&#039;&#039;: Tank, CORx2 (or COR, RNG), BRD/WHM, WHM, PUP&lt;br /&gt;
&lt;br /&gt;
Samurai / Chaos rolls, and Tactician / Hunter if using second COR. Honor March, Minuet x2, Archer&#039;s Prelude (or second Minuet if CORx2 and only 3 songs available). Scherzo on tank.&lt;br /&gt;
&lt;br /&gt;
PUP tanks Frigg far away while tank pulls to where party zones in. Tank turns during gaze moves, and faces Freyja and Skathi during any Disregard moves. BRD prioritizes Poisona if tank misses turning or facing a special move while WHM prioritizes Stona. Kill Freyja, then Skathi, and finally Frigg (let the puppet tank Frigg). As long as no one casts a debuff directly on Freyja (causing Draw-in), and the tank can at least avoid Doom (face target during Imperiling Disregard), this should be a very easy battle.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Assault]]s (Ilrusi Atoll):&lt;br /&gt;
:*[[Deserter]]&lt;br /&gt;
:*[[Azure Experiments]]&lt;br /&gt;
*[[Survival Guide]] - Arrapago Is. - [[Caedarva Mire]], zone back into [[Arrapago Reef]], and follow the path to the boat with Lamiae on it.&lt;br /&gt;
*Arrapago Staging Point - Scattered around the area.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mage Mamool Ja===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Mage Mamool Ja}}}|Mage Mamool Ja|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Mamool Ja&lt;br /&gt;
|Boss=[[Sextuple Razool Ja]]&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=[[Sextuple Razool Ja]] &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;x5 &lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=[[Sextuple Razool Ja]] &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|VE Notes=Can sleep with [[Lullaby]] or Sleep. &lt;br /&gt;
|Boss Notes=Can sleep with [[Lullaby]] or Sleep. Each one will cast just one element and they will absorb damage from that same element. Need to deal with Manafont+Chainspell if you don&#039;t silence them, or Mijin Gakure if you do silence them. May be possible to silence them right after they start Manafont to avoid both the damage during Manafont and Mijin Gakure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Other Mamools&#039;&#039;&#039;:&lt;br /&gt;
|Very Difficult Strat= &lt;br /&gt;
&lt;br /&gt;
Setup: PLD/RUN DDx2 BRD/COR RDM WHM&lt;br /&gt;
:* Tank, DD, and RDM should sub NIN&lt;br /&gt;
:* Tank should run in and establish aggro then drag all 6 Mamool to a wall&lt;br /&gt;
:* Designate one DD as the target selector and have the other DD /assist&lt;br /&gt;
:* RDM should keep up addle 2 on current target as it removes their ability to instantly cast spells&lt;br /&gt;
:* When the current target uses manafont (as early as 80%), RDM silences immediately&lt;br /&gt;
:** After silence, Mamool will focus enmity on RDM and use [[Hurl Anathema]], applying [[Mute]], [[Slow]], [[Paralyze]], and [[Virus]]. Keep shadows up to avoid TP attacks. Gravity 2 may alleviate this issue.&lt;br /&gt;
:* WHM should keep up the appropriate barspell for the target being fought and reapply shell if dispelled by TP move Ward Breach&lt;br /&gt;
:**Order of Mamool Ja&#039;s elements is: (Back Row): Water, Wind, Earth. (Front Row): Fire, Ice, Thunder.&lt;br /&gt;
:* In Very Difficult only, when a Sextuple Razool Ja is killed, other Sextuple Razool Jas under the effect of Sleep will awaken 33% of the time.&lt;br /&gt;
:* If a target is killed with no staff, the other targets will gain a stacking physical damage up buff indicated by the text &#039;The warrior&#039;s prowess flows through you.&#039;. &lt;br /&gt;
:* Tank, DD, and RDM must keep shadows up to avoid TP attacks after staff is thrown as many of the attacks are potentially lethal after 3-4 staffless targets are killed. &lt;br /&gt;
&lt;br /&gt;
::Note1: Each target can absorb a specific element. i.e., do not create a light skill chain on the fire, lightning, and wind Mamool&lt;br /&gt;
::Note2: Recommended to silence first 4 Mamool and leave the other 2 unsilenced to reduce risk of death from TP attacks. Paralyze and addle 2 make the spell casters relatively harmless.&lt;br /&gt;
::Note3: Silencing a Mamool Ja before it has used [[Manafont]] can cause it to use [[Mijin Gakure]] for high damage.&lt;br /&gt;
::Note4: RDM alternatively should sub SCH to [[Manifestation]] + [[Sleep II]], and use Blink to avoid [[Hurl Anathema]]&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat= &lt;br /&gt;
&lt;br /&gt;
|Easy Strat= Solo NIN with trusts of WHMx2, AATT, BRD, RDM. AATT can keep them slept for a small while at least. Then just skillchain to death avoiding element they absorb while keeping shadows up. Mijin Gakure will cause issues if they decide to use so I tried to get a good skillchain off when a mob is low on health.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
[[Bhaflau Thickets]] Home Point #1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mamool Ja===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Mamool Ja}}}|Mamool Ja|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Mamool Ja&lt;br /&gt;
|Boss=[[Bozzetto Autarch]]&lt;br /&gt;
|Boss Job=NIN&lt;br /&gt;
|VD Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes= 3-4 SC procs to remove aura&lt;br /&gt;
|D Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes= 2 SC procs to remove aura&lt;br /&gt;
|N Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes= 1 SC proc to remove aura&lt;br /&gt;
|E Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes= 1 SC proc to remove aura&lt;br /&gt;
|VE Mobs=Bozzetto Lancer &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Protector &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Moraingist &amp;lt;sup&amp;gt;(BRD/MNK)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt; Bozzetto Erudite &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes= 1 SC proc to remove aura&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*High defense and evasion.&lt;br /&gt;
*Posses a high -DT effect. This effect is reduced each time an aura from one of the other Mamools is removed.&lt;br /&gt;
*Possesses all [[Ninjutsu]] spells (Including Utsusemi: San).&lt;br /&gt;
*If the player with hate runs out of range the Autarch will draw them in.&lt;br /&gt;
*Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Decussate&#039;&#039;&#039;: AoE TP move (absorbed by 2 shadows)&lt;br /&gt;
:*&#039;&#039;&#039;Miasma&#039;&#039;&#039;: AoE Poison TP move (removes shadows) and causes Plague (MP/TP drain)&lt;br /&gt;
:*&#039;&#039;&#039;Tyranic Blare&#039;&#039;&#039;: Conal TP move (absorbs up to 5 shadows)&lt;br /&gt;
:*&#039;&#039;&#039;Hemotoxin Wheel&#039;&#039;&#039;: Single Target ranged multi-hit TP move, deals heavy damage.&lt;br /&gt;
::*Autarch&#039;s counter move to magic, used on the player casting magic against it.&lt;br /&gt;
:::*This includes [[Geomancy]] and magical weapon skills, but excludes en-damage, spikes, runes etc.&lt;br /&gt;
::*Can Charm&lt;br /&gt;
:*&#039;&#039;&#039;[[Mijin Gakure]]&#039;&#039;&#039;: AoE {{magical}} which is capable of doing upwards of 99,999 damage to players.&lt;br /&gt;
::*[[Mijin Gakure]] will be used after the Autarch performs the elemental Ninjutsu wheel. ({{icon|fire|nin}} Katon → {{icon|water|nin}} → {{icon|thunder|nin}} → {{icon|earth|nin}} → {{icon|wind|nin}} → {{icon|ice|nin}} Hyoton)&lt;br /&gt;
:::*The wheel is performed at 75% → 50% → 25% → 15/10%&lt;br /&gt;
:::*The Autarch will not skip a cycle if it&#039;s HP drops off below another tier and then DPS stops. Each hp % will be carried out.&lt;br /&gt;
::*You may prevent access to [[Mijin Gakure]] by removing the aura from the Autarch.&lt;br /&gt;
:::*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|light sc}} [[Light]] &#039;&#039;&#039;and/or&#039;&#039;&#039; {{icon|dark sc}} [[Dark]] skillchains.&lt;br /&gt;
:::*Each HP% interval of Autarch&#039;s elemental Ninjutsu Wheel phase requires &#039;&#039;&#039;progressively higher&#039;&#039;&#039; Light and/or Darkness Skillchains.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Other Mamools&#039;&#039;&#039;:&lt;br /&gt;
*Each Mamool has an &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; which may be removed by either critical hits or the correct form of skillchain damage.&lt;br /&gt;
**Critical hits are an easier, but less reliable way to remove auras.&lt;br /&gt;
***Every critical hit or skillchain regardless of the damage inflicted has a chance. Thus you may proc during [[Invincible]].&lt;br /&gt;
**Performing a skillchain while the enemy is not performing an action seems to increase the proc rate significantly. Time the closing weaponskill.&lt;br /&gt;
**Auras will return after a certain time if the monster is not defeated.&lt;br /&gt;
**Enemies will use their TP moves as a counter to being targeted with magic.&lt;br /&gt;
::*Includes all magic. White Magic, Black Magic, Songs, Ninjutsu, Blue Magic &amp;amp; Geomancy (Geo- spells).&lt;br /&gt;
::*Will not counter while their aura is down. {{verification}}&lt;br /&gt;
* &#039;&#039;&#039;Lancer&#039;&#039;&#039; (DRG) - Summons 3 wyvern pets upon engaging. All 3 wyverns despawn when Lancer is defeated.&lt;br /&gt;
**Uses Assault in response to magic. {{magical}} {{fire}} damage. Additional effect: silence and amnesia for 2 minutes.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|distortion sc}} [[Distortion]] skillchain.&lt;br /&gt;
* &#039;&#039;&#039;Protector&#039;&#039;&#039; (PLD) - Immune to sleep and uses [[Invincible]]. &lt;br /&gt;
**TP Moves: &lt;br /&gt;
***Cyclonic Flame: Conal {{magical}} {{fire}} fire damage. Additional effect silence and amnesia.&lt;br /&gt;
***Blazing Angon: strong AoE {{magical}} {{fire}} fire damage.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|gravitation sc}} [[Gravitation]] skillchain.&lt;br /&gt;
* &#039;&#039;&#039;Moraingist&#039;&#039;&#039; (MNK/BRD) - Uses [[Hundred Fists]].&lt;br /&gt;
**Hydroshot will reset hate.&lt;br /&gt;
**Uses Fatal Flood in response to magic: {{magical}} {{water}} damage. Additional effect: 200/tic poison + pushback.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|fragmentation sc}} [[Fragmentation]] skillchain.&lt;br /&gt;
* &#039;&#039;&#039;Erudite&#039;&#039;&#039; (BLM/WHM) - Immune to silence. Low HP and defense, uses [[Manafont]]. &lt;br /&gt;
**Favors [[Shock Spikes]]. &lt;br /&gt;
**Has access to [[Elemental Seal]], Poisonga, Paralyga, Slowga, Blindga, Graviga, Sleepga II, and Bindga in addition to the usual high tier Elemental magic. &lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; is removed via {{icon|fusion sc}} [[Fusion]] skillchain.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Setup: &#039;&#039;&#039;PLD, DD/NIN X2 or NIN X2, WHM, BRD, COR or GEO&#039;&#039;&#039;&lt;br /&gt;
** BRD buffs with March X2 and Minuet (or Madrigal if needed), COR or GEO does their usual buffs, WHM should buff Barvira and Barfira.&lt;br /&gt;
** RR items are very helpful and a must only for BRD (use /WHM).&lt;br /&gt;
** PLD pulls and waits for wyverns to pop to before spiking hate. BRD uses Horde for crowd control.&lt;br /&gt;
** Kill order should be PLD &amp;gt; DRG &amp;gt; MNK (fish) &amp;gt; BLM &amp;gt; Boss&lt;br /&gt;
** WHM needs to have continuous Poison until BLM is dead to counter Sleepga. Afflatus Solace helps for adds phase, but Misery could arguably be better for the boss to prevent TP/MP loss from Plague&lt;br /&gt;
** BRD should stay well away from PT during boss phase in case of Mijin so that they can RR and quickly horde the boss for recovery.&lt;br /&gt;
** Use Dark and Light skillchains to remove auras (use appropriate SC based on aura color).&lt;br /&gt;
*** If gear is too high level to remove auras without killing the mob, use 1 dmg weapons and do not weaponskill. You can proc to remove the aura with critical hits (even if they do 0 damage) and then swap weapons to kill when the aura is down.&lt;br /&gt;
** When the PLD mamool uses Invincible, hate can go crazy (most likely to go after BRD due to entrance buffs and horde) so use PDT set. PLD should stay put, while hate target should move into position for Cover.&lt;br /&gt;
** Do not cast on the boss when it is awake; feel free to cast if he is slept. (Not sure if this applies to BRD songs aside from Horde.) Before fighting the boss, sleep it and Finale it completely before engaging. Use appropriate Light/Dark SC based on aura as soon as he begins casting elemental wheel spells. If boss uses Mijin, BRD should RR and immediately Horde while WHM raises PT.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations= [[Bhaflau Thickets]] Homepoint&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Meeble===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Meeble}}}|Meeble|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Meeble&lt;br /&gt;
|Boss=[[Bozzetto Breadwinner]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs= &lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=No Housemaker; no Urchins&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Summons 1-4 &#039;&#039;&#039;Bozzetto Urchins&#039;&#039;&#039; throughout the fight.&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto  Urchins&#039;&#039;&#039; roam the arena invisible, any Warble move summons them to appear and fight.&lt;br /&gt;
:*Urchins may be slept with Lullaby, but wake up every time the &#039;&#039;&#039;Breadwinner&#039;&#039;&#039; uses a Warble move.&lt;br /&gt;
:*Urchins will use Hundred Fists and Souleater.&lt;br /&gt;
:*Urchins are strong, but have low HP. &lt;br /&gt;
::*A good couple of weapon skills or a skillchain should be enough to take one out.&lt;br /&gt;
&lt;br /&gt;
*If {{color|wind|silenced}}, the Breadwinner&#039;s range on any &#039;&#039;&#039;Warble&#039;&#039;&#039; will be reduced, thus calling in less, if any Urchins at all.&lt;br /&gt;
:*A WHM or GEO with [[Magic Accuracy Food|magic accuracy food]]/equipment is suggested for landing {{color|wind|silence}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following moves&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;{{icon|SP}} Hundred Fists&#039;&#039;&#039;: Used once at 50% health. Lasts 45 seconds.&lt;br /&gt;
:*&#039;&#039;&#039;Gale Spikes&#039;&#039;&#039;: Become active during Hundred Fists. Reflects damage dealt and inflicts a potent Slow effect on any player who physically strikes the Breadwinner. The Slow effect is strong enough to overwite Haste II.&lt;br /&gt;
*&#039;&#039;&#039;Thrashing Assault&#039;&#039;&#039;: {{physical}} 4-hit damage and Defense Down. Absorbed by 4 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Drill Claw&#039;&#039;&#039;: {{physical}} Damage, Max HP Down (-75%), and Max TP Down.&lt;br /&gt;
*&#039;&#039;&#039;Fire Meeble Warble&#039;&#039;&#039;: AoE {{fire}} {{magical}} Damage, {{color|fire|Plague}} (-50 MP and -300 TP/tic), and {{color|fire|Burn}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Blizzard Meeble Warble&#039;&#039;&#039;: AoE {{ice}} {{magical}} Damage, {{color|ice|Paralysis}}, and {{color|ice|Frost}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Aero Meeble Warble&#039;&#039;&#039;: AoE {{wind}} {{magical}} Damage, {{color|wind|Silence}}, and {{color|wind|Choke}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Stone Meeble Warble&#039;&#039;&#039;: AoE {{earth}} {{magical}} Damage, {{color|earth|Petrification}}, and {{color|earth|Rasp}} (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Thunder Meeble Warble&#039;&#039;&#039;: AoE {{thunder}} {{magical}}, Stunning them and inflicting Shock (-50 HP/tic).&lt;br /&gt;
*&#039;&#039;&#039;Water Meeble Warble&#039;&#039;&#039;: AoE {{water}} {{magical}} Damage, {{color|water|poison}}, and {{color|water|Drown}} (-50 HP/tic).&lt;br /&gt;
:*Any [[Barspell]] of the corresponding element will negate the damage and status effects of the Warbles.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*At some point in the battle, &#039;&#039;&#039;Bozetto Housemaker&#039;&#039;&#039; will run out from it&#039;s corner/edge, TP move the party, and run back (usually well below 50% on &#039;&#039;&#039;Bozzetto Breadwinner&#039;&#039;&#039;)&lt;br /&gt;
:*Uses &#039;&#039;&#039;Earthshaker&#039;&#039;&#039;, which deals 1000 damage per player hit by it (this includes pets, trusts, and luopans). &lt;br /&gt;
::*Ignores Damage Mitigation. Has a significant charge time so possible for everyone to escape its AoE. Also has an additional effect of paralyze (very potent).&lt;br /&gt;
:*Once the Housemaker comes out, it will continue to run back in at semi-regular intervals to use the same move. Speculated to be triggered based on time elapsed.  {{Verification}}&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto Housemaker&#039;&#039;&#039; will always target whoever has the most &amp;quot;hate&amp;quot; from casting AoE Barspells. Have one person be dedicated to using Barspells on the party (best if done by support job using /WHM and not the main healer). Make sure to have someone else use Paralyna on this person because the paralyze effect is very potent.&lt;br /&gt;
*&#039;&#039;&#039;Bozzetto Urchins&#039;&#039;&#039; may be slept, but will wake up every time any &#039;&#039;Warble&#039;&#039; is used by the &#039;&#039;&#039;Bozzetto Breadwinner&#039;&#039;&#039;. &lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
WHM/SCH, BRD, GEO (Idris), RUN/SAM, DDx2&lt;br /&gt;
*BRD Buffs, depending on what they have, honor and advancing march, mad x2.&lt;br /&gt;
*GEO uses Frailty and torpor depending on the DDs acc. Better to go with fury and two mads than torpor and min x1. Entrust wilt.&lt;br /&gt;
*RUN tanks and DDs, save battuta for the fisting. &lt;br /&gt;
:*If your RUN is not putting out damage then you should likely do D instead of VD.&lt;br /&gt;
:*A buffed and geared [[Epeolatry]] RUN should have little trouble doing 20k+ Resolutions.&lt;br /&gt;
*DDs fight. SCing is cool, but it is also fine to just go nuts and not care.&lt;br /&gt;
*WHM or GEO should keep the mob {{color|green|silenced}}. This is important to limit any adds.&lt;br /&gt;
*If not switching bar spells depending on monster ability keep barstonra up to block petrify from landing.&lt;br /&gt;
** Esuna or more conveniently Yagrush the debuffs off.&lt;br /&gt;
*The WHM needs to run if/when the Housekeeper runs at them. Damage from it&#039;s TP move is 1k per player in range.&lt;br /&gt;
**The target can&#039;t outrange it, but you can prevent it from hitting anyone else.&lt;br /&gt;
*Fight with well geared players should take ~4-6 minutes.&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
WHM/RDM, BRD/WHM, GEO/WHM, PLD/WAR, DD X2&lt;br /&gt;
* BRD uses Nightingale/Troubadour: March, Minuet X2, Madrigal for melees and Ballad X3 for mages at the start of the battle&lt;br /&gt;
** Once the battle begins, BRD&#039;s duty switches to Barspell duty. &lt;br /&gt;
** When Housekeeper comes, BRD runs away from the group.&lt;br /&gt;
* WHM should use Afflatus Misery and Esuna if Warble happens to land. Erase to remove HP-down from Drill Claw&lt;br /&gt;
* GEO should help w/ Erase and cures after GEO spells are done. Paralyna on BRD after Earthshaker? goes off. Good M.Acc set needed to silence the Breadwinner.&lt;br /&gt;
* Fight near the starting location; everyone should be in range of barspells.&lt;br /&gt;
* Only one person should focus on barspells so that your party knows who the Housekeeper will target.&lt;br /&gt;
* If Urchins pop, kill them fast; BRD should obviously sleep them. &lt;br /&gt;
* Sub-duties for BRD and GEO can be swapped if one person happens to be more capable of catching the Warble move better than the other.&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*Elshimo Uplands → Den of Rancor → HP#1 Worms are through the gate, up the hill, and mixed in amongst the Tonberry.&lt;br /&gt;
*Home Point to Adoulin, and use the Waypoint to &amp;quot;Go to an Enigmatic Device&amp;quot; → Cirdas Caverns. Once you warp in, the right fork in the road leads to 5 worms.&lt;br /&gt;
*Home Point to a Survival Guide, such as Northern San&#039;d Oria #1 (E) or Ru&#039;Lude Gardens #2 (M) and take it to Gustaberg → Zeruhn Mines. Turn the corner left, and walk to the worms.&lt;br /&gt;
*Escha - Zi&#039;Tah #3, run NE towards (G-8), worms turn from too weak to incredibly easy prey.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Moogle===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Moogle}}}|Moogle|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Moogle&lt;br /&gt;
|Boss=[[Bozzetto Voyager Moogle]]&lt;br /&gt;
|Boss Job=???&lt;br /&gt;
|VD Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Steward x2 &amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Invite Over&#039;&#039;&#039;: Summons Bozzetto Steward, which has a short-ranged aura consisting of extremely potent Dia and elemental(?) DoTs&lt;br /&gt;
:*&#039;&#039;&#039;Washtub&#039;&#039;&#039;: AoE damage and stun&lt;br /&gt;
:*&#039;&#039;&#039;Mogsplosion&#039;&#039;&#039;: AoE damage with knockback&lt;br /&gt;
:*&#039;&#039;&#039;Contaminated Concoction&#039;&#039;&#039;: Disease&lt;br /&gt;
:*&#039;&#039;&#039;Somnic Shell&#039;&#039;&#039;: short-timed AoE sleep&lt;br /&gt;
:*&#039;&#039;&#039;Crystaline Flare&#039;&#039;&#039;: AoE light-based damage with flash and stun effects&lt;br /&gt;
:*&#039;&#039;&#039;Bill Toss&#039;&#039;&#039;: conal gaze terror&lt;br /&gt;
:*Can use any of the SP moves available to the starter jobs (e.g. Chainspell, Perfect Dodge, Mighty Strikes, Benediction, Manafont); &amp;lt;div id=&amp;quot;copywrite&amp;quot;&amp;gt;This code and information has been copied verbatim from the [http://wiki.bluegartr.com BlueGartr Wiki].&amp;lt;/div&amp;gt;  usage seems to be dependent on HP; number of uses available varies according to difficulty; will have a visible white aura&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Steward&#039;&#039;&#039;: &lt;br /&gt;
:*has extremely potent Dia and elemental(?) DoT&lt;br /&gt;
:*Does not move&lt;br /&gt;
:*Will despawn over time (approx 1 minute)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle&#039;&#039;&#039;:&lt;br /&gt;
:*Does not move on Normal and lower difficulty; will roam on Difficult and Very Difficult&lt;br /&gt;
:*Provides an aura that will counter-act the Voyager Moogle&#039;s aura but also gives amnesia; aura only activated when boss uses SP&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Setup: &#039;&#039;&#039;SMN x3, GEO, THF/PLD, RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Strategy: &lt;br /&gt;
*RDM gives Protect &amp;amp; Shell to the THF.&lt;br /&gt;
*GEO uses Bolster and Entrusts Indi-Languor on THF, Indi-Frailty on themselves and will use Geo-Torpor once the boss moogle is in position.&lt;br /&gt;
*SMN&#039;s have Ramuh&#039;s out and ready.&lt;br /&gt;
*THF will run in, Perfect Dodge, Flash &amp;amp; Sentinel. Moogles will move, if they remain close to the boss moogle in the center, then the THF will need to bring the boss moogle away from the helpers.&lt;br /&gt;
*RDM will Stymie Silence &amp;amp; Dia 3 then cast cures as needed.&lt;br /&gt;
*SMN will Astral Flow/Astral Conduit right out the gate at 100% HP once the RDM has debuffed. This is the only real way you can kill him if he uses Benediction as his first 1-hour, and even then it&#039;s not guaranteed.&lt;br /&gt;
*At 85% HP, THF will Larceny once the 1-hour animation goes off on the boss moogle unless it&#039;s Benediction. If it&#039;s Benediction, THF will need to Larceny if he uses Perfect Dodge, but you will most likely wipe unless your SMN&#039;s are stacked and can kill it before the aura becomes active and tick&#039;s twice. If the second 1-hour is Benediction, it&#039;s a wipe.&lt;br /&gt;
&lt;br /&gt;
Alternate Strategy (not luck-based):&lt;br /&gt;
* &#039;&#039;&#039;PLD, BRD/WHM, COR X2, RNG (or COR), WHM&#039;&#039;&#039;&lt;br /&gt;
* Rolls: Hunter&#039;s and Monk&#039;s (for Subtle Blow), Samurai&#039;s and Chaos&lt;br /&gt;
* Barsilencera and Auspice (along with Subtle Blow will help reduce the chances of Invite Over)&lt;br /&gt;
* If the boss uses Invite Over, PLD should move a few steps away to avoid the spawn&#039;s aura.&lt;br /&gt;
* Boss uses SP at  85%, 65%, 45%, 25%, and 10% HP. Reduce boss HP down to 88%, 68%, etc. and stop all damage. Then look for a nearby moogle. Wait until that moogle starts moving and then drop the boss HP down to the trigger level. The idea is to make it to the safety moogles right as they are about to stop. (If the boss has an SP aura up and the moogle starts moving, there is a good chance death). No damage during this waiting phase so as to avoid AoE damage and Invite Over. Spam Curaga IV and Curaga V (WHM needs Eber&#039;s Pantaloons +1) to ensure that no one dies if the boss happens to use an AoE spell or ability that everyone can still survive. Using any type of bind effect on the moogle can be helpful.&lt;br /&gt;
* Save Rampart and Sacrosanctity for Chainspell; spam Finale to prevent the boss from self-curing.&lt;br /&gt;
* If anyone dies, stop damage just before the next SP trigger level and wait out the weakness before forcing the SP move on the boss. Do NOT get up near a steward or when an aura is out -- wait until nearby stewards despawn and/or SP auras to drop.&lt;br /&gt;
* This method is a sure way to win (unlike the SMN burn method) and does not require the use of SPs. Moreover, it is very easy on support jobs since only the PLD is ever in range of more dangerous moves such as Crys. Flare (high damage to non-tanks even with Shell V), Washtub and Atra. Lib. (stun/terrorize) followed by SP aura.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039;&lt;br /&gt;
*For D+ the regen moogles will roam around and not stay stationary.&lt;br /&gt;
*Boss will 2-hour at 85%, 65%, 45%, 25%, and 10% hp.&lt;br /&gt;
:*It helps to DPS during the periods the boss has not used 2-hour and you do not have amnesia.&lt;br /&gt;
*When boss uses 2-hour everyone should run to either regen moogle and stay close during the whole time amnesia is on.&lt;br /&gt;
:*It helps to slow down damage before a trigger point and pull boss close to a regen moogle, just depends how alert everyone in your party is.&lt;br /&gt;
*Keep using dispel to remove pro/shell on boss, this keeps boss from curing himself.&lt;br /&gt;
*The stewards will randomly spawn around the boss while you are DPSing.&lt;br /&gt;
:*Just move a bit away from them when that happens.&lt;br /&gt;
*Silence during 2-hour phase helps.  D and VD can easily be melee burned.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
Solo-able on &#039;&#039;&#039;BLU/WAR&#039;&#039;&#039; using healer trusts that do not spread out (e.g. Koru-Moru, King of Hearts, Ferrous Coffin, etc).&lt;br /&gt;
:*Cherukiki and Apururu are usable as well, but they will require some additional management (by way of disengaging and re-engaging). Cherukiki can cast Silence&lt;br /&gt;
:*Required BLU spells include Silent Storm, Subduction, Blank Gaze (or Geist Wall), Magic Fruit, Occultation&lt;br /&gt;
:*Pull with Silent Storm and dispel with Blank Gaze (Geist Wall); keep Silence on to avoid Cure VI during Chainspell (can heal around 68k)&lt;br /&gt;
:*The gimmick is simple: when the boss uses Invite Over, move your party away from the Steward to avoid the potent DoT aura. When it uses its SP move (any one among those from the starter jobs), the boss itself will have the same aura (visible on the boss itself). At this point, move toward one of the two Moogles who themselves have a beneficial aura that will counteract the aura from the boss. Additionally, the Moogles will have an amnesia aura during this time. Avoid engaging the boss if possible so that it does not gain TP and use Invite Over during its SP (because you will be forced to run to the other Moogle and may possibly die, or your NPCs might die). Use Occultation and Magic Fruit to stay alive. If you need healing from your NPCs, engage to get healed, and then disengage until the boss&#039; aura is down (otherwise they will waste MP trying to Erase and use healing spells to remove aura effects). Try to fight away from the Moogles so you will always have a safe spot during the boss&#039; aura. On Normal, there should only be 4 (?) uses of SP.&lt;br /&gt;
:*Re-apply silence when necessary even at the cost of possibly losing one of the Moogles (but do not kill both of them). Best to fight along the outer walls and move in a circle when Stewards are spawned.&lt;br /&gt;
:*When/if you are out of MP (including NPCs), use Subduction and run to the opposite side of the arena to rest (or to simply stand still) to allow the NPCs to recover MP/HP.&lt;br /&gt;
:*Other NPCs that might work well: Selh&#039;teus and Arciela as they both provide AoE healing; Selh&#039;teus also replenishes MP&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
Solo-able on almost any job. &#039;&#039;&#039;Do not kill the Moogles that appear at the start.&#039;&#039;&#039; Summon NPCs and fight on top of the Moogle on the right (as viewed when zoning in).&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Orc===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Orc}}}|Orc|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Boss=[[Bozzetto Crusader]]  &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Duelist &amp;lt;sup&amp;gt;(RUN)&amp;lt;/sup&amp;gt;, Bozzetto Tamer &amp;lt;sup&amp;gt;(BST)&amp;lt;/sup&amp;gt;, Bozzetto Reaver &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Duelist &amp;lt;sup&amp;gt;(RUN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Pugilist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Warlock &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
*Monsters will take double damage during their {{icon|One Hour}} one hour abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Bozzetto Crusader&#039;&#039;&#039;:&lt;br /&gt;
:*Can use &#039;&#039;&#039;Invincible&#039;&#039;&#039; multiple times, likely at key HP thresholds. Appears to be 75/50/25 for Very Difficult.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Manic Dance&#039;&#039;&#039;: {{magical}} {{light}} Single target Charm. May be resisted.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: {{magical}} {{light}} damage + knockback + Amnesia. Resets hate.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Disaray&#039;&#039;&#039;: Used under 25%, {{magical}} {{light}} damage + stun. Resets hate.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Warlock&#039;&#039;&#039;: &lt;br /&gt;
:*&#039;&#039;&#039;Chainspell&#039;&#039;&#039;&lt;br /&gt;
:*Can also cast Death; likes to cast Sleepga I/II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Pugilist&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Hundred Fists&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Reaver&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;&lt;br /&gt;
:*Can cast Break, Dread Spikes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Tamer&#039;&#039;&#039;:&lt;br /&gt;
:*Can use Fanatic Dance, an AOE charm move if its Hecteyes pet is killed.  Will not use it if its pet is kept alive until the Tamer dies.&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto&#039;s Hecteyes&#039;&#039;&#039;&lt;br /&gt;
:**Can cast Paralyga, Silencega, Slowga.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Duelist&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039;&lt;br /&gt;
:*Can cast Shock Spikes.&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2023 Edition: MNK WHM BLU GEO BRD RUN&lt;br /&gt;
&lt;br /&gt;
Geo-Malaise / Indi-Acumen, Honor March / Minuet x3, Light Carol I/II RUN, Diffusion Mighty Guard.&lt;br /&gt;
&lt;br /&gt;
Pull everything to the start. Silence the Warlock and the Reaver to prevent Death, Sleepga, and Break. The Hecteyes pet uses annoying AoE debuffs, but will die in one AoE from the BLU. MNK focuses on the Crusader, using Formless Strikes when Invincible goes up. Be sure to WS from behind if the Crusader starts to glow in order to prevent Charm. BLU and GEO AoE everything else down. Entomb, Spectral Floe, Anvil Lightning, and Horde Lullaby to constantly lock down the Orcs. Geist Wall / Dispelga to remove buffs if desired. When only a couple mobs remain, single-target nukes from the BLU will do work. &amp;lt;4min clears if properly performed by a well-geared group.&lt;br /&gt;
&lt;br /&gt;
Big note, the Tamer can use a charm move (Fanatic Dance) if the pet is killed.  May want to be careful to kill the Tamer, then kill the pet.&lt;br /&gt;
&lt;br /&gt;
Setup: TANK, BRD, HEALER, DDx3 (or 1 DD replaced by GEO or COR)&lt;br /&gt;
&lt;br /&gt;
Strategy: Usual buffs at the start, with Light Carol and Light Carol II for the tank. On the pull, BRD should Night/Troub Horde Lullaby II the adds. Have the tank pull the the corner where everyone warps in. It is fine to keep the adds slept in the center (so the boss has less of a chance of buffing the adds). One DD has the sole job of attacking the boss from the back, and using a physical weaponskill every time the boss raises his aura. This aura is the start of the charm cycle (2 rounds of Veil of Chaos followed by Manic Dance). To prevent charm, simply remove the aura to reset the boss. The other DD(s) should focus on the adds. It is best to take out the Warlock first (please note that it can and will cast Death). An Elemental Seal&#039;ed Silence should be more than enough to stop the Warlock from casting death. If possible, try to use a skillchain during the add&#039;s SP moves as they seem to take extra damage during their SP duration. The Reaver should be handled with care since it can cast Dread Spikes. The BRD should focus on debuffing the adds while waiting on sleep timers. Once the adds wake up and beeline for the tank debuffing can become a major pain because something like spikes buffs might be buried several layers deep. BRD should try to keep double march songs (Tenuto) full time to help with Finale recast timers. After all the adds are killed, go for the boss. The boss appears to use Invincible at fixed HP levels (75/50,25?) -- it is possible to still remove his aura even when weaponskilling for 0 damage; save TP and plan accordingly. (Avoid killing the boss before the adds; otherwise the adds will gain a large damage reduction)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;: For soloing, the VE strategy can be used but the fight will be very long. For PT setups, see the VD setup.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
For BLU, this is very straightforward. AAEV, Cornelia, Arciela 1, Koru-Moru, and Apururu make a solid team of trusts. When soloing, however, it is best to kill the boss first. Sleep the adds with Dream Flower during the pull.  Avoid using Aggressor, Warcry, and Berserk when attacking the boss so that AAEV can maintain hate (and never be charmed). Use Sudden Lunge when the boss uses Invincible. Once the boss is dead, the threat of charm is over. Attack the Warlock next and use Sudden Lunge during its SP or during spells. After the Warlock is dead, the only thing to worry about is the Pugilist using 100-fists. Simply Sudden Lunge to stun, disengage and sleep with Dream Flower. Your NPCs will auto-regen/refresh during this downtime. After about 30 seconds have passed, finish the Pugilist off for the win.&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Jugner Forest (S)]] Survival Guide.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Poroggo===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Poroggo}}}|Poroggo|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Poroggo &lt;br /&gt;
|Boss=Bozzetto Necronura&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=Casts Firaga, Waterga IV , and -ja as well [[Kaustra]]&amp;lt;br /&amp;gt;Gains access to Death under certain conditions.&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=Casts Fire and Water V and -ga III as well as [[Impact]] and [[Kaustra]]&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=Casts Fire and Water V and -ga III as well as [[Impact]]&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= Casts Fire and Water IV / V  as well as [[Impact]]&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=Casts Fire and Water III / IV&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Immune to {{color|wind|Gravity}}, {{color|thunder|Stun}}, and [[Geomancer]] [[Luopan]]s.&lt;br /&gt;
*Casts {{color|fire|Fire}} and {{color|water|Water}} spells based on the tier of the fight, and uses [[Chainspell]].&lt;br /&gt;
*Summons 5 Frog adds after the use of &#039;&#039;&#039;Providence&#039;&#039;&#039;, each one with an en-effect on their melee such as slow or paralyze.&lt;br /&gt;
**These adds must be defeated even after the boss is defeated.&lt;br /&gt;
**These adds may be slept, stunned, bound, and weighed down.&lt;br /&gt;
&lt;br /&gt;
*Seems to only begin casting [[Kaustra]] or [[Impact]] at under ~50%. Is able to use these spells multiple times.&lt;br /&gt;
&lt;br /&gt;
*Accuracy requirements are low, even on VD. DDs with 1250 acc are pretty much capped.&lt;br /&gt;
&lt;br /&gt;
*Gains access to death on VD under unknown conditions.&lt;br /&gt;
:*Using [[Larceny]] to steal [[Chainspell]] has reported in seeing Death cast afterwards. {{Information Needed}}&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Necronura&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=5&lt;br /&gt;
|Wind=70&lt;br /&gt;
|Thunder=100&lt;br /&gt;
|Light=70&lt;br /&gt;
|Ice=70&lt;br /&gt;
|Earth=70&lt;br /&gt;
|Water=5&lt;br /&gt;
|Dark=70&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&#039;&#039;&#039;TP Moves&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Frog Cheer&#039;&#039;&#039; - Gains an AoE Defense Boost and Regain {{verification}}. This defense boost overwrites, and prevents [[Defense Down]] effects such as [[Angon]].&lt;br /&gt;
*&#039;&#039;&#039;Frog Song&#039;&#039;&#039; - Inflicts AoE gravity on players instead of charm&lt;br /&gt;
*&#039;&#039;&#039;Magic Hammer&#039;&#039;&#039; - Single target {{light}}, inflicts magic damage and magic defense down effect.&lt;br /&gt;
*&#039;&#039;&#039;Providence&#039;&#039;&#039; - Recovers a HP and summons adds, not HP dependent so it may not be used if you are lucky. Will wake up sleeping adds within 30&#039; if reused. Possibly removes debuffs as well. {{verification}}&lt;br /&gt;
*&#039;&#039;&#039;Quenching Hammer&#039;&#039;&#039; - AoE (~30&#039;) Damage, Full Dispel, and Aspir. Damage is increased based on number of buffs on targets including [[Runefencer|Runes]] and [[Geomancer]] spells.&amp;lt;br /&amp;gt;Excludes food, [[Maneuver]]s, and [[SP Abilities]].&lt;br /&gt;
**This move is only used if either [[RUN]], [[PLD]], [[DRK]], or [[BLU]] are in the party or the player has songs, rolls, or geomancy bubbles on.&lt;br /&gt;
*&#039;&#039;&#039;Water Bomb&#039;&#039;&#039; - AoE {{water}} magic damage, inflicts attack and magic attack down.&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&#039;&#039;&#039;SMN&#039;&#039;&#039; x4 &#039;&#039;&#039;PUP, RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*RDM does dia and distract, PUP tanks. Wait for a spell to go off, then [[Astral Conduit]] with [[Ramuh]] and kill it. One minute clears, go reset 1Hs in Abyssea or [[MMM]] and feel good that you beat FFXI.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PUP&#039;&#039;&#039; x2 &#039;&#039;&#039;COR&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Buff up, [[Overdrive]], and stand in a corner until victory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SMN, MNK or SAM, GEO, COR, BRD, RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Buff up the melee to cap Haste and TP gain. RDM silences and SMN spams Mewing Lullaby. Melee self-skillchains Light.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&#039;&#039;&#039;DD&#039;&#039;&#039;x5, &#039;&#039;&#039;RDM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*With some fast DDing you can take the frog down quickly. Chainspell will hurt though.&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Marjami Ravine]] #2&lt;br /&gt;
*[[Foret de Hennetiel]] Frontier Station warp.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Qiqirn===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Qiqirn}}}|Qiqirn|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Qiqirn&lt;br /&gt;
|Boss=[[Bozzetto Pilferer]]&lt;br /&gt;
|Boss Job=THF&lt;br /&gt;
|VD Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
|VD Notes=Bozzetto Pilferer uses [[Blood Weapon]], [[Hundred Fists]], or [[Perfect Dodge]] at random.&lt;br /&gt;
|D Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x4&lt;br /&gt;
|D Notes=Bozzetto Pilferer uses [[Blood Weapon]], [[Hundred Fists]], or [[Perfect Dodge]] at random.&lt;br /&gt;
|N Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x3&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Scoundrel &amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Immune to sleep.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*All enemies must be defeated in order to be victorious.&lt;br /&gt;
*All mobs are immune to [[Gravity]] and [[Break]], highly resistant to [[Stun]], and have high magic defense.&lt;br /&gt;
**[[Gravity]] will still land with [[Stymie]].&lt;br /&gt;
*Bozzetto Scoundrels are susceptible to [[Sleep]] and [[Bind]], but immune to [[Lullaby]].&lt;br /&gt;
**Bind resistance will build quickly however sleep resistance is never an issue, even on VD for a well geared RDM.&lt;br /&gt;
*If any [[Songs]], Rolls, buff [[Geomancy]] bubbles, or [[Avatar&#039;s Favor]] is on the party then the &#039;&#039;Bozzetto Pilferer&#039;&#039; and &#039;&#039;Scoundrels&#039;&#039; will use &#039;&#039;&#039;Essence Steal&#039;&#039;&#039;.&lt;br /&gt;
:* Debuff Geomancy bubbles do not trigger &#039;&#039;&#039;Essence Steal&#039;&#039;&#039;.&lt;br /&gt;
:*&#039;&#039;&#039; Essence Steal&#039;&#039;&#039; is move which heals them to full HP and levels them up every time they land a melee hit on a player or Trust.&lt;br /&gt;
::* If the Qiqirn are close together, they appear to synchronize this move whenever one lands a hit.&lt;br /&gt;
::* Level will cap eventually, but they will still heal to full HP when they land a melee hit on a player.&lt;br /&gt;
:::*Was hit rate floored in VE @ 1283 accuracy once it&#039;s level was capped.&lt;br /&gt;
::* [[Stoneskin]] does not prevent this from occurring.  Getting hit for 0 still triggers this.&lt;br /&gt;
::* Absorbing melee swings with shadows &amp;lt;u&amp;gt;does&amp;lt;/u&amp;gt; prevent this from occurring.&lt;br /&gt;
::* This effect was tested multiple times to only happen when a GEO COR or BRD buff is present when the player is hit. (Multiple self tests were made as well as testing [https://www.youtube.com/watch?v=Cqb7FpkoXiY])&lt;br /&gt;
* The Bozetto Pilferer will drop a {{color|fire|Mine}} every 60 seconds which explodes after ~10 seconds if not defeated.&lt;br /&gt;
:* All sleeping Scoundrel&#039;s will proc blue [[File:Blue.png|16px|link=]] and wake up when the mine explodes unless you defeat the mine when it spawns.&lt;br /&gt;
::* When a mine explodes [[enmity|hate]] resets on all monsters. This will cause the adds to go after random players after waking up from sleep.&lt;br /&gt;
::*The mine&#039;s name tag may not display, or be untargetable, depending on camera angle and/or distance from it.&lt;br /&gt;
::*If the Pilferer is defeated while a mine is out then it will despawn without going off.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Kibosh&#039;&#039;&#039; from the Bozetto Pilferer will inflict high {{physical}} damage.&lt;br /&gt;
:* &#039;&#039;&#039;Kibosh&#039;&#039;&#039; is absorbed by shadows.&lt;br /&gt;
*Other moves used include:&lt;br /&gt;
**&#039;&#039;&#039;Cutpurse&#039;&#039;&#039; - Encumbers one random piece of equipment.&lt;br /&gt;
**&#039;&#039;&#039;Faze&#039;&#039;&#039; - gaze terror (~10 seconds).&lt;br /&gt;
**&#039;&#039;&#039;Sandspray&#039;&#039;&#039; - Conal blind, -100 accuracy {{verification}}.&lt;br /&gt;
**&#039;&#039;&#039;Dead Eye&#039;&#039;&#039; - Conal defense and magic defense down.&lt;br /&gt;
**Also uses &#039;&#039;&#039;HP Theft&#039;&#039;&#039;, &#039;&#039;&#039;MP Theft&#039;&#039;&#039;, and &#039;&#039;&#039;TP Theft&#039;&#039;&#039;, which causes whomever is hit by it to lose half of their max HP, MP, or TP.&lt;br /&gt;
**&#039;&#039;&#039;Status Theft&#039;&#039;&#039; - Inflicts a single massive random stat down on the target which will leave them at -100.&lt;br /&gt;
**&#039;&#039;&#039;Ability Theft&#039;&#039;&#039; - Resets one ability at random. &lt;br /&gt;
*Scoundrels will randomly use [[Perfect Dodge]] and like to spam &#039;&#039;&#039;Faze&#039;&#039;&#039; while running around. Mages should have their backs turned.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
:Tank, RDM/blm, WHM, BLU x2, DD x1&lt;br /&gt;
::-or-&lt;br /&gt;
:RDM, WHM, BLU x2, DDx2&lt;br /&gt;
*BLU are required so that DDs are able to cap delay. DDs should have no accuracy issues when food or distract are on.&lt;br /&gt;
*RDM uses [[Saboteur]] and [[sleepga]]s to aggro. &lt;br /&gt;
*DDs go to town on the Pilferer and the RDM debuffs.&lt;br /&gt;
**DDs should defeat any bombs before they go off.&lt;br /&gt;
*Have the RDM and WHM turn their backs to avoid terror from adds waking up and spamming faze. That is about it.&lt;br /&gt;
*Finish with the Scoundrels, Sleep II can start being used over Sleepga to extend sleeping duration.&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
:Agustus Trust, Apururu(U) Trust, WHM, DDx3&lt;br /&gt;
*Enter and attack the scoundrel after buffing. WHM should ensure that Apururu does not die while DDs focus on scoundrel. Afflatus Solace is very useful. Apururu is great for removing stats, but that leaves melees vulnerable while he is casting *-na spells. Did not sleep Pilferer.&lt;br /&gt;
*Switch target to bomb whenever possible.&lt;br /&gt;
*Take out Pilferer when Scoundrel is dead. Again, WHM should ready Cure V for Kibosh and let Apururu deal with status ailments.&lt;br /&gt;
*Multi-step skillchains are key (e.g. we used CDC &amp;gt; Evisc. &amp;gt; Rudra )&lt;br /&gt;
*This setup works, though there are likely better setups.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Lebros Cavern]], Private 2nd Class [[Assault]]: &amp;quot;[[Excavation Duty]]&amp;quot; &lt;br /&gt;
*[[Lebros Cavern]], Chief Sergeant [[Assault]] &amp;quot;[[Egg Conservation]]&amp;quot;&lt;br /&gt;
*[[Caedarva Mire]] HP #1 outside [[Nashmau]] has Qiqirns during the Daytime 4:00-20:00.&lt;br /&gt;
*[[Alzadaal Undersea Ruins]] (15 minute respawn timer)&lt;br /&gt;
*[[Aydeewa Subterrane]], scattered through zone, try the [[Voidwatch]] and [[UNM]] warps.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Quadav===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Quadav}}}|Quadav|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Quadav&lt;br /&gt;
|Boss=Bozzetto High Vicar &lt;br /&gt;
|Boss Job=WHM/WAR&lt;br /&gt;
|VD Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozetto Disruptor&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Bozetto Defiler&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozetto Disruptor&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Bozetto Defiler&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs= Bozetto Berserker&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;, Bozetto Devout&amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;, Bozetto Elementalist&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Immediately begins the battle with &#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039; which will grant the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; an {{color|ice|aura}}.&lt;br /&gt;
&lt;br /&gt;
Will use the following [[:Category:Quadav#Abilities|&#039;&#039;&#039;TP moves&#039;&#039;&#039;]]:&lt;br /&gt;
*&#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039;: {{buff}} Grants a damage taken reduction -98%, attack increase, and removes status ailments and gains shell aura.&lt;br /&gt;
:*Disappears during each TP move or spell cast and reappears after one is completed.&lt;br /&gt;
::*During this window, the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; will take +200% damage.&lt;br /&gt;
*&#039;&#039;&#039;Wail of Gu&#039;Dha&#039;&#039;&#039;: 30&#039; AoE {{magical}} draw-in, damage, &#039;&#039;&#039;curse&#039;&#039;&#039; (-75% HP/MP), and {{color|fire|plague}} (-50 TP/-500 MP /[[tic]]) &lt;br /&gt;
:*Used once after the defeat of the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;.&lt;br /&gt;
:*Players may run out of range of this ability and leave one player with hate in range to trigger it.&lt;br /&gt;
:*The curse affect will always land on players in range. Not even [[Asylum]] prevents this.&lt;br /&gt;
*&#039;&#039;&#039;Torment of Gu&#039;Dha&#039;&#039;&#039;: AoE {{magical}} {{earth}} damage, {{color|earth|petrify}}, and hate reset.&lt;br /&gt;
:*This move is used exclusively after the use of &#039;&#039;&#039;Wail of Gu&#039;Dha&#039;&#039;&#039;.&lt;br /&gt;
:*The petrify effect lasts for ~45 seconds and is only able to be resisted via abilities such as [[Asylum]], [[Perfect Defense]], and [[Divine Caress]].&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*Evasion and Defense of the additional Bozzetto Quadav are considerably low.&lt;br /&gt;
*Adds are immune to &#039;&#039;&#039;sle&#039;&#039;&#039;{{color|light|ep}} and {{color|earth|petrify}}.&lt;br /&gt;
*All adds use their corresponding {{icon|SP}} 1-hour abilities&lt;br /&gt;
*The &#039;&#039;&#039;Bozzetto Berserker&#039;&#039;&#039; possesses [[counter]] with an enhanced activation rate.&lt;br /&gt;
*After the appearance of the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;, the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; will begin casting Cure on them when the &#039;&#039;&#039;Elementalist&#039;&#039;&#039; is low on HP.&lt;br /&gt;
:*Players may use this as a method of defeating the &#039;&#039;&#039;Bozzetto High Vicar&#039;&#039;&#039; without having to deal with the AoE petrify spam from &#039;&#039;&#039;Torment of Gu&#039;Dha&#039;&#039;&#039; if they so choose. Every time the &#039;&#039;&#039;High Vicar&#039;&#039;&#039; casts Cure, his &#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039; buff will drop for a moment, making him a much softer target.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat= Same general strategy as Very Easy.&lt;br /&gt;
&lt;br /&gt;
|Easy Strat= Same general strategy as Very Easy.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
Engage the &#039;&#039;&#039;Bozetto High Vicar&#039;&#039;&#039;, who will spawn two adds.&lt;br /&gt;
* Build TP on the &#039;&#039;&#039;Bozetto Berserker&#039;&#039;&#039;, who should die pretty swiftly.&lt;br /&gt;
* Dump the TP on the &#039;&#039;&#039;Bozetto Devout&#039;&#039;&#039; in an attempt to skip his Invincible.&lt;br /&gt;
* Re-engage the &#039;&#039;&#039;Bozetto High Vicar&#039;&#039;&#039; and beat on him until he uses Benediction and summons the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;.&lt;br /&gt;
* Carefully melee the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039; down to 25-50% HP and then cast Silence on him if available.&lt;br /&gt;
* Re-engage the &#039;&#039;&#039;Bozetto High Vicar&#039;&#039;&#039;, apply debuffs, and wait for it to cast Cure on the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;. When it does, it will drop his &#039;&#039;&#039;Imperfect Shell Defense&#039;&#039;&#039; momentarily. Dump your WS damage on him during this moment and repeat until he is dead.&lt;br /&gt;
* Finish off the &#039;&#039;&#039;Bozzetto Elementalist&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* Daily KI can be received quickly near [[Palborough Mines]] [[Home Point]].&lt;br /&gt;
* EXP-yielding KIs can be received easily in [[Pashhow Marshlands (S)]]. There are numerous eligible [[Quadav]]s near the [[Survival Guide]], which is likely to be the most busy location to obtain them.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Qutrub===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Qutrub}}}|Qutrub|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Qutrub&lt;br /&gt;
|Boss=Bozzetto Bigwig&lt;br /&gt;
|Boss Job=THF/NIN&lt;br /&gt;
|VD Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x2, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x3&amp;lt;br /&amp;gt;&lt;br /&gt;
|VD Notes=Gains access to &#039;&#039;&#039;Spin the Tables&#039;&#039;&#039;.&amp;lt;br /&amp;gt;&lt;br /&gt;
Susceptible to [[Sudden Lunge]].&lt;br /&gt;
|D Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x2, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&lt;br /&gt;
|D Notes=Susceptible to [[Sudden Lunge]]&#039;&#039;&#039;.&lt;br /&gt;
|N Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM) x1&amp;lt;/sup&amp;gt;, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x2&amp;lt;br /&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Astrologer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1, Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1&amp;lt;br /&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&#039;&#039;&#039;Summons:&#039;&#039;&#039; Bozetto Tormentor&amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1&amp;lt;br /&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posses Draw-In&lt;br /&gt;
&lt;br /&gt;
will use the [[:Category:Qutrub#Abilities|following &#039;&#039;&#039;TP moves&#039;&#039;&#039;]]:&lt;br /&gt;
*100~80%&lt;br /&gt;
**&#039;&#039;&#039;Animating Wail&#039;&#039;&#039;, &#039;&#039;&#039;Mangle&#039;&#039;&#039;, &#039;&#039;&#039;Leaping Cleave&#039;&#039;&#039;&lt;br /&gt;
*80~60%&lt;br /&gt;
**The Bigwig&#039;s weapon will break, &#039;&#039;&#039;summons adds&#039;&#039;&#039;, and uses &#039;&#039;&#039;Hex Palm&#039;&#039;&#039; as well as &#039;&#039;&#039;Spinal Cleave&#039;&#039;&#039;.&lt;br /&gt;
*60~30%&lt;br /&gt;
**The Bigwig equips it&#039;s secondary weapon. Gains en-death while adds are out wand will use &#039;&#039;&#039;Unblest Jambiya&#039;&#039;&#039; as well as &#039;&#039;&#039;Gen&#039;ei Ryodan&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Unblest Jambiya&#039;&#039;&#039; - AoE shadow removal.&lt;br /&gt;
***&#039;&#039;&#039;Gen&#039;ei Ryodan&#039;&#039;&#039; - Conal damage, stun, and a dispel (removes 5 shadows). Dispels a buff for every hit not blocked by shadows (e.g. no shadows = 5 buffs dispelled).&lt;br /&gt;
*50%&lt;br /&gt;
**Uses [[Perfect Dodge]]&lt;br /&gt;
*30~0%&lt;br /&gt;
**Weapon breaks again, &#039;&#039;&#039;resummons any defeated adds&#039;&#039;&#039;, and casts [[Utsusemi: San]] frequently. Loses the en-death effect while adds are out and will use &#039;&#039;&#039;Phantom Whorl&#039;&#039;&#039; as well as &#039;&#039;&#039;Turn the Tables&#039;&#039;&#039;.&lt;br /&gt;
***The Bigwig may be {{color|wind|silenced}} to stop the Utsusemi spam, but this will require an immunobreak to land.&lt;br /&gt;
***&#039;&#039;&#039;Genku Bakken / Phantom Whorl&#039;&#039;&#039; - Very high {{physical}} damage single hit attack, absorbed by shadows. Has a short range (~&#039;10)&lt;br /&gt;
****This move will generally 1-shot players. It is recommended to shadow tank the NM at around 30% HP and under as even with [[Indi-Wilt]] and Damage Taken equipment the move will still do ~3-6k damage.&lt;br /&gt;
*****You may also run out of range of this move.&lt;br /&gt;
***&#039;&#039;&#039;Spin the Tables / Turn the Tables&#039;&#039;&#039; - drain based on the current player&#039;s HP; Spin the Tables is 15&#039; AoE drain. This move can not drain more HP than the player has, and returns more HP than is drained.&lt;br /&gt;
****Frequent use of this on players with high HP will render the Bigwig undefeatable. Players must fight with a lower HP to return less to the Bigwig when it is used. However, with the June 2022 update, any player with less than 10% of their health will die instantly.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Adds are immune to sleep.&lt;br /&gt;
*Adds will use their respective 1-hour special abilities and standard [[:Category:Qutrub#Abilities|Qutrub]] TP moves.&lt;br /&gt;
:*The Astrologers will cast typical BLM spells including, T4 nukes, Sleep II, Poisonga, and [[Ice Spikes]].&lt;br /&gt;
::*The Astrologers are susceptible to {{color|wind|silence}}.&lt;br /&gt;
:*When the Bigwig is at 30% or lower the adds will gain access to a move named &#039;&#039;&#039;Triple Reversal&#039;&#039;&#039;.&lt;br /&gt;
::*&#039;&#039;&#039;Triple Reversal&#039;&#039;&#039; - Drains HP from the target based on unknown conditions. This effect can be seen draining over 30,000 HP from a player.&lt;br /&gt;
:::*Caused by having 3 or more adds (including the Bigwig) on a target at a time. Player may outrun this move if kiting.&lt;br /&gt;
:*The rate of activation on the Bigwig&#039;s endeath effect increases the more players continue to damage the Bigwig.&lt;br /&gt;
:*The effect is removed once the adds have been defeated.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Kiting Tip&#039;&#039;&#039;: Run closer to the walls and corners rather than the pillars to avoid Triple Reversal while kiting.&lt;br /&gt;
:*Running closer to the pillars causes mobs to path worse and split more; increasing the chances of a cross route into a K.O from Reversal.&lt;br /&gt;
:*The mobs will still break their pathing here and there, but unless you are way too far ahead they will regroup as you go without splitting up at a pillar and crossing over your route.&lt;br /&gt;
::*The kite path essentially is an isosceles triangle, you want to almost run into the corners and gauge/adjust your distance to the mobs at each corner if needed. This should reduce group wipes by a lot.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
This month has 3 different strategies.&lt;br /&gt;
&lt;br /&gt;
1) Mewing strategy: This is the most reliable strategy, with reasonable clear speed. &lt;br /&gt;
&lt;br /&gt;
PLD or RUN, DD/NIN or NIN/WAR, RDM/NIN, COR/NIN, BRD/NIN, SMN. &lt;br /&gt;
&lt;br /&gt;
DD pulls NM to the corner and the PLD or RUN kites adds around the pillar when they spawn. BRD does March, Mad, Mad, Min and keeps elegy on Bigwig. &lt;br /&gt;
&lt;br /&gt;
DD keep shadows up to prevent endeath kill, rdm keeps dia3, slow II on megaboss, silence on astrologers when they pop, then dps when they are not casting. SMN cure the tank.&lt;br /&gt;
&lt;br /&gt;
At 30% tank stop kiting and hold all mobs away from megaboss in one place so mewing lullaby can land on all the adds, smn spams mewing lullaby on cooldown to prevent Triple Reversal fires off. Rdm will need to recast silence on Astrologers as soon as silence wears off.&lt;br /&gt;
&lt;br /&gt;
At 30% when NM spams &#039;&#039;&#039;Turn the Tables&#039;&#039;&#039;, just let the DD sit at single digit HP. Nin should toss some vokes before wsing to help the lesser shadow DDs eaten by a potential multi attack.&lt;br /&gt;
&lt;br /&gt;
2) Kiting strategy: This strategy is potentially faster than mewing strategy, with more flexibility on dps job types, but they are a little bit less reliable because Triple Reversal has a chance to look tank if party doesn&#039;t kill fast.&lt;br /&gt;
&lt;br /&gt;
PLD or RUN, DD/NINx2, BRD/NIN, COR/NIN, RDM or healer&lt;br /&gt;
&lt;br /&gt;
This strategy is identical to mewing strategy except the tank kites all the adds from start to finish, no mewing lullaby used. Healer will need to silence the adds.&lt;br /&gt;
&lt;br /&gt;
3) Kill adds strategy: This strategy is the slowest strategy but most reliable of all. Instead of kiting adds, DDs will kill all adds that spawned. There are 2 waves of adds total. Once adds are dead, NM will no longer us endeath nor triple reversal, therefore removed all the potential possibility to wipe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
BRD/RDM, RDM/NIN, DD/NIN (x3), PLD&lt;br /&gt;
* Can use similar strategy for Very Difficult. However, reversing the roles also works -- i.e. rather than having the PLD kite the adds, the PLD tanks the adds and someone else with /NIN kites the NM. We found that killing the adds makes the fight much safer (but prolongs the whole fight; limit points and capacity points make for a decent consolation prize, though).&lt;br /&gt;
* BRD should double March and Madrigal until the adds pop. Switch to double March and Hymnus for the pops. Make sure to silence (easy to land) the Astrologer. PLD should try to grab hate on all the adds. At this point, someone (RDM) should kite the main NM.  A simple weapon skill should be enough (or self-light using CDC if you need even more damage) to get the NM&#039;s attention. Elegy, Slow II, and Paralyze II should make the kiting process super easy (esp. with /NIN sub). BRD can then switch to double March and Minuet to kill the adds once the NM is away. The adds can be easily dispatched with double-light skillchains or better (we had BLU, SAM, WAR, and used four-step skillchains). With the NM being kited, the BRD can easily main heal (not much healing needed for /NIN).&lt;br /&gt;
* When the second set of adds pop, use double March and Hymnus for safety until the NM is separated from the adds. Then switch to double March and Madrigal (or Minuet). If BRD can play more than 3 songs, even better. Same strategy as above. Use Troubador/Nightingale to speed this part up and get back to the NM.&lt;br /&gt;
&#039;&#039;&#039;Normal Half Kiting Strat:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
PLD/WAR, PUP/NIN, DD/NIN, BRD/NIN COR/NIN, WHM&lt;br /&gt;
&lt;br /&gt;
* Strategy: Start with Boss then kill all adds (BLM then both DRK) while Pet tank Boss, then zerg Boss till its dead while pld kite adds near 30% hp.&lt;br /&gt;
&lt;br /&gt;
* Pet was full DD set (VE head/SS body), Strobe must be equiped, PUP should use Light, Fire and Wind Maneuver. BRD used double March and double Minuet, but can use Acc song too if needed. COR used SAM and WAR rolls.&lt;br /&gt;
&lt;br /&gt;
* Have Pet or BRD pull boss with elegy to the corner where we started. All engage on Boss except PLD and WHM, PLD wait for adds in the middle, they usually came when we dropped Boss to around ~76% HP.&lt;br /&gt;
&lt;br /&gt;
* Once Adds are up , DDs swap to them, the person who still have hate from Boss must wait till the pet get hate back and let it solo tank, PUP should swap to pet enmity set (especially before Strobe) until the pet have enough enmity from Boss. Pet doesn&#039;t need a Tank set, as long as you can keep a Light maneuver on it for Auto-repair kit.&lt;br /&gt;
&lt;br /&gt;
* Kill order for adds: BLM then DRK(x2), WHM should silence BLM to make it easier, BRD dispel Ice spikes if needed. Once all dead swap back to Boss, except the PLD who stand back in middle. At 50% Boss will use Perfect Dodge and around 30% HP he will pop adds again, PLD must grab all of them and kite around the 3 pillars using his enmity abilities. DDs ignore adds and zerg the Boss, it shouldn&#039;t take long with a few Skillchains. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The idea of this strategy was to supress the Boss&#039; En-death from killing any DD/NIN and not making a Ninja mandatory in every runs. Also the PLD doesn&#039;t have to kite the adds and risk of dying in the process, only at the end before the last 30% HP but they never lived enough to cause troubles. Worked like a charm with little to no risk and each run took around 8~10 mins. Now go enjoy your wins.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
NIN or DD/NIN (x3), BRD, SMN, Apururu(U)&lt;br /&gt;
* Very safe strategy&lt;br /&gt;
* March x2 + Hymnus to help with Utsusemi recast; Hymnus is just in case the main NM sneaks in a move during recast of shadows so we don&#039;t have to deal with raising mid-fight or MP issues. If you can cast more than 3 songs, have at it.&lt;br /&gt;
* When adds pop, whichever DD has hate kites NM while the others focus on Astrologer. The SMN then focuses on the Tormentor.&lt;br /&gt;
* When adds are dead, group back up on the NM.&lt;br /&gt;
* SMN can probably be replaced by 4th DD who would kite Tormentor until the Astrologer is down. SMN can optionally do spike damage on NM during kiting phase so that the DD kiting the NM can rejoin in taking down the adds.&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[Survival Guide]] → [[Caedarva Mire]]&lt;br /&gt;
:*May be tricky to get to the survival guide. Use the [[Dvucca Isle Staging Point]] and exit to [[Caedarva Mire]]. Run to [[Arrapago Reef]] entrance at (H-8). Use this map [[File:Arrapago ReefPathway Caedarva Mire SurvivalGuide.PNG|30px]]. Make sure to kill some [[Lamiae]] along the way to get a [[Lamian Fang Key]] needed to pass through the gates at (F-8)&lt;br /&gt;
 &lt;br /&gt;
* Dvucca Isle Staging Point&lt;br /&gt;
&lt;br /&gt;
* Chief Sergeant Assault: [[Operation: Snake Eyes]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sahagin===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Sahagin}}}|Sahagin|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1&lt;br /&gt;
|Family=Sahagin&lt;br /&gt;
|Boss=Bozzetto Songstress&lt;br /&gt;
|Boss Job=BRD&lt;br /&gt;
|VD Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt; x2, Bozzetto Hydrophile &amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;, Chirurgeon&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=Defeat 8 Sahagins to deplete the Songstress&#039; HP.&amp;lt;br /&amp;gt;Regen effect of ~15+% a tic while {{color|wind|silence}} is off.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Songstress is capable of using [[Maiden&#039;s Virelai]] on this difficulty.&lt;br /&gt;
|D Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt; x2,&amp;lt;br /&amp;gt;Bozzetto Hydrophile &amp;lt;sup&amp;gt;(WHM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=Defeat 6 Sahagins to deplete the Songstress&#039; HP.&amp;lt;br /&amp;gt;Regen effect of 5% a tic while {{color|wind|silence}} is off.&amp;lt;br /&amp;gt;Bio aura is ~70/tic&lt;br /&gt;
|N Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|N Notes=Defeat 5 Sahagins to deplete the Songstress&#039; HP.&amp;lt;br /&amp;gt;Regen effect of 3% a tic while {{color|wind|silence}} is off.&lt;br /&gt;
|E Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt; x2, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=Defeat 4 Sahagins to deplete the Songstress&#039; HP.&lt;br /&gt;
|VE Mobs=Bozzetto Wavefist &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Flowspear &amp;lt;sup&amp;gt;(DRG)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=Defeat 3 Sahagins to deplete the Songstress&#039; HP.&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Only sings [[Mambo]]s until using Soul Voice.&lt;br /&gt;
:*Then the Songstress will sing Mambo → Minuet → March → Carol → Finale → Threnody → Requiem or Virelai (VD only)&lt;br /&gt;
*Stands in the middle of the arena with a bio aura, taking no damage, and does not move.&lt;br /&gt;
:*Defeating other Sahagins will progressively remove HP from the Sonsgstress.&lt;br /&gt;
:*Silencing will remove the bio aura and regen effect from the mobs.&lt;br /&gt;
:*The Songstress possesses a high regain effect and will use &#039;&#039;&#039;Cleansing Bubbles&#039;&#039;&#039; to remove all debuffs from itself and any nearby mobs (~20&#039;) as well as waking them.&lt;br /&gt;
:*Progressively enfeebling the Songstress will grant different messages:&lt;br /&gt;
::*The boss&#039;s throat is parched - 1 total debuff&lt;br /&gt;
::*The boss&#039;s begins to sing off key - 2 total debuffs&lt;br /&gt;
::*The boss&#039;s voice begins to crack -3 total debuffs&lt;br /&gt;
::*The boss&#039;s can barely croak the words out - 4 total debuffs. Enables {{color|wind|silence}} to land.&lt;br /&gt;
*Defeating all monsters will remove the invincibility from the Songstress until monsters are respawned.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Fighting adds away from the &#039;&#039;&#039;Bozzetto Songstress&#039;&#039;&#039; reduces the damage they take considerably while fighting as close to the Songstress as possible will increase their damage taken.&lt;br /&gt;
*All foes besides the Bozetto Songstress are susceptible to sleep of either element.&lt;br /&gt;
*Each foe will use their respective 1 hour abilities.&lt;br /&gt;
:*{{icon|SP}} [[Benediction]] from the WHM which appears on Difficult+ will also heal the Songstress.&lt;br /&gt;
*After {{color|wind|silence}} is on the Songstress, Sahagins will level up after it uses a weapon skill.&lt;br /&gt;
**Monsters will not level up during weapon skills if the Sonsgstress is not {{color|wind|silenced}}.&lt;br /&gt;
**The Sahagins will begin leveling down once the Songstress is no longer {{color|wind|silenced}} and they are standing within the Bio aura.&lt;br /&gt;
*The Songstress will resummon defeated Sahagins shortly after their death.&lt;br /&gt;
&lt;br /&gt;
*Monsters will use standard [[Sahagin]] TP moves. &lt;br /&gt;
:*Including &#039;&#039;&#039;Hydro Shot&#039;&#039;&#039; which resets hate on the target and &#039;&#039;&#039;Spinning Fin&#039;&#039;&#039; (AoE) which inflicts stun for up to 15 seconds.&lt;br /&gt;
::*Spinning Fin may be evaded with two shadows.&lt;br /&gt;
:*&#039;&#039;&#039;Bozzetto Wavefist&#039;&#039;&#039;s have a high rate of counter and will use &#039;&#039;&#039;Suckerpunch&#039;&#039;&#039; which inflicts high damage to one player and resets hate on the target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Chirurgeon&#039;&#039;&#039; is a manta with an avoidance down aura, and is immune to sleep.&lt;br /&gt;
:*Uses &#039;&#039;&#039;Inject Ink&#039;&#039;&#039; which is a conal knockback with super gravity.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat= &lt;br /&gt;
&#039;&#039;&#039;DDx2, COR (DD, not leech), BRD, GEO, WHM&#039;&#039;&#039;&lt;br /&gt;
*This is likely the fastest way to farm if you have no seals left.&lt;br /&gt;
*Bard sings lightning carol x2 and march X2.&lt;br /&gt;
*&#039;&#039;&#039;Don&#039;t&#039;&#039;&#039; silence the Songstress. &lt;br /&gt;
:*This method is a zerg where you defeat all the mobs before any respawn so that you can just defeat the Songstress.&lt;br /&gt;
*DDs run in, and use some enmity move, such a warcry for hate. This controls the mobs so that they may be slept by the BRD and not run around.&lt;br /&gt;
:*A DDing RUN excels in this strategy for DPS with hate control.&lt;br /&gt;
*Fight on top of the Songstress and start with the WHM mob.&lt;br /&gt;
:*Resleep the mobs after [[Benediction]] wakes them all.&lt;br /&gt;
*Proceed to rapidly take down the others mobs, split up your targets if you can. When they are dead the songstress can then take damage and quickly dies.&lt;br /&gt;
:*Worst case scenario the WHM mob repops and you just wait for one more DRG or MNK to respawn to defeat and end the fight.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&#039;&#039;&#039;THF Solo&#039;&#039;&#039;&lt;br /&gt;
*With Trust Yoran-Oran (UC), Valaineral, Joachim, Koru-Moru, Iroha II.&lt;br /&gt;
*Start Attacking DRG after WS change to MNK after WS change again do so until both are dead. Make sure they die at roughly the same time.&lt;br /&gt;
*When both are defeated, attack the BRD, easy win.&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Soulflayer===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Soulflayer}}}|Soulflayer|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Demons&lt;br /&gt;
|Boss=Master Manipulator&lt;br /&gt;
|Boss Job=BLU&lt;br /&gt;
|VD Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x8&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x7&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x5&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x?&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Imp&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x3&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Is a [[:Category:Soulflayer|Soulflayer]].&lt;br /&gt;
*Casts [[Mighty Guard]] at the start of the fight.&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*{{piercing}} &#039;&#039;&#039;[[Benthic Typhoon]]&#039;&#039;&#039; - Conal damage, physical and magical defense down.&lt;br /&gt;
*{{slashing}} &#039;&#039;&#039;[[Paralyzing Triad]]&#039;&#039;&#039; - Threefold attack and paraylsis.&lt;br /&gt;
*{{icon|wind|blu}} &#039;&#039;&#039;[[Subduction]]&#039;&#039;&#039; - AoE {{wind}} damage and -76% movement speed gravity.&lt;br /&gt;
*{{icon|light|blu}} &#039;&#039;&#039;[[Rail Cannon]]&#039;&#039;&#039; - Conal {{light}} damage.&lt;br /&gt;
*{{icon|dark|blu}} &#039;&#039;&#039;[[Blistering Roar]]&#039;&#039;&#039; - AoE Terror.&lt;br /&gt;
*{{icon|thunder|blu}} &#039;&#039;&#039;[[Crashing Thunder]]&#039;&#039;&#039; - AoE {{thunder}} damage.&lt;br /&gt;
*{{icon|dark|blu}} &#039;&#039;&#039;[[Dream Flower]]&#039;&#039;&#039; - AoE {{dark}} Sleep.&lt;br /&gt;
*{{icon|wind|blu}}&#039;&#039;&#039; [[Droning Whirlwind]]&#039;&#039;&#039; - AoE Dispels 7 enhancements.&lt;br /&gt;
*{{icon|earth|blu}} &#039;&#039;&#039;[[Embalming Earth]]&#039;&#039;&#039; - AoE {{earth}} damage and 25% slow.&lt;br /&gt;
*{{icon|thunder|blu}} &#039;&#039;&#039;[[Mind Blast]]&#039;&#039;&#039; - {{thunder}} lightning damage and potent paralysis.&lt;br /&gt;
*{{icon|water|blu}} &#039;&#039;&#039;[[Nectarous Deluge]]&#039;&#039;&#039; - AoE {{water}} damage and dispel.&lt;br /&gt;
*{{icon|ice|blu}} &#039;&#039;&#039;[[Polar Roar]]&#039;&#039;&#039; - AoE {{ice}} damage and bind.&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Immortal Shield&#039;&#039;&#039; - {{buff}} Gains a visible shield with TP absorbing spikes, and silence aura, and a potent phalanx-esque effect while active.&lt;br /&gt;
:*Subsequent use while a shield is active will grant a second shield.&lt;br /&gt;
::*1-Shield active: Immune to {{physical}} physical damage, but not to critical hits or melee weaponskills.&lt;br /&gt;
::*2-Shields active:  In addition to the previous effects, a complete damage immunity to a random weapon type ({{slashing}}, {{piercing}}, or {{blunt}}/{{H2H}} {{verification}}) is gained.&lt;br /&gt;
:*The shield does not resist blood pacts, ranged attacks, or pet special moves which may break it with sufficient damage.&lt;br /&gt;
::*The shield may also be broken similar to [[Caturae]]&#039;s with a random melee damage type. {{verification}}&lt;br /&gt;
*&#039;&#039;&#039;Immortal Mind&#039;&#039;&#039; - {{buff}} Gains Magic Attack Bonus and Magic Defense Bonus.	&lt;br /&gt;
*&#039;&#039;&#039;Immortal Anathema&#039;&#039;&#039; - {{magical}} {{dark}} Inflicts Curse.	&lt;br /&gt;
*&#039;&#039;&#039;Mind Blast&#039;&#039;&#039; - {{magical}} Conal {{thunder}} damage and potent Paralysis.	&lt;br /&gt;
*&#039;&#039;&#039;Mind Purge&#039;&#039;&#039; - {{magical}} Dispels all positive status effects, including food.	&lt;br /&gt;
*&#039;&#039;&#039;Reprobation&#039;&#039;&#039; - {{magical}} (AoE) Dispels all positive status effects, including food.	&lt;br /&gt;
*&#039;&#039;&#039;Tribulation&#039;&#039;&#039; - {{magical}} (AoE 10&#039;) {{verification}} Inflicts Blind and Bio.&lt;br /&gt;
:*The Bio effect will vary depending on the difficulty {{verification}} (up to -1,000 HP/[[tic]] on VD). The DoT potency may also be linked to &#039;&#039;&#039;Immortal Shield&#039;&#039;&#039; being active {{Information Needed}}.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Imp&#039;&#039;&#039;:&lt;br /&gt;
*Casts -ja elemental spells.&lt;br /&gt;
*Imps grant a damage immunity effect to the boss, and must all be defeated to remove it.&lt;br /&gt;
*Imps possess a -99% damage taken from AoE abilities. The move will hit the primary target for full damage, and the rest will take -99%.&lt;br /&gt;
Use the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Buggle Call&#039;&#039;&#039; - {{magical}} (AoE) Bio and Haste effect. {{verification}}&lt;br /&gt;
*&#039;&#039;&#039;Dark Recital&#039;&#039;&#039; - {{magical}}  (AoE) {{dark}} Damage, full dispel, and paralysis.&lt;br /&gt;
*&#039;&#039;&#039;Grating Tantara&#039;&#039;&#039; - {{magical}} (AoE) Damage and amnesia.&lt;br /&gt;
*&#039;&#039;&#039;Stifling Tantara&#039;&#039;&#039; - {{magical}} (AoE) Damage and silence.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
Setup: RUN/PLD (or PLD/BLU), COR, COR (or RNG), SMN, GEO, BRD/WHM.&lt;br /&gt;
&lt;br /&gt;
Buffs: &lt;br /&gt;
*GEO: Fury/Frailty entrust wilt on tank.&lt;br /&gt;
&lt;br /&gt;
*COR: Chaos/Sam/Rogues/Allies roll, flurry if one of the mage /RDM.&lt;br /&gt;
&lt;br /&gt;
*SMN: Crystal Blessing, Ecliptic Growl,&lt;br /&gt;
&lt;br /&gt;
*BRD: On ranged DD - Honor march, prelude x2. On tank - March x2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
*Tank runs in and pull everything to the corner, use all the aoe hate ability that hits every member.&lt;br /&gt;
&lt;br /&gt;
*COR, RNG and SMN take down imps one by one. Using ranged WS and volte strike.&lt;br /&gt;
&lt;br /&gt;
*CORs rotate Random deal to reset triple shot if necessary.&lt;br /&gt;
&lt;br /&gt;
*SMN, BRD and GEO main heal the tank and cast erase/-na.&lt;br /&gt;
&lt;br /&gt;
*SMN could rotate Mewing Lullaby in for AoE TP reset, which makes tank and healer&#039;s life easier.&lt;br /&gt;
&lt;br /&gt;
*Once all the imps are dead, DDs take down the Master with ranged WS.&lt;br /&gt;
&lt;br /&gt;
*For the sake of efficiency, SMN could hold BP and only use volte strike if shields are up, so the party doesn&#039;t have to wait for BP recast when shields are up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Caedarva Mire]] Home Point #1&lt;br /&gt;
*[[Xarcabard (S)]] Home Point #1&lt;br /&gt;
*[[Castle Zvahl Keep (S)]] Home Point #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Tonberry===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Tonberry}}}|Tonberry|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Tonberry&lt;br /&gt;
|Boss=[[Bozzetto Monarch]]&lt;br /&gt;
|Boss Job=THF&lt;br /&gt;
|VD Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Chaser&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x2, Bozzetto Slicer&amp;lt;sup&amp;gt;(NIN)&amp;lt;/sup&amp;gt;, Bozzetto Defiler&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Chaser&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x2, Bozzetto Defiler&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Chaser&amp;lt;sup&amp;gt;(THF)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs= Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;, Bozzetto Defiler&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Rascal&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Upon defeat of the &#039;&#039;&#039;Bozzetto Rascal&#039;&#039;&#039;, a &#039;&#039;&#039;[[Bozzetto Monarch]]&#039;&#039;&#039; will spawn.&lt;br /&gt;
:*The Monarch&#039;s is a THF, but will receive a &#039;&#039;random&#039;&#039; job&#039;s 1-Hour per fight: {{icon|WAR}} &#039;&#039;WAR&#039;&#039;, {{icon|MNK}} &#039;&#039;MNK&#039;&#039;, {{icon|THF}} &#039;&#039;THF&#039;&#039;, or {{icon|DRK}} &#039;&#039;DRK&#039;&#039;.&lt;br /&gt;
::*The corresponding {{icon|SP}} 1-Hour ability will be assigned to the &#039;&#039;&#039;Bozzetto Monarch&#039;&#039;&#039;.&lt;br /&gt;
*Possesses -50% potency against Geomancy debuffs.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Light of Condemnation&#039;&#039;&#039;: {{light}} {{magical}} Single target Gravity, Bind, and TP reset.&lt;br /&gt;
*&#039;&#039;&#039;Vertical Slash&#039;&#039;&#039;: {{physical}} 1-hit damage and accuracy down.&lt;br /&gt;
*&#039;&#039;&#039;Lateral Reap&#039;&#039;&#039;:  {{physical}} 1-hit damage and -75% defense down.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Wrath&#039;&#039;&#039;: {{dark}} {{magical}} Single target damage equal to your [[Tonberry Hate]] x20.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Revenge&#039;&#039;&#039;: 25&#039;+ (AoE) {{dark}} {{magical}} Damage is equal to your [[Tonberry Hate]] x100.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Virulence&#039;&#039;&#039;:{{dark}} {{magical}} Deals 99,999 damage regardless of [[Tonberry Hate]]. {{Information Needed}}&lt;br /&gt;
:*It is somewhat unclear what exactly triggers this move, but it seems that if one player is hit with a Distortion skillchain and then loses hate causing the Bozzetto Shade to go after another target then Virulence becomes a potential follow up.&lt;br /&gt;
*&#039;&#039;&#039;Sigh&#039;&#039;&#039;: {{buff}} Grants ~+400 evasion.&lt;br /&gt;
*&#039;&#039;&#039;Slash Vitals&#039;&#039;&#039;: {{physical}} Single target critical damage and hate reset.&lt;br /&gt;
*&#039;&#039;&#039;Words of Bane&#039;&#039;&#039;: {{magical}} {{dark}} Single target -50% HP/MP Curse. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Light of Condemnation&#039;&#039;&#039; is always proceeded by either &#039;&#039;&#039;Vertical Slash&#039;&#039;&#039; or &#039;&#039;&#039;Lateral Reap&#039;&#039;&#039; creating a {{icon|distortion sc}} &amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Distor&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00cece;&amp;quot;&amp;gt;&#039;&#039;&#039;tion&#039;&#039;&#039;&amp;lt;/span&amp;gt; skillchain.&lt;br /&gt;
:*Immediately after this, a &#039;&#039;&#039;Bozzetto Shade&#039;&#039;&#039; appears and will attempt to perform a sneak attack on the target and close a {{icon|dark sc}} &amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;&#039;&#039;&#039;Da&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#00cece;&amp;quot;&amp;gt;&#039;&#039;&#039;rk&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&#039;&#039;&#039;ne&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;&#039;&#039;&#039;ss&#039;&#039;&#039;&amp;lt;/span&amp;gt; skillchain.&lt;br /&gt;
::*Players must turn to avoid taking severe damage from behind when this occurs.&lt;br /&gt;
*&#039;&#039;&#039;Everyone&#039;s Wrath, Revenge, and Virulence&#039;&#039;&#039; are &#039;&#039;not&#039;&#039; affected by [[Earthen Armor]], [[Sentinel&#039;s Scherzo]], or [[Migawari: Ichi]].&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Rascal&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Astral Flow]] multiple times, dealing either {{water}} {{color|water|water}} or  {{ice}} {{color|ice|ice}} damage.&lt;br /&gt;
*Possesses -25% potency against Geomancy debuffs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Defiler&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Manafont]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Slicer&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Mijin Gakure]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Chaser&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|SP}} [[Perfect Dodge]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[:Category:Tonberry|Tonberries]] have high {{Light}} Light Resistance, so [[Image:Light-BRD-Icon.gif]][[Magic Finale]] will be resisted whereas dark based removal spells will not.&lt;br /&gt;
:*E.g. [[Image:Dark-BLM-Icon.gif|link=]] [[Dispel]], [[Image:Dark-COR-Icon.gif|link=]] [[Quick Draw|Dark Shot]], and [[Image:Dark-BLU-Icon.gif|link=]] [[Geist Wall]].&lt;br /&gt;
&lt;br /&gt;
*Players will need to reset their &#039;&#039;&#039;[[Tonberry Hate]]&#039;&#039;&#039; after a max of 2 or 3 fights via the quest [[Everyone&#039;s Grudge]] if they do not Call for Help.&lt;br /&gt;
:*Using &#039;&#039;Call for help&#039;&#039; on all of the Tonberries will avoid building [[Tonberry Hate]] in Ambuscade. You will not lose Hallmarks or Gallantry.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
Suggested kill order is SMN&amp;gt;BLM&amp;gt;NIN&amp;gt;THF&amp;amp;THF&amp;gt;Monarch. &lt;br /&gt;
* The Rascal (SMN) can use multiple [[Astral Flow]], so it is best to take it out as quickly as possible before it can do more than one.  &lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
&#039;&#039;&#039;Melee Strat VD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RUN, WHM, GEO/RDM, Savage BRD/NIN, Savage COR/NIN, DD&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre Fight Setup&#039;&#039;&#039; &lt;br /&gt;
* WHM - Barblizzard, Barsleep&lt;br /&gt;
* RUN - 3X Sulpor runes (Use valiance RIGHT before you start/pull to give water resistance to entire party)&lt;br /&gt;
* GEO - Fury/Frailty (I use entrust STR, but anything to help boost your dmg here would work depending on your group, precision or torpor would also be a possibility)&lt;br /&gt;
* COR - Chaos/Sam&lt;br /&gt;
* BRD - Marcato HM, Mad X2, Minuet (Doing madrigal X2 as the boss at the end has high evasion even if you are dispelling his evasion boost when he puts it on)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight Strategy&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Part I&#039;&#039;&#039;&lt;br /&gt;
This fight is essentially won or lost in the first couple minutes, and comes down to killing the first mob (SMN Tonberry called Bozzetto Rascal) who is present when you first enter. Your goal is to try and kill the Rascal SMN as quickly as possible. While fighting the Rascal several things occur, the first of which are his astral flows.  For this strategy you let the astral flows hit you (which should be survivable) as long as you have barblizzard from the WHM, sulpor / valiance from the RUN, and finally your RUN&#039;s One for All (OFA) up.  I wait about 15 seconds AFTER pulling the Rascal before the RUN does OFA in order to increase the amount of time it&#039;s available to help reduce astral flow damage (In other words, when used too soon it&#039;s wasted as the Rascal doesn&#039;t use astral flow until about 20-30 seconds into the fight).  &lt;br /&gt;
&lt;br /&gt;
Also, while fighting the Rascal several adds will spawn followed shortly after by the boss. In order to deal with these spawns and allow the Run to perform a quick AoE hate grab (Geist Wall or whatever), I would highly suggest having &#039;&#039;&#039;EVERYONE&#039;&#039;&#039; grouped together within ~5 yalms. Most of the newly spawned mobs will run right into your camp (if everyone is grouped together) allowing the RUN to cast an AoE hate spell on them quickly.&amp;lt;br /&amp;gt;For the Bozzetto Defiler (BLM) you will need to flash or blank gaze to grab hate as he will initially remain at casting distance.  &lt;br /&gt;
&lt;br /&gt;
With all this in mind, everything comes down to quickly killing the SMN (Bozzetto Rascal) as quickly as you can.  Get Dia II on it and use anything else that will help you kill it before your Sulpor/Valiance and One For All buffs wear off.  After you have successfully defeated the SMN then this is a relatively easy fight.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Part II&#039;&#039;&#039;&lt;br /&gt;
After the SMN, proceed with the following kill order. Make sure to have your GEO cast Dia II, Distract, and Dispel on all of these mobs.  Magic Finale will not work, as Tonberries have high Light resistance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Engage and deal damage to the first Bozzetto Chaser (THF) until he uses Perfect Dodge at which point you will disengage and go to the next mob&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; Engage and deal damage to the second Bozzetto Chaser (THF) until he uses Perfect Dodge at which point you will disengage and go to the next mob&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; Engage and kill the Bozzetto Defiler (BLM)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; Engage and kill the first Bozzetto Chaser (THF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; Engage and kill the second Bozzetto Chaser (THF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6:&#039;&#039;&#039; Engage and kill the Bozzetto Slicer (NIN).  Have your Whm put [[Sacrosanctity]] up.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Part III&#039;&#039;&#039;&lt;br /&gt;
Now it&#039;s time for the Boss, the Bozzetto Monarch. You will want your GEO to swap their spells to Geo-Frailty / Indi-Precision / [[Entrust]] Torpor.&amp;lt;br /&amp;gt;The Monarch can and most likely will use a +400 evasion boost move named &amp;quot;Sigh&amp;quot;. You will want your GEO to dispel this, along with keeping Dia II &amp;amp; Distract up throughout the fight.&amp;lt;br /&amp;gt;The boss is a cake walk except for a couple things.  The first thing to watch out for is the ethereal (translucent) mob that spawns anytime the Bozzetto Monarch uses &#039;&#039;Vertical Slash&#039;&#039; or &#039;&#039;Lateral Reap&#039;&#039;. Whenever this ethereal Tonberry is summoned, he will try to Sneak Attack and close a Darkness skillchain on whoever currently has the highest hate level on the Boss which will likely one-shot players. To combat this, all you need to do is have the Tank (or whoever has hate) turn and face the ethereal mob any time they spawn.&amp;lt;br /&amp;gt;This can get tricky with your damage dealers when the Bozzetto Monarch uses the hate reset move called Slash Vitals. If the monarch uses this hate reset move on the tank it will result in the monarch changing his focus to the DD with the highest hate resulting in the necessity for this DD to turn and face the ethereal mob if/when it spawns. Usually the tank can get hate back relatively quickly all things depending, but make sure if a DD has hate they are prepared to turn when the ethereal mob spawns.&lt;br /&gt;
&lt;br /&gt;
Lastly, you will need to reset and keep your Tonberry hate as low as possible, due to a couple of the Bozzetto Monarch&#039;s moves doing x20 and x100 whatever your current [[Tonberry Hate]] is at.  You CAN call for help on every mob in this ambuscade and still receive ALL the Hallmark and Gallantry rewards for this fight.  By calling for help on all the mobs you will build less tonberry hate which also results in fewer deaths from moves that multiply damage based on Tonberry Hate. I had to reset my hate every few fights as you still build up hate from killing the mobs for the KI.   &lt;br /&gt;
&lt;br /&gt;
Strategy by &#039;&#039;&#039;Tayana&#039;&#039;&#039; (Asura)&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
[[Elshimo Uplands]] &amp;gt; [[Den of Rancor]] &amp;gt; [[Home Point]] #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Troll===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Troll}}}|Troll|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Troll&lt;br /&gt;
|Boss=[[Bozzetto Bruiser]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x2, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x2,  Zahhak &amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x2, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posses Draw-In&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*{{icon|SP}} [[Hundred Fists]]&lt;br /&gt;
*&#039;&#039;&#039;Diamondhide&#039;&#039;&#039;: {{buff}} (AoE) Gains a potent Stoneskin.&lt;br /&gt;
*&#039;&#039;&#039;Overthrow&#039;&#039;&#039;: {{physical}} (Conal) Damage (based on enemy&#039;s remaining HP) and Knockback.&lt;br /&gt;
*&#039;&#039;&#039;Haymaker&#039;&#039;&#039;: {{physical}} (Conal) Damage, Amnesia, and Knockback. Absorbed by multiple shadows.&lt;br /&gt;
*&#039;&#039;&#039;Head Snatch&#039;&#039;&#039;: {{physical}} Critical damage (-90% HP) and resets enmity. Ignores shadows.&lt;br /&gt;
*&#039;&#039;&#039;Incessant Fists&#039;&#039;&#039;: {{physical}} 5-hit damage. Absorbed by five shadows.&lt;br /&gt;
*&#039;&#039;&#039;Sledgehammer&#039;&#039;&#039;: {{physical}} Damage, Petrification, and Knockback. Absorbed by multiple shadows.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves only while aura is active:&lt;br /&gt;
*&#039;&#039;&#039;Pleiades Ray&#039;&#039;&#039;: {{magical}} (AoE 10&#039;) Damage and Bind, Blind, Gravity, Paralyze, Plague, Poison, Silence, and Slow.&lt;br /&gt;
*&#039;&#039;&#039;Supersonic&#039;&#039;&#039;: {{buff}} (AoE) Gains an undispellable magic absorption shield and regen effect.&lt;br /&gt;
&lt;br /&gt;
Also uses the following move while the aura is active on Very Difficult:&lt;br /&gt;
*&#039;&#039;&#039;Head Seize&#039;&#039;&#039;: {{physical}} Enhanced version of Head Snatch. Reduces target HP to 1% and resets enmity. Ignores defense, stoneskin, etc.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*~15 seconds after aggroing the monsters, each will gain an {{color|light|aura}}. &lt;br /&gt;
:*The aura will reduce damage taken and provide regen to the trolls.&lt;br /&gt;
::*The potency of this will increase based on the difficulty of the fight. &lt;br /&gt;
*Removing the aura from both of the trolls will remove the aura from the Bruiser:&lt;br /&gt;
:*The Bozzetto Justiciar&#039;s aura is removed via preforming magical weapon skills.&lt;br /&gt;
:*The Bozzetto Sharpshooter&#039;s aura is removed via preforming physical weaponskills.&lt;br /&gt;
*Defeating the Sharpshooter or the Justiciar before the Bruiser will mean the Bruiser may no longer have it&#039;s aura removed.&lt;br /&gt;
*The aura will return in ~30 seconds.&lt;br /&gt;
:*Once the &#039;&#039;&#039;Bozzetto Bruiser&#039;&#039;&#039; has been defeated the auras will cease.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Justicar &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*{{icon|SP}} [[Invincible]]&lt;br /&gt;
&lt;br /&gt;
Uses the following Spells:&lt;br /&gt;
*[[Banish II]]&lt;br /&gt;
*[[Protect IV]]&lt;br /&gt;
*[[Shell IV]]&lt;br /&gt;
*[[Flash]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Sharpshooter &amp;lt;sup&amp;gt;(RNG)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*{{icon|SP}} [[Eagle Eye Shot]]&lt;br /&gt;
*&#039;&#039;&#039;Quicklime&#039;&#039;&#039;: {{magical}} {{fire}} Damage and [[Amnesia]].&lt;br /&gt;
&lt;br /&gt;
Very Difficult Only:&lt;br /&gt;
*&#039;&#039;&#039;Zahhak &amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*{{color|wind|Silencing}} the Zahhak will prevent the use of &amp;quot;song&amp;quot; TP moves.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Body Slam&#039;&#039;&#039;: {{physical}} AoE (15&#039;) Damage.&lt;br /&gt;
*&#039;&#039;&#039;Petro Eyes&#039;&#039;&#039;: {{magical}} {{earth}} Conal gaze, inflicts petrification.&lt;br /&gt;
*&#039;&#039;&#039;Nullsong&#039;&#039;&#039;: {{magical}} AoE Dispels all buffs and inflicts damage based on the number of enhancements dispelled. &lt;br /&gt;
*&#039;&#039;&#039;Voidsong&#039;&#039;&#039;: {{magical}} AoE Dispels all buffs.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Troll Fugitives]] Superior Private (Rank 3) Assault.&lt;br /&gt;
*[[Survival Guide]] (Mamool Ja Savagelands) to [[Wajaom Woodlands]] at (C-8).&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Velkk===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Velkk}}}|Velkk|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Velkk&lt;br /&gt;
|Boss=[[Bozzetto Regent]]&lt;br /&gt;
|Boss Job=PLD&lt;br /&gt;
|VD Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt; x1, Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt; x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Auto attacks have an en-bind effect.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Coming Through&#039;&#039;&#039;: Conal {{physical}} damage. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Croctastrophe&#039;&#039;&#039;: 30&#039; Powerful AoE {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Galumph&#039;&#039;&#039;: 15&#039; AoE {{magical}} {{earth}} damage, stun, and attack down&lt;br /&gt;
*&#039;&#039;&#039;Nobless Oblige&#039;&#039;&#039;: {{buff}} All foes will level up and restores 15% HP to the Regent. &lt;br /&gt;
:*This move is caused by either of the following events:&lt;br /&gt;
::*Defeating a Bozzetto Servitor.&lt;br /&gt;
:::*Will level up for each Servitor defeated.&lt;br /&gt;
::*Dealing 25,000+ damage in a single attack or skillchain to the &#039;&#039;&#039;Bozzetto Regent&#039;&#039;&#039;. &lt;br /&gt;
:::*After the defeat of a Bozzetto Servitor the threshold increases to 40,000+ damage.&lt;br /&gt;
*&#039;&#039;&#039;Merciless Mauling&#039;&#039;&#039;: Conal {{physical}} damage. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Sovereign&#039;s Edict&#039;&#039;&#039;: {{buff}} Gains a Magic Shield for 15 seconds. Also resets enmity for all &#039;&#039;&#039;Bozzetto Servitors&#039;&#039;&#039; and activates their {{icon|sp}} 1-Hours.&lt;br /&gt;
*&#039;&#039;&#039;Velkkan Ambush&#039;&#039;&#039;: Single target {{physical}} 4-hit damage and dispel foreach hit. Absorbed by 4 shadows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*&#039;&#039;&#039;[[Protect IV]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Shell IV]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Flash]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Banish II]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Cure IV]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*All monsters possess a shield block mechanic that will reduce damage dealt from the front of them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Bozzetto Servitors&#039;&#039;&#039;:&lt;br /&gt;
*Susceptible to debuffs such as Sleep, Slow, Paralyze, Silence, Bind, Gravity, etc.&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Death Spin&#039;&#039;&#039;: AoE {{physical}} damage, knockback and defense down (-25%).&lt;br /&gt;
*&#039;&#039;&#039;Glutinous Dart&#039;&#039;&#039;: Single Target {{physical}} damage and bind. Absorbed by 1 shadow.&lt;br /&gt;
*&#039;&#039;&#039;Velkkan Pygmachia&#039;&#039;&#039;: Single Target 4-hit {{physical}} damage and dispel.&lt;br /&gt;
:*Each hit may land a dispel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Servitor &amp;lt;sup&amp;gt;(PLD)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Additionally uses the following moves:&lt;br /&gt;
*{{icon|sp}} &#039;&#039;&#039;[[Invincible]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Saurian Slide&#039;&#039;&#039;: Conal {{physical}} damage, encumbrance, removes main and sub weapons. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Jungle Wallop&#039;&#039;&#039;: High AoE {{physical}} damage, bind, silence, and amnesia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Servitor &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Additionally uses the following moves:&lt;br /&gt;
*{{icon|sp}} &#039;&#039;&#039;[[Blood Weapon]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Saurian Slide&#039;&#039;&#039;: Conal {{physical}} damage, encumbrance, removes main and sub weapons. Absorbed by 2 shadows.&lt;br /&gt;
*&#039;&#039;&#039;Jungle Wallop&#039;&#039;&#039;: High AoE {{physical}} damage, bind, silence, and amnesia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Servitor &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Additionally uses the following moves:&lt;br /&gt;
*{{icon|sp}} &#039;&#039;&#039;[[Manafont]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Jungle Hoodoo&#039;&#039;&#039;: AoE {{magical}} damage, bind, and slow. Removes Shadows.&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*-ja tier spells&lt;br /&gt;
*Death&lt;br /&gt;
:*Keep in mind you may silence the BLM.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
RUN COR COR BRD RDM WHM&lt;br /&gt;
&lt;br /&gt;
*{{icon|thunder|brd}} [[Honor March]] {{icon|fire|brd}} [[Valor Minuet V]] {{icon|fire|brd}} [[Valor Minuet IV]] {{icon|earth|brd}} [[Scherzo]]&lt;br /&gt;
&lt;br /&gt;
*[[Chaos Roll]] [[Samurai Roll]] [[Fighter&#039;s Roll]] [[Gallant&#039;s Roll]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Strategy:&#039;&#039;&#039;&lt;br /&gt;
*RUN pulls all Velkk to the starting corner. RDM uses Saboteur and binds Bozzetto Regent, sleeps the PLD Servitor and DRK Bozzetto Servitor and silences BLM Bozzeto Servitor. At this point, it&#039;s recommend that the party stack together in the corner. This will prevent problems from adds running off to a distant WHM during hate resets. As such, all mages should idle in a DT set. Ninja subjob is recommended for melee players to prevent AoE dispels, amnesia, and damage.&lt;br /&gt;
*CORs and RDM start by burning down the BLM Bozzetto Servitor.&lt;br /&gt;
*RDM should be careful to dispel any buffs from each target, apply [[Distract III]], [[Dia III]] and [[Addle II]], and resleep any Bozzetto Servitors that wake.&lt;br /&gt;
*Once the BLM Bozzetto Servitor is defeated, the party should attack the Bozzetto Regent with [[Savage Blade]].&lt;br /&gt;
**Care needs to be taken to not exceed the 40k damage threshold due to excessive TP overflow or skillchain damage.&lt;br /&gt;
**If the Bozzetto Regent is allowed to level up several times, a wipe becomes very likely.&lt;br /&gt;
*Once the Bozzetto Regent is eliminated, the remaining adds can be taken out without much trouble.&lt;br /&gt;
&lt;br /&gt;
*Note: This strategy will work with most other DD Jobs in place one of the CORs, but care should be taken to use Weapon Skills that will not create a skillchain that exceeds the 40k damage limit.  PLD can also easily tank this battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Marjami Ravine]] Bivouac #1 or #2.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Yagudo===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Yagudo}}}|Yagudo|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=1 &lt;br /&gt;
|Family=Yagudo&lt;br /&gt;
|Boss=Bozzetto Conjurer&amp;lt;sup&amp;gt;(SMN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;, Bozzetto Brawler &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;, Bozzetto Shinobi &amp;lt;sup&amp;gt;(NIN)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;, Bozzetto Brawler &amp;lt;sup&amp;gt;(MNK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Bozzetto Stormbringer&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, Bozzetto Lyricist&amp;lt;sup&amp;gt;(BRD)&amp;lt;/sup&amp;gt;, Bozzetto Swordsman&amp;lt;sup&amp;gt;(SAM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;All Yagudo use the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Move&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Conjurer&#039;&#039;&#039;:&lt;br /&gt;
*Uses {{icon|sp}} .&lt;br /&gt;
*Additionally has the following nonstandard and enhanced version moves:&lt;br /&gt;
:*&#039;&#039;&#039;Kamaitachi&#039;&#039;&#039;: Enhanced Sweep move that has incredibly wide range and very high damage. Coupled with Howl, can easily do 2500 damage.&lt;br /&gt;
:*&#039;&#039;&#039;Howl&#039;&#039;&#039;: Warcry&lt;br /&gt;
&lt;br /&gt;
:{{{!}} class=&amp;quot;Standard R1-White overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align: center;&amp;quot;&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Bozzetto Conjurer&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=50&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Wind=5&lt;br /&gt;
|Thunder=50&lt;br /&gt;
|Light=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Earth=5&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=50&lt;br /&gt;
}}&lt;br /&gt;
{{!}}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bozzetto Mob&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Difficult&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TANK BRD/WHM HEALER DDX2 COR or GEO&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Buff with usual CP party buffs. Tank pulls and BRD uses Nightingale + Troubadour to sleep the adds and boss. With NiTro still up, buff DDs with Honor March, Madrigal, and Minuet. Fourth song, if available, is situational. For adds, a second March or Minuet is fine so long as BRD is on point with Finale during boss phase. For avatar and boss, Scherzo is preferred.&lt;br /&gt;
*Kill order should be {{Icon|BLM}} &#039;&#039;&#039;BLM&#039;&#039;&#039; (Stormbringer) &amp;gt; {{Icon|BRD}} &#039;&#039;&#039;BRD&#039;&#039;&#039; (Lyricist) &amp;gt; {{Icon|SAM}} &#039;&#039;&#039;SAM&#039;&#039;&#039; (Swordsman) &amp;gt; {{Icon|MNK}} &#039;&#039;&#039;MNK&#039;&#039;&#039; (Brawler) &amp;gt; {{Icon|NIN}} &#039;&#039;&#039;NIN&#039;&#039;&#039; (Shinobi) &amp;gt; &#039;&#039;&#039;Garuda&#039;&#039;&#039; &amp;gt; {{Icon|SMN}} &#039;&#039;&#039;Boss&#039;&#039;&#039; (Conjurer).&lt;br /&gt;
:*Always kill Garuda first before attacking the boss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Once target changes to Garuda, make sure to use Baraera. BRD should double check that Protect, Shell, and Baraera should be on the DDs until healer can reapply stronger versions.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Conjurer has the ability to dispel buffs, but it appears that songs are always intact.&amp;lt;br /&amp;gt;&lt;br /&gt;
Howl MUST be removed or the party could potentially wipe (if Scherzo is not available) to Kamaitachi.&amp;lt;br /&amp;gt;&lt;br /&gt;
The Conjurer has a tendency to summon Garuda right around 1-2%. Impatient DDs who try to finish off the boss rather than kill Garuda will likely wipe to the spikes that the Conjurer gains while Garuda is out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DD RUN, BRD, WHM, DD, COR, GEO&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Buffs:Fury/Frailty entrust wilt. Chaos/SAM roll, march x2, madrigal x2. &lt;br /&gt;
&lt;br /&gt;
1) RUN pulls everything to the corner and brd sleep them all. &lt;br /&gt;
&lt;br /&gt;
2) WHM silence Stormbringer. &lt;br /&gt;
&lt;br /&gt;
3) DD and COR kill Stormbringer, DD RUN solo DD swordsman. Brd and geo  dispel spam on anything thats being engaged. &lt;br /&gt;
&lt;br /&gt;
4) After Stormbringer and swordsman dead, DD, RUN and COR engage Brawler, Shinobi and Lyricist. &lt;br /&gt;
&lt;br /&gt;
5) Before DDs engage Shinobi WHM could use Sacrosanctity and RUN could use One for All to prevent Mijin Gakure from Shinobi one shot everyone. &lt;br /&gt;
&lt;br /&gt;
6) After all the adds are dead, kill Garuda then Conjurer. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes: &lt;br /&gt;
&lt;br /&gt;
The setup above takes less than 3.5 min to clear from start to finish, including buff time. Actual engage time is about 2 min +/- 10 sec. Because the fight is so short,  it is ok to use entrust wilt from start. &lt;br /&gt;
&lt;br /&gt;
For groups without the firepower to clear before entrust wilt wears, it is better to save entrust on conjurer. Conjurer tp moves can be very deadly without wilt. &lt;br /&gt;
&lt;br /&gt;
Brd and geo must spam dispel for brd songs and Howl. &lt;br /&gt;
&lt;br /&gt;
From our experience, Sacrosanctity works well for Mijin Gakure, thus WHM recommended. &lt;br /&gt;
&lt;br /&gt;
Scherzo is not necessary as long as wilt is up, howl dispelled and Sacrosanctity used for Shinobi. &lt;br /&gt;
&lt;br /&gt;
Our RUN engaged different mob from other DDs just to save engage time, thats it. It is alright to have all 3 DD engage the same add, or have each DD solo their own add with multi step SC. As long as backline can handle the cures/dispels and Sacrosanctity used before Shinobi, adds kill order doesn&#039;t matter that much.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6 Box: SAM GEO BRD WHM COR PLD&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Buffs: Indi-Attunement, Entrust Indi-Vex, Geo-Frailty, Sam Roll + Runeist Roll, Honor + Victory March + Scherzo + Ballads on support/tank, Replace Ballads with DD songs (either madrigal or minuets or etudes depending on gear/job), Baraera.&amp;lt;br /&amp;gt;&lt;br /&gt;
PLD pulls back to starting corner, BRD sleeps with NT, I had to use Horde Lullaby on the main group, then Foe Lullaby on the BLM who stands too far out. Kill order for me was MNK SAM BRD BLM NIN. Dispel adds as you fight them. BLM can be silenced but doesn&#039;t really matter, they die in 3-4 WS anyway.&lt;br /&gt;
&lt;br /&gt;
After killing all adds, kill Garuda before touching boss.&amp;lt;br /&amp;gt;&lt;br /&gt;
Boss has potent spikes effect if Garuda is up. Once Garuda is dead, zerg the boss until he re-summons Garuda. He will then proceed to Astral Flow multiple times, but with attunement/vex/runeist roll and baraera. &lt;br /&gt;
*This seems to do less than 100 dmg on VD, and with scherzo there as a backup in case it randomly doesn&#039;t resist.&amp;lt;br /&amp;gt;&lt;br /&gt;
As soon as it re-summons Garuda, switch to and kill Garuda. Switch back to the boss, finish zerging and it&#039;s an easy win.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficult&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Normal&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Suggestions&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Volume 2 Archives==&lt;br /&gt;
&lt;br /&gt;
===Acrolith===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Acrolith}}}|Acrolith|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Arcana&lt;br /&gt;
|Boss=Quirinus&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=Overpowering Acrolith, Studious Acrolith &amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Only this mob needs to be defeated.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Adamantoise===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Adamantoise}}}|Adamantoise|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Adamantoise&lt;br /&gt;
|Boss= Bozzetto Adamantoise&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
* Starts with [[Protect (Status)|Protect]] and [[Shell (Status)|Shell]]&lt;br /&gt;
*Tucks into shell every 25% and starts to regen (High regen rate)&lt;br /&gt;
**Does not take &#039;&#039;&#039;ANY&#039;&#039;&#039; damage when tucked in shell.&lt;br /&gt;
***Have tested phys and magic, but not quickdraw etc.&lt;br /&gt;
**Spawns an additional mob:&lt;br /&gt;
***Lizard (75%)&lt;br /&gt;
***Eft (50% Uses Geist Wall &amp;amp; dispels buffs) - High Evasion&lt;br /&gt;
***Raptor (25%)&lt;br /&gt;
* Comes back out of its shell when the additional monster dies&lt;br /&gt;
** Has [[Protect (Status)|Protect]] and [[Shell (Status)|Shell]] again&lt;br /&gt;
*Has a gravity aura&lt;br /&gt;
*Uses other [Category:Adamantoise] moves.&lt;br /&gt;
**Tortise Stomp gives a significant defense down.&lt;br /&gt;
**Hard to erase with gravity aura&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Antlion===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Antlion}}}|Antlion|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Antlion&lt;br /&gt;
|Boss=[[Februus]]&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=[[Antlion Whelp]], [[Antlion Whelp]], [[Buzzing Fly]] x 3&lt;br /&gt;
|VD Notes= &lt;br /&gt;
* Spawns 3 mixed groups of adds&lt;br /&gt;
* &#039;&#039;&#039;Februus&#039;&#039;&#039; Abilities: [[Panzerfaust]], [[Blitzstrahl]], [[Panzershreck]], [[Berserk]], [[Typhoon]], [[Kartstrahl]]&lt;br /&gt;
* &#039;&#039;&#039;Whelp&#039;&#039;&#039; Abilities: [[Mysterious Light]], [[Mind Drain]]&lt;br /&gt;
* &#039;&#039;&#039;Buzzing Fly&#039;&#039;&#039; Abilities: [[Stunbolt]]&lt;br /&gt;
|D Mobs=[[Antlion Whelp]]&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=[[Antlion Whelp]]&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=[[The Boyahda Tree]] HP #1, [[Mount Zhayolm]] HP #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Arcana===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Arcana}}}|Arcana|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Arcana&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= Ironclad Reoriginator&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Eradicator&#039;&#039;&#039;: AoE damage, 5 second Weakness, and knockback.&lt;br /&gt;
*&#039;&#039;&#039;Scapula Beam&#039;&#039;&#039;: AoE damage and all stats down for around 20 seconds.&lt;br /&gt;
*&#039;&#039;&#039;Incinerator&#039;&#039;&#039;: Front conal fire-element damage.&lt;br /&gt;
*&#039;&#039;&#039;Seismic Impact&#039;&#039;&#039;: AoE damage and Terror.&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
None observed.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat= Appears to use three different modes, switching between each with a 1hr dust cloud and a &amp;quot;Mode Change&amp;quot; text. Observed modes:&lt;br /&gt;
*Eradicator mode: Will spam Scapula Beam to give all stats down, and Eradicator to cause Weakness. Appears to have Regain during this mode to some degree.&lt;br /&gt;
*Incinerator mode: Gains a potent Blaze Spikes effect.&lt;br /&gt;
*Seismic Impact mode: Gains a very strong Stoneskin effect.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Avatar===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Avatar}}}|Avatar|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family= Avatar&lt;br /&gt;
|Boss= Bozzetto Fenrir &amp;amp; Bozzetto Carbuncle&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*[[Fenrir]] absorbs &#039;&#039;&#039;Dark&#039;&#039;&#039; {{dark}} elemental damage (includes en-effect and skillchains) and is weak against {{color|light|Light}} {{light}} elemental damage.&lt;br /&gt;
* [[Carbuncle]] absorbs {{color|light|Light}} {{light}} elemental damage (includes en-effect and skillchains) and is weak against &#039;&#039;&#039;Dark&#039;&#039;&#039; {{dark}} elemental damage.&lt;br /&gt;
* Both Avatars have access to the full range of their special moves, including their Astral Flow abilities. (Searing Light seems to average 800+ dmg to everyone in range on normal difficulty.)&lt;br /&gt;
** Fenrir and Carbuncle use their [[Astral Flow]] abilities multiple times throughout the battle with usage becoming more frequent as their health declines.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Beasts===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Beasts}}}|Beasts|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Beast&lt;br /&gt;
|Boss= Symbiotic Beasts&lt;br /&gt;
|VD Mobs=Marid Dhalmel Buffalo Tiger Coeurl Rabbit Opo-Opo&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Marid Dhalmel Buffalo Tiger Coeurl Rabbit&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Marid Dhalmel Tiger Coeurl Rabbit&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Marid Dhalmel Tiger Coeurl&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Marid Dhalmel Coeurl&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
* Aggroing the larger mobs will cause all mobs to aggro and may result in decreased dmg taken by all mobs.  Mobs can be pulled one at a time and away from the group in order from left &amp;gt; right, smallest to largest to avoid this mechanic.{{Verification}} &lt;br /&gt;
** The mobs will have to be pulled with ranged/magical/DoT damage, as Provoke/Flash will not cause them to move and just claim the mob. They have to take damage before they will begin to move.&lt;br /&gt;
* Mobs will take damage and use abilities in line with their respective creature type.  At 1% health, the engaged mob will continue to stay alive until it uses the TP move &#039;&#039;&#039;Succession&#039;&#039;&#039;.  The exact outcome of the use of this ability is undocumented.{{Verification}} &lt;br /&gt;
* Mobs can aggro without the preceeding mob being beaten if the party takes too long to kill the engaged mob. {{Verification}} &lt;br /&gt;
* Suggested order for fighting mobs is to start with the Rabbit, and work your way toward the center - once the Coeurl is defeated, jump to the tiger, then work your way back to the middle.  The final mob should be the Marid. {{Verification}} &lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
&lt;br /&gt;
|Normal Strat= &lt;br /&gt;
&lt;br /&gt;
|Easy Strat= &lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[Ashen Tiger]]s and [[Cicatricose Raaz]] near the [[Kamihr Drifts]] [[Home Point]].&lt;br /&gt;
* [[Moss Eater]]s in [[The Boyahda Tree]].&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Belladonna===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Belladonna}}}|Belladonna|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Plantoid&lt;br /&gt;
|Boss=Bohun Upas&lt;br /&gt;
|Boss Job=Job?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Gains slow aura after using &#039;&#039;&#039;Umbral Pull&#039;&#039;&#039; (a 20 yalm slow draw in)&lt;br /&gt;
**Remove aura with strong/double light (needs confirmation)&lt;br /&gt;
*Doesn&#039;t have Charm or Beautiful Death.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bomb===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bomb}}}|Bomb|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Bomb&lt;br /&gt;
|Boss=Bozzetto Bomb&amp;lt;br&amp;gt;Bozzetto Snoll&amp;lt;br&amp;gt;Bozzetto Cluster&amp;lt;br&amp;gt;Bozzetto Djinn&amp;lt;br&amp;gt;Bozetto Cluster&amp;lt;br&amp;gt;(sometimes Bozzetto Golden Bomb)&lt;br /&gt;
|Boss Job=Job?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=Only a single enemy is present at a time.&amp;lt;br&amp;gt;The order is always Bomb -&amp;gt; Snoll -&amp;gt; Cluster -&amp;gt; Djinn -&amp;gt; Cluster.&amp;lt;br&amp;gt;The last Cluster has significantly higher HP than the previous Cluster.&amp;lt;br&amp;gt;A Golden Bomb may spawn after each enemy is killed, thus you may encounter multiple Golden Bombs in a single run.&amp;lt;br&amp;gt;Each Golden Bomb increases the reward by 100 Hallmarks.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=[[Arcana]] (Dolls, Pots) in [[Ru&#039;Aun Gardens]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buffalo===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Buffalo}}}|Buffalo|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Buffalo&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=Job?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bugard===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Bugard}}}|Bugard|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Bugard&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Citrullus===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Citrullus}}}|Citrullus|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Mandragora&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs= Vengeful CitrullusX1, Tiny LycopodiumX2&lt;br /&gt;
|VE Notes=Tiny Lycopodiums must be taken out before damage can be dealt to the Vengeful Citrullus. When adds are absent very potent Blind Aura is active. There will be a text in the log that calls on the player(s) to /clap and /point. &lt;br /&gt;
/point-Removes Vengeful Citrullus&#039;s Blind Aura temporarily, possibly till adds are resummoned&lt;br /&gt;
/clap-Temporarily inflicts Paralyze on Vengeful Citrullus&lt;br /&gt;
|Boss Notes= &lt;br /&gt;
|Notes= /point and /clap&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Coeurl===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Coeurl}}}|Coeurl|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Beasts&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Course===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Course}}}|Course|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Undead&lt;br /&gt;
|Boss=Enigmatic Hypnotist&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*When it uses &#039;&#039;&#039;Horrifying Presence&#039;&#039;&#039; it will spawn a &#039;&#039;&#039;Lunatic Ghost&#039;&#039;&#039;.&lt;br /&gt;
**The person tanking will be terrorized for 1 minute &amp;amp; hate is lost.&lt;br /&gt;
*When it uses &#039;&#039;&#039;Torpid Presence&#039;&#039;&#039; it will spawn a &#039;&#039;&#039;Slumbering Ghost&#039;&#039;&#039;.&lt;br /&gt;
**The person tanking will be put to sleep.&lt;br /&gt;
*Uses Silence Seal (AoE Silence), Envoutment (Main Target Curse), Final Retribution (AoE Stun), &amp;amp; Memento Mori.&lt;br /&gt;
*Casts Ice spikes Tier III Stonega &amp;amp; Blizzaga, has strong Aspir.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Craklaw===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Craklaw}}}|Craklaw|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Craklaw&lt;br /&gt;
|Boss=Carcinus&lt;br /&gt;
|VD Mobs=?&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=?&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=?&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Calappa Calappa&amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Calappa Calappa&amp;lt;sup&amp;gt;(???)&amp;lt;/sup&amp;gt; x2&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes= &lt;br /&gt;
Areas to find Aquans&lt;br /&gt;
:*&#039;&#039;&#039;[[Kuftal Tunnel]]&#039;&#039;&#039; - [[Survival Guide]], [[Robber Crab]]&lt;br /&gt;
:*&#039;&#039;&#039;[[Cape Teriggan]]&#039;&#039;&#039; - [[Survival Guide]], use mount, go east to Twilight Beach and go after [[Robber Crab]] and [[Terror Pugil]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Carcinus&#039;&#039;&#039;:&lt;br /&gt;
*Uses standard Craklaw Abilities&lt;br /&gt;
:*&#039;&#039;&#039;Riptide Eupnea&#039;&#039;&#039; - AOE damage&lt;br /&gt;
:*&#039;&#039;&#039;Rending Deluge&#039;&#039;&#039; - AOE damage, [[Dispel]]&lt;br /&gt;
:*&#039;&#039;&#039;Sundering Snip&#039;&#039;&#039; - Large AoE damage, [[Defense Down]], [[Magic Defense Down]]&lt;br /&gt;
:*&#039;&#039;&#039;Viscid Spindrift&#039;&#039;&#039; - Damage, [[Attack Down]], [[Magic Attack Down]], [[Gravity]]&lt;br /&gt;
:*&#039;&#039;&#039;Impenetrable Carapace&#039;&#039;&#039; - Magic Defense Bonus&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: &amp;lt;br /&amp;gt;&lt;br /&gt;
99RDM/NIN with trusts: Amchuchu, Apururu [U], Iroha II, Qultada, Shanototto II &lt;br /&gt;
Took all of 6 minutes post buffs. Amchuchu was a better tank for this than AA EV. Killing Calappa Calappa restores MP (not sure if all or a %age, but it returned 333 to Iroha, 268 to Amchuchu, and 425 to Apururu, so that was a plus)&lt;br /&gt;
&lt;br /&gt;
Fairly easy fight, went much better with Amchuchu and Valiance. I could probably swap out Qultada, but I get lazy with the Dispels, so someone has to do it...&lt;br /&gt;
&lt;br /&gt;
General recommendations: Make sure to have Barwater on all in AOE range, if you can use shadows (and keep 2-3 up) they will help mitigate AOE damage, save TP to kill Calappa Calappa when it spawns. Make sure you&#039;ve got someone to dispel/finale/dark shot it - it likes to use Magic/Physical Defense Boosts. I think you can be fairly flexible with party set ups. You can go with Tank, WHM, support (RDM, BRD, COR), 2 DD, 1 BLM or SCH for MB. Buff, run in, smash it&#039;s face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Very Easy&#039;&#039;&#039;: &amp;lt;br /&amp;gt;&lt;br /&gt;
99RDM/NIN wit AA EV, Apururu [U], Iroha II, Qultada, Shantotto II&lt;br /&gt;
&lt;br /&gt;
Has a few AOE moves - only one that did a lot of damage (700-800 to trusts was Sundering Snip, the others did about 100-200 damage to trusts) Two times during the fight it spawned a Calappa Calappa, a crab, which went down with 1 WS (12k Savage Blade on one and a 5k on the other, chat log never said I defeated it, just said &amp;quot;Calappa Callapa falls to the ground&amp;quot; there was no DOT on it, and I never disengaged the Boss - so I&#039;m not entirely sure what made it go away.)&lt;br /&gt;
&lt;br /&gt;
General recommendations: Make sure to have Barwater on all in AOE range, if you can use shadows (and keep 2-3 up) they will help mitigate AOE damage, save TP to kill Calappa Calappa when it spawns. Make sure you&#039;ve got someone to dispel/finale/dark shot it - it likes to use Magic/Physical Defense Boosts. I think you can be fairly flexible with party set ups. You can go with Tank, WHM, support (RDM, BRD, COR), 2 DD, 1 BLM or SCH for MB. Buff, run in, smash it&#039;s face.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Dragon===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dragon}}}|Dragon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Dragon&lt;br /&gt;
|Boss=[[Sombra Dragon]]&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Begins the fight by using Thornsong and a breath move.&lt;br /&gt;
**Will change the type of breath it uses after every use of Thornsong&lt;br /&gt;
**Has extremely high magic damage resistances.&lt;br /&gt;
**Resistance to element of magic damage changes depending on the type of breath it last used.&lt;br /&gt;
***eg: Poison Breath results in a heightened weakness to {{Information Needed}}, Heat Breath results in heightened weakness to {{Information Needed}}, and so forth according to the [[Elemental Wheel]].&lt;br /&gt;
* Uses Voidsong at ~20% to remove all buffs &lt;br /&gt;
**Resets hate.&lt;br /&gt;
*Petro Eyes also resets hate.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Demon===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Demon}}}|Demon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Demon&lt;br /&gt;
|Boss=Hunky&lt;br /&gt;
|Boss Job=WAR&lt;br /&gt;
|VD Mobs=&#039;&#039;&#039;Spunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&#039;&#039;&#039;Spunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(WAR)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&#039;&#039;&#039;Clunky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Funky&#039;&#039;&#039;&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&#039;&#039;&#039;Summons&#039;&#039;&#039;: Nauseating Gargoyle, Dampening Gargoyle, Misdirecting Gargoyle&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes= Obtaining Key Item= Castle Zvahl Keep HP 1&amp;lt;br /&amp;gt;&lt;br /&gt;
All enemies must be defeated.&amp;lt;br /&amp;gt;&lt;br /&gt;
The battle is centered on team vs. team combat. With multiple foes each playing a specific role, the key to victory lies in deciding which one to defeat first. You might find things a bit easier if you bring a lot of area of effect attacks.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunky&#039;&#039;&#039; ([[:Category:Demon|Kindred]]) - Highest HP. Physical Damage Dealer&lt;br /&gt;
**Condemnation (Cone AoE {{Physical-Icon}} Damage + [[Stun]])&lt;br /&gt;
**Quadrastrike (High {{Physical-Icon}} Damage)&lt;br /&gt;
*&#039;&#039;&#039;Clunky&#039;&#039;&#039; ([[:Category:Ahriman|Ahriman]]) - Magic Damage Dealer.&lt;br /&gt;
**Starts with 50+ [[Blink|shadow images]]&lt;br /&gt;
**Casts [[Ancient Magic]]&lt;br /&gt;
**Binding Wave (AoE [[Bind]])&lt;br /&gt;
**Hypnosis ([[Sleep]])&lt;br /&gt;
**Eyes On Me (AoE {{Magical-Icon}} Damage)&lt;br /&gt;
**Magic Barrier (Temporary Magic Immunity)&lt;br /&gt;
*&#039;&#039;&#039;Funky&#039;&#039;&#039; ([[:Category:Imp|Imp]]) - Enfeebling&lt;br /&gt;
**Starts with 50+ [[Blink|shadow images]]&lt;br /&gt;
**Dark Recital (AoE damage, fully [[Dispel]], [[Paralyze]])&lt;br /&gt;
**Abrasive Tantara (AoE [[Amnesia]])&lt;br /&gt;
**Deafening Tantara (AoE [[Silence]])&lt;br /&gt;
**Bugle Call (Spawn a Gargoyle)&lt;br /&gt;
*Gargoyles: Effectively a [[Fetter]]. Has enfeebling aura. Remains in stationary form and does not attack.&lt;br /&gt;
**All damage received is reduced to 1 damage.&lt;br /&gt;
**Total of 20 HP &amp;lt;sup&amp;gt;Difficult&amp;lt;/sup&amp;gt;&lt;br /&gt;
**Nauseating Gargoyle - [[Disease]] aura&lt;br /&gt;
**Dampening Gargoyle - [[Magic Accuracy Down]] aura&lt;br /&gt;
**Misdirecting Gargoyle - [[Accuracy Down]] aura&lt;br /&gt;
*&#039;&#039;&#039;Spunky&#039;&#039;&#039; &amp;lt;sup&amp;gt;On D and VD only.&amp;lt;/sup&amp;gt; ([[:Category:Taurus|Taurus]]) - Tank. &lt;br /&gt;
**High rate of [[Counter]] (~25%)&lt;br /&gt;
**Frightful Roar (AoE [[Defense Down]])&lt;br /&gt;
**Triclip ({{Physical-Icon}} Damage)&lt;br /&gt;
**Unblest Armor ([[Shell]])&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Doll===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Doll}}}|Doll|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Arcana&lt;br /&gt;
|Boss=Archytas&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Overseeing Eye x1, Sturdy Decanter x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=* Archytas takes reduced damage from all sources until the other two are killed.&lt;br /&gt;
** Once they&#039;re dead, Archytas takes normal damage from {{piercing}} piercing and {{magical}} magic damage.&lt;br /&gt;
Uses typical Doll TP abilities.&lt;br /&gt;
|Notes=&lt;br /&gt;
* Overseeing Eye is very evasive and takes single digit damage from all sources, but has low HP.&lt;br /&gt;
* Sturdy Decanter is resistant to all damage types except {{blunt}} blunt damage.&lt;br /&gt;
Both use typical TP abilities for their families.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dvergr===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Dvergr}}}|Dvergr|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Dvergr&lt;br /&gt;
|Boss=Ronove&lt;br /&gt;
|Boss Job=BLM&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=4 Tomes&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=3 Tomes&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=2 Tomes&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=1 Tome&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
&lt;br /&gt;
* Trait: Absorbs {{light}} Light and {{dark}} Dark damage.&lt;br /&gt;
** &#039;&#039;&#039;Ars Espiritus&#039;&#039;&#039; enables this trait. Trait is sealed after defeating the tome.&lt;br /&gt;
* Trait: Reduced Physical Damage Taken {{verification}}. (VD:-85%?).&lt;br /&gt;
** The &#039;&#039;&#039;Immovable Object&#039;&#039;&#039; enables this trait. Trait is sealed after defeating the tome.&lt;br /&gt;
* {{information Needed}}&lt;br /&gt;
** &#039;&#039;&#039;Treatise on Arms&#039;&#039;&#039; {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
* TP move: &#039;&#039;&#039;Bilgestorm&#039;&#039;&#039; {{physical}} Deals physical damage + [[Defense Down]] + [[Attack Down]] + [[Accuracy Down]].&lt;br /&gt;
** &#039;&#039;&#039;Treatise on Letters&#039;&#039;&#039; {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
* Spell: &#039;&#039;&#039;Silencega&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Libram Quietus&#039;&#039;&#039; tome enables this spell. Spell is sealed after defeating the tome.&lt;br /&gt;
* TP move: &#039;&#039;&#039;Cackle&#039;&#039;&#039; {{magical}} Inflicts [[Magic Attack Down]] + [[Magic Defense Down]] + [[Magic Accuracy Down]]. &lt;br /&gt;
** &#039;&#039;&#039;Memoirs of a Madman&#039;&#039;&#039; tome {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
** The Memoirs of a Madman takes 1 damage from attacks and spells, but this tome can be instantly defeated by abilities that deal damage.&lt;br /&gt;
* TP move: &#039;&#039;&#039;Thundris Shriek&#039;&#039;&#039; {{physical}} Deals physical damage + [[Terror]].&lt;br /&gt;
** &#039;&#039;&#039;Healthy Living&#039;&#039;&#039; {{verification}} enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
** The Healthy Living can be instantly defeated by abilities that deal damage.&lt;br /&gt;
* {{information Needed}}&lt;br /&gt;
** &#039;&#039;&#039;Speedreading Primer&#039;&#039;&#039; enables this ability. Ability is sealed after defeating the tome.&lt;br /&gt;
** The Speedreading Primer takes 1 damage from attacks and spells, but this tome can be instantly defeated by dealing a critical hit.&lt;br /&gt;
&lt;br /&gt;
*At low HP, can cause players and trusts to become [[Intimidate]]d.&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
*Only Ronove must be defeated to win.&lt;br /&gt;
*Tomes are spawned as soon as the battle commences.&lt;br /&gt;
**Each tome affects a specific trait on Ronove and the Tomes. {{information Needed}}&lt;br /&gt;
**The number of tomes active changes based on the chosen difficulty.&lt;br /&gt;
**Defeating a tome will cause it to be replaced with another tome.&lt;br /&gt;
**The tomes do not attack.&lt;br /&gt;
**Tomes are susceptible to sleepga.&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[:Category:Demons|Demons]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Elemental}}}|Elemental|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Elementals&lt;br /&gt;
|Boss=Turgmam&lt;br /&gt;
|VD Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Blazing Effigy x{{question}}&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Posseses an undispelable [[Blaze Spikes]] effect.&lt;br /&gt;
*Uses all [[:Category:Great Sword|Great Sword]] weapon skills and may self-skillchain.&lt;br /&gt;
*Casts AoE {{fire}} {{color|fire|fire magic}}.&lt;br /&gt;
*Summons multiple Blazzing Effigy fire elementals.&lt;br /&gt;
:*These effigies do not posses a physical damage resistance like typical elementals.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Ru&#039;Aun Gardens]] has plenty of elementals.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Flan===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Flan}}}|Flan|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Flan&lt;br /&gt;
|Boss= Goes&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
*Has three different auras:&lt;br /&gt;
**Slow, Evasion Down &amp;amp; Defense Down&lt;br /&gt;
**Evasion Down, Defense Down &amp;amp; Magic Defense Down&lt;br /&gt;
**Regen, Refresh &amp;amp; Regain (His nukes hit hard during this phase but he is very weak to physical attacks)&lt;br /&gt;
*Refer to [[Asida]]&lt;br /&gt;
*Has Spikey Head &amp;amp; Smooth Head Mode.{{Information Needed}}&lt;br /&gt;
&lt;br /&gt;
*The trigger for the Golden Bombs to appear seems to be Magic/Skillchain damage after 50%, observed up to thee in one run. {{verification}}&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*[[Foret de Hennetiel]] Home Point #1&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fly===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Fly}}}|Fly|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Fly&lt;br /&gt;
|Boss=Gwas-y-neidr&lt;br /&gt;
|Boss Job=WAR/WAR&lt;br /&gt;
|VD Mobs=Summons Putrescent Fly&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Summons Putrescent Fly&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Summons Putrescent Fly&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Summons Putrescent Fly&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Summons Putrescent Fly&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Abilities: Can use all [[:Category:Fly]] TP moves.&lt;br /&gt;
**&#039;&#039;&#039;Cursed Sphere&#039;&#039;&#039; AoE {{dark}} Dark damage&lt;br /&gt;
**&#039;&#039;&#039;Venom&#039;&#039;&#039; Conal Poison.&lt;br /&gt;
**&#039;&#039;&#039;Somersault&#039;&#039;&#039; Single Target Physical Damage&lt;br /&gt;
**&#039;&#039;&#039;Debilitating Drone&#039;&#039;&#039; Applies a random status effect.&lt;br /&gt;
|Notes=&lt;br /&gt;
*Boss spawns Putrescent Fly x1, Putrescent Fly x2, Putrescent Fly x3 at certain intervals.&lt;br /&gt;
**For each add that is alive, Boss takes increased damage and deals increased damage.&lt;br /&gt;
**Adds have low HP, and can be defeated quickly with AoE attacks.&lt;br /&gt;
*Leaving adds alive makes the fight go quicker, but risks heavier incoming damage and additional debuffs from multiple &#039;&#039;&#039;Debilitating Drone&#039;&#039;&#039; going off simultaneously.&lt;br /&gt;
*&#039;&#039;&#039;Bozzetto Golden Bomb 1&#039;&#039;&#039;: Perform X number of skillchains while adds are alive. Grants +100 Hallmarks.&lt;br /&gt;
*&#039;&#039;&#039;Bozzetto Golden Bomb 2&#039;&#039;&#039;: Perform X number of magic bursts while adds are alive. Grants +100 Hallmarks.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=[[:Category:Vermin]]&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funguar===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Funguar}}}|Funguar|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Funguar&lt;br /&gt;
|Boss=Yartsa Gunbu&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
Matsui-P&#039;s hint on the [https://forum.square-enix.com/ffxi/threads/58282 forums] reads:&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left: 2px solid grey; margin: 1em 0 1em 1em; padding: .5em;&amp;quot;&amp;gt;Normal features a battle against mushrooms. When fighting them, it’s best to remember that darkness is best banished using light&amp;lt;br&amp;gt;so how you handle the dark elemental present will be key. After all, mushrooms grow best where it’s dark...&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This relates to the fight. When the fight first starts, only Yartsa Gunbu will be there. After a timed amount, a dark elemental will spawn.  The dark elemental allows smaller funguars called Skullcaps to spawn.  Both the dark elemental and skull caps start with random hate.  It is easy to have a trust party overwhelmed with adds.  If the dark elemental is not defeated within enough time a second elemental will spawn, causing even more adds. All funguars will use their respective familial abilities.&lt;br /&gt;
&lt;br /&gt;
When a dark elemental is defeated, a light elemental will spawn and take no actions against you or Yartsa Gunbu. At this time, the boss becomes very weak to light elemental damage.&lt;br /&gt;
&lt;br /&gt;
It is possible to brute force defeat Yartsa, however it is not recommended unless properly geared.&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
&lt;br /&gt;
BST + Trusts&lt;br /&gt;
Mainly running ambuscade gear with no gear swap using Scissorleg Xerin, with trusts Rahal/Zeid II/Shantotto II/Koru-moru/Kupipi. iLVL 119&lt;br /&gt;
Start the fight engaging Yartsa Gunbu.  When the dark elemental spawns, kill it quickly.  Your jug pet&#039;s TP moves will kill adds in sufficient time. Once the dark elemental is defeated, switch back to Yartsa Gunbu. I had to repeat the process twice before being able to burn the boss down for the last push.  Adds will kill your trusts in no time, so watch out and use AoE from your pet if you can.&lt;br /&gt;
&lt;br /&gt;
It is possible to intimidate Yartsa Gunbu, making killer instinct even better than just damage and damage reduction. Just remember for the bonus of Killer Instinct, you must use a vermin-class jug pet.&lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Gallu===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Gallu}}}|Gallu|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Gallu&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Gnole===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Gnole}}}|Gnole|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Gnole&lt;br /&gt;
|Boss=Lycaon&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Has extremely high HP.&lt;br /&gt;
*Will periodically and seemingly randomly swap stances.&lt;br /&gt;
**Standing: takes regular damage&lt;br /&gt;
**On all 4s: takes reduced damage&lt;br /&gt;
*Dark elemental damage of any sort it will heal it.&lt;br /&gt;
**This includes Darkness and Umbra [[Skillchain]]s&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Greater Bird===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Greater Bird}}}|Greater Bird|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Greater Bird&lt;br /&gt;
|Boss=Chorister&lt;br /&gt;
|Boss Job=THF&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Spawns adds at 66% and 33%. On Very Difficult mode, adds will spawn at 75%, 50% and 25% instead.&lt;br /&gt;
**Adds must be defeated as &#039;&#039;&#039;Chorister&#039;&#039;&#039; gains an extremely large damage taken term while they are alive. (Roughly -99% DT.)&lt;br /&gt;
|Notes=&lt;br /&gt;
**All adds have a damage type weakness, all other damage types deal minimal damage.&lt;br /&gt;
*{{Information Needed}} - [[:Category:Apkallu|Apkallu]] x2&lt;br /&gt;
**Weak to Magic damage.&lt;br /&gt;
*Sandbag Cockatrice - [[:Category:Cockatrice|Cockatrice]]&lt;br /&gt;
**Weak to Blunt damage.&lt;br /&gt;
*{{Information Needed}} - [[:Category:Colibri|Colibri]] x2&lt;br /&gt;
**Weak to Slashing damage.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Harpeia===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Harpeia}}}|Harpeia|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Harpeia&lt;br /&gt;
|Boss=Ibong Adarna&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Hecteyes===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hecteyes}}}|Hecteyes|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Hecteyes&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Hippogryph===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hippogryph}}}|Hippogryph|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Hippogryph&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Hydra===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Hydra}}}|Hydra|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Hydra&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=Alluttu&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Alluttu&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Alluttu&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Alluttu&lt;br /&gt;
|E Notes=Used: Nerve Gas, Pyric Blast, Polar Blast, Barofield&lt;br /&gt;
|VE Mobs=Alluttu&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leech===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Leech}}}|Leech|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Leech&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Item Locations:&#039;&#039;&#039;&lt;br /&gt;
*Elshimo Uplands → Den of Rancor → HP#1 Worms are through the gate, up the hill, and mixed in amongst the Tonberry.&lt;br /&gt;
*Home Point to Adoulin, and use the Waypoint to &amp;quot;Go to an Enigmatic Device&amp;quot; → Cirdas Caverns. Once you warp in, the right fork in the road leads to 5 worms.&lt;br /&gt;
*Home Point to a Survival Guide, such as Northern San&#039;d Oria #1 (E) or Ru&#039;Lude Gardens #2 (M) and take it to Gustaberg → Zeruhn Mines. Turn the corner left, and walk to the worms.&lt;br /&gt;
*Escha - Zi&#039;Tah #3, run NE towards (G-8), worms turn from too weak to incredibly easy prey.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Pot===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Magic Pot}}}|Magic Pot|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Magic Pot&lt;br /&gt;
|Boss=Rigid Porcelain&lt;br /&gt;
|Boss Job=???&lt;br /&gt;
|VD Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes&lt;br /&gt;
|D Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Glistening Cazuela&amp;lt;sup&amp;gt;(RDM)&amp;lt;/sup&amp;gt;, Mystical Terracotta&amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Matamata===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Matamata}}}|Matamata|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Matamata&lt;br /&gt;
|Boss=Chelone&lt;br /&gt;
|Boss Job=???&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=One mob only. Does normal matamata moves including bite that ignores shadows, frontal AoE bite, and AoE spin move. In addition, he does the following:&lt;br /&gt;
&lt;br /&gt;
Scalding breath: frontal breath move&lt;br /&gt;
&lt;br /&gt;
Tail Thwack: AoE, up to 20&#039; range&lt;br /&gt;
&lt;br /&gt;
Embalming Earth: AoE damage, takes all shadows. Up to 30&#039; range. Erases all debuffs.&lt;br /&gt;
&lt;br /&gt;
Debilitating Spout: Conal damage, hate reset, full dispel&lt;br /&gt;
&lt;br /&gt;
Cranial Thrust: Conal damage, ignores shadows&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat= PUPx2 plus anything else. Two DD automatons with auto-repair IV and armor plate IV. Stand out of range and let the automatons do everything; firex2 and lightx1 maneuvers.&lt;br /&gt;
&lt;br /&gt;
Alternative is two tanks in melee range and everyone else out of AoE range. Two tanks is due to hate reset of debilitating spout.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations= Lizards next to the Outpost in [[Cape Teriggan]]. Easily reachable via [[Survival Guide]].&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mantid===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Mantid}}}|Mantid|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Mantid&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Morbol===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Morbol}}}|Morbol|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Morbol&lt;br /&gt;
|Boss=Popular Penelope&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=It&#039;s a [[Morbol]], it hates you and everyone you love. If you listen closely you can hear a [[Taru]] [[Paladin]] asking for [[Haste]] from somewhere between it&#039;s teeth. Ohh yeah and all [[Morbol]] abilities.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Morbols===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Morbols}}}|Morbols|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Plantoids&lt;br /&gt;
|Boss=[[Morbol]]&lt;br /&gt;
|Boss Job=Bard, ???, Dancer&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Bozzetto Julika, Bozzetto Jody, Bozzetto Vivian&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Ternary Flourish&#039;&#039;&#039;: Vivian&lt;br /&gt;
*&#039;&#039;&#039;Box Step&#039;&#039;&#039;: Vivian&lt;br /&gt;
*&#039;&#039;&#039;Shining Breath&#039;&#039;&#039;: Julika, Vivian&lt;br /&gt;
*&#039;&#039;&#039;Bad Breath&#039;&#039;&#039;: Jody (Only seemed to use once both others were dead)&lt;br /&gt;
*&#039;&#039;&#039;Vampiric Root&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*&#039;&#039;&#039;Victory March&#039;&#039;&#039;: Julika&lt;br /&gt;
*&#039;&#039;&#039;Valor Minuet V&#039;&#039;&#039;: Julika&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Orobon===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Orobon}}}|Orobon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Aquan&lt;br /&gt;
|Boss=Mnyiri&lt;br /&gt;
|Boss Job=DRK?&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Has MP, but casts no spells.&lt;br /&gt;
*Has very high rate of TP gain.&lt;br /&gt;
*Has large -DT.&lt;br /&gt;
**Breaking the lanterns will remove the DT.&lt;br /&gt;
**{{verification}}Stunning &#039;&#039;&#039;Hypnic Lamp&#039;&#039;&#039; or &#039;&#039;&#039;Bewitching Lantern&#039;&#039;&#039; will break the lanterns.&lt;br /&gt;
*Unique TP move: &#039;&#039;&#039;Bewitching Lantern&#039;&#039;&#039; - AoE [[charm]] + [[crab]] costume&lt;br /&gt;
**Ignores Vex/Attunement and other Meva buffs.&lt;br /&gt;
**Used only when lanterns are up.&lt;br /&gt;
|Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Pteraketos===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Pteraketos}}}|Pteraketos|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Pteraketos&lt;br /&gt;
|Boss= ???&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes=&lt;br /&gt;
* No adds (Can spawn a Golden Bozzeto Bomb in Normal. Seemed to explode but do little.)&lt;br /&gt;
* Only thing that changes is HP/DMG&lt;br /&gt;
* Weak to Ice and Darkness.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raaz===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Raaz}}}|Raaz|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Raaz&lt;br /&gt;
|Boss=Khalkotaurus&lt;br /&gt;
|Boss Job=WAR or MNK most likely&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= &lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following TP Moves:&lt;br /&gt;
Sweeping Gouge&lt;br /&gt;
Zealous Snort&lt;br /&gt;
Terrifying Snap&lt;br /&gt;
Thump&lt;br /&gt;
Punt&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
|Notes=Seemed to follow a pattern of casting Zealous Snort on himself for Haste, followed by Sweeping Gouge, Terrifying Snap (10 second-ish stun), Thump (minor knockback), Punt (large knockback).  After Punt, hate seemed to reset for primary aggro target, and go to next highest.  It bounced off my August trust and myself the entire time.  One of his abilities appeared to be a frontal AOE since other trusts were getting hurt by something.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=Decent amount of HP.  CDC&#039;s were doing 15-20k with the same in Light skillchains, and he went down pretty slowly.  Was probably an 8-10 minute fight in BLU/WAR just meleeing and CDCing him down with trusts.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
*&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rafflesia===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Rafflesia}}}|Rafflesia|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Plantoid&lt;br /&gt;
|Boss= Elecampane &lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs= Boss - Elecampane. Adds - Rhizome, Stolon, Bract, Rosette, Anther, Cotyladen&lt;br /&gt;
|VD Notes= Killing adds will level up boss but also remove boss buffs. Rhizome is a defense boost, Anther is physical damage immunity, Stolon is magic defense boost. Unsure of others. Credit to NextGames [https://youtu.be/AZxzxS6wM0A] for info.&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes= &lt;br /&gt;
|Notes= Only Elecampane has to be defeated to win but defeating adds will remove some boss buffs.&lt;br /&gt;
|Very Difficult Strat= DD strategey. NIN with trusts. Used tank, BRD, WHM, RDM, COR trusts. Run in and engage Elecampane so trust tank gets enmity, then switch to killing Rhizome, Anther and Stolon to get rid of defense boosts and increase skillchain damage; leaving the other 3 adds alone. Switch back to Elecampane and kill for clear. I&#039;m sure the same strat can be used with any DD job.&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sea Monk===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Sea Monk}}}|Sea Monk|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Sea Monk&lt;br /&gt;
|Boss= ???&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Slime===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Slime}}}|Slime|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Slime&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snoll===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Snoll}}}|Snoll|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Snoll&lt;br /&gt;
|Boss= Khione&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spider===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Spider}}}|Spider|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Spider&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs= Aurantia x 1&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs= Aurantia x 1&lt;br /&gt;
|D Notes= normal spider moves (sickle slash, AoE slow, etc.). Can cast dispel, bind, silence and some -ga II spells. Can switch between resistant to magic and skillchain damage to resistant to physical damage. Seems like every 10% health or so.&lt;br /&gt;
|N Mobs= Aurantia x 1&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs= Aurantia x 1&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs= Aurantia x 1&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies= Pretty basic spider fight. On Difficult, I went NIN with all support trusts (BRDx2, RDM, WHMx2) and just self-skillchained it to death. Trust and NIN enfeebles (blind, slow, paralyze) seemed to stick ok.&lt;br /&gt;
&lt;br /&gt;
Was able to tank easily with MNK/WAR and SAM/WAR on difficult as well.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Taurus===&lt;br /&gt;
There are two different Taurus encounters in Vol 2: [[Taurus]]+[[Ahriman]]+[[Imp]] and [[Taurus]]+[[Demon]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Taurus}}}|Taurus|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Taurus&lt;br /&gt;
|Boss=[[Atabex]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=[[Jukihu]] ([[Ahriman]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;, [[Juracan]] ([[Imp]]) &amp;lt;sup&amp;gt;(BLM)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
**&#039;&#039;&#039;Back Swish&#039;&#039;&#039; - AoE Damage and Knockback&lt;br /&gt;
**&#039;&#039;&#039;Unblest Armor&#039;&#039;&#039; - [[Shell]]&lt;br /&gt;
**&#039;&#039;&#039;Triclip&#039;&#039;&#039; - Single-target 3-hit attack, DEX down&lt;br /&gt;
**&#039;&#039;&#039;Mow&#039;&#039;&#039; - Physical AoE attack&lt;br /&gt;
*&#039;&#039;&#039;[[Jukihu]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Airy Shield&#039;&#039;&#039; - Gains a temporary immunity to ranged attacks &lt;br /&gt;
**&#039;&#039;&#039;Eyes On Me&#039;&#039;&#039; - Single-target Dark Damage&lt;br /&gt;
*&#039;&#039;&#039;[[Juracan]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Bugle Call&#039;&#039;&#039; - Inflicts AoE [[Bio]] and gives the Imp substantial [[Haste]]. &lt;br /&gt;
**&#039;&#039;&#039;Stifling Tantara&#039;&#039;&#039; - Inflicts [[Silence]] and AoE damage. &lt;br /&gt;
|Notes=&lt;br /&gt;
*[[Jukihu]] spawns based on [[Atabex]]&#039;s HP. While active, has an [[Attack Down]] and [[Magic Attack Down]] aura.&lt;br /&gt;
**When [[Jukihu]]&#039;s HP drops to 1, will become [[Petrification|Petrified]] and its auras will no longer be active.&lt;br /&gt;
*[[Juracan]] spawns based on [[Atabex]]&#039;s HP. While active, has a [[Defense Down]] and [[Magic Defense Down]] aura.&lt;br /&gt;
** When [[Juracan]]&#039;s HP drops to 1, will become [[Petrification|Petrified]] and its auras will no longer be active.&lt;br /&gt;
*[[Jukihu]] and [[Juracan]] will periodically be restored to 50% HP.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Taurus-Demon}}}|Taurus-Demon|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Taurus&lt;br /&gt;
|Boss=[[Anaximander]]&lt;br /&gt;
|Boss Job=MNK&lt;br /&gt;
|VD Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=[[Anaximenes]] &amp;lt;sup&amp;gt;(DRK)&amp;lt;/sup&amp;gt;&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
**&#039;&#039;&#039;Unblest Armor&#039;&#039;&#039; - [[Shell]]&lt;br /&gt;
**&#039;&#039;&#039;Triclip&#039;&#039;&#039; - Single-target 3-hit attack, DEX down&lt;br /&gt;
**&#039;&#039;&#039;Frightful Roar&#039;&#039;&#039; - AoE attack, Defense down&lt;br /&gt;
**&#039;&#039;&#039;Mow&#039;&#039;&#039; - Physical AoE attack, substantial increase in power if [[Anaximenes]] is dead&lt;br /&gt;
**&#039;&#039;&#039;Mortal Ray&#039;&#039;&#039; - Single-target gaze attack, inficts [[Doom]] (target can turn to avoid)&lt;br /&gt;
|Notes=&lt;br /&gt;
*Defeating either will result in the other using an 1-hour animation, resulting in a large increase in power: Physical for [[Anaximander]], Magical for [[Anaximenes]].&lt;br /&gt;
*[[Anaximenes]]&lt;br /&gt;
**&#039;&#039;&#039;Hecatomb Wave&#039;&#039;&#039; - Cone attack magical (wind) damage + [[Blind]], substantial increase in power if [[Anaximander]] is dead&lt;br /&gt;
**&#039;&#039;&#039;Soul Drain&#039;&#039;&#039; - Single-target [[Drain]], also much more powerful if [[Anaximander]] is dead&lt;br /&gt;
**&#039;&#039;&#039;Dread Spikes&#039;&#039;&#039; - HP [[Drain]] spikes, also much more powerful if [[Anaximander]] is dead. Rapid physical attacks ([[Hundred Fists]], highly-buffed dual-wielder, et. al.) against [[Anaximenes]] with Dread Spikes up (after [[Anaximander]] is dead) can cause a near-instant K.O. to an unprotected attacker.&lt;br /&gt;
**&#039;&#039;&#039;Condemnation&#039;&#039;&#039; - Physical cone attack + Stun&lt;br /&gt;
**&#039;&#039;&#039;Quadrastrike&#039;&#039;&#039; - Physical 4-hit single-target attack&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Treant===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Treant}}}|Treant|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Treant&lt;br /&gt;
|Boss=Splendid Sakura&lt;br /&gt;
|VD Mobs=Languishing Larch, Hibernating Hickory&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=Languishing Larch, Hibernating Hickory&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Languishing Larch, Hibernating Hickory&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=?&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=?&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splendid Sakura&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Has a 20&#039; Plague aura.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Uses the following TP Moves&#039;&#039;&#039;:&lt;br /&gt;
:*&#039;&#039;&#039;Pinecone Bomb&#039;&#039;&#039;: {{physical}} {{dark}} Area of effect Sleep and damage.&lt;br /&gt;
:*&#039;&#039;&#039;Drill Branch&#039;&#039;&#039;: {{physical}} {{dark}} Frontal cone Blind and damage.&lt;br /&gt;
:*&#039;&#039;&#039;Pollenstorm&#039;&#039;&#039;: Area of effect Paralyze and damage.&lt;br /&gt;
:*&#039;&#039;&#039;Chelate&#039;&#039;&#039;: Removes food effects, potentially has a detrimental effect on the boss (affecting the Plague aura or its damage taken).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languishing Larch&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Has a 20&#039; Amnesia aura. Very resistant to sleep.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hibernating Hickory&#039;&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Has a 20&#039; Silence aura. Very resistant to sleep.&lt;br /&gt;
&lt;br /&gt;
Fight starts with just Splendid Sakura, but she will spawn in Languishing Larch and Hibernating Hickory on top of herself individually at specific HP thresholds (66%, 50%, 20%, maybe more). If damage is high, multiple will appear at the same time. On Difficult and Very Difficult, it seems to spawn both adds simultaneously at the final HP threshold.&lt;br /&gt;
&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
&lt;br /&gt;
It&#039;s important to defeat the adds quickly, with priority going to the ones that affect your job more. Languishing Larch will spawn in on top of the boss once sufficient damage is dealt, immediately inflicting Amnesia to everyone nearby, making ignoring it difficult in favor of just killing the boss quickly. Healer trusts such as Apururu will generally stay out of range of Pinecone Bomb and wake people up, but Splendid Sakura uses it very frequently and will sometimes sleep the healer based on positioning, which can lead to a bad situation. If Hibernating Hickory is up, it will prevent your trusts from healing at all unless it is moved away or dealt with quickly, generally making it a higher priority to kill unless you aren&#039;t using trusts.&lt;br /&gt;
&lt;br /&gt;
The only real differences on higher difficulties noticed were the double add spawn at low HP (which could potentially be attributed to burst damage just knocking it down two HP thresholds) and perhaps more frequent use of Pollenstorm. Beyond that, the stats of the enemies are just higher.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tigers===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Tiger}}}|Tiger|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Tiger&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tulfaire===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Tulfaire}}}|Tulfaire|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Birds&lt;br /&gt;
|Boss=&lt;br /&gt;
|Boss Job=&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Undead===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Undead}}}|Undead|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Undead&lt;br /&gt;
|Boss=Lancer Jack&lt;br /&gt;
|Boss Job=DRK&lt;br /&gt;
|VD Mobs=Spooky Skeleton x3, Spooky Hound x3, Spooky Ghost x3&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=Spooky Skeleton x2, Spooky Hound x2, Spooky Ghost x2&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=Spooky Skeleton x2, Spooky Hound x2, Spooky Ghost x2&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=Spooky Skeleton x1, Spooky Hound x1, Spooky Ghost x1&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=Spooky Skeleton x1, Spooky Hound x1, Spooky Ghost x1&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
*Susceptible to {{color|wind|silence}}.&lt;br /&gt;
*Summons Spooky monsters through the battle in the following order: Skeleton, Hound, Ghost.&lt;br /&gt;
:*There is no specific HP threshold for these but a range:&lt;br /&gt;
::*The first summoning occurs at ~95%+, the second ~65%+, and the third ~35%.&lt;br /&gt;
*Possesses a -50% Damage Taken trait.&lt;br /&gt;
:*[[Banish Spells]] will decrease this DT trait. &lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Trick or Treat&#039;&#039;&#039;: {{magical}} Silence, terror, amnesia, and buff absorption.&lt;br /&gt;
*&#039;&#039;&#039;[[Double Thrust]]&#039;&#039;&#039; 2-hit {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;[[Raiden Thrust]]&#039;&#039;&#039; {{magical}} {{thunder}} damage.&lt;br /&gt;
*&#039;&#039;&#039;[[Penta Thrust]]&#039;&#039;&#039;: 5-hit {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;[[Leg Sweep]]&#039;&#039;&#039;: 1-hit {{physical}} damage and stun.&lt;br /&gt;
:*All of these moves are single target.&lt;br /&gt;
:*Each has their native skillchain attributes, are able to skillchain with each other.&lt;br /&gt;
&lt;br /&gt;
Casts the following spells:&lt;br /&gt;
*&#039;&#039;&#039;[[Absorb-Attri]]&#039;&#039;&#039;: {{dark}} Absorbs a buff from the target.&lt;br /&gt;
*&#039;&#039;&#039;[[Absorb-TP]]&#039;&#039;&#039;: {{dark}} Absorbs TP from the target.&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;&#039;Spooky Monsters&#039;&#039;&#039;:&lt;br /&gt;
*All Spooky monsters are susceptible to {{light}} light based sleeps, but not {{dark}} dark based ones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spooky Skeleton&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Hell Slash&#039;&#039;&#039;: 1-hit {{physical}} damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spooky Hound&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Dirty Claw&#039;&#039;&#039;: 1-hit {{physical}} damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spooky Ghost&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Terror Touch&#039;&#039;&#039;: 1-hit {{physical}} damage and attack down.&lt;br /&gt;
*&#039;&#039;&#039;Dark Sphere&#039;&#039;&#039;: {{magical}} {{dark}} damage and blind.&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
This was ridiculously easy. &lt;br /&gt;
&lt;br /&gt;
* NQ Sulevia PLD, roll-only COR, decently geared PUP (1200 JP) with Ohtas and Taeon (-DMG, MEVA, +Regen) with Valor/Valor Automaton, Kupipi (no Apururu this week b/c I apparently haven&#039;t done any Unity stuff, oops), Qultada, Koru Moru&lt;br /&gt;
&lt;br /&gt;
* At the start it was Culler Jack and 2x Spooky Wheezers. I sent the Automaton after the Culler Jack and had the PLD take down the 2 Spooky Wheezers. Then sent everyone after Culler and it popped more Spooky Wheezers around 50% and again at 25%. I think that I could have just focused on Culler Jack and ignored the Wheezers because the didn&#039;t affect my ability to kill the Culler. &lt;br /&gt;
&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[Fei&#039;Yin]] HP 1, [[Wekufe]] to the south of the HP&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uragnite===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Uragnite}}}|Uragnite|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Aquan&lt;br /&gt;
|Boss=Kauri&lt;br /&gt;
|Boss Job=PLD&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= 110k HP&lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= 85k HP&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
Uses the following moves:&lt;br /&gt;
*&#039;&#039;&#039;Suctorial Tentacle&#039;&#039;&#039;: {{magical}} Damage and [[Muddle]].&lt;br /&gt;
*&#039;&#039;&#039;Painful Whip&#039;&#039;&#039;: {{physical}} damage.&lt;br /&gt;
*&#039;&#039;&#039;Gas Shell&#039;&#039;&#039;: {{magical}} AoE [[Poison]].&lt;br /&gt;
*&#039;&#039;&#039;Venom Shell&#039;&#039;&#039;: {{magical}} AoE [[Poison]].&lt;br /&gt;
*&#039;&#039;&#039;Palsynyxis&#039;&#039;&#039;: {{physical}} damage and [[Paralyze]].&lt;br /&gt;
&lt;br /&gt;
|Notes=&lt;br /&gt;
&#039;&#039;This month&#039;s Normal Ambuscade features an uragnite. The uragnite’s damage taken will be reduced to 1 while it’s in its shell, so it might help to bring jobs and alter egos that can deal multiple hits in quick succession. Additionally, there is a way to deal extra damage even while it’s sheltered if you meet certain conditions, so be on the lookout for that.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Bonus Damage mechanic&#039;&#039;&#039;&lt;br /&gt;
** Kauri gains increased resistance to physical and magical damage based on the damage type it is taking.&lt;br /&gt;
** When physical/magical damage taken is balanced, it will do an {{icon|sp}} animation, players will have a large amount of HP/MP restored, and its damage reduction will be reduced.&lt;br /&gt;
** If damage taken weighs more heavily toward one type, it will use &#039;&#039;&#039;Venom Shell&#039;&#039;&#039; when going into its shell.&lt;br /&gt;
&lt;br /&gt;
* When it goes into its shell, all damage is reduced to 1. It will pop out after a certain amount of damage is dealt (~30).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
NIN tanking is preferable: Uragnites attack slowly and deal critical damage with &#039;&#039;&#039;Painful Whip&#039;&#039;&#039; which can one-shot trusts.&lt;br /&gt;
* Melee hits with Enspell damage make it easy to compare physical and magical resistance.&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
* [[:Category:Aquans|Aquans]]&lt;br /&gt;
:*&#039;&#039;&#039;[[Kuftal Tunnel]]&#039;&#039;&#039; - [[Survival Guide]], [[Robber Crab]]&lt;br /&gt;
:*&#039;&#039;&#039;[[Cape Teriggan]]&#039;&#039;&#039; - [[Survival Guide]], use mount, go east to Twilight Beach and go after [[Robber Crab]] and [[Terror Pugil]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vermin===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Vermin}}}|Vermin|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Vermin&lt;br /&gt;
|Boss=&lt;br /&gt;
|VD Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Beetle, Chapuli, Wamoura&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
The order in which monsters are defeated affect the name and strength of the next monster. Each iteration is stronger than the last and gaining different traits/abilities.&lt;br /&gt;
&lt;br /&gt;
Monsters do not seem to have enmity between fights. Allowing you to summon trusts between each one.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
Recommended to fight the Wamoura Last, with an order of Beetle → Chapuli → Wamoura.&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wivre===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wivre}}}|Wivre|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Wivre&lt;br /&gt;
|Boss= Scithiraptor&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Wyrm===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wyrm}}}|Wyrm|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Wyrm&lt;br /&gt;
|Boss=Gudjewg&lt;br /&gt;
|VD Mobs=&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs= &lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes=&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wyvern===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Wyvern}}}|Wyvern|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Wyvern&lt;br /&gt;
|Boss= Kulshedra&lt;br /&gt;
|VD Mobs=?&lt;br /&gt;
|VD Notes= &lt;br /&gt;
|D Mobs=?&lt;br /&gt;
|D Notes= &lt;br /&gt;
|N Mobs=?&lt;br /&gt;
|N Notes= &lt;br /&gt;
|E Mobs=?&lt;br /&gt;
|E Notes= &lt;br /&gt;
|VE Mobs=?&lt;br /&gt;
|VE Notes= &lt;br /&gt;
|Notes= &lt;br /&gt;
*Seems to gain an elemental breath related to skillchain damage it takes.&lt;br /&gt;
|Setups and Strategies=&lt;br /&gt;
}}&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
===Cockatrice===&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{#ifeq:{{{transcludesection|Cockatrice}}}|Cockatrice|&lt;br /&gt;
{{Ambuscade Monthly Battle&lt;br /&gt;
|Volume=2&lt;br /&gt;
|Family=Cockatrice&lt;br /&gt;
|Boss=Sowl Devourer&lt;br /&gt;
|VD Mobs=Sowl Devourer&lt;br /&gt;
|VD Notes=&lt;br /&gt;
|D Mobs=Sowl Devourer&lt;br /&gt;
|D Notes=&lt;br /&gt;
|N Mobs=Sowl Devourer&lt;br /&gt;
|N Notes=&lt;br /&gt;
|E Mobs=Sowl Devourer&lt;br /&gt;
|E Notes=&lt;br /&gt;
|VE Mobs=Sowl Devourer&lt;br /&gt;
|VE Notes=&lt;br /&gt;
|Notes= &lt;br /&gt;
*If the current target has any buffs besides food, the Cockatrice will be able to use a TP move that absorbs those buffs. Players could load a tank up with garbage buffs of no consequence (Bar spells opposite of the SC being used, etc.) to trigger it to continually use this move. It is recommended to have one character/trust try to tank the Cockatrice so that other characters may be buffed and fight it.&lt;br /&gt;
*The Cockatrice appears to take heavier damage the more buffs he absorbs. It&#039;s possibly the number of times he&#039;s absorbed a buff and not the unique number of buffs on him - needs verification. He will start taking very heavy skillchain damage, which can be used to more quickly reduce his massive HP.&lt;br /&gt;
|Boss Notes=&lt;br /&gt;
|Very Difficult Strat=&lt;br /&gt;
|Difficult Strat=&lt;br /&gt;
|Normal Strat=&lt;br /&gt;
|Easy Strat=&lt;br /&gt;
|Very Easy Strat=&lt;br /&gt;
|Key Item Locations=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=New_Year_2024&amp;diff=694351</id>
		<title>New Year 2024</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=New_Year_2024&amp;diff=694351"/>
		<updated>2024-01-03T23:43:24Z</updated>

		<summary type="html">&lt;p&gt;Indi: got Kagami Mochi from trading Ambitious Arnold in Grauberg (S)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:21086.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Event Period==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunday, December 31, at 7:00 a.m. (PST) to Monday, January 15, at 6:59 a.m.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Additionally, during the following period, Chacharoon in Ru&#039;Lude Gardens (I-8) will sell special items that are only available for a limited time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunday, December 31, at 7:00 a.m. (PST) to Sunday, January 7, at 6:00 a.m.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note: [[New Year&#039;s Pouch]]es, along with the the daily [[Silver Voucher]] and [[SP Gobbie Key]] are still available for the entire event. Only his special wares are no longer available after the above time.&lt;br /&gt;
&lt;br /&gt;
== Dragatama == &lt;br /&gt;
&lt;br /&gt;
During the event, lucky dragons will be parading around the following areas. Trade them items and gil to receive a variety of other items and magic effects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Passhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Western Altepa Desert / Eastern Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / The Sanctuary of Zi&#039;Tah / Yuhtunga Jungle / Yhoator Jungle / Qufim Island / Xarcabard&lt;br /&gt;
&lt;br /&gt;
NPCs:&lt;br /&gt;
*Dragatama&lt;br /&gt;
&lt;br /&gt;
Trade Dragatama items and gil to receive a variety of other items and magic effects. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tips:&#039;&#039;&#039; &lt;br /&gt;
*Use the &amp;quot;/follow&amp;quot; command on Dragatama. Then, create a macro with the line &amp;quot;/item &amp;quot;ANY INVENTORY ITEM&amp;quot; &amp;lt;t&amp;gt;&amp;quot;. Spam this on Dragatama.&lt;br /&gt;
*These NPCs can be seen on Widescan.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;It is recommended to use elemental crystals or cheap [[fireworks]] as your trade item.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**When you use a &amp;quot;valuable&amp;quot; item, such as gil, it is not taken from you. You will only receive buffs in return for these types of items. and they do not disappear from your inventory.&lt;br /&gt;
***If the item is taken from you, you will have a chance at obtaining {{ItemIcon|Qiqirn Sack|24}} [[Qiqirn Sack]]: or {{ItemIcon|New Year&#039;s Gift|24}} [[New Year&#039;s Gift]], {{ItemIcon|Cait Sith Car.|24}} [[Cait Sith Car.]], {{ItemIcon|Galette des Rois|24}} [[Galette des Rois]], {{ItemIcon|Kagami Mochi|24}} [[Kagami Mochi]].&lt;br /&gt;
**&#039;&#039;&#039;The new item {{ItemIcon|Macana|24}} [[Macana]] may be randomly obtained during a trade. It may take a plethora of trades to obtain.&lt;br /&gt;
&lt;br /&gt;
== Chacharoon ==&lt;br /&gt;
Returning to 2024 is [[Chacharoon]] who has set up in [[Ru&#039;Lude Gardens]] at (I-8). He is selling special items for a limited time!&lt;br /&gt;
{{NPC Vendor Table&lt;br /&gt;
|Insert NPC Vendor Wares Template=&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Chacharoon&#039;s Knapsack&lt;br /&gt;
|Lowest Price=2,024&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=Purchasable once per Earth Day.&lt;br /&gt;
&lt;br /&gt;
Dispenses any {{ItemIcon|Pluton|24px}} [[Pluton]], {{ItemIcon|Riftborn Boulder|24px}} [[Riftborn Boulder]], {{ItemIcon|Beitetsu|24px}} [[Beitetsu]],  {{ItemIcon|S. Astral Detritus|24px}} [[S. Astral Detritus]], {{ItemIcon|M. Astral Detritus|24px}} [[M. Astral Detritus]].&lt;br /&gt;
&lt;br /&gt;
Cases/Parcels/Boxes/Coffers of any stone type may also be obtained. {{ItemIcon|S. Astral Detritus|24px}} [[S. Astral Detritus]] up to x20 possible.&lt;br /&gt;
}}&lt;br /&gt;
{{NPC Vendor Wares&lt;br /&gt;
|Item Name=Susuroon&#039;s Gift&lt;br /&gt;
|Lowest Price=2,024&lt;br /&gt;
|Highest Price=&lt;br /&gt;
|Conquest Restriction=Purchasable once per Earth Day&lt;br /&gt;
&lt;br /&gt;
Dispenses any [[Escutcheon]] Sphere. Can be multiple of the same.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{color|red|NOTE:}} The English Client has a display glitch. If you first purchase the [[Chacharoon&#039;s Grab Bag]], both items then show &#039;&#039;&#039;{Done for today)&#039;&#039;&#039;. On the contrary, if you first purchase the [[Susuroon&#039;s Gift]], neither show the done message. Regardless of order, you can still purchase the other.&lt;br /&gt;
&lt;br /&gt;
Gil may be traded to Chacharoon to create a {{ItemIcon|New Year&#039;s Pouch|24px}}  [[New Year&#039;s Pouch]] signed with your character&#039;s name.&lt;br /&gt;
*The amount of Gil inside the pouch is equal to the amount traded to Chacharoon.&lt;br /&gt;
**[[New Year&#039;s Pouch]]es may not be used by the person who created them, but may be traded to others or sent to a character on the same PlayOnline account.&lt;br /&gt;
**The maximum amount accepted is 100,000g.&lt;br /&gt;
***If the amount is at least 5,000g then Chacharoon will also give you a {{ItemIcon|SP Gobbie Key|24px}} [[SP Gobbie Key]] in addition to the pouch.&amp;lt;sup&amp;gt;&lt;br /&gt;
***If the amount is at least 10,000g then Chacharoon will also give you a {{ItemIcon|Silver Voucher|24px}} [[Silver Voucher]] in addition to the pouch [https://www.ffxiah.com/forum/topic/29127/random-question-thread-ffxi-related/626/#3479195]&amp;lt;/sup&amp;gt;&lt;br /&gt;
***Only one key and one voucher may be obtained per Earth Day.&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Two trade transactions must be done per day to obtain both a key and a voucher. One for at least 5,000 gil, and the other for at least 10,000 gil.&lt;br /&gt;
&lt;br /&gt;
== Other Event Stalls ==&lt;br /&gt;
The moogles in the following locations will be selling [[Dream Hat]]s and [[Snowman Cap]]s, as well as other Starlight Celebration-themed items throughout the event.&lt;br /&gt;
&lt;br /&gt;
===[[File:Dream Hat +1 icon.png|link=]] Dream Hat +1===&lt;br /&gt;
You may obtain a &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Dream Hat +1]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dream Hat +1 description.png|link=Dream Hat +1]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; from your moogle if you set [[San d&#039;Orian Tree]], [[Bastokan Tree]], and [[Windurstian Tree]] in your Mog House layout.&lt;br /&gt;
&lt;br /&gt;
This must be done from the Mog Safe 1 and not 2.&lt;br /&gt;
&lt;br /&gt;
After the next conquest tally your moogle will reward you with the hat. If it does not then you must remove any conflicting items such as the [[Galley Kitchen]] first, and then wait for the next tally.&lt;br /&gt;
&lt;br /&gt;
===[[File:Frosty Cap icon.png|link=]] Frosty Cap===&lt;br /&gt;
Synthesizing an ordinary [[File:Snowman Cap icon.png|16px|link=]] [[Snowman Cap]] together with &amp;quot;something snowy&amp;quot; ([[File:Brilliant Snow icon.png|16px|link=]] [[Brilliant Snow]]) will produce a [[File:Frosty Cap icon.png|16px|link=]] [[Frosty Cap]].&lt;br /&gt;
* As a level 1 [[Alchemy]] synth, it is inscribable  if using a [[Terra Crystal]] instead of an [[Earth Crystal]].&lt;br /&gt;
** However, storing the Frosty Cap with a [[Porter Moogle]] on [[Storage Slip 19]] will cause the signature to be lost.&lt;br /&gt;
&lt;br /&gt;
===♦Stall Locations===&lt;br /&gt;
{{icon|San d&#039;Oria|small}} [[Northern San d&#039;Oria]] (D-8)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Bastok|small}} [[Bastok Mines]] (H-9)&amp;lt;br /&amp;gt;&lt;br /&gt;
{{icon|Windurst|small}} [[Windurst Waters]] (north side) (G-10)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Left Moogle====&lt;br /&gt;
{|style=&amp;quot;border: 1px solid #616ff3; text-align: center; width: 100%; max-width: 788px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #990e0e; border-right: 1px solid #616ff3 width: 34%; color:#57c669&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: #990e0e; border-right: 1px solid #616ff3 width: 33%; color:#57c669&amp;quot; | Cost (Gil)&lt;br /&gt;
! style=&amp;quot;background: #990e0e; width: 33%; color: #57c669&amp;quot; | Location&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Popstar description.png|link=Popstar]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 40&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Brilliant Snow description.png|link=Brilliant Snow]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 40&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Sparkling Hand description.png|link=Sparkling Hand]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 25&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Air Rider description.png|link=Air Rider]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 100&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Cracker description.png|link=Cracker]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 8&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Twinkle Shower description.png|link=Twinkle Shower]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 25&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Little Comet description.png|link=Little Comet]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 25&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Dream Hat description.png|link=Dream Hat]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:San d&#039;Orian Tree description.png|link=San d&#039;Orian Tree]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Bastokan Tree description.png|link=Bastokan Tree]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Windurstian Tree description.png|link=Windurstian Tree]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Jeunoan Tree description.png|link=Jeunoan Tree]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Starlight Tunes description.png|link=Starlight Tunes]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 1,120&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Moogle====&lt;br /&gt;
{|style=&amp;quot;border: 1px solid #616ff3; text-align: center; width: 100%; max-width: 788px;&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #990e0e; border-right: 1px solid #616ff3 width: 34%; color:#57c669&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background: #990e0e; border-right: 1px solid #616ff3 width: 33%; color:#57c669&amp;quot; | Cost (Gil)&lt;br /&gt;
! style=&amp;quot;background: #990e0e; width: 33%; color: #57c669&amp;quot; | Location&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Kadomatsu description.png|link=Kadomatsu]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 5,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Okadomatsu description.png|link=Okadomatsu]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Snowman Knight description.png|link=Snowman Knight]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Snowman Miner description.png|link=Snowman Miner]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Snowman Mage description.png|link=Snowman Mage]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Gyokuto Obi description.png|link=Gyokuto Obi]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Snowman Cap description.png|link=Snowman Cap]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Janus Guard description.png|link=Janus Guard]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Hagoita description.png|link=Hagoita]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Floral Hagoita description.png|link=Floral Hagoita]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Lamb Carving description.png|link=Lamb Carving]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Pol. Lamb Carving description.png|link=Pol. Lamb Carving]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Fortune Fruits description.png|link=Fortune Fruits]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 777&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Bl. Chocobo Cap description.png|link=Bl. Chocobo Cap]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Bl. Chocobo Suit description.png|link=Bl. Chocobo Suit]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:BB Cowbell A. description.png|link=BB Cowbell A.]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 1,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:BB Cowbell B. description.png|link=BB Cowbell B.]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 1,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:BB Cowbell G. description.png|link=BB Cowbell G.]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 1,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|- BGCOLOR=&amp;quot;#f5f5f5&amp;quot;&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| [[File:Qiqirn Sack description.png|link=Qiqirn Sack]]&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| 10,000&lt;br /&gt;
|style=&amp;quot;border: 1px solid #616ff3&amp;quot;| All&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ake-Ome Spirit ==&lt;br /&gt;
&lt;br /&gt;
Northern San d&#039;Oria (L-8) / Port Bastok (K-12) / Port Windurst (M-4)&lt;br /&gt;
&lt;br /&gt;
* Speaking to Ake or Ome at the Odyssean Passage will reward players with an [[Ake-Ome Spirit]] that lets them possess a [[New Year Mandragora (Monipulator)|New Year Mandragora]] in Monstrosity.&lt;br /&gt;
&lt;br /&gt;
* Speaking to Ake or Ome again when already in possession of the [[Ake-Ome Spirit]] places a New Year Mandragora costume on your character.&lt;br /&gt;
&lt;br /&gt;
== Bring cheer to those in need! ==&lt;br /&gt;
&lt;br /&gt;
The moogles have cleverly hidden seven types of Tenshodo trading cards across the land and challenged the Goblins to find them. But the cunning Goblins, determined to come out on top in the contest, have taken to riding chocobos, and that simply isn&#039;t fair, kupo!&lt;br /&gt;
&lt;br /&gt;
Southern San d&#039;Oria / Northern San d&#039;Oria&lt;br /&gt;
&lt;br /&gt;
Bastok Markets / Bastok Mines&lt;br /&gt;
&lt;br /&gt;
Windurst Waters (north side) / Windurst Woods&lt;br /&gt;
&lt;br /&gt;
Trading cards can occasionally be found by examining overturned soil in the following locations. Get there before the goblins beat you to it!&lt;br /&gt;
&lt;br /&gt;
West Ronfaure / La Theine Plateau / Jugner Forest / Batallia Downs / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / East Sarutabaruta / Tahrongi Canyon / Meriphataud Mountains / Sauromugue Champaign.&lt;br /&gt;
&lt;br /&gt;
The odds of receiving trading cards increases with the more people you have in your party. Team up with other adventurers to increase your odds of success!&lt;br /&gt;
&lt;br /&gt;
* Overturned soil spots will appear in zones randomly. Beating the Goblin Rider to the spot will either reward you with a card or pop a Wayward Worm that will pop out, cast Bind, and disappear.&lt;br /&gt;
* Cards include:&lt;br /&gt;
** [[Bishamon Card]]&lt;br /&gt;
** [[Benten Card]]&lt;br /&gt;
** [[Daikoku Card]]&lt;br /&gt;
** [[Ebisu Card]]&lt;br /&gt;
** [[Fukurokuju Card]]&lt;br /&gt;
** [[Hotei Card]]&lt;br /&gt;
** [[Jurojin Card]]&lt;br /&gt;
* You can receive the same card (even if you do not have the whole set) causing you to lose it.&lt;br /&gt;
&lt;br /&gt;
* Turning in [[Bishamon Card]], [[Benten Card]], and [[Daikoku Card]] will reward a nation-specific furnishing:&lt;br /&gt;
** Bastok {{ItemIcon|Kanonenofen|25px|}} [[Kanonenofen]]&lt;br /&gt;
** San d&#039;Oria {{ItemIcon|Poele Classique|25px|}} [[Poele Classique]]&lt;br /&gt;
** Windurst {{ItemIcon|Pot Topper|25px|}} [[Pot Topper]]&lt;br /&gt;
&lt;br /&gt;
* Turning in [[Fukurokuju Card]], [[Hotei Card]], and [[Jurojin Card]] will reward a nation-specific waist gear:&lt;br /&gt;
** Bastok [[Worm Belt]]&lt;br /&gt;
** San d&#039;Oria [[Rabbit Belt]]&lt;br /&gt;
** Windurst [[Mandragora Belt]]&lt;br /&gt;
&lt;br /&gt;
* Turning in all seven cards, including the rare [[Ebisu Card]] along with the [[Fukurokuju Card]], [[Hotei Card]], [[Jurojin Card]], [[Bishamon Card]], [[Benten Card]], and [[Daikoku Card]] will reward a nation-specific Chocobo Stables warp neckpiece:&lt;br /&gt;
** Bastok [[Republic Stables Medal]]&lt;br /&gt;
** San d&#039;Oria [[Kingdom Stables Collar]]&lt;br /&gt;
** Windurst [[Federation Stables Scarf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Seasonal Event Guides]] [[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Warrior_Guide&amp;diff=690016</id>
		<title>Community Warrior Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Warrior_Guide&amp;diff=690016"/>
		<updated>2023-10-14T22:24:39Z</updated>

		<summary type="html">&lt;p&gt;Indi: nevermind the mistake was the augments shouldn&amp;#039;t have been there, reverted back to eabani sans augments.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Warrior.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Will slowly be reconfiguring the TP Section (and beyond) so please bare with me!&lt;br /&gt;
**This far: Streamlined the TP Sets Section to reflect build types over individual weapons. Broken down into Single Wield, Dual Wield, &amp;amp; Two-Handed. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
&lt;br /&gt;
*Updated some sets as they looked more hybrid or atk cap instead of general use. Will add more sets for the gaps soon. - [[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 17:13, 26 April 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
* Reduced the progression Great Axe TP sets down a bit, re-arranged remaining. Removed most of the Delve items, which are probably an unnecessary time sink for a beginner to worry about at this point. - [[User:Lusiphur|Lusiphur]] ([[User talk:Lusiphur|talk]]) 05:59, 30 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Added Ranged weapons section. Also added Steel Cyclone, Enmity, Fast Cast, and Evasion sets; while updating Fell Cleave and Breaks sets to be more current. [[User:Lusiphur|Lusiphur]] ([[User talk:Lusiphur|talk]]) 18:18, 28 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Added high end Idle sets. Created this Updates section to keep all recent update notices in an easy to find place so readers can see what&#039;s been updated recently. [[User:Lusiphur|Lusiphur]] ([[User talk:Lusiphur|talk]]) 10:15, 24 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Adding my personal idle sets, some are not exactly optimal as I&#039;m reworking them now after I&#039;ve got sakpata and not sure what to put in some slots. Feel free to improve them --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 06:26, 24 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Added a ukko&#039;s fury set that may be viable, plan to update all sets eventually if I can find good sources as I&#039;m not an expert --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 00:42, 17 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Working through updating these at the best of my knowledge, added for now a high end hybrid TP set --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 00:25, 17 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Warrior is one of the premier damage-dealing jobs, with access to a huge array of weapon types and supporting armor. It also has the tools to function as a back-up tank when the need arises. In the current endgame landscape, Warrior&#039;s spectrum of damage types and options on how to use those weapons is often sought after for [[Odyssey]]. In other content like [[Ambuscade]], [[Dynamis - Divergence]], [[Escha]], and [[Omen]]; Warrior&#039;s strong Weapon Skill output and ability to skillchain with &#039;&#039;any job&#039;&#039; makes it a favorite among players. Warrior is an evergreen popular damage dealer in nearly every type of content, making it a great job to take up.&lt;br /&gt;
&lt;br /&gt;
==Food &amp;amp; Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Accuracy Options:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Sublime Sushi icon.png|link=Sublime Sushi]] &#039;&#039;&#039;[[Sublime Sushi]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; HP+40, MP+20, STR+6, DEX+7, MND-3, CHR+6 &#039;&#039;&#039;Accuracy / Ranged Accuracy+10% (Max. 100)&#039;&#039;&#039;, &amp;quot;Resist Slow&amp;quot; +1.&lt;br /&gt;
** One of the best accuracy-based foods in the game.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Grape Daifuku icon.png|link=Grape Daifuku]] &#039;&#039;&#039;[[Grape Daifuku]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; HP+20, STR+2, VIT+3, &#039;&#039;&#039;Accuracy / Ranged Accuracy+10% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;Attack / Ranged Attack+10% (Max. 50)&#039;&#039;&#039;, &amp;quot;Magic Attack. Bonus &amp;quot; +3. Mirrored Pet Stats.&lt;br /&gt;
** If Sublime Sushi is the best accuracy-based, Grape Daifuku comes in as a close second. Adding moderate attack in exchange for a small loss of accuracy.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Seafood Gratin icon.png|link=Seafood Gratin]] &#039;&#039;&#039;[[Seafood Gratin]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; DEX+7, MND+7, &#039;&#039;&#039;Accuracy / Ranged Accuracy+20% (Max. 70)&#039;&#039;&#039;, Evasion / &#039;&#039;&#039;Magic Evasion+12% (Max. 60)&#039;&#039;&#039;.&lt;br /&gt;
** An honorable mention. A step down in accuracy, however, Seafood Gratin exchanges the further accuracy loss for a significant boost in magic evasion. (Which becomes a much bigger dealer in mid to late-endgame content.)&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Options:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Red Curry Bun icon.png|link=Red Curry Bun]] &#039;&#039;&#039;[[Red Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Attack / Ranger Attack+23% (Max. 150)&#039;&#039;&#039;, Demon Killer +4.&lt;br /&gt;
** One of the oldest attack foods in the game. Tried and true (if you have the accuracy to use it of course).&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 7,000 gil, 84,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Popo._con_Queso_icon.png|link=Popo. Con Queso]] &#039;&#039;&#039;[[Popo. Con Queso]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; STR+5, MND+5, &#039;&#039;&#039;Attack / Ranged Attack+20% (Max. 130)&#039;&#039;&#039;, Evasion / &#039;&#039;&#039;Magic Evasion+12% (Max. 60)&#039;&#039;&#039;.&lt;br /&gt;
** Honorable mention. Introduced around the same time as the above Seafood Gratin &#039;&#039;(serves as the attack food version)&#039;&#039;. &lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialty Options:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Marine Stewpot icon.png|link=Marine Stewpot]] &#039;&#039;&#039;[[Marine Stewpot]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+90, Accuracy/R. Accuracy/M. Accuracy +90, &#039;&#039;&#039; Mirrored Pet Stats, -20 each.&lt;br /&gt;
** &#039;&#039;&#039;Group Food&#039;&#039;&#039; &#039;&#039;(~6 Party members within 10 yalms).&#039;&#039;&lt;br /&gt;
** A highly desired food choice--particularly in endgame content and scenarios. &#039;&#039;&#039;Only exists as singles and does not stack.&#039;&#039;&#039; As mentioned in the above description, a Marine Stewpot will work on &#039;&#039;up to an entire party&#039;&#039; as long as each member is within 10 yalms of the person using it.&lt;br /&gt;
** &#039;&#039;&#039;Any party member with an existing food effect on will not receive the effect of the stewpot.&#039;&#039;&#039;&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Riverfin Soup icon.png|link=Riverfin Soup]] &#039;&#039;&#039;[[Riverfin Soup]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Accuracy / Ranged Accuracy +14% (Max. 90), Attack / Ranged Attack +18% (Cap: 80)&#039;&#039;&#039;, Amorph Killer +5&lt;br /&gt;
** Honorable mention. Slightly stronger version of Daifuku. &#039;&#039;&#039;Only exists as singles and does not stack.&#039;&#039;&#039;&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gyudon icon.png|link=Gyudon]] &#039;&#039;&#039;[[Gyudon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Double Attack&amp;quot;+5%, Weapon skill damage +5%&#039;&#039;&#039;&lt;br /&gt;
** Introduced September &#039;22. Largely speaks for itself. No addtional stats, so make sure you can actually hit something if you&#039;re going to use it.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Popoto Gratin icon.png|link=Popoto Gratin]] &#039;&#039;&#039;[[Popoto Gratin]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Double Attack+5%, Store TP+5&#039;&#039;&#039;!!!&lt;br /&gt;
** Honorable mention. Very interesting food with a duration of 5 minutes but stacks to 99. Great for short battles.&lt;br /&gt;
*** NPC purchasable only. Available for purchase during [[The Green Festival]] in Lower Jeuno.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Options&#039;&#039;&#039;&lt;br /&gt;
* [[File:Om. Sandwich icon.png|link=Om. Sandwich]] &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+11% (Max. 150)&#039;&#039;&#039;, VIT+7, MND+7, &#039;&#039;&#039;Accuracy+11% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;DEF+11% (Max. 120)&#039;&#039;&#039;, &#039;&#039;&#039;Enmity+4&#039;&#039;&#039;.&lt;br /&gt;
** Introduced in [[The Voracious Resurgence]] mission-line. Comparable to [[Miso Ramen]] in HP and Defense; exchanging Magic Evasion and Magic Defense Bonus for  accuracy and &#039;&#039;&#039;enmity+&#039;&#039;&#039;.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
* [[File:Echo Drops icon.png|link=Echo Drops]] &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for when silenced and no one else can (or is able to) Silena you. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 700 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Remedy icon.png|link=Remedy]] &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for curing most debuffs curable with -na spells (ie: Paralyna). You can receive 12 a month for free from ambuscade. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 3,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Reraiser icon.png|link=Reraiser]] &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039; / [[File:Hi-Reraiser icon.png|link= Hi-Reraiser]] &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
** Nothing wrong with keeping extra sources of Reraise in your pocket. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 and 1,500 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Holy Water icon.png|link=Holy Water]] &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;&lt;br /&gt;
** Extremely useful to have, especially when spell priority or universal cool downs from back=line supports are bottle necked... Keep them stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Panacea icon.png|link=Panacea]] &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;&lt;br /&gt;
** Sometimes you are overwhelmed with a number of debuffs (like an [[Impact]]) that need [[Erase]] and this is much faster than waiting on a support to erase them. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 20,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Vile Elixir icon.png|link=Vile Elixir]] &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039; / [[File:Vile Elixir +1 icon.png|link=Vile Elixir +1]] &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;&lt;br /&gt;
** You never know when these might come in handy. Even for other party members... Great for putting in a bazaar for back-line supports when in a pinch as well! A single [[Vile Elixir]] or HQ can save you in those situations. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]]; 20,000 Gil for NQ. 40.000 Gil for HQ.&lt;br /&gt;
*** Often cheaper to buy off the Auction House.&lt;br /&gt;
*** A number of NM&#039;s and various content drop these for free as well.&lt;br /&gt;
&lt;br /&gt;
* [[File:Antacid icon.png|link=Antacid]] &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;&lt;br /&gt;
** Great for switching food on the fly when the situation calls for it. Keep a few, just in case.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 1.000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:El. Pachira Fruit icon.png|link=El. Pachira Fruit]] &#039;&#039;&#039;[[El. Pachira Fruit]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; 1hp/tick Poison Effect for 2 minutes.&lt;br /&gt;
** Perhaps you aren&#039;t engaged and can&#039;t swap to a particular piece of equipment with a damage over time effect. Poisoning yourself is a good option. Keeps you awake when you know the mobs you are fighting will spam sleep. Keep a few on hand.&lt;br /&gt;
*** Purchased from the [[Ghemi Sinterilo]] for 154 Gil in [[Kazham]].&lt;br /&gt;
&lt;br /&gt;
==A quick note on Trusts==&lt;br /&gt;
&lt;br /&gt;
Some recommended trusts for leveling and general purpose solo play. When you are by yourself, you should be doing enough damage that most of the time you will be the de-facto tank. So we want to lean heavily on healers and support trusts that boost your DPS and keep you alive. For standard gameplay, the following easily obtainable trusts are recommended:&lt;br /&gt;
*Apururu or Yoran-Oran unity as healer&lt;br /&gt;
*Koru-Moru (gives Haste, Phalanx II, Refreshes healer, Dispels and enfeebles mobs)&lt;br /&gt;
*Ulmia and Joachim (these two BRDs will generally provided double Marches along with Minuet, Madrigal, and Ballads as needed)&lt;br /&gt;
*Qultada or Mayakov&lt;br /&gt;
&lt;br /&gt;
Occasionally, your battle target may be a mob that does a devastating single-target TP move (instant KO, Charm, etc.). That&#039;s when you want to call a tank trust and let them eat them, holding back your DPS enough for them to keep hate most of the time.&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Warrior is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Savagery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Aggressive Aim]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Crit. Atk. Bonus|Crit. Atk. Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Crit. Atk. Bonus|Crit. Atk. Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;88&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;93&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Warrior is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;7&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Provoke]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Berserk]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Defender]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Warcry]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Aggressor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Warrior is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Retaliation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Warrior&#039;s Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Tomahawk (Ability)|Tomahawk]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Restraint]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Blood Rage]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Brazen Rush]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
**With a wide variety of valuable Job Traits, this subjob features excellent damage output in exchange for limited utility. Preferred subjob for [[Fencer]]-focused builds. [[High Jump]] and [[Super Jump]] provide a welcome way to reduce enmity in protracted fights.&lt;br /&gt;
&lt;br /&gt;
*[[File:Myochin_Kabuto_icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
**The standard subjob for two-handed weapons.  [[Hasso]], [[Zanshin]], [[Store TP]], and [[Meditate]] provide powerful benefits when wielding a [[Great Axe]] or [[Great Sword]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[File:Ninja Hatsuburi icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
**The premier defensive subjob against enemies which utilize physical damage, thanks to [[Utsusemi]]. Also provides the fastest attacks when [[Dual Wield|Dual Wielding]]. Preferred subjob for [[Decimation]]-focused builds.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
**A high-utility subjob which provides [[Dual Wield]] and Job Ability Haste in the form of [[Haste Samba]]; survivability via [[Curing Waltz]] and [[Healing Waltz]]; debuffs such as [[Quickstep]] and [[Box Step]]; Sneak and Invisible via [[Spectral Jig]], and self-Skillchains with [[Reverse Flourish]]. More ideal for soloing content which doesn&#039;t allow Trusts or subjects you to frequent debuffs.&lt;br /&gt;
&lt;br /&gt;
*[[File:Temple_Crown_icon.png|link=]] &#039;&#039;&#039;[[Monk]]:&#039;&#039;&#039;&lt;br /&gt;
**A solid subjob when starting out fresh. Upgrade to one of the other subjobs mentioned after reaching level 30.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;37%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;3%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Berserk]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| No brainer. This substantially raises your Berserk uptime.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Defender]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Doesn&#039;t get much use.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Warcry]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Falls short of the other categories, even with Savagery.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aggressor]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You may choose to merit this to align the recasts of Berserk and Aggressor, but Double Attack is usually more valuable.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Double Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase dobule attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Typically the best category, but with current gear it is possible to reach 100% Double Attack rate without these merits.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;37%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;3%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Warrior&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will double your next attack. Recast: 5min. Increase chance of triple attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~1/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Warrior&#039;s current armory and total traits giving a ridiculous high rate of Double Attack renders this skill&#039;s benefits marginal. Don&#039;t bother beyond a single level, if at all.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Tomahawk (Ability)|Tomahawk]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends a throwing tomahawk to inflict a special defense down effect on an enemy. Recast: 3min. Increase duration of effect by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Rarely useful, but indispensable when needed. The worst part of this skill is its recast.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Savagery]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds TP bonus effect to Warcry. Increase weapon skill TP bonus by 100.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Affects your entire party, and synergizes well with many strong Weapon Skills. &#039;&#039;&#039;You will be expected to have this at 5/5&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aggressive Aim]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds ranged accuracy bonus to Aggressor. Increase ranged accuracy bonus by 4.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Warrior does not utilize ranged attacks in any meaningful capacity. Even if it did, the accuracy boost is too minor to give up the other options.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
Warrior&#039;s sets are quite interesting with the artifact armor buffing key job abilities and being great for the times you need a full accuracy set for TP. Relic is more expensive and also more niche option with the most potential for new/returning players that are looking to play with dual wield or [[Fencer]] builds, and empyrean is the odd one of the bunch, being not only incomplete at +1 instead of +3 but being generally not a preferred choice outside of macro pieces or ukonvasara use. That said this is just an opinion section and you should definitely make your own choices on what to upgrade and which pieces to focus on is entirely arguable depending on content you&#039;re doing or accessibility of other gear choices. If you literally have no idea what warrior is all about this could be a starting point to hit things (written mainly with a Great Axe in mind).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Artifact Armor - [[Pummeler&#039;s Armor Set +3]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth making?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pummeler&#039;s Mask +3 description.png|link=Pummeler&#039;s Mask +3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;Fourth.&#039;&#039;&#039; Head +3 icreases the duration of aggressor, while it is an important macro piece on precast when using the JA other pieces are used in actual TP sets/ws sets. You will want it but it won&#039;t change the job entirely at first. It&#039;s also great for a FULL accuracy set, when underbuffed or fighting something very evasive. Can also be used in a niche enmity set for provoke due to its enmity +12.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Lorica +3 description.png|link=Pumm. Lorica +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Third.&#039;&#039;&#039; This is the piece you want after your TP sets are sorted as it increases your WSD by 10% and boosts berserk&#039;s duration, it is a great piece again for a FULL accuracy set.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Mufflers +3 description.png|link=Pumm. Mufflers +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Fifth.&#039;&#039;&#039; While the retaliation bonus is nice for a JA swap and it has the same benefits of the set for FULL accuracy sets, it&#039;s not an amazing piece and is barely used. Again usable in niche situations for enmity but not really a priority.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Cuisses +3 description.png|link=Pumm. Cuisses +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;First.&#039;&#039;&#039; This is a great TP piece and likely to be you first item to upgrade, the DA helps you reach 100% DA rate especially if not job master, the damage taken -5% is nice, and a solid piece all around. While there are alternatives it is a solid piece to chase first to get into the swing of things.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Calligae +3 description.png|link=Pumm. Calligae +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Second.&#039;&#039;&#039; The other part of your AF tp sets, again double attack +9% and also store tp+4 is a great tp piece, helps with accuracy, great stats. While there are alternatives it is one of the most impactful pieces.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Relic Armor - [[Agoge Armor Set +3]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth making?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Mask +3 description.png|link=Agoge Mask +3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;First.&#039;&#039;&#039; Fantastic piece for enhancing [[Warcry]] in combination with merits. It&#039;s also used for dual wield/fencer weaponskills in some sets such as [[Savage Blade]] that is all the rage nowadays, or [[Cloudsplitter]] sets. Solid piece especially nowadays that everyone is using and abusing savage blade.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Lorica +3 description.png|link=Agoge Lorica +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Second.&#039;&#039;&#039; The aggressor enhancement both increases duration and reduces the evasion penalty, the merits AGI effect is unlikely to be of much consequence, but it&#039;s there. This is used nowadays to TP when dual wielding but it&#039;s not a super common occurrence. A solid piece&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Mufflers +3 description.png|link=Agoge Mufflers +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Fourth.&#039;&#039;&#039; The defender enhancement is not really interesting but it is beneficial if you ever need to pop defender for any reason. It can be used in some niche sets for fencer builds when [[Fighter&#039;s Roll]] is active but I would not recommend to chase this too early as it&#039;s less usable than other pieces. If you only use a fencer build this shoots up in priority, obviously.&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Cuisses +3 description.png|link=Agoge Cuisses +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Third.&#039;&#039;&#039; A nice double attack heavy piece used when fighting with a polearm like [[Shining One]] or some dual wield sets, depending how often you use those weapons this might be more important than others especially if you have your [[Pumm. Cuisses +3]] already as they can be used as an alternative in those sets anyway.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Calligae +3 description.png|link=Agoge Calligae +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Fifth.&#039;&#039;&#039; Another nice macro piece to buff [[Berserk]], and on a side bonus Tomahawk! Definitely usable as a macro piece but not really used much for TP or WS sets, it could be less relevant if you are doing more fencer/dual wield builds than great axe. The only reason it&#039;s this low is that all considered the other pieces can be better than it depending on situation&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Empyrean Armor - [[Boii Armor Set +2]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth making?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Mask +2 description.png|link=Boii Mask +2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;Fifth.&#039;&#039;&#039; The entire set is great if you&#039;re using [[Ukonvasara]] for white damage, but this is not really that common and this piece is not exactly exciting. No special effects, just stats. It is usable but you should not prioritize it when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Lorica +2 description.png|link=Boii Lorica +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;First.&#039;&#039;&#039; 36 More seconds to [[Blood Rage]] when worn on activation is pretty great, and while it&#039;s not really used for much else now, it is probably the best set piece of the empyrean +2.&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Mufflers +2 description.png|link=Boii Mufflers +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Third.&#039;&#039;&#039; Buffing restraint sounds good and that&#039;s the entire reason to make this piece right now. The axe skill would be nice but this item is not really used nowadays.&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Cuisses +2 description.png|link=Boii Cuisses +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Fourth.&#039;&#039;&#039; Fencer +3 sounds great! Except the item has been around for a while and no builds really use it, worth doing for the future +2/+3 upgrades but not when starting out with very limited resources.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Calligae +2 description.png|link=Boii Calligae +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Second.&#039;&#039;&#039; Boosting Critical Hit Damage by 12% during Mighty Strikes can be useful. +28% damage for Retaliation if worn while retailiating most likely won&#039;t be relevant in very high end content. When soloing/tanking as a warrior in lowman content it can be useful, nothing to write home about but a usable piece. If you pull hate and do more damage on content that needs a real tank, either you&#039;re in a hybrid/dt set and hoping to finish off the boss, or this isn&#039;t helping you shed off hate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
Warrior can use a wide variety of weapon types quite well, allowing you to take advantage of an enemy&#039;s weakness and work around their strengths. While leveling, stick to Great Axes and just try to upgrade your weapon every 5-10 levels to increase your DPS. We&#039;ll be focusing on gear for level 99 and beyond in this guide.&lt;br /&gt;
&lt;br /&gt;
===Great Axes===&lt;br /&gt;
&lt;br /&gt;
The Great Axe is Warrior&#039;s bread and butter. It is your primary weapon when skillchaining matters and also features the Break line of weaponskills that weaken the enemy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Eminent Voulge icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Eminent Voulge]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Eminent Voulge description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Baby&#039;s first Great Axe, if you haven&#039;t been to Adoulin yet. Otherwise skip to a weapon below. Purchased from a [[Sparks]] NPC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Home. Labrys icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Homestead Labrys]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Home. Labrys description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Newer players only. As soon as you can raise enough Bayld and get to Adoulin, make your way to the [[Peacekeepers&#039; Coalition]] in [[Eastern Adoulin]] where [[Craggy Bluff]] is to buy this. You can convert previously gained Copper Vouchers to at least 3,000 Bayld in order to buy this swiftly. You probably want some of the [[Gorney Armor Set +1]] from [[Vesca]] as well, so raise 12,100 Bayld if this applies to you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Minos icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Minos]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Minos description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from [[Oboro]] and will require some resources to put together and augment, where it becomes a more significant upgrade from the Homestead Labrys. It is entirely possible (and preferable) to skip this one by doing lower tier [[Ambuscade]] or qualifying to use the [[Hepatizon Axe]], but I&#039;ll leave it here for the time being for those operating at a different pace.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Voluspa Chopper icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Voluspa Chopper]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Voluspa Chopper description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - If you started collecting Domain Points from Domain Invasion, this is an easy iLvl 119 Great Axe. An added bonus is Volupsa Chopper gains large stat increases during Domain Invasion. Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Hepatizon Axe icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Hepatizon Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - If you have more Job Points than you know what to do with, but have yet somehow avoided [[Ambuscade]], this or the [[Hepatizon Axe +1|HQ version]] of it is a nice pick up until you advance through some of the [[Lycurgos]] stages. Note that this is a su2 piece of equipment, which requires 100 [[Job Points]] spent for Warrior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Lycurgos icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lycurgos]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Lycurgos description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - More established players can start here. The final form of the [[Ambuscade]] Great Axe. Note that you can probably upgrade from the an earlier weapon once this weapon is at [[Ajja Chopper]] stage. At the time of this writing, you can use this Great Axe until you make one of the two options below.&lt;br /&gt;
&lt;br /&gt;
===Great Swords===&lt;br /&gt;
&lt;br /&gt;
Great Swords were once the &amp;quot;me too!&amp;quot; Bandwagon Warriors&#039; weapon of choice for zerging, but Resolution has been outshined by a new hotness. Good.&lt;br /&gt;
&lt;br /&gt;
Regardless, Resolution is still a perfectly fine weapon skill and Shockwave enables a Warrior to land Sleep on a group of mobs themselves. Useful for some scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Montante +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Montante +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Montante +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from the [[Unity Concord]] NM [[Sarama]], which you&#039;ll need some help with. A fantastic Great Sword that saw a life extension thanks to augmenting through [[Lustreless Wing]]s. If you already have this one from earlier, you may consider sticking with it augmented rather than making the next option. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Nandaka icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nandaka]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nandaka description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Great Sword. I&#039;d imagine these days, most Warriors will just start with this line of Great Swords when expanding their armory.&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
&lt;br /&gt;
Sword-and-board Warrior has come back in style -- it&#039;s not just for newbies in the Dunes anymore!&lt;br /&gt;
&lt;br /&gt;
Thanks to Warrior&#039;s [[Fencer]] trait and some relatively newer gear, Savage Blade is the new defacto Warrior weaponskill of choice for mindless zerging with others. Swords should only be used when skillchaining doesn&#039;t matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Naegling icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Naegling description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Sword. As of the time of this writing, this is basically a must have for Warriors at this point and really the only sword you need for now. The [[Kaja Sword]] and earlier stages of the weapon will do fine as you work towards it, but the boost to [[Savage Blade]] doesn&#039;t kick in until the Kaja Sword. When completed, it will often outperform even REMA weapons in fully buffed content.&lt;br /&gt;
&lt;br /&gt;
Dual Wield option(s):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Sangarius +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sangarius +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Sangarius +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - A weapon introduced with Unity Wanted fights from [Lumbering Jill]]. Updated with augmented stats (DMG +35, Accuracy &amp;amp; Magic Accuracy +30 , and Quadruple Attack +3%) making it a fun offhand option.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Zantetsuken icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Zantetsuken]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Zantetsuken description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Similar to an augmented [[Sangarius +1]], your mileage may vary on how well it performs against one. Just like a Sangarius +1, this is primarily an offhand weapon. Chance droprate from [[Odin Prime]] High Tier Mission Battle, via a [[Stygian Pact phantom gem]].&lt;br /&gt;
&lt;br /&gt;
===Axes===&lt;br /&gt;
&lt;br /&gt;
Remember Axes? Warrior can use them, and use them well! They don&#039;t get a lot of press these days, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Dolichenus icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dolichenus]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dolichenus description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Axe. Like the other Ambuscade weapons, you get a boost to a weapon skill starting at the [[Kaja Axe|Kaja]] stage. Some very respectable numbers can be seen from [[Decimation]] using it.&lt;br /&gt;
&lt;br /&gt;
Dual Wield option(s):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Barbarity icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Barbarity]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Barbarity description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Barbarity icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Barbarity +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Barbarity +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Warrior&#039;s Superior 2 (SU2) weapon. Sporting a rather large increase in HP, STR, Attack as well as Weapon Skill Damage +5/+8, makes for a great companion weapon for big-hitter one-hit weapon skills. Craftable &amp;amp; purchasable on the Auction House.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Renaud&#039;s Axe +2 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Renaud&#039;s Axe +2]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Renaud&#039;s Axe +2 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Fernagu icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Fernagu]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Fernagu description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - A relic (pun not intended) of the pre-Adoulin, level cap 99 days courtesy of the [[Trial of the Magians]] upgrading &amp;amp; augmenting system. Where it fall short in base damage and accuracy, if you follow the correct upgrade path, you gain a massive TP Bonus +1,000. Essentially closing the gap between a single wield Fencer build and a Dual Wield build.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File: Ikenga&#039;s Axe icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ikenga&#039;s Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File: Ikenga&#039;s Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Added in the introduction of Odyssey, Ikenga&#039;s Axe is a more advanced Item Level version to Renaud&#039;s Axe +2 / Fernagu. &#039;&#039;&#039;Fair Warning:&#039;&#039;&#039; Requires a boss clear AND Rank points to reach its full potential augmented &amp;quot;TP Bonus +500&amp;quot; but is well worth the hassle. By the time you are able to equip and use this properly, you&#039;ll be at the top of the food chain.&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
&lt;br /&gt;
A Warrior&#039;s best piercing weapon choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Shining One icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Shining One description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Polearm. Like the other Ambuscade weapons, you get a boost to a weaponskill starting at the [[Kaja Lance|Kaja]] stage. You&#039;ll want one of these in your toolkit, especially if doing [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
===Clubs===&lt;br /&gt;
&lt;br /&gt;
Clubs provide a source of Blunt damage for Warriors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Loxotic Mace +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Loxotic Mace +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Loxotic Mace +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from the [[Unity Concord]] NM [[Grand Grenade]]. This can be augmented through the Odyssey item [[Lustreless Hide]]s. Fully Augmented, Loxotic Mace +1 sports an additional DMG +33, Accuracy &amp;amp; Magic Accuracy +40, and Weapon Skill Damage +10%. With this Mace, you&#039;re capable of putting out some really nice numbers through Judgement or Black Halo. Part of a Warrior&#039;s expected toolkit for [[Odyssey]], allowing you to beat down the Undead and other slashing resistant monsters. When /DRG and doing any Slashing-resistant monsters, just swap from Naegling to this.&lt;br /&gt;
&lt;br /&gt;
===Ranged===&lt;br /&gt;
&lt;br /&gt;
Sometimes Provoke is down or should be saved. Sometimes you need the distance so you can thin the mob herd a little. Sometimes you want to pull a mob while waiting for buffs to finish being setup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Dart icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dart]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dart description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - An under-appreciated hero. Darts are cheap and fast, but what makes them great is you can swap to a Dart from any other ammo slot piece and not lose TP. There&#039;s really no reason to not carry a stack of these and be able to use them when the need arises.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Thr. Tomahawk icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Throwing Tomahawk]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Thr. Tomahawk description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Necessary to utilize the merited [[Tomahawk (Ability)|Tomahawk]] ability. Don&#039;t leave them in the Mog House and feel like a goober the rare times you can utilize it.&lt;br /&gt;
&lt;br /&gt;
===Ultimate Weapons===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Chango icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Chango]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chango description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Aeonic]] Great Axe that unlocks the ability to perform Ultimate Skillchains. This will require grouping with others for some more difficult content, which might even require you leveling additional jobs to partake in. If you have access to the help, a great weapon to work on as an upgrade from your Lycurgos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Ukonvasara icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ukonvasara (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Ukonvasara (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Empyrean]] Great Axe is a white damage beast. Making this weapon will require accumulating more resources over a large number of stages, but a person with fewer connections with others could work on this more easily over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File: Labraunda icon.png|link=]]&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Labraunda]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File: Labraunda description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Su5|Divergence]] Great Axe. Offers three augment paths, making it into a mini-Empyrean, a hybrid Mythic, or a hybrid version of an Empyrean.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File: Laphria (Level 119) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Laphria (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File: Laphria (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The Prime Great Axe. Will get a proper write up when more is known about it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Conqueror (Level 119 III) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Conqueror (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Conqueror (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Mythic]] Great Axe. Not worth the effort at this time either.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Bravura (Level 119 III) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bravura (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bravura (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Most of the [[Relic Weapons]] are lagging behind at the time of this writing. Hopefully something is done with them eventually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Farsha icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Farsha]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Farsha description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The other [[Empyrean Weapon]] that Warrior can wield. It might seem like an afterthought that Warrior is on this BST weapon, but Empyrean Aftermath from [[Cloudsplitter]] can generate impressive white damage numbers with the extra crit rate from [[Fencer]]. Can also generate respectable damage numbers using [[Calamity]] and [[Mistral Axe]] once Aftermath is active.&lt;br /&gt;
&lt;br /&gt;
==Idle &amp;amp; Utility Sets==&lt;br /&gt;
&#039;&#039;&#039;There are a number of pieces of &amp;quot;Idle&amp;quot; gear. Use this section as a benchmark to gauge where you are at personally and where you can make improvements based on the circumstances.&#039;&#039;&#039; Your priorities (in order) should be:&lt;br /&gt;
#Maximize Damage Taken (DT-50%).&lt;br /&gt;
#Gain high Magic Evasion. (Advanced sets will utilize Elemental Resistance as well)&lt;br /&gt;
#Take advantage of Utility stats.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Work in Progress&#039;&#039;&#039;&lt;br /&gt;
===Idle===&lt;br /&gt;
{| style=&amp;quot;padding:8px;&amp;quot;|&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Unengaged Regen Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Volte Moufles&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= [Stats], PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=This isn&#039;t exactly a New Player-friendly/Easy to Obtain setup. However, &#039;&#039;it is a set worth striving towards.&#039;&#039; Honorable mention to [[Apeile Ring]] / [[Apeile Ring +1]] as &#039;&#039;conditional&#039;&#039; Regen Idle pieces. &#039;&#039;Regen/Refresh activates when HP is under 60%.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Regain Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Valorous Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Karieyh Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20: Resist All+10%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = R15: Resist All+10%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Waist = &lt;br /&gt;
|Ear1 = Sanare Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|EarAug = R15: DEF+30, DT-3%&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=For Ring2 slot, Defending Ring or Moonlight Ring are &#039;&#039;fine&#039;&#039;. Special mention for [[Warden&#039;s Ring]] &amp;amp; [[Fortified Ring]] for Enemy Critical Hit Rate -%. For Waist slot, I&#039;ll leave this up to the individual to decide between a [[Carrier&#039;s Sash]] or a [[Plat. Mog. Belt]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please Note:&#039;&#039;&#039; That when you switch to and from your engaged set(s), you should be wary of large maximum HP swings. Large max HP swings not only risk HP aggro from Undead mobs, but also trigger your healer, whoever they (or it) might be. &#039;&#039;&#039;With whatever you choose to wear, it is something to keep in mind, regardless of content.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For enhanced movement speed, the ideal swap is Shneddick Ring. Seriously. You can&#039;t pretend wearing Hermes&#039; Sandals isn&#039;t making you more vulnerable when you&#039;re dropping all of the defensive stats of Sakpata&#039;s Leggings to put on level 70 feet that only provide 12% movement speed and minimal stats. This drops you down over 100 DEF, 150 Magic Evasion, and 6% DT (for example).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Retaliation!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  &lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Cryptic Earring &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Pumm. Mufflers +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Boii Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=A set almost too fun to resist building for when the main threat is physical melee damage.&lt;br /&gt;
&lt;br /&gt;
While I&#039;m unsure how exactly Counter may interact here, there are quite a few possibilities for brewing set(s) around this ability. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Utility===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Enmity+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Pummeler&#039;s Mask +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Trux Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = Path C&lt;br /&gt;
|Hands = Pumm. Mufflers +3&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB+5&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = Enmity +10&lt;br /&gt;
|Waist = Trance Belt&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=You&#039;ll want some Potency in that Provoke sometimes!&lt;br /&gt;
&lt;br /&gt;
Any piece of [[Souveran Armor Set +1]] augmented with Path C if you have it are great sources of enmity if you lack any of the above (or can&#039;t be bothered to carry it if otherwise not using it). Also nice because it may counter any large HP dips you&#039;d get otherwise here. Find a good balance for your situation.&lt;br /&gt;
&lt;br /&gt;
[[Emet Harness +1]], [[Unmoving Collar +1]] are some decent alternatives.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Fast Cast&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = FC+10%&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = FC+&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=Since so much of this would be or has random augments, you&#039;ll have to really do the best you can here and make your own decisions. I strongly advise you read up on [[Fast Cast]].&lt;br /&gt;
&lt;br /&gt;
Odyssean pieces can be augmented with up to Fast Cast +6 on them with [[Fern Stone]]s. Use [[Magoraga Beads]] for Utsusemi.&lt;br /&gt;
&lt;br /&gt;
Balancing HP loss and Fast Cast is going to be difficult, make swaps where you feel appropriate. [[Etiolation Earring]] might be better off here.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spell Interrupt.&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Interruption &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=A slightly more niche setup. Perfect for casting Utsusemi: Ichi for instance. Not a complete set and various other pieces can be fit in to meet your needs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fun Fact:&#039;&#039;&#039; You can Retaliate against physical attacks while casting a spell.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets Section==&lt;br /&gt;
*Here&#039;s where the pavement meets the road. Or, your weapon meets your foe&#039;s skull. Depending upon your weapon choice, there are three (3) standardized TP modes you should consider:&lt;br /&gt;
#Single Wield&lt;br /&gt;
#Dual Wield&lt;br /&gt;
#Two-Handed&lt;br /&gt;
*When using a One-Handed weapon, you are either using a single weapon and shield, or Dual Wielding two (2) weapons. There are reasons for both builds and you &#039;&#039;&#039;should&#039;&#039;&#039; make considerations for both. &lt;br /&gt;
*Two-Handed builds are fairly self-explanatory and just like with One-Handed builds, there is a time and place to use them.&lt;br /&gt;
&lt;br /&gt;
*Will slowly be reconfiguring the TP Section (and beyond) so please bare with me!&lt;br /&gt;
&lt;br /&gt;
*Work in Progress&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Starter Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Fire Bomblet&lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|Neck = Ishtar&#039;s Collar&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|Hands = Gorney Moufles +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Tyrant&#039;s Ring&lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|List= Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=This is the bare minimum you should strive for to do simple things with absolute strangers like lower difficulty Ambuscade, Domain Invasion, Geas Fete NMs, HTBFs, some higher level Unity NMs, and more.&lt;br /&gt;
&lt;br /&gt;
As soon as you can raise enough Bayld, make your way to the Peacekeepers&#039; Coalition in Eastern Adoulin where Vesca is to buy the Gorney Armor Set +1. You can convert previously gained Copper Vouchers to at least 12,100 Bayld in order to buy the full set.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve over-capping Haste here and that&#039;s... okay. Waist alternatives include: [[Cetl Belt]], [[Sweordfaetels]], [[Dynamic Belt]], and [[Headlong Belt]]. Probably in that order of desirability. Get what you can afford. The Ioskeha Belt or its HQ counterpart will serve you for a &#039;&#039;&#039;very&#039;&#039;&#039; long time, so get it when you can.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alt. Starter Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Fire Bomblet&lt;br /&gt;
|Head = Hervor Galea&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Hervor Haubert&lt;br /&gt;
|Hands = Hervor Mouffles&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Tyrant&#039;s Ring&lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=The Hervor Haubert set is a very easy to get new baseline of gear to give you a boost. It&#039;s not impressive, but you can basically earn up to 2 pieces a day by just showing up and beating on stuff in Domain Invasion.The set has more accuracy than your AF+1 119 pieces, so they&#039;re definitely useful swaps when necessary. When you don&#039;t need the accuracy, the Double Attack bonuses are better.&lt;br /&gt;
&lt;br /&gt;
At this point, you&#039;ll be able to get your Reforged Artifact Armor swiftly by getting the [[Kupon_I-AF109]] from doing the Repelling an Ambuscade Records of Eminence-&amp;gt;Intermediate quest. Simply do a Very Easy Volume 2 Ambuscade and clear it. This would be 109 level content, something a strapping young i119 Warrior like yourself can definitely manage.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Single Wield TP Sets===&lt;br /&gt;
*These sets are functional for any single wield weapon, such as Naegling or Loxotic Mace +1. If you are lacking a +1 Boii Earring or +2 Warrior&#039;s Beads, you can swap Cichol&#039;s Mantle&#039;s Store TP augment to Double Attack.&lt;br /&gt;
*&#039;&#039;&#039;Sets herein serve as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = SPAmbu. &amp;amp; G. Fete&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Get ready to spam a lot of [[Ambuscade]].. hopefully, with other people. Upgrading your Ambu gear should be a priority, so work on pieces from both the Flamma and Sulevia sets as you go along.&lt;br /&gt;
&lt;br /&gt;
The Flamma Head and Feet are pretty great, as well as the Sulevia hands, legs, and feet. You&#039;ll have uses for pieces from both sets for a while.&lt;br /&gt;
&lt;br /&gt;
At this point, you can start doing more content with others with reasonable expectations. Don&#039;t burn out. Also, start looking into ways to farm gil, because you&#039;ll need a lot of it soon.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Omen &amp;amp; Diverge.&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Agoge Lorica +3&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= At this point, you can start doing more content with others with reasonable expectations. Don&#039;t burn out and try a bit of everything. Start looking into ways to farm gil, because you&#039;ll need a lot of it soon.&lt;br /&gt;
&lt;br /&gt;
At this point, you&#039;re ready to do [[Omen]] and other more recent content. Accuracy needs vary wildly here depending on event and target, so keep an eye on it or a parse running. Especially when you don&#039;t have quality buffs.&lt;br /&gt;
&lt;br /&gt;
You may start experiencing some real sticker shock at the expenses required to start buying new gear or continue to upgrade your existing gear.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Boii Earring&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+6~10&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Realize it&#039;s possible you may end up having to level another job to do some of this content. It&#039;s the price to pay to advance further sometimes.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20: Att+15, STR+5&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear1Aug = Acc+15, Att+5&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20: Att+20, STP+5, Acc+5&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dual Wield TP Sets===&lt;br /&gt;
*These sets are functional for a variety of Main-hand / Off-hand weapon combinations, not just the ones listed.&lt;br /&gt;
*&#039;&#039;&#039;Sets herein serve as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = SPAmbu. &amp;amp; G. Fete&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Fernagu&lt;br /&gt;
|SubAug = ‘’’TP Bonus+1,000’’’&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Suppanomimi&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Emicho Gauntlets&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Fernagu in the sub hand is here simply for the ease of entry as a weapon. Your sub hand’s accuracy will likely be tanked, but if your objective is to utilize a “Damage varies with TP” weapon skill, that won’t matter much.  [[Kaja Axe]] is also a good alternative.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Omen &amp;amp; Diverge.&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Zantetsuken&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Suppanomimi&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Emicho Haubert +1&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Worth repeating: You may start experiencing some real sticker shock at the expenses required to start buying new gear or continue to upgrade your existing gear. It definitely starts to hurt here and many casual players will slowly work their way to this point and not get much further. &#039;&#039;&#039;Progress will start to slow down as your gear improves and that&#039;s okay.&#039;&#039;&#039; Don&#039;t pull out papa&#039;s plastic. Don&#039;t rush yourself.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3%&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Boii Earring&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+6~10&lt;br /&gt;
|Body = Agoge Lorica +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Reiki Yotai&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Tempted to say building a Dual Weild set around Emicho Gauntlets +1 &amp;amp; Suppanomimi is less stressful. YMMV. See what works better for you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20: Att+15, STR+5&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Agoge Lorica +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20: Att+20, STP+5, Acc+5&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= This set reaches exactly +72% Double Attack and is 25% Gear Haste.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Two-Handed TP Sets===&lt;br /&gt;
*Two-Handed Sets will apply for Great Axe, Great Sword, and Polearm (Content &amp;amp; Build depending). Perhaps in some far flung scenario Staff.&lt;br /&gt;
*&#039;&#039;&#039;Sets herein serve as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = SPAmbu. &amp;amp; G. Fete&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Omen &amp;amp; Diverge.&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Boii Earring&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+6~10&lt;br /&gt;
|Body = Boii Lorica +2&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonbeam Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20: Att+15, STR+5&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear1Aug = Acc+15, Att+5&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Boii Lorica +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20: Att+20, STP+5, Acc+5&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Great Axe Weaponskill Sets==&lt;br /&gt;
Work In Progress&lt;br /&gt;
===Upheaval===&lt;br /&gt;
*[[Upheaval]] is an interesting Weapon Skill. Depending on your TP threshold , Upheaval can be used two ways:&lt;br /&gt;
#At low TP threshold (1,000 ~ 1,749 TP), it benefits more from a multi-hit approach.&lt;br /&gt;
#At mid to high TP threshold (1,750+ TP), it benefits more from a front loaded Weapon Skill Damage (WSD) approach.&lt;br /&gt;
*For beginners, just focus on landing it &#039;&#039;&#039;accurately&#039;&#039;&#039;. And as your WSD and Multi-hit options improve, craft sets for &#039;&#039;&#039;both&#039;&#039;&#039; scenarios.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval A&lt;br /&gt;
|Set Border Color=#724a31&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Low TP Focus&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+20, Acc/Att+20, STR+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Agoge Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval B&lt;br /&gt;
|Set Border Color=#724a31&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = High TP Focus&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = VIT, Acc/Attack, WSD&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = VIT, Acc/Attack, WSD&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Ring1 = Titan Ring&lt;br /&gt;
|Ring2 = Titan Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+20, Acc+20 Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The sets for [[Upheaval]] herein can effectively be copy/pasted to [[King&#039;s Justice]]--which utilizes a Strength modifier instead of Vitality, and has a lower fTP multiplier.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upheaval sets are &#039;&#039;nearly&#039;&#039; identical to King&#039;s Justice and to save time and space this subsection will be used for both.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Boii Mufflers +2&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = VIT, Acc/Attack, WSD&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Gather what you can. Everyone starts somewhere.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom= Odyssey / Sortie&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: R20&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R20&lt;br /&gt;
|Feet = Nyame Sollerets &lt;br /&gt;
|FeetAug = Path B: R20&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Please be reminded, these are benchmark sets.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Advanced 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R20&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R20&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Advanced 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = R20&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1 &lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Advanced 3&lt;br /&gt;
|Set Border Color=#724a31&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom= Mighty Strikes!&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Fatality Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = R20&lt;br /&gt;
|Feet = Boii Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ukko&#039;s Fury===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ukko&#039;s Fury Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila&lt;br /&gt;
|Head = Boii Mask +1&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Art+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Agoge Cuisses +2&lt;br /&gt;
|Feet = Boii Calligae +1&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= This isn&#039;t a bare minimum set, however, this set is a decent goal to work towards as your first benchmark for [[Ukko&#039;s Fury]]. Ukko&#039;s being a Critical Hit based Weapon Skill with a significant Strength modifier will benefit greatly from the gear here in.&lt;br /&gt;
&lt;br /&gt;
Pieces of the [[Valorous Attire Set]] from Reisenjima augmented with Critical Hit Rate or Critical Hit DMG+ (piece depending) are great alternatives that will bridge the gap to this point.&lt;br /&gt;
&lt;br /&gt;
Again, think of this set as a benchmark to work towards! &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ukko&#039;s Fury Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = Acc+16~20, Crit.+6~8%&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Art+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +2&lt;br /&gt;
|Feet = Boii Calligae +2&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ukko&#039;s Fury Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +2&lt;br /&gt;
|Ear2Aug = Acc+16~20, Crit.+6~8%, STR/VIT+7~15&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Art+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Boii Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Metraton&#039;s Torment / Disaster===&lt;br /&gt;
*TBD&lt;br /&gt;
&lt;br /&gt;
===Misc Great Axe WS===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fell Cleave &amp;amp; Steel Cyclone&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom= &lt;br /&gt;
|Main = Lycurgos&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug =Path B&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaitAug = Path A&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Load up on as much STR and Weapon Skill Damage gear you have available into your set.&lt;br /&gt;
*R20+ Nyame alternatives:&lt;br /&gt;
**[[Sakpata&#039;s Armor Set]].&lt;br /&gt;
**Augmented [[Odyssean Attire Set]] &amp;amp; [[Valorous Attire Set]] with high WSD.&lt;br /&gt;
*Ring alternatives:&lt;br /&gt;
**[[Karieyh Ring +1]]&lt;br /&gt;
***If you really must choose that for an SoA ring will outperform anything but the [[Epaminondas&#039;s Ring]], so pair them.&lt;br /&gt;
**[[Niqmaddu Ring]] if you lack the Epaminondas&#039;s Ring.&lt;br /&gt;
*[[Lycurgos]] gives a large 30% Damage increase to Steel Cyclone. Useful for when you&#039;re opening/closing for Darkness.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= &amp;quot;Break&amp;quot; Weapon Skills&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = Path A&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Waist = Eschan Stone&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug = Path A&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Load up on Magic Accuracy to reduce the chance of resists.&lt;br /&gt;
*Armor alternative(s):&lt;br /&gt;
**[[Flamma Armor Set]].&lt;br /&gt;
*Accessory alternatives:&lt;br /&gt;
**If you don&#039;t have an augmented [[Metamor. Ring +1]], another [[Stikini Ring]] will do fine. [[Sanctity Necklace]] is an easy to obtain item.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sword Weaponskill Sets==&lt;br /&gt;
===Savage Blade===&lt;br /&gt;
[[Savage Blade]] is the current weaponskill of choice for pure zerging with other melee when skillchaining doesn&#039;t matter or might be detrimental (like when skillchain elements can heal the target). This is largely in part thanks to the overpowered Ambuscade Sword weapon, [[Naegling]] (Naegling being its final form).&lt;br /&gt;
&lt;br /&gt;
Most front-line jobs can spam Savage Blade without a care currently, and contribute fairly well. Warrior as a job with its [[Fencer]] trait and access to its damage dealer friendly job abilities, does this &#039;&#039;&#039;very&#039;&#039;&#039; well.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Boii Cuisses +1&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = STR+, Acc/Attack+, WSD+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Axe Weaponskill Sets==&lt;br /&gt;
===Decimation &amp;amp; Ruinator===&lt;br /&gt;
[[Decimation]] only gains physical accuracy with higher TP thresholds and as such doesn&#039;t benefit as much from a [[Fencer]] build. Given this fact, Decimation becomes a spam at 1,000 TP Weapon Skill.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The sets for [[Decimation]] herein can effectively be copy/pasted to [[Ruinator]]--the key difference being ruinator gains a 10% (1.1) attack bonus. To save time and space this subsection will be used for both weapon skills.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Decimation Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Axe&lt;br /&gt;
|Sub = Zantetsuken&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10, PDT-10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes = You will probably note that Decimation utilizes a Dual Wield setup. As mentioned above, it gains less from a Fencer build and as such, gains more from an offhand weapon that hits hard and accurately.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t personally think a [[Zantetsuken]] is a realistic expectation for a new player. Alternatives can include [[Barbarity]] for instance.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Decimation Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Dolichenus&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes =&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Decimation Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main = Dolichenus&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3%&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Mistral Axe &amp;amp; Calamity===&lt;br /&gt;
*Given both [[Mistral Axe]] &amp;amp; [[Calamity]]&#039;s damage scale with TP, they both follow a similar gearing route as [[Savage Blade]]. However, for this section the focus will be on Dual Wield sets.&lt;br /&gt;
*So while sets can &#039;&#039;effectively&#039;&#039; be copypasta&#039;d from the Savage Blade section above, let&#039;s see what differences pop up when using Offhand options.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Kaja Axe&lt;br /&gt;
|Sub = Fernagu&lt;br /&gt;
|SubAug = TP Bonus+1,000&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = R15: HP+50, STR/DEX+10, DA+5%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = STR+, Acc/Attack+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Barring having enough Job Points to equip a [[Barbarity]], a Kaja Axe is one of the most easily available axes of significance for such a build. [[Fernagu]] comes at the end of a line of Trials of the Magians Axe Trials, which provides a major boost to Weapon Skill damage at the cost of a bit of accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Barbarity&lt;br /&gt;
|Sub = Fernagu&lt;br /&gt;
|SubAug = TP Bonus+1,000&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = R20: HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Boii Mufflers +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Ikenga&#039;s Axe&lt;br /&gt;
|MainAug = R20: DMG+12, Att+35, Acc/MAcc+5&lt;br /&gt;
|Sub = Barbarity +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = R25: HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B, R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B, R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B, R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Ikenga&#039;s Axe&lt;br /&gt;
|MainAug = R30: DMG+15, Att+45, Acc/MAcc+15, TP Bonus+500&lt;br /&gt;
|Sub = Barbarity +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = R25: HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path B, R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path B, R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B, R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Cloudsplitter===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cloudsplitter Set ?&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Farsha (Level 119 III)&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B, R20&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B, R20&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B, R20&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, MAcc/MDMG+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Eschan Stone&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B, R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B, R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Warrior has a fairly significant lack of Magic Attack Bonus armor prior to the Nyame set. &#039;&#039;&#039;That isn&#039;t to say there aren&#039;t visible armor pieces, just to say it may not be worthwhile.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Club Weaponskill Sets==&lt;br /&gt;
===Judgment===&lt;br /&gt;
*[[Judgment]] can essentially be geared the same as [[Savage Blade]].&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Loxotic Mace&lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = HP+50, STR/DEX+10, DA+5%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Boii Cuisses +1&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Loxotic Mace +1&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = STR+, Acc/Attack+, WSD+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Loxotic Mace +1&lt;br /&gt;
|MainAug = DMG+38, Acc/MAcc+40, WSD+10%&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Loxotic Mace +1&lt;br /&gt;
|MainAug = DMG+38, Acc/MAcc+40, WSD+10%&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, &lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Great Sword Weaponskill Sets==&lt;br /&gt;
===Resolution===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Claymore&lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Montante&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes =&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main = Montante +1&lt;br /&gt;
|MainAug = DMG+20, Acc/MAcc+40, HP+100&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Montante +1&lt;br /&gt;
|MainAug = DMG+20, Acc/MAcc+40, HP+100&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = R20+&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Shockwave===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shockwave Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Flamma Dirs +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=If you have not started on your Artifact &amp;amp; Relic +2 upgrades, worry not. A full Accuracy &amp;amp; Magic Accuracy set such as Flamma +2 from [[Ambuscade Rewards|Ambuscade]] will land this on most fodder mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shockwave Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Flamma Dirs +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shockwave Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Odyssey/Sortie&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B, R20+&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B, R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Warrior_Guide&amp;diff=690014</id>
		<title>Community Warrior Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Warrior_Guide&amp;diff=690014"/>
		<updated>2023-10-14T22:15:11Z</updated>

		<summary type="html">&lt;p&gt;Indi: Eabani was what I assume supposed to be Schere by mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
[[File:Warrior.jpg|350px|right|link=]]&lt;br /&gt;
==Latest Updates==&lt;br /&gt;
*Will slowly be reconfiguring the TP Section (and beyond) so please bare with me!&lt;br /&gt;
**This far: Streamlined the TP Sets Section to reflect build types over individual weapons. Broken down into Single Wield, Dual Wield, &amp;amp; Two-Handed. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
&lt;br /&gt;
*Updated some sets as they looked more hybrid or atk cap instead of general use. Will add more sets for the gaps soon. - [[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 17:13, 26 April 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
* Reduced the progression Great Axe TP sets down a bit, re-arranged remaining. Removed most of the Delve items, which are probably an unnecessary time sink for a beginner to worry about at this point. - [[User:Lusiphur|Lusiphur]] ([[User talk:Lusiphur|talk]]) 05:59, 30 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Added Ranged weapons section. Also added Steel Cyclone, Enmity, Fast Cast, and Evasion sets; while updating Fell Cleave and Breaks sets to be more current. [[User:Lusiphur|Lusiphur]] ([[User talk:Lusiphur|talk]]) 18:18, 28 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Added high end Idle sets. Created this Updates section to keep all recent update notices in an easy to find place so readers can see what&#039;s been updated recently. [[User:Lusiphur|Lusiphur]] ([[User talk:Lusiphur|talk]]) 10:15, 24 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Adding my personal idle sets, some are not exactly optimal as I&#039;m reworking them now after I&#039;ve got sakpata and not sure what to put in some slots. Feel free to improve them --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 06:26, 24 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Added a ukko&#039;s fury set that may be viable, plan to update all sets eventually if I can find good sources as I&#039;m not an expert --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 00:42, 17 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
* Working through updating these at the best of my knowledge, added for now a high end hybrid TP set --[[User:Neviskio|Neviskio]] ([[User talk:Neviskio|talk]]) 00:25, 17 January 2022 (EST)&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Warrior is one of the premier damage-dealing jobs, with access to a huge array of weapon types and supporting armor. It also has the tools to function as a back-up tank when the need arises. In the current endgame landscape, Warrior&#039;s spectrum of damage types and options on how to use those weapons is often sought after for [[Odyssey]]. In other content like [[Ambuscade]], [[Dynamis - Divergence]], [[Escha]], and [[Omen]]; Warrior&#039;s strong Weapon Skill output and ability to skillchain with &#039;&#039;any job&#039;&#039; makes it a favorite among players. Warrior is an evergreen popular damage dealer in nearly every type of content, making it a great job to take up.&lt;br /&gt;
&lt;br /&gt;
==Food &amp;amp; Medicines==&lt;br /&gt;
===Food===&lt;br /&gt;
&#039;&#039;&#039;Accuracy Options:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Sublime Sushi icon.png|link=Sublime Sushi]] &#039;&#039;&#039;[[Sublime Sushi]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; HP+40, MP+20, STR+6, DEX+7, MND-3, CHR+6 &#039;&#039;&#039;Accuracy / Ranged Accuracy+10% (Max. 100)&#039;&#039;&#039;, &amp;quot;Resist Slow&amp;quot; +1.&lt;br /&gt;
** One of the best accuracy-based foods in the game.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Grape Daifuku icon.png|link=Grape Daifuku]] &#039;&#039;&#039;[[Grape Daifuku]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; HP+20, STR+2, VIT+3, &#039;&#039;&#039;Accuracy / Ranged Accuracy+10% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;Attack / Ranged Attack+10% (Max. 50)&#039;&#039;&#039;, &amp;quot;Magic Attack. Bonus &amp;quot; +3. Mirrored Pet Stats.&lt;br /&gt;
** If Sublime Sushi is the best accuracy-based, Grape Daifuku comes in as a close second. Adding moderate attack in exchange for a small loss of accuracy.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 4,000 gil, 48,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Seafood Gratin icon.png|link=Seafood Gratin]] &#039;&#039;&#039;[[Seafood Gratin]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; DEX+7, MND+7, &#039;&#039;&#039;Accuracy / Ranged Accuracy+20% (Max. 70)&#039;&#039;&#039;, Evasion / &#039;&#039;&#039;Magic Evasion+12% (Max. 60)&#039;&#039;&#039;.&lt;br /&gt;
** An honorable mention. A step down in accuracy, however, Seafood Gratin exchanges the further accuracy loss for a significant boost in magic evasion. (Which becomes a much bigger dealer in mid to late-endgame content.)&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attack Options:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Red Curry Bun icon.png|link=Red Curry Bun]] &#039;&#039;&#039;[[Red Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Attack / Ranger Attack+23% (Max. 150)&#039;&#039;&#039;, Demon Killer +4.&lt;br /&gt;
** One of the oldest attack foods in the game. Tried and true (if you have the accuracy to use it of course).&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 7,000 gil, 84,000 a stack.&lt;br /&gt;
&lt;br /&gt;
* [[File:Popo._con_Queso_icon.png|link=Popo. Con Queso]] &#039;&#039;&#039;[[Popo. Con Queso]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; STR+5, MND+5, &#039;&#039;&#039;Attack / Ranged Attack+20% (Max. 130)&#039;&#039;&#039;, Evasion / &#039;&#039;&#039;Magic Evasion+12% (Max. 60)&#039;&#039;&#039;.&lt;br /&gt;
** Honorable mention. Introduced around the same time as the above Seafood Gratin &#039;&#039;(serves as the attack food version)&#039;&#039;. &lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Specialty Options:&#039;&#039;&#039;&lt;br /&gt;
* [[File:Marine Stewpot icon.png|link=Marine Stewpot]] &#039;&#039;&#039;[[Marine Stewpot]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+90, Accuracy/R. Accuracy/M. Accuracy +90, &#039;&#039;&#039; Mirrored Pet Stats, -20 each.&lt;br /&gt;
** &#039;&#039;&#039;Group Food&#039;&#039;&#039; &#039;&#039;(~6 Party members within 10 yalms).&#039;&#039;&lt;br /&gt;
** A highly desired food choice--particularly in endgame content and scenarios. &#039;&#039;&#039;Only exists as singles and does not stack.&#039;&#039;&#039; As mentioned in the above description, a Marine Stewpot will work on &#039;&#039;up to an entire party&#039;&#039; as long as each member is within 10 yalms of the person using it.&lt;br /&gt;
** &#039;&#039;&#039;Any party member with an existing food effect on will not receive the effect of the stewpot.&#039;&#039;&#039;&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Riverfin Soup icon.png|link=Riverfin Soup]] &#039;&#039;&#039;[[Riverfin Soup]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Accuracy / Ranged Accuracy +14% (Max. 90), Attack / Ranged Attack +18% (Cap: 80)&#039;&#039;&#039;, Amorph Killer +5&lt;br /&gt;
** Honorable mention. Slightly stronger version of Daifuku. &#039;&#039;&#039;Only exists as singles and does not stack.&#039;&#039;&#039;&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Gyudon icon.png|link=Gyudon]] &#039;&#039;&#039;[[Gyudon]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Double Attack&amp;quot;+5%, Weapon skill damage +5%&#039;&#039;&#039;&lt;br /&gt;
** Introduced September &#039;22. Largely speaks for itself. No addtional stats, so make sure you can actually hit something if you&#039;re going to use it.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
* [[File:Popoto Gratin icon.png|link=Popoto Gratin]] &#039;&#039;&#039;[[Popoto Gratin]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;Double Attack+5%, Store TP+5&#039;&#039;&#039;!!!&lt;br /&gt;
** Honorable mention. Very interesting food with a duration of 5 minutes but stacks to 99. Great for short battles.&lt;br /&gt;
*** NPC purchasable only. Available for purchase during [[The Green Festival]] in Lower Jeuno.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defensive Options&#039;&#039;&#039;&lt;br /&gt;
* [[File:Om. Sandwich icon.png|link=Om. Sandwich]] &#039;&#039;&#039;[[Om. Sandwich]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Stats:&#039;&#039;&#039; &#039;&#039;&#039;HP+11% (Max. 150)&#039;&#039;&#039;, VIT+7, MND+7, &#039;&#039;&#039;Accuracy+11% (Max. 80)&#039;&#039;&#039;, &#039;&#039;&#039;DEF+11% (Max. 120)&#039;&#039;&#039;, &#039;&#039;&#039;Enmity+4&#039;&#039;&#039;.&lt;br /&gt;
** Introduced in [[The Voracious Resurgence]] mission-line. Comparable to [[Miso Ramen]] in HP and Defense; exchanging Magic Evasion and Magic Defense Bonus for  accuracy and &#039;&#039;&#039;enmity+&#039;&#039;&#039;.&lt;br /&gt;
*** Purchased from the Auction House. Crafted only.&lt;br /&gt;
&lt;br /&gt;
===Medicines===&lt;br /&gt;
* [[File:Echo Drops icon.png|link=Echo Drops]] &#039;&#039;&#039;[[Echo Drops]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for when silenced and no one else can (or is able to) Silena you. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 700 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Remedy icon.png|link=Remedy]] &#039;&#039;&#039;[[Remedy]]&#039;&#039;&#039;&lt;br /&gt;
** Useful for curing most debuffs curable with -na spells (ie: Paralyna). You can receive 12 a month for free from ambuscade. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 3,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Reraiser icon.png|link=Reraiser]] &#039;&#039;&#039;[[Reraiser]]&#039;&#039;&#039; / [[File:Hi-Reraiser icon.png|link= Hi-Reraiser]] &#039;&#039;&#039;[[Hi-Reraiser]]&#039;&#039;&#039;&lt;br /&gt;
** Nothing wrong with keeping extra sources of Reraise in your pocket. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 and 1,500 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Holy Water icon.png|link=Holy Water]] &#039;&#039;&#039;[[Holy Water]]&#039;&#039;&#039;&lt;br /&gt;
** Extremely useful to have, especially when spell priority or universal cool downs from back=line supports are bottle necked... Keep them stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 1,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Panacea icon.png|link=Panacea]] &#039;&#039;&#039;[[Panacea]]&#039;&#039;&#039;&lt;br /&gt;
** Sometimes you are overwhelmed with a number of debuffs (like an [[Impact]]) that need [[Erase]] and this is much faster than waiting on a support to erase them. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]] for 20,000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:Vile Elixir icon.png|link=Vile Elixir]] &#039;&#039;&#039;[[Vile Elixir]]&#039;&#039;&#039; / [[File:Vile Elixir +1 icon.png|link=Vile Elixir +1]] &#039;&#039;&#039;[[Vile Elixir +1]]&#039;&#039;&#039;&lt;br /&gt;
** You never know when these might come in handy. Even for other party members... Great for putting in a bazaar for back-line supports when in a pinch as well! A single [[Vile Elixir]] or HQ can save you in those situations. Keep these stocked.&lt;br /&gt;
*** Purchased from the [[Curio Moogle]]; 20,000 Gil for NQ. 40.000 Gil for HQ.&lt;br /&gt;
*** Often cheaper to buy off the Auction House.&lt;br /&gt;
*** A number of NM&#039;s and various content drop these for free as well.&lt;br /&gt;
&lt;br /&gt;
* [[File:Antacid icon.png|link=Antacid]] &#039;&#039;&#039;[[Antacid]]&#039;&#039;&#039;&lt;br /&gt;
** Great for switching food on the fly when the situation calls for it. Keep a few, just in case.&lt;br /&gt;
***Purchased from the [[Curio Moogle]] for 1.000 Gil.&lt;br /&gt;
&lt;br /&gt;
* [[File:El. Pachira Fruit icon.png|link=El. Pachira Fruit]] &#039;&#039;&#039;[[El. Pachira Fruit]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; 1hp/tick Poison Effect for 2 minutes.&lt;br /&gt;
** Perhaps you aren&#039;t engaged and can&#039;t swap to a particular piece of equipment with a damage over time effect. Poisoning yourself is a good option. Keeps you awake when you know the mobs you are fighting will spam sleep. Keep a few on hand.&lt;br /&gt;
*** Purchased from the [[Ghemi Sinterilo]] for 154 Gil in [[Kazham]].&lt;br /&gt;
&lt;br /&gt;
==A quick note on Trusts==&lt;br /&gt;
&lt;br /&gt;
Some recommended trusts for leveling and general purpose solo play. When you are by yourself, you should be doing enough damage that most of the time you will be the de-facto tank. So we want to lean heavily on healers and support trusts that boost your DPS and keep you alive. For standard gameplay, the following easily obtainable trusts are recommended:&lt;br /&gt;
*Apururu or Yoran-Oran unity as healer&lt;br /&gt;
*Koru-Moru (gives Haste, Phalanx II, Refreshes healer, Dispels and enfeebles mobs)&lt;br /&gt;
*Ulmia and Joachim (these two BRDs will generally provided double Marches along with Minuet, Madrigal, and Ballads as needed)&lt;br /&gt;
*Qultada or Mayakov&lt;br /&gt;
&lt;br /&gt;
Occasionally, your battle target may be a mob that does a devastating single-target TP move (instant KO, Charm, etc.). That&#039;s when you want to call a tank trust and let them eat them, holding back your DPS enough for them to keep hate most of the time.&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Warrior is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;71&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Savagery]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Aggressive Aim]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;78&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Crit. Atk. Bonus|Crit. Atk. Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;81&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Virus|Resist Virus V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;84&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Defense Bonus|Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Crit. Atk. Bonus|Crit. Atk. Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;88&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Attack Bonus|Attack Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;93&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Mastery|Shield Mastery III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Smite|Smite III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Fencer|Fencer V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Double Attack|Double Attack V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Shield Def. Bonus|Shield Def. Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;49%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Mighty Strikes]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Warrior is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;7&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Provoke]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Berserk]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Defender]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Warcry]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Aggressor]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 50%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Warrior is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Retaliation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Warrior&#039;s Charge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Tomahawk (Ability)|Tomahawk]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;77&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Restraint]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Blood Rage]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Brazen Rush]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
*[[File:Drachen Armet icon.png|link=]] &#039;&#039;&#039;[[Dragoon]]&#039;&#039;&#039;&lt;br /&gt;
**With a wide variety of valuable Job Traits, this subjob features excellent damage output in exchange for limited utility. Preferred subjob for [[Fencer]]-focused builds. [[High Jump]] and [[Super Jump]] provide a welcome way to reduce enmity in protracted fights.&lt;br /&gt;
&lt;br /&gt;
*[[File:Myochin_Kabuto_icon.png|link=]] &#039;&#039;&#039;[[Samurai]]&#039;&#039;&#039;&lt;br /&gt;
**The standard subjob for two-handed weapons.  [[Hasso]], [[Zanshin]], [[Store TP]], and [[Meditate]] provide powerful benefits when wielding a [[Great Axe]] or [[Great Sword]].&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[File:Ninja Hatsuburi icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
**The premier defensive subjob against enemies which utilize physical damage, thanks to [[Utsusemi]]. Also provides the fastest attacks when [[Dual Wield|Dual Wielding]]. Preferred subjob for [[Decimation]]-focused builds.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[File:Dancer&#039;s Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
**A high-utility subjob which provides [[Dual Wield]] and Job Ability Haste in the form of [[Haste Samba]]; survivability via [[Curing Waltz]] and [[Healing Waltz]]; debuffs such as [[Quickstep]] and [[Box Step]]; Sneak and Invisible via [[Spectral Jig]], and self-Skillchains with [[Reverse Flourish]]. More ideal for soloing content which doesn&#039;t allow Trusts or subjects you to frequent debuffs.&lt;br /&gt;
&lt;br /&gt;
*[[File:Temple_Crown_icon.png|link=]] &#039;&#039;&#039;[[Monk]]:&#039;&#039;&#039;&lt;br /&gt;
**A solid subjob when starting out fresh. Upgrade to one of the other subjobs mentioned after reaching level 30.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;37%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;3%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Berserk]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| No brainer. This substantially raises your Berserk uptime.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Defender]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Doesn&#039;t get much use.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Warcry]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Falls short of the other categories, even with Savagery.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aggressor]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| You may choose to merit this to align the recasts of Berserk and Aggressor, but Double Attack is usually more valuable.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Double Attack]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase dobule attack rate by 1 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Typically the best category, but with current gear it is possible to reach 100% Double Attack rate without these merits.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 1600px; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Orange mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;37%&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;3%&amp;quot;|Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;50%&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Warrior&#039;s Charge]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Will double your next attack. Recast: 5min. Increase chance of triple attack by 5 percent.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~1/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Warrior&#039;s current armory and total traits giving a ridiculous high rate of Double Attack renders this skill&#039;s benefits marginal. Don&#039;t bother beyond a single level, if at all.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Tomahawk (Ability)|Tomahawk]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends a throwing tomahawk to inflict a special defense down effect on an enemy. Recast: 3min. Increase duration of effect by 15 seconds.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 4~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Rarely useful, but indispensable when needed. The worst part of this skill is its recast.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Savagery]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds TP bonus effect to Warcry. Increase weapon skill TP bonus by 100.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Affects your entire party, and synergizes well with many strong Weapon Skills. &#039;&#039;&#039;You will be expected to have this at 5/5&#039;&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Aggressive Aim]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds ranged accuracy bonus to Aggressor. Increase ranged accuracy bonus by 4.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Warrior does not utilize ranged attacks in any meaningful capacity. Even if it did, the accuracy boost is too minor to give up the other options.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Job-Specific Armor==&lt;br /&gt;
Warrior&#039;s sets are quite interesting with the artifact armor buffing key job abilities and being great for the times you need a full accuracy set for TP. Relic is more expensive and also more niche option with the most potential for new/returning players that are looking to play with dual wield or [[Fencer]] builds, and empyrean is the odd one of the bunch, being not only incomplete at +1 instead of +3 but being generally not a preferred choice outside of macro pieces or ukonvasara use. That said this is just an opinion section and you should definitely make your own choices on what to upgrade and which pieces to focus on is entirely arguable depending on content you&#039;re doing or accessibility of other gear choices. If you literally have no idea what warrior is all about this could be a starting point to hit things (written mainly with a Great Axe in mind).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Artifact Armor - [[Pummeler&#039;s Armor Set +3]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth making?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pummeler&#039;s Mask +3 description.png|link=Pummeler&#039;s Mask +3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;Fourth.&#039;&#039;&#039; Head +3 icreases the duration of aggressor, while it is an important macro piece on precast when using the JA other pieces are used in actual TP sets/ws sets. You will want it but it won&#039;t change the job entirely at first. It&#039;s also great for a FULL accuracy set, when underbuffed or fighting something very evasive. Can also be used in a niche enmity set for provoke due to its enmity +12.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Lorica +3 description.png|link=Pumm. Lorica +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Third.&#039;&#039;&#039; This is the piece you want after your TP sets are sorted as it increases your WSD by 10% and boosts berserk&#039;s duration, it is a great piece again for a FULL accuracy set.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Mufflers +3 description.png|link=Pumm. Mufflers +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Fifth.&#039;&#039;&#039; While the retaliation bonus is nice for a JA swap and it has the same benefits of the set for FULL accuracy sets, it&#039;s not an amazing piece and is barely used. Again usable in niche situations for enmity but not really a priority.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Cuisses +3 description.png|link=Pumm. Cuisses +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;First.&#039;&#039;&#039; This is a great TP piece and likely to be you first item to upgrade, the DA helps you reach 100% DA rate especially if not job master, the damage taken -5% is nice, and a solid piece all around. While there are alternatives it is a solid piece to chase first to get into the swing of things.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Pumm. Calligae +3 description.png|link=Pumm. Calligae +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Second.&#039;&#039;&#039; The other part of your AF tp sets, again double attack +9% and also store tp+4 is a great tp piece, helps with accuracy, great stats. While there are alternatives it is one of the most impactful pieces.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Relic Armor - [[Agoge Armor Set +3]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth making?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Mask +3 description.png|link=Agoge Mask +3]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;First.&#039;&#039;&#039; Fantastic piece for enhancing [[Warcry]] in combination with merits. It&#039;s also used for dual wield/fencer weaponskills in some sets such as [[Savage Blade]] that is all the rage nowadays, or [[Cloudsplitter]] sets. Solid piece especially nowadays that everyone is using and abusing savage blade.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Lorica +3 description.png|link=Agoge Lorica +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Second.&#039;&#039;&#039; The aggressor enhancement both increases duration and reduces the evasion penalty, the merits AGI effect is unlikely to be of much consequence, but it&#039;s there. This is used nowadays to TP when dual wielding but it&#039;s not a super common occurrence. A solid piece&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Mufflers +3 description.png|link=Agoge Mufflers +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Fourth.&#039;&#039;&#039; The defender enhancement is not really interesting but it is beneficial if you ever need to pop defender for any reason. It can be used in some niche sets for fencer builds when [[Fighter&#039;s Roll]] is active but I would not recommend to chase this too early as it&#039;s less usable than other pieces. If you only use a fencer build this shoots up in priority, obviously.&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Cuisses +3 description.png|link=Agoge Cuisses +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Third.&#039;&#039;&#039; A nice double attack heavy piece used when fighting with a polearm like [[Shining One]] or some dual wield sets, depending how often you use those weapons this might be more important than others especially if you have your [[Pumm. Cuisses +3]] already as they can be used as an alternative in those sets anyway.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Agoge Calligae +3 description.png|link=Agoge Calligae +3]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Fifth.&#039;&#039;&#039; Another nice macro piece to buff [[Berserk]], and on a side bonus Tomahawk! Definitely usable as a macro piece but not really used much for TP or WS sets, it could be less relevant if you are doing more fencer/dual wield builds than great axe. The only reason it&#039;s this low is that all considered the other pieces can be better than it depending on situation&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable R-Highlight-WikiBlue mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; margin:auto; width: 80%&amp;quot;&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;400px&amp;quot;| Empyrean Armor - [[Boii Armor Set +2]]&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; class=unsortable|Worth making?&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; class=unsortable|Description Image&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; class=unsortable|Priority + Reasoning&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Mask +2 description.png|link=Boii Mask +2]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; |&#039;&#039;&#039;Fifth.&#039;&#039;&#039; The entire set is great if you&#039;re using [[Ukonvasara]] for white damage, but this is not really that common and this piece is not exactly exciting. No special effects, just stats. It is usable but you should not prioritize it when starting out.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Lorica +2 description.png|link=Boii Lorica +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;First.&#039;&#039;&#039; 36 More seconds to [[Blood Rage]] when worn on activation is pretty great, and while it&#039;s not really used for much else now, it is probably the best set piece of the empyrean +2.&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Mufflers +2 description.png|link=Boii Mufflers +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Third.&#039;&#039;&#039; Buffing restraint sounds good and that&#039;s the entire reason to make this piece right now. The axe skill would be nice but this item is not really used nowadays.&lt;br /&gt;
|-&lt;br /&gt;
|Maybe&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Cuisses +2 description.png|link=Boii Cuisses +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;|&#039;&#039;&#039;Fourth.&#039;&#039;&#039; Fencer +3 sounds great! Except the item has been around for a while and no builds really use it, worth doing for the future +2/+3 upgrades but not when starting out with very limited resources.&lt;br /&gt;
|-&lt;br /&gt;
|Yes&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;|[[File:Boii Calligae +2 description.png|link=Boii Calligae +2]]&lt;br /&gt;
|align=&amp;quot;left&amp;quot;| &#039;&#039;&#039;Second.&#039;&#039;&#039; Boosting Critical Hit Damage by 12% during Mighty Strikes can be useful. +28% damage for Retaliation if worn while retailiating most likely won&#039;t be relevant in very high end content. When soloing/tanking as a warrior in lowman content it can be useful, nothing to write home about but a usable piece. If you pull hate and do more damage on content that needs a real tank, either you&#039;re in a hybrid/dt set and hoping to finish off the boss, or this isn&#039;t helping you shed off hate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
Warrior can use a wide variety of weapon types quite well, allowing you to take advantage of an enemy&#039;s weakness and work around their strengths. While leveling, stick to Great Axes and just try to upgrade your weapon every 5-10 levels to increase your DPS. We&#039;ll be focusing on gear for level 99 and beyond in this guide.&lt;br /&gt;
&lt;br /&gt;
===Great Axes===&lt;br /&gt;
&lt;br /&gt;
The Great Axe is Warrior&#039;s bread and butter. It is your primary weapon when skillchaining matters and also features the Break line of weaponskills that weaken the enemy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Eminent Voulge icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Eminent Voulge]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Eminent Voulge description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Baby&#039;s first Great Axe, if you haven&#039;t been to Adoulin yet. Otherwise skip to a weapon below. Purchased from a [[Sparks]] NPC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Home. Labrys icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Homestead Labrys]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Home. Labrys description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Newer players only. As soon as you can raise enough Bayld and get to Adoulin, make your way to the [[Peacekeepers&#039; Coalition]] in [[Eastern Adoulin]] where [[Craggy Bluff]] is to buy this. You can convert previously gained Copper Vouchers to at least 3,000 Bayld in order to buy this swiftly. You probably want some of the [[Gorney Armor Set +1]] from [[Vesca]] as well, so raise 12,100 Bayld if this applies to you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Minos icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Minos]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Minos description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from [[Oboro]] and will require some resources to put together and augment, where it becomes a more significant upgrade from the Homestead Labrys. It is entirely possible (and preferable) to skip this one by doing lower tier [[Ambuscade]] or qualifying to use the [[Hepatizon Axe]], but I&#039;ll leave it here for the time being for those operating at a different pace.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Voluspa Chopper icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Voluspa Chopper]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Voluspa Chopper description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - If you started collecting Domain Points from Domain Invasion, this is an easy iLvl 119 Great Axe. An added bonus is Volupsa Chopper gains large stat increases during Domain Invasion. Cost: 80 Domain Points from [[Zurim]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Hepatizon Axe icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Hepatizon Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - If you have more Job Points than you know what to do with, but have yet somehow avoided [[Ambuscade]], this or the [[Hepatizon Axe +1|HQ version]] of it is a nice pick up until you advance through some of the [[Lycurgos]] stages. Note that this is a su2 piece of equipment, which requires 100 [[Job Points]] spent for Warrior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Lycurgos icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lycurgos]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Lycurgos description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - More established players can start here. The final form of the [[Ambuscade]] Great Axe. Note that you can probably upgrade from the an earlier weapon once this weapon is at [[Ajja Chopper]] stage. At the time of this writing, you can use this Great Axe until you make one of the two options below.&lt;br /&gt;
&lt;br /&gt;
===Great Swords===&lt;br /&gt;
&lt;br /&gt;
Great Swords were once the &amp;quot;me too!&amp;quot; Bandwagon Warriors&#039; weapon of choice for zerging, but Resolution has been outshined by a new hotness. Good.&lt;br /&gt;
&lt;br /&gt;
Regardless, Resolution is still a perfectly fine weapon skill and Shockwave enables a Warrior to land Sleep on a group of mobs themselves. Useful for some scenarios.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Montante +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Montante +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Montante +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from the [[Unity Concord]] NM [[Sarama]], which you&#039;ll need some help with. A fantastic Great Sword that saw a life extension thanks to augmenting through [[Lustreless Wing]]s. If you already have this one from earlier, you may consider sticking with it augmented rather than making the next option. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Nandaka icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nandaka]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nandaka description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Great Sword. I&#039;d imagine these days, most Warriors will just start with this line of Great Swords when expanding their armory.&lt;br /&gt;
&lt;br /&gt;
===Swords===&lt;br /&gt;
&lt;br /&gt;
Sword-and-board Warrior has come back in style -- it&#039;s not just for newbies in the Dunes anymore!&lt;br /&gt;
&lt;br /&gt;
Thanks to Warrior&#039;s [[Fencer]] trait and some relatively newer gear, Savage Blade is the new defacto Warrior weaponskill of choice for mindless zerging with others. Swords should only be used when skillchaining doesn&#039;t matter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Naegling icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Naegling]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Naegling description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Sword. As of the time of this writing, this is basically a must have for Warriors at this point and really the only sword you need for now. The [[Kaja Sword]] and earlier stages of the weapon will do fine as you work towards it, but the boost to [[Savage Blade]] doesn&#039;t kick in until the Kaja Sword. When completed, it will often outperform even REMA weapons in fully buffed content.&lt;br /&gt;
&lt;br /&gt;
Dual Wield option(s):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Sangarius +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sangarius +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Sangarius +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - A weapon introduced with Unity Wanted fights from [Lumbering Jill]]. Updated with augmented stats (DMG +35, Accuracy &amp;amp; Magic Accuracy +30 , and Quadruple Attack +3%) making it a fun offhand option.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Zantetsuken icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Zantetsuken]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Zantetsuken description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Similar to an augmented [[Sangarius +1]], your mileage may vary on how well it performs against one. Just like a Sangarius +1, this is primarily an offhand weapon. Chance droprate from [[Odin Prime]] High Tier Mission Battle, via a [[Stygian Pact phantom gem]].&lt;br /&gt;
&lt;br /&gt;
===Axes===&lt;br /&gt;
&lt;br /&gt;
Remember Axes? Warrior can use them, and use them well! They don&#039;t get a lot of press these days, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Dolichenus icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dolichenus]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dolichenus description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Axe. Like the other Ambuscade weapons, you get a boost to a weapon skill starting at the [[Kaja Axe|Kaja]] stage. Some very respectable numbers can be seen from [[Decimation]] using it.&lt;br /&gt;
&lt;br /&gt;
Dual Wield option(s):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Barbarity icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Barbarity]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Barbarity description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Barbarity icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Barbarity +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Barbarity +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Warrior&#039;s Superior 2 (SU2) weapon. Sporting a rather large increase in HP, STR, Attack as well as Weapon Skill Damage +5/+8, makes for a great companion weapon for big-hitter one-hit weapon skills. Craftable &amp;amp; purchasable on the Auction House.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Renaud&#039;s Axe +2 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Renaud&#039;s Axe +2]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Renaud&#039;s Axe +2 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; / &amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Fernagu icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Fernagu]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Fernagu description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - A relic (pun not intended) of the pre-Adoulin, level cap 99 days courtesy of the [[Trial of the Magians]] upgrading &amp;amp; augmenting system. Where it fall short in base damage and accuracy, if you follow the correct upgrade path, you gain a massive TP Bonus +1,000. Essentially closing the gap between a single wield Fencer build and a Dual Wield build.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File: Ikenga&#039;s Axe icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ikenga&#039;s Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File: Ikenga&#039;s Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Added in the introduction of Odyssey, Ikenga&#039;s Axe is a more advanced Item Level version to Renaud&#039;s Axe +2 / Fernagu. &#039;&#039;&#039;Fair Warning:&#039;&#039;&#039; Requires a boss clear AND Rank points to reach its full potential augmented &amp;quot;TP Bonus +500&amp;quot; but is well worth the hassle. By the time you are able to equip and use this properly, you&#039;ll be at the top of the food chain.&lt;br /&gt;
&lt;br /&gt;
===Polearms===&lt;br /&gt;
&lt;br /&gt;
A Warrior&#039;s best piercing weapon choice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Shining One icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shining One]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Shining One description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The final form of the [[Ambuscade]] Polearm. Like the other Ambuscade weapons, you get a boost to a weaponskill starting at the [[Kaja Lance|Kaja]] stage. You&#039;ll want one of these in your toolkit, especially if doing [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
===Clubs===&lt;br /&gt;
&lt;br /&gt;
Clubs provide a source of Blunt damage for Warriors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Loxotic Mace +1 icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Loxotic Mace +1]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Loxotic Mace +1 description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Obtained from the [[Unity Concord]] NM [[Grand Grenade]]. This can be augmented through the Odyssey item [[Lustreless Hide]]s. Fully Augmented, Loxotic Mace +1 sports an additional DMG +33, Accuracy &amp;amp; Magic Accuracy +40, and Weapon Skill Damage +10%. With this Mace, you&#039;re capable of putting out some really nice numbers through Judgement or Black Halo. Part of a Warrior&#039;s expected toolkit for [[Odyssey]], allowing you to beat down the Undead and other slashing resistant monsters. When /DRG and doing any Slashing-resistant monsters, just swap from Naegling to this.&lt;br /&gt;
&lt;br /&gt;
===Ranged===&lt;br /&gt;
&lt;br /&gt;
Sometimes Provoke is down or should be saved. Sometimes you need the distance so you can thin the mob herd a little. Sometimes you want to pull a mob while waiting for buffs to finish being setup.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Dart icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dart]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Dart description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - An under-appreciated hero. Darts are cheap and fast, but what makes them great is you can swap to a Dart from any other ammo slot piece and not lose TP. There&#039;s really no reason to not carry a stack of these and be able to use them when the need arises.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Thr. Tomahawk icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Throwing Tomahawk]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Thr. Tomahawk description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Necessary to utilize the merited [[Tomahawk (Ability)|Tomahawk]] ability. Don&#039;t leave them in the Mog House and feel like a goober the rare times you can utilize it.&lt;br /&gt;
&lt;br /&gt;
===Ultimate Weapons===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Chango icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Chango]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Chango description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Aeonic]] Great Axe that unlocks the ability to perform Ultimate Skillchains. This will require grouping with others for some more difficult content, which might even require you leveling additional jobs to partake in. If you have access to the help, a great weapon to work on as an upgrade from your Lycurgos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Ukonvasara icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ukonvasara (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Ukonvasara (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Empyrean]] Great Axe is a white damage beast. Making this weapon will require accumulating more resources over a large number of stages, but a person with fewer connections with others could work on this more easily over time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File: Labraunda icon.png|link=]]&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Labraunda]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File: Labraunda description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Su5|Divergence]] Great Axe. Offers three augment paths, making it into a mini-Empyrean, a hybrid Mythic, or a hybrid version of an Empyrean.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File: Laphria (Level 119) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Laphria (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File: Laphria (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The Prime Great Axe. Will get a proper write up when more is known about it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Conqueror (Level 119 III) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Conqueror (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Conqueror (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The [[Mythic]] Great Axe. Not worth the effort at this time either.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Bravura (Level 119 III) icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bravura (Level 119 III)]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bravura (Level 119 III) description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - Most of the [[Relic Weapons]] are lagging behind at the time of this writing. Hopefully something is done with them eventually.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;padding: 3px;&amp;quot;&amp;gt;[[File:Farsha icon.png|link=]]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;has-image-popup&amp;quot; style=&amp;quot;padding: 5px;&amp;quot;&amp;gt;&#039;&#039;&#039;[[Farsha]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Farsha description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; - The other [[Empyrean Weapon]] that Warrior can wield. It might seem like an afterthought that Warrior is on this BST weapon, but Empyrean Aftermath from [[Cloudsplitter]] can generate impressive white damage numbers with the extra crit rate from [[Fencer]]. Can also generate respectable damage numbers using [[Calamity]] and [[Mistral Axe]] once Aftermath is active.&lt;br /&gt;
&lt;br /&gt;
==Idle &amp;amp; Utility Sets==&lt;br /&gt;
&#039;&#039;&#039;There are a number of pieces of &amp;quot;Idle&amp;quot; gear. Use this section as a benchmark to gauge where you are at personally and where you can make improvements based on the circumstances.&#039;&#039;&#039; Your priorities (in order) should be:&lt;br /&gt;
#Maximize Damage Taken (DT-50%).&lt;br /&gt;
#Gain high Magic Evasion. (Advanced sets will utilize Elemental Resistance as well)&lt;br /&gt;
#Take advantage of Utility stats.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Work in Progress&#039;&#039;&#039;&lt;br /&gt;
===Idle===&lt;br /&gt;
{| style=&amp;quot;padding:8px;&amp;quot;|&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Unengaged Regen Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Volte Salade&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Infused Earring&lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Sacro Breastplate&lt;br /&gt;
|Hands = Volte Moufles&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= [Stats], PDT-10%&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = Volte Brayettes&lt;br /&gt;
|Feet = Volte Sollerets &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=This isn&#039;t exactly a New Player-friendly/Easy to Obtain setup. However, &#039;&#039;it is a set worth striving towards.&#039;&#039; Honorable mention to [[Apeile Ring]] / [[Apeile Ring +1]] as &#039;&#039;conditional&#039;&#039; Regen Idle pieces. &#039;&#039;Regen/Refresh activates when HP is under 60%.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Regain Idle&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = Valorous Mask&lt;br /&gt;
|Neck = Vim Torque +1&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = Karieyh Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|BackAug=&lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Layered Defense Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Staunch Tathlum +1&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20: Resist All+10%&lt;br /&gt;
|Hands = Macabre Gaunt. +1&lt;br /&gt;
|HandsAug = R15: Resist All+10%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|Neck = Warder&#039;s Charm +1&lt;br /&gt;
|Waist = &lt;br /&gt;
|Ear1 = Sanare Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|EarAug = R15: DEF+30, DT-3%&lt;br /&gt;
|Ring1 = Shadow Ring&lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Shadow Mantle&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=For Ring2 slot, Defending Ring or Moonlight Ring are &#039;&#039;fine&#039;&#039;. Special mention for [[Warden&#039;s Ring]] &amp;amp; [[Fortified Ring]] for Enemy Critical Hit Rate -%. For Waist slot, I&#039;ll leave this up to the individual to decide between a [[Carrier&#039;s Sash]] or a [[Plat. Mog. Belt]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please Note:&#039;&#039;&#039; That when you switch to and from your engaged set(s), you should be wary of large maximum HP swings. Large max HP swings not only risk HP aggro from Undead mobs, but also trigger your healer, whoever they (or it) might be. &#039;&#039;&#039;With whatever you choose to wear, it is something to keep in mind, regardless of content.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For enhanced movement speed, the ideal swap is Shneddick Ring. Seriously. You can&#039;t pretend wearing Hermes&#039; Sandals isn&#039;t making you more vulnerable when you&#039;re dropping all of the defensive stats of Sakpata&#039;s Leggings to put on level 70 feet that only provide 12% movement speed and minimal stats. This drops you down over 100 DEF, 150 Magic Evasion, and 6% DT (for example).&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Retaliation!&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  &lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck =&lt;br /&gt;
|Ear1 = Cryptic Earring &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Pumm. Mufflers +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back =&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Boii Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=A set almost too fun to resist building for when the main threat is physical melee damage.&lt;br /&gt;
&lt;br /&gt;
While I&#039;m unsure how exactly Counter may interact here, there are quite a few possibilities for brewing set(s) around this ability. --[[User:Brahmsz|Brahmsz]] ([[User talk:Brahmsz|talk]])&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Utility===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Enmity+&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Pummeler&#039;s Mask +3&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Trux Earring&lt;br /&gt;
|Body = Souv. Cuirass +1&lt;br /&gt;
|BodyAug = Path C&lt;br /&gt;
|Hands = Pumm. Mufflers +3&lt;br /&gt;
|Ring1 = Apeile Ring&lt;br /&gt;
|Ring2 = Apeile Ring +1&lt;br /&gt;
|Ring2Aug = DEF+20, MDB+5&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = Enmity +10&lt;br /&gt;
|Waist = Trance Belt&lt;br /&gt;
|Legs = Souv. Diechlings +1&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Souveran Schuhs +1&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=You&#039;ll want some Potency in that Provoke sometimes!&lt;br /&gt;
&lt;br /&gt;
Any piece of [[Souveran Armor Set +1]] augmented with Path C if you have it are great sources of enmity if you lack any of the above (or can&#039;t be bothered to carry it if otherwise not using it). Also nice because it may counter any large HP dips you&#039;d get otherwise here. Find a good balance for your situation.&lt;br /&gt;
&lt;br /&gt;
[[Emet Harness +1]], [[Unmoving Collar +1]] are some decent alternatives.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fast Cast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|Neck = Orunmila&#039;s Torque&lt;br /&gt;
|Ear1 = Loquac. Earring&lt;br /&gt;
|Ear2 = Enchntr. Earring +1&lt;br /&gt;
|Body = Odyss. Chestplate&lt;br /&gt;
|BodyAug = Fast Cast&lt;br /&gt;
|Hands = Leyline Gloves&lt;br /&gt;
|HandsAug = Fast Cast&lt;br /&gt;
|Ring1 = Prolix Ring&lt;br /&gt;
|Ring2 = Rahab Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = FC+10%&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = FC+&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|FeetAug = FC+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=Since so much of this would be or has random augments, you&#039;ll have to really do the best you can here and make your own decisions. I strongly advise you read up on [[Fast Cast]].&lt;br /&gt;
&lt;br /&gt;
Odyssean pieces can be augmented with up to Fast Cast +6 on them with [[Fern Stone]]s. Use [[Magoraga Beads]] for Utsusemi.&lt;br /&gt;
&lt;br /&gt;
Balancing HP loss and Fast Cast is going to be difficult, make swaps where you feel appropriate. [[Etiolation Earring]] might be better off here.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Spell Interrupt.&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Interruption &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|Head = Souv. Schaller +1&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Yorium Gauntlets&lt;br /&gt;
|HandsAug = SIRD-10% &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 =&lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= Audumbla Sash&lt;br /&gt;
|Legs = Founder&#039;s Hose&lt;br /&gt;
|Feet = Odyssean Greaves&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=A slightly more niche setup. Perfect for casting Utsusemi: Ichi for instance. Not a complete set and various other pieces can be fit in to meet your needs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fun Fact:&#039;&#039;&#039; You can Retaliate against physical attacks while casting a spell.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==TP Sets Section==&lt;br /&gt;
*Here&#039;s where the pavement meets the road. Or, your weapon meets your foe&#039;s skull. Depending upon your weapon choice, there are three (3) standardized TP modes you should consider:&lt;br /&gt;
#Single Wield&lt;br /&gt;
#Dual Wield&lt;br /&gt;
#Two-Handed&lt;br /&gt;
*When using a One-Handed weapon, you are either using a single weapon and shield, or Dual Wielding two (2) weapons. There are reasons for both builds and you &#039;&#039;&#039;should&#039;&#039;&#039; make considerations for both. &lt;br /&gt;
*Two-Handed builds are fairly self-explanatory and just like with One-Handed builds, there is a time and place to use them.&lt;br /&gt;
&lt;br /&gt;
*Will slowly be reconfiguring the TP Section (and beyond) so please bare with me!&lt;br /&gt;
&lt;br /&gt;
*Work in Progress&lt;br /&gt;
&lt;br /&gt;
===Starting Out===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Starter Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo =  Fire Bomblet&lt;br /&gt;
|Head = Gorney Morion +1&lt;br /&gt;
|Neck = Ishtar&#039;s Collar&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Gorney Haubert +1&lt;br /&gt;
|Hands = Gorney Moufles +1&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Tyrant&#039;s Ring&lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|List= Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=This is the bare minimum you should strive for to do simple things with absolute strangers like lower difficulty Ambuscade, Domain Invasion, Geas Fete NMs, HTBFs, some higher level Unity NMs, and more.&lt;br /&gt;
&lt;br /&gt;
As soon as you can raise enough Bayld, make your way to the Peacekeepers&#039; Coalition in Eastern Adoulin where Vesca is to buy the Gorney Armor Set +1. You can convert previously gained Copper Vouchers to at least 12,100 Bayld in order to buy the full set.&lt;br /&gt;
&lt;br /&gt;
You&#039;ve over-capping Haste here and that&#039;s... okay. Waist alternatives include: [[Cetl Belt]], [[Sweordfaetels]], [[Dynamic Belt]], and [[Headlong Belt]]. Probably in that order of desirability. Get what you can afford. The Ioskeha Belt or its HQ counterpart will serve you for a &#039;&#039;&#039;very&#039;&#039;&#039; long time, so get it when you can.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Alt. Starter Set&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Fire Bomblet&lt;br /&gt;
|Head = Hervor Galea&lt;br /&gt;
|Neck = Asperity Necklace&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Hervor Haubert&lt;br /&gt;
|Hands = Hervor Mouffles&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Tyrant&#039;s Ring&lt;br /&gt;
|Back = Mauler&#039;s Mantle&lt;br /&gt;
|Waist = Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +1&lt;br /&gt;
|Feet = Pumm. Calligae +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=The Hervor Haubert set is a very easy to get new baseline of gear to give you a boost. It&#039;s not impressive, but you can basically earn up to 2 pieces a day by just showing up and beating on stuff in Domain Invasion.The set has more accuracy than your AF+1 119 pieces, so they&#039;re definitely useful swaps when necessary. When you don&#039;t need the accuracy, the Double Attack bonuses are better.&lt;br /&gt;
&lt;br /&gt;
At this point, you&#039;ll be able to get your Reforged Artifact Armor swiftly by getting the [[Kupon_I-AF109]] from doing the Repelling an Ambuscade Records of Eminence-&amp;gt;Intermediate quest. Simply do a Very Easy Volume 2 Ambuscade and clear it. This would be 109 level content, something a strapping young i119 Warrior like yourself can definitely manage.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Single Wield TP Sets===&lt;br /&gt;
*These sets are functional for any single wield weapon, such as Naegling or Loxotic Mace +1. If you are lacking a +1 Boii Earring or +2 Warrior&#039;s Beads, you can swap Cichol&#039;s Mantle&#039;s Store TP augment to Double Attack.&lt;br /&gt;
*&#039;&#039;&#039;Sets herein serve as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = SPAmbu. &amp;amp; G. Fete&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Get ready to spam a lot of [[Ambuscade]].. hopefully, with other people. Upgrading your Ambu gear should be a priority, so work on pieces from both the Flamma and Sulevia sets as you go along.&lt;br /&gt;
&lt;br /&gt;
The Flamma Head and Feet are pretty great, as well as the Sulevia hands, legs, and feet. You&#039;ll have uses for pieces from both sets for a while.&lt;br /&gt;
&lt;br /&gt;
At this point, you can start doing more content with others with reasonable expectations. Don&#039;t burn out. Also, start looking into ways to farm gil, because you&#039;ll need a lot of it soon.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Omen &amp;amp; Diverge.&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Agoge Lorica +3&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= At this point, you can start doing more content with others with reasonable expectations. Don&#039;t burn out and try a bit of everything. Start looking into ways to farm gil, because you&#039;ll need a lot of it soon.&lt;br /&gt;
&lt;br /&gt;
At this point, you&#039;re ready to do [[Omen]] and other more recent content. Accuracy needs vary wildly here depending on event and target, so keep an eye on it or a parse running. Especially when you don&#039;t have quality buffs.&lt;br /&gt;
&lt;br /&gt;
You may start experiencing some real sticker shock at the expenses required to start buying new gear or continue to upgrade your existing gear.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Boii Earring&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+6~10&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Realize it&#039;s possible you may end up having to level another job to do some of this content. It&#039;s the price to pay to advance further sometimes.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Single Wield 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20: Att+15, STR+5&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear1Aug = Acc+15, Att+5&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20: Att+20, STP+5, Acc+5&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dual Wield TP Sets===&lt;br /&gt;
*These sets are functional for a variety of Main-hand / Off-hand weapon combinations, not just the ones listed.&lt;br /&gt;
*&#039;&#039;&#039;Sets herein serve as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = SPAmbu. &amp;amp; G. Fete&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Fernagu&lt;br /&gt;
|SubAug = ‘’’TP Bonus+1,000’’’&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Suppanomimi&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Emicho Gauntlets&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Fernagu in the sub hand is here simply for the ease of entry as a weapon. Your sub hand’s accuracy will likely be tanked, but if your objective is to utilize a “Damage varies with TP” weapon skill, that won’t matter much.  [[Kaja Axe]] is also a good alternative.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Omen &amp;amp; Diverge.&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Zantetsuken&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Suppanomimi&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Emicho Haubert +1&lt;br /&gt;
|Hands = Emi. Gauntlets +1&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Worth repeating: You may start experiencing some real sticker shock at the expenses required to start buying new gear or continue to upgrade your existing gear. It definitely starts to hurt here and many casual players will slowly work their way to this point and not get much further. &#039;&#039;&#039;Progress will start to slow down as your gear improves and that&#039;s okay.&#039;&#039;&#039; Don&#039;t pull out papa&#039;s plastic. Don&#039;t rush yourself.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3%&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Eabani Earring&lt;br /&gt;
|Ear2 = Boii Earring&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+6~10&lt;br /&gt;
|Body = Agoge Lorica +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Reiki Yotai&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Tempted to say building a Dual Weild set around Emicho Gauntlets +1 &amp;amp; Suppanomimi is less stressful. YMMV. See what works better for you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Dual Wield 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20: Att+15, STR+5&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear1Aug = Acc+15, Att+15, STP+5&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Agoge Lorica +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20: Att+20, STP+5, Acc+5&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist = Reiki Yotai&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= This set reaches exactly +72% Double Attack and is 25% Gear Haste.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Two-Handed TP Sets===&lt;br /&gt;
*Two-Handed Sets will apply for Great Axe, Great Sword, and Polearm (Content &amp;amp; Build depending). Perhaps in some far flung scenario Staff.&lt;br /&gt;
*&#039;&#039;&#039;Sets herein serve as benchmark targets to gauge gear progression.&#039;&#039;&#039;&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = SPAmbu. &amp;amp; G. Fete&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Mache Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Omen &amp;amp; Diverge.&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Ginsen&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt&lt;br /&gt;
|Legs = Pumm. Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Boii Earring&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+6~10&lt;br /&gt;
|Body = Boii Lorica +2&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonbeam Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Ioskeha Belt +1&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Two-Handed Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|AmmoAug = R20: Att+15, STR+5&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear1Aug = Acc+15, Att+5&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Boii Lorica +3&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20: Att+20, STP+5, Acc+5&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Moonlight Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= DEX+20, Acc/Att+20, Acc+10, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Pumm. Cuisses +3&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Great Axe Weaponskill Sets==&lt;br /&gt;
Work In Progress&lt;br /&gt;
===Upheaval===&lt;br /&gt;
*[[Upheaval]] is an interesting Weapon Skill. Depending on your TP threshold , Upheaval can be used two ways:&lt;br /&gt;
#At low TP threshold (1,000 ~ 1,749 TP), it benefits more from a multi-hit approach.&lt;br /&gt;
#At mid to high TP threshold (1,750+ TP), it benefits more from a front loaded Weapon Skill Damage (WSD) approach.&lt;br /&gt;
*For beginners, just focus on landing it &#039;&#039;&#039;accurately&#039;&#039;&#039;. And as your WSD and Multi-hit options improve, craft sets for &#039;&#039;&#039;both&#039;&#039;&#039; scenarios.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval A&lt;br /&gt;
|Set Border Color=#724a31&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Low TP Focus&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Seething Bomblet&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+20, Acc/Att+20, STR+10, DA+10, DT-5%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Agoge Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval B&lt;br /&gt;
|Set Border Color=#724a31&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = High TP Focus&lt;br /&gt;
|Main =&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = VIT, Acc/Attack, WSD&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = VIT, Acc/Attack, WSD&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Ring1 = Titan Ring&lt;br /&gt;
|Ring2 = Titan Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+20, Acc+20 Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The sets for [[Upheaval]] herein can effectively be copy/pasted to [[King&#039;s Justice]]--which utilizes a Strength modifier instead of Vitality, and has a lower fTP multiplier.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upheaval sets are &#039;&#039;nearly&#039;&#039; identical to King&#039;s Justice and to save time and space this subsection will be used for both.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Boii Mufflers +2&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = VIT, Acc/Attack, WSD&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Gather what you can. Everyone starts somewhere.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom= Odyssey / Sortie&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: R20&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R20&lt;br /&gt;
|Feet = Nyame Sollerets &lt;br /&gt;
|FeetAug = Path B: R20&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Please be reminded, these are benchmark sets.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Advanced 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: R20&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: R20&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = VIT+15, HP+100&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc+20 Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = Path A&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Advanced 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = R20&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1 &lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Upheaval Advanced 3&lt;br /&gt;
|Set Border Color=#724a31&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom= Mighty Strikes!&lt;br /&gt;
|Main = Chango&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|AmmoAug = &lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = VIT+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Fatality Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|LegsAug = R20&lt;br /&gt;
|Feet = Boii Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Ukko&#039;s Fury===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ukko&#039;s Fury Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila&lt;br /&gt;
|Head = Boii Mask +1&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Art+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Agoge Cuisses +2&lt;br /&gt;
|Feet = Boii Calligae +1&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= This isn&#039;t a bare minimum set, however, this set is a decent goal to work towards as your first benchmark for [[Ukko&#039;s Fury]]. Ukko&#039;s being a Critical Hit based Weapon Skill with a significant Strength modifier will benefit greatly from the gear here in.&lt;br /&gt;
&lt;br /&gt;
Pieces of the [[Valorous Attire Set]] from Reisenjima augmented with Critical Hit Rate or Critical Hit DMG+ (piece depending) are great alternatives that will bridge the gap to this point.&lt;br /&gt;
&lt;br /&gt;
Again, think of this set as a benchmark to work towards! &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ukko&#039;s Fury Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|Head = Boii Mask +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = Acc+16~20, Crit.+6~8%&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Art+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +2&lt;br /&gt;
|Feet = Boii Calligae +2&lt;br /&gt;
|List = Y&lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Ukko&#039;s Fury Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Yetshila +1&lt;br /&gt;
|Head = Boii Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +2&lt;br /&gt;
|Ear2Aug = Acc+16~20, Crit.+6~8%, STR/VIT+7~15&lt;br /&gt;
|Body = Hjarrandi Breast.&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Art+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Boii Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Metraton&#039;s Torment / Disaster===&lt;br /&gt;
*TBD&lt;br /&gt;
&lt;br /&gt;
===Misc Great Axe WS===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Fell Cleave &amp;amp; Steel Cyclone&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom= &lt;br /&gt;
|Main = Lycurgos&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug =Path B&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaitAug = Path A&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Load up on as much STR and Weapon Skill Damage gear you have available into your set.&lt;br /&gt;
*R20+ Nyame alternatives:&lt;br /&gt;
**[[Sakpata&#039;s Armor Set]].&lt;br /&gt;
**Augmented [[Odyssean Attire Set]] &amp;amp; [[Valorous Attire Set]] with high WSD.&lt;br /&gt;
*Ring alternatives:&lt;br /&gt;
**[[Karieyh Ring +1]]&lt;br /&gt;
***If you really must choose that for an SoA ring will outperform anything but the [[Epaminondas&#039;s Ring]], so pair them.&lt;br /&gt;
**[[Niqmaddu Ring]] if you lack the Epaminondas&#039;s Ring.&lt;br /&gt;
*[[Lycurgos]] gives a large 30% Damage increase to Steel Cyclone. Useful for when you&#039;re opening/closing for Darkness.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= &amp;quot;Break&amp;quot; Weapon Skills&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = Path A&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path A&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = Path A&lt;br /&gt;
|Neck = Moonlight Necklace&lt;br /&gt;
|Waist = Eschan Stone&lt;br /&gt;
|Ear1 = Digni. Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug = Path A&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Load up on Magic Accuracy to reduce the chance of resists.&lt;br /&gt;
*Armor alternative(s):&lt;br /&gt;
**[[Flamma Armor Set]].&lt;br /&gt;
*Accessory alternatives:&lt;br /&gt;
**If you don&#039;t have an augmented [[Metamor. Ring +1]], another [[Stikini Ring]] will do fine. [[Sanctity Necklace]] is an easy to obtain item.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sword Weaponskill Sets==&lt;br /&gt;
===Savage Blade===&lt;br /&gt;
[[Savage Blade]] is the current weaponskill of choice for pure zerging with other melee when skillchaining doesn&#039;t matter or might be detrimental (like when skillchain elements can heal the target). This is largely in part thanks to the overpowered Ambuscade Sword weapon, [[Naegling]] (Naegling being its final form).&lt;br /&gt;
&lt;br /&gt;
Most front-line jobs can spam Savage Blade without a care currently, and contribute fairly well. Warrior as a job with its [[Fencer]] trait and access to its damage dealer friendly job abilities, does this &#039;&#039;&#039;very&#039;&#039;&#039; well.&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Kaja Sword&lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Boii Cuisses +1&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = STR+, Acc/Attack+, WSD+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Savage Blade Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Naegling&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = Path A&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Axe Weaponskill Sets==&lt;br /&gt;
===Decimation &amp;amp; Ruinator===&lt;br /&gt;
[[Decimation]] only gains physical accuracy with higher TP thresholds and as such doesn&#039;t benefit as much from a [[Fencer]] build. Given this fact, Decimation becomes a spam at 1,000 TP Weapon Skill.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The sets for [[Decimation]] herein can effectively be copy/pasted to [[Ruinator]]--the key difference being ruinator gains a 10% (1.1) attack bonus. To save time and space this subsection will be used for both weapon skills.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Decimation Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Axe&lt;br /&gt;
|Sub = Zantetsuken&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10, PDT-10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes = You will probably note that Decimation utilizes a Dual Wield setup. As mentioned above, it gains less from a Fencer build and as such, gains more from an offhand weapon that hits hard and accurately.&lt;br /&gt;
&lt;br /&gt;
I don&#039;t personally think a [[Zantetsuken]] is a realistic expectation for a new player. Alternatives can include [[Barbarity]] for instance.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Decimation Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Dolichenus&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3%&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|Ear1 = Cessance Earring&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes =&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Decimation Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main = Dolichenus&lt;br /&gt;
|Sub = Sangarius +1&lt;br /&gt;
|SubAug = DMG+35, Acc/MAcc+30, QA+3%&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Schere Earring&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Mistral Axe &amp;amp; Calamity===&lt;br /&gt;
*Given both [[Mistral Axe]] &amp;amp; [[Calamity]]&#039;s damage scale with TP, they both follow a similar gearing route as [[Savage Blade]]. However, for this section the focus will be on Dual Wield sets.&lt;br /&gt;
*So while sets can &#039;&#039;effectively&#039;&#039; be copypasta&#039;d from the Savage Blade section above, let&#039;s see what differences pop up when using Offhand options.&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Kaja Axe&lt;br /&gt;
|Sub = Fernagu&lt;br /&gt;
|SubAug = TP Bonus+1,000&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = R15: HP+50, STR/DEX+10, DA+5%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Odyssean Cuisses&lt;br /&gt;
|LegsAug = STR+, Acc/Attack+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Barring having enough Job Points to equip a [[Barbarity]], a Kaja Axe is one of the most easily available axes of significance for such a build. [[Fernagu]] comes at the end of a line of Trials of the Magians Axe Trials, which provides a major boost to Weapon Skill damage at the cost of a bit of accuracy.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Barbarity&lt;br /&gt;
|Sub = Fernagu&lt;br /&gt;
|SubAug = TP Bonus+1,000&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = R20: HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Boii Mufflers +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Ikenga&#039;s Axe&lt;br /&gt;
|MainAug = R20: DMG+12, Att+35, Acc/MAcc+5&lt;br /&gt;
|Sub = Barbarity +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = R25: HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B, R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B, R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B, R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Mistral Axe Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Ikenga&#039;s Axe&lt;br /&gt;
|MainAug = R30: DMG+15, Att+45, Acc/MAcc+15, TP Bonus+500&lt;br /&gt;
|Sub = Barbarity +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = R25: HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = Path B, R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = Path B, R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B, R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Cloudsplitter===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Cloudsplitter Set ?&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Farsha (Level 119 III)&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B, R20&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B, R20&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B, R20&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, MAcc/MDMG+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Eschan Stone&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B, R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B, R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= Warrior has a fairly significant lack of Magic Attack Bonus armor prior to the Nyame set. &#039;&#039;&#039;That isn&#039;t to say there aren&#039;t visible armor pieces, just to say it may not be worthwhile.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Club Weaponskill Sets==&lt;br /&gt;
===Judgment===&lt;br /&gt;
*[[Judgment]] can essentially be geared the same as [[Savage Blade]].&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment &lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Loxotic Mace&lt;br /&gt;
|Sub = Blurred Shield&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Warrior&#039;s Beads&lt;br /&gt;
|NeckAug = HP+50, STR/DEX+10, DA+5%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Petrov Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Grunfeld Rope&lt;br /&gt;
|Legs = Boii Cuisses +1&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Loxotic Mace +1&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +1&lt;br /&gt;
|NeckAug = HP+75, STR/DEX+12, DA+6%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus +250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Odyssean Gauntlets&lt;br /&gt;
|HandsAug = STR+, Acc/Attack+, WSD+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Valorous Hose&lt;br /&gt;
|LegsAug = STR+, Acc/Att+, WSD+&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Uncapped&lt;br /&gt;
|Main = Loxotic Mace +1&lt;br /&gt;
|MainAug = DMG+38, Acc/MAcc+40, WSD+10%&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, DA+7%&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B R20&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug =  Path B R20&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug =  Path B R20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Judgment Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Loxotic Mace +1&lt;br /&gt;
|MainAug = DMG+38, Acc/MAcc+40, WSD+10%&lt;br /&gt;
|Sub = Blurred Shield +1&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = War. Beads +2&lt;br /&gt;
|NeckAug = HP+100, STR/DEX+15, &lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Thrud Earring&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug =  STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist = Sailfi Belt +1&lt;br /&gt;
|WaistAug = STR+15, DA+5%&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Great Sword Weaponskill Sets==&lt;br /&gt;
===Resolution===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Kaja Claymore&lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Seeth. Bomblet +1&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Brutal Earring&lt;br /&gt;
|Body = Valorous Mail&lt;br /&gt;
|BodyAug = STR+, Acc/Att+, DA+&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Flamma Ring&lt;br /&gt;
|Ring2 = Rajas Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10%, PDT-10%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Flam. Gambieras +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes = &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Montante&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Flam. Zucchetto +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Body = Agoge Lorica +2&lt;br /&gt;
|Hands = Sulev. Gauntlets +2&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sulev. Cuisses +2&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes =&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Ody. / Sortie+&lt;br /&gt;
|Main = Montante +1&lt;br /&gt;
|MainAug = DMG+20, Acc/MAcc+40, HP+100&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Hjarrandi Helm&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Sakpata&#039;s Cuisses&lt;br /&gt;
|Feet = Pumm. Calligae +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Resolution Set 4&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Attack Capped&lt;br /&gt;
|Main = Montante +1&lt;br /&gt;
|MainAug = DMG+20, Acc/MAcc+40, HP+100&lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Ranged =&lt;br /&gt;
|Ammo = Coiste Bodhar&lt;br /&gt;
|Head = Sakpata&#039;s Helm&lt;br /&gt;
|HeadAug = R20+&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Moonshade Earring&lt;br /&gt;
|Ear1Aug = TP Bonus+250&lt;br /&gt;
|Ear2 = Boii Earring +1&lt;br /&gt;
|Ear2Aug = “Right Ear”: Acc+11~15, Crit.+3~5%&lt;br /&gt;
|Body = Sakpata&#039;s Plate&lt;br /&gt;
|BodyAug = R20+&lt;br /&gt;
|Hands = Sakpata&#039;s Gauntlets&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Niqmaddu Ring&lt;br /&gt;
|Ring2 = Regal Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug= STR+30, Acc/Att+20, DA+10%, DT-5%&lt;br /&gt;
|Waist = Fotia Belt&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Sakpata&#039;s Leggings&lt;br /&gt;
|FeetAug = R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= No&lt;br /&gt;
|Equipment Set Notes= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Shockwave===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shockwave Set 1&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Duplus Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +2&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Pumm. Lorica +2&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Rajas Ring&lt;br /&gt;
|Ring2 = Flamma Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Flamma Dirs +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= no&lt;br /&gt;
|Equipment Set Notes=If you have not started on your Artifact &amp;amp; Relic +2 upgrades, worry not. A full Accuracy &amp;amp; Magic Accuracy set such as Flamma +2 from [[Ambuscade Rewards|Ambuscade]] will land this on most fodder mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shockwave Set 2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Pumm. Lorica +3&lt;br /&gt;
|Hands = Flam. Manopolas +2&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, PDT-10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Flamma Dirs +2&lt;br /&gt;
|Feet = Sulev. Leggings +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#724a31&lt;br /&gt;
|Set Name Text Color=&lt;br /&gt;
|Set Name Text Shadow=#000080&lt;br /&gt;
|Set Name= Shockwave Set 3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = Odyssey/Sortie&lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = Utu Grip&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Knobkierrie&lt;br /&gt;
|Head = Agoge Mask +3&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|Ear1 = Thrud Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B, R20+&lt;br /&gt;
|Hands = Boii Mufflers +3&lt;br /&gt;
|Ring1 = Regal Ring&lt;br /&gt;
|Ring2 = Niqmaddu Ring&lt;br /&gt;
|Back = Cichol&#039;s Mantle&lt;br /&gt;
|BackAug = STR+30, Acc/Att+20, WSD+10%, DT-5%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|Legs = Boii Cuisses +3&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B, R20+&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= yes&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=671224</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=671224"/>
		<updated>2023-02-26T01:40:43Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]/[[Reforged Empyrean Armor +3|+3]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include [[Gallimaufry]], {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, {{ItemIcon|Ra&#039;Kaz. Starstone|26}} [[Ra&#039;Kaz. Starstone]]s,{{ItemIcon|Eikondrite|26}} [[Eikondrite]]s,  {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;&lt;br /&gt;
*Entering a Sortie instance will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
*Reaching any area via a Bitzer device will unlock all 5 pieces of [[Reforged Empyrean Armor +3]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All players will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Each player will receive an {{Tmp}} [[Obsidian Wing]], which allows you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
* All players must be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
** This is initially acquired by speaking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
** Upon entering Sortie, all players&#039; Shiny Ra&#039;Kaznarian plates will fade into [[Dull Ra&#039;Kaznarian plate]]s {{KI}}, which will immediately begin recharging.&lt;br /&gt;
** Dull Ra&#039;Kaznarian plates take &#039;&#039;&#039;twenty hours&#039;&#039;&#039; to fully recharge. Upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] with a fully-charged plate, it will transform into a Shiny Ra&#039;Kaznarian plate. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
&lt;br /&gt;
* After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
** While your Dull Ra&#039;Kaznarian plate is fully charged or you are in possession of a Shiny Ra&#039;Kaznarian plate, Ruspix&#039;s plate will accumulate 1 second of charge for every 5 seconds of real time that passes, up to a maximum of 20 hours of charge after 100 hours of holding a fully-charged Ra&#039;Kaznarian plate.&lt;br /&gt;
** Upon entering Sortie, the amount of charge accumulated on your Ruspix&#039;s plate will be reported in the log.&lt;br /&gt;
** When speaking to Ruspix, you have the option to expend the charge from your Ruspix&#039;s plate to recharge your Dull Ra&#039;Kaznarian plate. If there is sufficient accumulated charge to fully recharge the plate, it will transform into a Shiny Ra&#039;Kaznarian plate and allow immediate entry into Sortie. Any excess charge on the Ruspix&#039;s plate will be retained, but no message about accumulated charge will appear when entering Sortie with a plate obtained in this manner.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 240px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Acuex|Acuex]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Leech|Leech]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B, F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Elemental]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Ghost|Ghost]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skeleton]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Corse|Corse]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| D, H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Fomor]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Slime]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Slug]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Flan]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{JA}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Pixie|Pixie]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{magic}} {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Hound]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Dullahan|Dullahan]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Vampyr]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}} {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
* Sortie consists of the entire map of [[Outer Ra&#039;Kaznar]] sharded into eight unequal Sectors labeled A through H, each of which contains:&lt;br /&gt;
** several groups of enemies from one or more [[:Category:Bestiary|families of a single type]],&lt;br /&gt;
** one minor NM, which can roam around the Sector,&lt;br /&gt;
** one major NM, found behind a Diaphanous Gadget, and&lt;br /&gt;
** a Diaphanous Bitzer.&lt;br /&gt;
* Ground floor Sectors A through D also contain:&lt;br /&gt;
** a Diaphanous Device,&lt;br /&gt;
** several unlocked Gates, and&lt;br /&gt;
** several Locked Gates.&lt;br /&gt;
* All enemies and chests reward [[#Gallimaufry|Gallimaufry]].&lt;br /&gt;
** Major NMs, Caskets, and Coffers have a chance to reward all participants with a [[Ra&#039;Kaznar Sapphire]], and/or [[Old Case]] or [[Old Case +1]].&lt;br /&gt;
* Minor NMs and Gates are associated with [[#Hidden Objectives|Hidden Objectives]].&lt;br /&gt;
* Enemies take full damage from AoE magic and abilities.&lt;br /&gt;
** Geomancy has full effects on regular enemies, but is reduced by -50% on NMs.&lt;br /&gt;
** All enemies have normal damage type resistances for their [[:Category:Bestiary|family]].&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
** &#039;&#039;&#039;Not all enemies follow their family&#039;s normal detection rules.&#039;&#039;&#039; See the table for details.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Key A|26}} [[Ra&#039;Kaznar Key]]s&lt;br /&gt;
* Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when opening Gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Plate A|26}} [[Ra&#039;Kaznar Plate]]s&lt;br /&gt;
* Used to interact with the &#039;&#039;&#039;Diaphanous Devices&#039;&#039;&#039; found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Shard A|26}} [[Ra&#039;Kaznar Shard]]s and {{ItemIcon|Ra&#039;Kaznar Frag. 1|26}} [[Ra&#039;Kaznar Fragment]]s&lt;br /&gt;
* Used to teleport to NM arenas via the &#039;&#039;Diaphanous Gadgets&#039;&#039; found in the corners of the map.&lt;br /&gt;
**Each NM in the basement requires the corresponding shard temporary item from defeating the NM upstairs.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Metal A|26}} [[Ra&#039;Kaznar Metal]]s and {{ItemIcon|Ra&#039;Kaznar Seal|26}} [[Ra&#039;Kaznar Seal]]&lt;br /&gt;
* Protect against certain abilities used by NMs found beyond their respective &#039;&#039;Diaphanous Gadgets&#039;&#039;.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Sheet A|26}} [[Ra&#039;Kaznar Sheet]]s&lt;br /&gt;
* Used to interact with the &#039;&#039;&#039;Diaphanous Bitzers&#039;&#039;&#039; found at the central elevator shaft. These devices enable transportation to Sectors E through H in the basement.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Bitzers or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** In order to receive rewards, players must be:&lt;br /&gt;
*** Anywhere on the ground floor when the chest is opened, for chests which appear in sectors A through D;&lt;br /&gt;
*** In the boss area, but not necessarily inside the door, for major NM rewards;&lt;br /&gt;
*** In the same sector when the chest is opened, for chests which appear in basement sectors E through H.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A, or any Weapon Skill related objectives, since bloodpacts are Job Ability.&lt;br /&gt;
&lt;br /&gt;
====Ground Floor====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any unlocked Gate #A.&amp;lt;br /&amp;gt;Ground Floor: (D-4), (F-2), (H-2)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.  Any magic works, including summoning an alter-ego / trust.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #A while naked.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the area between Gate #A1 and the Abject Leeches.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] with Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform one weaponskill before defeating them on 5 Biune foes.&lt;br /&gt;
:[[Immanence]] and Bloodpacts do not count.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform one weaponskill before defeating them on 5 more Biune foes.&lt;br /&gt;
:[[Immanence]] and Bloodpacts do not count.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #B while walking from the start of the zone. If you enter with multiple people they all must walk from the start or be in a boss area. If they used a Diaphanous Devices to warp they must warp back to the start then make the walk.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Biune foes within 30 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B.&amp;lt;br /&amp;gt;Ground Floor: (J-8), (K-8), (M-8)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening &amp;lt;font color=&amp;quot;#03C&amp;quot;&amp;gt;&#039;&#039;&#039;Casket #B1&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #C1 or #C2 before defeating any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and defeat it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 Cachaemic foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 more Cachaemic foes before defeating them. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish at least one Cachaemic foe, Materialize Cachaemic foes at Diaphanous Device #C, then interact with Diaphanous Bitzer #C.&amp;lt;br /&amp;gt;The same player who Materializes must interact with the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Cachaemic foes within 15 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] within 5{{Question}} minutes of its spawn.&amp;lt;br /&amp;gt;Timer begins upon entering Sector C.&amp;lt;br /&amp;gt;Bhoot must be defeated before rematerializing to reset the timer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 and #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.  You will not be kicked out for doing this, and you will get a new one immediately.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 more Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vaniquish all Demisang foes, then interact with Diaphanous Bitzer #D.&amp;lt;br /&amp;gt;Demisang Deleterious not required.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Demisang foes in standard job order:&amp;lt;br /&amp;gt;WAR, MNK, WHM, BLM, RDM, THF.&amp;lt;br /&amp;gt;Defeating [[Demisang Deleterious]] does not interrupt the order.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]], and [[Demisang Deleterious]].&amp;lt;br /&amp;gt;Rematerialized copies must also be defeated.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}} &amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}} &amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]]  {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Basement====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector E Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Esurient Botulus using Weapon Skills from behind it.&lt;br /&gt;
&lt;br /&gt;
All party members must register themselves on the Esurient Botulus&#039;s [[Enmity]] list. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal E]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 12 Esurient foes in the square containing the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 15 Esurient Flan.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish the 6 mini-[[Naakual]]s in either half of the split room.&amp;lt;br /&amp;gt;Coffer spawns in the doorway between the two halves of the room.&amp;lt;br /&amp;gt;Basement: (F/G-6)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals spawn 5 minutes after first gaining enmity within Sector E.&amp;lt;br /&amp;gt;Timer resets if the sector is evacuated before spawn, including the situation where all players enter the boss arena.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector F Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fetid Ixion under unknown conditions {{verification}}.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with the Diaphanous Bitzer while wearing or lockstyling 5/5 pieces of [[Empyrean Armor]] of any upgrade level (including the base piece) for your current job.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Fetid Veela.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave Sector F, then return and vanquish the 6 mini-Naakuals. {{verification}}&amp;lt;br /&amp;gt;Basement: (J-6)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector G Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Gyvewrapped Naraka.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Stand still within 6 yalms of the Diaphanous Bitzer while continuously targeting it for 30 seconds.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all 17 Gyvewrapped Dullahan.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all enemies in both sides of the split room, then defeat the 6 mini-Naakuals that appear.&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals rematerialize if not defeated in order:&amp;lt;br /&amp;gt;🐝Bee 🦈Shark 🦖T-Rex 🦅Bird 🥦Broccoli 🦁Lion&amp;lt;br /&amp;gt;Basement: (J-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector H Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Haughty Tulittia after vanquishing all the Fomor in the vicinity around her. &lt;br /&gt;
&lt;br /&gt;
Maintaining Enmity on Haughty Tulittia might be required while Fomors are defeated.{{verification}}.&lt;br /&gt;
&lt;br /&gt;
Magic damage kill shot might be required.{{verification}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This requires further testing&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave and re-enter Sector H.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill all Fomor of one job. {{verification}} {{verification}} {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish one Haughty foe of each job in any order:&amp;lt;br /&amp;gt;PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG.&amp;lt;br /&amp;gt;Naakuals rematerialize if not defeated in order:&amp;lt;br /&amp;gt;🐝Bee 🦁Lion 🦖T-Rex 🦈Shark 🦅Bird 🥦Broccoli&amp;lt;br /&amp;gt;Basement: (F-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #?&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all 4 basement Minor NM, [[Esurient Botulus]], [[Fetid Ixion]], [[Gyvewrapped Naraka]] and [[Haughty Tulittia]] then Interact with the Diaphanous Gadget #? up the ramp west of the 12 Flan room in sector E.&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have to beat all 4 basement Major NM to receive the seal but the person who touches the Diaphanous Gadget #? must have all 4 Ra&#039;Kaznar Frag.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Seal]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{Information Needed}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency of Sortie. It is earned within by vanquishing monsters, opening treasure chests, and defeating NMs. It may be spent with [[Ruspix]] to commission [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] and [[:Category:Reforged Empyrean Armor +3|Reforged Empyrean Armor +3]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s, [[Ra&#039;Kaznar Starstone]]s and [[Old Case]]s. It is also used to purchase the first phase of [[Prime Weapons]].&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from regular enemies is earned via the formula &amp;lt;code&amp;gt;(level - 109) * 3&amp;lt;/code&amp;gt;. Minor NMs grant 5x what their level would suggest.&lt;br /&gt;
&lt;br /&gt;
Rematerializing foes reduces Gallimaufry rewards by approximately &amp;lt;code&amp;gt;(2 + sector) * 3&amp;lt;/code&amp;gt; each time (5x for minor NMs).&lt;br /&gt;
&lt;br /&gt;
The maximum amount of Gallimaufry that can be held at once is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Normal Enemy Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| 134&lt;br /&gt;
| 75&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | F&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | H&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 139&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Naakuals&lt;br /&gt;
| 140&lt;br /&gt;
| 93&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Minor NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
| [[Esurient Botulus]]&lt;br /&gt;
| 435&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F &lt;br /&gt;
| [[Fetid Ixion]]&lt;br /&gt;
| 450&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G &lt;br /&gt;
| [[Gyvewrapped Naraka]]&lt;br /&gt;
| 465&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
| [[Haughty Tulittia]]&lt;br /&gt;
| 480&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Major NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 2000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
|  [[Dhartok]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 10000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
|  [[Gartell]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G&lt;br /&gt;
|  [[Triboulex]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
|  [[Aita]]&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Treasure Chest Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | A~D&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 1000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | E~H&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
| 300&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 1500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 3000 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The Abject NMs are tied to their specific area and drop treasure coffers if a prerequesite is met.&lt;br /&gt;
**For example, Abject Obdella&#039;s requirement is just to defeat it. While Abject Porxie&#039;s is to have obtained Casket B#1 first. &lt;br /&gt;
**The coffer will contain  500 to 1000 Gallimaufry {{gdrop}} and possibly a [[Ra&#039;Kaznar Sapphire]] {{udrop}}, [[Old Case]] {{rdrop}}, or [[Old Case +1]] {{vrdrop}}.&lt;br /&gt;
**Abject NMs &#039;&#039;any&#039;&#039; part of their respective section, but have no additional conditions to spawn. &lt;br /&gt;
***They can roam around or start off the map on the edge of other sections.&lt;br /&gt;
****Abject Obdella can sometimes start in section D, but will wander back to A over time.&lt;br /&gt;
***They can be seen on [[Widescan]].&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is defeated or there is no enmity remaining on the NM. &lt;br /&gt;
***&#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro the NM.&lt;br /&gt;
&lt;br /&gt;
====Major NMs====&lt;br /&gt;
See individual pages for details.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Shard&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | A&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2,000 Gallimaufry {{gdrop}}&amp;lt;br/&amp;gt;[[Ra&#039;Kaz. Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Dhartok]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 1]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 10,000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | F&lt;br /&gt;
| [[Gartell]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 2]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | G&lt;br /&gt;
| [[Triboulex]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 3]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | H&lt;br /&gt;
| [[Aita]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 4]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Aminon]]&lt;br /&gt;
| -&lt;br /&gt;
| 30,000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{gdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{gdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{| class=&amp;quot;overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width: 100%; max-width: 600px; border-collapse: collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Maps&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;display:flex; flex-flow: row wrap; align-items: stretch; align-self: stretch; justify-content: center; flex: 1 1 100%; margin: 1em 0; margin: auto; border-collapse: collapse; padding: 3px;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapV2.jpg|200px|Click to enlarge]]|[[File:SortieMapV2.jpg|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Ground Floor&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse; margin-left: 5px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapBasement.png|200px|Click to enlarge]]|[[File:SortieMapBasement.png|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Basement&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;br /&gt;
* [https://pancha-mincha.com/entry/2022/09/01/132546 Naakual order for G and H]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=670749</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=670749"/>
		<updated>2023-02-21T02:12:48Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]/[[Reforged Empyrean Armor +3|+3]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include [[Gallimaufry]], {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, {{ItemIcon|Ra&#039;Kaz. Starstone|26}} [[Ra&#039;Kaz. Starstone]]s,{{ItemIcon|Eikondrite|26}} [[Eikondrite]]s,  {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;&lt;br /&gt;
*Entering a Sortie instance will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
*Reaching any area via a Bitzer device will unlock all 5 pieces of [[Reforged Empyrean Armor +3]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All players will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Each player will receive an {{Tmp}} [[Obsidian Wing]], which allows you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
* All players must be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
** This is initially acquired by speaking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
** Upon entering Sortie, all players&#039; Shiny Ra&#039;Kaznarian plates will fade into [[Dull Ra&#039;Kaznarian plate]]s {{KI}}, which will immediately begin recharging.&lt;br /&gt;
** Dull Ra&#039;Kaznarian plates take &#039;&#039;&#039;twenty hours&#039;&#039;&#039; to fully recharge. Upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] with a fully-charged plate, it will transform into a Shiny Ra&#039;Kaznarian plate. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
&lt;br /&gt;
* After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
** While your Dull Ra&#039;Kaznarian plate is fully charged or you are in possession of a Shiny Ra&#039;Kaznarian plate, Ruspix&#039;s plate will accumulate 1 second of charge for every 5 seconds of real time that passes, up to a maximum of 20 hours of charge after 100 hours of holding a fully-charged Ra&#039;Kaznarian plate.&lt;br /&gt;
** Upon entering Sortie, the amount of charge accumulated on your Ruspix&#039;s plate will be reported in the log.&lt;br /&gt;
** When speaking to Ruspix, you have the option to expend the charge from your Ruspix&#039;s plate to recharge your Dull Ra&#039;Kaznarian plate. If there is sufficient accumulated charge to fully recharge the plate, it will transform into a Shiny Ra&#039;Kaznarian plate and allow immediate entry into Sortie. Any excess charge on the Ruspix&#039;s plate will be retained, but no message about accumulated charge will appear when entering Sortie with a plate obtained in this manner.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 240px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Acuex|Acuex]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Leech|Leech]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B, F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Elemental]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Ghost|Ghost]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skeleton]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Corse|Corse]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| D, H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Fomor]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Slime]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Slug]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Flan]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{JA}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Pixie|Pixie]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{magic}} {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Hound]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Dullahan|Dullahan]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Vampyr]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}} {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
* Sortie consists of the entire map of [[Outer Ra&#039;Kaznar]] sharded into eight unequal Sectors labeled A through H, each of which contains:&lt;br /&gt;
** several groups of enemies from one or more [[:Category:Bestiary|families of a single type]],&lt;br /&gt;
** one minor NM, which can roam around the Sector,&lt;br /&gt;
** one major NM, found behind a Diaphanous Gadget, and&lt;br /&gt;
** a Diaphanous Bitzer.&lt;br /&gt;
* Ground floor Sectors A through D also contain:&lt;br /&gt;
** a Diaphanous Device,&lt;br /&gt;
** several unlocked Gates, and&lt;br /&gt;
** several Locked Gates.&lt;br /&gt;
* All enemies and chests reward [[#Gallimaufry|Gallimaufry]].&lt;br /&gt;
** Major NMs, Caskets, and Coffers have a chance to reward all participants with a [[Ra&#039;Kaznar Sapphire]], and/or [[Old Case]] or [[Old Case +1]].&lt;br /&gt;
* Minor NMs and Gates are associated with [[#Hidden Objectives|Hidden Objectives]].&lt;br /&gt;
* Enemies take full damage from AoE magic and abilities.&lt;br /&gt;
** Geomancy has full effects on regular enemies, but is reduced by -50% on NMs.&lt;br /&gt;
** All enemies have normal damage type resistances for their [[:Category:Bestiary|family]].&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
** &#039;&#039;&#039;Not all enemies follow their family&#039;s normal detection rules.&#039;&#039;&#039; See the table for details.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Key A|26}} [[Ra&#039;Kaznar Key]]s&lt;br /&gt;
* Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when opening Gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Plate A|26}} [[Ra&#039;Kaznar Plate]]s&lt;br /&gt;
* Used to interact with the &#039;&#039;&#039;Diaphanous Devices&#039;&#039;&#039; found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Shard A|26}} [[Ra&#039;Kaznar Shard]]s and {{ItemIcon|Ra&#039;Kaznar Frag. 1|26}} [[Ra&#039;Kaznar Fragment]]s&lt;br /&gt;
* Used to teleport to NM arenas via the &#039;&#039;Diaphanous Gadgets&#039;&#039; found in the corners of the map.&lt;br /&gt;
**Each NM in the basement requires the corresponding shard temporary item from defeating the NM upstairs.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Metal A|26}} [[Ra&#039;Kaznar Metal]]s and {{ItemIcon|Ra&#039;Kaznar Seal|26}} [[Ra&#039;Kaznar Seal]]&lt;br /&gt;
* Protect against certain abilities used by NMs found beyond their respective &#039;&#039;Diaphanous Gadgets&#039;&#039;.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Sheet A|26}} [[Ra&#039;Kaznar Sheet]]s&lt;br /&gt;
* Used to interact with the &#039;&#039;&#039;Diaphanous Bitzers&#039;&#039;&#039; found at the central elevator shaft. These devices enable transportation to Sectors E through H in the basement.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Bitzers or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** In order to receive rewards, players must be:&lt;br /&gt;
*** Anywhere on the ground floor when the chest is opened, for chests which appear in sectors A through D;&lt;br /&gt;
*** In the boss area, but not necessarily inside the door, for major NM rewards;&lt;br /&gt;
*** In the same sector when the chest is opened, for chests which appear in basement sectors E through H.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A, or any Weapon Skill related objectives, since bloodpacts are Job Ability.&lt;br /&gt;
&lt;br /&gt;
====Ground Floor====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any unlocked Gate #A.&amp;lt;br /&amp;gt;Ground Floor: (D-4), (F-2), (H-2)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #A while naked.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the area between Gate #A1 and the Abject Leeches.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] with Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform one weaponskill before defeating them on 5 Biune foes.&lt;br /&gt;
:[[Immanence]] and Bloodpacts do not count.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform one weaponskill before defeating them on 5 more Biune foes.&lt;br /&gt;
:[[Immanence]] and Bloodpacts do not count.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #B while walking from the start of the zone. If you enter with multiple people they all must walk from the start or be in a boss area. If they used a Diaphanous Devices to warp they must warp back to the start then make the walk.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Biune foes within 30 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B.&amp;lt;br /&amp;gt;Ground Floor: (J-8), (K-8), (M-8)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening &amp;lt;font color=&amp;quot;#03C&amp;quot;&amp;gt;&#039;&#039;&#039;Casket #B1&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #C1 or #C2 before defeating any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and defeat it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 Cachaemic foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 more Cachaemic foes before defeating them. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish at least one Cachaemic foe, Materialize Cachaemic foes at Diaphanous Device #C, then interact with Diaphanous Bitzer #C.&amp;lt;br /&amp;gt;The same player who Materializes must interact with the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Cachaemic foes within 15 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] within 5{{Question}} minutes of its spawn.&amp;lt;br /&amp;gt;Timer begins upon entering Sector C.&amp;lt;br /&amp;gt;Bhoot must be defeated before rematerializing to reset the timer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 and #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 more Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vaniquish all Demisang foes, then interact with Diaphanous Bitzer #D.&amp;lt;br /&amp;gt;Demisang Deleterious not required.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Demisang foes in standard job order:&amp;lt;br /&amp;gt;WAR, MNK, WHM, BLM, RDM, THF.&amp;lt;br /&amp;gt;Defeating [[Demisang Deleterious]] does not interrupt the order.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]], and [[Demisang Deleterious]].&amp;lt;br /&amp;gt;Rematerialized copies must also be defeated.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}} &amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}} &amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]]  {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Basement====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector E Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Esurient Botulus using Weapon Skills from behind it.&lt;br /&gt;
&lt;br /&gt;
All party members must register themselves on the Esurient Botulus&#039;s [[Enmity]] list. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal E]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 12 Esurient foes in the square containing the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 15 Esurient Flan.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish the 6 mini-[[Naakual]]s in either half of the split room.&amp;lt;br /&amp;gt;Coffer spawns in the doorway between the two halves of the room.&amp;lt;br /&amp;gt;Basement: (F/G-6)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals spawn 5 minutes after first gaining enmity within Sector E.&amp;lt;br /&amp;gt;Timer resets if the sector is evacuated before spawn, including the situation where all players enter the boss arena.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector F Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fetid Ixion under unknown conditions {{verification}}.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with the Diaphanous Bitzer while wearing or lockstyling 5/5 pieces of [[Empyrean Armor]] of any upgrade level (including the base piece) for your current job.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Fetid Veela.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave Sector F, then return and vanquish the 6 mini-Naakuals. {{verification}}&amp;lt;br /&amp;gt;Basement: (J-6)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector G Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Gyvewrapped Naraka.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Stand still within 6 yalms of the Diaphanous Bitzer while continuously targeting it for 30 seconds.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all 17 Gyvewrapped Dullahan. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all enemies in both sides of the split room, then defeat the 6 mini-Naakuals that appear.&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals rematerialize if not defeated in order:&amp;lt;br /&amp;gt;🐝Bee 🦈Shark 🦖T-Rex 🦅Bird 🥦Broccoli 🦁Lion&amp;lt;br /&amp;gt;Basement: (J-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector H Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Haughty Tulittia after vanquishing all the Fomor in the vicinity around her. &lt;br /&gt;
&lt;br /&gt;
Maintaining Enmity on Haughty Tulittia might be required while Fomors are defeated.{{verification}}.&lt;br /&gt;
&lt;br /&gt;
Magic damage kill shot might be required.{{verification}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This requires further testing&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave and re-enter Sector H.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill all Fomor of one job. {{verification}} {{verification}} {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish one Haughty foe of each job in any order:&amp;lt;br /&amp;gt;PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG.&amp;lt;br /&amp;gt;Naakuals rematerialize if not defeated in order:&amp;lt;br /&amp;gt;🐝Bee 🦁Lion 🦖T-Rex 🦈Shark 🦅Bird 🥦Broccoli&amp;lt;br /&amp;gt;Basement: (F-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #?&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all 4 basement Minor NM, [[Esurient Botulus]], [[Fetid Ixion]], [[Gyvewrapped Naraka]] and [[Haughty Tulittia]] then Interact with the Diaphanous Gadget #? up the ramp west of the 12 Flan room in sector E.&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have to beat all 4 basement Major NM to receive the seal but the person who touches the Diaphanous Gadget #? must have all 4 Ra&#039;Kaznar Frag.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Seal]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{Information Needed}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency of Sortie. It is earned within by vanquishing monsters, opening treasure chests, and defeating NMs. It may be spent with [[Ruspix]] to commission [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] and [[:Category:Reforged Empyrean Armor +3|Reforged Empyrean Armor +3]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s, [[Ra&#039;Kaznar Starstone]]s and [[Old Case]]s. It is also used to purchase the first phase of [[Prime Weapons]].&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from regular enemies is earned via the formula &amp;lt;code&amp;gt;(level - 109) * 3&amp;lt;/code&amp;gt;. Minor NMs grant 5x what their level would suggest.&lt;br /&gt;
&lt;br /&gt;
Rematerializing foes reduces Gallimaufry rewards by approximately &amp;lt;code&amp;gt;(2 + sector) * 3&amp;lt;/code&amp;gt; each time (5x for minor NMs).&lt;br /&gt;
&lt;br /&gt;
The maximum amount of Gallimaufry that can be held at once is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Normal Enemy Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| 134&lt;br /&gt;
| 75&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | F&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | H&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 139&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Naakuals&lt;br /&gt;
| 140&lt;br /&gt;
| 93&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Minor NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
| [[Esurient Botulus]]&lt;br /&gt;
| 435&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F &lt;br /&gt;
| [[Fetid Ixion]]&lt;br /&gt;
| 450&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G &lt;br /&gt;
| [[Gyvewrapped Naraka]]&lt;br /&gt;
| 465&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
| [[Haughty Tulittia]]&lt;br /&gt;
| 480&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Major NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 2000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
|  [[Dhartok]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 10000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
|  [[Gartell]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G&lt;br /&gt;
|  [[Triboulex]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
|  [[Aita]]&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Treasure Chest Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | A~D&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 1000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | E~H&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
| 300&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 1500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 3000 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The Abject NMs are tied to their specific area and drop treasure coffers if a prerequesite is met.&lt;br /&gt;
**For example, Abject Obdella&#039;s requirement is just to defeat it. While Abject Porxie&#039;s is to have obtained Casket B#1 first. &lt;br /&gt;
**The coffer will contain  500 to 1000 Gallimaufry {{gdrop}} and possibly a [[Ra&#039;Kaznar Sapphire]] {{udrop}}, [[Old Case]] {{rdrop}}, or [[Old Case +1]] {{vrdrop}}.&lt;br /&gt;
**Abject NMs &#039;&#039;any&#039;&#039; part of their respective section, but have no additional conditions to spawn. &lt;br /&gt;
***They can roam around or start off the map on the edge of other sections.&lt;br /&gt;
****Abject Obdella can sometimes start in section D, but will wander back to A over time.&lt;br /&gt;
***They can be seen on [[Widescan]].&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is defeated or there is no enmity remaining on the NM. &lt;br /&gt;
***&#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro the NM.&lt;br /&gt;
&lt;br /&gt;
====Major NMs====&lt;br /&gt;
See individual pages for details.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Shard&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | A&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2,000 Gallimaufry {{gdrop}}&amp;lt;br/&amp;gt;[[Ra&#039;Kaz. Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Dhartok]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 1]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 10,000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | F&lt;br /&gt;
| [[Gartell]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 2]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | G&lt;br /&gt;
| [[Triboulex]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 3]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | H&lt;br /&gt;
| [[Aita]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 4]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Aminon]]&lt;br /&gt;
| -&lt;br /&gt;
| 30,000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{gdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{gdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{| class=&amp;quot;overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width: 100%; max-width: 600px; border-collapse: collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Maps&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;display:flex; flex-flow: row wrap; align-items: stretch; align-self: stretch; justify-content: center; flex: 1 1 100%; margin: 1em 0; margin: auto; border-collapse: collapse; padding: 3px;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapV2.jpg|200px|Click to enlarge]]|[[File:SortieMapV2.jpg|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Ground Floor&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse; margin-left: 5px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapBasement.png|200px|Click to enlarge]]|[[File:SortieMapBasement.png|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Basement&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;br /&gt;
* [https://pancha-mincha.com/entry/2022/09/01/132546 Naakual order for G and H]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=670748</id>
		<title>Category:Sortie</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Sortie&amp;diff=670748"/>
		<updated>2023-02-21T02:11:10Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disambiguation|Sortie Rewards}}&lt;br /&gt;
{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Sortie 1.jpg&lt;br /&gt;
|Image Size=350&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Sortie&#039;&#039;&#039;, introduced in the August 2022 update&amp;lt;sup&amp;gt;[https://forum.square-enix.com/ffxi/threads/59789]&amp;lt;/sup&amp;gt;, is exploratory battle content in which players progress through an alternative area of [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;Materials you acquire in Sortie instances can be used to acquire [[Reforged Empyrean Armor +2]]/[[Reforged Empyrean Armor +3|+3]]. &lt;br /&gt;
&lt;br /&gt;
Rewards include [[Gallimaufry]], {{ItemIcon|Ra&#039;Kaz. Sapphire|26}} [[Ra&#039;Kaznar Sapphire]]s, {{ItemIcon|Ra&#039;Kaz. Starstone|26}} [[Ra&#039;Kaz. Starstone]]s,{{ItemIcon|Eikondrite|26}} [[Eikondrite]]s,  {{ItemIcon|Old Case|26}} [[Old Case]]s and {{ItemIcon|Old Case +1|26}} [[Old Case +1]] containing [[Sortie Rewards|JSE Earrings]].&amp;lt;br /&amp;gt;&lt;br /&gt;
*Entering a Sortie instance will unlock all 5 pieces of [[Reforged Empyrean Armor +2]] armor for reforging for that job.&lt;br /&gt;
*Reaching any area via a Bitzer device will unlock all 5 pieces of [[Reforged Empyrean Armor +3]] armor for reforging for that job.&lt;br /&gt;
|Secondary Text=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sortie Overview==&lt;br /&gt;
&lt;br /&gt;
===Eligibility===&lt;br /&gt;
----&lt;br /&gt;
* Have completed the [[Seekers of Adoulin]] mission [[The Light Within]].&lt;br /&gt;
* Be in possession of the [[Scintillating Rhapsody]] {{KI}} from completing [[The Orb&#039;s Radiance]].&lt;br /&gt;
&lt;br /&gt;
===Entering Sortie===&lt;br /&gt;
---- &amp;lt;div class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;float:right; padding: 5px; text-align: center; max-width: 25%&amp;quot;&amp;gt;[[File:Diaphanous Transposer.png|190px|link=]]&amp;lt;br /&amp;gt;Diaphanous Transposer&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Parties must consist of between 1 and 6 players.&lt;br /&gt;
** [[Trust]]s may be called within Sortie.&lt;br /&gt;
** The number of Trusts you may summon is based on the number of open party slots at the time of entry. Separating into multiple parties once inside the instance will not allow additional Trusts to be called.&lt;br /&gt;
&lt;br /&gt;
* Sortie has a time limit of &#039;&#039;&#039;1 hour&#039;&#039;&#039;. This cannot be increased.&lt;br /&gt;
** All players will be ejected from the instance when time expires, or if 3 minutes elapse with all party members knocked out.&lt;br /&gt;
** Each player will receive an {{Tmp}} [[Obsidian Wing]], which allows you to leave the instance before time expires.&lt;br /&gt;
&lt;br /&gt;
* All players must be in possession of a [[Shiny Ra&#039;Kaznarian plate]] {{KI}} to enter.&lt;br /&gt;
** This is initially acquired by speaking to [[Ruspix]] in [[Leafallia]].&lt;br /&gt;
** Upon entering Sortie, all players&#039; Shiny Ra&#039;Kaznarian plates will fade into [[Dull Ra&#039;Kaznarian plate]]s {{KI}}, which will immediately begin recharging.&lt;br /&gt;
** Dull Ra&#039;Kaznarian plates take &#039;&#039;&#039;twenty hours&#039;&#039;&#039; to fully recharge. Upon approaching the [[Diaphanous Transposer]] at Bivouac #4 in [[Kamihr Drifts]] with a fully-charged plate, it will transform into a Shiny Ra&#039;Kaznarian plate. There is no need to talk to Ruspix for this to occur.&lt;br /&gt;
&lt;br /&gt;
* After completing your first foray into Sortie, you will receive a [[Ruspix&#039;s plate]] {{KI}} upon talking to Ruspix.&lt;br /&gt;
** While your Dull Ra&#039;Kaznarian plate is fully charged or you are in possession of a Shiny Ra&#039;Kaznarian plate, Ruspix&#039;s plate will accumulate 1 second of charge for every 5 seconds of real time that passes, up to a maximum of 20 hours of charge after 100 hours of holding a fully-charged Ra&#039;Kaznarian plate.&lt;br /&gt;
** Upon entering Sortie, the amount of charge accumulated on your Ruspix&#039;s plate will be reported in the log.&lt;br /&gt;
** When speaking to Ruspix, you have the option to expend the charge from your Ruspix&#039;s plate to recharge your Dull Ra&#039;Kaznarian plate. If there is sufficient accumulated charge to fully recharge the plate, it will transform into a Shiny Ra&#039;Kaznarian plate and allow immediate entry into Sortie. Any excess charge on the Ruspix&#039;s plate will be retained, but no message about accumulated charge will appear when entering Sortie with a plate obtained in this manner.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
----&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 240px; text-align: center; border-spacing: 1px; float: right;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie Aggro&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Enemy&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Detects&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Acuex|Acuex]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Leech|Leech]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Hecteyes|Hecteyes]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B, F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Elemental]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Umbril|Umbril]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{magic}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Ghost|Ghost]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Skeleton]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Corse|Corse]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| D, H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Fomor]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{links}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Slime]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Slug]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Flan]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{JA}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Pixie|Pixie]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{magic}} {{verification}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Hound]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[:Category:Dullahan|Dullahan]] &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sound}} {{sight}} {{HP}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Vampyr]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{sight}} {{HP}} {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
* Sortie consists of the entire map of [[Outer Ra&#039;Kaznar]] sharded into eight unequal Sectors labeled A through H, each of which contains:&lt;br /&gt;
** several groups of enemies from one or more [[:Category:Bestiary|families of a single type]],&lt;br /&gt;
** one minor NM, which can roam around the Sector,&lt;br /&gt;
** one major NM, found behind a Diaphanous Gadget, and&lt;br /&gt;
** a Diaphanous Bitzer.&lt;br /&gt;
* Ground floor Sectors A through D also contain:&lt;br /&gt;
** a Diaphanous Device,&lt;br /&gt;
** several unlocked Gates, and&lt;br /&gt;
** several Locked Gates.&lt;br /&gt;
* All enemies and chests reward [[#Gallimaufry|Gallimaufry]].&lt;br /&gt;
** Major NMs, Caskets, and Coffers have a chance to reward all participants with a [[Ra&#039;Kaznar Sapphire]], and/or [[Old Case]] or [[Old Case +1]].&lt;br /&gt;
* Minor NMs and Gates are associated with [[#Hidden Objectives|Hidden Objectives]].&lt;br /&gt;
* Enemies take full damage from AoE magic and abilities.&lt;br /&gt;
** Geomancy has full effects on regular enemies, but is reduced by -50% on NMs.&lt;br /&gt;
** All enemies have normal damage type resistances for their [[:Category:Bestiary|family]].&lt;br /&gt;
* All foes in Sortie are aggressive.&lt;br /&gt;
** &#039;&#039;&#039;Not all enemies follow their family&#039;s normal detection rules.&#039;&#039;&#039; See the table for details.&lt;br /&gt;
&lt;br /&gt;
===Progression===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Upon first entry, you will have access to Sector A only. Within Sortie, meeting certain [[#Hidden Objectives|Hidden Objectives]] rewards {{tmp}} Temporary Items which allow access to additional parts of the map.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Key A|26}} [[Ra&#039;Kaznar Key]]s&lt;br /&gt;
* Used to open their respective Locked Gates and progress deeper into the area.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when opening Gates or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Plate A|26}} [[Ra&#039;Kaznar Plate]]s&lt;br /&gt;
* Used to interact with the &#039;&#039;&#039;Diaphanous Devices&#039;&#039;&#039; found near the central elevator shaft. These devices enable teleportation around the map and rematerialization of previously-defeated enemies.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Devices or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Shard A|26}} [[Ra&#039;Kaznar Shard]]s and {{ItemIcon|Ra&#039;Kaznar Frag. 1|26}} [[Ra&#039;Kaznar Fragment]]s&lt;br /&gt;
* Used to teleport to NM arenas via the &#039;&#039;Diaphanous Gadgets&#039;&#039; found in the corners of the map.&lt;br /&gt;
**Each NM in the basement requires the corresponding shard temporary item from defeating the NM upstairs.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Metal A|26}} [[Ra&#039;Kaznar Metal]]s and {{ItemIcon|Ra&#039;Kaznar Seal|26}} [[Ra&#039;Kaznar Seal]]&lt;br /&gt;
* Protect against certain abilities used by NMs found beyond their respective &#039;&#039;Diaphanous Gadgets&#039;&#039;.&lt;br /&gt;
* These items are lost upon successfully defeating the NM within.&lt;br /&gt;
&lt;br /&gt;
{{ItemIcon|Ra&#039;Kaznar Sheet A|26}} [[Ra&#039;Kaznar Sheet]]s&lt;br /&gt;
* Used to interact with the &#039;&#039;&#039;Diaphanous Bitzers&#039;&#039;&#039; found at the central elevator shaft. These devices enable transportation to Sectors E through H in the basement.&lt;br /&gt;
* These items are permanent traversal tools which are not lost when using Diaphanous Bitzers or leaving Sortie despite being listed as {{tmp}} Temporary Items.&lt;br /&gt;
&lt;br /&gt;
===Hidden Objectives===&lt;br /&gt;
----&lt;br /&gt;
* Completing certain objectives within Sortie will cause a treasure chest to appear, along with a message in all players&#039; chat logs informing the group of the current objective progress.&lt;br /&gt;
** Each chest contains some Gallimaufry, as well as the following:&lt;br /&gt;
*** Brown: Guaranteed to contain {{tmp}} temporary items which aid in traversal or provide NM arena access for all players who do not already posses the reward.&lt;br /&gt;
*** Blue: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
*** Red: Has a chance to contain a [[Ra&#039;Kaznar Sapphire]], an [[Old Case]]/[[Old Case +1]], or both.&lt;br /&gt;
** In order to receive rewards, players must be:&lt;br /&gt;
*** Anywhere on the ground floor when the chest is opened, for chests which appear in sectors A through D;&lt;br /&gt;
*** In the boss area, but not necessarily inside the door, for major NM rewards;&lt;br /&gt;
*** In the same sector when the chest is opened, for chests which appear in basement sectors E through H.&lt;br /&gt;
** Chests always grant the same reward to all players in the party.&lt;br /&gt;
** Chests do not disappear if left unopened.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: Like in Omen, Summoner Magical Blood pacts do not Qualify for any magic related objectives in zone A, or any Weapon Skill related objectives, since bloodpacts are Job Ability.&lt;br /&gt;
&lt;br /&gt;
====Ground Floor====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector A Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any unlocked Gate #A.&amp;lt;br /&amp;gt;Ground Floor: (D-4), (F-2), (H-2)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Cast magic next to Diaphanous Device #A.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 more Abject foes using single-target magic for the killing blow.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #A5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #A while naked.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet A]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 5 Abject foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #A2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | /heal in the area between Gate #A1 and the Abject Leeches.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #A&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]].&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector B Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #B1 through #B6 in order. [[Image:B-Key-Route.png |25px|Click to enlarge]]&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | [[Emotes|/hurray]] with Diaphanous Device #B.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform one weaponskill before defeating them on 5 Biune foes.&lt;br /&gt;
:[[Immanence]] and Bloodpacts do not count.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform one weaponskill before defeating them on 5 more Biune foes.&lt;br /&gt;
:[[Immanence]] and Bloodpacts do not count.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #B5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with Diaphanous Bitzer #B while walking from the start of the zone. If you enter with multiple people they all must walk from the start or be in a boss area. If they used a Diaphanous Devices to warp they must warp back to the start then make the walk.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet B]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Biune foes within 30 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #B2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open any Locked Gate #B.&amp;lt;br /&amp;gt;Ground Floor: (J-8), (K-8), (M-8)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #B&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Biune Porxie]] after opening &amp;lt;font color=&amp;quot;#03C&amp;quot;&amp;gt;&#039;&#039;&#039;Casket #B1&#039;&#039;&#039;&amp;lt;/font&amp;gt;.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector C Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward  &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gate #C1 or #C2 before defeating any enemies in Sector C.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Pull a Cachaemic foe to Diaphanous Device #C and defeat it there.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 Cachaemic foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a Magic Burst on 3 more Cachaemic foes before defeating them. &lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #C5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish at least one Cachaemic foe, Materialize Cachaemic foes at Diaphanous Device #C, then interact with Diaphanous Bitzer #C.&amp;lt;br /&amp;gt;The same player who Materializes must interact with the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet C]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 3 Cachaemic foes within 15 {{verification}} seconds of gaining enmity.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #C2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Cachaemic foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #C&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Cachaemic Bhoot]] within 5{{Question}} minutes of its spawn.&amp;lt;br /&amp;gt;Timer begins upon entering Sector C.&amp;lt;br /&amp;gt;Bhoot must be defeated before rematerializing to reset the timer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector D Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Open Gates #D1 and #D2, in either order, within two minutes of each other.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Key D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Drop your [[Obsid. Wing]] at Diaphanous Device #D.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Plate D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D3&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Shard D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D4&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Perform a 4-step Skillchain on 3 more Demisang foes before defeating them.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #D5&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vaniquish all Demisang foes, then interact with Diaphanous Bitzer #D.&amp;lt;br /&amp;gt;Demisang Deleterious not required.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sheet D]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 6 Demisang foes of different jobs.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{xdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #D2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Demisang foes in standard job order:&amp;lt;br /&amp;gt;WAR, MNK, WHM, BLM, RDM, THF.&amp;lt;br /&amp;gt;Defeating [[Demisang Deleterious]] does not interrupt the order.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #D&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Demisang Deleterious]], then any 3 Demisang foes.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish [[Abject Obdella]], [[Biune Porxie]], [[Cachaemic Bhoot]], and [[Demisang Deleterious]].&amp;lt;br /&amp;gt;Rematerialized copies must also be defeated.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1000 Gallimaufry {{gdrop}} &amp;lt;br /&amp;gt;[[Eikondrite]] {{cdrop}} &amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Sapphire]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]]  {{vrdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Basement====&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector E Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Esurient Botulus using Weapon Skills from behind it.&lt;br /&gt;
&lt;br /&gt;
All party members must register themselves on the Esurient Botulus&#039;s [[Enmity]] list. {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal E]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 12 Esurient foes in the square containing the Bitzer.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #E2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish 15 Esurient Flan.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #E&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish the 6 mini-[[Naakual]]s in either half of the split room.&amp;lt;br /&amp;gt;Coffer spawns in the doorway between the two halves of the room.&amp;lt;br /&amp;gt;Basement: (F/G-6)&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals spawn 5 minutes after first gaining enmity within Sector E.&amp;lt;br /&amp;gt;Timer resets if the sector is evacuated before spawn, including the situation where all players enter the boss arena.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector F Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Fetid Ixion under unknown conditions {{verification}}.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Interact with the Diaphanous Bitzer while wearing or lockstyling 5/5 pieces of [[Empyrean Armor]] of any upgrade level (including the base piece) for your current job.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #F2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all Fetid Veela.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #F&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave Sector F, then return and vanquish the 6 mini-Naakuals. {{verification}}&amp;lt;br /&amp;gt;Basement: (J-6)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector G Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Gyvewrapped Naraka.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Stand still within 6 yalms of the Diaphanous Bitzer while continuously targeting it for 30 seconds.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #G2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all 17 Gyvewrapped Dullahan {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #G&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all enemies in both sides of the split room, then defeat the 6 mini-Naakuals that appear.&amp;lt;br /&amp;gt;&lt;br /&gt;
Naakuals rematerialize if not defeated in order:&amp;lt;br /&amp;gt;🐝Bee 🦈Shark 🦖T-Rex 🦅Bird 🥦Broccoli 🦁Lion&amp;lt;br /&amp;gt;Basement: (J-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sector H Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish Haughty Tulittia after vanquishing all the Fomor in the vicinity around her. &lt;br /&gt;
&lt;br /&gt;
Maintaining Enmity on Haughty Tulittia might be required while Fomors are defeated.{{verification}}.&lt;br /&gt;
&lt;br /&gt;
Magic damage kill shot might be required.{{verification}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This requires further testing&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Metal H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H1&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Leave and re-enter Sector H.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket #H2&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Kill all Fomor of one job. {{verification}} {{verification}} {{verification}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 300 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer #H&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish one Haughty foe of each job in any order:&amp;lt;br /&amp;gt;PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG.&amp;lt;br /&amp;gt;Naakuals rematerialize if not defeated in order:&amp;lt;br /&amp;gt;🐝Bee 🦁Lion 🦖T-Rex 🦈Shark 🦅Bird 🥦Broccoli&amp;lt;br /&amp;gt;Basement: (F-10)&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 1500 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Starstone]] {{rdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Other Objectives&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 60%;&amp;quot; | Objective &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 25%;&amp;quot; | Reward &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest #?&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | Vanquish all 4 basement Minor NM, [[Esurient Botulus]], [[Fetid Ixion]], [[Gyvewrapped Naraka]] and [[Haughty Tulittia]] then Interact with the Diaphanous Gadget #? up the ramp west of the 12 Flan room in sector E.&lt;br /&gt;
&lt;br /&gt;
You don&#039;t have to beat all 4 basement Major NM to receive the seal but the person who touches the Diaphanous Gadget #? must have all 4 Ra&#039;Kaznar Frag.&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | 100 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaznar Seal]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{Information Needed}}&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallimaufry===&lt;br /&gt;
----&lt;br /&gt;
Gallimaufry is the primary currency of Sortie. It is earned within by vanquishing monsters, opening treasure chests, and defeating NMs. It may be spent with [[Ruspix]] to commission [[:Category:Reforged Empyrean Armor +2|Reforged Empyrean Armor +2]] and [[:Category:Reforged Empyrean Armor +3|Reforged Empyrean Armor +3]] as well as to purchase [[Ra&#039;Kaznar Sapphire]]s, [[Ra&#039;Kaznar Starstone]]s and [[Old Case]]s. It is also used to purchase the first phase of [[Prime Weapons]].&lt;br /&gt;
&lt;br /&gt;
Gallimaufry from regular enemies is earned via the formula &amp;lt;code&amp;gt;(level - 109) * 3&amp;lt;/code&amp;gt;. Minor NMs grant 5x what their level would suggest.&lt;br /&gt;
&lt;br /&gt;
Rematerializing foes reduces Gallimaufry rewards by approximately &amp;lt;code&amp;gt;(2 + sector) * 3&amp;lt;/code&amp;gt; each time (5x for minor NMs).&lt;br /&gt;
&lt;br /&gt;
The maximum amount of Gallimaufry that can be held at once is &#039;&#039;&#039;100,000&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Normal Enemy Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector &lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A &lt;br /&gt;
| 119 &lt;br /&gt;
| 30 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 120 &lt;br /&gt;
| 33 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 121 &lt;br /&gt;
| 36 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | B &lt;br /&gt;
| 123 &lt;br /&gt;
| 42 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 124 &lt;br /&gt;
| 45 &lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 125 &lt;br /&gt;
| 48 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | C &lt;br /&gt;
| 127 &lt;br /&gt;
| 54&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| 57&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | D &lt;br /&gt;
| 131&lt;br /&gt;
| 66&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| 69&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| 72 &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | E&lt;br /&gt;
| 134&lt;br /&gt;
| 75&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | F&lt;br /&gt;
| 135&lt;br /&gt;
| 78&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | G&lt;br /&gt;
| 136&lt;br /&gt;
| 81&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | H&lt;br /&gt;
| 137&lt;br /&gt;
| 84&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| 87&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| 139&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Naakuals&lt;br /&gt;
| 140&lt;br /&gt;
| 93&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Minor NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry &lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Abject Obdella]]&lt;br /&gt;
| 195&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B &lt;br /&gt;
| [[Biune Porxie]]&lt;br /&gt;
| 255&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C &lt;br /&gt;
| [[Cachaemic Bhoot]]&lt;br /&gt;
| 315&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Demisang Deleterious]]&lt;br /&gt;
| 375&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
| [[Esurient Botulus]]&lt;br /&gt;
| 435&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F &lt;br /&gt;
| [[Fetid Ixion]]&lt;br /&gt;
| 450&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G &lt;br /&gt;
| [[Gyvewrapped Naraka]]&lt;br /&gt;
| 465&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
| [[Haughty Tulittia]]&lt;br /&gt;
| 480&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Major NM Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| A &lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 2000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| E &lt;br /&gt;
|  [[Dhartok]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | 10000&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
|  [[Gartell]]&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| G&lt;br /&gt;
|  [[Triboulex]]&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
|  [[Aita]]&lt;br /&gt;
|}&amp;lt;br /&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Treasure Chest Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | Chest&lt;br /&gt;
! style=&amp;quot;padding: 3px; width: 20%&amp;quot; | Gallimaufry&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | A~D&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 1000&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | E~H&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #930;&amp;quot; | Chest&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #03C;&amp;quot; | Casket&lt;br /&gt;
| 300&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; font-weight: bold; color: #C03;&amp;quot; | Coffer&lt;br /&gt;
| 1500&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px; text-shadow: 1px 0 0 #000, 0 -1px 0 #000, 0 1px 0 #000, -1px 0 0 #000; font-weight: bold; color: #FC3;&amp;quot; | Aurum Coffer&lt;br /&gt;
| 3000 {{verification}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notorious Monsters===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
In each area of sortie there will be a minor and major NM.&lt;br /&gt;
*The Abject NMs are tied to their specific area and drop treasure coffers if a prerequesite is met.&lt;br /&gt;
**For example, Abject Obdella&#039;s requirement is just to defeat it. While Abject Porxie&#039;s is to have obtained Casket B#1 first. &lt;br /&gt;
**The coffer will contain  500 to 1000 Gallimaufry {{gdrop}} and possibly a [[Ra&#039;Kaznar Sapphire]] {{udrop}}, [[Old Case]] {{rdrop}}, or [[Old Case +1]] {{vrdrop}}.&lt;br /&gt;
**Abject NMs &#039;&#039;any&#039;&#039; part of their respective section, but have no additional conditions to spawn. &lt;br /&gt;
***They can roam around or start off the map on the edge of other sections.&lt;br /&gt;
****Abject Obdella can sometimes start in section D, but will wander back to A over time.&lt;br /&gt;
***They can be seen on [[Widescan]].&lt;br /&gt;
*The major NMs can be reached by interacting with a [[Diaphanous Gadget]] while in possession of the corresponding Plate of that area (obtained from doing objectives). Use the Diaphanous Gadget to be teleported to their arena.&lt;br /&gt;
**The major NMs have a proc systems but unclear how they work or what they do.{{verification}}&lt;br /&gt;
**Once you aggro the boss the door leading to it will close and won&#039;t open unless the boss is defeated or there is no enmity remaining on the NM. &lt;br /&gt;
***&#039;&#039;&#039;Make sure everyone&#039;&#039;&#039; is inside before you aggro the NM.&lt;br /&gt;
&lt;br /&gt;
====Major NMs====&lt;br /&gt;
See individual pages for details.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; border-spacing: 1px;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Sortie NM Rewards&lt;br /&gt;
|- style=&amp;quot;background: #BD77DB;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 15%&amp;quot; | Sector&lt;br /&gt;
! style=&amp;quot;padding: 3px;&amp;quot; | NM&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Shard&lt;br /&gt;
! style=&amp;quot;padding: 3px;  width: 20%&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | A&lt;br /&gt;
| [[Ghatjot]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard E]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 2,000 Gallimaufry {{gdrop}}&amp;lt;br/&amp;gt;[[Ra&#039;Kaz. Sapphire]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Eikondrite]] {{vcdrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | B&lt;br /&gt;
| [[Leshonn]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard F]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | C&lt;br /&gt;
| [[Skomora]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard G]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | D&lt;br /&gt;
| [[Degei]]&lt;br /&gt;
| [[Ra&#039;Kaznar Shard H]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Dhartok]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 1]] {{gdrop}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;padding: 1px;&amp;quot; | 10,000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{udrop}}&amp;lt;br /&amp;gt;[[Old Case]] {{cdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | F&lt;br /&gt;
| [[Gartell]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 2]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | G&lt;br /&gt;
| [[Triboulex]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 3]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #E8E8E8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | H&lt;br /&gt;
| [[Aita]]&lt;br /&gt;
| [[Ra&#039;Kaznar Frag. 4]] {{gdrop}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8D8;&amp;quot;&lt;br /&gt;
| style=&amp;quot;padding: 1px;&amp;quot; | E&lt;br /&gt;
| [[Aminon]]&lt;br /&gt;
| -&lt;br /&gt;
| 30,000 Gallimaufry {{gdrop}}&amp;lt;br /&amp;gt;[[Ra&#039;Kaz. Starstone]] {{gdrop}}&amp;lt;br /&amp;gt;[[Old Case +1]] {{gdrop}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;See &#039;&#039;&#039;[[:Category:Sortie Rewards|Sortie Rewards]]&#039;&#039;&#039; for specific item and equipment rewards.&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
{| class=&amp;quot;overflow-visible&amp;quot; style=&amp;quot;background: #efeeee; text-align:center; width: 100%; max-width: 600px; border-collapse: collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 3px; background: #310047; color: #e2a3ff; font-size: 17px;  text-shadow: 0px 0px 3px #000000;&amp;quot; | Maps&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;display:flex; flex-flow: row wrap; align-items: stretch; align-self: stretch; justify-content: center; flex: 1 1 100%; margin: 1em 0; margin: auto; border-collapse: collapse; padding: 3px;&amp;quot;|&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapV2.jpg|200px|Click to enlarge]]|[[File:SortieMapV2.jpg|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Ground Floor&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; border-collapse: collapse; margin-left: 5px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #D8D8D8&amp;quot;| {{imgpop2|[[Image:SortieMapBasement.png|200px|Click to enlarge]]|[[File:SortieMapBasement.png|650px|link=]]}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #EFEEEE&amp;quot;| Basement&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.youtube.com/watch?v=DjxlE96hvns FFXI Sortie Boss #B - Leshonn] - In the description discusses how the NM didn&#039;t do certain abilities while holding shard/metal&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Aoe doing full damage]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info#3635421 Information regarding temp items] - lists also what effect they have&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635710 More leshonn info and drops]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635719 Potential additional info on a hidden objective system/coffers]&lt;br /&gt;
*[https://media.discordapp.net/attachments/210117075337740288/1009287018200702976/unknown.png Additional reference for hidden objective system/coffers]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/9/#3635724 More info on objectives/coffers]&lt;br /&gt;
*[https://www.bg-wiki.com/ffxi/Category:Sortie#Hidden_Objectives Confirmation earring +2 is from case +1]&lt;br /&gt;
*[https://www.ffxiah.com/forum/topic/56855/sortie-release-info/10/#3635746 More detailed treasure coffers information]&lt;br /&gt;
* [https://pancha-mincha.com/entry/2022/09/01/132546 Naakual order for G and H]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Mecisto._Mantle&amp;diff=669021</id>
		<title>Mecisto. Mantle</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Mecisto._Mantle&amp;diff=669021"/>
		<updated>2023-01-22T18:46:53Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Augmentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=mecistopins mantle&lt;br /&gt;
|ffxiah=27596/mecisto.-mantle&lt;br /&gt;
|ffxidb=27596&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Back&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtained From...==&lt;br /&gt;
Random reward from using a [[Velkk Coffer]] (1% Chance) or [[Grand Velkk Coffer]] (10% Chance).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Possible Augments include up to four of the following, with guaranteed Capacity Points bonus. The random numbers appear to be weighted towards the low end (i.e. there&#039;s way more than 1/41 chance of 10% and way lower than 1/41 chance of 50%).&lt;br /&gt;
===Augmentation===&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;500px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=300 | Augmented Statistic&lt;br /&gt;
! width=200 | Amount&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Defense]]&#039;&#039;&#039;&lt;br /&gt;
| 1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[HP]]&#039;&#039;&#039;&lt;br /&gt;
| 1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[MP]]&#039;&#039;&#039;&lt;br /&gt;
| 1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | One of &#039;&#039;&#039;[[STR]]&#039;&#039;&#039; &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039; &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039; &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; &#039;&#039;&#039;[[MND]]&#039;&#039;&#039; &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| 1~3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Capacity Points]]&#039;&#039;&#039;&lt;br /&gt;
| 10~50%&lt;br /&gt;
|}&lt;br /&gt;
As noted in the [http://forum.square-enix.com/ffxi/threads/51042-Freshly-Picked-Vana-diel-27-Digest?p=582558#post582558 Freshly Picked Vana&#039;diel - July 2016 Edition], the development team released details on the chances of obtaining the Capacity Point bonuses augment. Assuming flat distributions, you would expect 1/180 Mantles to be +50% Capacity Points bonus on average, which would be 18000 normal coffers or 1800 Grand coffers.&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;500px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=300 | Capacity Point Percentage&lt;br /&gt;
! width=200 | Odds&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;10-32%&#039;&#039;&#039;&lt;br /&gt;
| 90% chance&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;33%-50%&#039;&#039;&#039;&lt;br /&gt;
| 10% chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Back]] [[Category:Incursion]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Mecisto._Mantle&amp;diff=669020</id>
		<title>Mecisto. Mantle</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Mecisto._Mantle&amp;diff=669020"/>
		<updated>2023-01-22T18:46:33Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Augmentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|description=DEF:1&lt;br /&gt;
|type=Armor&lt;br /&gt;
|flags=Equippable, Not vendorable, Not sendable, Exclusive&lt;br /&gt;
|stack size=1&lt;br /&gt;
|singular log name=mecistopins mantle&lt;br /&gt;
|ffxiah=27596/mecisto.-mantle&lt;br /&gt;
|ffxidb=27596&lt;br /&gt;
}}&lt;br /&gt;
{{armor&lt;br /&gt;
|races=All Races&lt;br /&gt;
|slot=Back&lt;br /&gt;
|shield size=0&lt;br /&gt;
|level=99&lt;br /&gt;
|jobs=All Jobs&lt;br /&gt;
|ilevel=0&lt;br /&gt;
|sulevel=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Obtained From...==&lt;br /&gt;
Random reward from using a [[Velkk Coffer]] (1% Chance) or [[Grand Velkk Coffer]] (10% Chance).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Possible Augments include up to four of the following, with guaranteed Capacity Points bonus. The random numbers appear to be weighted towards the low end (i.e. there&#039;s way more than 1/41 chance of 10% and way lower than 1/41 chance of 50%).&lt;br /&gt;
===Augmentation===&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;500px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=300 | Augmented Statistic&lt;br /&gt;
! width=200 | Amount&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Defense]]&#039;&#039;&#039;&lt;br /&gt;
| 1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[HP]]&#039;&#039;&#039;&lt;br /&gt;
| 1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[MP]]&#039;&#039;&#039;&lt;br /&gt;
| 1~22&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | One of &#039;&#039;&#039;[[STR]]&#039;&#039;&#039; &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039; &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039; &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039; &#039;&#039;&#039;[[INT]]&#039;&#039;&#039; &#039;&#039;&#039;[[MND]]&#039;&#039;&#039; &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| 1~3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| 1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;[[Capacity Points]]&#039;&#039;&#039;&lt;br /&gt;
| 10~50%&lt;br /&gt;
|}&lt;br /&gt;
As noted in the [http://forum.square-enix.com/ffxi/threads/51042-Freshly-Picked-Vana-diel-27-Digest?p=582558#post582558 Freshly Picked Vana&#039;diel - July 2016 Edition], the development team released details on the chances of obtaining the Capacity Point bonuses augment. Assuming flat distributions, you would expect 1/180 Mantles to be +50% Capacity Points bonus on average, which would be 18000 normal coffers or 1800 Grand coffers.&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;500px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=300 | Capacity Point Percentage&lt;br /&gt;
! width=200 | Odds&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;10-32%&#039;&#039;&#039;&lt;br /&gt;
| 90% chance&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | &#039;&#039;&#039;33%-50%&#039;&#039;&#039;&lt;br /&gt;
| 10% chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Back]] [[Category:Incursion]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644576</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644576"/>
		<updated>2022-05-27T12:11:21Z</updated>

		<summary type="html">&lt;p&gt;Indi: Not &amp;quot;Orcish Warcry&amp;quot;, It&amp;#039;s &amp;quot;Howl&amp;quot;. Doesn&amp;#039;t have &amp;quot;Slam Dunk&amp;quot;. Doesn&amp;#039;t have Berserker Dance (Shriek does Warcry and Haste in one)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Howl&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] and [[Haste]] effects. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]] + [[Amnesia]]&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644575</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644575"/>
		<updated>2022-05-27T11:42:37Z</updated>

		<summary type="html">&lt;p&gt;Indi: Halphas doesn&amp;#039;t have Aerial Wheel either, he has Tornado Edge which turns into Cyclone Slice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]] + [[Amnesia]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644574</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644574"/>
		<updated>2022-05-27T11:36:39Z</updated>

		<summary type="html">&lt;p&gt;Indi: Halphas never does Shoulder Attack like normal orcs, he gets Shoulder Charge from start and that probably upgrades to Full On Tackle in Aura mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]] + [[Amnesia]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644573</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=644573"/>
		<updated>2022-05-27T11:17:22Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} Damage + [[Stun]] + [[Knockback]].&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]] + [[Amnesia]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=627782</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=627782"/>
		<updated>2021-09-25T01:06:22Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Attack&#039;&#039;&#039;: {{physical}} Damage + [[Stun]] + [[Knockback]].&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]] + [[Amnesia]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=627780</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=627780"/>
		<updated>2021-09-25T01:02:09Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Attack&#039;&#039;&#039;: {{physical}} Damage + [[Stun]] + [[Knockback]].&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]]. [[Full Break]] overrides this preventing Defense Boost and debuff removal.&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=624431</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=624431"/>
		<updated>2021-08-17T04:56:44Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=30&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Attack&#039;&#039;&#039;: {{physical}} Damage + [[Stun]] + [[Knockback]].&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost and removes 1 debuff. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent (400~900dmg) [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=139&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:High-Tier_Mission_Battlefields&amp;diff=621893</id>
		<title>Category:High-Tier Mission Battlefields</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:High-Tier_Mission_Battlefields&amp;diff=621893"/>
		<updated>2021-07-12T07:50:05Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Abyssea */ tweaked entrance name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=HTMBF Header.png&lt;br /&gt;
|Image Size=425&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;High-Tier Mission Battlefields&#039;&#039;&#039; were first introduced into the game in the December 2013 Version Update.&amp;lt;br /&amp;gt;&lt;br /&gt;
These battlefields bring back nostalgic enemies that have newfound strength to challenge even the most experienced veteran players. In order to challenge these foes, a key item is required by each party member to enter the battlefield. Key items require certain missions and quests to be completed before they are able to be purchased with [[Merit Points]].&lt;br /&gt;
&lt;br /&gt;
It is highly suggested that you communicate with your party members to verify that everyone has purchased the appropriate key item required for the fight you are entering.&amp;lt;br /&amp;gt;&lt;br /&gt;
There is no warning if a party member is unable to enter the battlefield. If one player forgets to purchase the item, and the other party members enter, the player has a chance to run back to town in order to purchase the key item as long as the other party members do not engage.&lt;br /&gt;
}}&lt;br /&gt;
== Key Item Sales ==&lt;br /&gt;
The following three NPCs sell the key items to enter the battlefields, one in each nation. Before you are allowed to buy the key item to enter the high level battlefield, you must meet the following requirements.&lt;br /&gt;
*Must be level 95 or higher &lt;br /&gt;
*Must have completed the lower level version of the battlefield&lt;br /&gt;
**{{color|red|Note}}: &#039;&#039;&#039;&#039;&#039;More precise eligibility requirements for each battlefield can be found on each of the Phantom Gem key item pages.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Trisvain]] in [[Northern San d&#039;Oria]] &#039;&#039;&#039;(J-7)&#039;&#039;&#039;&lt;br /&gt;
[[File:Trisvain.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Raving Opossum]] in [[Port Bastok]] &#039;&#039;&#039;(J-11)&#039;&#039;&#039;&lt;br /&gt;
[[File:Raving Opossum.jpg]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Mimble-Pimble]] in [[Port Windurst]] &#039;&#039;&#039;(L-5)&#039;&#039;&#039;&lt;br /&gt;
[[File:Mimble-Pimble.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
Initially, players are only able to choose &#039;&#039;&#039;Very Easy&#039;&#039;&#039;, &#039;&#039;&#039;Easy&#039;&#039;&#039; or &#039;&#039;&#039;Normal&#039;&#039;&#039; difficulties while entering into a battlefield for the first time.&amp;lt;br /&amp;gt;&lt;br /&gt;
After winning your first battle on these difficulties, you are then able to choose &#039;&#039;&#039;Difficult&#039;&#039;&#039; or &#039;&#039;&#039;Very Difficult&#039;&#039;&#039; the next time you enter the fight.&lt;br /&gt;
*Note that if a fellow party member has already initialized the fight, the battlefield will still be set to the difficulty chosen by the first party member to enter regardless of what you choose. This includes whether or not you have a higher difficulty unlocked or not.&lt;br /&gt;
===Titles===&lt;br /&gt;
Unique [[Title]]s are rewarded to players when they triumph over a battlefield on &#039;&#039;&#039;Very Difficult&#039;&#039;&#039;. These titles are listed below with the other battlefield information.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
[[:Category:Reforged Armor|Reforged Armor]] [[File:Rem&#039;s Tale Ch.1 icon.png|22px|link=]] [[Rem&#039;s Tale]] chapters and [[Item Level]] upgrade materials for [[Relic Weapons|&#039;&#039;&#039;R&#039;&#039;&#039;elic Weapons]] ([[File:Pluton icon.png|22px|link=]] [[Pluton]]s), [[Empyrean Weapons|&#039;&#039;&#039;E&#039;&#039;&#039;mpyrean Weapons]] ([[File:Riftborn Boulder icon.png|22px|link=]] [[Riftborn Boulder]]s), and [[Mythic Weapons|&#039;&#039;&#039;M&#039;&#039;&#039;ythic Weapons]] ([[File:Beitetsu icon.png|22px|link=]] [[Beitetsu]]) are distributed to each party member&#039;s &#039;&#039;personal&#039;&#039; inventory. &lt;br /&gt;
&lt;br /&gt;
See the table below as an outline for [[Rem&#039;s Tale]] Chapters and R/E/M Upgrade items ([[Pluton]], [[Riftborn Boulder]], [[Beitetsu]]) that distribute into personal inventories upon winning a battlefield.&lt;br /&gt;
*The type of Rem&#039;s Tales obtained from each battlefield is outlined in the battlefield section of this page below. These are denoted with the prefix &amp;quot;Direct Drop&amp;quot; to signify that each player who took part in the battlefields receives their own chapters.&lt;br /&gt;
*As well as personal reward distribution, other chapters also appear in the party&#039;s treasure pool along with unique weapons and equipment. These items can be received by any party member. Any chapter may appear (Ch.6 thru Ch.10), not only the BCNM exclusive chapter.&lt;br /&gt;
**The only exception to this chapter drop rule are the single fight Ark Angel HTMBs. These fights only drop a specific chapter in both player&#039;s personal pools and party treasure pools. {{Verification}}&lt;br /&gt;
&lt;br /&gt;
===All battlefields &#039;&#039;&#039;&#039;&#039;except&#039;&#039;&#039;&#039;&#039; ★Divine Might===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; text-align: center;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | Difficulty&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | Content Level&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | Rem&#039;s Tale Chapters&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | R/E/M Upgrade Items&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Very Easy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Easy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Difficult&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Over 119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 3&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Very Difficult&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Over 119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===★Divine Might Only===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; text-align: center;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; width=&amp;quot;800px&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | Difficulty&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | Content Level&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | Rem&#039;s Tale Chapters&lt;br /&gt;
! width=25% align=&amp;quot;center&amp;quot; | R/E/M Upgrade Items&lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Very Easy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 113&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Easy&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 116&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Normal&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Difficult&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Over 119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 6&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Very Difficult&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | Over 119&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 8&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Rewards===&lt;br /&gt;
Drop rates for unique {{Rare}}/{{Ex}} rewards obtained as well as other rewards (E.g. Scrolls and upgrade materials) through these battles increase with the BCNM difficulty setting.&lt;br /&gt;
*At Very Easy, Easy, and Normal difficulties, the drop rate for unique {{Rare}}/{{Ex}} items should be &#039;&#039;very roughly&#039;&#039; around 10% before Treasure Hunter. There is no data to support this drop rate, however.&lt;br /&gt;
*At Difficult and Very Difficult, one item is guaranteed to drop. A second item has a very high probability.&lt;br /&gt;
*[[Treasure Hunter]] will have a noticeable impact on drops for Very Easy, Easy, and Normal while having no effect for Difficult and Very Difficult.&lt;br /&gt;
**Below Normal, drops are significantly rarer. Expect to go through dozens of fights with no rare/ex drops below Normal difficulty, especially without Treasure Hunter.&lt;br /&gt;
*New High-Tier Mission BCNMs do &#039;&#039;&#039;not&#039;&#039;&#039; follow these rules. {{Rare}}/{{Ex}} drops are not guaranteed on Difficult or Very Difficult.&lt;br /&gt;
:*The following BCNMs are considered &amp;quot;new&amp;quot;: &#039;&#039;&#039;[[A Stygian Pact II]]&#039;&#039;&#039; ([[Odin Prime]]), &#039;&#039;&#039;[[Champion of the Dawn II]]&#039;&#039;&#039; ([[Cait Sith Prime]]), &#039;&#039;&#039;[[Divine Interference II]] &#039;&#039;&#039; ([[Alexander Prime]]), &#039;&#039;&#039;[[Maiden of the Dusk II]] &#039;&#039;&#039; ([[Lilith]]), &#039;&#039;&#039;[[The Wyrm God II]] &#039;&#039;&#039; ([[Shinryu]]).&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There is one type of campaign that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=HTMB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Battlefields ==&lt;br /&gt;
Below is a full list of all High-Tier Mission Battlefields in the game, as well as potential drops from each.&lt;br /&gt;
&lt;br /&gt;
===Rise of the Zilart===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=20% | Name&lt;br /&gt;
! width=30% | Battlefield Details&lt;br /&gt;
! width=20% nowrap | Unique Materials&lt;br /&gt;
! width=15% | Weapons&lt;br /&gt;
! width=15% nowrap | Armor&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #efeeee;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#8C3D0C&amp;quot; cellpadding=&amp;quot;0&amp;quot; height=2px|&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=ShadowLordBattle&amp;gt;&#039;&#039;&#039;★The Shadow Lord Battle&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:shadowlordb.jpg|center|link=Shadow Lord]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Shadow Lord]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.7]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Shadow Lord phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Brilliance Manifest&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Valdeaunia]] &amp;gt; [[Castle Zvahl Keep]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/ShadowLordBattle|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Special Event Drops:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shadow Lord Statue]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:S. Lord Statue description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shadow Lord Statue II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:S. Lord Statue II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shadow Lord Statue III]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:S. Lord Statue III description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shadow Lord Tunes]] {{KI}}&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Shadow Lord Tunes description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lament]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lament description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nihility]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Nihility description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lightreaver]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lightreaver description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Onimusha-no-Kote]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Onimusha-no-Kote description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dread Jupon]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Dread Jupon description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Perdition Slops]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Perdition Slops description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Trepidity Mantle]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Trepidity Mantle description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=ReturnDelkfutt&amp;gt;&#039;&#039;&#039;★Return to Delkfutt&#039;s Tower&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:DT.jpg|center|link=Kam&#039;lanaut]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Kam&#039;lanaut]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Stellar Fulcrum phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Quieter of Ancient Thoughts&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Qufim]] &amp;gt; [[Upper Delkfutt&#039;s Tower]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/ReturnDelkfutt|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Wyrm Blood]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Wyrm Blood description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Special Event Drops:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Kam&#039;lanaut&#039;s Sword]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Kam&#039;lanaut&#039;s Sword description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Kam&#039;lanaut&#039;s Shield]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Kam&#039;lanaut&#039;s Shield description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sheet of Jeuno tunes|Jeuno Tunes]] {{KI}}&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sheet of Jeuno tunes.jpg|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mes&#039;yohi Sword]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Mes&#039;yohi Sword description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mes&#039;yohi Rod]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Mes&#039;yohi Rod description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mes&#039;yohi Haubergeon]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Mes. Haubergeon description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mes&#039;yohi Slacks]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Mes&#039;yohi Slacks description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=AAHM&amp;gt;&#039;&#039;&#039;★Ark Angels (1)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:AA-HM.jpg|center|link=Ark Angel HM]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ark Angel HM]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Phantom Gem of Apathy]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 15&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ark Hume Humiliator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[Ru&#039;Aun Gardens]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/AAHM|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Buried Vestige]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Buried Vestige description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Castigation]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Castigation description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Anahera Saber]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Anahera Saber description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lithelimb Cap]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lithelimb Cap description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bloodrain Strap]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Bloodrain Strap description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Manabyss Pigaches]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Manabyss Pigaches description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=AATT&amp;gt;&#039;&#039;&#039;★Ark Angels (2)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:AA-TT.jpg|center|link=Ark Angel TT]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ark Angel TT]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Phantom Gem of Cowardice]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 15&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ark Tarutaru Trouncer&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[Ru&#039;Aun Gardens]] (#2)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/AATT|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Buried Vestige]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Buried Vestige description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Anahera Scythe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Anahera Scythe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Venabulum]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Venabulum description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Theurgist&#039;s Slacks]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Theurgist&#039;s Slacks description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Scamp&#039;s Sollerets]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Scamp&#039;s Sollerets description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Fravashi Mantle]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Fravashi Mantle description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=AAMR&amp;gt;&#039;&#039;&#039;★Ark Angels (3)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:AA-MR.jpg|center|link=Ark Angel MR]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ark Angel MR]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.8]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Phantom Gem of Envy]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 15&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ark Mithra Maligner&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[Ru&#039;Aun Gardens]] (#3)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/AAMR|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Buried Vestige]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Buried Vestige description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Raimitsukane]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Raimitsukane description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Anahera Tabar]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Anahera Tabar description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Regimen Mittens]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Regimen Mittens description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Felistris Mask]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Felistris Mask description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sekhmet Corset]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sekhmet Corset description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=AAEV&amp;gt;&#039;&#039;&#039;★Ark Angels (4)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:AA-EV.jpg|center|link=Ark Angel EV]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ark Angel EV]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.7]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Phantom Gem of Arrogance]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 15&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ark Elvaan Eviscerator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[Ru&#039;Aun Gardens]] (#4)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/AAEV|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Buried Vestige]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Buried Vestige description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Anahera Sword]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Anahera Sword description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cagliostro&#039;s Rod]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Cagliostro&#039;s Rod description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Osmium Cuisses]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Osmium Cuisses description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Patricius Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Patricius Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Dynasty Mitts]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Dynasty Mitts description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=AAGK&amp;gt;&#039;&#039;&#039;★Ark Angels (5)&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:AA-GK.jpg|center|link=Ark Angel GK]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ark Angel GK]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.9]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Phantom Gem of Rage]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 15&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ark Galka Gouger&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[Ru&#039;Aun Gardens]] (#5)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/AAGK|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Buried Vestige]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Buried Vestige description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Tunglmyrkvi]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Tunglmyrkvi description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Anahera Blade]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Anahera Blade description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Agitator&#039;s Collar]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Agitator&#039;s Collar description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lurid Mitts]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lurid Mitts description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Daihanshi Habaki]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Daihanshi Habaki description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=DivineMight&amp;gt;&#039;&#039;&#039;★Divine Might&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:DM.jpg|center|link=Divine Might II]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Divine Might II]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: Rem&#039;s Tale Ch.6-10&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Pentacide Perpetrator Phantom Gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 20&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 18 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Pentarch Pacifier&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[Ru&#039;Aun Gardens]] (Any)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/DivineMight|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Buried Vestige]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Buried Vestige description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lentus Grip]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lentus Grip description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Kyujutsugi]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Kyujutsugi description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Crematio Earring]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;&#039;&#039;(TT Only)&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Crematio Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Trux Earring]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;&#039;&#039;(HM Only)&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Trux Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Tripudio Earring]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;&#039;&#039;(GK Only)&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Tripudio Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sanare Earring]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;&#039;&#039;(EV Only)&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sanare Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Gelai Earring]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;&#039;&#039;(MR Only)&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Gelai Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | &amp;lt;span id=CelestialNexus&amp;gt;&#039;&#039;&#039;★The Celestial Nexus&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:CN.jpg|center|link=Eald&#039;narche]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Eald&#039;narche]]&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.7]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Celestial Nexus phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Dream Distiller&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tu&#039;Lia]] &amp;gt; [[The Shrine of Ru&#039;Avitau]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/CelestialNexus|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Wyrm Blood]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Wyrm Blood description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vanir Knife]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vanir Knife description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vanir Gun]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vanir Gun description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vanir Cotehardie]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vanir Cotehardie description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vanir Battery]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vanir Battery description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vanir Boots]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vanir Boots description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chains of Promathia===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=20% | Name&lt;br /&gt;
! width=30% | Battlefield Details&lt;br /&gt;
! width=20% nowrap | Unique Materials&lt;br /&gt;
! width=15% | Weapons&lt;br /&gt;
! width=15% nowrap | Armor&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #efeeee;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#B9DDE8&amp;quot; cellpadding=&amp;quot;0&amp;quot; height=2px|&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TheSavage&amp;gt;&#039;&#039;&#039;★The Savage&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:ouryub.jpg|center|link=Ouryu]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ouryu]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.8]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Savage&#039;s phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ouryu Obfuscator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tavnazian Archipelago|Tavnazian Arch.]] &amp;gt; [[Riverne - Site B01|Riv. - Site #B01]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TheSavage|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Wyrm Blood]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Wyrm Blood description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Herald&#039;s Gaiters]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Herald&#039;s Gaiters description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hegira Wristbands]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hegira Wristbands description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ischemia Chasuble]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ischemia Chasu. description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Scuffler&#039;s Cosciales]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Scuff. Cosciales description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Metalsinger Belt]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Metalsinger Belt description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Domesticator&#039;s Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Domes. Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=HeadWind&amp;gt;&#039;&#039;&#039;★Head Wind&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:headwindb.jpg|link=|center]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Shikaree X]], [[Shikaree Y]], and [[Shikaree Z]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.8]], [[Rem&#039;s Tale Ch.9|Ch.9]], [[Rem&#039;s Tale Ch.10|Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Head Wind phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Sin Purger&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Aragoneu]] &amp;gt; [[Attohwa Chasm]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/HeadWind|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nilgal Pole]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Nilgal Pole description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Chidori]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Chidori description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shetal Stone]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Shetal Stone description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Baghere Salade]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Baghere Salade description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Durgai Leggings]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Durgai Leggings description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=OneToBeFeared&amp;gt;&#039;&#039;&#039;★One to be Feared&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:onetobefearedb.jpg|link=|center]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Omega]] &amp;amp; [[Ultima]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Feared One phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Conquerer of Fear&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tavnazia]] &amp;gt; [[Tavnazian Safehold]] (#2)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/OneToBeFeared|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Denouements]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Denouements description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Culminus]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Culminus description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Terminal Helm]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Terminal Helm description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Terminal Plate]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Terminal Plate description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cessance Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Cessance Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Consummation Torque]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Consumm. Torque description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=WarriorPath&amp;gt;&#039;&#039;&#039;★The Warrior&#039;s Path&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:tenzenb.jpg|link=Tenzen|center]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Tenzen]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.9]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Warrior&#039;s Path phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Unwavering Blaze&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Tavnazia]] &amp;gt; [[Tavnazian Safehold]] (#2)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/WarriorPath|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Scarletite Ingot]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Scarletite Ingot description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ginsen]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ginsen description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hangaku-no-Yumi]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hangaku-no-Yumi description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sukeroku Hachimaki]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sukeroku Hachi. description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Battlecast Gaiters]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Battlecast Gaiters description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mizukage-no-Kubikazari]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Mizu. Kubikazari description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=Dawn&amp;gt;&#039;&#039;&#039;★Dawn&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:dawnb.jpg|link=Promathia|center]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Promathia]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.9]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Dawn phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Dawn&#039;s Delight&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Lumoria]] &amp;gt; [[The Garden of Ru&#039;Hmet]] (#1) (Take the elevator down.)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/Dawn|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Fettering Blade]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Fettering Blade description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Venery Bow]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Venery Bow description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Gyve Doublet]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Gyve Doublet description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Gyve Trousers]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Gyve Trousers description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Laic Mantle]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Laic Mantle description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Latria Sash]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Latria Belt description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Treasures of Aht Urghan===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=20% | Name&lt;br /&gt;
! width=30% | Battlefield Details&lt;br /&gt;
! width=20% nowrap | Unique Materials&lt;br /&gt;
! width=15% | Weapons&lt;br /&gt;
! width=15% nowrap | Armor&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #efeeee;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#E5C87E&amp;quot; cellpadding=&amp;quot;0&amp;quot; height=2px|&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=PuppetInPeril&amp;gt;&#039;&#039;&#039;★Puppet in Peril&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:puppetperil.jpg|center|link=Lancelord Gaheel Ja]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Lancelord Gaheel Ja]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Puppet in Peril phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Lancelord Divester&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[West Aht Urhgan|W. Aht Urhgan]] &amp;gt; [[Bhaflau Thickets]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/PuppetInPeril|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Bestas Bane]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Bestas Bane description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Savas Jawshan]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Savas Jawshan description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sifahir Slacks]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sifahir Slacks description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sahip Helm]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sahip Helm description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Pratik Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Pratik Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=LegacyOfTheLost&amp;gt;&#039;&#039;&#039;★Legacy of the Lost&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:legacylost.jpg|center|link=Gessho (monster)]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Gessho (monster)|Gessho]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Legacy phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Gessho Pinioner&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Arrapago Islands|Arrapago Is.]] &amp;gt; [[Caedarva Mire]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/LegacyOfTheLost|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Scarletite Ingot]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Scarletite Ingot description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Seraphicaller]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Seraphicaller description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Divinator II]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Divinator II description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ptica Headgear]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ptica Headgear description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Karmesin Vest]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Karmesin Vest description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Kandza Crackows]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Kandza Crackows description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Tengu-no-Hane]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Tengu-no-Hane description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Tengu-no-Obi]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Tengu-no-Obi description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wings of the Goddess===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=20% | Name&lt;br /&gt;
! width=30% | Battlefield Details&lt;br /&gt;
! width=20% nowrap | Unique Materials&lt;br /&gt;
! width=15% | Weapons&lt;br /&gt;
! width=15% nowrap | Armor&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #efeeee;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#E3F9FF&amp;quot; cellpadding=&amp;quot;0&amp;quot; height=2px|&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=LadyLilith&amp;gt;&#039;&#039;&#039;★Maiden of the Dusk&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:LadyLilithHTMB.jpg|center|link=Lilith]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Lilith]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]],[[Rem&#039;s Tale Ch.7|Ch.7]],[[Rem&#039;s Tale Ch.8|Ch.8]],[[Rem&#039;s Tale Ch.9|Ch.9]],[[Rem&#039;s Tale Ch.10|Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Maiden phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Lilith Liquidator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Zulkheim]] &amp;gt; [[Selbina]] (#1)&lt;br /&gt;
::Enter at &#039;&#039;&#039;Vertical Conflux&#039;&#039;&#039;, (H-7)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/MaidenOfTheDusk|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*None&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Daybreak]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Daybreak description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Pole]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Pole description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Sword]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Sword description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Chapeau]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Chapeau description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Tabard]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Tabard description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Gloves]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Gloves description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Tights]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Tights description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Boots]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Boots description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Malignance Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Malignance Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFEEEC;&amp;quot; colspan=5 align=center | &#039;&#039;&#039;A note on drops&#039;&#039;&#039;&lt;br /&gt;
An added gimmick was implemented in this battlefield compared to the other new battlefields, such as [[Champion of the Dawn II]], because of the higher amount of gear that is obtainable from this BCNM.&amp;lt;br /&amp;gt;&lt;br /&gt;
For Normal, Difficult and Very Difficult, another equipment drop slot opens in the treasure pool for every one of the spitewardens that are killed during the battle.&amp;lt;br /&amp;gt;&lt;br /&gt;
Opening armor slots in the treasure pool &#039;&#039;&#039;does not&#039;&#039;&#039; guarantee a piece of armor will drop, but the overall chance of a drops increases. See the [https://forum.square-enix.com/ffxi/threads/55939-Maiden-of-the-Dusk-High-Tier-Battlefield?p=619901#post619901 official forum post] for further details.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abyssea===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=20% | Name&lt;br /&gt;
! width=30% | Battlefield Details&lt;br /&gt;
! width=20% nowrap | Unique Materials&lt;br /&gt;
! width=15% | Weapons&lt;br /&gt;
! width=15% nowrap | Armor&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #efeeee;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; BGCOLOR=&amp;quot;#E3F9FF&amp;quot; cellpadding=&amp;quot;0&amp;quot; height=2px|&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=WyrmGod&amp;gt;&#039;&#039;&#039;★The Wyrm God&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:The Wyrm God HTMB.jpg|center|link=Shinryu]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Shinryu]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]],[[Rem&#039;s Tale Ch.7|Ch.7]],[[Rem&#039;s Tale Ch.8|Ch.8]],[[Rem&#039;s Tale Ch.9|Ch.9]],[[Rem&#039;s Tale Ch.10|Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Wyrm God phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Draconic Interloper&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Qufim Island]] &amp;gt; [[Qufim Island]] (#1)&lt;br /&gt;
::Enter at &#039;&#039;&#039;Transcendental Radiance&#039;&#039;&#039;, (F-7)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TheWyrmGod|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*None&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Knife]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Pebble]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Scythe]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Helm]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Cloak]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Mail]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Ring]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Crepuscular Earring]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Avatar Prime Fights===&lt;br /&gt;
{| class=&amp;quot;Standardwide R1-White overflow-visible&amp;quot; style=&amp;quot;width: 100%; max-width: 1600px;&amp;quot; BGCOLOR=&amp;quot;#efeeee&amp;quot; cellpadding=&amp;quot;1&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=20% | Name&lt;br /&gt;
! width=30% | Battlefield Details&lt;br /&gt;
! width=20% nowrap | Unique Materials&lt;br /&gt;
! width=15% | Weapons&lt;br /&gt;
! width=15% nowrap | Armor&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #efeeee;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; cellpadding=&amp;quot;0&amp;quot; height=2px | &amp;lt;div style=&amp;quot;{{linear-gradient|left|#000, #ffdddd 15%, #ddffdd 50%, #ddddff 85%, #fff}}&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TrialByFire&amp;gt;&#039;&#039;&#039;★Trial by Fire&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Ifrit Prime.jpg|center|link=Ifrit Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ifrit Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.9]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Avatar phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Blaze Marshaller&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Elshimo Uplands|Elshimo Up.]] &amp;gt; [[Ifrit&#039;s Cauldron]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TrialByFire|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Perfervid Sword]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Perfervid Sword description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Atakigiri]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Atakigiri description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Coalrake Sabots]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Coalrake Sabots description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Annealed Mantle]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Annealed Mantle description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Immolation Grip]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Immolation Grip description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TrialByIce&amp;gt;&#039;&#039;&#039;★Trial by Ice&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Shiva Prime.jpg|center|link=Shiva Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Shiva Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Avatar phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Penitentes Blaster&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Fauregandi]] &amp;gt; [[Fei&#039;Yin]] (#2)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TrialByIce|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Calved Claws]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Calved Claws description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Frazil Staff]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Frazil Staff description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Rimeice Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Rimeice Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Nilas Gloves]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Nilas Gloves description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Floestone]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Floestone description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TrialByWind&amp;gt;&#039;&#039;&#039;★Trial by Wind&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Garuda Prime.jpg|center|link=Garuda Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Garuda Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Avatar phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Sirocco Tamer&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Vollbow]] &amp;gt; [[Cape Teriggan]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TrialByWind|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Levante Dagger]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Levante Dagger description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Tramontane Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Tramontane Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lebeche Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lebeche Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ponente Sash]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ponente Sash description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ostro Greaves]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ostro Greaves description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TrialByEarth&amp;gt;&#039;&#039;&#039;★Trial by Earth&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Titan Prime.jpg|center|link=Titan Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Titan Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.8]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Avatar phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Lithosphere Annihilator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Kuzotz]] &amp;gt; [[Quicksand Caves]] (#2)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TrialByEarth|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Mafic Cudgel]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Mafic Cudgel description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Foreshock Sword]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Foreshock Sword description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Togakushi Shuriken]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Togakushi Shuriken description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Supershear Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Supershear Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Plumose Sachet]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Plumose Sachet description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TrialByLightning&amp;gt;&#039;&#039;&#039;★Trial by Lightning&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Ramuh Prime.jpg|center|link=Ramuh Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Ramuh Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.7]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Avatar phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Fulmination Disruptor&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Li&#039;Telor]] &amp;gt; [[The Boyahda Tree]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TrialByLightning|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Staccato Staff]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Staccato Staff description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Donar Gun]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Donar Gun description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Voltsurge Torque]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Voltsurge Torque description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ukko Sash]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ukko Sash description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Brontes Cuisses]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Brontes Cuisses description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=TrialByWater&amp;gt;&#039;&#039;&#039;★Trial by Water&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Leviathan Prime.jpg|center|link=Leviathan Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Leviathan Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.9]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Avatar phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Bore Repulsor&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Elshimo Uplands|Elshimo Up.]] &amp;gt; [[Den of Rancor]] (#2)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/TrialByWater|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Pelagos Lance]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Pelagos Lance description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vadose Rod]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vadose Rod description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Phreatic Axe]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Phreatic Axe description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Benthos Grip]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Benthos Grip description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Neritic Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Neritic Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=MoonlitPath&amp;gt;&#039;&#039;&#039;★The Moonlit Path&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Fenrir Prime HL.jpg|center|link=Fenrir Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Fenrir Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Moonlit Path phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Lupine Liquidator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Sarutabaruta]] &amp;gt; [[Toraimarai Canal]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/MoonlitPath|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Medeina Kilij]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Medeina Kilij description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Capitoline Strap]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Capitoline Strap description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Vrikodara Jupon]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Vrikodara Jupon description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Ma&#039;iitsoh Haube]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Ma&#039;iitsoh Haube description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lupine Cape]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lupine Cape description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=WakingTheBeast&amp;gt;&#039;&#039;&#039;★Waking the Beast&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Carbuncle Prime HL.jpg|center|link=Carbuncle Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Carbuncle Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.7]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Waking the Beast phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Ruby Repulser&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Sarutabaruta]] &amp;gt; [[Toraimarai Canal]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/WakingTheBeast|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Marquetry Staff]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Marquetry Staff description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Engraved Belt]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Engraved Belt description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Lapidary Tunic]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Lapidary Tunic description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Satlada Necklace]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Satlada Necklace description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Diamantaire Sollerets]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Diama. Sollerets description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=WakingDreams&amp;gt;&#039;&#039;&#039;★Waking Dreams&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Diabolos Prime.jpg|center|link=Diabolos Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Diabolos Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.8]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Waking Dreams phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Devil&#039;s Demise&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Fauregandi]] &amp;gt; [[Pso&#039;Xja]] (#1)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/WakingDreams|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Maliyakaleya Coral]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Maliya. Coral description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hepatizon Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hepatizon Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Beryllium Ore]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Beryllium Ore description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Exalted Log]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Exalted Log description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sif&#039;s Lock]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sif&#039;s Lock description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Shuhansadamune]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Shuhansadamune description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Darkside Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Darkside Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Pernicious Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Pernicious Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Chozoron Coselete]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Chozor. Coselete description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Loagaeth Cuffs]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Loagaeth Cuffs description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=DivineInterference&amp;gt;&#039;&#039;&#039;★Divine Interference&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Alexander Prime.jpg|center|link=Alexander Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Alexander Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]],[[Rem&#039;s Tale Ch.7|Ch.7]],[[Rem&#039;s Tale Ch.8|Ch.8]],[[Rem&#039;s Tale Ch.9|Ch.9]],[[Rem&#039;s Tale Ch.10|Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Divine phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Alexander Annihilator&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Zulkheim]] &amp;gt; [[Selbina]] (#1)&lt;br /&gt;
::Enter at &#039;&#039;&#039;Vertical Conflux&#039;&#039;&#039;, (H-7)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/DivineInterference|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*None&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sacro Bulwark]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sacro Bulwark description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sacro Breastplate]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sacro Breastplate description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sacro Gorget]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sacro Gorget description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sacro Cord]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sacro Cord description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Sacro Mantle]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Sacro Mantle description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=StygianPact&amp;gt;&#039;&#039;&#039;★A Stygian Pact&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Odin Prime.jpg|center|link=Odin Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Odin Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]],[[Rem&#039;s Tale Ch.7|Ch.7]],[[Rem&#039;s Tale Ch.8|Ch.8]],[[Rem&#039;s Tale Ch.9|Ch.9]],[[Rem&#039;s Tale Ch.10|Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Stygian Pact phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Dread Purger&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Zulkheim]] &amp;gt; [[Selbina]] (#1)&lt;br /&gt;
::Enter at &#039;&#039;&#039;Vertical Conflux&#039;&#039;&#039;, (H-7)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/StygianPact|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*None&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Geirrothr]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Geirrothr description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Zantetsuken]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Zantetsuken description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Zantetsuken X]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Zantetsuken X description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hjarrandi Helm]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hjarrandi Helm description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Hjarrandi Breastplate]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Hjarrandi Breast. description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Freke Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Freke Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Gere Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:Gere Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-bottom: 1px solid #ffffff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;span id=ChampionOfTheDawn&amp;gt;&#039;&#039;&#039;★Champion of the Dawn&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
[[File:Cait Sith Prime.jpg|center|link=Cait Sith Prime]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Opponent Details&#039;&#039;&#039;:&amp;lt;/small&amp;gt; [[Cait Sith Prime]]&lt;br /&gt;
| &lt;br /&gt;
{| style=&amp;quot;background: #F9F9F9; border: 1px solid #AAAAAA; width: 100%; max-width: 1600px; &amp;quot;&lt;br /&gt;
|&lt;br /&gt;
:&#039;&#039;&#039;Direct Drop&#039;&#039;&#039;: [[Rem&#039;s Tale Ch.6]],[[Rem&#039;s Tale Ch.7|Ch.7]],[[Rem&#039;s Tale Ch.8|Ch.8]],[[Rem&#039;s Tale Ch.9|Ch.9]],[[Rem&#039;s Tale Ch.10|Ch.10]]&lt;br /&gt;
:&#039;&#039;&#039;Entry KI&#039;&#039;&#039;: [[Champion phantom gem]]&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Merit Cost&#039;&#039;&#039;: 10&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Limit&#039;&#039;&#039;: 6 Players, 30 Min&amp;lt;/small&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;&#039;Title&#039;&#039;&#039;: &#039;&#039;Sidhe Smasher&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[Home Point]]:&#039;&#039;&#039; [[Zulkheim]] &amp;gt; [[Selbina]] (#1)&lt;br /&gt;
::Enter at &#039;&#039;&#039;Vertical Conflux&#039;&#039;&#039;, (H-7)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;[[:Category:High-Tier_Mission_Battlefields/ChampionOfTheDawn|Testimonials]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*None&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid #ffffff; vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cath Palug Hammer]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:C. Palug Hammer description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cath Palug Stone]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:C. Palug Stone description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; padding-top: 20px;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cath Palug Crown]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:C. Palug Crown description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cath Palug Ring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:C. Palug Ring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;mbt-hover&amp;quot;&amp;gt;&#039;&#039;&#039;[[Cath Palug Earring]]&#039;&#039;&#039;&amp;lt;span class=&amp;quot;mbt-tooltip&amp;quot;&amp;gt;[[Image:C. Palug Earring description.png|link=]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Disjoined_Elvaan&amp;diff=613738</id>
		<title>Disjoined Elvaan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Disjoined_Elvaan&amp;diff=613738"/>
		<updated>2021-03-09T05:31:44Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=Disjoined Elvaan.png&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Undead&lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=RDM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Initial&lt;br /&gt;
|Physical=20&lt;br /&gt;
|Magical=20&lt;br /&gt;
|Breath=20&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=A&lt;br /&gt;
|Wind=A&lt;br /&gt;
|Thunder=A&lt;br /&gt;
|Light=A&lt;br /&gt;
|Ice=A&lt;br /&gt;
|Earth=A&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=A&lt;br /&gt;
}}&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=8/8 Defeated Circle&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Wind=100&lt;br /&gt;
|Thunder=100&lt;br /&gt;
|Light=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Earth=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*The zone boss for wave 3 of [[Dynamis - San d&#039;Oria (D)]].&lt;br /&gt;
:*Is not aggressive and will only act when acted upon.&lt;br /&gt;
*Has access to all Sword weapon skills.&lt;br /&gt;
:*[[Circle Blade]] is particularly dangerous.&lt;br /&gt;
*Reguarly casts [[AoE]] [[Enfeebling Magic]] such as &#039;&#039;&#039;Paralyga&#039;&#039;&#039; and &#039;&#039;&#039;Silencega&#039;&#039;&#039;.&lt;br /&gt;
:*Susceptible to {{color|wind|silence}}.&lt;br /&gt;
*Has innate auto-regain.&lt;br /&gt;
*This mob is involved in a quest to upgrade &amp;quot;Empyrean&amp;quot; weapons via augments. &lt;br /&gt;
:*Points towards upgrading will be accumulated on the weapon based on the amount of damage that dealt to this mob by the party/alliance.&lt;br /&gt;
*Possesses an innate -80% damage taken trait which may be weakened by 10% for each time an elemental &amp;quot;circle&amp;quot; fetter has been defeated in the zone.&lt;br /&gt;
:*In order to beat this boss, it is required that you defeat all 8 circles to be able to maximize your damage output.&lt;br /&gt;
*Absorbs {{magical}} magical damage (including skillchains) of the same elements as any undefeated circles still present in the zone.&lt;br /&gt;
:*Defeating a circle will change the resistance tiers to 20% (-80%) of that same element and and 100% (-0%) of the opposite element.&lt;br /&gt;
::*E.g. Your group has defeated one [[Elemental Circle]] in the zone, a {{color|fire|Fire Circle}}. &lt;br /&gt;
:::*The {{PAGENAME}}&#039;s damage taken trait is now -70%, and no longer absorbs {{fire}} fire damage, but will take -80% damage from it.&lt;br /&gt;
::::*{{fire}} Fire damage will deal full damage after defeating the {{color|water|Water Circle}}.&lt;br /&gt;
:::*{{ice}} Ice will now deal full damage, but is still absorbed until the {{color|ice|Ice Circle}} has been defeated.&lt;br /&gt;
*At each 20% of HP lost interval, it will spawn 4 Volte helpers; &#039;&#039;79%&#039;&#039;, &#039;&#039;59%&#039;&#039;, &#039;&#039;39%&#039;&#039;, and &#039;&#039;19%&#039;&#039;.&lt;br /&gt;
:*The Volte mobs in each wave will be unique in job so there will be no repeats.&lt;br /&gt;
:*Adds will spawn with the same enmity levels of the current focused target from the boss. &lt;br /&gt;
:*The Volte Corsair is particularly dangerous due to &amp;quot;Wild Card&amp;quot; which will grant a &amp;quot;Benediction&amp;quot; affect on the boss healing it to full. Highly suggested to pull Volte Corsair away from the boss and defeat it quickly.&lt;br /&gt;
::*This may be difficult as sufficient hate will need to be generated by another party member to shift its focus.&lt;br /&gt;
*At any point during the fight, the boss may summon a &amp;quot;Disjoined&#039;s Odin&amp;quot; (multiple times) which will perform &#039;&#039;&#039;Shin-Zantetsuken&#039;&#039;&#039;, which is an AoE Death move.&lt;br /&gt;
:*This may be prevented by having &amp;quot;Reraise&amp;quot; on your character which will consume the effect upon being hit. &lt;br /&gt;
::*Highly recommend to bring multiple &amp;quot;Reraise&amp;quot; items for this reason.&lt;br /&gt;
::*Using the /kneel command may also avoid this move but it is very risky and not advised.&lt;br /&gt;
::*It is also possible to be out of range of the move to avoid it as well.&lt;br /&gt;
*Characters using the same weapon skills in succession will result in reduced damage dealt by it to the boss. Suggested to rotate weapon skills to work around this deterrent.&lt;br /&gt;
:*If any &amp;quot;Volte&amp;quot; helpers are up at this time, it may use the AoE multiple times which will result in a wipe.&lt;br /&gt;
*{{PAGENAME}} will use more dangerous and stronger versions of [[Weapon Skills]] as time progresses, in 10 minute intervals from the start of battle.&lt;br /&gt;
:*This NM in particular appears to use an AOE{{Verification}} version of [[Chant du Cygne]] for very high damage.&lt;br /&gt;
:*This NM gets access to Uryan Blade (Improved wider version of [[Uriel Blade]]) after 30 minutes.&lt;br /&gt;
*Will use a various {{icon|sp}} 1 hr job ability every 180 seconds, such as [[Mighty Strikes]], [[Perfect Dodge]] and [[Invincible]].&lt;br /&gt;
*If this boss along with the other 3 respective Disjoined bosses have been defeated, it will provide the title &#039;&#039;Judge, Jury and Executioner&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=  &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=forced&lt;br /&gt;
|Spawn Condition=Defeating the zone&#039;s Mega Boss, Halphas&lt;br /&gt;
:Spawns at I-8&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure=&lt;br /&gt;
*[[Old Identification Card]]&lt;br /&gt;
*[[Demon&#039;s Medal]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=149&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~20,000,000&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
[[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Disjoined_Elvaan&amp;diff=613737</id>
		<title>Disjoined Elvaan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Disjoined_Elvaan&amp;diff=613737"/>
		<updated>2021-03-09T05:19:34Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=Disjoined Elvaan.png&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Undead&lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=RDM&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=Initial&lt;br /&gt;
|Physical=20&lt;br /&gt;
|Magical=20&lt;br /&gt;
|Breath=20&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=A&lt;br /&gt;
|Wind=A&lt;br /&gt;
|Thunder=A&lt;br /&gt;
|Light=A&lt;br /&gt;
|Ice=A&lt;br /&gt;
|Earth=A&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=A&lt;br /&gt;
}}&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=8/8 Defeated Circle&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Wind=100&lt;br /&gt;
|Thunder=100&lt;br /&gt;
|Light=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Earth=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*The zone boss for wave 3 of [[Dynamis - San d&#039;Oria (D)]].&lt;br /&gt;
:*Is not aggressive and will only act when acted upon.&lt;br /&gt;
*Has access to all Sword weapon skills.&lt;br /&gt;
:*[[Circle Blade]] is particularly dangerous.&lt;br /&gt;
*Reguarly casts [[AoE]] [[Enfeebling Magic]] such as &#039;&#039;&#039;Paralyga&#039;&#039;&#039; and &#039;&#039;&#039;Silencega&#039;&#039;&#039;.&lt;br /&gt;
:*Susceptible to {{color|wind|silence}}.&lt;br /&gt;
*Has innate auto-regain.&lt;br /&gt;
*This mob is involved in a quest to upgrade &amp;quot;Empyrean&amp;quot; weapons via augments. &lt;br /&gt;
:*Points towards upgrading will be accumulated on the weapon based on the amount of damage that dealt to this mob by the party/alliance.&lt;br /&gt;
*Possesses an innate -80% damage taken trait which may be weakened by 10% for each time an elemental &amp;quot;circle&amp;quot; fetter has been defeated in the zone.&lt;br /&gt;
:*In order to beat this boss, it is required that you defeat all 8 circles to be able to maximize your damage output.&lt;br /&gt;
*Absorbs {{magical}} magical damage (including skillchains) of the same elements as any undefeated circles still present in the zone.&lt;br /&gt;
:*Defeating a circle will change the resistance tiers to 20% (-80%) of that same element and and 100% (-0%) of the opposite element.&lt;br /&gt;
::*E.g. Your group has defeated one [[Elemental Circle]] in the zone, a {{color|fire|Fire Circle}}. &lt;br /&gt;
:::*The {{PAGENAME}}&#039;s damage taken trait is now -70%, and no longer absorbs {{fire}} fire damage, but will take -80% damage from it.&lt;br /&gt;
::::*{{fire}} Fire damage will deal full damage after defeating the {{color|water|Water Circle}}.&lt;br /&gt;
:::*{{ice}} Ice will now deal full damage, but is still absorbed until the {{color|ice|Ice Circle}} has been defeated.&lt;br /&gt;
*At each 20% of HP lost interval, it will spawn 4 Volte helpers; &#039;&#039;79%&#039;&#039;, &#039;&#039;59%&#039;&#039;, &#039;&#039;39%&#039;&#039;, and &#039;&#039;19%&#039;&#039;.&lt;br /&gt;
:*The Volte mobs in each wave will be unique in job so there will be no repeats.&lt;br /&gt;
:*Adds will spawn with the same enmity levels of the current focused target from the boss. &lt;br /&gt;
:*The Volte Corsair is particularly dangerous due to &amp;quot;Wild Card&amp;quot; which will grant a &amp;quot;Benediction&amp;quot; affect on the boss healing it to full. Highly suggested to pull Volte Corsair away from the boss and defeat it quickly.&lt;br /&gt;
::*This may be difficult as sufficient hate will need to be generated by another party member to shift its focus.&lt;br /&gt;
*At any point during the fight, the boss may summon a &amp;quot;Disjoined&#039;s Odin&amp;quot; (multiple times) which will perform &#039;&#039;&#039;Shin-Zantetsuken&#039;&#039;&#039;, which is an AoE Death move.&lt;br /&gt;
:*This may be prevented by having &amp;quot;Reraise&amp;quot; on your character which will consume the effect upon being hit. &lt;br /&gt;
::*Highly recommend to bring multiple &amp;quot;Reraise&amp;quot; items for this reason.&lt;br /&gt;
::*Using the /kneel command may also avoid this move but it is very risky and not advised.&lt;br /&gt;
::*It is also possible to be out of range of the move to avoid it as well.&lt;br /&gt;
*Characters using the same weapon skills in succession will result in reduced damage dealt by it to the boss. Suggested to rotate weapon skills to work around this deterrent.&lt;br /&gt;
:*If any &amp;quot;Volte&amp;quot; helpers are up at this time, it may use the AoE multiple times which will result in a wipe.&lt;br /&gt;
*{{PAGENAME}} will use more dangerous and stronger versions of [[Weapon Skills]] as time progresses, in 10 minute intervals from the start of battle.&lt;br /&gt;
:*This NM in particular appears to use an AOE version of [[Chant du Cygne]]{{Verification}} for very high damage.&lt;br /&gt;
:*This NM gets access to Uryan Blade (Improved version of [[Uriel Blade]]) after 30 minutes.&lt;br /&gt;
*Will use a various {{icon|sp}} 1 hr job ability every 180 seconds, such as [[Mighty Strikes]], [[Perfect Dodge]] and [[Invincible]].&lt;br /&gt;
*If this boss along with the other 3 respective Disjoined bosses have been defeated, it will provide the title &#039;&#039;Judge, Jury and Executioner&#039;&#039;.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title=  &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=forced&lt;br /&gt;
|Spawn Condition=Defeating the zone&#039;s Mega Boss, Halphas&lt;br /&gt;
:Spawns at I-8&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure=&lt;br /&gt;
*[[Old Identification Card]]&lt;br /&gt;
*[[Demon&#039;s Medal]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=149&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=~20,000,000&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
[[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Incursion&amp;diff=592976</id>
		<title>Category:Incursion</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Incursion&amp;diff=592976"/>
		<updated>2020-02-06T05:00:47Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Incursion Header 3.png&lt;br /&gt;
|Image Size=475&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=Introduced in [[Seekers of Adoulin]], [[:Category:Incursion|&#039;&#039;&#039;Incursions&#039;&#039;&#039;]] are high level, instanced end-game battle events. The primary rewards from Incursions are unique weapons and armor as well augmented JSE capes. &lt;br /&gt;
&lt;br /&gt;
Adventurers delve into the nests of [[Velkk]]s fighting off the hordes within to obtain the caboodle of treasure amassed in coffers by the Velkk themselves.&lt;br /&gt;
&lt;br /&gt;
Incursion was introduced in the September 9, 2014 update [http://forum.square-enix.com/ffxi/threads/44090?p=523377#post523377]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Battle Systems]]&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
===Eligibility Requirements===&lt;br /&gt;
[[File:Incursion Map.jpg|thumb|Map with boss positions.]]&lt;br /&gt;
&lt;br /&gt;
In order to participate, players must satisfy the following:&lt;br /&gt;
*[[Seekers of Adoulin]] expansion pack installed and registered&lt;br /&gt;
*3-18 alliance members at level 95 or above&lt;br /&gt;
*Alliance leader must possess a [[Velkk fetish]] key item&lt;br /&gt;
&lt;br /&gt;
Velkk fetish is obtained by defeating [[Velkk]] in [[Marjami Ravine]].&lt;br /&gt;
&lt;br /&gt;
Incursion is entered via the &#039;&#039;&#039;Weathered Canvas&#039;&#039;&#039; (I-11) in Marjami Ravine.&lt;br /&gt;
*To get there use Biv 2 then travel SE and go through the long cave with Riverscum mobs at J-10.&lt;br /&gt;
&lt;br /&gt;
===Content Level===&lt;br /&gt;
Incursion starts at content level 123 and may be raised up to 143.&lt;br /&gt;
&lt;br /&gt;
Raising the content level requires obtaining the key items from each of the Velkk [[Notorious Monsters]] within Incursion.  Once all six key items have been obtained you may speak with [[Grrk-Frut the Charlatan]] (I-11) in Marjami Ravine to exchange all six key items for a one level increase in your Incursion entry.&lt;br /&gt;
&lt;br /&gt;
Incursion level may be lowered (to a minimum of 123) by speaking with [[Veldeth]] (L-7) at the frontier station in Marjami Ravine.&lt;br /&gt;
&lt;br /&gt;
== Progression ==&lt;br /&gt;
Entering Incursion will take you to [[Cirdas Caverns (U)]].  There is a 45 minute time limit.  Within there are many normal enemies and six Velkk notorious monsters to defeat.  The NMs will drop key items to each player present for its defeat.  There are 6 key items:&lt;br /&gt;
* [[Ymmr-Ulvid&#039;s necklace]]&lt;br /&gt;
* [[Ignor-Mnt&#039;s bracelet]]&lt;br /&gt;
* [[Durs-Vike&#039;s earring]]&lt;br /&gt;
* [[Tryl-Wuj&#039;s belt]]&lt;br /&gt;
* [[Pair of Liij-Vok&#039;s gloves]]&lt;br /&gt;
* [[Gramk-Droog&#039;s circlet]]&lt;br /&gt;
&lt;br /&gt;
Once you have obtained an NM&#039;s key item you will be able to use the &#039;&#039;&#039;Rusted Transmitter&#039;&#039;&#039; to warp near to that NM.  The transmitters may also be used to warp back to the entry position.  If an alliance lead has a key item then the entire alliance will be able to use the Rusted Transmitter to warp to that NM even if the party member doesn&#039;t have that key item.&lt;br /&gt;
*&#039;&#039;&#039;Note&#039;&#039;&#039;: There&#039;s currently a glitch that may cause players to receive a black screen when being buffed while using the Rusted Transmitter. Refrain from buffing your allies around the Rusted Transmitter.&lt;br /&gt;
&lt;br /&gt;
Raising the level of Incursion requires all six key items from the Incursion notorious monsters.  Speaking with [[Grrk-Frut the Charlatan]] (I-11) next to the Weathered Canvas will allow you to trade in your key items for a level increase of Incursion when you enter.  Only the alliance leader needs to turn in the key items to increase the level.  If a party member has increased their Incursion level and participates in an Incursion at a lower content level they will not obtain key items from the NMs.  Raising the Incursion level will increase the [[Capacity Points]] earned as well as the the quality of the rewards and quantity of coffer drops.&lt;br /&gt;
*Warps from the Rusted Transmitter will be lost and need to be re-obtained regardless if other members have the key items or not.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
[[File:Incursion Header.jpg|link=]]&lt;br /&gt;
&lt;br /&gt;
Inside, monsters have a large aggressive range of 30 yalms. Notorious Monsters helpers are non-aggressive. Nothing links.&lt;br /&gt;
&lt;br /&gt;
Each Notorious Monster has its own unique behavior, a [[:Category:SP Ability|one-hour]], and two lesser notorious monster assistants, know as adherents, attached to them which also have a [[:Category:SP Ability|one-hour]] based on their varying jobs and provide a permanent bonus to the named Notorious Monster.&lt;br /&gt;
&lt;br /&gt;
The following Notorious Monsters are contained within Incursion. Reference their pages for specific information:&lt;br /&gt;
* [[Ymmr-Ulvid Gloomlight]] (MNK, THF, DRK, BST capes)&lt;br /&gt;
* [[Ignor-Mnt Stealthslayer]] (WAR, PLD, DNC, RUN capes)&lt;br /&gt;
* [[Durs-Vike Deathspell]]  (BLM, RDM, BRD, COR, GEO capes)&lt;br /&gt;
* [[Tryl-Wuj Wingrip]]  (RNG, SAM, NIN, DRG capes)&lt;br /&gt;
* [[Liij-Vok Waaxwane]]  (WHM, SMN, BLU, PUP, SCH capes)&lt;br /&gt;
* [[Brash Gramk-Droog]] (Chance at all capes, Content lvl 123-127 only)&lt;br /&gt;
* [[Gramk-Droog]] (Chance at all capes, Content lvl 128-132 only)&lt;br /&gt;
* [[Vanquisher Gramk-Droog]] (Chance at all capes, Content level 133+ only)&lt;br /&gt;
&lt;br /&gt;
*[[Brawny Adherent]] Grants the NM an Attack Bonus.&lt;br /&gt;
*[[Steadfast Adherent]] Grants the NM an Physical Defense Bonus.&lt;br /&gt;
*[[Occult Adherent]] Grants the NM an Evasion Bonus.&lt;br /&gt;
*[[Hexbreaking Adherent]] Grants the NM an Magic Attack Bonus.&lt;br /&gt;
*[[Furtive Adherent]] Grants the NM an Magic Defense Bonus.&lt;br /&gt;
*[[Insidious Adherent]] Grants the NM an Magic Evasion Bonus.&lt;br /&gt;
*[[Fleet Adherent]] Grants the NM Haste.&lt;br /&gt;
*[[Honed Adherent]] Grants the NM Fast Cast.&lt;br /&gt;
*[[Martial Adherent]] Grants the NM Regain.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
All enemies within Incursion have a chance to drop one or more Velkk Coffers. These coffers do not go in to the treasure pool but instead are put directly into each players&#039; inventory.  Conditions for receiving a coffers vary.&lt;br /&gt;
* Entering at an increased difficulty will increase the number of coffers which drop by one per mob per level above the original level of 123.&lt;br /&gt;
* Everyone participating in the event will receive the coffer at once into their inventory.&lt;br /&gt;
* Treasure hunter has a noticable effect on the drop rate for receiving coffers.&lt;br /&gt;
&lt;br /&gt;
Notorious monsters will drop coffers with their name on it. Named coffers have a higher quality reward than grand coffers.&lt;br /&gt;
&lt;br /&gt;
To obtain your rewards you must use the coffers like other consumables (food, clusters, etc.).  For [[Gr. Velkk Coffer|Grand Velkk Coffer]]s, rewards vary from small amounts of gil to drops off the monster types found within the zone to [[Mecisto. Mantle|Mecistopins Mantle]], which can be augmented with up to +50% Capacity Points.  Boss coffers also can contain these items (except for [[Mecisto. Mantle|Mecistopins Mantle]]), but can also contain spell scrolls, NM-specific weapons, armor, and augmented [[JSE Capes]]. The JSE Capes from the boss coffers are augmented with stats specific for the job automatically when the coffer is opened, and the reported augments and ranges can be found on the [[JSE Capes]] page. If a boss coffer selects a rare item that you already have one of, it will instead give you gil.  There is no real point in hoarding all the boss drops.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=15% | Name&lt;br /&gt;
! width=5% class=&amp;quot;unsortable&amp;quot;| Icon&lt;br /&gt;
! width=37% | Description&lt;br /&gt;
! width=&amp;quot;19% class=&amp;quot;unsortable&amp;quot; |Jobs&lt;br /&gt;
! width=24% | Notorious Monster Coffer&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Arendsi Fleuret]]&lt;br /&gt;
| [[File:20717 icon.png]]&lt;br /&gt;
| DMG:119 Delay:224 Accuracy+27 Magic Accuracy+15 Magic Damage+90 Evasion+13 Sword skill +228 Parrying skill +228 Enhancing magic skill +10 Enfeebling magic skill +10 Magic Accuracy skill +188 &amp;quot;Occult Acumen&amp;quot;+30&lt;br /&gt;
|[[WAR]] / [[RDM]] / [[PLD]] / [[BRD]] / [[DRG]] / [[COR]] / [[DNC]]&lt;br /&gt;
| [[Ignor-Mnt&#039;s Coffer]]/[[Ignor-Mnt&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Eosuchus Club]]&lt;br /&gt;
| [[File:21104 icon.png]]&lt;br /&gt;
| DMG:130 Delay:264 INT+6 MND+6 Magic Accuracy+10 Magic Damage+100 Club skill +242 Parrying skill +242 Magic Accuracy skill +215&lt;br /&gt;
| All Jobs&lt;br /&gt;
| [[Tryl-Wuj&#039;s Coffer]]/[[Tryl-Wuj&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Mekosuchus Blade]]&lt;br /&gt;
| [[File:20758 icon.png]]&lt;br /&gt;
| DMG:273 Delay:504 STR+13 Attack+35 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 &amp;quot;Weapon Bash&amp;quot;+30 &amp;quot;Absorb&amp;quot; potency +10%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
| [[Ymmr-Ulvid&#039;s Coffer]]/[[Ymmr-Ulvid&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Nativus Halberd]]&lt;br /&gt;
| [[File:20945 icon.png]]&lt;br /&gt;
| DMG:207 Delay:396 HP+20 MP+20 Accuracy+17 Polearm skill +228 Parrying skill +228 Magic Accuracy skill +188 Enmity+5 &amp;quot;Store TP&amp;quot;+3&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[SAM]] / [[DRG]]&lt;br /&gt;
| [[Liij-Vok&#039;s Coffer]]/[[Liij-Vok&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Tsoa. Crossbow|Tsoabichi Crossbow]]&lt;br /&gt;
| [[File:21479 icon.png]]&lt;br /&gt;
| DMG:104 Delay:288 Ranged Accuracy+5 Ranged Attack+15 Marksmanship skill +242 &amp;quot;Recycle&amp;quot;+15&lt;br /&gt;
| [[WAR]] / [[THF]] / [[DRK]] / [[RNG]]&lt;br /&gt;
| [[Gramk-Droog&#039;s Coffer]]/ [[Gramk-Droog&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ungeri Staff]]&lt;br /&gt;
| [[File:21168 icon.png]]&lt;br /&gt;
| DMG:220 Delay:412 Accuracy+23 Attack+8 Staff skill +242 Parrying skill +242 Magic Accuracy skill +188 Enmity+5 Physical damage taken -7%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[WHM]] / [[BLM]] / [[PLD]] / [[BRD]] / [[DRG]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| [[Durs-Vike&#039;s Coffer]]/[[Durs-Vike&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=15% | Name&lt;br /&gt;
! width=5% class=&amp;quot;unsortable&amp;quot;| Icon&lt;br /&gt;
! width=37% | Description&lt;br /&gt;
! width=&amp;quot;19% class=&amp;quot;unsortable&amp;quot; |Jobs&lt;br /&gt;
! width=24% | Notorious Monster Coffer&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gavialis Helm]]&lt;br /&gt;
| [[File:26702 icon.png]]&lt;br /&gt;
| DEF:110 HP+115 MP+23 STR+21 DEX+25 VIT+21 AGI+25 INT+18 MND+18 CHR+19 Accuracy+25 Attack+25 Evasion+44 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+8% Elemental weapon skill damage +30 depending on day&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[NIN]] / [[DRG]]&lt;br /&gt;
&lt;br /&gt;
| [[Gramk-Droog&#039;s Coffer]]/ [[Gramk-Droog&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Mekosu. Harness|Mekosuchinae harness]]&lt;br /&gt;
| [[File:27856 icon.png]]&lt;br /&gt;
| DEF:133 HP+59 MP+44 STR+24 DEX+33 VIT+24 AGI+32 INT+27 MND+27 CHR+23 Accuracy+20 Rng. Acc.+20 Magic Accuracy+20 Evasion+49 Magic Evasion+64 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% &amp;quot;Refresh&amp;quot;+2 Sphere: &amp;quot;Refresh&amp;quot;+1&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
&lt;br /&gt;
| [[Gramk-Droog&#039;s Coffer]]/ [[Gramk-Droog&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Accessories===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! width=15% | Name&lt;br /&gt;
! width=5% class=&amp;quot;unsortable&amp;quot;| Icon&lt;br /&gt;
! width=37% | Description&lt;br /&gt;
! width=&amp;quot;19% class=&amp;quot;unsortable&amp;quot; |Jobs&lt;br /&gt;
! width=24% | Notorious Monster Coffer&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gaudryi Necklace]]&lt;br /&gt;
| [[File:28366 icon.png]]&lt;br /&gt;
| Ranged Accuracy+10 Ranged Attack+5 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| All Jobs&lt;br /&gt;
| [[Durs-Vike&#039;s Coffer]]/[[Durs-Vike&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Globidonta Ring]]&lt;br /&gt;
| [[File:28539 icon.png]]&lt;br /&gt;
| MP+20 MND+6 Divine magic skill +5 Enfeebling magic skill +5 Summoning magic skill +5&lt;br /&gt;
| All Jobs&lt;br /&gt;
| [[Gramk-Droog&#039;s Coffer]]/ [[Gramk-Droog&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Argocham. Mantle|Argochampsa Mantle]]&lt;br /&gt;
| [[File:27595 icon.png]]&lt;br /&gt;
| DEF:13 Attack+12 &amp;quot;Magic Atk. Bonus&amp;quot;+12 Pet: Attack+12 Ranged Attack+12 &amp;quot;Magic Atk. Bonus&amp;quot;+12&lt;br /&gt;
| All Jobs&lt;br /&gt;
| [[Ymmr-Ulvid&#039;s Coffer]]/[[Ymmr-Ulvid&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Olseni Belt]]&lt;br /&gt;
| [[File:28442 icon.png]]&lt;br /&gt;
| DEF:13 Accuracy+20 Attack-5 &amp;quot;Store TP&amp;quot;+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
| [[Ignor-Mnt&#039;s Coffer]]/[[Ignor-Mnt&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Yamabuki-no-Obi]]&lt;br /&gt;
| [[File:28443 icon.png]]&lt;br /&gt;
| DEF:11 MP+35 INT+6 Magic Accuracy+2 &amp;quot;Magic Atk. Bonus&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
&lt;br /&gt;
| [[Liij-Vok&#039;s Coffer]][[Liij-Vok&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Zennaroi Earring]]&lt;br /&gt;
| [[File:28496 icon.png]]&lt;br /&gt;
| Accuracy+12 Evasion-5 &amp;quot;Magic Def. Bonus&amp;quot;+1&lt;br /&gt;
| All Jobs&lt;br /&gt;
| [[Tryl-Wuj&#039;s Coffer]]/[[Tryl-Wuj&#039;s Grand Coffer|Grand Coffer]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Mecisto. Mantle|Mecistopins Mantle]]&lt;br /&gt;
| [[File:27596 icon.png]]&lt;br /&gt;
| [[Capacity Points]] +10-50%, various other unexceptional stats&lt;br /&gt;
| All Jobs&lt;br /&gt;
| All Coffers&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | Augmented [[JSE Capes]]&lt;br /&gt;
| [[File:Cornflower Cape icon.png]]&lt;br /&gt;
| [[JSE Capes|Various with Augments]]&lt;br /&gt;
| [[JSE Capes|Job Specific]]&lt;br /&gt;
| [[:Category:Incursion#Monsters|All Notorious Monster Coffers]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There is one campaign that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Incursion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*[http://forum.square-enix.com/ffxi/threads/44090?p=523377#post523377 SE Update Notes]&lt;br /&gt;
*[http://www.bluegartr.com/threads/123579-Incursion! Blue Gartr Incursion forum]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[https://www.famitsu.com/news/201411/26066387.html Famitsu Article (JP)]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=King_Uropygid&amp;diff=592593</id>
		<title>King Uropygid</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=King_Uropygid&amp;diff=592593"/>
		<updated>2020-01-22T22:22:20Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Family=Scorpion&lt;br /&gt;
|Main.Job=&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Notes=&lt;br /&gt;
* Has very strong regen occasionally, most likely due to it&#039;s stated weather-related boosts and weakness from [http://forum.square-enix.com/ffxi/threads/45830-Freshly-Picked-Vana-diel-15-Digest?p=538513&amp;amp;viewfull=1#post538513 Freshly Picked Vana&#039;Diel 15]&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=NM&lt;br /&gt;
|Zone=Western Altepa Desert&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
|Title=&lt;br /&gt;
|Spawns=&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition= &lt;br /&gt;
*Spawn at Ethereal Junction (F-10), (F-8), (J-6),&lt;br /&gt;
*2,100 Unity Accolades&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|Steal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Uropygid&#039;s Coffer]] ({{Gdrop}})&lt;br /&gt;
:*[[Uropygid&#039;s Needle]]&lt;br /&gt;
:*[[Stinger Bullet Pouch]]&lt;br /&gt;
:*[[Stinger Helm]]&lt;br /&gt;
:*[[Stinger Helm +1]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level=125&lt;br /&gt;
|Aggro=&lt;br /&gt;
|Link=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible=&lt;br /&gt;
|Resists=&lt;br /&gt;
|Immune=&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
&lt;br /&gt;
[[Category:Unity Concord]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Gobbie_Mystery_Box&amp;diff=569767</id>
		<title>Gobbie Mystery Box</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Gobbie_Mystery_Box&amp;diff=569767"/>
		<updated>2019-01-01T15:19:16Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Gobbie Mystery Box Header.png&lt;br /&gt;
|Image Size=500&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&#039;&#039;&#039;Gobbie Mystery Boxes&#039;&#039;&#039; are random item reward systems players may partake in.&lt;br /&gt;
}}&lt;br /&gt;
== Starting out ==&lt;br /&gt;
You are given an initial 50 points and gain 10 points per (real life) day (accrued at JP midnight) automatically after you have spoken to any of the Goblin NPCs at least once. &lt;br /&gt;
* &#039;&#039;&#039;Note&#039;&#039;&#039;: Characters that are less than 45 days old (Earth time) are not eligible to participate in the illustrious [[Gobbie Mystery Box]].&lt;br /&gt;
&lt;br /&gt;
To begin, speak to any of the Goblin NPCs listed below: &lt;br /&gt;
* [[Habitox]] in [[Port San d&#039;Oria]] (I-10)&lt;br /&gt;
* [[Mystrix]] in [[Southern San d&#039;Oria]] (L-7)&lt;br /&gt;
* [[Bountibox]] in [[Bastok Mines]] (K-9)&lt;br /&gt;
* [[Specilox]] in [[Bastok Markets]] (I-7)&lt;br /&gt;
* [[Arbitrix]] in [[Windurst Walls]] (C-14)&lt;br /&gt;
* [[Funtrox]] in [[Windurst Woods]] (G-7)&lt;br /&gt;
* [[Sweepstox]] in [[Lower Jeuno]] (I-6)&lt;br /&gt;
* [[Priztrix]] in [[Upper Jeuno]] (I-10)&lt;br /&gt;
* [[Wondrix]] in [[Aht Urhgan Whitegate]] (F-11)&lt;br /&gt;
* [[Rewardox]] in [[Western Adoulin]] (H-10)&lt;br /&gt;
* [[Winrix]] in [[Eastern Adoulin]] (G-10)&lt;br /&gt;
&lt;br /&gt;
== Getting stuff ==&lt;br /&gt;
&lt;br /&gt;
Items are acquired by choosing the &amp;quot;Open the box and profit&amp;quot; option.  You will then chose dials one through five.&lt;br /&gt;
Dials 1 thru 5 each expend 10 points, and can be opened as many times as you want as long as you have enough points to spend on them. Each will give you an item based on their description class:&lt;br /&gt;
: Dial 1 = Materials&lt;br /&gt;
: Dial 2 = Food&lt;br /&gt;
: Dial 3 = Medicine&lt;br /&gt;
: Dial 4 = Sundries 1&lt;br /&gt;
: Dial 5 = Sundries 2&lt;br /&gt;
There is one additional dial called &amp;quot;Special dial&amp;quot; which expends 50 daily tally points. This dial can only be opened once per day, resetting at Japan Midnight. The items from this dial range across the whole gamut of possibilities, from a [[pebble]] to {{rare}}{{ex}} items such as [[Commodore Gants -1]] or [[Mulcibar&#039;s Scoria]].&lt;br /&gt;
The item that you get in return is very random, you may get junk medication or you may get a [[Beastly Shank]].  This is why it is called a &amp;quot;mystery box&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Monthly Adventurer Campaigns===&lt;br /&gt;
There are multiple types of campaigns that may run any given month.&lt;br /&gt;
&lt;br /&gt;
{{Category:Adventurer_Campaigns&lt;br /&gt;
|transcludesection=Gobbiebox&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Extra points ==&lt;br /&gt;
&lt;br /&gt;
In addition to the ten points that you receive every day, you may trade items to them to acquire up to 50 additional points per real life day.  (Resetting at JP Midnight.)&lt;br /&gt;
*Points are hinted at in tiers, a Smidge for 1-2, Someamawhats 3-5, Giganormantic amount for 6 or more.&lt;br /&gt;
&lt;br /&gt;
Below is a partial list of known items that the mystery box will accept and their point values.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;max-width: 800px;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
===Five Points===&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; &lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Quadav Backscale]]&lt;br /&gt;
* [[Quadav Fetich Head]]&lt;br /&gt;
* [[Quadav Fetich Torso]]&lt;br /&gt;
* [[Quadav Fetich Arms]]&lt;br /&gt;
* [[Quadav Fetich Legs]]&lt;br /&gt;
* [[Desert Venom]]&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; &lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Two-Leaf Mandragora Bud]]&lt;br /&gt;
* [[Two of Cups]]&lt;br /&gt;
* [[Two of Coins]]&lt;br /&gt;
* [[Two of Batons]]&lt;br /&gt;
* [[Two of Swords]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
=== Fifteen Points ===&lt;br /&gt;
{| style=&amp;quot;width:100%; vertical-align: top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[7-Knot Quipu]]&lt;br /&gt;
* [[Ancient Papyrus]]&lt;br /&gt;
* [[Bottled Pixie]]&lt;br /&gt;
* [[Bronze Key]]&lt;br /&gt;
* [[Coveter Remnant]]&lt;br /&gt;
* [[Delkfutt Key]]&lt;br /&gt;
* [[Garrison]] pop items: &lt;br /&gt;
**e.g. [[Red Cryptex]]&lt;br /&gt;
* [[Florid Stone]]&lt;br /&gt;
* [[Mermaid Hands]]&lt;br /&gt;
* [[Mermaid Head]]&lt;br /&gt;
* [[Jody&#039;s Acid]]&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Mermaid Tail]]&lt;br /&gt;
* [[Prelate Key]]&lt;br /&gt;
* [[Rusty Medal]]&lt;br /&gt;
* [[Snobby Letter]]&lt;br /&gt;
* [[Star Spinel]]&lt;br /&gt;
* [[Timeworn Talisman]]&lt;br /&gt;
* [[Unlit Lantern]]&lt;br /&gt;
* [[Yagudo Glue]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
=== Twenty Five Points ===&lt;br /&gt;
{| style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; &lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Treasure Chest keys&lt;br /&gt;
* Mamook scale keys&lt;br /&gt;
* [[Carbuncle&#039;s Ruby]]&lt;br /&gt;
* [[Flamestone]]&lt;br /&gt;
* [[Froststone]]&lt;br /&gt;
* [[Galestone]]&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; &lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Stormstone]]&lt;br /&gt;
* [[Tidestone]]&lt;br /&gt;
* [[Tremorstone]]&lt;br /&gt;
* [[Bag of Seeds]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
===  Fifty Points ===&lt;br /&gt;
{| style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Coffer Keys&lt;br /&gt;
* [[4Leaf Mandra Bud|Four-Leaf Mandragora Bud]]&lt;br /&gt;
* [[Beastly Shank]]&lt;br /&gt;
* [[Blue Pondweed]]&lt;br /&gt;
* [[Honey Wine]]&lt;br /&gt;
* [[Shattering Stars|Job Testimonies]]&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; &lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Nightmare Log]]&lt;br /&gt;
* [[Ominous Skull]]&lt;br /&gt;
* [[Red Pondweed]]&lt;br /&gt;
* [[Savory Shank]]&lt;br /&gt;
* [[Sealion Crest Key]]&lt;br /&gt;
* [[Sliced Thread]]&lt;br /&gt;
* [[Abyssea]] Pop Items&lt;br /&gt;
* Fiendish Tomes, any ##&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Unknown points ===&lt;br /&gt;
{| style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* Cardian cards &lt;br /&gt;
**Value may vary with the card number&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
=== Items the box will not accept ===&lt;br /&gt;
{| style=&amp;quot;max-width:800px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot; &lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[Abyssea]] items from a &amp;lt;br&amp;gt;[[Cruor Prospector]]&lt;br /&gt;
* [[Empyrean Armor]] (AF3) &amp;lt;br&amp;gt;+1/+2 upgrade items&lt;br /&gt;
* [[Limbus#Artifact_Armor_.2B1|Limbus Artifact Armor Items]]&lt;br /&gt;
* [[Adventurer Coupon]]&lt;br /&gt;
* [[Chocopass]]&lt;br /&gt;
* Dynamis pop items: &lt;br /&gt;
* [[Evolith]]s&lt;br /&gt;
* Spell scrolls&lt;br /&gt;
* [[Ancient Beastcoin]]&lt;br /&gt;
|}&lt;br /&gt;
|style=&amp;quot;vertical-align: top; width 50%;&amp;quot; |&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:400px&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;200px%&amp;quot; | Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [[:Category:Hydra Armor|Hydra Armor]]&lt;br /&gt;
* JSE subligaria (lv50)&lt;br /&gt;
* [[Lumbering Horn]]&lt;br /&gt;
* [[Rampaging Horn]]&lt;br /&gt;
* [[:Category:Relic Armor |Relic Armor]]&lt;br /&gt;
** [[:Category:Relic Accessory|Relic Accessory]]&lt;br /&gt;
** [[:Category:Relic Weapons|Relic Weapons]]&lt;br /&gt;
* WoE Coins&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
== Known Rewards ==&lt;br /&gt;
Below is a partial listing of rewards that people have received from the mystery box&lt;br /&gt;
&lt;br /&gt;
=== Dial 1: Materials (Costs 10 Tally)===&lt;br /&gt;
{| style=&amp;quot;max-width:900px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#FF4500&amp;quot; A5 00 width=&amp;quot;200px&amp;quot; | Materials A-H&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Adaman Ore]]&lt;br /&gt;
* [[Arrowwood Log]]&lt;br /&gt;
* [[Black Tiger Hide]]&lt;br /&gt;
* [[Bone Chip]]&lt;br /&gt;
* [[Chestnut Log]]&lt;br /&gt;
* [[Chicken Bone]]&lt;br /&gt;
* [[Copper Ore]]&lt;br /&gt;
* [[Cotton Thread]]&lt;br /&gt;
* [[Darksteel Ore]]&lt;br /&gt;
* [[Dogwood Log]]&lt;br /&gt;
* [[Dragon Blood]]&lt;br /&gt;
* [[Flint Stone]]&lt;br /&gt;
* [[Giant Femur]]&lt;br /&gt;
* [[Giant Stinger]]&lt;br /&gt;
* [[Gigas Socks]]&lt;br /&gt;
* [[Goblin Helm]]&lt;br /&gt;
* [[Gold Ore]]&lt;br /&gt;
* [[Grass Thread]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#FF4500&amp;quot; width=&amp;quot;200px%&amp;quot; | Materials I-R&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Iron Ore]]&lt;br /&gt;
* [[Karakul Skin]]&lt;br /&gt;
* [[Linen Thread]]&lt;br /&gt;
* [[Mythril Ore]]&lt;br /&gt;
* [[Palladian Brass Ore]]&lt;br /&gt;
* [[Phrygian Ore]]&lt;br /&gt;
* [[Peiste Skin]]&lt;br /&gt;
* [[Rabbit Hide]]&lt;br /&gt;
|}	&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;FF4500&amp;quot; width=&amp;quot;200px%&amp;quot; |  Materials S-Z&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Sheepskin]]&lt;br /&gt;
* [[Silver Ore]]&lt;br /&gt;
* [[Slime Oil]]&lt;br /&gt;
* [[Tin Ore]]&lt;br /&gt;
* [[Toad Oil]]&lt;br /&gt;
* [[Tonberry Coat]]&lt;br /&gt;
* [[Zinc Ore]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dial 2: Food (Costs 10 Tally) ===&lt;br /&gt;
{| style=&amp;quot;max-width:900px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#87CEEB&amp;quot; A5 00 width=&amp;quot;200px&amp;quot; | Food&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Goblin Stir-Fry]]&lt;br /&gt;
* [[Ham and Cheese Crepe]]&lt;br /&gt;
* [[Apple Pie]]&lt;br /&gt;
* [[Bowl of Yayla Corbasi]]&lt;br /&gt;
* [[Orange Juice]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#87CEEB&amp;quot; width=&amp;quot;200px%&amp;quot; | Food&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Seafood Stew]]&lt;br /&gt;
* [[Meat Jerky]]&lt;br /&gt;
* [[Bataquiche]]&lt;br /&gt;
* [[Apple au Lait]]&lt;br /&gt;
* [[Baked Apple]]&lt;br /&gt;
|}	&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;87CEEB&amp;quot; width=&amp;quot;200px%&amp;quot; |  Food&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dial 3: Medicine (Costs 10 Tally) ===&lt;br /&gt;
{| style=&amp;quot;max-width:900px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#FFD700&amp;quot; A5 00 width=&amp;quot;200px&amp;quot; | Medicine&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Ether]]&lt;br /&gt;
* [[Hi-Ether +2]]&lt;br /&gt;
* [[Silent Oil]]&lt;br /&gt;
* [[Elixir Vitae]]&lt;br /&gt;
* [[Blinding Potion]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#FFD700&amp;quot; width=&amp;quot;200px%&amp;quot; | Medicine&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Potion]]&lt;br /&gt;
* [[Eye Drops]]&lt;br /&gt;
|}	&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;FFD700&amp;quot; width=&amp;quot;200px%&amp;quot; |  Medicine&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dial 4: Sundries 1 (Costs 10 Tally) ===&lt;br /&gt;
{| style=&amp;quot;max-width:900px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#9370DB&amp;quot; A5 00 width=&amp;quot;200px&amp;quot; | Sundries 1&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Bone Quiver]]&lt;br /&gt;
* [[Bullet Pouch]]&lt;br /&gt;
* [[Iron Bullet Pouch]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#9370DB&amp;quot; width=&amp;quot;200px%&amp;quot; | Sundries 1&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Wind Card Case]]&lt;br /&gt;
* [[Sleep Quiver]]&lt;br /&gt;
* [[Blind Bolt Quiver]]&lt;br /&gt;
|}	&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;9370DB&amp;quot; width=&amp;quot;200px%&amp;quot; |  Sundries 1&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Water Card Case]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Dial 5: Sundries 2 (Costs 10 Tally) ===&lt;br /&gt;
{| style=&amp;quot;max-width:900px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#228B22&amp;quot; A5 00 width=&amp;quot;200px&amp;quot; | Sundries 2&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Rogue Rig]]&lt;br /&gt;
* [[Elshimo Frog]]&lt;br /&gt;
* [[Crayfish]]&lt;br /&gt;
* [[Nebimonite]]&lt;br /&gt;
* [[Copper Frog]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#228B22&amp;quot; width=&amp;quot;200px%&amp;quot; | Sundries 2&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Bamboo Fishing Rod]]&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Willow Fishing Rod]]&lt;br /&gt;
* [[Little Worm Belt]]&lt;br /&gt;
* [[Lugworm Belt]]&lt;br /&gt;
|}	&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;228B22&amp;quot; width=&amp;quot;200px%&amp;quot; |  Sundries 2&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
*&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special Dial: Once Per Real Life Day (Costs 50 Tally) ===&lt;br /&gt;
{| style=&amp;quot;max-width:900px&amp;quot;  &amp;lt;!-- WHEN the three tables fill, simply add evenly to one after the next. It&#039;s in alphabetical order now, A-H, I-R, S-Z --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#000000&amp;quot; A5 00 width=&amp;quot;200px&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt; Special Dial A-G&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Abdhaljs on War]]&lt;br /&gt;
* [[Abyssea]] Pop Items&lt;br /&gt;
* [[Adamantoise Egg]]&lt;br /&gt;
* [[Adamas]]&lt;br /&gt;
* [[Alexandrite|Alexandrite]]&lt;br /&gt;
* [[Alizarin Yggrete]]&lt;br /&gt;
* [[Amir Bed]]&lt;br /&gt;
* [[Ancient Beastcoin]]&lt;br /&gt;
* [[Angha Gem]]&lt;br /&gt;
* [[Apkallu Fletchings]]&lt;br /&gt;
* [[Aptant of Durus]]&lt;br /&gt;
* [[Attestation of Harmony]]&lt;br /&gt;
* [[Austerity Belt +1]]&lt;br /&gt;
* [[Avesta Bangles]]&lt;br /&gt;
* [[Bahut]]&lt;br /&gt;
* [[Bastokan Tea Set]]&lt;br /&gt;
* [[Beetle Arrowheads]]&lt;br /&gt;
* [[Behemoth Tongue]]&lt;br /&gt;
* [[Betta]]&lt;br /&gt;
* [[Bewitched Hauberk]]&lt;br /&gt;
* [[Black Chocobo Feather]]&lt;br /&gt;
* [[Black Drop]]&lt;br /&gt;
* [[Blistering Sallet +1]]&lt;br /&gt;
* [[Blue 6D Almirah]]&lt;br /&gt;
* [[Blue Hobby Bo]]&lt;br /&gt;
* [[Blue Storm Lantern]]&lt;br /&gt;
* [[Blue Textile Dye]]&lt;br /&gt;
* [[Brass Flowerpot]]&lt;br /&gt;
* [[Brimsand]]&lt;br /&gt;
* [[Broken Lu Shang&#039;s Rod]]&lt;br /&gt;
* [[Buckler Plaque]]&lt;br /&gt;
* [[Buffalo Milk Case]]&lt;br /&gt;
* [[Bugard Leather]]&lt;br /&gt;
* [[Bugard Skin]]&lt;br /&gt;
* [[Bztavian Stinger]]&lt;br /&gt;
* [[Caedarva Frog]]&lt;br /&gt;
* [[Caller&#039;s Bracers]]&lt;br /&gt;
* [[Carbutear]]&lt;br /&gt;
* [[Carp Sushi]]&lt;br /&gt;
* [[Cehuetzi Claw]]&lt;br /&gt;
* [[Cehuetzi Pelt]]&lt;br /&gt;
* [[Celestial Globe]]&lt;br /&gt;
* [[Chamomile]]&lt;br /&gt;
* [[Chapuli Arrowheads]]&lt;br /&gt;
* [[Chestnut Log]]&lt;br /&gt;
* [[Chestnut Lumber]]&lt;br /&gt;
* [[Chocotrain: DSC]]&lt;br /&gt;
* [[Cilbir]]&lt;br /&gt;
* [[Clothespole]]&lt;br /&gt;
* [[Coffer]]&lt;br /&gt;
* [[Cog Lubricant]]&lt;br /&gt;
* [[Colossal Skull]]&lt;br /&gt;
* [[Copper Nugget]]&lt;br /&gt;
* [[Coquecigrue Skin]]&lt;br /&gt;
* [[Coral Crest Key]]&lt;br /&gt;
* Crafting Kits, all, 5~70&lt;br /&gt;
* [[Craklaw Pincer]]&lt;br /&gt;
* [[Crepe B. Helene]]&lt;br /&gt;
* [[Cursed Cuisses]]&lt;br /&gt;
* [[Cursed Haidate -1]]&lt;br /&gt;
* [[Cursed Mask]]&lt;br /&gt;
* [[Cursed Key]]&lt;br /&gt;
* [[Custodes]]&lt;br /&gt;
* [[Dolor Bhuj]]&lt;br /&gt;
* [[Dweomer Bullet Pouch]]&lt;br /&gt;
* [[Ebony Lumber]]&lt;br /&gt;
* [[Elshimo Frog]]&lt;br /&gt;
* [[Elshimo Pachira]]&lt;br /&gt;
* [[Elshimo Palm]]&lt;br /&gt;
* [[Empyrean Armor]] +1 Seals&lt;br /&gt;
* [[Empyrean Armor]] +2 Items&lt;br /&gt;
* [[Eschite Ore]]&lt;br /&gt;
* [[Ether]]&lt;br /&gt;
* [[Ether +2]]&lt;br /&gt;
* [[Falsiam Vase]]&lt;br /&gt;
* [[Fenrite]]&lt;br /&gt;
* [[Fidelity Mantle]]&lt;br /&gt;
* [[Fiend Blood]]&lt;br /&gt;
* [[Fire Anima]]&lt;br /&gt;
* [[Fire Bracers]]&lt;br /&gt;
* [[Flint Stone]]&lt;br /&gt;
* [[Forefront Staff]]&lt;br /&gt;
* [[Fowling Earring]]&lt;br /&gt;
* [[Fusion Bolt Quiver]]&lt;br /&gt;
* [[Gabbrath Horn]]&lt;br /&gt;
* [[Galley Kitchen]]&lt;br /&gt;
* [[Gemscope]]&lt;br /&gt;
* [[Glass Sheet]]&lt;br /&gt;
* [[Gnat Fletchings]]&lt;br /&gt;
* [[Gnole Pellets]]&lt;br /&gt;
* [[Goblin Helm]]&lt;br /&gt;
* [[Gold Brocade]]&lt;br /&gt;
* [[Gold Chain]]&lt;br /&gt;
* [[Gold Ingot]]&lt;br /&gt;
* [[Gold Sheet]]&lt;br /&gt;
* [[Green 6D Almirah]]&lt;br /&gt;
* [[Griffon Hide]]&lt;br /&gt;
* [[Gyve Doublet]]&lt;br /&gt;
* [[Gyve Trousers]]&lt;br /&gt;
|}&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;#000000&amp;quot; width=&amp;quot;200px%&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Special Dial H-R&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Hare Meat]]&lt;br /&gt;
* [[Hi-Potion +2]]&lt;br /&gt;
* [[Hippogryph Feather]]&lt;br /&gt;
* [[Horn Arrowheads]]&lt;br /&gt;
* [[Hyper Ether]]&lt;br /&gt;
* [[Impassive Mantle]]&lt;br /&gt;
* [[Insect Fletchings]]&lt;br /&gt;
* [[Invisible Mantle]]&lt;br /&gt;
* [[Jester&#039;s Cape]]&lt;br /&gt;
* [[Kawahori-Ogi]]&lt;br /&gt;
* [[Kikugosaku]]&lt;br /&gt;
* [[Kumokirimaru]]&lt;br /&gt;
* [[Kunwu Iron]]&lt;br /&gt;
* [[Larimar]]&lt;br /&gt;
* [[Lauan Lumber]]&lt;br /&gt;
* [[Leshonki Bulb]]&lt;br /&gt;
* [[Letalis Mantle]]&lt;br /&gt;
* [[Lightning Arrowheads]]&lt;br /&gt;
* [[Macha&#039;s Cuffs]]&lt;br /&gt;
* [[Flyers for Regine|Magic Mart Flyer]]&lt;br /&gt;
* [[Manea&#039;s Armet]]&lt;br /&gt;
* [[Martial Scythe]]&lt;br /&gt;
* [[Mermaid Hands]]&lt;br /&gt;
* [[Mildewy Ingot]]&lt;br /&gt;
* [[Millionaire Desk]]&lt;br /&gt;
* [[Mizu-Deppo]]&lt;br /&gt;
* [[Moonbow Stone]]&lt;br /&gt;
* [[Moondoe Mantle +1]]&lt;br /&gt;
* [[Mulcibar&#039;s Scoria]]&lt;br /&gt;
* [[Mythril Ingot]]&lt;br /&gt;
* [[Mythril Sheet]]&lt;br /&gt;
* [[Noble&#039;s Bed]]&lt;br /&gt;
* [[Oak Log]]&lt;br /&gt;
* [[Oak Lumber]]&lt;br /&gt;
* [[Orichalcum Ingot]]&lt;br /&gt;
* [[Ormolu Ingot]]&lt;br /&gt;
* [[Pandemonium Key]]&lt;br /&gt;
* [[Pebble]]&lt;br /&gt;
* [[Peperoncino +1]]&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Pixie Earring]]&lt;br /&gt;
* [[Pogaca +1]]&lt;br /&gt;
* [[Poisona Ring]]&lt;br /&gt;
* [[Ponderous Manoples]]&lt;br /&gt;
* [[Popper]]&lt;br /&gt;
* [[Portus Collar]]&lt;br /&gt;
* [[Psycloth Vest]]&lt;br /&gt;
* [[Pulse Cell: An]]&lt;br /&gt;
* [[Raskovnik Vine]]&lt;br /&gt;
* [[Raxa]]&lt;br /&gt;
* [[Red Jar]]&lt;br /&gt;
* [[Relic Armor -1]]&lt;br /&gt;
* [[Reraiser]]&lt;br /&gt;
* [[Rolanberry]]&lt;br /&gt;
* [[Rosewood Log]]&lt;br /&gt;
* [[Rosewood Lumber]]&lt;br /&gt;
* [[Ruler]]&lt;br /&gt;
* [[Ryumon]]&lt;br /&gt;
|}	&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;max-width:300px&amp;quot; align=top&lt;br /&gt;
! BGCOLOR=&amp;quot;000000&amp;quot; width=&amp;quot;200px%&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Special Dial S-Z&lt;br /&gt;
|- BGCOLOR=#E9F1F9&lt;br /&gt;
|&lt;br /&gt;
* [[Sarameya&#039;s Hide]]&lt;br /&gt;
* [[Scroll of Aeroga II]]&lt;br /&gt;
* [[Scroll of Blizzard V]]&lt;br /&gt;
* [[Scroll of Shell III]]&lt;br /&gt;
* [[Scroll of Thunder V]]&lt;br /&gt;
* [[Scorpion Shell]]&lt;br /&gt;
* [[Scorpion Stinger]]&lt;br /&gt;
* [[Seal of Suzaku]]&lt;br /&gt;
* [[Semainier]]&lt;br /&gt;
* [[Shadow Clogs]]&lt;br /&gt;
* [[Sheep Wool]]&lt;br /&gt;
* [[Silken Siesta]]&lt;br /&gt;
* [[Silver Ingot]]&lt;br /&gt;
* [[Skadi&#039;s Jambeaux +1]]&lt;br /&gt;
* [[Smilodon Liver]]&lt;br /&gt;
* [[Solstice]]&lt;br /&gt;
* [[Sonic Belt]]&lt;br /&gt;
* [[Spindle]]&lt;br /&gt;
* [[Strendu Ring]]&lt;br /&gt;
* [[Super Cermet]]&lt;br /&gt;
* [[Super Ether]]&lt;br /&gt;
* [[Sweet Baked Apple]]&lt;br /&gt;
* [[Tarutaru Desk]]&lt;br /&gt;
* [[Tarutaru Folding Screen]]&lt;br /&gt;
* [[Tarutaru Stool]]&lt;br /&gt;
* [[Taurus Wing]]&lt;br /&gt;
* [[Tenkomaru]]&lt;br /&gt;
* [[Tenshodo Invite]]&lt;br /&gt;
* [[Tension Spring IV]]&lt;br /&gt;
* [[Tentacle Sushi]]&lt;br /&gt;
* [[Tentacle Sushi +1]]&lt;br /&gt;
* [[Thief&#039;s Tools]]&lt;br /&gt;
* [[Tinnin&#039;s Fang]]&lt;br /&gt;
* Toolbags, NIN tools, asst.&lt;br /&gt;
* [[Tsahyan Mask]]&lt;br /&gt;
* [[Tyger&#039;s Tail]]&lt;br /&gt;
* [[Umbral Marrow]]&lt;br /&gt;
* [[Urushi]]&lt;br /&gt;
* [[Venomous Scorpion Stinger]]&lt;br /&gt;
* [[Vermilion Lacquer]]&lt;br /&gt;
* [[Vexed Doublet]]&lt;br /&gt;
* [[Vivi-valve II]]&lt;br /&gt;
* [[Vivio Wyvern Scale]]&lt;br /&gt;
* [[Voidhead: GEO]]&lt;br /&gt;
* [[Voidtorso: BLU]]&lt;br /&gt;
* [[Water Cluster]]&lt;br /&gt;
* [[Waktza Rostrum]]&lt;br /&gt;
* [[Wind Cluster]]&lt;br /&gt;
* [[Windurstian Scythe]]&lt;br /&gt;
* [[Wolf Fur]]&lt;br /&gt;
* [[Wyrm Beard]]&lt;br /&gt;
* [[Wyrdstrand]]&lt;br /&gt;
* [[Yellow Globe]]&lt;br /&gt;
* [[Yellow Tarutaru Desk]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- WHEN the three tables fill, simply add evenly to one after the next --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/123559-Updated-Goblin-Mystery-Box Source thread- BG Forums]&lt;br /&gt;
[[Category:Other Activities]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Synergy/Recipes/Apprentice&amp;diff=566809</id>
		<title>Synergy/Recipes/Apprentice</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Synergy/Recipes/Apprentice&amp;diff=566809"/>
		<updated>2018-10-18T04:35:40Z</updated>

		<summary type="html">&lt;p&gt;Indi: recipe item error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Synergy Ranks}}&lt;br /&gt;
[[Category:Synergy]]&lt;br /&gt;
== Apprentice (40-49) ==&lt;br /&gt;
{{Item Synergy Table&lt;br /&gt;
|Insert Item Synergy Template=&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Silver Nugget]]&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Silver Nugget]] x?? {{Verification}}&lt;br /&gt;
*HQ2:[[Silver Nugget]] x?? {{Verification}}&lt;br /&gt;
*HQ3:[[Silver Nugget]] x?? {{Verification}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Fire Balance}}&lt;br /&gt;
27 {{Earth Balance}}&lt;br /&gt;
35 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Silver Leaf]] x4&lt;br /&gt;
*[[Vitriol]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fisherman&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Fishing&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
83 {{Water Balance}}&lt;br /&gt;
34 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Fisherman&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Norg Earring]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Water Balance}}&lt;br /&gt;
55 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Norg Waystone]]&lt;br /&gt;
*[[Silver Earring]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Safehold Earring]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Light Balance}}&lt;br /&gt;
45 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Safehold Waystone]]&lt;br /&gt;
*[[Silver Earring]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Empire Earring]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Earth Balance}}&lt;br /&gt;
35 {{Wind Balance}}&lt;br /&gt;
35 {{Lightning Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Empire Waystone]]&lt;br /&gt;
*[[Silver Earring]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Bubbling Carrion Broth]] x6&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Bubbling Carrion Broth]] x8&lt;br /&gt;
*HQ2:[[Bubbling Carrion Broth]] x10&lt;br /&gt;
*HQ3:[[Bubbling Carrion Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
30 {{Fire Balance}}&lt;br /&gt;
20 {{Water Balance}}&lt;br /&gt;
10 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kazham Peppers]]&lt;br /&gt;
*[[Gelatin]]&lt;br /&gt;
*[[Hare Meat]]&lt;br /&gt;
*[[Distilled Water]]&lt;br /&gt;
*[[Rotten Meat]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Iridal Staff]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Novice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
20 {{Earth Balance}}&lt;br /&gt;
20 {{Water Balance}}&lt;br /&gt;
20 {{Ice Balance}}&lt;br /&gt;
10 {{Light Balance}}&lt;br /&gt;
20 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Fire Staff]]&lt;br /&gt;
*[[Ice Staff]]&lt;br /&gt;
*[[Wind Staff]]&lt;br /&gt;
*[[Earth Staff]]&lt;br /&gt;
*[[Thunder Staff]]&lt;br /&gt;
*[[Water Staff]]&lt;br /&gt;
*[[Light Staff]]&lt;br /&gt;
*[[Dark Staff]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Chatoyant Staff]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Novice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
30 {{Earth Balance}}&lt;br /&gt;
30 {{Water Balance}}&lt;br /&gt;
30 {{Ice Balance}}&lt;br /&gt;
15 {{Light Balance}}&lt;br /&gt;
30 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Vulcan&#039;s Staff]]&lt;br /&gt;
*[[Aquilo&#039;s Staff]]&lt;br /&gt;
*[[Auster&#039;s Staff]]&lt;br /&gt;
*[[Terra&#039;s Staff]]&lt;br /&gt;
*[[Jupiter&#039;s Staff]]&lt;br /&gt;
*[[Neptune&#039;s Staff]]&lt;br /&gt;
*[[Apollo&#039;s Staff]]&lt;br /&gt;
*[[Pluto&#039;s Staff]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Carpenter&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
63 {{Earth Balance}}&lt;br /&gt;
63 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Carpenter&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Boneworker&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Bonecraft&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
58 {{Earth Balance}}&lt;br /&gt;
68 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Boneworker&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fish Oil Broth]] x2&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Fish Oil Broth]] x4&lt;br /&gt;
*HQ2:[[Fish Oil Broth]] x8&lt;br /&gt;
*HQ3:[[Fish Oil Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
48 {{Water Balance}}&lt;br /&gt;
33 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Bluetail]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fish Oil Broth]] x2&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Fish Oil Broth]] x4&lt;br /&gt;
*HQ2:[[Fish Oil Broth]] x8&lt;br /&gt;
*HQ3:[[Fish Oil Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
48 {{Water Balance}}&lt;br /&gt;
33 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Gugru Tuna]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fish Oil Broth]] x2&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Fish Oil Broth]] x4&lt;br /&gt;
*HQ2:[[Fish Oil Broth]] x8&lt;br /&gt;
*HQ3:[[Fish Oil Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
48 {{Water Balance}}&lt;br /&gt;
33 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Lakerda]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Weaver&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Clothcraft&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
78 {{Earth Balance}}&lt;br /&gt;
43 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Weaver&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Tanner&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Leathercraft&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
37 {{Ice Balance}}&lt;br /&gt;
50 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tanner&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fragrant Antica Broth]] x6&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Fragrant Antica Broth]] x12&lt;br /&gt;
*HQ2:[[Fragrant Antica Broth]] x18&lt;br /&gt;
*HQ3:[[Fragrant Antica Broth]] x24&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
31 {{Earth Balance}}&lt;br /&gt;
43 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Gelatin]]&lt;br /&gt;
*[[Antican Pauldron]]&lt;br /&gt;
*[[Antican Robe]]&lt;br /&gt;
*[[Antican Acid]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Genbu&#039;s Kabuto]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Genbu&#039;s Kabuto]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Genbu&#039;s Kabuto]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Genbu&#039;s Kabuto]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Earth Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Genbu Scrap]]&lt;br /&gt;
*[[Genbu&#039;s Kabuto]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Suzaku&#039;s Sune-Ate]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Suzaku&#039;s Sune-Ate]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Suzaku&#039;s Sune-Ate]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Suzaku&#039;s Sune-Ate]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Fire Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Suzaku Scrap]]&lt;br /&gt;
*[[Suzaku&#039;s Sune-Ate]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Seiryu&#039;s Kote]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Seiryu&#039;s Kote]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Seiryu&#039;s Kote]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Seiryu&#039;s Kote]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Seiryu Scrap]]&lt;br /&gt;
*[[Seiryu&#039;s Kote]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Byakko&#039;s Haidate]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Byakko&#039;s Haidate]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Byakko&#039;s Haidate]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Byakko&#039;s Haidate]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Lightning Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Byakko Scrap]]&lt;br /&gt;
*[[Byakko&#039;s Haidate]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Earth Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Genbu Scrap]]&lt;br /&gt;
*[[Kirin&#039;s Osode]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Fire Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Suzaku Scrap]]&lt;br /&gt;
*[[Kirin&#039;s Osode]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Seiryu Scrap]]&lt;br /&gt;
*[[Kirin&#039;s Osode]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Kirin&#039;s Osode]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Lightning Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Byakko Scrap]]&lt;br /&gt;
*[[Kirin&#039;s Osode]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hecatomb Harness]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Hecatomb Harness]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Hecatomb Harness]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Hecatomb Harness]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Fire Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Harness]]&lt;br /&gt;
*[[Neptunal Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hecatomb Harness +1]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Hecatomb Harness +1]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Hecatomb Harness +1]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Hecatomb Harness +1]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Fire Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Harness +1]]&lt;br /&gt;
*[[Neptunal Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Koenig Cuirass]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Koenig Cuirass]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Koenig Cuirass]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Koenig Cuirass]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Light Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Koenig Cuirass]]&lt;br /&gt;
*[[Martial Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Kaiser Cuirass]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Kaiser Cuirass]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Kaiser Cuirass]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Kaiser Cuirass]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Light Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaiser Cuirass]]&lt;br /&gt;
*[[Martial Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Adaman Hauberk]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Adaman Hauberk]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Adaman Hauberk]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Adaman Hauberk]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Earth Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Adaman Hauberk]]&lt;br /&gt;
*[[Earthen Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Armada Hauberk]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Armada Hauberk]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Armada Hauberk]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Armada Hauberk]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Earth Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Armada Hauberk]]&lt;br /&gt;
*[[Earthen Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Shura Togi]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Shura Togi]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Shura Togi]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Shura Togi]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Lightning Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Togi]]&lt;br /&gt;
*[[Dryadic Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Shura Togi +1]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Shura Togi +1]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Shura Togi +1]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Shura Togi +1]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Lightning Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Togi +1]]&lt;br /&gt;
*[[Dryadic Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Dalmatica]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Dalmatica]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Dalmatica]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Dalmatica]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dalmatica]]&lt;br /&gt;
*[[Aquarian Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Dalmatica +1]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Dalmatica +1]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Dalmatica +1]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Dalmatica +1]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dalmatica +1]]&lt;br /&gt;
*[[Aquarian Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Crimson Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Crimson Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Crimson Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Crimson Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Crimson Scale Mail]]&lt;br /&gt;
*[[Wyrmal Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Blood Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Blood Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Blood Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Blood Scale Mail]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blood Scale Mail]]&lt;br /&gt;
*[[Wyrmal Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Shadow Breastplate]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Shadow Breastplate]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Shadow Breastplate]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Shadow Breastplate]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shadow Breastplate]]&lt;br /&gt;
*[[Phantasmal Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Valkyrie&#039;s Breastplate]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Valkyrie&#039;s Breastplate]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Valkyrie&#039;s Breastplate]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Valkyrie&#039;s Breastplate]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Valkyrie&#039;s Breastplate]]&lt;br /&gt;
*[[Phantasmal Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Shadow Coat]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Shadow Coat]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Shadow Coat]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Shadow Coat]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shadow Coat]]&lt;br /&gt;
*[[Hadean Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Valkyrie&#039;s Coat]] {{Synergy Augment}}&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Valkyrie&#039;s Coat]] {{Synergy Augment}}&lt;br /&gt;
*HQ2:[[Valkyrie&#039;s Coat]] {{Synergy Augment}}&lt;br /&gt;
*HQ3:[[Valkyrie&#039;s Coat]] {{Synergy Augment}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
45 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Valkyrie&#039;s Coat]]&lt;br /&gt;
*[[Hadean Tatter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Blacksmith&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
71 {{Fire Balance}}&lt;br /&gt;
37 {{Earth Balance}}&lt;br /&gt;
32 {{Lightning Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blacksmith&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Goldsmith&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Goldsmithing&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
54 {{Fire Balance}}&lt;br /&gt;
49 {{Earth Balance}}&lt;br /&gt;
37 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Goldsmith&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Bavarois Potiron]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
12 {{Fire Balance}}&lt;br /&gt;
33 {{Water Balance}}&lt;br /&gt;
60 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Maple Sugar]]&lt;br /&gt;
*[[Ogre Pumpkin]]&lt;br /&gt;
*[[Gelatin]]&lt;br /&gt;
*[[Vanilla]]&lt;br /&gt;
*[[Bird Egg]]&lt;br /&gt;
*[[Uleguerand Milk]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Chirping Grasshopper Broth|C. Grasshopper Broth]] x6&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Chirping Grasshopper Broth|C. Grasshopper Broth]] x8&lt;br /&gt;
*HQ2:[[Chirping Grasshopper Broth|C. Grasshopper Broth]] x10&lt;br /&gt;
*HQ3:[[Chirping Grasshopper Broth|C. Grasshopper Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
21 {{Earth Balance}}&lt;br /&gt;
36 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Skull Locust]] x2&lt;br /&gt;
*[[La Theine Cabbage]]&lt;br /&gt;
*[[Gysahl Greens]]&lt;br /&gt;
*[[Little Worm]]&lt;br /&gt;
*[[Shell Bug]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Alchemist&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Alchemy&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
40 {{Fire Balance}}&lt;br /&gt;
40 {{Water Balance}}&lt;br /&gt;
25 {{Lightning Balance}}&lt;br /&gt;
25 {{Light Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Alchemist&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Culinarian&#039;s Smock]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
70 {{Fire Balance}}&lt;br /&gt;
35 {{Water Balance}}&lt;br /&gt;
25 {{Ice Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Culinarian&#039;s Apron]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Bronze Ingot]]&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Steel Ingot]]&lt;br /&gt;
*HQ2:{{Verification}}&lt;br /&gt;
*HQ3:{{Verification}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Fire Balance}}&lt;br /&gt;
55 {{Light Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Mildewy Ingot]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Brass Ingot]]&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Silver Ingot]]&lt;br /&gt;
*HQ2:[[Mythril Ingot]]&lt;br /&gt;
*HQ3:{{Verification}}&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Goldsmithing&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
35 {{Wind Balance}}&lt;br /&gt;
55 {{Light Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Decayed Ingot]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Curdled Plasma Broth]] x6&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Curdled Plasma Broth]] x8&lt;br /&gt;
*HQ2:[[Curdled Plasma Broth]] x10&lt;br /&gt;
*HQ3:[[Curdled Plasma Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Journeyman&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
38 {{Water Balance}}&lt;br /&gt;
23 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Fiend Blood]]&lt;br /&gt;
*[[Beastman Blood]]&lt;br /&gt;
*[[Bird Blood]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Majestas]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Veteran&lt;br /&gt;
|Secondary Craft=Goldsmithing&lt;br /&gt;
|Secondary Craft Rank=Artisian&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
70 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
50 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Wolfram Steel]] x2&lt;br /&gt;
*[[Cobalt Ore]]&lt;br /&gt;
*[[Cracked Staff]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Galatyn]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Veteran&lt;br /&gt;
|Secondary Craft=Goldsmithing&lt;br /&gt;
|Secondary Craft Rank=Artisian&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
70 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
50 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Wolfram Steel]] x3&lt;br /&gt;
*[[Cobalt Ore]]&lt;br /&gt;
*[[Dull Claymore]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Red Mariner&#039;s Bed]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Clothcraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Alchemy&lt;br /&gt;
|Tertiary Craft Rank=Amateur&lt;br /&gt;
|Balance=&lt;br /&gt;
32 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
25 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dogwood Lumber]] x4&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Red Textile Dye]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Blue Mariner&#039;s Bed]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Clothcraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Alchemy&lt;br /&gt;
|Tertiary Craft Rank=Amateur&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
47 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dogwood Lumber]] x4&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Blue Textile Dye]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Green Mariner&#039;s Bed]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Clothcraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Alchemy&lt;br /&gt;
|Tertiary Craft Rank=Amateur&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
25 {{Water Balance}}&lt;br /&gt;
32 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dogwood Lumber]] x4&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Green Textile Dye]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Yellow Mariner&#039;s Bed]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Clothcraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Alchemy&lt;br /&gt;
|Tertiary Craft Rank=Amateur&lt;br /&gt;
|Balance=&lt;br /&gt;
72 {{Earth Balance}}&lt;br /&gt;
25 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dogwood Lumber]] x4&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[Yellow Textile Dye]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[White Mariner&#039;s Bed]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Apprentice&lt;br /&gt;
|Secondary Craft=Clothcraft&lt;br /&gt;
|Secondary Craft Rank=Initiate&lt;br /&gt;
|Tertiary Craft=Alchemy&lt;br /&gt;
|Tertiary Craft Rank=Amateur&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
25 {{Water Balance}}&lt;br /&gt;
32 {{Light Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dogwood Lumber]] x4&lt;br /&gt;
*[[Cotton Thread]]&lt;br /&gt;
*[[Cotton Cloth]]&lt;br /&gt;
*[[Silk Cloth]]&lt;br /&gt;
*[[White Textile Dye]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Sarissa]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Veteran&lt;br /&gt;
|Secondary Craft=Goldsmithing&lt;br /&gt;
|Secondary Craft Rank=Artisian&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
70 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
50 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Wolfram Steel]] x2&lt;br /&gt;
*[[Cobalt Ore]]&lt;br /&gt;
*[[Blunt Lance]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Fragrant Antica Broth]] x6&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Fragrant Antica Broth]] x12&lt;br /&gt;
*HQ2:[[Fragrant Antica Broth]] x18&lt;br /&gt;
*HQ3:[[Fragrant Antica Broth]] x24&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
36 {{Earth Balance}}&lt;br /&gt;
48 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Gelatin]]&lt;br /&gt;
*[[Antican Robe]] x2&lt;br /&gt;
*[[Antican Acid]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Antlion Arrow]] x99&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Antlion Arrow]] x198&lt;br /&gt;
*HQ2:[[Antlion Arrow]] x297&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Secondary Craft=Bonecraft&lt;br /&gt;
|Secondary Craft Rank=Apprentice&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
32 {{Earth Balance}}&lt;br /&gt;
18 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Arrowwood Lumber]]&lt;br /&gt;
*[[Antlion Arrowheads]]&lt;br /&gt;
*[[Colibri Fletchings]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Concordia]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Veteran&lt;br /&gt;
|Secondary Craft=Goldsmithing&lt;br /&gt;
|Secondary Craft Rank=Artisian&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
70 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
50 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Wolfram Steel]] x2&lt;br /&gt;
*[[Cobalt Ore]] x2&lt;br /&gt;
*[[Chipped Scimitar]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Dancing Herbal Broth]] x6&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Dancing Herbal Broth]] x8&lt;br /&gt;
*HQ2:[[Dancing Herbal Broth]] x10&lt;br /&gt;
*HQ3:[[Dancing Herbal Broth]] x12&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Cooking&lt;br /&gt;
|Primary Craft Rank=Novice&lt;br /&gt;
|Secondary Craft=&lt;br /&gt;
|Secondary Craft Rank=&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
32 {{Earth Balance}}&lt;br /&gt;
47 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Frost Turnip]]&lt;br /&gt;
*[[Beaugreens]] x2&lt;br /&gt;
*[[Napa]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Mock Hare]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Alchemy&lt;br /&gt;
|Primary Craft Rank=Craftsman&lt;br /&gt;
|Secondary Craft=Cooking&lt;br /&gt;
|Secondary Craft Rank=Novice&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
50 {{Fire Balance}}&lt;br /&gt;
28 {{Earth Balance}}&lt;br /&gt;
20 {{Water Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaolin]]&lt;br /&gt;
*[[Meatloaf]] x2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Machismo]]&lt;br /&gt;
|HQ=&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Smithing&lt;br /&gt;
|Primary Craft Rank=Veteran&lt;br /&gt;
|Secondary Craft=Goldsmithing&lt;br /&gt;
|Secondary Craft Rank=Artisian&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
70 {{Fire Balance}}&lt;br /&gt;
50 {{Earth Balance}}&lt;br /&gt;
50 {{Wind Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Wolfram Steel]]&lt;br /&gt;
*[[Cobalt Ore]] x2&lt;br /&gt;
*[[Edgeless Knife]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Darkling Bolt]] x99&lt;br /&gt;
|HQ=&lt;br /&gt;
*HQ1:[[Darkling Bolt]] x198&lt;br /&gt;
*HQ2:[[Darkling Bolt]] x297&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Woodworking&lt;br /&gt;
|Primary Craft Rank=Artisian&lt;br /&gt;
|Secondary Craft=Alchemy&lt;br /&gt;
|Secondary Craft Rank=Novice&lt;br /&gt;
|Tertiary Craft=&lt;br /&gt;
|Tertiary Craft Rank=&lt;br /&gt;
|Balance=&lt;br /&gt;
15 {{Earth Balance}}&lt;br /&gt;
13 {{Wind Balance}}&lt;br /&gt;
38 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Holly Lumber]]&lt;br /&gt;
*[[Darkling Bolt Heads]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Cap]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Cap]]&lt;br /&gt;
*[[N.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Harness]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Harness]]&lt;br /&gt;
*[[N.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Gloves]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Mittens]]&lt;br /&gt;
*[[N.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Subligar]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Subligar]]&lt;br /&gt;
*[[N.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Leggings]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Leggings]]&lt;br /&gt;
*[[N.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Schaller]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Koenig Schaller]]&lt;br /&gt;
*[[M.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Cuirass]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Koenig Cuirass]]&lt;br /&gt;
*[[M.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Handschuhs]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Koenig Handschuhs]]&lt;br /&gt;
*[[M.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Diechlings]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Koenig Diechlings]]&lt;br /&gt;
*[[M.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Schuhs]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Koenig Schuhs]]&lt;br /&gt;
*[[M.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Celata]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Adaman Celata]]&lt;br /&gt;
*[[E.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Hauberk]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Adaman Hauberk]]&lt;br /&gt;
*[[E.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mufflers]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Adaman Mufflers]]&lt;br /&gt;
*[[E.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Breeches]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Adaman Breeches]]&lt;br /&gt;
*[[E.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Sollerets]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Adaman Sollerets]]&lt;br /&gt;
*[[E.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Kabuto]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Zunari Kabuto]]&lt;br /&gt;
*[[D.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Togi]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Togi]]&lt;br /&gt;
*[[D.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Kote]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Kote]]&lt;br /&gt;
*[[D.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Haidate]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Haidate]]&lt;br /&gt;
*[[D.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Sune-Ate]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Sune-Ate]]&lt;br /&gt;
*[[D.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Crown]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Crown]]&lt;br /&gt;
*[[A.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Dalmatica]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dalmatica]]&lt;br /&gt;
*[[A.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mitts]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Mitts]]&lt;br /&gt;
*[[A.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Slacks]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Slacks]]&lt;br /&gt;
*[[A.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Pumps]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Pumps]]&lt;br /&gt;
*[[A.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mask]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Crimson Mask]]&lt;br /&gt;
*[[W.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mail]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Crimson Scale Mail]]&lt;br /&gt;
*[[W.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Finger Gauntlets]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Crimson Finger Gauntlets]]&lt;br /&gt;
*[[W.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Cuisses]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Crimson Cuisses]]&lt;br /&gt;
*[[W.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Greaves]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Crimson Greaves]]&lt;br /&gt;
*[[W.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Coronet]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hrafn Coronet]]&lt;br /&gt;
*[[C.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Haubert]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hrafn Haubert]]&lt;br /&gt;
*[[C.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gauntlets]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hrafn Gauntlets]]&lt;br /&gt;
*[[C.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Hose]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hrafn Hose]]&lt;br /&gt;
*[[C.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gambieras]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hrafn Gambieras]]&lt;br /&gt;
*[[C.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Somen]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Somen]]&lt;br /&gt;
*[[S.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Domaru]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Domaru]]&lt;br /&gt;
*[[S.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Tekko]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Tekko]]&lt;br /&gt;
*[[S.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Hakama]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Hakama]]&lt;br /&gt;
*[[S.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Sune-Ate]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Sune-Ate]]&lt;br /&gt;
*[[S.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Bonnet]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kheper Bonnet]]&lt;br /&gt;
*[[T.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Jacket]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kheper Jacket]]&lt;br /&gt;
*[[T.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Wristbands]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kheper Wristbands]]&lt;br /&gt;
*[[T.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Kecks]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kheper Kecks]]&lt;br /&gt;
*[[T.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gamashes]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kheper Gamashes]]&lt;br /&gt;
*[[T.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Coif]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Auspex Coif]]&lt;br /&gt;
*[[F.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Doublet]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Auspex Doublet]]&lt;br /&gt;
*[[F.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gages]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Auspex Gages]]&lt;br /&gt;
*[[F.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Slops]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Auspex Slops]]&lt;br /&gt;
*[[F.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Nails]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Auspex Nails]]&lt;br /&gt;
*[[F.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Mitra]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Paean Mitra]]&lt;br /&gt;
*[[L.Abjuration: Hd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Bliaut]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Paean Bliaut]]&lt;br /&gt;
*[[L.Abjuration: Bd.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Cuffs]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Paean Cuffs]]&lt;br /&gt;
*[[L.Abjuration: Hn.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Tights]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Paean Tights]]&lt;br /&gt;
*[[L.Abjuration: Lg.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Boots]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Paean Boots]]&lt;br /&gt;
*[[L.Abjuration: Ft.]]&lt;br /&gt;
*[[Colossal Skull]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Cap -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Cap +1]]&lt;br /&gt;
*[[N.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Harness -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Harness +1]]&lt;br /&gt;
*[[N.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Gloves -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Mittens +1]]&lt;br /&gt;
*[[N.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Subligar -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Subligar +1]]&lt;br /&gt;
*[[N.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Leggings -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Hecatomb Cap +1]]&lt;br /&gt;
*[[N.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Schaller -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaiser Schaller]]&lt;br /&gt;
*[[M.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Cuirass -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaiser Cuirass]]&lt;br /&gt;
*[[M.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Handschuhs -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaiser Handschuhs]]&lt;br /&gt;
*[[M.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Diechlings -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaiser Diechlings]]&lt;br /&gt;
*[[M.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Schuhs -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Kaiser Schuhs]]&lt;br /&gt;
*[[M.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Celata -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Armada Celata]]&lt;br /&gt;
*[[E.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Hauberk -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Armada Hauberk]]&lt;br /&gt;
*[[E.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mufflers -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Armada Mufflers]]&lt;br /&gt;
*[[E.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Breeches -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Armada Breeches]]&lt;br /&gt;
*[[E.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Sollerets -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Armada Sollerets]]&lt;br /&gt;
*[[E.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Kabuto -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Zunari Kabuto +1]]&lt;br /&gt;
*[[D.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Togi -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Togi +1]]&lt;br /&gt;
*[[D.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Kote -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Kote +1]]&lt;br /&gt;
*[[D.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Haidate -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Haidate +1]]&lt;br /&gt;
*[[D.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Sune-Ate -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Shura Sune-Ate +1]]&lt;br /&gt;
*[[D.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Crown -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Crown +1]]&lt;br /&gt;
*[[A.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Dalmatica -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Dalmatica +1]]&lt;br /&gt;
*[[A.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mitts -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Mitts +1]]&lt;br /&gt;
*[[A.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Slacks -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Slacks +1]]&lt;br /&gt;
*[[A.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Pumps -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Zenith Pumps +1]]&lt;br /&gt;
*[[A.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mask -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blood Mask]]&lt;br /&gt;
*[[W.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Mail -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blood Scale Mail]]&lt;br /&gt;
*[[W.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Finger Gauntlets -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blood Finger Gauntlets]]&lt;br /&gt;
*[[W.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Cuisses -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blood Cuisses]]&lt;br /&gt;
*[[W.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Cursed Greaves -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Blood Greaves]]&lt;br /&gt;
*[[W.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Coronet -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Huginn Coronet]]&lt;br /&gt;
*[[C.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Haubert -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Huginn Haubert]]&lt;br /&gt;
*[[C.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gauntlets -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Huginn Gauntlets]]&lt;br /&gt;
*[[C.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Hose -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Huginn Hose]]&lt;br /&gt;
*[[C.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gambieras -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Huginn Gambieras]]&lt;br /&gt;
*[[C.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Somen -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Somen +1]]&lt;br /&gt;
*[[S.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Domaru -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Domaru +1]]&lt;br /&gt;
*[[S.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Tekko -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Tekko +1]]&lt;br /&gt;
*[[S.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Hakama -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Hakama +1]]&lt;br /&gt;
*[[S.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Sune-Ate -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Tenryu Sune-Ate +1]]&lt;br /&gt;
*[[S.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Bonnet -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Khepri Bonnet]]&lt;br /&gt;
*[[T.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Jacket -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Khepri Jacket]]&lt;br /&gt;
*[[T.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Wristbands -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Khepri Wristbands]]&lt;br /&gt;
*[[T.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Kecks -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Khepri Kecks]]&lt;br /&gt;
*[[T.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gamashes -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Khepri Gamashes]]&lt;br /&gt;
*[[T.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Coif -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Spurrina Coif]]&lt;br /&gt;
*[[F.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Doublet -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Spurrina Doublet]]&lt;br /&gt;
*[[F.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Gages -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Spurrina Gages]]&lt;br /&gt;
*[[F.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Slops -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Spurrina Slops]]&lt;br /&gt;
*[[F.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Nails -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Spurrina Nails]]&lt;br /&gt;
*[[F.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Mitra -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Iaso Mitra]]&lt;br /&gt;
*[[L.Abjuration: Hd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Bliaut -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Iaso Bliaut]]&lt;br /&gt;
*[[L.Abjuration: Bd.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Cuffs -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Iaso Cuffs]]&lt;br /&gt;
*[[L.Abjuration: Hn.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Tights -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Iaso Tights]]&lt;br /&gt;
*[[L.Abjuration: Lg.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Synergy&lt;br /&gt;
|NQ=[[Hexed Boots -1]]&lt;br /&gt;
|Synergy Level=Apprentice&lt;br /&gt;
|Primary Craft=Synergy&lt;br /&gt;
|Primary Craft Rank=Adept&lt;br /&gt;
|Balance=&lt;br /&gt;
49 {{Dark Balance}}&lt;br /&gt;
|Ingredients=&lt;br /&gt;
*[[Iaso Boots]]&lt;br /&gt;
*[[L.Abjuration: Ft.]]&lt;br /&gt;
*[[Umbral Marrow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=566733</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=566733"/>
		<updated>2018-10-16T03:34:42Z</updated>

		<summary type="html">&lt;p&gt;Indi: mistake on aoe that had the knockback&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Attack&#039;&#039;&#039;: {{physical}} Damage + [[Stun]] + [[Knockback]].&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage + [[Knockback]]&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=566732</id>
		<title>Halphas</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Halphas&amp;diff=566732"/>
		<updated>2018-10-16T02:46:26Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=divergence&lt;br /&gt;
|Type=Beastmen&lt;br /&gt;
|Family=Orc&lt;br /&gt;
|Main Job=PLD&lt;br /&gt;
|Sub Job=WAR,DRK,RUN&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=30&lt;br /&gt;
|Wind=50&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=30&lt;br /&gt;
|Ice=30&lt;br /&gt;
|Earth=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Spawns near the open door walkway towards the Mog House entrance (top of M-5 on map) after [[Overseer&#039;s Tombstone]] has been defeated.&lt;br /&gt;
*Grants a 30 minute time extension and the title &amp;quot;&#039;&#039;Dynamis-San d&#039;Oria [D] Infiltrator&#039;&#039;&amp;quot; upon defeat.&lt;br /&gt;
*&#039;&#039;&#039;&amp;gt;50%&#039;&#039;&#039;, Uses the following TP Moves:&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Warcry&#039;&#039;&#039; : {{buff}} [[Warcry]] affect&lt;br /&gt;
:*&#039;&#039;&#039;Armblock&#039;&#039;&#039; : {{buff}} Defense Boost&lt;br /&gt;
:*&#039;&#039;&#039;Battle Dance&#039;&#039;&#039; : AoE {{physical}} Damage + [[DEX]] Down.&lt;br /&gt;
:*&#039;&#039;&#039;Shoulder Attack&#039;&#039;&#039;: {{physical}} Damage + [[Stun]] + [[Knockback]].&lt;br /&gt;
:*&#039;&#039;&#039;Slam Dunk&#039;&#039;&#039;: {{physical}} Damage + [[Bind]].&lt;br /&gt;
:*&#039;&#039;&#039;Aerial Wheel&#039;&#039;&#039;: {{physical}} Damage + [[Stun]].&lt;br /&gt;
:*&#039;&#039;&#039;Tornado Edge&#039;&#039;&#039;: Single target {{physical}} damage + Max HP Down + Max MP Down + Max TP Down.&lt;br /&gt;
:*&#039;&#039;&#039;Invincible&#039;&#039;&#039;: [[Paladin]]&#039;s [[Invincible]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Elemental Sforzo&#039;&#039;&#039; : [[Rune Fencer]]&#039;s {{icon|sp}} ability in which all magical damage is nullified&lt;br /&gt;
:*&#039;&#039;&#039;Mighty Strikes&#039;&#039;&#039;: [[Warrior]]&#039;s [[Mighty Strikes]] {{icon|sp}} ability.&lt;br /&gt;
:*&#039;&#039;&#039;Blood Weapon&#039;&#039;&#039;: [[Dark Knight]]&#039;s [[Blood Weapon]] {{icon|sp}} ability&lt;br /&gt;
*At &#039;&#039;&#039;≤50%&#039;&#039;&#039; HP, Halphas will gain an aura which grants a potent [[Defense Down]] and Avoidance Down effect within a 50&#039; yalm radius.&lt;br /&gt;
:*This aura will remain even if the NM recovers health to full after a wipe and retains all tp attacks below 50% hp as well.&lt;br /&gt;
*Alongside the aura, he will use the following TP attacks in addition to the previous ones:&lt;br /&gt;
:*&#039;&#039;&#039;Shriek&#039;&#039;&#039;: Extremely potent [[Warcry]] affect. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Bilateral Shield&#039;&#039;&#039;: Potent Defense Boost. Highly recommended to [[Dispel]].&lt;br /&gt;
:*&#039;&#039;&#039;Yarkhushta&#039;&#039;&#039;: ~700-1,500+ {{physical}} damage AOE + [[Knockback]] with a radius of 25.0. This can increase up to 2000-3000 damage with Shriek up.&lt;br /&gt;
:*&#039;&#039;&#039;Veil of Chaos&#039;&#039;&#039;: AoE ~1,000 {{magical}} {{light}} damage&lt;br /&gt;
:*&#039;&#039;&#039;Berserker Dance&#039;&#039;&#039; : {{buff}} Potent [[Haste]] affect.&lt;br /&gt;
:*&#039;&#039;&#039;Orcish Counterstance&#039;&#039;&#039; : {{buff}} Very high rate of counter attack and seems to grant an extremely potent haste effect. This move is very dangerous to melees. Melees should fight behind the mob to avoid activation.&lt;br /&gt;
:* &#039;&#039;&#039;Full-On Tackle&#039;&#039;&#039;: Single target {{physical}} damage (1000+ damage possible) + Gravity + hate reset (no reset if the move is absorbed by shadows)&lt;br /&gt;
:* &#039;&#039;&#039;Shoulder Charge&#039;&#039;&#039;: Conal {{physical}} damage + Defense Down.&lt;br /&gt;
:* &#039;&#039;&#039;Cyclone Slice&#039;&#039;&#039;: Cone {{physical}} attack (1000+ damage possible) + Defense Down + Magic Defense Down + TP Max Down&lt;br /&gt;
:*&#039;&#039;&#039;Repulsor&#039;&#039;&#039;: Enhanced version of [[Invincible]] that also adds a potent [[Reprisal]] effect.&lt;br /&gt;
:* &#039;&#039;&#039;Aetherwell&#039;&#039;&#039;: enhanced version of &amp;quot;Elemental Sforzo&amp;quot; in which all magical damage nullified will also be absorbed into HP&lt;br /&gt;
:* &#039;&#039;&#039;Flailing Blow&#039;&#039;&#039;: enhanced version of &amp;quot;Mighty Strikes&amp;quot; in which damage dealt from critical hits is multiplied by 1.5&lt;br /&gt;
:* &#039;&#039;&#039;Sanguine Blessing&#039;&#039;&#039;: enhanced version of &amp;quot;Blood Weapon&amp;quot; in which drain effect is multiplied by 20 on each melee strike&lt;br /&gt;
*{{icon|sp}} 1-Hour Abilities can not be dispelled/absorbed by Thief&#039;s job ability, [[Larceny]].&lt;br /&gt;
*Is susceptible to [[Mewing Lullaby]].&lt;br /&gt;
*[[Gravity]] can land, but does not last long. Recommended to use when tank loses hate.&lt;br /&gt;
*Susceptible to [[Threnody]], [[Requiem]], [[Elegy]], and [[Nocturne]].&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Dynamis&lt;br /&gt;
|Zone= Dynamis - San d&#039;Oria (D)&lt;br /&gt;
|FFXIDB= &lt;br /&gt;
|Title= &amp;quot;Dynamis-San d&#039;Oria [D] Infiltrator&amp;quot; &lt;br /&gt;
|Battlefield Name=[[Dynamis - Divergence]]&lt;br /&gt;
|Spawn Type=Forced&lt;br /&gt;
|Spawn Condition= Defeat [[Overseer&#039;s Tombstone]]&lt;br /&gt;
:Spawns at Mog House&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|Steal= &lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Kindred&#039;s Medal]]&lt;br /&gt;
*[[Black. I. Card]]&lt;br /&gt;
*[[Volte Beret]]&lt;br /&gt;
*[[Volte Doublet]]&lt;br /&gt;
*[[Volte Gloves]]&lt;br /&gt;
*[[Volte Brais]]&lt;br /&gt;
*[[Volte Gaiters]]&lt;br /&gt;
*[[Orc Offering]]&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=true sight&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=y&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=180&lt;br /&gt;
|Assisted By=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Divergence Navigation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Orc]][[Category:Dynamis - Divergence]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Aged_Box_(Bayld)&amp;diff=518657</id>
		<title>Aged Box (Bayld)</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Aged_Box_(Bayld)&amp;diff=518657"/>
		<updated>2017-05-24T00:27:18Z</updated>

		<summary type="html">&lt;p&gt;Indi: Got an aged box from the grand coffer, don&amp;#039;t know if this is possible from the nq gramk coffer or not&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{usable item&lt;br /&gt;
|description=Though its exterior may be rusted and scuffed with age, this box still properly holds the almost overflowing amount of bayld that has been poured into it over the years.&lt;br /&gt;
|type=Usable Item&lt;br /&gt;
|flags=Usable inside Mog Garden, CanSendPOL, Not auctionable, Can Use, NPC tradable, Not vendorable, Not sendable&lt;br /&gt;
|stack size=99&lt;br /&gt;
|singular log name=aged box (bayld)&lt;br /&gt;
|valid targets=Self&lt;br /&gt;
|activation time=1 second&lt;br /&gt;
|ffxiah=6267/aged-box-(bayld)&lt;br /&gt;
|ffxidb=6267&lt;br /&gt;
}} &lt;br /&gt;
{{Reive Reward Table&lt;br /&gt;
|Insert Reive Reward Template = &lt;br /&gt;
{{Reive Reward&lt;br /&gt;
|Zone=:Category:Reive#Wildskeeper_Reive{{!}}Wildskeeper Reive Zones&lt;br /&gt;
|Type=WKR&lt;br /&gt;
|Notes=Rare drop rate from Wildskeeper Reives.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table&lt;br /&gt;
|Insert Monster List Template=&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Brash Gramk-Droog&lt;br /&gt;
|Zone=Incursion&lt;br /&gt;
|Notes=Possible from [[Gramk-Droog&#039;s Coffer]]{{Verification}}/ [[Gramk-Droog&#039;s Grand Coffer|Grand Coffer]] in [[Incursion]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Rewards 3-15 [[H-P Bayld]] when used.&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Dagourmarche&amp;diff=435832</id>
		<title>Dagourmarche</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Dagourmarche&amp;diff=435832"/>
		<updated>2016-08-12T05:08:14Z</updated>

		<summary type="html">&lt;p&gt;Indi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Adversary Description&lt;br /&gt;
|Image=&lt;br /&gt;
|Class=&lt;br /&gt;
|Type=Undead&lt;br /&gt;
|Family=Fomor&lt;br /&gt;
|Main.Job= BST, DRG, SMN&lt;br /&gt;
|Sub.Job=&lt;br /&gt;
|Crystal= Dark&lt;br /&gt;
|Detects= &lt;br /&gt;
|Notes= &lt;br /&gt;
* Trade [[Traitor&#039;s Fortune]] to [[???]] at (G-9) to spawn.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table&lt;br /&gt;
|Adversary Row=&lt;br /&gt;
{{Adversary Row&lt;br /&gt;
|Class=&lt;br /&gt;
|Zone= Dynamis - Beaucedine&lt;br /&gt;
|Title=&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=Yes&lt;br /&gt;
|Link=Yes&lt;br /&gt;
|Treasure= &lt;br /&gt;
*[[Atst. of Bravery|Attestation of Bravery]]&lt;br /&gt;
*[[Atst. of Fortitude|Attestation of Fortitude]]&lt;br /&gt;
*[[Atst. of Virtue|Attestation of Virtue]]&lt;br /&gt;
|Steal= &lt;br /&gt;
|Despoil=&lt;br /&gt;
|Spawns= 1&lt;br /&gt;
|SpawnType=&lt;br /&gt;
|SpawnCondition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Susceptible= &lt;br /&gt;
|Resists= Dark &lt;br /&gt;
|Immune= Drain, Aspir&lt;br /&gt;
|Absorbs=&lt;br /&gt;
|Assisted.By=&lt;br /&gt;
|VW.Rifts=&lt;br /&gt;
|VW.Path=&lt;br /&gt;
|VW.Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423545</id>
		<title>Category:Vagary</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423545"/>
		<updated>2016-05-09T20:56:39Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Additional Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
===Introduction===&lt;br /&gt;
[[Vagary]], introduced in the March 26th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/46531?p=545503#post545503]&amp;lt;/sup&amp;gt;, is a type of battle content that pits pioneers against members of the Xol Triumvirate, sinister forces that made their first appearance in the Seekers of Adoulin mission storyline.&amp;lt;br /&amp;gt;The primary rewards from [[Vagary]] are item level 119 equipment, materials used to synthesize Superior 2 armor, and materials used to upgrade [[:Category:Reforged Empyrean Armor +1|Reforged Empyrean Armor]] to 119 as below.&amp;lt;br /&amp;gt;&lt;br /&gt;
As of the September 16th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/48564-Sep-16-2015-%28JST%29-Version-Update?p=560551&amp;amp;viewfull=1#post560551]&amp;lt;/sup&amp;gt;, a new system for acquiring rewards from Vagary was implemented.&amp;lt;br /&amp;gt;Players may now receive rewards by interacting with the odyssean passage located in Leafallia (H-8) when in possession of all five &#039;&#039;Fabricated Ward&#039;&#039; Key Items dropped from each of the five Mega Boss Notorious Monsters as detailed below.&lt;br /&gt;
&lt;br /&gt;
===Vagary at a Glance===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! Upgrade Slot&lt;br /&gt;
! Empyrean Upgrade Item&lt;br /&gt;
! Boss Name&lt;br /&gt;
! Common Zone Name&lt;br /&gt;
! Entry Gate&lt;br /&gt;
! Entry KIs Required&lt;br /&gt;
! KIs Dropped&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Head&lt;br /&gt;
| [[Vial Of Defiant Sweat]]&lt;br /&gt;
| [[Palloritus]]&lt;br /&gt;
| Fomor Zone&lt;br /&gt;
| Deathborne Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of impurity]]&amp;lt;br /&amp;gt;[[Fabricated ward of biting winds]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Body&lt;br /&gt;
| [[Dark Matter]]&lt;br /&gt;
| [[Plouton]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of the false king]]&lt;br /&gt;
| [[Fabricated pearl of the false king]]&amp;lt;br /&amp;gt;[[Fabricated ward of the false king]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Hands&lt;br /&gt;
| [[Macuil Horn]]&lt;br /&gt;
| [[Putraxia]]&lt;br /&gt;
| Elemental Zone&lt;br /&gt;
| Duskbrood Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of biting winds]]&amp;lt;br /&amp;gt;[[Fabricated ward of impurity]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Legs&lt;br /&gt;
| [[Tartarian Chain]]&lt;br /&gt;
| [[Perfidien]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of ashen wings]]&lt;br /&gt;
| [[Fabricated pearl of ashen wings]]&amp;lt;br /&amp;gt;[[Fabricated ward of ashen wings]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Feet&lt;br /&gt;
| [[Vial Of Plovid Effluvium]]&lt;br /&gt;
| [[Rancibus]]&lt;br /&gt;
| Leech Zone&lt;br /&gt;
| Brash Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of miasma]]&amp;lt;br /&amp;gt;[[Fabricated ward of miasma]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
====Eligibility Requirements====&lt;br /&gt;
*Have installed and registered the [[Seekers of Adoulin]] expansion disk.&lt;br /&gt;
&lt;br /&gt;
*Be of level 95 or higher.&lt;br /&gt;
&lt;br /&gt;
*Be in a party or alliance of between three and eighteen players.&lt;br /&gt;
&lt;br /&gt;
*The party leader must have progressed to a certain point in the [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin mission]] stoyline.&lt;br /&gt;
**Completed [[Seekers_of_Adoulin_Mission_5-3-2|Watery Grave]].&amp;lt;br /&amp;gt;&#039;&#039;Party members other than the leader need not fulfill this prerequisite, but [[Seekers of Adoulin]] lore is deeply intertwined with Vagary content.&amp;lt;br /&amp;gt;Those who wish to enjoy the story without spoilers are advised to complete the missions first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The party/alliance leader must be in possession of the requisite key item: [[Prototype sigil pearl]]&lt;br /&gt;
&lt;br /&gt;
====Entry Key Items====&lt;br /&gt;
Players can obtain the necessary key items by trading vials of [[Befouled Water]] dropped by [[:Category:Fomor|Fomor]]s in [[Outer Ra&#039;Kaznar]] and [[Ra&#039;Kaznar Inner Court]] to the &#039;&#039;&#039;odyssean passage&#039;&#039;&#039; found in [[Leafallia]].&lt;br /&gt;
&lt;br /&gt;
====Entry Locations====&lt;br /&gt;
Players enter [[Vagary]] through various gates in [[Outer Ra&#039;Kaznar]] that tie [[Ulbuka]] to the otherworldly location.&amp;lt;br /&amp;gt;There are three such gates, and the layout of the zone and the notorious monster of the triumvirate found within differ accordingly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The key items required for entry are the same for all three gates.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Deathborne_Gate:_Palloritus|Deathborne Gate]] is located at (M-7).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]] is located at (N-6).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Brash_Gate:_Rancibus|Brash Gate]] is located at (N-7).&lt;br /&gt;
&lt;br /&gt;
====Progression====&lt;br /&gt;
Vagary occurs in the instanced zone: [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;There is a 45 minute time limit.&lt;br /&gt;
&lt;br /&gt;
====Reward Redeption====&lt;br /&gt;
After obtaining the full set of Fabricated Ward Key Items: [[Fabricated ward of impurity]], [[Fabricated ward of miasma]], [[Fabricated ward of biting winds]], [[Fabricated ward of ashen wings]], and [[Fabricated ward of the false king]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Players can receive a reward by clicking on the Odyssean Passage in Leafallia (H-8) by trading the set of five Fabricated Wards in exchange for one of three choices:&amp;lt;br /&amp;gt;&lt;br /&gt;
# The player may choose any piece of equipment that drops off of any monster in any Vagary zone, except for [[Tartarus Platemail]].&lt;br /&gt;
# The player may choose any synthesis material that drops off of the Vagary Mega Boss Notorious Monsters.&lt;br /&gt;
# The player may receive a reward at random.&lt;br /&gt;
:::&#039;&#039;&#039;&#039;&#039;This may be any piece of equipment, including [[Tartarus Platemail]], any Mega Boss material, as well as [[Codex of Etchings]] or an [[Etched Memory]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gates and Gate Notorious Monsters==&lt;br /&gt;
===Deathborne Gate: [[Palloritus]]===&lt;br /&gt;
&lt;br /&gt;
There are 4 waves of monsters:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1:&#039;&#039;&#039; 20 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 1 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2:&#039;&#039;&#039; 6 [[:Category:Corse|Corses]] and [[Lightreaper]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 2 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Famine Sash]]&lt;br /&gt;
|[[File:Famine Sash icon.png|link=]]&lt;br /&gt;
| MP+10 Accuracy+10 Attack+10 Magic Accuracy+4&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Feast Hose]]&lt;br /&gt;
|[[File:Feast Hose icon.png|link=]]&lt;br /&gt;
| DEF:113 HP+43 MP+29 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-3 &amp;quot;Recycle&amp;quot;+10 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3:&#039;&#039;&#039; 4 parties of 3 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 3 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Focal Orb]]&lt;br /&gt;
|[[File:Focal Orb icon.png|link=]]&lt;br /&gt;
| Accuracy-10 Attack+10 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Limbo Trousers]]&lt;br /&gt;
|[[File:Limbo Trousers icon.png|link=]]&lt;br /&gt;
| DEF:111 HP+47 STR+29 VIT+16 AGI+20 INT+30 MND+17 CHR+11 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+17 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% &amp;quot;Double Attack&amp;quot;+2% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Wave:&#039;&#039;&#039; Multiple [[:Category:Fomor|Fomori]] and [[Palloritus]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Palloritus Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Defiant Sweat]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9007 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Warning: Do not ingest. &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Defiant Scarf]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9006 icon.png|link=]]&lt;br /&gt;
| colspan=2 | The unclean scarf is not fit for any of Altana&#039;s children to wear.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Achiuchikapu]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Achiuchikapu icon.png|link=]]&lt;br /&gt;
| DMG:90 Delay:180 Accuracy+34 Evasion+27 Katana skill +228 Parrying skill +228 Magic Accuracy skill +215 &amp;quot;Double Attack&amp;quot;+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Defiant Collar]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Defiant Collar icon.png|link=]]&lt;br /&gt;
| Accuracy+8 &amp;quot;Subtle Blow&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+1%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Punchinellos]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Punchinellos icon.png|link=]]&lt;br /&gt;
| DEF:71 HP+13 STR+12 DEX+24 VIT+12 AGI+37 MND+12 CHR+30 Accuracy+20 Evasion+72 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Automaton: Accuracy+32 Attack+15 Ranged Accuracy+32 Ranged Attack+15&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rhadamanthus]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rhadamanthus icon.png|link=]]&lt;br /&gt;
| DMG:106 Delay:195 DEX+12 AGI+12 Accuracy+13 Evasion+22 Magic Evasion+20 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Waltz&amp;quot; potency +7%&lt;br /&gt;
| [[THF]] / [[BRD]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duskbrood Gate: [[Putraxia]]===&lt;br /&gt;
&lt;br /&gt;
This area contains many [[:Category:Elemental|elementals]]. Defeating each type of elemental will prevent [[Putraxia]] from absorbing the analogous type of elemental damage.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Duskbrood Gate Elemental Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 1:&#039;&#039;&#039; 5 [[Byrgen]], 5 [[Gefyrst]] and [[BlightSlitters]] (Tier 1 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;BlightSlitters Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Supay Weskit]]&lt;br /&gt;
|[[File:Supay Weskit icon.png|link=]]&lt;br /&gt;
| DEF:125 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 Magic Damage+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Refresh&amp;quot;+2 &lt;br /&gt;
| [[BLM]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Umbra Strap]]&lt;br /&gt;
|[[File:Umbra Strap icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Accuracy+3 Damage taken -1%&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 2:&#039;&#039;&#039; 5 [[Baelfyr]], 5 [[Ungeweder]] and [[Insidivo]] (Tier 2 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Insidivo Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Avatara Slops]]&lt;br /&gt;
|[[File:Avatara Slops icon.png|link=]]&lt;br /&gt;
| DEF:108 HP+43 MP+69 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Blood Boon&amp;quot;+9 Avatar: Enmity+4 &amp;quot;Blood Pact&amp;quot; damage +7 &lt;br /&gt;
| [[SMN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Vengeful Ring]]&lt;br /&gt;
|[[File:Vengeful Ring icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Evasion+9 Magic Evasion+9 Enmity+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Area:&#039;&#039;&#039; [[Putraxia]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Macuil Horn]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9005 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This fragment, torn from the head of a macuil, crackles with electricity.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Macuil Plating]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9004 icon.png|link=]]&lt;br /&gt;
| colspan=2 | An otherwordly stentch permeates this sheer sheet of metal.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Acclimator]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Acclimator icon.png|link=]]&lt;br /&gt;
| DMG:130 Delay:240 Accuracy+15 Magic Accuracy+15 Magic Damage+96 Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Chain Affinity&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+10&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Crusher&#039;s Gauntlets]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Crusher Gauntlets icon.png|link=]]&lt;br /&gt;
| DEF:143 HP+29 STR+10 DEX+29 VIT+38 AGI+5 INT+8 MND+25 CHR+19 Accuracy+24 Attack+24 Evasion+22 Magic Evasion+26 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Jump&amp;quot; TP Bonus +25 Wyvern: HP+50&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rumination Sash]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rumination Sash icon.png|link=]]&lt;br /&gt;
| MND+4 Magic Accuracy+3 Enfeebling magic skill +7 Spell interruption rate down 10%&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Soulcleaver]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Soulcleaver icon.png|link=]]&lt;br /&gt;
| DMG:280 Delay:489 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Evasion+25 Magic Damage+150 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 &amp;quot;Lunge&amp;quot;+10&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brash Gate: [[Rancibus]]===&lt;br /&gt;
&lt;br /&gt;
There are columns in the middle of the room, numbered #1~#6. Upon selecting one, each will despawn and the enemy mobs will spawn scattered around room.&amp;lt;br /&amp;gt;All of the mobs have a weakness that they take heightened elemental damage from as follows: &lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=20%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs and their Weakness&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ravaging Acuex]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Unabted Mush]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Jaundiced Slime]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gangrenous Leech]]&lt;br /&gt;
| {{Thunder}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Draery Obdella]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Five of the columns will contain only varying groups of [[:Category:Amorphs|amorphs]], while one will contain the NM along with groups of amorphs.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier I NM:&#039;&#039;&#039; [[Murkcrawler]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Murkcrawler Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Brahmastra]]&lt;br /&gt;
|[[File:Brahmastra icon.png|link=]]&lt;br /&gt;
| DMG:261 Delay:600 HP+30 STR+10 AGI+10 Accuracy+20 Ranged Accuracy+20 Archery skill +242 &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Rabid Visor]]&lt;br /&gt;
|[[File:Rabid Visor icon.png|link=]]&lt;br /&gt;
| DEF:114 HP+38 STR+26 DEX+19 VIT+21 AGI+19 INT+19 MND+19 CHR+19 Evasion+36 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+8% Enmity+6 Physical damage taken -3%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[PLD]] / [[DRK]] / [[BST]] / [[RNG]] / [[SAM]] / [[DRG]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Murkcrawler, six new columns will appear and, again, only one of the six contains the NM wave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier II NM:&#039;&#039;&#039; [[Brimboil]]&amp;lt;br /&amp;gt;It will split if it takes over a certain amount of damage(~3000) in a single hit. Each copy has less HP than the NM and but also splits in the same manner. Each will cast [[Meteor]] when the main Brimboil does.&amp;lt;br /&amp;gt;It is recommended that physical DDs auto-attack and don&#039;t use weapon skills and for magical DDs to use only low tier nukes.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brimboil Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Deviant Necklace]]&lt;br /&gt;
|[[File:Deviant Necklace icon.png|link=]]&lt;br /&gt;
| Accuracy+5 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Enmity-5 &amp;quot;Conserve MP&amp;quot;+2&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Meekculler]]&lt;br /&gt;
|[[File:Meekculler icon.png|link=]]&lt;br /&gt;
| DMG:290 Delay:528 STR+15 Accuracy+15 Attack+20 Magic Accuracy+15 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Physical damage taken -4%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Brimboil, six new columns will appear and, again, only one of the six contains the NM wave. However, now, each wave of amorphs is more populous.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM:&#039;&#039;&#039; [[Rancibus]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Plovid Effluvium]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9002 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This yellowish-brown liquid emits a noxious odor that sends your head spinning.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Chunk Of Plovid Flesh]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9003 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Gangrenous discolorations mar the surface of this piece of rancid flesh.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Cryptic Earring]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Cryptic Earring icon.png|link=]]&lt;br /&gt;
| HP+40 Enmity+4 &amp;quot;Counter&amp;quot;+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Devivifier]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Devivifier icon.png|link=]]&lt;br /&gt;
| DMG:285 Delay:504 STR+15 Accuracy+25 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+5% &amp;quot;Double Attack&amp;quot; damage +15&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Miasmic Pants]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Miasmic Pants icon.png|link=]]&lt;br /&gt;
| DEF:107 HP+43 MP+29 STR+29 VIT+12 AGI+17 INT+38 MND+24 CHR+19 Accuracy+22 Magic Accuracy+22 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Conserve MP&amp;quot;+4 Physical damage aken -3% Enchantment: &amp;quot;Poison&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Mindmelter]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Mindmelter icon.png|link=]]&lt;br /&gt;
| DMG:223 Delay:412 INT+12 MND+12 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 Poison: INT+20 MND+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+43 &amp;quot;Conserve MP&amp;quot;+4&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notorious Monsters==&lt;br /&gt;
In addition to the gate specific notorious monsters there are additional notorious monsters that may be spawned after fulfilling certain conditions.&lt;br /&gt;
===[[Perfidien]]===&lt;br /&gt;
Spawned in any zone CL 130 or 132 when the party/alliance leader has the KI: [[Prototype pearl of ashen wings]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must have completed the required [[Seekers of Adoulin]] missions.&lt;br /&gt;
*You must have brought an alliance into Vagary at least once.&lt;br /&gt;
*You must be in possession of all three KIs: [[Fabricated pearl of impurity]], [[Fabricated pearl of biting winds]], and [[Fabricated pearl of miasma]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when you defeat the NMs in order to receive their respective KIs.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**All three will be taken in order to make a [[Prototype pearl of ashen wings]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of ashen wings]], all three &#039;&#039;Fabricated Pearl&#039;&#039; Key Items will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Perfidien cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Perfidien may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with tier IV and V spells according to their weakness five times. &amp;lt;br /&amp;gt;&#039;&#039;Magic damage according to weakness for kill must be between 5000 and 8000 damage, lower tier spells can work too.&#039;&#039; {{verification}}&lt;br /&gt;
&lt;br /&gt;
** [[Blue Magic]], at least the 8 learned hybrid elemental spells, also works.&lt;br /&gt;
***  You can also hit the hybrid elementals with either of their weaknesses.&lt;br /&gt;
* Perform a 4-step skillchain.&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] four times.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Paladin]] with a [[Mercurial Sword]] using [[Sickle Moon]] &amp;gt; [[Freezebite]] &amp;gt; [[Sickle Moon]] &amp;gt; [[Freezebite]]&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Scholar]] using [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]]&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with magic bursts five times.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Tartarian Chain]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9064 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This chain is used by the jailers of Tartarus to chain their charges to cell walls.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Tartarian Soul]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9063 icon.png|link=]]&lt;br /&gt;
| colspan=2 | One of but many souls to be trapped within the confines of Tartarus.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Cuffs]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| DEF:88 HP+31 STR+10 DEX+34 VIT+30 AGI+6 INT+10 MND+25 CHR+12 Attack+30 Evasion+22 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+3 Guarding skill +12 Haste+3 &amp;quot;Counter&amp;quot;+3 &amp;quot;Martial Arts&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[SAM]] / [[NIN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Garb]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Garb icon.png|link=]]&lt;br /&gt;
| DEF:130 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 &amp;quot;Magic Atk. Bonus&amp;quot;+30 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+7% Magic critical hit rate +15 Magic critical hit damage +10%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Enervating Earring]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Enervating Earring icon.png|link=]]&lt;br /&gt;
| Ranged Accuracy+7 Ranged Attack+7 Enmity-3 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Etiolation Earring]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Etiolation Earring icon.png|link=]]&lt;br /&gt;
| HP+50 MP+50 &amp;quot;Fast Cast&amp;quot;+1% Magic damage taken -3% &amp;quot;Resist Silence&amp;quot;+15&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Plouton]]===&lt;br /&gt;
Spawned in any zone CL 132 when the party/alliance leader has the KI: [[Prototype pearl of the false king]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must be in possession of the KI from [[Perfidien]]: [[Fabricated pearl of ashen wings]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when [[Perfidien]] is defeated in order to receive the KI.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**The [[Fabricated pearl of ashen wings]] will be taken in order to make a [[Prototype pearl of the false king]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of the false king]], a [[Fabricated pearl of ashen wings]] will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Plouton cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Plouton may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* On [[:Category:Elemental|elementals]], perform skillchains and magic burst without killing them five times.&lt;br /&gt;
** The magic burst needs to be do roughly 5k damage or greater, so you&#039;ll want to do skillchain/magic burst on 5 elementals to achieve this.&lt;br /&gt;
* Perform a 6-step skillchain on [[:Category:Elemental|elementals]].&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] six times.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Scholar]] using [[Tabula Rasa]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]]&#039;&#039;&lt;br /&gt;
* Kill five or more [[:Category:Elemental|elementals]] with magic damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9062 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This building block of the netherworld absorbs light from the area around it.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Hades&#039; Claw]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9061 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This sinister looking claw once belong to the entity known as Hades.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Befouled Crown]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Befouled Crown icon.png|link=]]&lt;br /&gt;
| DEF:99 HP+36 MP+32 STR+18 DEX+18 VIT+18 AGI+18 INT+33 MND+33 CHR+23 Evasion+36 Magic Evasion+75 Magic Accuracy+20 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enhancing magic skill +16 Enfeebling magic skill +16 &amp;quot;Refresh&amp;quot;+1&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[DRK]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Incarnation Sash]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Incarnation Sash icon.png|link=]]&lt;br /&gt;
| DEF:15 Pet: Accuracy+15 Ranged Accuracy+15 Magic Accuracy+15 &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
| [[BST]] / [[DRG]] / [[SMN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Odium]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Odium icon.png|link=]]&lt;br /&gt;
| DMG:113 Delay:208 STR+13 DEX+13 VIT+13 AGI+13 INT+13 MND+13 CHR+13 Accuracy+13 Attack+13 Evasion+13 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 Magic Evasion+13 Resistance against &amp;quot;Death&amp;quot;+13 Additional effect: &amp;quot;Death&amp;quot;&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[BST]] / [[BRD]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Tartarus Platemail]]&lt;br /&gt;
|{{xdrop}}&lt;br /&gt;
|[[File:Tartarus Platemail icon.png|link=]]&lt;br /&gt;
| DEF:158 HP+63 MP+35 STR+29 DEX+19 VIT+29 AGI+19 INT+19 MND+19 CHR+19 Accuracy+40 Evasion+41 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Absorbs magic damage taken +5% Damage taken -10% Physical damage taken: &amp;quot;Death Spikes&amp;quot; effect&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
See the [[:Category talk:Vagary|Vagary talk page]] for information on strategies.&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423544</id>
		<title>Category:Vagary</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423544"/>
		<updated>2016-05-09T20:50:00Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Plouton */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
===Introduction===&lt;br /&gt;
[[Vagary]], introduced in the March 26th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/46531?p=545503#post545503]&amp;lt;/sup&amp;gt;, is a type of battle content that pits pioneers against members of the Xol Triumvirate, sinister forces that made their first appearance in the Seekers of Adoulin mission storyline.&amp;lt;br /&amp;gt;The primary rewards from [[Vagary]] are item level 119 equipment, materials used to synthesize Superior 2 armor, and materials used to upgrade [[:Category:Reforged Empyrean Armor +1|Reforged Empyrean Armor]] to 119 as below.&amp;lt;br /&amp;gt;&lt;br /&gt;
As of the September 16th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/48564-Sep-16-2015-%28JST%29-Version-Update?p=560551&amp;amp;viewfull=1#post560551]&amp;lt;/sup&amp;gt;, a new system for acquiring rewards from Vagary was implemented.&amp;lt;br /&amp;gt;Players may now receive rewards by interacting with the odyssean passage located in Leafallia (H-8) when in possession of all five &#039;&#039;Fabricated Ward&#039;&#039; Key Items dropped from each of the five Mega Boss Notorious Monsters as detailed below.&lt;br /&gt;
&lt;br /&gt;
===Vagary at a Glance===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! Upgrade Slot&lt;br /&gt;
! Empyrean Upgrade Item&lt;br /&gt;
! Boss Name&lt;br /&gt;
! Common Zone Name&lt;br /&gt;
! Entry Gate&lt;br /&gt;
! Entry KIs Required&lt;br /&gt;
! KIs Dropped&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Head&lt;br /&gt;
| [[Vial Of Defiant Sweat]]&lt;br /&gt;
| [[Palloritus]]&lt;br /&gt;
| Fomor Zone&lt;br /&gt;
| Deathborne Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of impurity]]&amp;lt;br /&amp;gt;[[Fabricated ward of biting winds]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Body&lt;br /&gt;
| [[Dark Matter]]&lt;br /&gt;
| [[Plouton]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of the false king]]&lt;br /&gt;
| [[Fabricated pearl of the false king]]&amp;lt;br /&amp;gt;[[Fabricated ward of the false king]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Hands&lt;br /&gt;
| [[Macuil Horn]]&lt;br /&gt;
| [[Putraxia]]&lt;br /&gt;
| Elemental Zone&lt;br /&gt;
| Duskbrood Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of biting winds]]&amp;lt;br /&amp;gt;[[Fabricated ward of impurity]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Legs&lt;br /&gt;
| [[Tartarian Chain]]&lt;br /&gt;
| [[Perfidien]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of ashen wings]]&lt;br /&gt;
| [[Fabricated pearl of ashen wings]]&amp;lt;br /&amp;gt;[[Fabricated ward of ashen wings]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Feet&lt;br /&gt;
| [[Vial Of Plovid Effluvium]]&lt;br /&gt;
| [[Rancibus]]&lt;br /&gt;
| Leech Zone&lt;br /&gt;
| Brash Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of miasma]]&amp;lt;br /&amp;gt;[[Fabricated ward of miasma]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
====Eligibility Requirements====&lt;br /&gt;
*Have installed and registered the [[Seekers of Adoulin]] expansion disk.&lt;br /&gt;
&lt;br /&gt;
*Be of level 95 or higher.&lt;br /&gt;
&lt;br /&gt;
*Be in a party or alliance of between three and eighteen players.&lt;br /&gt;
&lt;br /&gt;
*The party leader must have progressed to a certain point in the [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin mission]] stoyline.&lt;br /&gt;
**Completed [[Seekers_of_Adoulin_Mission_5-3-2|Watery Grave]].&amp;lt;br /&amp;gt;&#039;&#039;Party members other than the leader need not fulfill this prerequisite, but [[Seekers of Adoulin]] lore is deeply intertwined with Vagary content.&amp;lt;br /&amp;gt;Those who wish to enjoy the story without spoilers are advised to complete the missions first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The party/alliance leader must be in possession of the requisite key item: [[Prototype sigil pearl]]&lt;br /&gt;
&lt;br /&gt;
====Entry Key Items====&lt;br /&gt;
Players can obtain the necessary key items by trading vials of [[Befouled Water]] dropped by [[:Category:Fomor|Fomor]]s in [[Outer Ra&#039;Kaznar]] and [[Ra&#039;Kaznar Inner Court]] to the &#039;&#039;&#039;odyssean passage&#039;&#039;&#039; found in [[Leafallia]].&lt;br /&gt;
&lt;br /&gt;
====Entry Locations====&lt;br /&gt;
Players enter [[Vagary]] through various gates in [[Outer Ra&#039;Kaznar]] that tie [[Ulbuka]] to the otherworldly location.&amp;lt;br /&amp;gt;There are three such gates, and the layout of the zone and the notorious monster of the triumvirate found within differ accordingly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The key items required for entry are the same for all three gates.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Deathborne_Gate:_Palloritus|Deathborne Gate]] is located at (M-7).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]] is located at (N-6).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Brash_Gate:_Rancibus|Brash Gate]] is located at (N-7).&lt;br /&gt;
&lt;br /&gt;
====Progression====&lt;br /&gt;
Vagary occurs in the instanced zone: [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;There is a 45 minute time limit.&lt;br /&gt;
&lt;br /&gt;
====Reward Redeption====&lt;br /&gt;
After obtaining the full set of Fabricated Ward Key Items: [[Fabricated ward of impurity]], [[Fabricated ward of miasma]], [[Fabricated ward of biting winds]], [[Fabricated ward of ashen wings]], and [[Fabricated ward of the false king]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Players can receive a reward by clicking on the Odyssean Passage in Leafallia (H-8) by trading the set of five Fabricated Wards in exchange for one of three choices:&amp;lt;br /&amp;gt;&lt;br /&gt;
# The player may choose any piece of equipment that drops off of any monster in any Vagary zone, except for [[Tartarus Platemail]].&lt;br /&gt;
# The player may choose any synthesis material that drops off of the Vagary Mega Boss Notorious Monsters.&lt;br /&gt;
# The player may receive a reward at random.&lt;br /&gt;
:::&#039;&#039;&#039;&#039;&#039;This may be any piece of equipment, including [[Tartarus Platemail]], any Mega Boss material, as well as [[Codex of Etchings]] or an [[Etched Memory]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gates and Gate Notorious Monsters==&lt;br /&gt;
===Deathborne Gate: [[Palloritus]]===&lt;br /&gt;
&lt;br /&gt;
There are 4 waves of monsters:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1:&#039;&#039;&#039; 20 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 1 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2:&#039;&#039;&#039; 6 [[:Category:Corse|Corses]] and [[Lightreaper]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 2 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Famine Sash]]&lt;br /&gt;
|[[File:Famine Sash icon.png|link=]]&lt;br /&gt;
| MP+10 Accuracy+10 Attack+10 Magic Accuracy+4&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Feast Hose]]&lt;br /&gt;
|[[File:Feast Hose icon.png|link=]]&lt;br /&gt;
| DEF:113 HP+43 MP+29 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-3 &amp;quot;Recycle&amp;quot;+10 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3:&#039;&#039;&#039; 4 parties of 3 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 3 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Focal Orb]]&lt;br /&gt;
|[[File:Focal Orb icon.png|link=]]&lt;br /&gt;
| Accuracy-10 Attack+10 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Limbo Trousers]]&lt;br /&gt;
|[[File:Limbo Trousers icon.png|link=]]&lt;br /&gt;
| DEF:111 HP+47 STR+29 VIT+16 AGI+20 INT+30 MND+17 CHR+11 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+17 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% &amp;quot;Double Attack&amp;quot;+2% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Wave:&#039;&#039;&#039; Multiple [[:Category:Fomor|Fomori]] and [[Palloritus]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Palloritus Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Defiant Sweat]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9007 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Warning: Do not ingest. &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Defiant Scarf]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9006 icon.png|link=]]&lt;br /&gt;
| colspan=2 | The unclean scarf is not fit for any of Altana&#039;s children to wear.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Achiuchikapu]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Achiuchikapu icon.png|link=]]&lt;br /&gt;
| DMG:90 Delay:180 Accuracy+34 Evasion+27 Katana skill +228 Parrying skill +228 Magic Accuracy skill +215 &amp;quot;Double Attack&amp;quot;+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Defiant Collar]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Defiant Collar icon.png|link=]]&lt;br /&gt;
| Accuracy+8 &amp;quot;Subtle Blow&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+1%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Punchinellos]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Punchinellos icon.png|link=]]&lt;br /&gt;
| DEF:71 HP+13 STR+12 DEX+24 VIT+12 AGI+37 MND+12 CHR+30 Accuracy+20 Evasion+72 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Automaton: Accuracy+32 Attack+15 Ranged Accuracy+32 Ranged Attack+15&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rhadamanthus]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rhadamanthus icon.png|link=]]&lt;br /&gt;
| DMG:106 Delay:195 DEX+12 AGI+12 Accuracy+13 Evasion+22 Magic Evasion+20 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Waltz&amp;quot; potency +7%&lt;br /&gt;
| [[THF]] / [[BRD]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duskbrood Gate: [[Putraxia]]===&lt;br /&gt;
&lt;br /&gt;
This area contains many [[:Category:Elemental|elementals]]. Defeating each type of elemental will prevent [[Putraxia]] from absorbing the analogous type of elemental damage.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Duskbrood Gate Elemental Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 1:&#039;&#039;&#039; 5 [[Byrgen]], 5 [[Gefyrst]] and [[BlightSlitters]] (Tier 1 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;BlightSlitters Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Supay Weskit]]&lt;br /&gt;
|[[File:Supay Weskit icon.png|link=]]&lt;br /&gt;
| DEF:125 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 Magic Damage+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Refresh&amp;quot;+2 &lt;br /&gt;
| [[BLM]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Umbra Strap]]&lt;br /&gt;
|[[File:Umbra Strap icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Accuracy+3 Damage taken -1%&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 2:&#039;&#039;&#039; 5 [[Baelfyr]], 5 [[Ungeweder]] and [[Insidivo]] (Tier 2 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Insidivo Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Avatara Slops]]&lt;br /&gt;
|[[File:Avatara Slops icon.png|link=]]&lt;br /&gt;
| DEF:108 HP+43 MP+69 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Blood Boon&amp;quot;+9 Avatar: Enmity+4 &amp;quot;Blood Pact&amp;quot; damage +7 &lt;br /&gt;
| [[SMN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Vengeful Ring]]&lt;br /&gt;
|[[File:Vengeful Ring icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Evasion+9 Magic Evasion+9 Enmity+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Area:&#039;&#039;&#039; [[Putraxia]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Macuil Horn]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9005 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This fragment, torn from the head of a macuil, crackles with electricity.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Macuil Plating]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9004 icon.png|link=]]&lt;br /&gt;
| colspan=2 | An otherwordly stentch permeates this sheer sheet of metal.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Acclimator]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Acclimator icon.png|link=]]&lt;br /&gt;
| DMG:130 Delay:240 Accuracy+15 Magic Accuracy+15 Magic Damage+96 Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Chain Affinity&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+10&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Crusher&#039;s Gauntlets]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Crusher Gauntlets icon.png|link=]]&lt;br /&gt;
| DEF:143 HP+29 STR+10 DEX+29 VIT+38 AGI+5 INT+8 MND+25 CHR+19 Accuracy+24 Attack+24 Evasion+22 Magic Evasion+26 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Jump&amp;quot; TP Bonus +25 Wyvern: HP+50&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rumination Sash]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rumination Sash icon.png|link=]]&lt;br /&gt;
| MND+4 Magic Accuracy+3 Enfeebling magic skill +7 Spell interruption rate down 10%&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Soulcleaver]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Soulcleaver icon.png|link=]]&lt;br /&gt;
| DMG:280 Delay:489 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Evasion+25 Magic Damage+150 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 &amp;quot;Lunge&amp;quot;+10&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brash Gate: [[Rancibus]]===&lt;br /&gt;
&lt;br /&gt;
There are columns in the middle of the room, numbered #1~#6. Upon selecting one, each will despawn and the enemy mobs will spawn scattered around room.&amp;lt;br /&amp;gt;All of the mobs have a weakness that they take heightened elemental damage from as follows: &lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=20%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs and their Weakness&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ravaging Acuex]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Unabted Mush]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Jaundiced Slime]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gangrenous Leech]]&lt;br /&gt;
| {{Thunder}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Draery Obdella]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Five of the columns will contain only varying groups of [[:Category:Amorphs|amorphs]], while one will contain the NM along with groups of amorphs.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier I NM:&#039;&#039;&#039; [[Murkcrawler]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Murkcrawler Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Brahmastra]]&lt;br /&gt;
|[[File:Brahmastra icon.png|link=]]&lt;br /&gt;
| DMG:261 Delay:600 HP+30 STR+10 AGI+10 Accuracy+20 Ranged Accuracy+20 Archery skill +242 &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Rabid Visor]]&lt;br /&gt;
|[[File:Rabid Visor icon.png|link=]]&lt;br /&gt;
| DEF:114 HP+38 STR+26 DEX+19 VIT+21 AGI+19 INT+19 MND+19 CHR+19 Evasion+36 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+8% Enmity+6 Physical damage taken -3%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[PLD]] / [[DRK]] / [[BST]] / [[RNG]] / [[SAM]] / [[DRG]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Murkcrawler, six new columns will appear and, again, only one of the six contains the NM wave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier II NM:&#039;&#039;&#039; [[Brimboil]]&amp;lt;br /&amp;gt;It will split if it takes over a certain amount of damage(~3000) in a single hit. Each copy has less HP than the NM and but also splits in the same manner. Each will cast [[Meteor]] when the main Brimboil does.&amp;lt;br /&amp;gt;It is recommended that physical DDs auto-attack and don&#039;t use weapon skills and for magical DDs to use only low tier nukes.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brimboil Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Deviant Necklace]]&lt;br /&gt;
|[[File:Deviant Necklace icon.png|link=]]&lt;br /&gt;
| Accuracy+5 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Enmity-5 &amp;quot;Conserve MP&amp;quot;+2&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Meekculler]]&lt;br /&gt;
|[[File:Meekculler icon.png|link=]]&lt;br /&gt;
| DMG:290 Delay:528 STR+15 Accuracy+15 Attack+20 Magic Accuracy+15 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Physical damage taken -4%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Brimboil, six new columns will appear and, again, only one of the six contains the NM wave. However, now, each wave of amorphs is more populous.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM:&#039;&#039;&#039; [[Rancibus]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Plovid Effluvium]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9002 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This yellowish-brown liquid emits a noxious odor that sends your head spinning.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Chunk Of Plovid Flesh]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9003 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Gangrenous discolorations mar the surface of this piece of rancid flesh.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Cryptic Earring]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Cryptic Earring icon.png|link=]]&lt;br /&gt;
| HP+40 Enmity+4 &amp;quot;Counter&amp;quot;+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Devivifier]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Devivifier icon.png|link=]]&lt;br /&gt;
| DMG:285 Delay:504 STR+15 Accuracy+25 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+5% &amp;quot;Double Attack&amp;quot; damage +15&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Miasmic Pants]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Miasmic Pants icon.png|link=]]&lt;br /&gt;
| DEF:107 HP+43 MP+29 STR+29 VIT+12 AGI+17 INT+38 MND+24 CHR+19 Accuracy+22 Magic Accuracy+22 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Conserve MP&amp;quot;+4 Physical damage aken -3% Enchantment: &amp;quot;Poison&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Mindmelter]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Mindmelter icon.png|link=]]&lt;br /&gt;
| DMG:223 Delay:412 INT+12 MND+12 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 Poison: INT+20 MND+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+43 &amp;quot;Conserve MP&amp;quot;+4&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notorious Monsters==&lt;br /&gt;
In addition to the gate specific notorious monsters there are additional notorious monsters that may be spawned after fulfilling certain conditions.&lt;br /&gt;
===[[Perfidien]]===&lt;br /&gt;
Spawned in any zone CL 130 or 132 when the party/alliance leader has the KI: [[Prototype pearl of ashen wings]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must have completed the required [[Seekers of Adoulin]] missions.&lt;br /&gt;
*You must have brought an alliance into Vagary at least once.&lt;br /&gt;
*You must be in possession of all three KIs: [[Fabricated pearl of impurity]], [[Fabricated pearl of biting winds]], and [[Fabricated pearl of miasma]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when you defeat the NMs in order to receive their respective KIs.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**All three will be taken in order to make a [[Prototype pearl of ashen wings]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of ashen wings]], all three &#039;&#039;Fabricated Pearl&#039;&#039; Key Items will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Perfidien cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Perfidien may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with tier IV and V spells according to their weakness five times.&lt;br /&gt;
** [[Blue Magic]], at least the 8 learned hybrid elemental spells, also works.&lt;br /&gt;
***  You can also hit the hybrid elementals with either of their weaknesses.&lt;br /&gt;
* Perform a 4-step skillchain.&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] four times.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Paladin]] with a [[Mercurial Sword]] using [[Sickle Moon]] &amp;gt; [[Freezebite]] &amp;gt; [[Sickle Moon]] &amp;gt; [[Freezebite]]&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Scholar]] using [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]]&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with magic bursts five times.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Tartarian Chain]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9064 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This chain is used by the jailers of Tartarus to chain their charges to cell walls.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Tartarian Soul]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9063 icon.png|link=]]&lt;br /&gt;
| colspan=2 | One of but many souls to be trapped within the confines of Tartarus.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Cuffs]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| DEF:88 HP+31 STR+10 DEX+34 VIT+30 AGI+6 INT+10 MND+25 CHR+12 Attack+30 Evasion+22 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+3 Guarding skill +12 Haste+3 &amp;quot;Counter&amp;quot;+3 &amp;quot;Martial Arts&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[SAM]] / [[NIN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Garb]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Garb icon.png|link=]]&lt;br /&gt;
| DEF:130 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 &amp;quot;Magic Atk. Bonus&amp;quot;+30 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+7% Magic critical hit rate +15 Magic critical hit damage +10%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Enervating Earring]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Enervating Earring icon.png|link=]]&lt;br /&gt;
| Ranged Accuracy+7 Ranged Attack+7 Enmity-3 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Etiolation Earring]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Etiolation Earring icon.png|link=]]&lt;br /&gt;
| HP+50 MP+50 &amp;quot;Fast Cast&amp;quot;+1% Magic damage taken -3% &amp;quot;Resist Silence&amp;quot;+15&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Plouton]]===&lt;br /&gt;
Spawned in any zone CL 132 when the party/alliance leader has the KI: [[Prototype pearl of the false king]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must be in possession of the KI from [[Perfidien]]: [[Fabricated pearl of ashen wings]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when [[Perfidien]] is defeated in order to receive the KI.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**The [[Fabricated pearl of ashen wings]] will be taken in order to make a [[Prototype pearl of the false king]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of the false king]], a [[Fabricated pearl of ashen wings]] will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Plouton cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Plouton may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* On [[:Category:Elemental|elementals]], perform skillchains and magic burst without killing them five times.&lt;br /&gt;
** The magic burst needs to be do roughly 5k damage or greater, so you&#039;ll want to do skillchain/magic burst on 5 elementals to achieve this.&lt;br /&gt;
* Perform a 6-step skillchain on [[:Category:Elemental|elementals]].&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] six times.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Scholar]] using [[Tabula Rasa]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]]&#039;&#039;&lt;br /&gt;
* Kill five or more [[:Category:Elemental|elementals]] with magic damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9062 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This building block of the netherworld absorbs light from the area around it.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Hades&#039; Claw]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9061 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This sinister looking claw once belong to the entity known as Hades.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Befouled Crown]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Befouled Crown icon.png|link=]]&lt;br /&gt;
| DEF:99 HP+36 MP+32 STR+18 DEX+18 VIT+18 AGI+18 INT+33 MND+33 CHR+23 Evasion+36 Magic Evasion+75 Magic Accuracy+20 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enhancing magic skill +16 Enfeebling magic skill +16 &amp;quot;Refresh&amp;quot;+1&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[DRK]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Incarnation Sash]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Incarnation Sash icon.png|link=]]&lt;br /&gt;
| DEF:15 Pet: Accuracy+15 Ranged Accuracy+15 Magic Accuracy+15 &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
| [[BST]] / [[DRG]] / [[SMN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Odium]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Odium icon.png|link=]]&lt;br /&gt;
| DMG:113 Delay:208 STR+13 DEX+13 VIT+13 AGI+13 INT+13 MND+13 CHR+13 Accuracy+13 Attack+13 Evasion+13 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 Magic Evasion+13 Resistance against &amp;quot;Death&amp;quot;+13 Additional effect: &amp;quot;Death&amp;quot;&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[BST]] / [[BRD]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Tartarus Platemail]]&lt;br /&gt;
|{{xdrop}}&lt;br /&gt;
|[[File:Tartarus Platemail icon.png|link=]]&lt;br /&gt;
| DEF:158 HP+63 MP+35 STR+29 DEX+19 VIT+29 AGI+19 INT+19 MND+19 CHR+19 Accuracy+40 Evasion+41 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Absorbs magic damage taken +5% Damage taken -10% Physical damage taken: &amp;quot;Death Spikes&amp;quot; effect&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
See the [[:Category talk:Vagary|Vagary talk page]] for information on strategies.&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423543</id>
		<title>Category:Vagary</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423543"/>
		<updated>2016-05-09T20:47:42Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Additional Notorious Monsters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
===Introduction===&lt;br /&gt;
[[Vagary]], introduced in the March 26th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/46531?p=545503#post545503]&amp;lt;/sup&amp;gt;, is a type of battle content that pits pioneers against members of the Xol Triumvirate, sinister forces that made their first appearance in the Seekers of Adoulin mission storyline.&amp;lt;br /&amp;gt;The primary rewards from [[Vagary]] are item level 119 equipment, materials used to synthesize Superior 2 armor, and materials used to upgrade [[:Category:Reforged Empyrean Armor +1|Reforged Empyrean Armor]] to 119 as below.&amp;lt;br /&amp;gt;&lt;br /&gt;
As of the September 16th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/48564-Sep-16-2015-%28JST%29-Version-Update?p=560551&amp;amp;viewfull=1#post560551]&amp;lt;/sup&amp;gt;, a new system for acquiring rewards from Vagary was implemented.&amp;lt;br /&amp;gt;Players may now receive rewards by interacting with the odyssean passage located in Leafallia (H-8) when in possession of all five &#039;&#039;Fabricated Ward&#039;&#039; Key Items dropped from each of the five Mega Boss Notorious Monsters as detailed below.&lt;br /&gt;
&lt;br /&gt;
===Vagary at a Glance===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! Upgrade Slot&lt;br /&gt;
! Empyrean Upgrade Item&lt;br /&gt;
! Boss Name&lt;br /&gt;
! Common Zone Name&lt;br /&gt;
! Entry Gate&lt;br /&gt;
! Entry KIs Required&lt;br /&gt;
! KIs Dropped&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Head&lt;br /&gt;
| [[Vial Of Defiant Sweat]]&lt;br /&gt;
| [[Palloritus]]&lt;br /&gt;
| Fomor Zone&lt;br /&gt;
| Deathborne Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of impurity]]&amp;lt;br /&amp;gt;[[Fabricated ward of biting winds]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Body&lt;br /&gt;
| [[Dark Matter]]&lt;br /&gt;
| [[Plouton]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of the false king]]&lt;br /&gt;
| [[Fabricated pearl of the false king]]&amp;lt;br /&amp;gt;[[Fabricated ward of the false king]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Hands&lt;br /&gt;
| [[Macuil Horn]]&lt;br /&gt;
| [[Putraxia]]&lt;br /&gt;
| Elemental Zone&lt;br /&gt;
| Duskbrood Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of biting winds]]&amp;lt;br /&amp;gt;[[Fabricated ward of impurity]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Legs&lt;br /&gt;
| [[Tartarian Chain]]&lt;br /&gt;
| [[Perfidien]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of ashen wings]]&lt;br /&gt;
| [[Fabricated pearl of ashen wings]]&amp;lt;br /&amp;gt;[[Fabricated ward of ashen wings]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Feet&lt;br /&gt;
| [[Vial Of Plovid Effluvium]]&lt;br /&gt;
| [[Rancibus]]&lt;br /&gt;
| Leech Zone&lt;br /&gt;
| Brash Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of miasma]]&amp;lt;br /&amp;gt;[[Fabricated ward of miasma]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
====Eligibility Requirements====&lt;br /&gt;
*Have installed and registered the [[Seekers of Adoulin]] expansion disk.&lt;br /&gt;
&lt;br /&gt;
*Be of level 95 or higher.&lt;br /&gt;
&lt;br /&gt;
*Be in a party or alliance of between three and eighteen players.&lt;br /&gt;
&lt;br /&gt;
*The party leader must have progressed to a certain point in the [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin mission]] stoyline.&lt;br /&gt;
**Completed [[Seekers_of_Adoulin_Mission_5-3-2|Watery Grave]].&amp;lt;br /&amp;gt;&#039;&#039;Party members other than the leader need not fulfill this prerequisite, but [[Seekers of Adoulin]] lore is deeply intertwined with Vagary content.&amp;lt;br /&amp;gt;Those who wish to enjoy the story without spoilers are advised to complete the missions first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The party/alliance leader must be in possession of the requisite key item: [[Prototype sigil pearl]]&lt;br /&gt;
&lt;br /&gt;
====Entry Key Items====&lt;br /&gt;
Players can obtain the necessary key items by trading vials of [[Befouled Water]] dropped by [[:Category:Fomor|Fomor]]s in [[Outer Ra&#039;Kaznar]] and [[Ra&#039;Kaznar Inner Court]] to the &#039;&#039;&#039;odyssean passage&#039;&#039;&#039; found in [[Leafallia]].&lt;br /&gt;
&lt;br /&gt;
====Entry Locations====&lt;br /&gt;
Players enter [[Vagary]] through various gates in [[Outer Ra&#039;Kaznar]] that tie [[Ulbuka]] to the otherworldly location.&amp;lt;br /&amp;gt;There are three such gates, and the layout of the zone and the notorious monster of the triumvirate found within differ accordingly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The key items required for entry are the same for all three gates.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Deathborne_Gate:_Palloritus|Deathborne Gate]] is located at (M-7).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]] is located at (N-6).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Brash_Gate:_Rancibus|Brash Gate]] is located at (N-7).&lt;br /&gt;
&lt;br /&gt;
====Progression====&lt;br /&gt;
Vagary occurs in the instanced zone: [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;There is a 45 minute time limit.&lt;br /&gt;
&lt;br /&gt;
====Reward Redeption====&lt;br /&gt;
After obtaining the full set of Fabricated Ward Key Items: [[Fabricated ward of impurity]], [[Fabricated ward of miasma]], [[Fabricated ward of biting winds]], [[Fabricated ward of ashen wings]], and [[Fabricated ward of the false king]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Players can receive a reward by clicking on the Odyssean Passage in Leafallia (H-8) by trading the set of five Fabricated Wards in exchange for one of three choices:&amp;lt;br /&amp;gt;&lt;br /&gt;
# The player may choose any piece of equipment that drops off of any monster in any Vagary zone, except for [[Tartarus Platemail]].&lt;br /&gt;
# The player may choose any synthesis material that drops off of the Vagary Mega Boss Notorious Monsters.&lt;br /&gt;
# The player may receive a reward at random.&lt;br /&gt;
:::&#039;&#039;&#039;&#039;&#039;This may be any piece of equipment, including [[Tartarus Platemail]], any Mega Boss material, as well as [[Codex of Etchings]] or an [[Etched Memory]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gates and Gate Notorious Monsters==&lt;br /&gt;
===Deathborne Gate: [[Palloritus]]===&lt;br /&gt;
&lt;br /&gt;
There are 4 waves of monsters:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1:&#039;&#039;&#039; 20 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 1 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2:&#039;&#039;&#039; 6 [[:Category:Corse|Corses]] and [[Lightreaper]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 2 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Famine Sash]]&lt;br /&gt;
|[[File:Famine Sash icon.png|link=]]&lt;br /&gt;
| MP+10 Accuracy+10 Attack+10 Magic Accuracy+4&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Feast Hose]]&lt;br /&gt;
|[[File:Feast Hose icon.png|link=]]&lt;br /&gt;
| DEF:113 HP+43 MP+29 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-3 &amp;quot;Recycle&amp;quot;+10 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3:&#039;&#039;&#039; 4 parties of 3 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 3 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Focal Orb]]&lt;br /&gt;
|[[File:Focal Orb icon.png|link=]]&lt;br /&gt;
| Accuracy-10 Attack+10 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Limbo Trousers]]&lt;br /&gt;
|[[File:Limbo Trousers icon.png|link=]]&lt;br /&gt;
| DEF:111 HP+47 STR+29 VIT+16 AGI+20 INT+30 MND+17 CHR+11 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+17 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% &amp;quot;Double Attack&amp;quot;+2% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Wave:&#039;&#039;&#039; Multiple [[:Category:Fomor|Fomori]] and [[Palloritus]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Palloritus Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Defiant Sweat]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9007 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Warning: Do not ingest. &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Defiant Scarf]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9006 icon.png|link=]]&lt;br /&gt;
| colspan=2 | The unclean scarf is not fit for any of Altana&#039;s children to wear.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Achiuchikapu]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Achiuchikapu icon.png|link=]]&lt;br /&gt;
| DMG:90 Delay:180 Accuracy+34 Evasion+27 Katana skill +228 Parrying skill +228 Magic Accuracy skill +215 &amp;quot;Double Attack&amp;quot;+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Defiant Collar]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Defiant Collar icon.png|link=]]&lt;br /&gt;
| Accuracy+8 &amp;quot;Subtle Blow&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+1%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Punchinellos]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Punchinellos icon.png|link=]]&lt;br /&gt;
| DEF:71 HP+13 STR+12 DEX+24 VIT+12 AGI+37 MND+12 CHR+30 Accuracy+20 Evasion+72 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Automaton: Accuracy+32 Attack+15 Ranged Accuracy+32 Ranged Attack+15&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rhadamanthus]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rhadamanthus icon.png|link=]]&lt;br /&gt;
| DMG:106 Delay:195 DEX+12 AGI+12 Accuracy+13 Evasion+22 Magic Evasion+20 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Waltz&amp;quot; potency +7%&lt;br /&gt;
| [[THF]] / [[BRD]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duskbrood Gate: [[Putraxia]]===&lt;br /&gt;
&lt;br /&gt;
This area contains many [[:Category:Elemental|elementals]]. Defeating each type of elemental will prevent [[Putraxia]] from absorbing the analogous type of elemental damage.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Duskbrood Gate Elemental Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 1:&#039;&#039;&#039; 5 [[Byrgen]], 5 [[Gefyrst]] and [[BlightSlitters]] (Tier 1 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;BlightSlitters Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Supay Weskit]]&lt;br /&gt;
|[[File:Supay Weskit icon.png|link=]]&lt;br /&gt;
| DEF:125 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 Magic Damage+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Refresh&amp;quot;+2 &lt;br /&gt;
| [[BLM]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Umbra Strap]]&lt;br /&gt;
|[[File:Umbra Strap icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Accuracy+3 Damage taken -1%&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 2:&#039;&#039;&#039; 5 [[Baelfyr]], 5 [[Ungeweder]] and [[Insidivo]] (Tier 2 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Insidivo Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Avatara Slops]]&lt;br /&gt;
|[[File:Avatara Slops icon.png|link=]]&lt;br /&gt;
| DEF:108 HP+43 MP+69 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Blood Boon&amp;quot;+9 Avatar: Enmity+4 &amp;quot;Blood Pact&amp;quot; damage +7 &lt;br /&gt;
| [[SMN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Vengeful Ring]]&lt;br /&gt;
|[[File:Vengeful Ring icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Evasion+9 Magic Evasion+9 Enmity+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Area:&#039;&#039;&#039; [[Putraxia]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Macuil Horn]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9005 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This fragment, torn from the head of a macuil, crackles with electricity.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Macuil Plating]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9004 icon.png|link=]]&lt;br /&gt;
| colspan=2 | An otherwordly stentch permeates this sheer sheet of metal.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Acclimator]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Acclimator icon.png|link=]]&lt;br /&gt;
| DMG:130 Delay:240 Accuracy+15 Magic Accuracy+15 Magic Damage+96 Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Chain Affinity&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+10&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Crusher&#039;s Gauntlets]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Crusher Gauntlets icon.png|link=]]&lt;br /&gt;
| DEF:143 HP+29 STR+10 DEX+29 VIT+38 AGI+5 INT+8 MND+25 CHR+19 Accuracy+24 Attack+24 Evasion+22 Magic Evasion+26 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Jump&amp;quot; TP Bonus +25 Wyvern: HP+50&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rumination Sash]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rumination Sash icon.png|link=]]&lt;br /&gt;
| MND+4 Magic Accuracy+3 Enfeebling magic skill +7 Spell interruption rate down 10%&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Soulcleaver]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Soulcleaver icon.png|link=]]&lt;br /&gt;
| DMG:280 Delay:489 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Evasion+25 Magic Damage+150 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 &amp;quot;Lunge&amp;quot;+10&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brash Gate: [[Rancibus]]===&lt;br /&gt;
&lt;br /&gt;
There are columns in the middle of the room, numbered #1~#6. Upon selecting one, each will despawn and the enemy mobs will spawn scattered around room.&amp;lt;br /&amp;gt;All of the mobs have a weakness that they take heightened elemental damage from as follows: &lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=20%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs and their Weakness&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ravaging Acuex]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Unabted Mush]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Jaundiced Slime]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gangrenous Leech]]&lt;br /&gt;
| {{Thunder}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Draery Obdella]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Five of the columns will contain only varying groups of [[:Category:Amorphs|amorphs]], while one will contain the NM along with groups of amorphs.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier I NM:&#039;&#039;&#039; [[Murkcrawler]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Murkcrawler Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Brahmastra]]&lt;br /&gt;
|[[File:Brahmastra icon.png|link=]]&lt;br /&gt;
| DMG:261 Delay:600 HP+30 STR+10 AGI+10 Accuracy+20 Ranged Accuracy+20 Archery skill +242 &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Rabid Visor]]&lt;br /&gt;
|[[File:Rabid Visor icon.png|link=]]&lt;br /&gt;
| DEF:114 HP+38 STR+26 DEX+19 VIT+21 AGI+19 INT+19 MND+19 CHR+19 Evasion+36 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+8% Enmity+6 Physical damage taken -3%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[PLD]] / [[DRK]] / [[BST]] / [[RNG]] / [[SAM]] / [[DRG]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Murkcrawler, six new columns will appear and, again, only one of the six contains the NM wave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier II NM:&#039;&#039;&#039; [[Brimboil]]&amp;lt;br /&amp;gt;It will split if it takes over a certain amount of damage(~3000) in a single hit. Each copy has less HP than the NM and but also splits in the same manner. Each will cast [[Meteor]] when the main Brimboil does.&amp;lt;br /&amp;gt;It is recommended that physical DDs auto-attack and don&#039;t use weapon skills and for magical DDs to use only low tier nukes.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brimboil Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Deviant Necklace]]&lt;br /&gt;
|[[File:Deviant Necklace icon.png|link=]]&lt;br /&gt;
| Accuracy+5 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Enmity-5 &amp;quot;Conserve MP&amp;quot;+2&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Meekculler]]&lt;br /&gt;
|[[File:Meekculler icon.png|link=]]&lt;br /&gt;
| DMG:290 Delay:528 STR+15 Accuracy+15 Attack+20 Magic Accuracy+15 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Physical damage taken -4%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Brimboil, six new columns will appear and, again, only one of the six contains the NM wave. However, now, each wave of amorphs is more populous.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM:&#039;&#039;&#039; [[Rancibus]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Plovid Effluvium]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9002 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This yellowish-brown liquid emits a noxious odor that sends your head spinning.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Chunk Of Plovid Flesh]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9003 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Gangrenous discolorations mar the surface of this piece of rancid flesh.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Cryptic Earring]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Cryptic Earring icon.png|link=]]&lt;br /&gt;
| HP+40 Enmity+4 &amp;quot;Counter&amp;quot;+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Devivifier]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Devivifier icon.png|link=]]&lt;br /&gt;
| DMG:285 Delay:504 STR+15 Accuracy+25 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+5% &amp;quot;Double Attack&amp;quot; damage +15&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Miasmic Pants]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Miasmic Pants icon.png|link=]]&lt;br /&gt;
| DEF:107 HP+43 MP+29 STR+29 VIT+12 AGI+17 INT+38 MND+24 CHR+19 Accuracy+22 Magic Accuracy+22 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Conserve MP&amp;quot;+4 Physical damage aken -3% Enchantment: &amp;quot;Poison&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Mindmelter]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Mindmelter icon.png|link=]]&lt;br /&gt;
| DMG:223 Delay:412 INT+12 MND+12 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 Poison: INT+20 MND+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+43 &amp;quot;Conserve MP&amp;quot;+4&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notorious Monsters==&lt;br /&gt;
In addition to the gate specific notorious monsters there are additional notorious monsters that may be spawned after fulfilling certain conditions.&lt;br /&gt;
===[[Perfidien]]===&lt;br /&gt;
Spawned in any zone CL 130 or 132 when the party/alliance leader has the KI: [[Prototype pearl of ashen wings]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must have completed the required [[Seekers of Adoulin]] missions.&lt;br /&gt;
*You must have brought an alliance into Vagary at least once.&lt;br /&gt;
*You must be in possession of all three KIs: [[Fabricated pearl of impurity]], [[Fabricated pearl of biting winds]], and [[Fabricated pearl of miasma]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when you defeat the NMs in order to receive their respective KIs.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**All three will be taken in order to make a [[Prototype pearl of ashen wings]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of ashen wings]], all three &#039;&#039;Fabricated Pearl&#039;&#039; Key Items will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Perfidien cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Perfidien may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with tier IV and V spells according to their weakness five times.&lt;br /&gt;
** [[Blue Magic]], at least the 8 learned hybrid elemental spells, also works.&lt;br /&gt;
***  You can also hit the hybrid elementals with either of their weaknesses.&lt;br /&gt;
* Perform a 4-step skillchain.&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] four times.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Paladin]] with a [[Mercurial Sword]] using [[Sickle Moon]] &amp;gt; [[Freezebite]] &amp;gt; [[Sickle Moon]] &amp;gt; [[Freezebite]]&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Scholar]] using [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]]&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with magic bursts five times.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Tartarian Chain]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9064 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This chain is used by the jailers of Tartarus to chain their charges to cell walls.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Tartarian Soul]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9063 icon.png|link=]]&lt;br /&gt;
| colspan=2 | One of but many souls to be trapped within the confines of Tartarus.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Cuffs]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| DEF:88 HP+31 STR+10 DEX+34 VIT+30 AGI+6 INT+10 MND+25 CHR+12 Attack+30 Evasion+22 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+3 Guarding skill +12 Haste+3 &amp;quot;Counter&amp;quot;+3 &amp;quot;Martial Arts&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[SAM]] / [[NIN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Garb]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Garb icon.png|link=]]&lt;br /&gt;
| DEF:130 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 &amp;quot;Magic Atk. Bonus&amp;quot;+30 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+7% Magic critical hit rate +15 Magic critical hit damage +10%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Enervating Earring]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Enervating Earring icon.png|link=]]&lt;br /&gt;
| Ranged Accuracy+7 Ranged Attack+7 Enmity-3 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Etiolation Earring]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Etiolation Earring icon.png|link=]]&lt;br /&gt;
| HP+50 MP+50 &amp;quot;Fast Cast&amp;quot;+1% Magic damage taken -3% &amp;quot;Resist Silence&amp;quot;+15&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Plouton]]===&lt;br /&gt;
Spawned in any zone CL 132 when the party/alliance leader has the KI: [[Prototype pearl of the false king]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must be in possession of the KI from [[Perfidien]]: [[Fabricated pearl of ashen wings]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when [[Perfidien]] is defeated in order to receive the KI.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**The [[Fabricated pearl of ashen wings]] will be taken in order to make a [[Prototype pearl of the false king]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of the false king]], a [[Fabricated pearl of ashen wings]] will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Plouton cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Plouton may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* On [[:Category:Elemental|elementals]], perform skillchains and magic burst without killing them five times.&lt;br /&gt;
** The magic burst needs to be do roughly 5k damage or greater, so you&#039;ll want to do skillchain/magic burst on 5 elementals to achieve this.&lt;br /&gt;
* Perform a 6-step skillchain on [[:Category:Elemental|elementals]].&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] six times.&#039;&#039;&lt;br /&gt;
* Kill five or more [[:Category:Elemental|elementals]] with magic damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9062 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This building block of the netherworld absorbs light from the area around it.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Hades&#039; Claw]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9061 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This sinister looking claw once belong to the entity known as Hades.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Befouled Crown]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Befouled Crown icon.png|link=]]&lt;br /&gt;
| DEF:99 HP+36 MP+32 STR+18 DEX+18 VIT+18 AGI+18 INT+33 MND+33 CHR+23 Evasion+36 Magic Evasion+75 Magic Accuracy+20 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enhancing magic skill +16 Enfeebling magic skill +16 &amp;quot;Refresh&amp;quot;+1&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[DRK]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Incarnation Sash]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Incarnation Sash icon.png|link=]]&lt;br /&gt;
| DEF:15 Pet: Accuracy+15 Ranged Accuracy+15 Magic Accuracy+15 &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
| [[BST]] / [[DRG]] / [[SMN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Odium]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Odium icon.png|link=]]&lt;br /&gt;
| DMG:113 Delay:208 STR+13 DEX+13 VIT+13 AGI+13 INT+13 MND+13 CHR+13 Accuracy+13 Attack+13 Evasion+13 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 Magic Evasion+13 Resistance against &amp;quot;Death&amp;quot;+13 Additional effect: &amp;quot;Death&amp;quot;&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[BST]] / [[BRD]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Tartarus Platemail]]&lt;br /&gt;
|{{xdrop}}&lt;br /&gt;
|[[File:Tartarus Platemail icon.png|link=]]&lt;br /&gt;
| DEF:158 HP+63 MP+35 STR+29 DEX+19 VIT+29 AGI+19 INT+19 MND+19 CHR+19 Accuracy+40 Evasion+41 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Absorbs magic damage taken +5% Damage taken -10% Physical damage taken: &amp;quot;Death Spikes&amp;quot; effect&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
See the [[:Category talk:Vagary|Vagary talk page]] for information on strategies.&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423542</id>
		<title>Category:Vagary</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Vagary&amp;diff=423542"/>
		<updated>2016-05-09T20:43:01Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Perfidien */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
===Introduction===&lt;br /&gt;
[[Vagary]], introduced in the March 26th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/46531?p=545503#post545503]&amp;lt;/sup&amp;gt;, is a type of battle content that pits pioneers against members of the Xol Triumvirate, sinister forces that made their first appearance in the Seekers of Adoulin mission storyline.&amp;lt;br /&amp;gt;The primary rewards from [[Vagary]] are item level 119 equipment, materials used to synthesize Superior 2 armor, and materials used to upgrade [[:Category:Reforged Empyrean Armor +1|Reforged Empyrean Armor]] to 119 as below.&amp;lt;br /&amp;gt;&lt;br /&gt;
As of the September 16th, 2015 update&amp;lt;sup&amp;gt;[http://forum.square-enix.com/ffxi/threads/48564-Sep-16-2015-%28JST%29-Version-Update?p=560551&amp;amp;viewfull=1#post560551]&amp;lt;/sup&amp;gt;, a new system for acquiring rewards from Vagary was implemented.&amp;lt;br /&amp;gt;Players may now receive rewards by interacting with the odyssean passage located in Leafallia (H-8) when in possession of all five &#039;&#039;Fabricated Ward&#039;&#039; Key Items dropped from each of the five Mega Boss Notorious Monsters as detailed below.&lt;br /&gt;
&lt;br /&gt;
===Vagary at a Glance===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot; &lt;br /&gt;
|- BGCOLOR=&amp;quot;#4b4d4f&amp;quot;&lt;br /&gt;
! Upgrade Slot&lt;br /&gt;
! Empyrean Upgrade Item&lt;br /&gt;
! Boss Name&lt;br /&gt;
! Common Zone Name&lt;br /&gt;
! Entry Gate&lt;br /&gt;
! Entry KIs Required&lt;br /&gt;
! KIs Dropped&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Head&lt;br /&gt;
| [[Vial Of Defiant Sweat]]&lt;br /&gt;
| [[Palloritus]]&lt;br /&gt;
| Fomor Zone&lt;br /&gt;
| Deathborne Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of impurity]]&amp;lt;br /&amp;gt;[[Fabricated ward of biting winds]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Body&lt;br /&gt;
| [[Dark Matter]]&lt;br /&gt;
| [[Plouton]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of the false king]]&lt;br /&gt;
| [[Fabricated pearl of the false king]]&amp;lt;br /&amp;gt;[[Fabricated ward of the false king]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Hands&lt;br /&gt;
| [[Macuil Horn]]&lt;br /&gt;
| [[Putraxia]]&lt;br /&gt;
| Elemental Zone&lt;br /&gt;
| Duskbrood Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of biting winds]]&amp;lt;br /&amp;gt;[[Fabricated ward of impurity]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Legs&lt;br /&gt;
| [[Tartarian Chain]]&lt;br /&gt;
| [[Perfidien]]&lt;br /&gt;
| Any Zone&lt;br /&gt;
| Any Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
[[Prototype pearl of ashen wings]]&lt;br /&gt;
| [[Fabricated pearl of ashen wings]]&amp;lt;br /&amp;gt;[[Fabricated ward of ashen wings]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; style=&amp;quot;color: #4f6480&amp;quot;| Feet&lt;br /&gt;
| [[Vial Of Plovid Effluvium]]&lt;br /&gt;
| [[Rancibus]]&lt;br /&gt;
| Leech Zone&lt;br /&gt;
| Brash Gate&lt;br /&gt;
| [[Prototype sigil pearl]]&lt;br /&gt;
| [[Fabricated pearl of miasma]]&amp;lt;br /&amp;gt;[[Fabricated ward of miasma]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
====Eligibility Requirements====&lt;br /&gt;
*Have installed and registered the [[Seekers of Adoulin]] expansion disk.&lt;br /&gt;
&lt;br /&gt;
*Be of level 95 or higher.&lt;br /&gt;
&lt;br /&gt;
*Be in a party or alliance of between three and eighteen players.&lt;br /&gt;
&lt;br /&gt;
*The party leader must have progressed to a certain point in the [[:Category:Seekers of Adoulin Missions|Seekers of Adoulin mission]] stoyline.&lt;br /&gt;
**Completed [[Seekers_of_Adoulin_Mission_5-3-2|Watery Grave]].&amp;lt;br /&amp;gt;&#039;&#039;Party members other than the leader need not fulfill this prerequisite, but [[Seekers of Adoulin]] lore is deeply intertwined with Vagary content.&amp;lt;br /&amp;gt;Those who wish to enjoy the story without spoilers are advised to complete the missions first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*The party/alliance leader must be in possession of the requisite key item: [[Prototype sigil pearl]]&lt;br /&gt;
&lt;br /&gt;
====Entry Key Items====&lt;br /&gt;
Players can obtain the necessary key items by trading vials of [[Befouled Water]] dropped by [[:Category:Fomor|Fomor]]s in [[Outer Ra&#039;Kaznar]] and [[Ra&#039;Kaznar Inner Court]] to the &#039;&#039;&#039;odyssean passage&#039;&#039;&#039; found in [[Leafallia]].&lt;br /&gt;
&lt;br /&gt;
====Entry Locations====&lt;br /&gt;
Players enter [[Vagary]] through various gates in [[Outer Ra&#039;Kaznar]] that tie [[Ulbuka]] to the otherworldly location.&amp;lt;br /&amp;gt;There are three such gates, and the layout of the zone and the notorious monster of the triumvirate found within differ accordingly.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The key items required for entry are the same for all three gates.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Deathborne_Gate:_Palloritus|Deathborne Gate]] is located at (M-7).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]] is located at (N-6).&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Vagary#Brash_Gate:_Rancibus|Brash Gate]] is located at (N-7).&lt;br /&gt;
&lt;br /&gt;
====Progression====&lt;br /&gt;
Vagary occurs in the instanced zone: [[Outer Ra&#039;Kaznar (U)]].&amp;lt;br /&amp;gt;There is a 45 minute time limit.&lt;br /&gt;
&lt;br /&gt;
====Reward Redeption====&lt;br /&gt;
After obtaining the full set of Fabricated Ward Key Items: [[Fabricated ward of impurity]], [[Fabricated ward of miasma]], [[Fabricated ward of biting winds]], [[Fabricated ward of ashen wings]], and [[Fabricated ward of the false king]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Players can receive a reward by clicking on the Odyssean Passage in Leafallia (H-8) by trading the set of five Fabricated Wards in exchange for one of three choices:&amp;lt;br /&amp;gt;&lt;br /&gt;
# The player may choose any piece of equipment that drops off of any monster in any Vagary zone, except for [[Tartarus Platemail]].&lt;br /&gt;
# The player may choose any synthesis material that drops off of the Vagary Mega Boss Notorious Monsters.&lt;br /&gt;
# The player may receive a reward at random.&lt;br /&gt;
:::&#039;&#039;&#039;&#039;&#039;This may be any piece of equipment, including [[Tartarus Platemail]], any Mega Boss material, as well as [[Codex of Etchings]] or an [[Etched Memory]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gates and Gate Notorious Monsters==&lt;br /&gt;
===Deathborne Gate: [[Palloritus]]===&lt;br /&gt;
&lt;br /&gt;
There are 4 waves of monsters:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 1:&#039;&#039;&#039; 20 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 1 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 2:&#039;&#039;&#039; 6 [[:Category:Corse|Corses]] and [[Lightreaper]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 2 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Famine Sash]]&lt;br /&gt;
|[[File:Famine Sash icon.png|link=]]&lt;br /&gt;
| MP+10 Accuracy+10 Attack+10 Magic Accuracy+4&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Feast Hose]]&lt;br /&gt;
|[[File:Feast Hose icon.png|link=]]&lt;br /&gt;
| DEF:113 HP+43 MP+29 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-3 &amp;quot;Recycle&amp;quot;+10 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Wave 3:&#039;&#039;&#039; 4 parties of 3 [[:Category:Fomor|Fomori]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Wave 3 Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Focal Orb]]&lt;br /&gt;
|[[File:Focal Orb icon.png|link=]]&lt;br /&gt;
| Accuracy-10 Attack+10 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Limbo Trousers]]&lt;br /&gt;
|[[File:Limbo Trousers icon.png|link=]]&lt;br /&gt;
| DEF:111 HP+47 STR+29 VIT+16 AGI+20 INT+30 MND+17 CHR+11 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+17 Evasion+38 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% &amp;quot;Double Attack&amp;quot;+2% &amp;quot;Fast Cast&amp;quot;+3%&lt;br /&gt;
| [[WAR]] / [[MNK]] / [[RDM]] / [[THF]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[DRG]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Wave:&#039;&#039;&#039; Multiple [[:Category:Fomor|Fomori]] and [[Palloritus]].&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Palloritus Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Defiant Sweat]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9007 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Warning: Do not ingest. &lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Defiant Scarf]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9006 icon.png|link=]]&lt;br /&gt;
| colspan=2 | The unclean scarf is not fit for any of Altana&#039;s children to wear.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Achiuchikapu]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Achiuchikapu icon.png|link=]]&lt;br /&gt;
| DMG:90 Delay:180 Accuracy+34 Evasion+27 Katana skill +228 Parrying skill +228 Magic Accuracy skill +215 &amp;quot;Double Attack&amp;quot;+4% &amp;quot;Store TP&amp;quot;+5 &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Defiant Collar]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Defiant Collar icon.png|link=]]&lt;br /&gt;
| Accuracy+8 &amp;quot;Subtle Blow&amp;quot;+3 &amp;quot;Triple Attack&amp;quot;+1%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[PLD]] / [[DRK]] / [[BST]] / [[BRD]] / [[RNG]] / [[SAM]] / [[NIN]] / [[DRG]] / [[BLU]] / [[COR]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Punchinellos]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Punchinellos icon.png|link=]]&lt;br /&gt;
| DEF:71 HP+13 STR+12 DEX+24 VIT+12 AGI+37 MND+12 CHR+30 Accuracy+20 Evasion+72 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+4% &amp;quot;Store TP&amp;quot;+5 Automaton: Accuracy+32 Attack+15 Ranged Accuracy+32 Ranged Attack+15&lt;br /&gt;
| [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rhadamanthus]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rhadamanthus icon.png|link=]]&lt;br /&gt;
| DMG:106 Delay:195 DEX+12 AGI+12 Accuracy+13 Evasion+22 Magic Evasion+20 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Waltz&amp;quot; potency +7%&lt;br /&gt;
| [[THF]] / [[BRD]] / [[COR]] / [[DNC]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Duskbrood Gate: [[Putraxia]]===&lt;br /&gt;
&lt;br /&gt;
This area contains many [[:Category:Elemental|elementals]]. Defeating each type of elemental will prevent [[Putraxia]] from absorbing the analogous type of elemental damage.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Duskbrood Gate Elemental Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 1:&#039;&#039;&#039; 5 [[Byrgen]], 5 [[Gefyrst]] and [[BlightSlitters]] (Tier 1 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;BlightSlitters Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Supay Weskit]]&lt;br /&gt;
|[[File:Supay Weskit icon.png|link=]]&lt;br /&gt;
| DEF:125 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 Magic Damage+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Refresh&amp;quot;+2 &lt;br /&gt;
| [[BLM]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Umbra Strap]]&lt;br /&gt;
|[[File:Umbra Strap icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Accuracy+3 Damage taken -1%&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Area 2:&#039;&#039;&#039; 5 [[Baelfyr]], 5 [[Ungeweder]] and [[Insidivo]] (Tier 2 NM)&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Insidivo Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Avatara Slops]]&lt;br /&gt;
|[[File:Avatara Slops icon.png|link=]]&lt;br /&gt;
| DEF:108 HP+43 MP+69 STR+25 VIT+12 AGI+17 INT+34 MND+24 CHR+19 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Blood Boon&amp;quot;+9 Avatar: Enmity+4 &amp;quot;Blood Pact&amp;quot; damage +7 &lt;br /&gt;
| [[SMN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Vengeful Ring]]&lt;br /&gt;
|[[File:Vengeful Ring icon.png|link=]]&lt;br /&gt;
| HP+20 MP+20 Evasion+9 Magic Evasion+9 Enmity+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM Area:&#039;&#039;&#039; [[Putraxia]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Macuil Horn]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9005 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This fragment, torn from the head of a macuil, crackles with electricity.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Macuil Plating]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9004 icon.png|link=]]&lt;br /&gt;
| colspan=2 | An otherwordly stentch permeates this sheer sheet of metal.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Acclimator]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Acclimator icon.png|link=]]&lt;br /&gt;
| DMG:130 Delay:240 Accuracy+15 Magic Accuracy+15 Magic Damage+96 Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Chain Affinity&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+10&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Crusher&#039;s Gauntlets]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Crusher Gauntlets icon.png|link=]]&lt;br /&gt;
| DEF:143 HP+29 STR+10 DEX+29 VIT+38 AGI+5 INT+8 MND+25 CHR+19 Accuracy+24 Attack+24 Evasion+22 Magic Evasion+26 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Jump&amp;quot; TP Bonus +25 Wyvern: HP+50&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Rumination Sash]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Rumination Sash icon.png|link=]]&lt;br /&gt;
| MND+4 Magic Accuracy+3 Enfeebling magic skill +7 Spell interruption rate down 10%&lt;br /&gt;
| [[MNK]] / [[WHM]] / [[BLM]] / [[RDM]] / [[PLD]] / [[BRD]] / [[RNG]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Soulcleaver]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Soulcleaver icon.png|link=]]&lt;br /&gt;
| DMG:280 Delay:489 Attack+26 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Evasion+25 Magic Damage+150 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 &amp;quot;Lunge&amp;quot;+10&lt;br /&gt;
| [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brash Gate: [[Rancibus]]===&lt;br /&gt;
&lt;br /&gt;
There are columns in the middle of the room, numbered #1~#6. Upon selecting one, each will despawn and the enemy mobs will spawn scattered around room.&amp;lt;br /&amp;gt;All of the mobs have a weakness that they take heightened elemental damage from as follows: &lt;br /&gt;
{| class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=20%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs and their Weakness&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Ravaging Acuex]]&lt;br /&gt;
| {{Fire}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Unabted Mush]]&lt;br /&gt;
| {{Ice}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Jaundiced Slime]]&lt;br /&gt;
| {{Wind}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gangrenous Leech]]&lt;br /&gt;
| {{Thunder}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Draery Obdella]]&lt;br /&gt;
| {{Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Five of the columns will contain only varying groups of [[:Category:Amorphs|amorphs]], while one will contain the NM along with groups of amorphs.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=30%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brash Gate Amorphs Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Codex of Etchings]]&lt;br /&gt;
|[[File:6367 icon.png|link=]]&lt;br /&gt;
| A bundled collection of etched memories.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Etched Memory]]&lt;br /&gt;
|[[File:9009 icon.png|link=]]&lt;br /&gt;
| This small piece of magical parchment is inscribed with the memories of your recent battles. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier I NM:&#039;&#039;&#039; [[Murkcrawler]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Murkcrawler Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Brahmastra]]&lt;br /&gt;
|[[File:Brahmastra icon.png|link=]]&lt;br /&gt;
| DMG:261 Delay:600 HP+30 STR+10 AGI+10 Accuracy+20 Ranged Accuracy+20 Archery skill +242 &amp;quot;Subtle Blow&amp;quot;+5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Rabid Visor]]&lt;br /&gt;
|[[File:Rabid Visor icon.png|link=]]&lt;br /&gt;
| DEF:114 HP+38 STR+26 DEX+19 VIT+21 AGI+19 INT+19 MND+19 CHR+19 Evasion+36 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+8% Enmity+6 Physical damage taken -3%&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[PLD]] / [[DRK]] / [[BST]] / [[RNG]] / [[SAM]] / [[DRG]] / [[BLU]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Murkcrawler, six new columns will appear and, again, only one of the six contains the NM wave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier II NM:&#039;&#039;&#039; [[Brimboil]]&amp;lt;br /&amp;gt;It will split if it takes over a certain amount of damage(~3000) in a single hit. Each copy has less HP than the NM and but also splits in the same manner. Each will cast [[Meteor]] when the main Brimboil does.&amp;lt;br /&amp;gt;It is recommended that physical DDs auto-attack and don&#039;t use weapon skills and for magical DDs to use only low tier nukes.&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Brimboil Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Deviant Necklace]]&lt;br /&gt;
|[[File:Deviant Necklace icon.png|link=]]&lt;br /&gt;
| Accuracy+5 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Enmity-5 &amp;quot;Conserve MP&amp;quot;+2&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Meekculler]]&lt;br /&gt;
|[[File:Meekculler icon.png|link=]]&lt;br /&gt;
| DMG:290 Delay:528 STR+15 Accuracy+15 Attack+20 Magic Accuracy+15 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Physical damage taken -4%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating Brimboil, six new columns will appear and, again, only one of the six contains the NM wave. However, now, each wave of amorphs is more populous.&amp;lt;br /&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;It currently seems to be completely random as to which column contains the NM wave.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Zone Boss NM:&#039;&#039;&#039; [[Rancibus]]&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Vial Of Plovid Effluvium]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9002 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This yellowish-brown liquid emits a noxious odor that sends your head spinning.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Chunk Of Plovid Flesh]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9003 icon.png|link=]]&lt;br /&gt;
| colspan=2 | Gangrenous discolorations mar the surface of this piece of rancid flesh.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Cryptic Earring]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Cryptic Earring icon.png|link=]]&lt;br /&gt;
| HP+40 Enmity+4 &amp;quot;Counter&amp;quot;+3&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Devivifier]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Devivifier icon.png|link=]]&lt;br /&gt;
| DMG:285 Delay:504 STR+15 Accuracy+25 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+5% &amp;quot;Double Attack&amp;quot; damage +15&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Miasmic Pants]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Miasmic Pants icon.png|link=]]&lt;br /&gt;
| DEF:107 HP+43 MP+29 STR+29 VIT+12 AGI+17 INT+38 MND+24 CHR+19 Accuracy+22 Magic Accuracy+22 Evasion+27 Magic Evasion+107 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% &amp;quot;Conserve MP&amp;quot;+4 Physical damage aken -3% Enchantment: &amp;quot;Poison&amp;quot;&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Mindmelter]]&lt;br /&gt;
|{{Information Needed}}&lt;br /&gt;
|[[File:Mindmelter icon.png|link=]]&lt;br /&gt;
| DMG:223 Delay:412 INT+12 MND+12 &amp;quot;Magic Atk. Bonus&amp;quot;+28 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 Poison: INT+20 MND+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+43 &amp;quot;Conserve MP&amp;quot;+4&lt;br /&gt;
| [[BLM]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Notorious Monsters==&lt;br /&gt;
In addition to the gate specific notorious monsters there are additional notorious monsters that may be spawned after fulfilling certain conditions.&lt;br /&gt;
===[[Perfidien]]===&lt;br /&gt;
Spawned in any zone CL 130 or 132 when the party/alliance leader has the KI: [[Prototype pearl of ashen wings]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must have completed the required [[Seekers of Adoulin]] missions.&lt;br /&gt;
*You must have brought an alliance into Vagary at least once.&lt;br /&gt;
*You must be in possession of all three KIs: [[Fabricated pearl of impurity]], [[Fabricated pearl of biting winds]], and [[Fabricated pearl of miasma]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when you defeat the NMs in order to receive their respective KIs.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**All three will be taken in order to make a [[Prototype pearl of ashen wings]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of ashen wings]], all three &#039;&#039;Fabricated Pearl&#039;&#039; Key Items will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Perfidien cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Perfidien may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with tier IV and V spells according to their weakness five times.&lt;br /&gt;
** [[Blue Magic]], at least the 8 learned hybrid elemental spells, also works.&lt;br /&gt;
***  You can also hit the hybrid elementals with either of their weaknesses.&lt;br /&gt;
* Perform a 4-step skillchain.&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] four times.&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Paladin]] with a [[Mercurial Sword]] using [[Sickle Moon]] &amp;gt; [[Freezebite]] &amp;gt; [[Sickle Moon]] &amp;gt; [[Freezebite]]&#039;&#039;&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Scholar]] using [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]] &amp;gt; [[Immanence]] &amp;gt; [[Aero]] &amp;gt; [[Immanence]] &amp;gt; [[Stone]]&lt;br /&gt;
* Kill [[:Category:Elemental|elementals]] with magic bursts five times.&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Tartarian Chain]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9064 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This chain is used by the jailers of Tartarus to chain their charges to cell walls.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Tartarian Soul]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9063 icon.png|link=]]&lt;br /&gt;
| colspan=2 | One of but many souls to be trapped within the confines of Tartarus.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Cuffs]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Cuffs icon.png|link=]]&lt;br /&gt;
| DEF:88 HP+31 STR+10 DEX+34 VIT+30 AGI+6 INT+10 MND+25 CHR+12 Attack+30 Evasion+22 Magic Evasion+37 &amp;quot;Magic Def. Bonus&amp;quot;+3 Guarding skill +12 Haste+3 &amp;quot;Counter&amp;quot;+3 &amp;quot;Martial Arts&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[SAM]] / [[NIN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Count&#039;s Garb]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Count&#039;s Garb icon.png|link=]]&lt;br /&gt;
| DEF:130 HP+54 MP+59 STR+21 DEX+21 VIT+21 AGI+21 INT+38 MND+29 CHR+29 Evasion+41 Magic Evasion+80 &amp;quot;Magic Atk. Bonus&amp;quot;+30 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+7% Magic critical hit rate +15 Magic critical hit damage +10%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[BLU]] / [[PUP]] / [[SCH]] / [[GEO]] / [[RUN]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Enervating Earring]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Enervating Earring icon.png|link=]]&lt;br /&gt;
| Ranged Accuracy+7 Ranged Attack+7 Enmity-3 &amp;quot;Store TP&amp;quot;+4&lt;br /&gt;
| All Jobs&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Etiolation Earring]]&lt;br /&gt;
|{{udrop}}&lt;br /&gt;
|[[File:Etiolation Earring icon.png|link=]]&lt;br /&gt;
| HP+50 MP+50 &amp;quot;Fast Cast&amp;quot;+1% Magic damage taken -3% &amp;quot;Resist Silence&amp;quot;+15&lt;br /&gt;
| All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Plouton]]===&lt;br /&gt;
Spawned in any zone CL 132 when the party/alliance leader has the KI: [[Prototype pearl of the false king]].&lt;br /&gt;
&lt;br /&gt;
In order to receive the cutscene at the Odyssean Passage, and make the Key Item:&lt;br /&gt;
*You must be in possession of the KI from [[Perfidien]]: [[Fabricated pearl of ashen wings]].&amp;lt;br /&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;You must have a [[Prototype sigil pearl]] in your possession when [[Perfidien]] is defeated in order to receive the KI.&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
**The [[Fabricated pearl of ashen wings]] will be taken in order to make a [[Prototype pearl of the false king]].&lt;br /&gt;
**In order to make a new [[Prototype pearl of the false king]], a [[Fabricated pearl of ashen wings]] will need to be gathered again.&lt;br /&gt;
&lt;br /&gt;
Plouton cannot be spawned if &#039;&#039;any&#039;&#039; player dies before the fight and will immediately warp away if anyone dies during.&lt;br /&gt;
&lt;br /&gt;
Upon defeat, will grant an additional 15 minutes to the time limit for the zone.&lt;br /&gt;
&lt;br /&gt;
In [[:Category:Vagary#Duskbrood_Gate:_Putraxia|Duskbrood Gate]], Plouton may be spawned by doing the following three things, each of which will give a message to the person that used their [[Prototype sigil pearl]] to enter the zone:&lt;br /&gt;
&lt;br /&gt;
* On [[:Category:Elemental|elementals]], perform skillchains and magic burst without killing them five times.&lt;br /&gt;
** The magic burst needs to be do roughly 5k damage or greater, so you&#039;ll want to do skillchain/magic burst on 5 elementals to achieve this.&lt;br /&gt;
* Perform a 6-step skillchain on [[:Category:Elemental|elementals]].&amp;lt;br /&amp;gt;&#039;&#039;e.g. A [[Samurai]] with [[Soboro Sukehiro]]/[[Norifusa]]/[[Norifusa +1|+1]] can do [[Tachi: Jinpu]] six times.&#039;&#039;&lt;br /&gt;
* Kill five or more [[:Category:Elemental|elementals]] with magic damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;1&amp;quot; class=&amp;quot;R-Highlight R1-White&amp;quot; style=&amp;quot;text-align: center;&amp;quot; width=40%; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#4b4d4f&amp;quot; colspan=&amp;quot;6&amp;quot; align=&amp;quot;center&amp;quot;|&#039;&#039;&#039;Drops&#039;&#039;&#039;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 2~3&lt;br /&gt;
|[[Dark Matter]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9062 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This building block of the netherworld absorbs light from the area around it.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 1~2&lt;br /&gt;
|[[Hades&#039; Claw]]&lt;br /&gt;
|{{gdrop}}&lt;br /&gt;
|[[File:9061 icon.png|link=]]&lt;br /&gt;
| colspan=2 | This sinister looking claw once belong to the entity known as Hades.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Befouled Crown]]&lt;br /&gt;
|{{rdrop}}&lt;br /&gt;
|[[File:Befouled Crown icon.png|link=]]&lt;br /&gt;
| DEF:99 HP+36 MP+32 STR+18 DEX+18 VIT+18 AGI+18 INT+33 MND+33 CHR+23 Evasion+36 Magic Evasion+75 Magic Accuracy+20 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enhancing magic skill +16 Enfeebling magic skill +16 &amp;quot;Refresh&amp;quot;+1&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[DRK]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Incarnation Sash]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Incarnation Sash icon.png|link=]]&lt;br /&gt;
| DEF:15 Pet: Accuracy+15 Ranged Accuracy+15 Magic Accuracy+15 &amp;quot;Double Attack&amp;quot;+4%&lt;br /&gt;
| [[BST]] / [[DRG]] / [[SMN]] / [[PUP]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~2&lt;br /&gt;
|[[Odium]]&lt;br /&gt;
|{{cdrop}}&lt;br /&gt;
|[[File:Odium icon.png|link=]]&lt;br /&gt;
| DMG:113 Delay:208 STR+13 DEX+13 VIT+13 AGI+13 INT+13 MND+13 CHR+13 Accuracy+13 Attack+13 Evasion+13 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 Magic Evasion+13 Resistance against &amp;quot;Death&amp;quot;+13 Additional effect: &amp;quot;Death&amp;quot;&lt;br /&gt;
| [[WAR]] / [[RDM]] / [[THF]] / [[BST]] / [[BRD]] / [[RNG]] / [[NIN]] / [[COR]] / [[DNC]]&lt;br /&gt;
|- BGCOLOR=&amp;quot;#efeeee&amp;quot; &lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | 0~1&lt;br /&gt;
|[[Tartarus Platemail]]&lt;br /&gt;
|{{xdrop}}&lt;br /&gt;
|[[File:Tartarus Platemail icon.png|link=]]&lt;br /&gt;
| DEF:158 HP+63 MP+35 STR+29 DEX+19 VIT+29 AGI+19 INT+19 MND+19 CHR+19 Accuracy+40 Evasion+41 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% Absorbs magic damage taken +5% Damage taken -10% Physical damage taken: &amp;quot;Death Spikes&amp;quot; effect&lt;br /&gt;
| [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategies==&lt;br /&gt;
See the [[:Category talk:Vagary|Vagary talk page]] for information on strategies.&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Escha_Rewards/Arcane_Glyptics_Inscription&amp;diff=414430</id>
		<title>Category:Escha Rewards/Arcane Glyptics Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Escha_Rewards/Arcane_Glyptics_Inscription&amp;diff=414430"/>
		<updated>2015-12-08T20:20:13Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Pellucid Augmentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Augmenting==&lt;br /&gt;
==Armor Augments==&lt;br /&gt;
===Chironic Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Hat]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Hat icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:98 HP+25 MP+59 STR+14 DEX+14 VIT+14 AGI+5 INT+29 MND+29 CHR+24 Accuracy+15 Magic Accuracy+15 Evasion+33 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Magic damage taken -2% Haste+6% &amp;quot;Aquaveil&amp;quot;+1&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Doublet]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Doublet icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:129 HP+43 MP+70 STR+16 DEX+19 VIT+16 AGI+16 INT+39 MND+34 CHR+30 Evasion+38 Magic Evasion+91 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Cure&amp;quot; potency +13%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Gloves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Gloves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:87 HP+11 MP+23 STR+3 DEX+23 VIT+20 AGI+2 INT+25 MND+38 CHR+20 Accuracy+15 Magic Accuracy+15 Evasion+19 Magic Evasion+48 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+3 Enhancing magic skill +15 Haste+3% Enmity-4 Spell interruption rate down 20%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Hose]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Hose icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:109 HP+31 MP+47 STR+19 VIT+6 AGI+14 INT+42 MND+29 CHR+20 Magic Accuracy+20 Evasion+24 Magic Evasion+118 &amp;quot;Magic Def. Bonus&amp;quot;+6 Enfeebling magic skill +13 Haste+5% &amp;quot;Cure&amp;quot; potency +8% &amp;quot;Immunobreak&amp;quot;+1&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Slippers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Slippers icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:70 HP+4 MP+23 STR+6 DEX+6 VIT+6 AGI+26 INT+23 MND+24 CHR+34 Attack+20 Evasion+60 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Divine magic skill +15 Haste+3% Enmity-5 Physical damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WHM]] / [[RDM]] / [[BRD]] / [[SCH]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Healing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +1~9&lt;br /&gt;
| +6~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~8&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +3~10&lt;br /&gt;
| +2~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +2~9&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +3~8&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~27&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2~21&lt;br /&gt;
| +1~24&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| +2~30&lt;br /&gt;
| +2~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Spell Interruption Rate|Spell Interruption Rate Down]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| +9%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~3%&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -3%&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~2%&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Chance of Successful Block&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1-5&lt;br /&gt;
| +2~3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4&lt;br /&gt;
| +1~2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +4~6%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Spellcasting Time]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| -8~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Drain]] and [[Aspir]] Potency&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +3~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Haste]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +1%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| -2~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Resist Silence]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +2~7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Healing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Magic Accuracy&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1-30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1-30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Enmity&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| -1-4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Healing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +2~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +2~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +2~14&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +6~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~26&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~25&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +9~28&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +10~19&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~4%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~3%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~2%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Spell Interruption Rate]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1~8%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Chance of Successful Block&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2~13&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| +1~5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Herculean Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Helm]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Helm icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:108 HP+38 STR+22 DEX+28 VIT+18 AGI+25 INT+20 MND+16 CHR+17 Attack+15 Ranged Attack+15 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Evasion+55 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% &amp;quot;Fast Cast&amp;quot;+7%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Vest]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Vest icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:133 HP+61 STR+28 DEX+34 VIT+24 AGI+30 INT+21 MND+20 CHR+21 Accuracy+15 Ranged Accuracy+15 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Enmity-4 &amp;quot;Store TP&amp;quot;+3 Critical hit rate +3%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Gloves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Gloves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:97 HP+20 STR+16 DEX+39 VIT+30 AGI+8 INT+14 MND+26 CHR+19 Accuracy+12 Ranged Accuracy+12 Evasion+41 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% &amp;quot;Triple Attack&amp;quot;+2% &amp;quot;Subtle Blow&amp;quot;+5 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Trousers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Trousers icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:114 HP+38 STR+33 VIT+16 AGI+32 INT+29 MND+15 CHR+10 Attack+15 Ranged Attack+15 Evasion+62 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enmity-4 &amp;quot;Store TP&amp;quot;+4 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Boots]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Boots icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:79 HP+9 STR+16 DEX+24 VIT+10 AGI+43 MND+11 CHR+26 Accuracy+10 Attack+10 Ranged Accuracy+10 Ranged Attack+10 Magic Accuracy+10 &amp;quot;Magic Atk. Bonus&amp;quot;+10 &amp;quot;Magic Def. Bonus&amp;quot;+5 Evasion+80 Magic Evasion+75 Haste+4% &amp;quot;Triple Attack&amp;quot;+2 &amp;quot;Subtle Blow&amp;quot;+6 Physical damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Triple Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Waltz Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Triple Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Waltz Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Critical hit rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| -1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlinic Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Hood]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Hood icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:95 HP+22 MP+56 STR+15 DEX+15 VIT+15 AGI+6 INT+29 MND+28 CHR+26 Evasion+33 Magic Evasion+86 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+10 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+6% &amp;quot;Fast Cast&amp;quot;+8%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Jubbah]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Jubbah icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:124 HP+41 MP+67 STR+16 DEX+19 VIT+16 AGI+16 INT+40 MND+33 CHR+32 Evasion+38 Magic Evasion+91 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+20 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+3% Enmity-5 &amp;quot;Fast Cast&amp;quot;+6% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Dastanas]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Dastanas icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:84 HP+9 MP+20 STR+3 DEX+23 VIT+20 AGI+2 INT+26 MND+37 CHR+21 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+3% Avatar: Attack+20 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Enmity+5 &amp;quot;Blood Pact&amp;quot; damage +5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Shalwar]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Shalwar icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:106 HP+29 MP+44 STR+19 VIT+6 AGI+14 INT+43 MND+28 CHR+21 Magic Accuracy+20 Magic Damage+13 Evasion+24 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Crackows]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Crackows icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:67 HP+4 MP+20 STR+6 DEX+6 VIT+6 AGI+26 INT+24 MND+23 CHR+35 Evasion+60 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Conserve MP&amp;quot;+4 &amp;quot;Drain&amp;quot; and &amp;quot;Aspir&amp;quot; potency +7&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[BLM]] / [[RDM]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~20&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Burst|Magic Burst Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Conserve MP&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~11%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Occult Acumen]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~?&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Odyssean Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Helm]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Helm icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:120 HP+112 MP+89 STR+29 DEX+15 VIT+35 AGI+18 INT+17 MND+17 CHR+17 Accuracy+8 Attack+8 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Chestplate]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyss. Chestplate icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:152 HP+66 MP+59 STR+30 DEX+17 VIT+30 AGI+19 INT+19 MND+19 CHR+19 Attack+14 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+3% Enmity+6 &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Gauntlets]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Gauntlets icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:108 HP+31 MP+14 STR+12 DEX+28 VIT+34 INT+8 MND+24 CHR+19 Accuracy+10 Evasion+22 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Skillchain Bonus&amp;quot;+5 Weapon skill damage +2% Magic damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Cuisses]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Cuisses icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:132 HP+54 MP+41 STR+37 VIT+23 AGI+16 INT+26 MND+12 CHR+10 Accuracy+15 Evasion+22 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+5% Enmity+4 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Greaves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Greaves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:93 HP+20 MP+14 STR+19 DEX+12 VIT+19 AGI+29 MND+10 CHR+24 Accuracy+10 Magic Accuracy+10 Evasion+49 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Cure&amp;quot; potency +7% Spell interruption rate down 20%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WAR]] / [[PLD]] / [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +2~9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +3~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +4~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +3~7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency|Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +18&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2~3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +8~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +4~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +4~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Cure Potency|Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +7%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|  &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +7~12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +2~14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +5~27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2~27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Cure Potency|Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +2%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Valorous Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mask icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:116 HP+38 STR+28 DEX+24 VIT+23 AGI+18 INT+14 MND+14 CHR+14 Accuracy+13 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% &amp;quot;Regain&amp;quot;+3 Critical hit rate +2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mail icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:146 HP+61 STR+29 DEX+25 VIT+29 AGI+20 INT+20 MND+20 CHR+20 Accuracy+20 Evasion+44 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+3% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Double Attack&amp;quot;+2% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mitts icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:102 HP+22 STR+13 DEX+33 VIT+33 AGI+8 INT+7 MND+24 CHR+17 Accuracy+10 Attack+10 Evasion+24 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Zanshin&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valor. Hose icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:127 HP+95 STR+39 VIT+26 AGI+16 INT+24 MND+14 CHR+11 Attack+15 Evasion+24 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+5% &amp;quot;Double Attack&amp;quot;+3% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Greaves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:84 HP+11 STR+17 DEX+20 VIT+17 AGI+26 MND+6 CHR+20 Accuracy+12 Attack+12 Evasion+55 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Store TP&amp;quot;+5 Critical hit damage +4% Magic damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot; |&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[MND]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1-5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Augments==&lt;br /&gt;
===Base Weapons===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=150 | Name &lt;br /&gt;
! width=35 | Icon &lt;br /&gt;
! width=100 | Slot &lt;br /&gt;
! width=300 | Description &lt;br /&gt;
! width=200 | Jobs &lt;br /&gt;
! width=70 | DMG+ Augment&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Aganoshe]]&lt;br /&gt;
| [[File:Aganoshe icon.png|link=]]&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| DMG:297 Delay:504 Accuracy+25 Attack+5 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 Physical damage taken -3%&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Colada]]&lt;br /&gt;
| [[File:Colada icon.png|link=]]&lt;br /&gt;
| [[Sword]]&lt;br /&gt;
| DMG:140 Delay:240 Accuracy+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+14 Magic Damage+123 Sword skill +242 Parrying skill +242 Magic Accuracy skill +201 &amp;quot;Fast Cast&amp;quot;+4%&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Condemner]]&lt;br /&gt;
| [[File:Condemner icon.png|link=]]&lt;br /&gt;
| [[Hand-to-Hand]]&lt;br /&gt;
| DMG:+113 Delay:+54 Accuracy+20 Hand-to-Hand skill +242 Guarding skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+3% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[PUP]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Digirbalag]]&lt;br /&gt;
| [[File:Digirbalag icon.png|link=]]&lt;br /&gt;
| [[Axe]]&lt;br /&gt;
| DMG:159 Delay:276 STR+10 VIT+10 CHR+10 Accuracy+20 Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+3% Pet: Accuracy+20&lt;br /&gt;
| [[WAR]] / [[BST]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gada]]&lt;br /&gt;
| [[File:Gada icon.png|link=]]&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| DMG:118 Delay:217 INT+6 MND+6 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+16 Magic Damage+124 Club skill +242 Parrying skill +242 Divine magic skill +18 Healing magic skill +18 Enhancing magic skill +18 Enfeebling magic skill +18 Magic Accuracy skill +215 &amp;quot;Cure&amp;quot; potency +18%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Grioavolr]]&lt;br /&gt;
| [[File:Grioavolr icon.png|link=]]&lt;br /&gt;
| [[Staff]]&lt;br /&gt;
| DMG:202 Delay:366 INT+19 MND+19 Magic Accuracy+14 &amp;quot;Magic Atk. Bonus&amp;quot;+30 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Fast Cast&amp;quot;+4% Avatar: Magic Accuracy+35 &amp;quot;Magic Atk. Bonus&amp;quot;+115&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Holliday]]&lt;br /&gt;
| [[File:Holliday icon.png|link=]]&lt;br /&gt;
| [[Marksmanship]]&lt;br /&gt;
| DMG:107 Delay:600 STR+15 AGI+15 Ranged Accuracy+10 Ranged Attack+15 Marksmanship skill +242 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| [[RNG]] / [[COR]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kanaria]]&lt;br /&gt;
| [[File:Kanaria icon.png|link=]]&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| DMG:127 Delay:227 Accuracy+15 Attack+10 Ranged Accuracy+15 Ranged Attack+10 Evasion+22 Katana skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Fast Cast&amp;quot;+5%&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Obschine]]&lt;br /&gt;
| [[File:Obschine icon.png|link=]]&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| DMG:295 Delay:501 STR+22 Accuracy+10 Attack+20 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Weapon skill damage +3%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Reienkyo]]&lt;br /&gt;
| [[File:Reienkyo icon.png|link=]]&lt;br /&gt;
| [[Polearm]]&lt;br /&gt;
| DMG:282 Delay:480 STR+20 Accuracy+20 Attack+10 Polearm skill +242 Parrying skill +242 Magic Accuracy skill +188 Critical hit rate +3%&lt;br /&gt;
| [[DRG]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Skinflayer]]&lt;br /&gt;
| [[File:Skinflayer icon.png|link=]]&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| DMG:116 Delay:210 Accuracy+15 Attack+10 Ranged Accuracy+15 Ranged Attack+10 Evasion+22 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Triple Attack&amp;quot;+2% &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[THF]] / [[BRD]] / [[DNC]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Teller]]&lt;br /&gt;
| [[File:Teller icon.png|link=]]&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| DMG:270 Delay:600 DEX+15 AGI+15 Ranged Accuracy+15 Archery skill +242 Enmity-5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Umaru]]&lt;br /&gt;
| [[File:Umaru icon.png|link=]]&lt;br /&gt;
| [[Great Katana]]&lt;br /&gt;
| DMG:262 Delay:450 Accuracy+20 Attack+10 Great Katana skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Zanshin&amp;quot;+5&lt;br /&gt;
| [[SAM]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Zulfiqar]]&lt;br /&gt;
| [[File:Zulfiqar icon.png|link=]]&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| DMG:297 Delay:504 Accuracy+15 Attack+15 Great Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+2% Weapon skill damage +2%&lt;br /&gt;
| [[WAR]] / [[DRK]] / [[RUN]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|}&lt;br /&gt;
===Augments===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
====One-Handed and Hand-to-Hand Weapons====&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
====Two-Handed Weapons and Marksmanship====&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Escha]][[Category:Escha Rewards]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Escha_Rewards/Arcane_Glyptics_Inscription&amp;diff=414262</id>
		<title>Category:Escha Rewards/Arcane Glyptics Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Escha_Rewards/Arcane_Glyptics_Inscription&amp;diff=414262"/>
		<updated>2015-12-02T18:05:40Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Pellucid Augmentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Augmenting==&lt;br /&gt;
==Armor Augments==&lt;br /&gt;
===Chironic Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Hat]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Hat icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:98 HP+25 MP+59 STR+14 DEX+14 VIT+14 AGI+5 INT+29 MND+29 CHR+24 Accuracy+15 Magic Accuracy+15 Evasion+33 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Magic damage taken -2% Haste+6% &amp;quot;Aquaveil&amp;quot;+1&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Doublet]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Doublet icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:129 HP+43 MP+70 STR+16 DEX+19 VIT+16 AGI+16 INT+39 MND+34 CHR+30 Evasion+38 Magic Evasion+91 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Cure&amp;quot; potency +13%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Gloves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Gloves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:87 HP+11 MP+23 STR+3 DEX+23 VIT+20 AGI+2 INT+25 MND+38 CHR+20 Accuracy+15 Magic Accuracy+15 Evasion+19 Magic Evasion+48 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+3 Enhancing magic skill +15 Haste+3% Enmity-4 Spell interruption rate down 20%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Hose]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Hose icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:109 HP+31 MP+47 STR+19 VIT+6 AGI+14 INT+42 MND+29 CHR+20 Magic Accuracy+20 Evasion+24 Magic Evasion+118 &amp;quot;Magic Def. Bonus&amp;quot;+6 Enfeebling magic skill +13 Haste+5% &amp;quot;Cure&amp;quot; potency +8% &amp;quot;Immunobreak&amp;quot;+1&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Slippers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Slippers icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:70 HP+4 MP+23 STR+6 DEX+6 VIT+6 AGI+26 INT+23 MND+24 CHR+34 Attack+20 Evasion+60 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Divine magic skill +15 Haste+3% Enmity-5 Physical damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WHM]] / [[RDM]] / [[BRD]] / [[SCH]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Healing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +5~9&lt;br /&gt;
| +6~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +7~10&lt;br /&gt;
| +2~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +2~9&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +3~8&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2~27&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +17~21&lt;br /&gt;
| +1~24&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| +30&lt;br /&gt;
| +2~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Spell Interruption Rate|Spell Interruption Rate Down]]&#039;&#039;&#039;&lt;br /&gt;
| +2~10%&lt;br /&gt;
| +9%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Chance of Successful Block&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1-4&lt;br /&gt;
| +2~3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| +2~4&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +6~14&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| +1~2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +4~6%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Spellcasting Time]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| -8~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Drain]] and [[Aspir]] Potency&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +3~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Haste]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +1%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| -2~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Resist Silence]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +2~7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +2~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +2~10&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +2~14&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +6~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~26&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~25&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +9~28&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| +10~19&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~4%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~3%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~2%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Spell Interruption Rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~8%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Chance of Successful Block&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2~13&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Herculean Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Helm]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Helm icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:108 HP+38 STR+22 DEX+28 VIT+18 AGI+25 INT+20 MND+16 CHR+17 Attack+15 Ranged Attack+15 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Evasion+55 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% &amp;quot;Fast Cast&amp;quot;+7%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Vest]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Vest icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:133 HP+61 STR+28 DEX+34 VIT+24 AGI+30 INT+21 MND+20 CHR+21 Accuracy+15 Ranged Accuracy+15 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Enmity-4 &amp;quot;Store TP&amp;quot;+3 Critical hit rate +3%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Gloves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Gloves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:97 HP+20 STR+16 DEX+39 VIT+30 AGI+8 INT+14 MND+26 CHR+19 Accuracy+12 Ranged Accuracy+12 Evasion+41 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% &amp;quot;Triple Attack&amp;quot;+2% &amp;quot;Subtle Blow&amp;quot;+5 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Trousers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Trousers icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:114 HP+38 STR+33 VIT+16 AGI+32 INT+29 MND+15 CHR+10 Attack+15 Ranged Attack+15 Evasion+62 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enmity-4 &amp;quot;Store TP&amp;quot;+4 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Boots]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Boots icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:79 HP+9 STR+16 DEX+24 VIT+10 AGI+43 MND+11 CHR+26 Accuracy+10 Attack+10 Ranged Accuracy+10 Ranged Attack+10 Magic Accuracy+10 &amp;quot;Magic Atk. Bonus&amp;quot;+10 &amp;quot;Magic Def. Bonus&amp;quot;+5 Evasion+80 Magic Evasion+75 Haste+4% &amp;quot;Triple Attack&amp;quot;+2 &amp;quot;Subtle Blow&amp;quot;+6 Physical damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Triple Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Waltz Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Triple Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Waltz Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Critical hit rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| -1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlinic Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Hood]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Hood icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:95 HP+22 MP+56 STR+15 DEX+15 VIT+15 AGI+6 INT+29 MND+28 CHR+26 Evasion+33 Magic Evasion+86 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+10 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+6% &amp;quot;Fast Cast&amp;quot;+8%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Jubbah]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Jubbah icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:124 HP+41 MP+67 STR+16 DEX+19 VIT+16 AGI+16 INT+40 MND+33 CHR+32 Evasion+38 Magic Evasion+91 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+20 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+3% Enmity-5 &amp;quot;Fast Cast&amp;quot;+6% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Dastanas]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Dastanas icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:84 HP+9 MP+20 STR+3 DEX+23 VIT+20 AGI+2 INT+26 MND+37 CHR+21 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+3% Avatar: Attack+20 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Enmity+5 &amp;quot;Blood Pact&amp;quot; damage +5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Shalwar]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Shalwar icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:106 HP+29 MP+44 STR+19 VIT+6 AGI+14 INT+43 MND+28 CHR+21 Magic Accuracy+20 Magic Damage+13 Evasion+24 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Crackows]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Crackows icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:67 HP+4 MP+20 STR+6 DEX+6 VIT+6 AGI+26 INT+24 MND+23 CHR+35 Evasion+60 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Conserve MP&amp;quot;+4 &amp;quot;Drain&amp;quot; and &amp;quot;Aspir&amp;quot; potency +7&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[BLM]] / [[RDM]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~20&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Burst|Magic Burst Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Conserve MP&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~11%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Occult Acumen]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Odyssean Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Helm]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Helm icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:120 HP+112 MP+89 STR+29 DEX+15 VIT+35 AGI+18 INT+17 MND+17 CHR+17 Accuracy+8 Attack+8 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Chestplate]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyss. Chestplate icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:152 HP+66 MP+59 STR+30 DEX+17 VIT+30 AGI+19 INT+19 MND+19 CHR+19 Attack+14 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+3% Enmity+6 &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Gauntlets]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Gauntlets icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:108 HP+31 MP+14 STR+12 DEX+28 VIT+34 INT+8 MND+24 CHR+19 Accuracy+10 Evasion+22 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Skillchain Bonus&amp;quot;+5 Weapon skill damage +2% Magic damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Cuisses]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Cuisses icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:132 HP+54 MP+41 STR+37 VIT+23 AGI+16 INT+26 MND+12 CHR+10 Accuracy+15 Evasion+22 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+5% Enmity+4 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Greaves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Greaves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:93 HP+20 MP+14 STR+19 DEX+12 VIT+19 AGI+29 MND+10 CHR+24 Accuracy+10 Magic Accuracy+10 Evasion+49 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Cure&amp;quot; potency +7% Spell interruption rate down 20%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WAR]] / [[PLD]] / [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +2~9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +3~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +4~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +3~7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +18&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Weaponskill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2~3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +8~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +4~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +4~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +7%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Weaponskill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|  &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +7~11&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +2~14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +5~27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2~27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Valorous Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mask icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:116 HP+38 STR+28 DEX+24 VIT+23 AGI+18 INT+14 MND+14 CHR+14 Accuracy+13 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% &amp;quot;Regain&amp;quot;+3 Critical hit rate +2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mail icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:146 HP+61 STR+29 DEX+25 VIT+29 AGI+20 INT+20 MND+20 CHR+20 Accuracy+20 Evasion+44 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+3% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Double Attack&amp;quot;+2% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mitts icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:102 HP+22 STR+13 DEX+33 VIT+33 AGI+8 INT+7 MND+24 CHR+17 Accuracy+10 Attack+10 Evasion+24 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Zanshin&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valor. Hose icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:127 HP+95 STR+39 VIT+26 AGI+16 INT+24 MND+14 CHR+11 Attack+15 Evasion+24 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+5% &amp;quot;Double Attack&amp;quot;+3% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Greaves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:84 HP+11 STR+17 DEX+20 VIT+17 AGI+26 MND+6 CHR+20 Accuracy+12 Attack+12 Evasion+55 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Store TP&amp;quot;+5 Critical hit damage +4% Magic damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot; |&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[MND]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1-5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Augments==&lt;br /&gt;
===Base Weapons===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=150 | Name &lt;br /&gt;
! width=35 | Icon &lt;br /&gt;
! width=100 | Slot &lt;br /&gt;
! width=300 | Description &lt;br /&gt;
! width=200 | Jobs &lt;br /&gt;
! width=70 | DMG+ Augment&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Aganoshe]]&lt;br /&gt;
| [[File:Aganoshe icon.png|link=]]&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| DMG:297 Delay:504 Accuracy+25 Attack+5 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 Physical damage taken -3%&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Colada]]&lt;br /&gt;
| [[File:Colada icon.png|link=]]&lt;br /&gt;
| [[Sword]]&lt;br /&gt;
| DMG:140 Delay:240 Accuracy+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+14 Magic Damage+123 Sword skill +242 Parrying skill +242 Magic Accuracy skill +201 &amp;quot;Fast Cast&amp;quot;+4%&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Condemner]]&lt;br /&gt;
| [[File:Condemner icon.png|link=]]&lt;br /&gt;
| [[Hand-to-Hand]]&lt;br /&gt;
| DMG:+113 Delay:+54 Accuracy+20 Hand-to-Hand skill +242 Guarding skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+3% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[PUP]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Digirbalag]]&lt;br /&gt;
| [[File:Digirbalag icon.png|link=]]&lt;br /&gt;
| [[Axe]]&lt;br /&gt;
| DMG:159 Delay:276 STR+10 VIT+10 CHR+10 Accuracy+20 Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+3% Pet: Accuracy+20&lt;br /&gt;
| [[WAR]] / [[BST]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gada]]&lt;br /&gt;
| [[File:Gada icon.png|link=]]&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| DMG:118 Delay:217 INT+6 MND+6 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+16 Magic Damage+124 Club skill +242 Parrying skill +242 Divine magic skill +18 Healing magic skill +18 Enhancing magic skill +18 Enfeebling magic skill +18 Magic Accuracy skill +215 &amp;quot;Cure&amp;quot; potency +18%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Grioavolr]]&lt;br /&gt;
| [[File:Grioavolr icon.png|link=]]&lt;br /&gt;
| [[Staff]]&lt;br /&gt;
| DMG:202 Delay:366 INT+19 MND+19 Magic Accuracy+14 &amp;quot;Magic Atk. Bonus&amp;quot;+30 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Fast Cast&amp;quot;+4% Avatar: Magic Accuracy+35 &amp;quot;Magic Atk. Bonus&amp;quot;+115&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Holliday]]&lt;br /&gt;
| [[File:Holliday icon.png|link=]]&lt;br /&gt;
| [[Marksmanship]]&lt;br /&gt;
| DMG:107 Delay:600 STR+15 AGI+15 Ranged Accuracy+10 Ranged Attack+15 Marksmanship skill +242 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| [[RNG]] / [[COR]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kanaria]]&lt;br /&gt;
| [[File:Kanaria icon.png|link=]]&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| DMG:127 Delay:227 Accuracy+15 Attack+10 Ranged Accuracy+15 Ranged Attack+10 Evasion+22 Katana skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Fast Cast&amp;quot;+5%&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Obschine]]&lt;br /&gt;
| [[File:Obschine icon.png|link=]]&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| DMG:295 Delay:501 STR+22 Accuracy+10 Attack+20 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Weapon skill damage +3%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Reienkyo]]&lt;br /&gt;
| [[File:Reienkyo icon.png|link=]]&lt;br /&gt;
| [[Polearm]]&lt;br /&gt;
| DMG:282 Delay:480 STR+20 Accuracy+20 Attack+10 Polearm skill +242 Parrying skill +242 Magic Accuracy skill +188 Critical hit rate +3%&lt;br /&gt;
| [[DRG]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Skinflayer]]&lt;br /&gt;
| [[File:Skinflayer icon.png|link=]]&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| DMG:116 Delay:210 Accuracy+15 Attack+10 Ranged Accuracy+15 Ranged Attack+10 Evasion+22 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Triple Attack&amp;quot;+2% &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[THF]] / [[BRD]] / [[DNC]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Teller]]&lt;br /&gt;
| [[File:Teller icon.png|link=]]&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| DMG:270 Delay:600 DEX+15 AGI+15 Ranged Accuracy+15 Archery skill +242 Enmity-5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Umaru]]&lt;br /&gt;
| [[File:Umaru icon.png|link=]]&lt;br /&gt;
| [[Great Katana]]&lt;br /&gt;
| DMG:262 Delay:450 Accuracy+20 Attack+10 Great Katana skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Zanshin&amp;quot;+5&lt;br /&gt;
| [[SAM]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Zulfiqar]]&lt;br /&gt;
| [[File:Zulfiqar icon.png|link=]]&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| DMG:297 Delay:504 Accuracy+15 Attack+15 Great Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+2% Weapon skill damage +2%&lt;br /&gt;
| [[WAR]] / [[DRK]] / [[RUN]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|}&lt;br /&gt;
===Augments===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
====One-Handed and Hand-to-Hand Weapons====&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
====Two-Handed Weapons and Marksmanship====&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Escha]][[Category:Escha Rewards]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Escha_Rewards/Arcane_Glyptics_Inscription&amp;diff=414260</id>
		<title>Category:Escha Rewards/Arcane Glyptics Inscription</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Escha_Rewards/Arcane_Glyptics_Inscription&amp;diff=414260"/>
		<updated>2015-12-02T17:51:40Z</updated>

		<summary type="html">&lt;p&gt;Indi: /* Pellucid Augmentation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Augmenting==&lt;br /&gt;
==Armor Augments==&lt;br /&gt;
===Chironic Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Hat]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Hat icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:98 HP+25 MP+59 STR+14 DEX+14 VIT+14 AGI+5 INT+29 MND+29 CHR+24 Accuracy+15 Magic Accuracy+15 Evasion+33 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+6 Magic damage taken -2% Haste+6% &amp;quot;Aquaveil&amp;quot;+1&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Doublet]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Doublet icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:129 HP+43 MP+70 STR+16 DEX+19 VIT+16 AGI+16 INT+39 MND+34 CHR+30 Evasion+38 Magic Evasion+91 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+3% &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Cure&amp;quot; potency +13%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Gloves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Gloves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:87 HP+11 MP+23 STR+3 DEX+23 VIT+20 AGI+2 INT+25 MND+38 CHR+20 Accuracy+15 Magic Accuracy+15 Evasion+19 Magic Evasion+48 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+3 Enhancing magic skill +15 Haste+3% Enmity-4 Spell interruption rate down 20%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Hose]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Hose icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:109 HP+31 MP+47 STR+19 VIT+6 AGI+14 INT+42 MND+29 CHR+20 Magic Accuracy+20 Evasion+24 Magic Evasion+118 &amp;quot;Magic Def. Bonus&amp;quot;+6 Enfeebling magic skill +13 Haste+5% &amp;quot;Cure&amp;quot; potency +8% &amp;quot;Immunobreak&amp;quot;+1&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Chironic Slippers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Chironic Slippers icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:70 HP+4 MP+23 STR+6 DEX+6 VIT+6 AGI+26 INT+23 MND+24 CHR+34 Attack+20 Evasion+60 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+20 &amp;quot;Magic Def. Bonus&amp;quot;+6 Divine magic skill +15 Haste+3% Enmity-5 Physical damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WHM]] / [[RDM]] / [[BRD]] / [[SCH]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Healing&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +5~9&lt;br /&gt;
| +6~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +7~10&lt;br /&gt;
| +2~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +2~9&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| +3~8&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2~27&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +17~21&lt;br /&gt;
| +1~24&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| +30&lt;br /&gt;
| +2~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Spell Interruption Rate|Spell Interruption Rate Down]]&#039;&#039;&#039;&lt;br /&gt;
| +2~10%&lt;br /&gt;
| +9%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Chance of Successful Block&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1-4&lt;br /&gt;
| +2~3&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| +2~4&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +6~14&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| +1~2&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +4~6%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Spellcasting Time]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| -8~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Drain]] and [[Aspir]] Potency&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +3~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Haste]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +1%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| -2~4&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Resist Silence]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| +2~7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +2~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +2~10&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +2~14&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +6~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~26&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~25&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +9~28&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| +10~19&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~4%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~3%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~2%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Spell Interruption Rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~8%&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Chance of Successful Block&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| +1~3&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy|Weapon Skill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +2~13&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| {{X}}&lt;br /&gt;
| &lt;br /&gt;
| {{X}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Herculean Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Helm]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Helm icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:108 HP+38 STR+22 DEX+28 VIT+18 AGI+25 INT+20 MND+16 CHR+17 Attack+15 Ranged Attack+15 &amp;quot;Magic Atk. Bonus&amp;quot;+10 Evasion+55 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+8% &amp;quot;Fast Cast&amp;quot;+7%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Vest]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Vest icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:133 HP+61 STR+28 DEX+34 VIT+24 AGI+30 INT+21 MND+20 CHR+21 Accuracy+15 Ranged Accuracy+15 Evasion+60 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+4% Enmity-4 &amp;quot;Store TP&amp;quot;+3 Critical hit rate +3%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Gloves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Gloves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:97 HP+20 STR+16 DEX+39 VIT+30 AGI+8 INT+14 MND+26 CHR+19 Accuracy+12 Ranged Accuracy+12 Evasion+41 Magic Evasion+43 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+5% &amp;quot;Triple Attack&amp;quot;+2% &amp;quot;Subtle Blow&amp;quot;+5 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Trousers]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Trousers icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:114 HP+38 STR+33 VIT+16 AGI+32 INT+29 MND+15 CHR+10 Attack+15 Ranged Attack+15 Evasion+62 Magic Evasion+75 &amp;quot;Magic Def. Bonus&amp;quot;+5 Haste+6% Enmity-4 &amp;quot;Store TP&amp;quot;+4 Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Herculean Boots]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Herculean Boots icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:79 HP+9 STR+16 DEX+24 VIT+10 AGI+43 MND+11 CHR+26 Accuracy+10 Attack+10 Ranged Accuracy+10 Ranged Attack+10 Magic Accuracy+10 &amp;quot;Magic Atk. Bonus&amp;quot;+10 &amp;quot;Magic Def. Bonus&amp;quot;+5 Evasion+80 Magic Evasion+75 Haste+4% &amp;quot;Triple Attack&amp;quot;+2 &amp;quot;Subtle Blow&amp;quot;+6 Physical damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[MNK]] / [[THF]] / [[RNG]] / [[NIN]] / [[BLU]] / [[COR]] / [[PUP]] / [[DNC]] / [[RUN]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Triple Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Waltz Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Triple Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Counter]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Weapon Skill Damage]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Waltz Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Critical hit rate]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Dual Wield]]&#039;&#039;&#039;&lt;br /&gt;
| -1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| -1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlinic Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Hood]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Hood icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:95 HP+22 MP+56 STR+15 DEX+15 VIT+15 AGI+6 INT+29 MND+28 CHR+26 Evasion+33 Magic Evasion+86 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+10 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+6% &amp;quot;Fast Cast&amp;quot;+8%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Jubbah]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Jubbah icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:124 HP+41 MP+67 STR+16 DEX+19 VIT+16 AGI+16 INT+40 MND+33 CHR+32 Evasion+38 Magic Evasion+91 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+20 &amp;quot;Magic Def. Bonus&amp;quot;+7 Haste+3% Enmity-5 &amp;quot;Fast Cast&amp;quot;+6% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Dastanas]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Dastanas icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:84 HP+9 MP+20 STR+3 DEX+23 VIT+20 AGI+2 INT+26 MND+37 CHR+21 Evasion+19 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+3% Avatar: Attack+20 &amp;quot;Magic Atk. Bonus&amp;quot;+20 Enmity+5 &amp;quot;Blood Pact&amp;quot; damage +5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Shalwar]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Shalwar icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:106 HP+29 MP+44 STR+19 VIT+6 AGI+14 INT+43 MND+28 CHR+21 Magic Accuracy+20 Magic Damage+13 Evasion+24 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+5% Enmity-5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Merlinic Crackows]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Merlinic Crackows icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:67 HP+4 MP+20 STR+6 DEX+6 VIT+6 AGI+26 INT+24 MND+23 CHR+35 Evasion+60 Magic Evasion+118 &amp;quot;Magic Atk. Bonus&amp;quot;+15 &amp;quot;Magic Def. Bonus&amp;quot;+6 Haste+3% &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Conserve MP&amp;quot;+4 &amp;quot;Drain&amp;quot; and &amp;quot;Aspir&amp;quot; potency +7&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[BLM]] / [[RDM]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~20&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Burst|Magic Burst Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Conserve MP&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~11%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Occult Acumen]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~5%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#def9d4&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Damage]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~40&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Magic Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;&amp;quot;[[Drain]]&amp;quot; and &amp;quot;[[Aspir]]&amp;quot; Potency&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Conserve MP]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Enmity]]&#039;&#039;&#039;&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~?&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Odyssean Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Helm]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Helm icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:120 HP+112 MP+89 STR+29 DEX+15 VIT+35 AGI+18 INT+17 MND+17 CHR+17 Accuracy+8 Attack+8 Evasion+33 Magic Evasion+53 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Chestplate]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyss. Chestplate icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:152 HP+66 MP+59 STR+30 DEX+17 VIT+30 AGI+19 INT+19 MND+19 CHR+19 Attack+14 Evasion+41 Magic Evasion+69 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+3% Enmity+6 &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Gauntlets]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Gauntlets icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:108 HP+31 MP+14 STR+12 DEX+28 VIT+34 INT+8 MND+24 CHR+19 Accuracy+10 Evasion+22 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Skillchain Bonus&amp;quot;+5 Weapon skill damage +2% Magic damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Cuisses]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Cuisses icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:132 HP+54 MP+41 STR+37 VIT+23 AGI+16 INT+26 MND+12 CHR+10 Accuracy+15 Evasion+22 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+5% Enmity+4 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Double Attack&amp;quot;+2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Odyssean Greaves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Odyssean Greaves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:93 HP+20 MP+14 STR+19 DEX+12 VIT+19 AGI+29 MND+10 CHR+24 Accuracy+10 Magic Accuracy+10 Evasion+49 Magic Evasion+86 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Fast Cast&amp;quot;+5% &amp;quot;Cure&amp;quot; potency +7% Spell interruption rate down 20%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WAR]] / [[PLD]] / [[DRK]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +2~9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +3~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +4~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +3~7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +1~4%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +18&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Weaponskill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2~3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +8~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +4~26&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +4~5%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +7%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1~5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Weaponskill Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|  &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +1~2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Magic Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| -1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[STR]]&#039;&#039;&#039;&lt;br /&gt;
| +7~11&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| +2~14&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| +1~10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| +12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[INT]]&#039;&#039;&#039;&lt;br /&gt;
| +9&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[MND]]&#039;&#039;&#039;&lt;br /&gt;
| +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| +5~27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2~27&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| +2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Fast Cast]]&#039;&#039;&#039;&lt;br /&gt;
| +1&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| +2%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Cure Potency Received]]&#039;&#039;&#039;&lt;br /&gt;
| +3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Cure Potency]]&#039;&#039;&#039;&lt;br /&gt;
| +1%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Valorous Armor Set===&lt;br /&gt;
====Base Statistics====&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=160 | Name&lt;br /&gt;
! width=45 class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! width=60 class=&amp;quot;unsortable&amp;quot; | Item Level&lt;br /&gt;
! width=120 | Slot&lt;br /&gt;
! width=305 class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mask]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mask icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Head]]&lt;br /&gt;
| DEF:116 HP+38 STR+28 DEX+24 VIT+23 AGI+18 INT+14 MND+14 CHR+14 Accuracy+13 Evasion+36 Magic Evasion+48 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+7% &amp;quot;Regain&amp;quot;+3 Critical hit rate +2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mail]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mail icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| DEF:146 HP+61 STR+29 DEX+25 VIT+29 AGI+20 INT+20 MND+20 CHR+20 Accuracy+20 Evasion+44 Magic Evasion+59 &amp;quot;Magic Def. Bonus&amp;quot;+4 Haste+3% &amp;quot;Store TP&amp;quot;+3 &amp;quot;Double Attack&amp;quot;+2% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Mitts]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Mitts icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Hands]]&lt;br /&gt;
| DEF:102 HP+22 STR+13 DEX+33 VIT+33 AGI+8 INT+7 MND+24 CHR+17 Accuracy+10 Attack+10 Evasion+24 Magic Evasion+32 &amp;quot;Magic Def. Bonus&amp;quot;+1 Haste+4% &amp;quot;Zanshin&amp;quot;+10 &amp;quot;Skillchain Bonus&amp;quot;+5&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Hose]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valor. Hose icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Legs]]&lt;br /&gt;
| DEF:127 HP+95 STR+39 VIT+26 AGI+16 INT+24 MND+14 CHR+11 Attack+15 Evasion+24 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+3 Haste+5% &amp;quot;Double Attack&amp;quot;+3% Physical damage taken -2%&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | &#039;&#039;&#039;[[Valorous Greaves]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Valorous Greaves icon.png|link=]]&lt;br /&gt;
| 119&lt;br /&gt;
| [[Feet]]&lt;br /&gt;
| DEF:84 HP+11 STR+17 DEX+20 VIT+17 AGI+26 MND+6 CHR+20 Accuracy+12 Attack+12 Evasion+55 Magic Evasion+80 &amp;quot;Magic Def. Bonus&amp;quot;+2 Haste+3% &amp;quot;Store TP&amp;quot;+5 Critical hit damage +4% Magic damage taken -2%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Jobs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | [[WAR]] / [[PLD]] / [[DRK]] / [[BST]] / [[SAM]] / [[DRG]]&lt;br /&gt;
|}&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot; |&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[MND]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#effcfc&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| -1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1-5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;[[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[STR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[DEX]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[VIT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[AGI]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[INT]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[CHR]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~15&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Magic Attack Bonus]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Accuracy]] and Pet: [[Ranged Accuracy]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Attack]] and Pet: [[Ranged Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Physical Damage Taken]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Regen]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Subtle Blow]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Store TP]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Double Attack]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~10%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Critical Hit Rate]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;Pet: [[Haste]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| BGCOLOR=&amp;quot;#d7d7d7&amp;quot; colspan=2 | [[File:Eks.gif|link=]]&lt;br /&gt;
| +1~5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Weapon Augments==&lt;br /&gt;
===Base Weapons===&lt;br /&gt;
{| class=&amp;quot;Standard R-Highlight R1-White C1-Bold&amp;quot; style=&amp;quot;text-align: center;&amp;quot; BGCOLOR=&amp;quot;efeeee&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#000000&amp;quot;&lt;br /&gt;
! width=150 | Name &lt;br /&gt;
! width=35 | Icon &lt;br /&gt;
! width=100 | Slot &lt;br /&gt;
! width=300 | Description &lt;br /&gt;
! width=200 | Jobs &lt;br /&gt;
! width=70 | DMG+ Augment&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Aganoshe]]&lt;br /&gt;
| [[File:Aganoshe icon.png|link=]]&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| DMG:297 Delay:504 Accuracy+25 Attack+5 Great Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 Physical damage taken -3%&lt;br /&gt;
| [[WAR]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Colada]]&lt;br /&gt;
| [[File:Colada icon.png|link=]]&lt;br /&gt;
| [[Sword]]&lt;br /&gt;
| DMG:140 Delay:240 Accuracy+20 Magic Accuracy+15 &amp;quot;Magic Atk. Bonus&amp;quot;+14 Magic Damage+123 Sword skill +242 Parrying skill +242 Magic Accuracy skill +201 &amp;quot;Fast Cast&amp;quot;+4%&lt;br /&gt;
| [[RDM]] / [[PLD]] / [[BLU]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Condemner]]&lt;br /&gt;
| [[File:Condemner icon.png|link=]]&lt;br /&gt;
| [[Hand-to-Hand]]&lt;br /&gt;
| DMG:+113 Delay:+54 Accuracy+20 Hand-to-Hand skill +242 Guarding skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+3% &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| [[MNK]] / [[PUP]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Digirbalag]]&lt;br /&gt;
| [[File:Digirbalag icon.png|link=]]&lt;br /&gt;
| [[Axe]]&lt;br /&gt;
| DMG:159 Delay:276 STR+10 VIT+10 CHR+10 Accuracy+20 Axe skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+3% Pet: Accuracy+20&lt;br /&gt;
| [[WAR]] / [[BST]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Gada]]&lt;br /&gt;
| [[File:Gada icon.png|link=]]&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| DMG:118 Delay:217 INT+6 MND+6 Magic Accuracy+20 &amp;quot;Magic Atk. Bonus&amp;quot;+16 Magic Damage+124 Club skill +242 Parrying skill +242 Divine magic skill +18 Healing magic skill +18 Enhancing magic skill +18 Enfeebling magic skill +18 Magic Accuracy skill +215 &amp;quot;Cure&amp;quot; potency +18%&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Grioavolr]]&lt;br /&gt;
| [[File:Grioavolr icon.png|link=]]&lt;br /&gt;
| [[Staff]]&lt;br /&gt;
| DMG:202 Delay:366 INT+19 MND+19 Magic Accuracy+14 &amp;quot;Magic Atk. Bonus&amp;quot;+30 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +228 &amp;quot;Conserve MP&amp;quot;+5 &amp;quot;Fast Cast&amp;quot;+4% Avatar: Magic Accuracy+35 &amp;quot;Magic Atk. Bonus&amp;quot;+115&lt;br /&gt;
| [[WHM]] / [[BLM]] / [[RDM]] / [[BRD]] / [[SMN]] / [[SCH]] / [[GEO]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Holliday]]&lt;br /&gt;
| [[File:Holliday icon.png|link=]]&lt;br /&gt;
| [[Marksmanship]]&lt;br /&gt;
| DMG:107 Delay:600 STR+15 AGI+15 Ranged Accuracy+10 Ranged Attack+15 Marksmanship skill +242 &amp;quot;Store TP&amp;quot;+5&lt;br /&gt;
| [[RNG]] / [[COR]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Kanaria]]&lt;br /&gt;
| [[File:Kanaria icon.png|link=]]&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| DMG:127 Delay:227 Accuracy+15 Attack+10 Ranged Accuracy+15 Ranged Attack+10 Evasion+22 Katana skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Fast Cast&amp;quot;+5%&lt;br /&gt;
| [[NIN]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Obschine]]&lt;br /&gt;
| [[File:Obschine icon.png|link=]]&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| DMG:295 Delay:501 STR+22 Accuracy+10 Attack+20 Scythe skill +242 Parrying skill +242 Magic Accuracy skill +188 Weapon skill damage +3%&lt;br /&gt;
| [[DRK]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Reienkyo]]&lt;br /&gt;
| [[File:Reienkyo icon.png|link=]]&lt;br /&gt;
| [[Polearm]]&lt;br /&gt;
| DMG:282 Delay:480 STR+20 Accuracy+20 Attack+10 Polearm skill +242 Parrying skill +242 Magic Accuracy skill +188 Critical hit rate +3%&lt;br /&gt;
| [[DRG]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Skinflayer]]&lt;br /&gt;
| [[File:Skinflayer icon.png|link=]]&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| DMG:116 Delay:210 Accuracy+15 Attack+10 Ranged Accuracy+15 Ranged Attack+10 Evasion+22 Dagger skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Triple Attack&amp;quot;+2% &amp;quot;Subtle Blow&amp;quot;+8&lt;br /&gt;
| [[THF]] / [[BRD]] / [[DNC]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Teller]]&lt;br /&gt;
| [[File:Teller icon.png|link=]]&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| DMG:270 Delay:600 DEX+15 AGI+15 Ranged Accuracy+15 Archery skill +242 Enmity-5&lt;br /&gt;
| [[RNG]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Umaru]]&lt;br /&gt;
| [[File:Umaru icon.png|link=]]&lt;br /&gt;
| [[Great Katana]]&lt;br /&gt;
| DMG:262 Delay:450 Accuracy+20 Attack+10 Great Katana skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Store TP&amp;quot;+5 &amp;quot;Zanshin&amp;quot;+5&lt;br /&gt;
| [[SAM]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#e8e8e8&amp;quot; | [[Zulfiqar]]&lt;br /&gt;
| [[File:Zulfiqar icon.png|link=]]&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| DMG:297 Delay:504 Accuracy+15 Attack+15 Great Sword skill +242 Parrying skill +242 Magic Accuracy skill +188 &amp;quot;Double Attack&amp;quot;+2% Weapon skill damage +2%&lt;br /&gt;
| [[WAR]] / [[DRK]] / [[RUN]]&lt;br /&gt;
| {{question}}&lt;br /&gt;
|}&lt;br /&gt;
===Augments===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
====One-Handed and Hand-to-Hand Weapons====&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
====Two-Handed Weapons and Marksmanship====&lt;br /&gt;
=====Pellucid Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#50dada&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#cff5f5&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#afeeee&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Fern Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#49c122&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#c3f5b2&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#a8f08f&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
=====Taupe Augmentation=====&lt;br /&gt;
{| style=&amp;quot;background-color:#000878; text-align: center&amp;quot; width=&amp;quot;800px&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#372f2f&amp;quot; style=&amp;quot;color:#ffffff&amp;quot;&lt;br /&gt;
! width=250 | Augmented Statistic&lt;br /&gt;
! width=100 | Melee&lt;br /&gt;
! width=100 | Ranged&lt;br /&gt;
! width=100 | Magic&lt;br /&gt;
! width=100 | Pet&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM1&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM2&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM3&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- BGCOLOR=&amp;quot;#bdbdbd&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#878787&amp;quot; | &#039;&#039;&#039;PARAM4&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Escha]][[Category:Escha Rewards]]&lt;/div&gt;</summary>
		<author><name>Indi</name></author>
	</entry>
</feed>